1 /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2004, 2005
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
31 #include "glxclient.h"
32 #include "indirect_size.h"
36 #include <GL/glxproto.h>
38 #include <X11/Xlib-xcb.h>
43 #define __GLX_PAD(n) (((n) + 3) & ~3)
45 # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
46 # define FASTCALL __attribute__((fastcall))
50 # if defined(__GNUC__)
51 # define NOINLINE __attribute__((noinline))
56 #if !defined __GNUC__ || __GNUC__ < 3
57 # define __builtin_expect(x, y) x
60 /* If the size and opcode values are known at compile-time, this will, on
61 * x86 at least, emit them with a single instruction.
63 #define emit_header(dest, op, size) \
64 do { union { short s[2]; int i; } temp; \
65 temp.s[0] = (size); temp.s[1] = (op); \
66 *((int *)(dest)) = temp.i; } while(0)
69 __glXReadReply(Display
* dpy
, size_t size
, void *dest
,
70 GLboolean reply_is_always_array
)
72 xGLXSingleReply reply
;
74 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
76 if ((reply
.length
> 0) || reply_is_always_array
) {
77 const GLint bytes
= (reply_is_always_array
)
78 ? (4 * reply
.length
) : (reply
.size
* size
);
79 const GLint extra
= 4 - (bytes
& 3);
81 _XRead(dpy
, dest
, bytes
);
83 _XEatData(dpy
, extra
);
86 (void) memcpy(dest
, &(reply
.pad3
), size
);
94 __glXReadPixelReply(Display
* dpy
, __GLXcontext
* gc
, unsigned max_dim
,
95 GLint width
, GLint height
, GLint depth
, GLenum format
,
96 GLenum type
, void *dest
, GLboolean dimensions_in_reply
)
98 xGLXSingleReply reply
;
101 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
103 if (dimensions_in_reply
) {
108 if ((height
== 0) || (max_dim
< 2)) {
111 if ((depth
== 0) || (max_dim
< 3)) {
116 size
= reply
.length
* 4;
118 void *buf
= Xmalloc(size
);
121 _XEatData(dpy
, size
);
122 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
124 const GLint extra
= 4 - (size
& 3);
126 _XRead(dpy
, buf
, size
);
128 _XEatData(dpy
, extra
);
131 __glEmptyImage(gc
, 3, width
, height
, depth
, format
, type
,
138 #define X_GLXSingle 0
140 NOINLINE FASTCALL GLubyte
*
141 __glXSetupSingleRequest(__GLXcontext
* gc
, GLint sop
, GLint cmdlen
)
144 Display
*const dpy
= gc
->currentDpy
;
146 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
148 GetReqExtra(GLXSingle
, cmdlen
, req
);
149 req
->reqType
= gc
->majorOpcode
;
150 req
->contextTag
= gc
->currentContextTag
;
152 return (GLubyte
*) (req
) + sz_xGLXSingleReq
;
155 NOINLINE FASTCALL GLubyte
*
156 __glXSetupVendorRequest(__GLXcontext
* gc
, GLint code
, GLint vop
,
159 xGLXVendorPrivateReq
*req
;
160 Display
*const dpy
= gc
->currentDpy
;
162 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
164 GetReqExtra(GLXVendorPrivate
, cmdlen
, req
);
165 req
->reqType
= gc
->majorOpcode
;
167 req
->vendorCode
= vop
;
168 req
->contextTag
= gc
->currentContextTag
;
169 return (GLubyte
*) (req
) + sz_xGLXVendorPrivateReq
;
172 const GLuint __glXDefaultPixelStore
[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
174 #define zero (__glXDefaultPixelStore+0)
175 #define one (__glXDefaultPixelStore+8)
176 #define default_pixel_store_1D (__glXDefaultPixelStore+4)
177 #define default_pixel_store_1D_size 20
178 #define default_pixel_store_2D (__glXDefaultPixelStore+4)
179 #define default_pixel_store_2D_size 20
180 #define default_pixel_store_3D (__glXDefaultPixelStore+0)
181 #define default_pixel_store_3D_size 36
182 #define default_pixel_store_4D (__glXDefaultPixelStore+0)
183 #define default_pixel_store_4D_size 36
185 static FASTCALL NOINLINE
void
186 generic_3_byte(GLint rop
, const void *ptr
)
188 __GLXcontext
*const gc
= __glXGetCurrentContext();
189 const GLuint cmdlen
= 8;
191 emit_header(gc
->pc
, rop
, cmdlen
);
192 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
194 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
195 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
199 static FASTCALL NOINLINE
void
200 generic_4_byte(GLint rop
, const void *ptr
)
202 __GLXcontext
*const gc
= __glXGetCurrentContext();
203 const GLuint cmdlen
= 8;
205 emit_header(gc
->pc
, rop
, cmdlen
);
206 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
208 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
209 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
213 static FASTCALL NOINLINE
void
214 generic_6_byte(GLint rop
, const void *ptr
)
216 __GLXcontext
*const gc
= __glXGetCurrentContext();
217 const GLuint cmdlen
= 12;
219 emit_header(gc
->pc
, rop
, cmdlen
);
220 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
222 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
223 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
227 static FASTCALL NOINLINE
void
228 generic_8_byte(GLint rop
, const void *ptr
)
230 __GLXcontext
*const gc
= __glXGetCurrentContext();
231 const GLuint cmdlen
= 12;
233 emit_header(gc
->pc
, rop
, cmdlen
);
234 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
236 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
237 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
241 static FASTCALL NOINLINE
void
242 generic_12_byte(GLint rop
, const void *ptr
)
244 __GLXcontext
*const gc
= __glXGetCurrentContext();
245 const GLuint cmdlen
= 16;
247 emit_header(gc
->pc
, rop
, cmdlen
);
248 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 12);
250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
255 static FASTCALL NOINLINE
void
256 generic_16_byte(GLint rop
, const void *ptr
)
258 __GLXcontext
*const gc
= __glXGetCurrentContext();
259 const GLuint cmdlen
= 20;
261 emit_header(gc
->pc
, rop
, cmdlen
);
262 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 16);
264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
269 static FASTCALL NOINLINE
void
270 generic_24_byte(GLint rop
, const void *ptr
)
272 __GLXcontext
*const gc
= __glXGetCurrentContext();
273 const GLuint cmdlen
= 28;
275 emit_header(gc
->pc
, rop
, cmdlen
);
276 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 24);
278 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
279 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
283 static FASTCALL NOINLINE
void
284 generic_32_byte(GLint rop
, const void *ptr
)
286 __GLXcontext
*const gc
= __glXGetCurrentContext();
287 const GLuint cmdlen
= 36;
289 emit_header(gc
->pc
, rop
, cmdlen
);
290 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 32);
292 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
293 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
297 #define X_GLsop_NewList 101
299 __indirect_glNewList(GLuint list
, GLenum mode
)
301 __GLXcontext
*const gc
= __glXGetCurrentContext();
302 Display
*const dpy
= gc
->currentDpy
;
304 const GLuint cmdlen
= 8;
306 if (__builtin_expect(dpy
!= NULL
, 1)) {
308 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
310 xcb_glx_new_list(c
, gc
->currentContextTag
, list
, mode
);
313 __glXSetupSingleRequest(gc
, X_GLsop_NewList
, cmdlen
);
314 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
315 (void) memcpy((void *) (pc
+ 4), (void *) (&mode
), 4);
323 #define X_GLsop_EndList 102
325 __indirect_glEndList(void)
327 __GLXcontext
*const gc
= __glXGetCurrentContext();
328 Display
*const dpy
= gc
->currentDpy
;
330 const GLuint cmdlen
= 0;
332 if (__builtin_expect(dpy
!= NULL
, 1)) {
334 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
335 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
336 xcb_glx_end_list(c
, gc
->currentContextTag
);
338 (void) __glXSetupSingleRequest(gc
, X_GLsop_EndList
, cmdlen
);
346 #define X_GLrop_CallList 1
348 __indirect_glCallList(GLuint list
)
350 __GLXcontext
*const gc
= __glXGetCurrentContext();
351 const GLuint cmdlen
= 8;
352 emit_header(gc
->pc
, X_GLrop_CallList
, cmdlen
);
353 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&list
), 4);
355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
360 #define X_GLrop_CallLists 2
362 __indirect_glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
364 __GLXcontext
*const gc
= __glXGetCurrentContext();
365 const GLuint compsize
= __glCallLists_size(type
);
366 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* n
));
368 __glXSetError(gc
, GL_INVALID_VALUE
);
371 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
372 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
373 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
376 emit_header(gc
->pc
, X_GLrop_CallLists
, cmdlen
);
377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&type
), 4);
379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (lists
),
382 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
383 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
386 const GLint op
= X_GLrop_CallLists
;
387 const GLuint cmdlenLarge
= cmdlen
+ 4;
388 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
389 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
390 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
391 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
392 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
393 __glXSendLargeCommand(gc
, pc
, 16, lists
, (compsize
* n
));
398 #define X_GLsop_DeleteLists 103
400 __indirect_glDeleteLists(GLuint list
, GLsizei range
)
402 __GLXcontext
*const gc
= __glXGetCurrentContext();
403 Display
*const dpy
= gc
->currentDpy
;
405 const GLuint cmdlen
= 8;
407 if (__builtin_expect(dpy
!= NULL
, 1)) {
409 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
411 xcb_glx_delete_lists(c
, gc
->currentContextTag
, list
, range
);
414 __glXSetupSingleRequest(gc
, X_GLsop_DeleteLists
, cmdlen
);
415 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
416 (void) memcpy((void *) (pc
+ 4), (void *) (&range
), 4);
424 #define X_GLsop_GenLists 104
426 __indirect_glGenLists(GLsizei range
)
428 __GLXcontext
*const gc
= __glXGetCurrentContext();
429 Display
*const dpy
= gc
->currentDpy
;
430 GLuint retval
= (GLuint
) 0;
432 const GLuint cmdlen
= 4;
434 if (__builtin_expect(dpy
!= NULL
, 1)) {
436 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
438 xcb_glx_gen_lists_reply_t
*reply
=
439 xcb_glx_gen_lists_reply(c
,
441 gc
->currentContextTag
,
443 retval
= reply
->ret_val
;
447 __glXSetupSingleRequest(gc
, X_GLsop_GenLists
, cmdlen
);
448 (void) memcpy((void *) (pc
+ 0), (void *) (&range
), 4);
449 retval
= (GLuint
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
457 #define X_GLrop_ListBase 3
459 __indirect_glListBase(GLuint base
)
461 __GLXcontext
*const gc
= __glXGetCurrentContext();
462 const GLuint cmdlen
= 8;
463 emit_header(gc
->pc
, X_GLrop_ListBase
, cmdlen
);
464 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&base
), 4);
466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
471 #define X_GLrop_Begin 4
473 __indirect_glBegin(GLenum mode
)
475 __GLXcontext
*const gc
= __glXGetCurrentContext();
476 const GLuint cmdlen
= 8;
477 emit_header(gc
->pc
, X_GLrop_Begin
, cmdlen
);
478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
480 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
481 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
485 #define X_GLrop_Bitmap 5
487 __indirect_glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
,
488 GLfloat yorig
, GLfloat xmove
, GLfloat ymove
,
489 const GLubyte
*bitmap
)
491 __GLXcontext
*const gc
= __glXGetCurrentContext();
492 const GLuint compsize
=
493 (bitmap
!= NULL
) ? __glImageSize(width
, height
, 1, GL_COLOR_INDEX
,
495 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
501 emit_header(gc
->pc
, X_GLrop_Bitmap
, cmdlen
);
502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
504 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xorig
), 4);
505 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yorig
), 4);
506 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&xmove
), 4);
507 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&ymove
), 4);
509 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, GL_COLOR_INDEX
,
510 GL_BITMAP
, bitmap
, gc
->pc
+ 48, gc
->pc
+ 4);
512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
513 default_pixel_store_2D_size
);
516 if (gc
->pc
> gc
->limit
) {
517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
520 const GLint op
= X_GLrop_Bitmap
;
521 const GLuint cmdlenLarge
= cmdlen
+ 4;
522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
525 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
526 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
527 (void) memcpy((void *) (pc
+ 36), (void *) (&xorig
), 4);
528 (void) memcpy((void *) (pc
+ 40), (void *) (&yorig
), 4);
529 (void) memcpy((void *) (pc
+ 44), (void *) (&xmove
), 4);
530 (void) memcpy((void *) (pc
+ 48), (void *) (&ymove
), 4);
531 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1,
532 GL_COLOR_INDEX
, GL_BITMAP
, bitmap
, pc
+ 52,
538 #define X_GLrop_Color3bv 6
540 __indirect_glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
542 __GLXcontext
*const gc
= __glXGetCurrentContext();
543 const GLuint cmdlen
= 8;
544 emit_header(gc
->pc
, X_GLrop_Color3bv
, cmdlen
);
545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
546 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
547 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
554 #define X_GLrop_Color3bv 6
556 __indirect_glColor3bv(const GLbyte
*v
)
558 generic_3_byte(X_GLrop_Color3bv
, v
);
561 #define X_GLrop_Color3dv 7
563 __indirect_glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
565 __GLXcontext
*const gc
= __glXGetCurrentContext();
566 const GLuint cmdlen
= 28;
567 emit_header(gc
->pc
, X_GLrop_Color3dv
, cmdlen
);
568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
569 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
570 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
572 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
573 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
577 #define X_GLrop_Color3dv 7
579 __indirect_glColor3dv(const GLdouble
* v
)
581 generic_24_byte(X_GLrop_Color3dv
, v
);
584 #define X_GLrop_Color3fv 8
586 __indirect_glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
588 __GLXcontext
*const gc
= __glXGetCurrentContext();
589 const GLuint cmdlen
= 16;
590 emit_header(gc
->pc
, X_GLrop_Color3fv
, cmdlen
);
591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
593 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
600 #define X_GLrop_Color3fv 8
602 __indirect_glColor3fv(const GLfloat
* v
)
604 generic_12_byte(X_GLrop_Color3fv
, v
);
607 #define X_GLrop_Color3iv 9
609 __indirect_glColor3i(GLint red
, GLint green
, GLint blue
)
611 __GLXcontext
*const gc
= __glXGetCurrentContext();
612 const GLuint cmdlen
= 16;
613 emit_header(gc
->pc
, X_GLrop_Color3iv
, cmdlen
);
614 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
615 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
616 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
623 #define X_GLrop_Color3iv 9
625 __indirect_glColor3iv(const GLint
* v
)
627 generic_12_byte(X_GLrop_Color3iv
, v
);
630 #define X_GLrop_Color3sv 10
632 __indirect_glColor3s(GLshort red
, GLshort green
, GLshort blue
)
634 __GLXcontext
*const gc
= __glXGetCurrentContext();
635 const GLuint cmdlen
= 12;
636 emit_header(gc
->pc
, X_GLrop_Color3sv
, cmdlen
);
637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
638 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
639 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
641 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
642 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
646 #define X_GLrop_Color3sv 10
648 __indirect_glColor3sv(const GLshort
* v
)
650 generic_6_byte(X_GLrop_Color3sv
, v
);
653 #define X_GLrop_Color3ubv 11
655 __indirect_glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
657 __GLXcontext
*const gc
= __glXGetCurrentContext();
658 const GLuint cmdlen
= 8;
659 emit_header(gc
->pc
, X_GLrop_Color3ubv
, cmdlen
);
660 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
661 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
662 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
669 #define X_GLrop_Color3ubv 11
671 __indirect_glColor3ubv(const GLubyte
*v
)
673 generic_3_byte(X_GLrop_Color3ubv
, v
);
676 #define X_GLrop_Color3uiv 12
678 __indirect_glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
680 __GLXcontext
*const gc
= __glXGetCurrentContext();
681 const GLuint cmdlen
= 16;
682 emit_header(gc
->pc
, X_GLrop_Color3uiv
, cmdlen
);
683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
685 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
692 #define X_GLrop_Color3uiv 12
694 __indirect_glColor3uiv(const GLuint
* v
)
696 generic_12_byte(X_GLrop_Color3uiv
, v
);
699 #define X_GLrop_Color3usv 13
701 __indirect_glColor3us(GLushort red
, GLushort green
, GLushort blue
)
703 __GLXcontext
*const gc
= __glXGetCurrentContext();
704 const GLuint cmdlen
= 12;
705 emit_header(gc
->pc
, X_GLrop_Color3usv
, cmdlen
);
706 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
707 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
708 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
710 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
711 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
715 #define X_GLrop_Color3usv 13
717 __indirect_glColor3usv(const GLushort
* v
)
719 generic_6_byte(X_GLrop_Color3usv
, v
);
722 #define X_GLrop_Color4bv 14
724 __indirect_glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
726 __GLXcontext
*const gc
= __glXGetCurrentContext();
727 const GLuint cmdlen
= 8;
728 emit_header(gc
->pc
, X_GLrop_Color4bv
, cmdlen
);
729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
730 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
731 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
732 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
739 #define X_GLrop_Color4bv 14
741 __indirect_glColor4bv(const GLbyte
*v
)
743 generic_4_byte(X_GLrop_Color4bv
, v
);
746 #define X_GLrop_Color4dv 15
748 __indirect_glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
,
751 __GLXcontext
*const gc
= __glXGetCurrentContext();
752 const GLuint cmdlen
= 36;
753 emit_header(gc
->pc
, X_GLrop_Color4dv
, cmdlen
);
754 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
755 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
756 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
757 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&alpha
), 8);
759 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
760 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
764 #define X_GLrop_Color4dv 15
766 __indirect_glColor4dv(const GLdouble
* v
)
768 generic_32_byte(X_GLrop_Color4dv
, v
);
771 #define X_GLrop_Color4fv 16
773 __indirect_glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
775 __GLXcontext
*const gc
= __glXGetCurrentContext();
776 const GLuint cmdlen
= 20;
777 emit_header(gc
->pc
, X_GLrop_Color4fv
, cmdlen
);
778 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
779 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
780 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
781 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
783 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
784 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
788 #define X_GLrop_Color4fv 16
790 __indirect_glColor4fv(const GLfloat
* v
)
792 generic_16_byte(X_GLrop_Color4fv
, v
);
795 #define X_GLrop_Color4iv 17
797 __indirect_glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
799 __GLXcontext
*const gc
= __glXGetCurrentContext();
800 const GLuint cmdlen
= 20;
801 emit_header(gc
->pc
, X_GLrop_Color4iv
, cmdlen
);
802 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
803 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
804 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
805 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
807 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
808 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
812 #define X_GLrop_Color4iv 17
814 __indirect_glColor4iv(const GLint
* v
)
816 generic_16_byte(X_GLrop_Color4iv
, v
);
819 #define X_GLrop_Color4sv 18
821 __indirect_glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
823 __GLXcontext
*const gc
= __glXGetCurrentContext();
824 const GLuint cmdlen
= 12;
825 emit_header(gc
->pc
, X_GLrop_Color4sv
, cmdlen
);
826 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
827 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
828 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
829 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
836 #define X_GLrop_Color4sv 18
838 __indirect_glColor4sv(const GLshort
* v
)
840 generic_8_byte(X_GLrop_Color4sv
, v
);
843 #define X_GLrop_Color4ubv 19
845 __indirect_glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
847 __GLXcontext
*const gc
= __glXGetCurrentContext();
848 const GLuint cmdlen
= 8;
849 emit_header(gc
->pc
, X_GLrop_Color4ubv
, cmdlen
);
850 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
851 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
852 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
853 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
860 #define X_GLrop_Color4ubv 19
862 __indirect_glColor4ubv(const GLubyte
*v
)
864 generic_4_byte(X_GLrop_Color4ubv
, v
);
867 #define X_GLrop_Color4uiv 20
869 __indirect_glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
871 __GLXcontext
*const gc
= __glXGetCurrentContext();
872 const GLuint cmdlen
= 20;
873 emit_header(gc
->pc
, X_GLrop_Color4uiv
, cmdlen
);
874 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
875 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
876 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
877 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
884 #define X_GLrop_Color4uiv 20
886 __indirect_glColor4uiv(const GLuint
* v
)
888 generic_16_byte(X_GLrop_Color4uiv
, v
);
891 #define X_GLrop_Color4usv 21
893 __indirect_glColor4us(GLushort red
, GLushort green
, GLushort blue
,
896 __GLXcontext
*const gc
= __glXGetCurrentContext();
897 const GLuint cmdlen
= 12;
898 emit_header(gc
->pc
, X_GLrop_Color4usv
, cmdlen
);
899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
900 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
902 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
909 #define X_GLrop_Color4usv 21
911 __indirect_glColor4usv(const GLushort
* v
)
913 generic_8_byte(X_GLrop_Color4usv
, v
);
916 #define X_GLrop_EdgeFlagv 22
918 __indirect_glEdgeFlag(GLboolean flag
)
920 __GLXcontext
*const gc
= __glXGetCurrentContext();
921 const GLuint cmdlen
= 8;
922 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
930 #define X_GLrop_EdgeFlagv 22
932 __indirect_glEdgeFlagv(const GLboolean
* flag
)
934 __GLXcontext
*const gc
= __glXGetCurrentContext();
935 const GLuint cmdlen
= 8;
936 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
937 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (flag
), 1);
939 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
940 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
944 #define X_GLrop_End 23
946 __indirect_glEnd(void)
948 __GLXcontext
*const gc
= __glXGetCurrentContext();
949 const GLuint cmdlen
= 4;
950 emit_header(gc
->pc
, X_GLrop_End
, cmdlen
);
952 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
953 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
957 #define X_GLrop_Indexdv 24
959 __indirect_glIndexd(GLdouble c
)
961 __GLXcontext
*const gc
= __glXGetCurrentContext();
962 const GLuint cmdlen
= 12;
963 emit_header(gc
->pc
, X_GLrop_Indexdv
, cmdlen
);
964 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 8);
966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
971 #define X_GLrop_Indexdv 24
973 __indirect_glIndexdv(const GLdouble
* c
)
975 generic_8_byte(X_GLrop_Indexdv
, c
);
978 #define X_GLrop_Indexfv 25
980 __indirect_glIndexf(GLfloat c
)
982 __GLXcontext
*const gc
= __glXGetCurrentContext();
983 const GLuint cmdlen
= 8;
984 emit_header(gc
->pc
, X_GLrop_Indexfv
, cmdlen
);
985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
987 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
988 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
992 #define X_GLrop_Indexfv 25
994 __indirect_glIndexfv(const GLfloat
* c
)
996 generic_4_byte(X_GLrop_Indexfv
, c
);
999 #define X_GLrop_Indexiv 26
1001 __indirect_glIndexi(GLint c
)
1003 __GLXcontext
*const gc
= __glXGetCurrentContext();
1004 const GLuint cmdlen
= 8;
1005 emit_header(gc
->pc
, X_GLrop_Indexiv
, cmdlen
);
1006 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
1008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1013 #define X_GLrop_Indexiv 26
1015 __indirect_glIndexiv(const GLint
* c
)
1017 generic_4_byte(X_GLrop_Indexiv
, c
);
1020 #define X_GLrop_Indexsv 27
1022 __indirect_glIndexs(GLshort c
)
1024 __GLXcontext
*const gc
= __glXGetCurrentContext();
1025 const GLuint cmdlen
= 8;
1026 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 2);
1029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1034 #define X_GLrop_Indexsv 27
1036 __indirect_glIndexsv(const GLshort
* c
)
1038 __GLXcontext
*const gc
= __glXGetCurrentContext();
1039 const GLuint cmdlen
= 8;
1040 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1041 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 2);
1043 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1044 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1048 #define X_GLrop_Normal3bv 28
1050 __indirect_glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
1052 __GLXcontext
*const gc
= __glXGetCurrentContext();
1053 const GLuint cmdlen
= 8;
1054 emit_header(gc
->pc
, X_GLrop_Normal3bv
, cmdlen
);
1055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 1);
1056 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&ny
), 1);
1057 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&nz
), 1);
1059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1064 #define X_GLrop_Normal3bv 28
1066 __indirect_glNormal3bv(const GLbyte
*v
)
1068 generic_3_byte(X_GLrop_Normal3bv
, v
);
1071 #define X_GLrop_Normal3dv 29
1073 __indirect_glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
1075 __GLXcontext
*const gc
= __glXGetCurrentContext();
1076 const GLuint cmdlen
= 28;
1077 emit_header(gc
->pc
, X_GLrop_Normal3dv
, cmdlen
);
1078 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 8);
1079 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&ny
), 8);
1080 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&nz
), 8);
1082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1087 #define X_GLrop_Normal3dv 29
1089 __indirect_glNormal3dv(const GLdouble
* v
)
1091 generic_24_byte(X_GLrop_Normal3dv
, v
);
1094 #define X_GLrop_Normal3fv 30
1096 __indirect_glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
1098 __GLXcontext
*const gc
= __glXGetCurrentContext();
1099 const GLuint cmdlen
= 16;
1100 emit_header(gc
->pc
, X_GLrop_Normal3fv
, cmdlen
);
1101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1102 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1103 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1105 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1106 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1110 #define X_GLrop_Normal3fv 30
1112 __indirect_glNormal3fv(const GLfloat
* v
)
1114 generic_12_byte(X_GLrop_Normal3fv
, v
);
1117 #define X_GLrop_Normal3iv 31
1119 __indirect_glNormal3i(GLint nx
, GLint ny
, GLint nz
)
1121 __GLXcontext
*const gc
= __glXGetCurrentContext();
1122 const GLuint cmdlen
= 16;
1123 emit_header(gc
->pc
, X_GLrop_Normal3iv
, cmdlen
);
1124 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1125 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1126 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1133 #define X_GLrop_Normal3iv 31
1135 __indirect_glNormal3iv(const GLint
* v
)
1137 generic_12_byte(X_GLrop_Normal3iv
, v
);
1140 #define X_GLrop_Normal3sv 32
1142 __indirect_glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
1144 __GLXcontext
*const gc
= __glXGetCurrentContext();
1145 const GLuint cmdlen
= 12;
1146 emit_header(gc
->pc
, X_GLrop_Normal3sv
, cmdlen
);
1147 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 2);
1148 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&ny
), 2);
1149 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&nz
), 2);
1151 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1156 #define X_GLrop_Normal3sv 32
1158 __indirect_glNormal3sv(const GLshort
* v
)
1160 generic_6_byte(X_GLrop_Normal3sv
, v
);
1163 #define X_GLrop_RasterPos2dv 33
1165 __indirect_glRasterPos2d(GLdouble x
, GLdouble y
)
1167 __GLXcontext
*const gc
= __glXGetCurrentContext();
1168 const GLuint cmdlen
= 20;
1169 emit_header(gc
->pc
, X_GLrop_RasterPos2dv
, cmdlen
);
1170 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1173 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1174 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1178 #define X_GLrop_RasterPos2dv 33
1180 __indirect_glRasterPos2dv(const GLdouble
* v
)
1182 generic_16_byte(X_GLrop_RasterPos2dv
, v
);
1185 #define X_GLrop_RasterPos2fv 34
1187 __indirect_glRasterPos2f(GLfloat x
, GLfloat y
)
1189 __GLXcontext
*const gc
= __glXGetCurrentContext();
1190 const GLuint cmdlen
= 12;
1191 emit_header(gc
->pc
, X_GLrop_RasterPos2fv
, cmdlen
);
1192 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1193 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1195 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1196 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1200 #define X_GLrop_RasterPos2fv 34
1202 __indirect_glRasterPos2fv(const GLfloat
* v
)
1204 generic_8_byte(X_GLrop_RasterPos2fv
, v
);
1207 #define X_GLrop_RasterPos2iv 35
1209 __indirect_glRasterPos2i(GLint x
, GLint y
)
1211 __GLXcontext
*const gc
= __glXGetCurrentContext();
1212 const GLuint cmdlen
= 12;
1213 emit_header(gc
->pc
, X_GLrop_RasterPos2iv
, cmdlen
);
1214 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1215 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1222 #define X_GLrop_RasterPos2iv 35
1224 __indirect_glRasterPos2iv(const GLint
* v
)
1226 generic_8_byte(X_GLrop_RasterPos2iv
, v
);
1229 #define X_GLrop_RasterPos2sv 36
1231 __indirect_glRasterPos2s(GLshort x
, GLshort y
)
1233 __GLXcontext
*const gc
= __glXGetCurrentContext();
1234 const GLuint cmdlen
= 8;
1235 emit_header(gc
->pc
, X_GLrop_RasterPos2sv
, cmdlen
);
1236 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1237 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1239 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1244 #define X_GLrop_RasterPos2sv 36
1246 __indirect_glRasterPos2sv(const GLshort
* v
)
1248 generic_4_byte(X_GLrop_RasterPos2sv
, v
);
1251 #define X_GLrop_RasterPos3dv 37
1253 __indirect_glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
1255 __GLXcontext
*const gc
= __glXGetCurrentContext();
1256 const GLuint cmdlen
= 28;
1257 emit_header(gc
->pc
, X_GLrop_RasterPos3dv
, cmdlen
);
1258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1259 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1260 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1267 #define X_GLrop_RasterPos3dv 37
1269 __indirect_glRasterPos3dv(const GLdouble
* v
)
1271 generic_24_byte(X_GLrop_RasterPos3dv
, v
);
1274 #define X_GLrop_RasterPos3fv 38
1276 __indirect_glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
1278 __GLXcontext
*const gc
= __glXGetCurrentContext();
1279 const GLuint cmdlen
= 16;
1280 emit_header(gc
->pc
, X_GLrop_RasterPos3fv
, cmdlen
);
1281 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1282 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1283 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1285 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1286 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1290 #define X_GLrop_RasterPos3fv 38
1292 __indirect_glRasterPos3fv(const GLfloat
* v
)
1294 generic_12_byte(X_GLrop_RasterPos3fv
, v
);
1297 #define X_GLrop_RasterPos3iv 39
1299 __indirect_glRasterPos3i(GLint x
, GLint y
, GLint z
)
1301 __GLXcontext
*const gc
= __glXGetCurrentContext();
1302 const GLuint cmdlen
= 16;
1303 emit_header(gc
->pc
, X_GLrop_RasterPos3iv
, cmdlen
);
1304 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1305 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1306 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1313 #define X_GLrop_RasterPos3iv 39
1315 __indirect_glRasterPos3iv(const GLint
* v
)
1317 generic_12_byte(X_GLrop_RasterPos3iv
, v
);
1320 #define X_GLrop_RasterPos3sv 40
1322 __indirect_glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
1324 __GLXcontext
*const gc
= __glXGetCurrentContext();
1325 const GLuint cmdlen
= 12;
1326 emit_header(gc
->pc
, X_GLrop_RasterPos3sv
, cmdlen
);
1327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1328 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1329 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1331 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1332 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1336 #define X_GLrop_RasterPos3sv 40
1338 __indirect_glRasterPos3sv(const GLshort
* v
)
1340 generic_6_byte(X_GLrop_RasterPos3sv
, v
);
1343 #define X_GLrop_RasterPos4dv 41
1345 __indirect_glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1347 __GLXcontext
*const gc
= __glXGetCurrentContext();
1348 const GLuint cmdlen
= 36;
1349 emit_header(gc
->pc
, X_GLrop_RasterPos4dv
, cmdlen
);
1350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1351 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1352 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1353 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
1355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1360 #define X_GLrop_RasterPos4dv 41
1362 __indirect_glRasterPos4dv(const GLdouble
* v
)
1364 generic_32_byte(X_GLrop_RasterPos4dv
, v
);
1367 #define X_GLrop_RasterPos4fv 42
1369 __indirect_glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
1371 __GLXcontext
*const gc
= __glXGetCurrentContext();
1372 const GLuint cmdlen
= 20;
1373 emit_header(gc
->pc
, X_GLrop_RasterPos4fv
, cmdlen
);
1374 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1375 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1376 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1377 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1379 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1380 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1384 #define X_GLrop_RasterPos4fv 42
1386 __indirect_glRasterPos4fv(const GLfloat
* v
)
1388 generic_16_byte(X_GLrop_RasterPos4fv
, v
);
1391 #define X_GLrop_RasterPos4iv 43
1393 __indirect_glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
1395 __GLXcontext
*const gc
= __glXGetCurrentContext();
1396 const GLuint cmdlen
= 20;
1397 emit_header(gc
->pc
, X_GLrop_RasterPos4iv
, cmdlen
);
1398 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1399 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1400 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1401 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1403 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1404 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1408 #define X_GLrop_RasterPos4iv 43
1410 __indirect_glRasterPos4iv(const GLint
* v
)
1412 generic_16_byte(X_GLrop_RasterPos4iv
, v
);
1415 #define X_GLrop_RasterPos4sv 44
1417 __indirect_glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1419 __GLXcontext
*const gc
= __glXGetCurrentContext();
1420 const GLuint cmdlen
= 12;
1421 emit_header(gc
->pc
, X_GLrop_RasterPos4sv
, cmdlen
);
1422 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1423 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1424 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1425 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
1427 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1428 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1432 #define X_GLrop_RasterPos4sv 44
1434 __indirect_glRasterPos4sv(const GLshort
* v
)
1436 generic_8_byte(X_GLrop_RasterPos4sv
, v
);
1439 #define X_GLrop_Rectdv 45
1441 __indirect_glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
1443 __GLXcontext
*const gc
= __glXGetCurrentContext();
1444 const GLuint cmdlen
= 36;
1445 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1446 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 8);
1447 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y1
), 8);
1448 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x2
), 8);
1449 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y2
), 8);
1451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1456 #define X_GLrop_Rectdv 45
1458 __indirect_glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
1460 __GLXcontext
*const gc
= __glXGetCurrentContext();
1461 const GLuint cmdlen
= 36;
1462 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 16);
1464 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (v2
), 16);
1466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1471 #define X_GLrop_Rectfv 46
1473 __indirect_glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
1475 __GLXcontext
*const gc
= __glXGetCurrentContext();
1476 const GLuint cmdlen
= 20;
1477 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1480 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1481 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1488 #define X_GLrop_Rectfv 46
1490 __indirect_glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
1492 __GLXcontext
*const gc
= __glXGetCurrentContext();
1493 const GLuint cmdlen
= 20;
1494 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1496 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1498 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1503 #define X_GLrop_Rectiv 47
1505 __indirect_glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
1507 __GLXcontext
*const gc
= __glXGetCurrentContext();
1508 const GLuint cmdlen
= 20;
1509 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1510 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1511 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1512 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1513 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1515 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1516 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1520 #define X_GLrop_Rectiv 47
1522 __indirect_glRectiv(const GLint
* v1
, const GLint
* v2
)
1524 __GLXcontext
*const gc
= __glXGetCurrentContext();
1525 const GLuint cmdlen
= 20;
1526 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1527 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1535 #define X_GLrop_Rectsv 48
1537 __indirect_glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
1539 __GLXcontext
*const gc
= __glXGetCurrentContext();
1540 const GLuint cmdlen
= 12;
1541 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 2);
1543 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y1
), 2);
1544 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x2
), 2);
1545 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y2
), 2);
1547 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1548 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1552 #define X_GLrop_Rectsv 48
1554 __indirect_glRectsv(const GLshort
* v1
, const GLshort
* v2
)
1556 __GLXcontext
*const gc
= __glXGetCurrentContext();
1557 const GLuint cmdlen
= 12;
1558 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 4);
1560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v2
), 4);
1562 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1563 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1567 #define X_GLrop_TexCoord1dv 49
1569 __indirect_glTexCoord1d(GLdouble s
)
1571 __GLXcontext
*const gc
= __glXGetCurrentContext();
1572 const GLuint cmdlen
= 12;
1573 emit_header(gc
->pc
, X_GLrop_TexCoord1dv
, cmdlen
);
1574 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1576 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1577 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1581 #define X_GLrop_TexCoord1dv 49
1583 __indirect_glTexCoord1dv(const GLdouble
* v
)
1585 generic_8_byte(X_GLrop_TexCoord1dv
, v
);
1588 #define X_GLrop_TexCoord1fv 50
1590 __indirect_glTexCoord1f(GLfloat s
)
1592 __GLXcontext
*const gc
= __glXGetCurrentContext();
1593 const GLuint cmdlen
= 8;
1594 emit_header(gc
->pc
, X_GLrop_TexCoord1fv
, cmdlen
);
1595 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1597 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1598 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1602 #define X_GLrop_TexCoord1fv 50
1604 __indirect_glTexCoord1fv(const GLfloat
* v
)
1606 generic_4_byte(X_GLrop_TexCoord1fv
, v
);
1609 #define X_GLrop_TexCoord1iv 51
1611 __indirect_glTexCoord1i(GLint s
)
1613 __GLXcontext
*const gc
= __glXGetCurrentContext();
1614 const GLuint cmdlen
= 8;
1615 emit_header(gc
->pc
, X_GLrop_TexCoord1iv
, cmdlen
);
1616 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1623 #define X_GLrop_TexCoord1iv 51
1625 __indirect_glTexCoord1iv(const GLint
* v
)
1627 generic_4_byte(X_GLrop_TexCoord1iv
, v
);
1630 #define X_GLrop_TexCoord1sv 52
1632 __indirect_glTexCoord1s(GLshort s
)
1634 __GLXcontext
*const gc
= __glXGetCurrentContext();
1635 const GLuint cmdlen
= 8;
1636 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1639 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1640 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1644 #define X_GLrop_TexCoord1sv 52
1646 __indirect_glTexCoord1sv(const GLshort
* v
)
1648 __GLXcontext
*const gc
= __glXGetCurrentContext();
1649 const GLuint cmdlen
= 8;
1650 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 2);
1653 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1654 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1658 #define X_GLrop_TexCoord2dv 53
1660 __indirect_glTexCoord2d(GLdouble s
, GLdouble t
)
1662 __GLXcontext
*const gc
= __glXGetCurrentContext();
1663 const GLuint cmdlen
= 20;
1664 emit_header(gc
->pc
, X_GLrop_TexCoord2dv
, cmdlen
);
1665 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1666 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1668 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1669 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1673 #define X_GLrop_TexCoord2dv 53
1675 __indirect_glTexCoord2dv(const GLdouble
* v
)
1677 generic_16_byte(X_GLrop_TexCoord2dv
, v
);
1680 #define X_GLrop_TexCoord2fv 54
1682 __indirect_glTexCoord2f(GLfloat s
, GLfloat t
)
1684 __GLXcontext
*const gc
= __glXGetCurrentContext();
1685 const GLuint cmdlen
= 12;
1686 emit_header(gc
->pc
, X_GLrop_TexCoord2fv
, cmdlen
);
1687 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1688 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1690 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1691 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1695 #define X_GLrop_TexCoord2fv 54
1697 __indirect_glTexCoord2fv(const GLfloat
* v
)
1699 generic_8_byte(X_GLrop_TexCoord2fv
, v
);
1702 #define X_GLrop_TexCoord2iv 55
1704 __indirect_glTexCoord2i(GLint s
, GLint t
)
1706 __GLXcontext
*const gc
= __glXGetCurrentContext();
1707 const GLuint cmdlen
= 12;
1708 emit_header(gc
->pc
, X_GLrop_TexCoord2iv
, cmdlen
);
1709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1712 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1713 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1717 #define X_GLrop_TexCoord2iv 55
1719 __indirect_glTexCoord2iv(const GLint
* v
)
1721 generic_8_byte(X_GLrop_TexCoord2iv
, v
);
1724 #define X_GLrop_TexCoord2sv 56
1726 __indirect_glTexCoord2s(GLshort s
, GLshort t
)
1728 __GLXcontext
*const gc
= __glXGetCurrentContext();
1729 const GLuint cmdlen
= 8;
1730 emit_header(gc
->pc
, X_GLrop_TexCoord2sv
, cmdlen
);
1731 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1732 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1739 #define X_GLrop_TexCoord2sv 56
1741 __indirect_glTexCoord2sv(const GLshort
* v
)
1743 generic_4_byte(X_GLrop_TexCoord2sv
, v
);
1746 #define X_GLrop_TexCoord3dv 57
1748 __indirect_glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
1750 __GLXcontext
*const gc
= __glXGetCurrentContext();
1751 const GLuint cmdlen
= 28;
1752 emit_header(gc
->pc
, X_GLrop_TexCoord3dv
, cmdlen
);
1753 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1754 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1755 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1757 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1758 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1762 #define X_GLrop_TexCoord3dv 57
1764 __indirect_glTexCoord3dv(const GLdouble
* v
)
1766 generic_24_byte(X_GLrop_TexCoord3dv
, v
);
1769 #define X_GLrop_TexCoord3fv 58
1771 __indirect_glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
1773 __GLXcontext
*const gc
= __glXGetCurrentContext();
1774 const GLuint cmdlen
= 16;
1775 emit_header(gc
->pc
, X_GLrop_TexCoord3fv
, cmdlen
);
1776 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1777 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1778 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1780 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1781 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1785 #define X_GLrop_TexCoord3fv 58
1787 __indirect_glTexCoord3fv(const GLfloat
* v
)
1789 generic_12_byte(X_GLrop_TexCoord3fv
, v
);
1792 #define X_GLrop_TexCoord3iv 59
1794 __indirect_glTexCoord3i(GLint s
, GLint t
, GLint r
)
1796 __GLXcontext
*const gc
= __glXGetCurrentContext();
1797 const GLuint cmdlen
= 16;
1798 emit_header(gc
->pc
, X_GLrop_TexCoord3iv
, cmdlen
);
1799 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1800 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1801 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1803 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1804 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1808 #define X_GLrop_TexCoord3iv 59
1810 __indirect_glTexCoord3iv(const GLint
* v
)
1812 generic_12_byte(X_GLrop_TexCoord3iv
, v
);
1815 #define X_GLrop_TexCoord3sv 60
1817 __indirect_glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
1819 __GLXcontext
*const gc
= __glXGetCurrentContext();
1820 const GLuint cmdlen
= 12;
1821 emit_header(gc
->pc
, X_GLrop_TexCoord3sv
, cmdlen
);
1822 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1823 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1824 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1831 #define X_GLrop_TexCoord3sv 60
1833 __indirect_glTexCoord3sv(const GLshort
* v
)
1835 generic_6_byte(X_GLrop_TexCoord3sv
, v
);
1838 #define X_GLrop_TexCoord4dv 61
1840 __indirect_glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
1842 __GLXcontext
*const gc
= __glXGetCurrentContext();
1843 const GLuint cmdlen
= 36;
1844 emit_header(gc
->pc
, X_GLrop_TexCoord4dv
, cmdlen
);
1845 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1846 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1847 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1848 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
1850 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1851 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1855 #define X_GLrop_TexCoord4dv 61
1857 __indirect_glTexCoord4dv(const GLdouble
* v
)
1859 generic_32_byte(X_GLrop_TexCoord4dv
, v
);
1862 #define X_GLrop_TexCoord4fv 62
1864 __indirect_glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
1866 __GLXcontext
*const gc
= __glXGetCurrentContext();
1867 const GLuint cmdlen
= 20;
1868 emit_header(gc
->pc
, X_GLrop_TexCoord4fv
, cmdlen
);
1869 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1870 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1871 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1872 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1879 #define X_GLrop_TexCoord4fv 62
1881 __indirect_glTexCoord4fv(const GLfloat
* v
)
1883 generic_16_byte(X_GLrop_TexCoord4fv
, v
);
1886 #define X_GLrop_TexCoord4iv 63
1888 __indirect_glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
1890 __GLXcontext
*const gc
= __glXGetCurrentContext();
1891 const GLuint cmdlen
= 20;
1892 emit_header(gc
->pc
, X_GLrop_TexCoord4iv
, cmdlen
);
1893 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1894 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1895 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1896 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1898 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1899 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1903 #define X_GLrop_TexCoord4iv 63
1905 __indirect_glTexCoord4iv(const GLint
* v
)
1907 generic_16_byte(X_GLrop_TexCoord4iv
, v
);
1910 #define X_GLrop_TexCoord4sv 64
1912 __indirect_glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
1914 __GLXcontext
*const gc
= __glXGetCurrentContext();
1915 const GLuint cmdlen
= 12;
1916 emit_header(gc
->pc
, X_GLrop_TexCoord4sv
, cmdlen
);
1917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1918 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1919 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1920 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&q
), 2);
1922 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1923 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1927 #define X_GLrop_TexCoord4sv 64
1929 __indirect_glTexCoord4sv(const GLshort
* v
)
1931 generic_8_byte(X_GLrop_TexCoord4sv
, v
);
1934 #define X_GLrop_Vertex2dv 65
1936 __indirect_glVertex2d(GLdouble x
, GLdouble y
)
1938 __GLXcontext
*const gc
= __glXGetCurrentContext();
1939 const GLuint cmdlen
= 20;
1940 emit_header(gc
->pc
, X_GLrop_Vertex2dv
, cmdlen
);
1941 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1942 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1944 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1945 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1949 #define X_GLrop_Vertex2dv 65
1951 __indirect_glVertex2dv(const GLdouble
* v
)
1953 generic_16_byte(X_GLrop_Vertex2dv
, v
);
1956 #define X_GLrop_Vertex2fv 66
1958 __indirect_glVertex2f(GLfloat x
, GLfloat y
)
1960 __GLXcontext
*const gc
= __glXGetCurrentContext();
1961 const GLuint cmdlen
= 12;
1962 emit_header(gc
->pc
, X_GLrop_Vertex2fv
, cmdlen
);
1963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1971 #define X_GLrop_Vertex2fv 66
1973 __indirect_glVertex2fv(const GLfloat
* v
)
1975 generic_8_byte(X_GLrop_Vertex2fv
, v
);
1978 #define X_GLrop_Vertex2iv 67
1980 __indirect_glVertex2i(GLint x
, GLint y
)
1982 __GLXcontext
*const gc
= __glXGetCurrentContext();
1983 const GLuint cmdlen
= 12;
1984 emit_header(gc
->pc
, X_GLrop_Vertex2iv
, cmdlen
);
1985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1986 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1988 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1989 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1993 #define X_GLrop_Vertex2iv 67
1995 __indirect_glVertex2iv(const GLint
* v
)
1997 generic_8_byte(X_GLrop_Vertex2iv
, v
);
2000 #define X_GLrop_Vertex2sv 68
2002 __indirect_glVertex2s(GLshort x
, GLshort y
)
2004 __GLXcontext
*const gc
= __glXGetCurrentContext();
2005 const GLuint cmdlen
= 8;
2006 emit_header(gc
->pc
, X_GLrop_Vertex2sv
, cmdlen
);
2007 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2008 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2010 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2011 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2015 #define X_GLrop_Vertex2sv 68
2017 __indirect_glVertex2sv(const GLshort
* v
)
2019 generic_4_byte(X_GLrop_Vertex2sv
, v
);
2022 #define X_GLrop_Vertex3dv 69
2024 __indirect_glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2026 __GLXcontext
*const gc
= __glXGetCurrentContext();
2027 const GLuint cmdlen
= 28;
2028 emit_header(gc
->pc
, X_GLrop_Vertex3dv
, cmdlen
);
2029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2030 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2031 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2033 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2038 #define X_GLrop_Vertex3dv 69
2040 __indirect_glVertex3dv(const GLdouble
* v
)
2042 generic_24_byte(X_GLrop_Vertex3dv
, v
);
2045 #define X_GLrop_Vertex3fv 70
2047 __indirect_glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2049 __GLXcontext
*const gc
= __glXGetCurrentContext();
2050 const GLuint cmdlen
= 16;
2051 emit_header(gc
->pc
, X_GLrop_Vertex3fv
, cmdlen
);
2052 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2053 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2054 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2061 #define X_GLrop_Vertex3fv 70
2063 __indirect_glVertex3fv(const GLfloat
* v
)
2065 generic_12_byte(X_GLrop_Vertex3fv
, v
);
2068 #define X_GLrop_Vertex3iv 71
2070 __indirect_glVertex3i(GLint x
, GLint y
, GLint z
)
2072 __GLXcontext
*const gc
= __glXGetCurrentContext();
2073 const GLuint cmdlen
= 16;
2074 emit_header(gc
->pc
, X_GLrop_Vertex3iv
, cmdlen
);
2075 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2076 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2077 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2084 #define X_GLrop_Vertex3iv 71
2086 __indirect_glVertex3iv(const GLint
* v
)
2088 generic_12_byte(X_GLrop_Vertex3iv
, v
);
2091 #define X_GLrop_Vertex3sv 72
2093 __indirect_glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2095 __GLXcontext
*const gc
= __glXGetCurrentContext();
2096 const GLuint cmdlen
= 12;
2097 emit_header(gc
->pc
, X_GLrop_Vertex3sv
, cmdlen
);
2098 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2099 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2100 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2102 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2103 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2107 #define X_GLrop_Vertex3sv 72
2109 __indirect_glVertex3sv(const GLshort
* v
)
2111 generic_6_byte(X_GLrop_Vertex3sv
, v
);
2114 #define X_GLrop_Vertex4dv 73
2116 __indirect_glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2118 __GLXcontext
*const gc
= __glXGetCurrentContext();
2119 const GLuint cmdlen
= 36;
2120 emit_header(gc
->pc
, X_GLrop_Vertex4dv
, cmdlen
);
2121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2122 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2123 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2124 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
2126 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2127 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2131 #define X_GLrop_Vertex4dv 73
2133 __indirect_glVertex4dv(const GLdouble
* v
)
2135 generic_32_byte(X_GLrop_Vertex4dv
, v
);
2138 #define X_GLrop_Vertex4fv 74
2140 __indirect_glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2142 __GLXcontext
*const gc
= __glXGetCurrentContext();
2143 const GLuint cmdlen
= 20;
2144 emit_header(gc
->pc
, X_GLrop_Vertex4fv
, cmdlen
);
2145 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2146 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2147 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2148 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2150 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2155 #define X_GLrop_Vertex4fv 74
2157 __indirect_glVertex4fv(const GLfloat
* v
)
2159 generic_16_byte(X_GLrop_Vertex4fv
, v
);
2162 #define X_GLrop_Vertex4iv 75
2164 __indirect_glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2166 __GLXcontext
*const gc
= __glXGetCurrentContext();
2167 const GLuint cmdlen
= 20;
2168 emit_header(gc
->pc
, X_GLrop_Vertex4iv
, cmdlen
);
2169 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2170 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2172 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2179 #define X_GLrop_Vertex4iv 75
2181 __indirect_glVertex4iv(const GLint
* v
)
2183 generic_16_byte(X_GLrop_Vertex4iv
, v
);
2186 #define X_GLrop_Vertex4sv 76
2188 __indirect_glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2190 __GLXcontext
*const gc
= __glXGetCurrentContext();
2191 const GLuint cmdlen
= 12;
2192 emit_header(gc
->pc
, X_GLrop_Vertex4sv
, cmdlen
);
2193 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2194 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2196 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
2198 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2199 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2203 #define X_GLrop_Vertex4sv 76
2205 __indirect_glVertex4sv(const GLshort
* v
)
2207 generic_8_byte(X_GLrop_Vertex4sv
, v
);
2210 #define X_GLrop_ClipPlane 77
2212 __indirect_glClipPlane(GLenum plane
, const GLdouble
* equation
)
2214 __GLXcontext
*const gc
= __glXGetCurrentContext();
2215 const GLuint cmdlen
= 40;
2216 emit_header(gc
->pc
, X_GLrop_ClipPlane
, cmdlen
);
2217 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (equation
), 32);
2218 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&plane
), 4);
2220 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2225 #define X_GLrop_ColorMaterial 78
2227 __indirect_glColorMaterial(GLenum face
, GLenum mode
)
2229 __GLXcontext
*const gc
= __glXGetCurrentContext();
2230 const GLuint cmdlen
= 12;
2231 emit_header(gc
->pc
, X_GLrop_ColorMaterial
, cmdlen
);
2232 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2233 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2235 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2236 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2240 #define X_GLrop_CullFace 79
2242 __indirect_glCullFace(GLenum mode
)
2244 __GLXcontext
*const gc
= __glXGetCurrentContext();
2245 const GLuint cmdlen
= 8;
2246 emit_header(gc
->pc
, X_GLrop_CullFace
, cmdlen
);
2247 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2249 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2250 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2254 #define X_GLrop_Fogf 80
2256 __indirect_glFogf(GLenum pname
, GLfloat param
)
2258 __GLXcontext
*const gc
= __glXGetCurrentContext();
2259 const GLuint cmdlen
= 12;
2260 emit_header(gc
->pc
, X_GLrop_Fogf
, cmdlen
);
2261 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2262 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2269 #define X_GLrop_Fogfv 81
2271 __indirect_glFogfv(GLenum pname
, const GLfloat
* params
)
2273 __GLXcontext
*const gc
= __glXGetCurrentContext();
2274 const GLuint compsize
= __glFogfv_size(pname
);
2275 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2276 emit_header(gc
->pc
, X_GLrop_Fogfv
, cmdlen
);
2277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2285 #define X_GLrop_Fogi 82
2287 __indirect_glFogi(GLenum pname
, GLint param
)
2289 __GLXcontext
*const gc
= __glXGetCurrentContext();
2290 const GLuint cmdlen
= 12;
2291 emit_header(gc
->pc
, X_GLrop_Fogi
, cmdlen
);
2292 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2293 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2300 #define X_GLrop_Fogiv 83
2302 __indirect_glFogiv(GLenum pname
, const GLint
* params
)
2304 __GLXcontext
*const gc
= __glXGetCurrentContext();
2305 const GLuint compsize
= __glFogiv_size(pname
);
2306 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2307 emit_header(gc
->pc
, X_GLrop_Fogiv
, cmdlen
);
2308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2311 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2316 #define X_GLrop_FrontFace 84
2318 __indirect_glFrontFace(GLenum mode
)
2320 __GLXcontext
*const gc
= __glXGetCurrentContext();
2321 const GLuint cmdlen
= 8;
2322 emit_header(gc
->pc
, X_GLrop_FrontFace
, cmdlen
);
2323 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2325 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2326 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2330 #define X_GLrop_Hint 85
2332 __indirect_glHint(GLenum target
, GLenum mode
)
2334 __GLXcontext
*const gc
= __glXGetCurrentContext();
2335 const GLuint cmdlen
= 12;
2336 emit_header(gc
->pc
, X_GLrop_Hint
, cmdlen
);
2337 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2338 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2340 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2341 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2345 #define X_GLrop_Lightf 86
2347 __indirect_glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2349 __GLXcontext
*const gc
= __glXGetCurrentContext();
2350 const GLuint cmdlen
= 16;
2351 emit_header(gc
->pc
, X_GLrop_Lightf
, cmdlen
);
2352 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2353 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2354 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2356 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2357 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2361 #define X_GLrop_Lightfv 87
2363 __indirect_glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2365 __GLXcontext
*const gc
= __glXGetCurrentContext();
2366 const GLuint compsize
= __glLightfv_size(pname
);
2367 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2368 emit_header(gc
->pc
, X_GLrop_Lightfv
, cmdlen
);
2369 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2370 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2371 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2373 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2378 #define X_GLrop_Lighti 88
2380 __indirect_glLighti(GLenum light
, GLenum pname
, GLint param
)
2382 __GLXcontext
*const gc
= __glXGetCurrentContext();
2383 const GLuint cmdlen
= 16;
2384 emit_header(gc
->pc
, X_GLrop_Lighti
, cmdlen
);
2385 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2386 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2387 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2389 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2394 #define X_GLrop_Lightiv 89
2396 __indirect_glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2398 __GLXcontext
*const gc
= __glXGetCurrentContext();
2399 const GLuint compsize
= __glLightiv_size(pname
);
2400 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2401 emit_header(gc
->pc
, X_GLrop_Lightiv
, cmdlen
);
2402 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2403 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2404 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2406 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2407 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2411 #define X_GLrop_LightModelf 90
2413 __indirect_glLightModelf(GLenum pname
, GLfloat param
)
2415 __GLXcontext
*const gc
= __glXGetCurrentContext();
2416 const GLuint cmdlen
= 12;
2417 emit_header(gc
->pc
, X_GLrop_LightModelf
, cmdlen
);
2418 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2419 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2421 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2422 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2426 #define X_GLrop_LightModelfv 91
2428 __indirect_glLightModelfv(GLenum pname
, const GLfloat
* params
)
2430 __GLXcontext
*const gc
= __glXGetCurrentContext();
2431 const GLuint compsize
= __glLightModelfv_size(pname
);
2432 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2433 emit_header(gc
->pc
, X_GLrop_LightModelfv
, cmdlen
);
2434 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2435 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2437 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2438 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2442 #define X_GLrop_LightModeli 92
2444 __indirect_glLightModeli(GLenum pname
, GLint param
)
2446 __GLXcontext
*const gc
= __glXGetCurrentContext();
2447 const GLuint cmdlen
= 12;
2448 emit_header(gc
->pc
, X_GLrop_LightModeli
, cmdlen
);
2449 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2450 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2452 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2453 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2457 #define X_GLrop_LightModeliv 93
2459 __indirect_glLightModeliv(GLenum pname
, const GLint
* params
)
2461 __GLXcontext
*const gc
= __glXGetCurrentContext();
2462 const GLuint compsize
= __glLightModeliv_size(pname
);
2463 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2464 emit_header(gc
->pc
, X_GLrop_LightModeliv
, cmdlen
);
2465 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2466 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2468 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2469 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2473 #define X_GLrop_LineStipple 94
2475 __indirect_glLineStipple(GLint factor
, GLushort pattern
)
2477 __GLXcontext
*const gc
= __glXGetCurrentContext();
2478 const GLuint cmdlen
= 12;
2479 emit_header(gc
->pc
, X_GLrop_LineStipple
, cmdlen
);
2480 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
2481 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pattern
), 2);
2483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2488 #define X_GLrop_LineWidth 95
2490 __indirect_glLineWidth(GLfloat width
)
2492 __GLXcontext
*const gc
= __glXGetCurrentContext();
2493 const GLuint cmdlen
= 8;
2494 emit_header(gc
->pc
, X_GLrop_LineWidth
, cmdlen
);
2495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&width
), 4);
2497 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2498 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2502 #define X_GLrop_Materialf 96
2504 __indirect_glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2506 __GLXcontext
*const gc
= __glXGetCurrentContext();
2507 const GLuint cmdlen
= 16;
2508 emit_header(gc
->pc
, X_GLrop_Materialf
, cmdlen
);
2509 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2510 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2511 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2513 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2514 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2518 #define X_GLrop_Materialfv 97
2520 __indirect_glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2522 __GLXcontext
*const gc
= __glXGetCurrentContext();
2523 const GLuint compsize
= __glMaterialfv_size(pname
);
2524 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2525 emit_header(gc
->pc
, X_GLrop_Materialfv
, cmdlen
);
2526 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2527 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2535 #define X_GLrop_Materiali 98
2537 __indirect_glMateriali(GLenum face
, GLenum pname
, GLint param
)
2539 __GLXcontext
*const gc
= __glXGetCurrentContext();
2540 const GLuint cmdlen
= 16;
2541 emit_header(gc
->pc
, X_GLrop_Materiali
, cmdlen
);
2542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2543 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2544 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2546 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2547 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2551 #define X_GLrop_Materialiv 99
2553 __indirect_glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2555 __GLXcontext
*const gc
= __glXGetCurrentContext();
2556 const GLuint compsize
= __glMaterialiv_size(pname
);
2557 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2558 emit_header(gc
->pc
, X_GLrop_Materialiv
, cmdlen
);
2559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2561 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2563 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2564 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2568 #define X_GLrop_PointSize 100
2570 __indirect_glPointSize(GLfloat size
)
2572 __GLXcontext
*const gc
= __glXGetCurrentContext();
2573 const GLuint cmdlen
= 8;
2574 emit_header(gc
->pc
, X_GLrop_PointSize
, cmdlen
);
2575 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&size
), 4);
2577 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2578 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2582 #define X_GLrop_PolygonMode 101
2584 __indirect_glPolygonMode(GLenum face
, GLenum mode
)
2586 __GLXcontext
*const gc
= __glXGetCurrentContext();
2587 const GLuint cmdlen
= 12;
2588 emit_header(gc
->pc
, X_GLrop_PolygonMode
, cmdlen
);
2589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2590 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2592 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2593 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2597 #define X_GLrop_PolygonStipple 102
2599 __indirect_glPolygonStipple(const GLubyte
*mask
)
2601 __GLXcontext
*const gc
= __glXGetCurrentContext();
2602 const GLuint compsize
=
2603 (mask
!= NULL
) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2605 const GLuint cmdlen
= 24 + __GLX_PAD(compsize
);
2606 emit_header(gc
->pc
, X_GLrop_PolygonStipple
, cmdlen
);
2608 (*gc
->fillImage
) (gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
, mask
,
2609 gc
->pc
+ 24, gc
->pc
+ 4);
2611 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2612 default_pixel_store_2D_size
);
2615 if (gc
->pc
> gc
->limit
) {
2616 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2620 #define X_GLrop_Scissor 103
2622 __indirect_glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2624 __GLXcontext
*const gc
= __glXGetCurrentContext();
2625 const GLuint cmdlen
= 20;
2626 emit_header(gc
->pc
, X_GLrop_Scissor
, cmdlen
);
2627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2629 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
2630 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
2632 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2633 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2637 #define X_GLrop_ShadeModel 104
2639 __indirect_glShadeModel(GLenum mode
)
2641 __GLXcontext
*const gc
= __glXGetCurrentContext();
2642 const GLuint cmdlen
= 8;
2643 emit_header(gc
->pc
, X_GLrop_ShadeModel
, cmdlen
);
2644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2646 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2647 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2651 #define X_GLrop_TexParameterf 105
2653 __indirect_glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2655 __GLXcontext
*const gc
= __glXGetCurrentContext();
2656 const GLuint cmdlen
= 16;
2657 emit_header(gc
->pc
, X_GLrop_TexParameterf
, cmdlen
);
2658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2667 #define X_GLrop_TexParameterfv 106
2669 __indirect_glTexParameterfv(GLenum target
, GLenum pname
,
2670 const GLfloat
* params
)
2672 __GLXcontext
*const gc
= __glXGetCurrentContext();
2673 const GLuint compsize
= __glTexParameterfv_size(pname
);
2674 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2675 emit_header(gc
->pc
, X_GLrop_TexParameterfv
, cmdlen
);
2676 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2677 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2678 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2680 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2681 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2685 #define X_GLrop_TexParameteri 107
2687 __indirect_glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2689 __GLXcontext
*const gc
= __glXGetCurrentContext();
2690 const GLuint cmdlen
= 16;
2691 emit_header(gc
->pc
, X_GLrop_TexParameteri
, cmdlen
);
2692 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2693 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2694 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2696 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2697 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2701 #define X_GLrop_TexParameteriv 108
2703 __indirect_glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2705 __GLXcontext
*const gc
= __glXGetCurrentContext();
2706 const GLuint compsize
= __glTexParameteriv_size(pname
);
2707 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2708 emit_header(gc
->pc
, X_GLrop_TexParameteriv
, cmdlen
);
2709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2711 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2713 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2714 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2719 __glx_TexImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
2720 GLint internalformat
, GLsizei width
, GLsizei height
,
2721 GLint border
, GLenum format
, GLenum type
,
2722 const GLvoid
* pixels
)
2724 __GLXcontext
*const gc
= __glXGetCurrentContext();
2725 const GLuint compsize
=
2726 __glImageSize(width
, height
, 1, format
, type
, target
);
2727 const GLuint cmdlen
= 56 + __GLX_PAD(compsize
);
2728 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
2729 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
2730 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
2731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2733 emit_header(gc
->pc
, opcode
, cmdlen
);
2734 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
2735 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
2736 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&internalformat
),
2738 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&width
), 4);
2739 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&height
), 4);
2740 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&border
), 4);
2741 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
2742 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
2743 if ((compsize
> 0) && (pixels
!= NULL
)) {
2744 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
2745 pixels
, gc
->pc
+ 56, gc
->pc
+ 4);
2747 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2748 default_pixel_store_2D_size
);
2751 if (gc
->pc
> gc
->limit
) {
2752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2755 const GLint op
= opcode
;
2756 const GLuint cmdlenLarge
= cmdlen
+ 4;
2757 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
2758 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
2759 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
2760 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
2761 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
2762 (void) memcpy((void *) (pc
+ 36), (void *) (&internalformat
), 4);
2763 (void) memcpy((void *) (pc
+ 40), (void *) (&width
), 4);
2764 (void) memcpy((void *) (pc
+ 44), (void *) (&height
), 4);
2765 (void) memcpy((void *) (pc
+ 48), (void *) (&border
), 4);
2766 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
2767 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
2768 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
2769 type
, pixels
, pc
+ 60, pc
+ 8);
2774 #define X_GLrop_TexImage1D 109
2776 __indirect_glTexImage1D(GLenum target
, GLint level
, GLint internalformat
,
2777 GLsizei width
, GLint border
, GLenum format
,
2778 GLenum type
, const GLvoid
* pixels
)
2780 __glx_TexImage_1D2D(X_GLrop_TexImage1D
, 1, target
, level
, internalformat
,
2781 width
, 1, border
, format
, type
, pixels
);
2784 #define X_GLrop_TexImage2D 110
2786 __indirect_glTexImage2D(GLenum target
, GLint level
, GLint internalformat
,
2787 GLsizei width
, GLsizei height
, GLint border
,
2788 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2790 __glx_TexImage_1D2D(X_GLrop_TexImage2D
, 2, target
, level
, internalformat
,
2791 width
, height
, border
, format
, type
, pixels
);
2794 #define X_GLrop_TexEnvf 111
2796 __indirect_glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2798 __GLXcontext
*const gc
= __glXGetCurrentContext();
2799 const GLuint cmdlen
= 16;
2800 emit_header(gc
->pc
, X_GLrop_TexEnvf
, cmdlen
);
2801 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2802 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2803 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2805 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2806 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2810 #define X_GLrop_TexEnvfv 112
2812 __indirect_glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2814 __GLXcontext
*const gc
= __glXGetCurrentContext();
2815 const GLuint compsize
= __glTexEnvfv_size(pname
);
2816 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2817 emit_header(gc
->pc
, X_GLrop_TexEnvfv
, cmdlen
);
2818 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2819 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2820 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2822 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2823 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2827 #define X_GLrop_TexEnvi 113
2829 __indirect_glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2831 __GLXcontext
*const gc
= __glXGetCurrentContext();
2832 const GLuint cmdlen
= 16;
2833 emit_header(gc
->pc
, X_GLrop_TexEnvi
, cmdlen
);
2834 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2835 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2836 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2843 #define X_GLrop_TexEnviv 114
2845 __indirect_glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2847 __GLXcontext
*const gc
= __glXGetCurrentContext();
2848 const GLuint compsize
= __glTexEnviv_size(pname
);
2849 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2850 emit_header(gc
->pc
, X_GLrop_TexEnviv
, cmdlen
);
2851 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2852 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2853 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2860 #define X_GLrop_TexGend 115
2862 __indirect_glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2864 __GLXcontext
*const gc
= __glXGetCurrentContext();
2865 const GLuint cmdlen
= 20;
2866 emit_header(gc
->pc
, X_GLrop_TexGend
, cmdlen
);
2867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (¶m
), 8);
2868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&coord
), 4);
2869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&pname
), 4);
2871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2876 #define X_GLrop_TexGendv 116
2878 __indirect_glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2880 __GLXcontext
*const gc
= __glXGetCurrentContext();
2881 const GLuint compsize
= __glTexGendv_size(pname
);
2882 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 8));
2883 emit_header(gc
->pc
, X_GLrop_TexGendv
, cmdlen
);
2884 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2885 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2886 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 8));
2888 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2889 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2893 #define X_GLrop_TexGenf 117
2895 __indirect_glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2897 __GLXcontext
*const gc
= __glXGetCurrentContext();
2898 const GLuint cmdlen
= 16;
2899 emit_header(gc
->pc
, X_GLrop_TexGenf
, cmdlen
);
2900 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2902 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2909 #define X_GLrop_TexGenfv 118
2911 __indirect_glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2913 __GLXcontext
*const gc
= __glXGetCurrentContext();
2914 const GLuint compsize
= __glTexGenfv_size(pname
);
2915 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2916 emit_header(gc
->pc
, X_GLrop_TexGenfv
, cmdlen
);
2917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2918 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2919 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2921 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2922 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2926 #define X_GLrop_TexGeni 119
2928 __indirect_glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2930 __GLXcontext
*const gc
= __glXGetCurrentContext();
2931 const GLuint cmdlen
= 16;
2932 emit_header(gc
->pc
, X_GLrop_TexGeni
, cmdlen
);
2933 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2934 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2935 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2937 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2938 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2942 #define X_GLrop_TexGeniv 120
2944 __indirect_glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2946 __GLXcontext
*const gc
= __glXGetCurrentContext();
2947 const GLuint compsize
= __glTexGeniv_size(pname
);
2948 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2949 emit_header(gc
->pc
, X_GLrop_TexGeniv
, cmdlen
);
2950 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2951 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2952 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2954 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2955 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2959 #define X_GLrop_InitNames 121
2961 __indirect_glInitNames(void)
2963 __GLXcontext
*const gc
= __glXGetCurrentContext();
2964 const GLuint cmdlen
= 4;
2965 emit_header(gc
->pc
, X_GLrop_InitNames
, cmdlen
);
2967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2972 #define X_GLrop_LoadName 122
2974 __indirect_glLoadName(GLuint name
)
2976 __GLXcontext
*const gc
= __glXGetCurrentContext();
2977 const GLuint cmdlen
= 8;
2978 emit_header(gc
->pc
, X_GLrop_LoadName
, cmdlen
);
2979 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
2981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2986 #define X_GLrop_PassThrough 123
2988 __indirect_glPassThrough(GLfloat token
)
2990 __GLXcontext
*const gc
= __glXGetCurrentContext();
2991 const GLuint cmdlen
= 8;
2992 emit_header(gc
->pc
, X_GLrop_PassThrough
, cmdlen
);
2993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&token
), 4);
2995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3000 #define X_GLrop_PopName 124
3002 __indirect_glPopName(void)
3004 __GLXcontext
*const gc
= __glXGetCurrentContext();
3005 const GLuint cmdlen
= 4;
3006 emit_header(gc
->pc
, X_GLrop_PopName
, cmdlen
);
3008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3013 #define X_GLrop_PushName 125
3015 __indirect_glPushName(GLuint name
)
3017 __GLXcontext
*const gc
= __glXGetCurrentContext();
3018 const GLuint cmdlen
= 8;
3019 emit_header(gc
->pc
, X_GLrop_PushName
, cmdlen
);
3020 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
3022 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3023 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3027 #define X_GLrop_DrawBuffer 126
3029 __indirect_glDrawBuffer(GLenum mode
)
3031 __GLXcontext
*const gc
= __glXGetCurrentContext();
3032 const GLuint cmdlen
= 8;
3033 emit_header(gc
->pc
, X_GLrop_DrawBuffer
, cmdlen
);
3034 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3036 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3037 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3041 #define X_GLrop_Clear 127
3043 __indirect_glClear(GLbitfield mask
)
3045 __GLXcontext
*const gc
= __glXGetCurrentContext();
3046 const GLuint cmdlen
= 8;
3047 emit_header(gc
->pc
, X_GLrop_Clear
, cmdlen
);
3048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3050 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3051 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3055 #define X_GLrop_ClearAccum 128
3057 __indirect_glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
,
3060 __GLXcontext
*const gc
= __glXGetCurrentContext();
3061 const GLuint cmdlen
= 20;
3062 emit_header(gc
->pc
, X_GLrop_ClearAccum
, cmdlen
);
3063 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3064 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3065 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3066 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3068 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3069 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3073 #define X_GLrop_ClearIndex 129
3075 __indirect_glClearIndex(GLfloat c
)
3077 __GLXcontext
*const gc
= __glXGetCurrentContext();
3078 const GLuint cmdlen
= 8;
3079 emit_header(gc
->pc
, X_GLrop_ClearIndex
, cmdlen
);
3080 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
3082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3087 #define X_GLrop_ClearColor 130
3089 __indirect_glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
,
3092 __GLXcontext
*const gc
= __glXGetCurrentContext();
3093 const GLuint cmdlen
= 20;
3094 emit_header(gc
->pc
, X_GLrop_ClearColor
, cmdlen
);
3095 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3096 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3097 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3098 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3100 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3101 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3105 #define X_GLrop_ClearStencil 131
3107 __indirect_glClearStencil(GLint s
)
3109 __GLXcontext
*const gc
= __glXGetCurrentContext();
3110 const GLuint cmdlen
= 8;
3111 emit_header(gc
->pc
, X_GLrop_ClearStencil
, cmdlen
);
3112 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
3114 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3115 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3119 #define X_GLrop_ClearDepth 132
3121 __indirect_glClearDepth(GLclampd depth
)
3123 __GLXcontext
*const gc
= __glXGetCurrentContext();
3124 const GLuint cmdlen
= 12;
3125 emit_header(gc
->pc
, X_GLrop_ClearDepth
, cmdlen
);
3126 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&depth
), 8);
3128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3133 #define X_GLrop_StencilMask 133
3135 __indirect_glStencilMask(GLuint mask
)
3137 __GLXcontext
*const gc
= __glXGetCurrentContext();
3138 const GLuint cmdlen
= 8;
3139 emit_header(gc
->pc
, X_GLrop_StencilMask
, cmdlen
);
3140 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3142 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3143 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3147 #define X_GLrop_ColorMask 134
3149 __indirect_glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
,
3152 __GLXcontext
*const gc
= __glXGetCurrentContext();
3153 const GLuint cmdlen
= 8;
3154 emit_header(gc
->pc
, X_GLrop_ColorMask
, cmdlen
);
3155 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
3156 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
3157 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
3158 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
3160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3165 #define X_GLrop_DepthMask 135
3167 __indirect_glDepthMask(GLboolean flag
)
3169 __GLXcontext
*const gc
= __glXGetCurrentContext();
3170 const GLuint cmdlen
= 8;
3171 emit_header(gc
->pc
, X_GLrop_DepthMask
, cmdlen
);
3172 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
3174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3179 #define X_GLrop_IndexMask 136
3181 __indirect_glIndexMask(GLuint mask
)
3183 __GLXcontext
*const gc
= __glXGetCurrentContext();
3184 const GLuint cmdlen
= 8;
3185 emit_header(gc
->pc
, X_GLrop_IndexMask
, cmdlen
);
3186 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3188 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3189 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3193 #define X_GLrop_Accum 137
3195 __indirect_glAccum(GLenum op
, GLfloat value
)
3197 __GLXcontext
*const gc
= __glXGetCurrentContext();
3198 const GLuint cmdlen
= 12;
3199 emit_header(gc
->pc
, X_GLrop_Accum
, cmdlen
);
3200 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&op
), 4);
3201 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&value
), 4);
3203 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3204 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3208 #define X_GLrop_PopAttrib 141
3210 __indirect_glPopAttrib(void)
3212 __GLXcontext
*const gc
= __glXGetCurrentContext();
3213 const GLuint cmdlen
= 4;
3214 emit_header(gc
->pc
, X_GLrop_PopAttrib
, cmdlen
);
3216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3221 #define X_GLrop_PushAttrib 142
3223 __indirect_glPushAttrib(GLbitfield mask
)
3225 __GLXcontext
*const gc
= __glXGetCurrentContext();
3226 const GLuint cmdlen
= 8;
3227 emit_header(gc
->pc
, X_GLrop_PushAttrib
, cmdlen
);
3228 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3235 #define X_GLrop_MapGrid1d 147
3237 __indirect_glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3239 __GLXcontext
*const gc
= __glXGetCurrentContext();
3240 const GLuint cmdlen
= 24;
3241 emit_header(gc
->pc
, X_GLrop_MapGrid1d
, cmdlen
);
3242 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3243 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3244 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&un
), 4);
3246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3251 #define X_GLrop_MapGrid1f 148
3253 __indirect_glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3255 __GLXcontext
*const gc
= __glXGetCurrentContext();
3256 const GLuint cmdlen
= 16;
3257 emit_header(gc
->pc
, X_GLrop_MapGrid1f
, cmdlen
);
3258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3260 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3267 #define X_GLrop_MapGrid2d 149
3269 __indirect_glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
,
3270 GLdouble v1
, GLdouble v2
)
3272 __GLXcontext
*const gc
= __glXGetCurrentContext();
3273 const GLuint cmdlen
= 44;
3274 emit_header(gc
->pc
, X_GLrop_MapGrid2d
, cmdlen
);
3275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3276 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3277 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 8);
3278 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&v2
), 8);
3279 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&un
), 4);
3280 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&vn
), 4);
3282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3287 #define X_GLrop_MapGrid2f 150
3289 __indirect_glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
,
3292 __GLXcontext
*const gc
= __glXGetCurrentContext();
3293 const GLuint cmdlen
= 28;
3294 emit_header(gc
->pc
, X_GLrop_MapGrid2f
, cmdlen
);
3295 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3296 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3297 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3298 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&vn
), 4);
3299 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 4);
3300 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&v2
), 4);
3302 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3303 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3307 #define X_GLrop_EvalCoord1dv 151
3309 __indirect_glEvalCoord1d(GLdouble u
)
3311 __GLXcontext
*const gc
= __glXGetCurrentContext();
3312 const GLuint cmdlen
= 12;
3313 emit_header(gc
->pc
, X_GLrop_EvalCoord1dv
, cmdlen
);
3314 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3316 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3317 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3321 #define X_GLrop_EvalCoord1dv 151
3323 __indirect_glEvalCoord1dv(const GLdouble
* u
)
3325 generic_8_byte(X_GLrop_EvalCoord1dv
, u
);
3328 #define X_GLrop_EvalCoord1fv 152
3330 __indirect_glEvalCoord1f(GLfloat u
)
3332 __GLXcontext
*const gc
= __glXGetCurrentContext();
3333 const GLuint cmdlen
= 8;
3334 emit_header(gc
->pc
, X_GLrop_EvalCoord1fv
, cmdlen
);
3335 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3337 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3338 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3342 #define X_GLrop_EvalCoord1fv 152
3344 __indirect_glEvalCoord1fv(const GLfloat
* u
)
3346 generic_4_byte(X_GLrop_EvalCoord1fv
, u
);
3349 #define X_GLrop_EvalCoord2dv 153
3351 __indirect_glEvalCoord2d(GLdouble u
, GLdouble v
)
3353 __GLXcontext
*const gc
= __glXGetCurrentContext();
3354 const GLuint cmdlen
= 20;
3355 emit_header(gc
->pc
, X_GLrop_EvalCoord2dv
, cmdlen
);
3356 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3357 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&v
), 8);
3359 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3360 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3364 #define X_GLrop_EvalCoord2dv 153
3366 __indirect_glEvalCoord2dv(const GLdouble
* u
)
3368 generic_16_byte(X_GLrop_EvalCoord2dv
, u
);
3371 #define X_GLrop_EvalCoord2fv 154
3373 __indirect_glEvalCoord2f(GLfloat u
, GLfloat v
)
3375 __GLXcontext
*const gc
= __glXGetCurrentContext();
3376 const GLuint cmdlen
= 12;
3377 emit_header(gc
->pc
, X_GLrop_EvalCoord2fv
, cmdlen
);
3378 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3379 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&v
), 4);
3381 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3382 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3386 #define X_GLrop_EvalCoord2fv 154
3388 __indirect_glEvalCoord2fv(const GLfloat
* u
)
3390 generic_8_byte(X_GLrop_EvalCoord2fv
, u
);
3393 #define X_GLrop_EvalMesh1 155
3395 __indirect_glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3397 __GLXcontext
*const gc
= __glXGetCurrentContext();
3398 const GLuint cmdlen
= 16;
3399 emit_header(gc
->pc
, X_GLrop_EvalMesh1
, cmdlen
);
3400 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3401 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3402 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3404 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3405 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3409 #define X_GLrop_EvalPoint1 156
3411 __indirect_glEvalPoint1(GLint i
)
3413 __GLXcontext
*const gc
= __glXGetCurrentContext();
3414 const GLuint cmdlen
= 8;
3415 emit_header(gc
->pc
, X_GLrop_EvalPoint1
, cmdlen
);
3416 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3418 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3419 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3423 #define X_GLrop_EvalMesh2 157
3425 __indirect_glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3427 __GLXcontext
*const gc
= __glXGetCurrentContext();
3428 const GLuint cmdlen
= 24;
3429 emit_header(gc
->pc
, X_GLrop_EvalMesh2
, cmdlen
);
3430 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3431 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3432 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3433 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&j1
), 4);
3434 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&j2
), 4);
3436 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3441 #define X_GLrop_EvalPoint2 158
3443 __indirect_glEvalPoint2(GLint i
, GLint j
)
3445 __GLXcontext
*const gc
= __glXGetCurrentContext();
3446 const GLuint cmdlen
= 12;
3447 emit_header(gc
->pc
, X_GLrop_EvalPoint2
, cmdlen
);
3448 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3449 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&j
), 4);
3451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3456 #define X_GLrop_AlphaFunc 159
3458 __indirect_glAlphaFunc(GLenum func
, GLclampf ref
)
3460 __GLXcontext
*const gc
= __glXGetCurrentContext();
3461 const GLuint cmdlen
= 12;
3462 emit_header(gc
->pc
, X_GLrop_AlphaFunc
, cmdlen
);
3463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3471 #define X_GLrop_BlendFunc 160
3473 __indirect_glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3475 __GLXcontext
*const gc
= __glXGetCurrentContext();
3476 const GLuint cmdlen
= 12;
3477 emit_header(gc
->pc
, X_GLrop_BlendFunc
, cmdlen
);
3478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactor
), 4);
3479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactor
), 4);
3481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3486 #define X_GLrop_LogicOp 161
3488 __indirect_glLogicOp(GLenum opcode
)
3490 __GLXcontext
*const gc
= __glXGetCurrentContext();
3491 const GLuint cmdlen
= 8;
3492 emit_header(gc
->pc
, X_GLrop_LogicOp
, cmdlen
);
3493 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&opcode
), 4);
3495 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3496 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3500 #define X_GLrop_StencilFunc 162
3502 __indirect_glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3504 __GLXcontext
*const gc
= __glXGetCurrentContext();
3505 const GLuint cmdlen
= 16;
3506 emit_header(gc
->pc
, X_GLrop_StencilFunc
, cmdlen
);
3507 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3508 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&mask
), 4);
3511 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3512 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3516 #define X_GLrop_StencilOp 163
3518 __indirect_glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3520 __GLXcontext
*const gc
= __glXGetCurrentContext();
3521 const GLuint cmdlen
= 16;
3522 emit_header(gc
->pc
, X_GLrop_StencilOp
, cmdlen
);
3523 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&fail
), 4);
3524 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&zfail
), 4);
3525 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zpass
), 4);
3527 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3528 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3532 #define X_GLrop_DepthFunc 164
3534 __indirect_glDepthFunc(GLenum func
)
3536 __GLXcontext
*const gc
= __glXGetCurrentContext();
3537 const GLuint cmdlen
= 8;
3538 emit_header(gc
->pc
, X_GLrop_DepthFunc
, cmdlen
);
3539 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3546 #define X_GLrop_PixelZoom 165
3548 __indirect_glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3550 __GLXcontext
*const gc
= __glXGetCurrentContext();
3551 const GLuint cmdlen
= 12;
3552 emit_header(gc
->pc
, X_GLrop_PixelZoom
, cmdlen
);
3553 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&xfactor
), 4);
3554 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&yfactor
), 4);
3556 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3557 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3561 #define X_GLrop_PixelTransferf 166
3563 __indirect_glPixelTransferf(GLenum pname
, GLfloat param
)
3565 __GLXcontext
*const gc
= __glXGetCurrentContext();
3566 const GLuint cmdlen
= 12;
3567 emit_header(gc
->pc
, X_GLrop_PixelTransferf
, cmdlen
);
3568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3569 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3571 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3572 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3576 #define X_GLrop_PixelTransferi 167
3578 __indirect_glPixelTransferi(GLenum pname
, GLint param
)
3580 __GLXcontext
*const gc
= __glXGetCurrentContext();
3581 const GLuint cmdlen
= 12;
3582 emit_header(gc
->pc
, X_GLrop_PixelTransferi
, cmdlen
);
3583 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3584 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3591 #define X_GLrop_PixelMapfv 168
3593 __indirect_glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3595 __GLXcontext
*const gc
= __glXGetCurrentContext();
3596 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3598 __glXSetError(gc
, GL_INVALID_VALUE
);
3601 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3602 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3603 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3606 emit_header(gc
->pc
, X_GLrop_PixelMapfv
, cmdlen
);
3607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3609 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3612 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3613 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3616 const GLint op
= X_GLrop_PixelMapfv
;
3617 const GLuint cmdlenLarge
= cmdlen
+ 4;
3618 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3619 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3620 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3621 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3622 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3623 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3628 #define X_GLrop_PixelMapuiv 169
3630 __indirect_glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3632 __GLXcontext
*const gc
= __glXGetCurrentContext();
3633 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3635 __glXSetError(gc
, GL_INVALID_VALUE
);
3638 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3639 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3640 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3641 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3643 emit_header(gc
->pc
, X_GLrop_PixelMapuiv
, cmdlen
);
3644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3645 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3646 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3649 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3653 const GLint op
= X_GLrop_PixelMapuiv
;
3654 const GLuint cmdlenLarge
= cmdlen
+ 4;
3655 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3656 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3657 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3658 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3659 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3660 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3665 #define X_GLrop_PixelMapusv 170
3667 __indirect_glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3669 __GLXcontext
*const gc
= __glXGetCurrentContext();
3670 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 2));
3672 __glXSetError(gc
, GL_INVALID_VALUE
);
3675 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3676 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3677 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3678 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3680 emit_header(gc
->pc
, X_GLrop_PixelMapusv
, cmdlen
);
3681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3682 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3683 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3686 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3687 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3690 const GLint op
= X_GLrop_PixelMapusv
;
3691 const GLuint cmdlenLarge
= cmdlen
+ 4;
3692 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3693 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3694 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3695 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3696 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3697 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 2));
3702 #define X_GLrop_ReadBuffer 171
3704 __indirect_glReadBuffer(GLenum mode
)
3706 __GLXcontext
*const gc
= __glXGetCurrentContext();
3707 const GLuint cmdlen
= 8;
3708 emit_header(gc
->pc
, X_GLrop_ReadBuffer
, cmdlen
);
3709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3711 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3712 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3716 #define X_GLrop_CopyPixels 172
3718 __indirect_glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3721 __GLXcontext
*const gc
= __glXGetCurrentContext();
3722 const GLuint cmdlen
= 24;
3723 emit_header(gc
->pc
, X_GLrop_CopyPixels
, cmdlen
);
3724 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
3725 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
3726 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
3727 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
3728 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&type
), 4);
3730 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3735 #define X_GLsop_ReadPixels 111
3737 __indirect_glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3738 GLenum format
, GLenum type
, GLvoid
* pixels
)
3740 __GLXcontext
*const gc
= __glXGetCurrentContext();
3741 const __GLXattribute
*const state
= gc
->client_state_private
;
3742 Display
*const dpy
= gc
->currentDpy
;
3744 const GLuint cmdlen
= 28;
3746 if (__builtin_expect(dpy
!= NULL
, 1)) {
3748 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3749 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3750 xcb_glx_read_pixels_reply_t
*reply
=
3751 xcb_glx_read_pixels_reply(c
,
3752 xcb_glx_read_pixels(c
,
3755 x
, y
, width
, height
,
3760 (void) memcpy(pixels
, xcb_glx_read_pixels_data(reply
),
3761 xcb_glx_read_pixels_data_length(reply
) *
3766 __glXSetupSingleRequest(gc
, X_GLsop_ReadPixels
, cmdlen
);
3767 (void) memcpy((void *) (pc
+ 0), (void *) (&x
), 4);
3768 (void) memcpy((void *) (pc
+ 4), (void *) (&y
), 4);
3769 (void) memcpy((void *) (pc
+ 8), (void *) (&width
), 4);
3770 (void) memcpy((void *) (pc
+ 12), (void *) (&height
), 4);
3771 (void) memcpy((void *) (pc
+ 16), (void *) (&format
), 4);
3772 (void) memcpy((void *) (pc
+ 20), (void *) (&type
), 4);
3773 *(int32_t *) (pc
+ 24) = 0;
3774 *(int8_t *) (pc
+ 24) = state
->storePack
.swapEndian
;
3775 __glXReadPixelReply(dpy
, gc
, 2, width
, height
, 1, format
, type
,
3779 #endif /* USE_XCB */
3784 #define X_GLrop_DrawPixels 173
3786 __indirect_glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
,
3787 GLenum type
, const GLvoid
* pixels
)
3789 __GLXcontext
*const gc
= __glXGetCurrentContext();
3790 const GLuint compsize
=
3791 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
3793 const GLuint cmdlen
= 40 + __GLX_PAD(compsize
);
3794 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
3795 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3796 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3799 emit_header(gc
->pc
, X_GLrop_DrawPixels
, cmdlen
);
3800 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
3801 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
3802 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&format
), 4);
3803 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&type
), 4);
3805 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, format
, type
,
3806 pixels
, gc
->pc
+ 40, gc
->pc
+ 4);
3808 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
3809 default_pixel_store_2D_size
);
3812 if (gc
->pc
> gc
->limit
) {
3813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3816 const GLint op
= X_GLrop_DrawPixels
;
3817 const GLuint cmdlenLarge
= cmdlen
+ 4;
3818 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3819 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3820 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3821 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
3822 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
3823 (void) memcpy((void *) (pc
+ 36), (void *) (&format
), 4);
3824 (void) memcpy((void *) (pc
+ 40), (void *) (&type
), 4);
3825 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1, format
,
3826 type
, pixels
, pc
+ 44, pc
+ 8);
3831 #define X_GLsop_GetClipPlane 113
3833 __indirect_glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3835 __GLXcontext
*const gc
= __glXGetCurrentContext();
3836 Display
*const dpy
= gc
->currentDpy
;
3838 const GLuint cmdlen
= 4;
3840 if (__builtin_expect(dpy
!= NULL
, 1)) {
3842 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3843 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3844 xcb_glx_get_clip_plane_reply_t
*reply
=
3845 xcb_glx_get_clip_plane_reply(c
,
3846 xcb_glx_get_clip_plane(c
,
3850 (void) memcpy(equation
, xcb_glx_get_clip_plane_data(reply
),
3851 xcb_glx_get_clip_plane_data_length(reply
) *
3856 __glXSetupSingleRequest(gc
, X_GLsop_GetClipPlane
, cmdlen
);
3857 (void) memcpy((void *) (pc
+ 0), (void *) (&plane
), 4);
3858 (void) __glXReadReply(dpy
, 8, equation
, GL_TRUE
);
3861 #endif /* USE_XCB */
3866 #define X_GLsop_GetLightfv 118
3868 __indirect_glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3870 __GLXcontext
*const gc
= __glXGetCurrentContext();
3871 Display
*const dpy
= gc
->currentDpy
;
3873 const GLuint cmdlen
= 8;
3875 if (__builtin_expect(dpy
!= NULL
, 1)) {
3877 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3878 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3879 xcb_glx_get_lightfv_reply_t
*reply
=
3880 xcb_glx_get_lightfv_reply(c
,
3881 xcb_glx_get_lightfv(c
,
3886 if (xcb_glx_get_lightfv_data_length(reply
) == 0)
3887 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3889 (void) memcpy(params
, xcb_glx_get_lightfv_data(reply
),
3890 xcb_glx_get_lightfv_data_length(reply
) *
3895 __glXSetupSingleRequest(gc
, X_GLsop_GetLightfv
, cmdlen
);
3896 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3897 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3898 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3901 #endif /* USE_XCB */
3906 #define X_GLsop_GetLightiv 119
3908 __indirect_glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3910 __GLXcontext
*const gc
= __glXGetCurrentContext();
3911 Display
*const dpy
= gc
->currentDpy
;
3913 const GLuint cmdlen
= 8;
3915 if (__builtin_expect(dpy
!= NULL
, 1)) {
3917 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3919 xcb_glx_get_lightiv_reply_t
*reply
=
3920 xcb_glx_get_lightiv_reply(c
,
3921 xcb_glx_get_lightiv(c
,
3926 if (xcb_glx_get_lightiv_data_length(reply
) == 0)
3927 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3929 (void) memcpy(params
, xcb_glx_get_lightiv_data(reply
),
3930 xcb_glx_get_lightiv_data_length(reply
) *
3935 __glXSetupSingleRequest(gc
, X_GLsop_GetLightiv
, cmdlen
);
3936 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3937 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3938 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3941 #endif /* USE_XCB */
3946 #define X_GLsop_GetMapdv 120
3948 __indirect_glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3950 __GLXcontext
*const gc
= __glXGetCurrentContext();
3951 Display
*const dpy
= gc
->currentDpy
;
3953 const GLuint cmdlen
= 8;
3955 if (__builtin_expect(dpy
!= NULL
, 1)) {
3957 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3958 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3959 xcb_glx_get_mapdv_reply_t
*reply
=
3960 xcb_glx_get_mapdv_reply(c
,
3961 xcb_glx_get_mapdv(c
,
3962 gc
->currentContextTag
,
3963 target
, query
), NULL
);
3964 if (xcb_glx_get_mapdv_data_length(reply
) == 0)
3965 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
3967 (void) memcpy(v
, xcb_glx_get_mapdv_data(reply
),
3968 xcb_glx_get_mapdv_data_length(reply
) *
3973 __glXSetupSingleRequest(gc
, X_GLsop_GetMapdv
, cmdlen
);
3974 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
3975 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
3976 (void) __glXReadReply(dpy
, 8, v
, GL_FALSE
);
3979 #endif /* USE_XCB */
3984 #define X_GLsop_GetMapfv 121
3986 __indirect_glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3988 __GLXcontext
*const gc
= __glXGetCurrentContext();
3989 Display
*const dpy
= gc
->currentDpy
;
3991 const GLuint cmdlen
= 8;
3993 if (__builtin_expect(dpy
!= NULL
, 1)) {
3995 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3997 xcb_glx_get_mapfv_reply_t
*reply
=
3998 xcb_glx_get_mapfv_reply(c
,
3999 xcb_glx_get_mapfv(c
,
4000 gc
->currentContextTag
,
4001 target
, query
), NULL
);
4002 if (xcb_glx_get_mapfv_data_length(reply
) == 0)
4003 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4005 (void) memcpy(v
, xcb_glx_get_mapfv_data(reply
),
4006 xcb_glx_get_mapfv_data_length(reply
) *
4011 __glXSetupSingleRequest(gc
, X_GLsop_GetMapfv
, cmdlen
);
4012 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4013 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4014 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4017 #endif /* USE_XCB */
4022 #define X_GLsop_GetMapiv 122
4024 __indirect_glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
4026 __GLXcontext
*const gc
= __glXGetCurrentContext();
4027 Display
*const dpy
= gc
->currentDpy
;
4029 const GLuint cmdlen
= 8;
4031 if (__builtin_expect(dpy
!= NULL
, 1)) {
4033 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4035 xcb_glx_get_mapiv_reply_t
*reply
=
4036 xcb_glx_get_mapiv_reply(c
,
4037 xcb_glx_get_mapiv(c
,
4038 gc
->currentContextTag
,
4039 target
, query
), NULL
);
4040 if (xcb_glx_get_mapiv_data_length(reply
) == 0)
4041 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4043 (void) memcpy(v
, xcb_glx_get_mapiv_data(reply
),
4044 xcb_glx_get_mapiv_data_length(reply
) *
4049 __glXSetupSingleRequest(gc
, X_GLsop_GetMapiv
, cmdlen
);
4050 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4051 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4052 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4055 #endif /* USE_XCB */
4060 #define X_GLsop_GetMaterialfv 123
4062 __indirect_glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
4064 __GLXcontext
*const gc
= __glXGetCurrentContext();
4065 Display
*const dpy
= gc
->currentDpy
;
4067 const GLuint cmdlen
= 8;
4069 if (__builtin_expect(dpy
!= NULL
, 1)) {
4071 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4072 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4073 xcb_glx_get_materialfv_reply_t
*reply
=
4074 xcb_glx_get_materialfv_reply(c
,
4075 xcb_glx_get_materialfv(c
,
4080 if (xcb_glx_get_materialfv_data_length(reply
) == 0)
4081 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4083 (void) memcpy(params
, xcb_glx_get_materialfv_data(reply
),
4084 xcb_glx_get_materialfv_data_length(reply
) *
4089 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialfv
, cmdlen
);
4090 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4091 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4092 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4095 #endif /* USE_XCB */
4100 #define X_GLsop_GetMaterialiv 124
4102 __indirect_glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
4104 __GLXcontext
*const gc
= __glXGetCurrentContext();
4105 Display
*const dpy
= gc
->currentDpy
;
4107 const GLuint cmdlen
= 8;
4109 if (__builtin_expect(dpy
!= NULL
, 1)) {
4111 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4112 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4113 xcb_glx_get_materialiv_reply_t
*reply
=
4114 xcb_glx_get_materialiv_reply(c
,
4115 xcb_glx_get_materialiv(c
,
4120 if (xcb_glx_get_materialiv_data_length(reply
) == 0)
4121 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4123 (void) memcpy(params
, xcb_glx_get_materialiv_data(reply
),
4124 xcb_glx_get_materialiv_data_length(reply
) *
4129 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialiv
, cmdlen
);
4130 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4131 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4132 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4135 #endif /* USE_XCB */
4140 #define X_GLsop_GetPixelMapfv 125
4142 __indirect_glGetPixelMapfv(GLenum map
, GLfloat
* values
)
4144 __GLXcontext
*const gc
= __glXGetCurrentContext();
4145 Display
*const dpy
= gc
->currentDpy
;
4147 const GLuint cmdlen
= 4;
4149 if (__builtin_expect(dpy
!= NULL
, 1)) {
4151 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4153 xcb_glx_get_pixel_mapfv_reply_t
*reply
=
4154 xcb_glx_get_pixel_mapfv_reply(c
,
4155 xcb_glx_get_pixel_mapfv(c
,
4159 if (xcb_glx_get_pixel_mapfv_data_length(reply
) == 0)
4160 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4162 (void) memcpy(values
, xcb_glx_get_pixel_mapfv_data(reply
),
4163 xcb_glx_get_pixel_mapfv_data_length(reply
) *
4168 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapfv
, cmdlen
);
4169 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4170 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4173 #endif /* USE_XCB */
4178 #define X_GLsop_GetPixelMapuiv 126
4180 __indirect_glGetPixelMapuiv(GLenum map
, GLuint
* values
)
4182 __GLXcontext
*const gc
= __glXGetCurrentContext();
4183 Display
*const dpy
= gc
->currentDpy
;
4185 const GLuint cmdlen
= 4;
4187 if (__builtin_expect(dpy
!= NULL
, 1)) {
4189 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4190 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4191 xcb_glx_get_pixel_mapuiv_reply_t
*reply
=
4192 xcb_glx_get_pixel_mapuiv_reply(c
,
4193 xcb_glx_get_pixel_mapuiv(c
,
4198 if (xcb_glx_get_pixel_mapuiv_data_length(reply
) == 0)
4199 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4201 (void) memcpy(values
, xcb_glx_get_pixel_mapuiv_data(reply
),
4202 xcb_glx_get_pixel_mapuiv_data_length(reply
) *
4207 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapuiv
, cmdlen
);
4208 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4209 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4212 #endif /* USE_XCB */
4217 #define X_GLsop_GetPixelMapusv 127
4219 __indirect_glGetPixelMapusv(GLenum map
, GLushort
* values
)
4221 __GLXcontext
*const gc
= __glXGetCurrentContext();
4222 Display
*const dpy
= gc
->currentDpy
;
4224 const GLuint cmdlen
= 4;
4226 if (__builtin_expect(dpy
!= NULL
, 1)) {
4228 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4229 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4230 xcb_glx_get_pixel_mapusv_reply_t
*reply
=
4231 xcb_glx_get_pixel_mapusv_reply(c
,
4232 xcb_glx_get_pixel_mapusv(c
,
4237 if (xcb_glx_get_pixel_mapusv_data_length(reply
) == 0)
4238 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4240 (void) memcpy(values
, xcb_glx_get_pixel_mapusv_data(reply
),
4241 xcb_glx_get_pixel_mapusv_data_length(reply
) *
4246 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapusv
, cmdlen
);
4247 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4248 (void) __glXReadReply(dpy
, 2, values
, GL_FALSE
);
4251 #endif /* USE_XCB */
4256 #define X_GLsop_GetPolygonStipple 128
4258 __indirect_glGetPolygonStipple(GLubyte
*mask
)
4260 __GLXcontext
*const gc
= __glXGetCurrentContext();
4261 Display
*const dpy
= gc
->currentDpy
;
4263 const GLuint cmdlen
= 4;
4265 if (__builtin_expect(dpy
!= NULL
, 1)) {
4267 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4268 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4269 xcb_glx_get_polygon_stipple_reply_t
*reply
=
4270 xcb_glx_get_polygon_stipple_reply(c
,
4271 xcb_glx_get_polygon_stipple(c
,
4276 (void) memcpy(mask
, xcb_glx_get_polygon_stipple_data(reply
),
4277 xcb_glx_get_polygon_stipple_data_length(reply
) *
4282 __glXSetupSingleRequest(gc
, X_GLsop_GetPolygonStipple
, cmdlen
);
4283 *(int32_t *) (pc
+ 0) = 0;
4284 __glXReadPixelReply(dpy
, gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
4288 #endif /* USE_XCB */
4293 #define X_GLsop_GetTexEnvfv 130
4295 __indirect_glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4297 __GLXcontext
*const gc
= __glXGetCurrentContext();
4298 Display
*const dpy
= gc
->currentDpy
;
4300 const GLuint cmdlen
= 8;
4302 if (__builtin_expect(dpy
!= NULL
, 1)) {
4304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4306 xcb_glx_get_tex_envfv_reply_t
*reply
=
4307 xcb_glx_get_tex_envfv_reply(c
,
4308 xcb_glx_get_tex_envfv(c
,
4313 if (xcb_glx_get_tex_envfv_data_length(reply
) == 0)
4314 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4316 (void) memcpy(params
, xcb_glx_get_tex_envfv_data(reply
),
4317 xcb_glx_get_tex_envfv_data_length(reply
) *
4322 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnvfv
, cmdlen
);
4323 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4324 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4325 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4328 #endif /* USE_XCB */
4333 #define X_GLsop_GetTexEnviv 131
4335 __indirect_glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
4337 __GLXcontext
*const gc
= __glXGetCurrentContext();
4338 Display
*const dpy
= gc
->currentDpy
;
4340 const GLuint cmdlen
= 8;
4342 if (__builtin_expect(dpy
!= NULL
, 1)) {
4344 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4345 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4346 xcb_glx_get_tex_enviv_reply_t
*reply
=
4347 xcb_glx_get_tex_enviv_reply(c
,
4348 xcb_glx_get_tex_enviv(c
,
4353 if (xcb_glx_get_tex_enviv_data_length(reply
) == 0)
4354 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4356 (void) memcpy(params
, xcb_glx_get_tex_enviv_data(reply
),
4357 xcb_glx_get_tex_enviv_data_length(reply
) *
4362 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnviv
, cmdlen
);
4363 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4364 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4365 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4368 #endif /* USE_XCB */
4373 #define X_GLsop_GetTexGendv 132
4375 __indirect_glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
4377 __GLXcontext
*const gc
= __glXGetCurrentContext();
4378 Display
*const dpy
= gc
->currentDpy
;
4380 const GLuint cmdlen
= 8;
4382 if (__builtin_expect(dpy
!= NULL
, 1)) {
4384 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4385 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4386 xcb_glx_get_tex_gendv_reply_t
*reply
=
4387 xcb_glx_get_tex_gendv_reply(c
,
4388 xcb_glx_get_tex_gendv(c
,
4393 if (xcb_glx_get_tex_gendv_data_length(reply
) == 0)
4394 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4396 (void) memcpy(params
, xcb_glx_get_tex_gendv_data(reply
),
4397 xcb_glx_get_tex_gendv_data_length(reply
) *
4402 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGendv
, cmdlen
);
4403 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4404 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4405 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
4408 #endif /* USE_XCB */
4413 #define X_GLsop_GetTexGenfv 133
4415 __indirect_glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
4417 __GLXcontext
*const gc
= __glXGetCurrentContext();
4418 Display
*const dpy
= gc
->currentDpy
;
4420 const GLuint cmdlen
= 8;
4422 if (__builtin_expect(dpy
!= NULL
, 1)) {
4424 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4425 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4426 xcb_glx_get_tex_genfv_reply_t
*reply
=
4427 xcb_glx_get_tex_genfv_reply(c
,
4428 xcb_glx_get_tex_genfv(c
,
4433 if (xcb_glx_get_tex_genfv_data_length(reply
) == 0)
4434 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4436 (void) memcpy(params
, xcb_glx_get_tex_genfv_data(reply
),
4437 xcb_glx_get_tex_genfv_data_length(reply
) *
4442 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGenfv
, cmdlen
);
4443 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4444 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4445 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4448 #endif /* USE_XCB */
4453 #define X_GLsop_GetTexGeniv 134
4455 __indirect_glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
4457 __GLXcontext
*const gc
= __glXGetCurrentContext();
4458 Display
*const dpy
= gc
->currentDpy
;
4460 const GLuint cmdlen
= 8;
4462 if (__builtin_expect(dpy
!= NULL
, 1)) {
4464 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4466 xcb_glx_get_tex_geniv_reply_t
*reply
=
4467 xcb_glx_get_tex_geniv_reply(c
,
4468 xcb_glx_get_tex_geniv(c
,
4473 if (xcb_glx_get_tex_geniv_data_length(reply
) == 0)
4474 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4476 (void) memcpy(params
, xcb_glx_get_tex_geniv_data(reply
),
4477 xcb_glx_get_tex_geniv_data_length(reply
) *
4482 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGeniv
, cmdlen
);
4483 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4484 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4485 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4488 #endif /* USE_XCB */
4493 #define X_GLsop_GetTexImage 135
4495 __indirect_glGetTexImage(GLenum target
, GLint level
, GLenum format
,
4496 GLenum type
, GLvoid
* pixels
)
4498 __GLXcontext
*const gc
= __glXGetCurrentContext();
4499 const __GLXattribute
*const state
= gc
->client_state_private
;
4500 Display
*const dpy
= gc
->currentDpy
;
4502 const GLuint cmdlen
= 20;
4504 if (__builtin_expect(dpy
!= NULL
, 1)) {
4506 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4507 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4508 xcb_glx_get_tex_image_reply_t
*reply
=
4509 xcb_glx_get_tex_image_reply(c
,
4510 xcb_glx_get_tex_image(c
,
4519 (void) memcpy(pixels
, xcb_glx_get_tex_image_data(reply
),
4520 xcb_glx_get_tex_image_data_length(reply
) *
4525 __glXSetupSingleRequest(gc
, X_GLsop_GetTexImage
, cmdlen
);
4526 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4527 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4528 (void) memcpy((void *) (pc
+ 8), (void *) (&format
), 4);
4529 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
4530 *(int32_t *) (pc
+ 16) = 0;
4531 *(int8_t *) (pc
+ 16) = state
->storePack
.swapEndian
;
4532 __glXReadPixelReply(dpy
, gc
, 3, 0, 0, 0, format
, type
, pixels
,
4536 #endif /* USE_XCB */
4541 #define X_GLsop_GetTexParameterfv 136
4543 __indirect_glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4545 __GLXcontext
*const gc
= __glXGetCurrentContext();
4546 Display
*const dpy
= gc
->currentDpy
;
4548 const GLuint cmdlen
= 8;
4550 if (__builtin_expect(dpy
!= NULL
, 1)) {
4552 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4554 xcb_glx_get_tex_parameterfv_reply_t
*reply
=
4555 xcb_glx_get_tex_parameterfv_reply(c
,
4556 xcb_glx_get_tex_parameterfv(c
,
4562 if (xcb_glx_get_tex_parameterfv_data_length(reply
) == 0)
4563 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4565 (void) memcpy(params
, xcb_glx_get_tex_parameterfv_data(reply
),
4566 xcb_glx_get_tex_parameterfv_data_length(reply
) *
4571 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameterfv
, cmdlen
);
4572 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4573 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4574 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4577 #endif /* USE_XCB */
4582 #define X_GLsop_GetTexParameteriv 137
4584 __indirect_glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
4586 __GLXcontext
*const gc
= __glXGetCurrentContext();
4587 Display
*const dpy
= gc
->currentDpy
;
4589 const GLuint cmdlen
= 8;
4591 if (__builtin_expect(dpy
!= NULL
, 1)) {
4593 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4595 xcb_glx_get_tex_parameteriv_reply_t
*reply
=
4596 xcb_glx_get_tex_parameteriv_reply(c
,
4597 xcb_glx_get_tex_parameteriv(c
,
4603 if (xcb_glx_get_tex_parameteriv_data_length(reply
) == 0)
4604 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4606 (void) memcpy(params
, xcb_glx_get_tex_parameteriv_data(reply
),
4607 xcb_glx_get_tex_parameteriv_data_length(reply
) *
4612 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameteriv
, cmdlen
);
4613 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4614 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4615 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4618 #endif /* USE_XCB */
4623 #define X_GLsop_GetTexLevelParameterfv 138
4625 __indirect_glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
,
4628 __GLXcontext
*const gc
= __glXGetCurrentContext();
4629 Display
*const dpy
= gc
->currentDpy
;
4631 const GLuint cmdlen
= 12;
4633 if (__builtin_expect(dpy
!= NULL
, 1)) {
4635 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4636 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4637 xcb_glx_get_tex_level_parameterfv_reply_t
*reply
=
4638 xcb_glx_get_tex_level_parameterfv_reply(c
,
4639 xcb_glx_get_tex_level_parameterfv
4640 (c
, gc
->currentContextTag
,
4641 target
, level
, pname
),
4643 if (xcb_glx_get_tex_level_parameterfv_data_length(reply
) == 0)
4644 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4646 (void) memcpy(params
,
4647 xcb_glx_get_tex_level_parameterfv_data(reply
),
4648 xcb_glx_get_tex_level_parameterfv_data_length(reply
)
4653 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameterfv
,
4655 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4656 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4657 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4658 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4661 #endif /* USE_XCB */
4666 #define X_GLsop_GetTexLevelParameteriv 139
4668 __indirect_glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
,
4671 __GLXcontext
*const gc
= __glXGetCurrentContext();
4672 Display
*const dpy
= gc
->currentDpy
;
4674 const GLuint cmdlen
= 12;
4676 if (__builtin_expect(dpy
!= NULL
, 1)) {
4678 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4679 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4680 xcb_glx_get_tex_level_parameteriv_reply_t
*reply
=
4681 xcb_glx_get_tex_level_parameteriv_reply(c
,
4682 xcb_glx_get_tex_level_parameteriv
4683 (c
, gc
->currentContextTag
,
4684 target
, level
, pname
),
4686 if (xcb_glx_get_tex_level_parameteriv_data_length(reply
) == 0)
4687 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4689 (void) memcpy(params
,
4690 xcb_glx_get_tex_level_parameteriv_data(reply
),
4691 xcb_glx_get_tex_level_parameteriv_data_length(reply
)
4696 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameteriv
,
4698 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4699 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4700 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4701 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4704 #endif /* USE_XCB */
4709 #define X_GLsop_IsList 141
4711 __indirect_glIsList(GLuint list
)
4713 __GLXcontext
*const gc
= __glXGetCurrentContext();
4714 Display
*const dpy
= gc
->currentDpy
;
4715 GLboolean retval
= (GLboolean
) 0;
4717 const GLuint cmdlen
= 4;
4719 if (__builtin_expect(dpy
!= NULL
, 1)) {
4721 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4722 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4723 xcb_glx_is_list_reply_t
*reply
=
4724 xcb_glx_is_list_reply(c
,
4725 xcb_glx_is_list(c
, gc
->currentContextTag
,
4727 retval
= reply
->ret_val
;
4731 __glXSetupSingleRequest(gc
, X_GLsop_IsList
, cmdlen
);
4732 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
4733 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
4736 #endif /* USE_XCB */
4741 #define X_GLrop_DepthRange 174
4743 __indirect_glDepthRange(GLclampd zNear
, GLclampd zFar
)
4745 __GLXcontext
*const gc
= __glXGetCurrentContext();
4746 const GLuint cmdlen
= 20;
4747 emit_header(gc
->pc
, X_GLrop_DepthRange
, cmdlen
);
4748 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&zNear
), 8);
4749 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zFar
), 8);
4751 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4756 #define X_GLrop_Frustum 175
4758 __indirect_glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
,
4759 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4761 __GLXcontext
*const gc
= __glXGetCurrentContext();
4762 const GLuint cmdlen
= 52;
4763 emit_header(gc
->pc
, X_GLrop_Frustum
, cmdlen
);
4764 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4765 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4766 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4767 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4768 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4769 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4771 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4776 #define X_GLrop_LoadIdentity 176
4778 __indirect_glLoadIdentity(void)
4780 __GLXcontext
*const gc
= __glXGetCurrentContext();
4781 const GLuint cmdlen
= 4;
4782 emit_header(gc
->pc
, X_GLrop_LoadIdentity
, cmdlen
);
4784 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4785 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4789 #define X_GLrop_LoadMatrixf 177
4791 __indirect_glLoadMatrixf(const GLfloat
* m
)
4793 __GLXcontext
*const gc
= __glXGetCurrentContext();
4794 const GLuint cmdlen
= 68;
4795 emit_header(gc
->pc
, X_GLrop_LoadMatrixf
, cmdlen
);
4796 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4798 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4799 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4803 #define X_GLrop_LoadMatrixd 178
4805 __indirect_glLoadMatrixd(const GLdouble
* m
)
4807 __GLXcontext
*const gc
= __glXGetCurrentContext();
4808 const GLuint cmdlen
= 132;
4809 emit_header(gc
->pc
, X_GLrop_LoadMatrixd
, cmdlen
);
4810 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4812 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4817 #define X_GLrop_MatrixMode 179
4819 __indirect_glMatrixMode(GLenum mode
)
4821 __GLXcontext
*const gc
= __glXGetCurrentContext();
4822 const GLuint cmdlen
= 8;
4823 emit_header(gc
->pc
, X_GLrop_MatrixMode
, cmdlen
);
4824 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
4826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4831 #define X_GLrop_MultMatrixf 180
4833 __indirect_glMultMatrixf(const GLfloat
* m
)
4835 __GLXcontext
*const gc
= __glXGetCurrentContext();
4836 const GLuint cmdlen
= 68;
4837 emit_header(gc
->pc
, X_GLrop_MultMatrixf
, cmdlen
);
4838 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4840 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4841 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4845 #define X_GLrop_MultMatrixd 181
4847 __indirect_glMultMatrixd(const GLdouble
* m
)
4849 __GLXcontext
*const gc
= __glXGetCurrentContext();
4850 const GLuint cmdlen
= 132;
4851 emit_header(gc
->pc
, X_GLrop_MultMatrixd
, cmdlen
);
4852 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4854 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4855 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4859 #define X_GLrop_Ortho 182
4861 __indirect_glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
,
4862 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4864 __GLXcontext
*const gc
= __glXGetCurrentContext();
4865 const GLuint cmdlen
= 52;
4866 emit_header(gc
->pc
, X_GLrop_Ortho
, cmdlen
);
4867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4869 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4870 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4871 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4872 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4879 #define X_GLrop_PopMatrix 183
4881 __indirect_glPopMatrix(void)
4883 __GLXcontext
*const gc
= __glXGetCurrentContext();
4884 const GLuint cmdlen
= 4;
4885 emit_header(gc
->pc
, X_GLrop_PopMatrix
, cmdlen
);
4887 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4888 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4892 #define X_GLrop_PushMatrix 184
4894 __indirect_glPushMatrix(void)
4896 __GLXcontext
*const gc
= __glXGetCurrentContext();
4897 const GLuint cmdlen
= 4;
4898 emit_header(gc
->pc
, X_GLrop_PushMatrix
, cmdlen
);
4900 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4901 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4905 #define X_GLrop_Rotated 185
4907 __indirect_glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4909 __GLXcontext
*const gc
= __glXGetCurrentContext();
4910 const GLuint cmdlen
= 36;
4911 emit_header(gc
->pc
, X_GLrop_Rotated
, cmdlen
);
4912 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 8);
4913 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
4914 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
4915 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
4917 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4922 #define X_GLrop_Rotatef 186
4924 __indirect_glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4926 __GLXcontext
*const gc
= __glXGetCurrentContext();
4927 const GLuint cmdlen
= 20;
4928 emit_header(gc
->pc
, X_GLrop_Rotatef
, cmdlen
);
4929 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 4);
4930 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
4931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
4932 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
4934 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4935 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4939 #define X_GLrop_Scaled 187
4941 __indirect_glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
4943 __GLXcontext
*const gc
= __glXGetCurrentContext();
4944 const GLuint cmdlen
= 28;
4945 emit_header(gc
->pc
, X_GLrop_Scaled
, cmdlen
);
4946 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4947 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4948 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4950 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4951 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4955 #define X_GLrop_Scalef 188
4957 __indirect_glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
4959 __GLXcontext
*const gc
= __glXGetCurrentContext();
4960 const GLuint cmdlen
= 16;
4961 emit_header(gc
->pc
, X_GLrop_Scalef
, cmdlen
);
4962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4964 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4971 #define X_GLrop_Translated 189
4973 __indirect_glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
4975 __GLXcontext
*const gc
= __glXGetCurrentContext();
4976 const GLuint cmdlen
= 28;
4977 emit_header(gc
->pc
, X_GLrop_Translated
, cmdlen
);
4978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4979 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4980 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4987 #define X_GLrop_Translatef 190
4989 __indirect_glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
4991 __GLXcontext
*const gc
= __glXGetCurrentContext();
4992 const GLuint cmdlen
= 16;
4993 emit_header(gc
->pc
, X_GLrop_Translatef
, cmdlen
);
4994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5003 #define X_GLrop_Viewport 191
5005 __indirect_glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
5007 __GLXcontext
*const gc
= __glXGetCurrentContext();
5008 const GLuint cmdlen
= 20;
5009 emit_header(gc
->pc
, X_GLrop_Viewport
, cmdlen
);
5010 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
5011 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
5012 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
5013 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
5015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5020 #define X_GLrop_BindTexture 4117
5022 __indirect_glBindTexture(GLenum target
, GLuint texture
)
5024 __GLXcontext
*const gc
= __glXGetCurrentContext();
5025 const GLuint cmdlen
= 12;
5026 emit_header(gc
->pc
, X_GLrop_BindTexture
, cmdlen
);
5027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&texture
), 4);
5030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5035 #define X_GLrop_Indexubv 194
5037 __indirect_glIndexub(GLubyte c
)
5039 __GLXcontext
*const gc
= __glXGetCurrentContext();
5040 const GLuint cmdlen
= 8;
5041 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 1);
5044 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5045 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5049 #define X_GLrop_Indexubv 194
5051 __indirect_glIndexubv(const GLubyte
*c
)
5053 __GLXcontext
*const gc
= __glXGetCurrentContext();
5054 const GLuint cmdlen
= 8;
5055 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5056 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 1);
5058 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5059 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5063 #define X_GLrop_PolygonOffset 192
5065 __indirect_glPolygonOffset(GLfloat factor
, GLfloat units
)
5067 __GLXcontext
*const gc
= __glXGetCurrentContext();
5068 const GLuint cmdlen
= 12;
5069 emit_header(gc
->pc
, X_GLrop_PolygonOffset
, cmdlen
);
5070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
5071 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&units
), 4);
5073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5078 #define X_GLrop_CopyTexImage1D 4119
5080 __indirect_glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
5081 GLint x
, GLint y
, GLsizei width
, GLint border
)
5083 __GLXcontext
*const gc
= __glXGetCurrentContext();
5084 const GLuint cmdlen
= 32;
5085 emit_header(gc
->pc
, X_GLrop_CopyTexImage1D
, cmdlen
);
5086 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5087 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5088 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5089 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5090 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5091 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5092 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&border
), 4);
5094 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5095 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5099 #define X_GLrop_CopyTexImage2D 4120
5101 __indirect_glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
,
5102 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
5105 __GLXcontext
*const gc
= __glXGetCurrentContext();
5106 const GLuint cmdlen
= 36;
5107 emit_header(gc
->pc
, X_GLrop_CopyTexImage2D
, cmdlen
);
5108 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5109 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5110 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5111 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5112 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5113 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5114 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
5115 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&border
), 4);
5117 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5118 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5122 #define X_GLrop_CopyTexSubImage1D 4121
5124 __indirect_glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5125 GLint x
, GLint y
, GLsizei width
)
5127 __GLXcontext
*const gc
= __glXGetCurrentContext();
5128 const GLuint cmdlen
= 28;
5129 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage1D
, cmdlen
);
5130 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5131 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5132 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5133 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5134 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5135 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5137 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5138 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5142 #define X_GLrop_CopyTexSubImage2D 4122
5144 __indirect_glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5145 GLint yoffset
, GLint x
, GLint y
, GLsizei width
,
5148 __GLXcontext
*const gc
= __glXGetCurrentContext();
5149 const GLuint cmdlen
= 36;
5150 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage2D
, cmdlen
);
5151 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5152 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5153 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5154 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
5155 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x
), 4);
5156 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&y
), 4);
5157 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&width
), 4);
5158 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&height
), 4);
5160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5165 #define X_GLsop_DeleteTextures 144
5167 __indirect_glDeleteTextures(GLsizei n
, const GLuint
* textures
)
5169 __GLXcontext
*const gc
= __glXGetCurrentContext();
5170 Display
*const dpy
= gc
->currentDpy
;
5172 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5175 __glXSetError(gc
, GL_INVALID_VALUE
);
5178 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5180 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5181 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5182 xcb_glx_delete_textures(c
, gc
->currentContextTag
, n
, textures
);
5185 __glXSetupSingleRequest(gc
, X_GLsop_DeleteTextures
, cmdlen
);
5186 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5187 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5190 #endif /* USE_XCB */
5195 #define X_GLvop_DeleteTexturesEXT 12
5197 glDeleteTexturesEXT(GLsizei n
, const GLuint
* textures
)
5199 __GLXcontext
*const gc
= __glXGetCurrentContext();
5201 if (gc
->driContext
) {
5202 CALL_DeleteTextures(GET_DISPATCH(), (n
, textures
));
5204 __GLXcontext
*const gc
= __glXGetCurrentContext();
5205 Display
*const dpy
= gc
->currentDpy
;
5206 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5208 __glXSetError(gc
, GL_INVALID_VALUE
);
5211 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5213 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
5214 X_GLvop_DeleteTexturesEXT
, cmdlen
);
5215 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5216 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5224 #define X_GLsop_GenTextures 145
5226 __indirect_glGenTextures(GLsizei n
, GLuint
* textures
)
5228 __GLXcontext
*const gc
= __glXGetCurrentContext();
5229 Display
*const dpy
= gc
->currentDpy
;
5231 const GLuint cmdlen
= 4;
5234 __glXSetError(gc
, GL_INVALID_VALUE
);
5237 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5239 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5241 xcb_glx_gen_textures_reply_t
*reply
=
5242 xcb_glx_gen_textures_reply(c
,
5243 xcb_glx_gen_textures(c
,
5247 (void) memcpy(textures
, xcb_glx_gen_textures_data(reply
),
5248 xcb_glx_gen_textures_data_length(reply
) *
5253 __glXSetupSingleRequest(gc
, X_GLsop_GenTextures
, cmdlen
);
5254 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5255 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5258 #endif /* USE_XCB */
5263 #define X_GLvop_GenTexturesEXT 13
5265 glGenTexturesEXT(GLsizei n
, GLuint
* textures
)
5267 __GLXcontext
*const gc
= __glXGetCurrentContext();
5269 if (gc
->driContext
) {
5270 CALL_GenTextures(GET_DISPATCH(), (n
, textures
));
5272 __GLXcontext
*const gc
= __glXGetCurrentContext();
5273 Display
*const dpy
= gc
->currentDpy
;
5274 const GLuint cmdlen
= 4;
5276 __glXSetError(gc
, GL_INVALID_VALUE
);
5279 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5281 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5282 X_GLvop_GenTexturesEXT
, cmdlen
);
5283 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5284 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5292 #define X_GLsop_IsTexture 146
5294 __indirect_glIsTexture(GLuint texture
)
5296 __GLXcontext
*const gc
= __glXGetCurrentContext();
5297 Display
*const dpy
= gc
->currentDpy
;
5298 GLboolean retval
= (GLboolean
) 0;
5300 const GLuint cmdlen
= 4;
5302 if (__builtin_expect(dpy
!= NULL
, 1)) {
5304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5306 xcb_glx_is_texture_reply_t
*reply
=
5307 xcb_glx_is_texture_reply(c
,
5308 xcb_glx_is_texture(c
,
5309 gc
->currentContextTag
,
5311 retval
= reply
->ret_val
;
5315 __glXSetupSingleRequest(gc
, X_GLsop_IsTexture
, cmdlen
);
5316 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5317 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5320 #endif /* USE_XCB */
5325 #define X_GLvop_IsTextureEXT 14
5327 glIsTextureEXT(GLuint texture
)
5329 __GLXcontext
*const gc
= __glXGetCurrentContext();
5331 if (gc
->driContext
) {
5332 return CALL_IsTexture(GET_DISPATCH(), (texture
));
5334 __GLXcontext
*const gc
= __glXGetCurrentContext();
5335 Display
*const dpy
= gc
->currentDpy
;
5336 GLboolean retval
= (GLboolean
) 0;
5337 const GLuint cmdlen
= 4;
5338 if (__builtin_expect(dpy
!= NULL
, 1)) {
5340 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5341 X_GLvop_IsTextureEXT
, cmdlen
);
5342 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5343 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5351 #define X_GLrop_PrioritizeTextures 4118
5353 __indirect_glPrioritizeTextures(GLsizei n
, const GLuint
* textures
,
5354 const GLclampf
* priorities
)
5356 __GLXcontext
*const gc
= __glXGetCurrentContext();
5357 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4)) + __GLX_PAD((n
* 4));
5359 __glXSetError(gc
, GL_INVALID_VALUE
);
5362 if (__builtin_expect(n
>= 0, 1)) {
5363 emit_header(gc
->pc
, X_GLrop_PrioritizeTextures
, cmdlen
);
5364 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
5365 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (textures
), (n
* 4));
5366 (void) memcpy((void *) (gc
->pc
+ 8 + (n
* 4)), (void *) (priorities
),
5369 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5370 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5376 __glx_TexSubImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5377 GLint level
, GLint xoffset
, GLint yoffset
,
5378 GLsizei width
, GLsizei height
, GLenum format
,
5379 GLenum type
, const GLvoid
* pixels
)
5381 __GLXcontext
*const gc
= __glXGetCurrentContext();
5382 const GLuint compsize
=
5383 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5385 const GLuint cmdlen
= 60 + __GLX_PAD(compsize
);
5386 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5387 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5388 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5389 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5391 emit_header(gc
->pc
, opcode
, cmdlen
);
5392 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5393 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
5394 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xoffset
), 4);
5395 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yoffset
), 4);
5396 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&width
), 4);
5397 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&height
), 4);
5398 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
5399 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
5400 (void) memset((void *) (gc
->pc
+ 56), 0, 4);
5402 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5403 pixels
, gc
->pc
+ 60, gc
->pc
+ 4);
5405 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5406 default_pixel_store_2D_size
);
5409 if (gc
->pc
> gc
->limit
) {
5410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5413 const GLint op
= opcode
;
5414 const GLuint cmdlenLarge
= cmdlen
+ 4;
5415 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5416 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5417 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5418 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5419 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
5420 (void) memcpy((void *) (pc
+ 36), (void *) (&xoffset
), 4);
5421 (void) memcpy((void *) (pc
+ 40), (void *) (&yoffset
), 4);
5422 (void) memcpy((void *) (pc
+ 44), (void *) (&width
), 4);
5423 (void) memcpy((void *) (pc
+ 48), (void *) (&height
), 4);
5424 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
5425 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
5426 (void) memset((void *) (pc
+ 60), 0, 4);
5427 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5428 type
, pixels
, pc
+ 64, pc
+ 8);
5433 #define X_GLrop_TexSubImage1D 4099
5435 __indirect_glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5436 GLsizei width
, GLenum format
, GLenum type
,
5437 const GLvoid
* pixels
)
5439 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D
, 1, target
, level
, xoffset
,
5440 1, width
, 1, format
, type
, pixels
);
5443 #define X_GLrop_TexSubImage2D 4100
5445 __indirect_glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5446 GLint yoffset
, GLsizei width
, GLsizei height
,
5447 GLenum format
, GLenum type
, const GLvoid
* pixels
)
5449 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D
, 2, target
, level
, xoffset
,
5450 yoffset
, width
, height
, format
, type
, pixels
);
5453 #define X_GLrop_BlendColor 4096
5455 __indirect_glBlendColor(GLclampf red
, GLclampf green
, GLclampf blue
,
5458 __GLXcontext
*const gc
= __glXGetCurrentContext();
5459 const GLuint cmdlen
= 20;
5460 emit_header(gc
->pc
, X_GLrop_BlendColor
, cmdlen
);
5461 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
5462 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
5463 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
5464 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
5466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5471 #define X_GLrop_BlendEquation 4097
5473 __indirect_glBlendEquation(GLenum mode
)
5475 __GLXcontext
*const gc
= __glXGetCurrentContext();
5476 const GLuint cmdlen
= 8;
5477 emit_header(gc
->pc
, X_GLrop_BlendEquation
, cmdlen
);
5478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
5480 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5481 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5485 #define X_GLrop_ColorTable 2053
5487 __indirect_glColorTable(GLenum target
, GLenum internalformat
, GLsizei width
,
5488 GLenum format
, GLenum type
, const GLvoid
* table
)
5490 __GLXcontext
*const gc
= __glXGetCurrentContext();
5491 const GLuint compsize
=
5492 (table
!= NULL
) ? __glImageSize(width
, 1, 1, format
, type
,
5494 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5495 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5496 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5497 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5498 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5500 emit_header(gc
->pc
, X_GLrop_ColorTable
, cmdlen
);
5501 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5502 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5504 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5505 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5506 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5508 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
, table
,
5509 gc
->pc
+ 44, gc
->pc
+ 4);
5511 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5512 default_pixel_store_1D_size
);
5515 if (gc
->pc
> gc
->limit
) {
5516 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5519 const GLint op
= X_GLrop_ColorTable
;
5520 const GLuint cmdlenLarge
= cmdlen
+ 4;
5521 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5522 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5523 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5524 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5525 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5526 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5527 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5528 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5529 __glXSendLargeImage(gc
, compsize
, 1, width
, 1, 1, format
, type
,
5530 table
, pc
+ 48, pc
+ 8);
5535 #define X_GLrop_ColorTableParameterfv 2054
5537 __indirect_glColorTableParameterfv(GLenum target
, GLenum pname
,
5538 const GLfloat
* params
)
5540 __GLXcontext
*const gc
= __glXGetCurrentContext();
5541 const GLuint compsize
= __glColorTableParameterfv_size(pname
);
5542 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5543 emit_header(gc
->pc
, X_GLrop_ColorTableParameterfv
, cmdlen
);
5544 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5545 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5546 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5548 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5549 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5553 #define X_GLrop_ColorTableParameteriv 2055
5555 __indirect_glColorTableParameteriv(GLenum target
, GLenum pname
,
5556 const GLint
* params
)
5558 __GLXcontext
*const gc
= __glXGetCurrentContext();
5559 const GLuint compsize
= __glColorTableParameteriv_size(pname
);
5560 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5561 emit_header(gc
->pc
, X_GLrop_ColorTableParameteriv
, cmdlen
);
5562 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5563 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5564 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5566 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5567 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5571 #define X_GLrop_CopyColorTable 2056
5573 __indirect_glCopyColorTable(GLenum target
, GLenum internalformat
, GLint x
,
5574 GLint y
, GLsizei width
)
5576 __GLXcontext
*const gc
= __glXGetCurrentContext();
5577 const GLuint cmdlen
= 24;
5578 emit_header(gc
->pc
, X_GLrop_CopyColorTable
, cmdlen
);
5579 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5580 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
5581 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5582 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5583 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5585 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5586 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5590 #define X_GLsop_GetColorTable 147
5592 __indirect_glGetColorTable(GLenum target
, GLenum format
, GLenum type
,
5595 __GLXcontext
*const gc
= __glXGetCurrentContext();
5596 const __GLXattribute
*const state
= gc
->client_state_private
;
5597 Display
*const dpy
= gc
->currentDpy
;
5599 const GLuint cmdlen
= 16;
5601 if (__builtin_expect(dpy
!= NULL
, 1)) {
5603 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5605 xcb_glx_get_color_table_reply_t
*reply
=
5606 xcb_glx_get_color_table_reply(c
,
5607 xcb_glx_get_color_table(c
,
5617 (void) memcpy(table
, xcb_glx_get_color_table_data(reply
),
5618 xcb_glx_get_color_table_data_length(reply
) *
5623 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTable
, cmdlen
);
5624 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5625 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5626 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5627 *(int32_t *) (pc
+ 12) = 0;
5628 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5629 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5633 #endif /* USE_XCB */
5638 #define X_GLvop_GetColorTableSGI 4098
5640 glGetColorTableEXT(GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
)
5642 __GLXcontext
*const gc
= __glXGetCurrentContext();
5644 if (gc
->driContext
) {
5645 CALL_GetColorTable(GET_DISPATCH(), (target
, format
, type
, table
));
5647 __GLXcontext
*const gc
= __glXGetCurrentContext();
5648 const __GLXattribute
*const state
= gc
->client_state_private
;
5649 Display
*const dpy
= gc
->currentDpy
;
5650 const GLuint cmdlen
= 16;
5651 if (__builtin_expect(dpy
!= NULL
, 1)) {
5653 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5654 X_GLvop_GetColorTableSGI
, cmdlen
);
5655 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5656 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5657 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5658 *(int32_t *) (pc
+ 12) = 0;
5659 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5660 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5669 #define X_GLsop_GetColorTableParameterfv 148
5671 __indirect_glGetColorTableParameterfv(GLenum target
, GLenum pname
,
5674 __GLXcontext
*const gc
= __glXGetCurrentContext();
5675 Display
*const dpy
= gc
->currentDpy
;
5677 const GLuint cmdlen
= 8;
5679 if (__builtin_expect(dpy
!= NULL
, 1)) {
5681 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5682 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5683 xcb_glx_get_color_table_parameterfv_reply_t
*reply
=
5684 xcb_glx_get_color_table_parameterfv_reply(c
,
5685 xcb_glx_get_color_table_parameterfv
5687 gc
->currentContextTag
,
5688 target
, pname
), NULL
);
5689 if (xcb_glx_get_color_table_parameterfv_data_length(reply
) == 0)
5690 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5692 (void) memcpy(params
,
5693 xcb_glx_get_color_table_parameterfv_data(reply
),
5694 xcb_glx_get_color_table_parameterfv_data_length
5695 (reply
) * sizeof(GLfloat
));
5699 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameterfv
,
5701 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5702 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5703 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5706 #endif /* USE_XCB */
5711 #define X_GLvop_GetColorTableParameterfvSGI 4099
5713 glGetColorTableParameterfvEXT(GLenum target
, GLenum pname
, GLfloat
* params
)
5715 __GLXcontext
*const gc
= __glXGetCurrentContext();
5717 if (gc
->driContext
) {
5718 CALL_GetColorTableParameterfv(GET_DISPATCH(),
5719 (target
, pname
, params
));
5721 __GLXcontext
*const gc
= __glXGetCurrentContext();
5722 Display
*const dpy
= gc
->currentDpy
;
5723 const GLuint cmdlen
= 8;
5724 if (__builtin_expect(dpy
!= NULL
, 1)) {
5726 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5727 X_GLvop_GetColorTableParameterfvSGI
,
5729 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5730 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5731 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5739 #define X_GLsop_GetColorTableParameteriv 149
5741 __indirect_glGetColorTableParameteriv(GLenum target
, GLenum pname
,
5744 __GLXcontext
*const gc
= __glXGetCurrentContext();
5745 Display
*const dpy
= gc
->currentDpy
;
5747 const GLuint cmdlen
= 8;
5749 if (__builtin_expect(dpy
!= NULL
, 1)) {
5751 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5753 xcb_glx_get_color_table_parameteriv_reply_t
*reply
=
5754 xcb_glx_get_color_table_parameteriv_reply(c
,
5755 xcb_glx_get_color_table_parameteriv
5757 gc
->currentContextTag
,
5758 target
, pname
), NULL
);
5759 if (xcb_glx_get_color_table_parameteriv_data_length(reply
) == 0)
5760 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5762 (void) memcpy(params
,
5763 xcb_glx_get_color_table_parameteriv_data(reply
),
5764 xcb_glx_get_color_table_parameteriv_data_length
5765 (reply
) * sizeof(GLint
));
5769 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameteriv
,
5771 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5772 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5773 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5776 #endif /* USE_XCB */
5781 #define X_GLvop_GetColorTableParameterivSGI 4100
5783 glGetColorTableParameterivEXT(GLenum target
, GLenum pname
, GLint
* params
)
5785 __GLXcontext
*const gc
= __glXGetCurrentContext();
5787 if (gc
->driContext
) {
5788 CALL_GetColorTableParameteriv(GET_DISPATCH(),
5789 (target
, pname
, params
));
5791 __GLXcontext
*const gc
= __glXGetCurrentContext();
5792 Display
*const dpy
= gc
->currentDpy
;
5793 const GLuint cmdlen
= 8;
5794 if (__builtin_expect(dpy
!= NULL
, 1)) {
5796 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5797 X_GLvop_GetColorTableParameterivSGI
,
5799 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5800 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5801 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5809 #define X_GLrop_ColorSubTable 195
5811 __indirect_glColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
5812 GLenum format
, GLenum type
, const GLvoid
* data
)
5814 __GLXcontext
*const gc
= __glXGetCurrentContext();
5815 const GLuint compsize
=
5816 (data
!= NULL
) ? __glImageSize(count
, 1, 1, format
, type
, target
) : 0;
5817 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5818 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5819 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5820 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5821 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5823 emit_header(gc
->pc
, X_GLrop_ColorSubTable
, cmdlen
);
5824 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5825 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&start
), 4);
5826 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&count
), 4);
5827 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5828 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5830 (*gc
->fillImage
) (gc
, 1, count
, 1, 1, format
, type
, data
,
5831 gc
->pc
+ 44, gc
->pc
+ 4);
5833 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5834 default_pixel_store_1D_size
);
5837 if (gc
->pc
> gc
->limit
) {
5838 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5841 const GLint op
= X_GLrop_ColorSubTable
;
5842 const GLuint cmdlenLarge
= cmdlen
+ 4;
5843 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5844 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5845 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5846 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5847 (void) memcpy((void *) (pc
+ 32), (void *) (&start
), 4);
5848 (void) memcpy((void *) (pc
+ 36), (void *) (&count
), 4);
5849 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5850 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5851 __glXSendLargeImage(gc
, compsize
, 1, count
, 1, 1, format
, type
,
5852 data
, pc
+ 48, pc
+ 8);
5857 #define X_GLrop_CopyColorSubTable 196
5859 __indirect_glCopyColorSubTable(GLenum target
, GLsizei start
, GLint x
, GLint y
,
5862 __GLXcontext
*const gc
= __glXGetCurrentContext();
5863 const GLuint cmdlen
= 24;
5864 emit_header(gc
->pc
, X_GLrop_CopyColorSubTable
, cmdlen
);
5865 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5866 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&start
), 4);
5867 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5868 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5869 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5877 __glx_ConvolutionFilter_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5878 GLenum internalformat
, GLsizei width
,
5879 GLsizei height
, GLenum format
, GLenum type
,
5880 const GLvoid
* image
)
5882 __GLXcontext
*const gc
= __glXGetCurrentContext();
5883 const GLuint compsize
=
5884 (image
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5886 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
5887 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5888 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5889 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5890 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5892 emit_header(gc
->pc
, opcode
, cmdlen
);
5893 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5894 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5896 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5897 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
5898 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&format
), 4);
5899 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&type
), 4);
5901 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5902 image
, gc
->pc
+ 48, gc
->pc
+ 4);
5904 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5905 default_pixel_store_2D_size
);
5908 if (gc
->pc
> gc
->limit
) {
5909 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5912 const GLint op
= opcode
;
5913 const GLuint cmdlenLarge
= cmdlen
+ 4;
5914 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5915 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5916 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5917 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5918 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5919 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5920 (void) memcpy((void *) (pc
+ 40), (void *) (&height
), 4);
5921 (void) memcpy((void *) (pc
+ 44), (void *) (&format
), 4);
5922 (void) memcpy((void *) (pc
+ 48), (void *) (&type
), 4);
5923 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5924 type
, image
, pc
+ 52, pc
+ 8);
5929 #define X_GLrop_ConvolutionFilter1D 4101
5931 __indirect_glConvolutionFilter1D(GLenum target
, GLenum internalformat
,
5932 GLsizei width
, GLenum format
, GLenum type
,
5933 const GLvoid
* image
)
5935 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D
, 1, target
,
5936 internalformat
, width
, 1, format
, type
,
5940 #define X_GLrop_ConvolutionFilter2D 4102
5942 __indirect_glConvolutionFilter2D(GLenum target
, GLenum internalformat
,
5943 GLsizei width
, GLsizei height
, GLenum format
,
5944 GLenum type
, const GLvoid
* image
)
5946 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D
, 2, target
,
5947 internalformat
, width
, height
, format
, type
,
5951 #define X_GLrop_ConvolutionParameterf 4103
5953 __indirect_glConvolutionParameterf(GLenum target
, GLenum pname
,
5956 __GLXcontext
*const gc
= __glXGetCurrentContext();
5957 const GLuint cmdlen
= 16;
5958 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterf
, cmdlen
);
5959 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5960 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5961 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5963 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5964 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5968 #define X_GLrop_ConvolutionParameterfv 4104
5970 __indirect_glConvolutionParameterfv(GLenum target
, GLenum pname
,
5971 const GLfloat
* params
)
5973 __GLXcontext
*const gc
= __glXGetCurrentContext();
5974 const GLuint compsize
= __glConvolutionParameterfv_size(pname
);
5975 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5976 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterfv
, cmdlen
);
5977 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5978 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5979 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5986 #define X_GLrop_ConvolutionParameteri 4105
5988 __indirect_glConvolutionParameteri(GLenum target
, GLenum pname
, GLint params
)
5990 __GLXcontext
*const gc
= __glXGetCurrentContext();
5991 const GLuint cmdlen
= 16;
5992 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteri
, cmdlen
);
5993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5994 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5995 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5997 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5998 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6002 #define X_GLrop_ConvolutionParameteriv 4106
6004 __indirect_glConvolutionParameteriv(GLenum target
, GLenum pname
,
6005 const GLint
* params
)
6007 __GLXcontext
*const gc
= __glXGetCurrentContext();
6008 const GLuint compsize
= __glConvolutionParameteriv_size(pname
);
6009 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
6010 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteriv
, cmdlen
);
6011 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6012 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6013 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
6015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6020 #define X_GLrop_CopyConvolutionFilter1D 4107
6022 __indirect_glCopyConvolutionFilter1D(GLenum target
, GLenum internalformat
,
6023 GLint x
, GLint y
, GLsizei width
)
6025 __GLXcontext
*const gc
= __glXGetCurrentContext();
6026 const GLuint cmdlen
= 24;
6027 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter1D
, cmdlen
);
6028 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6029 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6030 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6031 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6032 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6034 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6035 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6039 #define X_GLrop_CopyConvolutionFilter2D 4108
6041 __indirect_glCopyConvolutionFilter2D(GLenum target
, GLenum internalformat
,
6042 GLint x
, GLint y
, GLsizei width
,
6045 __GLXcontext
*const gc
= __glXGetCurrentContext();
6046 const GLuint cmdlen
= 28;
6047 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter2D
, cmdlen
);
6048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6049 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6050 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6051 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6052 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6053 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&height
), 4);
6055 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6056 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6060 #define X_GLsop_GetConvolutionFilter 150
6062 __indirect_glGetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
6065 __GLXcontext
*const gc
= __glXGetCurrentContext();
6066 const __GLXattribute
*const state
= gc
->client_state_private
;
6067 Display
*const dpy
= gc
->currentDpy
;
6069 const GLuint cmdlen
= 16;
6071 if (__builtin_expect(dpy
!= NULL
, 1)) {
6073 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6075 xcb_glx_get_convolution_filter_reply_t
*reply
=
6076 xcb_glx_get_convolution_filter_reply(c
,
6077 xcb_glx_get_convolution_filter
6078 (c
, gc
->currentContextTag
,
6079 target
, format
, type
,
6082 (void) memcpy(image
, xcb_glx_get_convolution_filter_data(reply
),
6083 xcb_glx_get_convolution_filter_data_length(reply
) *
6088 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionFilter
, cmdlen
);
6089 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6090 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6091 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6092 *(int32_t *) (pc
+ 12) = 0;
6093 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6094 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6098 #endif /* USE_XCB */
6103 #define X_GLvop_GetConvolutionFilterEXT 1
6105 gl_dispatch_stub_356(GLenum target
, GLenum format
, GLenum type
,
6108 __GLXcontext
*const gc
= __glXGetCurrentContext();
6110 if (gc
->driContext
) {
6111 CALL_GetConvolutionFilter(GET_DISPATCH(),
6112 (target
, format
, type
, image
));
6114 __GLXcontext
*const gc
= __glXGetCurrentContext();
6115 const __GLXattribute
*const state
= gc
->client_state_private
;
6116 Display
*const dpy
= gc
->currentDpy
;
6117 const GLuint cmdlen
= 16;
6118 if (__builtin_expect(dpy
!= NULL
, 1)) {
6120 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6121 X_GLvop_GetConvolutionFilterEXT
,
6123 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6124 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6125 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6126 *(int32_t *) (pc
+ 12) = 0;
6127 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6128 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6137 #define X_GLsop_GetConvolutionParameterfv 151
6139 __indirect_glGetConvolutionParameterfv(GLenum target
, GLenum pname
,
6142 __GLXcontext
*const gc
= __glXGetCurrentContext();
6143 Display
*const dpy
= gc
->currentDpy
;
6145 const GLuint cmdlen
= 8;
6147 if (__builtin_expect(dpy
!= NULL
, 1)) {
6149 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6150 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6151 xcb_glx_get_convolution_parameterfv_reply_t
*reply
=
6152 xcb_glx_get_convolution_parameterfv_reply(c
,
6153 xcb_glx_get_convolution_parameterfv
6155 gc
->currentContextTag
,
6156 target
, pname
), NULL
);
6157 if (xcb_glx_get_convolution_parameterfv_data_length(reply
) == 0)
6158 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6160 (void) memcpy(params
,
6161 xcb_glx_get_convolution_parameterfv_data(reply
),
6162 xcb_glx_get_convolution_parameterfv_data_length
6163 (reply
) * sizeof(GLfloat
));
6167 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameterfv
,
6169 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6170 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6171 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6174 #endif /* USE_XCB */
6179 #define X_GLvop_GetConvolutionParameterfvEXT 2
6181 gl_dispatch_stub_357(GLenum target
, GLenum pname
, GLfloat
* params
)
6183 __GLXcontext
*const gc
= __glXGetCurrentContext();
6185 if (gc
->driContext
) {
6186 CALL_GetConvolutionParameterfv(GET_DISPATCH(),
6187 (target
, pname
, params
));
6189 __GLXcontext
*const gc
= __glXGetCurrentContext();
6190 Display
*const dpy
= gc
->currentDpy
;
6191 const GLuint cmdlen
= 8;
6192 if (__builtin_expect(dpy
!= NULL
, 1)) {
6194 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6195 X_GLvop_GetConvolutionParameterfvEXT
,
6197 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6198 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6199 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6207 #define X_GLsop_GetConvolutionParameteriv 152
6209 __indirect_glGetConvolutionParameteriv(GLenum target
, GLenum pname
,
6212 __GLXcontext
*const gc
= __glXGetCurrentContext();
6213 Display
*const dpy
= gc
->currentDpy
;
6215 const GLuint cmdlen
= 8;
6217 if (__builtin_expect(dpy
!= NULL
, 1)) {
6219 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6220 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6221 xcb_glx_get_convolution_parameteriv_reply_t
*reply
=
6222 xcb_glx_get_convolution_parameteriv_reply(c
,
6223 xcb_glx_get_convolution_parameteriv
6225 gc
->currentContextTag
,
6226 target
, pname
), NULL
);
6227 if (xcb_glx_get_convolution_parameteriv_data_length(reply
) == 0)
6228 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6230 (void) memcpy(params
,
6231 xcb_glx_get_convolution_parameteriv_data(reply
),
6232 xcb_glx_get_convolution_parameteriv_data_length
6233 (reply
) * sizeof(GLint
));
6237 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameteriv
,
6239 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6240 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6241 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6244 #endif /* USE_XCB */
6249 #define X_GLvop_GetConvolutionParameterivEXT 3
6251 gl_dispatch_stub_358(GLenum target
, GLenum pname
, GLint
* params
)
6253 __GLXcontext
*const gc
= __glXGetCurrentContext();
6255 if (gc
->driContext
) {
6256 CALL_GetConvolutionParameteriv(GET_DISPATCH(),
6257 (target
, pname
, params
));
6259 __GLXcontext
*const gc
= __glXGetCurrentContext();
6260 Display
*const dpy
= gc
->currentDpy
;
6261 const GLuint cmdlen
= 8;
6262 if (__builtin_expect(dpy
!= NULL
, 1)) {
6264 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6265 X_GLvop_GetConvolutionParameterivEXT
,
6267 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6268 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6269 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6277 #define X_GLsop_GetHistogram 154
6279 __indirect_glGetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
6280 GLenum type
, GLvoid
* values
)
6282 __GLXcontext
*const gc
= __glXGetCurrentContext();
6283 const __GLXattribute
*const state
= gc
->client_state_private
;
6284 Display
*const dpy
= gc
->currentDpy
;
6286 const GLuint cmdlen
= 16;
6288 if (__builtin_expect(dpy
!= NULL
, 1)) {
6290 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6291 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6292 xcb_glx_get_histogram_reply_t
*reply
=
6293 xcb_glx_get_histogram_reply(c
,
6294 xcb_glx_get_histogram(c
,
6303 (void) memcpy(values
, xcb_glx_get_histogram_data(reply
),
6304 xcb_glx_get_histogram_data_length(reply
) *
6309 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogram
, cmdlen
);
6310 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6311 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6312 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6313 *(int32_t *) (pc
+ 12) = 0;
6314 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6315 *(int8_t *) (pc
+ 13) = reset
;
6316 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6320 #endif /* USE_XCB */
6325 #define X_GLvop_GetHistogramEXT 5
6327 gl_dispatch_stub_361(GLenum target
, GLboolean reset
, GLenum format
,
6328 GLenum type
, GLvoid
* values
)
6330 __GLXcontext
*const gc
= __glXGetCurrentContext();
6332 if (gc
->driContext
) {
6333 CALL_GetHistogram(GET_DISPATCH(),
6334 (target
, reset
, format
, type
, values
));
6336 __GLXcontext
*const gc
= __glXGetCurrentContext();
6337 const __GLXattribute
*const state
= gc
->client_state_private
;
6338 Display
*const dpy
= gc
->currentDpy
;
6339 const GLuint cmdlen
= 16;
6340 if (__builtin_expect(dpy
!= NULL
, 1)) {
6342 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6343 X_GLvop_GetHistogramEXT
, cmdlen
);
6344 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6345 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6346 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6347 *(int32_t *) (pc
+ 12) = 0;
6348 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6349 *(int8_t *) (pc
+ 13) = reset
;
6350 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6359 #define X_GLsop_GetHistogramParameterfv 155
6361 __indirect_glGetHistogramParameterfv(GLenum target
, GLenum pname
,
6364 __GLXcontext
*const gc
= __glXGetCurrentContext();
6365 Display
*const dpy
= gc
->currentDpy
;
6367 const GLuint cmdlen
= 8;
6369 if (__builtin_expect(dpy
!= NULL
, 1)) {
6371 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6372 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6373 xcb_glx_get_histogram_parameterfv_reply_t
*reply
=
6374 xcb_glx_get_histogram_parameterfv_reply(c
,
6375 xcb_glx_get_histogram_parameterfv
6376 (c
, gc
->currentContextTag
,
6377 target
, pname
), NULL
);
6378 if (xcb_glx_get_histogram_parameterfv_data_length(reply
) == 0)
6379 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6381 (void) memcpy(params
,
6382 xcb_glx_get_histogram_parameterfv_data(reply
),
6383 xcb_glx_get_histogram_parameterfv_data_length(reply
)
6388 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameterfv
,
6390 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6391 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6392 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6395 #endif /* USE_XCB */
6400 #define X_GLvop_GetHistogramParameterfvEXT 6
6402 gl_dispatch_stub_362(GLenum target
, GLenum pname
, GLfloat
* params
)
6404 __GLXcontext
*const gc
= __glXGetCurrentContext();
6406 if (gc
->driContext
) {
6407 CALL_GetHistogramParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6409 __GLXcontext
*const gc
= __glXGetCurrentContext();
6410 Display
*const dpy
= gc
->currentDpy
;
6411 const GLuint cmdlen
= 8;
6412 if (__builtin_expect(dpy
!= NULL
, 1)) {
6414 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6415 X_GLvop_GetHistogramParameterfvEXT
,
6417 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6418 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6419 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6427 #define X_GLsop_GetHistogramParameteriv 156
6429 __indirect_glGetHistogramParameteriv(GLenum target
, GLenum pname
,
6432 __GLXcontext
*const gc
= __glXGetCurrentContext();
6433 Display
*const dpy
= gc
->currentDpy
;
6435 const GLuint cmdlen
= 8;
6437 if (__builtin_expect(dpy
!= NULL
, 1)) {
6439 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6440 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6441 xcb_glx_get_histogram_parameteriv_reply_t
*reply
=
6442 xcb_glx_get_histogram_parameteriv_reply(c
,
6443 xcb_glx_get_histogram_parameteriv
6444 (c
, gc
->currentContextTag
,
6445 target
, pname
), NULL
);
6446 if (xcb_glx_get_histogram_parameteriv_data_length(reply
) == 0)
6447 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6449 (void) memcpy(params
,
6450 xcb_glx_get_histogram_parameteriv_data(reply
),
6451 xcb_glx_get_histogram_parameteriv_data_length(reply
)
6456 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameteriv
,
6458 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6459 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6460 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6463 #endif /* USE_XCB */
6468 #define X_GLvop_GetHistogramParameterivEXT 7
6470 gl_dispatch_stub_363(GLenum target
, GLenum pname
, GLint
* params
)
6472 __GLXcontext
*const gc
= __glXGetCurrentContext();
6474 if (gc
->driContext
) {
6475 CALL_GetHistogramParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6477 __GLXcontext
*const gc
= __glXGetCurrentContext();
6478 Display
*const dpy
= gc
->currentDpy
;
6479 const GLuint cmdlen
= 8;
6480 if (__builtin_expect(dpy
!= NULL
, 1)) {
6482 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6483 X_GLvop_GetHistogramParameterivEXT
,
6485 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6486 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6487 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6495 #define X_GLsop_GetMinmax 157
6497 __indirect_glGetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
6498 GLenum type
, GLvoid
* values
)
6500 __GLXcontext
*const gc
= __glXGetCurrentContext();
6501 const __GLXattribute
*const state
= gc
->client_state_private
;
6502 Display
*const dpy
= gc
->currentDpy
;
6504 const GLuint cmdlen
= 16;
6506 if (__builtin_expect(dpy
!= NULL
, 1)) {
6508 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6509 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6510 xcb_glx_get_minmax_reply_t
*reply
=
6511 xcb_glx_get_minmax_reply(c
,
6512 xcb_glx_get_minmax(c
,
6513 gc
->currentContextTag
,
6514 target
, reset
, format
,
6518 (void) memcpy(values
, xcb_glx_get_minmax_data(reply
),
6519 xcb_glx_get_minmax_data_length(reply
) * sizeof(GLvoid
));
6523 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmax
, cmdlen
);
6524 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6525 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6526 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6527 *(int32_t *) (pc
+ 12) = 0;
6528 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6529 *(int8_t *) (pc
+ 13) = reset
;
6530 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6534 #endif /* USE_XCB */
6539 #define X_GLvop_GetMinmaxEXT 8
6541 gl_dispatch_stub_364(GLenum target
, GLboolean reset
, GLenum format
,
6542 GLenum type
, GLvoid
* values
)
6544 __GLXcontext
*const gc
= __glXGetCurrentContext();
6546 if (gc
->driContext
) {
6547 CALL_GetMinmax(GET_DISPATCH(), (target
, reset
, format
, type
, values
));
6549 __GLXcontext
*const gc
= __glXGetCurrentContext();
6550 const __GLXattribute
*const state
= gc
->client_state_private
;
6551 Display
*const dpy
= gc
->currentDpy
;
6552 const GLuint cmdlen
= 16;
6553 if (__builtin_expect(dpy
!= NULL
, 1)) {
6555 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6556 X_GLvop_GetMinmaxEXT
, cmdlen
);
6557 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6558 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6559 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6560 *(int32_t *) (pc
+ 12) = 0;
6561 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6562 *(int8_t *) (pc
+ 13) = reset
;
6563 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6572 #define X_GLsop_GetMinmaxParameterfv 158
6574 __indirect_glGetMinmaxParameterfv(GLenum target
, GLenum pname
,
6577 __GLXcontext
*const gc
= __glXGetCurrentContext();
6578 Display
*const dpy
= gc
->currentDpy
;
6580 const GLuint cmdlen
= 8;
6582 if (__builtin_expect(dpy
!= NULL
, 1)) {
6584 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6585 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6586 xcb_glx_get_minmax_parameterfv_reply_t
*reply
=
6587 xcb_glx_get_minmax_parameterfv_reply(c
,
6588 xcb_glx_get_minmax_parameterfv
6589 (c
, gc
->currentContextTag
,
6590 target
, pname
), NULL
);
6591 if (xcb_glx_get_minmax_parameterfv_data_length(reply
) == 0)
6592 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6594 (void) memcpy(params
, xcb_glx_get_minmax_parameterfv_data(reply
),
6595 xcb_glx_get_minmax_parameterfv_data_length(reply
) *
6600 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameterfv
, cmdlen
);
6601 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6602 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6603 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6606 #endif /* USE_XCB */
6611 #define X_GLvop_GetMinmaxParameterfvEXT 9
6613 gl_dispatch_stub_365(GLenum target
, GLenum pname
, GLfloat
* params
)
6615 __GLXcontext
*const gc
= __glXGetCurrentContext();
6617 if (gc
->driContext
) {
6618 CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6620 __GLXcontext
*const gc
= __glXGetCurrentContext();
6621 Display
*const dpy
= gc
->currentDpy
;
6622 const GLuint cmdlen
= 8;
6623 if (__builtin_expect(dpy
!= NULL
, 1)) {
6625 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6626 X_GLvop_GetMinmaxParameterfvEXT
,
6628 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6629 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6630 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6638 #define X_GLsop_GetMinmaxParameteriv 159
6640 __indirect_glGetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
6642 __GLXcontext
*const gc
= __glXGetCurrentContext();
6643 Display
*const dpy
= gc
->currentDpy
;
6645 const GLuint cmdlen
= 8;
6647 if (__builtin_expect(dpy
!= NULL
, 1)) {
6649 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6651 xcb_glx_get_minmax_parameteriv_reply_t
*reply
=
6652 xcb_glx_get_minmax_parameteriv_reply(c
,
6653 xcb_glx_get_minmax_parameteriv
6654 (c
, gc
->currentContextTag
,
6655 target
, pname
), NULL
);
6656 if (xcb_glx_get_minmax_parameteriv_data_length(reply
) == 0)
6657 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6659 (void) memcpy(params
, xcb_glx_get_minmax_parameteriv_data(reply
),
6660 xcb_glx_get_minmax_parameteriv_data_length(reply
) *
6665 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameteriv
, cmdlen
);
6666 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6667 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6668 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6671 #endif /* USE_XCB */
6676 #define X_GLvop_GetMinmaxParameterivEXT 10
6678 gl_dispatch_stub_366(GLenum target
, GLenum pname
, GLint
* params
)
6680 __GLXcontext
*const gc
= __glXGetCurrentContext();
6682 if (gc
->driContext
) {
6683 CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6685 __GLXcontext
*const gc
= __glXGetCurrentContext();
6686 Display
*const dpy
= gc
->currentDpy
;
6687 const GLuint cmdlen
= 8;
6688 if (__builtin_expect(dpy
!= NULL
, 1)) {
6690 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6691 X_GLvop_GetMinmaxParameterivEXT
,
6693 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6694 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6695 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6703 #define X_GLrop_Histogram 4110
6705 __indirect_glHistogram(GLenum target
, GLsizei width
, GLenum internalformat
,
6708 __GLXcontext
*const gc
= __glXGetCurrentContext();
6709 const GLuint cmdlen
= 20;
6710 emit_header(gc
->pc
, X_GLrop_Histogram
, cmdlen
);
6711 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6712 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&width
), 4);
6713 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
6714 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&sink
), 1);
6716 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6717 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6721 #define X_GLrop_Minmax 4111
6723 __indirect_glMinmax(GLenum target
, GLenum internalformat
, GLboolean sink
)
6725 __GLXcontext
*const gc
= __glXGetCurrentContext();
6726 const GLuint cmdlen
= 16;
6727 emit_header(gc
->pc
, X_GLrop_Minmax
, cmdlen
);
6728 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6729 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6730 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sink
), 1);
6732 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6733 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6737 #define X_GLrop_ResetHistogram 4112
6739 __indirect_glResetHistogram(GLenum target
)
6741 __GLXcontext
*const gc
= __glXGetCurrentContext();
6742 const GLuint cmdlen
= 8;
6743 emit_header(gc
->pc
, X_GLrop_ResetHistogram
, cmdlen
);
6744 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6746 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6747 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6751 #define X_GLrop_ResetMinmax 4113
6753 __indirect_glResetMinmax(GLenum target
)
6755 __GLXcontext
*const gc
= __glXGetCurrentContext();
6756 const GLuint cmdlen
= 8;
6757 emit_header(gc
->pc
, X_GLrop_ResetMinmax
, cmdlen
);
6758 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6760 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6761 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6766 __glx_TexImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
6767 GLint internalformat
, GLsizei width
, GLsizei height
,
6768 GLsizei depth
, GLsizei extent
, GLint border
,
6769 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6771 __GLXcontext
*const gc
= __glXGetCurrentContext();
6772 const GLuint compsize
=
6773 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6775 const GLuint cmdlen
= 84 + __GLX_PAD(compsize
);
6776 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6777 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6778 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6779 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6781 emit_header(gc
->pc
, opcode
, cmdlen
);
6782 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6783 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6784 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&internalformat
),
6786 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&width
), 4);
6787 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&height
), 4);
6788 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&depth
), 4);
6789 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&extent
), 4);
6790 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&border
), 4);
6791 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&format
), 4);
6792 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&type
), 4);
6793 (void) memcpy((void *) (gc
->pc
+ 80),
6794 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6796 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6797 pixels
, gc
->pc
+ 84, gc
->pc
+ 4);
6799 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6800 default_pixel_store_4D_size
);
6803 if (gc
->pc
> gc
->limit
) {
6804 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6807 const GLint op
= opcode
;
6808 const GLuint cmdlenLarge
= cmdlen
+ 4;
6809 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6810 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6811 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6812 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6813 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6814 (void) memcpy((void *) (pc
+ 52), (void *) (&internalformat
), 4);
6815 (void) memcpy((void *) (pc
+ 56), (void *) (&width
), 4);
6816 (void) memcpy((void *) (pc
+ 60), (void *) (&height
), 4);
6817 (void) memcpy((void *) (pc
+ 64), (void *) (&depth
), 4);
6818 (void) memcpy((void *) (pc
+ 68), (void *) (&extent
), 4);
6819 (void) memcpy((void *) (pc
+ 72), (void *) (&border
), 4);
6820 (void) memcpy((void *) (pc
+ 76), (void *) (&format
), 4);
6821 (void) memcpy((void *) (pc
+ 80), (void *) (&type
), 4);
6822 (void) memcpy((void *) (pc
+ 84), zero
, 4);
6823 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6824 format
, type
, pixels
, pc
+ 88, pc
+ 8);
6829 #define X_GLrop_TexImage3D 4114
6831 __indirect_glTexImage3D(GLenum target
, GLint level
, GLint internalformat
,
6832 GLsizei width
, GLsizei height
, GLsizei depth
,
6833 GLint border
, GLenum format
, GLenum type
,
6834 const GLvoid
* pixels
)
6836 __glx_TexImage_3D4D(X_GLrop_TexImage3D
, 3, target
, level
, internalformat
,
6837 width
, height
, depth
, 1, border
, format
, type
,
6842 __glx_TexSubImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
,
6843 GLint level
, GLint xoffset
, GLint yoffset
,
6844 GLint zoffset
, GLint woffset
, GLsizei width
,
6845 GLsizei height
, GLsizei depth
, GLsizei extent
,
6846 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6848 __GLXcontext
*const gc
= __glXGetCurrentContext();
6849 const GLuint compsize
=
6850 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6852 const GLuint cmdlen
= 92 + __GLX_PAD(compsize
);
6853 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6854 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6855 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6858 emit_header(gc
->pc
, opcode
, cmdlen
);
6859 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6860 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6861 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&xoffset
), 4);
6862 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&yoffset
), 4);
6863 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&zoffset
), 4);
6864 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&woffset
), 4);
6865 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&width
), 4);
6866 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&height
), 4);
6867 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&depth
), 4);
6868 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&extent
), 4);
6869 (void) memcpy((void *) (gc
->pc
+ 80), (void *) (&format
), 4);
6870 (void) memcpy((void *) (gc
->pc
+ 84), (void *) (&type
), 4);
6871 (void) memset((void *) (gc
->pc
+ 88), 0, 4);
6873 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6874 pixels
, gc
->pc
+ 92, gc
->pc
+ 4);
6876 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6877 default_pixel_store_4D_size
);
6880 if (gc
->pc
> gc
->limit
) {
6881 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6884 const GLint op
= opcode
;
6885 const GLuint cmdlenLarge
= cmdlen
+ 4;
6886 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6887 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6888 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6889 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6890 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6891 (void) memcpy((void *) (pc
+ 52), (void *) (&xoffset
), 4);
6892 (void) memcpy((void *) (pc
+ 56), (void *) (&yoffset
), 4);
6893 (void) memcpy((void *) (pc
+ 60), (void *) (&zoffset
), 4);
6894 (void) memcpy((void *) (pc
+ 64), (void *) (&woffset
), 4);
6895 (void) memcpy((void *) (pc
+ 68), (void *) (&width
), 4);
6896 (void) memcpy((void *) (pc
+ 72), (void *) (&height
), 4);
6897 (void) memcpy((void *) (pc
+ 76), (void *) (&depth
), 4);
6898 (void) memcpy((void *) (pc
+ 80), (void *) (&extent
), 4);
6899 (void) memcpy((void *) (pc
+ 84), (void *) (&format
), 4);
6900 (void) memcpy((void *) (pc
+ 88), (void *) (&type
), 4);
6901 (void) memset((void *) (pc
+ 92), 0, 4);
6902 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6903 format
, type
, pixels
, pc
+ 96, pc
+ 8);
6908 #define X_GLrop_TexSubImage3D 4115
6910 __indirect_glTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6911 GLint yoffset
, GLint zoffset
, GLsizei width
,
6912 GLsizei height
, GLsizei depth
, GLenum format
,
6913 GLenum type
, const GLvoid
* pixels
)
6915 __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D
, 3, target
, level
, xoffset
,
6916 yoffset
, zoffset
, 1, width
, height
, depth
, 1,
6917 format
, type
, pixels
);
6920 #define X_GLrop_CopyTexSubImage3D 4123
6922 __indirect_glCopyTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6923 GLint yoffset
, GLint zoffset
, GLint x
, GLint y
,
6924 GLsizei width
, GLsizei height
)
6926 __GLXcontext
*const gc
= __glXGetCurrentContext();
6927 const GLuint cmdlen
= 40;
6928 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage3D
, cmdlen
);
6929 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6930 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
6931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
6932 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
6933 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&zoffset
), 4);
6934 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&x
), 4);
6935 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y
), 4);
6936 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
6937 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
6939 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6940 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6944 #define X_GLrop_ActiveTextureARB 197
6946 __indirect_glActiveTextureARB(GLenum texture
)
6948 __GLXcontext
*const gc
= __glXGetCurrentContext();
6949 const GLuint cmdlen
= 8;
6950 emit_header(gc
->pc
, X_GLrop_ActiveTextureARB
, cmdlen
);
6951 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&texture
), 4);
6953 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6954 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6958 #define X_GLrop_MultiTexCoord1dvARB 198
6960 __indirect_glMultiTexCoord1dARB(GLenum target
, GLdouble s
)
6962 __GLXcontext
*const gc
= __glXGetCurrentContext();
6963 const GLuint cmdlen
= 16;
6964 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6965 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
6966 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6968 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6969 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6973 #define X_GLrop_MultiTexCoord1dvARB 198
6975 __indirect_glMultiTexCoord1dvARB(GLenum target
, const GLdouble
* v
)
6977 __GLXcontext
*const gc
= __glXGetCurrentContext();
6978 const GLuint cmdlen
= 16;
6979 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6980 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 8);
6981 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6983 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6984 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6988 #define X_GLrop_MultiTexCoord1fvARB 199
6990 __indirect_glMultiTexCoord1fARB(GLenum target
, GLfloat s
)
6992 __GLXcontext
*const gc
= __glXGetCurrentContext();
6993 const GLuint cmdlen
= 12;
6994 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
6995 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6996 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
6998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7003 #define X_GLrop_MultiTexCoord1fvARB 199
7005 __indirect_glMultiTexCoord1fvARB(GLenum target
, const GLfloat
* v
)
7007 __GLXcontext
*const gc
= __glXGetCurrentContext();
7008 const GLuint cmdlen
= 12;
7009 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
7010 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7011 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7013 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7014 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7018 #define X_GLrop_MultiTexCoord1ivARB 200
7020 __indirect_glMultiTexCoord1iARB(GLenum target
, GLint s
)
7022 __GLXcontext
*const gc
= __glXGetCurrentContext();
7023 const GLuint cmdlen
= 12;
7024 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7025 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7026 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7028 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7029 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7033 #define X_GLrop_MultiTexCoord1ivARB 200
7035 __indirect_glMultiTexCoord1ivARB(GLenum target
, const GLint
* v
)
7037 __GLXcontext
*const gc
= __glXGetCurrentContext();
7038 const GLuint cmdlen
= 12;
7039 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7040 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7041 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7043 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7044 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7048 #define X_GLrop_MultiTexCoord1svARB 201
7050 __indirect_glMultiTexCoord1sARB(GLenum target
, GLshort s
)
7052 __GLXcontext
*const gc
= __glXGetCurrentContext();
7053 const GLuint cmdlen
= 12;
7054 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7056 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7058 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7059 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7063 #define X_GLrop_MultiTexCoord1svARB 201
7065 __indirect_glMultiTexCoord1svARB(GLenum target
, const GLshort
* v
)
7067 __GLXcontext
*const gc
= __glXGetCurrentContext();
7068 const GLuint cmdlen
= 12;
7069 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7071 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7078 #define X_GLrop_MultiTexCoord2dvARB 202
7080 __indirect_glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
7082 __GLXcontext
*const gc
= __glXGetCurrentContext();
7083 const GLuint cmdlen
= 24;
7084 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7085 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7086 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7087 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7089 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7090 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7094 #define X_GLrop_MultiTexCoord2dvARB 202
7096 __indirect_glMultiTexCoord2dvARB(GLenum target
, const GLdouble
* v
)
7098 __GLXcontext
*const gc
= __glXGetCurrentContext();
7099 const GLuint cmdlen
= 24;
7100 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 16);
7102 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7104 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7105 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7109 #define X_GLrop_MultiTexCoord2fvARB 203
7111 __indirect_glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
)
7113 __GLXcontext
*const gc
= __glXGetCurrentContext();
7114 const GLuint cmdlen
= 16;
7115 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7116 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7117 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7118 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7120 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7121 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7125 #define X_GLrop_MultiTexCoord2fvARB 203
7127 __indirect_glMultiTexCoord2fvARB(GLenum target
, const GLfloat
* v
)
7129 __GLXcontext
*const gc
= __glXGetCurrentContext();
7130 const GLuint cmdlen
= 16;
7131 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7132 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7133 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7135 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7136 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7140 #define X_GLrop_MultiTexCoord2ivARB 204
7142 __indirect_glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
7144 __GLXcontext
*const gc
= __glXGetCurrentContext();
7145 const GLuint cmdlen
= 16;
7146 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7147 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7148 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7149 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7151 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7156 #define X_GLrop_MultiTexCoord2ivARB 204
7158 __indirect_glMultiTexCoord2ivARB(GLenum target
, const GLint
* v
)
7160 __GLXcontext
*const gc
= __glXGetCurrentContext();
7161 const GLuint cmdlen
= 16;
7162 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7163 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7164 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7166 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7167 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7171 #define X_GLrop_MultiTexCoord2svARB 205
7173 __indirect_glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
7175 __GLXcontext
*const gc
= __glXGetCurrentContext();
7176 const GLuint cmdlen
= 12;
7177 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7178 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7179 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7180 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7182 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7183 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7187 #define X_GLrop_MultiTexCoord2svARB 205
7189 __indirect_glMultiTexCoord2svARB(GLenum target
, const GLshort
* v
)
7191 __GLXcontext
*const gc
= __glXGetCurrentContext();
7192 const GLuint cmdlen
= 12;
7193 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7194 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7197 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7198 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7202 #define X_GLrop_MultiTexCoord3dvARB 206
7204 __indirect_glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
,
7207 __GLXcontext
*const gc
= __glXGetCurrentContext();
7208 const GLuint cmdlen
= 32;
7209 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7210 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7211 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7212 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7213 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7215 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7216 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7220 #define X_GLrop_MultiTexCoord3dvARB 206
7222 __indirect_glMultiTexCoord3dvARB(GLenum target
, const GLdouble
* v
)
7224 __GLXcontext
*const gc
= __glXGetCurrentContext();
7225 const GLuint cmdlen
= 32;
7226 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7227 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 24);
7228 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7235 #define X_GLrop_MultiTexCoord3fvARB 207
7237 __indirect_glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
,
7240 __GLXcontext
*const gc
= __glXGetCurrentContext();
7241 const GLuint cmdlen
= 20;
7242 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7243 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7244 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7245 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7246 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7248 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7249 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7253 #define X_GLrop_MultiTexCoord3fvARB 207
7255 __indirect_glMultiTexCoord3fvARB(GLenum target
, const GLfloat
* v
)
7257 __GLXcontext
*const gc
= __glXGetCurrentContext();
7258 const GLuint cmdlen
= 20;
7259 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7260 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7261 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7263 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7264 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7268 #define X_GLrop_MultiTexCoord3ivARB 208
7270 __indirect_glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
7272 __GLXcontext
*const gc
= __glXGetCurrentContext();
7273 const GLuint cmdlen
= 20;
7274 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7276 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7277 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7278 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7285 #define X_GLrop_MultiTexCoord3ivARB 208
7287 __indirect_glMultiTexCoord3ivARB(GLenum target
, const GLint
* v
)
7289 __GLXcontext
*const gc
= __glXGetCurrentContext();
7290 const GLuint cmdlen
= 20;
7291 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7292 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7293 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7300 #define X_GLrop_MultiTexCoord3svARB 209
7302 __indirect_glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
,
7305 __GLXcontext
*const gc
= __glXGetCurrentContext();
7306 const GLuint cmdlen
= 16;
7307 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7310 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7311 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7313 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7314 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7318 #define X_GLrop_MultiTexCoord3svARB 209
7320 __indirect_glMultiTexCoord3svARB(GLenum target
, const GLshort
* v
)
7322 __GLXcontext
*const gc
= __glXGetCurrentContext();
7323 const GLuint cmdlen
= 16;
7324 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7325 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7326 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7328 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7329 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7333 #define X_GLrop_MultiTexCoord4dvARB 210
7335 __indirect_glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
,
7336 GLdouble r
, GLdouble q
)
7338 __GLXcontext
*const gc
= __glXGetCurrentContext();
7339 const GLuint cmdlen
= 40;
7340 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7341 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7342 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7343 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7344 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
7345 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7347 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7348 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7352 #define X_GLrop_MultiTexCoord4dvARB 210
7354 __indirect_glMultiTexCoord4dvARB(GLenum target
, const GLdouble
* v
)
7356 __GLXcontext
*const gc
= __glXGetCurrentContext();
7357 const GLuint cmdlen
= 40;
7358 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7359 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
7360 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7362 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7363 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7367 #define X_GLrop_MultiTexCoord4fvARB 211
7369 __indirect_glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
,
7370 GLfloat r
, GLfloat q
)
7372 __GLXcontext
*const gc
= __glXGetCurrentContext();
7373 const GLuint cmdlen
= 24;
7374 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7375 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7376 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7377 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7378 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7379 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7381 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7382 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7386 #define X_GLrop_MultiTexCoord4fvARB 211
7388 __indirect_glMultiTexCoord4fvARB(GLenum target
, const GLfloat
* v
)
7390 __GLXcontext
*const gc
= __glXGetCurrentContext();
7391 const GLuint cmdlen
= 24;
7392 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7393 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7394 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7396 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7397 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7401 #define X_GLrop_MultiTexCoord4ivARB 212
7403 __indirect_glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
,
7406 __GLXcontext
*const gc
= __glXGetCurrentContext();
7407 const GLuint cmdlen
= 24;
7408 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7409 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7410 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7411 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7412 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7413 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7415 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7416 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7420 #define X_GLrop_MultiTexCoord4ivARB 212
7422 __indirect_glMultiTexCoord4ivARB(GLenum target
, const GLint
* v
)
7424 __GLXcontext
*const gc
= __glXGetCurrentContext();
7425 const GLuint cmdlen
= 24;
7426 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7427 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7428 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7430 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7431 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7435 #define X_GLrop_MultiTexCoord4svARB 213
7437 __indirect_glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
,
7438 GLshort r
, GLshort q
)
7440 __GLXcontext
*const gc
= __glXGetCurrentContext();
7441 const GLuint cmdlen
= 16;
7442 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7443 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7444 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7445 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7446 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7447 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&q
), 2);
7449 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7450 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7454 #define X_GLrop_MultiTexCoord4svARB 213
7456 __indirect_glMultiTexCoord4svARB(GLenum target
, const GLshort
* v
)
7458 __GLXcontext
*const gc
= __glXGetCurrentContext();
7459 const GLuint cmdlen
= 16;
7460 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7461 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7462 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7464 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7469 #define X_GLrop_SampleCoverageARB 229
7471 __indirect_glSampleCoverageARB(GLclampf value
, GLboolean invert
)
7473 __GLXcontext
*const gc
= __glXGetCurrentContext();
7474 const GLuint cmdlen
= 12;
7475 emit_header(gc
->pc
, X_GLrop_SampleCoverageARB
, cmdlen
);
7476 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
7477 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
7479 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7480 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7484 #define X_GLvop_GetProgramStringARB 1308
7486 __indirect_glGetProgramStringARB(GLenum target
, GLenum pname
, GLvoid
* string
)
7488 __GLXcontext
*const gc
= __glXGetCurrentContext();
7489 Display
*const dpy
= gc
->currentDpy
;
7490 const GLuint cmdlen
= 8;
7491 if (__builtin_expect(dpy
!= NULL
, 1)) {
7493 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7494 X_GLvop_GetProgramStringARB
, cmdlen
);
7495 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7496 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7497 (void) __glXReadReply(dpy
, 1, string
, GL_TRUE
);
7504 #define X_GLvop_GetProgramivARB 1307
7506 __indirect_glGetProgramivARB(GLenum target
, GLenum pname
, GLint
* params
)
7508 __GLXcontext
*const gc
= __glXGetCurrentContext();
7509 Display
*const dpy
= gc
->currentDpy
;
7510 const GLuint cmdlen
= 8;
7511 if (__builtin_expect(dpy
!= NULL
, 1)) {
7513 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7514 X_GLvop_GetProgramivARB
, cmdlen
);
7515 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7516 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7517 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
7524 #define X_GLrop_ProgramEnvParameter4dvARB 4185
7526 __indirect_glProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
7527 const GLdouble
* params
)
7529 __GLXcontext
*const gc
= __glXGetCurrentContext();
7530 const GLuint cmdlen
= 44;
7531 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4dvARB
, cmdlen
);
7532 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7533 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7534 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7536 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7537 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7541 #define X_GLrop_ProgramEnvParameter4fvARB 4184
7543 __indirect_glProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
7544 const GLfloat
* params
)
7546 __GLXcontext
*const gc
= __glXGetCurrentContext();
7547 const GLuint cmdlen
= 28;
7548 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4fvARB
, cmdlen
);
7549 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7550 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7551 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7553 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7554 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7558 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7560 __indirect_glProgramLocalParameter4dARB(GLenum target
, GLuint index
,
7561 GLdouble x
, GLdouble y
, GLdouble z
,
7564 __GLXcontext
*const gc
= __glXGetCurrentContext();
7565 const GLuint cmdlen
= 44;
7566 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7567 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7568 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7569 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
7570 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
7571 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
7572 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&w
), 8);
7574 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7575 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7579 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7581 __indirect_glProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
7582 const GLdouble
* params
)
7584 __GLXcontext
*const gc
= __glXGetCurrentContext();
7585 const GLuint cmdlen
= 44;
7586 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7587 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7588 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7589 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7591 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7592 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7596 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7598 __indirect_glProgramLocalParameter4fARB(GLenum target
, GLuint index
,
7599 GLfloat x
, GLfloat y
, GLfloat z
,
7602 __GLXcontext
*const gc
= __glXGetCurrentContext();
7603 const GLuint cmdlen
= 28;
7604 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7605 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7606 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7607 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
7608 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
7609 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
7610 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
7612 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7613 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7617 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7619 __indirect_glProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
7620 const GLfloat
* params
)
7622 __GLXcontext
*const gc
= __glXGetCurrentContext();
7623 const GLuint cmdlen
= 28;
7624 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7625 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7626 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7627 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7629 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7630 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7634 #define X_GLrop_ProgramStringARB 4217
7636 __indirect_glProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
7637 const GLvoid
* string
)
7639 __GLXcontext
*const gc
= __glXGetCurrentContext();
7640 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
7642 __glXSetError(gc
, GL_INVALID_VALUE
);
7645 if (__builtin_expect((len
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
7646 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
7647 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
7648 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7650 emit_header(gc
->pc
, X_GLrop_ProgramStringARB
, cmdlen
);
7651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7652 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&format
), 4);
7653 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
7654 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (string
), len
);
7656 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7657 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7660 const GLint op
= X_GLrop_ProgramStringARB
;
7661 const GLuint cmdlenLarge
= cmdlen
+ 4;
7662 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
7663 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
7664 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
7665 (void) memcpy((void *) (pc
+ 8), (void *) (&target
), 4);
7666 (void) memcpy((void *) (pc
+ 12), (void *) (&format
), 4);
7667 (void) memcpy((void *) (pc
+ 16), (void *) (&len
), 4);
7668 __glXSendLargeCommand(gc
, pc
, 20, string
, len
);
7673 #define X_GLrop_VertexAttrib1dvARB 4197
7675 __indirect_glVertexAttrib1dARB(GLuint index
, GLdouble x
)
7677 __GLXcontext
*const gc
= __glXGetCurrentContext();
7678 const GLuint cmdlen
= 16;
7679 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7680 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7681 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7683 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7684 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7688 #define X_GLrop_VertexAttrib1dvARB 4197
7690 __indirect_glVertexAttrib1dvARB(GLuint index
, const GLdouble
* v
)
7692 __GLXcontext
*const gc
= __glXGetCurrentContext();
7693 const GLuint cmdlen
= 16;
7694 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7695 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7696 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7698 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7699 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7703 #define X_GLrop_VertexAttrib1fvARB 4193
7705 __indirect_glVertexAttrib1fARB(GLuint index
, GLfloat x
)
7707 __GLXcontext
*const gc
= __glXGetCurrentContext();
7708 const GLuint cmdlen
= 12;
7709 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7710 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7711 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7713 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7714 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7718 #define X_GLrop_VertexAttrib1fvARB 4193
7720 __indirect_glVertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
7722 __GLXcontext
*const gc
= __glXGetCurrentContext();
7723 const GLuint cmdlen
= 12;
7724 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7725 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7726 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7728 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7729 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7733 #define X_GLrop_VertexAttrib1svARB 4189
7735 __indirect_glVertexAttrib1sARB(GLuint index
, GLshort x
)
7737 __GLXcontext
*const gc
= __glXGetCurrentContext();
7738 const GLuint cmdlen
= 12;
7739 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7740 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7741 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7743 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7744 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7748 #define X_GLrop_VertexAttrib1svARB 4189
7750 __indirect_glVertexAttrib1svARB(GLuint index
, const GLshort
* v
)
7752 __GLXcontext
*const gc
= __glXGetCurrentContext();
7753 const GLuint cmdlen
= 12;
7754 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7755 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7756 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7758 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7759 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7763 #define X_GLrop_VertexAttrib2dvARB 4198
7765 __indirect_glVertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
7767 __GLXcontext
*const gc
= __glXGetCurrentContext();
7768 const GLuint cmdlen
= 24;
7769 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7770 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7771 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7772 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7774 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7775 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7779 #define X_GLrop_VertexAttrib2dvARB 4198
7781 __indirect_glVertexAttrib2dvARB(GLuint index
, const GLdouble
* v
)
7783 __GLXcontext
*const gc
= __glXGetCurrentContext();
7784 const GLuint cmdlen
= 24;
7785 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7786 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7787 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7789 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7790 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7794 #define X_GLrop_VertexAttrib2fvARB 4194
7796 __indirect_glVertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
7798 __GLXcontext
*const gc
= __glXGetCurrentContext();
7799 const GLuint cmdlen
= 16;
7800 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7801 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7802 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7803 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7805 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7806 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7810 #define X_GLrop_VertexAttrib2fvARB 4194
7812 __indirect_glVertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
7814 __GLXcontext
*const gc
= __glXGetCurrentContext();
7815 const GLuint cmdlen
= 16;
7816 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7817 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7818 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7820 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7821 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7825 #define X_GLrop_VertexAttrib2svARB 4190
7827 __indirect_glVertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
7829 __GLXcontext
*const gc
= __glXGetCurrentContext();
7830 const GLuint cmdlen
= 12;
7831 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7832 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7833 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7834 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7836 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7837 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7841 #define X_GLrop_VertexAttrib2svARB 4190
7843 __indirect_glVertexAttrib2svARB(GLuint index
, const GLshort
* v
)
7845 __GLXcontext
*const gc
= __glXGetCurrentContext();
7846 const GLuint cmdlen
= 12;
7847 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7848 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7849 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7851 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7852 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7856 #define X_GLrop_VertexAttrib3dvARB 4199
7858 __indirect_glVertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
,
7861 __GLXcontext
*const gc
= __glXGetCurrentContext();
7862 const GLuint cmdlen
= 32;
7863 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7864 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7865 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7866 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7867 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
7869 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7870 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7874 #define X_GLrop_VertexAttrib3dvARB 4199
7876 __indirect_glVertexAttrib3dvARB(GLuint index
, const GLdouble
* v
)
7878 __GLXcontext
*const gc
= __glXGetCurrentContext();
7879 const GLuint cmdlen
= 32;
7880 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7881 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7882 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
7884 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7885 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7889 #define X_GLrop_VertexAttrib3fvARB 4195
7891 __indirect_glVertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
7893 __GLXcontext
*const gc
= __glXGetCurrentContext();
7894 const GLuint cmdlen
= 20;
7895 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7896 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7897 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7898 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7899 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
7901 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7902 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7906 #define X_GLrop_VertexAttrib3fvARB 4195
7908 __indirect_glVertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
7910 __GLXcontext
*const gc
= __glXGetCurrentContext();
7911 const GLuint cmdlen
= 20;
7912 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7913 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7914 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7916 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7917 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7921 #define X_GLrop_VertexAttrib3svARB 4191
7923 __indirect_glVertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
7925 __GLXcontext
*const gc
= __glXGetCurrentContext();
7926 const GLuint cmdlen
= 16;
7927 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7928 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7929 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7930 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
7933 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7934 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7938 #define X_GLrop_VertexAttrib3svARB 4191
7940 __indirect_glVertexAttrib3svARB(GLuint index
, const GLshort
* v
)
7942 __GLXcontext
*const gc
= __glXGetCurrentContext();
7943 const GLuint cmdlen
= 16;
7944 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7945 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7946 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7948 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7949 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7953 #define X_GLrop_VertexAttrib4NbvARB 4235
7955 __indirect_glVertexAttrib4NbvARB(GLuint index
, const GLbyte
*v
)
7957 __GLXcontext
*const gc
= __glXGetCurrentContext();
7958 const GLuint cmdlen
= 12;
7959 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NbvARB
, cmdlen
);
7960 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7961 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7963 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7964 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7968 #define X_GLrop_VertexAttrib4NivARB 4237
7970 __indirect_glVertexAttrib4NivARB(GLuint index
, const GLint
* v
)
7972 __GLXcontext
*const gc
= __glXGetCurrentContext();
7973 const GLuint cmdlen
= 24;
7974 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NivARB
, cmdlen
);
7975 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7976 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7978 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7979 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7983 #define X_GLrop_VertexAttrib4NsvARB 4236
7985 __indirect_glVertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
7987 __GLXcontext
*const gc
= __glXGetCurrentContext();
7988 const GLuint cmdlen
= 16;
7989 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NsvARB
, cmdlen
);
7990 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7991 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7993 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7994 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7998 #define X_GLrop_VertexAttrib4NubvARB 4201
8000 __indirect_glVertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
,
8001 GLubyte z
, GLubyte w
)
8003 __GLXcontext
*const gc
= __glXGetCurrentContext();
8004 const GLuint cmdlen
= 12;
8005 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8006 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8007 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
8008 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
8009 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
8010 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
8012 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8013 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8017 #define X_GLrop_VertexAttrib4NubvARB 4201
8019 __indirect_glVertexAttrib4NubvARB(GLuint index
, const GLubyte
*v
)
8021 __GLXcontext
*const gc
= __glXGetCurrentContext();
8022 const GLuint cmdlen
= 12;
8023 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8024 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8025 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8027 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8028 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8032 #define X_GLrop_VertexAttrib4NuivARB 4239
8034 __indirect_glVertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
8036 __GLXcontext
*const gc
= __glXGetCurrentContext();
8037 const GLuint cmdlen
= 24;
8038 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NuivARB
, cmdlen
);
8039 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8040 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8042 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8043 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8047 #define X_GLrop_VertexAttrib4NusvARB 4238
8049 __indirect_glVertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
8051 __GLXcontext
*const gc
= __glXGetCurrentContext();
8052 const GLuint cmdlen
= 16;
8053 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NusvARB
, cmdlen
);
8054 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8055 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8057 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8058 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8062 #define X_GLrop_VertexAttrib4bvARB 4230
8064 __indirect_glVertexAttrib4bvARB(GLuint index
, const GLbyte
*v
)
8066 __GLXcontext
*const gc
= __glXGetCurrentContext();
8067 const GLuint cmdlen
= 12;
8068 emit_header(gc
->pc
, X_GLrop_VertexAttrib4bvARB
, cmdlen
);
8069 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8070 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8072 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8073 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8077 #define X_GLrop_VertexAttrib4dvARB 4200
8079 __indirect_glVertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
,
8080 GLdouble z
, GLdouble w
)
8082 __GLXcontext
*const gc
= __glXGetCurrentContext();
8083 const GLuint cmdlen
= 40;
8084 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8085 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8086 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
8087 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
8088 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
8089 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
8091 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8092 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8096 #define X_GLrop_VertexAttrib4dvARB 4200
8098 __indirect_glVertexAttrib4dvARB(GLuint index
, const GLdouble
* v
)
8100 __GLXcontext
*const gc
= __glXGetCurrentContext();
8101 const GLuint cmdlen
= 40;
8102 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8103 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8104 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
8106 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8107 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8111 #define X_GLrop_VertexAttrib4fvARB 4196
8113 __indirect_glVertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
8116 __GLXcontext
*const gc
= __glXGetCurrentContext();
8117 const GLuint cmdlen
= 24;
8118 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8119 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8120 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
8121 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
8122 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
8123 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
8125 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8126 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8130 #define X_GLrop_VertexAttrib4fvARB 4196
8132 __indirect_glVertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
8134 __GLXcontext
*const gc
= __glXGetCurrentContext();
8135 const GLuint cmdlen
= 24;
8136 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8137 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8138 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8140 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8141 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8145 #define X_GLrop_VertexAttrib4ivARB 4231
8147 __indirect_glVertexAttrib4ivARB(GLuint index
, const GLint
* v
)
8149 __GLXcontext
*const gc
= __glXGetCurrentContext();
8150 const GLuint cmdlen
= 24;
8151 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ivARB
, cmdlen
);
8152 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8153 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8155 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8156 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8160 #define X_GLrop_VertexAttrib4svARB 4192
8162 __indirect_glVertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
8165 __GLXcontext
*const gc
= __glXGetCurrentContext();
8166 const GLuint cmdlen
= 16;
8167 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8168 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8169 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
8170 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
8171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
8172 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
8174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8179 #define X_GLrop_VertexAttrib4svARB 4192
8181 __indirect_glVertexAttrib4svARB(GLuint index
, const GLshort
* v
)
8183 __GLXcontext
*const gc
= __glXGetCurrentContext();
8184 const GLuint cmdlen
= 16;
8185 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8186 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8187 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8189 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8190 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8194 #define X_GLrop_VertexAttrib4ubvARB 4232
8196 __indirect_glVertexAttrib4ubvARB(GLuint index
, const GLubyte
*v
)
8198 __GLXcontext
*const gc
= __glXGetCurrentContext();
8199 const GLuint cmdlen
= 12;
8200 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvARB
, cmdlen
);
8201 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8202 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8204 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8205 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8209 #define X_GLrop_VertexAttrib4uivARB 4234
8211 __indirect_glVertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
8213 __GLXcontext
*const gc
= __glXGetCurrentContext();
8214 const GLuint cmdlen
= 24;
8215 emit_header(gc
->pc
, X_GLrop_VertexAttrib4uivARB
, cmdlen
);
8216 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8217 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8219 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8220 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8224 #define X_GLrop_VertexAttrib4usvARB 4233
8226 __indirect_glVertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
8228 __GLXcontext
*const gc
= __glXGetCurrentContext();
8229 const GLuint cmdlen
= 16;
8230 emit_header(gc
->pc
, X_GLrop_VertexAttrib4usvARB
, cmdlen
);
8231 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8232 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8234 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8235 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8239 #define X_GLrop_BeginQueryARB 231
8241 __indirect_glBeginQueryARB(GLenum target
, GLuint id
)
8243 __GLXcontext
*const gc
= __glXGetCurrentContext();
8244 const GLuint cmdlen
= 12;
8245 emit_header(gc
->pc
, X_GLrop_BeginQueryARB
, cmdlen
);
8246 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8247 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8249 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8250 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8254 #define X_GLsop_DeleteQueriesARB 161
8256 __indirect_glDeleteQueriesARB(GLsizei n
, const GLuint
* ids
)
8258 __GLXcontext
*const gc
= __glXGetCurrentContext();
8259 Display
*const dpy
= gc
->currentDpy
;
8261 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8264 __glXSetError(gc
, GL_INVALID_VALUE
);
8267 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8269 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8270 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8271 xcb_glx_delete_queries_arb(c
, gc
->currentContextTag
, n
, ids
);
8274 __glXSetupSingleRequest(gc
, X_GLsop_DeleteQueriesARB
, cmdlen
);
8275 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8276 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8279 #endif /* USE_XCB */
8284 #define X_GLrop_EndQueryARB 232
8286 __indirect_glEndQueryARB(GLenum target
)
8288 __GLXcontext
*const gc
= __glXGetCurrentContext();
8289 const GLuint cmdlen
= 8;
8290 emit_header(gc
->pc
, X_GLrop_EndQueryARB
, cmdlen
);
8291 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8293 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8294 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8298 #define X_GLsop_GenQueriesARB 162
8300 __indirect_glGenQueriesARB(GLsizei n
, GLuint
* ids
)
8302 __GLXcontext
*const gc
= __glXGetCurrentContext();
8303 Display
*const dpy
= gc
->currentDpy
;
8305 const GLuint cmdlen
= 4;
8308 __glXSetError(gc
, GL_INVALID_VALUE
);
8311 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8313 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8314 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8315 xcb_glx_gen_queries_arb_reply_t
*reply
=
8316 xcb_glx_gen_queries_arb_reply(c
,
8317 xcb_glx_gen_queries_arb(c
,
8321 (void) memcpy(ids
, xcb_glx_gen_queries_arb_data(reply
),
8322 xcb_glx_gen_queries_arb_data_length(reply
) *
8327 __glXSetupSingleRequest(gc
, X_GLsop_GenQueriesARB
, cmdlen
);
8328 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8329 (void) __glXReadReply(dpy
, 4, ids
, GL_TRUE
);
8332 #endif /* USE_XCB */
8337 #define X_GLsop_GetQueryObjectivARB 165
8339 __indirect_glGetQueryObjectivARB(GLuint id
, GLenum pname
, GLint
* params
)
8341 __GLXcontext
*const gc
= __glXGetCurrentContext();
8342 Display
*const dpy
= gc
->currentDpy
;
8344 const GLuint cmdlen
= 8;
8346 if (__builtin_expect(dpy
!= NULL
, 1)) {
8348 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8349 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8350 xcb_glx_get_query_objectiv_arb_reply_t
*reply
=
8351 xcb_glx_get_query_objectiv_arb_reply(c
,
8352 xcb_glx_get_query_objectiv_arb
8353 (c
, gc
->currentContextTag
,
8355 if (xcb_glx_get_query_objectiv_arb_data_length(reply
) == 0)
8356 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8358 (void) memcpy(params
, xcb_glx_get_query_objectiv_arb_data(reply
),
8359 xcb_glx_get_query_objectiv_arb_data_length(reply
) *
8364 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectivARB
, cmdlen
);
8365 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8366 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8367 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8370 #endif /* USE_XCB */
8375 #define X_GLsop_GetQueryObjectuivARB 166
8377 __indirect_glGetQueryObjectuivARB(GLuint id
, GLenum pname
, GLuint
* params
)
8379 __GLXcontext
*const gc
= __glXGetCurrentContext();
8380 Display
*const dpy
= gc
->currentDpy
;
8382 const GLuint cmdlen
= 8;
8384 if (__builtin_expect(dpy
!= NULL
, 1)) {
8386 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8387 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8388 xcb_glx_get_query_objectuiv_arb_reply_t
*reply
=
8389 xcb_glx_get_query_objectuiv_arb_reply(c
,
8390 xcb_glx_get_query_objectuiv_arb
8391 (c
, gc
->currentContextTag
,
8393 if (xcb_glx_get_query_objectuiv_arb_data_length(reply
) == 0)
8394 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8396 (void) memcpy(params
, xcb_glx_get_query_objectuiv_arb_data(reply
),
8397 xcb_glx_get_query_objectuiv_arb_data_length(reply
) *
8402 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectuivARB
, cmdlen
);
8403 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8404 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8405 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8408 #endif /* USE_XCB */
8413 #define X_GLsop_GetQueryivARB 164
8415 __indirect_glGetQueryivARB(GLenum target
, GLenum pname
, GLint
* params
)
8417 __GLXcontext
*const gc
= __glXGetCurrentContext();
8418 Display
*const dpy
= gc
->currentDpy
;
8420 const GLuint cmdlen
= 8;
8422 if (__builtin_expect(dpy
!= NULL
, 1)) {
8424 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8425 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8426 xcb_glx_get_queryiv_arb_reply_t
*reply
=
8427 xcb_glx_get_queryiv_arb_reply(c
,
8428 xcb_glx_get_queryiv_arb(c
,
8434 if (xcb_glx_get_queryiv_arb_data_length(reply
) == 0)
8435 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8437 (void) memcpy(params
, xcb_glx_get_queryiv_arb_data(reply
),
8438 xcb_glx_get_queryiv_arb_data_length(reply
) *
8443 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryivARB
, cmdlen
);
8444 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8445 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8446 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8449 #endif /* USE_XCB */
8454 #define X_GLsop_IsQueryARB 163
8456 __indirect_glIsQueryARB(GLuint id
)
8458 __GLXcontext
*const gc
= __glXGetCurrentContext();
8459 Display
*const dpy
= gc
->currentDpy
;
8460 GLboolean retval
= (GLboolean
) 0;
8462 const GLuint cmdlen
= 4;
8464 if (__builtin_expect(dpy
!= NULL
, 1)) {
8466 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8468 xcb_glx_is_query_arb_reply_t
*reply
=
8469 xcb_glx_is_query_arb_reply(c
,
8470 xcb_glx_is_query_arb(c
,
8474 retval
= reply
->ret_val
;
8478 __glXSetupSingleRequest(gc
, X_GLsop_IsQueryARB
, cmdlen
);
8479 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8480 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
8483 #endif /* USE_XCB */
8488 #define X_GLrop_DrawBuffersARB 233
8490 __indirect_glDrawBuffersARB(GLsizei n
, const GLenum
* bufs
)
8492 __GLXcontext
*const gc
= __glXGetCurrentContext();
8493 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
8495 __glXSetError(gc
, GL_INVALID_VALUE
);
8498 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
8499 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
8500 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
8501 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8503 emit_header(gc
->pc
, X_GLrop_DrawBuffersARB
, cmdlen
);
8504 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
8505 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (bufs
), (n
* 4));
8507 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8508 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8511 const GLint op
= X_GLrop_DrawBuffersARB
;
8512 const GLuint cmdlenLarge
= cmdlen
+ 4;
8513 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
8514 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
8515 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
8516 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
8517 __glXSendLargeCommand(gc
, pc
, 12, bufs
, (n
* 4));
8522 #define X_GLrop_SampleMaskSGIS 2048
8524 __indirect_glSampleMaskSGIS(GLclampf value
, GLboolean invert
)
8526 __GLXcontext
*const gc
= __glXGetCurrentContext();
8527 const GLuint cmdlen
= 12;
8528 emit_header(gc
->pc
, X_GLrop_SampleMaskSGIS
, cmdlen
);
8529 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
8530 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
8532 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8533 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8537 #define X_GLrop_SamplePatternSGIS 2049
8539 __indirect_glSamplePatternSGIS(GLenum pattern
)
8541 __GLXcontext
*const gc
= __glXGetCurrentContext();
8542 const GLuint cmdlen
= 8;
8543 emit_header(gc
->pc
, X_GLrop_SamplePatternSGIS
, cmdlen
);
8544 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pattern
), 4);
8546 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8547 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8551 #define X_GLrop_PointParameterfEXT 2065
8553 __indirect_glPointParameterfEXT(GLenum pname
, GLfloat param
)
8555 __GLXcontext
*const gc
= __glXGetCurrentContext();
8556 const GLuint cmdlen
= 12;
8557 emit_header(gc
->pc
, X_GLrop_PointParameterfEXT
, cmdlen
);
8558 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8559 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
8561 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8562 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8566 #define X_GLrop_PointParameterfvEXT 2066
8568 __indirect_glPointParameterfvEXT(GLenum pname
, const GLfloat
* params
)
8570 __GLXcontext
*const gc
= __glXGetCurrentContext();
8571 const GLuint compsize
= __glPointParameterfvEXT_size(pname
);
8572 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
8573 emit_header(gc
->pc
, X_GLrop_PointParameterfvEXT
, cmdlen
);
8574 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8575 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
8577 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8578 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8582 #define X_GLrop_SecondaryColor3bvEXT 4126
8584 __indirect_glSecondaryColor3bEXT(GLbyte red
, GLbyte green
, GLbyte blue
)
8586 __GLXcontext
*const gc
= __glXGetCurrentContext();
8587 const GLuint cmdlen
= 8;
8588 emit_header(gc
->pc
, X_GLrop_SecondaryColor3bvEXT
, cmdlen
);
8589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8590 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8591 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8593 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8598 #define X_GLrop_SecondaryColor3bvEXT 4126
8600 __indirect_glSecondaryColor3bvEXT(const GLbyte
*v
)
8602 generic_3_byte(X_GLrop_SecondaryColor3bvEXT
, v
);
8605 #define X_GLrop_SecondaryColor3dvEXT 4130
8607 __indirect_glSecondaryColor3dEXT(GLdouble red
, GLdouble green
, GLdouble blue
)
8609 __GLXcontext
*const gc
= __glXGetCurrentContext();
8610 const GLuint cmdlen
= 28;
8611 emit_header(gc
->pc
, X_GLrop_SecondaryColor3dvEXT
, cmdlen
);
8612 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
8613 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
8614 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
8616 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8617 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8621 #define X_GLrop_SecondaryColor3dvEXT 4130
8623 __indirect_glSecondaryColor3dvEXT(const GLdouble
* v
)
8625 generic_24_byte(X_GLrop_SecondaryColor3dvEXT
, v
);
8628 #define X_GLrop_SecondaryColor3fvEXT 4129
8630 __indirect_glSecondaryColor3fEXT(GLfloat red
, GLfloat green
, GLfloat blue
)
8632 __GLXcontext
*const gc
= __glXGetCurrentContext();
8633 const GLuint cmdlen
= 16;
8634 emit_header(gc
->pc
, X_GLrop_SecondaryColor3fvEXT
, cmdlen
);
8635 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8636 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8637 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8639 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8640 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8644 #define X_GLrop_SecondaryColor3fvEXT 4129
8646 __indirect_glSecondaryColor3fvEXT(const GLfloat
* v
)
8648 generic_12_byte(X_GLrop_SecondaryColor3fvEXT
, v
);
8651 #define X_GLrop_SecondaryColor3ivEXT 4128
8653 __indirect_glSecondaryColor3iEXT(GLint red
, GLint green
, GLint blue
)
8655 __GLXcontext
*const gc
= __glXGetCurrentContext();
8656 const GLuint cmdlen
= 16;
8657 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ivEXT
, cmdlen
);
8658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8667 #define X_GLrop_SecondaryColor3ivEXT 4128
8669 __indirect_glSecondaryColor3ivEXT(const GLint
* v
)
8671 generic_12_byte(X_GLrop_SecondaryColor3ivEXT
, v
);
8674 #define X_GLrop_SecondaryColor3svEXT 4127
8676 __indirect_glSecondaryColor3sEXT(GLshort red
, GLshort green
, GLshort blue
)
8678 __GLXcontext
*const gc
= __glXGetCurrentContext();
8679 const GLuint cmdlen
= 12;
8680 emit_header(gc
->pc
, X_GLrop_SecondaryColor3svEXT
, cmdlen
);
8681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8682 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8683 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8685 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8686 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8690 #define X_GLrop_SecondaryColor3svEXT 4127
8692 __indirect_glSecondaryColor3svEXT(const GLshort
* v
)
8694 generic_6_byte(X_GLrop_SecondaryColor3svEXT
, v
);
8697 #define X_GLrop_SecondaryColor3ubvEXT 4131
8699 __indirect_glSecondaryColor3ubEXT(GLubyte red
, GLubyte green
, GLubyte blue
)
8701 __GLXcontext
*const gc
= __glXGetCurrentContext();
8702 const GLuint cmdlen
= 8;
8703 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ubvEXT
, cmdlen
);
8704 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8705 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8706 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8708 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8709 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8713 #define X_GLrop_SecondaryColor3ubvEXT 4131
8715 __indirect_glSecondaryColor3ubvEXT(const GLubyte
*v
)
8717 generic_3_byte(X_GLrop_SecondaryColor3ubvEXT
, v
);
8720 #define X_GLrop_SecondaryColor3uivEXT 4133
8722 __indirect_glSecondaryColor3uiEXT(GLuint red
, GLuint green
, GLuint blue
)
8724 __GLXcontext
*const gc
= __glXGetCurrentContext();
8725 const GLuint cmdlen
= 16;
8726 emit_header(gc
->pc
, X_GLrop_SecondaryColor3uivEXT
, cmdlen
);
8727 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8728 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8729 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8731 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8732 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8736 #define X_GLrop_SecondaryColor3uivEXT 4133
8738 __indirect_glSecondaryColor3uivEXT(const GLuint
* v
)
8740 generic_12_byte(X_GLrop_SecondaryColor3uivEXT
, v
);
8743 #define X_GLrop_SecondaryColor3usvEXT 4132
8745 __indirect_glSecondaryColor3usEXT(GLushort red
, GLushort green
, GLushort blue
)
8747 __GLXcontext
*const gc
= __glXGetCurrentContext();
8748 const GLuint cmdlen
= 12;
8749 emit_header(gc
->pc
, X_GLrop_SecondaryColor3usvEXT
, cmdlen
);
8750 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8751 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8752 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8754 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8755 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8759 #define X_GLrop_SecondaryColor3usvEXT 4132
8761 __indirect_glSecondaryColor3usvEXT(const GLushort
* v
)
8763 generic_6_byte(X_GLrop_SecondaryColor3usvEXT
, v
);
8766 #define X_GLrop_FogCoorddvEXT 4125
8768 __indirect_glFogCoorddEXT(GLdouble coord
)
8770 __GLXcontext
*const gc
= __glXGetCurrentContext();
8771 const GLuint cmdlen
= 12;
8772 emit_header(gc
->pc
, X_GLrop_FogCoorddvEXT
, cmdlen
);
8773 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 8);
8775 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8776 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8780 #define X_GLrop_FogCoorddvEXT 4125
8782 __indirect_glFogCoorddvEXT(const GLdouble
* coord
)
8784 generic_8_byte(X_GLrop_FogCoorddvEXT
, coord
);
8787 #define X_GLrop_FogCoordfvEXT 4124
8789 __indirect_glFogCoordfEXT(GLfloat coord
)
8791 __GLXcontext
*const gc
= __glXGetCurrentContext();
8792 const GLuint cmdlen
= 8;
8793 emit_header(gc
->pc
, X_GLrop_FogCoordfvEXT
, cmdlen
);
8794 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
8796 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8801 #define X_GLrop_FogCoordfvEXT 4124
8803 __indirect_glFogCoordfvEXT(const GLfloat
* coord
)
8805 generic_4_byte(X_GLrop_FogCoordfvEXT
, coord
);
8808 #define X_GLrop_BlendFuncSeparateEXT 4134
8810 __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
8811 GLenum sfactorAlpha
, GLenum dfactorAlpha
)
8813 __GLXcontext
*const gc
= __glXGetCurrentContext();
8814 const GLuint cmdlen
= 20;
8815 emit_header(gc
->pc
, X_GLrop_BlendFuncSeparateEXT
, cmdlen
);
8816 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactorRGB
), 4);
8817 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactorRGB
), 4);
8818 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sfactorAlpha
), 4);
8819 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&dfactorAlpha
), 4);
8821 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8822 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8826 #define X_GLrop_WindowPos3fvMESA 230
8828 __indirect_glWindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
8830 __GLXcontext
*const gc
= __glXGetCurrentContext();
8831 const GLuint cmdlen
= 16;
8832 emit_header(gc
->pc
, X_GLrop_WindowPos3fvMESA
, cmdlen
);
8833 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
8834 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
8835 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
8837 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8838 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8842 #define X_GLrop_WindowPos3fvMESA 230
8844 __indirect_glWindowPos3fvMESA(const GLfloat
* v
)
8846 generic_12_byte(X_GLrop_WindowPos3fvMESA
, v
);
8849 #define X_GLvop_AreProgramsResidentNV 1293
8851 __indirect_glAreProgramsResidentNV(GLsizei n
, const GLuint
* ids
,
8852 GLboolean
* residences
)
8854 __GLXcontext
*const gc
= __glXGetCurrentContext();
8855 Display
*const dpy
= gc
->currentDpy
;
8856 GLboolean retval
= (GLboolean
) 0;
8857 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8859 __glXSetError(gc
, GL_INVALID_VALUE
);
8862 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8864 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8865 X_GLvop_AreProgramsResidentNV
, cmdlen
);
8866 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8867 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8868 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_FALSE
);
8875 #define X_GLrop_BindProgramNV 4180
8877 __indirect_glBindProgramNV(GLenum target
, GLuint program
)
8879 __GLXcontext
*const gc
= __glXGetCurrentContext();
8880 const GLuint cmdlen
= 12;
8881 emit_header(gc
->pc
, X_GLrop_BindProgramNV
, cmdlen
);
8882 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8883 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&program
), 4);
8885 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8886 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8890 #define X_GLvop_DeleteProgramsNV 1294
8892 __indirect_glDeleteProgramsNV(GLsizei n
, const GLuint
* programs
)
8894 __GLXcontext
*const gc
= __glXGetCurrentContext();
8895 Display
*const dpy
= gc
->currentDpy
;
8896 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8898 __glXSetError(gc
, GL_INVALID_VALUE
);
8901 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8903 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
8904 X_GLvop_DeleteProgramsNV
, cmdlen
);
8905 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8906 (void) memcpy((void *) (pc
+ 4), (void *) (programs
), (n
* 4));
8913 #define X_GLrop_ExecuteProgramNV 4181
8915 __indirect_glExecuteProgramNV(GLenum target
, GLuint id
,
8916 const GLfloat
* params
)
8918 __GLXcontext
*const gc
= __glXGetCurrentContext();
8919 const GLuint cmdlen
= 28;
8920 emit_header(gc
->pc
, X_GLrop_ExecuteProgramNV
, cmdlen
);
8921 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8922 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8923 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
8925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8930 #define X_GLvop_GenProgramsNV 1295
8932 __indirect_glGenProgramsNV(GLsizei n
, GLuint
* programs
)
8934 __GLXcontext
*const gc
= __glXGetCurrentContext();
8935 Display
*const dpy
= gc
->currentDpy
;
8936 const GLuint cmdlen
= 4;
8938 __glXSetError(gc
, GL_INVALID_VALUE
);
8941 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8943 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8944 X_GLvop_GenProgramsNV
, cmdlen
);
8945 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8946 (void) __glXReadReply(dpy
, 4, programs
, GL_TRUE
);
8953 #define X_GLvop_GetProgramParameterdvNV 1297
8955 __indirect_glGetProgramParameterdvNV(GLenum target
, GLuint index
,
8956 GLenum pname
, GLdouble
* params
)
8958 __GLXcontext
*const gc
= __glXGetCurrentContext();
8959 Display
*const dpy
= gc
->currentDpy
;
8960 const GLuint cmdlen
= 12;
8961 if (__builtin_expect(dpy
!= NULL
, 1)) {
8963 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8964 X_GLvop_GetProgramParameterdvNV
, cmdlen
);
8965 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8966 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
8967 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
8968 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
8975 #define X_GLvop_GetProgramParameterfvNV 1296
8977 __indirect_glGetProgramParameterfvNV(GLenum target
, GLuint index
,
8978 GLenum pname
, GLfloat
* params
)
8980 __GLXcontext
*const gc
= __glXGetCurrentContext();
8981 Display
*const dpy
= gc
->currentDpy
;
8982 const GLuint cmdlen
= 12;
8983 if (__builtin_expect(dpy
!= NULL
, 1)) {
8985 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8986 X_GLvop_GetProgramParameterfvNV
, cmdlen
);
8987 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8988 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
8989 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
8990 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8997 #define X_GLvop_GetProgramStringNV 1299
8999 __indirect_glGetProgramStringNV(GLuint id
, GLenum pname
, GLubyte
*program
)
9001 __GLXcontext
*const gc
= __glXGetCurrentContext();
9002 Display
*const dpy
= gc
->currentDpy
;
9003 const GLuint cmdlen
= 8;
9004 if (__builtin_expect(dpy
!= NULL
, 1)) {
9006 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9007 X_GLvop_GetProgramStringNV
, cmdlen
);
9008 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9009 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9010 (void) __glXReadReply(dpy
, 1, program
, GL_TRUE
);
9017 #define X_GLvop_GetProgramivNV 1298
9019 __indirect_glGetProgramivNV(GLuint id
, GLenum pname
, GLint
* params
)
9021 __GLXcontext
*const gc
= __glXGetCurrentContext();
9022 Display
*const dpy
= gc
->currentDpy
;
9023 const GLuint cmdlen
= 8;
9024 if (__builtin_expect(dpy
!= NULL
, 1)) {
9026 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9027 X_GLvop_GetProgramivNV
, cmdlen
);
9028 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9029 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9030 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9037 #define X_GLvop_GetTrackMatrixivNV 1300
9039 __indirect_glGetTrackMatrixivNV(GLenum target
, GLuint address
, GLenum pname
,
9042 __GLXcontext
*const gc
= __glXGetCurrentContext();
9043 Display
*const dpy
= gc
->currentDpy
;
9044 const GLuint cmdlen
= 12;
9045 if (__builtin_expect(dpy
!= NULL
, 1)) {
9047 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9048 X_GLvop_GetTrackMatrixivNV
, cmdlen
);
9049 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9050 (void) memcpy((void *) (pc
+ 4), (void *) (&address
), 4);
9051 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9052 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9059 #define X_GLvop_GetVertexAttribdvNV 1301
9061 __indirect_glGetVertexAttribdvNV(GLuint index
, GLenum pname
,
9064 __GLXcontext
*const gc
= __glXGetCurrentContext();
9065 Display
*const dpy
= gc
->currentDpy
;
9066 const GLuint cmdlen
= 8;
9067 if (__builtin_expect(dpy
!= NULL
, 1)) {
9069 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9070 X_GLvop_GetVertexAttribdvNV
, cmdlen
);
9071 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9072 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9073 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9080 #define X_GLvop_GetVertexAttribfvNV 1302
9082 __indirect_glGetVertexAttribfvNV(GLuint index
, GLenum pname
, GLfloat
* params
)
9084 __GLXcontext
*const gc
= __glXGetCurrentContext();
9085 Display
*const dpy
= gc
->currentDpy
;
9086 const GLuint cmdlen
= 8;
9087 if (__builtin_expect(dpy
!= NULL
, 1)) {
9089 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9090 X_GLvop_GetVertexAttribfvNV
, cmdlen
);
9091 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9092 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9093 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9100 #define X_GLvop_GetVertexAttribivNV 1303
9102 __indirect_glGetVertexAttribivNV(GLuint index
, GLenum pname
, GLint
* params
)
9104 __GLXcontext
*const gc
= __glXGetCurrentContext();
9105 Display
*const dpy
= gc
->currentDpy
;
9106 const GLuint cmdlen
= 8;
9107 if (__builtin_expect(dpy
!= NULL
, 1)) {
9109 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9110 X_GLvop_GetVertexAttribivNV
, cmdlen
);
9111 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9112 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9113 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9120 #define X_GLvop_IsProgramNV 1304
9122 __indirect_glIsProgramNV(GLuint program
)
9124 __GLXcontext
*const gc
= __glXGetCurrentContext();
9125 Display
*const dpy
= gc
->currentDpy
;
9126 GLboolean retval
= (GLboolean
) 0;
9127 const GLuint cmdlen
= 4;
9128 if (__builtin_expect(dpy
!= NULL
, 1)) {
9130 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9131 X_GLvop_IsProgramNV
, cmdlen
);
9132 (void) memcpy((void *) (pc
+ 0), (void *) (&program
), 4);
9133 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
9140 #define X_GLrop_LoadProgramNV 4183
9142 __indirect_glLoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
9143 const GLubyte
*program
)
9145 __GLXcontext
*const gc
= __glXGetCurrentContext();
9146 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
9148 __glXSetError(gc
, GL_INVALID_VALUE
);
9151 if (__builtin_expect(len
>= 0, 1)) {
9152 emit_header(gc
->pc
, X_GLrop_LoadProgramNV
, cmdlen
);
9153 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9154 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
9155 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
9156 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (program
), len
);
9158 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9159 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9164 #define X_GLrop_ProgramParameters4dvNV 4187
9166 __indirect_glProgramParameters4dvNV(GLenum target
, GLuint index
, GLuint num
,
9167 const GLdouble
* params
)
9169 __GLXcontext
*const gc
= __glXGetCurrentContext();
9170 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 32));
9172 __glXSetError(gc
, GL_INVALID_VALUE
);
9175 if (__builtin_expect(num
>= 0, 1)) {
9176 emit_header(gc
->pc
, X_GLrop_ProgramParameters4dvNV
, cmdlen
);
9177 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9178 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9179 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9180 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 32));
9182 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9183 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9188 #define X_GLrop_ProgramParameters4fvNV 4186
9190 __indirect_glProgramParameters4fvNV(GLenum target
, GLuint index
, GLuint num
,
9191 const GLfloat
* params
)
9193 __GLXcontext
*const gc
= __glXGetCurrentContext();
9194 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 16));
9196 __glXSetError(gc
, GL_INVALID_VALUE
);
9199 if (__builtin_expect(num
>= 0, 1)) {
9200 emit_header(gc
->pc
, X_GLrop_ProgramParameters4fvNV
, cmdlen
);
9201 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9202 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9203 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9204 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 16));
9206 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9207 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9212 #define X_GLrop_RequestResidentProgramsNV 4182
9214 __indirect_glRequestResidentProgramsNV(GLsizei n
, const GLuint
* ids
)
9216 __GLXcontext
*const gc
= __glXGetCurrentContext();
9217 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
9219 __glXSetError(gc
, GL_INVALID_VALUE
);
9222 if (__builtin_expect(n
>= 0, 1)) {
9223 emit_header(gc
->pc
, X_GLrop_RequestResidentProgramsNV
, cmdlen
);
9224 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
9225 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (ids
), (n
* 4));
9227 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9228 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9233 #define X_GLrop_TrackMatrixNV 4188
9235 __indirect_glTrackMatrixNV(GLenum target
, GLuint address
, GLenum matrix
,
9238 __GLXcontext
*const gc
= __glXGetCurrentContext();
9239 const GLuint cmdlen
= 20;
9240 emit_header(gc
->pc
, X_GLrop_TrackMatrixNV
, cmdlen
);
9241 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9242 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&address
), 4);
9243 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&matrix
), 4);
9244 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&transform
), 4);
9246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9251 #define X_GLrop_VertexAttrib1dvNV 4273
9253 __indirect_glVertexAttrib1dNV(GLuint index
, GLdouble x
)
9255 __GLXcontext
*const gc
= __glXGetCurrentContext();
9256 const GLuint cmdlen
= 16;
9257 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9261 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9262 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9266 #define X_GLrop_VertexAttrib1dvNV 4273
9268 __indirect_glVertexAttrib1dvNV(GLuint index
, const GLdouble
* v
)
9270 __GLXcontext
*const gc
= __glXGetCurrentContext();
9271 const GLuint cmdlen
= 16;
9272 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9273 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9274 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9276 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9277 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9281 #define X_GLrop_VertexAttrib1fvNV 4269
9283 __indirect_glVertexAttrib1fNV(GLuint index
, GLfloat x
)
9285 __GLXcontext
*const gc
= __glXGetCurrentContext();
9286 const GLuint cmdlen
= 12;
9287 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9288 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9289 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9291 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9292 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9296 #define X_GLrop_VertexAttrib1fvNV 4269
9298 __indirect_glVertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
9300 __GLXcontext
*const gc
= __glXGetCurrentContext();
9301 const GLuint cmdlen
= 12;
9302 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9303 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9304 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9306 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9307 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9311 #define X_GLrop_VertexAttrib1svNV 4265
9313 __indirect_glVertexAttrib1sNV(GLuint index
, GLshort x
)
9315 __GLXcontext
*const gc
= __glXGetCurrentContext();
9316 const GLuint cmdlen
= 12;
9317 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9318 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9319 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9321 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9322 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9326 #define X_GLrop_VertexAttrib1svNV 4265
9328 __indirect_glVertexAttrib1svNV(GLuint index
, const GLshort
* v
)
9330 __GLXcontext
*const gc
= __glXGetCurrentContext();
9331 const GLuint cmdlen
= 12;
9332 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9333 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9334 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
9336 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9337 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9341 #define X_GLrop_VertexAttrib2dvNV 4274
9343 __indirect_glVertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
9345 __GLXcontext
*const gc
= __glXGetCurrentContext();
9346 const GLuint cmdlen
= 24;
9347 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9348 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9349 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9350 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9352 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9353 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9357 #define X_GLrop_VertexAttrib2dvNV 4274
9359 __indirect_glVertexAttrib2dvNV(GLuint index
, const GLdouble
* v
)
9361 __GLXcontext
*const gc
= __glXGetCurrentContext();
9362 const GLuint cmdlen
= 24;
9363 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9364 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9365 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9367 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9368 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9372 #define X_GLrop_VertexAttrib2fvNV 4270
9374 __indirect_glVertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
9376 __GLXcontext
*const gc
= __glXGetCurrentContext();
9377 const GLuint cmdlen
= 16;
9378 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9379 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9380 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9381 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9383 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9384 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9388 #define X_GLrop_VertexAttrib2fvNV 4270
9390 __indirect_glVertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
9392 __GLXcontext
*const gc
= __glXGetCurrentContext();
9393 const GLuint cmdlen
= 16;
9394 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9395 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9396 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9398 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9399 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9403 #define X_GLrop_VertexAttrib2svNV 4266
9405 __indirect_glVertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
9407 __GLXcontext
*const gc
= __glXGetCurrentContext();
9408 const GLuint cmdlen
= 12;
9409 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9410 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9411 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9412 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9414 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9415 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9419 #define X_GLrop_VertexAttrib2svNV 4266
9421 __indirect_glVertexAttrib2svNV(GLuint index
, const GLshort
* v
)
9423 __GLXcontext
*const gc
= __glXGetCurrentContext();
9424 const GLuint cmdlen
= 12;
9425 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9426 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9427 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9429 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9430 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9434 #define X_GLrop_VertexAttrib3dvNV 4275
9436 __indirect_glVertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
,
9439 __GLXcontext
*const gc
= __glXGetCurrentContext();
9440 const GLuint cmdlen
= 32;
9441 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9442 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9443 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9444 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9445 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9447 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9448 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9452 #define X_GLrop_VertexAttrib3dvNV 4275
9454 __indirect_glVertexAttrib3dvNV(GLuint index
, const GLdouble
* v
)
9456 __GLXcontext
*const gc
= __glXGetCurrentContext();
9457 const GLuint cmdlen
= 32;
9458 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9459 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9460 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
9462 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9463 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9467 #define X_GLrop_VertexAttrib3fvNV 4271
9469 __indirect_glVertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
9471 __GLXcontext
*const gc
= __glXGetCurrentContext();
9472 const GLuint cmdlen
= 20;
9473 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9474 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9475 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9476 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9477 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9479 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9480 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9484 #define X_GLrop_VertexAttrib3fvNV 4271
9486 __indirect_glVertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
9488 __GLXcontext
*const gc
= __glXGetCurrentContext();
9489 const GLuint cmdlen
= 20;
9490 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9491 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9492 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
9494 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9495 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9499 #define X_GLrop_VertexAttrib3svNV 4267
9501 __indirect_glVertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
9503 __GLXcontext
*const gc
= __glXGetCurrentContext();
9504 const GLuint cmdlen
= 16;
9505 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9506 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9507 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9508 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9511 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9512 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9516 #define X_GLrop_VertexAttrib3svNV 4267
9518 __indirect_glVertexAttrib3svNV(GLuint index
, const GLshort
* v
)
9520 __GLXcontext
*const gc
= __glXGetCurrentContext();
9521 const GLuint cmdlen
= 16;
9522 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9523 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9524 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
9526 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9527 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9531 #define X_GLrop_VertexAttrib4dvNV 4276
9533 __indirect_glVertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
,
9534 GLdouble z
, GLdouble w
)
9536 __GLXcontext
*const gc
= __glXGetCurrentContext();
9537 const GLuint cmdlen
= 40;
9538 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9539 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9540 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9541 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9542 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9543 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
9545 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9546 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9550 #define X_GLrop_VertexAttrib4dvNV 4276
9552 __indirect_glVertexAttrib4dvNV(GLuint index
, const GLdouble
* v
)
9554 __GLXcontext
*const gc
= __glXGetCurrentContext();
9555 const GLuint cmdlen
= 40;
9556 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9557 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9558 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
9560 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9561 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9565 #define X_GLrop_VertexAttrib4fvNV 4272
9567 __indirect_glVertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
9570 __GLXcontext
*const gc
= __glXGetCurrentContext();
9571 const GLuint cmdlen
= 24;
9572 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9573 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9574 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9575 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9576 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9577 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
9579 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9580 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9584 #define X_GLrop_VertexAttrib4fvNV 4272
9586 __indirect_glVertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
9588 __GLXcontext
*const gc
= __glXGetCurrentContext();
9589 const GLuint cmdlen
= 24;
9590 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9594 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9595 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9599 #define X_GLrop_VertexAttrib4svNV 4268
9601 __indirect_glVertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
9604 __GLXcontext
*const gc
= __glXGetCurrentContext();
9605 const GLuint cmdlen
= 16;
9606 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9609 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9610 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9611 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
9613 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9614 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9618 #define X_GLrop_VertexAttrib4svNV 4268
9620 __indirect_glVertexAttrib4svNV(GLuint index
, const GLshort
* v
)
9622 __GLXcontext
*const gc
= __glXGetCurrentContext();
9623 const GLuint cmdlen
= 16;
9624 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9625 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9626 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9628 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9629 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9633 #define X_GLrop_VertexAttrib4ubvNV 4277
9635 __indirect_glVertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
,
9638 __GLXcontext
*const gc
= __glXGetCurrentContext();
9639 const GLuint cmdlen
= 12;
9640 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9641 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9642 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
9643 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
9644 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
9645 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
9647 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9648 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9652 #define X_GLrop_VertexAttrib4ubvNV 4277
9654 __indirect_glVertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
9656 __GLXcontext
*const gc
= __glXGetCurrentContext();
9657 const GLuint cmdlen
= 12;
9658 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9659 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9660 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9667 #define X_GLrop_VertexAttribs1dvNV 4210
9669 __indirect_glVertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9671 __GLXcontext
*const gc
= __glXGetCurrentContext();
9672 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9674 __glXSetError(gc
, GL_INVALID_VALUE
);
9677 if (__builtin_expect(n
>= 0, 1)) {
9678 emit_header(gc
->pc
, X_GLrop_VertexAttribs1dvNV
, cmdlen
);
9679 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9680 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9681 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9683 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9684 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9689 #define X_GLrop_VertexAttribs1fvNV 4206
9691 __indirect_glVertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9693 __GLXcontext
*const gc
= __glXGetCurrentContext();
9694 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9696 __glXSetError(gc
, GL_INVALID_VALUE
);
9699 if (__builtin_expect(n
>= 0, 1)) {
9700 emit_header(gc
->pc
, X_GLrop_VertexAttribs1fvNV
, cmdlen
);
9701 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9702 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9703 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9705 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9706 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9711 #define X_GLrop_VertexAttribs1svNV 4202
9713 __indirect_glVertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9715 __GLXcontext
*const gc
= __glXGetCurrentContext();
9716 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 2));
9718 __glXSetError(gc
, GL_INVALID_VALUE
);
9721 if (__builtin_expect(n
>= 0, 1)) {
9722 emit_header(gc
->pc
, X_GLrop_VertexAttribs1svNV
, cmdlen
);
9723 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9724 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9725 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 2));
9727 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9728 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9733 #define X_GLrop_VertexAttribs2dvNV 4211
9735 __indirect_glVertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9737 __GLXcontext
*const gc
= __glXGetCurrentContext();
9738 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9740 __glXSetError(gc
, GL_INVALID_VALUE
);
9743 if (__builtin_expect(n
>= 0, 1)) {
9744 emit_header(gc
->pc
, X_GLrop_VertexAttribs2dvNV
, cmdlen
);
9745 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9746 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9747 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9749 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9750 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9755 #define X_GLrop_VertexAttribs2fvNV 4207
9757 __indirect_glVertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9759 __GLXcontext
*const gc
= __glXGetCurrentContext();
9760 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9762 __glXSetError(gc
, GL_INVALID_VALUE
);
9765 if (__builtin_expect(n
>= 0, 1)) {
9766 emit_header(gc
->pc
, X_GLrop_VertexAttribs2fvNV
, cmdlen
);
9767 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9768 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9769 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9771 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9777 #define X_GLrop_VertexAttribs2svNV 4203
9779 __indirect_glVertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9781 __GLXcontext
*const gc
= __glXGetCurrentContext();
9782 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9784 __glXSetError(gc
, GL_INVALID_VALUE
);
9787 if (__builtin_expect(n
>= 0, 1)) {
9788 emit_header(gc
->pc
, X_GLrop_VertexAttribs2svNV
, cmdlen
);
9789 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9790 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9791 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9793 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9794 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9799 #define X_GLrop_VertexAttribs3dvNV 4212
9801 __indirect_glVertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9803 __GLXcontext
*const gc
= __glXGetCurrentContext();
9804 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 24));
9806 __glXSetError(gc
, GL_INVALID_VALUE
);
9809 if (__builtin_expect(n
>= 0, 1)) {
9810 emit_header(gc
->pc
, X_GLrop_VertexAttribs3dvNV
, cmdlen
);
9811 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9812 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9813 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 24));
9815 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9816 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9821 #define X_GLrop_VertexAttribs3fvNV 4208
9823 __indirect_glVertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9825 __GLXcontext
*const gc
= __glXGetCurrentContext();
9826 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 12));
9828 __glXSetError(gc
, GL_INVALID_VALUE
);
9831 if (__builtin_expect(n
>= 0, 1)) {
9832 emit_header(gc
->pc
, X_GLrop_VertexAttribs3fvNV
, cmdlen
);
9833 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9834 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9835 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 12));
9837 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9838 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9843 #define X_GLrop_VertexAttribs3svNV 4204
9845 __indirect_glVertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9847 __GLXcontext
*const gc
= __glXGetCurrentContext();
9848 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 6));
9850 __glXSetError(gc
, GL_INVALID_VALUE
);
9853 if (__builtin_expect(n
>= 0, 1)) {
9854 emit_header(gc
->pc
, X_GLrop_VertexAttribs3svNV
, cmdlen
);
9855 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9856 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9857 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 6));
9859 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9860 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9865 #define X_GLrop_VertexAttribs4dvNV 4213
9867 __indirect_glVertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9869 __GLXcontext
*const gc
= __glXGetCurrentContext();
9870 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 32));
9872 __glXSetError(gc
, GL_INVALID_VALUE
);
9875 if (__builtin_expect(n
>= 0, 1)) {
9876 emit_header(gc
->pc
, X_GLrop_VertexAttribs4dvNV
, cmdlen
);
9877 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9878 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9879 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 32));
9881 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9882 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9887 #define X_GLrop_VertexAttribs4fvNV 4209
9889 __indirect_glVertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9891 __GLXcontext
*const gc
= __glXGetCurrentContext();
9892 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9894 __glXSetError(gc
, GL_INVALID_VALUE
);
9897 if (__builtin_expect(n
>= 0, 1)) {
9898 emit_header(gc
->pc
, X_GLrop_VertexAttribs4fvNV
, cmdlen
);
9899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9900 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9901 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9903 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9904 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9909 #define X_GLrop_VertexAttribs4svNV 4205
9911 __indirect_glVertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9913 __GLXcontext
*const gc
= __glXGetCurrentContext();
9914 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9916 __glXSetError(gc
, GL_INVALID_VALUE
);
9919 if (__builtin_expect(n
>= 0, 1)) {
9920 emit_header(gc
->pc
, X_GLrop_VertexAttribs4svNV
, cmdlen
);
9921 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9922 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9923 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9931 #define X_GLrop_VertexAttribs4ubvNV 4214
9933 __indirect_glVertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
9935 __GLXcontext
*const gc
= __glXGetCurrentContext();
9936 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9938 __glXSetError(gc
, GL_INVALID_VALUE
);
9941 if (__builtin_expect(n
>= 0, 1)) {
9942 emit_header(gc
->pc
, X_GLrop_VertexAttribs4ubvNV
, cmdlen
);
9943 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9944 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9945 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9947 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9948 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9953 #define X_GLrop_PointParameteriNV 4221
9955 __indirect_glPointParameteriNV(GLenum pname
, GLint param
)
9957 __GLXcontext
*const gc
= __glXGetCurrentContext();
9958 const GLuint cmdlen
= 12;
9959 emit_header(gc
->pc
, X_GLrop_PointParameteriNV
, cmdlen
);
9960 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
9961 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
9963 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9964 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9968 #define X_GLrop_PointParameterivNV 4222
9970 __indirect_glPointParameterivNV(GLenum pname
, const GLint
* params
)
9972 __GLXcontext
*const gc
= __glXGetCurrentContext();
9973 const GLuint compsize
= __glPointParameterivNV_size(pname
);
9974 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
9975 emit_header(gc
->pc
, X_GLrop_PointParameterivNV
, cmdlen
);
9976 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
9977 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
9979 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9980 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9984 #define X_GLrop_ActiveStencilFaceEXT 4220
9986 __indirect_glActiveStencilFaceEXT(GLenum face
)
9988 __GLXcontext
*const gc
= __glXGetCurrentContext();
9989 const GLuint cmdlen
= 8;
9990 emit_header(gc
->pc
, X_GLrop_ActiveStencilFaceEXT
, cmdlen
);
9991 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
9993 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9994 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9998 #define X_GLvop_GetProgramNamedParameterdvNV 1311
10000 __indirect_glGetProgramNamedParameterdvNV(GLuint id
, GLsizei len
,
10001 const GLubyte
*name
,
10004 __GLXcontext
*const gc
= __glXGetCurrentContext();
10005 Display
*const dpy
= gc
->currentDpy
;
10006 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10008 __glXSetError(gc
, GL_INVALID_VALUE
);
10011 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10012 GLubyte
const *pc
=
10013 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10014 X_GLvop_GetProgramNamedParameterdvNV
,
10016 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10017 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10018 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10019 (void) __glXReadReply(dpy
, 8, params
, GL_TRUE
);
10020 UnlockDisplay(dpy
);
10026 #define X_GLvop_GetProgramNamedParameterfvNV 1310
10028 __indirect_glGetProgramNamedParameterfvNV(GLuint id
, GLsizei len
,
10029 const GLubyte
*name
,
10032 __GLXcontext
*const gc
= __glXGetCurrentContext();
10033 Display
*const dpy
= gc
->currentDpy
;
10034 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10036 __glXSetError(gc
, GL_INVALID_VALUE
);
10039 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10040 GLubyte
const *pc
=
10041 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10042 X_GLvop_GetProgramNamedParameterfvNV
,
10044 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10045 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10046 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10047 (void) __glXReadReply(dpy
, 4, params
, GL_TRUE
);
10048 UnlockDisplay(dpy
);
10054 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10056 __indirect_glProgramNamedParameter4dNV(GLuint id
, GLsizei len
,
10057 const GLubyte
*name
, GLdouble x
,
10058 GLdouble y
, GLdouble z
, GLdouble w
)
10060 __GLXcontext
*const gc
= __glXGetCurrentContext();
10061 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10063 __glXSetError(gc
, GL_INVALID_VALUE
);
10066 if (__builtin_expect(len
>= 0, 1)) {
10067 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10068 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
10069 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
10070 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
10071 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
10072 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10073 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10074 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10076 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10077 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10082 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10084 __indirect_glProgramNamedParameter4dvNV(GLuint id
, GLsizei len
,
10085 const GLubyte
*name
,
10086 const GLdouble
* v
)
10088 __GLXcontext
*const gc
= __glXGetCurrentContext();
10089 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10091 __glXSetError(gc
, GL_INVALID_VALUE
);
10094 if (__builtin_expect(len
>= 0, 1)) {
10095 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10096 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
10097 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10098 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10099 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10101 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10102 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10107 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10109 __indirect_glProgramNamedParameter4fNV(GLuint id
, GLsizei len
,
10110 const GLubyte
*name
, GLfloat x
,
10111 GLfloat y
, GLfloat z
, GLfloat w
)
10113 __GLXcontext
*const gc
= __glXGetCurrentContext();
10114 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10116 __glXSetError(gc
, GL_INVALID_VALUE
);
10119 if (__builtin_expect(len
>= 0, 1)) {
10120 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10122 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10123 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
10124 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
10125 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
10126 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
10127 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10129 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10130 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10135 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10137 __indirect_glProgramNamedParameter4fvNV(GLuint id
, GLsizei len
,
10138 const GLubyte
*name
,
10141 __GLXcontext
*const gc
= __glXGetCurrentContext();
10142 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10144 __glXSetError(gc
, GL_INVALID_VALUE
);
10147 if (__builtin_expect(len
>= 0, 1)) {
10148 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10149 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10150 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10151 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), 16);
10152 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10154 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10155 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10160 #define X_GLrop_BlendEquationSeparateEXT 4228
10162 __indirect_glBlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
10164 __GLXcontext
*const gc
= __glXGetCurrentContext();
10165 const GLuint cmdlen
= 12;
10166 emit_header(gc
->pc
, X_GLrop_BlendEquationSeparateEXT
, cmdlen
);
10167 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&modeRGB
), 4);
10168 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&modeA
), 4);
10170 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10171 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10175 #define X_GLrop_BindFramebufferEXT 4319
10177 __indirect_glBindFramebufferEXT(GLenum target
, GLuint framebuffer
)
10179 __GLXcontext
*const gc
= __glXGetCurrentContext();
10180 const GLuint cmdlen
= 12;
10181 emit_header(gc
->pc
, X_GLrop_BindFramebufferEXT
, cmdlen
);
10182 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10183 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&framebuffer
), 4);
10185 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10186 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10190 #define X_GLrop_BindRenderbufferEXT 4316
10192 __indirect_glBindRenderbufferEXT(GLenum target
, GLuint renderbuffer
)
10194 __GLXcontext
*const gc
= __glXGetCurrentContext();
10195 const GLuint cmdlen
= 12;
10196 emit_header(gc
->pc
, X_GLrop_BindRenderbufferEXT
, cmdlen
);
10197 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10198 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&renderbuffer
), 4);
10200 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10201 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10205 #define X_GLvop_CheckFramebufferStatusEXT 1427
10207 __indirect_glCheckFramebufferStatusEXT(GLenum target
)
10209 __GLXcontext
*const gc
= __glXGetCurrentContext();
10210 Display
*const dpy
= gc
->currentDpy
;
10211 GLenum retval
= (GLenum
) 0;
10212 const GLuint cmdlen
= 4;
10213 if (__builtin_expect(dpy
!= NULL
, 1)) {
10214 GLubyte
const *pc
=
10215 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10216 X_GLvop_CheckFramebufferStatusEXT
,
10218 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10219 retval
= (GLenum
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10220 UnlockDisplay(dpy
);
10226 #define X_GLrop_DeleteFramebuffersEXT 4320
10228 __indirect_glDeleteFramebuffersEXT(GLsizei n
, const GLuint
* framebuffers
)
10230 __GLXcontext
*const gc
= __glXGetCurrentContext();
10231 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10233 __glXSetError(gc
, GL_INVALID_VALUE
);
10236 if (__builtin_expect(n
>= 0, 1)) {
10237 emit_header(gc
->pc
, X_GLrop_DeleteFramebuffersEXT
, cmdlen
);
10238 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10239 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (framebuffers
),
10242 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10243 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10248 #define X_GLrop_DeleteRenderbuffersEXT 4317
10250 __indirect_glDeleteRenderbuffersEXT(GLsizei n
, const GLuint
* renderbuffers
)
10252 __GLXcontext
*const gc
= __glXGetCurrentContext();
10253 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10255 __glXSetError(gc
, GL_INVALID_VALUE
);
10258 if (__builtin_expect(n
>= 0, 1)) {
10259 emit_header(gc
->pc
, X_GLrop_DeleteRenderbuffersEXT
, cmdlen
);
10260 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10261 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (renderbuffers
),
10264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10270 #define X_GLrop_FramebufferRenderbufferEXT 4324
10272 __indirect_glFramebufferRenderbufferEXT(GLenum target
, GLenum attachment
,
10273 GLenum renderbuffertarget
,
10274 GLuint renderbuffer
)
10276 __GLXcontext
*const gc
= __glXGetCurrentContext();
10277 const GLuint cmdlen
= 20;
10278 emit_header(gc
->pc
, X_GLrop_FramebufferRenderbufferEXT
, cmdlen
);
10279 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10280 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10281 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&renderbuffertarget
), 4);
10282 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&renderbuffer
), 4);
10284 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10285 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10289 #define X_GLrop_FramebufferTexture1DEXT 4321
10291 __indirect_glFramebufferTexture1DEXT(GLenum target
, GLenum attachment
,
10292 GLenum textarget
, GLuint texture
,
10295 __GLXcontext
*const gc
= __glXGetCurrentContext();
10296 const GLuint cmdlen
= 24;
10297 emit_header(gc
->pc
, X_GLrop_FramebufferTexture1DEXT
, cmdlen
);
10298 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10299 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10300 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10301 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10302 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10304 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10309 #define X_GLrop_FramebufferTexture2DEXT 4322
10311 __indirect_glFramebufferTexture2DEXT(GLenum target
, GLenum attachment
,
10312 GLenum textarget
, GLuint texture
,
10315 __GLXcontext
*const gc
= __glXGetCurrentContext();
10316 const GLuint cmdlen
= 24;
10317 emit_header(gc
->pc
, X_GLrop_FramebufferTexture2DEXT
, cmdlen
);
10318 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10319 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10320 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10321 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10322 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10324 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10325 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10329 #define X_GLrop_FramebufferTexture3DEXT 4323
10331 __indirect_glFramebufferTexture3DEXT(GLenum target
, GLenum attachment
,
10332 GLenum textarget
, GLuint texture
,
10333 GLint level
, GLint zoffset
)
10335 __GLXcontext
*const gc
= __glXGetCurrentContext();
10336 const GLuint cmdlen
= 28;
10337 emit_header(gc
->pc
, X_GLrop_FramebufferTexture3DEXT
, cmdlen
);
10338 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10339 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10340 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10341 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10342 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10343 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&zoffset
), 4);
10345 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10346 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10350 #define X_GLvop_GenFramebuffersEXT 1426
10352 __indirect_glGenFramebuffersEXT(GLsizei n
, GLuint
* framebuffers
)
10354 __GLXcontext
*const gc
= __glXGetCurrentContext();
10355 Display
*const dpy
= gc
->currentDpy
;
10356 const GLuint cmdlen
= 4;
10358 __glXSetError(gc
, GL_INVALID_VALUE
);
10361 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10362 GLubyte
const *pc
=
10363 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10364 X_GLvop_GenFramebuffersEXT
, cmdlen
);
10365 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10366 (void) __glXReadReply(dpy
, 4, framebuffers
, GL_TRUE
);
10367 UnlockDisplay(dpy
);
10373 #define X_GLvop_GenRenderbuffersEXT 1423
10375 __indirect_glGenRenderbuffersEXT(GLsizei n
, GLuint
* renderbuffers
)
10377 __GLXcontext
*const gc
= __glXGetCurrentContext();
10378 Display
*const dpy
= gc
->currentDpy
;
10379 const GLuint cmdlen
= 4;
10381 __glXSetError(gc
, GL_INVALID_VALUE
);
10384 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10385 GLubyte
const *pc
=
10386 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10387 X_GLvop_GenRenderbuffersEXT
, cmdlen
);
10388 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10389 (void) __glXReadReply(dpy
, 4, renderbuffers
, GL_TRUE
);
10390 UnlockDisplay(dpy
);
10396 #define X_GLrop_GenerateMipmapEXT 4325
10398 __indirect_glGenerateMipmapEXT(GLenum target
)
10400 __GLXcontext
*const gc
= __glXGetCurrentContext();
10401 const GLuint cmdlen
= 8;
10402 emit_header(gc
->pc
, X_GLrop_GenerateMipmapEXT
, cmdlen
);
10403 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10405 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10406 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10410 #define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428
10412 __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target
,
10417 __GLXcontext
*const gc
= __glXGetCurrentContext();
10418 Display
*const dpy
= gc
->currentDpy
;
10419 const GLuint cmdlen
= 12;
10420 if (__builtin_expect(dpy
!= NULL
, 1)) {
10421 GLubyte
const *pc
=
10422 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10423 X_GLvop_GetFramebufferAttachmentParameterivEXT
,
10425 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10426 (void) memcpy((void *) (pc
+ 4), (void *) (&attachment
), 4);
10427 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
10428 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10429 UnlockDisplay(dpy
);
10435 #define X_GLvop_GetRenderbufferParameterivEXT 1424
10437 __indirect_glGetRenderbufferParameterivEXT(GLenum target
, GLenum pname
,
10440 __GLXcontext
*const gc
= __glXGetCurrentContext();
10441 Display
*const dpy
= gc
->currentDpy
;
10442 const GLuint cmdlen
= 8;
10443 if (__builtin_expect(dpy
!= NULL
, 1)) {
10444 GLubyte
const *pc
=
10445 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10446 X_GLvop_GetRenderbufferParameterivEXT
,
10448 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10449 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
10450 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10451 UnlockDisplay(dpy
);
10457 #define X_GLvop_IsFramebufferEXT 1425
10459 __indirect_glIsFramebufferEXT(GLuint framebuffer
)
10461 __GLXcontext
*const gc
= __glXGetCurrentContext();
10462 Display
*const dpy
= gc
->currentDpy
;
10463 GLboolean retval
= (GLboolean
) 0;
10464 const GLuint cmdlen
= 4;
10465 if (__builtin_expect(dpy
!= NULL
, 1)) {
10466 GLubyte
const *pc
=
10467 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10468 X_GLvop_IsFramebufferEXT
, cmdlen
);
10469 (void) memcpy((void *) (pc
+ 0), (void *) (&framebuffer
), 4);
10470 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10471 UnlockDisplay(dpy
);
10477 #define X_GLvop_IsRenderbufferEXT 1422
10479 __indirect_glIsRenderbufferEXT(GLuint renderbuffer
)
10481 __GLXcontext
*const gc
= __glXGetCurrentContext();
10482 Display
*const dpy
= gc
->currentDpy
;
10483 GLboolean retval
= (GLboolean
) 0;
10484 const GLuint cmdlen
= 4;
10485 if (__builtin_expect(dpy
!= NULL
, 1)) {
10486 GLubyte
const *pc
=
10487 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10488 X_GLvop_IsRenderbufferEXT
, cmdlen
);
10489 (void) memcpy((void *) (pc
+ 0), (void *) (&renderbuffer
), 4);
10490 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10491 UnlockDisplay(dpy
);
10497 #define X_GLrop_RenderbufferStorageEXT 4318
10499 __indirect_glRenderbufferStorageEXT(GLenum target
, GLenum internalformat
,
10500 GLsizei width
, GLsizei height
)
10502 __GLXcontext
*const gc
= __glXGetCurrentContext();
10503 const GLuint cmdlen
= 20;
10504 emit_header(gc
->pc
, X_GLrop_RenderbufferStorageEXT
, cmdlen
);
10505 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10506 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
10507 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
10508 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
10510 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10511 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);