Sync with Xorg head: mingw build fixes from Alexander Gottwald.
[mesa.git] / src / glx / x11 / glxclient.h
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 */
34 /* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.21 2004/02/09 23:46:31 alanh Exp $ */
35
36 /**
37 * \file glxclient.h
38 * Direct rendering support added by Precision Insight, Inc.
39 *
40 * \author Kevin E. Martin <kevin@precisioninsight.com>
41 */
42
43 #ifndef _GLX_client_h_
44 #define _GLX_client_h_
45 #define NEED_REPLIES
46 #define NEED_EVENTS
47 #include <X11/Xproto.h>
48 #include <X11/Xlibint.h>
49 #define GLX_GLXEXT_PROTOTYPES
50 #include <GL/glx.h>
51 #include <GL/glxext.h>
52 #include <string.h>
53 #include <stdlib.h>
54 #include <stdio.h>
55 #ifdef WIN32
56 #include <stdint.h>
57 #endif
58 #include "GL/glxint.h"
59 #include "GL/glxproto.h"
60 #include "GL/internal/glcore.h"
61 #include "glapitable.h"
62 #ifdef NEED_GL_FUNCS_WRAPPED
63 #include "indirect.h"
64 #endif
65 #ifdef XTHREADS
66 #include "Xthreads.h"
67 #endif
68 #ifdef GLX_BUILT_IN_XMESA
69 #include "realglx.h" /* just silences prototype warnings */
70 #endif
71
72 #define GLX_MAJOR_VERSION 1 /* current version numbers */
73 #define GLX_MINOR_VERSION 4
74
75 #define __GLX_MAX_TEXTURE_UNITS 32
76
77 typedef struct __GLXcontextRec __GLXcontext;
78 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
79 typedef struct _glapi_table __GLapi;
80
81 /************************************************************************/
82
83 #ifdef GLX_DIRECT_RENDERING
84
85 #include <GL/internal/dri_interface.h>
86
87 typedef void *(*CreateScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
88 int numConfigs, __GLXvisualConfig *config);
89
90 typedef void *(*CreateNewScreenFunc)(Display *dpy, int scrn, __DRIscreen *psc,
91 const __GLcontextModes * modes, const __DRIversion * ddx_version,
92 const __DRIversion * dri_version, const __DRIversion * drm_version,
93 const __DRIframebuffer * frame_buffer, void * pSAREA,
94 int fd, int internal_api_version, __GLcontextModes ** driver_modes);
95
96
97 /**
98 * Display dependent methods. This structure is initialized during the
99 * \c driCreateDisplay call.
100 */
101 struct __DRIdisplayRec {
102 /**
103 * Method to destroy the private DRI display data.
104 */
105 void (*destroyDisplay)(Display *dpy, void *displayPrivate);
106
107 /**
108 * Methods to create the private DRI screen data and initialize the
109 * screen dependent methods.
110 * This is an array [indexed by screen number] of function pointers.
111 *
112 * \deprecated This array of function pointers has been replaced by
113 * \c __DRIdisplayRec::createNewScreen.
114 * \sa __DRIdisplayRec::createNewScreen
115 */
116 CreateScreenFunc * createScreen;
117
118 /**
119 * Opaque pointer to private per display direct rendering data.
120 * \c NULL if direct rendering is not supported on this display.
121 */
122 struct __DRIdisplayPrivateRec *private;
123
124 /**
125 * Array of pointers to methods to create and initialize the private DRI
126 * screen data.
127 *
128 * \sa __DRIdisplayRec::createScreen
129 */
130 CreateNewScreenFunc * createNewScreen;
131 };
132
133
134 /*
135 ** We keep a linked list of these structures, one per DRI device driver.
136 */
137 struct __DRIdriverRec {
138 const char *name;
139 void *handle;
140 CreateScreenFunc createScreenFunc;
141 CreateNewScreenFunc createNewScreenFunc;
142 struct __DRIdriverRec *next;
143 };
144
145 /*
146 ** Function to create and DRI display data and initialize the display
147 ** dependent methods.
148 */
149 extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp);
150
151 extern __DRIdriver *driGetDriver(Display *dpy, int scrNum);
152
153 extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
154
155 /*
156 ** Functions to obtain driver configuration information from a direct
157 ** rendering client application
158 */
159 extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
160
161 extern const char *glXGetDriverConfig (const char *driverName);
162
163 #endif
164
165 /************************************************************************/
166
167 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169 typedef struct __GLXpixelStoreModeRec {
170 GLboolean swapEndian;
171 GLboolean lsbFirst;
172 GLuint rowLength;
173 GLuint imageHeight;
174 GLuint imageDepth;
175 GLuint skipRows;
176 GLuint skipPixels;
177 GLuint skipImages;
178 GLuint alignment;
179 } __GLXpixelStoreMode;
180
181 /* The next 3 structures are deprecated. Client state is no longer tracked
182 * using them. They only remain to maintain the layout / structure offset of
183 * __GLXcontextRec. In XFree86 5.0 they will be removed altogether.
184 */
185
186 typedef struct __GLXvertexArrayPointerStateRecDEPRECATED {
187 GLboolean enable;
188 void (*proc)(const void *);
189 const GLubyte *ptr;
190 GLsizei skip;
191 GLint size;
192 GLenum type;
193 GLsizei stride;
194 } __GLXvertexArrayPointerStateDEPRECATED;
195
196 typedef struct __GLXvertArrayStateRecDEPRECATED {
197 __GLXvertexArrayPointerStateDEPRECATED vertex;
198 __GLXvertexArrayPointerStateDEPRECATED normal;
199 __GLXvertexArrayPointerStateDEPRECATED color;
200 __GLXvertexArrayPointerStateDEPRECATED index;
201 __GLXvertexArrayPointerStateDEPRECATED texCoord[__GLX_MAX_TEXTURE_UNITS];
202 __GLXvertexArrayPointerStateDEPRECATED edgeFlag;
203 GLint maxElementsVertices;
204 GLint maxElementsIndices;
205 GLint activeTexture;
206 } __GLXvertArrayStateDEPRECATED;
207
208 typedef struct __GLXattributeRecDEPRECATED {
209 GLuint mask;
210
211 /*
212 ** Pixel storage state. Most of the pixel store mode state is kept
213 ** here and used by the client code to manage the packing and
214 ** unpacking of data sent to/received from the server.
215 */
216 __GLXpixelStoreMode storePack, storeUnpack;
217
218 /*
219 ** Vertex Array storage state. The vertex array component
220 ** state is stored here and is used to manage the packing of
221 ** DrawArrays data sent to the server.
222 */
223 __GLXvertArrayStateDEPRECATED vertArray;
224 } __GLXattributeDEPRECATED;
225
226 typedef struct __GLXvertexArrayPointerStateRec {
227 void (*proc)(const void *);
228 void (*mtex_proc)(GLenum, const void *);
229 const GLubyte *ptr;
230 GLsizei skip;
231 GLint size;
232 GLenum type;
233 GLsizei stride;
234 } __GLXvertexArrayPointerState;
235
236 /**
237 * Define which entries of \c __GLXvertArrayState::arrays match which
238 * vertex arrays in the client-state vector. These are only the one-of
239 * arrays. See the \c __GLXvertArrayState::arrays documentation for more
240 * details.
241 *
242 * \sa __GLXvertArrayState
243 */
244 enum {
245 edgeFlag_ARRAY, /**< \c GL_EDGE_FLAG_ARRAY */
246 index_ARRAY, /**< \c GL_INDEX_ARRAY */
247 fogCoord_ARRAY, /**< \c GL_FOG_COORD_ARRAY */
248 secondaryColor_ARRAY, /**< \c GL_SECONDARY_COLOR_ARRAY */
249 color_ARRAY, /**< \c GL_COLOR_ARRAY */
250 normal_ARRAY, /**< \c GL_NORMAL_ARRAY */
251
252 /**
253 * \c GL_VERTEX_ARRAY \b must be last! All of the code for emitting arrays
254 * and array elements is written based on the assumption that the vertex
255 * array is last.
256 */
257 vertex_ARRAY,
258
259 __GLX_MAX_ARRAYS /**< Place holder entry. */
260 };
261
262 #define ENABLE_ARRAY(state,a) \
263 do { (state)->vertArray.enables |= (1U << (a ## _ARRAY)); } while( 0 )
264 #define DISABLE_ARRAY(state,a) \
265 do { (state)->vertArray.enables &= ~(1U << (a ## _ARRAY)); } while( 0 )
266 #define IS_ARRAY_ENABLED_BY_INDEX(state, i) \
267 (((state)->vertArray.enables & (1U << (i))) != 0)
268 #define IS_ARRAY_ENABLED(state, a) \
269 IS_ARRAY_ENABLED_BY_INDEX(state, a ## _ARRAY)
270
271 #define ENABLE_TEXARRAY(state,a) \
272 do { (state)->vertArray.texture_enables |= (1U << a); } while( 0 )
273 #define DISABLE_TEXARRAY(state,a) \
274 do { (state)->vertArray.texture_enables &= ~(1U << a); } while( 0 )
275 #define IS_TEXARRAY_ENABLED(state, a) \
276 (((state)->vertArray.texture_enables & (1U << a)) != 0)
277
278 /**
279 * Client-side vertex array state.
280 */
281 typedef struct __GLXvertArrayStateRec {
282 /**
283 * Which client-side arrays are enabled? These are the flag bits for
284 * all of the non-texture coordinate arrays.
285 */
286 GLuint enables;
287
288 /**
289 * Which of the texture coordinate arrays are enabled?
290 */
291 GLuint texture_enables;
292
293 /**
294 * State for "one-of" arrays. These are the arrays, such as
295 * GL_COLOR_ARRAY or GL_FOG_COORD_ARRAY for which there is only one
296 * array. There are also "many-of" arrays, such as
297 * GL_TEXTURE_COORD_ARRAY.
298 */
299 __GLXvertexArrayPointerState arrays[__GLX_MAX_ARRAYS];
300
301 __GLXvertexArrayPointerState texCoord[__GLX_MAX_TEXTURE_UNITS];
302
303 GLint maxElementsVertices;
304 GLint maxElementsIndices;
305 GLint activeTexture;
306 } __GLXvertArrayState;
307
308 typedef struct __GLXattributeRec {
309 GLuint mask;
310
311 /*
312 ** Pixel storage state. Most of the pixel store mode state is kept
313 ** here and used by the client code to manage the packing and
314 ** unpacking of data sent to/received from the server.
315 */
316 __GLXpixelStoreMode storePack, storeUnpack;
317
318 /*
319 ** Vertex Array storage state. The vertex array component
320 ** state is stored here and is used to manage the packing of
321 ** DrawArrays data sent to the server.
322 */
323 __GLXvertArrayState vertArray;
324
325 /**
326 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
327 * disabled?
328 */
329 GLboolean NoDrawArraysProtocol;
330 } __GLXattribute;
331
332 typedef struct __GLXattributeMachineRec {
333 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
334 __GLXattribute **stackPointer;
335 } __GLXattributeMachine;
336
337 /**
338 * GLX state that needs to be kept on the client. One of these records
339 * exist for each context that has been made current by this client.
340 */
341 struct __GLXcontextRec {
342 /**
343 * \name Drawing command buffer.
344 *
345 * Drawing commands are packed into this buffer before being sent as a
346 * single GLX protocol request. The buffer is sent when it overflows or
347 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
348 * in the buffer to be filled. \c limit is described above in the buffer
349 * slop discussion.
350 *
351 * Commands that require large amounts of data to be transfered will
352 * also use this buffer to hold a header that describes the large
353 * command.
354 *
355 * These must be the first 6 fields since they are static initialized
356 * in the dummy context in glxext.c
357 */
358 /*@{*/
359 GLubyte *buf;
360 GLubyte *pc;
361 GLubyte *limit;
362 GLubyte *bufEnd;
363 GLint bufSize;
364 /*@}*/
365
366 /**
367 * The XID of this rendering context. When the context is created a
368 * new XID is allocated. This is set to None when the context is
369 * destroyed but is still current to some thread. In this case the
370 * context will be freed on next MakeCurrent.
371 */
372 XID xid;
373
374 /**
375 * The XID of the \c shareList context.
376 */
377 XID share_xid;
378
379 /**
380 * Visual id.
381 *
382 * \deprecated
383 * This filed has been largely been replaced by the \c mode field, but
384 * the work is not quite done.
385 */
386 VisualID vid;
387
388 /**
389 * Screen number.
390 */
391 GLint screen;
392
393 /**
394 * \c GL_TRUE if the context was created with ImportContext, which
395 * means the server-side context was created by another X client.
396 */
397 GLboolean imported;
398
399 /**
400 * The context tag returned by MakeCurrent when this context is made
401 * current. This tag is used to identify the context that a thread has
402 * current so that proper server context management can be done. It is
403 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
404 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
405 * context)).
406 */
407 GLXContextTag currentContextTag;
408
409 /**
410 * \name Rendering mode
411 *
412 * The rendering mode is kept on the client as well as the server.
413 * When \c glRenderMode is called, the buffer associated with the
414 * previous rendering mode (feedback or select) is filled.
415 */
416 /*@{*/
417 GLenum renderMode;
418 GLfloat *feedbackBuf;
419 GLuint *selectBuf;
420 /*@}*/
421
422 /**
423 * This is \c GL_TRUE if the pixel unpack modes are such that an image
424 * can be unpacked from the clients memory by just copying. It may
425 * still be true that the server will have to do some work. This
426 * just promises that a straight copy will fetch the correct bytes.
427 */
428 GLboolean fastImageUnpack;
429
430 /**
431 * Fill newImage with the unpacked form of \c oldImage getting it
432 * ready for transport to the server.
433 */
434 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
435 GLenum, const GLvoid*, GLubyte*, GLubyte*);
436
437 /**
438 * \name Client side attribs.
439 */
440 /*@{*/
441 __GLXattributeDEPRECATED stateDEPRECATED;
442 __GLXattributeMachine attributes;
443 /*@}*/
444
445 /**
446 * Client side error code. This is set when client side gl API
447 * routines need to set an error because of a bad enumerant or
448 * running out of memory, etc.
449 */
450 GLenum error;
451
452 /**
453 * Whether this context does direct rendering.
454 */
455 Bool isDirect;
456
457 /**
458 * \c dpy of current display for this context. Will be \c NULL if not
459 * current to any display, or if this is the "dummy context".
460 */
461 Display *currentDpy;
462
463 /**
464 * The current drawable for this context. Will be None if this
465 * context is not current to any drawable. currentReadable is below.
466 */
467 GLXDrawable currentDrawable;
468
469 /**
470 * \name GL Constant Strings
471 *
472 * Constant strings that describe the server implementation
473 * These pertain to GL attributes, not to be confused with
474 * GLX versioning attributes.
475 */
476 /*@{*/
477 GLubyte *vendor;
478 GLubyte *renderer;
479 GLubyte *version;
480 GLubyte *extensions;
481 /*@}*/
482
483 /**
484 * Record the dpy this context was created on for later freeing
485 */
486 Display *createDpy;
487
488 /**
489 * Maximum small render command size. This is the smaller of 64k and
490 * the size of the above buffer.
491 */
492 GLint maxSmallRenderCommandSize;
493
494 /**
495 * Major opcode for the extension. Copied here so a lookup isn't
496 * needed.
497 */
498 GLint majorOpcode;
499
500 #ifdef GLX_DIRECT_RENDERING
501 /**
502 * Per context direct rendering interface functions and data.
503 */
504 __DRIcontext driContext;
505 #endif
506
507 /**
508 * \c GLXFBConfigID used to create this context. May be \c None. This
509 * field has been replaced by the \c mode field.
510 *
511 * \since Internal API version 20030317.
512 *
513 * \deprecated
514 * This filed has been largely been replaced by the \c mode field, but
515 * the work is not quite done.
516 */
517 GLXFBConfigID fbconfigID;
518
519 /**
520 * The current read-drawable for this context. Will be None if this
521 * context is not current to any drawable.
522 *
523 * \since Internal API version 20030606.
524 */
525 GLXDrawable currentReadable;
526
527 /**
528 * Pointer to client-state data that is private to libGL. This is only
529 * used for indirect rendering contexts.
530 *
531 * No internal API version change was made for this change. Client-side
532 * drivers should NEVER use this data or even care that it exists.
533 */
534 void * client_state_private;
535
536 /**
537 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
538 */
539 int renderType;
540
541 /**
542 * \name Raw server GL version
543 *
544 * True core GL version supported by the server. This is the raw value
545 * returned by the server, and it may not reflect what is actually
546 * supported (or reported) by the client-side library.
547 */
548 /*@{*/
549 int server_major; /**< Major version number. */
550 int server_minor; /**< Minor version number. */
551 /*@}*/
552 };
553
554 #define __glXSetError(gc,code) \
555 if (!(gc)->error) { \
556 (gc)->error = code; \
557 }
558
559 extern void __glFreeAttributeState(__GLXcontext *);
560
561 /************************************************************************/
562
563 /**
564 * The size of the largest drawing command known to the implementation
565 * that will use the GLXRender GLX command. In this case it is
566 * \c glPolygonStipple.
567 */
568 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
569
570 /**
571 * To keep the implementation fast, the code uses a "limit" pointer
572 * to determine when the drawing command buffer is too full to hold
573 * another fixed size command. This constant defines the amount of
574 * space that must always be available in the drawing command buffer
575 * at all times for the implementation to work. It is important that
576 * the number be just large enough, but not so large as to reduce the
577 * efficacy of the buffer. The "+32" is just to keep the code working
578 * in case somebody counts wrong.
579 */
580 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
581
582 /**
583 * This implementation uses a smaller threshold for switching
584 * to the RenderLarge protocol than the protcol requires so that
585 * large copies don't occur.
586 */
587 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
588
589 /**
590 * One of these records exists per screen of the display. It contains
591 * a pointer to the config data for that screen (if the screen supports GL).
592 */
593 typedef struct __GLXscreenConfigsRec {
594 /**
595 * GLX visuals formated as \c __GLXvisualConfig structures.
596 */
597 /*@{*/
598 __GLXvisualConfig * old_configs;
599 int numOldConfigs;
600 /*@}*/
601
602 /**
603 * GLX extension string reported by the X-server.
604 */
605 const char *serverGLXexts;
606
607 /**
608 * GLX extension string to be reported to applications. This is the
609 * set of extensions that the application can actually use.
610 */
611 char *effectiveGLXexts;
612
613 #ifdef GLX_DIRECT_RENDERING
614 /**
615 * Per screen direct rendering interface functions and data.
616 */
617 __DRIscreen driScreen;
618 #endif
619
620 /**
621 * Linked list of configurations for this screen. This is intended to
622 * be a superset of \c old_configs.
623 */
624 __GLcontextModes *configs;
625 /**
626 * Per-screen dynamic GLX extension tracking. The \c direct_support
627 * field only contains enough bits for 64 extensions. Should libGL
628 * ever need to track more than 64 GLX extensions, we can safely grow
629 * this field. The \c __GLXscreenConfigs structure is not used outside
630 * libGL.
631 */
632 /*@{*/
633 unsigned char direct_support[8];
634 GLboolean ext_list_first_time;
635 /*@}*/
636
637 } __GLXscreenConfigs;
638
639 /**
640 * Per display private data. One of these records exists for each display
641 * that is using the OpenGL (GLX) extension.
642 */
643 struct __GLXdisplayPrivateRec {
644 /**
645 * Back pointer to the display
646 */
647 Display *dpy;
648
649 /**
650 * The \c majorOpcode is common to all connections to the same server.
651 * It is also copied into the context structure.
652 */
653 int majorOpcode;
654
655 /**
656 * \name Server Version
657 *
658 * Major and minor version returned by the server during initialization.
659 */
660 /*@{*/
661 int majorVersion, minorVersion;
662 /*@}*/
663
664 /**
665 * \name Storage for the servers GLX vendor and versions strings.
666 *
667 * These are the same for all screens on this display. These fields will
668 * be filled in on demand.
669 */
670 /*@{*/
671 const char *serverGLXvendor;
672 const char *serverGLXversion;
673 /*@}*/
674
675 /**
676 * Configurations of visuals for all screens on this display.
677 * Also, per screen data which now includes the server \c GLX_EXTENSION
678 * string.
679 */
680 __GLXscreenConfigs *screenConfigs;
681
682 #ifdef GLX_DIRECT_RENDERING
683 /**
684 * Per display direct rendering interface functions and data.
685 */
686 __DRIdisplay driDisplay;
687 #endif
688 };
689
690 void __glXFreeContext(__GLXcontext*);
691
692 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
693
694 extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
695 GLint totalRequests,
696 const GLvoid * data, GLint dataLen);
697
698 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
699 const GLvoid *, GLint);
700
701 /* Initialize the GLX extension for dpy */
702 extern __GLXdisplayPrivate *__glXInitialize(Display*);
703
704 /************************************************************************/
705
706 extern int __glXDebug;
707
708 /* This is per-thread storage in an MT environment */
709 #if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
710 extern __GLXcontext *__glXGetCurrentContext(void);
711 extern void __glXSetCurrentContext(__GLXcontext *c);
712 #else
713 extern __GLXcontext *__glXcurrentContext;
714 #define __glXGetCurrentContext() __glXcurrentContext
715 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
716 #endif
717
718
719 /*
720 ** Global lock for all threads in this address space using the GLX
721 ** extension
722 */
723 #if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
724 extern xmutex_rec __glXmutex;
725 #define __glXLock() xmutex_lock(&__glXmutex)
726 #define __glXUnlock() xmutex_unlock(&__glXmutex)
727 #else
728 #define __glXLock()
729 #define __glXUnlock()
730 #endif
731
732 /*
733 ** Setup for a command. Initialize the extension for dpy if necessary.
734 */
735 extern CARD8 __glXSetupForCommand(Display *dpy);
736
737 /************************************************************************/
738
739 /*
740 ** Data conversion and packing support.
741 */
742
743 /* Return the size, in bytes, of some pixel data */
744 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum);
745
746 /* Return the number of elements per group of a specified format*/
747 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
748
749 /* Return the number of bytes per element, based on the element type (other
750 ** than GL_BITMAP).
751 */
752 extern GLint __glBytesPerElement(GLenum type);
753
754 /* Return the k value for a given map target */
755 extern GLint __glEvalComputeK(GLenum);
756
757 /*
758 ** Fill the transport buffer with the data from the users buffer,
759 ** applying some of the pixel store modes (unpack modes) to the data
760 ** first. As a side effect of this call, the "modes" field is
761 ** updated to contain the modes needed by the server to decode the
762 ** sent data.
763 */
764 extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
765 GLenum, const GLvoid*, GLubyte*, GLubyte*);
766
767 /* Copy map data with a stride into a packed buffer */
768 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
769 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
770 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
771 const GLfloat *, GLfloat *);
772 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
773 const GLdouble *, GLdouble *);
774
775 /*
776 ** Empty an image out of the reply buffer into the clients memory applying
777 ** the pack modes to pack back into the clients requested format.
778 */
779 extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
780 GLenum, const GLubyte *, GLvoid *);
781
782
783 /*
784 ** Allocate and Initialize Vertex Array client state
785 */
786 extern void __glXInitVertexArrayState(__GLXcontext*);
787
788 /*
789 ** Inform the Server of the major and minor numbers and of the client
790 ** libraries extension string.
791 */
792 extern void __glXClientInfo ( Display *dpy, int opcode );
793
794 /************************************************************************/
795
796 /*
797 ** Declarations that should be in Xlib
798 */
799 #ifdef __GL_USE_OUR_PROTOTYPES
800 extern void _XFlush(Display*);
801 extern Status _XReply(Display*, xReply*, int, Bool);
802 extern void _XRead(Display*, void*, long);
803 extern void _XSend(Display*, const void*, long);
804 #endif
805
806
807 /*
808 ** GLX_BUILT_IN_XMESA controls whether libGL has a built-in verions of
809 ** Mesa that can render to non-GLX displays.
810 */
811 #ifdef GLX_BUILT_IN_XMESA
812 #define GLX_PREFIX(function) _real_##function
813 #else
814 #define GLX_PREFIX(function) function
815 #endif
816
817
818 extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
819 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
820
821 extern char * __glXGetStringFromServer( Display * dpy, int opcode,
822 CARD32 glxCode, CARD32 for_whom, CARD32 name );
823
824 extern char *__glXstrdup(const char *str);
825
826
827 extern const char __glXGLClientVersion[];
828 extern const char __glXGLClientExtensions[];
829
830 /* Determine the internal API version */
831 extern int __glXGetInternalVersion(void);
832
833 /* Get the unadjusted system time */
834 extern int __glXGetUST( int64_t * ust );
835
836 #endif /* !__GLX_client_h__ */