Merge remote branch 'main/master' into radeon-rewrite
[mesa.git] / src / glx / x11 / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #define NEED_REPLIES
41 #define NEED_EVENTS
42 #include <X11/Xproto.h>
43 #include <X11/Xlibint.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxint.h"
54 #include "GL/glxproto.h"
55 #include "GL/internal/glcore.h"
56 #include "glapi/glapitable.h"
57 #include "glxhash.h"
58 #if defined( USE_XTHREADS )
59 # include <X11/Xthreads.h>
60 #elif defined( PTHREADS )
61 # include <pthread.h>
62 #endif
63
64 #include "glxextensions.h"
65
66
67 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
68 * use the PUBLIC macro to mark functions that are to be exported.
69 *
70 * We also need to define a USED attribute, so the optimizer doesn't
71 * inline a static function that we later use in an alias. - ajax
72 */
73 #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
74 # define PUBLIC __attribute__((visibility("default")))
75 # define USED __attribute__((used))
76 #else
77 # define PUBLIC
78 # define USED
79 #endif
80
81
82
83 #define GLX_MAJOR_VERSION 1 /* current version numbers */
84 #define GLX_MINOR_VERSION 4
85
86 #define __GLX_MAX_TEXTURE_UNITS 32
87
88 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
89 typedef struct __GLXcontextRec __GLXcontext;
90 typedef struct __GLXdrawableRec __GLXdrawable;
91 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
92 typedef struct _glapi_table __GLapi;
93
94 /************************************************************************/
95
96 #ifdef GLX_DIRECT_RENDERING
97
98 #define containerOf(ptr, type, member) \
99 (type *)( (char *)ptr - offsetof(type,member) )
100
101 #include <GL/internal/dri_interface.h>
102
103
104 /**
105 * Display dependent methods. This structure is initialized during the
106 * \c driCreateDisplay call.
107 */
108 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
109 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
110 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
111 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
112
113 #include "glxextensions.h"
114
115 struct __GLXDRIdisplayRec {
116 /**
117 * Method to destroy the private DRI display data.
118 */
119 void (*destroyDisplay)(__GLXDRIdisplay *display);
120
121 __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen,
122 __GLXdisplayPrivate *priv);
123 };
124
125 struct __GLXDRIscreenRec {
126
127 void (*destroyScreen)(__GLXscreenConfigs *psc);
128
129 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
130 const __GLcontextModes *mode,
131 GLXContext gc,
132 GLXContext shareList, int renderType);
133
134 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
135 XID drawable,
136 GLXDrawable glxDrawable,
137 const __GLcontextModes *modes);
138
139 void (*swapBuffers)(__GLXDRIdrawable *pdraw);
140 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
141 int x, int y, int width, int height);
142 void (*waitX)(__GLXDRIdrawable *pdraw);
143 void (*waitGL)(__GLXDRIdrawable *pdraw);
144 };
145
146 struct __GLXDRIcontextRec {
147 void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc,
148 Display *dpy);
149 Bool (*bindContext)(__GLXDRIcontext *context,
150 __GLXDRIdrawable *pdraw,
151 __GLXDRIdrawable *pread);
152
153 void (*unbindContext)(__GLXDRIcontext *context);
154 };
155
156 struct __GLXDRIdrawableRec {
157 void (*destroyDrawable)(__GLXDRIdrawable *drawable);
158
159 XID xDrawable;
160 XID drawable;
161 __GLXscreenConfigs *psc;
162 GLenum textureTarget;
163 __DRIdrawable *driDrawable;
164 };
165
166 /*
167 ** Function to create and DRI display data and initialize the display
168 ** dependent methods.
169 */
170 extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy);
171 extern __GLXDRIdisplay *driCreateDisplay(Display *dpy);
172 extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy);
173
174 extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
175
176 /*
177 ** Functions to obtain driver configuration information from a direct
178 ** rendering client application
179 */
180 extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
181
182 extern const char *glXGetDriverConfig (const char *driverName);
183
184 #endif
185
186 /************************************************************************/
187
188 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
189
190 typedef struct __GLXpixelStoreModeRec {
191 GLboolean swapEndian;
192 GLboolean lsbFirst;
193 GLuint rowLength;
194 GLuint imageHeight;
195 GLuint imageDepth;
196 GLuint skipRows;
197 GLuint skipPixels;
198 GLuint skipImages;
199 GLuint alignment;
200 } __GLXpixelStoreMode;
201
202
203 typedef struct __GLXattributeRec {
204 GLuint mask;
205
206 /**
207 * Pixel storage state. Most of the pixel store mode state is kept
208 * here and used by the client code to manage the packing and
209 * unpacking of data sent to/received from the server.
210 */
211 __GLXpixelStoreMode storePack, storeUnpack;
212
213 /**
214 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
215 * disabled?
216 */
217 GLboolean NoDrawArraysProtocol;
218
219 /**
220 * Vertex Array storage state. The vertex array component
221 * state is stored here and is used to manage the packing of
222 * DrawArrays data sent to the server.
223 */
224 struct array_state_vector * array_state;
225 } __GLXattribute;
226
227 typedef struct __GLXattributeMachineRec {
228 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
229 __GLXattribute **stackPointer;
230 } __GLXattributeMachine;
231
232 /**
233 * GLX state that needs to be kept on the client. One of these records
234 * exist for each context that has been made current by this client.
235 */
236 struct __GLXcontextRec {
237 /**
238 * \name Drawing command buffer.
239 *
240 * Drawing commands are packed into this buffer before being sent as a
241 * single GLX protocol request. The buffer is sent when it overflows or
242 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
243 * in the buffer to be filled. \c limit is described above in the buffer
244 * slop discussion.
245 *
246 * Commands that require large amounts of data to be transfered will
247 * also use this buffer to hold a header that describes the large
248 * command.
249 *
250 * These must be the first 6 fields since they are static initialized
251 * in the dummy context in glxext.c
252 */
253 /*@{*/
254 GLubyte *buf;
255 GLubyte *pc;
256 GLubyte *limit;
257 GLubyte *bufEnd;
258 GLint bufSize;
259 /*@}*/
260
261 /**
262 * The XID of this rendering context. When the context is created a
263 * new XID is allocated. This is set to None when the context is
264 * destroyed but is still current to some thread. In this case the
265 * context will be freed on next MakeCurrent.
266 */
267 XID xid;
268
269 /**
270 * The XID of the \c shareList context.
271 */
272 XID share_xid;
273
274 /**
275 * Screen number.
276 */
277 GLint screen;
278 __GLXscreenConfigs *psc;
279
280 /**
281 * \c GL_TRUE if the context was created with ImportContext, which
282 * means the server-side context was created by another X client.
283 */
284 GLboolean imported;
285
286 /**
287 * The context tag returned by MakeCurrent when this context is made
288 * current. This tag is used to identify the context that a thread has
289 * current so that proper server context management can be done. It is
290 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
291 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
292 * context)).
293 */
294 GLXContextTag currentContextTag;
295
296 /**
297 * \name Rendering mode
298 *
299 * The rendering mode is kept on the client as well as the server.
300 * When \c glRenderMode is called, the buffer associated with the
301 * previous rendering mode (feedback or select) is filled.
302 */
303 /*@{*/
304 GLenum renderMode;
305 GLfloat *feedbackBuf;
306 GLuint *selectBuf;
307 /*@}*/
308
309 /**
310 * This is \c GL_TRUE if the pixel unpack modes are such that an image
311 * can be unpacked from the clients memory by just copying. It may
312 * still be true that the server will have to do some work. This
313 * just promises that a straight copy will fetch the correct bytes.
314 */
315 GLboolean fastImageUnpack;
316
317 /**
318 * Fill newImage with the unpacked form of \c oldImage getting it
319 * ready for transport to the server.
320 */
321 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
322 GLenum, const GLvoid*, GLubyte*, GLubyte*);
323
324 /**
325 * Client side attribs.
326 */
327 __GLXattributeMachine attributes;
328
329 /**
330 * Client side error code. This is set when client side gl API
331 * routines need to set an error because of a bad enumerant or
332 * running out of memory, etc.
333 */
334 GLenum error;
335
336 /**
337 * Whether this context does direct rendering.
338 */
339 Bool isDirect;
340
341 /**
342 * \c dpy of current display for this context. Will be \c NULL if not
343 * current to any display, or if this is the "dummy context".
344 */
345 Display *currentDpy;
346
347 /**
348 * The current drawable for this context. Will be None if this
349 * context is not current to any drawable. currentReadable is below.
350 */
351 GLXDrawable currentDrawable;
352
353 /**
354 * \name GL Constant Strings
355 *
356 * Constant strings that describe the server implementation
357 * These pertain to GL attributes, not to be confused with
358 * GLX versioning attributes.
359 */
360 /*@{*/
361 GLubyte *vendor;
362 GLubyte *renderer;
363 GLubyte *version;
364 GLubyte *extensions;
365 /*@}*/
366
367 /**
368 * Record the dpy this context was created on for later freeing
369 */
370 Display *createDpy;
371
372 /**
373 * Maximum small render command size. This is the smaller of 64k and
374 * the size of the above buffer.
375 */
376 GLint maxSmallRenderCommandSize;
377
378 /**
379 * Major opcode for the extension. Copied here so a lookup isn't
380 * needed.
381 */
382 GLint majorOpcode;
383
384 /**
385 * Pointer to the mode used to create this context.
386 */
387 const __GLcontextModes * mode;
388
389 #ifdef GLX_DIRECT_RENDERING
390 __GLXDRIcontext *driContext;
391 __DRIcontext *__driContext;
392 #endif
393
394 /**
395 * The current read-drawable for this context. Will be None if this
396 * context is not current to any drawable.
397 *
398 * \since Internal API version 20030606.
399 */
400 GLXDrawable currentReadable;
401
402 /**
403 * Pointer to client-state data that is private to libGL. This is only
404 * used for indirect rendering contexts.
405 *
406 * No internal API version change was made for this change. Client-side
407 * drivers should NEVER use this data or even care that it exists.
408 */
409 void * client_state_private;
410
411 /**
412 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
413 */
414 int renderType;
415
416 /**
417 * \name Raw server GL version
418 *
419 * True core GL version supported by the server. This is the raw value
420 * returned by the server, and it may not reflect what is actually
421 * supported (or reported) by the client-side library.
422 */
423 /*@{*/
424 int server_major; /**< Major version number. */
425 int server_minor; /**< Minor version number. */
426 /*@}*/
427
428 char gl_extension_bits[ __GL_EXT_BYTES ];
429 };
430
431 #define __glXSetError(gc,code) \
432 if (!(gc)->error) { \
433 (gc)->error = code; \
434 }
435
436 extern void __glFreeAttributeState(__GLXcontext *);
437
438 /************************************************************************/
439
440 /**
441 * The size of the largest drawing command known to the implementation
442 * that will use the GLXRender GLX command. In this case it is
443 * \c glPolygonStipple.
444 */
445 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
446
447 /**
448 * To keep the implementation fast, the code uses a "limit" pointer
449 * to determine when the drawing command buffer is too full to hold
450 * another fixed size command. This constant defines the amount of
451 * space that must always be available in the drawing command buffer
452 * at all times for the implementation to work. It is important that
453 * the number be just large enough, but not so large as to reduce the
454 * efficacy of the buffer. The "+32" is just to keep the code working
455 * in case somebody counts wrong.
456 */
457 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
458
459 /**
460 * This implementation uses a smaller threshold for switching
461 * to the RenderLarge protocol than the protcol requires so that
462 * large copies don't occur.
463 */
464 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
465
466 /**
467 * One of these records exists per screen of the display. It contains
468 * a pointer to the config data for that screen (if the screen supports GL).
469 */
470 struct __GLXscreenConfigsRec {
471 /**
472 * GLX extension string reported by the X-server.
473 */
474 const char *serverGLXexts;
475
476 /**
477 * GLX extension string to be reported to applications. This is the
478 * set of extensions that the application can actually use.
479 */
480 char *effectiveGLXexts;
481
482 #ifdef GLX_DIRECT_RENDERING
483 /**
484 * Per screen direct rendering interface functions and data.
485 */
486 __DRIscreen *__driScreen;
487 const __DRIcoreExtension *core;
488 const __DRIlegacyExtension *legacy;
489 const __DRIswrastExtension *swrast;
490 const __DRIdri2Extension *dri2;
491 __glxHashTable *drawHash;
492 Display *dpy;
493 int scr, fd;
494 void *driver;
495
496 __GLXDRIscreen *driScreen;
497
498 #ifdef __DRI_COPY_SUB_BUFFER
499 const __DRIcopySubBufferExtension *driCopySubBuffer;
500 #endif
501
502 #ifdef __DRI_SWAP_CONTROL
503 const __DRIswapControlExtension *swapControl;
504 #endif
505
506 #ifdef __DRI_ALLOCATE
507 const __DRIallocateExtension *allocate;
508 #endif
509
510 #ifdef __DRI_FRAME_TRACKING
511 const __DRIframeTrackingExtension *frameTracking;
512 #endif
513
514 #ifdef __DRI_MEDIA_STREAM_COUNTER
515 const __DRImediaStreamCounterExtension *msc;
516 #endif
517
518 #ifdef __DRI_TEX_BUFFER
519 const __DRItexBufferExtension *texBuffer;
520 #endif
521
522 #ifdef __DRI2_FLUSH
523 const __DRI2flushExtension *f;
524 #endif
525
526 #endif
527
528 /**
529 * Linked list of glx visuals and fbconfigs for this screen.
530 */
531 __GLcontextModes *visuals, *configs;
532
533 /**
534 * Per-screen dynamic GLX extension tracking. The \c direct_support
535 * field only contains enough bits for 64 extensions. Should libGL
536 * ever need to track more than 64 GLX extensions, we can safely grow
537 * this field. The \c __GLXscreenConfigs structure is not used outside
538 * libGL.
539 */
540 /*@{*/
541 unsigned char direct_support[8];
542 GLboolean ext_list_first_time;
543 /*@}*/
544
545 };
546
547 /**
548 * Per display private data. One of these records exists for each display
549 * that is using the OpenGL (GLX) extension.
550 */
551 struct __GLXdisplayPrivateRec {
552 /**
553 * Back pointer to the display
554 */
555 Display *dpy;
556
557 /**
558 * The \c majorOpcode is common to all connections to the same server.
559 * It is also copied into the context structure.
560 */
561 int majorOpcode;
562
563 /**
564 * \name Server Version
565 *
566 * Major and minor version returned by the server during initialization.
567 */
568 /*@{*/
569 int majorVersion, minorVersion;
570 /*@}*/
571
572 /**
573 * \name Storage for the servers GLX vendor and versions strings.
574 *
575 * These are the same for all screens on this display. These fields will
576 * be filled in on demand.
577 */
578 /*@{*/
579 const char *serverGLXvendor;
580 const char *serverGLXversion;
581 /*@}*/
582
583 /**
584 * Configurations of visuals for all screens on this display.
585 * Also, per screen data which now includes the server \c GLX_EXTENSION
586 * string.
587 */
588 __GLXscreenConfigs *screenConfigs;
589
590 #ifdef GLX_DIRECT_RENDERING
591 /**
592 * Per display direct rendering interface functions and data.
593 */
594 __GLXDRIdisplay *driswDisplay;
595 __GLXDRIdisplay *driDisplay;
596 __GLXDRIdisplay *dri2Display;
597 #endif
598 };
599
600
601 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
602
603 extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
604 GLint totalRequests,
605 const GLvoid * data, GLint dataLen);
606
607 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
608 const GLvoid *, GLint);
609
610 /* Initialize the GLX extension for dpy */
611 extern __GLXdisplayPrivate * __glXGetPrivateFromDisplay(Display *dpy);
612 extern __GLXdisplayPrivate *__glXInitialize(Display*);
613
614 extern void __glXPreferEGL(int state);
615
616 /************************************************************************/
617
618 extern int __glXDebug;
619
620 /* This is per-thread storage in an MT environment */
621 #if defined( USE_XTHREADS ) || defined( PTHREADS )
622
623 extern void __glXSetCurrentContext(__GLXcontext *c);
624
625 # if defined( GLX_USE_TLS )
626
627 extern __thread void * __glX_tls_Context
628 __attribute__((tls_model("initial-exec")));
629
630 # define __glXGetCurrentContext() __glX_tls_Context
631
632 # else
633
634 extern __GLXcontext *__glXGetCurrentContext(void);
635
636 # endif /* defined( GLX_USE_TLS ) */
637
638 #else
639
640 extern __GLXcontext *__glXcurrentContext;
641 #define __glXGetCurrentContext() __glXcurrentContext
642 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
643
644 #endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
645
646 extern void __glXSetCurrentContextNull(void);
647
648 extern void __glXFreeContext(__GLXcontext*);
649
650
651 /*
652 ** Global lock for all threads in this address space using the GLX
653 ** extension
654 */
655 #if defined( USE_XTHREADS )
656 extern xmutex_rec __glXmutex;
657 #define __glXLock() xmutex_lock(&__glXmutex)
658 #define __glXUnlock() xmutex_unlock(&__glXmutex)
659 #elif defined( PTHREADS )
660 extern pthread_mutex_t __glXmutex;
661 #define __glXLock() pthread_mutex_lock(&__glXmutex)
662 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
663 #else
664 #define __glXLock()
665 #define __glXUnlock()
666 #endif
667
668 /*
669 ** Setup for a command. Initialize the extension for dpy if necessary.
670 */
671 extern CARD8 __glXSetupForCommand(Display *dpy);
672
673 /************************************************************************/
674
675 /*
676 ** Data conversion and packing support.
677 */
678
679 extern const GLuint __glXDefaultPixelStore[9];
680
681 /* Send an image to the server using RenderLarge. */
682 extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
683 GLint width, GLint height, GLint depth, GLenum format, GLenum type,
684 const GLvoid *src, GLubyte *pc, GLubyte *modes);
685
686 /* Return the size, in bytes, of some pixel data */
687 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
688
689 /* Return the number of elements per group of a specified format*/
690 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
691
692 /* Return the number of bytes per element, based on the element type (other
693 ** than GL_BITMAP).
694 */
695 extern GLint __glBytesPerElement(GLenum type);
696
697 /*
698 ** Fill the transport buffer with the data from the users buffer,
699 ** applying some of the pixel store modes (unpack modes) to the data
700 ** first. As a side effect of this call, the "modes" field is
701 ** updated to contain the modes needed by the server to decode the
702 ** sent data.
703 */
704 extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
705 GLenum, const GLvoid*, GLubyte*, GLubyte*);
706
707 /* Copy map data with a stride into a packed buffer */
708 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
709 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
710 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
711 const GLfloat *, GLfloat *);
712 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
713 const GLdouble *, GLdouble *);
714
715 /*
716 ** Empty an image out of the reply buffer into the clients memory applying
717 ** the pack modes to pack back into the clients requested format.
718 */
719 extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
720 GLenum, const GLubyte *, GLvoid *);
721
722
723 /*
724 ** Allocate and Initialize Vertex Array client state, and free.
725 */
726 extern void __glXInitVertexArrayState(__GLXcontext *);
727 extern void __glXFreeVertexArrayState(__GLXcontext *);
728
729 /*
730 ** Inform the Server of the major and minor numbers and of the client
731 ** libraries extension string.
732 */
733 extern void __glXClientInfo ( Display *dpy, int opcode );
734
735 /************************************************************************/
736
737 /*
738 ** Declarations that should be in Xlib
739 */
740 #ifdef __GL_USE_OUR_PROTOTYPES
741 extern void _XFlush(Display*);
742 extern Status _XReply(Display*, xReply*, int, Bool);
743 extern void _XRead(Display*, void*, long);
744 extern void _XSend(Display*, const void*, long);
745 #endif
746
747
748 extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
749 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
750
751 extern char * __glXQueryServerString(Display* dpy, int opcode,
752 CARD32 screen, CARD32 name);
753 extern char * __glXGetString(Display* dpy, int opcode,
754 CARD32 screen, CARD32 name);
755
756 extern char *__glXstrdup(const char *str);
757
758
759 extern const char __glXGLClientVersion[];
760 extern const char __glXGLClientExtensions[];
761
762 /* Get the unadjusted system time */
763 extern int __glXGetUST( int64_t * ust );
764
765 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
766 int32_t * numerator, int32_t * denominator);
767
768 #ifdef GLX_DIRECT_RENDERING
769 GLboolean
770 __driGetMscRateOML(__DRIdrawable *draw,
771 int32_t *numerator, int32_t *denominator, void *private);
772 #endif
773
774 #endif /* !__GLX_client_h__ */