1 /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2004, 2005
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
31 #include "glxclient.h"
32 #include "indirect_size.h"
36 #include <GL/glxproto.h>
38 #include <X11/Xlib-xcb.h>
43 #define __GLX_PAD(n) (((n) + 3) & ~3)
45 # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
46 # define FASTCALL __attribute__((fastcall))
50 # if defined(__GNUC__)
51 # define NOINLINE __attribute__((noinline))
56 #if !defined __GNUC__ || __GNUC__ < 3
57 # define __builtin_expect(x, y) x
60 /* If the size and opcode values are known at compile-time, this will, on
61 * x86 at least, emit them with a single instruction.
63 #define emit_header(dest, op, size) \
64 do { union { short s[2]; int i; } temp; \
65 temp.s[0] = (size); temp.s[1] = (op); \
66 *((int *)(dest)) = temp.i; } while(0)
69 __glXReadReply(Display
* dpy
, size_t size
, void *dest
,
70 GLboolean reply_is_always_array
)
72 xGLXSingleReply reply
;
74 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
76 if ((reply
.length
> 0) || reply_is_always_array
) {
77 const GLint bytes
= (reply_is_always_array
)
78 ? (4 * reply
.length
) : (reply
.size
* size
);
79 const GLint extra
= 4 - (bytes
& 3);
81 _XRead(dpy
, dest
, bytes
);
83 _XEatData(dpy
, extra
);
86 (void) memcpy(dest
, &(reply
.pad3
), size
);
94 __glXReadPixelReply(Display
* dpy
, __GLXcontext
* gc
, unsigned max_dim
,
95 GLint width
, GLint height
, GLint depth
, GLenum format
,
96 GLenum type
, void *dest
, GLboolean dimensions_in_reply
)
98 xGLXSingleReply reply
;
101 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
103 if (dimensions_in_reply
) {
108 if ((height
== 0) || (max_dim
< 2)) {
111 if ((depth
== 0) || (max_dim
< 3)) {
116 size
= reply
.length
* 4;
118 void *buf
= Xmalloc(size
);
121 _XEatData(dpy
, size
);
122 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
124 const GLint extra
= 4 - (size
& 3);
126 _XRead(dpy
, buf
, size
);
128 _XEatData(dpy
, extra
);
131 __glEmptyImage(gc
, 3, width
, height
, depth
, format
, type
,
138 #define X_GLXSingle 0
140 NOINLINE FASTCALL GLubyte
*
141 __glXSetupSingleRequest(__GLXcontext
* gc
, GLint sop
, GLint cmdlen
)
144 Display
*const dpy
= gc
->currentDpy
;
146 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
148 GetReqExtra(GLXSingle
, cmdlen
, req
);
149 req
->reqType
= gc
->majorOpcode
;
150 req
->contextTag
= gc
->currentContextTag
;
152 return (GLubyte
*) (req
) + sz_xGLXSingleReq
;
155 NOINLINE FASTCALL GLubyte
*
156 __glXSetupVendorRequest(__GLXcontext
* gc
, GLint code
, GLint vop
,
159 xGLXVendorPrivateReq
*req
;
160 Display
*const dpy
= gc
->currentDpy
;
162 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
164 GetReqExtra(GLXVendorPrivate
, cmdlen
, req
);
165 req
->reqType
= gc
->majorOpcode
;
167 req
->vendorCode
= vop
;
168 req
->contextTag
= gc
->currentContextTag
;
169 return (GLubyte
*) (req
) + sz_xGLXVendorPrivateReq
;
172 const GLuint __glXDefaultPixelStore
[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
174 #define zero (__glXDefaultPixelStore+0)
175 #define one (__glXDefaultPixelStore+8)
176 #define default_pixel_store_1D (__glXDefaultPixelStore+4)
177 #define default_pixel_store_1D_size 20
178 #define default_pixel_store_2D (__glXDefaultPixelStore+4)
179 #define default_pixel_store_2D_size 20
180 #define default_pixel_store_3D (__glXDefaultPixelStore+0)
181 #define default_pixel_store_3D_size 36
182 #define default_pixel_store_4D (__glXDefaultPixelStore+0)
183 #define default_pixel_store_4D_size 36
185 static FASTCALL NOINLINE
void
186 generic_3_byte(GLint rop
, const void *ptr
)
188 __GLXcontext
*const gc
= __glXGetCurrentContext();
189 const GLuint cmdlen
= 8;
191 emit_header(gc
->pc
, rop
, cmdlen
);
192 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
194 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
195 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
199 static FASTCALL NOINLINE
void
200 generic_4_byte(GLint rop
, const void *ptr
)
202 __GLXcontext
*const gc
= __glXGetCurrentContext();
203 const GLuint cmdlen
= 8;
205 emit_header(gc
->pc
, rop
, cmdlen
);
206 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
208 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
209 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
213 static FASTCALL NOINLINE
void
214 generic_6_byte(GLint rop
, const void *ptr
)
216 __GLXcontext
*const gc
= __glXGetCurrentContext();
217 const GLuint cmdlen
= 12;
219 emit_header(gc
->pc
, rop
, cmdlen
);
220 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
222 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
223 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
227 static FASTCALL NOINLINE
void
228 generic_8_byte(GLint rop
, const void *ptr
)
230 __GLXcontext
*const gc
= __glXGetCurrentContext();
231 const GLuint cmdlen
= 12;
233 emit_header(gc
->pc
, rop
, cmdlen
);
234 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
236 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
237 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
241 static FASTCALL NOINLINE
void
242 generic_12_byte(GLint rop
, const void *ptr
)
244 __GLXcontext
*const gc
= __glXGetCurrentContext();
245 const GLuint cmdlen
= 16;
247 emit_header(gc
->pc
, rop
, cmdlen
);
248 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 12);
250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
255 static FASTCALL NOINLINE
void
256 generic_16_byte(GLint rop
, const void *ptr
)
258 __GLXcontext
*const gc
= __glXGetCurrentContext();
259 const GLuint cmdlen
= 20;
261 emit_header(gc
->pc
, rop
, cmdlen
);
262 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 16);
264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
269 static FASTCALL NOINLINE
void
270 generic_24_byte(GLint rop
, const void *ptr
)
272 __GLXcontext
*const gc
= __glXGetCurrentContext();
273 const GLuint cmdlen
= 28;
275 emit_header(gc
->pc
, rop
, cmdlen
);
276 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 24);
278 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
279 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
283 static FASTCALL NOINLINE
void
284 generic_32_byte(GLint rop
, const void *ptr
)
286 __GLXcontext
*const gc
= __glXGetCurrentContext();
287 const GLuint cmdlen
= 36;
289 emit_header(gc
->pc
, rop
, cmdlen
);
290 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 32);
292 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
293 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
297 #define X_GLsop_NewList 101
299 __indirect_glNewList(GLuint list
, GLenum mode
)
301 __GLXcontext
*const gc
= __glXGetCurrentContext();
302 Display
*const dpy
= gc
->currentDpy
;
304 const GLuint cmdlen
= 8;
306 if (__builtin_expect(dpy
!= NULL
, 1)) {
308 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
310 xcb_glx_new_list(c
, gc
->currentContextTag
, list
, mode
);
313 __glXSetupSingleRequest(gc
, X_GLsop_NewList
, cmdlen
);
314 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
315 (void) memcpy((void *) (pc
+ 4), (void *) (&mode
), 4);
323 #define X_GLsop_EndList 102
325 __indirect_glEndList(void)
327 __GLXcontext
*const gc
= __glXGetCurrentContext();
328 Display
*const dpy
= gc
->currentDpy
;
330 const GLuint cmdlen
= 0;
332 if (__builtin_expect(dpy
!= NULL
, 1)) {
334 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
335 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
336 xcb_glx_end_list(c
, gc
->currentContextTag
);
338 (void) __glXSetupSingleRequest(gc
, X_GLsop_EndList
, cmdlen
);
346 #define X_GLrop_CallList 1
348 __indirect_glCallList(GLuint list
)
350 __GLXcontext
*const gc
= __glXGetCurrentContext();
351 const GLuint cmdlen
= 8;
352 emit_header(gc
->pc
, X_GLrop_CallList
, cmdlen
);
353 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&list
), 4);
355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
360 #define X_GLrop_CallLists 2
362 __indirect_glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
364 __GLXcontext
*const gc
= __glXGetCurrentContext();
365 const GLuint compsize
= __glCallLists_size(type
);
366 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* n
));
368 __glXSetError(gc
, GL_INVALID_VALUE
);
371 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
372 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
373 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
376 emit_header(gc
->pc
, X_GLrop_CallLists
, cmdlen
);
377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&type
), 4);
379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (lists
),
382 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
383 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
386 const GLint op
= X_GLrop_CallLists
;
387 const GLuint cmdlenLarge
= cmdlen
+ 4;
388 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
389 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
390 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
391 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
392 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
393 __glXSendLargeCommand(gc
, pc
, 16, lists
, (compsize
* n
));
398 #define X_GLsop_DeleteLists 103
400 __indirect_glDeleteLists(GLuint list
, GLsizei range
)
402 __GLXcontext
*const gc
= __glXGetCurrentContext();
403 Display
*const dpy
= gc
->currentDpy
;
405 const GLuint cmdlen
= 8;
407 if (__builtin_expect(dpy
!= NULL
, 1)) {
409 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
411 xcb_glx_delete_lists(c
, gc
->currentContextTag
, list
, range
);
414 __glXSetupSingleRequest(gc
, X_GLsop_DeleteLists
, cmdlen
);
415 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
416 (void) memcpy((void *) (pc
+ 4), (void *) (&range
), 4);
424 #define X_GLsop_GenLists 104
426 __indirect_glGenLists(GLsizei range
)
428 __GLXcontext
*const gc
= __glXGetCurrentContext();
429 Display
*const dpy
= gc
->currentDpy
;
430 GLuint retval
= (GLuint
) 0;
432 const GLuint cmdlen
= 4;
434 if (__builtin_expect(dpy
!= NULL
, 1)) {
436 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
438 xcb_glx_gen_lists_reply_t
*reply
=
439 xcb_glx_gen_lists_reply(c
,
441 gc
->currentContextTag
,
443 retval
= reply
->ret_val
;
447 __glXSetupSingleRequest(gc
, X_GLsop_GenLists
, cmdlen
);
448 (void) memcpy((void *) (pc
+ 0), (void *) (&range
), 4);
449 retval
= (GLuint
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
457 #define X_GLrop_ListBase 3
459 __indirect_glListBase(GLuint base
)
461 __GLXcontext
*const gc
= __glXGetCurrentContext();
462 const GLuint cmdlen
= 8;
463 emit_header(gc
->pc
, X_GLrop_ListBase
, cmdlen
);
464 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&base
), 4);
466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
471 #define X_GLrop_Begin 4
473 __indirect_glBegin(GLenum mode
)
475 __GLXcontext
*const gc
= __glXGetCurrentContext();
476 const GLuint cmdlen
= 8;
477 emit_header(gc
->pc
, X_GLrop_Begin
, cmdlen
);
478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
480 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
481 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
485 #define X_GLrop_Bitmap 5
487 __indirect_glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
,
488 GLfloat yorig
, GLfloat xmove
, GLfloat ymove
,
489 const GLubyte
*bitmap
)
491 __GLXcontext
*const gc
= __glXGetCurrentContext();
492 const GLuint compsize
=
493 (bitmap
!= NULL
) ? __glImageSize(width
, height
, 1, GL_COLOR_INDEX
,
495 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
501 emit_header(gc
->pc
, X_GLrop_Bitmap
, cmdlen
);
502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
504 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xorig
), 4);
505 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yorig
), 4);
506 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&xmove
), 4);
507 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&ymove
), 4);
509 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, GL_COLOR_INDEX
,
510 GL_BITMAP
, bitmap
, gc
->pc
+ 48, gc
->pc
+ 4);
512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
513 default_pixel_store_2D_size
);
516 if (gc
->pc
> gc
->limit
) {
517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
520 const GLint op
= X_GLrop_Bitmap
;
521 const GLuint cmdlenLarge
= cmdlen
+ 4;
522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
525 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
526 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
527 (void) memcpy((void *) (pc
+ 36), (void *) (&xorig
), 4);
528 (void) memcpy((void *) (pc
+ 40), (void *) (&yorig
), 4);
529 (void) memcpy((void *) (pc
+ 44), (void *) (&xmove
), 4);
530 (void) memcpy((void *) (pc
+ 48), (void *) (&ymove
), 4);
531 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1,
532 GL_COLOR_INDEX
, GL_BITMAP
, bitmap
, pc
+ 52,
538 #define X_GLrop_Color3bv 6
540 __indirect_glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
542 __GLXcontext
*const gc
= __glXGetCurrentContext();
543 const GLuint cmdlen
= 8;
544 emit_header(gc
->pc
, X_GLrop_Color3bv
, cmdlen
);
545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
546 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
547 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
554 #define X_GLrop_Color3bv 6
556 __indirect_glColor3bv(const GLbyte
*v
)
558 generic_3_byte(X_GLrop_Color3bv
, v
);
561 #define X_GLrop_Color3dv 7
563 __indirect_glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
565 __GLXcontext
*const gc
= __glXGetCurrentContext();
566 const GLuint cmdlen
= 28;
567 emit_header(gc
->pc
, X_GLrop_Color3dv
, cmdlen
);
568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
569 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
570 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
572 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
573 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
577 #define X_GLrop_Color3dv 7
579 __indirect_glColor3dv(const GLdouble
* v
)
581 generic_24_byte(X_GLrop_Color3dv
, v
);
584 #define X_GLrop_Color3fv 8
586 __indirect_glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
588 __GLXcontext
*const gc
= __glXGetCurrentContext();
589 const GLuint cmdlen
= 16;
590 emit_header(gc
->pc
, X_GLrop_Color3fv
, cmdlen
);
591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
593 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
600 #define X_GLrop_Color3fv 8
602 __indirect_glColor3fv(const GLfloat
* v
)
604 generic_12_byte(X_GLrop_Color3fv
, v
);
607 #define X_GLrop_Color3iv 9
609 __indirect_glColor3i(GLint red
, GLint green
, GLint blue
)
611 __GLXcontext
*const gc
= __glXGetCurrentContext();
612 const GLuint cmdlen
= 16;
613 emit_header(gc
->pc
, X_GLrop_Color3iv
, cmdlen
);
614 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
615 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
616 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
623 #define X_GLrop_Color3iv 9
625 __indirect_glColor3iv(const GLint
* v
)
627 generic_12_byte(X_GLrop_Color3iv
, v
);
630 #define X_GLrop_Color3sv 10
632 __indirect_glColor3s(GLshort red
, GLshort green
, GLshort blue
)
634 __GLXcontext
*const gc
= __glXGetCurrentContext();
635 const GLuint cmdlen
= 12;
636 emit_header(gc
->pc
, X_GLrop_Color3sv
, cmdlen
);
637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
638 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
639 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
641 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
642 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
646 #define X_GLrop_Color3sv 10
648 __indirect_glColor3sv(const GLshort
* v
)
650 generic_6_byte(X_GLrop_Color3sv
, v
);
653 #define X_GLrop_Color3ubv 11
655 __indirect_glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
657 __GLXcontext
*const gc
= __glXGetCurrentContext();
658 const GLuint cmdlen
= 8;
659 emit_header(gc
->pc
, X_GLrop_Color3ubv
, cmdlen
);
660 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
661 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
662 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
669 #define X_GLrop_Color3ubv 11
671 __indirect_glColor3ubv(const GLubyte
*v
)
673 generic_3_byte(X_GLrop_Color3ubv
, v
);
676 #define X_GLrop_Color3uiv 12
678 __indirect_glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
680 __GLXcontext
*const gc
= __glXGetCurrentContext();
681 const GLuint cmdlen
= 16;
682 emit_header(gc
->pc
, X_GLrop_Color3uiv
, cmdlen
);
683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
685 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
692 #define X_GLrop_Color3uiv 12
694 __indirect_glColor3uiv(const GLuint
* v
)
696 generic_12_byte(X_GLrop_Color3uiv
, v
);
699 #define X_GLrop_Color3usv 13
701 __indirect_glColor3us(GLushort red
, GLushort green
, GLushort blue
)
703 __GLXcontext
*const gc
= __glXGetCurrentContext();
704 const GLuint cmdlen
= 12;
705 emit_header(gc
->pc
, X_GLrop_Color3usv
, cmdlen
);
706 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
707 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
708 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
710 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
711 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
715 #define X_GLrop_Color3usv 13
717 __indirect_glColor3usv(const GLushort
* v
)
719 generic_6_byte(X_GLrop_Color3usv
, v
);
722 #define X_GLrop_Color4bv 14
724 __indirect_glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
726 __GLXcontext
*const gc
= __glXGetCurrentContext();
727 const GLuint cmdlen
= 8;
728 emit_header(gc
->pc
, X_GLrop_Color4bv
, cmdlen
);
729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
730 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
731 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
732 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
739 #define X_GLrop_Color4bv 14
741 __indirect_glColor4bv(const GLbyte
*v
)
743 generic_4_byte(X_GLrop_Color4bv
, v
);
746 #define X_GLrop_Color4dv 15
748 __indirect_glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
,
751 __GLXcontext
*const gc
= __glXGetCurrentContext();
752 const GLuint cmdlen
= 36;
753 emit_header(gc
->pc
, X_GLrop_Color4dv
, cmdlen
);
754 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
755 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
756 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
757 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&alpha
), 8);
759 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
760 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
764 #define X_GLrop_Color4dv 15
766 __indirect_glColor4dv(const GLdouble
* v
)
768 generic_32_byte(X_GLrop_Color4dv
, v
);
771 #define X_GLrop_Color4fv 16
773 __indirect_glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
775 __GLXcontext
*const gc
= __glXGetCurrentContext();
776 const GLuint cmdlen
= 20;
777 emit_header(gc
->pc
, X_GLrop_Color4fv
, cmdlen
);
778 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
779 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
780 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
781 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
783 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
784 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
788 #define X_GLrop_Color4fv 16
790 __indirect_glColor4fv(const GLfloat
* v
)
792 generic_16_byte(X_GLrop_Color4fv
, v
);
795 #define X_GLrop_Color4iv 17
797 __indirect_glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
799 __GLXcontext
*const gc
= __glXGetCurrentContext();
800 const GLuint cmdlen
= 20;
801 emit_header(gc
->pc
, X_GLrop_Color4iv
, cmdlen
);
802 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
803 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
804 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
805 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
807 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
808 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
812 #define X_GLrop_Color4iv 17
814 __indirect_glColor4iv(const GLint
* v
)
816 generic_16_byte(X_GLrop_Color4iv
, v
);
819 #define X_GLrop_Color4sv 18
821 __indirect_glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
823 __GLXcontext
*const gc
= __glXGetCurrentContext();
824 const GLuint cmdlen
= 12;
825 emit_header(gc
->pc
, X_GLrop_Color4sv
, cmdlen
);
826 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
827 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
828 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
829 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
836 #define X_GLrop_Color4sv 18
838 __indirect_glColor4sv(const GLshort
* v
)
840 generic_8_byte(X_GLrop_Color4sv
, v
);
843 #define X_GLrop_Color4ubv 19
845 __indirect_glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
847 __GLXcontext
*const gc
= __glXGetCurrentContext();
848 const GLuint cmdlen
= 8;
849 emit_header(gc
->pc
, X_GLrop_Color4ubv
, cmdlen
);
850 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
851 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
852 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
853 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
860 #define X_GLrop_Color4ubv 19
862 __indirect_glColor4ubv(const GLubyte
*v
)
864 generic_4_byte(X_GLrop_Color4ubv
, v
);
867 #define X_GLrop_Color4uiv 20
869 __indirect_glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
871 __GLXcontext
*const gc
= __glXGetCurrentContext();
872 const GLuint cmdlen
= 20;
873 emit_header(gc
->pc
, X_GLrop_Color4uiv
, cmdlen
);
874 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
875 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
876 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
877 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
884 #define X_GLrop_Color4uiv 20
886 __indirect_glColor4uiv(const GLuint
* v
)
888 generic_16_byte(X_GLrop_Color4uiv
, v
);
891 #define X_GLrop_Color4usv 21
893 __indirect_glColor4us(GLushort red
, GLushort green
, GLushort blue
,
896 __GLXcontext
*const gc
= __glXGetCurrentContext();
897 const GLuint cmdlen
= 12;
898 emit_header(gc
->pc
, X_GLrop_Color4usv
, cmdlen
);
899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
900 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
902 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
909 #define X_GLrop_Color4usv 21
911 __indirect_glColor4usv(const GLushort
* v
)
913 generic_8_byte(X_GLrop_Color4usv
, v
);
916 #define X_GLrop_EdgeFlagv 22
918 __indirect_glEdgeFlag(GLboolean flag
)
920 __GLXcontext
*const gc
= __glXGetCurrentContext();
921 const GLuint cmdlen
= 8;
922 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
930 #define X_GLrop_EdgeFlagv 22
932 __indirect_glEdgeFlagv(const GLboolean
* flag
)
934 __GLXcontext
*const gc
= __glXGetCurrentContext();
935 const GLuint cmdlen
= 8;
936 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
937 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (flag
), 1);
939 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
940 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
944 #define X_GLrop_End 23
946 __indirect_glEnd(void)
948 __GLXcontext
*const gc
= __glXGetCurrentContext();
949 const GLuint cmdlen
= 4;
950 emit_header(gc
->pc
, X_GLrop_End
, cmdlen
);
952 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
953 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
957 #define X_GLrop_Indexdv 24
959 __indirect_glIndexd(GLdouble c
)
961 __GLXcontext
*const gc
= __glXGetCurrentContext();
962 const GLuint cmdlen
= 12;
963 emit_header(gc
->pc
, X_GLrop_Indexdv
, cmdlen
);
964 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 8);
966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
971 #define X_GLrop_Indexdv 24
973 __indirect_glIndexdv(const GLdouble
* c
)
975 generic_8_byte(X_GLrop_Indexdv
, c
);
978 #define X_GLrop_Indexfv 25
980 __indirect_glIndexf(GLfloat c
)
982 __GLXcontext
*const gc
= __glXGetCurrentContext();
983 const GLuint cmdlen
= 8;
984 emit_header(gc
->pc
, X_GLrop_Indexfv
, cmdlen
);
985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
987 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
988 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
992 #define X_GLrop_Indexfv 25
994 __indirect_glIndexfv(const GLfloat
* c
)
996 generic_4_byte(X_GLrop_Indexfv
, c
);
999 #define X_GLrop_Indexiv 26
1001 __indirect_glIndexi(GLint c
)
1003 __GLXcontext
*const gc
= __glXGetCurrentContext();
1004 const GLuint cmdlen
= 8;
1005 emit_header(gc
->pc
, X_GLrop_Indexiv
, cmdlen
);
1006 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
1008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1013 #define X_GLrop_Indexiv 26
1015 __indirect_glIndexiv(const GLint
* c
)
1017 generic_4_byte(X_GLrop_Indexiv
, c
);
1020 #define X_GLrop_Indexsv 27
1022 __indirect_glIndexs(GLshort c
)
1024 __GLXcontext
*const gc
= __glXGetCurrentContext();
1025 const GLuint cmdlen
= 8;
1026 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 2);
1029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1034 #define X_GLrop_Indexsv 27
1036 __indirect_glIndexsv(const GLshort
* c
)
1038 __GLXcontext
*const gc
= __glXGetCurrentContext();
1039 const GLuint cmdlen
= 8;
1040 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1041 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 2);
1043 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1044 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1048 #define X_GLrop_Normal3bv 28
1050 __indirect_glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
1052 __GLXcontext
*const gc
= __glXGetCurrentContext();
1053 const GLuint cmdlen
= 8;
1054 emit_header(gc
->pc
, X_GLrop_Normal3bv
, cmdlen
);
1055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 1);
1056 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&ny
), 1);
1057 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&nz
), 1);
1059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1064 #define X_GLrop_Normal3bv 28
1066 __indirect_glNormal3bv(const GLbyte
*v
)
1068 generic_3_byte(X_GLrop_Normal3bv
, v
);
1071 #define X_GLrop_Normal3dv 29
1073 __indirect_glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
1075 __GLXcontext
*const gc
= __glXGetCurrentContext();
1076 const GLuint cmdlen
= 28;
1077 emit_header(gc
->pc
, X_GLrop_Normal3dv
, cmdlen
);
1078 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 8);
1079 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&ny
), 8);
1080 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&nz
), 8);
1082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1087 #define X_GLrop_Normal3dv 29
1089 __indirect_glNormal3dv(const GLdouble
* v
)
1091 generic_24_byte(X_GLrop_Normal3dv
, v
);
1094 #define X_GLrop_Normal3fv 30
1096 __indirect_glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
1098 __GLXcontext
*const gc
= __glXGetCurrentContext();
1099 const GLuint cmdlen
= 16;
1100 emit_header(gc
->pc
, X_GLrop_Normal3fv
, cmdlen
);
1101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1102 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1103 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1105 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1106 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1110 #define X_GLrop_Normal3fv 30
1112 __indirect_glNormal3fv(const GLfloat
* v
)
1114 generic_12_byte(X_GLrop_Normal3fv
, v
);
1117 #define X_GLrop_Normal3iv 31
1119 __indirect_glNormal3i(GLint nx
, GLint ny
, GLint nz
)
1121 __GLXcontext
*const gc
= __glXGetCurrentContext();
1122 const GLuint cmdlen
= 16;
1123 emit_header(gc
->pc
, X_GLrop_Normal3iv
, cmdlen
);
1124 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1125 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1126 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1133 #define X_GLrop_Normal3iv 31
1135 __indirect_glNormal3iv(const GLint
* v
)
1137 generic_12_byte(X_GLrop_Normal3iv
, v
);
1140 #define X_GLrop_Normal3sv 32
1142 __indirect_glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
1144 __GLXcontext
*const gc
= __glXGetCurrentContext();
1145 const GLuint cmdlen
= 12;
1146 emit_header(gc
->pc
, X_GLrop_Normal3sv
, cmdlen
);
1147 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 2);
1148 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&ny
), 2);
1149 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&nz
), 2);
1151 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1156 #define X_GLrop_Normal3sv 32
1158 __indirect_glNormal3sv(const GLshort
* v
)
1160 generic_6_byte(X_GLrop_Normal3sv
, v
);
1163 #define X_GLrop_RasterPos2dv 33
1165 __indirect_glRasterPos2d(GLdouble x
, GLdouble y
)
1167 __GLXcontext
*const gc
= __glXGetCurrentContext();
1168 const GLuint cmdlen
= 20;
1169 emit_header(gc
->pc
, X_GLrop_RasterPos2dv
, cmdlen
);
1170 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1173 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1174 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1178 #define X_GLrop_RasterPos2dv 33
1180 __indirect_glRasterPos2dv(const GLdouble
* v
)
1182 generic_16_byte(X_GLrop_RasterPos2dv
, v
);
1185 #define X_GLrop_RasterPos2fv 34
1187 __indirect_glRasterPos2f(GLfloat x
, GLfloat y
)
1189 __GLXcontext
*const gc
= __glXGetCurrentContext();
1190 const GLuint cmdlen
= 12;
1191 emit_header(gc
->pc
, X_GLrop_RasterPos2fv
, cmdlen
);
1192 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1193 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1195 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1196 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1200 #define X_GLrop_RasterPos2fv 34
1202 __indirect_glRasterPos2fv(const GLfloat
* v
)
1204 generic_8_byte(X_GLrop_RasterPos2fv
, v
);
1207 #define X_GLrop_RasterPos2iv 35
1209 __indirect_glRasterPos2i(GLint x
, GLint y
)
1211 __GLXcontext
*const gc
= __glXGetCurrentContext();
1212 const GLuint cmdlen
= 12;
1213 emit_header(gc
->pc
, X_GLrop_RasterPos2iv
, cmdlen
);
1214 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1215 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1222 #define X_GLrop_RasterPos2iv 35
1224 __indirect_glRasterPos2iv(const GLint
* v
)
1226 generic_8_byte(X_GLrop_RasterPos2iv
, v
);
1229 #define X_GLrop_RasterPos2sv 36
1231 __indirect_glRasterPos2s(GLshort x
, GLshort y
)
1233 __GLXcontext
*const gc
= __glXGetCurrentContext();
1234 const GLuint cmdlen
= 8;
1235 emit_header(gc
->pc
, X_GLrop_RasterPos2sv
, cmdlen
);
1236 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1237 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1239 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1244 #define X_GLrop_RasterPos2sv 36
1246 __indirect_glRasterPos2sv(const GLshort
* v
)
1248 generic_4_byte(X_GLrop_RasterPos2sv
, v
);
1251 #define X_GLrop_RasterPos3dv 37
1253 __indirect_glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
1255 __GLXcontext
*const gc
= __glXGetCurrentContext();
1256 const GLuint cmdlen
= 28;
1257 emit_header(gc
->pc
, X_GLrop_RasterPos3dv
, cmdlen
);
1258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1259 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1260 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1267 #define X_GLrop_RasterPos3dv 37
1269 __indirect_glRasterPos3dv(const GLdouble
* v
)
1271 generic_24_byte(X_GLrop_RasterPos3dv
, v
);
1274 #define X_GLrop_RasterPos3fv 38
1276 __indirect_glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
1278 __GLXcontext
*const gc
= __glXGetCurrentContext();
1279 const GLuint cmdlen
= 16;
1280 emit_header(gc
->pc
, X_GLrop_RasterPos3fv
, cmdlen
);
1281 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1282 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1283 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1285 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1286 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1290 #define X_GLrop_RasterPos3fv 38
1292 __indirect_glRasterPos3fv(const GLfloat
* v
)
1294 generic_12_byte(X_GLrop_RasterPos3fv
, v
);
1297 #define X_GLrop_RasterPos3iv 39
1299 __indirect_glRasterPos3i(GLint x
, GLint y
, GLint z
)
1301 __GLXcontext
*const gc
= __glXGetCurrentContext();
1302 const GLuint cmdlen
= 16;
1303 emit_header(gc
->pc
, X_GLrop_RasterPos3iv
, cmdlen
);
1304 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1305 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1306 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1313 #define X_GLrop_RasterPos3iv 39
1315 __indirect_glRasterPos3iv(const GLint
* v
)
1317 generic_12_byte(X_GLrop_RasterPos3iv
, v
);
1320 #define X_GLrop_RasterPos3sv 40
1322 __indirect_glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
1324 __GLXcontext
*const gc
= __glXGetCurrentContext();
1325 const GLuint cmdlen
= 12;
1326 emit_header(gc
->pc
, X_GLrop_RasterPos3sv
, cmdlen
);
1327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1328 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1329 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1331 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1332 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1336 #define X_GLrop_RasterPos3sv 40
1338 __indirect_glRasterPos3sv(const GLshort
* v
)
1340 generic_6_byte(X_GLrop_RasterPos3sv
, v
);
1343 #define X_GLrop_RasterPos4dv 41
1345 __indirect_glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1347 __GLXcontext
*const gc
= __glXGetCurrentContext();
1348 const GLuint cmdlen
= 36;
1349 emit_header(gc
->pc
, X_GLrop_RasterPos4dv
, cmdlen
);
1350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1351 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1352 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1353 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
1355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1360 #define X_GLrop_RasterPos4dv 41
1362 __indirect_glRasterPos4dv(const GLdouble
* v
)
1364 generic_32_byte(X_GLrop_RasterPos4dv
, v
);
1367 #define X_GLrop_RasterPos4fv 42
1369 __indirect_glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
1371 __GLXcontext
*const gc
= __glXGetCurrentContext();
1372 const GLuint cmdlen
= 20;
1373 emit_header(gc
->pc
, X_GLrop_RasterPos4fv
, cmdlen
);
1374 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1375 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1376 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1377 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1379 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1380 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1384 #define X_GLrop_RasterPos4fv 42
1386 __indirect_glRasterPos4fv(const GLfloat
* v
)
1388 generic_16_byte(X_GLrop_RasterPos4fv
, v
);
1391 #define X_GLrop_RasterPos4iv 43
1393 __indirect_glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
1395 __GLXcontext
*const gc
= __glXGetCurrentContext();
1396 const GLuint cmdlen
= 20;
1397 emit_header(gc
->pc
, X_GLrop_RasterPos4iv
, cmdlen
);
1398 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1399 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1400 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1401 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1403 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1404 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1408 #define X_GLrop_RasterPos4iv 43
1410 __indirect_glRasterPos4iv(const GLint
* v
)
1412 generic_16_byte(X_GLrop_RasterPos4iv
, v
);
1415 #define X_GLrop_RasterPos4sv 44
1417 __indirect_glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1419 __GLXcontext
*const gc
= __glXGetCurrentContext();
1420 const GLuint cmdlen
= 12;
1421 emit_header(gc
->pc
, X_GLrop_RasterPos4sv
, cmdlen
);
1422 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1423 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1424 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1425 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
1427 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1428 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1432 #define X_GLrop_RasterPos4sv 44
1434 __indirect_glRasterPos4sv(const GLshort
* v
)
1436 generic_8_byte(X_GLrop_RasterPos4sv
, v
);
1439 #define X_GLrop_Rectdv 45
1441 __indirect_glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
1443 __GLXcontext
*const gc
= __glXGetCurrentContext();
1444 const GLuint cmdlen
= 36;
1445 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1446 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 8);
1447 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y1
), 8);
1448 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x2
), 8);
1449 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y2
), 8);
1451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1456 #define X_GLrop_Rectdv 45
1458 __indirect_glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
1460 __GLXcontext
*const gc
= __glXGetCurrentContext();
1461 const GLuint cmdlen
= 36;
1462 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 16);
1464 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (v2
), 16);
1466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1471 #define X_GLrop_Rectfv 46
1473 __indirect_glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
1475 __GLXcontext
*const gc
= __glXGetCurrentContext();
1476 const GLuint cmdlen
= 20;
1477 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1480 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1481 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1488 #define X_GLrop_Rectfv 46
1490 __indirect_glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
1492 __GLXcontext
*const gc
= __glXGetCurrentContext();
1493 const GLuint cmdlen
= 20;
1494 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1496 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1498 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1503 #define X_GLrop_Rectiv 47
1505 __indirect_glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
1507 __GLXcontext
*const gc
= __glXGetCurrentContext();
1508 const GLuint cmdlen
= 20;
1509 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1510 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1511 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1512 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1513 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1515 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1516 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1520 #define X_GLrop_Rectiv 47
1522 __indirect_glRectiv(const GLint
* v1
, const GLint
* v2
)
1524 __GLXcontext
*const gc
= __glXGetCurrentContext();
1525 const GLuint cmdlen
= 20;
1526 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1527 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1535 #define X_GLrop_Rectsv 48
1537 __indirect_glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
1539 __GLXcontext
*const gc
= __glXGetCurrentContext();
1540 const GLuint cmdlen
= 12;
1541 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 2);
1543 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y1
), 2);
1544 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x2
), 2);
1545 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y2
), 2);
1547 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1548 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1552 #define X_GLrop_Rectsv 48
1554 __indirect_glRectsv(const GLshort
* v1
, const GLshort
* v2
)
1556 __GLXcontext
*const gc
= __glXGetCurrentContext();
1557 const GLuint cmdlen
= 12;
1558 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 4);
1560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v2
), 4);
1562 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1563 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1567 #define X_GLrop_TexCoord1dv 49
1569 __indirect_glTexCoord1d(GLdouble s
)
1571 __GLXcontext
*const gc
= __glXGetCurrentContext();
1572 const GLuint cmdlen
= 12;
1573 emit_header(gc
->pc
, X_GLrop_TexCoord1dv
, cmdlen
);
1574 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1576 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1577 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1581 #define X_GLrop_TexCoord1dv 49
1583 __indirect_glTexCoord1dv(const GLdouble
* v
)
1585 generic_8_byte(X_GLrop_TexCoord1dv
, v
);
1588 #define X_GLrop_TexCoord1fv 50
1590 __indirect_glTexCoord1f(GLfloat s
)
1592 __GLXcontext
*const gc
= __glXGetCurrentContext();
1593 const GLuint cmdlen
= 8;
1594 emit_header(gc
->pc
, X_GLrop_TexCoord1fv
, cmdlen
);
1595 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1597 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1598 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1602 #define X_GLrop_TexCoord1fv 50
1604 __indirect_glTexCoord1fv(const GLfloat
* v
)
1606 generic_4_byte(X_GLrop_TexCoord1fv
, v
);
1609 #define X_GLrop_TexCoord1iv 51
1611 __indirect_glTexCoord1i(GLint s
)
1613 __GLXcontext
*const gc
= __glXGetCurrentContext();
1614 const GLuint cmdlen
= 8;
1615 emit_header(gc
->pc
, X_GLrop_TexCoord1iv
, cmdlen
);
1616 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1623 #define X_GLrop_TexCoord1iv 51
1625 __indirect_glTexCoord1iv(const GLint
* v
)
1627 generic_4_byte(X_GLrop_TexCoord1iv
, v
);
1630 #define X_GLrop_TexCoord1sv 52
1632 __indirect_glTexCoord1s(GLshort s
)
1634 __GLXcontext
*const gc
= __glXGetCurrentContext();
1635 const GLuint cmdlen
= 8;
1636 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1639 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1640 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1644 #define X_GLrop_TexCoord1sv 52
1646 __indirect_glTexCoord1sv(const GLshort
* v
)
1648 __GLXcontext
*const gc
= __glXGetCurrentContext();
1649 const GLuint cmdlen
= 8;
1650 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 2);
1653 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1654 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1658 #define X_GLrop_TexCoord2dv 53
1660 __indirect_glTexCoord2d(GLdouble s
, GLdouble t
)
1662 __GLXcontext
*const gc
= __glXGetCurrentContext();
1663 const GLuint cmdlen
= 20;
1664 emit_header(gc
->pc
, X_GLrop_TexCoord2dv
, cmdlen
);
1665 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1666 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1668 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1669 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1673 #define X_GLrop_TexCoord2dv 53
1675 __indirect_glTexCoord2dv(const GLdouble
* v
)
1677 generic_16_byte(X_GLrop_TexCoord2dv
, v
);
1680 #define X_GLrop_TexCoord2fv 54
1682 __indirect_glTexCoord2f(GLfloat s
, GLfloat t
)
1684 __GLXcontext
*const gc
= __glXGetCurrentContext();
1685 const GLuint cmdlen
= 12;
1686 emit_header(gc
->pc
, X_GLrop_TexCoord2fv
, cmdlen
);
1687 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1688 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1690 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1691 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1695 #define X_GLrop_TexCoord2fv 54
1697 __indirect_glTexCoord2fv(const GLfloat
* v
)
1699 generic_8_byte(X_GLrop_TexCoord2fv
, v
);
1702 #define X_GLrop_TexCoord2iv 55
1704 __indirect_glTexCoord2i(GLint s
, GLint t
)
1706 __GLXcontext
*const gc
= __glXGetCurrentContext();
1707 const GLuint cmdlen
= 12;
1708 emit_header(gc
->pc
, X_GLrop_TexCoord2iv
, cmdlen
);
1709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1712 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1713 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1717 #define X_GLrop_TexCoord2iv 55
1719 __indirect_glTexCoord2iv(const GLint
* v
)
1721 generic_8_byte(X_GLrop_TexCoord2iv
, v
);
1724 #define X_GLrop_TexCoord2sv 56
1726 __indirect_glTexCoord2s(GLshort s
, GLshort t
)
1728 __GLXcontext
*const gc
= __glXGetCurrentContext();
1729 const GLuint cmdlen
= 8;
1730 emit_header(gc
->pc
, X_GLrop_TexCoord2sv
, cmdlen
);
1731 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1732 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1739 #define X_GLrop_TexCoord2sv 56
1741 __indirect_glTexCoord2sv(const GLshort
* v
)
1743 generic_4_byte(X_GLrop_TexCoord2sv
, v
);
1746 #define X_GLrop_TexCoord3dv 57
1748 __indirect_glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
1750 __GLXcontext
*const gc
= __glXGetCurrentContext();
1751 const GLuint cmdlen
= 28;
1752 emit_header(gc
->pc
, X_GLrop_TexCoord3dv
, cmdlen
);
1753 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1754 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1755 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1757 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1758 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1762 #define X_GLrop_TexCoord3dv 57
1764 __indirect_glTexCoord3dv(const GLdouble
* v
)
1766 generic_24_byte(X_GLrop_TexCoord3dv
, v
);
1769 #define X_GLrop_TexCoord3fv 58
1771 __indirect_glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
1773 __GLXcontext
*const gc
= __glXGetCurrentContext();
1774 const GLuint cmdlen
= 16;
1775 emit_header(gc
->pc
, X_GLrop_TexCoord3fv
, cmdlen
);
1776 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1777 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1778 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1780 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1781 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1785 #define X_GLrop_TexCoord3fv 58
1787 __indirect_glTexCoord3fv(const GLfloat
* v
)
1789 generic_12_byte(X_GLrop_TexCoord3fv
, v
);
1792 #define X_GLrop_TexCoord3iv 59
1794 __indirect_glTexCoord3i(GLint s
, GLint t
, GLint r
)
1796 __GLXcontext
*const gc
= __glXGetCurrentContext();
1797 const GLuint cmdlen
= 16;
1798 emit_header(gc
->pc
, X_GLrop_TexCoord3iv
, cmdlen
);
1799 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1800 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1801 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1803 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1804 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1808 #define X_GLrop_TexCoord3iv 59
1810 __indirect_glTexCoord3iv(const GLint
* v
)
1812 generic_12_byte(X_GLrop_TexCoord3iv
, v
);
1815 #define X_GLrop_TexCoord3sv 60
1817 __indirect_glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
1819 __GLXcontext
*const gc
= __glXGetCurrentContext();
1820 const GLuint cmdlen
= 12;
1821 emit_header(gc
->pc
, X_GLrop_TexCoord3sv
, cmdlen
);
1822 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1823 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1824 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1831 #define X_GLrop_TexCoord3sv 60
1833 __indirect_glTexCoord3sv(const GLshort
* v
)
1835 generic_6_byte(X_GLrop_TexCoord3sv
, v
);
1838 #define X_GLrop_TexCoord4dv 61
1840 __indirect_glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
1842 __GLXcontext
*const gc
= __glXGetCurrentContext();
1843 const GLuint cmdlen
= 36;
1844 emit_header(gc
->pc
, X_GLrop_TexCoord4dv
, cmdlen
);
1845 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1846 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1847 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1848 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
1850 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1851 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1855 #define X_GLrop_TexCoord4dv 61
1857 __indirect_glTexCoord4dv(const GLdouble
* v
)
1859 generic_32_byte(X_GLrop_TexCoord4dv
, v
);
1862 #define X_GLrop_TexCoord4fv 62
1864 __indirect_glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
1866 __GLXcontext
*const gc
= __glXGetCurrentContext();
1867 const GLuint cmdlen
= 20;
1868 emit_header(gc
->pc
, X_GLrop_TexCoord4fv
, cmdlen
);
1869 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1870 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1871 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1872 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1879 #define X_GLrop_TexCoord4fv 62
1881 __indirect_glTexCoord4fv(const GLfloat
* v
)
1883 generic_16_byte(X_GLrop_TexCoord4fv
, v
);
1886 #define X_GLrop_TexCoord4iv 63
1888 __indirect_glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
1890 __GLXcontext
*const gc
= __glXGetCurrentContext();
1891 const GLuint cmdlen
= 20;
1892 emit_header(gc
->pc
, X_GLrop_TexCoord4iv
, cmdlen
);
1893 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1894 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1895 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1896 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1898 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1899 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1903 #define X_GLrop_TexCoord4iv 63
1905 __indirect_glTexCoord4iv(const GLint
* v
)
1907 generic_16_byte(X_GLrop_TexCoord4iv
, v
);
1910 #define X_GLrop_TexCoord4sv 64
1912 __indirect_glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
1914 __GLXcontext
*const gc
= __glXGetCurrentContext();
1915 const GLuint cmdlen
= 12;
1916 emit_header(gc
->pc
, X_GLrop_TexCoord4sv
, cmdlen
);
1917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1918 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1919 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1920 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&q
), 2);
1922 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1923 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1927 #define X_GLrop_TexCoord4sv 64
1929 __indirect_glTexCoord4sv(const GLshort
* v
)
1931 generic_8_byte(X_GLrop_TexCoord4sv
, v
);
1934 #define X_GLrop_Vertex2dv 65
1936 __indirect_glVertex2d(GLdouble x
, GLdouble y
)
1938 __GLXcontext
*const gc
= __glXGetCurrentContext();
1939 const GLuint cmdlen
= 20;
1940 emit_header(gc
->pc
, X_GLrop_Vertex2dv
, cmdlen
);
1941 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1942 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1944 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1945 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1949 #define X_GLrop_Vertex2dv 65
1951 __indirect_glVertex2dv(const GLdouble
* v
)
1953 generic_16_byte(X_GLrop_Vertex2dv
, v
);
1956 #define X_GLrop_Vertex2fv 66
1958 __indirect_glVertex2f(GLfloat x
, GLfloat y
)
1960 __GLXcontext
*const gc
= __glXGetCurrentContext();
1961 const GLuint cmdlen
= 12;
1962 emit_header(gc
->pc
, X_GLrop_Vertex2fv
, cmdlen
);
1963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1971 #define X_GLrop_Vertex2fv 66
1973 __indirect_glVertex2fv(const GLfloat
* v
)
1975 generic_8_byte(X_GLrop_Vertex2fv
, v
);
1978 #define X_GLrop_Vertex2iv 67
1980 __indirect_glVertex2i(GLint x
, GLint y
)
1982 __GLXcontext
*const gc
= __glXGetCurrentContext();
1983 const GLuint cmdlen
= 12;
1984 emit_header(gc
->pc
, X_GLrop_Vertex2iv
, cmdlen
);
1985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1986 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1988 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1989 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1993 #define X_GLrop_Vertex2iv 67
1995 __indirect_glVertex2iv(const GLint
* v
)
1997 generic_8_byte(X_GLrop_Vertex2iv
, v
);
2000 #define X_GLrop_Vertex2sv 68
2002 __indirect_glVertex2s(GLshort x
, GLshort y
)
2004 __GLXcontext
*const gc
= __glXGetCurrentContext();
2005 const GLuint cmdlen
= 8;
2006 emit_header(gc
->pc
, X_GLrop_Vertex2sv
, cmdlen
);
2007 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2008 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2010 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2011 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2015 #define X_GLrop_Vertex2sv 68
2017 __indirect_glVertex2sv(const GLshort
* v
)
2019 generic_4_byte(X_GLrop_Vertex2sv
, v
);
2022 #define X_GLrop_Vertex3dv 69
2024 __indirect_glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2026 __GLXcontext
*const gc
= __glXGetCurrentContext();
2027 const GLuint cmdlen
= 28;
2028 emit_header(gc
->pc
, X_GLrop_Vertex3dv
, cmdlen
);
2029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2030 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2031 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2033 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2038 #define X_GLrop_Vertex3dv 69
2040 __indirect_glVertex3dv(const GLdouble
* v
)
2042 generic_24_byte(X_GLrop_Vertex3dv
, v
);
2045 #define X_GLrop_Vertex3fv 70
2047 __indirect_glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2049 __GLXcontext
*const gc
= __glXGetCurrentContext();
2050 const GLuint cmdlen
= 16;
2051 emit_header(gc
->pc
, X_GLrop_Vertex3fv
, cmdlen
);
2052 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2053 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2054 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2061 #define X_GLrop_Vertex3fv 70
2063 __indirect_glVertex3fv(const GLfloat
* v
)
2065 generic_12_byte(X_GLrop_Vertex3fv
, v
);
2068 #define X_GLrop_Vertex3iv 71
2070 __indirect_glVertex3i(GLint x
, GLint y
, GLint z
)
2072 __GLXcontext
*const gc
= __glXGetCurrentContext();
2073 const GLuint cmdlen
= 16;
2074 emit_header(gc
->pc
, X_GLrop_Vertex3iv
, cmdlen
);
2075 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2076 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2077 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2084 #define X_GLrop_Vertex3iv 71
2086 __indirect_glVertex3iv(const GLint
* v
)
2088 generic_12_byte(X_GLrop_Vertex3iv
, v
);
2091 #define X_GLrop_Vertex3sv 72
2093 __indirect_glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2095 __GLXcontext
*const gc
= __glXGetCurrentContext();
2096 const GLuint cmdlen
= 12;
2097 emit_header(gc
->pc
, X_GLrop_Vertex3sv
, cmdlen
);
2098 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2099 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2100 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2102 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2103 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2107 #define X_GLrop_Vertex3sv 72
2109 __indirect_glVertex3sv(const GLshort
* v
)
2111 generic_6_byte(X_GLrop_Vertex3sv
, v
);
2114 #define X_GLrop_Vertex4dv 73
2116 __indirect_glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2118 __GLXcontext
*const gc
= __glXGetCurrentContext();
2119 const GLuint cmdlen
= 36;
2120 emit_header(gc
->pc
, X_GLrop_Vertex4dv
, cmdlen
);
2121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2122 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2123 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2124 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
2126 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2127 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2131 #define X_GLrop_Vertex4dv 73
2133 __indirect_glVertex4dv(const GLdouble
* v
)
2135 generic_32_byte(X_GLrop_Vertex4dv
, v
);
2138 #define X_GLrop_Vertex4fv 74
2140 __indirect_glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2142 __GLXcontext
*const gc
= __glXGetCurrentContext();
2143 const GLuint cmdlen
= 20;
2144 emit_header(gc
->pc
, X_GLrop_Vertex4fv
, cmdlen
);
2145 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2146 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2147 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2148 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2150 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2155 #define X_GLrop_Vertex4fv 74
2157 __indirect_glVertex4fv(const GLfloat
* v
)
2159 generic_16_byte(X_GLrop_Vertex4fv
, v
);
2162 #define X_GLrop_Vertex4iv 75
2164 __indirect_glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2166 __GLXcontext
*const gc
= __glXGetCurrentContext();
2167 const GLuint cmdlen
= 20;
2168 emit_header(gc
->pc
, X_GLrop_Vertex4iv
, cmdlen
);
2169 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2170 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2172 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2179 #define X_GLrop_Vertex4iv 75
2181 __indirect_glVertex4iv(const GLint
* v
)
2183 generic_16_byte(X_GLrop_Vertex4iv
, v
);
2186 #define X_GLrop_Vertex4sv 76
2188 __indirect_glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2190 __GLXcontext
*const gc
= __glXGetCurrentContext();
2191 const GLuint cmdlen
= 12;
2192 emit_header(gc
->pc
, X_GLrop_Vertex4sv
, cmdlen
);
2193 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2194 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2196 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
2198 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2199 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2203 #define X_GLrop_Vertex4sv 76
2205 __indirect_glVertex4sv(const GLshort
* v
)
2207 generic_8_byte(X_GLrop_Vertex4sv
, v
);
2210 #define X_GLrop_ClipPlane 77
2212 __indirect_glClipPlane(GLenum plane
, const GLdouble
* equation
)
2214 __GLXcontext
*const gc
= __glXGetCurrentContext();
2215 const GLuint cmdlen
= 40;
2216 emit_header(gc
->pc
, X_GLrop_ClipPlane
, cmdlen
);
2217 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (equation
), 32);
2218 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&plane
), 4);
2220 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2225 #define X_GLrop_ColorMaterial 78
2227 __indirect_glColorMaterial(GLenum face
, GLenum mode
)
2229 __GLXcontext
*const gc
= __glXGetCurrentContext();
2230 const GLuint cmdlen
= 12;
2231 emit_header(gc
->pc
, X_GLrop_ColorMaterial
, cmdlen
);
2232 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2233 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2235 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2236 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2240 #define X_GLrop_CullFace 79
2242 __indirect_glCullFace(GLenum mode
)
2244 __GLXcontext
*const gc
= __glXGetCurrentContext();
2245 const GLuint cmdlen
= 8;
2246 emit_header(gc
->pc
, X_GLrop_CullFace
, cmdlen
);
2247 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2249 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2250 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2254 #define X_GLrop_Fogf 80
2256 __indirect_glFogf(GLenum pname
, GLfloat param
)
2258 __GLXcontext
*const gc
= __glXGetCurrentContext();
2259 const GLuint cmdlen
= 12;
2260 emit_header(gc
->pc
, X_GLrop_Fogf
, cmdlen
);
2261 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2262 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2269 #define X_GLrop_Fogfv 81
2271 __indirect_glFogfv(GLenum pname
, const GLfloat
* params
)
2273 __GLXcontext
*const gc
= __glXGetCurrentContext();
2274 const GLuint compsize
= __glFogfv_size(pname
);
2275 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2276 emit_header(gc
->pc
, X_GLrop_Fogfv
, cmdlen
);
2277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2285 #define X_GLrop_Fogi 82
2287 __indirect_glFogi(GLenum pname
, GLint param
)
2289 __GLXcontext
*const gc
= __glXGetCurrentContext();
2290 const GLuint cmdlen
= 12;
2291 emit_header(gc
->pc
, X_GLrop_Fogi
, cmdlen
);
2292 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2293 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2300 #define X_GLrop_Fogiv 83
2302 __indirect_glFogiv(GLenum pname
, const GLint
* params
)
2304 __GLXcontext
*const gc
= __glXGetCurrentContext();
2305 const GLuint compsize
= __glFogiv_size(pname
);
2306 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2307 emit_header(gc
->pc
, X_GLrop_Fogiv
, cmdlen
);
2308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2311 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2316 #define X_GLrop_FrontFace 84
2318 __indirect_glFrontFace(GLenum mode
)
2320 __GLXcontext
*const gc
= __glXGetCurrentContext();
2321 const GLuint cmdlen
= 8;
2322 emit_header(gc
->pc
, X_GLrop_FrontFace
, cmdlen
);
2323 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2325 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2326 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2330 #define X_GLrop_Hint 85
2332 __indirect_glHint(GLenum target
, GLenum mode
)
2334 __GLXcontext
*const gc
= __glXGetCurrentContext();
2335 const GLuint cmdlen
= 12;
2336 emit_header(gc
->pc
, X_GLrop_Hint
, cmdlen
);
2337 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2338 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2340 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2341 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2345 #define X_GLrop_Lightf 86
2347 __indirect_glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2349 __GLXcontext
*const gc
= __glXGetCurrentContext();
2350 const GLuint cmdlen
= 16;
2351 emit_header(gc
->pc
, X_GLrop_Lightf
, cmdlen
);
2352 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2353 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2354 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2356 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2357 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2361 #define X_GLrop_Lightfv 87
2363 __indirect_glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2365 __GLXcontext
*const gc
= __glXGetCurrentContext();
2366 const GLuint compsize
= __glLightfv_size(pname
);
2367 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2368 emit_header(gc
->pc
, X_GLrop_Lightfv
, cmdlen
);
2369 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2370 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2371 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2373 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2378 #define X_GLrop_Lighti 88
2380 __indirect_glLighti(GLenum light
, GLenum pname
, GLint param
)
2382 __GLXcontext
*const gc
= __glXGetCurrentContext();
2383 const GLuint cmdlen
= 16;
2384 emit_header(gc
->pc
, X_GLrop_Lighti
, cmdlen
);
2385 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2386 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2387 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2389 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2394 #define X_GLrop_Lightiv 89
2396 __indirect_glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2398 __GLXcontext
*const gc
= __glXGetCurrentContext();
2399 const GLuint compsize
= __glLightiv_size(pname
);
2400 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2401 emit_header(gc
->pc
, X_GLrop_Lightiv
, cmdlen
);
2402 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2403 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2404 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2406 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2407 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2411 #define X_GLrop_LightModelf 90
2413 __indirect_glLightModelf(GLenum pname
, GLfloat param
)
2415 __GLXcontext
*const gc
= __glXGetCurrentContext();
2416 const GLuint cmdlen
= 12;
2417 emit_header(gc
->pc
, X_GLrop_LightModelf
, cmdlen
);
2418 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2419 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2421 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2422 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2426 #define X_GLrop_LightModelfv 91
2428 __indirect_glLightModelfv(GLenum pname
, const GLfloat
* params
)
2430 __GLXcontext
*const gc
= __glXGetCurrentContext();
2431 const GLuint compsize
= __glLightModelfv_size(pname
);
2432 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2433 emit_header(gc
->pc
, X_GLrop_LightModelfv
, cmdlen
);
2434 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2435 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2437 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2438 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2442 #define X_GLrop_LightModeli 92
2444 __indirect_glLightModeli(GLenum pname
, GLint param
)
2446 __GLXcontext
*const gc
= __glXGetCurrentContext();
2447 const GLuint cmdlen
= 12;
2448 emit_header(gc
->pc
, X_GLrop_LightModeli
, cmdlen
);
2449 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2450 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2452 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2453 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2457 #define X_GLrop_LightModeliv 93
2459 __indirect_glLightModeliv(GLenum pname
, const GLint
* params
)
2461 __GLXcontext
*const gc
= __glXGetCurrentContext();
2462 const GLuint compsize
= __glLightModeliv_size(pname
);
2463 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2464 emit_header(gc
->pc
, X_GLrop_LightModeliv
, cmdlen
);
2465 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2466 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2468 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2469 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2473 #define X_GLrop_LineStipple 94
2475 __indirect_glLineStipple(GLint factor
, GLushort pattern
)
2477 __GLXcontext
*const gc
= __glXGetCurrentContext();
2478 const GLuint cmdlen
= 12;
2479 emit_header(gc
->pc
, X_GLrop_LineStipple
, cmdlen
);
2480 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
2481 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pattern
), 2);
2483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2488 #define X_GLrop_LineWidth 95
2490 __indirect_glLineWidth(GLfloat width
)
2492 __GLXcontext
*const gc
= __glXGetCurrentContext();
2493 const GLuint cmdlen
= 8;
2494 emit_header(gc
->pc
, X_GLrop_LineWidth
, cmdlen
);
2495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&width
), 4);
2497 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2498 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2502 #define X_GLrop_Materialf 96
2504 __indirect_glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2506 __GLXcontext
*const gc
= __glXGetCurrentContext();
2507 const GLuint cmdlen
= 16;
2508 emit_header(gc
->pc
, X_GLrop_Materialf
, cmdlen
);
2509 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2510 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2511 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2513 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2514 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2518 #define X_GLrop_Materialfv 97
2520 __indirect_glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2522 __GLXcontext
*const gc
= __glXGetCurrentContext();
2523 const GLuint compsize
= __glMaterialfv_size(pname
);
2524 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2525 emit_header(gc
->pc
, X_GLrop_Materialfv
, cmdlen
);
2526 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2527 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2535 #define X_GLrop_Materiali 98
2537 __indirect_glMateriali(GLenum face
, GLenum pname
, GLint param
)
2539 __GLXcontext
*const gc
= __glXGetCurrentContext();
2540 const GLuint cmdlen
= 16;
2541 emit_header(gc
->pc
, X_GLrop_Materiali
, cmdlen
);
2542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2543 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2544 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2546 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2547 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2551 #define X_GLrop_Materialiv 99
2553 __indirect_glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2555 __GLXcontext
*const gc
= __glXGetCurrentContext();
2556 const GLuint compsize
= __glMaterialiv_size(pname
);
2557 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2558 emit_header(gc
->pc
, X_GLrop_Materialiv
, cmdlen
);
2559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2561 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2563 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2564 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2568 #define X_GLrop_PointSize 100
2570 __indirect_glPointSize(GLfloat size
)
2572 __GLXcontext
*const gc
= __glXGetCurrentContext();
2573 const GLuint cmdlen
= 8;
2574 emit_header(gc
->pc
, X_GLrop_PointSize
, cmdlen
);
2575 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&size
), 4);
2577 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2578 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2582 #define X_GLrop_PolygonMode 101
2584 __indirect_glPolygonMode(GLenum face
, GLenum mode
)
2586 __GLXcontext
*const gc
= __glXGetCurrentContext();
2587 const GLuint cmdlen
= 12;
2588 emit_header(gc
->pc
, X_GLrop_PolygonMode
, cmdlen
);
2589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2590 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2592 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2593 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2597 #define X_GLrop_PolygonStipple 102
2599 __indirect_glPolygonStipple(const GLubyte
*mask
)
2601 __GLXcontext
*const gc
= __glXGetCurrentContext();
2602 const GLuint compsize
=
2603 (mask
!= NULL
) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2605 const GLuint cmdlen
= 24 + __GLX_PAD(compsize
);
2606 emit_header(gc
->pc
, X_GLrop_PolygonStipple
, cmdlen
);
2608 (*gc
->fillImage
) (gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
, mask
,
2609 gc
->pc
+ 24, gc
->pc
+ 4);
2611 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2612 default_pixel_store_2D_size
);
2615 if (gc
->pc
> gc
->limit
) {
2616 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2620 #define X_GLrop_Scissor 103
2622 __indirect_glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2624 __GLXcontext
*const gc
= __glXGetCurrentContext();
2625 const GLuint cmdlen
= 20;
2626 emit_header(gc
->pc
, X_GLrop_Scissor
, cmdlen
);
2627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2629 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
2630 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
2632 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2633 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2637 #define X_GLrop_ShadeModel 104
2639 __indirect_glShadeModel(GLenum mode
)
2641 __GLXcontext
*const gc
= __glXGetCurrentContext();
2642 const GLuint cmdlen
= 8;
2643 emit_header(gc
->pc
, X_GLrop_ShadeModel
, cmdlen
);
2644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2646 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2647 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2651 #define X_GLrop_TexParameterf 105
2653 __indirect_glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2655 __GLXcontext
*const gc
= __glXGetCurrentContext();
2656 const GLuint cmdlen
= 16;
2657 emit_header(gc
->pc
, X_GLrop_TexParameterf
, cmdlen
);
2658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2667 #define X_GLrop_TexParameterfv 106
2669 __indirect_glTexParameterfv(GLenum target
, GLenum pname
,
2670 const GLfloat
* params
)
2672 __GLXcontext
*const gc
= __glXGetCurrentContext();
2673 const GLuint compsize
= __glTexParameterfv_size(pname
);
2674 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2675 emit_header(gc
->pc
, X_GLrop_TexParameterfv
, cmdlen
);
2676 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2677 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2678 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2680 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2681 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2685 #define X_GLrop_TexParameteri 107
2687 __indirect_glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2689 __GLXcontext
*const gc
= __glXGetCurrentContext();
2690 const GLuint cmdlen
= 16;
2691 emit_header(gc
->pc
, X_GLrop_TexParameteri
, cmdlen
);
2692 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2693 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2694 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2696 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2697 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2701 #define X_GLrop_TexParameteriv 108
2703 __indirect_glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2705 __GLXcontext
*const gc
= __glXGetCurrentContext();
2706 const GLuint compsize
= __glTexParameteriv_size(pname
);
2707 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2708 emit_header(gc
->pc
, X_GLrop_TexParameteriv
, cmdlen
);
2709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2711 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2713 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2714 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2719 __glx_TexImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
2720 GLint internalformat
, GLsizei width
, GLsizei height
,
2721 GLint border
, GLenum format
, GLenum type
,
2722 const GLvoid
* pixels
)
2724 __GLXcontext
*const gc
= __glXGetCurrentContext();
2725 const GLuint compsize
=
2726 __glImageSize(width
, height
, 1, format
, type
, target
);
2727 const GLuint cmdlen
= 56 + __GLX_PAD(compsize
);
2728 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
2729 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
2730 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
2731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2733 emit_header(gc
->pc
, opcode
, cmdlen
);
2734 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
2735 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
2736 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&internalformat
),
2738 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&width
), 4);
2739 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&height
), 4);
2740 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&border
), 4);
2741 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
2742 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
2743 if ((compsize
> 0) && (pixels
!= NULL
)) {
2744 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
2745 pixels
, gc
->pc
+ 56, gc
->pc
+ 4);
2747 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2748 default_pixel_store_2D_size
);
2751 if (gc
->pc
> gc
->limit
) {
2752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2755 const GLint op
= opcode
;
2756 const GLuint cmdlenLarge
= cmdlen
+ 4;
2757 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
2758 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
2759 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
2760 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
2761 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
2762 (void) memcpy((void *) (pc
+ 36), (void *) (&internalformat
), 4);
2763 (void) memcpy((void *) (pc
+ 40), (void *) (&width
), 4);
2764 (void) memcpy((void *) (pc
+ 44), (void *) (&height
), 4);
2765 (void) memcpy((void *) (pc
+ 48), (void *) (&border
), 4);
2766 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
2767 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
2768 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
2769 type
, pixels
, pc
+ 60, pc
+ 8);
2774 #define X_GLrop_TexImage1D 109
2776 __indirect_glTexImage1D(GLenum target
, GLint level
, GLint internalformat
,
2777 GLsizei width
, GLint border
, GLenum format
,
2778 GLenum type
, const GLvoid
* pixels
)
2780 __glx_TexImage_1D2D(X_GLrop_TexImage1D
, 1, target
, level
, internalformat
,
2781 width
, 1, border
, format
, type
, pixels
);
2784 #define X_GLrop_TexImage2D 110
2786 __indirect_glTexImage2D(GLenum target
, GLint level
, GLint internalformat
,
2787 GLsizei width
, GLsizei height
, GLint border
,
2788 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2790 __glx_TexImage_1D2D(X_GLrop_TexImage2D
, 2, target
, level
, internalformat
,
2791 width
, height
, border
, format
, type
, pixels
);
2794 #define X_GLrop_TexEnvf 111
2796 __indirect_glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2798 __GLXcontext
*const gc
= __glXGetCurrentContext();
2799 const GLuint cmdlen
= 16;
2800 emit_header(gc
->pc
, X_GLrop_TexEnvf
, cmdlen
);
2801 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2802 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2803 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2805 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2806 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2810 #define X_GLrop_TexEnvfv 112
2812 __indirect_glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2814 __GLXcontext
*const gc
= __glXGetCurrentContext();
2815 const GLuint compsize
= __glTexEnvfv_size(pname
);
2816 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2817 emit_header(gc
->pc
, X_GLrop_TexEnvfv
, cmdlen
);
2818 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2819 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2820 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2822 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2823 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2827 #define X_GLrop_TexEnvi 113
2829 __indirect_glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2831 __GLXcontext
*const gc
= __glXGetCurrentContext();
2832 const GLuint cmdlen
= 16;
2833 emit_header(gc
->pc
, X_GLrop_TexEnvi
, cmdlen
);
2834 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2835 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2836 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2843 #define X_GLrop_TexEnviv 114
2845 __indirect_glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2847 __GLXcontext
*const gc
= __glXGetCurrentContext();
2848 const GLuint compsize
= __glTexEnviv_size(pname
);
2849 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2850 emit_header(gc
->pc
, X_GLrop_TexEnviv
, cmdlen
);
2851 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2852 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2853 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2860 #define X_GLrop_TexGend 115
2862 __indirect_glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2864 __GLXcontext
*const gc
= __glXGetCurrentContext();
2865 const GLuint cmdlen
= 20;
2866 emit_header(gc
->pc
, X_GLrop_TexGend
, cmdlen
);
2867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (¶m
), 8);
2868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&coord
), 4);
2869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&pname
), 4);
2871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2876 #define X_GLrop_TexGendv 116
2878 __indirect_glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2880 __GLXcontext
*const gc
= __glXGetCurrentContext();
2881 const GLuint compsize
= __glTexGendv_size(pname
);
2882 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 8));
2883 emit_header(gc
->pc
, X_GLrop_TexGendv
, cmdlen
);
2884 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2885 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2886 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 8));
2888 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2889 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2893 #define X_GLrop_TexGenf 117
2895 __indirect_glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2897 __GLXcontext
*const gc
= __glXGetCurrentContext();
2898 const GLuint cmdlen
= 16;
2899 emit_header(gc
->pc
, X_GLrop_TexGenf
, cmdlen
);
2900 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2902 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2909 #define X_GLrop_TexGenfv 118
2911 __indirect_glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2913 __GLXcontext
*const gc
= __glXGetCurrentContext();
2914 const GLuint compsize
= __glTexGenfv_size(pname
);
2915 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2916 emit_header(gc
->pc
, X_GLrop_TexGenfv
, cmdlen
);
2917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2918 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2919 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2921 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2922 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2926 #define X_GLrop_TexGeni 119
2928 __indirect_glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2930 __GLXcontext
*const gc
= __glXGetCurrentContext();
2931 const GLuint cmdlen
= 16;
2932 emit_header(gc
->pc
, X_GLrop_TexGeni
, cmdlen
);
2933 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2934 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2935 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2937 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2938 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2942 #define X_GLrop_TexGeniv 120
2944 __indirect_glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2946 __GLXcontext
*const gc
= __glXGetCurrentContext();
2947 const GLuint compsize
= __glTexGeniv_size(pname
);
2948 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2949 emit_header(gc
->pc
, X_GLrop_TexGeniv
, cmdlen
);
2950 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2951 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2952 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2954 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2955 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2959 #define X_GLrop_InitNames 121
2961 __indirect_glInitNames(void)
2963 __GLXcontext
*const gc
= __glXGetCurrentContext();
2964 const GLuint cmdlen
= 4;
2965 emit_header(gc
->pc
, X_GLrop_InitNames
, cmdlen
);
2967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2972 #define X_GLrop_LoadName 122
2974 __indirect_glLoadName(GLuint name
)
2976 __GLXcontext
*const gc
= __glXGetCurrentContext();
2977 const GLuint cmdlen
= 8;
2978 emit_header(gc
->pc
, X_GLrop_LoadName
, cmdlen
);
2979 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
2981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2986 #define X_GLrop_PassThrough 123
2988 __indirect_glPassThrough(GLfloat token
)
2990 __GLXcontext
*const gc
= __glXGetCurrentContext();
2991 const GLuint cmdlen
= 8;
2992 emit_header(gc
->pc
, X_GLrop_PassThrough
, cmdlen
);
2993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&token
), 4);
2995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3000 #define X_GLrop_PopName 124
3002 __indirect_glPopName(void)
3004 __GLXcontext
*const gc
= __glXGetCurrentContext();
3005 const GLuint cmdlen
= 4;
3006 emit_header(gc
->pc
, X_GLrop_PopName
, cmdlen
);
3008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3013 #define X_GLrop_PushName 125
3015 __indirect_glPushName(GLuint name
)
3017 __GLXcontext
*const gc
= __glXGetCurrentContext();
3018 const GLuint cmdlen
= 8;
3019 emit_header(gc
->pc
, X_GLrop_PushName
, cmdlen
);
3020 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
3022 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3023 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3027 #define X_GLrop_DrawBuffer 126
3029 __indirect_glDrawBuffer(GLenum mode
)
3031 __GLXcontext
*const gc
= __glXGetCurrentContext();
3032 const GLuint cmdlen
= 8;
3033 emit_header(gc
->pc
, X_GLrop_DrawBuffer
, cmdlen
);
3034 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3036 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3037 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3041 #define X_GLrop_Clear 127
3043 __indirect_glClear(GLbitfield mask
)
3045 __GLXcontext
*const gc
= __glXGetCurrentContext();
3046 const GLuint cmdlen
= 8;
3047 emit_header(gc
->pc
, X_GLrop_Clear
, cmdlen
);
3048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3050 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3051 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3055 #define X_GLrop_ClearAccum 128
3057 __indirect_glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
,
3060 __GLXcontext
*const gc
= __glXGetCurrentContext();
3061 const GLuint cmdlen
= 20;
3062 emit_header(gc
->pc
, X_GLrop_ClearAccum
, cmdlen
);
3063 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3064 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3065 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3066 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3068 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3069 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3073 #define X_GLrop_ClearIndex 129
3075 __indirect_glClearIndex(GLfloat c
)
3077 __GLXcontext
*const gc
= __glXGetCurrentContext();
3078 const GLuint cmdlen
= 8;
3079 emit_header(gc
->pc
, X_GLrop_ClearIndex
, cmdlen
);
3080 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
3082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3087 #define X_GLrop_ClearColor 130
3089 __indirect_glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
,
3092 __GLXcontext
*const gc
= __glXGetCurrentContext();
3093 const GLuint cmdlen
= 20;
3094 emit_header(gc
->pc
, X_GLrop_ClearColor
, cmdlen
);
3095 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3096 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3097 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3098 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3100 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3101 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3105 #define X_GLrop_ClearStencil 131
3107 __indirect_glClearStencil(GLint s
)
3109 __GLXcontext
*const gc
= __glXGetCurrentContext();
3110 const GLuint cmdlen
= 8;
3111 emit_header(gc
->pc
, X_GLrop_ClearStencil
, cmdlen
);
3112 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
3114 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3115 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3119 #define X_GLrop_ClearDepth 132
3121 __indirect_glClearDepth(GLclampd depth
)
3123 __GLXcontext
*const gc
= __glXGetCurrentContext();
3124 const GLuint cmdlen
= 12;
3125 emit_header(gc
->pc
, X_GLrop_ClearDepth
, cmdlen
);
3126 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&depth
), 8);
3128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3133 #define X_GLrop_StencilMask 133
3135 __indirect_glStencilMask(GLuint mask
)
3137 __GLXcontext
*const gc
= __glXGetCurrentContext();
3138 const GLuint cmdlen
= 8;
3139 emit_header(gc
->pc
, X_GLrop_StencilMask
, cmdlen
);
3140 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3142 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3143 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3147 #define X_GLrop_ColorMask 134
3149 __indirect_glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
,
3152 __GLXcontext
*const gc
= __glXGetCurrentContext();
3153 const GLuint cmdlen
= 8;
3154 emit_header(gc
->pc
, X_GLrop_ColorMask
, cmdlen
);
3155 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
3156 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
3157 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
3158 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
3160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3165 #define X_GLrop_DepthMask 135
3167 __indirect_glDepthMask(GLboolean flag
)
3169 __GLXcontext
*const gc
= __glXGetCurrentContext();
3170 const GLuint cmdlen
= 8;
3171 emit_header(gc
->pc
, X_GLrop_DepthMask
, cmdlen
);
3172 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
3174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3179 #define X_GLrop_IndexMask 136
3181 __indirect_glIndexMask(GLuint mask
)
3183 __GLXcontext
*const gc
= __glXGetCurrentContext();
3184 const GLuint cmdlen
= 8;
3185 emit_header(gc
->pc
, X_GLrop_IndexMask
, cmdlen
);
3186 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3188 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3189 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3193 #define X_GLrop_Accum 137
3195 __indirect_glAccum(GLenum op
, GLfloat value
)
3197 __GLXcontext
*const gc
= __glXGetCurrentContext();
3198 const GLuint cmdlen
= 12;
3199 emit_header(gc
->pc
, X_GLrop_Accum
, cmdlen
);
3200 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&op
), 4);
3201 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&value
), 4);
3203 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3204 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3208 #define X_GLrop_PopAttrib 141
3210 __indirect_glPopAttrib(void)
3212 __GLXcontext
*const gc
= __glXGetCurrentContext();
3213 const GLuint cmdlen
= 4;
3214 emit_header(gc
->pc
, X_GLrop_PopAttrib
, cmdlen
);
3216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3221 #define X_GLrop_PushAttrib 142
3223 __indirect_glPushAttrib(GLbitfield mask
)
3225 __GLXcontext
*const gc
= __glXGetCurrentContext();
3226 const GLuint cmdlen
= 8;
3227 emit_header(gc
->pc
, X_GLrop_PushAttrib
, cmdlen
);
3228 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3235 #define X_GLrop_MapGrid1d 147
3237 __indirect_glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3239 __GLXcontext
*const gc
= __glXGetCurrentContext();
3240 const GLuint cmdlen
= 24;
3241 emit_header(gc
->pc
, X_GLrop_MapGrid1d
, cmdlen
);
3242 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3243 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3244 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&un
), 4);
3246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3251 #define X_GLrop_MapGrid1f 148
3253 __indirect_glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3255 __GLXcontext
*const gc
= __glXGetCurrentContext();
3256 const GLuint cmdlen
= 16;
3257 emit_header(gc
->pc
, X_GLrop_MapGrid1f
, cmdlen
);
3258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3260 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3267 #define X_GLrop_MapGrid2d 149
3269 __indirect_glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
,
3270 GLdouble v1
, GLdouble v2
)
3272 __GLXcontext
*const gc
= __glXGetCurrentContext();
3273 const GLuint cmdlen
= 44;
3274 emit_header(gc
->pc
, X_GLrop_MapGrid2d
, cmdlen
);
3275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3276 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3277 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 8);
3278 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&v2
), 8);
3279 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&un
), 4);
3280 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&vn
), 4);
3282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3287 #define X_GLrop_MapGrid2f 150
3289 __indirect_glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
,
3292 __GLXcontext
*const gc
= __glXGetCurrentContext();
3293 const GLuint cmdlen
= 28;
3294 emit_header(gc
->pc
, X_GLrop_MapGrid2f
, cmdlen
);
3295 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3296 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3297 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3298 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&vn
), 4);
3299 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 4);
3300 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&v2
), 4);
3302 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3303 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3307 #define X_GLrop_EvalCoord1dv 151
3309 __indirect_glEvalCoord1d(GLdouble u
)
3311 __GLXcontext
*const gc
= __glXGetCurrentContext();
3312 const GLuint cmdlen
= 12;
3313 emit_header(gc
->pc
, X_GLrop_EvalCoord1dv
, cmdlen
);
3314 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3316 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3317 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3321 #define X_GLrop_EvalCoord1dv 151
3323 __indirect_glEvalCoord1dv(const GLdouble
* u
)
3325 generic_8_byte(X_GLrop_EvalCoord1dv
, u
);
3328 #define X_GLrop_EvalCoord1fv 152
3330 __indirect_glEvalCoord1f(GLfloat u
)
3332 __GLXcontext
*const gc
= __glXGetCurrentContext();
3333 const GLuint cmdlen
= 8;
3334 emit_header(gc
->pc
, X_GLrop_EvalCoord1fv
, cmdlen
);
3335 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3337 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3338 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3342 #define X_GLrop_EvalCoord1fv 152
3344 __indirect_glEvalCoord1fv(const GLfloat
* u
)
3346 generic_4_byte(X_GLrop_EvalCoord1fv
, u
);
3349 #define X_GLrop_EvalCoord2dv 153
3351 __indirect_glEvalCoord2d(GLdouble u
, GLdouble v
)
3353 __GLXcontext
*const gc
= __glXGetCurrentContext();
3354 const GLuint cmdlen
= 20;
3355 emit_header(gc
->pc
, X_GLrop_EvalCoord2dv
, cmdlen
);
3356 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3357 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&v
), 8);
3359 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3360 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3364 #define X_GLrop_EvalCoord2dv 153
3366 __indirect_glEvalCoord2dv(const GLdouble
* u
)
3368 generic_16_byte(X_GLrop_EvalCoord2dv
, u
);
3371 #define X_GLrop_EvalCoord2fv 154
3373 __indirect_glEvalCoord2f(GLfloat u
, GLfloat v
)
3375 __GLXcontext
*const gc
= __glXGetCurrentContext();
3376 const GLuint cmdlen
= 12;
3377 emit_header(gc
->pc
, X_GLrop_EvalCoord2fv
, cmdlen
);
3378 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3379 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&v
), 4);
3381 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3382 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3386 #define X_GLrop_EvalCoord2fv 154
3388 __indirect_glEvalCoord2fv(const GLfloat
* u
)
3390 generic_8_byte(X_GLrop_EvalCoord2fv
, u
);
3393 #define X_GLrop_EvalMesh1 155
3395 __indirect_glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3397 __GLXcontext
*const gc
= __glXGetCurrentContext();
3398 const GLuint cmdlen
= 16;
3399 emit_header(gc
->pc
, X_GLrop_EvalMesh1
, cmdlen
);
3400 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3401 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3402 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3404 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3405 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3409 #define X_GLrop_EvalPoint1 156
3411 __indirect_glEvalPoint1(GLint i
)
3413 __GLXcontext
*const gc
= __glXGetCurrentContext();
3414 const GLuint cmdlen
= 8;
3415 emit_header(gc
->pc
, X_GLrop_EvalPoint1
, cmdlen
);
3416 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3418 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3419 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3423 #define X_GLrop_EvalMesh2 157
3425 __indirect_glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3427 __GLXcontext
*const gc
= __glXGetCurrentContext();
3428 const GLuint cmdlen
= 24;
3429 emit_header(gc
->pc
, X_GLrop_EvalMesh2
, cmdlen
);
3430 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3431 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3432 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3433 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&j1
), 4);
3434 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&j2
), 4);
3436 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3441 #define X_GLrop_EvalPoint2 158
3443 __indirect_glEvalPoint2(GLint i
, GLint j
)
3445 __GLXcontext
*const gc
= __glXGetCurrentContext();
3446 const GLuint cmdlen
= 12;
3447 emit_header(gc
->pc
, X_GLrop_EvalPoint2
, cmdlen
);
3448 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3449 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&j
), 4);
3451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3456 #define X_GLrop_AlphaFunc 159
3458 __indirect_glAlphaFunc(GLenum func
, GLclampf ref
)
3460 __GLXcontext
*const gc
= __glXGetCurrentContext();
3461 const GLuint cmdlen
= 12;
3462 emit_header(gc
->pc
, X_GLrop_AlphaFunc
, cmdlen
);
3463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3471 #define X_GLrop_BlendFunc 160
3473 __indirect_glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3475 __GLXcontext
*const gc
= __glXGetCurrentContext();
3476 const GLuint cmdlen
= 12;
3477 emit_header(gc
->pc
, X_GLrop_BlendFunc
, cmdlen
);
3478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactor
), 4);
3479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactor
), 4);
3481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3486 #define X_GLrop_LogicOp 161
3488 __indirect_glLogicOp(GLenum opcode
)
3490 __GLXcontext
*const gc
= __glXGetCurrentContext();
3491 const GLuint cmdlen
= 8;
3492 emit_header(gc
->pc
, X_GLrop_LogicOp
, cmdlen
);
3493 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&opcode
), 4);
3495 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3496 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3500 #define X_GLrop_StencilFunc 162
3502 __indirect_glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3504 __GLXcontext
*const gc
= __glXGetCurrentContext();
3505 const GLuint cmdlen
= 16;
3506 emit_header(gc
->pc
, X_GLrop_StencilFunc
, cmdlen
);
3507 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3508 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&mask
), 4);
3511 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3512 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3516 #define X_GLrop_StencilOp 163
3518 __indirect_glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3520 __GLXcontext
*const gc
= __glXGetCurrentContext();
3521 const GLuint cmdlen
= 16;
3522 emit_header(gc
->pc
, X_GLrop_StencilOp
, cmdlen
);
3523 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&fail
), 4);
3524 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&zfail
), 4);
3525 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zpass
), 4);
3527 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3528 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3532 #define X_GLrop_DepthFunc 164
3534 __indirect_glDepthFunc(GLenum func
)
3536 __GLXcontext
*const gc
= __glXGetCurrentContext();
3537 const GLuint cmdlen
= 8;
3538 emit_header(gc
->pc
, X_GLrop_DepthFunc
, cmdlen
);
3539 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3546 #define X_GLrop_PixelZoom 165
3548 __indirect_glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3550 __GLXcontext
*const gc
= __glXGetCurrentContext();
3551 const GLuint cmdlen
= 12;
3552 emit_header(gc
->pc
, X_GLrop_PixelZoom
, cmdlen
);
3553 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&xfactor
), 4);
3554 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&yfactor
), 4);
3556 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3557 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3561 #define X_GLrop_PixelTransferf 166
3563 __indirect_glPixelTransferf(GLenum pname
, GLfloat param
)
3565 __GLXcontext
*const gc
= __glXGetCurrentContext();
3566 const GLuint cmdlen
= 12;
3567 emit_header(gc
->pc
, X_GLrop_PixelTransferf
, cmdlen
);
3568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3569 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3571 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3572 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3576 #define X_GLrop_PixelTransferi 167
3578 __indirect_glPixelTransferi(GLenum pname
, GLint param
)
3580 __GLXcontext
*const gc
= __glXGetCurrentContext();
3581 const GLuint cmdlen
= 12;
3582 emit_header(gc
->pc
, X_GLrop_PixelTransferi
, cmdlen
);
3583 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3584 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3591 #define X_GLrop_PixelMapfv 168
3593 __indirect_glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3595 __GLXcontext
*const gc
= __glXGetCurrentContext();
3596 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3598 __glXSetError(gc
, GL_INVALID_VALUE
);
3601 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3602 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3603 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3606 emit_header(gc
->pc
, X_GLrop_PixelMapfv
, cmdlen
);
3607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3609 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3612 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3613 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3616 const GLint op
= X_GLrop_PixelMapfv
;
3617 const GLuint cmdlenLarge
= cmdlen
+ 4;
3618 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3619 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3620 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3621 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3622 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3623 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3628 #define X_GLrop_PixelMapuiv 169
3630 __indirect_glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3632 __GLXcontext
*const gc
= __glXGetCurrentContext();
3633 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3635 __glXSetError(gc
, GL_INVALID_VALUE
);
3638 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3639 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3640 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3641 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3643 emit_header(gc
->pc
, X_GLrop_PixelMapuiv
, cmdlen
);
3644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3645 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3646 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3649 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3653 const GLint op
= X_GLrop_PixelMapuiv
;
3654 const GLuint cmdlenLarge
= cmdlen
+ 4;
3655 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3656 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3657 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3658 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3659 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3660 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3665 #define X_GLrop_PixelMapusv 170
3667 __indirect_glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3669 __GLXcontext
*const gc
= __glXGetCurrentContext();
3670 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 2));
3672 __glXSetError(gc
, GL_INVALID_VALUE
);
3675 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3676 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3677 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3678 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3680 emit_header(gc
->pc
, X_GLrop_PixelMapusv
, cmdlen
);
3681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3682 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3683 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3686 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3687 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3690 const GLint op
= X_GLrop_PixelMapusv
;
3691 const GLuint cmdlenLarge
= cmdlen
+ 4;
3692 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3693 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3694 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3695 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3696 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3697 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 2));
3702 #define X_GLrop_ReadBuffer 171
3704 __indirect_glReadBuffer(GLenum mode
)
3706 __GLXcontext
*const gc
= __glXGetCurrentContext();
3707 const GLuint cmdlen
= 8;
3708 emit_header(gc
->pc
, X_GLrop_ReadBuffer
, cmdlen
);
3709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3711 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3712 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3716 #define X_GLrop_CopyPixels 172
3718 __indirect_glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3721 __GLXcontext
*const gc
= __glXGetCurrentContext();
3722 const GLuint cmdlen
= 24;
3723 emit_header(gc
->pc
, X_GLrop_CopyPixels
, cmdlen
);
3724 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
3725 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
3726 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
3727 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
3728 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&type
), 4);
3730 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3735 #define X_GLsop_ReadPixels 111
3737 __indirect_glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3738 GLenum format
, GLenum type
, GLvoid
* pixels
)
3740 __GLXcontext
*const gc
= __glXGetCurrentContext();
3741 const __GLXattribute
*const state
= gc
->client_state_private
;
3742 Display
*const dpy
= gc
->currentDpy
;
3744 const GLuint cmdlen
= 28;
3746 if (__builtin_expect(dpy
!= NULL
, 1)) {
3748 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3749 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3750 xcb_glx_read_pixels_reply_t
*reply
=
3751 xcb_glx_read_pixels_reply(c
,
3752 xcb_glx_read_pixels(c
,
3755 x
, y
, width
, height
,
3760 (void) memcpy(pixels
, xcb_glx_read_pixels_data(reply
),
3761 xcb_glx_read_pixels_data_length(reply
) *
3766 __glXSetupSingleRequest(gc
, X_GLsop_ReadPixels
, cmdlen
);
3767 (void) memcpy((void *) (pc
+ 0), (void *) (&x
), 4);
3768 (void) memcpy((void *) (pc
+ 4), (void *) (&y
), 4);
3769 (void) memcpy((void *) (pc
+ 8), (void *) (&width
), 4);
3770 (void) memcpy((void *) (pc
+ 12), (void *) (&height
), 4);
3771 (void) memcpy((void *) (pc
+ 16), (void *) (&format
), 4);
3772 (void) memcpy((void *) (pc
+ 20), (void *) (&type
), 4);
3773 *(int32_t *) (pc
+ 24) = 0;
3774 *(int8_t *) (pc
+ 24) = state
->storePack
.swapEndian
;
3775 __glXReadPixelReply(dpy
, gc
, 2, width
, height
, 1, format
, type
,
3779 #endif /* USE_XCB */
3784 #define X_GLrop_DrawPixels 173
3786 __indirect_glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
,
3787 GLenum type
, const GLvoid
* pixels
)
3789 __GLXcontext
*const gc
= __glXGetCurrentContext();
3790 const GLuint compsize
=
3791 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
3793 const GLuint cmdlen
= 40 + __GLX_PAD(compsize
);
3794 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
3795 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3796 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3799 emit_header(gc
->pc
, X_GLrop_DrawPixels
, cmdlen
);
3800 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
3801 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
3802 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&format
), 4);
3803 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&type
), 4);
3805 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, format
, type
,
3806 pixels
, gc
->pc
+ 40, gc
->pc
+ 4);
3808 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
3809 default_pixel_store_2D_size
);
3812 if (gc
->pc
> gc
->limit
) {
3813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3816 const GLint op
= X_GLrop_DrawPixels
;
3817 const GLuint cmdlenLarge
= cmdlen
+ 4;
3818 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3819 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3820 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3821 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
3822 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
3823 (void) memcpy((void *) (pc
+ 36), (void *) (&format
), 4);
3824 (void) memcpy((void *) (pc
+ 40), (void *) (&type
), 4);
3825 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1, format
,
3826 type
, pixels
, pc
+ 44, pc
+ 8);
3831 #define X_GLsop_GetClipPlane 113
3833 __indirect_glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3835 __GLXcontext
*const gc
= __glXGetCurrentContext();
3836 Display
*const dpy
= gc
->currentDpy
;
3838 const GLuint cmdlen
= 4;
3840 if (__builtin_expect(dpy
!= NULL
, 1)) {
3842 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3843 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3844 xcb_glx_get_clip_plane_reply_t
*reply
=
3845 xcb_glx_get_clip_plane_reply(c
,
3846 xcb_glx_get_clip_plane(c
,
3850 (void) memcpy(equation
, xcb_glx_get_clip_plane_data(reply
),
3851 xcb_glx_get_clip_plane_data_length(reply
) *
3856 __glXSetupSingleRequest(gc
, X_GLsop_GetClipPlane
, cmdlen
);
3857 (void) memcpy((void *) (pc
+ 0), (void *) (&plane
), 4);
3858 (void) __glXReadReply(dpy
, 8, equation
, GL_TRUE
);
3861 #endif /* USE_XCB */
3866 #define X_GLsop_GetLightfv 118
3868 __indirect_glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3870 __GLXcontext
*const gc
= __glXGetCurrentContext();
3871 Display
*const dpy
= gc
->currentDpy
;
3873 const GLuint cmdlen
= 8;
3875 if (__builtin_expect(dpy
!= NULL
, 1)) {
3877 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3878 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3879 xcb_glx_get_lightfv_reply_t
*reply
=
3880 xcb_glx_get_lightfv_reply(c
,
3881 xcb_glx_get_lightfv(c
,
3886 if (xcb_glx_get_lightfv_data_length(reply
) == 0)
3887 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3889 (void) memcpy(params
, xcb_glx_get_lightfv_data(reply
),
3890 xcb_glx_get_lightfv_data_length(reply
) *
3895 __glXSetupSingleRequest(gc
, X_GLsop_GetLightfv
, cmdlen
);
3896 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3897 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3898 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3901 #endif /* USE_XCB */
3906 #define X_GLsop_GetLightiv 119
3908 __indirect_glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3910 __GLXcontext
*const gc
= __glXGetCurrentContext();
3911 Display
*const dpy
= gc
->currentDpy
;
3913 const GLuint cmdlen
= 8;
3915 if (__builtin_expect(dpy
!= NULL
, 1)) {
3917 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3919 xcb_glx_get_lightiv_reply_t
*reply
=
3920 xcb_glx_get_lightiv_reply(c
,
3921 xcb_glx_get_lightiv(c
,
3926 if (xcb_glx_get_lightiv_data_length(reply
) == 0)
3927 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3929 (void) memcpy(params
, xcb_glx_get_lightiv_data(reply
),
3930 xcb_glx_get_lightiv_data_length(reply
) *
3935 __glXSetupSingleRequest(gc
, X_GLsop_GetLightiv
, cmdlen
);
3936 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3937 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3938 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3941 #endif /* USE_XCB */
3946 #define X_GLsop_GetMapdv 120
3948 __indirect_glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3950 __GLXcontext
*const gc
= __glXGetCurrentContext();
3951 Display
*const dpy
= gc
->currentDpy
;
3953 const GLuint cmdlen
= 8;
3955 if (__builtin_expect(dpy
!= NULL
, 1)) {
3957 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3958 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3959 xcb_glx_get_mapdv_reply_t
*reply
=
3960 xcb_glx_get_mapdv_reply(c
,
3961 xcb_glx_get_mapdv(c
,
3962 gc
->currentContextTag
,
3963 target
, query
), NULL
);
3964 if (xcb_glx_get_mapdv_data_length(reply
) == 0)
3965 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
3967 (void) memcpy(v
, xcb_glx_get_mapdv_data(reply
),
3968 xcb_glx_get_mapdv_data_length(reply
) *
3973 __glXSetupSingleRequest(gc
, X_GLsop_GetMapdv
, cmdlen
);
3974 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
3975 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
3976 (void) __glXReadReply(dpy
, 8, v
, GL_FALSE
);
3979 #endif /* USE_XCB */
3984 #define X_GLsop_GetMapfv 121
3986 __indirect_glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3988 __GLXcontext
*const gc
= __glXGetCurrentContext();
3989 Display
*const dpy
= gc
->currentDpy
;
3991 const GLuint cmdlen
= 8;
3993 if (__builtin_expect(dpy
!= NULL
, 1)) {
3995 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3997 xcb_glx_get_mapfv_reply_t
*reply
=
3998 xcb_glx_get_mapfv_reply(c
,
3999 xcb_glx_get_mapfv(c
,
4000 gc
->currentContextTag
,
4001 target
, query
), NULL
);
4002 if (xcb_glx_get_mapfv_data_length(reply
) == 0)
4003 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4005 (void) memcpy(v
, xcb_glx_get_mapfv_data(reply
),
4006 xcb_glx_get_mapfv_data_length(reply
) *
4011 __glXSetupSingleRequest(gc
, X_GLsop_GetMapfv
, cmdlen
);
4012 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4013 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4014 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4017 #endif /* USE_XCB */
4022 #define X_GLsop_GetMapiv 122
4024 __indirect_glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
4026 __GLXcontext
*const gc
= __glXGetCurrentContext();
4027 Display
*const dpy
= gc
->currentDpy
;
4029 const GLuint cmdlen
= 8;
4031 if (__builtin_expect(dpy
!= NULL
, 1)) {
4033 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4035 xcb_glx_get_mapiv_reply_t
*reply
=
4036 xcb_glx_get_mapiv_reply(c
,
4037 xcb_glx_get_mapiv(c
,
4038 gc
->currentContextTag
,
4039 target
, query
), NULL
);
4040 if (xcb_glx_get_mapiv_data_length(reply
) == 0)
4041 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4043 (void) memcpy(v
, xcb_glx_get_mapiv_data(reply
),
4044 xcb_glx_get_mapiv_data_length(reply
) *
4049 __glXSetupSingleRequest(gc
, X_GLsop_GetMapiv
, cmdlen
);
4050 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4051 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4052 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4055 #endif /* USE_XCB */
4060 #define X_GLsop_GetMaterialfv 123
4062 __indirect_glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
4064 __GLXcontext
*const gc
= __glXGetCurrentContext();
4065 Display
*const dpy
= gc
->currentDpy
;
4067 const GLuint cmdlen
= 8;
4069 if (__builtin_expect(dpy
!= NULL
, 1)) {
4071 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4072 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4073 xcb_glx_get_materialfv_reply_t
*reply
=
4074 xcb_glx_get_materialfv_reply(c
,
4075 xcb_glx_get_materialfv(c
,
4080 if (xcb_glx_get_materialfv_data_length(reply
) == 0)
4081 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4083 (void) memcpy(params
, xcb_glx_get_materialfv_data(reply
),
4084 xcb_glx_get_materialfv_data_length(reply
) *
4089 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialfv
, cmdlen
);
4090 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4091 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4092 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4095 #endif /* USE_XCB */
4100 #define X_GLsop_GetMaterialiv 124
4102 __indirect_glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
4104 __GLXcontext
*const gc
= __glXGetCurrentContext();
4105 Display
*const dpy
= gc
->currentDpy
;
4107 const GLuint cmdlen
= 8;
4109 if (__builtin_expect(dpy
!= NULL
, 1)) {
4111 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4112 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4113 xcb_glx_get_materialiv_reply_t
*reply
=
4114 xcb_glx_get_materialiv_reply(c
,
4115 xcb_glx_get_materialiv(c
,
4120 if (xcb_glx_get_materialiv_data_length(reply
) == 0)
4121 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4123 (void) memcpy(params
, xcb_glx_get_materialiv_data(reply
),
4124 xcb_glx_get_materialiv_data_length(reply
) *
4129 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialiv
, cmdlen
);
4130 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4131 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4132 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4135 #endif /* USE_XCB */
4140 #define X_GLsop_GetPixelMapfv 125
4142 __indirect_glGetPixelMapfv(GLenum map
, GLfloat
* values
)
4144 __GLXcontext
*const gc
= __glXGetCurrentContext();
4145 Display
*const dpy
= gc
->currentDpy
;
4147 const GLuint cmdlen
= 4;
4149 if (__builtin_expect(dpy
!= NULL
, 1)) {
4151 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4153 xcb_glx_get_pixel_mapfv_reply_t
*reply
=
4154 xcb_glx_get_pixel_mapfv_reply(c
,
4155 xcb_glx_get_pixel_mapfv(c
,
4159 if (xcb_glx_get_pixel_mapfv_data_length(reply
) == 0)
4160 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4162 (void) memcpy(values
, xcb_glx_get_pixel_mapfv_data(reply
),
4163 xcb_glx_get_pixel_mapfv_data_length(reply
) *
4168 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapfv
, cmdlen
);
4169 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4170 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4173 #endif /* USE_XCB */
4178 #define X_GLsop_GetPixelMapuiv 126
4180 __indirect_glGetPixelMapuiv(GLenum map
, GLuint
* values
)
4182 __GLXcontext
*const gc
= __glXGetCurrentContext();
4183 Display
*const dpy
= gc
->currentDpy
;
4185 const GLuint cmdlen
= 4;
4187 if (__builtin_expect(dpy
!= NULL
, 1)) {
4189 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4190 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4191 xcb_glx_get_pixel_mapuiv_reply_t
*reply
=
4192 xcb_glx_get_pixel_mapuiv_reply(c
,
4193 xcb_glx_get_pixel_mapuiv(c
,
4198 if (xcb_glx_get_pixel_mapuiv_data_length(reply
) == 0)
4199 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4201 (void) memcpy(values
, xcb_glx_get_pixel_mapuiv_data(reply
),
4202 xcb_glx_get_pixel_mapuiv_data_length(reply
) *
4207 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapuiv
, cmdlen
);
4208 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4209 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4212 #endif /* USE_XCB */
4217 #define X_GLsop_GetPixelMapusv 127
4219 __indirect_glGetPixelMapusv(GLenum map
, GLushort
* values
)
4221 __GLXcontext
*const gc
= __glXGetCurrentContext();
4222 Display
*const dpy
= gc
->currentDpy
;
4224 const GLuint cmdlen
= 4;
4226 if (__builtin_expect(dpy
!= NULL
, 1)) {
4228 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4229 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4230 xcb_glx_get_pixel_mapusv_reply_t
*reply
=
4231 xcb_glx_get_pixel_mapusv_reply(c
,
4232 xcb_glx_get_pixel_mapusv(c
,
4237 if (xcb_glx_get_pixel_mapusv_data_length(reply
) == 0)
4238 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4240 (void) memcpy(values
, xcb_glx_get_pixel_mapusv_data(reply
),
4241 xcb_glx_get_pixel_mapusv_data_length(reply
) *
4246 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapusv
, cmdlen
);
4247 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4248 (void) __glXReadReply(dpy
, 2, values
, GL_FALSE
);
4251 #endif /* USE_XCB */
4256 #define X_GLsop_GetPolygonStipple 128
4258 __indirect_glGetPolygonStipple(GLubyte
*mask
)
4260 __GLXcontext
*const gc
= __glXGetCurrentContext();
4261 Display
*const dpy
= gc
->currentDpy
;
4263 const GLuint cmdlen
= 4;
4265 if (__builtin_expect(dpy
!= NULL
, 1)) {
4267 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4268 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4269 xcb_glx_get_polygon_stipple_reply_t
*reply
=
4270 xcb_glx_get_polygon_stipple_reply(c
,
4271 xcb_glx_get_polygon_stipple(c
,
4276 (void) memcpy(mask
, xcb_glx_get_polygon_stipple_data(reply
),
4277 xcb_glx_get_polygon_stipple_data_length(reply
) *
4282 __glXSetupSingleRequest(gc
, X_GLsop_GetPolygonStipple
, cmdlen
);
4283 *(int32_t *) (pc
+ 0) = 0;
4284 __glXReadPixelReply(dpy
, gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
4288 #endif /* USE_XCB */
4293 #define X_GLsop_GetTexEnvfv 130
4295 __indirect_glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4297 __GLXcontext
*const gc
= __glXGetCurrentContext();
4298 Display
*const dpy
= gc
->currentDpy
;
4300 const GLuint cmdlen
= 8;
4302 if (__builtin_expect(dpy
!= NULL
, 1)) {
4304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4306 xcb_glx_get_tex_envfv_reply_t
*reply
=
4307 xcb_glx_get_tex_envfv_reply(c
,
4308 xcb_glx_get_tex_envfv(c
,
4313 if (xcb_glx_get_tex_envfv_data_length(reply
) == 0)
4314 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4316 (void) memcpy(params
, xcb_glx_get_tex_envfv_data(reply
),
4317 xcb_glx_get_tex_envfv_data_length(reply
) *
4322 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnvfv
, cmdlen
);
4323 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4324 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4325 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4328 #endif /* USE_XCB */
4333 #define X_GLsop_GetTexEnviv 131
4335 __indirect_glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
4337 __GLXcontext
*const gc
= __glXGetCurrentContext();
4338 Display
*const dpy
= gc
->currentDpy
;
4340 const GLuint cmdlen
= 8;
4342 if (__builtin_expect(dpy
!= NULL
, 1)) {
4344 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4345 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4346 xcb_glx_get_tex_enviv_reply_t
*reply
=
4347 xcb_glx_get_tex_enviv_reply(c
,
4348 xcb_glx_get_tex_enviv(c
,
4353 if (xcb_glx_get_tex_enviv_data_length(reply
) == 0)
4354 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4356 (void) memcpy(params
, xcb_glx_get_tex_enviv_data(reply
),
4357 xcb_glx_get_tex_enviv_data_length(reply
) *
4362 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnviv
, cmdlen
);
4363 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4364 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4365 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4368 #endif /* USE_XCB */
4373 #define X_GLsop_GetTexGendv 132
4375 __indirect_glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
4377 __GLXcontext
*const gc
= __glXGetCurrentContext();
4378 Display
*const dpy
= gc
->currentDpy
;
4380 const GLuint cmdlen
= 8;
4382 if (__builtin_expect(dpy
!= NULL
, 1)) {
4384 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4385 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4386 xcb_glx_get_tex_gendv_reply_t
*reply
=
4387 xcb_glx_get_tex_gendv_reply(c
,
4388 xcb_glx_get_tex_gendv(c
,
4393 if (xcb_glx_get_tex_gendv_data_length(reply
) == 0)
4394 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4396 (void) memcpy(params
, xcb_glx_get_tex_gendv_data(reply
),
4397 xcb_glx_get_tex_gendv_data_length(reply
) *
4402 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGendv
, cmdlen
);
4403 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4404 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4405 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
4408 #endif /* USE_XCB */
4413 #define X_GLsop_GetTexGenfv 133
4415 __indirect_glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
4417 __GLXcontext
*const gc
= __glXGetCurrentContext();
4418 Display
*const dpy
= gc
->currentDpy
;
4420 const GLuint cmdlen
= 8;
4422 if (__builtin_expect(dpy
!= NULL
, 1)) {
4424 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4425 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4426 xcb_glx_get_tex_genfv_reply_t
*reply
=
4427 xcb_glx_get_tex_genfv_reply(c
,
4428 xcb_glx_get_tex_genfv(c
,
4433 if (xcb_glx_get_tex_genfv_data_length(reply
) == 0)
4434 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4436 (void) memcpy(params
, xcb_glx_get_tex_genfv_data(reply
),
4437 xcb_glx_get_tex_genfv_data_length(reply
) *
4442 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGenfv
, cmdlen
);
4443 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4444 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4445 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4448 #endif /* USE_XCB */
4453 #define X_GLsop_GetTexGeniv 134
4455 __indirect_glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
4457 __GLXcontext
*const gc
= __glXGetCurrentContext();
4458 Display
*const dpy
= gc
->currentDpy
;
4460 const GLuint cmdlen
= 8;
4462 if (__builtin_expect(dpy
!= NULL
, 1)) {
4464 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4466 xcb_glx_get_tex_geniv_reply_t
*reply
=
4467 xcb_glx_get_tex_geniv_reply(c
,
4468 xcb_glx_get_tex_geniv(c
,
4473 if (xcb_glx_get_tex_geniv_data_length(reply
) == 0)
4474 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4476 (void) memcpy(params
, xcb_glx_get_tex_geniv_data(reply
),
4477 xcb_glx_get_tex_geniv_data_length(reply
) *
4482 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGeniv
, cmdlen
);
4483 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4484 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4485 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4488 #endif /* USE_XCB */
4493 #define X_GLsop_GetTexImage 135
4495 __indirect_glGetTexImage(GLenum target
, GLint level
, GLenum format
,
4496 GLenum type
, GLvoid
* pixels
)
4498 __GLXcontext
*const gc
= __glXGetCurrentContext();
4499 const __GLXattribute
*const state
= gc
->client_state_private
;
4500 Display
*const dpy
= gc
->currentDpy
;
4502 const GLuint cmdlen
= 20;
4504 if (__builtin_expect(dpy
!= NULL
, 1)) {
4506 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4507 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4508 xcb_glx_get_tex_image_reply_t
*reply
=
4509 xcb_glx_get_tex_image_reply(c
,
4510 xcb_glx_get_tex_image(c
,
4519 (void) memcpy(pixels
, xcb_glx_get_tex_image_data(reply
),
4520 xcb_glx_get_tex_image_data_length(reply
) *
4525 __glXSetupSingleRequest(gc
, X_GLsop_GetTexImage
, cmdlen
);
4526 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4527 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4528 (void) memcpy((void *) (pc
+ 8), (void *) (&format
), 4);
4529 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
4530 *(int32_t *) (pc
+ 16) = 0;
4531 *(int8_t *) (pc
+ 16) = state
->storePack
.swapEndian
;
4532 __glXReadPixelReply(dpy
, gc
, 3, 0, 0, 0, format
, type
, pixels
,
4536 #endif /* USE_XCB */
4541 #define X_GLsop_GetTexParameterfv 136
4543 __indirect_glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4545 __GLXcontext
*const gc
= __glXGetCurrentContext();
4546 Display
*const dpy
= gc
->currentDpy
;
4548 const GLuint cmdlen
= 8;
4550 if (__builtin_expect(dpy
!= NULL
, 1)) {
4552 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4554 xcb_glx_get_tex_parameterfv_reply_t
*reply
=
4555 xcb_glx_get_tex_parameterfv_reply(c
,
4556 xcb_glx_get_tex_parameterfv(c
,
4562 if (xcb_glx_get_tex_parameterfv_data_length(reply
) == 0)
4563 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4565 (void) memcpy(params
, xcb_glx_get_tex_parameterfv_data(reply
),
4566 xcb_glx_get_tex_parameterfv_data_length(reply
) *
4571 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameterfv
, cmdlen
);
4572 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4573 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4574 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4577 #endif /* USE_XCB */
4582 #define X_GLsop_GetTexParameteriv 137
4584 __indirect_glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
4586 __GLXcontext
*const gc
= __glXGetCurrentContext();
4587 Display
*const dpy
= gc
->currentDpy
;
4589 const GLuint cmdlen
= 8;
4591 if (__builtin_expect(dpy
!= NULL
, 1)) {
4593 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4595 xcb_glx_get_tex_parameteriv_reply_t
*reply
=
4596 xcb_glx_get_tex_parameteriv_reply(c
,
4597 xcb_glx_get_tex_parameteriv(c
,
4603 if (xcb_glx_get_tex_parameteriv_data_length(reply
) == 0)
4604 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4606 (void) memcpy(params
, xcb_glx_get_tex_parameteriv_data(reply
),
4607 xcb_glx_get_tex_parameteriv_data_length(reply
) *
4612 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameteriv
, cmdlen
);
4613 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4614 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4615 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4618 #endif /* USE_XCB */
4623 #define X_GLsop_GetTexLevelParameterfv 138
4625 __indirect_glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
,
4628 __GLXcontext
*const gc
= __glXGetCurrentContext();
4629 Display
*const dpy
= gc
->currentDpy
;
4631 const GLuint cmdlen
= 12;
4633 if (__builtin_expect(dpy
!= NULL
, 1)) {
4635 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4636 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4637 xcb_glx_get_tex_level_parameterfv_reply_t
*reply
=
4638 xcb_glx_get_tex_level_parameterfv_reply(c
,
4639 xcb_glx_get_tex_level_parameterfv
4640 (c
, gc
->currentContextTag
,
4641 target
, level
, pname
),
4643 if (xcb_glx_get_tex_level_parameterfv_data_length(reply
) == 0)
4644 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4646 (void) memcpy(params
,
4647 xcb_glx_get_tex_level_parameterfv_data(reply
),
4648 xcb_glx_get_tex_level_parameterfv_data_length(reply
)
4653 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameterfv
,
4655 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4656 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4657 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4658 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4661 #endif /* USE_XCB */
4666 #define X_GLsop_GetTexLevelParameteriv 139
4668 __indirect_glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
,
4671 __GLXcontext
*const gc
= __glXGetCurrentContext();
4672 Display
*const dpy
= gc
->currentDpy
;
4674 const GLuint cmdlen
= 12;
4676 if (__builtin_expect(dpy
!= NULL
, 1)) {
4678 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4679 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4680 xcb_glx_get_tex_level_parameteriv_reply_t
*reply
=
4681 xcb_glx_get_tex_level_parameteriv_reply(c
,
4682 xcb_glx_get_tex_level_parameteriv
4683 (c
, gc
->currentContextTag
,
4684 target
, level
, pname
),
4686 if (xcb_glx_get_tex_level_parameteriv_data_length(reply
) == 0)
4687 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4689 (void) memcpy(params
,
4690 xcb_glx_get_tex_level_parameteriv_data(reply
),
4691 xcb_glx_get_tex_level_parameteriv_data_length(reply
)
4696 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameteriv
,
4698 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4699 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4700 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4701 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4704 #endif /* USE_XCB */
4709 #define X_GLsop_IsList 141
4711 __indirect_glIsList(GLuint list
)
4713 __GLXcontext
*const gc
= __glXGetCurrentContext();
4714 Display
*const dpy
= gc
->currentDpy
;
4715 GLboolean retval
= (GLboolean
) 0;
4717 const GLuint cmdlen
= 4;
4719 if (__builtin_expect(dpy
!= NULL
, 1)) {
4721 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4722 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4723 xcb_glx_is_list_reply_t
*reply
=
4724 xcb_glx_is_list_reply(c
,
4725 xcb_glx_is_list(c
, gc
->currentContextTag
,
4727 retval
= reply
->ret_val
;
4731 __glXSetupSingleRequest(gc
, X_GLsop_IsList
, cmdlen
);
4732 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
4733 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
4736 #endif /* USE_XCB */
4741 #define X_GLrop_DepthRange 174
4743 __indirect_glDepthRange(GLclampd zNear
, GLclampd zFar
)
4745 __GLXcontext
*const gc
= __glXGetCurrentContext();
4746 const GLuint cmdlen
= 20;
4747 emit_header(gc
->pc
, X_GLrop_DepthRange
, cmdlen
);
4748 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&zNear
), 8);
4749 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zFar
), 8);
4751 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4756 #define X_GLrop_Frustum 175
4758 __indirect_glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
,
4759 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4761 __GLXcontext
*const gc
= __glXGetCurrentContext();
4762 const GLuint cmdlen
= 52;
4763 emit_header(gc
->pc
, X_GLrop_Frustum
, cmdlen
);
4764 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4765 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4766 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4767 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4768 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4769 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4771 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4776 #define X_GLrop_LoadIdentity 176
4778 __indirect_glLoadIdentity(void)
4780 __GLXcontext
*const gc
= __glXGetCurrentContext();
4781 const GLuint cmdlen
= 4;
4782 emit_header(gc
->pc
, X_GLrop_LoadIdentity
, cmdlen
);
4784 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4785 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4789 #define X_GLrop_LoadMatrixf 177
4791 __indirect_glLoadMatrixf(const GLfloat
* m
)
4793 __GLXcontext
*const gc
= __glXGetCurrentContext();
4794 const GLuint cmdlen
= 68;
4795 emit_header(gc
->pc
, X_GLrop_LoadMatrixf
, cmdlen
);
4796 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4798 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4799 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4803 #define X_GLrop_LoadMatrixd 178
4805 __indirect_glLoadMatrixd(const GLdouble
* m
)
4807 __GLXcontext
*const gc
= __glXGetCurrentContext();
4808 const GLuint cmdlen
= 132;
4809 emit_header(gc
->pc
, X_GLrop_LoadMatrixd
, cmdlen
);
4810 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4812 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4817 #define X_GLrop_MatrixMode 179
4819 __indirect_glMatrixMode(GLenum mode
)
4821 __GLXcontext
*const gc
= __glXGetCurrentContext();
4822 const GLuint cmdlen
= 8;
4823 emit_header(gc
->pc
, X_GLrop_MatrixMode
, cmdlen
);
4824 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
4826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4831 #define X_GLrop_MultMatrixf 180
4833 __indirect_glMultMatrixf(const GLfloat
* m
)
4835 __GLXcontext
*const gc
= __glXGetCurrentContext();
4836 const GLuint cmdlen
= 68;
4837 emit_header(gc
->pc
, X_GLrop_MultMatrixf
, cmdlen
);
4838 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4840 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4841 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4845 #define X_GLrop_MultMatrixd 181
4847 __indirect_glMultMatrixd(const GLdouble
* m
)
4849 __GLXcontext
*const gc
= __glXGetCurrentContext();
4850 const GLuint cmdlen
= 132;
4851 emit_header(gc
->pc
, X_GLrop_MultMatrixd
, cmdlen
);
4852 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4854 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4855 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4859 #define X_GLrop_Ortho 182
4861 __indirect_glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
,
4862 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4864 __GLXcontext
*const gc
= __glXGetCurrentContext();
4865 const GLuint cmdlen
= 52;
4866 emit_header(gc
->pc
, X_GLrop_Ortho
, cmdlen
);
4867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4869 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4870 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4871 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4872 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4879 #define X_GLrop_PopMatrix 183
4881 __indirect_glPopMatrix(void)
4883 __GLXcontext
*const gc
= __glXGetCurrentContext();
4884 const GLuint cmdlen
= 4;
4885 emit_header(gc
->pc
, X_GLrop_PopMatrix
, cmdlen
);
4887 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4888 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4892 #define X_GLrop_PushMatrix 184
4894 __indirect_glPushMatrix(void)
4896 __GLXcontext
*const gc
= __glXGetCurrentContext();
4897 const GLuint cmdlen
= 4;
4898 emit_header(gc
->pc
, X_GLrop_PushMatrix
, cmdlen
);
4900 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4901 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4905 #define X_GLrop_Rotated 185
4907 __indirect_glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4909 __GLXcontext
*const gc
= __glXGetCurrentContext();
4910 const GLuint cmdlen
= 36;
4911 emit_header(gc
->pc
, X_GLrop_Rotated
, cmdlen
);
4912 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 8);
4913 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
4914 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
4915 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
4917 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4922 #define X_GLrop_Rotatef 186
4924 __indirect_glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4926 __GLXcontext
*const gc
= __glXGetCurrentContext();
4927 const GLuint cmdlen
= 20;
4928 emit_header(gc
->pc
, X_GLrop_Rotatef
, cmdlen
);
4929 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 4);
4930 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
4931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
4932 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
4934 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4935 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4939 #define X_GLrop_Scaled 187
4941 __indirect_glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
4943 __GLXcontext
*const gc
= __glXGetCurrentContext();
4944 const GLuint cmdlen
= 28;
4945 emit_header(gc
->pc
, X_GLrop_Scaled
, cmdlen
);
4946 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4947 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4948 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4950 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4951 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4955 #define X_GLrop_Scalef 188
4957 __indirect_glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
4959 __GLXcontext
*const gc
= __glXGetCurrentContext();
4960 const GLuint cmdlen
= 16;
4961 emit_header(gc
->pc
, X_GLrop_Scalef
, cmdlen
);
4962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4964 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4971 #define X_GLrop_Translated 189
4973 __indirect_glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
4975 __GLXcontext
*const gc
= __glXGetCurrentContext();
4976 const GLuint cmdlen
= 28;
4977 emit_header(gc
->pc
, X_GLrop_Translated
, cmdlen
);
4978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4979 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4980 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4987 #define X_GLrop_Translatef 190
4989 __indirect_glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
4991 __GLXcontext
*const gc
= __glXGetCurrentContext();
4992 const GLuint cmdlen
= 16;
4993 emit_header(gc
->pc
, X_GLrop_Translatef
, cmdlen
);
4994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5003 #define X_GLrop_Viewport 191
5005 __indirect_glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
5007 __GLXcontext
*const gc
= __glXGetCurrentContext();
5008 const GLuint cmdlen
= 20;
5009 emit_header(gc
->pc
, X_GLrop_Viewport
, cmdlen
);
5010 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
5011 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
5012 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
5013 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
5015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5020 #define X_GLrop_BindTexture 4117
5022 __indirect_glBindTexture(GLenum target
, GLuint texture
)
5024 __GLXcontext
*const gc
= __glXGetCurrentContext();
5025 const GLuint cmdlen
= 12;
5026 emit_header(gc
->pc
, X_GLrop_BindTexture
, cmdlen
);
5027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&texture
), 4);
5030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5035 #define X_GLrop_Indexubv 194
5037 __indirect_glIndexub(GLubyte c
)
5039 __GLXcontext
*const gc
= __glXGetCurrentContext();
5040 const GLuint cmdlen
= 8;
5041 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 1);
5044 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5045 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5049 #define X_GLrop_Indexubv 194
5051 __indirect_glIndexubv(const GLubyte
*c
)
5053 __GLXcontext
*const gc
= __glXGetCurrentContext();
5054 const GLuint cmdlen
= 8;
5055 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5056 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 1);
5058 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5059 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5063 #define X_GLrop_PolygonOffset 192
5065 __indirect_glPolygonOffset(GLfloat factor
, GLfloat units
)
5067 __GLXcontext
*const gc
= __glXGetCurrentContext();
5068 const GLuint cmdlen
= 12;
5069 emit_header(gc
->pc
, X_GLrop_PolygonOffset
, cmdlen
);
5070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
5071 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&units
), 4);
5073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5078 #define X_GLsop_AreTexturesResident 143
5080 __indirect_glAreTexturesResident(GLsizei n
, const GLuint
* textures
,
5081 GLboolean
* residences
)
5083 __GLXcontext
*const gc
= __glXGetCurrentContext();
5084 Display
*const dpy
= gc
->currentDpy
;
5085 GLboolean retval
= (GLboolean
) 0;
5087 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5090 __glXSetError(gc
, GL_INVALID_VALUE
);
5093 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5095 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5096 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5097 xcb_glx_are_textures_resident_reply_t
*reply
=
5098 xcb_glx_are_textures_resident_reply(c
,
5099 xcb_glx_are_textures_resident
5100 (c
, gc
->currentContextTag
, n
,
5102 (void) memcpy(residences
, xcb_glx_are_textures_resident_data(reply
),
5103 xcb_glx_are_textures_resident_data_length(reply
) *
5105 retval
= reply
->ret_val
;
5109 __glXSetupSingleRequest(gc
, X_GLsop_AreTexturesResident
, cmdlen
);
5110 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5111 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5112 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_TRUE
);
5115 #endif /* USE_XCB */
5120 #define X_GLvop_AreTexturesResidentEXT 11
5122 glAreTexturesResidentEXT(GLsizei n
, const GLuint
* textures
,
5123 GLboolean
* residences
)
5125 __GLXcontext
*const gc
= __glXGetCurrentContext();
5127 #ifdef GLX_DIRECT_RENDERING
5128 if (gc
->driContext
) {
5129 return CALL_AreTexturesResident(GET_DISPATCH(),
5130 (n
, textures
, residences
));
5134 __GLXcontext
*const gc
= __glXGetCurrentContext();
5135 Display
*const dpy
= gc
->currentDpy
;
5136 GLboolean retval
= (GLboolean
) 0;
5137 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5139 __glXSetError(gc
, GL_INVALID_VALUE
);
5142 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5144 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5145 X_GLvop_AreTexturesResidentEXT
,
5147 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5148 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5149 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_TRUE
);
5157 #define X_GLrop_CopyTexImage1D 4119
5159 __indirect_glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
5160 GLint x
, GLint y
, GLsizei width
, GLint border
)
5162 __GLXcontext
*const gc
= __glXGetCurrentContext();
5163 const GLuint cmdlen
= 32;
5164 emit_header(gc
->pc
, X_GLrop_CopyTexImage1D
, cmdlen
);
5165 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5166 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5167 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5168 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5169 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5170 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5171 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&border
), 4);
5173 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5174 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5178 #define X_GLrop_CopyTexImage2D 4120
5180 __indirect_glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
,
5181 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
5184 __GLXcontext
*const gc
= __glXGetCurrentContext();
5185 const GLuint cmdlen
= 36;
5186 emit_header(gc
->pc
, X_GLrop_CopyTexImage2D
, cmdlen
);
5187 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5188 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5189 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5190 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5191 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5192 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5193 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
5194 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&border
), 4);
5196 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5197 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5201 #define X_GLrop_CopyTexSubImage1D 4121
5203 __indirect_glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5204 GLint x
, GLint y
, GLsizei width
)
5206 __GLXcontext
*const gc
= __glXGetCurrentContext();
5207 const GLuint cmdlen
= 28;
5208 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage1D
, cmdlen
);
5209 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5210 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5211 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5212 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5213 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5214 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5221 #define X_GLrop_CopyTexSubImage2D 4122
5223 __indirect_glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5224 GLint yoffset
, GLint x
, GLint y
, GLsizei width
,
5227 __GLXcontext
*const gc
= __glXGetCurrentContext();
5228 const GLuint cmdlen
= 36;
5229 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage2D
, cmdlen
);
5230 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5231 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5232 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5233 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
5234 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x
), 4);
5235 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&y
), 4);
5236 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&width
), 4);
5237 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&height
), 4);
5239 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5244 #define X_GLsop_DeleteTextures 144
5246 __indirect_glDeleteTextures(GLsizei n
, const GLuint
* textures
)
5248 __GLXcontext
*const gc
= __glXGetCurrentContext();
5249 Display
*const dpy
= gc
->currentDpy
;
5251 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5254 __glXSetError(gc
, GL_INVALID_VALUE
);
5257 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5259 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5260 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5261 xcb_glx_delete_textures(c
, gc
->currentContextTag
, n
, textures
);
5264 __glXSetupSingleRequest(gc
, X_GLsop_DeleteTextures
, cmdlen
);
5265 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5266 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5269 #endif /* USE_XCB */
5274 #define X_GLvop_DeleteTexturesEXT 12
5276 glDeleteTexturesEXT(GLsizei n
, const GLuint
* textures
)
5278 __GLXcontext
*const gc
= __glXGetCurrentContext();
5280 #ifdef GLX_DIRECT_RENDERING
5281 if (gc
->driContext
) {
5282 CALL_DeleteTextures(GET_DISPATCH(), (n
, textures
));
5286 __GLXcontext
*const gc
= __glXGetCurrentContext();
5287 Display
*const dpy
= gc
->currentDpy
;
5288 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5290 __glXSetError(gc
, GL_INVALID_VALUE
);
5293 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5295 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
5296 X_GLvop_DeleteTexturesEXT
, cmdlen
);
5297 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5298 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5306 #define X_GLsop_GenTextures 145
5308 __indirect_glGenTextures(GLsizei n
, GLuint
* textures
)
5310 __GLXcontext
*const gc
= __glXGetCurrentContext();
5311 Display
*const dpy
= gc
->currentDpy
;
5313 const GLuint cmdlen
= 4;
5316 __glXSetError(gc
, GL_INVALID_VALUE
);
5319 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5321 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5322 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5323 xcb_glx_gen_textures_reply_t
*reply
=
5324 xcb_glx_gen_textures_reply(c
,
5325 xcb_glx_gen_textures(c
,
5329 (void) memcpy(textures
, xcb_glx_gen_textures_data(reply
),
5330 xcb_glx_gen_textures_data_length(reply
) *
5335 __glXSetupSingleRequest(gc
, X_GLsop_GenTextures
, cmdlen
);
5336 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5337 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5340 #endif /* USE_XCB */
5345 #define X_GLvop_GenTexturesEXT 13
5347 glGenTexturesEXT(GLsizei n
, GLuint
* textures
)
5349 __GLXcontext
*const gc
= __glXGetCurrentContext();
5351 #ifdef GLX_DIRECT_RENDERING
5352 if (gc
->driContext
) {
5353 CALL_GenTextures(GET_DISPATCH(), (n
, textures
));
5357 __GLXcontext
*const gc
= __glXGetCurrentContext();
5358 Display
*const dpy
= gc
->currentDpy
;
5359 const GLuint cmdlen
= 4;
5361 __glXSetError(gc
, GL_INVALID_VALUE
);
5364 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5366 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5367 X_GLvop_GenTexturesEXT
, cmdlen
);
5368 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5369 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5377 #define X_GLsop_IsTexture 146
5379 __indirect_glIsTexture(GLuint texture
)
5381 __GLXcontext
*const gc
= __glXGetCurrentContext();
5382 Display
*const dpy
= gc
->currentDpy
;
5383 GLboolean retval
= (GLboolean
) 0;
5385 const GLuint cmdlen
= 4;
5387 if (__builtin_expect(dpy
!= NULL
, 1)) {
5389 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5391 xcb_glx_is_texture_reply_t
*reply
=
5392 xcb_glx_is_texture_reply(c
,
5393 xcb_glx_is_texture(c
,
5394 gc
->currentContextTag
,
5396 retval
= reply
->ret_val
;
5400 __glXSetupSingleRequest(gc
, X_GLsop_IsTexture
, cmdlen
);
5401 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5402 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5405 #endif /* USE_XCB */
5410 #define X_GLvop_IsTextureEXT 14
5412 glIsTextureEXT(GLuint texture
)
5414 __GLXcontext
*const gc
= __glXGetCurrentContext();
5416 #ifdef GLX_DIRECT_RENDERING
5417 if (gc
->driContext
) {
5418 return CALL_IsTexture(GET_DISPATCH(), (texture
));
5422 __GLXcontext
*const gc
= __glXGetCurrentContext();
5423 Display
*const dpy
= gc
->currentDpy
;
5424 GLboolean retval
= (GLboolean
) 0;
5425 const GLuint cmdlen
= 4;
5426 if (__builtin_expect(dpy
!= NULL
, 1)) {
5428 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5429 X_GLvop_IsTextureEXT
, cmdlen
);
5430 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5431 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5439 #define X_GLrop_PrioritizeTextures 4118
5441 __indirect_glPrioritizeTextures(GLsizei n
, const GLuint
* textures
,
5442 const GLclampf
* priorities
)
5444 __GLXcontext
*const gc
= __glXGetCurrentContext();
5445 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4)) + __GLX_PAD((n
* 4));
5447 __glXSetError(gc
, GL_INVALID_VALUE
);
5450 if (__builtin_expect(n
>= 0, 1)) {
5451 emit_header(gc
->pc
, X_GLrop_PrioritizeTextures
, cmdlen
);
5452 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
5453 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (textures
), (n
* 4));
5454 (void) memcpy((void *) (gc
->pc
+ 8 + (n
* 4)), (void *) (priorities
),
5457 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5458 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5464 __glx_TexSubImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5465 GLint level
, GLint xoffset
, GLint yoffset
,
5466 GLsizei width
, GLsizei height
, GLenum format
,
5467 GLenum type
, const GLvoid
* pixels
)
5469 __GLXcontext
*const gc
= __glXGetCurrentContext();
5470 const GLuint compsize
=
5471 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5473 const GLuint cmdlen
= 60 + __GLX_PAD(compsize
);
5474 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5475 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5476 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5477 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5479 emit_header(gc
->pc
, opcode
, cmdlen
);
5480 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5481 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
5482 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xoffset
), 4);
5483 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yoffset
), 4);
5484 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&width
), 4);
5485 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&height
), 4);
5486 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
5487 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
5488 (void) memcpy((void *) (gc
->pc
+ 56),
5489 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
5491 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5492 pixels
, gc
->pc
+ 60, gc
->pc
+ 4);
5494 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5495 default_pixel_store_2D_size
);
5498 if (gc
->pc
> gc
->limit
) {
5499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5502 const GLint op
= opcode
;
5503 const GLuint cmdlenLarge
= cmdlen
+ 4;
5504 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5505 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5506 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5507 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5508 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
5509 (void) memcpy((void *) (pc
+ 36), (void *) (&xoffset
), 4);
5510 (void) memcpy((void *) (pc
+ 40), (void *) (&yoffset
), 4);
5511 (void) memcpy((void *) (pc
+ 44), (void *) (&width
), 4);
5512 (void) memcpy((void *) (pc
+ 48), (void *) (&height
), 4);
5513 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
5514 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
5515 (void) memcpy((void *) (pc
+ 60), zero
, 4);
5516 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5517 type
, pixels
, pc
+ 64, pc
+ 8);
5522 #define X_GLrop_TexSubImage1D 4099
5524 __indirect_glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5525 GLsizei width
, GLenum format
, GLenum type
,
5526 const GLvoid
* pixels
)
5528 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D
, 1, target
, level
, xoffset
,
5529 1, width
, 1, format
, type
, pixels
);
5532 #define X_GLrop_TexSubImage2D 4100
5534 __indirect_glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5535 GLint yoffset
, GLsizei width
, GLsizei height
,
5536 GLenum format
, GLenum type
, const GLvoid
* pixels
)
5538 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D
, 2, target
, level
, xoffset
,
5539 yoffset
, width
, height
, format
, type
, pixels
);
5542 #define X_GLrop_BlendColor 4096
5544 __indirect_glBlendColor(GLclampf red
, GLclampf green
, GLclampf blue
,
5547 __GLXcontext
*const gc
= __glXGetCurrentContext();
5548 const GLuint cmdlen
= 20;
5549 emit_header(gc
->pc
, X_GLrop_BlendColor
, cmdlen
);
5550 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
5551 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
5552 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
5553 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
5555 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5556 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5560 #define X_GLrop_BlendEquation 4097
5562 __indirect_glBlendEquation(GLenum mode
)
5564 __GLXcontext
*const gc
= __glXGetCurrentContext();
5565 const GLuint cmdlen
= 8;
5566 emit_header(gc
->pc
, X_GLrop_BlendEquation
, cmdlen
);
5567 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
5569 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5570 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5574 #define X_GLrop_ColorTable 2053
5576 __indirect_glColorTable(GLenum target
, GLenum internalformat
, GLsizei width
,
5577 GLenum format
, GLenum type
, const GLvoid
* table
)
5579 __GLXcontext
*const gc
= __glXGetCurrentContext();
5580 const GLuint compsize
=
5581 (table
!= NULL
) ? __glImageSize(width
, 1, 1, format
, type
,
5583 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5584 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5585 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5586 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5589 emit_header(gc
->pc
, X_GLrop_ColorTable
, cmdlen
);
5590 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5591 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5593 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5594 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5595 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5597 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
, table
,
5598 gc
->pc
+ 44, gc
->pc
+ 4);
5600 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5601 default_pixel_store_1D_size
);
5604 if (gc
->pc
> gc
->limit
) {
5605 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5608 const GLint op
= X_GLrop_ColorTable
;
5609 const GLuint cmdlenLarge
= cmdlen
+ 4;
5610 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5611 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5612 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5613 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5614 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5615 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5616 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5617 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5618 __glXSendLargeImage(gc
, compsize
, 1, width
, 1, 1, format
, type
,
5619 table
, pc
+ 48, pc
+ 8);
5624 #define X_GLrop_ColorTableParameterfv 2054
5626 __indirect_glColorTableParameterfv(GLenum target
, GLenum pname
,
5627 const GLfloat
* params
)
5629 __GLXcontext
*const gc
= __glXGetCurrentContext();
5630 const GLuint compsize
= __glColorTableParameterfv_size(pname
);
5631 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5632 emit_header(gc
->pc
, X_GLrop_ColorTableParameterfv
, cmdlen
);
5633 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5634 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5635 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5637 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5638 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5642 #define X_GLrop_ColorTableParameteriv 2055
5644 __indirect_glColorTableParameteriv(GLenum target
, GLenum pname
,
5645 const GLint
* params
)
5647 __GLXcontext
*const gc
= __glXGetCurrentContext();
5648 const GLuint compsize
= __glColorTableParameteriv_size(pname
);
5649 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5650 emit_header(gc
->pc
, X_GLrop_ColorTableParameteriv
, cmdlen
);
5651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5652 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5653 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5655 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5656 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5660 #define X_GLrop_CopyColorTable 2056
5662 __indirect_glCopyColorTable(GLenum target
, GLenum internalformat
, GLint x
,
5663 GLint y
, GLsizei width
)
5665 __GLXcontext
*const gc
= __glXGetCurrentContext();
5666 const GLuint cmdlen
= 24;
5667 emit_header(gc
->pc
, X_GLrop_CopyColorTable
, cmdlen
);
5668 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5669 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
5670 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5671 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5672 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5674 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5675 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5679 #define X_GLsop_GetColorTable 147
5681 __indirect_glGetColorTable(GLenum target
, GLenum format
, GLenum type
,
5684 __GLXcontext
*const gc
= __glXGetCurrentContext();
5685 const __GLXattribute
*const state
= gc
->client_state_private
;
5686 Display
*const dpy
= gc
->currentDpy
;
5688 const GLuint cmdlen
= 16;
5690 if (__builtin_expect(dpy
!= NULL
, 1)) {
5692 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5693 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5694 xcb_glx_get_color_table_reply_t
*reply
=
5695 xcb_glx_get_color_table_reply(c
,
5696 xcb_glx_get_color_table(c
,
5706 (void) memcpy(table
, xcb_glx_get_color_table_data(reply
),
5707 xcb_glx_get_color_table_data_length(reply
) *
5712 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTable
, cmdlen
);
5713 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5714 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5715 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5716 *(int32_t *) (pc
+ 12) = 0;
5717 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5718 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5722 #endif /* USE_XCB */
5727 #define X_GLvop_GetColorTableSGI 4098
5729 glGetColorTableEXT(GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
)
5731 __GLXcontext
*const gc
= __glXGetCurrentContext();
5733 #ifdef GLX_DIRECT_RENDERING
5734 if (gc
->driContext
) {
5735 CALL_GetColorTable(GET_DISPATCH(), (target
, format
, type
, table
));
5739 __GLXcontext
*const gc
= __glXGetCurrentContext();
5740 const __GLXattribute
*const state
= gc
->client_state_private
;
5741 Display
*const dpy
= gc
->currentDpy
;
5742 const GLuint cmdlen
= 16;
5743 if (__builtin_expect(dpy
!= NULL
, 1)) {
5745 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5746 X_GLvop_GetColorTableSGI
, cmdlen
);
5747 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5748 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5749 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5750 *(int32_t *) (pc
+ 12) = 0;
5751 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5752 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5761 #define X_GLsop_GetColorTableParameterfv 148
5763 __indirect_glGetColorTableParameterfv(GLenum target
, GLenum pname
,
5766 __GLXcontext
*const gc
= __glXGetCurrentContext();
5767 Display
*const dpy
= gc
->currentDpy
;
5769 const GLuint cmdlen
= 8;
5771 if (__builtin_expect(dpy
!= NULL
, 1)) {
5773 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5774 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5775 xcb_glx_get_color_table_parameterfv_reply_t
*reply
=
5776 xcb_glx_get_color_table_parameterfv_reply(c
,
5777 xcb_glx_get_color_table_parameterfv
5779 gc
->currentContextTag
,
5780 target
, pname
), NULL
);
5781 if (xcb_glx_get_color_table_parameterfv_data_length(reply
) == 0)
5782 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5784 (void) memcpy(params
,
5785 xcb_glx_get_color_table_parameterfv_data(reply
),
5786 xcb_glx_get_color_table_parameterfv_data_length
5787 (reply
) * sizeof(GLfloat
));
5791 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameterfv
,
5793 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5794 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5795 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5798 #endif /* USE_XCB */
5803 #define X_GLvop_GetColorTableParameterfvSGI 4099
5805 glGetColorTableParameterfvEXT(GLenum target
, GLenum pname
, GLfloat
* params
)
5807 __GLXcontext
*const gc
= __glXGetCurrentContext();
5809 #ifdef GLX_DIRECT_RENDERING
5810 if (gc
->driContext
) {
5811 CALL_GetColorTableParameterfv(GET_DISPATCH(),
5812 (target
, pname
, params
));
5816 __GLXcontext
*const gc
= __glXGetCurrentContext();
5817 Display
*const dpy
= gc
->currentDpy
;
5818 const GLuint cmdlen
= 8;
5819 if (__builtin_expect(dpy
!= NULL
, 1)) {
5821 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5822 X_GLvop_GetColorTableParameterfvSGI
,
5824 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5825 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5826 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5834 #define X_GLsop_GetColorTableParameteriv 149
5836 __indirect_glGetColorTableParameteriv(GLenum target
, GLenum pname
,
5839 __GLXcontext
*const gc
= __glXGetCurrentContext();
5840 Display
*const dpy
= gc
->currentDpy
;
5842 const GLuint cmdlen
= 8;
5844 if (__builtin_expect(dpy
!= NULL
, 1)) {
5846 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5847 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5848 xcb_glx_get_color_table_parameteriv_reply_t
*reply
=
5849 xcb_glx_get_color_table_parameteriv_reply(c
,
5850 xcb_glx_get_color_table_parameteriv
5852 gc
->currentContextTag
,
5853 target
, pname
), NULL
);
5854 if (xcb_glx_get_color_table_parameteriv_data_length(reply
) == 0)
5855 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5857 (void) memcpy(params
,
5858 xcb_glx_get_color_table_parameteriv_data(reply
),
5859 xcb_glx_get_color_table_parameteriv_data_length
5860 (reply
) * sizeof(GLint
));
5864 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameteriv
,
5866 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5867 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5868 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5871 #endif /* USE_XCB */
5876 #define X_GLvop_GetColorTableParameterivSGI 4100
5878 glGetColorTableParameterivEXT(GLenum target
, GLenum pname
, GLint
* params
)
5880 __GLXcontext
*const gc
= __glXGetCurrentContext();
5882 #ifdef GLX_DIRECT_RENDERING
5883 if (gc
->driContext
) {
5884 CALL_GetColorTableParameteriv(GET_DISPATCH(),
5885 (target
, pname
, params
));
5889 __GLXcontext
*const gc
= __glXGetCurrentContext();
5890 Display
*const dpy
= gc
->currentDpy
;
5891 const GLuint cmdlen
= 8;
5892 if (__builtin_expect(dpy
!= NULL
, 1)) {
5894 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5895 X_GLvop_GetColorTableParameterivSGI
,
5897 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5898 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5899 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5907 #define X_GLrop_ColorSubTable 195
5909 __indirect_glColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
5910 GLenum format
, GLenum type
, const GLvoid
* data
)
5912 __GLXcontext
*const gc
= __glXGetCurrentContext();
5913 const GLuint compsize
=
5914 (data
!= NULL
) ? __glImageSize(count
, 1, 1, format
, type
, target
) : 0;
5915 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5916 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5917 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5918 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5919 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5921 emit_header(gc
->pc
, X_GLrop_ColorSubTable
, cmdlen
);
5922 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5923 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&start
), 4);
5924 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&count
), 4);
5925 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5926 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5928 (*gc
->fillImage
) (gc
, 1, count
, 1, 1, format
, type
, data
,
5929 gc
->pc
+ 44, gc
->pc
+ 4);
5931 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5932 default_pixel_store_1D_size
);
5935 if (gc
->pc
> gc
->limit
) {
5936 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5939 const GLint op
= X_GLrop_ColorSubTable
;
5940 const GLuint cmdlenLarge
= cmdlen
+ 4;
5941 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5942 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5943 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5944 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5945 (void) memcpy((void *) (pc
+ 32), (void *) (&start
), 4);
5946 (void) memcpy((void *) (pc
+ 36), (void *) (&count
), 4);
5947 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5948 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5949 __glXSendLargeImage(gc
, compsize
, 1, count
, 1, 1, format
, type
,
5950 data
, pc
+ 48, pc
+ 8);
5955 #define X_GLrop_CopyColorSubTable 196
5957 __indirect_glCopyColorSubTable(GLenum target
, GLsizei start
, GLint x
, GLint y
,
5960 __GLXcontext
*const gc
= __glXGetCurrentContext();
5961 const GLuint cmdlen
= 24;
5962 emit_header(gc
->pc
, X_GLrop_CopyColorSubTable
, cmdlen
);
5963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&start
), 4);
5965 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5966 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5967 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5969 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5970 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5975 __glx_ConvolutionFilter_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5976 GLenum internalformat
, GLsizei width
,
5977 GLsizei height
, GLenum format
, GLenum type
,
5978 const GLvoid
* image
)
5980 __GLXcontext
*const gc
= __glXGetCurrentContext();
5981 const GLuint compsize
=
5982 (image
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5984 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
5985 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5986 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5987 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5988 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5990 emit_header(gc
->pc
, opcode
, cmdlen
);
5991 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5992 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5994 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5995 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
5996 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&format
), 4);
5997 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&type
), 4);
5999 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
6000 image
, gc
->pc
+ 48, gc
->pc
+ 4);
6002 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
6003 default_pixel_store_2D_size
);
6006 if (gc
->pc
> gc
->limit
) {
6007 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6010 const GLint op
= opcode
;
6011 const GLuint cmdlenLarge
= cmdlen
+ 4;
6012 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6013 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6014 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6015 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
6016 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
6017 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
6018 (void) memcpy((void *) (pc
+ 40), (void *) (&height
), 4);
6019 (void) memcpy((void *) (pc
+ 44), (void *) (&format
), 4);
6020 (void) memcpy((void *) (pc
+ 48), (void *) (&type
), 4);
6021 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
6022 type
, image
, pc
+ 52, pc
+ 8);
6027 #define X_GLrop_ConvolutionFilter1D 4101
6029 __indirect_glConvolutionFilter1D(GLenum target
, GLenum internalformat
,
6030 GLsizei width
, GLenum format
, GLenum type
,
6031 const GLvoid
* image
)
6033 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D
, 1, target
,
6034 internalformat
, width
, 1, format
, type
,
6038 #define X_GLrop_ConvolutionFilter2D 4102
6040 __indirect_glConvolutionFilter2D(GLenum target
, GLenum internalformat
,
6041 GLsizei width
, GLsizei height
, GLenum format
,
6042 GLenum type
, const GLvoid
* image
)
6044 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D
, 2, target
,
6045 internalformat
, width
, height
, format
, type
,
6049 #define X_GLrop_ConvolutionParameterf 4103
6051 __indirect_glConvolutionParameterf(GLenum target
, GLenum pname
,
6054 __GLXcontext
*const gc
= __glXGetCurrentContext();
6055 const GLuint cmdlen
= 16;
6056 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterf
, cmdlen
);
6057 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6058 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6059 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
6061 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6062 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6066 #define X_GLrop_ConvolutionParameterfv 4104
6068 __indirect_glConvolutionParameterfv(GLenum target
, GLenum pname
,
6069 const GLfloat
* params
)
6071 __GLXcontext
*const gc
= __glXGetCurrentContext();
6072 const GLuint compsize
= __glConvolutionParameterfv_size(pname
);
6073 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
6074 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterfv
, cmdlen
);
6075 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6076 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6077 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
6079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6084 #define X_GLrop_ConvolutionParameteri 4105
6086 __indirect_glConvolutionParameteri(GLenum target
, GLenum pname
, GLint params
)
6088 __GLXcontext
*const gc
= __glXGetCurrentContext();
6089 const GLuint cmdlen
= 16;
6090 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteri
, cmdlen
);
6091 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6092 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6093 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
6095 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6096 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6100 #define X_GLrop_ConvolutionParameteriv 4106
6102 __indirect_glConvolutionParameteriv(GLenum target
, GLenum pname
,
6103 const GLint
* params
)
6105 __GLXcontext
*const gc
= __glXGetCurrentContext();
6106 const GLuint compsize
= __glConvolutionParameteriv_size(pname
);
6107 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
6108 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteriv
, cmdlen
);
6109 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6110 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6111 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
6113 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6114 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6118 #define X_GLrop_CopyConvolutionFilter1D 4107
6120 __indirect_glCopyConvolutionFilter1D(GLenum target
, GLenum internalformat
,
6121 GLint x
, GLint y
, GLsizei width
)
6123 __GLXcontext
*const gc
= __glXGetCurrentContext();
6124 const GLuint cmdlen
= 24;
6125 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter1D
, cmdlen
);
6126 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6127 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6128 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6129 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6130 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6132 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6133 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6137 #define X_GLrop_CopyConvolutionFilter2D 4108
6139 __indirect_glCopyConvolutionFilter2D(GLenum target
, GLenum internalformat
,
6140 GLint x
, GLint y
, GLsizei width
,
6143 __GLXcontext
*const gc
= __glXGetCurrentContext();
6144 const GLuint cmdlen
= 28;
6145 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter2D
, cmdlen
);
6146 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6147 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6148 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6149 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6150 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6151 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&height
), 4);
6153 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6154 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6158 #define X_GLsop_GetConvolutionFilter 150
6160 __indirect_glGetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
6163 __GLXcontext
*const gc
= __glXGetCurrentContext();
6164 const __GLXattribute
*const state
= gc
->client_state_private
;
6165 Display
*const dpy
= gc
->currentDpy
;
6167 const GLuint cmdlen
= 16;
6169 if (__builtin_expect(dpy
!= NULL
, 1)) {
6171 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6172 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6173 xcb_glx_get_convolution_filter_reply_t
*reply
=
6174 xcb_glx_get_convolution_filter_reply(c
,
6175 xcb_glx_get_convolution_filter
6176 (c
, gc
->currentContextTag
,
6177 target
, format
, type
,
6180 (void) memcpy(image
, xcb_glx_get_convolution_filter_data(reply
),
6181 xcb_glx_get_convolution_filter_data_length(reply
) *
6186 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionFilter
, cmdlen
);
6187 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6188 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6189 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6190 *(int32_t *) (pc
+ 12) = 0;
6191 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6192 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6196 #endif /* USE_XCB */
6201 #define X_GLvop_GetConvolutionFilterEXT 1
6203 gl_dispatch_stub_356(GLenum target
, GLenum format
, GLenum type
,
6206 __GLXcontext
*const gc
= __glXGetCurrentContext();
6208 #ifdef GLX_DIRECT_RENDERING
6209 if (gc
->driContext
) {
6210 CALL_GetConvolutionFilter(GET_DISPATCH(),
6211 (target
, format
, type
, image
));
6215 __GLXcontext
*const gc
= __glXGetCurrentContext();
6216 const __GLXattribute
*const state
= gc
->client_state_private
;
6217 Display
*const dpy
= gc
->currentDpy
;
6218 const GLuint cmdlen
= 16;
6219 if (__builtin_expect(dpy
!= NULL
, 1)) {
6221 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6222 X_GLvop_GetConvolutionFilterEXT
,
6224 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6225 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6226 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6227 *(int32_t *) (pc
+ 12) = 0;
6228 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6229 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6238 #define X_GLsop_GetConvolutionParameterfv 151
6240 __indirect_glGetConvolutionParameterfv(GLenum target
, GLenum pname
,
6243 __GLXcontext
*const gc
= __glXGetCurrentContext();
6244 Display
*const dpy
= gc
->currentDpy
;
6246 const GLuint cmdlen
= 8;
6248 if (__builtin_expect(dpy
!= NULL
, 1)) {
6250 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6252 xcb_glx_get_convolution_parameterfv_reply_t
*reply
=
6253 xcb_glx_get_convolution_parameterfv_reply(c
,
6254 xcb_glx_get_convolution_parameterfv
6256 gc
->currentContextTag
,
6257 target
, pname
), NULL
);
6258 if (xcb_glx_get_convolution_parameterfv_data_length(reply
) == 0)
6259 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6261 (void) memcpy(params
,
6262 xcb_glx_get_convolution_parameterfv_data(reply
),
6263 xcb_glx_get_convolution_parameterfv_data_length
6264 (reply
) * sizeof(GLfloat
));
6268 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameterfv
,
6270 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6271 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6272 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6275 #endif /* USE_XCB */
6280 #define X_GLvop_GetConvolutionParameterfvEXT 2
6282 gl_dispatch_stub_357(GLenum target
, GLenum pname
, GLfloat
* params
)
6284 __GLXcontext
*const gc
= __glXGetCurrentContext();
6286 #ifdef GLX_DIRECT_RENDERING
6287 if (gc
->driContext
) {
6288 CALL_GetConvolutionParameterfv(GET_DISPATCH(),
6289 (target
, pname
, params
));
6293 __GLXcontext
*const gc
= __glXGetCurrentContext();
6294 Display
*const dpy
= gc
->currentDpy
;
6295 const GLuint cmdlen
= 8;
6296 if (__builtin_expect(dpy
!= NULL
, 1)) {
6298 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6299 X_GLvop_GetConvolutionParameterfvEXT
,
6301 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6302 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6303 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6311 #define X_GLsop_GetConvolutionParameteriv 152
6313 __indirect_glGetConvolutionParameteriv(GLenum target
, GLenum pname
,
6316 __GLXcontext
*const gc
= __glXGetCurrentContext();
6317 Display
*const dpy
= gc
->currentDpy
;
6319 const GLuint cmdlen
= 8;
6321 if (__builtin_expect(dpy
!= NULL
, 1)) {
6323 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6324 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6325 xcb_glx_get_convolution_parameteriv_reply_t
*reply
=
6326 xcb_glx_get_convolution_parameteriv_reply(c
,
6327 xcb_glx_get_convolution_parameteriv
6329 gc
->currentContextTag
,
6330 target
, pname
), NULL
);
6331 if (xcb_glx_get_convolution_parameteriv_data_length(reply
) == 0)
6332 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6334 (void) memcpy(params
,
6335 xcb_glx_get_convolution_parameteriv_data(reply
),
6336 xcb_glx_get_convolution_parameteriv_data_length
6337 (reply
) * sizeof(GLint
));
6341 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameteriv
,
6343 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6344 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6345 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6348 #endif /* USE_XCB */
6353 #define X_GLvop_GetConvolutionParameterivEXT 3
6355 gl_dispatch_stub_358(GLenum target
, GLenum pname
, GLint
* params
)
6357 __GLXcontext
*const gc
= __glXGetCurrentContext();
6359 #ifdef GLX_DIRECT_RENDERING
6360 if (gc
->driContext
) {
6361 CALL_GetConvolutionParameteriv(GET_DISPATCH(),
6362 (target
, pname
, params
));
6366 __GLXcontext
*const gc
= __glXGetCurrentContext();
6367 Display
*const dpy
= gc
->currentDpy
;
6368 const GLuint cmdlen
= 8;
6369 if (__builtin_expect(dpy
!= NULL
, 1)) {
6371 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6372 X_GLvop_GetConvolutionParameterivEXT
,
6374 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6375 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6376 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6384 #define X_GLsop_GetHistogram 154
6386 __indirect_glGetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
6387 GLenum type
, GLvoid
* values
)
6389 __GLXcontext
*const gc
= __glXGetCurrentContext();
6390 const __GLXattribute
*const state
= gc
->client_state_private
;
6391 Display
*const dpy
= gc
->currentDpy
;
6393 const GLuint cmdlen
= 16;
6395 if (__builtin_expect(dpy
!= NULL
, 1)) {
6397 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6398 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6399 xcb_glx_get_histogram_reply_t
*reply
=
6400 xcb_glx_get_histogram_reply(c
,
6401 xcb_glx_get_histogram(c
,
6410 (void) memcpy(values
, xcb_glx_get_histogram_data(reply
),
6411 xcb_glx_get_histogram_data_length(reply
) *
6416 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogram
, cmdlen
);
6417 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6418 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6419 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6420 *(int32_t *) (pc
+ 12) = 0;
6421 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6422 *(int8_t *) (pc
+ 13) = reset
;
6423 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6427 #endif /* USE_XCB */
6432 #define X_GLvop_GetHistogramEXT 5
6434 gl_dispatch_stub_361(GLenum target
, GLboolean reset
, GLenum format
,
6435 GLenum type
, GLvoid
* values
)
6437 __GLXcontext
*const gc
= __glXGetCurrentContext();
6439 #ifdef GLX_DIRECT_RENDERING
6440 if (gc
->driContext
) {
6441 CALL_GetHistogram(GET_DISPATCH(),
6442 (target
, reset
, format
, type
, values
));
6446 __GLXcontext
*const gc
= __glXGetCurrentContext();
6447 const __GLXattribute
*const state
= gc
->client_state_private
;
6448 Display
*const dpy
= gc
->currentDpy
;
6449 const GLuint cmdlen
= 16;
6450 if (__builtin_expect(dpy
!= NULL
, 1)) {
6452 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6453 X_GLvop_GetHistogramEXT
, cmdlen
);
6454 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6455 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6456 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6457 *(int32_t *) (pc
+ 12) = 0;
6458 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6459 *(int8_t *) (pc
+ 13) = reset
;
6460 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6469 #define X_GLsop_GetHistogramParameterfv 155
6471 __indirect_glGetHistogramParameterfv(GLenum target
, GLenum pname
,
6474 __GLXcontext
*const gc
= __glXGetCurrentContext();
6475 Display
*const dpy
= gc
->currentDpy
;
6477 const GLuint cmdlen
= 8;
6479 if (__builtin_expect(dpy
!= NULL
, 1)) {
6481 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6483 xcb_glx_get_histogram_parameterfv_reply_t
*reply
=
6484 xcb_glx_get_histogram_parameterfv_reply(c
,
6485 xcb_glx_get_histogram_parameterfv
6486 (c
, gc
->currentContextTag
,
6487 target
, pname
), NULL
);
6488 if (xcb_glx_get_histogram_parameterfv_data_length(reply
) == 0)
6489 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6491 (void) memcpy(params
,
6492 xcb_glx_get_histogram_parameterfv_data(reply
),
6493 xcb_glx_get_histogram_parameterfv_data_length(reply
)
6498 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameterfv
,
6500 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6501 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6502 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6505 #endif /* USE_XCB */
6510 #define X_GLvop_GetHistogramParameterfvEXT 6
6512 gl_dispatch_stub_362(GLenum target
, GLenum pname
, GLfloat
* params
)
6514 __GLXcontext
*const gc
= __glXGetCurrentContext();
6516 #ifdef GLX_DIRECT_RENDERING
6517 if (gc
->driContext
) {
6518 CALL_GetHistogramParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6522 __GLXcontext
*const gc
= __glXGetCurrentContext();
6523 Display
*const dpy
= gc
->currentDpy
;
6524 const GLuint cmdlen
= 8;
6525 if (__builtin_expect(dpy
!= NULL
, 1)) {
6527 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6528 X_GLvop_GetHistogramParameterfvEXT
,
6530 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6531 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6532 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6540 #define X_GLsop_GetHistogramParameteriv 156
6542 __indirect_glGetHistogramParameteriv(GLenum target
, GLenum pname
,
6545 __GLXcontext
*const gc
= __glXGetCurrentContext();
6546 Display
*const dpy
= gc
->currentDpy
;
6548 const GLuint cmdlen
= 8;
6550 if (__builtin_expect(dpy
!= NULL
, 1)) {
6552 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6554 xcb_glx_get_histogram_parameteriv_reply_t
*reply
=
6555 xcb_glx_get_histogram_parameteriv_reply(c
,
6556 xcb_glx_get_histogram_parameteriv
6557 (c
, gc
->currentContextTag
,
6558 target
, pname
), NULL
);
6559 if (xcb_glx_get_histogram_parameteriv_data_length(reply
) == 0)
6560 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6562 (void) memcpy(params
,
6563 xcb_glx_get_histogram_parameteriv_data(reply
),
6564 xcb_glx_get_histogram_parameteriv_data_length(reply
)
6569 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameteriv
,
6571 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6572 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6573 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6576 #endif /* USE_XCB */
6581 #define X_GLvop_GetHistogramParameterivEXT 7
6583 gl_dispatch_stub_363(GLenum target
, GLenum pname
, GLint
* params
)
6585 __GLXcontext
*const gc
= __glXGetCurrentContext();
6587 #ifdef GLX_DIRECT_RENDERING
6588 if (gc
->driContext
) {
6589 CALL_GetHistogramParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6593 __GLXcontext
*const gc
= __glXGetCurrentContext();
6594 Display
*const dpy
= gc
->currentDpy
;
6595 const GLuint cmdlen
= 8;
6596 if (__builtin_expect(dpy
!= NULL
, 1)) {
6598 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6599 X_GLvop_GetHistogramParameterivEXT
,
6601 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6602 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6603 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6611 #define X_GLsop_GetMinmax 157
6613 __indirect_glGetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
6614 GLenum type
, GLvoid
* values
)
6616 __GLXcontext
*const gc
= __glXGetCurrentContext();
6617 const __GLXattribute
*const state
= gc
->client_state_private
;
6618 Display
*const dpy
= gc
->currentDpy
;
6620 const GLuint cmdlen
= 16;
6622 if (__builtin_expect(dpy
!= NULL
, 1)) {
6624 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6625 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6626 xcb_glx_get_minmax_reply_t
*reply
=
6627 xcb_glx_get_minmax_reply(c
,
6628 xcb_glx_get_minmax(c
,
6629 gc
->currentContextTag
,
6630 target
, reset
, format
,
6634 (void) memcpy(values
, xcb_glx_get_minmax_data(reply
),
6635 xcb_glx_get_minmax_data_length(reply
) * sizeof(GLvoid
));
6639 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmax
, cmdlen
);
6640 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6641 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6642 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6643 *(int32_t *) (pc
+ 12) = 0;
6644 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6645 *(int8_t *) (pc
+ 13) = reset
;
6646 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6650 #endif /* USE_XCB */
6655 #define X_GLvop_GetMinmaxEXT 8
6657 gl_dispatch_stub_364(GLenum target
, GLboolean reset
, GLenum format
,
6658 GLenum type
, GLvoid
* values
)
6660 __GLXcontext
*const gc
= __glXGetCurrentContext();
6662 #ifdef GLX_DIRECT_RENDERING
6663 if (gc
->driContext
) {
6664 CALL_GetMinmax(GET_DISPATCH(), (target
, reset
, format
, type
, values
));
6668 __GLXcontext
*const gc
= __glXGetCurrentContext();
6669 const __GLXattribute
*const state
= gc
->client_state_private
;
6670 Display
*const dpy
= gc
->currentDpy
;
6671 const GLuint cmdlen
= 16;
6672 if (__builtin_expect(dpy
!= NULL
, 1)) {
6674 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6675 X_GLvop_GetMinmaxEXT
, cmdlen
);
6676 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6677 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6678 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6679 *(int32_t *) (pc
+ 12) = 0;
6680 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6681 *(int8_t *) (pc
+ 13) = reset
;
6682 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6691 #define X_GLsop_GetMinmaxParameterfv 158
6693 __indirect_glGetMinmaxParameterfv(GLenum target
, GLenum pname
,
6696 __GLXcontext
*const gc
= __glXGetCurrentContext();
6697 Display
*const dpy
= gc
->currentDpy
;
6699 const GLuint cmdlen
= 8;
6701 if (__builtin_expect(dpy
!= NULL
, 1)) {
6703 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6704 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6705 xcb_glx_get_minmax_parameterfv_reply_t
*reply
=
6706 xcb_glx_get_minmax_parameterfv_reply(c
,
6707 xcb_glx_get_minmax_parameterfv
6708 (c
, gc
->currentContextTag
,
6709 target
, pname
), NULL
);
6710 if (xcb_glx_get_minmax_parameterfv_data_length(reply
) == 0)
6711 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6713 (void) memcpy(params
, xcb_glx_get_minmax_parameterfv_data(reply
),
6714 xcb_glx_get_minmax_parameterfv_data_length(reply
) *
6719 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameterfv
, cmdlen
);
6720 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6721 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6722 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6725 #endif /* USE_XCB */
6730 #define X_GLvop_GetMinmaxParameterfvEXT 9
6732 gl_dispatch_stub_365(GLenum target
, GLenum pname
, GLfloat
* params
)
6734 __GLXcontext
*const gc
= __glXGetCurrentContext();
6736 #ifdef GLX_DIRECT_RENDERING
6737 if (gc
->driContext
) {
6738 CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6742 __GLXcontext
*const gc
= __glXGetCurrentContext();
6743 Display
*const dpy
= gc
->currentDpy
;
6744 const GLuint cmdlen
= 8;
6745 if (__builtin_expect(dpy
!= NULL
, 1)) {
6747 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6748 X_GLvop_GetMinmaxParameterfvEXT
,
6750 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6751 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6752 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6760 #define X_GLsop_GetMinmaxParameteriv 159
6762 __indirect_glGetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
6764 __GLXcontext
*const gc
= __glXGetCurrentContext();
6765 Display
*const dpy
= gc
->currentDpy
;
6767 const GLuint cmdlen
= 8;
6769 if (__builtin_expect(dpy
!= NULL
, 1)) {
6771 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6773 xcb_glx_get_minmax_parameteriv_reply_t
*reply
=
6774 xcb_glx_get_minmax_parameteriv_reply(c
,
6775 xcb_glx_get_minmax_parameteriv
6776 (c
, gc
->currentContextTag
,
6777 target
, pname
), NULL
);
6778 if (xcb_glx_get_minmax_parameteriv_data_length(reply
) == 0)
6779 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6781 (void) memcpy(params
, xcb_glx_get_minmax_parameteriv_data(reply
),
6782 xcb_glx_get_minmax_parameteriv_data_length(reply
) *
6787 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameteriv
, cmdlen
);
6788 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6789 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6790 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6793 #endif /* USE_XCB */
6798 #define X_GLvop_GetMinmaxParameterivEXT 10
6800 gl_dispatch_stub_366(GLenum target
, GLenum pname
, GLint
* params
)
6802 __GLXcontext
*const gc
= __glXGetCurrentContext();
6804 #ifdef GLX_DIRECT_RENDERING
6805 if (gc
->driContext
) {
6806 CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6810 __GLXcontext
*const gc
= __glXGetCurrentContext();
6811 Display
*const dpy
= gc
->currentDpy
;
6812 const GLuint cmdlen
= 8;
6813 if (__builtin_expect(dpy
!= NULL
, 1)) {
6815 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6816 X_GLvop_GetMinmaxParameterivEXT
,
6818 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6819 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6820 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6828 #define X_GLrop_Histogram 4110
6830 __indirect_glHistogram(GLenum target
, GLsizei width
, GLenum internalformat
,
6833 __GLXcontext
*const gc
= __glXGetCurrentContext();
6834 const GLuint cmdlen
= 20;
6835 emit_header(gc
->pc
, X_GLrop_Histogram
, cmdlen
);
6836 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6837 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&width
), 4);
6838 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
6839 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&sink
), 1);
6841 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6842 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6846 #define X_GLrop_Minmax 4111
6848 __indirect_glMinmax(GLenum target
, GLenum internalformat
, GLboolean sink
)
6850 __GLXcontext
*const gc
= __glXGetCurrentContext();
6851 const GLuint cmdlen
= 16;
6852 emit_header(gc
->pc
, X_GLrop_Minmax
, cmdlen
);
6853 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6854 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6855 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sink
), 1);
6857 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6858 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6862 #define X_GLrop_ResetHistogram 4112
6864 __indirect_glResetHistogram(GLenum target
)
6866 __GLXcontext
*const gc
= __glXGetCurrentContext();
6867 const GLuint cmdlen
= 8;
6868 emit_header(gc
->pc
, X_GLrop_ResetHistogram
, cmdlen
);
6869 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6876 #define X_GLrop_ResetMinmax 4113
6878 __indirect_glResetMinmax(GLenum target
)
6880 __GLXcontext
*const gc
= __glXGetCurrentContext();
6881 const GLuint cmdlen
= 8;
6882 emit_header(gc
->pc
, X_GLrop_ResetMinmax
, cmdlen
);
6883 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6885 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6886 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6891 __glx_TexImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
6892 GLint internalformat
, GLsizei width
, GLsizei height
,
6893 GLsizei depth
, GLsizei extent
, GLint border
,
6894 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6896 __GLXcontext
*const gc
= __glXGetCurrentContext();
6897 const GLuint compsize
=
6898 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6900 const GLuint cmdlen
= 84 + __GLX_PAD(compsize
);
6901 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6902 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6903 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6904 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6906 emit_header(gc
->pc
, opcode
, cmdlen
);
6907 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6908 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6909 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&internalformat
),
6911 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&width
), 4);
6912 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&height
), 4);
6913 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&depth
), 4);
6914 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&extent
), 4);
6915 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&border
), 4);
6916 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&format
), 4);
6917 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&type
), 4);
6918 (void) memcpy((void *) (gc
->pc
+ 80),
6919 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6921 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6922 pixels
, gc
->pc
+ 84, gc
->pc
+ 4);
6924 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6925 default_pixel_store_4D_size
);
6928 if (gc
->pc
> gc
->limit
) {
6929 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6932 const GLint op
= opcode
;
6933 const GLuint cmdlenLarge
= cmdlen
+ 4;
6934 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6935 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6936 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6937 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6938 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6939 (void) memcpy((void *) (pc
+ 52), (void *) (&internalformat
), 4);
6940 (void) memcpy((void *) (pc
+ 56), (void *) (&width
), 4);
6941 (void) memcpy((void *) (pc
+ 60), (void *) (&height
), 4);
6942 (void) memcpy((void *) (pc
+ 64), (void *) (&depth
), 4);
6943 (void) memcpy((void *) (pc
+ 68), (void *) (&extent
), 4);
6944 (void) memcpy((void *) (pc
+ 72), (void *) (&border
), 4);
6945 (void) memcpy((void *) (pc
+ 76), (void *) (&format
), 4);
6946 (void) memcpy((void *) (pc
+ 80), (void *) (&type
), 4);
6947 (void) memcpy((void *) (pc
+ 84), zero
, 4);
6948 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6949 format
, type
, pixels
, pc
+ 88, pc
+ 8);
6954 #define X_GLrop_TexImage3D 4114
6956 __indirect_glTexImage3D(GLenum target
, GLint level
, GLint internalformat
,
6957 GLsizei width
, GLsizei height
, GLsizei depth
,
6958 GLint border
, GLenum format
, GLenum type
,
6959 const GLvoid
* pixels
)
6961 __glx_TexImage_3D4D(X_GLrop_TexImage3D
, 3, target
, level
, internalformat
,
6962 width
, height
, depth
, 1, border
, format
, type
,
6967 __glx_TexSubImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
,
6968 GLint level
, GLint xoffset
, GLint yoffset
,
6969 GLint zoffset
, GLint woffset
, GLsizei width
,
6970 GLsizei height
, GLsizei depth
, GLsizei extent
,
6971 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6973 __GLXcontext
*const gc
= __glXGetCurrentContext();
6974 const GLuint compsize
=
6975 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6977 const GLuint cmdlen
= 92 + __GLX_PAD(compsize
);
6978 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6979 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6980 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6981 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6983 emit_header(gc
->pc
, opcode
, cmdlen
);
6984 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6985 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6986 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&xoffset
), 4);
6987 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&yoffset
), 4);
6988 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&zoffset
), 4);
6989 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&woffset
), 4);
6990 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&width
), 4);
6991 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&height
), 4);
6992 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&depth
), 4);
6993 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&extent
), 4);
6994 (void) memcpy((void *) (gc
->pc
+ 80), (void *) (&format
), 4);
6995 (void) memcpy((void *) (gc
->pc
+ 84), (void *) (&type
), 4);
6996 (void) memcpy((void *) (gc
->pc
+ 88),
6997 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6999 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
7000 pixels
, gc
->pc
+ 92, gc
->pc
+ 4);
7002 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
7003 default_pixel_store_4D_size
);
7006 if (gc
->pc
> gc
->limit
) {
7007 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7010 const GLint op
= opcode
;
7011 const GLuint cmdlenLarge
= cmdlen
+ 4;
7012 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
7013 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
7014 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
7015 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
7016 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
7017 (void) memcpy((void *) (pc
+ 52), (void *) (&xoffset
), 4);
7018 (void) memcpy((void *) (pc
+ 56), (void *) (&yoffset
), 4);
7019 (void) memcpy((void *) (pc
+ 60), (void *) (&zoffset
), 4);
7020 (void) memcpy((void *) (pc
+ 64), (void *) (&woffset
), 4);
7021 (void) memcpy((void *) (pc
+ 68), (void *) (&width
), 4);
7022 (void) memcpy((void *) (pc
+ 72), (void *) (&height
), 4);
7023 (void) memcpy((void *) (pc
+ 76), (void *) (&depth
), 4);
7024 (void) memcpy((void *) (pc
+ 80), (void *) (&extent
), 4);
7025 (void) memcpy((void *) (pc
+ 84), (void *) (&format
), 4);
7026 (void) memcpy((void *) (pc
+ 88), (void *) (&type
), 4);
7027 (void) memcpy((void *) (pc
+ 92), zero
, 4);
7028 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
7029 format
, type
, pixels
, pc
+ 96, pc
+ 8);
7034 #define X_GLrop_TexSubImage3D 4115
7036 __indirect_glTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
7037 GLint yoffset
, GLint zoffset
, GLsizei width
,
7038 GLsizei height
, GLsizei depth
, GLenum format
,
7039 GLenum type
, const GLvoid
* pixels
)
7041 __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D
, 3, target
, level
, xoffset
,
7042 yoffset
, zoffset
, 1, width
, height
, depth
, 1,
7043 format
, type
, pixels
);
7046 #define X_GLrop_CopyTexSubImage3D 4123
7048 __indirect_glCopyTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
7049 GLint yoffset
, GLint zoffset
, GLint x
, GLint y
,
7050 GLsizei width
, GLsizei height
)
7052 __GLXcontext
*const gc
= __glXGetCurrentContext();
7053 const GLuint cmdlen
= 40;
7054 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage3D
, cmdlen
);
7055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7056 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
7057 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
7058 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
7059 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&zoffset
), 4);
7060 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&x
), 4);
7061 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y
), 4);
7062 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
7063 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
7065 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7066 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7070 #define X_GLrop_ActiveTextureARB 197
7072 __indirect_glActiveTextureARB(GLenum texture
)
7074 __GLXcontext
*const gc
= __glXGetCurrentContext();
7075 const GLuint cmdlen
= 8;
7076 emit_header(gc
->pc
, X_GLrop_ActiveTextureARB
, cmdlen
);
7077 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&texture
), 4);
7079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7084 #define X_GLrop_MultiTexCoord1dvARB 198
7086 __indirect_glMultiTexCoord1dARB(GLenum target
, GLdouble s
)
7088 __GLXcontext
*const gc
= __glXGetCurrentContext();
7089 const GLuint cmdlen
= 16;
7090 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
7091 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7092 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
7094 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7095 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7099 #define X_GLrop_MultiTexCoord1dvARB 198
7101 __indirect_glMultiTexCoord1dvARB(GLenum target
, const GLdouble
* v
)
7103 __GLXcontext
*const gc
= __glXGetCurrentContext();
7104 const GLuint cmdlen
= 16;
7105 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
7106 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 8);
7107 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
7109 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7110 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7114 #define X_GLrop_MultiTexCoord1fvARB 199
7116 __indirect_glMultiTexCoord1fARB(GLenum target
, GLfloat s
)
7118 __GLXcontext
*const gc
= __glXGetCurrentContext();
7119 const GLuint cmdlen
= 12;
7120 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
7121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7122 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7124 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7125 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7129 #define X_GLrop_MultiTexCoord1fvARB 199
7131 __indirect_glMultiTexCoord1fvARB(GLenum target
, const GLfloat
* v
)
7133 __GLXcontext
*const gc
= __glXGetCurrentContext();
7134 const GLuint cmdlen
= 12;
7135 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
7136 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7137 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7139 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7140 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7144 #define X_GLrop_MultiTexCoord1ivARB 200
7146 __indirect_glMultiTexCoord1iARB(GLenum target
, GLint s
)
7148 __GLXcontext
*const gc
= __glXGetCurrentContext();
7149 const GLuint cmdlen
= 12;
7150 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7151 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7152 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7154 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7155 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7159 #define X_GLrop_MultiTexCoord1ivARB 200
7161 __indirect_glMultiTexCoord1ivARB(GLenum target
, const GLint
* v
)
7163 __GLXcontext
*const gc
= __glXGetCurrentContext();
7164 const GLuint cmdlen
= 12;
7165 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7166 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7167 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7169 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7170 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7174 #define X_GLrop_MultiTexCoord1svARB 201
7176 __indirect_glMultiTexCoord1sARB(GLenum target
, GLshort s
)
7178 __GLXcontext
*const gc
= __glXGetCurrentContext();
7179 const GLuint cmdlen
= 12;
7180 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7181 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7182 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7184 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7185 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7189 #define X_GLrop_MultiTexCoord1svARB 201
7191 __indirect_glMultiTexCoord1svARB(GLenum target
, const GLshort
* v
)
7193 __GLXcontext
*const gc
= __glXGetCurrentContext();
7194 const GLuint cmdlen
= 12;
7195 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7196 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7197 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7199 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7200 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7204 #define X_GLrop_MultiTexCoord2dvARB 202
7206 __indirect_glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
7208 __GLXcontext
*const gc
= __glXGetCurrentContext();
7209 const GLuint cmdlen
= 24;
7210 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7211 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7212 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7213 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7215 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7216 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7220 #define X_GLrop_MultiTexCoord2dvARB 202
7222 __indirect_glMultiTexCoord2dvARB(GLenum target
, const GLdouble
* v
)
7224 __GLXcontext
*const gc
= __glXGetCurrentContext();
7225 const GLuint cmdlen
= 24;
7226 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7227 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 16);
7228 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7235 #define X_GLrop_MultiTexCoord2fvARB 203
7237 __indirect_glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
)
7239 __GLXcontext
*const gc
= __glXGetCurrentContext();
7240 const GLuint cmdlen
= 16;
7241 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7242 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7243 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7244 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7251 #define X_GLrop_MultiTexCoord2fvARB 203
7253 __indirect_glMultiTexCoord2fvARB(GLenum target
, const GLfloat
* v
)
7255 __GLXcontext
*const gc
= __glXGetCurrentContext();
7256 const GLuint cmdlen
= 16;
7257 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7261 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7262 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7266 #define X_GLrop_MultiTexCoord2ivARB 204
7268 __indirect_glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
7270 __GLXcontext
*const gc
= __glXGetCurrentContext();
7271 const GLuint cmdlen
= 16;
7272 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7273 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7274 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7275 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7277 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7278 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7282 #define X_GLrop_MultiTexCoord2ivARB 204
7284 __indirect_glMultiTexCoord2ivARB(GLenum target
, const GLint
* v
)
7286 __GLXcontext
*const gc
= __glXGetCurrentContext();
7287 const GLuint cmdlen
= 16;
7288 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7289 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7290 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7292 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7293 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7297 #define X_GLrop_MultiTexCoord2svARB 205
7299 __indirect_glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
7301 __GLXcontext
*const gc
= __glXGetCurrentContext();
7302 const GLuint cmdlen
= 12;
7303 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7304 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7305 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7306 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7313 #define X_GLrop_MultiTexCoord2svARB 205
7315 __indirect_glMultiTexCoord2svARB(GLenum target
, const GLshort
* v
)
7317 __GLXcontext
*const gc
= __glXGetCurrentContext();
7318 const GLuint cmdlen
= 12;
7319 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7320 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7321 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7323 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7324 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7328 #define X_GLrop_MultiTexCoord3dvARB 206
7330 __indirect_glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
,
7333 __GLXcontext
*const gc
= __glXGetCurrentContext();
7334 const GLuint cmdlen
= 32;
7335 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7336 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7337 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7338 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7339 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7341 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7342 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7346 #define X_GLrop_MultiTexCoord3dvARB 206
7348 __indirect_glMultiTexCoord3dvARB(GLenum target
, const GLdouble
* v
)
7350 __GLXcontext
*const gc
= __glXGetCurrentContext();
7351 const GLuint cmdlen
= 32;
7352 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7353 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 24);
7354 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7356 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7357 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7361 #define X_GLrop_MultiTexCoord3fvARB 207
7363 __indirect_glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
,
7366 __GLXcontext
*const gc
= __glXGetCurrentContext();
7367 const GLuint cmdlen
= 20;
7368 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7369 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7370 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7371 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7372 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7374 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7375 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7379 #define X_GLrop_MultiTexCoord3fvARB 207
7381 __indirect_glMultiTexCoord3fvARB(GLenum target
, const GLfloat
* v
)
7383 __GLXcontext
*const gc
= __glXGetCurrentContext();
7384 const GLuint cmdlen
= 20;
7385 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7386 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7387 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7389 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7394 #define X_GLrop_MultiTexCoord3ivARB 208
7396 __indirect_glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
7398 __GLXcontext
*const gc
= __glXGetCurrentContext();
7399 const GLuint cmdlen
= 20;
7400 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7401 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7402 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7403 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7404 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7406 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7407 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7411 #define X_GLrop_MultiTexCoord3ivARB 208
7413 __indirect_glMultiTexCoord3ivARB(GLenum target
, const GLint
* v
)
7415 __GLXcontext
*const gc
= __glXGetCurrentContext();
7416 const GLuint cmdlen
= 20;
7417 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7418 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7419 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7421 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7422 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7426 #define X_GLrop_MultiTexCoord3svARB 209
7428 __indirect_glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
,
7431 __GLXcontext
*const gc
= __glXGetCurrentContext();
7432 const GLuint cmdlen
= 16;
7433 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7434 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7435 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7436 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7437 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7439 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7440 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7444 #define X_GLrop_MultiTexCoord3svARB 209
7446 __indirect_glMultiTexCoord3svARB(GLenum target
, const GLshort
* v
)
7448 __GLXcontext
*const gc
= __glXGetCurrentContext();
7449 const GLuint cmdlen
= 16;
7450 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7451 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7452 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7454 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7455 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7459 #define X_GLrop_MultiTexCoord4dvARB 210
7461 __indirect_glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
,
7462 GLdouble r
, GLdouble q
)
7464 __GLXcontext
*const gc
= __glXGetCurrentContext();
7465 const GLuint cmdlen
= 40;
7466 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7467 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7468 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7469 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7470 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
7471 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7473 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7474 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7478 #define X_GLrop_MultiTexCoord4dvARB 210
7480 __indirect_glMultiTexCoord4dvARB(GLenum target
, const GLdouble
* v
)
7482 __GLXcontext
*const gc
= __glXGetCurrentContext();
7483 const GLuint cmdlen
= 40;
7484 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7485 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
7486 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7488 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7489 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7493 #define X_GLrop_MultiTexCoord4fvARB 211
7495 __indirect_glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
,
7496 GLfloat r
, GLfloat q
)
7498 __GLXcontext
*const gc
= __glXGetCurrentContext();
7499 const GLuint cmdlen
= 24;
7500 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7501 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7502 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7503 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7504 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7505 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7507 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7508 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7512 #define X_GLrop_MultiTexCoord4fvARB 211
7514 __indirect_glMultiTexCoord4fvARB(GLenum target
, const GLfloat
* v
)
7516 __GLXcontext
*const gc
= __glXGetCurrentContext();
7517 const GLuint cmdlen
= 24;
7518 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7519 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7520 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7522 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7523 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7527 #define X_GLrop_MultiTexCoord4ivARB 212
7529 __indirect_glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
,
7532 __GLXcontext
*const gc
= __glXGetCurrentContext();
7533 const GLuint cmdlen
= 24;
7534 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7535 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7536 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7537 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7538 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7539 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7546 #define X_GLrop_MultiTexCoord4ivARB 212
7548 __indirect_glMultiTexCoord4ivARB(GLenum target
, const GLint
* v
)
7550 __GLXcontext
*const gc
= __glXGetCurrentContext();
7551 const GLuint cmdlen
= 24;
7552 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7553 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7554 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7556 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7557 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7561 #define X_GLrop_MultiTexCoord4svARB 213
7563 __indirect_glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
,
7564 GLshort r
, GLshort q
)
7566 __GLXcontext
*const gc
= __glXGetCurrentContext();
7567 const GLuint cmdlen
= 16;
7568 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7569 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7570 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7571 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7572 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7573 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&q
), 2);
7575 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7576 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7580 #define X_GLrop_MultiTexCoord4svARB 213
7582 __indirect_glMultiTexCoord4svARB(GLenum target
, const GLshort
* v
)
7584 __GLXcontext
*const gc
= __glXGetCurrentContext();
7585 const GLuint cmdlen
= 16;
7586 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7587 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7588 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7590 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7591 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7595 #define X_GLrop_SampleCoverageARB 229
7597 __indirect_glSampleCoverageARB(GLclampf value
, GLboolean invert
)
7599 __GLXcontext
*const gc
= __glXGetCurrentContext();
7600 const GLuint cmdlen
= 12;
7601 emit_header(gc
->pc
, X_GLrop_SampleCoverageARB
, cmdlen
);
7602 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
7603 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
7605 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7606 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7610 #define X_GLvop_GetProgramStringARB 1308
7612 __indirect_glGetProgramStringARB(GLenum target
, GLenum pname
, GLvoid
* string
)
7614 __GLXcontext
*const gc
= __glXGetCurrentContext();
7615 Display
*const dpy
= gc
->currentDpy
;
7616 const GLuint cmdlen
= 8;
7617 if (__builtin_expect(dpy
!= NULL
, 1)) {
7619 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7620 X_GLvop_GetProgramStringARB
, cmdlen
);
7621 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7622 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7623 (void) __glXReadReply(dpy
, 1, string
, GL_TRUE
);
7630 #define X_GLvop_GetProgramivARB 1307
7632 __indirect_glGetProgramivARB(GLenum target
, GLenum pname
, GLint
* params
)
7634 __GLXcontext
*const gc
= __glXGetCurrentContext();
7635 Display
*const dpy
= gc
->currentDpy
;
7636 const GLuint cmdlen
= 8;
7637 if (__builtin_expect(dpy
!= NULL
, 1)) {
7639 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7640 X_GLvop_GetProgramivARB
, cmdlen
);
7641 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7642 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7643 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
7650 #define X_GLrop_ProgramEnvParameter4dvARB 4185
7652 __indirect_glProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
7653 const GLdouble
* params
)
7655 __GLXcontext
*const gc
= __glXGetCurrentContext();
7656 const GLuint cmdlen
= 44;
7657 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4dvARB
, cmdlen
);
7658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7667 #define X_GLrop_ProgramEnvParameter4fvARB 4184
7669 __indirect_glProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
7670 const GLfloat
* params
)
7672 __GLXcontext
*const gc
= __glXGetCurrentContext();
7673 const GLuint cmdlen
= 28;
7674 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4fvARB
, cmdlen
);
7675 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7676 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7677 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7679 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7680 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7684 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7686 __indirect_glProgramLocalParameter4dARB(GLenum target
, GLuint index
,
7687 GLdouble x
, GLdouble y
, GLdouble z
,
7690 __GLXcontext
*const gc
= __glXGetCurrentContext();
7691 const GLuint cmdlen
= 44;
7692 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7693 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7694 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7695 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
7696 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
7697 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
7698 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&w
), 8);
7700 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7701 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7705 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7707 __indirect_glProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
7708 const GLdouble
* params
)
7710 __GLXcontext
*const gc
= __glXGetCurrentContext();
7711 const GLuint cmdlen
= 44;
7712 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7713 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7714 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7715 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7717 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7718 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7722 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7724 __indirect_glProgramLocalParameter4fARB(GLenum target
, GLuint index
,
7725 GLfloat x
, GLfloat y
, GLfloat z
,
7728 __GLXcontext
*const gc
= __glXGetCurrentContext();
7729 const GLuint cmdlen
= 28;
7730 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7731 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7732 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7733 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
7734 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
7735 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
7736 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
7738 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7739 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7743 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7745 __indirect_glProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
7746 const GLfloat
* params
)
7748 __GLXcontext
*const gc
= __glXGetCurrentContext();
7749 const GLuint cmdlen
= 28;
7750 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7751 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7752 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7753 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7755 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7756 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7760 #define X_GLrop_ProgramStringARB 4217
7762 __indirect_glProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
7763 const GLvoid
* string
)
7765 __GLXcontext
*const gc
= __glXGetCurrentContext();
7766 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
7768 __glXSetError(gc
, GL_INVALID_VALUE
);
7771 if (__builtin_expect((len
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
7772 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
7773 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
7774 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7776 emit_header(gc
->pc
, X_GLrop_ProgramStringARB
, cmdlen
);
7777 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7778 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&format
), 4);
7779 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
7780 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (string
), len
);
7782 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7783 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7786 const GLint op
= X_GLrop_ProgramStringARB
;
7787 const GLuint cmdlenLarge
= cmdlen
+ 4;
7788 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
7789 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
7790 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
7791 (void) memcpy((void *) (pc
+ 8), (void *) (&target
), 4);
7792 (void) memcpy((void *) (pc
+ 12), (void *) (&format
), 4);
7793 (void) memcpy((void *) (pc
+ 16), (void *) (&len
), 4);
7794 __glXSendLargeCommand(gc
, pc
, 20, string
, len
);
7799 #define X_GLrop_VertexAttrib1dvARB 4197
7801 __indirect_glVertexAttrib1dARB(GLuint index
, GLdouble x
)
7803 __GLXcontext
*const gc
= __glXGetCurrentContext();
7804 const GLuint cmdlen
= 16;
7805 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7806 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7807 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7809 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7810 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7814 #define X_GLrop_VertexAttrib1dvARB 4197
7816 __indirect_glVertexAttrib1dvARB(GLuint index
, const GLdouble
* v
)
7818 __GLXcontext
*const gc
= __glXGetCurrentContext();
7819 const GLuint cmdlen
= 16;
7820 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7821 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7822 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7824 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7825 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7829 #define X_GLrop_VertexAttrib1fvARB 4193
7831 __indirect_glVertexAttrib1fARB(GLuint index
, GLfloat x
)
7833 __GLXcontext
*const gc
= __glXGetCurrentContext();
7834 const GLuint cmdlen
= 12;
7835 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7836 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7837 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7839 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7840 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7844 #define X_GLrop_VertexAttrib1fvARB 4193
7846 __indirect_glVertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
7848 __GLXcontext
*const gc
= __glXGetCurrentContext();
7849 const GLuint cmdlen
= 12;
7850 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7851 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7852 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7854 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7855 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7859 #define X_GLrop_VertexAttrib1svARB 4189
7861 __indirect_glVertexAttrib1sARB(GLuint index
, GLshort x
)
7863 __GLXcontext
*const gc
= __glXGetCurrentContext();
7864 const GLuint cmdlen
= 12;
7865 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7866 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7867 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7869 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7870 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7874 #define X_GLrop_VertexAttrib1svARB 4189
7876 __indirect_glVertexAttrib1svARB(GLuint index
, const GLshort
* v
)
7878 __GLXcontext
*const gc
= __glXGetCurrentContext();
7879 const GLuint cmdlen
= 12;
7880 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7881 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7882 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7884 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7885 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7889 #define X_GLrop_VertexAttrib2dvARB 4198
7891 __indirect_glVertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
7893 __GLXcontext
*const gc
= __glXGetCurrentContext();
7894 const GLuint cmdlen
= 24;
7895 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7896 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7897 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7898 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7900 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7901 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7905 #define X_GLrop_VertexAttrib2dvARB 4198
7907 __indirect_glVertexAttrib2dvARB(GLuint index
, const GLdouble
* v
)
7909 __GLXcontext
*const gc
= __glXGetCurrentContext();
7910 const GLuint cmdlen
= 24;
7911 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7912 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7913 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7915 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7916 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7920 #define X_GLrop_VertexAttrib2fvARB 4194
7922 __indirect_glVertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
7924 __GLXcontext
*const gc
= __glXGetCurrentContext();
7925 const GLuint cmdlen
= 16;
7926 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7927 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7928 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7929 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7931 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7932 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7936 #define X_GLrop_VertexAttrib2fvARB 4194
7938 __indirect_glVertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
7940 __GLXcontext
*const gc
= __glXGetCurrentContext();
7941 const GLuint cmdlen
= 16;
7942 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7943 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7944 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7946 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7947 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7951 #define X_GLrop_VertexAttrib2svARB 4190
7953 __indirect_glVertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
7955 __GLXcontext
*const gc
= __glXGetCurrentContext();
7956 const GLuint cmdlen
= 12;
7957 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7958 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7959 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7960 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7962 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7963 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7967 #define X_GLrop_VertexAttrib2svARB 4190
7969 __indirect_glVertexAttrib2svARB(GLuint index
, const GLshort
* v
)
7971 __GLXcontext
*const gc
= __glXGetCurrentContext();
7972 const GLuint cmdlen
= 12;
7973 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7974 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7975 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7977 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7978 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7982 #define X_GLrop_VertexAttrib3dvARB 4199
7984 __indirect_glVertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
,
7987 __GLXcontext
*const gc
= __glXGetCurrentContext();
7988 const GLuint cmdlen
= 32;
7989 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7990 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7991 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7992 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7993 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
7995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8000 #define X_GLrop_VertexAttrib3dvARB 4199
8002 __indirect_glVertexAttrib3dvARB(GLuint index
, const GLdouble
* v
)
8004 __GLXcontext
*const gc
= __glXGetCurrentContext();
8005 const GLuint cmdlen
= 32;
8006 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
8007 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8008 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
8010 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8011 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8015 #define X_GLrop_VertexAttrib3fvARB 4195
8017 __indirect_glVertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
8019 __GLXcontext
*const gc
= __glXGetCurrentContext();
8020 const GLuint cmdlen
= 20;
8021 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
8022 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8023 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
8024 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
8025 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
8027 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8028 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8032 #define X_GLrop_VertexAttrib3fvARB 4195
8034 __indirect_glVertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
8036 __GLXcontext
*const gc
= __glXGetCurrentContext();
8037 const GLuint cmdlen
= 20;
8038 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
8039 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8040 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
8042 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8043 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8047 #define X_GLrop_VertexAttrib3svARB 4191
8049 __indirect_glVertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
8051 __GLXcontext
*const gc
= __glXGetCurrentContext();
8052 const GLuint cmdlen
= 16;
8053 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
8054 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8055 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
8056 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
8057 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
8059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8064 #define X_GLrop_VertexAttrib3svARB 4191
8066 __indirect_glVertexAttrib3svARB(GLuint index
, const GLshort
* v
)
8068 __GLXcontext
*const gc
= __glXGetCurrentContext();
8069 const GLuint cmdlen
= 16;
8070 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
8071 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8072 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
8074 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8075 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8079 #define X_GLrop_VertexAttrib4NbvARB 4235
8081 __indirect_glVertexAttrib4NbvARB(GLuint index
, const GLbyte
*v
)
8083 __GLXcontext
*const gc
= __glXGetCurrentContext();
8084 const GLuint cmdlen
= 12;
8085 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NbvARB
, cmdlen
);
8086 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8087 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8089 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8090 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8094 #define X_GLrop_VertexAttrib4NivARB 4237
8096 __indirect_glVertexAttrib4NivARB(GLuint index
, const GLint
* v
)
8098 __GLXcontext
*const gc
= __glXGetCurrentContext();
8099 const GLuint cmdlen
= 24;
8100 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NivARB
, cmdlen
);
8101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8102 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8104 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8105 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8109 #define X_GLrop_VertexAttrib4NsvARB 4236
8111 __indirect_glVertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
8113 __GLXcontext
*const gc
= __glXGetCurrentContext();
8114 const GLuint cmdlen
= 16;
8115 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NsvARB
, cmdlen
);
8116 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8117 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8119 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8120 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8124 #define X_GLrop_VertexAttrib4NubvARB 4201
8126 __indirect_glVertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
,
8127 GLubyte z
, GLubyte w
)
8129 __GLXcontext
*const gc
= __glXGetCurrentContext();
8130 const GLuint cmdlen
= 12;
8131 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8132 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8133 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
8134 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
8135 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
8136 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
8138 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8139 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8143 #define X_GLrop_VertexAttrib4NubvARB 4201
8145 __indirect_glVertexAttrib4NubvARB(GLuint index
, const GLubyte
*v
)
8147 __GLXcontext
*const gc
= __glXGetCurrentContext();
8148 const GLuint cmdlen
= 12;
8149 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8150 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8151 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8153 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8154 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8158 #define X_GLrop_VertexAttrib4NuivARB 4239
8160 __indirect_glVertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
8162 __GLXcontext
*const gc
= __glXGetCurrentContext();
8163 const GLuint cmdlen
= 24;
8164 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NuivARB
, cmdlen
);
8165 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8166 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8168 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8169 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8173 #define X_GLrop_VertexAttrib4NusvARB 4238
8175 __indirect_glVertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
8177 __GLXcontext
*const gc
= __glXGetCurrentContext();
8178 const GLuint cmdlen
= 16;
8179 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NusvARB
, cmdlen
);
8180 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8181 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8183 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8184 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8188 #define X_GLrop_VertexAttrib4bvARB 4230
8190 __indirect_glVertexAttrib4bvARB(GLuint index
, const GLbyte
*v
)
8192 __GLXcontext
*const gc
= __glXGetCurrentContext();
8193 const GLuint cmdlen
= 12;
8194 emit_header(gc
->pc
, X_GLrop_VertexAttrib4bvARB
, cmdlen
);
8195 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8196 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8198 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8199 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8203 #define X_GLrop_VertexAttrib4dvARB 4200
8205 __indirect_glVertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
,
8206 GLdouble z
, GLdouble w
)
8208 __GLXcontext
*const gc
= __glXGetCurrentContext();
8209 const GLuint cmdlen
= 40;
8210 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8211 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8212 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
8213 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
8214 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
8215 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
8217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8222 #define X_GLrop_VertexAttrib4dvARB 4200
8224 __indirect_glVertexAttrib4dvARB(GLuint index
, const GLdouble
* v
)
8226 __GLXcontext
*const gc
= __glXGetCurrentContext();
8227 const GLuint cmdlen
= 40;
8228 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8229 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8230 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
8232 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8233 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8237 #define X_GLrop_VertexAttrib4fvARB 4196
8239 __indirect_glVertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
8242 __GLXcontext
*const gc
= __glXGetCurrentContext();
8243 const GLuint cmdlen
= 24;
8244 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8245 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8246 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
8247 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
8248 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
8249 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
8251 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8252 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8256 #define X_GLrop_VertexAttrib4fvARB 4196
8258 __indirect_glVertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
8260 __GLXcontext
*const gc
= __glXGetCurrentContext();
8261 const GLuint cmdlen
= 24;
8262 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8263 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8264 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8266 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8267 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8271 #define X_GLrop_VertexAttrib4ivARB 4231
8273 __indirect_glVertexAttrib4ivARB(GLuint index
, const GLint
* v
)
8275 __GLXcontext
*const gc
= __glXGetCurrentContext();
8276 const GLuint cmdlen
= 24;
8277 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ivARB
, cmdlen
);
8278 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8279 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8281 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8282 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8286 #define X_GLrop_VertexAttrib4svARB 4192
8288 __indirect_glVertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
8291 __GLXcontext
*const gc
= __glXGetCurrentContext();
8292 const GLuint cmdlen
= 16;
8293 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8294 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8295 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
8296 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
8297 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
8298 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
8300 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8301 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8305 #define X_GLrop_VertexAttrib4svARB 4192
8307 __indirect_glVertexAttrib4svARB(GLuint index
, const GLshort
* v
)
8309 __GLXcontext
*const gc
= __glXGetCurrentContext();
8310 const GLuint cmdlen
= 16;
8311 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8312 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8313 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8315 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8316 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8320 #define X_GLrop_VertexAttrib4ubvARB 4232
8322 __indirect_glVertexAttrib4ubvARB(GLuint index
, const GLubyte
*v
)
8324 __GLXcontext
*const gc
= __glXGetCurrentContext();
8325 const GLuint cmdlen
= 12;
8326 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvARB
, cmdlen
);
8327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8328 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8330 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8331 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8335 #define X_GLrop_VertexAttrib4uivARB 4234
8337 __indirect_glVertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
8339 __GLXcontext
*const gc
= __glXGetCurrentContext();
8340 const GLuint cmdlen
= 24;
8341 emit_header(gc
->pc
, X_GLrop_VertexAttrib4uivARB
, cmdlen
);
8342 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8343 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8345 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8346 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8350 #define X_GLrop_VertexAttrib4usvARB 4233
8352 __indirect_glVertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
8354 __GLXcontext
*const gc
= __glXGetCurrentContext();
8355 const GLuint cmdlen
= 16;
8356 emit_header(gc
->pc
, X_GLrop_VertexAttrib4usvARB
, cmdlen
);
8357 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8358 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8360 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8361 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8365 #define X_GLrop_BeginQueryARB 231
8367 __indirect_glBeginQueryARB(GLenum target
, GLuint id
)
8369 __GLXcontext
*const gc
= __glXGetCurrentContext();
8370 const GLuint cmdlen
= 12;
8371 emit_header(gc
->pc
, X_GLrop_BeginQueryARB
, cmdlen
);
8372 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8373 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8375 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8376 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8380 #define X_GLsop_DeleteQueriesARB 161
8382 __indirect_glDeleteQueriesARB(GLsizei n
, const GLuint
* ids
)
8384 __GLXcontext
*const gc
= __glXGetCurrentContext();
8385 Display
*const dpy
= gc
->currentDpy
;
8387 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8390 __glXSetError(gc
, GL_INVALID_VALUE
);
8393 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8395 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8396 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8397 xcb_glx_delete_queries_arb(c
, gc
->currentContextTag
, n
, ids
);
8400 __glXSetupSingleRequest(gc
, X_GLsop_DeleteQueriesARB
, cmdlen
);
8401 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8402 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8405 #endif /* USE_XCB */
8410 #define X_GLrop_EndQueryARB 232
8412 __indirect_glEndQueryARB(GLenum target
)
8414 __GLXcontext
*const gc
= __glXGetCurrentContext();
8415 const GLuint cmdlen
= 8;
8416 emit_header(gc
->pc
, X_GLrop_EndQueryARB
, cmdlen
);
8417 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8419 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8420 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8424 #define X_GLsop_GenQueriesARB 162
8426 __indirect_glGenQueriesARB(GLsizei n
, GLuint
* ids
)
8428 __GLXcontext
*const gc
= __glXGetCurrentContext();
8429 Display
*const dpy
= gc
->currentDpy
;
8431 const GLuint cmdlen
= 4;
8434 __glXSetError(gc
, GL_INVALID_VALUE
);
8437 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8439 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8440 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8441 xcb_glx_gen_queries_arb_reply_t
*reply
=
8442 xcb_glx_gen_queries_arb_reply(c
,
8443 xcb_glx_gen_queries_arb(c
,
8447 (void) memcpy(ids
, xcb_glx_gen_queries_arb_data(reply
),
8448 xcb_glx_gen_queries_arb_data_length(reply
) *
8453 __glXSetupSingleRequest(gc
, X_GLsop_GenQueriesARB
, cmdlen
);
8454 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8455 (void) __glXReadReply(dpy
, 4, ids
, GL_TRUE
);
8458 #endif /* USE_XCB */
8463 #define X_GLsop_GetQueryObjectivARB 165
8465 __indirect_glGetQueryObjectivARB(GLuint id
, GLenum pname
, GLint
* params
)
8467 __GLXcontext
*const gc
= __glXGetCurrentContext();
8468 Display
*const dpy
= gc
->currentDpy
;
8470 const GLuint cmdlen
= 8;
8472 if (__builtin_expect(dpy
!= NULL
, 1)) {
8474 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8475 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8476 xcb_glx_get_query_objectiv_arb_reply_t
*reply
=
8477 xcb_glx_get_query_objectiv_arb_reply(c
,
8478 xcb_glx_get_query_objectiv_arb
8479 (c
, gc
->currentContextTag
,
8481 if (xcb_glx_get_query_objectiv_arb_data_length(reply
) == 0)
8482 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8484 (void) memcpy(params
, xcb_glx_get_query_objectiv_arb_data(reply
),
8485 xcb_glx_get_query_objectiv_arb_data_length(reply
) *
8490 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectivARB
, cmdlen
);
8491 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8492 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8493 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8496 #endif /* USE_XCB */
8501 #define X_GLsop_GetQueryObjectuivARB 166
8503 __indirect_glGetQueryObjectuivARB(GLuint id
, GLenum pname
, GLuint
* params
)
8505 __GLXcontext
*const gc
= __glXGetCurrentContext();
8506 Display
*const dpy
= gc
->currentDpy
;
8508 const GLuint cmdlen
= 8;
8510 if (__builtin_expect(dpy
!= NULL
, 1)) {
8512 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8513 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8514 xcb_glx_get_query_objectuiv_arb_reply_t
*reply
=
8515 xcb_glx_get_query_objectuiv_arb_reply(c
,
8516 xcb_glx_get_query_objectuiv_arb
8517 (c
, gc
->currentContextTag
,
8519 if (xcb_glx_get_query_objectuiv_arb_data_length(reply
) == 0)
8520 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8522 (void) memcpy(params
, xcb_glx_get_query_objectuiv_arb_data(reply
),
8523 xcb_glx_get_query_objectuiv_arb_data_length(reply
) *
8528 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectuivARB
, cmdlen
);
8529 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8530 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8531 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8534 #endif /* USE_XCB */
8539 #define X_GLsop_GetQueryivARB 164
8541 __indirect_glGetQueryivARB(GLenum target
, GLenum pname
, GLint
* params
)
8543 __GLXcontext
*const gc
= __glXGetCurrentContext();
8544 Display
*const dpy
= gc
->currentDpy
;
8546 const GLuint cmdlen
= 8;
8548 if (__builtin_expect(dpy
!= NULL
, 1)) {
8550 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8551 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8552 xcb_glx_get_queryiv_arb_reply_t
*reply
=
8553 xcb_glx_get_queryiv_arb_reply(c
,
8554 xcb_glx_get_queryiv_arb(c
,
8560 if (xcb_glx_get_queryiv_arb_data_length(reply
) == 0)
8561 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8563 (void) memcpy(params
, xcb_glx_get_queryiv_arb_data(reply
),
8564 xcb_glx_get_queryiv_arb_data_length(reply
) *
8569 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryivARB
, cmdlen
);
8570 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8571 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8572 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8575 #endif /* USE_XCB */
8580 #define X_GLsop_IsQueryARB 163
8582 __indirect_glIsQueryARB(GLuint id
)
8584 __GLXcontext
*const gc
= __glXGetCurrentContext();
8585 Display
*const dpy
= gc
->currentDpy
;
8586 GLboolean retval
= (GLboolean
) 0;
8588 const GLuint cmdlen
= 4;
8590 if (__builtin_expect(dpy
!= NULL
, 1)) {
8592 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8593 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8594 xcb_glx_is_query_arb_reply_t
*reply
=
8595 xcb_glx_is_query_arb_reply(c
,
8596 xcb_glx_is_query_arb(c
,
8600 retval
= reply
->ret_val
;
8604 __glXSetupSingleRequest(gc
, X_GLsop_IsQueryARB
, cmdlen
);
8605 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8606 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
8609 #endif /* USE_XCB */
8614 #define X_GLrop_DrawBuffersARB 233
8616 __indirect_glDrawBuffersARB(GLsizei n
, const GLenum
* bufs
)
8618 __GLXcontext
*const gc
= __glXGetCurrentContext();
8619 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
8621 __glXSetError(gc
, GL_INVALID_VALUE
);
8624 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
8625 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
8626 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
8627 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8629 emit_header(gc
->pc
, X_GLrop_DrawBuffersARB
, cmdlen
);
8630 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
8631 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (bufs
), (n
* 4));
8633 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8634 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8637 const GLint op
= X_GLrop_DrawBuffersARB
;
8638 const GLuint cmdlenLarge
= cmdlen
+ 4;
8639 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
8640 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
8641 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
8642 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
8643 __glXSendLargeCommand(gc
, pc
, 12, bufs
, (n
* 4));
8648 #define X_GLrop_SampleMaskSGIS 2048
8650 __indirect_glSampleMaskSGIS(GLclampf value
, GLboolean invert
)
8652 __GLXcontext
*const gc
= __glXGetCurrentContext();
8653 const GLuint cmdlen
= 12;
8654 emit_header(gc
->pc
, X_GLrop_SampleMaskSGIS
, cmdlen
);
8655 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
8656 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
8658 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8659 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8663 #define X_GLrop_SamplePatternSGIS 2049
8665 __indirect_glSamplePatternSGIS(GLenum pattern
)
8667 __GLXcontext
*const gc
= __glXGetCurrentContext();
8668 const GLuint cmdlen
= 8;
8669 emit_header(gc
->pc
, X_GLrop_SamplePatternSGIS
, cmdlen
);
8670 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pattern
), 4);
8672 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8673 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8677 #define X_GLrop_PointParameterfEXT 2065
8679 __indirect_glPointParameterfEXT(GLenum pname
, GLfloat param
)
8681 __GLXcontext
*const gc
= __glXGetCurrentContext();
8682 const GLuint cmdlen
= 12;
8683 emit_header(gc
->pc
, X_GLrop_PointParameterfEXT
, cmdlen
);
8684 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8685 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
8687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8692 #define X_GLrop_PointParameterfvEXT 2066
8694 __indirect_glPointParameterfvEXT(GLenum pname
, const GLfloat
* params
)
8696 __GLXcontext
*const gc
= __glXGetCurrentContext();
8697 const GLuint compsize
= __glPointParameterfvEXT_size(pname
);
8698 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
8699 emit_header(gc
->pc
, X_GLrop_PointParameterfvEXT
, cmdlen
);
8700 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8701 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
8703 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8704 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8708 #define X_GLrop_SecondaryColor3bvEXT 4126
8710 __indirect_glSecondaryColor3bEXT(GLbyte red
, GLbyte green
, GLbyte blue
)
8712 __GLXcontext
*const gc
= __glXGetCurrentContext();
8713 const GLuint cmdlen
= 8;
8714 emit_header(gc
->pc
, X_GLrop_SecondaryColor3bvEXT
, cmdlen
);
8715 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8716 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8717 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8719 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8720 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8724 #define X_GLrop_SecondaryColor3bvEXT 4126
8726 __indirect_glSecondaryColor3bvEXT(const GLbyte
*v
)
8728 generic_3_byte(X_GLrop_SecondaryColor3bvEXT
, v
);
8731 #define X_GLrop_SecondaryColor3dvEXT 4130
8733 __indirect_glSecondaryColor3dEXT(GLdouble red
, GLdouble green
, GLdouble blue
)
8735 __GLXcontext
*const gc
= __glXGetCurrentContext();
8736 const GLuint cmdlen
= 28;
8737 emit_header(gc
->pc
, X_GLrop_SecondaryColor3dvEXT
, cmdlen
);
8738 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
8739 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
8740 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
8742 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8743 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8747 #define X_GLrop_SecondaryColor3dvEXT 4130
8749 __indirect_glSecondaryColor3dvEXT(const GLdouble
* v
)
8751 generic_24_byte(X_GLrop_SecondaryColor3dvEXT
, v
);
8754 #define X_GLrop_SecondaryColor3fvEXT 4129
8756 __indirect_glSecondaryColor3fEXT(GLfloat red
, GLfloat green
, GLfloat blue
)
8758 __GLXcontext
*const gc
= __glXGetCurrentContext();
8759 const GLuint cmdlen
= 16;
8760 emit_header(gc
->pc
, X_GLrop_SecondaryColor3fvEXT
, cmdlen
);
8761 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8762 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8763 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8765 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8766 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8770 #define X_GLrop_SecondaryColor3fvEXT 4129
8772 __indirect_glSecondaryColor3fvEXT(const GLfloat
* v
)
8774 generic_12_byte(X_GLrop_SecondaryColor3fvEXT
, v
);
8777 #define X_GLrop_SecondaryColor3ivEXT 4128
8779 __indirect_glSecondaryColor3iEXT(GLint red
, GLint green
, GLint blue
)
8781 __GLXcontext
*const gc
= __glXGetCurrentContext();
8782 const GLuint cmdlen
= 16;
8783 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ivEXT
, cmdlen
);
8784 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8785 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8786 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8788 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8789 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8793 #define X_GLrop_SecondaryColor3ivEXT 4128
8795 __indirect_glSecondaryColor3ivEXT(const GLint
* v
)
8797 generic_12_byte(X_GLrop_SecondaryColor3ivEXT
, v
);
8800 #define X_GLrop_SecondaryColor3svEXT 4127
8802 __indirect_glSecondaryColor3sEXT(GLshort red
, GLshort green
, GLshort blue
)
8804 __GLXcontext
*const gc
= __glXGetCurrentContext();
8805 const GLuint cmdlen
= 12;
8806 emit_header(gc
->pc
, X_GLrop_SecondaryColor3svEXT
, cmdlen
);
8807 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8808 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8809 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8811 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8812 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8816 #define X_GLrop_SecondaryColor3svEXT 4127
8818 __indirect_glSecondaryColor3svEXT(const GLshort
* v
)
8820 generic_6_byte(X_GLrop_SecondaryColor3svEXT
, v
);
8823 #define X_GLrop_SecondaryColor3ubvEXT 4131
8825 __indirect_glSecondaryColor3ubEXT(GLubyte red
, GLubyte green
, GLubyte blue
)
8827 __GLXcontext
*const gc
= __glXGetCurrentContext();
8828 const GLuint cmdlen
= 8;
8829 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ubvEXT
, cmdlen
);
8830 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8831 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8832 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8834 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8835 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8839 #define X_GLrop_SecondaryColor3ubvEXT 4131
8841 __indirect_glSecondaryColor3ubvEXT(const GLubyte
*v
)
8843 generic_3_byte(X_GLrop_SecondaryColor3ubvEXT
, v
);
8846 #define X_GLrop_SecondaryColor3uivEXT 4133
8848 __indirect_glSecondaryColor3uiEXT(GLuint red
, GLuint green
, GLuint blue
)
8850 __GLXcontext
*const gc
= __glXGetCurrentContext();
8851 const GLuint cmdlen
= 16;
8852 emit_header(gc
->pc
, X_GLrop_SecondaryColor3uivEXT
, cmdlen
);
8853 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8854 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8855 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8857 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8858 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8862 #define X_GLrop_SecondaryColor3uivEXT 4133
8864 __indirect_glSecondaryColor3uivEXT(const GLuint
* v
)
8866 generic_12_byte(X_GLrop_SecondaryColor3uivEXT
, v
);
8869 #define X_GLrop_SecondaryColor3usvEXT 4132
8871 __indirect_glSecondaryColor3usEXT(GLushort red
, GLushort green
, GLushort blue
)
8873 __GLXcontext
*const gc
= __glXGetCurrentContext();
8874 const GLuint cmdlen
= 12;
8875 emit_header(gc
->pc
, X_GLrop_SecondaryColor3usvEXT
, cmdlen
);
8876 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8877 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8878 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8880 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8881 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8885 #define X_GLrop_SecondaryColor3usvEXT 4132
8887 __indirect_glSecondaryColor3usvEXT(const GLushort
* v
)
8889 generic_6_byte(X_GLrop_SecondaryColor3usvEXT
, v
);
8892 #define X_GLrop_FogCoorddvEXT 4125
8894 __indirect_glFogCoorddEXT(GLdouble coord
)
8896 __GLXcontext
*const gc
= __glXGetCurrentContext();
8897 const GLuint cmdlen
= 12;
8898 emit_header(gc
->pc
, X_GLrop_FogCoorddvEXT
, cmdlen
);
8899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 8);
8901 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8902 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8906 #define X_GLrop_FogCoorddvEXT 4125
8908 __indirect_glFogCoorddvEXT(const GLdouble
* coord
)
8910 generic_8_byte(X_GLrop_FogCoorddvEXT
, coord
);
8913 #define X_GLrop_FogCoordfvEXT 4124
8915 __indirect_glFogCoordfEXT(GLfloat coord
)
8917 __GLXcontext
*const gc
= __glXGetCurrentContext();
8918 const GLuint cmdlen
= 8;
8919 emit_header(gc
->pc
, X_GLrop_FogCoordfvEXT
, cmdlen
);
8920 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
8922 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8923 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8927 #define X_GLrop_FogCoordfvEXT 4124
8929 __indirect_glFogCoordfvEXT(const GLfloat
* coord
)
8931 generic_4_byte(X_GLrop_FogCoordfvEXT
, coord
);
8934 #define X_GLrop_BlendFuncSeparateEXT 4134
8936 __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
8937 GLenum sfactorAlpha
, GLenum dfactorAlpha
)
8939 __GLXcontext
*const gc
= __glXGetCurrentContext();
8940 const GLuint cmdlen
= 20;
8941 emit_header(gc
->pc
, X_GLrop_BlendFuncSeparateEXT
, cmdlen
);
8942 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactorRGB
), 4);
8943 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactorRGB
), 4);
8944 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sfactorAlpha
), 4);
8945 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&dfactorAlpha
), 4);
8947 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8948 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8952 #define X_GLrop_WindowPos3fvMESA 230
8954 __indirect_glWindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
8956 __GLXcontext
*const gc
= __glXGetCurrentContext();
8957 const GLuint cmdlen
= 16;
8958 emit_header(gc
->pc
, X_GLrop_WindowPos3fvMESA
, cmdlen
);
8959 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
8960 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
8961 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
8963 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8964 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8968 #define X_GLrop_WindowPos3fvMESA 230
8970 __indirect_glWindowPos3fvMESA(const GLfloat
* v
)
8972 generic_12_byte(X_GLrop_WindowPos3fvMESA
, v
);
8975 #define X_GLvop_AreProgramsResidentNV 1293
8977 __indirect_glAreProgramsResidentNV(GLsizei n
, const GLuint
* ids
,
8978 GLboolean
* residences
)
8980 __GLXcontext
*const gc
= __glXGetCurrentContext();
8981 Display
*const dpy
= gc
->currentDpy
;
8982 GLboolean retval
= (GLboolean
) 0;
8983 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8985 __glXSetError(gc
, GL_INVALID_VALUE
);
8988 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8990 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8991 X_GLvop_AreProgramsResidentNV
, cmdlen
);
8992 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8993 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8994 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_FALSE
);
9001 #define X_GLrop_BindProgramNV 4180
9003 __indirect_glBindProgramNV(GLenum target
, GLuint program
)
9005 __GLXcontext
*const gc
= __glXGetCurrentContext();
9006 const GLuint cmdlen
= 12;
9007 emit_header(gc
->pc
, X_GLrop_BindProgramNV
, cmdlen
);
9008 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9009 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&program
), 4);
9011 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9012 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9016 #define X_GLvop_DeleteProgramsNV 1294
9018 __indirect_glDeleteProgramsNV(GLsizei n
, const GLuint
* programs
)
9020 __GLXcontext
*const gc
= __glXGetCurrentContext();
9021 Display
*const dpy
= gc
->currentDpy
;
9022 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
9024 __glXSetError(gc
, GL_INVALID_VALUE
);
9027 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
9029 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
9030 X_GLvop_DeleteProgramsNV
, cmdlen
);
9031 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
9032 (void) memcpy((void *) (pc
+ 4), (void *) (programs
), (n
* 4));
9039 #define X_GLrop_ExecuteProgramNV 4181
9041 __indirect_glExecuteProgramNV(GLenum target
, GLuint id
,
9042 const GLfloat
* params
)
9044 __GLXcontext
*const gc
= __glXGetCurrentContext();
9045 const GLuint cmdlen
= 28;
9046 emit_header(gc
->pc
, X_GLrop_ExecuteProgramNV
, cmdlen
);
9047 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9048 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
9049 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
9051 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9052 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9056 #define X_GLvop_GenProgramsNV 1295
9058 __indirect_glGenProgramsNV(GLsizei n
, GLuint
* programs
)
9060 __GLXcontext
*const gc
= __glXGetCurrentContext();
9061 Display
*const dpy
= gc
->currentDpy
;
9062 const GLuint cmdlen
= 4;
9064 __glXSetError(gc
, GL_INVALID_VALUE
);
9067 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
9069 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9070 X_GLvop_GenProgramsNV
, cmdlen
);
9071 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
9072 (void) __glXReadReply(dpy
, 4, programs
, GL_TRUE
);
9079 #define X_GLvop_GetProgramParameterdvNV 1297
9081 __indirect_glGetProgramParameterdvNV(GLenum target
, GLuint index
,
9082 GLenum pname
, GLdouble
* params
)
9084 __GLXcontext
*const gc
= __glXGetCurrentContext();
9085 Display
*const dpy
= gc
->currentDpy
;
9086 const GLuint cmdlen
= 12;
9087 if (__builtin_expect(dpy
!= NULL
, 1)) {
9089 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9090 X_GLvop_GetProgramParameterdvNV
, cmdlen
);
9091 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9092 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
9093 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9094 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9101 #define X_GLvop_GetProgramParameterfvNV 1296
9103 __indirect_glGetProgramParameterfvNV(GLenum target
, GLuint index
,
9104 GLenum pname
, GLfloat
* params
)
9106 __GLXcontext
*const gc
= __glXGetCurrentContext();
9107 Display
*const dpy
= gc
->currentDpy
;
9108 const GLuint cmdlen
= 12;
9109 if (__builtin_expect(dpy
!= NULL
, 1)) {
9111 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9112 X_GLvop_GetProgramParameterfvNV
, cmdlen
);
9113 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9114 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
9115 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9116 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9123 #define X_GLvop_GetProgramStringNV 1299
9125 __indirect_glGetProgramStringNV(GLuint id
, GLenum pname
, GLubyte
*program
)
9127 __GLXcontext
*const gc
= __glXGetCurrentContext();
9128 Display
*const dpy
= gc
->currentDpy
;
9129 const GLuint cmdlen
= 8;
9130 if (__builtin_expect(dpy
!= NULL
, 1)) {
9132 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9133 X_GLvop_GetProgramStringNV
, cmdlen
);
9134 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9135 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9136 (void) __glXReadReply(dpy
, 1, program
, GL_TRUE
);
9143 #define X_GLvop_GetProgramivNV 1298
9145 __indirect_glGetProgramivNV(GLuint id
, GLenum pname
, GLint
* params
)
9147 __GLXcontext
*const gc
= __glXGetCurrentContext();
9148 Display
*const dpy
= gc
->currentDpy
;
9149 const GLuint cmdlen
= 8;
9150 if (__builtin_expect(dpy
!= NULL
, 1)) {
9152 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9153 X_GLvop_GetProgramivNV
, cmdlen
);
9154 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9155 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9156 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9163 #define X_GLvop_GetTrackMatrixivNV 1300
9165 __indirect_glGetTrackMatrixivNV(GLenum target
, GLuint address
, GLenum pname
,
9168 __GLXcontext
*const gc
= __glXGetCurrentContext();
9169 Display
*const dpy
= gc
->currentDpy
;
9170 const GLuint cmdlen
= 12;
9171 if (__builtin_expect(dpy
!= NULL
, 1)) {
9173 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9174 X_GLvop_GetTrackMatrixivNV
, cmdlen
);
9175 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9176 (void) memcpy((void *) (pc
+ 4), (void *) (&address
), 4);
9177 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9178 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9185 #define X_GLvop_GetVertexAttribdvNV 1301
9187 __indirect_glGetVertexAttribdvNV(GLuint index
, GLenum pname
,
9190 __GLXcontext
*const gc
= __glXGetCurrentContext();
9191 Display
*const dpy
= gc
->currentDpy
;
9192 const GLuint cmdlen
= 8;
9193 if (__builtin_expect(dpy
!= NULL
, 1)) {
9195 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9196 X_GLvop_GetVertexAttribdvNV
, cmdlen
);
9197 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9198 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9199 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9206 #define X_GLvop_GetVertexAttribfvNV 1302
9208 __indirect_glGetVertexAttribfvNV(GLuint index
, GLenum pname
, GLfloat
* params
)
9210 __GLXcontext
*const gc
= __glXGetCurrentContext();
9211 Display
*const dpy
= gc
->currentDpy
;
9212 const GLuint cmdlen
= 8;
9213 if (__builtin_expect(dpy
!= NULL
, 1)) {
9215 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9216 X_GLvop_GetVertexAttribfvNV
, cmdlen
);
9217 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9218 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9219 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9226 #define X_GLvop_GetVertexAttribivNV 1303
9228 __indirect_glGetVertexAttribivNV(GLuint index
, GLenum pname
, GLint
* params
)
9230 __GLXcontext
*const gc
= __glXGetCurrentContext();
9231 Display
*const dpy
= gc
->currentDpy
;
9232 const GLuint cmdlen
= 8;
9233 if (__builtin_expect(dpy
!= NULL
, 1)) {
9235 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9236 X_GLvop_GetVertexAttribivNV
, cmdlen
);
9237 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9238 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9239 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9246 #define X_GLvop_IsProgramNV 1304
9248 __indirect_glIsProgramNV(GLuint program
)
9250 __GLXcontext
*const gc
= __glXGetCurrentContext();
9251 Display
*const dpy
= gc
->currentDpy
;
9252 GLboolean retval
= (GLboolean
) 0;
9253 const GLuint cmdlen
= 4;
9254 if (__builtin_expect(dpy
!= NULL
, 1)) {
9256 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9257 X_GLvop_IsProgramNV
, cmdlen
);
9258 (void) memcpy((void *) (pc
+ 0), (void *) (&program
), 4);
9259 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
9266 #define X_GLrop_LoadProgramNV 4183
9268 __indirect_glLoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
9269 const GLubyte
*program
)
9271 __GLXcontext
*const gc
= __glXGetCurrentContext();
9272 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
9274 __glXSetError(gc
, GL_INVALID_VALUE
);
9277 if (__builtin_expect(len
>= 0, 1)) {
9278 emit_header(gc
->pc
, X_GLrop_LoadProgramNV
, cmdlen
);
9279 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9280 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
9281 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
9282 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (program
), len
);
9284 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9285 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9290 #define X_GLrop_ProgramParameters4dvNV 4187
9292 __indirect_glProgramParameters4dvNV(GLenum target
, GLuint index
, GLuint num
,
9293 const GLdouble
* params
)
9295 __GLXcontext
*const gc
= __glXGetCurrentContext();
9296 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 32));
9298 __glXSetError(gc
, GL_INVALID_VALUE
);
9301 if (__builtin_expect(num
>= 0, 1)) {
9302 emit_header(gc
->pc
, X_GLrop_ProgramParameters4dvNV
, cmdlen
);
9303 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9304 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9305 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9306 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 32));
9308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9314 #define X_GLrop_ProgramParameters4fvNV 4186
9316 __indirect_glProgramParameters4fvNV(GLenum target
, GLuint index
, GLuint num
,
9317 const GLfloat
* params
)
9319 __GLXcontext
*const gc
= __glXGetCurrentContext();
9320 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 16));
9322 __glXSetError(gc
, GL_INVALID_VALUE
);
9325 if (__builtin_expect(num
>= 0, 1)) {
9326 emit_header(gc
->pc
, X_GLrop_ProgramParameters4fvNV
, cmdlen
);
9327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9328 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9329 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9330 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 16));
9332 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9333 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9338 #define X_GLrop_RequestResidentProgramsNV 4182
9340 __indirect_glRequestResidentProgramsNV(GLsizei n
, const GLuint
* ids
)
9342 __GLXcontext
*const gc
= __glXGetCurrentContext();
9343 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
9345 __glXSetError(gc
, GL_INVALID_VALUE
);
9348 if (__builtin_expect(n
>= 0, 1)) {
9349 emit_header(gc
->pc
, X_GLrop_RequestResidentProgramsNV
, cmdlen
);
9350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
9351 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (ids
), (n
* 4));
9353 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9354 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9359 #define X_GLrop_TrackMatrixNV 4188
9361 __indirect_glTrackMatrixNV(GLenum target
, GLuint address
, GLenum matrix
,
9364 __GLXcontext
*const gc
= __glXGetCurrentContext();
9365 const GLuint cmdlen
= 20;
9366 emit_header(gc
->pc
, X_GLrop_TrackMatrixNV
, cmdlen
);
9367 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9368 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&address
), 4);
9369 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&matrix
), 4);
9370 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&transform
), 4);
9372 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9373 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9377 #define X_GLrop_VertexAttrib1dvNV 4273
9379 __indirect_glVertexAttrib1dNV(GLuint index
, GLdouble x
)
9381 __GLXcontext
*const gc
= __glXGetCurrentContext();
9382 const GLuint cmdlen
= 16;
9383 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9384 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9385 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9387 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9388 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9392 #define X_GLrop_VertexAttrib1dvNV 4273
9394 __indirect_glVertexAttrib1dvNV(GLuint index
, const GLdouble
* v
)
9396 __GLXcontext
*const gc
= __glXGetCurrentContext();
9397 const GLuint cmdlen
= 16;
9398 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9399 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9400 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9402 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9403 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9407 #define X_GLrop_VertexAttrib1fvNV 4269
9409 __indirect_glVertexAttrib1fNV(GLuint index
, GLfloat x
)
9411 __GLXcontext
*const gc
= __glXGetCurrentContext();
9412 const GLuint cmdlen
= 12;
9413 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9414 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9415 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9417 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9418 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9422 #define X_GLrop_VertexAttrib1fvNV 4269
9424 __indirect_glVertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
9426 __GLXcontext
*const gc
= __glXGetCurrentContext();
9427 const GLuint cmdlen
= 12;
9428 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9429 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9430 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9432 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9433 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9437 #define X_GLrop_VertexAttrib1svNV 4265
9439 __indirect_glVertexAttrib1sNV(GLuint index
, GLshort x
)
9441 __GLXcontext
*const gc
= __glXGetCurrentContext();
9442 const GLuint cmdlen
= 12;
9443 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9444 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9445 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9447 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9448 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9452 #define X_GLrop_VertexAttrib1svNV 4265
9454 __indirect_glVertexAttrib1svNV(GLuint index
, const GLshort
* v
)
9456 __GLXcontext
*const gc
= __glXGetCurrentContext();
9457 const GLuint cmdlen
= 12;
9458 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9459 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9460 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
9462 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9463 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9467 #define X_GLrop_VertexAttrib2dvNV 4274
9469 __indirect_glVertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
9471 __GLXcontext
*const gc
= __glXGetCurrentContext();
9472 const GLuint cmdlen
= 24;
9473 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9474 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9475 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9476 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9478 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9479 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9483 #define X_GLrop_VertexAttrib2dvNV 4274
9485 __indirect_glVertexAttrib2dvNV(GLuint index
, const GLdouble
* v
)
9487 __GLXcontext
*const gc
= __glXGetCurrentContext();
9488 const GLuint cmdlen
= 24;
9489 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9490 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9491 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9493 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9494 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9498 #define X_GLrop_VertexAttrib2fvNV 4270
9500 __indirect_glVertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
9502 __GLXcontext
*const gc
= __glXGetCurrentContext();
9503 const GLuint cmdlen
= 16;
9504 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9505 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9506 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9507 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9509 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9510 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9514 #define X_GLrop_VertexAttrib2fvNV 4270
9516 __indirect_glVertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
9518 __GLXcontext
*const gc
= __glXGetCurrentContext();
9519 const GLuint cmdlen
= 16;
9520 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9521 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9522 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9524 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9525 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9529 #define X_GLrop_VertexAttrib2svNV 4266
9531 __indirect_glVertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
9533 __GLXcontext
*const gc
= __glXGetCurrentContext();
9534 const GLuint cmdlen
= 12;
9535 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9536 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9537 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9538 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9540 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9541 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9545 #define X_GLrop_VertexAttrib2svNV 4266
9547 __indirect_glVertexAttrib2svNV(GLuint index
, const GLshort
* v
)
9549 __GLXcontext
*const gc
= __glXGetCurrentContext();
9550 const GLuint cmdlen
= 12;
9551 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9552 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9553 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9555 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9556 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9560 #define X_GLrop_VertexAttrib3dvNV 4275
9562 __indirect_glVertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
,
9565 __GLXcontext
*const gc
= __glXGetCurrentContext();
9566 const GLuint cmdlen
= 32;
9567 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9569 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9570 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9571 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9573 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9574 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9578 #define X_GLrop_VertexAttrib3dvNV 4275
9580 __indirect_glVertexAttrib3dvNV(GLuint index
, const GLdouble
* v
)
9582 __GLXcontext
*const gc
= __glXGetCurrentContext();
9583 const GLuint cmdlen
= 32;
9584 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9585 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9586 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
9588 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9589 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9593 #define X_GLrop_VertexAttrib3fvNV 4271
9595 __indirect_glVertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
9597 __GLXcontext
*const gc
= __glXGetCurrentContext();
9598 const GLuint cmdlen
= 20;
9599 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9600 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9601 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9602 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9603 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9605 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9606 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9610 #define X_GLrop_VertexAttrib3fvNV 4271
9612 __indirect_glVertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
9614 __GLXcontext
*const gc
= __glXGetCurrentContext();
9615 const GLuint cmdlen
= 20;
9616 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9617 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9618 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
9620 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9621 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9625 #define X_GLrop_VertexAttrib3svNV 4267
9627 __indirect_glVertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
9629 __GLXcontext
*const gc
= __glXGetCurrentContext();
9630 const GLuint cmdlen
= 16;
9631 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9632 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9633 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9634 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9635 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9637 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9638 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9642 #define X_GLrop_VertexAttrib3svNV 4267
9644 __indirect_glVertexAttrib3svNV(GLuint index
, const GLshort
* v
)
9646 __GLXcontext
*const gc
= __glXGetCurrentContext();
9647 const GLuint cmdlen
= 16;
9648 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9649 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9650 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
9652 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9653 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9657 #define X_GLrop_VertexAttrib4dvNV 4276
9659 __indirect_glVertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
,
9660 GLdouble z
, GLdouble w
)
9662 __GLXcontext
*const gc
= __glXGetCurrentContext();
9663 const GLuint cmdlen
= 40;
9664 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9665 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9666 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9667 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9668 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9669 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
9671 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9672 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9676 #define X_GLrop_VertexAttrib4dvNV 4276
9678 __indirect_glVertexAttrib4dvNV(GLuint index
, const GLdouble
* v
)
9680 __GLXcontext
*const gc
= __glXGetCurrentContext();
9681 const GLuint cmdlen
= 40;
9682 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
9686 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9687 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9691 #define X_GLrop_VertexAttrib4fvNV 4272
9693 __indirect_glVertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
9696 __GLXcontext
*const gc
= __glXGetCurrentContext();
9697 const GLuint cmdlen
= 24;
9698 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9699 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9700 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9701 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9702 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9703 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
9705 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9706 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9710 #define X_GLrop_VertexAttrib4fvNV 4272
9712 __indirect_glVertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
9714 __GLXcontext
*const gc
= __glXGetCurrentContext();
9715 const GLuint cmdlen
= 24;
9716 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9717 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9718 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9720 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9721 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9725 #define X_GLrop_VertexAttrib4svNV 4268
9727 __indirect_glVertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
9730 __GLXcontext
*const gc
= __glXGetCurrentContext();
9731 const GLuint cmdlen
= 16;
9732 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9733 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9734 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9735 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9736 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9737 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
9739 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9740 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9744 #define X_GLrop_VertexAttrib4svNV 4268
9746 __indirect_glVertexAttrib4svNV(GLuint index
, const GLshort
* v
)
9748 __GLXcontext
*const gc
= __glXGetCurrentContext();
9749 const GLuint cmdlen
= 16;
9750 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9751 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9752 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9754 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9755 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9759 #define X_GLrop_VertexAttrib4ubvNV 4277
9761 __indirect_glVertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
,
9764 __GLXcontext
*const gc
= __glXGetCurrentContext();
9765 const GLuint cmdlen
= 12;
9766 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9767 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9768 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
9769 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
9770 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
9771 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
9773 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9774 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9778 #define X_GLrop_VertexAttrib4ubvNV 4277
9780 __indirect_glVertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
9782 __GLXcontext
*const gc
= __glXGetCurrentContext();
9783 const GLuint cmdlen
= 12;
9784 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9785 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9786 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9788 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9789 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9793 #define X_GLrop_VertexAttribs1dvNV 4210
9795 __indirect_glVertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9797 __GLXcontext
*const gc
= __glXGetCurrentContext();
9798 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9800 __glXSetError(gc
, GL_INVALID_VALUE
);
9803 if (__builtin_expect(n
>= 0, 1)) {
9804 emit_header(gc
->pc
, X_GLrop_VertexAttribs1dvNV
, cmdlen
);
9805 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9806 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9807 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9809 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9810 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9815 #define X_GLrop_VertexAttribs1fvNV 4206
9817 __indirect_glVertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9819 __GLXcontext
*const gc
= __glXGetCurrentContext();
9820 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9822 __glXSetError(gc
, GL_INVALID_VALUE
);
9825 if (__builtin_expect(n
>= 0, 1)) {
9826 emit_header(gc
->pc
, X_GLrop_VertexAttribs1fvNV
, cmdlen
);
9827 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9828 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9829 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9837 #define X_GLrop_VertexAttribs1svNV 4202
9839 __indirect_glVertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9841 __GLXcontext
*const gc
= __glXGetCurrentContext();
9842 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 2));
9844 __glXSetError(gc
, GL_INVALID_VALUE
);
9847 if (__builtin_expect(n
>= 0, 1)) {
9848 emit_header(gc
->pc
, X_GLrop_VertexAttribs1svNV
, cmdlen
);
9849 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9850 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9851 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 2));
9853 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9854 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9859 #define X_GLrop_VertexAttribs2dvNV 4211
9861 __indirect_glVertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9863 __GLXcontext
*const gc
= __glXGetCurrentContext();
9864 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9866 __glXSetError(gc
, GL_INVALID_VALUE
);
9869 if (__builtin_expect(n
>= 0, 1)) {
9870 emit_header(gc
->pc
, X_GLrop_VertexAttribs2dvNV
, cmdlen
);
9871 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9872 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9873 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9875 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9876 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9881 #define X_GLrop_VertexAttribs2fvNV 4207
9883 __indirect_glVertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9885 __GLXcontext
*const gc
= __glXGetCurrentContext();
9886 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9888 __glXSetError(gc
, GL_INVALID_VALUE
);
9891 if (__builtin_expect(n
>= 0, 1)) {
9892 emit_header(gc
->pc
, X_GLrop_VertexAttribs2fvNV
, cmdlen
);
9893 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9894 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9895 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9897 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9898 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9903 #define X_GLrop_VertexAttribs2svNV 4203
9905 __indirect_glVertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9907 __GLXcontext
*const gc
= __glXGetCurrentContext();
9908 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9910 __glXSetError(gc
, GL_INVALID_VALUE
);
9913 if (__builtin_expect(n
>= 0, 1)) {
9914 emit_header(gc
->pc
, X_GLrop_VertexAttribs2svNV
, cmdlen
);
9915 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9916 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9917 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9919 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9920 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9925 #define X_GLrop_VertexAttribs3dvNV 4212
9927 __indirect_glVertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9929 __GLXcontext
*const gc
= __glXGetCurrentContext();
9930 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 24));
9932 __glXSetError(gc
, GL_INVALID_VALUE
);
9935 if (__builtin_expect(n
>= 0, 1)) {
9936 emit_header(gc
->pc
, X_GLrop_VertexAttribs3dvNV
, cmdlen
);
9937 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9938 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9939 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 24));
9941 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9942 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9947 #define X_GLrop_VertexAttribs3fvNV 4208
9949 __indirect_glVertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9951 __GLXcontext
*const gc
= __glXGetCurrentContext();
9952 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 12));
9954 __glXSetError(gc
, GL_INVALID_VALUE
);
9957 if (__builtin_expect(n
>= 0, 1)) {
9958 emit_header(gc
->pc
, X_GLrop_VertexAttribs3fvNV
, cmdlen
);
9959 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9960 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9961 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 12));
9963 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9964 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9969 #define X_GLrop_VertexAttribs3svNV 4204
9971 __indirect_glVertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9973 __GLXcontext
*const gc
= __glXGetCurrentContext();
9974 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 6));
9976 __glXSetError(gc
, GL_INVALID_VALUE
);
9979 if (__builtin_expect(n
>= 0, 1)) {
9980 emit_header(gc
->pc
, X_GLrop_VertexAttribs3svNV
, cmdlen
);
9981 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9982 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9983 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 6));
9985 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9986 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9991 #define X_GLrop_VertexAttribs4dvNV 4213
9993 __indirect_glVertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9995 __GLXcontext
*const gc
= __glXGetCurrentContext();
9996 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 32));
9998 __glXSetError(gc
, GL_INVALID_VALUE
);
10001 if (__builtin_expect(n
>= 0, 1)) {
10002 emit_header(gc
->pc
, X_GLrop_VertexAttribs4dvNV
, cmdlen
);
10003 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
10004 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
10005 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 32));
10007 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10008 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10013 #define X_GLrop_VertexAttribs4fvNV 4209
10015 __indirect_glVertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
10017 __GLXcontext
*const gc
= __glXGetCurrentContext();
10018 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
10020 __glXSetError(gc
, GL_INVALID_VALUE
);
10023 if (__builtin_expect(n
>= 0, 1)) {
10024 emit_header(gc
->pc
, X_GLrop_VertexAttribs4fvNV
, cmdlen
);
10025 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
10026 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
10027 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
10029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10035 #define X_GLrop_VertexAttribs4svNV 4205
10037 __indirect_glVertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
10039 __GLXcontext
*const gc
= __glXGetCurrentContext();
10040 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
10042 __glXSetError(gc
, GL_INVALID_VALUE
);
10045 if (__builtin_expect(n
>= 0, 1)) {
10046 emit_header(gc
->pc
, X_GLrop_VertexAttribs4svNV
, cmdlen
);
10047 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
10048 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
10049 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
10051 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10052 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10057 #define X_GLrop_VertexAttribs4ubvNV 4214
10059 __indirect_glVertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
10061 __GLXcontext
*const gc
= __glXGetCurrentContext();
10062 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
10064 __glXSetError(gc
, GL_INVALID_VALUE
);
10067 if (__builtin_expect(n
>= 0, 1)) {
10068 emit_header(gc
->pc
, X_GLrop_VertexAttribs4ubvNV
, cmdlen
);
10069 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
10070 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
10071 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
10073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10079 #define X_GLrop_PointParameteriNV 4221
10081 __indirect_glPointParameteriNV(GLenum pname
, GLint param
)
10083 __GLXcontext
*const gc
= __glXGetCurrentContext();
10084 const GLuint cmdlen
= 12;
10085 emit_header(gc
->pc
, X_GLrop_PointParameteriNV
, cmdlen
);
10086 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
10087 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
10089 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10090 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10094 #define X_GLrop_PointParameterivNV 4222
10096 __indirect_glPointParameterivNV(GLenum pname
, const GLint
* params
)
10098 __GLXcontext
*const gc
= __glXGetCurrentContext();
10099 const GLuint compsize
= __glPointParameterivNV_size(pname
);
10100 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
10101 emit_header(gc
->pc
, X_GLrop_PointParameterivNV
, cmdlen
);
10102 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
10103 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
10105 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10106 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10110 #define X_GLrop_ActiveStencilFaceEXT 4220
10112 __indirect_glActiveStencilFaceEXT(GLenum face
)
10114 __GLXcontext
*const gc
= __glXGetCurrentContext();
10115 const GLuint cmdlen
= 8;
10116 emit_header(gc
->pc
, X_GLrop_ActiveStencilFaceEXT
, cmdlen
);
10117 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
10119 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10120 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10124 #define X_GLvop_GetProgramNamedParameterdvNV 1311
10126 __indirect_glGetProgramNamedParameterdvNV(GLuint id
, GLsizei len
,
10127 const GLubyte
*name
,
10130 __GLXcontext
*const gc
= __glXGetCurrentContext();
10131 Display
*const dpy
= gc
->currentDpy
;
10132 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10134 __glXSetError(gc
, GL_INVALID_VALUE
);
10137 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10138 GLubyte
const *pc
=
10139 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10140 X_GLvop_GetProgramNamedParameterdvNV
,
10142 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10143 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10144 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10145 (void) __glXReadReply(dpy
, 8, params
, GL_TRUE
);
10146 UnlockDisplay(dpy
);
10152 #define X_GLvop_GetProgramNamedParameterfvNV 1310
10154 __indirect_glGetProgramNamedParameterfvNV(GLuint id
, GLsizei len
,
10155 const GLubyte
*name
,
10158 __GLXcontext
*const gc
= __glXGetCurrentContext();
10159 Display
*const dpy
= gc
->currentDpy
;
10160 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10162 __glXSetError(gc
, GL_INVALID_VALUE
);
10165 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10166 GLubyte
const *pc
=
10167 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10168 X_GLvop_GetProgramNamedParameterfvNV
,
10170 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10171 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10172 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10173 (void) __glXReadReply(dpy
, 4, params
, GL_TRUE
);
10174 UnlockDisplay(dpy
);
10180 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10182 __indirect_glProgramNamedParameter4dNV(GLuint id
, GLsizei len
,
10183 const GLubyte
*name
, GLdouble x
,
10184 GLdouble y
, GLdouble z
, GLdouble w
)
10186 __GLXcontext
*const gc
= __glXGetCurrentContext();
10187 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10189 __glXSetError(gc
, GL_INVALID_VALUE
);
10192 if (__builtin_expect(len
>= 0, 1)) {
10193 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10194 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
10195 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
10196 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
10197 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
10198 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10199 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10200 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10202 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10203 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10208 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10210 __indirect_glProgramNamedParameter4dvNV(GLuint id
, GLsizei len
,
10211 const GLubyte
*name
,
10212 const GLdouble
* v
)
10214 __GLXcontext
*const gc
= __glXGetCurrentContext();
10215 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10217 __glXSetError(gc
, GL_INVALID_VALUE
);
10220 if (__builtin_expect(len
>= 0, 1)) {
10221 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10222 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
10223 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10224 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10225 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10227 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10228 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10233 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10235 __indirect_glProgramNamedParameter4fNV(GLuint id
, GLsizei len
,
10236 const GLubyte
*name
, GLfloat x
,
10237 GLfloat y
, GLfloat z
, GLfloat w
)
10239 __GLXcontext
*const gc
= __glXGetCurrentContext();
10240 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10242 __glXSetError(gc
, GL_INVALID_VALUE
);
10245 if (__builtin_expect(len
>= 0, 1)) {
10246 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10247 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10248 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10249 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
10250 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
10251 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
10252 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
10253 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10255 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10256 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10261 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10263 __indirect_glProgramNamedParameter4fvNV(GLuint id
, GLsizei len
,
10264 const GLubyte
*name
,
10267 __GLXcontext
*const gc
= __glXGetCurrentContext();
10268 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10270 __glXSetError(gc
, GL_INVALID_VALUE
);
10273 if (__builtin_expect(len
>= 0, 1)) {
10274 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10276 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10277 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), 16);
10278 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10286 #define X_GLrop_BlendEquationSeparateEXT 4228
10288 __indirect_glBlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
10290 __GLXcontext
*const gc
= __glXGetCurrentContext();
10291 const GLuint cmdlen
= 12;
10292 emit_header(gc
->pc
, X_GLrop_BlendEquationSeparateEXT
, cmdlen
);
10293 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&modeRGB
), 4);
10294 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&modeA
), 4);
10296 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10297 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10301 #define X_GLrop_BindFramebufferEXT 4319
10303 __indirect_glBindFramebufferEXT(GLenum target
, GLuint framebuffer
)
10305 __GLXcontext
*const gc
= __glXGetCurrentContext();
10306 const GLuint cmdlen
= 12;
10307 emit_header(gc
->pc
, X_GLrop_BindFramebufferEXT
, cmdlen
);
10308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&framebuffer
), 4);
10311 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10316 #define X_GLrop_BindRenderbufferEXT 4316
10318 __indirect_glBindRenderbufferEXT(GLenum target
, GLuint renderbuffer
)
10320 __GLXcontext
*const gc
= __glXGetCurrentContext();
10321 const GLuint cmdlen
= 12;
10322 emit_header(gc
->pc
, X_GLrop_BindRenderbufferEXT
, cmdlen
);
10323 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10324 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&renderbuffer
), 4);
10326 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10327 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10331 #define X_GLvop_CheckFramebufferStatusEXT 1427
10333 __indirect_glCheckFramebufferStatusEXT(GLenum target
)
10335 __GLXcontext
*const gc
= __glXGetCurrentContext();
10336 Display
*const dpy
= gc
->currentDpy
;
10337 GLenum retval
= (GLenum
) 0;
10338 const GLuint cmdlen
= 4;
10339 if (__builtin_expect(dpy
!= NULL
, 1)) {
10340 GLubyte
const *pc
=
10341 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10342 X_GLvop_CheckFramebufferStatusEXT
,
10344 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10345 retval
= (GLenum
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10346 UnlockDisplay(dpy
);
10352 #define X_GLrop_DeleteFramebuffersEXT 4320
10354 __indirect_glDeleteFramebuffersEXT(GLsizei n
, const GLuint
* framebuffers
)
10356 __GLXcontext
*const gc
= __glXGetCurrentContext();
10357 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10359 __glXSetError(gc
, GL_INVALID_VALUE
);
10362 if (__builtin_expect(n
>= 0, 1)) {
10363 emit_header(gc
->pc
, X_GLrop_DeleteFramebuffersEXT
, cmdlen
);
10364 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10365 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (framebuffers
),
10368 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10369 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10374 #define X_GLrop_DeleteRenderbuffersEXT 4317
10376 __indirect_glDeleteRenderbuffersEXT(GLsizei n
, const GLuint
* renderbuffers
)
10378 __GLXcontext
*const gc
= __glXGetCurrentContext();
10379 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10381 __glXSetError(gc
, GL_INVALID_VALUE
);
10384 if (__builtin_expect(n
>= 0, 1)) {
10385 emit_header(gc
->pc
, X_GLrop_DeleteRenderbuffersEXT
, cmdlen
);
10386 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10387 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (renderbuffers
),
10390 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10391 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10396 #define X_GLrop_FramebufferRenderbufferEXT 4324
10398 __indirect_glFramebufferRenderbufferEXT(GLenum target
, GLenum attachment
,
10399 GLenum renderbuffertarget
,
10400 GLuint renderbuffer
)
10402 __GLXcontext
*const gc
= __glXGetCurrentContext();
10403 const GLuint cmdlen
= 20;
10404 emit_header(gc
->pc
, X_GLrop_FramebufferRenderbufferEXT
, cmdlen
);
10405 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10406 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10407 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&renderbuffertarget
), 4);
10408 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&renderbuffer
), 4);
10410 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10411 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10415 #define X_GLrop_FramebufferTexture1DEXT 4321
10417 __indirect_glFramebufferTexture1DEXT(GLenum target
, GLenum attachment
,
10418 GLenum textarget
, GLuint texture
,
10421 __GLXcontext
*const gc
= __glXGetCurrentContext();
10422 const GLuint cmdlen
= 24;
10423 emit_header(gc
->pc
, X_GLrop_FramebufferTexture1DEXT
, cmdlen
);
10424 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10425 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10426 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10427 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10428 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10430 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10431 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10435 #define X_GLrop_FramebufferTexture2DEXT 4322
10437 __indirect_glFramebufferTexture2DEXT(GLenum target
, GLenum attachment
,
10438 GLenum textarget
, GLuint texture
,
10441 __GLXcontext
*const gc
= __glXGetCurrentContext();
10442 const GLuint cmdlen
= 24;
10443 emit_header(gc
->pc
, X_GLrop_FramebufferTexture2DEXT
, cmdlen
);
10444 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10445 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10446 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10447 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10448 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10450 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10451 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10455 #define X_GLrop_FramebufferTexture3DEXT 4323
10457 __indirect_glFramebufferTexture3DEXT(GLenum target
, GLenum attachment
,
10458 GLenum textarget
, GLuint texture
,
10459 GLint level
, GLint zoffset
)
10461 __GLXcontext
*const gc
= __glXGetCurrentContext();
10462 const GLuint cmdlen
= 28;
10463 emit_header(gc
->pc
, X_GLrop_FramebufferTexture3DEXT
, cmdlen
);
10464 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10465 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10466 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10467 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10468 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10469 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&zoffset
), 4);
10471 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10472 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10476 #define X_GLvop_GenFramebuffersEXT 1426
10478 __indirect_glGenFramebuffersEXT(GLsizei n
, GLuint
* framebuffers
)
10480 __GLXcontext
*const gc
= __glXGetCurrentContext();
10481 Display
*const dpy
= gc
->currentDpy
;
10482 const GLuint cmdlen
= 4;
10484 __glXSetError(gc
, GL_INVALID_VALUE
);
10487 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10488 GLubyte
const *pc
=
10489 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10490 X_GLvop_GenFramebuffersEXT
, cmdlen
);
10491 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10492 (void) __glXReadReply(dpy
, 4, framebuffers
, GL_TRUE
);
10493 UnlockDisplay(dpy
);
10499 #define X_GLvop_GenRenderbuffersEXT 1423
10501 __indirect_glGenRenderbuffersEXT(GLsizei n
, GLuint
* renderbuffers
)
10503 __GLXcontext
*const gc
= __glXGetCurrentContext();
10504 Display
*const dpy
= gc
->currentDpy
;
10505 const GLuint cmdlen
= 4;
10507 __glXSetError(gc
, GL_INVALID_VALUE
);
10510 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10511 GLubyte
const *pc
=
10512 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10513 X_GLvop_GenRenderbuffersEXT
, cmdlen
);
10514 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10515 (void) __glXReadReply(dpy
, 4, renderbuffers
, GL_TRUE
);
10516 UnlockDisplay(dpy
);
10522 #define X_GLrop_GenerateMipmapEXT 4325
10524 __indirect_glGenerateMipmapEXT(GLenum target
)
10526 __GLXcontext
*const gc
= __glXGetCurrentContext();
10527 const GLuint cmdlen
= 8;
10528 emit_header(gc
->pc
, X_GLrop_GenerateMipmapEXT
, cmdlen
);
10529 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10531 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10532 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10536 #define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428
10538 __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target
,
10543 __GLXcontext
*const gc
= __glXGetCurrentContext();
10544 Display
*const dpy
= gc
->currentDpy
;
10545 const GLuint cmdlen
= 12;
10546 if (__builtin_expect(dpy
!= NULL
, 1)) {
10547 GLubyte
const *pc
=
10548 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10549 X_GLvop_GetFramebufferAttachmentParameterivEXT
,
10551 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10552 (void) memcpy((void *) (pc
+ 4), (void *) (&attachment
), 4);
10553 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
10554 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10555 UnlockDisplay(dpy
);
10561 #define X_GLvop_GetRenderbufferParameterivEXT 1424
10563 __indirect_glGetRenderbufferParameterivEXT(GLenum target
, GLenum pname
,
10566 __GLXcontext
*const gc
= __glXGetCurrentContext();
10567 Display
*const dpy
= gc
->currentDpy
;
10568 const GLuint cmdlen
= 8;
10569 if (__builtin_expect(dpy
!= NULL
, 1)) {
10570 GLubyte
const *pc
=
10571 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10572 X_GLvop_GetRenderbufferParameterivEXT
,
10574 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10575 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
10576 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10577 UnlockDisplay(dpy
);
10583 #define X_GLvop_IsFramebufferEXT 1425
10585 __indirect_glIsFramebufferEXT(GLuint framebuffer
)
10587 __GLXcontext
*const gc
= __glXGetCurrentContext();
10588 Display
*const dpy
= gc
->currentDpy
;
10589 GLboolean retval
= (GLboolean
) 0;
10590 const GLuint cmdlen
= 4;
10591 if (__builtin_expect(dpy
!= NULL
, 1)) {
10592 GLubyte
const *pc
=
10593 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10594 X_GLvop_IsFramebufferEXT
, cmdlen
);
10595 (void) memcpy((void *) (pc
+ 0), (void *) (&framebuffer
), 4);
10596 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10597 UnlockDisplay(dpy
);
10603 #define X_GLvop_IsRenderbufferEXT 1422
10605 __indirect_glIsRenderbufferEXT(GLuint renderbuffer
)
10607 __GLXcontext
*const gc
= __glXGetCurrentContext();
10608 Display
*const dpy
= gc
->currentDpy
;
10609 GLboolean retval
= (GLboolean
) 0;
10610 const GLuint cmdlen
= 4;
10611 if (__builtin_expect(dpy
!= NULL
, 1)) {
10612 GLubyte
const *pc
=
10613 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10614 X_GLvop_IsRenderbufferEXT
, cmdlen
);
10615 (void) memcpy((void *) (pc
+ 0), (void *) (&renderbuffer
), 4);
10616 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10617 UnlockDisplay(dpy
);
10623 #define X_GLrop_RenderbufferStorageEXT 4318
10625 __indirect_glRenderbufferStorageEXT(GLenum target
, GLenum internalformat
,
10626 GLsizei width
, GLsizei height
)
10628 __GLXcontext
*const gc
= __glXGetCurrentContext();
10629 const GLuint cmdlen
= 20;
10630 emit_header(gc
->pc
, X_GLrop_RenderbufferStorageEXT
, cmdlen
);
10631 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10632 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
10633 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
10634 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
10636 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10637 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);