1 /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2004, 2005
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
31 #include "glxclient.h"
32 #include "indirect_size.h"
36 #include <GL/glxproto.h>
38 #include <X11/Xlib-xcb.h>
43 #define __GLX_PAD(n) (((n) + 3) & ~3)
45 # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
46 # define FASTCALL __attribute__((fastcall))
50 # if defined(__GNUC__)
51 # define NOINLINE __attribute__((noinline))
56 #if !defined __GNUC__ || __GNUC__ < 3
57 # define __builtin_expect(x, y) x
60 /* If the size and opcode values are known at compile-time, this will, on
61 * x86 at least, emit them with a single instruction.
63 #define emit_header(dest, op, size) \
64 do { union { short s[2]; int i; } temp; \
65 temp.s[0] = (size); temp.s[1] = (op); \
66 *((int *)(dest)) = temp.i; } while(0)
69 __glXReadReply(Display
* dpy
, size_t size
, void *dest
,
70 GLboolean reply_is_always_array
)
72 xGLXSingleReply reply
;
74 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
76 if ((reply
.length
> 0) || reply_is_always_array
) {
77 const GLint bytes
= (reply_is_always_array
)
78 ? (4 * reply
.length
) : (reply
.size
* size
);
79 const GLint extra
= 4 - (bytes
& 3);
81 _XRead(dpy
, dest
, bytes
);
83 _XEatData(dpy
, extra
);
86 (void) memcpy(dest
, &(reply
.pad3
), size
);
94 __glXReadPixelReply(Display
* dpy
, __GLXcontext
* gc
, unsigned max_dim
,
95 GLint width
, GLint height
, GLint depth
, GLenum format
,
96 GLenum type
, void *dest
, GLboolean dimensions_in_reply
)
98 xGLXSingleReply reply
;
101 (void) _XReply(dpy
, (xReply
*) & reply
, 0, False
);
103 if (dimensions_in_reply
) {
108 if ((height
== 0) || (max_dim
< 2)) {
111 if ((depth
== 0) || (max_dim
< 3)) {
116 size
= reply
.length
* 4;
118 void *buf
= Xmalloc(size
);
121 _XEatData(dpy
, size
);
122 __glXSetError(gc
, GL_OUT_OF_MEMORY
);
124 const GLint extra
= 4 - (size
& 3);
126 _XRead(dpy
, buf
, size
);
128 _XEatData(dpy
, extra
);
131 __glEmptyImage(gc
, 3, width
, height
, depth
, format
, type
,
138 #define X_GLXSingle 0
140 NOINLINE FASTCALL GLubyte
*
141 __glXSetupSingleRequest(__GLXcontext
* gc
, GLint sop
, GLint cmdlen
)
144 Display
*const dpy
= gc
->currentDpy
;
146 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
148 GetReqExtra(GLXSingle
, cmdlen
, req
);
149 req
->reqType
= gc
->majorOpcode
;
150 req
->contextTag
= gc
->currentContextTag
;
152 return (GLubyte
*) (req
) + sz_xGLXSingleReq
;
155 NOINLINE FASTCALL GLubyte
*
156 __glXSetupVendorRequest(__GLXcontext
* gc
, GLint code
, GLint vop
,
159 xGLXVendorPrivateReq
*req
;
160 Display
*const dpy
= gc
->currentDpy
;
162 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
164 GetReqExtra(GLXVendorPrivate
, cmdlen
, req
);
165 req
->reqType
= gc
->majorOpcode
;
167 req
->vendorCode
= vop
;
168 req
->contextTag
= gc
->currentContextTag
;
169 return (GLubyte
*) (req
) + sz_xGLXVendorPrivateReq
;
172 const GLuint __glXDefaultPixelStore
[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
174 #define zero (__glXDefaultPixelStore+0)
175 #define one (__glXDefaultPixelStore+8)
176 #define default_pixel_store_1D (__glXDefaultPixelStore+4)
177 #define default_pixel_store_1D_size 20
178 #define default_pixel_store_2D (__glXDefaultPixelStore+4)
179 #define default_pixel_store_2D_size 20
180 #define default_pixel_store_3D (__glXDefaultPixelStore+0)
181 #define default_pixel_store_3D_size 36
182 #define default_pixel_store_4D (__glXDefaultPixelStore+0)
183 #define default_pixel_store_4D_size 36
185 static FASTCALL NOINLINE
void
186 generic_3_byte(GLint rop
, const void *ptr
)
188 __GLXcontext
*const gc
= __glXGetCurrentContext();
189 const GLuint cmdlen
= 8;
191 emit_header(gc
->pc
, rop
, cmdlen
);
192 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
194 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
195 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
199 static FASTCALL NOINLINE
void
200 generic_4_byte(GLint rop
, const void *ptr
)
202 __GLXcontext
*const gc
= __glXGetCurrentContext();
203 const GLuint cmdlen
= 8;
205 emit_header(gc
->pc
, rop
, cmdlen
);
206 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 4);
208 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
209 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
213 static FASTCALL NOINLINE
void
214 generic_6_byte(GLint rop
, const void *ptr
)
216 __GLXcontext
*const gc
= __glXGetCurrentContext();
217 const GLuint cmdlen
= 12;
219 emit_header(gc
->pc
, rop
, cmdlen
);
220 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
222 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
223 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
227 static FASTCALL NOINLINE
void
228 generic_8_byte(GLint rop
, const void *ptr
)
230 __GLXcontext
*const gc
= __glXGetCurrentContext();
231 const GLuint cmdlen
= 12;
233 emit_header(gc
->pc
, rop
, cmdlen
);
234 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 8);
236 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
237 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
241 static FASTCALL NOINLINE
void
242 generic_12_byte(GLint rop
, const void *ptr
)
244 __GLXcontext
*const gc
= __glXGetCurrentContext();
245 const GLuint cmdlen
= 16;
247 emit_header(gc
->pc
, rop
, cmdlen
);
248 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 12);
250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
255 static FASTCALL NOINLINE
void
256 generic_16_byte(GLint rop
, const void *ptr
)
258 __GLXcontext
*const gc
= __glXGetCurrentContext();
259 const GLuint cmdlen
= 20;
261 emit_header(gc
->pc
, rop
, cmdlen
);
262 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 16);
264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
269 static FASTCALL NOINLINE
void
270 generic_24_byte(GLint rop
, const void *ptr
)
272 __GLXcontext
*const gc
= __glXGetCurrentContext();
273 const GLuint cmdlen
= 28;
275 emit_header(gc
->pc
, rop
, cmdlen
);
276 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 24);
278 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
279 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
283 static FASTCALL NOINLINE
void
284 generic_32_byte(GLint rop
, const void *ptr
)
286 __GLXcontext
*const gc
= __glXGetCurrentContext();
287 const GLuint cmdlen
= 36;
289 emit_header(gc
->pc
, rop
, cmdlen
);
290 (void) memcpy((void *) (gc
->pc
+ 4), ptr
, 32);
292 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
293 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
297 #define X_GLsop_NewList 101
299 __indirect_glNewList(GLuint list
, GLenum mode
)
301 __GLXcontext
*const gc
= __glXGetCurrentContext();
302 Display
*const dpy
= gc
->currentDpy
;
304 const GLuint cmdlen
= 8;
306 if (__builtin_expect(dpy
!= NULL
, 1)) {
308 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
310 xcb_glx_new_list(c
, gc
->currentContextTag
, list
, mode
);
313 __glXSetupSingleRequest(gc
, X_GLsop_NewList
, cmdlen
);
314 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
315 (void) memcpy((void *) (pc
+ 4), (void *) (&mode
), 4);
323 #define X_GLsop_EndList 102
325 __indirect_glEndList(void)
327 __GLXcontext
*const gc
= __glXGetCurrentContext();
328 Display
*const dpy
= gc
->currentDpy
;
330 const GLuint cmdlen
= 0;
332 if (__builtin_expect(dpy
!= NULL
, 1)) {
334 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
335 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
336 xcb_glx_end_list(c
, gc
->currentContextTag
);
338 (void) __glXSetupSingleRequest(gc
, X_GLsop_EndList
, cmdlen
);
346 #define X_GLrop_CallList 1
348 __indirect_glCallList(GLuint list
)
350 __GLXcontext
*const gc
= __glXGetCurrentContext();
351 const GLuint cmdlen
= 8;
352 emit_header(gc
->pc
, X_GLrop_CallList
, cmdlen
);
353 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&list
), 4);
355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
360 #define X_GLrop_CallLists 2
362 __indirect_glCallLists(GLsizei n
, GLenum type
, const GLvoid
* lists
)
364 __GLXcontext
*const gc
= __glXGetCurrentContext();
365 const GLuint compsize
= __glCallLists_size(type
);
366 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* n
));
368 __glXSetError(gc
, GL_INVALID_VALUE
);
371 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
372 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
373 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
376 emit_header(gc
->pc
, X_GLrop_CallLists
, cmdlen
);
377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&type
), 4);
379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (lists
),
382 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
383 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
386 const GLint op
= X_GLrop_CallLists
;
387 const GLuint cmdlenLarge
= cmdlen
+ 4;
388 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
389 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
390 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
391 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
392 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
393 __glXSendLargeCommand(gc
, pc
, 16, lists
, (compsize
* n
));
398 #define X_GLsop_DeleteLists 103
400 __indirect_glDeleteLists(GLuint list
, GLsizei range
)
402 __GLXcontext
*const gc
= __glXGetCurrentContext();
403 Display
*const dpy
= gc
->currentDpy
;
405 const GLuint cmdlen
= 8;
407 if (__builtin_expect(dpy
!= NULL
, 1)) {
409 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
411 xcb_glx_delete_lists(c
, gc
->currentContextTag
, list
, range
);
414 __glXSetupSingleRequest(gc
, X_GLsop_DeleteLists
, cmdlen
);
415 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
416 (void) memcpy((void *) (pc
+ 4), (void *) (&range
), 4);
424 #define X_GLsop_GenLists 104
426 __indirect_glGenLists(GLsizei range
)
428 __GLXcontext
*const gc
= __glXGetCurrentContext();
429 Display
*const dpy
= gc
->currentDpy
;
430 GLuint retval
= (GLuint
) 0;
432 const GLuint cmdlen
= 4;
434 if (__builtin_expect(dpy
!= NULL
, 1)) {
436 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
438 xcb_glx_gen_lists_reply_t
*reply
=
439 xcb_glx_gen_lists_reply(c
,
441 gc
->currentContextTag
,
443 retval
= reply
->ret_val
;
447 __glXSetupSingleRequest(gc
, X_GLsop_GenLists
, cmdlen
);
448 (void) memcpy((void *) (pc
+ 0), (void *) (&range
), 4);
449 retval
= (GLuint
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
457 #define X_GLrop_ListBase 3
459 __indirect_glListBase(GLuint base
)
461 __GLXcontext
*const gc
= __glXGetCurrentContext();
462 const GLuint cmdlen
= 8;
463 emit_header(gc
->pc
, X_GLrop_ListBase
, cmdlen
);
464 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&base
), 4);
466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
471 #define X_GLrop_Begin 4
473 __indirect_glBegin(GLenum mode
)
475 __GLXcontext
*const gc
= __glXGetCurrentContext();
476 const GLuint cmdlen
= 8;
477 emit_header(gc
->pc
, X_GLrop_Begin
, cmdlen
);
478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
480 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
481 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
485 #define X_GLrop_Bitmap 5
487 __indirect_glBitmap(GLsizei width
, GLsizei height
, GLfloat xorig
,
488 GLfloat yorig
, GLfloat xmove
, GLfloat ymove
,
489 const GLubyte
*bitmap
)
491 __GLXcontext
*const gc
= __glXGetCurrentContext();
492 const GLuint compsize
=
493 (bitmap
!= NULL
) ? __glImageSize(width
, height
, 1, GL_COLOR_INDEX
,
495 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
501 emit_header(gc
->pc
, X_GLrop_Bitmap
, cmdlen
);
502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
504 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xorig
), 4);
505 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yorig
), 4);
506 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&xmove
), 4);
507 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&ymove
), 4);
509 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, GL_COLOR_INDEX
,
510 GL_BITMAP
, bitmap
, gc
->pc
+ 48, gc
->pc
+ 4);
512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
513 default_pixel_store_2D_size
);
516 if (gc
->pc
> gc
->limit
) {
517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
520 const GLint op
= X_GLrop_Bitmap
;
521 const GLuint cmdlenLarge
= cmdlen
+ 4;
522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
525 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
526 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
527 (void) memcpy((void *) (pc
+ 36), (void *) (&xorig
), 4);
528 (void) memcpy((void *) (pc
+ 40), (void *) (&yorig
), 4);
529 (void) memcpy((void *) (pc
+ 44), (void *) (&xmove
), 4);
530 (void) memcpy((void *) (pc
+ 48), (void *) (&ymove
), 4);
531 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1,
532 GL_COLOR_INDEX
, GL_BITMAP
, bitmap
, pc
+ 52,
538 #define X_GLrop_Color3bv 6
540 __indirect_glColor3b(GLbyte red
, GLbyte green
, GLbyte blue
)
542 __GLXcontext
*const gc
= __glXGetCurrentContext();
543 const GLuint cmdlen
= 8;
544 emit_header(gc
->pc
, X_GLrop_Color3bv
, cmdlen
);
545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
546 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
547 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
554 #define X_GLrop_Color3bv 6
556 __indirect_glColor3bv(const GLbyte
*v
)
558 generic_3_byte(X_GLrop_Color3bv
, v
);
561 #define X_GLrop_Color3dv 7
563 __indirect_glColor3d(GLdouble red
, GLdouble green
, GLdouble blue
)
565 __GLXcontext
*const gc
= __glXGetCurrentContext();
566 const GLuint cmdlen
= 28;
567 emit_header(gc
->pc
, X_GLrop_Color3dv
, cmdlen
);
568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
569 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
570 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
572 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
573 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
577 #define X_GLrop_Color3dv 7
579 __indirect_glColor3dv(const GLdouble
* v
)
581 generic_24_byte(X_GLrop_Color3dv
, v
);
584 #define X_GLrop_Color3fv 8
586 __indirect_glColor3f(GLfloat red
, GLfloat green
, GLfloat blue
)
588 __GLXcontext
*const gc
= __glXGetCurrentContext();
589 const GLuint cmdlen
= 16;
590 emit_header(gc
->pc
, X_GLrop_Color3fv
, cmdlen
);
591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
593 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
600 #define X_GLrop_Color3fv 8
602 __indirect_glColor3fv(const GLfloat
* v
)
604 generic_12_byte(X_GLrop_Color3fv
, v
);
607 #define X_GLrop_Color3iv 9
609 __indirect_glColor3i(GLint red
, GLint green
, GLint blue
)
611 __GLXcontext
*const gc
= __glXGetCurrentContext();
612 const GLuint cmdlen
= 16;
613 emit_header(gc
->pc
, X_GLrop_Color3iv
, cmdlen
);
614 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
615 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
616 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
623 #define X_GLrop_Color3iv 9
625 __indirect_glColor3iv(const GLint
* v
)
627 generic_12_byte(X_GLrop_Color3iv
, v
);
630 #define X_GLrop_Color3sv 10
632 __indirect_glColor3s(GLshort red
, GLshort green
, GLshort blue
)
634 __GLXcontext
*const gc
= __glXGetCurrentContext();
635 const GLuint cmdlen
= 12;
636 emit_header(gc
->pc
, X_GLrop_Color3sv
, cmdlen
);
637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
638 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
639 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
641 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
642 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
646 #define X_GLrop_Color3sv 10
648 __indirect_glColor3sv(const GLshort
* v
)
650 generic_6_byte(X_GLrop_Color3sv
, v
);
653 #define X_GLrop_Color3ubv 11
655 __indirect_glColor3ub(GLubyte red
, GLubyte green
, GLubyte blue
)
657 __GLXcontext
*const gc
= __glXGetCurrentContext();
658 const GLuint cmdlen
= 8;
659 emit_header(gc
->pc
, X_GLrop_Color3ubv
, cmdlen
);
660 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
661 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
662 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
664 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
665 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
669 #define X_GLrop_Color3ubv 11
671 __indirect_glColor3ubv(const GLubyte
*v
)
673 generic_3_byte(X_GLrop_Color3ubv
, v
);
676 #define X_GLrop_Color3uiv 12
678 __indirect_glColor3ui(GLuint red
, GLuint green
, GLuint blue
)
680 __GLXcontext
*const gc
= __glXGetCurrentContext();
681 const GLuint cmdlen
= 16;
682 emit_header(gc
->pc
, X_GLrop_Color3uiv
, cmdlen
);
683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
685 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
687 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
688 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
692 #define X_GLrop_Color3uiv 12
694 __indirect_glColor3uiv(const GLuint
* v
)
696 generic_12_byte(X_GLrop_Color3uiv
, v
);
699 #define X_GLrop_Color3usv 13
701 __indirect_glColor3us(GLushort red
, GLushort green
, GLushort blue
)
703 __GLXcontext
*const gc
= __glXGetCurrentContext();
704 const GLuint cmdlen
= 12;
705 emit_header(gc
->pc
, X_GLrop_Color3usv
, cmdlen
);
706 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
707 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
708 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
710 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
711 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
715 #define X_GLrop_Color3usv 13
717 __indirect_glColor3usv(const GLushort
* v
)
719 generic_6_byte(X_GLrop_Color3usv
, v
);
722 #define X_GLrop_Color4bv 14
724 __indirect_glColor4b(GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
)
726 __GLXcontext
*const gc
= __glXGetCurrentContext();
727 const GLuint cmdlen
= 8;
728 emit_header(gc
->pc
, X_GLrop_Color4bv
, cmdlen
);
729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
730 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
731 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
732 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
739 #define X_GLrop_Color4bv 14
741 __indirect_glColor4bv(const GLbyte
*v
)
743 generic_4_byte(X_GLrop_Color4bv
, v
);
746 #define X_GLrop_Color4dv 15
748 __indirect_glColor4d(GLdouble red
, GLdouble green
, GLdouble blue
,
751 __GLXcontext
*const gc
= __glXGetCurrentContext();
752 const GLuint cmdlen
= 36;
753 emit_header(gc
->pc
, X_GLrop_Color4dv
, cmdlen
);
754 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
755 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
756 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
757 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&alpha
), 8);
759 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
760 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
764 #define X_GLrop_Color4dv 15
766 __indirect_glColor4dv(const GLdouble
* v
)
768 generic_32_byte(X_GLrop_Color4dv
, v
);
771 #define X_GLrop_Color4fv 16
773 __indirect_glColor4f(GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
775 __GLXcontext
*const gc
= __glXGetCurrentContext();
776 const GLuint cmdlen
= 20;
777 emit_header(gc
->pc
, X_GLrop_Color4fv
, cmdlen
);
778 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
779 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
780 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
781 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
783 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
784 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
788 #define X_GLrop_Color4fv 16
790 __indirect_glColor4fv(const GLfloat
* v
)
792 generic_16_byte(X_GLrop_Color4fv
, v
);
795 #define X_GLrop_Color4iv 17
797 __indirect_glColor4i(GLint red
, GLint green
, GLint blue
, GLint alpha
)
799 __GLXcontext
*const gc
= __glXGetCurrentContext();
800 const GLuint cmdlen
= 20;
801 emit_header(gc
->pc
, X_GLrop_Color4iv
, cmdlen
);
802 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
803 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
804 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
805 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
807 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
808 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
812 #define X_GLrop_Color4iv 17
814 __indirect_glColor4iv(const GLint
* v
)
816 generic_16_byte(X_GLrop_Color4iv
, v
);
819 #define X_GLrop_Color4sv 18
821 __indirect_glColor4s(GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
)
823 __GLXcontext
*const gc
= __glXGetCurrentContext();
824 const GLuint cmdlen
= 12;
825 emit_header(gc
->pc
, X_GLrop_Color4sv
, cmdlen
);
826 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
827 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
828 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
829 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
836 #define X_GLrop_Color4sv 18
838 __indirect_glColor4sv(const GLshort
* v
)
840 generic_8_byte(X_GLrop_Color4sv
, v
);
843 #define X_GLrop_Color4ubv 19
845 __indirect_glColor4ub(GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
847 __GLXcontext
*const gc
= __glXGetCurrentContext();
848 const GLuint cmdlen
= 8;
849 emit_header(gc
->pc
, X_GLrop_Color4ubv
, cmdlen
);
850 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
851 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
852 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
853 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
860 #define X_GLrop_Color4ubv 19
862 __indirect_glColor4ubv(const GLubyte
*v
)
864 generic_4_byte(X_GLrop_Color4ubv
, v
);
867 #define X_GLrop_Color4uiv 20
869 __indirect_glColor4ui(GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
871 __GLXcontext
*const gc
= __glXGetCurrentContext();
872 const GLuint cmdlen
= 20;
873 emit_header(gc
->pc
, X_GLrop_Color4uiv
, cmdlen
);
874 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
875 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
876 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
877 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
884 #define X_GLrop_Color4uiv 20
886 __indirect_glColor4uiv(const GLuint
* v
)
888 generic_16_byte(X_GLrop_Color4uiv
, v
);
891 #define X_GLrop_Color4usv 21
893 __indirect_glColor4us(GLushort red
, GLushort green
, GLushort blue
,
896 __GLXcontext
*const gc
= __glXGetCurrentContext();
897 const GLuint cmdlen
= 12;
898 emit_header(gc
->pc
, X_GLrop_Color4usv
, cmdlen
);
899 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
900 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
902 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&alpha
), 2);
904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
909 #define X_GLrop_Color4usv 21
911 __indirect_glColor4usv(const GLushort
* v
)
913 generic_8_byte(X_GLrop_Color4usv
, v
);
916 #define X_GLrop_EdgeFlagv 22
918 __indirect_glEdgeFlag(GLboolean flag
)
920 __GLXcontext
*const gc
= __glXGetCurrentContext();
921 const GLuint cmdlen
= 8;
922 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
925 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
926 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
930 #define X_GLrop_EdgeFlagv 22
932 __indirect_glEdgeFlagv(const GLboolean
* flag
)
934 __GLXcontext
*const gc
= __glXGetCurrentContext();
935 const GLuint cmdlen
= 8;
936 emit_header(gc
->pc
, X_GLrop_EdgeFlagv
, cmdlen
);
937 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (flag
), 1);
939 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
940 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
944 #define X_GLrop_End 23
946 __indirect_glEnd(void)
948 __GLXcontext
*const gc
= __glXGetCurrentContext();
949 const GLuint cmdlen
= 4;
950 emit_header(gc
->pc
, X_GLrop_End
, cmdlen
);
952 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
953 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
957 #define X_GLrop_Indexdv 24
959 __indirect_glIndexd(GLdouble c
)
961 __GLXcontext
*const gc
= __glXGetCurrentContext();
962 const GLuint cmdlen
= 12;
963 emit_header(gc
->pc
, X_GLrop_Indexdv
, cmdlen
);
964 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 8);
966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
971 #define X_GLrop_Indexdv 24
973 __indirect_glIndexdv(const GLdouble
* c
)
975 generic_8_byte(X_GLrop_Indexdv
, c
);
978 #define X_GLrop_Indexfv 25
980 __indirect_glIndexf(GLfloat c
)
982 __GLXcontext
*const gc
= __glXGetCurrentContext();
983 const GLuint cmdlen
= 8;
984 emit_header(gc
->pc
, X_GLrop_Indexfv
, cmdlen
);
985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
987 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
988 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
992 #define X_GLrop_Indexfv 25
994 __indirect_glIndexfv(const GLfloat
* c
)
996 generic_4_byte(X_GLrop_Indexfv
, c
);
999 #define X_GLrop_Indexiv 26
1001 __indirect_glIndexi(GLint c
)
1003 __GLXcontext
*const gc
= __glXGetCurrentContext();
1004 const GLuint cmdlen
= 8;
1005 emit_header(gc
->pc
, X_GLrop_Indexiv
, cmdlen
);
1006 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
1008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1013 #define X_GLrop_Indexiv 26
1015 __indirect_glIndexiv(const GLint
* c
)
1017 generic_4_byte(X_GLrop_Indexiv
, c
);
1020 #define X_GLrop_Indexsv 27
1022 __indirect_glIndexs(GLshort c
)
1024 __GLXcontext
*const gc
= __glXGetCurrentContext();
1025 const GLuint cmdlen
= 8;
1026 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 2);
1029 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1030 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1034 #define X_GLrop_Indexsv 27
1036 __indirect_glIndexsv(const GLshort
* c
)
1038 __GLXcontext
*const gc
= __glXGetCurrentContext();
1039 const GLuint cmdlen
= 8;
1040 emit_header(gc
->pc
, X_GLrop_Indexsv
, cmdlen
);
1041 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 2);
1043 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1044 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1048 #define X_GLrop_Normal3bv 28
1050 __indirect_glNormal3b(GLbyte nx
, GLbyte ny
, GLbyte nz
)
1052 __GLXcontext
*const gc
= __glXGetCurrentContext();
1053 const GLuint cmdlen
= 8;
1054 emit_header(gc
->pc
, X_GLrop_Normal3bv
, cmdlen
);
1055 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 1);
1056 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&ny
), 1);
1057 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&nz
), 1);
1059 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1060 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1064 #define X_GLrop_Normal3bv 28
1066 __indirect_glNormal3bv(const GLbyte
*v
)
1068 generic_3_byte(X_GLrop_Normal3bv
, v
);
1071 #define X_GLrop_Normal3dv 29
1073 __indirect_glNormal3d(GLdouble nx
, GLdouble ny
, GLdouble nz
)
1075 __GLXcontext
*const gc
= __glXGetCurrentContext();
1076 const GLuint cmdlen
= 28;
1077 emit_header(gc
->pc
, X_GLrop_Normal3dv
, cmdlen
);
1078 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 8);
1079 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&ny
), 8);
1080 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&nz
), 8);
1082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1087 #define X_GLrop_Normal3dv 29
1089 __indirect_glNormal3dv(const GLdouble
* v
)
1091 generic_24_byte(X_GLrop_Normal3dv
, v
);
1094 #define X_GLrop_Normal3fv 30
1096 __indirect_glNormal3f(GLfloat nx
, GLfloat ny
, GLfloat nz
)
1098 __GLXcontext
*const gc
= __glXGetCurrentContext();
1099 const GLuint cmdlen
= 16;
1100 emit_header(gc
->pc
, X_GLrop_Normal3fv
, cmdlen
);
1101 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1102 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1103 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1105 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1106 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1110 #define X_GLrop_Normal3fv 30
1112 __indirect_glNormal3fv(const GLfloat
* v
)
1114 generic_12_byte(X_GLrop_Normal3fv
, v
);
1117 #define X_GLrop_Normal3iv 31
1119 __indirect_glNormal3i(GLint nx
, GLint ny
, GLint nz
)
1121 __GLXcontext
*const gc
= __glXGetCurrentContext();
1122 const GLuint cmdlen
= 16;
1123 emit_header(gc
->pc
, X_GLrop_Normal3iv
, cmdlen
);
1124 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 4);
1125 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ny
), 4);
1126 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&nz
), 4);
1128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1133 #define X_GLrop_Normal3iv 31
1135 __indirect_glNormal3iv(const GLint
* v
)
1137 generic_12_byte(X_GLrop_Normal3iv
, v
);
1140 #define X_GLrop_Normal3sv 32
1142 __indirect_glNormal3s(GLshort nx
, GLshort ny
, GLshort nz
)
1144 __GLXcontext
*const gc
= __glXGetCurrentContext();
1145 const GLuint cmdlen
= 12;
1146 emit_header(gc
->pc
, X_GLrop_Normal3sv
, cmdlen
);
1147 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&nx
), 2);
1148 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&ny
), 2);
1149 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&nz
), 2);
1151 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1156 #define X_GLrop_Normal3sv 32
1158 __indirect_glNormal3sv(const GLshort
* v
)
1160 generic_6_byte(X_GLrop_Normal3sv
, v
);
1163 #define X_GLrop_RasterPos2dv 33
1165 __indirect_glRasterPos2d(GLdouble x
, GLdouble y
)
1167 __GLXcontext
*const gc
= __glXGetCurrentContext();
1168 const GLuint cmdlen
= 20;
1169 emit_header(gc
->pc
, X_GLrop_RasterPos2dv
, cmdlen
);
1170 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1173 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1174 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1178 #define X_GLrop_RasterPos2dv 33
1180 __indirect_glRasterPos2dv(const GLdouble
* v
)
1182 generic_16_byte(X_GLrop_RasterPos2dv
, v
);
1185 #define X_GLrop_RasterPos2fv 34
1187 __indirect_glRasterPos2f(GLfloat x
, GLfloat y
)
1189 __GLXcontext
*const gc
= __glXGetCurrentContext();
1190 const GLuint cmdlen
= 12;
1191 emit_header(gc
->pc
, X_GLrop_RasterPos2fv
, cmdlen
);
1192 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1193 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1195 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1196 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1200 #define X_GLrop_RasterPos2fv 34
1202 __indirect_glRasterPos2fv(const GLfloat
* v
)
1204 generic_8_byte(X_GLrop_RasterPos2fv
, v
);
1207 #define X_GLrop_RasterPos2iv 35
1209 __indirect_glRasterPos2i(GLint x
, GLint y
)
1211 __GLXcontext
*const gc
= __glXGetCurrentContext();
1212 const GLuint cmdlen
= 12;
1213 emit_header(gc
->pc
, X_GLrop_RasterPos2iv
, cmdlen
);
1214 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1215 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1222 #define X_GLrop_RasterPos2iv 35
1224 __indirect_glRasterPos2iv(const GLint
* v
)
1226 generic_8_byte(X_GLrop_RasterPos2iv
, v
);
1229 #define X_GLrop_RasterPos2sv 36
1231 __indirect_glRasterPos2s(GLshort x
, GLshort y
)
1233 __GLXcontext
*const gc
= __glXGetCurrentContext();
1234 const GLuint cmdlen
= 8;
1235 emit_header(gc
->pc
, X_GLrop_RasterPos2sv
, cmdlen
);
1236 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1237 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1239 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1244 #define X_GLrop_RasterPos2sv 36
1246 __indirect_glRasterPos2sv(const GLshort
* v
)
1248 generic_4_byte(X_GLrop_RasterPos2sv
, v
);
1251 #define X_GLrop_RasterPos3dv 37
1253 __indirect_glRasterPos3d(GLdouble x
, GLdouble y
, GLdouble z
)
1255 __GLXcontext
*const gc
= __glXGetCurrentContext();
1256 const GLuint cmdlen
= 28;
1257 emit_header(gc
->pc
, X_GLrop_RasterPos3dv
, cmdlen
);
1258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1259 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1260 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1267 #define X_GLrop_RasterPos3dv 37
1269 __indirect_glRasterPos3dv(const GLdouble
* v
)
1271 generic_24_byte(X_GLrop_RasterPos3dv
, v
);
1274 #define X_GLrop_RasterPos3fv 38
1276 __indirect_glRasterPos3f(GLfloat x
, GLfloat y
, GLfloat z
)
1278 __GLXcontext
*const gc
= __glXGetCurrentContext();
1279 const GLuint cmdlen
= 16;
1280 emit_header(gc
->pc
, X_GLrop_RasterPos3fv
, cmdlen
);
1281 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1282 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1283 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1285 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1286 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1290 #define X_GLrop_RasterPos3fv 38
1292 __indirect_glRasterPos3fv(const GLfloat
* v
)
1294 generic_12_byte(X_GLrop_RasterPos3fv
, v
);
1297 #define X_GLrop_RasterPos3iv 39
1299 __indirect_glRasterPos3i(GLint x
, GLint y
, GLint z
)
1301 __GLXcontext
*const gc
= __glXGetCurrentContext();
1302 const GLuint cmdlen
= 16;
1303 emit_header(gc
->pc
, X_GLrop_RasterPos3iv
, cmdlen
);
1304 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1305 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1306 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1308 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1309 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1313 #define X_GLrop_RasterPos3iv 39
1315 __indirect_glRasterPos3iv(const GLint
* v
)
1317 generic_12_byte(X_GLrop_RasterPos3iv
, v
);
1320 #define X_GLrop_RasterPos3sv 40
1322 __indirect_glRasterPos3s(GLshort x
, GLshort y
, GLshort z
)
1324 __GLXcontext
*const gc
= __glXGetCurrentContext();
1325 const GLuint cmdlen
= 12;
1326 emit_header(gc
->pc
, X_GLrop_RasterPos3sv
, cmdlen
);
1327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1328 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1329 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1331 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1332 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1336 #define X_GLrop_RasterPos3sv 40
1338 __indirect_glRasterPos3sv(const GLshort
* v
)
1340 generic_6_byte(X_GLrop_RasterPos3sv
, v
);
1343 #define X_GLrop_RasterPos4dv 41
1345 __indirect_glRasterPos4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1347 __GLXcontext
*const gc
= __glXGetCurrentContext();
1348 const GLuint cmdlen
= 36;
1349 emit_header(gc
->pc
, X_GLrop_RasterPos4dv
, cmdlen
);
1350 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1351 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1352 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
1353 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
1355 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1360 #define X_GLrop_RasterPos4dv 41
1362 __indirect_glRasterPos4dv(const GLdouble
* v
)
1364 generic_32_byte(X_GLrop_RasterPos4dv
, v
);
1367 #define X_GLrop_RasterPos4fv 42
1369 __indirect_glRasterPos4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
1371 __GLXcontext
*const gc
= __glXGetCurrentContext();
1372 const GLuint cmdlen
= 20;
1373 emit_header(gc
->pc
, X_GLrop_RasterPos4fv
, cmdlen
);
1374 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1375 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1376 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1377 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1379 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1380 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1384 #define X_GLrop_RasterPos4fv 42
1386 __indirect_glRasterPos4fv(const GLfloat
* v
)
1388 generic_16_byte(X_GLrop_RasterPos4fv
, v
);
1391 #define X_GLrop_RasterPos4iv 43
1393 __indirect_glRasterPos4i(GLint x
, GLint y
, GLint z
, GLint w
)
1395 __GLXcontext
*const gc
= __glXGetCurrentContext();
1396 const GLuint cmdlen
= 20;
1397 emit_header(gc
->pc
, X_GLrop_RasterPos4iv
, cmdlen
);
1398 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1399 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1400 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
1401 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
1403 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1404 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1408 #define X_GLrop_RasterPos4iv 43
1410 __indirect_glRasterPos4iv(const GLint
* v
)
1412 generic_16_byte(X_GLrop_RasterPos4iv
, v
);
1415 #define X_GLrop_RasterPos4sv 44
1417 __indirect_glRasterPos4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1419 __GLXcontext
*const gc
= __glXGetCurrentContext();
1420 const GLuint cmdlen
= 12;
1421 emit_header(gc
->pc
, X_GLrop_RasterPos4sv
, cmdlen
);
1422 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
1423 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
1424 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
1425 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
1427 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1428 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1432 #define X_GLrop_RasterPos4sv 44
1434 __indirect_glRasterPos4sv(const GLshort
* v
)
1436 generic_8_byte(X_GLrop_RasterPos4sv
, v
);
1439 #define X_GLrop_Rectdv 45
1441 __indirect_glRectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
1443 __GLXcontext
*const gc
= __glXGetCurrentContext();
1444 const GLuint cmdlen
= 36;
1445 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1446 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 8);
1447 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y1
), 8);
1448 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x2
), 8);
1449 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y2
), 8);
1451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1456 #define X_GLrop_Rectdv 45
1458 __indirect_glRectdv(const GLdouble
* v1
, const GLdouble
* v2
)
1460 __GLXcontext
*const gc
= __glXGetCurrentContext();
1461 const GLuint cmdlen
= 36;
1462 emit_header(gc
->pc
, X_GLrop_Rectdv
, cmdlen
);
1463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 16);
1464 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (v2
), 16);
1466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1471 #define X_GLrop_Rectfv 46
1473 __indirect_glRectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
1475 __GLXcontext
*const gc
= __glXGetCurrentContext();
1476 const GLuint cmdlen
= 20;
1477 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1480 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1481 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1488 #define X_GLrop_Rectfv 46
1490 __indirect_glRectfv(const GLfloat
* v1
, const GLfloat
* v2
)
1492 __GLXcontext
*const gc
= __glXGetCurrentContext();
1493 const GLuint cmdlen
= 20;
1494 emit_header(gc
->pc
, X_GLrop_Rectfv
, cmdlen
);
1495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1496 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1498 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1503 #define X_GLrop_Rectiv 47
1505 __indirect_glRecti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
1507 __GLXcontext
*const gc
= __glXGetCurrentContext();
1508 const GLuint cmdlen
= 20;
1509 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1510 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 4);
1511 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y1
), 4);
1512 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x2
), 4);
1513 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y2
), 4);
1515 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1516 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1520 #define X_GLrop_Rectiv 47
1522 __indirect_glRectiv(const GLint
* v1
, const GLint
* v2
)
1524 __GLXcontext
*const gc
= __glXGetCurrentContext();
1525 const GLuint cmdlen
= 20;
1526 emit_header(gc
->pc
, X_GLrop_Rectiv
, cmdlen
);
1527 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 8);
1528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v2
), 8);
1530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1535 #define X_GLrop_Rectsv 48
1537 __indirect_glRects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
1539 __GLXcontext
*const gc
= __glXGetCurrentContext();
1540 const GLuint cmdlen
= 12;
1541 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x1
), 2);
1543 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y1
), 2);
1544 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x2
), 2);
1545 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y2
), 2);
1547 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1548 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1552 #define X_GLrop_Rectsv 48
1554 __indirect_glRectsv(const GLshort
* v1
, const GLshort
* v2
)
1556 __GLXcontext
*const gc
= __glXGetCurrentContext();
1557 const GLuint cmdlen
= 12;
1558 emit_header(gc
->pc
, X_GLrop_Rectsv
, cmdlen
);
1559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v1
), 4);
1560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v2
), 4);
1562 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1563 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1567 #define X_GLrop_TexCoord1dv 49
1569 __indirect_glTexCoord1d(GLdouble s
)
1571 __GLXcontext
*const gc
= __glXGetCurrentContext();
1572 const GLuint cmdlen
= 12;
1573 emit_header(gc
->pc
, X_GLrop_TexCoord1dv
, cmdlen
);
1574 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1576 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1577 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1581 #define X_GLrop_TexCoord1dv 49
1583 __indirect_glTexCoord1dv(const GLdouble
* v
)
1585 generic_8_byte(X_GLrop_TexCoord1dv
, v
);
1588 #define X_GLrop_TexCoord1fv 50
1590 __indirect_glTexCoord1f(GLfloat s
)
1592 __GLXcontext
*const gc
= __glXGetCurrentContext();
1593 const GLuint cmdlen
= 8;
1594 emit_header(gc
->pc
, X_GLrop_TexCoord1fv
, cmdlen
);
1595 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1597 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1598 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1602 #define X_GLrop_TexCoord1fv 50
1604 __indirect_glTexCoord1fv(const GLfloat
* v
)
1606 generic_4_byte(X_GLrop_TexCoord1fv
, v
);
1609 #define X_GLrop_TexCoord1iv 51
1611 __indirect_glTexCoord1i(GLint s
)
1613 __GLXcontext
*const gc
= __glXGetCurrentContext();
1614 const GLuint cmdlen
= 8;
1615 emit_header(gc
->pc
, X_GLrop_TexCoord1iv
, cmdlen
);
1616 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1618 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1619 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1623 #define X_GLrop_TexCoord1iv 51
1625 __indirect_glTexCoord1iv(const GLint
* v
)
1627 generic_4_byte(X_GLrop_TexCoord1iv
, v
);
1630 #define X_GLrop_TexCoord1sv 52
1632 __indirect_glTexCoord1s(GLshort s
)
1634 __GLXcontext
*const gc
= __glXGetCurrentContext();
1635 const GLuint cmdlen
= 8;
1636 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1637 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1639 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1640 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1644 #define X_GLrop_TexCoord1sv 52
1646 __indirect_glTexCoord1sv(const GLshort
* v
)
1648 __GLXcontext
*const gc
= __glXGetCurrentContext();
1649 const GLuint cmdlen
= 8;
1650 emit_header(gc
->pc
, X_GLrop_TexCoord1sv
, cmdlen
);
1651 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 2);
1653 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1654 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1658 #define X_GLrop_TexCoord2dv 53
1660 __indirect_glTexCoord2d(GLdouble s
, GLdouble t
)
1662 __GLXcontext
*const gc
= __glXGetCurrentContext();
1663 const GLuint cmdlen
= 20;
1664 emit_header(gc
->pc
, X_GLrop_TexCoord2dv
, cmdlen
);
1665 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1666 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1668 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1669 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1673 #define X_GLrop_TexCoord2dv 53
1675 __indirect_glTexCoord2dv(const GLdouble
* v
)
1677 generic_16_byte(X_GLrop_TexCoord2dv
, v
);
1680 #define X_GLrop_TexCoord2fv 54
1682 __indirect_glTexCoord2f(GLfloat s
, GLfloat t
)
1684 __GLXcontext
*const gc
= __glXGetCurrentContext();
1685 const GLuint cmdlen
= 12;
1686 emit_header(gc
->pc
, X_GLrop_TexCoord2fv
, cmdlen
);
1687 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1688 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1690 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1691 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1695 #define X_GLrop_TexCoord2fv 54
1697 __indirect_glTexCoord2fv(const GLfloat
* v
)
1699 generic_8_byte(X_GLrop_TexCoord2fv
, v
);
1702 #define X_GLrop_TexCoord2iv 55
1704 __indirect_glTexCoord2i(GLint s
, GLint t
)
1706 __GLXcontext
*const gc
= __glXGetCurrentContext();
1707 const GLuint cmdlen
= 12;
1708 emit_header(gc
->pc
, X_GLrop_TexCoord2iv
, cmdlen
);
1709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1712 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1713 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1717 #define X_GLrop_TexCoord2iv 55
1719 __indirect_glTexCoord2iv(const GLint
* v
)
1721 generic_8_byte(X_GLrop_TexCoord2iv
, v
);
1724 #define X_GLrop_TexCoord2sv 56
1726 __indirect_glTexCoord2s(GLshort s
, GLshort t
)
1728 __GLXcontext
*const gc
= __glXGetCurrentContext();
1729 const GLuint cmdlen
= 8;
1730 emit_header(gc
->pc
, X_GLrop_TexCoord2sv
, cmdlen
);
1731 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1732 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1734 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1735 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1739 #define X_GLrop_TexCoord2sv 56
1741 __indirect_glTexCoord2sv(const GLshort
* v
)
1743 generic_4_byte(X_GLrop_TexCoord2sv
, v
);
1746 #define X_GLrop_TexCoord3dv 57
1748 __indirect_glTexCoord3d(GLdouble s
, GLdouble t
, GLdouble r
)
1750 __GLXcontext
*const gc
= __glXGetCurrentContext();
1751 const GLuint cmdlen
= 28;
1752 emit_header(gc
->pc
, X_GLrop_TexCoord3dv
, cmdlen
);
1753 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1754 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1755 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1757 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1758 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1762 #define X_GLrop_TexCoord3dv 57
1764 __indirect_glTexCoord3dv(const GLdouble
* v
)
1766 generic_24_byte(X_GLrop_TexCoord3dv
, v
);
1769 #define X_GLrop_TexCoord3fv 58
1771 __indirect_glTexCoord3f(GLfloat s
, GLfloat t
, GLfloat r
)
1773 __GLXcontext
*const gc
= __glXGetCurrentContext();
1774 const GLuint cmdlen
= 16;
1775 emit_header(gc
->pc
, X_GLrop_TexCoord3fv
, cmdlen
);
1776 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1777 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1778 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1780 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1781 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1785 #define X_GLrop_TexCoord3fv 58
1787 __indirect_glTexCoord3fv(const GLfloat
* v
)
1789 generic_12_byte(X_GLrop_TexCoord3fv
, v
);
1792 #define X_GLrop_TexCoord3iv 59
1794 __indirect_glTexCoord3i(GLint s
, GLint t
, GLint r
)
1796 __GLXcontext
*const gc
= __glXGetCurrentContext();
1797 const GLuint cmdlen
= 16;
1798 emit_header(gc
->pc
, X_GLrop_TexCoord3iv
, cmdlen
);
1799 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1800 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1801 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1803 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1804 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1808 #define X_GLrop_TexCoord3iv 59
1810 __indirect_glTexCoord3iv(const GLint
* v
)
1812 generic_12_byte(X_GLrop_TexCoord3iv
, v
);
1815 #define X_GLrop_TexCoord3sv 60
1817 __indirect_glTexCoord3s(GLshort s
, GLshort t
, GLshort r
)
1819 __GLXcontext
*const gc
= __glXGetCurrentContext();
1820 const GLuint cmdlen
= 12;
1821 emit_header(gc
->pc
, X_GLrop_TexCoord3sv
, cmdlen
);
1822 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1823 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1824 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1831 #define X_GLrop_TexCoord3sv 60
1833 __indirect_glTexCoord3sv(const GLshort
* v
)
1835 generic_6_byte(X_GLrop_TexCoord3sv
, v
);
1838 #define X_GLrop_TexCoord4dv 61
1840 __indirect_glTexCoord4d(GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
1842 __GLXcontext
*const gc
= __glXGetCurrentContext();
1843 const GLuint cmdlen
= 36;
1844 emit_header(gc
->pc
, X_GLrop_TexCoord4dv
, cmdlen
);
1845 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
1846 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
1847 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
1848 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
1850 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1851 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1855 #define X_GLrop_TexCoord4dv 61
1857 __indirect_glTexCoord4dv(const GLdouble
* v
)
1859 generic_32_byte(X_GLrop_TexCoord4dv
, v
);
1862 #define X_GLrop_TexCoord4fv 62
1864 __indirect_glTexCoord4f(GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
1866 __GLXcontext
*const gc
= __glXGetCurrentContext();
1867 const GLuint cmdlen
= 20;
1868 emit_header(gc
->pc
, X_GLrop_TexCoord4fv
, cmdlen
);
1869 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1870 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1871 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1872 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1879 #define X_GLrop_TexCoord4fv 62
1881 __indirect_glTexCoord4fv(const GLfloat
* v
)
1883 generic_16_byte(X_GLrop_TexCoord4fv
, v
);
1886 #define X_GLrop_TexCoord4iv 63
1888 __indirect_glTexCoord4i(GLint s
, GLint t
, GLint r
, GLint q
)
1890 __GLXcontext
*const gc
= __glXGetCurrentContext();
1891 const GLuint cmdlen
= 20;
1892 emit_header(gc
->pc
, X_GLrop_TexCoord4iv
, cmdlen
);
1893 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
1894 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&t
), 4);
1895 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 4);
1896 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&q
), 4);
1898 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1899 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1903 #define X_GLrop_TexCoord4iv 63
1905 __indirect_glTexCoord4iv(const GLint
* v
)
1907 generic_16_byte(X_GLrop_TexCoord4iv
, v
);
1910 #define X_GLrop_TexCoord4sv 64
1912 __indirect_glTexCoord4s(GLshort s
, GLshort t
, GLshort r
, GLshort q
)
1914 __GLXcontext
*const gc
= __glXGetCurrentContext();
1915 const GLuint cmdlen
= 12;
1916 emit_header(gc
->pc
, X_GLrop_TexCoord4sv
, cmdlen
);
1917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 2);
1918 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&t
), 2);
1919 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&r
), 2);
1920 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&q
), 2);
1922 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1923 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1927 #define X_GLrop_TexCoord4sv 64
1929 __indirect_glTexCoord4sv(const GLshort
* v
)
1931 generic_8_byte(X_GLrop_TexCoord4sv
, v
);
1934 #define X_GLrop_Vertex2dv 65
1936 __indirect_glVertex2d(GLdouble x
, GLdouble y
)
1938 __GLXcontext
*const gc
= __glXGetCurrentContext();
1939 const GLuint cmdlen
= 20;
1940 emit_header(gc
->pc
, X_GLrop_Vertex2dv
, cmdlen
);
1941 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
1942 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
1944 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1945 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1949 #define X_GLrop_Vertex2dv 65
1951 __indirect_glVertex2dv(const GLdouble
* v
)
1953 generic_16_byte(X_GLrop_Vertex2dv
, v
);
1956 #define X_GLrop_Vertex2fv 66
1958 __indirect_glVertex2f(GLfloat x
, GLfloat y
)
1960 __GLXcontext
*const gc
= __glXGetCurrentContext();
1961 const GLuint cmdlen
= 12;
1962 emit_header(gc
->pc
, X_GLrop_Vertex2fv
, cmdlen
);
1963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1971 #define X_GLrop_Vertex2fv 66
1973 __indirect_glVertex2fv(const GLfloat
* v
)
1975 generic_8_byte(X_GLrop_Vertex2fv
, v
);
1978 #define X_GLrop_Vertex2iv 67
1980 __indirect_glVertex2i(GLint x
, GLint y
)
1982 __GLXcontext
*const gc
= __glXGetCurrentContext();
1983 const GLuint cmdlen
= 12;
1984 emit_header(gc
->pc
, X_GLrop_Vertex2iv
, cmdlen
);
1985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
1986 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
1988 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
1989 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
1993 #define X_GLrop_Vertex2iv 67
1995 __indirect_glVertex2iv(const GLint
* v
)
1997 generic_8_byte(X_GLrop_Vertex2iv
, v
);
2000 #define X_GLrop_Vertex2sv 68
2002 __indirect_glVertex2s(GLshort x
, GLshort y
)
2004 __GLXcontext
*const gc
= __glXGetCurrentContext();
2005 const GLuint cmdlen
= 8;
2006 emit_header(gc
->pc
, X_GLrop_Vertex2sv
, cmdlen
);
2007 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2008 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2010 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2011 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2015 #define X_GLrop_Vertex2sv 68
2017 __indirect_glVertex2sv(const GLshort
* v
)
2019 generic_4_byte(X_GLrop_Vertex2sv
, v
);
2022 #define X_GLrop_Vertex3dv 69
2024 __indirect_glVertex3d(GLdouble x
, GLdouble y
, GLdouble z
)
2026 __GLXcontext
*const gc
= __glXGetCurrentContext();
2027 const GLuint cmdlen
= 28;
2028 emit_header(gc
->pc
, X_GLrop_Vertex3dv
, cmdlen
);
2029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2030 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2031 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2033 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2038 #define X_GLrop_Vertex3dv 69
2040 __indirect_glVertex3dv(const GLdouble
* v
)
2042 generic_24_byte(X_GLrop_Vertex3dv
, v
);
2045 #define X_GLrop_Vertex3fv 70
2047 __indirect_glVertex3f(GLfloat x
, GLfloat y
, GLfloat z
)
2049 __GLXcontext
*const gc
= __glXGetCurrentContext();
2050 const GLuint cmdlen
= 16;
2051 emit_header(gc
->pc
, X_GLrop_Vertex3fv
, cmdlen
);
2052 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2053 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2054 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2061 #define X_GLrop_Vertex3fv 70
2063 __indirect_glVertex3fv(const GLfloat
* v
)
2065 generic_12_byte(X_GLrop_Vertex3fv
, v
);
2068 #define X_GLrop_Vertex3iv 71
2070 __indirect_glVertex3i(GLint x
, GLint y
, GLint z
)
2072 __GLXcontext
*const gc
= __glXGetCurrentContext();
2073 const GLuint cmdlen
= 16;
2074 emit_header(gc
->pc
, X_GLrop_Vertex3iv
, cmdlen
);
2075 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2076 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2077 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2079 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2080 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2084 #define X_GLrop_Vertex3iv 71
2086 __indirect_glVertex3iv(const GLint
* v
)
2088 generic_12_byte(X_GLrop_Vertex3iv
, v
);
2091 #define X_GLrop_Vertex3sv 72
2093 __indirect_glVertex3s(GLshort x
, GLshort y
, GLshort z
)
2095 __GLXcontext
*const gc
= __glXGetCurrentContext();
2096 const GLuint cmdlen
= 12;
2097 emit_header(gc
->pc
, X_GLrop_Vertex3sv
, cmdlen
);
2098 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2099 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2100 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2102 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2103 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2107 #define X_GLrop_Vertex3sv 72
2109 __indirect_glVertex3sv(const GLshort
* v
)
2111 generic_6_byte(X_GLrop_Vertex3sv
, v
);
2114 #define X_GLrop_Vertex4dv 73
2116 __indirect_glVertex4d(GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
2118 __GLXcontext
*const gc
= __glXGetCurrentContext();
2119 const GLuint cmdlen
= 36;
2120 emit_header(gc
->pc
, X_GLrop_Vertex4dv
, cmdlen
);
2121 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
2122 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
2123 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
2124 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
2126 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2127 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2131 #define X_GLrop_Vertex4dv 73
2133 __indirect_glVertex4dv(const GLdouble
* v
)
2135 generic_32_byte(X_GLrop_Vertex4dv
, v
);
2138 #define X_GLrop_Vertex4fv 74
2140 __indirect_glVertex4f(GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
2142 __GLXcontext
*const gc
= __glXGetCurrentContext();
2143 const GLuint cmdlen
= 20;
2144 emit_header(gc
->pc
, X_GLrop_Vertex4fv
, cmdlen
);
2145 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2146 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2147 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2148 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2150 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2155 #define X_GLrop_Vertex4fv 74
2157 __indirect_glVertex4fv(const GLfloat
* v
)
2159 generic_16_byte(X_GLrop_Vertex4fv
, v
);
2162 #define X_GLrop_Vertex4iv 75
2164 __indirect_glVertex4i(GLint x
, GLint y
, GLint z
, GLint w
)
2166 __GLXcontext
*const gc
= __glXGetCurrentContext();
2167 const GLuint cmdlen
= 20;
2168 emit_header(gc
->pc
, X_GLrop_Vertex4iv
, cmdlen
);
2169 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2170 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2171 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
2172 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&w
), 4);
2174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2179 #define X_GLrop_Vertex4iv 75
2181 __indirect_glVertex4iv(const GLint
* v
)
2183 generic_16_byte(X_GLrop_Vertex4iv
, v
);
2186 #define X_GLrop_Vertex4sv 76
2188 __indirect_glVertex4s(GLshort x
, GLshort y
, GLshort z
, GLshort w
)
2190 __GLXcontext
*const gc
= __glXGetCurrentContext();
2191 const GLuint cmdlen
= 12;
2192 emit_header(gc
->pc
, X_GLrop_Vertex4sv
, cmdlen
);
2193 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 2);
2194 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&y
), 2);
2195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&z
), 2);
2196 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&w
), 2);
2198 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2199 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2203 #define X_GLrop_Vertex4sv 76
2205 __indirect_glVertex4sv(const GLshort
* v
)
2207 generic_8_byte(X_GLrop_Vertex4sv
, v
);
2210 #define X_GLrop_ClipPlane 77
2212 __indirect_glClipPlane(GLenum plane
, const GLdouble
* equation
)
2214 __GLXcontext
*const gc
= __glXGetCurrentContext();
2215 const GLuint cmdlen
= 40;
2216 emit_header(gc
->pc
, X_GLrop_ClipPlane
, cmdlen
);
2217 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (equation
), 32);
2218 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&plane
), 4);
2220 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2225 #define X_GLrop_ColorMaterial 78
2227 __indirect_glColorMaterial(GLenum face
, GLenum mode
)
2229 __GLXcontext
*const gc
= __glXGetCurrentContext();
2230 const GLuint cmdlen
= 12;
2231 emit_header(gc
->pc
, X_GLrop_ColorMaterial
, cmdlen
);
2232 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2233 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2235 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2236 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2240 #define X_GLrop_CullFace 79
2242 __indirect_glCullFace(GLenum mode
)
2244 __GLXcontext
*const gc
= __glXGetCurrentContext();
2245 const GLuint cmdlen
= 8;
2246 emit_header(gc
->pc
, X_GLrop_CullFace
, cmdlen
);
2247 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2249 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2250 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2254 #define X_GLrop_Fogf 80
2256 __indirect_glFogf(GLenum pname
, GLfloat param
)
2258 __GLXcontext
*const gc
= __glXGetCurrentContext();
2259 const GLuint cmdlen
= 12;
2260 emit_header(gc
->pc
, X_GLrop_Fogf
, cmdlen
);
2261 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2262 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2264 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2265 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2269 #define X_GLrop_Fogfv 81
2271 __indirect_glFogfv(GLenum pname
, const GLfloat
* params
)
2273 __GLXcontext
*const gc
= __glXGetCurrentContext();
2274 const GLuint compsize
= __glFogfv_size(pname
);
2275 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2276 emit_header(gc
->pc
, X_GLrop_Fogfv
, cmdlen
);
2277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2280 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2281 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2285 #define X_GLrop_Fogi 82
2287 __indirect_glFogi(GLenum pname
, GLint param
)
2289 __GLXcontext
*const gc
= __glXGetCurrentContext();
2290 const GLuint cmdlen
= 12;
2291 emit_header(gc
->pc
, X_GLrop_Fogi
, cmdlen
);
2292 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2293 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2295 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2296 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2300 #define X_GLrop_Fogiv 83
2302 __indirect_glFogiv(GLenum pname
, const GLint
* params
)
2304 __GLXcontext
*const gc
= __glXGetCurrentContext();
2305 const GLuint compsize
= __glFogiv_size(pname
);
2306 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2307 emit_header(gc
->pc
, X_GLrop_Fogiv
, cmdlen
);
2308 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2309 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2311 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2316 #define X_GLrop_FrontFace 84
2318 __indirect_glFrontFace(GLenum mode
)
2320 __GLXcontext
*const gc
= __glXGetCurrentContext();
2321 const GLuint cmdlen
= 8;
2322 emit_header(gc
->pc
, X_GLrop_FrontFace
, cmdlen
);
2323 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2325 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2326 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2330 #define X_GLrop_Hint 85
2332 __indirect_glHint(GLenum target
, GLenum mode
)
2334 __GLXcontext
*const gc
= __glXGetCurrentContext();
2335 const GLuint cmdlen
= 12;
2336 emit_header(gc
->pc
, X_GLrop_Hint
, cmdlen
);
2337 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2338 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2340 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2341 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2345 #define X_GLrop_Lightf 86
2347 __indirect_glLightf(GLenum light
, GLenum pname
, GLfloat param
)
2349 __GLXcontext
*const gc
= __glXGetCurrentContext();
2350 const GLuint cmdlen
= 16;
2351 emit_header(gc
->pc
, X_GLrop_Lightf
, cmdlen
);
2352 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2353 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2354 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2356 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2357 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2361 #define X_GLrop_Lightfv 87
2363 __indirect_glLightfv(GLenum light
, GLenum pname
, const GLfloat
* params
)
2365 __GLXcontext
*const gc
= __glXGetCurrentContext();
2366 const GLuint compsize
= __glLightfv_size(pname
);
2367 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2368 emit_header(gc
->pc
, X_GLrop_Lightfv
, cmdlen
);
2369 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2370 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2371 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2373 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2374 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2378 #define X_GLrop_Lighti 88
2380 __indirect_glLighti(GLenum light
, GLenum pname
, GLint param
)
2382 __GLXcontext
*const gc
= __glXGetCurrentContext();
2383 const GLuint cmdlen
= 16;
2384 emit_header(gc
->pc
, X_GLrop_Lighti
, cmdlen
);
2385 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2386 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2387 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2389 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2390 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2394 #define X_GLrop_Lightiv 89
2396 __indirect_glLightiv(GLenum light
, GLenum pname
, const GLint
* params
)
2398 __GLXcontext
*const gc
= __glXGetCurrentContext();
2399 const GLuint compsize
= __glLightiv_size(pname
);
2400 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2401 emit_header(gc
->pc
, X_GLrop_Lightiv
, cmdlen
);
2402 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&light
), 4);
2403 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2404 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2406 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2407 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2411 #define X_GLrop_LightModelf 90
2413 __indirect_glLightModelf(GLenum pname
, GLfloat param
)
2415 __GLXcontext
*const gc
= __glXGetCurrentContext();
2416 const GLuint cmdlen
= 12;
2417 emit_header(gc
->pc
, X_GLrop_LightModelf
, cmdlen
);
2418 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2419 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2421 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2422 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2426 #define X_GLrop_LightModelfv 91
2428 __indirect_glLightModelfv(GLenum pname
, const GLfloat
* params
)
2430 __GLXcontext
*const gc
= __glXGetCurrentContext();
2431 const GLuint compsize
= __glLightModelfv_size(pname
);
2432 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2433 emit_header(gc
->pc
, X_GLrop_LightModelfv
, cmdlen
);
2434 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2435 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2437 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2438 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2442 #define X_GLrop_LightModeli 92
2444 __indirect_glLightModeli(GLenum pname
, GLint param
)
2446 __GLXcontext
*const gc
= __glXGetCurrentContext();
2447 const GLuint cmdlen
= 12;
2448 emit_header(gc
->pc
, X_GLrop_LightModeli
, cmdlen
);
2449 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2450 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
2452 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2453 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2457 #define X_GLrop_LightModeliv 93
2459 __indirect_glLightModeliv(GLenum pname
, const GLint
* params
)
2461 __GLXcontext
*const gc
= __glXGetCurrentContext();
2462 const GLuint compsize
= __glLightModeliv_size(pname
);
2463 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
2464 emit_header(gc
->pc
, X_GLrop_LightModeliv
, cmdlen
);
2465 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
2466 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
2468 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2469 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2473 #define X_GLrop_LineStipple 94
2475 __indirect_glLineStipple(GLint factor
, GLushort pattern
)
2477 __GLXcontext
*const gc
= __glXGetCurrentContext();
2478 const GLuint cmdlen
= 12;
2479 emit_header(gc
->pc
, X_GLrop_LineStipple
, cmdlen
);
2480 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
2481 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pattern
), 2);
2483 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2484 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2488 #define X_GLrop_LineWidth 95
2490 __indirect_glLineWidth(GLfloat width
)
2492 __GLXcontext
*const gc
= __glXGetCurrentContext();
2493 const GLuint cmdlen
= 8;
2494 emit_header(gc
->pc
, X_GLrop_LineWidth
, cmdlen
);
2495 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&width
), 4);
2497 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2498 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2502 #define X_GLrop_Materialf 96
2504 __indirect_glMaterialf(GLenum face
, GLenum pname
, GLfloat param
)
2506 __GLXcontext
*const gc
= __glXGetCurrentContext();
2507 const GLuint cmdlen
= 16;
2508 emit_header(gc
->pc
, X_GLrop_Materialf
, cmdlen
);
2509 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2510 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2511 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2513 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2514 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2518 #define X_GLrop_Materialfv 97
2520 __indirect_glMaterialfv(GLenum face
, GLenum pname
, const GLfloat
* params
)
2522 __GLXcontext
*const gc
= __glXGetCurrentContext();
2523 const GLuint compsize
= __glMaterialfv_size(pname
);
2524 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2525 emit_header(gc
->pc
, X_GLrop_Materialfv
, cmdlen
);
2526 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2527 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2528 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2530 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2531 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2535 #define X_GLrop_Materiali 98
2537 __indirect_glMateriali(GLenum face
, GLenum pname
, GLint param
)
2539 __GLXcontext
*const gc
= __glXGetCurrentContext();
2540 const GLuint cmdlen
= 16;
2541 emit_header(gc
->pc
, X_GLrop_Materiali
, cmdlen
);
2542 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2543 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2544 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2546 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2547 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2551 #define X_GLrop_Materialiv 99
2553 __indirect_glMaterialiv(GLenum face
, GLenum pname
, const GLint
* params
)
2555 __GLXcontext
*const gc
= __glXGetCurrentContext();
2556 const GLuint compsize
= __glMaterialiv_size(pname
);
2557 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2558 emit_header(gc
->pc
, X_GLrop_Materialiv
, cmdlen
);
2559 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2560 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2561 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2563 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2564 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2568 #define X_GLrop_PointSize 100
2570 __indirect_glPointSize(GLfloat size
)
2572 __GLXcontext
*const gc
= __glXGetCurrentContext();
2573 const GLuint cmdlen
= 8;
2574 emit_header(gc
->pc
, X_GLrop_PointSize
, cmdlen
);
2575 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&size
), 4);
2577 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2578 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2582 #define X_GLrop_PolygonMode 101
2584 __indirect_glPolygonMode(GLenum face
, GLenum mode
)
2586 __GLXcontext
*const gc
= __glXGetCurrentContext();
2587 const GLuint cmdlen
= 12;
2588 emit_header(gc
->pc
, X_GLrop_PolygonMode
, cmdlen
);
2589 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
2590 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mode
), 4);
2592 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2593 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2597 #define X_GLrop_PolygonStipple 102
2599 __indirect_glPolygonStipple(const GLubyte
*mask
)
2601 __GLXcontext
*const gc
= __glXGetCurrentContext();
2602 const GLuint compsize
=
2603 (mask
!= NULL
) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
2605 const GLuint cmdlen
= 24 + __GLX_PAD(compsize
);
2606 emit_header(gc
->pc
, X_GLrop_PolygonStipple
, cmdlen
);
2608 (*gc
->fillImage
) (gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
, mask
,
2609 gc
->pc
+ 24, gc
->pc
+ 4);
2611 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2612 default_pixel_store_2D_size
);
2615 if (gc
->pc
> gc
->limit
) {
2616 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2620 #define X_GLrop_Scissor 103
2622 __indirect_glScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2624 __GLXcontext
*const gc
= __glXGetCurrentContext();
2625 const GLuint cmdlen
= 20;
2626 emit_header(gc
->pc
, X_GLrop_Scissor
, cmdlen
);
2627 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
2628 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
2629 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
2630 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
2632 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2633 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2637 #define X_GLrop_ShadeModel 104
2639 __indirect_glShadeModel(GLenum mode
)
2641 __GLXcontext
*const gc
= __glXGetCurrentContext();
2642 const GLuint cmdlen
= 8;
2643 emit_header(gc
->pc
, X_GLrop_ShadeModel
, cmdlen
);
2644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
2646 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2647 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2651 #define X_GLrop_TexParameterf 105
2653 __indirect_glTexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
2655 __GLXcontext
*const gc
= __glXGetCurrentContext();
2656 const GLuint cmdlen
= 16;
2657 emit_header(gc
->pc
, X_GLrop_TexParameterf
, cmdlen
);
2658 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2659 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2660 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2662 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2663 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2667 #define X_GLrop_TexParameterfv 106
2669 __indirect_glTexParameterfv(GLenum target
, GLenum pname
,
2670 const GLfloat
* params
)
2672 __GLXcontext
*const gc
= __glXGetCurrentContext();
2673 const GLuint compsize
= __glTexParameterfv_size(pname
);
2674 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2675 emit_header(gc
->pc
, X_GLrop_TexParameterfv
, cmdlen
);
2676 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2677 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2678 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2680 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2681 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2685 #define X_GLrop_TexParameteri 107
2687 __indirect_glTexParameteri(GLenum target
, GLenum pname
, GLint param
)
2689 __GLXcontext
*const gc
= __glXGetCurrentContext();
2690 const GLuint cmdlen
= 16;
2691 emit_header(gc
->pc
, X_GLrop_TexParameteri
, cmdlen
);
2692 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2693 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2694 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2696 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2697 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2701 #define X_GLrop_TexParameteriv 108
2703 __indirect_glTexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
)
2705 __GLXcontext
*const gc
= __glXGetCurrentContext();
2706 const GLuint compsize
= __glTexParameteriv_size(pname
);
2707 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2708 emit_header(gc
->pc
, X_GLrop_TexParameteriv
, cmdlen
);
2709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2710 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2711 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2713 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2714 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2719 __glx_TexImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
2720 GLint internalformat
, GLsizei width
, GLsizei height
,
2721 GLint border
, GLenum format
, GLenum type
,
2722 const GLvoid
* pixels
)
2724 __GLXcontext
*const gc
= __glXGetCurrentContext();
2725 const GLuint compsize
=
2726 __glImageSize(width
, height
, 1, format
, type
, target
);
2727 const GLuint cmdlen
= 56 + __GLX_PAD(compsize
);
2728 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
2729 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
2730 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
2731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2733 emit_header(gc
->pc
, opcode
, cmdlen
);
2734 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
2735 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
2736 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&internalformat
),
2738 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&width
), 4);
2739 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&height
), 4);
2740 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&border
), 4);
2741 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
2742 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
2743 if ((compsize
> 0) && (pixels
!= NULL
)) {
2744 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
2745 pixels
, gc
->pc
+ 56, gc
->pc
+ 4);
2747 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
2748 default_pixel_store_2D_size
);
2751 if (gc
->pc
> gc
->limit
) {
2752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2755 const GLint op
= opcode
;
2756 const GLuint cmdlenLarge
= cmdlen
+ 4;
2757 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
2758 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
2759 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
2760 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
2761 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
2762 (void) memcpy((void *) (pc
+ 36), (void *) (&internalformat
), 4);
2763 (void) memcpy((void *) (pc
+ 40), (void *) (&width
), 4);
2764 (void) memcpy((void *) (pc
+ 44), (void *) (&height
), 4);
2765 (void) memcpy((void *) (pc
+ 48), (void *) (&border
), 4);
2766 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
2767 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
2768 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
2769 type
, pixels
, pc
+ 60, pc
+ 8);
2774 #define X_GLrop_TexImage1D 109
2776 __indirect_glTexImage1D(GLenum target
, GLint level
, GLint internalformat
,
2777 GLsizei width
, GLint border
, GLenum format
,
2778 GLenum type
, const GLvoid
* pixels
)
2780 __glx_TexImage_1D2D(X_GLrop_TexImage1D
, 1, target
, level
, internalformat
,
2781 width
, 1, border
, format
, type
, pixels
);
2784 #define X_GLrop_TexImage2D 110
2786 __indirect_glTexImage2D(GLenum target
, GLint level
, GLint internalformat
,
2787 GLsizei width
, GLsizei height
, GLint border
,
2788 GLenum format
, GLenum type
, const GLvoid
* pixels
)
2790 __glx_TexImage_1D2D(X_GLrop_TexImage2D
, 2, target
, level
, internalformat
,
2791 width
, height
, border
, format
, type
, pixels
);
2794 #define X_GLrop_TexEnvf 111
2796 __indirect_glTexEnvf(GLenum target
, GLenum pname
, GLfloat param
)
2798 __GLXcontext
*const gc
= __glXGetCurrentContext();
2799 const GLuint cmdlen
= 16;
2800 emit_header(gc
->pc
, X_GLrop_TexEnvf
, cmdlen
);
2801 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2802 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2803 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2805 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2806 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2810 #define X_GLrop_TexEnvfv 112
2812 __indirect_glTexEnvfv(GLenum target
, GLenum pname
, const GLfloat
* params
)
2814 __GLXcontext
*const gc
= __glXGetCurrentContext();
2815 const GLuint compsize
= __glTexEnvfv_size(pname
);
2816 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2817 emit_header(gc
->pc
, X_GLrop_TexEnvfv
, cmdlen
);
2818 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2819 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2820 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2822 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2823 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2827 #define X_GLrop_TexEnvi 113
2829 __indirect_glTexEnvi(GLenum target
, GLenum pname
, GLint param
)
2831 __GLXcontext
*const gc
= __glXGetCurrentContext();
2832 const GLuint cmdlen
= 16;
2833 emit_header(gc
->pc
, X_GLrop_TexEnvi
, cmdlen
);
2834 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2835 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2836 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2843 #define X_GLrop_TexEnviv 114
2845 __indirect_glTexEnviv(GLenum target
, GLenum pname
, const GLint
* params
)
2847 __GLXcontext
*const gc
= __glXGetCurrentContext();
2848 const GLuint compsize
= __glTexEnviv_size(pname
);
2849 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2850 emit_header(gc
->pc
, X_GLrop_TexEnviv
, cmdlen
);
2851 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
2852 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2853 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2855 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2856 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2860 #define X_GLrop_TexGend 115
2862 __indirect_glTexGend(GLenum coord
, GLenum pname
, GLdouble param
)
2864 __GLXcontext
*const gc
= __glXGetCurrentContext();
2865 const GLuint cmdlen
= 20;
2866 emit_header(gc
->pc
, X_GLrop_TexGend
, cmdlen
);
2867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (¶m
), 8);
2868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&coord
), 4);
2869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&pname
), 4);
2871 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2872 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2876 #define X_GLrop_TexGendv 116
2878 __indirect_glTexGendv(GLenum coord
, GLenum pname
, const GLdouble
* params
)
2880 __GLXcontext
*const gc
= __glXGetCurrentContext();
2881 const GLuint compsize
= __glTexGendv_size(pname
);
2882 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 8));
2883 emit_header(gc
->pc
, X_GLrop_TexGendv
, cmdlen
);
2884 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2885 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2886 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 8));
2888 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2889 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2893 #define X_GLrop_TexGenf 117
2895 __indirect_glTexGenf(GLenum coord
, GLenum pname
, GLfloat param
)
2897 __GLXcontext
*const gc
= __glXGetCurrentContext();
2898 const GLuint cmdlen
= 16;
2899 emit_header(gc
->pc
, X_GLrop_TexGenf
, cmdlen
);
2900 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2901 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2902 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2904 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2905 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2909 #define X_GLrop_TexGenfv 118
2911 __indirect_glTexGenfv(GLenum coord
, GLenum pname
, const GLfloat
* params
)
2913 __GLXcontext
*const gc
= __glXGetCurrentContext();
2914 const GLuint compsize
= __glTexGenfv_size(pname
);
2915 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2916 emit_header(gc
->pc
, X_GLrop_TexGenfv
, cmdlen
);
2917 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2918 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2919 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2921 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2922 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2926 #define X_GLrop_TexGeni 119
2928 __indirect_glTexGeni(GLenum coord
, GLenum pname
, GLint param
)
2930 __GLXcontext
*const gc
= __glXGetCurrentContext();
2931 const GLuint cmdlen
= 16;
2932 emit_header(gc
->pc
, X_GLrop_TexGeni
, cmdlen
);
2933 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2934 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2935 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶m
), 4);
2937 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2938 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2942 #define X_GLrop_TexGeniv 120
2944 __indirect_glTexGeniv(GLenum coord
, GLenum pname
, const GLint
* params
)
2946 __GLXcontext
*const gc
= __glXGetCurrentContext();
2947 const GLuint compsize
= __glTexGeniv_size(pname
);
2948 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
2949 emit_header(gc
->pc
, X_GLrop_TexGeniv
, cmdlen
);
2950 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
2951 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
2952 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
2954 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2955 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2959 #define X_GLrop_InitNames 121
2961 __indirect_glInitNames(void)
2963 __GLXcontext
*const gc
= __glXGetCurrentContext();
2964 const GLuint cmdlen
= 4;
2965 emit_header(gc
->pc
, X_GLrop_InitNames
, cmdlen
);
2967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2972 #define X_GLrop_LoadName 122
2974 __indirect_glLoadName(GLuint name
)
2976 __GLXcontext
*const gc
= __glXGetCurrentContext();
2977 const GLuint cmdlen
= 8;
2978 emit_header(gc
->pc
, X_GLrop_LoadName
, cmdlen
);
2979 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
2981 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2982 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
2986 #define X_GLrop_PassThrough 123
2988 __indirect_glPassThrough(GLfloat token
)
2990 __GLXcontext
*const gc
= __glXGetCurrentContext();
2991 const GLuint cmdlen
= 8;
2992 emit_header(gc
->pc
, X_GLrop_PassThrough
, cmdlen
);
2993 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&token
), 4);
2995 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
2996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3000 #define X_GLrop_PopName 124
3002 __indirect_glPopName(void)
3004 __GLXcontext
*const gc
= __glXGetCurrentContext();
3005 const GLuint cmdlen
= 4;
3006 emit_header(gc
->pc
, X_GLrop_PopName
, cmdlen
);
3008 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3009 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3013 #define X_GLrop_PushName 125
3015 __indirect_glPushName(GLuint name
)
3017 __GLXcontext
*const gc
= __glXGetCurrentContext();
3018 const GLuint cmdlen
= 8;
3019 emit_header(gc
->pc
, X_GLrop_PushName
, cmdlen
);
3020 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&name
), 4);
3022 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3023 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3027 #define X_GLrop_DrawBuffer 126
3029 __indirect_glDrawBuffer(GLenum mode
)
3031 __GLXcontext
*const gc
= __glXGetCurrentContext();
3032 const GLuint cmdlen
= 8;
3033 emit_header(gc
->pc
, X_GLrop_DrawBuffer
, cmdlen
);
3034 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3036 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3037 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3041 #define X_GLrop_Clear 127
3043 __indirect_glClear(GLbitfield mask
)
3045 __GLXcontext
*const gc
= __glXGetCurrentContext();
3046 const GLuint cmdlen
= 8;
3047 emit_header(gc
->pc
, X_GLrop_Clear
, cmdlen
);
3048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3050 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3051 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3055 #define X_GLrop_ClearAccum 128
3057 __indirect_glClearAccum(GLfloat red
, GLfloat green
, GLfloat blue
,
3060 __GLXcontext
*const gc
= __glXGetCurrentContext();
3061 const GLuint cmdlen
= 20;
3062 emit_header(gc
->pc
, X_GLrop_ClearAccum
, cmdlen
);
3063 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3064 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3065 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3066 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3068 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3069 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3073 #define X_GLrop_ClearIndex 129
3075 __indirect_glClearIndex(GLfloat c
)
3077 __GLXcontext
*const gc
= __glXGetCurrentContext();
3078 const GLuint cmdlen
= 8;
3079 emit_header(gc
->pc
, X_GLrop_ClearIndex
, cmdlen
);
3080 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 4);
3082 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3083 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3087 #define X_GLrop_ClearColor 130
3089 __indirect_glClearColor(GLclampf red
, GLclampf green
, GLclampf blue
,
3092 __GLXcontext
*const gc
= __glXGetCurrentContext();
3093 const GLuint cmdlen
= 20;
3094 emit_header(gc
->pc
, X_GLrop_ClearColor
, cmdlen
);
3095 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
3096 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
3097 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
3098 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
3100 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3101 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3105 #define X_GLrop_ClearStencil 131
3107 __indirect_glClearStencil(GLint s
)
3109 __GLXcontext
*const gc
= __glXGetCurrentContext();
3110 const GLuint cmdlen
= 8;
3111 emit_header(gc
->pc
, X_GLrop_ClearStencil
, cmdlen
);
3112 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 4);
3114 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3115 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3119 #define X_GLrop_ClearDepth 132
3121 __indirect_glClearDepth(GLclampd depth
)
3123 __GLXcontext
*const gc
= __glXGetCurrentContext();
3124 const GLuint cmdlen
= 12;
3125 emit_header(gc
->pc
, X_GLrop_ClearDepth
, cmdlen
);
3126 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&depth
), 8);
3128 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3129 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3133 #define X_GLrop_StencilMask 133
3135 __indirect_glStencilMask(GLuint mask
)
3137 __GLXcontext
*const gc
= __glXGetCurrentContext();
3138 const GLuint cmdlen
= 8;
3139 emit_header(gc
->pc
, X_GLrop_StencilMask
, cmdlen
);
3140 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3142 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3143 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3147 #define X_GLrop_ColorMask 134
3149 __indirect_glColorMask(GLboolean red
, GLboolean green
, GLboolean blue
,
3152 __GLXcontext
*const gc
= __glXGetCurrentContext();
3153 const GLuint cmdlen
= 8;
3154 emit_header(gc
->pc
, X_GLrop_ColorMask
, cmdlen
);
3155 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
3156 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
3157 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
3158 (void) memcpy((void *) (gc
->pc
+ 7), (void *) (&alpha
), 1);
3160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3165 #define X_GLrop_DepthMask 135
3167 __indirect_glDepthMask(GLboolean flag
)
3169 __GLXcontext
*const gc
= __glXGetCurrentContext();
3170 const GLuint cmdlen
= 8;
3171 emit_header(gc
->pc
, X_GLrop_DepthMask
, cmdlen
);
3172 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&flag
), 1);
3174 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3175 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3179 #define X_GLrop_IndexMask 136
3181 __indirect_glIndexMask(GLuint mask
)
3183 __GLXcontext
*const gc
= __glXGetCurrentContext();
3184 const GLuint cmdlen
= 8;
3185 emit_header(gc
->pc
, X_GLrop_IndexMask
, cmdlen
);
3186 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3188 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3189 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3193 #define X_GLrop_Accum 137
3195 __indirect_glAccum(GLenum op
, GLfloat value
)
3197 __GLXcontext
*const gc
= __glXGetCurrentContext();
3198 const GLuint cmdlen
= 12;
3199 emit_header(gc
->pc
, X_GLrop_Accum
, cmdlen
);
3200 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&op
), 4);
3201 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&value
), 4);
3203 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3204 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3208 #define X_GLrop_PopAttrib 141
3210 __indirect_glPopAttrib(void)
3212 __GLXcontext
*const gc
= __glXGetCurrentContext();
3213 const GLuint cmdlen
= 4;
3214 emit_header(gc
->pc
, X_GLrop_PopAttrib
, cmdlen
);
3216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3221 #define X_GLrop_PushAttrib 142
3223 __indirect_glPushAttrib(GLbitfield mask
)
3225 __GLXcontext
*const gc
= __glXGetCurrentContext();
3226 const GLuint cmdlen
= 8;
3227 emit_header(gc
->pc
, X_GLrop_PushAttrib
, cmdlen
);
3228 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mask
), 4);
3230 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3231 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3235 #define X_GLrop_MapGrid1d 147
3237 __indirect_glMapGrid1d(GLint un
, GLdouble u1
, GLdouble u2
)
3239 __GLXcontext
*const gc
= __glXGetCurrentContext();
3240 const GLuint cmdlen
= 24;
3241 emit_header(gc
->pc
, X_GLrop_MapGrid1d
, cmdlen
);
3242 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3243 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3244 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&un
), 4);
3246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3251 #define X_GLrop_MapGrid1f 148
3253 __indirect_glMapGrid1f(GLint un
, GLfloat u1
, GLfloat u2
)
3255 __GLXcontext
*const gc
= __glXGetCurrentContext();
3256 const GLuint cmdlen
= 16;
3257 emit_header(gc
->pc
, X_GLrop_MapGrid1f
, cmdlen
);
3258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3260 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3262 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3263 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3267 #define X_GLrop_MapGrid2d 149
3269 __indirect_glMapGrid2d(GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
,
3270 GLdouble v1
, GLdouble v2
)
3272 __GLXcontext
*const gc
= __glXGetCurrentContext();
3273 const GLuint cmdlen
= 44;
3274 emit_header(gc
->pc
, X_GLrop_MapGrid2d
, cmdlen
);
3275 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u1
), 8);
3276 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 8);
3277 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 8);
3278 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&v2
), 8);
3279 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&un
), 4);
3280 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&vn
), 4);
3282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3287 #define X_GLrop_MapGrid2f 150
3289 __indirect_glMapGrid2f(GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
,
3292 __GLXcontext
*const gc
= __glXGetCurrentContext();
3293 const GLuint cmdlen
= 28;
3294 emit_header(gc
->pc
, X_GLrop_MapGrid2f
, cmdlen
);
3295 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&un
), 4);
3296 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&u1
), 4);
3297 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&u2
), 4);
3298 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&vn
), 4);
3299 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&v1
), 4);
3300 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&v2
), 4);
3302 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3303 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3307 #define X_GLrop_EvalCoord1dv 151
3309 __indirect_glEvalCoord1d(GLdouble u
)
3311 __GLXcontext
*const gc
= __glXGetCurrentContext();
3312 const GLuint cmdlen
= 12;
3313 emit_header(gc
->pc
, X_GLrop_EvalCoord1dv
, cmdlen
);
3314 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3316 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3317 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3321 #define X_GLrop_EvalCoord1dv 151
3323 __indirect_glEvalCoord1dv(const GLdouble
* u
)
3325 generic_8_byte(X_GLrop_EvalCoord1dv
, u
);
3328 #define X_GLrop_EvalCoord1fv 152
3330 __indirect_glEvalCoord1f(GLfloat u
)
3332 __GLXcontext
*const gc
= __glXGetCurrentContext();
3333 const GLuint cmdlen
= 8;
3334 emit_header(gc
->pc
, X_GLrop_EvalCoord1fv
, cmdlen
);
3335 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3337 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3338 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3342 #define X_GLrop_EvalCoord1fv 152
3344 __indirect_glEvalCoord1fv(const GLfloat
* u
)
3346 generic_4_byte(X_GLrop_EvalCoord1fv
, u
);
3349 #define X_GLrop_EvalCoord2dv 153
3351 __indirect_glEvalCoord2d(GLdouble u
, GLdouble v
)
3353 __GLXcontext
*const gc
= __glXGetCurrentContext();
3354 const GLuint cmdlen
= 20;
3355 emit_header(gc
->pc
, X_GLrop_EvalCoord2dv
, cmdlen
);
3356 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 8);
3357 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&v
), 8);
3359 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3360 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3364 #define X_GLrop_EvalCoord2dv 153
3366 __indirect_glEvalCoord2dv(const GLdouble
* u
)
3368 generic_16_byte(X_GLrop_EvalCoord2dv
, u
);
3371 #define X_GLrop_EvalCoord2fv 154
3373 __indirect_glEvalCoord2f(GLfloat u
, GLfloat v
)
3375 __GLXcontext
*const gc
= __glXGetCurrentContext();
3376 const GLuint cmdlen
= 12;
3377 emit_header(gc
->pc
, X_GLrop_EvalCoord2fv
, cmdlen
);
3378 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&u
), 4);
3379 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&v
), 4);
3381 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3382 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3386 #define X_GLrop_EvalCoord2fv 154
3388 __indirect_glEvalCoord2fv(const GLfloat
* u
)
3390 generic_8_byte(X_GLrop_EvalCoord2fv
, u
);
3393 #define X_GLrop_EvalMesh1 155
3395 __indirect_glEvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
3397 __GLXcontext
*const gc
= __glXGetCurrentContext();
3398 const GLuint cmdlen
= 16;
3399 emit_header(gc
->pc
, X_GLrop_EvalMesh1
, cmdlen
);
3400 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3401 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3402 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3404 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3405 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3409 #define X_GLrop_EvalPoint1 156
3411 __indirect_glEvalPoint1(GLint i
)
3413 __GLXcontext
*const gc
= __glXGetCurrentContext();
3414 const GLuint cmdlen
= 8;
3415 emit_header(gc
->pc
, X_GLrop_EvalPoint1
, cmdlen
);
3416 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3418 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3419 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3423 #define X_GLrop_EvalMesh2 157
3425 __indirect_glEvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
3427 __GLXcontext
*const gc
= __glXGetCurrentContext();
3428 const GLuint cmdlen
= 24;
3429 emit_header(gc
->pc
, X_GLrop_EvalMesh2
, cmdlen
);
3430 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3431 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&i1
), 4);
3432 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&i2
), 4);
3433 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&j1
), 4);
3434 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&j2
), 4);
3436 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3437 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3441 #define X_GLrop_EvalPoint2 158
3443 __indirect_glEvalPoint2(GLint i
, GLint j
)
3445 __GLXcontext
*const gc
= __glXGetCurrentContext();
3446 const GLuint cmdlen
= 12;
3447 emit_header(gc
->pc
, X_GLrop_EvalPoint2
, cmdlen
);
3448 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&i
), 4);
3449 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&j
), 4);
3451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3456 #define X_GLrop_AlphaFunc 159
3458 __indirect_glAlphaFunc(GLenum func
, GLclampf ref
)
3460 __GLXcontext
*const gc
= __glXGetCurrentContext();
3461 const GLuint cmdlen
= 12;
3462 emit_header(gc
->pc
, X_GLrop_AlphaFunc
, cmdlen
);
3463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3471 #define X_GLrop_BlendFunc 160
3473 __indirect_glBlendFunc(GLenum sfactor
, GLenum dfactor
)
3475 __GLXcontext
*const gc
= __glXGetCurrentContext();
3476 const GLuint cmdlen
= 12;
3477 emit_header(gc
->pc
, X_GLrop_BlendFunc
, cmdlen
);
3478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactor
), 4);
3479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactor
), 4);
3481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3486 #define X_GLrop_LogicOp 161
3488 __indirect_glLogicOp(GLenum opcode
)
3490 __GLXcontext
*const gc
= __glXGetCurrentContext();
3491 const GLuint cmdlen
= 8;
3492 emit_header(gc
->pc
, X_GLrop_LogicOp
, cmdlen
);
3493 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&opcode
), 4);
3495 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3496 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3500 #define X_GLrop_StencilFunc 162
3502 __indirect_glStencilFunc(GLenum func
, GLint ref
, GLuint mask
)
3504 __GLXcontext
*const gc
= __glXGetCurrentContext();
3505 const GLuint cmdlen
= 16;
3506 emit_header(gc
->pc
, X_GLrop_StencilFunc
, cmdlen
);
3507 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3508 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&ref
), 4);
3509 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&mask
), 4);
3511 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3512 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3516 #define X_GLrop_StencilOp 163
3518 __indirect_glStencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
)
3520 __GLXcontext
*const gc
= __glXGetCurrentContext();
3521 const GLuint cmdlen
= 16;
3522 emit_header(gc
->pc
, X_GLrop_StencilOp
, cmdlen
);
3523 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&fail
), 4);
3524 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&zfail
), 4);
3525 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zpass
), 4);
3527 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3528 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3532 #define X_GLrop_DepthFunc 164
3534 __indirect_glDepthFunc(GLenum func
)
3536 __GLXcontext
*const gc
= __glXGetCurrentContext();
3537 const GLuint cmdlen
= 8;
3538 emit_header(gc
->pc
, X_GLrop_DepthFunc
, cmdlen
);
3539 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&func
), 4);
3541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3546 #define X_GLrop_PixelZoom 165
3548 __indirect_glPixelZoom(GLfloat xfactor
, GLfloat yfactor
)
3550 __GLXcontext
*const gc
= __glXGetCurrentContext();
3551 const GLuint cmdlen
= 12;
3552 emit_header(gc
->pc
, X_GLrop_PixelZoom
, cmdlen
);
3553 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&xfactor
), 4);
3554 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&yfactor
), 4);
3556 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3557 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3561 #define X_GLrop_PixelTransferf 166
3563 __indirect_glPixelTransferf(GLenum pname
, GLfloat param
)
3565 __GLXcontext
*const gc
= __glXGetCurrentContext();
3566 const GLuint cmdlen
= 12;
3567 emit_header(gc
->pc
, X_GLrop_PixelTransferf
, cmdlen
);
3568 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3569 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3571 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3572 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3576 #define X_GLrop_PixelTransferi 167
3578 __indirect_glPixelTransferi(GLenum pname
, GLint param
)
3580 __GLXcontext
*const gc
= __glXGetCurrentContext();
3581 const GLuint cmdlen
= 12;
3582 emit_header(gc
->pc
, X_GLrop_PixelTransferi
, cmdlen
);
3583 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
3584 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
3586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3591 #define X_GLrop_PixelMapfv 168
3593 __indirect_glPixelMapfv(GLenum map
, GLsizei mapsize
, const GLfloat
* values
)
3595 __GLXcontext
*const gc
= __glXGetCurrentContext();
3596 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3598 __glXSetError(gc
, GL_INVALID_VALUE
);
3601 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3602 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3603 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3606 emit_header(gc
->pc
, X_GLrop_PixelMapfv
, cmdlen
);
3607 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3608 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3609 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3612 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3613 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3616 const GLint op
= X_GLrop_PixelMapfv
;
3617 const GLuint cmdlenLarge
= cmdlen
+ 4;
3618 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3619 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3620 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3621 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3622 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3623 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3628 #define X_GLrop_PixelMapuiv 169
3630 __indirect_glPixelMapuiv(GLenum map
, GLsizei mapsize
, const GLuint
* values
)
3632 __GLXcontext
*const gc
= __glXGetCurrentContext();
3633 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 4));
3635 __glXSetError(gc
, GL_INVALID_VALUE
);
3638 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3639 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3640 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3641 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3643 emit_header(gc
->pc
, X_GLrop_PixelMapuiv
, cmdlen
);
3644 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3645 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3646 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3649 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3650 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3653 const GLint op
= X_GLrop_PixelMapuiv
;
3654 const GLuint cmdlenLarge
= cmdlen
+ 4;
3655 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3656 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3657 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3658 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3659 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3660 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 4));
3665 #define X_GLrop_PixelMapusv 170
3667 __indirect_glPixelMapusv(GLenum map
, GLsizei mapsize
, const GLushort
* values
)
3669 __GLXcontext
*const gc
= __glXGetCurrentContext();
3670 const GLuint cmdlen
= 12 + __GLX_PAD((mapsize
* 2));
3672 __glXSetError(gc
, GL_INVALID_VALUE
);
3675 if (__builtin_expect((mapsize
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
3676 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3677 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3678 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3680 emit_header(gc
->pc
, X_GLrop_PixelMapusv
, cmdlen
);
3681 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&map
), 4);
3682 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&mapsize
), 4);
3683 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (values
),
3686 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3687 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3690 const GLint op
= X_GLrop_PixelMapusv
;
3691 const GLuint cmdlenLarge
= cmdlen
+ 4;
3692 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3693 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3694 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3695 (void) memcpy((void *) (pc
+ 8), (void *) (&map
), 4);
3696 (void) memcpy((void *) (pc
+ 12), (void *) (&mapsize
), 4);
3697 __glXSendLargeCommand(gc
, pc
, 16, values
, (mapsize
* 2));
3702 #define X_GLrop_ReadBuffer 171
3704 __indirect_glReadBuffer(GLenum mode
)
3706 __GLXcontext
*const gc
= __glXGetCurrentContext();
3707 const GLuint cmdlen
= 8;
3708 emit_header(gc
->pc
, X_GLrop_ReadBuffer
, cmdlen
);
3709 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
3711 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3712 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3716 #define X_GLrop_CopyPixels 172
3718 __indirect_glCopyPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3721 __GLXcontext
*const gc
= __glXGetCurrentContext();
3722 const GLuint cmdlen
= 24;
3723 emit_header(gc
->pc
, X_GLrop_CopyPixels
, cmdlen
);
3724 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
3725 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
3726 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
3727 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
3728 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&type
), 4);
3730 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
3731 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3735 #define X_GLsop_ReadPixels 111
3737 __indirect_glReadPixels(GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3738 GLenum format
, GLenum type
, GLvoid
* pixels
)
3740 __GLXcontext
*const gc
= __glXGetCurrentContext();
3741 const __GLXattribute
*const state
= gc
->client_state_private
;
3742 Display
*const dpy
= gc
->currentDpy
;
3744 const GLuint cmdlen
= 28;
3746 if (__builtin_expect(dpy
!= NULL
, 1)) {
3748 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3749 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3750 xcb_glx_read_pixels_reply_t
*reply
=
3751 xcb_glx_read_pixels_reply(c
,
3752 xcb_glx_read_pixels(c
,
3755 x
, y
, width
, height
,
3760 (void) memcpy(pixels
, xcb_glx_read_pixels_data(reply
),
3761 xcb_glx_read_pixels_data_length(reply
) *
3766 __glXSetupSingleRequest(gc
, X_GLsop_ReadPixels
, cmdlen
);
3767 (void) memcpy((void *) (pc
+ 0), (void *) (&x
), 4);
3768 (void) memcpy((void *) (pc
+ 4), (void *) (&y
), 4);
3769 (void) memcpy((void *) (pc
+ 8), (void *) (&width
), 4);
3770 (void) memcpy((void *) (pc
+ 12), (void *) (&height
), 4);
3771 (void) memcpy((void *) (pc
+ 16), (void *) (&format
), 4);
3772 (void) memcpy((void *) (pc
+ 20), (void *) (&type
), 4);
3773 *(int32_t *) (pc
+ 24) = 0;
3774 *(int8_t *) (pc
+ 24) = state
->storePack
.swapEndian
;
3775 __glXReadPixelReply(dpy
, gc
, 2, width
, height
, 1, format
, type
,
3779 #endif /* USE_XCB */
3784 #define X_GLrop_DrawPixels 173
3786 __indirect_glDrawPixels(GLsizei width
, GLsizei height
, GLenum format
,
3787 GLenum type
, const GLvoid
* pixels
)
3789 __GLXcontext
*const gc
= __glXGetCurrentContext();
3790 const GLuint compsize
=
3791 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
3793 const GLuint cmdlen
= 40 + __GLX_PAD(compsize
);
3794 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
3795 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
3796 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
3797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3799 emit_header(gc
->pc
, X_GLrop_DrawPixels
, cmdlen
);
3800 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
3801 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
3802 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&format
), 4);
3803 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&type
), 4);
3805 (*gc
->fillImage
) (gc
, 2, width
, height
, 1, format
, type
,
3806 pixels
, gc
->pc
+ 40, gc
->pc
+ 4);
3808 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
3809 default_pixel_store_2D_size
);
3812 if (gc
->pc
> gc
->limit
) {
3813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3816 const GLint op
= X_GLrop_DrawPixels
;
3817 const GLuint cmdlenLarge
= cmdlen
+ 4;
3818 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
3819 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
3820 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
3821 (void) memcpy((void *) (pc
+ 28), (void *) (&width
), 4);
3822 (void) memcpy((void *) (pc
+ 32), (void *) (&height
), 4);
3823 (void) memcpy((void *) (pc
+ 36), (void *) (&format
), 4);
3824 (void) memcpy((void *) (pc
+ 40), (void *) (&type
), 4);
3825 __glXSendLargeImage(gc
, compsize
, 2, width
, height
, 1, format
,
3826 type
, pixels
, pc
+ 44, pc
+ 8);
3831 #define X_GLsop_GetClipPlane 113
3833 __indirect_glGetClipPlane(GLenum plane
, GLdouble
* equation
)
3835 __GLXcontext
*const gc
= __glXGetCurrentContext();
3836 Display
*const dpy
= gc
->currentDpy
;
3838 const GLuint cmdlen
= 4;
3840 if (__builtin_expect(dpy
!= NULL
, 1)) {
3842 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3843 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3844 xcb_glx_get_clip_plane_reply_t
*reply
=
3845 xcb_glx_get_clip_plane_reply(c
,
3846 xcb_glx_get_clip_plane(c
,
3850 (void) memcpy(equation
, xcb_glx_get_clip_plane_data(reply
),
3851 xcb_glx_get_clip_plane_data_length(reply
) *
3856 __glXSetupSingleRequest(gc
, X_GLsop_GetClipPlane
, cmdlen
);
3857 (void) memcpy((void *) (pc
+ 0), (void *) (&plane
), 4);
3858 (void) __glXReadReply(dpy
, 8, equation
, GL_TRUE
);
3861 #endif /* USE_XCB */
3866 #define X_GLsop_GetLightfv 118
3868 __indirect_glGetLightfv(GLenum light
, GLenum pname
, GLfloat
* params
)
3870 __GLXcontext
*const gc
= __glXGetCurrentContext();
3871 Display
*const dpy
= gc
->currentDpy
;
3873 const GLuint cmdlen
= 8;
3875 if (__builtin_expect(dpy
!= NULL
, 1)) {
3877 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3878 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3879 xcb_glx_get_lightfv_reply_t
*reply
=
3880 xcb_glx_get_lightfv_reply(c
,
3881 xcb_glx_get_lightfv(c
,
3886 if (xcb_glx_get_lightfv_data_length(reply
) == 0)
3887 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3889 (void) memcpy(params
, xcb_glx_get_lightfv_data(reply
),
3890 xcb_glx_get_lightfv_data_length(reply
) *
3895 __glXSetupSingleRequest(gc
, X_GLsop_GetLightfv
, cmdlen
);
3896 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3897 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3898 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3901 #endif /* USE_XCB */
3906 #define X_GLsop_GetLightiv 119
3908 __indirect_glGetLightiv(GLenum light
, GLenum pname
, GLint
* params
)
3910 __GLXcontext
*const gc
= __glXGetCurrentContext();
3911 Display
*const dpy
= gc
->currentDpy
;
3913 const GLuint cmdlen
= 8;
3915 if (__builtin_expect(dpy
!= NULL
, 1)) {
3917 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3919 xcb_glx_get_lightiv_reply_t
*reply
=
3920 xcb_glx_get_lightiv_reply(c
,
3921 xcb_glx_get_lightiv(c
,
3926 if (xcb_glx_get_lightiv_data_length(reply
) == 0)
3927 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
3929 (void) memcpy(params
, xcb_glx_get_lightiv_data(reply
),
3930 xcb_glx_get_lightiv_data_length(reply
) *
3935 __glXSetupSingleRequest(gc
, X_GLsop_GetLightiv
, cmdlen
);
3936 (void) memcpy((void *) (pc
+ 0), (void *) (&light
), 4);
3937 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
3938 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
3941 #endif /* USE_XCB */
3946 #define X_GLsop_GetMapdv 120
3948 __indirect_glGetMapdv(GLenum target
, GLenum query
, GLdouble
* v
)
3950 __GLXcontext
*const gc
= __glXGetCurrentContext();
3951 Display
*const dpy
= gc
->currentDpy
;
3953 const GLuint cmdlen
= 8;
3955 if (__builtin_expect(dpy
!= NULL
, 1)) {
3957 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3958 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3959 xcb_glx_get_mapdv_reply_t
*reply
=
3960 xcb_glx_get_mapdv_reply(c
,
3961 xcb_glx_get_mapdv(c
,
3962 gc
->currentContextTag
,
3963 target
, query
), NULL
);
3964 if (xcb_glx_get_mapdv_data_length(reply
) == 0)
3965 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
3967 (void) memcpy(v
, xcb_glx_get_mapdv_data(reply
),
3968 xcb_glx_get_mapdv_data_length(reply
) *
3973 __glXSetupSingleRequest(gc
, X_GLsop_GetMapdv
, cmdlen
);
3974 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
3975 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
3976 (void) __glXReadReply(dpy
, 8, v
, GL_FALSE
);
3979 #endif /* USE_XCB */
3984 #define X_GLsop_GetMapfv 121
3986 __indirect_glGetMapfv(GLenum target
, GLenum query
, GLfloat
* v
)
3988 __GLXcontext
*const gc
= __glXGetCurrentContext();
3989 Display
*const dpy
= gc
->currentDpy
;
3991 const GLuint cmdlen
= 8;
3993 if (__builtin_expect(dpy
!= NULL
, 1)) {
3995 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
3996 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
3997 xcb_glx_get_mapfv_reply_t
*reply
=
3998 xcb_glx_get_mapfv_reply(c
,
3999 xcb_glx_get_mapfv(c
,
4000 gc
->currentContextTag
,
4001 target
, query
), NULL
);
4002 if (xcb_glx_get_mapfv_data_length(reply
) == 0)
4003 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4005 (void) memcpy(v
, xcb_glx_get_mapfv_data(reply
),
4006 xcb_glx_get_mapfv_data_length(reply
) *
4011 __glXSetupSingleRequest(gc
, X_GLsop_GetMapfv
, cmdlen
);
4012 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4013 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4014 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4017 #endif /* USE_XCB */
4022 #define X_GLsop_GetMapiv 122
4024 __indirect_glGetMapiv(GLenum target
, GLenum query
, GLint
* v
)
4026 __GLXcontext
*const gc
= __glXGetCurrentContext();
4027 Display
*const dpy
= gc
->currentDpy
;
4029 const GLuint cmdlen
= 8;
4031 if (__builtin_expect(dpy
!= NULL
, 1)) {
4033 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4034 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4035 xcb_glx_get_mapiv_reply_t
*reply
=
4036 xcb_glx_get_mapiv_reply(c
,
4037 xcb_glx_get_mapiv(c
,
4038 gc
->currentContextTag
,
4039 target
, query
), NULL
);
4040 if (xcb_glx_get_mapiv_data_length(reply
) == 0)
4041 (void) memcpy(v
, &reply
->datum
, sizeof(reply
->datum
));
4043 (void) memcpy(v
, xcb_glx_get_mapiv_data(reply
),
4044 xcb_glx_get_mapiv_data_length(reply
) *
4049 __glXSetupSingleRequest(gc
, X_GLsop_GetMapiv
, cmdlen
);
4050 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4051 (void) memcpy((void *) (pc
+ 4), (void *) (&query
), 4);
4052 (void) __glXReadReply(dpy
, 4, v
, GL_FALSE
);
4055 #endif /* USE_XCB */
4060 #define X_GLsop_GetMaterialfv 123
4062 __indirect_glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
* params
)
4064 __GLXcontext
*const gc
= __glXGetCurrentContext();
4065 Display
*const dpy
= gc
->currentDpy
;
4067 const GLuint cmdlen
= 8;
4069 if (__builtin_expect(dpy
!= NULL
, 1)) {
4071 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4072 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4073 xcb_glx_get_materialfv_reply_t
*reply
=
4074 xcb_glx_get_materialfv_reply(c
,
4075 xcb_glx_get_materialfv(c
,
4080 if (xcb_glx_get_materialfv_data_length(reply
) == 0)
4081 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4083 (void) memcpy(params
, xcb_glx_get_materialfv_data(reply
),
4084 xcb_glx_get_materialfv_data_length(reply
) *
4089 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialfv
, cmdlen
);
4090 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4091 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4092 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4095 #endif /* USE_XCB */
4100 #define X_GLsop_GetMaterialiv 124
4102 __indirect_glGetMaterialiv(GLenum face
, GLenum pname
, GLint
* params
)
4104 __GLXcontext
*const gc
= __glXGetCurrentContext();
4105 Display
*const dpy
= gc
->currentDpy
;
4107 const GLuint cmdlen
= 8;
4109 if (__builtin_expect(dpy
!= NULL
, 1)) {
4111 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4112 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4113 xcb_glx_get_materialiv_reply_t
*reply
=
4114 xcb_glx_get_materialiv_reply(c
,
4115 xcb_glx_get_materialiv(c
,
4120 if (xcb_glx_get_materialiv_data_length(reply
) == 0)
4121 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4123 (void) memcpy(params
, xcb_glx_get_materialiv_data(reply
),
4124 xcb_glx_get_materialiv_data_length(reply
) *
4129 __glXSetupSingleRequest(gc
, X_GLsop_GetMaterialiv
, cmdlen
);
4130 (void) memcpy((void *) (pc
+ 0), (void *) (&face
), 4);
4131 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4132 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4135 #endif /* USE_XCB */
4140 #define X_GLsop_GetPixelMapfv 125
4142 __indirect_glGetPixelMapfv(GLenum map
, GLfloat
* values
)
4144 __GLXcontext
*const gc
= __glXGetCurrentContext();
4145 Display
*const dpy
= gc
->currentDpy
;
4147 const GLuint cmdlen
= 4;
4149 if (__builtin_expect(dpy
!= NULL
, 1)) {
4151 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4152 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4153 xcb_glx_get_pixel_mapfv_reply_t
*reply
=
4154 xcb_glx_get_pixel_mapfv_reply(c
,
4155 xcb_glx_get_pixel_mapfv(c
,
4159 if (xcb_glx_get_pixel_mapfv_data_length(reply
) == 0)
4160 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4162 (void) memcpy(values
, xcb_glx_get_pixel_mapfv_data(reply
),
4163 xcb_glx_get_pixel_mapfv_data_length(reply
) *
4168 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapfv
, cmdlen
);
4169 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4170 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4173 #endif /* USE_XCB */
4178 #define X_GLsop_GetPixelMapuiv 126
4180 __indirect_glGetPixelMapuiv(GLenum map
, GLuint
* values
)
4182 __GLXcontext
*const gc
= __glXGetCurrentContext();
4183 Display
*const dpy
= gc
->currentDpy
;
4185 const GLuint cmdlen
= 4;
4187 if (__builtin_expect(dpy
!= NULL
, 1)) {
4189 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4190 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4191 xcb_glx_get_pixel_mapuiv_reply_t
*reply
=
4192 xcb_glx_get_pixel_mapuiv_reply(c
,
4193 xcb_glx_get_pixel_mapuiv(c
,
4198 if (xcb_glx_get_pixel_mapuiv_data_length(reply
) == 0)
4199 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4201 (void) memcpy(values
, xcb_glx_get_pixel_mapuiv_data(reply
),
4202 xcb_glx_get_pixel_mapuiv_data_length(reply
) *
4207 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapuiv
, cmdlen
);
4208 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4209 (void) __glXReadReply(dpy
, 4, values
, GL_FALSE
);
4212 #endif /* USE_XCB */
4217 #define X_GLsop_GetPixelMapusv 127
4219 __indirect_glGetPixelMapusv(GLenum map
, GLushort
* values
)
4221 __GLXcontext
*const gc
= __glXGetCurrentContext();
4222 Display
*const dpy
= gc
->currentDpy
;
4224 const GLuint cmdlen
= 4;
4226 if (__builtin_expect(dpy
!= NULL
, 1)) {
4228 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4229 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4230 xcb_glx_get_pixel_mapusv_reply_t
*reply
=
4231 xcb_glx_get_pixel_mapusv_reply(c
,
4232 xcb_glx_get_pixel_mapusv(c
,
4237 if (xcb_glx_get_pixel_mapusv_data_length(reply
) == 0)
4238 (void) memcpy(values
, &reply
->datum
, sizeof(reply
->datum
));
4240 (void) memcpy(values
, xcb_glx_get_pixel_mapusv_data(reply
),
4241 xcb_glx_get_pixel_mapusv_data_length(reply
) *
4246 __glXSetupSingleRequest(gc
, X_GLsop_GetPixelMapusv
, cmdlen
);
4247 (void) memcpy((void *) (pc
+ 0), (void *) (&map
), 4);
4248 (void) __glXReadReply(dpy
, 2, values
, GL_FALSE
);
4251 #endif /* USE_XCB */
4256 #define X_GLsop_GetPolygonStipple 128
4258 __indirect_glGetPolygonStipple(GLubyte
*mask
)
4260 __GLXcontext
*const gc
= __glXGetCurrentContext();
4261 Display
*const dpy
= gc
->currentDpy
;
4263 const GLuint cmdlen
= 4;
4265 if (__builtin_expect(dpy
!= NULL
, 1)) {
4267 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4268 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4269 xcb_glx_get_polygon_stipple_reply_t
*reply
=
4270 xcb_glx_get_polygon_stipple_reply(c
,
4271 xcb_glx_get_polygon_stipple(c
,
4276 (void) memcpy(mask
, xcb_glx_get_polygon_stipple_data(reply
),
4277 xcb_glx_get_polygon_stipple_data_length(reply
) *
4282 __glXSetupSingleRequest(gc
, X_GLsop_GetPolygonStipple
, cmdlen
);
4283 *(int32_t *) (pc
+ 0) = 0;
4284 __glXReadPixelReply(dpy
, gc
, 2, 32, 32, 1, GL_COLOR_INDEX
, GL_BITMAP
,
4288 #endif /* USE_XCB */
4293 #define X_GLsop_GetTexEnvfv 130
4295 __indirect_glGetTexEnvfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4297 __GLXcontext
*const gc
= __glXGetCurrentContext();
4298 Display
*const dpy
= gc
->currentDpy
;
4300 const GLuint cmdlen
= 8;
4302 if (__builtin_expect(dpy
!= NULL
, 1)) {
4304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4306 xcb_glx_get_tex_envfv_reply_t
*reply
=
4307 xcb_glx_get_tex_envfv_reply(c
,
4308 xcb_glx_get_tex_envfv(c
,
4313 if (xcb_glx_get_tex_envfv_data_length(reply
) == 0)
4314 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4316 (void) memcpy(params
, xcb_glx_get_tex_envfv_data(reply
),
4317 xcb_glx_get_tex_envfv_data_length(reply
) *
4322 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnvfv
, cmdlen
);
4323 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4324 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4325 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4328 #endif /* USE_XCB */
4333 #define X_GLsop_GetTexEnviv 131
4335 __indirect_glGetTexEnviv(GLenum target
, GLenum pname
, GLint
* params
)
4337 __GLXcontext
*const gc
= __glXGetCurrentContext();
4338 Display
*const dpy
= gc
->currentDpy
;
4340 const GLuint cmdlen
= 8;
4342 if (__builtin_expect(dpy
!= NULL
, 1)) {
4344 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4345 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4346 xcb_glx_get_tex_enviv_reply_t
*reply
=
4347 xcb_glx_get_tex_enviv_reply(c
,
4348 xcb_glx_get_tex_enviv(c
,
4353 if (xcb_glx_get_tex_enviv_data_length(reply
) == 0)
4354 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4356 (void) memcpy(params
, xcb_glx_get_tex_enviv_data(reply
),
4357 xcb_glx_get_tex_enviv_data_length(reply
) *
4362 __glXSetupSingleRequest(gc
, X_GLsop_GetTexEnviv
, cmdlen
);
4363 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4364 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4365 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4368 #endif /* USE_XCB */
4373 #define X_GLsop_GetTexGendv 132
4375 __indirect_glGetTexGendv(GLenum coord
, GLenum pname
, GLdouble
* params
)
4377 __GLXcontext
*const gc
= __glXGetCurrentContext();
4378 Display
*const dpy
= gc
->currentDpy
;
4380 const GLuint cmdlen
= 8;
4382 if (__builtin_expect(dpy
!= NULL
, 1)) {
4384 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4385 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4386 xcb_glx_get_tex_gendv_reply_t
*reply
=
4387 xcb_glx_get_tex_gendv_reply(c
,
4388 xcb_glx_get_tex_gendv(c
,
4393 if (xcb_glx_get_tex_gendv_data_length(reply
) == 0)
4394 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4396 (void) memcpy(params
, xcb_glx_get_tex_gendv_data(reply
),
4397 xcb_glx_get_tex_gendv_data_length(reply
) *
4402 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGendv
, cmdlen
);
4403 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4404 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4405 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
4408 #endif /* USE_XCB */
4413 #define X_GLsop_GetTexGenfv 133
4415 __indirect_glGetTexGenfv(GLenum coord
, GLenum pname
, GLfloat
* params
)
4417 __GLXcontext
*const gc
= __glXGetCurrentContext();
4418 Display
*const dpy
= gc
->currentDpy
;
4420 const GLuint cmdlen
= 8;
4422 if (__builtin_expect(dpy
!= NULL
, 1)) {
4424 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4425 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4426 xcb_glx_get_tex_genfv_reply_t
*reply
=
4427 xcb_glx_get_tex_genfv_reply(c
,
4428 xcb_glx_get_tex_genfv(c
,
4433 if (xcb_glx_get_tex_genfv_data_length(reply
) == 0)
4434 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4436 (void) memcpy(params
, xcb_glx_get_tex_genfv_data(reply
),
4437 xcb_glx_get_tex_genfv_data_length(reply
) *
4442 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGenfv
, cmdlen
);
4443 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4444 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4445 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4448 #endif /* USE_XCB */
4453 #define X_GLsop_GetTexGeniv 134
4455 __indirect_glGetTexGeniv(GLenum coord
, GLenum pname
, GLint
* params
)
4457 __GLXcontext
*const gc
= __glXGetCurrentContext();
4458 Display
*const dpy
= gc
->currentDpy
;
4460 const GLuint cmdlen
= 8;
4462 if (__builtin_expect(dpy
!= NULL
, 1)) {
4464 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4465 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4466 xcb_glx_get_tex_geniv_reply_t
*reply
=
4467 xcb_glx_get_tex_geniv_reply(c
,
4468 xcb_glx_get_tex_geniv(c
,
4473 if (xcb_glx_get_tex_geniv_data_length(reply
) == 0)
4474 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4476 (void) memcpy(params
, xcb_glx_get_tex_geniv_data(reply
),
4477 xcb_glx_get_tex_geniv_data_length(reply
) *
4482 __glXSetupSingleRequest(gc
, X_GLsop_GetTexGeniv
, cmdlen
);
4483 (void) memcpy((void *) (pc
+ 0), (void *) (&coord
), 4);
4484 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4485 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4488 #endif /* USE_XCB */
4493 #define X_GLsop_GetTexImage 135
4495 __indirect_glGetTexImage(GLenum target
, GLint level
, GLenum format
,
4496 GLenum type
, GLvoid
* pixels
)
4498 __GLXcontext
*const gc
= __glXGetCurrentContext();
4499 const __GLXattribute
*const state
= gc
->client_state_private
;
4500 Display
*const dpy
= gc
->currentDpy
;
4502 const GLuint cmdlen
= 20;
4504 if (__builtin_expect(dpy
!= NULL
, 1)) {
4506 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4507 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4508 xcb_glx_get_tex_image_reply_t
*reply
=
4509 xcb_glx_get_tex_image_reply(c
,
4510 xcb_glx_get_tex_image(c
,
4519 (void) memcpy(pixels
, xcb_glx_get_tex_image_data(reply
),
4520 xcb_glx_get_tex_image_data_length(reply
) *
4525 __glXSetupSingleRequest(gc
, X_GLsop_GetTexImage
, cmdlen
);
4526 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4527 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4528 (void) memcpy((void *) (pc
+ 8), (void *) (&format
), 4);
4529 (void) memcpy((void *) (pc
+ 12), (void *) (&type
), 4);
4530 *(int32_t *) (pc
+ 16) = 0;
4531 *(int8_t *) (pc
+ 16) = state
->storePack
.swapEndian
;
4532 __glXReadPixelReply(dpy
, gc
, 3, 0, 0, 0, format
, type
, pixels
,
4536 #endif /* USE_XCB */
4541 #define X_GLsop_GetTexParameterfv 136
4543 __indirect_glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
)
4545 __GLXcontext
*const gc
= __glXGetCurrentContext();
4546 Display
*const dpy
= gc
->currentDpy
;
4548 const GLuint cmdlen
= 8;
4550 if (__builtin_expect(dpy
!= NULL
, 1)) {
4552 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4554 xcb_glx_get_tex_parameterfv_reply_t
*reply
=
4555 xcb_glx_get_tex_parameterfv_reply(c
,
4556 xcb_glx_get_tex_parameterfv(c
,
4562 if (xcb_glx_get_tex_parameterfv_data_length(reply
) == 0)
4563 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4565 (void) memcpy(params
, xcb_glx_get_tex_parameterfv_data(reply
),
4566 xcb_glx_get_tex_parameterfv_data_length(reply
) *
4571 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameterfv
, cmdlen
);
4572 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4573 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4574 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4577 #endif /* USE_XCB */
4582 #define X_GLsop_GetTexParameteriv 137
4584 __indirect_glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
4586 __GLXcontext
*const gc
= __glXGetCurrentContext();
4587 Display
*const dpy
= gc
->currentDpy
;
4589 const GLuint cmdlen
= 8;
4591 if (__builtin_expect(dpy
!= NULL
, 1)) {
4593 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4594 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4595 xcb_glx_get_tex_parameteriv_reply_t
*reply
=
4596 xcb_glx_get_tex_parameteriv_reply(c
,
4597 xcb_glx_get_tex_parameteriv(c
,
4603 if (xcb_glx_get_tex_parameteriv_data_length(reply
) == 0)
4604 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4606 (void) memcpy(params
, xcb_glx_get_tex_parameteriv_data(reply
),
4607 xcb_glx_get_tex_parameteriv_data_length(reply
) *
4612 __glXSetupSingleRequest(gc
, X_GLsop_GetTexParameteriv
, cmdlen
);
4613 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4614 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
4615 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4618 #endif /* USE_XCB */
4623 #define X_GLsop_GetTexLevelParameterfv 138
4625 __indirect_glGetTexLevelParameterfv(GLenum target
, GLint level
, GLenum pname
,
4628 __GLXcontext
*const gc
= __glXGetCurrentContext();
4629 Display
*const dpy
= gc
->currentDpy
;
4631 const GLuint cmdlen
= 12;
4633 if (__builtin_expect(dpy
!= NULL
, 1)) {
4635 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4636 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4637 xcb_glx_get_tex_level_parameterfv_reply_t
*reply
=
4638 xcb_glx_get_tex_level_parameterfv_reply(c
,
4639 xcb_glx_get_tex_level_parameterfv
4640 (c
, gc
->currentContextTag
,
4641 target
, level
, pname
),
4643 if (xcb_glx_get_tex_level_parameterfv_data_length(reply
) == 0)
4644 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4646 (void) memcpy(params
,
4647 xcb_glx_get_tex_level_parameterfv_data(reply
),
4648 xcb_glx_get_tex_level_parameterfv_data_length(reply
)
4653 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameterfv
,
4655 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4656 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4657 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4658 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4661 #endif /* USE_XCB */
4666 #define X_GLsop_GetTexLevelParameteriv 139
4668 __indirect_glGetTexLevelParameteriv(GLenum target
, GLint level
, GLenum pname
,
4671 __GLXcontext
*const gc
= __glXGetCurrentContext();
4672 Display
*const dpy
= gc
->currentDpy
;
4674 const GLuint cmdlen
= 12;
4676 if (__builtin_expect(dpy
!= NULL
, 1)) {
4678 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4679 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4680 xcb_glx_get_tex_level_parameteriv_reply_t
*reply
=
4681 xcb_glx_get_tex_level_parameteriv_reply(c
,
4682 xcb_glx_get_tex_level_parameteriv
4683 (c
, gc
->currentContextTag
,
4684 target
, level
, pname
),
4686 if (xcb_glx_get_tex_level_parameteriv_data_length(reply
) == 0)
4687 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
4689 (void) memcpy(params
,
4690 xcb_glx_get_tex_level_parameteriv_data(reply
),
4691 xcb_glx_get_tex_level_parameteriv_data_length(reply
)
4696 __glXSetupSingleRequest(gc
, X_GLsop_GetTexLevelParameteriv
,
4698 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
4699 (void) memcpy((void *) (pc
+ 4), (void *) (&level
), 4);
4700 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
4701 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
4704 #endif /* USE_XCB */
4709 #define X_GLsop_IsList 141
4711 __indirect_glIsList(GLuint list
)
4713 __GLXcontext
*const gc
= __glXGetCurrentContext();
4714 Display
*const dpy
= gc
->currentDpy
;
4715 GLboolean retval
= (GLboolean
) 0;
4717 const GLuint cmdlen
= 4;
4719 if (__builtin_expect(dpy
!= NULL
, 1)) {
4721 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
4722 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4723 xcb_glx_is_list_reply_t
*reply
=
4724 xcb_glx_is_list_reply(c
,
4725 xcb_glx_is_list(c
, gc
->currentContextTag
,
4727 retval
= reply
->ret_val
;
4731 __glXSetupSingleRequest(gc
, X_GLsop_IsList
, cmdlen
);
4732 (void) memcpy((void *) (pc
+ 0), (void *) (&list
), 4);
4733 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
4736 #endif /* USE_XCB */
4741 #define X_GLrop_DepthRange 174
4743 __indirect_glDepthRange(GLclampd zNear
, GLclampd zFar
)
4745 __GLXcontext
*const gc
= __glXGetCurrentContext();
4746 const GLuint cmdlen
= 20;
4747 emit_header(gc
->pc
, X_GLrop_DepthRange
, cmdlen
);
4748 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&zNear
), 8);
4749 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&zFar
), 8);
4751 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4752 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4756 #define X_GLrop_Frustum 175
4758 __indirect_glFrustum(GLdouble left
, GLdouble right
, GLdouble bottom
,
4759 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4761 __GLXcontext
*const gc
= __glXGetCurrentContext();
4762 const GLuint cmdlen
= 52;
4763 emit_header(gc
->pc
, X_GLrop_Frustum
, cmdlen
);
4764 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4765 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4766 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4767 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4768 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4769 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4771 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4772 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4776 #define X_GLrop_LoadIdentity 176
4778 __indirect_glLoadIdentity(void)
4780 __GLXcontext
*const gc
= __glXGetCurrentContext();
4781 const GLuint cmdlen
= 4;
4782 emit_header(gc
->pc
, X_GLrop_LoadIdentity
, cmdlen
);
4784 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4785 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4789 #define X_GLrop_LoadMatrixf 177
4791 __indirect_glLoadMatrixf(const GLfloat
* m
)
4793 __GLXcontext
*const gc
= __glXGetCurrentContext();
4794 const GLuint cmdlen
= 68;
4795 emit_header(gc
->pc
, X_GLrop_LoadMatrixf
, cmdlen
);
4796 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4798 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4799 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4803 #define X_GLrop_LoadMatrixd 178
4805 __indirect_glLoadMatrixd(const GLdouble
* m
)
4807 __GLXcontext
*const gc
= __glXGetCurrentContext();
4808 const GLuint cmdlen
= 132;
4809 emit_header(gc
->pc
, X_GLrop_LoadMatrixd
, cmdlen
);
4810 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4812 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4813 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4817 #define X_GLrop_MatrixMode 179
4819 __indirect_glMatrixMode(GLenum mode
)
4821 __GLXcontext
*const gc
= __glXGetCurrentContext();
4822 const GLuint cmdlen
= 8;
4823 emit_header(gc
->pc
, X_GLrop_MatrixMode
, cmdlen
);
4824 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
4826 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4827 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4831 #define X_GLrop_MultMatrixf 180
4833 __indirect_glMultMatrixf(const GLfloat
* m
)
4835 __GLXcontext
*const gc
= __glXGetCurrentContext();
4836 const GLuint cmdlen
= 68;
4837 emit_header(gc
->pc
, X_GLrop_MultMatrixf
, cmdlen
);
4838 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 64);
4840 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4841 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4845 #define X_GLrop_MultMatrixd 181
4847 __indirect_glMultMatrixd(const GLdouble
* m
)
4849 __GLXcontext
*const gc
= __glXGetCurrentContext();
4850 const GLuint cmdlen
= 132;
4851 emit_header(gc
->pc
, X_GLrop_MultMatrixd
, cmdlen
);
4852 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (m
), 128);
4854 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4855 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4859 #define X_GLrop_Ortho 182
4861 __indirect_glOrtho(GLdouble left
, GLdouble right
, GLdouble bottom
,
4862 GLdouble top
, GLdouble zNear
, GLdouble zFar
)
4864 __GLXcontext
*const gc
= __glXGetCurrentContext();
4865 const GLuint cmdlen
= 52;
4866 emit_header(gc
->pc
, X_GLrop_Ortho
, cmdlen
);
4867 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&left
), 8);
4868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&right
), 8);
4869 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&bottom
), 8);
4870 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&top
), 8);
4871 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&zNear
), 8);
4872 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&zFar
), 8);
4874 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4875 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4879 #define X_GLrop_PopMatrix 183
4881 __indirect_glPopMatrix(void)
4883 __GLXcontext
*const gc
= __glXGetCurrentContext();
4884 const GLuint cmdlen
= 4;
4885 emit_header(gc
->pc
, X_GLrop_PopMatrix
, cmdlen
);
4887 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4888 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4892 #define X_GLrop_PushMatrix 184
4894 __indirect_glPushMatrix(void)
4896 __GLXcontext
*const gc
= __glXGetCurrentContext();
4897 const GLuint cmdlen
= 4;
4898 emit_header(gc
->pc
, X_GLrop_PushMatrix
, cmdlen
);
4900 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4901 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4905 #define X_GLrop_Rotated 185
4907 __indirect_glRotated(GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
4909 __GLXcontext
*const gc
= __glXGetCurrentContext();
4910 const GLuint cmdlen
= 36;
4911 emit_header(gc
->pc
, X_GLrop_Rotated
, cmdlen
);
4912 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 8);
4913 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
4914 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
4915 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
4917 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4918 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4922 #define X_GLrop_Rotatef 186
4924 __indirect_glRotatef(GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
4926 __GLXcontext
*const gc
= __glXGetCurrentContext();
4927 const GLuint cmdlen
= 20;
4928 emit_header(gc
->pc
, X_GLrop_Rotatef
, cmdlen
);
4929 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&angle
), 4);
4930 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
4931 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
4932 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
4934 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4935 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4939 #define X_GLrop_Scaled 187
4941 __indirect_glScaled(GLdouble x
, GLdouble y
, GLdouble z
)
4943 __GLXcontext
*const gc
= __glXGetCurrentContext();
4944 const GLuint cmdlen
= 28;
4945 emit_header(gc
->pc
, X_GLrop_Scaled
, cmdlen
);
4946 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4947 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4948 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4950 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4951 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4955 #define X_GLrop_Scalef 188
4957 __indirect_glScalef(GLfloat x
, GLfloat y
, GLfloat z
)
4959 __GLXcontext
*const gc
= __glXGetCurrentContext();
4960 const GLuint cmdlen
= 16;
4961 emit_header(gc
->pc
, X_GLrop_Scalef
, cmdlen
);
4962 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4963 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4964 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4966 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4967 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4971 #define X_GLrop_Translated 189
4973 __indirect_glTranslated(GLdouble x
, GLdouble y
, GLdouble z
)
4975 __GLXcontext
*const gc
= __glXGetCurrentContext();
4976 const GLuint cmdlen
= 28;
4977 emit_header(gc
->pc
, X_GLrop_Translated
, cmdlen
);
4978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
4979 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
4980 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
4982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
4987 #define X_GLrop_Translatef 190
4989 __indirect_glTranslatef(GLfloat x
, GLfloat y
, GLfloat z
)
4991 __GLXcontext
*const gc
= __glXGetCurrentContext();
4992 const GLuint cmdlen
= 16;
4993 emit_header(gc
->pc
, X_GLrop_Translatef
, cmdlen
);
4994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
4995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
4996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
4998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
4999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5003 #define X_GLrop_Viewport 191
5005 __indirect_glViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
5007 __GLXcontext
*const gc
= __glXGetCurrentContext();
5008 const GLuint cmdlen
= 20;
5009 emit_header(gc
->pc
, X_GLrop_Viewport
, cmdlen
);
5010 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
5011 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
5012 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
5013 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
5015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5020 #define X_GLrop_BindTexture 4117
5022 __indirect_glBindTexture(GLenum target
, GLuint texture
)
5024 __GLXcontext
*const gc
= __glXGetCurrentContext();
5025 const GLuint cmdlen
= 12;
5026 emit_header(gc
->pc
, X_GLrop_BindTexture
, cmdlen
);
5027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&texture
), 4);
5030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5035 #define X_GLrop_Indexubv 194
5037 __indirect_glIndexub(GLubyte c
)
5039 __GLXcontext
*const gc
= __glXGetCurrentContext();
5040 const GLuint cmdlen
= 8;
5041 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&c
), 1);
5044 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5045 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5049 #define X_GLrop_Indexubv 194
5051 __indirect_glIndexubv(const GLubyte
*c
)
5053 __GLXcontext
*const gc
= __glXGetCurrentContext();
5054 const GLuint cmdlen
= 8;
5055 emit_header(gc
->pc
, X_GLrop_Indexubv
, cmdlen
);
5056 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (c
), 1);
5058 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5059 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5063 #define X_GLrop_PolygonOffset 192
5065 __indirect_glPolygonOffset(GLfloat factor
, GLfloat units
)
5067 __GLXcontext
*const gc
= __glXGetCurrentContext();
5068 const GLuint cmdlen
= 12;
5069 emit_header(gc
->pc
, X_GLrop_PolygonOffset
, cmdlen
);
5070 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&factor
), 4);
5071 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&units
), 4);
5073 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5074 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5078 #define X_GLrop_CopyTexImage1D 4119
5080 __indirect_glCopyTexImage1D(GLenum target
, GLint level
, GLenum internalformat
,
5081 GLint x
, GLint y
, GLsizei width
, GLint border
)
5083 __GLXcontext
*const gc
= __glXGetCurrentContext();
5084 const GLuint cmdlen
= 32;
5085 emit_header(gc
->pc
, X_GLrop_CopyTexImage1D
, cmdlen
);
5086 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5087 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5088 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5089 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5090 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5091 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5092 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&border
), 4);
5094 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5095 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5099 #define X_GLrop_CopyTexImage2D 4120
5101 __indirect_glCopyTexImage2D(GLenum target
, GLint level
, GLenum internalformat
,
5102 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
5105 __GLXcontext
*const gc
= __glXGetCurrentContext();
5106 const GLuint cmdlen
= 36;
5107 emit_header(gc
->pc
, X_GLrop_CopyTexImage2D
, cmdlen
);
5108 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5109 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5110 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
5111 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5112 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5113 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5114 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&height
), 4);
5115 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&border
), 4);
5117 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5118 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5122 #define X_GLrop_CopyTexSubImage1D 4121
5124 __indirect_glCopyTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5125 GLint x
, GLint y
, GLsizei width
)
5127 __GLXcontext
*const gc
= __glXGetCurrentContext();
5128 const GLuint cmdlen
= 28;
5129 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage1D
, cmdlen
);
5130 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5131 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5132 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5133 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&x
), 4);
5134 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 4);
5135 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&width
), 4);
5137 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5138 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5142 #define X_GLrop_CopyTexSubImage2D 4122
5144 __indirect_glCopyTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5145 GLint yoffset
, GLint x
, GLint y
, GLsizei width
,
5148 __GLXcontext
*const gc
= __glXGetCurrentContext();
5149 const GLuint cmdlen
= 36;
5150 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage2D
, cmdlen
);
5151 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5152 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
5153 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
5154 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
5155 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&x
), 4);
5156 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&y
), 4);
5157 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&width
), 4);
5158 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&height
), 4);
5160 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5161 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5165 #define X_GLsop_DeleteTextures 144
5167 __indirect_glDeleteTextures(GLsizei n
, const GLuint
* textures
)
5169 __GLXcontext
*const gc
= __glXGetCurrentContext();
5170 Display
*const dpy
= gc
->currentDpy
;
5172 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5175 __glXSetError(gc
, GL_INVALID_VALUE
);
5178 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5180 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5181 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5182 xcb_glx_delete_textures(c
, gc
->currentContextTag
, n
, textures
);
5185 __glXSetupSingleRequest(gc
, X_GLsop_DeleteTextures
, cmdlen
);
5186 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5187 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5190 #endif /* USE_XCB */
5195 #define X_GLvop_DeleteTexturesEXT 12
5197 glDeleteTexturesEXT(GLsizei n
, const GLuint
* textures
)
5199 __GLXcontext
*const gc
= __glXGetCurrentContext();
5201 if (gc
->driContext
) {
5202 CALL_DeleteTextures(GET_DISPATCH(), (n
, textures
));
5204 __GLXcontext
*const gc
= __glXGetCurrentContext();
5205 Display
*const dpy
= gc
->currentDpy
;
5206 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
5208 __glXSetError(gc
, GL_INVALID_VALUE
);
5211 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5213 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
5214 X_GLvop_DeleteTexturesEXT
, cmdlen
);
5215 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5216 (void) memcpy((void *) (pc
+ 4), (void *) (textures
), (n
* 4));
5224 #define X_GLsop_GenTextures 145
5226 __indirect_glGenTextures(GLsizei n
, GLuint
* textures
)
5228 __GLXcontext
*const gc
= __glXGetCurrentContext();
5229 Display
*const dpy
= gc
->currentDpy
;
5231 const GLuint cmdlen
= 4;
5234 __glXSetError(gc
, GL_INVALID_VALUE
);
5237 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5239 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5240 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5241 xcb_glx_gen_textures_reply_t
*reply
=
5242 xcb_glx_gen_textures_reply(c
,
5243 xcb_glx_gen_textures(c
,
5247 (void) memcpy(textures
, xcb_glx_gen_textures_data(reply
),
5248 xcb_glx_gen_textures_data_length(reply
) *
5253 __glXSetupSingleRequest(gc
, X_GLsop_GenTextures
, cmdlen
);
5254 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5255 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5258 #endif /* USE_XCB */
5263 #define X_GLvop_GenTexturesEXT 13
5265 glGenTexturesEXT(GLsizei n
, GLuint
* textures
)
5267 __GLXcontext
*const gc
= __glXGetCurrentContext();
5269 if (gc
->driContext
) {
5270 CALL_GenTextures(GET_DISPATCH(), (n
, textures
));
5272 __GLXcontext
*const gc
= __glXGetCurrentContext();
5273 Display
*const dpy
= gc
->currentDpy
;
5274 const GLuint cmdlen
= 4;
5276 __glXSetError(gc
, GL_INVALID_VALUE
);
5279 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
5281 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5282 X_GLvop_GenTexturesEXT
, cmdlen
);
5283 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
5284 (void) __glXReadReply(dpy
, 4, textures
, GL_TRUE
);
5292 #define X_GLsop_IsTexture 146
5294 __indirect_glIsTexture(GLuint texture
)
5296 __GLXcontext
*const gc
= __glXGetCurrentContext();
5297 Display
*const dpy
= gc
->currentDpy
;
5298 GLboolean retval
= (GLboolean
) 0;
5300 const GLuint cmdlen
= 4;
5302 if (__builtin_expect(dpy
!= NULL
, 1)) {
5304 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5305 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5306 xcb_glx_is_texture_reply_t
*reply
=
5307 xcb_glx_is_texture_reply(c
,
5308 xcb_glx_is_texture(c
,
5309 gc
->currentContextTag
,
5311 retval
= reply
->ret_val
;
5315 __glXSetupSingleRequest(gc
, X_GLsop_IsTexture
, cmdlen
);
5316 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5317 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5320 #endif /* USE_XCB */
5325 #define X_GLvop_IsTextureEXT 14
5327 glIsTextureEXT(GLuint texture
)
5329 __GLXcontext
*const gc
= __glXGetCurrentContext();
5331 if (gc
->driContext
) {
5332 return CALL_IsTexture(GET_DISPATCH(), (texture
));
5334 __GLXcontext
*const gc
= __glXGetCurrentContext();
5335 Display
*const dpy
= gc
->currentDpy
;
5336 GLboolean retval
= (GLboolean
) 0;
5337 const GLuint cmdlen
= 4;
5338 if (__builtin_expect(dpy
!= NULL
, 1)) {
5340 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5341 X_GLvop_IsTextureEXT
, cmdlen
);
5342 (void) memcpy((void *) (pc
+ 0), (void *) (&texture
), 4);
5343 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
5351 #define X_GLrop_PrioritizeTextures 4118
5353 __indirect_glPrioritizeTextures(GLsizei n
, const GLuint
* textures
,
5354 const GLclampf
* priorities
)
5356 __GLXcontext
*const gc
= __glXGetCurrentContext();
5357 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4)) + __GLX_PAD((n
* 4));
5359 __glXSetError(gc
, GL_INVALID_VALUE
);
5362 if (__builtin_expect(n
>= 0, 1)) {
5363 emit_header(gc
->pc
, X_GLrop_PrioritizeTextures
, cmdlen
);
5364 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
5365 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (textures
), (n
* 4));
5366 (void) memcpy((void *) (gc
->pc
+ 8 + (n
* 4)), (void *) (priorities
),
5369 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5370 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5376 __glx_TexSubImage_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5377 GLint level
, GLint xoffset
, GLint yoffset
,
5378 GLsizei width
, GLsizei height
, GLenum format
,
5379 GLenum type
, const GLvoid
* pixels
)
5381 __GLXcontext
*const gc
= __glXGetCurrentContext();
5382 const GLuint compsize
=
5383 (pixels
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5385 const GLuint cmdlen
= 60 + __GLX_PAD(compsize
);
5386 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5387 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5388 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5389 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5391 emit_header(gc
->pc
, opcode
, cmdlen
);
5392 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5393 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&level
), 4);
5394 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&xoffset
), 4);
5395 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&yoffset
), 4);
5396 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&width
), 4);
5397 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&height
), 4);
5398 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&format
), 4);
5399 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&type
), 4);
5400 (void) memcpy((void *) (gc
->pc
+ 56),
5401 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
5403 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5404 pixels
, gc
->pc
+ 60, gc
->pc
+ 4);
5406 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5407 default_pixel_store_2D_size
);
5410 if (gc
->pc
> gc
->limit
) {
5411 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5414 const GLint op
= opcode
;
5415 const GLuint cmdlenLarge
= cmdlen
+ 4;
5416 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5417 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5418 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5419 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5420 (void) memcpy((void *) (pc
+ 32), (void *) (&level
), 4);
5421 (void) memcpy((void *) (pc
+ 36), (void *) (&xoffset
), 4);
5422 (void) memcpy((void *) (pc
+ 40), (void *) (&yoffset
), 4);
5423 (void) memcpy((void *) (pc
+ 44), (void *) (&width
), 4);
5424 (void) memcpy((void *) (pc
+ 48), (void *) (&height
), 4);
5425 (void) memcpy((void *) (pc
+ 52), (void *) (&format
), 4);
5426 (void) memcpy((void *) (pc
+ 56), (void *) (&type
), 4);
5427 (void) memcpy((void *) (pc
+ 60), zero
, 4);
5428 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5429 type
, pixels
, pc
+ 64, pc
+ 8);
5434 #define X_GLrop_TexSubImage1D 4099
5436 __indirect_glTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5437 GLsizei width
, GLenum format
, GLenum type
,
5438 const GLvoid
* pixels
)
5440 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D
, 1, target
, level
, xoffset
,
5441 1, width
, 1, format
, type
, pixels
);
5444 #define X_GLrop_TexSubImage2D 4100
5446 __indirect_glTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5447 GLint yoffset
, GLsizei width
, GLsizei height
,
5448 GLenum format
, GLenum type
, const GLvoid
* pixels
)
5450 __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D
, 2, target
, level
, xoffset
,
5451 yoffset
, width
, height
, format
, type
, pixels
);
5454 #define X_GLrop_BlendColor 4096
5456 __indirect_glBlendColor(GLclampf red
, GLclampf green
, GLclampf blue
,
5459 __GLXcontext
*const gc
= __glXGetCurrentContext();
5460 const GLuint cmdlen
= 20;
5461 emit_header(gc
->pc
, X_GLrop_BlendColor
, cmdlen
);
5462 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
5463 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
5464 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
5465 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&alpha
), 4);
5467 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5468 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5472 #define X_GLrop_BlendEquation 4097
5474 __indirect_glBlendEquation(GLenum mode
)
5476 __GLXcontext
*const gc
= __glXGetCurrentContext();
5477 const GLuint cmdlen
= 8;
5478 emit_header(gc
->pc
, X_GLrop_BlendEquation
, cmdlen
);
5479 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&mode
), 4);
5481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5486 #define X_GLrop_ColorTable 2053
5488 __indirect_glColorTable(GLenum target
, GLenum internalformat
, GLsizei width
,
5489 GLenum format
, GLenum type
, const GLvoid
* table
)
5491 __GLXcontext
*const gc
= __glXGetCurrentContext();
5492 const GLuint compsize
=
5493 (table
!= NULL
) ? __glImageSize(width
, 1, 1, format
, type
,
5495 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5496 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5497 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5498 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5499 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5501 emit_header(gc
->pc
, X_GLrop_ColorTable
, cmdlen
);
5502 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5503 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5505 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5506 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5507 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5509 (*gc
->fillImage
) (gc
, 1, width
, 1, 1, format
, type
, table
,
5510 gc
->pc
+ 44, gc
->pc
+ 4);
5512 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5513 default_pixel_store_1D_size
);
5516 if (gc
->pc
> gc
->limit
) {
5517 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5520 const GLint op
= X_GLrop_ColorTable
;
5521 const GLuint cmdlenLarge
= cmdlen
+ 4;
5522 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5523 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5524 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5525 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5526 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5527 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5528 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5529 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5530 __glXSendLargeImage(gc
, compsize
, 1, width
, 1, 1, format
, type
,
5531 table
, pc
+ 48, pc
+ 8);
5536 #define X_GLrop_ColorTableParameterfv 2054
5538 __indirect_glColorTableParameterfv(GLenum target
, GLenum pname
,
5539 const GLfloat
* params
)
5541 __GLXcontext
*const gc
= __glXGetCurrentContext();
5542 const GLuint compsize
= __glColorTableParameterfv_size(pname
);
5543 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5544 emit_header(gc
->pc
, X_GLrop_ColorTableParameterfv
, cmdlen
);
5545 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5546 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5547 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5554 #define X_GLrop_ColorTableParameteriv 2055
5556 __indirect_glColorTableParameteriv(GLenum target
, GLenum pname
,
5557 const GLint
* params
)
5559 __GLXcontext
*const gc
= __glXGetCurrentContext();
5560 const GLuint compsize
= __glColorTableParameteriv_size(pname
);
5561 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5562 emit_header(gc
->pc
, X_GLrop_ColorTableParameteriv
, cmdlen
);
5563 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5564 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5565 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5567 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5568 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5572 #define X_GLrop_CopyColorTable 2056
5574 __indirect_glCopyColorTable(GLenum target
, GLenum internalformat
, GLint x
,
5575 GLint y
, GLsizei width
)
5577 __GLXcontext
*const gc
= __glXGetCurrentContext();
5578 const GLuint cmdlen
= 24;
5579 emit_header(gc
->pc
, X_GLrop_CopyColorTable
, cmdlen
);
5580 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5581 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
5582 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5583 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5584 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5586 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5587 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5591 #define X_GLsop_GetColorTable 147
5593 __indirect_glGetColorTable(GLenum target
, GLenum format
, GLenum type
,
5596 __GLXcontext
*const gc
= __glXGetCurrentContext();
5597 const __GLXattribute
*const state
= gc
->client_state_private
;
5598 Display
*const dpy
= gc
->currentDpy
;
5600 const GLuint cmdlen
= 16;
5602 if (__builtin_expect(dpy
!= NULL
, 1)) {
5604 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5605 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5606 xcb_glx_get_color_table_reply_t
*reply
=
5607 xcb_glx_get_color_table_reply(c
,
5608 xcb_glx_get_color_table(c
,
5618 (void) memcpy(table
, xcb_glx_get_color_table_data(reply
),
5619 xcb_glx_get_color_table_data_length(reply
) *
5624 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTable
, cmdlen
);
5625 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5626 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5627 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5628 *(int32_t *) (pc
+ 12) = 0;
5629 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5630 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5634 #endif /* USE_XCB */
5639 #define X_GLvop_GetColorTableSGI 4098
5641 glGetColorTableEXT(GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
)
5643 __GLXcontext
*const gc
= __glXGetCurrentContext();
5645 if (gc
->driContext
) {
5646 CALL_GetColorTable(GET_DISPATCH(), (target
, format
, type
, table
));
5648 __GLXcontext
*const gc
= __glXGetCurrentContext();
5649 const __GLXattribute
*const state
= gc
->client_state_private
;
5650 Display
*const dpy
= gc
->currentDpy
;
5651 const GLuint cmdlen
= 16;
5652 if (__builtin_expect(dpy
!= NULL
, 1)) {
5654 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5655 X_GLvop_GetColorTableSGI
, cmdlen
);
5656 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5657 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
5658 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
5659 *(int32_t *) (pc
+ 12) = 0;
5660 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
5661 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, table
,
5670 #define X_GLsop_GetColorTableParameterfv 148
5672 __indirect_glGetColorTableParameterfv(GLenum target
, GLenum pname
,
5675 __GLXcontext
*const gc
= __glXGetCurrentContext();
5676 Display
*const dpy
= gc
->currentDpy
;
5678 const GLuint cmdlen
= 8;
5680 if (__builtin_expect(dpy
!= NULL
, 1)) {
5682 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5683 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5684 xcb_glx_get_color_table_parameterfv_reply_t
*reply
=
5685 xcb_glx_get_color_table_parameterfv_reply(c
,
5686 xcb_glx_get_color_table_parameterfv
5688 gc
->currentContextTag
,
5689 target
, pname
), NULL
);
5690 if (xcb_glx_get_color_table_parameterfv_data_length(reply
) == 0)
5691 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5693 (void) memcpy(params
,
5694 xcb_glx_get_color_table_parameterfv_data(reply
),
5695 xcb_glx_get_color_table_parameterfv_data_length
5696 (reply
) * sizeof(GLfloat
));
5700 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameterfv
,
5702 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5703 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5704 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5707 #endif /* USE_XCB */
5712 #define X_GLvop_GetColorTableParameterfvSGI 4099
5714 glGetColorTableParameterfvEXT(GLenum target
, GLenum pname
, GLfloat
* params
)
5716 __GLXcontext
*const gc
= __glXGetCurrentContext();
5718 if (gc
->driContext
) {
5719 CALL_GetColorTableParameterfv(GET_DISPATCH(),
5720 (target
, pname
, params
));
5722 __GLXcontext
*const gc
= __glXGetCurrentContext();
5723 Display
*const dpy
= gc
->currentDpy
;
5724 const GLuint cmdlen
= 8;
5725 if (__builtin_expect(dpy
!= NULL
, 1)) {
5727 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5728 X_GLvop_GetColorTableParameterfvSGI
,
5730 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5731 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5732 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5740 #define X_GLsop_GetColorTableParameteriv 149
5742 __indirect_glGetColorTableParameteriv(GLenum target
, GLenum pname
,
5745 __GLXcontext
*const gc
= __glXGetCurrentContext();
5746 Display
*const dpy
= gc
->currentDpy
;
5748 const GLuint cmdlen
= 8;
5750 if (__builtin_expect(dpy
!= NULL
, 1)) {
5752 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
5753 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5754 xcb_glx_get_color_table_parameteriv_reply_t
*reply
=
5755 xcb_glx_get_color_table_parameteriv_reply(c
,
5756 xcb_glx_get_color_table_parameteriv
5758 gc
->currentContextTag
,
5759 target
, pname
), NULL
);
5760 if (xcb_glx_get_color_table_parameteriv_data_length(reply
) == 0)
5761 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
5763 (void) memcpy(params
,
5764 xcb_glx_get_color_table_parameteriv_data(reply
),
5765 xcb_glx_get_color_table_parameteriv_data_length
5766 (reply
) * sizeof(GLint
));
5770 __glXSetupSingleRequest(gc
, X_GLsop_GetColorTableParameteriv
,
5772 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5773 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5774 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5777 #endif /* USE_XCB */
5782 #define X_GLvop_GetColorTableParameterivSGI 4100
5784 glGetColorTableParameterivEXT(GLenum target
, GLenum pname
, GLint
* params
)
5786 __GLXcontext
*const gc
= __glXGetCurrentContext();
5788 if (gc
->driContext
) {
5789 CALL_GetColorTableParameteriv(GET_DISPATCH(),
5790 (target
, pname
, params
));
5792 __GLXcontext
*const gc
= __glXGetCurrentContext();
5793 Display
*const dpy
= gc
->currentDpy
;
5794 const GLuint cmdlen
= 8;
5795 if (__builtin_expect(dpy
!= NULL
, 1)) {
5797 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
5798 X_GLvop_GetColorTableParameterivSGI
,
5800 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
5801 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
5802 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
5810 #define X_GLrop_ColorSubTable 195
5812 __indirect_glColorSubTable(GLenum target
, GLsizei start
, GLsizei count
,
5813 GLenum format
, GLenum type
, const GLvoid
* data
)
5815 __GLXcontext
*const gc
= __glXGetCurrentContext();
5816 const GLuint compsize
=
5817 (data
!= NULL
) ? __glImageSize(count
, 1, 1, format
, type
, target
) : 0;
5818 const GLuint cmdlen
= 44 + __GLX_PAD(compsize
);
5819 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5820 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5821 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5822 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5824 emit_header(gc
->pc
, X_GLrop_ColorSubTable
, cmdlen
);
5825 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5826 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&start
), 4);
5827 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&count
), 4);
5828 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&format
), 4);
5829 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&type
), 4);
5831 (*gc
->fillImage
) (gc
, 1, count
, 1, 1, format
, type
, data
,
5832 gc
->pc
+ 44, gc
->pc
+ 4);
5834 (void) memcpy(gc
->pc
+ 4, default_pixel_store_1D
,
5835 default_pixel_store_1D_size
);
5838 if (gc
->pc
> gc
->limit
) {
5839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5842 const GLint op
= X_GLrop_ColorSubTable
;
5843 const GLuint cmdlenLarge
= cmdlen
+ 4;
5844 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5845 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5846 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5847 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5848 (void) memcpy((void *) (pc
+ 32), (void *) (&start
), 4);
5849 (void) memcpy((void *) (pc
+ 36), (void *) (&count
), 4);
5850 (void) memcpy((void *) (pc
+ 40), (void *) (&format
), 4);
5851 (void) memcpy((void *) (pc
+ 44), (void *) (&type
), 4);
5852 __glXSendLargeImage(gc
, compsize
, 1, count
, 1, 1, format
, type
,
5853 data
, pc
+ 48, pc
+ 8);
5858 #define X_GLrop_CopyColorSubTable 196
5860 __indirect_glCopyColorSubTable(GLenum target
, GLsizei start
, GLint x
, GLint y
,
5863 __GLXcontext
*const gc
= __glXGetCurrentContext();
5864 const GLuint cmdlen
= 24;
5865 emit_header(gc
->pc
, X_GLrop_CopyColorSubTable
, cmdlen
);
5866 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5867 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&start
), 4);
5868 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
5869 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
5870 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
5872 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5873 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5878 __glx_ConvolutionFilter_1D2D(unsigned opcode
, unsigned dim
, GLenum target
,
5879 GLenum internalformat
, GLsizei width
,
5880 GLsizei height
, GLenum format
, GLenum type
,
5881 const GLvoid
* image
)
5883 __GLXcontext
*const gc
= __glXGetCurrentContext();
5884 const GLuint compsize
=
5885 (image
!= NULL
) ? __glImageSize(width
, height
, 1, format
, type
,
5887 const GLuint cmdlen
= 48 + __GLX_PAD(compsize
);
5888 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
5889 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
5890 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
5891 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5893 emit_header(gc
->pc
, opcode
, cmdlen
);
5894 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&target
), 4);
5895 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&internalformat
),
5897 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
5898 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
5899 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&format
), 4);
5900 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&type
), 4);
5902 (*gc
->fillImage
) (gc
, dim
, width
, height
, 1, format
, type
,
5903 image
, gc
->pc
+ 48, gc
->pc
+ 4);
5905 (void) memcpy(gc
->pc
+ 4, default_pixel_store_2D
,
5906 default_pixel_store_2D_size
);
5909 if (gc
->pc
> gc
->limit
) {
5910 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5913 const GLint op
= opcode
;
5914 const GLuint cmdlenLarge
= cmdlen
+ 4;
5915 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
5916 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
5917 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
5918 (void) memcpy((void *) (pc
+ 28), (void *) (&target
), 4);
5919 (void) memcpy((void *) (pc
+ 32), (void *) (&internalformat
), 4);
5920 (void) memcpy((void *) (pc
+ 36), (void *) (&width
), 4);
5921 (void) memcpy((void *) (pc
+ 40), (void *) (&height
), 4);
5922 (void) memcpy((void *) (pc
+ 44), (void *) (&format
), 4);
5923 (void) memcpy((void *) (pc
+ 48), (void *) (&type
), 4);
5924 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, 1, format
,
5925 type
, image
, pc
+ 52, pc
+ 8);
5930 #define X_GLrop_ConvolutionFilter1D 4101
5932 __indirect_glConvolutionFilter1D(GLenum target
, GLenum internalformat
,
5933 GLsizei width
, GLenum format
, GLenum type
,
5934 const GLvoid
* image
)
5936 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D
, 1, target
,
5937 internalformat
, width
, 1, format
, type
,
5941 #define X_GLrop_ConvolutionFilter2D 4102
5943 __indirect_glConvolutionFilter2D(GLenum target
, GLenum internalformat
,
5944 GLsizei width
, GLsizei height
, GLenum format
,
5945 GLenum type
, const GLvoid
* image
)
5947 __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D
, 2, target
,
5948 internalformat
, width
, height
, format
, type
,
5952 #define X_GLrop_ConvolutionParameterf 4103
5954 __indirect_glConvolutionParameterf(GLenum target
, GLenum pname
,
5957 __GLXcontext
*const gc
= __glXGetCurrentContext();
5958 const GLuint cmdlen
= 16;
5959 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterf
, cmdlen
);
5960 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5961 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5962 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5964 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5965 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5969 #define X_GLrop_ConvolutionParameterfv 4104
5971 __indirect_glConvolutionParameterfv(GLenum target
, GLenum pname
,
5972 const GLfloat
* params
)
5974 __GLXcontext
*const gc
= __glXGetCurrentContext();
5975 const GLuint compsize
= __glConvolutionParameterfv_size(pname
);
5976 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
5977 emit_header(gc
->pc
, X_GLrop_ConvolutionParameterfv
, cmdlen
);
5978 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5979 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5980 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
5982 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5983 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
5987 #define X_GLrop_ConvolutionParameteri 4105
5989 __indirect_glConvolutionParameteri(GLenum target
, GLenum pname
, GLint params
)
5991 __GLXcontext
*const gc
= __glXGetCurrentContext();
5992 const GLuint cmdlen
= 16;
5993 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteri
, cmdlen
);
5994 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
5995 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
5996 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (¶ms
), 4);
5998 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
5999 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6003 #define X_GLrop_ConvolutionParameteriv 4106
6005 __indirect_glConvolutionParameteriv(GLenum target
, GLenum pname
,
6006 const GLint
* params
)
6008 __GLXcontext
*const gc
= __glXGetCurrentContext();
6009 const GLuint compsize
= __glConvolutionParameteriv_size(pname
);
6010 const GLuint cmdlen
= 12 + __GLX_PAD((compsize
* 4));
6011 emit_header(gc
->pc
, X_GLrop_ConvolutionParameteriv
, cmdlen
);
6012 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6013 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&pname
), 4);
6014 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), (compsize
* 4));
6016 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6017 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6021 #define X_GLrop_CopyConvolutionFilter1D 4107
6023 __indirect_glCopyConvolutionFilter1D(GLenum target
, GLenum internalformat
,
6024 GLint x
, GLint y
, GLsizei width
)
6026 __GLXcontext
*const gc
= __glXGetCurrentContext();
6027 const GLuint cmdlen
= 24;
6028 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter1D
, cmdlen
);
6029 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6030 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6031 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6032 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6033 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6035 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6036 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6040 #define X_GLrop_CopyConvolutionFilter2D 4108
6042 __indirect_glCopyConvolutionFilter2D(GLenum target
, GLenum internalformat
,
6043 GLint x
, GLint y
, GLsizei width
,
6046 __GLXcontext
*const gc
= __glXGetCurrentContext();
6047 const GLuint cmdlen
= 28;
6048 emit_header(gc
->pc
, X_GLrop_CopyConvolutionFilter2D
, cmdlen
);
6049 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6050 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6051 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
6052 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
6053 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&width
), 4);
6054 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&height
), 4);
6056 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6057 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6061 #define X_GLsop_GetConvolutionFilter 150
6063 __indirect_glGetConvolutionFilter(GLenum target
, GLenum format
, GLenum type
,
6066 __GLXcontext
*const gc
= __glXGetCurrentContext();
6067 const __GLXattribute
*const state
= gc
->client_state_private
;
6068 Display
*const dpy
= gc
->currentDpy
;
6070 const GLuint cmdlen
= 16;
6072 if (__builtin_expect(dpy
!= NULL
, 1)) {
6074 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6075 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6076 xcb_glx_get_convolution_filter_reply_t
*reply
=
6077 xcb_glx_get_convolution_filter_reply(c
,
6078 xcb_glx_get_convolution_filter
6079 (c
, gc
->currentContextTag
,
6080 target
, format
, type
,
6083 (void) memcpy(image
, xcb_glx_get_convolution_filter_data(reply
),
6084 xcb_glx_get_convolution_filter_data_length(reply
) *
6089 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionFilter
, cmdlen
);
6090 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6091 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6092 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6093 *(int32_t *) (pc
+ 12) = 0;
6094 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6095 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6099 #endif /* USE_XCB */
6104 #define X_GLvop_GetConvolutionFilterEXT 1
6106 gl_dispatch_stub_356(GLenum target
, GLenum format
, GLenum type
,
6109 __GLXcontext
*const gc
= __glXGetCurrentContext();
6111 if (gc
->driContext
) {
6112 CALL_GetConvolutionFilter(GET_DISPATCH(),
6113 (target
, format
, type
, image
));
6115 __GLXcontext
*const gc
= __glXGetCurrentContext();
6116 const __GLXattribute
*const state
= gc
->client_state_private
;
6117 Display
*const dpy
= gc
->currentDpy
;
6118 const GLuint cmdlen
= 16;
6119 if (__builtin_expect(dpy
!= NULL
, 1)) {
6121 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6122 X_GLvop_GetConvolutionFilterEXT
,
6124 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6125 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6126 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6127 *(int32_t *) (pc
+ 12) = 0;
6128 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6129 __glXReadPixelReply(dpy
, gc
, 2, 0, 0, 0, format
, type
, image
,
6138 #define X_GLsop_GetConvolutionParameterfv 151
6140 __indirect_glGetConvolutionParameterfv(GLenum target
, GLenum pname
,
6143 __GLXcontext
*const gc
= __glXGetCurrentContext();
6144 Display
*const dpy
= gc
->currentDpy
;
6146 const GLuint cmdlen
= 8;
6148 if (__builtin_expect(dpy
!= NULL
, 1)) {
6150 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6151 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6152 xcb_glx_get_convolution_parameterfv_reply_t
*reply
=
6153 xcb_glx_get_convolution_parameterfv_reply(c
,
6154 xcb_glx_get_convolution_parameterfv
6156 gc
->currentContextTag
,
6157 target
, pname
), NULL
);
6158 if (xcb_glx_get_convolution_parameterfv_data_length(reply
) == 0)
6159 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6161 (void) memcpy(params
,
6162 xcb_glx_get_convolution_parameterfv_data(reply
),
6163 xcb_glx_get_convolution_parameterfv_data_length
6164 (reply
) * sizeof(GLfloat
));
6168 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameterfv
,
6170 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6171 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6172 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6175 #endif /* USE_XCB */
6180 #define X_GLvop_GetConvolutionParameterfvEXT 2
6182 gl_dispatch_stub_357(GLenum target
, GLenum pname
, GLfloat
* params
)
6184 __GLXcontext
*const gc
= __glXGetCurrentContext();
6186 if (gc
->driContext
) {
6187 CALL_GetConvolutionParameterfv(GET_DISPATCH(),
6188 (target
, pname
, params
));
6190 __GLXcontext
*const gc
= __glXGetCurrentContext();
6191 Display
*const dpy
= gc
->currentDpy
;
6192 const GLuint cmdlen
= 8;
6193 if (__builtin_expect(dpy
!= NULL
, 1)) {
6195 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6196 X_GLvop_GetConvolutionParameterfvEXT
,
6198 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6199 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6200 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6208 #define X_GLsop_GetConvolutionParameteriv 152
6210 __indirect_glGetConvolutionParameteriv(GLenum target
, GLenum pname
,
6213 __GLXcontext
*const gc
= __glXGetCurrentContext();
6214 Display
*const dpy
= gc
->currentDpy
;
6216 const GLuint cmdlen
= 8;
6218 if (__builtin_expect(dpy
!= NULL
, 1)) {
6220 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6221 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6222 xcb_glx_get_convolution_parameteriv_reply_t
*reply
=
6223 xcb_glx_get_convolution_parameteriv_reply(c
,
6224 xcb_glx_get_convolution_parameteriv
6226 gc
->currentContextTag
,
6227 target
, pname
), NULL
);
6228 if (xcb_glx_get_convolution_parameteriv_data_length(reply
) == 0)
6229 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6231 (void) memcpy(params
,
6232 xcb_glx_get_convolution_parameteriv_data(reply
),
6233 xcb_glx_get_convolution_parameteriv_data_length
6234 (reply
) * sizeof(GLint
));
6238 __glXSetupSingleRequest(gc
, X_GLsop_GetConvolutionParameteriv
,
6240 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6241 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6242 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6245 #endif /* USE_XCB */
6250 #define X_GLvop_GetConvolutionParameterivEXT 3
6252 gl_dispatch_stub_358(GLenum target
, GLenum pname
, GLint
* params
)
6254 __GLXcontext
*const gc
= __glXGetCurrentContext();
6256 if (gc
->driContext
) {
6257 CALL_GetConvolutionParameteriv(GET_DISPATCH(),
6258 (target
, pname
, params
));
6260 __GLXcontext
*const gc
= __glXGetCurrentContext();
6261 Display
*const dpy
= gc
->currentDpy
;
6262 const GLuint cmdlen
= 8;
6263 if (__builtin_expect(dpy
!= NULL
, 1)) {
6265 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6266 X_GLvop_GetConvolutionParameterivEXT
,
6268 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6269 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6270 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6278 #define X_GLsop_GetHistogram 154
6280 __indirect_glGetHistogram(GLenum target
, GLboolean reset
, GLenum format
,
6281 GLenum type
, GLvoid
* values
)
6283 __GLXcontext
*const gc
= __glXGetCurrentContext();
6284 const __GLXattribute
*const state
= gc
->client_state_private
;
6285 Display
*const dpy
= gc
->currentDpy
;
6287 const GLuint cmdlen
= 16;
6289 if (__builtin_expect(dpy
!= NULL
, 1)) {
6291 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6292 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6293 xcb_glx_get_histogram_reply_t
*reply
=
6294 xcb_glx_get_histogram_reply(c
,
6295 xcb_glx_get_histogram(c
,
6304 (void) memcpy(values
, xcb_glx_get_histogram_data(reply
),
6305 xcb_glx_get_histogram_data_length(reply
) *
6310 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogram
, cmdlen
);
6311 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6312 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6313 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6314 *(int32_t *) (pc
+ 12) = 0;
6315 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6316 *(int8_t *) (pc
+ 13) = reset
;
6317 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6321 #endif /* USE_XCB */
6326 #define X_GLvop_GetHistogramEXT 5
6328 gl_dispatch_stub_361(GLenum target
, GLboolean reset
, GLenum format
,
6329 GLenum type
, GLvoid
* values
)
6331 __GLXcontext
*const gc
= __glXGetCurrentContext();
6333 if (gc
->driContext
) {
6334 CALL_GetHistogram(GET_DISPATCH(),
6335 (target
, reset
, format
, type
, values
));
6337 __GLXcontext
*const gc
= __glXGetCurrentContext();
6338 const __GLXattribute
*const state
= gc
->client_state_private
;
6339 Display
*const dpy
= gc
->currentDpy
;
6340 const GLuint cmdlen
= 16;
6341 if (__builtin_expect(dpy
!= NULL
, 1)) {
6343 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6344 X_GLvop_GetHistogramEXT
, cmdlen
);
6345 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6346 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6347 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6348 *(int32_t *) (pc
+ 12) = 0;
6349 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6350 *(int8_t *) (pc
+ 13) = reset
;
6351 __glXReadPixelReply(dpy
, gc
, 1, 0, 0, 0, format
, type
, values
,
6360 #define X_GLsop_GetHistogramParameterfv 155
6362 __indirect_glGetHistogramParameterfv(GLenum target
, GLenum pname
,
6365 __GLXcontext
*const gc
= __glXGetCurrentContext();
6366 Display
*const dpy
= gc
->currentDpy
;
6368 const GLuint cmdlen
= 8;
6370 if (__builtin_expect(dpy
!= NULL
, 1)) {
6372 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6373 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6374 xcb_glx_get_histogram_parameterfv_reply_t
*reply
=
6375 xcb_glx_get_histogram_parameterfv_reply(c
,
6376 xcb_glx_get_histogram_parameterfv
6377 (c
, gc
->currentContextTag
,
6378 target
, pname
), NULL
);
6379 if (xcb_glx_get_histogram_parameterfv_data_length(reply
) == 0)
6380 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6382 (void) memcpy(params
,
6383 xcb_glx_get_histogram_parameterfv_data(reply
),
6384 xcb_glx_get_histogram_parameterfv_data_length(reply
)
6389 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameterfv
,
6391 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6392 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6393 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6396 #endif /* USE_XCB */
6401 #define X_GLvop_GetHistogramParameterfvEXT 6
6403 gl_dispatch_stub_362(GLenum target
, GLenum pname
, GLfloat
* params
)
6405 __GLXcontext
*const gc
= __glXGetCurrentContext();
6407 if (gc
->driContext
) {
6408 CALL_GetHistogramParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6410 __GLXcontext
*const gc
= __glXGetCurrentContext();
6411 Display
*const dpy
= gc
->currentDpy
;
6412 const GLuint cmdlen
= 8;
6413 if (__builtin_expect(dpy
!= NULL
, 1)) {
6415 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6416 X_GLvop_GetHistogramParameterfvEXT
,
6418 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6419 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6420 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6428 #define X_GLsop_GetHistogramParameteriv 156
6430 __indirect_glGetHistogramParameteriv(GLenum target
, GLenum pname
,
6433 __GLXcontext
*const gc
= __glXGetCurrentContext();
6434 Display
*const dpy
= gc
->currentDpy
;
6436 const GLuint cmdlen
= 8;
6438 if (__builtin_expect(dpy
!= NULL
, 1)) {
6440 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6441 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6442 xcb_glx_get_histogram_parameteriv_reply_t
*reply
=
6443 xcb_glx_get_histogram_parameteriv_reply(c
,
6444 xcb_glx_get_histogram_parameteriv
6445 (c
, gc
->currentContextTag
,
6446 target
, pname
), NULL
);
6447 if (xcb_glx_get_histogram_parameteriv_data_length(reply
) == 0)
6448 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6450 (void) memcpy(params
,
6451 xcb_glx_get_histogram_parameteriv_data(reply
),
6452 xcb_glx_get_histogram_parameteriv_data_length(reply
)
6457 __glXSetupSingleRequest(gc
, X_GLsop_GetHistogramParameteriv
,
6459 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6460 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6461 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6464 #endif /* USE_XCB */
6469 #define X_GLvop_GetHistogramParameterivEXT 7
6471 gl_dispatch_stub_363(GLenum target
, GLenum pname
, GLint
* params
)
6473 __GLXcontext
*const gc
= __glXGetCurrentContext();
6475 if (gc
->driContext
) {
6476 CALL_GetHistogramParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6478 __GLXcontext
*const gc
= __glXGetCurrentContext();
6479 Display
*const dpy
= gc
->currentDpy
;
6480 const GLuint cmdlen
= 8;
6481 if (__builtin_expect(dpy
!= NULL
, 1)) {
6483 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6484 X_GLvop_GetHistogramParameterivEXT
,
6486 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6487 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6488 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6496 #define X_GLsop_GetMinmax 157
6498 __indirect_glGetMinmax(GLenum target
, GLboolean reset
, GLenum format
,
6499 GLenum type
, GLvoid
* values
)
6501 __GLXcontext
*const gc
= __glXGetCurrentContext();
6502 const __GLXattribute
*const state
= gc
->client_state_private
;
6503 Display
*const dpy
= gc
->currentDpy
;
6505 const GLuint cmdlen
= 16;
6507 if (__builtin_expect(dpy
!= NULL
, 1)) {
6509 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6510 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6511 xcb_glx_get_minmax_reply_t
*reply
=
6512 xcb_glx_get_minmax_reply(c
,
6513 xcb_glx_get_minmax(c
,
6514 gc
->currentContextTag
,
6515 target
, reset
, format
,
6519 (void) memcpy(values
, xcb_glx_get_minmax_data(reply
),
6520 xcb_glx_get_minmax_data_length(reply
) * sizeof(GLvoid
));
6524 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmax
, cmdlen
);
6525 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6526 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6527 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6528 *(int32_t *) (pc
+ 12) = 0;
6529 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6530 *(int8_t *) (pc
+ 13) = reset
;
6531 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6535 #endif /* USE_XCB */
6540 #define X_GLvop_GetMinmaxEXT 8
6542 gl_dispatch_stub_364(GLenum target
, GLboolean reset
, GLenum format
,
6543 GLenum type
, GLvoid
* values
)
6545 __GLXcontext
*const gc
= __glXGetCurrentContext();
6547 if (gc
->driContext
) {
6548 CALL_GetMinmax(GET_DISPATCH(), (target
, reset
, format
, type
, values
));
6550 __GLXcontext
*const gc
= __glXGetCurrentContext();
6551 const __GLXattribute
*const state
= gc
->client_state_private
;
6552 Display
*const dpy
= gc
->currentDpy
;
6553 const GLuint cmdlen
= 16;
6554 if (__builtin_expect(dpy
!= NULL
, 1)) {
6556 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6557 X_GLvop_GetMinmaxEXT
, cmdlen
);
6558 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6559 (void) memcpy((void *) (pc
+ 4), (void *) (&format
), 4);
6560 (void) memcpy((void *) (pc
+ 8), (void *) (&type
), 4);
6561 *(int32_t *) (pc
+ 12) = 0;
6562 *(int8_t *) (pc
+ 12) = state
->storePack
.swapEndian
;
6563 *(int8_t *) (pc
+ 13) = reset
;
6564 __glXReadPixelReply(dpy
, gc
, 1, 2, 1, 1, format
, type
, values
,
6573 #define X_GLsop_GetMinmaxParameterfv 158
6575 __indirect_glGetMinmaxParameterfv(GLenum target
, GLenum pname
,
6578 __GLXcontext
*const gc
= __glXGetCurrentContext();
6579 Display
*const dpy
= gc
->currentDpy
;
6581 const GLuint cmdlen
= 8;
6583 if (__builtin_expect(dpy
!= NULL
, 1)) {
6585 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6586 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6587 xcb_glx_get_minmax_parameterfv_reply_t
*reply
=
6588 xcb_glx_get_minmax_parameterfv_reply(c
,
6589 xcb_glx_get_minmax_parameterfv
6590 (c
, gc
->currentContextTag
,
6591 target
, pname
), NULL
);
6592 if (xcb_glx_get_minmax_parameterfv_data_length(reply
) == 0)
6593 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6595 (void) memcpy(params
, xcb_glx_get_minmax_parameterfv_data(reply
),
6596 xcb_glx_get_minmax_parameterfv_data_length(reply
) *
6601 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameterfv
, cmdlen
);
6602 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6603 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6604 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6607 #endif /* USE_XCB */
6612 #define X_GLvop_GetMinmaxParameterfvEXT 9
6614 gl_dispatch_stub_365(GLenum target
, GLenum pname
, GLfloat
* params
)
6616 __GLXcontext
*const gc
= __glXGetCurrentContext();
6618 if (gc
->driContext
) {
6619 CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target
, pname
, params
));
6621 __GLXcontext
*const gc
= __glXGetCurrentContext();
6622 Display
*const dpy
= gc
->currentDpy
;
6623 const GLuint cmdlen
= 8;
6624 if (__builtin_expect(dpy
!= NULL
, 1)) {
6626 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6627 X_GLvop_GetMinmaxParameterfvEXT
,
6629 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6630 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6631 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6639 #define X_GLsop_GetMinmaxParameteriv 159
6641 __indirect_glGetMinmaxParameteriv(GLenum target
, GLenum pname
, GLint
* params
)
6643 __GLXcontext
*const gc
= __glXGetCurrentContext();
6644 Display
*const dpy
= gc
->currentDpy
;
6646 const GLuint cmdlen
= 8;
6648 if (__builtin_expect(dpy
!= NULL
, 1)) {
6650 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
6651 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6652 xcb_glx_get_minmax_parameteriv_reply_t
*reply
=
6653 xcb_glx_get_minmax_parameteriv_reply(c
,
6654 xcb_glx_get_minmax_parameteriv
6655 (c
, gc
->currentContextTag
,
6656 target
, pname
), NULL
);
6657 if (xcb_glx_get_minmax_parameteriv_data_length(reply
) == 0)
6658 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
6660 (void) memcpy(params
, xcb_glx_get_minmax_parameteriv_data(reply
),
6661 xcb_glx_get_minmax_parameteriv_data_length(reply
) *
6666 __glXSetupSingleRequest(gc
, X_GLsop_GetMinmaxParameteriv
, cmdlen
);
6667 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6668 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6669 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6672 #endif /* USE_XCB */
6677 #define X_GLvop_GetMinmaxParameterivEXT 10
6679 gl_dispatch_stub_366(GLenum target
, GLenum pname
, GLint
* params
)
6681 __GLXcontext
*const gc
= __glXGetCurrentContext();
6683 if (gc
->driContext
) {
6684 CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target
, pname
, params
));
6686 __GLXcontext
*const gc
= __glXGetCurrentContext();
6687 Display
*const dpy
= gc
->currentDpy
;
6688 const GLuint cmdlen
= 8;
6689 if (__builtin_expect(dpy
!= NULL
, 1)) {
6691 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
6692 X_GLvop_GetMinmaxParameterivEXT
,
6694 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
6695 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
6696 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
6704 #define X_GLrop_Histogram 4110
6706 __indirect_glHistogram(GLenum target
, GLsizei width
, GLenum internalformat
,
6709 __GLXcontext
*const gc
= __glXGetCurrentContext();
6710 const GLuint cmdlen
= 20;
6711 emit_header(gc
->pc
, X_GLrop_Histogram
, cmdlen
);
6712 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6713 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&width
), 4);
6714 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&internalformat
), 4);
6715 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&sink
), 1);
6717 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6718 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6722 #define X_GLrop_Minmax 4111
6724 __indirect_glMinmax(GLenum target
, GLenum internalformat
, GLboolean sink
)
6726 __GLXcontext
*const gc
= __glXGetCurrentContext();
6727 const GLuint cmdlen
= 16;
6728 emit_header(gc
->pc
, X_GLrop_Minmax
, cmdlen
);
6729 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6730 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
6731 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sink
), 1);
6733 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6734 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6738 #define X_GLrop_ResetHistogram 4112
6740 __indirect_glResetHistogram(GLenum target
)
6742 __GLXcontext
*const gc
= __glXGetCurrentContext();
6743 const GLuint cmdlen
= 8;
6744 emit_header(gc
->pc
, X_GLrop_ResetHistogram
, cmdlen
);
6745 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6747 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6748 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6752 #define X_GLrop_ResetMinmax 4113
6754 __indirect_glResetMinmax(GLenum target
)
6756 __GLXcontext
*const gc
= __glXGetCurrentContext();
6757 const GLuint cmdlen
= 8;
6758 emit_header(gc
->pc
, X_GLrop_ResetMinmax
, cmdlen
);
6759 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6761 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6762 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6767 __glx_TexImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
, GLint level
,
6768 GLint internalformat
, GLsizei width
, GLsizei height
,
6769 GLsizei depth
, GLsizei extent
, GLint border
,
6770 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6772 __GLXcontext
*const gc
= __glXGetCurrentContext();
6773 const GLuint compsize
=
6774 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6776 const GLuint cmdlen
= 84 + __GLX_PAD(compsize
);
6777 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6778 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6779 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6780 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6782 emit_header(gc
->pc
, opcode
, cmdlen
);
6783 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6784 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6785 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&internalformat
),
6787 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&width
), 4);
6788 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&height
), 4);
6789 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&depth
), 4);
6790 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&extent
), 4);
6791 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&border
), 4);
6792 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&format
), 4);
6793 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&type
), 4);
6794 (void) memcpy((void *) (gc
->pc
+ 80),
6795 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6797 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6798 pixels
, gc
->pc
+ 84, gc
->pc
+ 4);
6800 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6801 default_pixel_store_4D_size
);
6804 if (gc
->pc
> gc
->limit
) {
6805 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6808 const GLint op
= opcode
;
6809 const GLuint cmdlenLarge
= cmdlen
+ 4;
6810 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6811 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6812 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6813 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6814 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6815 (void) memcpy((void *) (pc
+ 52), (void *) (&internalformat
), 4);
6816 (void) memcpy((void *) (pc
+ 56), (void *) (&width
), 4);
6817 (void) memcpy((void *) (pc
+ 60), (void *) (&height
), 4);
6818 (void) memcpy((void *) (pc
+ 64), (void *) (&depth
), 4);
6819 (void) memcpy((void *) (pc
+ 68), (void *) (&extent
), 4);
6820 (void) memcpy((void *) (pc
+ 72), (void *) (&border
), 4);
6821 (void) memcpy((void *) (pc
+ 76), (void *) (&format
), 4);
6822 (void) memcpy((void *) (pc
+ 80), (void *) (&type
), 4);
6823 (void) memcpy((void *) (pc
+ 84), zero
, 4);
6824 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6825 format
, type
, pixels
, pc
+ 88, pc
+ 8);
6830 #define X_GLrop_TexImage3D 4114
6832 __indirect_glTexImage3D(GLenum target
, GLint level
, GLint internalformat
,
6833 GLsizei width
, GLsizei height
, GLsizei depth
,
6834 GLint border
, GLenum format
, GLenum type
,
6835 const GLvoid
* pixels
)
6837 __glx_TexImage_3D4D(X_GLrop_TexImage3D
, 3, target
, level
, internalformat
,
6838 width
, height
, depth
, 1, border
, format
, type
,
6843 __glx_TexSubImage_3D4D(unsigned opcode
, unsigned dim
, GLenum target
,
6844 GLint level
, GLint xoffset
, GLint yoffset
,
6845 GLint zoffset
, GLint woffset
, GLsizei width
,
6846 GLsizei height
, GLsizei depth
, GLsizei extent
,
6847 GLenum format
, GLenum type
, const GLvoid
* pixels
)
6849 __GLXcontext
*const gc
= __glXGetCurrentContext();
6850 const GLuint compsize
=
6851 (pixels
!= NULL
) ? __glImageSize(width
, height
, depth
, format
, type
,
6853 const GLuint cmdlen
= 92 + __GLX_PAD(compsize
);
6854 if (__builtin_expect(gc
->currentDpy
!= NULL
, 1)) {
6855 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
6856 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
6857 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6859 emit_header(gc
->pc
, opcode
, cmdlen
);
6860 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&target
), 4);
6861 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (&level
), 4);
6862 (void) memcpy((void *) (gc
->pc
+ 48), (void *) (&xoffset
), 4);
6863 (void) memcpy((void *) (gc
->pc
+ 52), (void *) (&yoffset
), 4);
6864 (void) memcpy((void *) (gc
->pc
+ 56), (void *) (&zoffset
), 4);
6865 (void) memcpy((void *) (gc
->pc
+ 60), (void *) (&woffset
), 4);
6866 (void) memcpy((void *) (gc
->pc
+ 64), (void *) (&width
), 4);
6867 (void) memcpy((void *) (gc
->pc
+ 68), (void *) (&height
), 4);
6868 (void) memcpy((void *) (gc
->pc
+ 72), (void *) (&depth
), 4);
6869 (void) memcpy((void *) (gc
->pc
+ 76), (void *) (&extent
), 4);
6870 (void) memcpy((void *) (gc
->pc
+ 80), (void *) (&format
), 4);
6871 (void) memcpy((void *) (gc
->pc
+ 84), (void *) (&type
), 4);
6872 (void) memcpy((void *) (gc
->pc
+ 88),
6873 (void *) ((pixels
== NULL
) ? one
: zero
), 4);
6875 (*gc
->fillImage
) (gc
, dim
, width
, height
, depth
, format
, type
,
6876 pixels
, gc
->pc
+ 92, gc
->pc
+ 4);
6878 (void) memcpy(gc
->pc
+ 4, default_pixel_store_4D
,
6879 default_pixel_store_4D_size
);
6882 if (gc
->pc
> gc
->limit
) {
6883 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6886 const GLint op
= opcode
;
6887 const GLuint cmdlenLarge
= cmdlen
+ 4;
6888 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
6889 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
6890 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
6891 (void) memcpy((void *) (pc
+ 44), (void *) (&target
), 4);
6892 (void) memcpy((void *) (pc
+ 48), (void *) (&level
), 4);
6893 (void) memcpy((void *) (pc
+ 52), (void *) (&xoffset
), 4);
6894 (void) memcpy((void *) (pc
+ 56), (void *) (&yoffset
), 4);
6895 (void) memcpy((void *) (pc
+ 60), (void *) (&zoffset
), 4);
6896 (void) memcpy((void *) (pc
+ 64), (void *) (&woffset
), 4);
6897 (void) memcpy((void *) (pc
+ 68), (void *) (&width
), 4);
6898 (void) memcpy((void *) (pc
+ 72), (void *) (&height
), 4);
6899 (void) memcpy((void *) (pc
+ 76), (void *) (&depth
), 4);
6900 (void) memcpy((void *) (pc
+ 80), (void *) (&extent
), 4);
6901 (void) memcpy((void *) (pc
+ 84), (void *) (&format
), 4);
6902 (void) memcpy((void *) (pc
+ 88), (void *) (&type
), 4);
6903 (void) memcpy((void *) (pc
+ 92), zero
, 4);
6904 __glXSendLargeImage(gc
, compsize
, dim
, width
, height
, depth
,
6905 format
, type
, pixels
, pc
+ 96, pc
+ 8);
6910 #define X_GLrop_TexSubImage3D 4115
6912 __indirect_glTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6913 GLint yoffset
, GLint zoffset
, GLsizei width
,
6914 GLsizei height
, GLsizei depth
, GLenum format
,
6915 GLenum type
, const GLvoid
* pixels
)
6917 __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D
, 3, target
, level
, xoffset
,
6918 yoffset
, zoffset
, 1, width
, height
, depth
, 1,
6919 format
, type
, pixels
);
6922 #define X_GLrop_CopyTexSubImage3D 4123
6924 __indirect_glCopyTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
6925 GLint yoffset
, GLint zoffset
, GLint x
, GLint y
,
6926 GLsizei width
, GLsizei height
)
6928 __GLXcontext
*const gc
= __glXGetCurrentContext();
6929 const GLuint cmdlen
= 40;
6930 emit_header(gc
->pc
, X_GLrop_CopyTexSubImage3D
, cmdlen
);
6931 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6932 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&level
), 4);
6933 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&xoffset
), 4);
6934 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&yoffset
), 4);
6935 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&zoffset
), 4);
6936 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&x
), 4);
6937 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&y
), 4);
6938 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&width
), 4);
6939 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&height
), 4);
6941 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6942 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6946 #define X_GLrop_ActiveTextureARB 197
6948 __indirect_glActiveTextureARB(GLenum texture
)
6950 __GLXcontext
*const gc
= __glXGetCurrentContext();
6951 const GLuint cmdlen
= 8;
6952 emit_header(gc
->pc
, X_GLrop_ActiveTextureARB
, cmdlen
);
6953 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&texture
), 4);
6955 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6956 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6960 #define X_GLrop_MultiTexCoord1dvARB 198
6962 __indirect_glMultiTexCoord1dARB(GLenum target
, GLdouble s
)
6964 __GLXcontext
*const gc
= __glXGetCurrentContext();
6965 const GLuint cmdlen
= 16;
6966 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6967 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
6968 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6970 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6971 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6975 #define X_GLrop_MultiTexCoord1dvARB 198
6977 __indirect_glMultiTexCoord1dvARB(GLenum target
, const GLdouble
* v
)
6979 __GLXcontext
*const gc
= __glXGetCurrentContext();
6980 const GLuint cmdlen
= 16;
6981 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1dvARB
, cmdlen
);
6982 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 8);
6983 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&target
), 4);
6985 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
6986 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
6990 #define X_GLrop_MultiTexCoord1fvARB 199
6992 __indirect_glMultiTexCoord1fARB(GLenum target
, GLfloat s
)
6994 __GLXcontext
*const gc
= __glXGetCurrentContext();
6995 const GLuint cmdlen
= 12;
6996 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
6997 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
6998 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7000 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7001 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7005 #define X_GLrop_MultiTexCoord1fvARB 199
7007 __indirect_glMultiTexCoord1fvARB(GLenum target
, const GLfloat
* v
)
7009 __GLXcontext
*const gc
= __glXGetCurrentContext();
7010 const GLuint cmdlen
= 12;
7011 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1fvARB
, cmdlen
);
7012 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7013 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7015 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7016 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7020 #define X_GLrop_MultiTexCoord1ivARB 200
7022 __indirect_glMultiTexCoord1iARB(GLenum target
, GLint s
)
7024 __GLXcontext
*const gc
= __glXGetCurrentContext();
7025 const GLuint cmdlen
= 12;
7026 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7027 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7028 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7030 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7031 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7035 #define X_GLrop_MultiTexCoord1ivARB 200
7037 __indirect_glMultiTexCoord1ivARB(GLenum target
, const GLint
* v
)
7039 __GLXcontext
*const gc
= __glXGetCurrentContext();
7040 const GLuint cmdlen
= 12;
7041 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1ivARB
, cmdlen
);
7042 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7043 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7045 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7046 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7050 #define X_GLrop_MultiTexCoord1svARB 201
7052 __indirect_glMultiTexCoord1sARB(GLenum target
, GLshort s
)
7054 __GLXcontext
*const gc
= __glXGetCurrentContext();
7055 const GLuint cmdlen
= 12;
7056 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7057 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7058 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7060 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7061 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7065 #define X_GLrop_MultiTexCoord1svARB 201
7067 __indirect_glMultiTexCoord1svARB(GLenum target
, const GLshort
* v
)
7069 __GLXcontext
*const gc
= __glXGetCurrentContext();
7070 const GLuint cmdlen
= 12;
7071 emit_header(gc
->pc
, X_GLrop_MultiTexCoord1svARB
, cmdlen
);
7072 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7073 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7075 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7076 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7080 #define X_GLrop_MultiTexCoord2dvARB 202
7082 __indirect_glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
7084 __GLXcontext
*const gc
= __glXGetCurrentContext();
7085 const GLuint cmdlen
= 24;
7086 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7087 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7088 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7089 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7091 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7092 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7096 #define X_GLrop_MultiTexCoord2dvARB 202
7098 __indirect_glMultiTexCoord2dvARB(GLenum target
, const GLdouble
* v
)
7100 __GLXcontext
*const gc
= __glXGetCurrentContext();
7101 const GLuint cmdlen
= 24;
7102 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2dvARB
, cmdlen
);
7103 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 16);
7104 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&target
), 4);
7106 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7107 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7111 #define X_GLrop_MultiTexCoord2fvARB 203
7113 __indirect_glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
)
7115 __GLXcontext
*const gc
= __glXGetCurrentContext();
7116 const GLuint cmdlen
= 16;
7117 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7118 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7119 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7120 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7122 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7123 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7127 #define X_GLrop_MultiTexCoord2fvARB 203
7129 __indirect_glMultiTexCoord2fvARB(GLenum target
, const GLfloat
* v
)
7131 __GLXcontext
*const gc
= __glXGetCurrentContext();
7132 const GLuint cmdlen
= 16;
7133 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2fvARB
, cmdlen
);
7134 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7135 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7137 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7138 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7142 #define X_GLrop_MultiTexCoord2ivARB 204
7144 __indirect_glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
7146 __GLXcontext
*const gc
= __glXGetCurrentContext();
7147 const GLuint cmdlen
= 16;
7148 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7149 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7150 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7151 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7153 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7154 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7158 #define X_GLrop_MultiTexCoord2ivARB 204
7160 __indirect_glMultiTexCoord2ivARB(GLenum target
, const GLint
* v
)
7162 __GLXcontext
*const gc
= __glXGetCurrentContext();
7163 const GLuint cmdlen
= 16;
7164 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2ivARB
, cmdlen
);
7165 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7166 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7168 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7169 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7173 #define X_GLrop_MultiTexCoord2svARB 205
7175 __indirect_glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
7177 __GLXcontext
*const gc
= __glXGetCurrentContext();
7178 const GLuint cmdlen
= 12;
7179 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7180 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7181 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7182 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7184 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7185 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7189 #define X_GLrop_MultiTexCoord2svARB 205
7191 __indirect_glMultiTexCoord2svARB(GLenum target
, const GLshort
* v
)
7193 __GLXcontext
*const gc
= __glXGetCurrentContext();
7194 const GLuint cmdlen
= 12;
7195 emit_header(gc
->pc
, X_GLrop_MultiTexCoord2svARB
, cmdlen
);
7196 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7197 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7199 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7200 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7204 #define X_GLrop_MultiTexCoord3dvARB 206
7206 __indirect_glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
,
7209 __GLXcontext
*const gc
= __glXGetCurrentContext();
7210 const GLuint cmdlen
= 32;
7211 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7212 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7213 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7214 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7215 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7217 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7218 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7222 #define X_GLrop_MultiTexCoord3dvARB 206
7224 __indirect_glMultiTexCoord3dvARB(GLenum target
, const GLdouble
* v
)
7226 __GLXcontext
*const gc
= __glXGetCurrentContext();
7227 const GLuint cmdlen
= 32;
7228 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3dvARB
, cmdlen
);
7229 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 24);
7230 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&target
), 4);
7232 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7233 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7237 #define X_GLrop_MultiTexCoord3fvARB 207
7239 __indirect_glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
,
7242 __GLXcontext
*const gc
= __glXGetCurrentContext();
7243 const GLuint cmdlen
= 20;
7244 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7245 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7246 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7247 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7248 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7250 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7251 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7255 #define X_GLrop_MultiTexCoord3fvARB 207
7257 __indirect_glMultiTexCoord3fvARB(GLenum target
, const GLfloat
* v
)
7259 __GLXcontext
*const gc
= __glXGetCurrentContext();
7260 const GLuint cmdlen
= 20;
7261 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3fvARB
, cmdlen
);
7262 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7263 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7265 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7266 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7270 #define X_GLrop_MultiTexCoord3ivARB 208
7272 __indirect_glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
7274 __GLXcontext
*const gc
= __glXGetCurrentContext();
7275 const GLuint cmdlen
= 20;
7276 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7277 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7278 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7279 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7280 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7282 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7283 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7287 #define X_GLrop_MultiTexCoord3ivARB 208
7289 __indirect_glMultiTexCoord3ivARB(GLenum target
, const GLint
* v
)
7291 __GLXcontext
*const gc
= __glXGetCurrentContext();
7292 const GLuint cmdlen
= 20;
7293 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3ivARB
, cmdlen
);
7294 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7295 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7297 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7298 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7302 #define X_GLrop_MultiTexCoord3svARB 209
7304 __indirect_glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
,
7307 __GLXcontext
*const gc
= __glXGetCurrentContext();
7308 const GLuint cmdlen
= 16;
7309 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7310 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7311 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7312 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7313 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7315 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7316 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7320 #define X_GLrop_MultiTexCoord3svARB 209
7322 __indirect_glMultiTexCoord3svARB(GLenum target
, const GLshort
* v
)
7324 __GLXcontext
*const gc
= __glXGetCurrentContext();
7325 const GLuint cmdlen
= 16;
7326 emit_header(gc
->pc
, X_GLrop_MultiTexCoord3svARB
, cmdlen
);
7327 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7328 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7330 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7331 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7335 #define X_GLrop_MultiTexCoord4dvARB 210
7337 __indirect_glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
,
7338 GLdouble r
, GLdouble q
)
7340 __GLXcontext
*const gc
= __glXGetCurrentContext();
7341 const GLuint cmdlen
= 40;
7342 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7343 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&s
), 8);
7344 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 8);
7345 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&r
), 8);
7346 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&q
), 8);
7347 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7349 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7350 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7354 #define X_GLrop_MultiTexCoord4dvARB 210
7356 __indirect_glMultiTexCoord4dvARB(GLenum target
, const GLdouble
* v
)
7358 __GLXcontext
*const gc
= __glXGetCurrentContext();
7359 const GLuint cmdlen
= 40;
7360 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4dvARB
, cmdlen
);
7361 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
7362 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&target
), 4);
7364 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7365 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7369 #define X_GLrop_MultiTexCoord4fvARB 211
7371 __indirect_glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
,
7372 GLfloat r
, GLfloat q
)
7374 __GLXcontext
*const gc
= __glXGetCurrentContext();
7375 const GLuint cmdlen
= 24;
7376 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7377 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7378 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7379 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7380 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7381 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7383 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7384 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7388 #define X_GLrop_MultiTexCoord4fvARB 211
7390 __indirect_glMultiTexCoord4fvARB(GLenum target
, const GLfloat
* v
)
7392 __GLXcontext
*const gc
= __glXGetCurrentContext();
7393 const GLuint cmdlen
= 24;
7394 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4fvARB
, cmdlen
);
7395 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7396 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7398 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7399 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7403 #define X_GLrop_MultiTexCoord4ivARB 212
7405 __indirect_glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
,
7408 __GLXcontext
*const gc
= __glXGetCurrentContext();
7409 const GLuint cmdlen
= 24;
7410 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7411 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7412 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 4);
7413 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&t
), 4);
7414 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&r
), 4);
7415 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&q
), 4);
7417 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7418 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7422 #define X_GLrop_MultiTexCoord4ivARB 212
7424 __indirect_glMultiTexCoord4ivARB(GLenum target
, const GLint
* v
)
7426 __GLXcontext
*const gc
= __glXGetCurrentContext();
7427 const GLuint cmdlen
= 24;
7428 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4ivARB
, cmdlen
);
7429 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7430 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7432 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7433 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7437 #define X_GLrop_MultiTexCoord4svARB 213
7439 __indirect_glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
,
7440 GLshort r
, GLshort q
)
7442 __GLXcontext
*const gc
= __glXGetCurrentContext();
7443 const GLuint cmdlen
= 16;
7444 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7445 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7446 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&s
), 2);
7447 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&t
), 2);
7448 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&r
), 2);
7449 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&q
), 2);
7451 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7452 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7456 #define X_GLrop_MultiTexCoord4svARB 213
7458 __indirect_glMultiTexCoord4svARB(GLenum target
, const GLshort
* v
)
7460 __GLXcontext
*const gc
= __glXGetCurrentContext();
7461 const GLuint cmdlen
= 16;
7462 emit_header(gc
->pc
, X_GLrop_MultiTexCoord4svARB
, cmdlen
);
7463 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7464 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7466 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7471 #define X_GLrop_SampleCoverageARB 229
7473 __indirect_glSampleCoverageARB(GLclampf value
, GLboolean invert
)
7475 __GLXcontext
*const gc
= __glXGetCurrentContext();
7476 const GLuint cmdlen
= 12;
7477 emit_header(gc
->pc
, X_GLrop_SampleCoverageARB
, cmdlen
);
7478 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
7479 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
7481 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7482 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7486 #define X_GLvop_GetProgramStringARB 1308
7488 __indirect_glGetProgramStringARB(GLenum target
, GLenum pname
, GLvoid
* string
)
7490 __GLXcontext
*const gc
= __glXGetCurrentContext();
7491 Display
*const dpy
= gc
->currentDpy
;
7492 const GLuint cmdlen
= 8;
7493 if (__builtin_expect(dpy
!= NULL
, 1)) {
7495 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7496 X_GLvop_GetProgramStringARB
, cmdlen
);
7497 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7498 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7499 (void) __glXReadReply(dpy
, 1, string
, GL_TRUE
);
7506 #define X_GLvop_GetProgramivARB 1307
7508 __indirect_glGetProgramivARB(GLenum target
, GLenum pname
, GLint
* params
)
7510 __GLXcontext
*const gc
= __glXGetCurrentContext();
7511 Display
*const dpy
= gc
->currentDpy
;
7512 const GLuint cmdlen
= 8;
7513 if (__builtin_expect(dpy
!= NULL
, 1)) {
7515 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
7516 X_GLvop_GetProgramivARB
, cmdlen
);
7517 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
7518 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
7519 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
7526 #define X_GLrop_ProgramEnvParameter4dvARB 4185
7528 __indirect_glProgramEnvParameter4dARB(GLenum target
, GLuint index
, GLdouble x
,
7529 GLdouble y
, GLdouble z
, GLdouble w
)
7531 __GLXcontext
*const gc
= __glXGetCurrentContext();
7532 const GLuint cmdlen
= 44;
7533 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4dvARB
, cmdlen
);
7534 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7535 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7536 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
7537 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
7538 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
7539 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&w
), 8);
7541 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7542 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7546 #define X_GLrop_ProgramEnvParameter4dvARB 4185
7548 __indirect_glProgramEnvParameter4dvARB(GLenum target
, GLuint index
,
7549 const GLdouble
* params
)
7551 __GLXcontext
*const gc
= __glXGetCurrentContext();
7552 const GLuint cmdlen
= 44;
7553 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4dvARB
, cmdlen
);
7554 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7555 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7556 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7558 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7559 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7563 #define X_GLrop_ProgramEnvParameter4fvARB 4184
7565 __indirect_glProgramEnvParameter4fARB(GLenum target
, GLuint index
, GLfloat x
,
7566 GLfloat y
, GLfloat z
, GLfloat w
)
7568 __GLXcontext
*const gc
= __glXGetCurrentContext();
7569 const GLuint cmdlen
= 28;
7570 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4fvARB
, cmdlen
);
7571 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7572 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7573 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
7574 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
7575 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
7576 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
7578 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7579 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7583 #define X_GLrop_ProgramEnvParameter4fvARB 4184
7585 __indirect_glProgramEnvParameter4fvARB(GLenum target
, GLuint index
,
7586 const GLfloat
* params
)
7588 __GLXcontext
*const gc
= __glXGetCurrentContext();
7589 const GLuint cmdlen
= 28;
7590 emit_header(gc
->pc
, X_GLrop_ProgramEnvParameter4fvARB
, cmdlen
);
7591 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7592 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7593 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7595 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7596 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7600 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7602 __indirect_glProgramLocalParameter4dARB(GLenum target
, GLuint index
,
7603 GLdouble x
, GLdouble y
, GLdouble z
,
7606 __GLXcontext
*const gc
= __glXGetCurrentContext();
7607 const GLuint cmdlen
= 44;
7608 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7609 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7610 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7611 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 8);
7612 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&y
), 8);
7613 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&z
), 8);
7614 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&w
), 8);
7616 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7617 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7621 #define X_GLrop_ProgramLocalParameter4dvARB 4216
7623 __indirect_glProgramLocalParameter4dvARB(GLenum target
, GLuint index
,
7624 const GLdouble
* params
)
7626 __GLXcontext
*const gc
= __glXGetCurrentContext();
7627 const GLuint cmdlen
= 44;
7628 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4dvARB
, cmdlen
);
7629 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7630 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7631 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 32);
7633 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7634 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7638 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7640 __indirect_glProgramLocalParameter4fARB(GLenum target
, GLuint index
,
7641 GLfloat x
, GLfloat y
, GLfloat z
,
7644 __GLXcontext
*const gc
= __glXGetCurrentContext();
7645 const GLuint cmdlen
= 28;
7646 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7647 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7648 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7649 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
7650 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
7651 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
7652 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
7654 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7655 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7659 #define X_GLrop_ProgramLocalParameter4fvARB 4215
7661 __indirect_glProgramLocalParameter4fvARB(GLenum target
, GLuint index
,
7662 const GLfloat
* params
)
7664 __GLXcontext
*const gc
= __glXGetCurrentContext();
7665 const GLuint cmdlen
= 28;
7666 emit_header(gc
->pc
, X_GLrop_ProgramLocalParameter4fvARB
, cmdlen
);
7667 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7668 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
7669 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
7671 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7672 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7676 #define X_GLrop_ProgramStringARB 4217
7678 __indirect_glProgramStringARB(GLenum target
, GLenum format
, GLsizei len
,
7679 const GLvoid
* string
)
7681 __GLXcontext
*const gc
= __glXGetCurrentContext();
7682 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
7684 __glXSetError(gc
, GL_INVALID_VALUE
);
7687 if (__builtin_expect((len
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
7688 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
7689 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
7690 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7692 emit_header(gc
->pc
, X_GLrop_ProgramStringARB
, cmdlen
);
7693 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
7694 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&format
), 4);
7695 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
7696 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (string
), len
);
7698 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7699 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7702 const GLint op
= X_GLrop_ProgramStringARB
;
7703 const GLuint cmdlenLarge
= cmdlen
+ 4;
7704 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
7705 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
7706 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
7707 (void) memcpy((void *) (pc
+ 8), (void *) (&target
), 4);
7708 (void) memcpy((void *) (pc
+ 12), (void *) (&format
), 4);
7709 (void) memcpy((void *) (pc
+ 16), (void *) (&len
), 4);
7710 __glXSendLargeCommand(gc
, pc
, 20, string
, len
);
7715 #define X_GLrop_VertexAttrib1dvARB 4197
7717 __indirect_glVertexAttrib1dARB(GLuint index
, GLdouble x
)
7719 __GLXcontext
*const gc
= __glXGetCurrentContext();
7720 const GLuint cmdlen
= 16;
7721 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7722 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7723 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7725 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7726 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7730 #define X_GLrop_VertexAttrib1dvARB 4197
7732 __indirect_glVertexAttrib1dvARB(GLuint index
, const GLdouble
* v
)
7734 __GLXcontext
*const gc
= __glXGetCurrentContext();
7735 const GLuint cmdlen
= 16;
7736 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvARB
, cmdlen
);
7737 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7738 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7740 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7741 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7745 #define X_GLrop_VertexAttrib1fvARB 4193
7747 __indirect_glVertexAttrib1fARB(GLuint index
, GLfloat x
)
7749 __GLXcontext
*const gc
= __glXGetCurrentContext();
7750 const GLuint cmdlen
= 12;
7751 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7752 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7753 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7755 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7756 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7760 #define X_GLrop_VertexAttrib1fvARB 4193
7762 __indirect_glVertexAttrib1fvARB(GLuint index
, const GLfloat
* v
)
7764 __GLXcontext
*const gc
= __glXGetCurrentContext();
7765 const GLuint cmdlen
= 12;
7766 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvARB
, cmdlen
);
7767 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7768 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7770 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7771 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7775 #define X_GLrop_VertexAttrib1svARB 4189
7777 __indirect_glVertexAttrib1sARB(GLuint index
, GLshort x
)
7779 __GLXcontext
*const gc
= __glXGetCurrentContext();
7780 const GLuint cmdlen
= 12;
7781 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7782 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7783 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7785 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7786 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7790 #define X_GLrop_VertexAttrib1svARB 4189
7792 __indirect_glVertexAttrib1svARB(GLuint index
, const GLshort
* v
)
7794 __GLXcontext
*const gc
= __glXGetCurrentContext();
7795 const GLuint cmdlen
= 12;
7796 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svARB
, cmdlen
);
7797 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7798 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
7800 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7801 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7805 #define X_GLrop_VertexAttrib2dvARB 4198
7807 __indirect_glVertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
7809 __GLXcontext
*const gc
= __glXGetCurrentContext();
7810 const GLuint cmdlen
= 24;
7811 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7812 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7813 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7814 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7816 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7817 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7821 #define X_GLrop_VertexAttrib2dvARB 4198
7823 __indirect_glVertexAttrib2dvARB(GLuint index
, const GLdouble
* v
)
7825 __GLXcontext
*const gc
= __glXGetCurrentContext();
7826 const GLuint cmdlen
= 24;
7827 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvARB
, cmdlen
);
7828 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7829 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
7831 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7832 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7836 #define X_GLrop_VertexAttrib2fvARB 4194
7838 __indirect_glVertexAttrib2fARB(GLuint index
, GLfloat x
, GLfloat y
)
7840 __GLXcontext
*const gc
= __glXGetCurrentContext();
7841 const GLuint cmdlen
= 16;
7842 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7843 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7844 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7845 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7847 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7848 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7852 #define X_GLrop_VertexAttrib2fvARB 4194
7854 __indirect_glVertexAttrib2fvARB(GLuint index
, const GLfloat
* v
)
7856 __GLXcontext
*const gc
= __glXGetCurrentContext();
7857 const GLuint cmdlen
= 16;
7858 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvARB
, cmdlen
);
7859 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7860 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
7862 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7863 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7867 #define X_GLrop_VertexAttrib2svARB 4190
7869 __indirect_glVertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
7871 __GLXcontext
*const gc
= __glXGetCurrentContext();
7872 const GLuint cmdlen
= 12;
7873 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7874 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7875 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7876 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7878 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7879 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7883 #define X_GLrop_VertexAttrib2svARB 4190
7885 __indirect_glVertexAttrib2svARB(GLuint index
, const GLshort
* v
)
7887 __GLXcontext
*const gc
= __glXGetCurrentContext();
7888 const GLuint cmdlen
= 12;
7889 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svARB
, cmdlen
);
7890 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7891 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
7893 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7894 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7898 #define X_GLrop_VertexAttrib3dvARB 4199
7900 __indirect_glVertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
,
7903 __GLXcontext
*const gc
= __glXGetCurrentContext();
7904 const GLuint cmdlen
= 32;
7905 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7906 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7907 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
7908 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
7909 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
7911 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7912 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7916 #define X_GLrop_VertexAttrib3dvARB 4199
7918 __indirect_glVertexAttrib3dvARB(GLuint index
, const GLdouble
* v
)
7920 __GLXcontext
*const gc
= __glXGetCurrentContext();
7921 const GLuint cmdlen
= 32;
7922 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvARB
, cmdlen
);
7923 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7924 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
7926 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7927 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7931 #define X_GLrop_VertexAttrib3fvARB 4195
7933 __indirect_glVertexAttrib3fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
7935 __GLXcontext
*const gc
= __glXGetCurrentContext();
7936 const GLuint cmdlen
= 20;
7937 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7938 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7939 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
7940 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
7941 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
7943 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7944 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7948 #define X_GLrop_VertexAttrib3fvARB 4195
7950 __indirect_glVertexAttrib3fvARB(GLuint index
, const GLfloat
* v
)
7952 __GLXcontext
*const gc
= __glXGetCurrentContext();
7953 const GLuint cmdlen
= 20;
7954 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvARB
, cmdlen
);
7955 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7956 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
7958 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7959 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7963 #define X_GLrop_VertexAttrib3svARB 4191
7965 __indirect_glVertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
7967 __GLXcontext
*const gc
= __glXGetCurrentContext();
7968 const GLuint cmdlen
= 16;
7969 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7970 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7971 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
7972 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
7973 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
7975 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7976 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7980 #define X_GLrop_VertexAttrib3svARB 4191
7982 __indirect_glVertexAttrib3svARB(GLuint index
, const GLshort
* v
)
7984 __GLXcontext
*const gc
= __glXGetCurrentContext();
7985 const GLuint cmdlen
= 16;
7986 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svARB
, cmdlen
);
7987 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
7988 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
7990 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
7991 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
7995 #define X_GLrop_VertexAttrib4NbvARB 4235
7997 __indirect_glVertexAttrib4NbvARB(GLuint index
, const GLbyte
*v
)
7999 __GLXcontext
*const gc
= __glXGetCurrentContext();
8000 const GLuint cmdlen
= 12;
8001 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NbvARB
, cmdlen
);
8002 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8003 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8005 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8006 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8010 #define X_GLrop_VertexAttrib4NivARB 4237
8012 __indirect_glVertexAttrib4NivARB(GLuint index
, const GLint
* v
)
8014 __GLXcontext
*const gc
= __glXGetCurrentContext();
8015 const GLuint cmdlen
= 24;
8016 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NivARB
, cmdlen
);
8017 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8018 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8020 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8021 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8025 #define X_GLrop_VertexAttrib4NsvARB 4236
8027 __indirect_glVertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
8029 __GLXcontext
*const gc
= __glXGetCurrentContext();
8030 const GLuint cmdlen
= 16;
8031 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NsvARB
, cmdlen
);
8032 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8033 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8035 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8036 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8040 #define X_GLrop_VertexAttrib4NubvARB 4201
8042 __indirect_glVertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
,
8043 GLubyte z
, GLubyte w
)
8045 __GLXcontext
*const gc
= __glXGetCurrentContext();
8046 const GLuint cmdlen
= 12;
8047 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8048 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8049 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
8050 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
8051 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
8052 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
8054 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8055 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8059 #define X_GLrop_VertexAttrib4NubvARB 4201
8061 __indirect_glVertexAttrib4NubvARB(GLuint index
, const GLubyte
*v
)
8063 __GLXcontext
*const gc
= __glXGetCurrentContext();
8064 const GLuint cmdlen
= 12;
8065 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NubvARB
, cmdlen
);
8066 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8067 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8069 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8070 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8074 #define X_GLrop_VertexAttrib4NuivARB 4239
8076 __indirect_glVertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
8078 __GLXcontext
*const gc
= __glXGetCurrentContext();
8079 const GLuint cmdlen
= 24;
8080 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NuivARB
, cmdlen
);
8081 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8082 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8084 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8085 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8089 #define X_GLrop_VertexAttrib4NusvARB 4238
8091 __indirect_glVertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
8093 __GLXcontext
*const gc
= __glXGetCurrentContext();
8094 const GLuint cmdlen
= 16;
8095 emit_header(gc
->pc
, X_GLrop_VertexAttrib4NusvARB
, cmdlen
);
8096 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8097 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8099 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8100 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8104 #define X_GLrop_VertexAttrib4bvARB 4230
8106 __indirect_glVertexAttrib4bvARB(GLuint index
, const GLbyte
*v
)
8108 __GLXcontext
*const gc
= __glXGetCurrentContext();
8109 const GLuint cmdlen
= 12;
8110 emit_header(gc
->pc
, X_GLrop_VertexAttrib4bvARB
, cmdlen
);
8111 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8112 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8114 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8115 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8119 #define X_GLrop_VertexAttrib4dvARB 4200
8121 __indirect_glVertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
,
8122 GLdouble z
, GLdouble w
)
8124 __GLXcontext
*const gc
= __glXGetCurrentContext();
8125 const GLuint cmdlen
= 40;
8126 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8127 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8128 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
8129 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
8130 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
8131 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
8133 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8134 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8138 #define X_GLrop_VertexAttrib4dvARB 4200
8140 __indirect_glVertexAttrib4dvARB(GLuint index
, const GLdouble
* v
)
8142 __GLXcontext
*const gc
= __glXGetCurrentContext();
8143 const GLuint cmdlen
= 40;
8144 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvARB
, cmdlen
);
8145 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8146 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
8148 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8149 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8153 #define X_GLrop_VertexAttrib4fvARB 4196
8155 __indirect_glVertexAttrib4fARB(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
8158 __GLXcontext
*const gc
= __glXGetCurrentContext();
8159 const GLuint cmdlen
= 24;
8160 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8161 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8162 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
8163 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
8164 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
8165 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
8167 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8168 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8172 #define X_GLrop_VertexAttrib4fvARB 4196
8174 __indirect_glVertexAttrib4fvARB(GLuint index
, const GLfloat
* v
)
8176 __GLXcontext
*const gc
= __glXGetCurrentContext();
8177 const GLuint cmdlen
= 24;
8178 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvARB
, cmdlen
);
8179 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8180 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8182 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8183 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8187 #define X_GLrop_VertexAttrib4ivARB 4231
8189 __indirect_glVertexAttrib4ivARB(GLuint index
, const GLint
* v
)
8191 __GLXcontext
*const gc
= __glXGetCurrentContext();
8192 const GLuint cmdlen
= 24;
8193 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ivARB
, cmdlen
);
8194 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8195 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8197 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8198 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8202 #define X_GLrop_VertexAttrib4svARB 4192
8204 __indirect_glVertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
8207 __GLXcontext
*const gc
= __glXGetCurrentContext();
8208 const GLuint cmdlen
= 16;
8209 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8210 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8211 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
8212 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
8213 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
8214 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
8216 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8217 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8221 #define X_GLrop_VertexAttrib4svARB 4192
8223 __indirect_glVertexAttrib4svARB(GLuint index
, const GLshort
* v
)
8225 __GLXcontext
*const gc
= __glXGetCurrentContext();
8226 const GLuint cmdlen
= 16;
8227 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svARB
, cmdlen
);
8228 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8229 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8231 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8232 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8236 #define X_GLrop_VertexAttrib4ubvARB 4232
8238 __indirect_glVertexAttrib4ubvARB(GLuint index
, const GLubyte
*v
)
8240 __GLXcontext
*const gc
= __glXGetCurrentContext();
8241 const GLuint cmdlen
= 12;
8242 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvARB
, cmdlen
);
8243 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8244 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
8246 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8247 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8251 #define X_GLrop_VertexAttrib4uivARB 4234
8253 __indirect_glVertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
8255 __GLXcontext
*const gc
= __glXGetCurrentContext();
8256 const GLuint cmdlen
= 24;
8257 emit_header(gc
->pc
, X_GLrop_VertexAttrib4uivARB
, cmdlen
);
8258 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8259 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
8261 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8262 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8266 #define X_GLrop_VertexAttrib4usvARB 4233
8268 __indirect_glVertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
8270 __GLXcontext
*const gc
= __glXGetCurrentContext();
8271 const GLuint cmdlen
= 16;
8272 emit_header(gc
->pc
, X_GLrop_VertexAttrib4usvARB
, cmdlen
);
8273 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
8274 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
8276 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8277 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8281 #define X_GLrop_BeginQueryARB 231
8283 __indirect_glBeginQueryARB(GLenum target
, GLuint id
)
8285 __GLXcontext
*const gc
= __glXGetCurrentContext();
8286 const GLuint cmdlen
= 12;
8287 emit_header(gc
->pc
, X_GLrop_BeginQueryARB
, cmdlen
);
8288 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8289 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8291 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8292 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8296 #define X_GLsop_DeleteQueriesARB 161
8298 __indirect_glDeleteQueriesARB(GLsizei n
, const GLuint
* ids
)
8300 __GLXcontext
*const gc
= __glXGetCurrentContext();
8301 Display
*const dpy
= gc
->currentDpy
;
8303 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8306 __glXSetError(gc
, GL_INVALID_VALUE
);
8309 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8311 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8312 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8313 xcb_glx_delete_queries_arb(c
, gc
->currentContextTag
, n
, ids
);
8316 __glXSetupSingleRequest(gc
, X_GLsop_DeleteQueriesARB
, cmdlen
);
8317 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8318 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8321 #endif /* USE_XCB */
8326 #define X_GLrop_EndQueryARB 232
8328 __indirect_glEndQueryARB(GLenum target
)
8330 __GLXcontext
*const gc
= __glXGetCurrentContext();
8331 const GLuint cmdlen
= 8;
8332 emit_header(gc
->pc
, X_GLrop_EndQueryARB
, cmdlen
);
8333 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8335 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8336 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8340 #define X_GLsop_GenQueriesARB 162
8342 __indirect_glGenQueriesARB(GLsizei n
, GLuint
* ids
)
8344 __GLXcontext
*const gc
= __glXGetCurrentContext();
8345 Display
*const dpy
= gc
->currentDpy
;
8347 const GLuint cmdlen
= 4;
8350 __glXSetError(gc
, GL_INVALID_VALUE
);
8353 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8355 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8356 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8357 xcb_glx_gen_queries_arb_reply_t
*reply
=
8358 xcb_glx_gen_queries_arb_reply(c
,
8359 xcb_glx_gen_queries_arb(c
,
8363 (void) memcpy(ids
, xcb_glx_gen_queries_arb_data(reply
),
8364 xcb_glx_gen_queries_arb_data_length(reply
) *
8369 __glXSetupSingleRequest(gc
, X_GLsop_GenQueriesARB
, cmdlen
);
8370 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8371 (void) __glXReadReply(dpy
, 4, ids
, GL_TRUE
);
8374 #endif /* USE_XCB */
8379 #define X_GLsop_GetQueryObjectivARB 165
8381 __indirect_glGetQueryObjectivARB(GLuint id
, GLenum pname
, GLint
* params
)
8383 __GLXcontext
*const gc
= __glXGetCurrentContext();
8384 Display
*const dpy
= gc
->currentDpy
;
8386 const GLuint cmdlen
= 8;
8388 if (__builtin_expect(dpy
!= NULL
, 1)) {
8390 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8391 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8392 xcb_glx_get_query_objectiv_arb_reply_t
*reply
=
8393 xcb_glx_get_query_objectiv_arb_reply(c
,
8394 xcb_glx_get_query_objectiv_arb
8395 (c
, gc
->currentContextTag
,
8397 if (xcb_glx_get_query_objectiv_arb_data_length(reply
) == 0)
8398 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8400 (void) memcpy(params
, xcb_glx_get_query_objectiv_arb_data(reply
),
8401 xcb_glx_get_query_objectiv_arb_data_length(reply
) *
8406 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectivARB
, cmdlen
);
8407 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8408 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8409 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8412 #endif /* USE_XCB */
8417 #define X_GLsop_GetQueryObjectuivARB 166
8419 __indirect_glGetQueryObjectuivARB(GLuint id
, GLenum pname
, GLuint
* params
)
8421 __GLXcontext
*const gc
= __glXGetCurrentContext();
8422 Display
*const dpy
= gc
->currentDpy
;
8424 const GLuint cmdlen
= 8;
8426 if (__builtin_expect(dpy
!= NULL
, 1)) {
8428 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8429 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8430 xcb_glx_get_query_objectuiv_arb_reply_t
*reply
=
8431 xcb_glx_get_query_objectuiv_arb_reply(c
,
8432 xcb_glx_get_query_objectuiv_arb
8433 (c
, gc
->currentContextTag
,
8435 if (xcb_glx_get_query_objectuiv_arb_data_length(reply
) == 0)
8436 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8438 (void) memcpy(params
, xcb_glx_get_query_objectuiv_arb_data(reply
),
8439 xcb_glx_get_query_objectuiv_arb_data_length(reply
) *
8444 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryObjectuivARB
, cmdlen
);
8445 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8446 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8447 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8450 #endif /* USE_XCB */
8455 #define X_GLsop_GetQueryivARB 164
8457 __indirect_glGetQueryivARB(GLenum target
, GLenum pname
, GLint
* params
)
8459 __GLXcontext
*const gc
= __glXGetCurrentContext();
8460 Display
*const dpy
= gc
->currentDpy
;
8462 const GLuint cmdlen
= 8;
8464 if (__builtin_expect(dpy
!= NULL
, 1)) {
8466 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8467 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8468 xcb_glx_get_queryiv_arb_reply_t
*reply
=
8469 xcb_glx_get_queryiv_arb_reply(c
,
8470 xcb_glx_get_queryiv_arb(c
,
8476 if (xcb_glx_get_queryiv_arb_data_length(reply
) == 0)
8477 (void) memcpy(params
, &reply
->datum
, sizeof(reply
->datum
));
8479 (void) memcpy(params
, xcb_glx_get_queryiv_arb_data(reply
),
8480 xcb_glx_get_queryiv_arb_data_length(reply
) *
8485 __glXSetupSingleRequest(gc
, X_GLsop_GetQueryivARB
, cmdlen
);
8486 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
8487 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
8488 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
8491 #endif /* USE_XCB */
8496 #define X_GLsop_IsQueryARB 163
8498 __indirect_glIsQueryARB(GLuint id
)
8500 __GLXcontext
*const gc
= __glXGetCurrentContext();
8501 Display
*const dpy
= gc
->currentDpy
;
8502 GLboolean retval
= (GLboolean
) 0;
8504 const GLuint cmdlen
= 4;
8506 if (__builtin_expect(dpy
!= NULL
, 1)) {
8508 xcb_connection_t
*c
= XGetXCBConnection(dpy
);
8509 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8510 xcb_glx_is_query_arb_reply_t
*reply
=
8511 xcb_glx_is_query_arb_reply(c
,
8512 xcb_glx_is_query_arb(c
,
8516 retval
= reply
->ret_val
;
8520 __glXSetupSingleRequest(gc
, X_GLsop_IsQueryARB
, cmdlen
);
8521 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
8522 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
8525 #endif /* USE_XCB */
8530 #define X_GLrop_DrawBuffersARB 233
8532 __indirect_glDrawBuffersARB(GLsizei n
, const GLenum
* bufs
)
8534 __GLXcontext
*const gc
= __glXGetCurrentContext();
8535 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
8537 __glXSetError(gc
, GL_INVALID_VALUE
);
8540 if (__builtin_expect((n
>= 0) && (gc
->currentDpy
!= NULL
), 1)) {
8541 if (cmdlen
<= gc
->maxSmallRenderCommandSize
) {
8542 if ((gc
->pc
+ cmdlen
) > gc
->bufEnd
) {
8543 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8545 emit_header(gc
->pc
, X_GLrop_DrawBuffersARB
, cmdlen
);
8546 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
8547 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (bufs
), (n
* 4));
8549 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8550 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8553 const GLint op
= X_GLrop_DrawBuffersARB
;
8554 const GLuint cmdlenLarge
= cmdlen
+ 4;
8555 GLubyte
*const pc
= __glXFlushRenderBuffer(gc
, gc
->pc
);
8556 (void) memcpy((void *) (pc
+ 0), (void *) (&cmdlenLarge
), 4);
8557 (void) memcpy((void *) (pc
+ 4), (void *) (&op
), 4);
8558 (void) memcpy((void *) (pc
+ 8), (void *) (&n
), 4);
8559 __glXSendLargeCommand(gc
, pc
, 12, bufs
, (n
* 4));
8564 #define X_GLrop_SampleMaskSGIS 2048
8566 __indirect_glSampleMaskSGIS(GLclampf value
, GLboolean invert
)
8568 __GLXcontext
*const gc
= __glXGetCurrentContext();
8569 const GLuint cmdlen
= 12;
8570 emit_header(gc
->pc
, X_GLrop_SampleMaskSGIS
, cmdlen
);
8571 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&value
), 4);
8572 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&invert
), 1);
8574 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8575 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8579 #define X_GLrop_SamplePatternSGIS 2049
8581 __indirect_glSamplePatternSGIS(GLenum pattern
)
8583 __GLXcontext
*const gc
= __glXGetCurrentContext();
8584 const GLuint cmdlen
= 8;
8585 emit_header(gc
->pc
, X_GLrop_SamplePatternSGIS
, cmdlen
);
8586 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pattern
), 4);
8588 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8589 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8593 #define X_GLrop_PointParameterfEXT 2065
8595 __indirect_glPointParameterfEXT(GLenum pname
, GLfloat param
)
8597 __GLXcontext
*const gc
= __glXGetCurrentContext();
8598 const GLuint cmdlen
= 12;
8599 emit_header(gc
->pc
, X_GLrop_PointParameterfEXT
, cmdlen
);
8600 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8601 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
8603 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8604 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8608 #define X_GLrop_PointParameterfvEXT 2066
8610 __indirect_glPointParameterfvEXT(GLenum pname
, const GLfloat
* params
)
8612 __GLXcontext
*const gc
= __glXGetCurrentContext();
8613 const GLuint compsize
= __glPointParameterfvEXT_size(pname
);
8614 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
8615 emit_header(gc
->pc
, X_GLrop_PointParameterfvEXT
, cmdlen
);
8616 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
8617 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
8619 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8620 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8624 #define X_GLrop_SecondaryColor3bvEXT 4126
8626 __indirect_glSecondaryColor3bEXT(GLbyte red
, GLbyte green
, GLbyte blue
)
8628 __GLXcontext
*const gc
= __glXGetCurrentContext();
8629 const GLuint cmdlen
= 8;
8630 emit_header(gc
->pc
, X_GLrop_SecondaryColor3bvEXT
, cmdlen
);
8631 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8632 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8633 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8635 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8636 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8640 #define X_GLrop_SecondaryColor3bvEXT 4126
8642 __indirect_glSecondaryColor3bvEXT(const GLbyte
*v
)
8644 generic_3_byte(X_GLrop_SecondaryColor3bvEXT
, v
);
8647 #define X_GLrop_SecondaryColor3dvEXT 4130
8649 __indirect_glSecondaryColor3dEXT(GLdouble red
, GLdouble green
, GLdouble blue
)
8651 __GLXcontext
*const gc
= __glXGetCurrentContext();
8652 const GLuint cmdlen
= 28;
8653 emit_header(gc
->pc
, X_GLrop_SecondaryColor3dvEXT
, cmdlen
);
8654 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 8);
8655 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&green
), 8);
8656 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&blue
), 8);
8658 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8659 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8663 #define X_GLrop_SecondaryColor3dvEXT 4130
8665 __indirect_glSecondaryColor3dvEXT(const GLdouble
* v
)
8667 generic_24_byte(X_GLrop_SecondaryColor3dvEXT
, v
);
8670 #define X_GLrop_SecondaryColor3fvEXT 4129
8672 __indirect_glSecondaryColor3fEXT(GLfloat red
, GLfloat green
, GLfloat blue
)
8674 __GLXcontext
*const gc
= __glXGetCurrentContext();
8675 const GLuint cmdlen
= 16;
8676 emit_header(gc
->pc
, X_GLrop_SecondaryColor3fvEXT
, cmdlen
);
8677 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8678 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8679 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8681 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8682 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8686 #define X_GLrop_SecondaryColor3fvEXT 4129
8688 __indirect_glSecondaryColor3fvEXT(const GLfloat
* v
)
8690 generic_12_byte(X_GLrop_SecondaryColor3fvEXT
, v
);
8693 #define X_GLrop_SecondaryColor3ivEXT 4128
8695 __indirect_glSecondaryColor3iEXT(GLint red
, GLint green
, GLint blue
)
8697 __GLXcontext
*const gc
= __glXGetCurrentContext();
8698 const GLuint cmdlen
= 16;
8699 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ivEXT
, cmdlen
);
8700 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8701 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8702 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8704 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8705 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8709 #define X_GLrop_SecondaryColor3ivEXT 4128
8711 __indirect_glSecondaryColor3ivEXT(const GLint
* v
)
8713 generic_12_byte(X_GLrop_SecondaryColor3ivEXT
, v
);
8716 #define X_GLrop_SecondaryColor3svEXT 4127
8718 __indirect_glSecondaryColor3sEXT(GLshort red
, GLshort green
, GLshort blue
)
8720 __GLXcontext
*const gc
= __glXGetCurrentContext();
8721 const GLuint cmdlen
= 12;
8722 emit_header(gc
->pc
, X_GLrop_SecondaryColor3svEXT
, cmdlen
);
8723 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8724 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8725 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8727 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8728 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8732 #define X_GLrop_SecondaryColor3svEXT 4127
8734 __indirect_glSecondaryColor3svEXT(const GLshort
* v
)
8736 generic_6_byte(X_GLrop_SecondaryColor3svEXT
, v
);
8739 #define X_GLrop_SecondaryColor3ubvEXT 4131
8741 __indirect_glSecondaryColor3ubEXT(GLubyte red
, GLubyte green
, GLubyte blue
)
8743 __GLXcontext
*const gc
= __glXGetCurrentContext();
8744 const GLuint cmdlen
= 8;
8745 emit_header(gc
->pc
, X_GLrop_SecondaryColor3ubvEXT
, cmdlen
);
8746 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 1);
8747 (void) memcpy((void *) (gc
->pc
+ 5), (void *) (&green
), 1);
8748 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&blue
), 1);
8750 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8751 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8755 #define X_GLrop_SecondaryColor3ubvEXT 4131
8757 __indirect_glSecondaryColor3ubvEXT(const GLubyte
*v
)
8759 generic_3_byte(X_GLrop_SecondaryColor3ubvEXT
, v
);
8762 #define X_GLrop_SecondaryColor3uivEXT 4133
8764 __indirect_glSecondaryColor3uiEXT(GLuint red
, GLuint green
, GLuint blue
)
8766 __GLXcontext
*const gc
= __glXGetCurrentContext();
8767 const GLuint cmdlen
= 16;
8768 emit_header(gc
->pc
, X_GLrop_SecondaryColor3uivEXT
, cmdlen
);
8769 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 4);
8770 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&green
), 4);
8771 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&blue
), 4);
8773 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8774 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8778 #define X_GLrop_SecondaryColor3uivEXT 4133
8780 __indirect_glSecondaryColor3uivEXT(const GLuint
* v
)
8782 generic_12_byte(X_GLrop_SecondaryColor3uivEXT
, v
);
8785 #define X_GLrop_SecondaryColor3usvEXT 4132
8787 __indirect_glSecondaryColor3usEXT(GLushort red
, GLushort green
, GLushort blue
)
8789 __GLXcontext
*const gc
= __glXGetCurrentContext();
8790 const GLuint cmdlen
= 12;
8791 emit_header(gc
->pc
, X_GLrop_SecondaryColor3usvEXT
, cmdlen
);
8792 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&red
), 2);
8793 (void) memcpy((void *) (gc
->pc
+ 6), (void *) (&green
), 2);
8794 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&blue
), 2);
8796 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8797 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8801 #define X_GLrop_SecondaryColor3usvEXT 4132
8803 __indirect_glSecondaryColor3usvEXT(const GLushort
* v
)
8805 generic_6_byte(X_GLrop_SecondaryColor3usvEXT
, v
);
8808 #define X_GLrop_FogCoorddvEXT 4125
8810 __indirect_glFogCoorddEXT(GLdouble coord
)
8812 __GLXcontext
*const gc
= __glXGetCurrentContext();
8813 const GLuint cmdlen
= 12;
8814 emit_header(gc
->pc
, X_GLrop_FogCoorddvEXT
, cmdlen
);
8815 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 8);
8817 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8818 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8822 #define X_GLrop_FogCoorddvEXT 4125
8824 __indirect_glFogCoorddvEXT(const GLdouble
* coord
)
8826 generic_8_byte(X_GLrop_FogCoorddvEXT
, coord
);
8829 #define X_GLrop_FogCoordfvEXT 4124
8831 __indirect_glFogCoordfEXT(GLfloat coord
)
8833 __GLXcontext
*const gc
= __glXGetCurrentContext();
8834 const GLuint cmdlen
= 8;
8835 emit_header(gc
->pc
, X_GLrop_FogCoordfvEXT
, cmdlen
);
8836 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&coord
), 4);
8838 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8839 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8843 #define X_GLrop_FogCoordfvEXT 4124
8845 __indirect_glFogCoordfvEXT(const GLfloat
* coord
)
8847 generic_4_byte(X_GLrop_FogCoordfvEXT
, coord
);
8850 #define X_GLrop_BlendFuncSeparateEXT 4134
8852 __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB
, GLenum dfactorRGB
,
8853 GLenum sfactorAlpha
, GLenum dfactorAlpha
)
8855 __GLXcontext
*const gc
= __glXGetCurrentContext();
8856 const GLuint cmdlen
= 20;
8857 emit_header(gc
->pc
, X_GLrop_BlendFuncSeparateEXT
, cmdlen
);
8858 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&sfactorRGB
), 4);
8859 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&dfactorRGB
), 4);
8860 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&sfactorAlpha
), 4);
8861 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&dfactorAlpha
), 4);
8863 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8864 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8868 #define X_GLrop_WindowPos3fvMESA 230
8870 __indirect_glWindowPos3fMESA(GLfloat x
, GLfloat y
, GLfloat z
)
8872 __GLXcontext
*const gc
= __glXGetCurrentContext();
8873 const GLuint cmdlen
= 16;
8874 emit_header(gc
->pc
, X_GLrop_WindowPos3fvMESA
, cmdlen
);
8875 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 4);
8876 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&y
), 4);
8877 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 4);
8879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8884 #define X_GLrop_WindowPos3fvMESA 230
8886 __indirect_glWindowPos3fvMESA(const GLfloat
* v
)
8888 generic_12_byte(X_GLrop_WindowPos3fvMESA
, v
);
8891 #define X_GLvop_AreProgramsResidentNV 1293
8893 __indirect_glAreProgramsResidentNV(GLsizei n
, const GLuint
* ids
,
8894 GLboolean
* residences
)
8896 __GLXcontext
*const gc
= __glXGetCurrentContext();
8897 Display
*const dpy
= gc
->currentDpy
;
8898 GLboolean retval
= (GLboolean
) 0;
8899 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8901 __glXSetError(gc
, GL_INVALID_VALUE
);
8904 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8906 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8907 X_GLvop_AreProgramsResidentNV
, cmdlen
);
8908 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8909 (void) memcpy((void *) (pc
+ 4), (void *) (ids
), (n
* 4));
8910 retval
= (GLboolean
) __glXReadReply(dpy
, 1, residences
, GL_FALSE
);
8917 #define X_GLrop_BindProgramNV 4180
8919 __indirect_glBindProgramNV(GLenum target
, GLuint program
)
8921 __GLXcontext
*const gc
= __glXGetCurrentContext();
8922 const GLuint cmdlen
= 12;
8923 emit_header(gc
->pc
, X_GLrop_BindProgramNV
, cmdlen
);
8924 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8925 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&program
), 4);
8927 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8928 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8932 #define X_GLvop_DeleteProgramsNV 1294
8934 __indirect_glDeleteProgramsNV(GLsizei n
, const GLuint
* programs
)
8936 __GLXcontext
*const gc
= __glXGetCurrentContext();
8937 Display
*const dpy
= gc
->currentDpy
;
8938 const GLuint cmdlen
= 4 + __GLX_PAD((n
* 4));
8940 __glXSetError(gc
, GL_INVALID_VALUE
);
8943 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8945 __glXSetupVendorRequest(gc
, X_GLXVendorPrivate
,
8946 X_GLvop_DeleteProgramsNV
, cmdlen
);
8947 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8948 (void) memcpy((void *) (pc
+ 4), (void *) (programs
), (n
* 4));
8955 #define X_GLrop_ExecuteProgramNV 4181
8957 __indirect_glExecuteProgramNV(GLenum target
, GLuint id
,
8958 const GLfloat
* params
)
8960 __GLXcontext
*const gc
= __glXGetCurrentContext();
8961 const GLuint cmdlen
= 28;
8962 emit_header(gc
->pc
, X_GLrop_ExecuteProgramNV
, cmdlen
);
8963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
8964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
8965 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (params
), 16);
8967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
8968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
8972 #define X_GLvop_GenProgramsNV 1295
8974 __indirect_glGenProgramsNV(GLsizei n
, GLuint
* programs
)
8976 __GLXcontext
*const gc
= __glXGetCurrentContext();
8977 Display
*const dpy
= gc
->currentDpy
;
8978 const GLuint cmdlen
= 4;
8980 __glXSetError(gc
, GL_INVALID_VALUE
);
8983 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
8985 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
8986 X_GLvop_GenProgramsNV
, cmdlen
);
8987 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
8988 (void) __glXReadReply(dpy
, 4, programs
, GL_TRUE
);
8995 #define X_GLvop_GetProgramParameterdvNV 1297
8997 __indirect_glGetProgramParameterdvNV(GLenum target
, GLuint index
,
8998 GLenum pname
, GLdouble
* params
)
9000 __GLXcontext
*const gc
= __glXGetCurrentContext();
9001 Display
*const dpy
= gc
->currentDpy
;
9002 const GLuint cmdlen
= 12;
9003 if (__builtin_expect(dpy
!= NULL
, 1)) {
9005 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9006 X_GLvop_GetProgramParameterdvNV
, cmdlen
);
9007 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9008 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
9009 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9010 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9017 #define X_GLvop_GetProgramParameterfvNV 1296
9019 __indirect_glGetProgramParameterfvNV(GLenum target
, GLuint index
,
9020 GLenum pname
, GLfloat
* params
)
9022 __GLXcontext
*const gc
= __glXGetCurrentContext();
9023 Display
*const dpy
= gc
->currentDpy
;
9024 const GLuint cmdlen
= 12;
9025 if (__builtin_expect(dpy
!= NULL
, 1)) {
9027 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9028 X_GLvop_GetProgramParameterfvNV
, cmdlen
);
9029 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9030 (void) memcpy((void *) (pc
+ 4), (void *) (&index
), 4);
9031 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9032 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9039 #define X_GLvop_GetProgramStringNV 1299
9041 __indirect_glGetProgramStringNV(GLuint id
, GLenum pname
, GLubyte
*program
)
9043 __GLXcontext
*const gc
= __glXGetCurrentContext();
9044 Display
*const dpy
= gc
->currentDpy
;
9045 const GLuint cmdlen
= 8;
9046 if (__builtin_expect(dpy
!= NULL
, 1)) {
9048 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9049 X_GLvop_GetProgramStringNV
, cmdlen
);
9050 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9051 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9052 (void) __glXReadReply(dpy
, 1, program
, GL_TRUE
);
9059 #define X_GLvop_GetProgramivNV 1298
9061 __indirect_glGetProgramivNV(GLuint id
, GLenum pname
, GLint
* params
)
9063 __GLXcontext
*const gc
= __glXGetCurrentContext();
9064 Display
*const dpy
= gc
->currentDpy
;
9065 const GLuint cmdlen
= 8;
9066 if (__builtin_expect(dpy
!= NULL
, 1)) {
9068 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9069 X_GLvop_GetProgramivNV
, cmdlen
);
9070 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
9071 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9072 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9079 #define X_GLvop_GetTrackMatrixivNV 1300
9081 __indirect_glGetTrackMatrixivNV(GLenum target
, GLuint address
, GLenum pname
,
9084 __GLXcontext
*const gc
= __glXGetCurrentContext();
9085 Display
*const dpy
= gc
->currentDpy
;
9086 const GLuint cmdlen
= 12;
9087 if (__builtin_expect(dpy
!= NULL
, 1)) {
9089 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9090 X_GLvop_GetTrackMatrixivNV
, cmdlen
);
9091 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
9092 (void) memcpy((void *) (pc
+ 4), (void *) (&address
), 4);
9093 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
9094 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9101 #define X_GLvop_GetVertexAttribdvNV 1301
9103 __indirect_glGetVertexAttribdvNV(GLuint index
, GLenum pname
,
9106 __GLXcontext
*const gc
= __glXGetCurrentContext();
9107 Display
*const dpy
= gc
->currentDpy
;
9108 const GLuint cmdlen
= 8;
9109 if (__builtin_expect(dpy
!= NULL
, 1)) {
9111 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9112 X_GLvop_GetVertexAttribdvNV
, cmdlen
);
9113 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9114 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9115 (void) __glXReadReply(dpy
, 8, params
, GL_FALSE
);
9122 #define X_GLvop_GetVertexAttribfvNV 1302
9124 __indirect_glGetVertexAttribfvNV(GLuint index
, GLenum pname
, GLfloat
* params
)
9126 __GLXcontext
*const gc
= __glXGetCurrentContext();
9127 Display
*const dpy
= gc
->currentDpy
;
9128 const GLuint cmdlen
= 8;
9129 if (__builtin_expect(dpy
!= NULL
, 1)) {
9131 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9132 X_GLvop_GetVertexAttribfvNV
, cmdlen
);
9133 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9134 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9135 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9142 #define X_GLvop_GetVertexAttribivNV 1303
9144 __indirect_glGetVertexAttribivNV(GLuint index
, GLenum pname
, GLint
* params
)
9146 __GLXcontext
*const gc
= __glXGetCurrentContext();
9147 Display
*const dpy
= gc
->currentDpy
;
9148 const GLuint cmdlen
= 8;
9149 if (__builtin_expect(dpy
!= NULL
, 1)) {
9151 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9152 X_GLvop_GetVertexAttribivNV
, cmdlen
);
9153 (void) memcpy((void *) (pc
+ 0), (void *) (&index
), 4);
9154 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
9155 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
9162 #define X_GLvop_IsProgramNV 1304
9164 __indirect_glIsProgramNV(GLuint program
)
9166 __GLXcontext
*const gc
= __glXGetCurrentContext();
9167 Display
*const dpy
= gc
->currentDpy
;
9168 GLboolean retval
= (GLboolean
) 0;
9169 const GLuint cmdlen
= 4;
9170 if (__builtin_expect(dpy
!= NULL
, 1)) {
9172 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
9173 X_GLvop_IsProgramNV
, cmdlen
);
9174 (void) memcpy((void *) (pc
+ 0), (void *) (&program
), 4);
9175 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
9182 #define X_GLrop_LoadProgramNV 4183
9184 __indirect_glLoadProgramNV(GLenum target
, GLuint id
, GLsizei len
,
9185 const GLubyte
*program
)
9187 __GLXcontext
*const gc
= __glXGetCurrentContext();
9188 const GLuint cmdlen
= 16 + __GLX_PAD(len
);
9190 __glXSetError(gc
, GL_INVALID_VALUE
);
9193 if (__builtin_expect(len
>= 0, 1)) {
9194 emit_header(gc
->pc
, X_GLrop_LoadProgramNV
, cmdlen
);
9195 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9196 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&id
), 4);
9197 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&len
), 4);
9198 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (program
), len
);
9200 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9201 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9206 #define X_GLrop_ProgramParameters4dvNV 4187
9208 __indirect_glProgramParameters4dvNV(GLenum target
, GLuint index
, GLuint num
,
9209 const GLdouble
* params
)
9211 __GLXcontext
*const gc
= __glXGetCurrentContext();
9212 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 32));
9214 __glXSetError(gc
, GL_INVALID_VALUE
);
9217 if (__builtin_expect(num
>= 0, 1)) {
9218 emit_header(gc
->pc
, X_GLrop_ProgramParameters4dvNV
, cmdlen
);
9219 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9220 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9221 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9222 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 32));
9224 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9225 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9230 #define X_GLrop_ProgramParameters4fvNV 4186
9232 __indirect_glProgramParameters4fvNV(GLenum target
, GLuint index
, GLuint num
,
9233 const GLfloat
* params
)
9235 __GLXcontext
*const gc
= __glXGetCurrentContext();
9236 const GLuint cmdlen
= 16 + __GLX_PAD((num
* 16));
9238 __glXSetError(gc
, GL_INVALID_VALUE
);
9241 if (__builtin_expect(num
>= 0, 1)) {
9242 emit_header(gc
->pc
, X_GLrop_ProgramParameters4fvNV
, cmdlen
);
9243 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9244 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&index
), 4);
9245 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&num
), 4);
9246 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (params
), (num
* 16));
9248 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9249 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9254 #define X_GLrop_RequestResidentProgramsNV 4182
9256 __indirect_glRequestResidentProgramsNV(GLsizei n
, const GLuint
* ids
)
9258 __GLXcontext
*const gc
= __glXGetCurrentContext();
9259 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
9261 __glXSetError(gc
, GL_INVALID_VALUE
);
9264 if (__builtin_expect(n
>= 0, 1)) {
9265 emit_header(gc
->pc
, X_GLrop_RequestResidentProgramsNV
, cmdlen
);
9266 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
9267 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (ids
), (n
* 4));
9269 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9270 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9275 #define X_GLrop_TrackMatrixNV 4188
9277 __indirect_glTrackMatrixNV(GLenum target
, GLuint address
, GLenum matrix
,
9280 __GLXcontext
*const gc
= __glXGetCurrentContext();
9281 const GLuint cmdlen
= 20;
9282 emit_header(gc
->pc
, X_GLrop_TrackMatrixNV
, cmdlen
);
9283 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
9284 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&address
), 4);
9285 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&matrix
), 4);
9286 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&transform
), 4);
9288 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9289 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9293 #define X_GLrop_VertexAttrib1dvNV 4273
9295 __indirect_glVertexAttrib1dNV(GLuint index
, GLdouble x
)
9297 __GLXcontext
*const gc
= __glXGetCurrentContext();
9298 const GLuint cmdlen
= 16;
9299 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9300 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9301 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9303 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9304 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9308 #define X_GLrop_VertexAttrib1dvNV 4273
9310 __indirect_glVertexAttrib1dvNV(GLuint index
, const GLdouble
* v
)
9312 __GLXcontext
*const gc
= __glXGetCurrentContext();
9313 const GLuint cmdlen
= 16;
9314 emit_header(gc
->pc
, X_GLrop_VertexAttrib1dvNV
, cmdlen
);
9315 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9316 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9318 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9319 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9323 #define X_GLrop_VertexAttrib1fvNV 4269
9325 __indirect_glVertexAttrib1fNV(GLuint index
, GLfloat x
)
9327 __GLXcontext
*const gc
= __glXGetCurrentContext();
9328 const GLuint cmdlen
= 12;
9329 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9330 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9331 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9333 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9334 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9338 #define X_GLrop_VertexAttrib1fvNV 4269
9340 __indirect_glVertexAttrib1fvNV(GLuint index
, const GLfloat
* v
)
9342 __GLXcontext
*const gc
= __glXGetCurrentContext();
9343 const GLuint cmdlen
= 12;
9344 emit_header(gc
->pc
, X_GLrop_VertexAttrib1fvNV
, cmdlen
);
9345 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9346 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9348 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9349 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9353 #define X_GLrop_VertexAttrib1svNV 4265
9355 __indirect_glVertexAttrib1sNV(GLuint index
, GLshort x
)
9357 __GLXcontext
*const gc
= __glXGetCurrentContext();
9358 const GLuint cmdlen
= 12;
9359 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9360 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9361 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9363 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9364 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9368 #define X_GLrop_VertexAttrib1svNV 4265
9370 __indirect_glVertexAttrib1svNV(GLuint index
, const GLshort
* v
)
9372 __GLXcontext
*const gc
= __glXGetCurrentContext();
9373 const GLuint cmdlen
= 12;
9374 emit_header(gc
->pc
, X_GLrop_VertexAttrib1svNV
, cmdlen
);
9375 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9376 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 2);
9378 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9379 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9383 #define X_GLrop_VertexAttrib2dvNV 4274
9385 __indirect_glVertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
9387 __GLXcontext
*const gc
= __glXGetCurrentContext();
9388 const GLuint cmdlen
= 24;
9389 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9390 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9391 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9392 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9394 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9395 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9399 #define X_GLrop_VertexAttrib2dvNV 4274
9401 __indirect_glVertexAttrib2dvNV(GLuint index
, const GLdouble
* v
)
9403 __GLXcontext
*const gc
= __glXGetCurrentContext();
9404 const GLuint cmdlen
= 24;
9405 emit_header(gc
->pc
, X_GLrop_VertexAttrib2dvNV
, cmdlen
);
9406 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9407 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9409 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9410 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9414 #define X_GLrop_VertexAttrib2fvNV 4270
9416 __indirect_glVertexAttrib2fNV(GLuint index
, GLfloat x
, GLfloat y
)
9418 __GLXcontext
*const gc
= __glXGetCurrentContext();
9419 const GLuint cmdlen
= 16;
9420 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9421 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9422 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9423 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9425 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9426 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9430 #define X_GLrop_VertexAttrib2fvNV 4270
9432 __indirect_glVertexAttrib2fvNV(GLuint index
, const GLfloat
* v
)
9434 __GLXcontext
*const gc
= __glXGetCurrentContext();
9435 const GLuint cmdlen
= 16;
9436 emit_header(gc
->pc
, X_GLrop_VertexAttrib2fvNV
, cmdlen
);
9437 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9438 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9440 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9441 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9445 #define X_GLrop_VertexAttrib2svNV 4266
9447 __indirect_glVertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
9449 __GLXcontext
*const gc
= __glXGetCurrentContext();
9450 const GLuint cmdlen
= 12;
9451 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9452 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9453 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9454 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9456 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9457 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9461 #define X_GLrop_VertexAttrib2svNV 4266
9463 __indirect_glVertexAttrib2svNV(GLuint index
, const GLshort
* v
)
9465 __GLXcontext
*const gc
= __glXGetCurrentContext();
9466 const GLuint cmdlen
= 12;
9467 emit_header(gc
->pc
, X_GLrop_VertexAttrib2svNV
, cmdlen
);
9468 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9469 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9471 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9472 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9476 #define X_GLrop_VertexAttrib3dvNV 4275
9478 __indirect_glVertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
,
9481 __GLXcontext
*const gc
= __glXGetCurrentContext();
9482 const GLuint cmdlen
= 32;
9483 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9484 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9485 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9486 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9487 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9489 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9490 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9494 #define X_GLrop_VertexAttrib3dvNV 4275
9496 __indirect_glVertexAttrib3dvNV(GLuint index
, const GLdouble
* v
)
9498 __GLXcontext
*const gc
= __glXGetCurrentContext();
9499 const GLuint cmdlen
= 32;
9500 emit_header(gc
->pc
, X_GLrop_VertexAttrib3dvNV
, cmdlen
);
9501 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9502 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 24);
9504 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9505 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9509 #define X_GLrop_VertexAttrib3fvNV 4271
9511 __indirect_glVertexAttrib3fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
9513 __GLXcontext
*const gc
= __glXGetCurrentContext();
9514 const GLuint cmdlen
= 20;
9515 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9516 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9517 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9518 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9519 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9521 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9522 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9526 #define X_GLrop_VertexAttrib3fvNV 4271
9528 __indirect_glVertexAttrib3fvNV(GLuint index
, const GLfloat
* v
)
9530 __GLXcontext
*const gc
= __glXGetCurrentContext();
9531 const GLuint cmdlen
= 20;
9532 emit_header(gc
->pc
, X_GLrop_VertexAttrib3fvNV
, cmdlen
);
9533 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9534 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 12);
9536 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9537 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9541 #define X_GLrop_VertexAttrib3svNV 4267
9543 __indirect_glVertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
9545 __GLXcontext
*const gc
= __glXGetCurrentContext();
9546 const GLuint cmdlen
= 16;
9547 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9548 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9549 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9550 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9551 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9553 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9554 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9558 #define X_GLrop_VertexAttrib3svNV 4267
9560 __indirect_glVertexAttrib3svNV(GLuint index
, const GLshort
* v
)
9562 __GLXcontext
*const gc
= __glXGetCurrentContext();
9563 const GLuint cmdlen
= 16;
9564 emit_header(gc
->pc
, X_GLrop_VertexAttrib3svNV
, cmdlen
);
9565 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9566 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 6);
9568 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9569 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9573 #define X_GLrop_VertexAttrib4dvNV 4276
9575 __indirect_glVertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
,
9576 GLdouble z
, GLdouble w
)
9578 __GLXcontext
*const gc
= __glXGetCurrentContext();
9579 const GLuint cmdlen
= 40;
9580 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9581 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9582 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 8);
9583 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 8);
9584 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&z
), 8);
9585 (void) memcpy((void *) (gc
->pc
+ 32), (void *) (&w
), 8);
9587 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9588 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9592 #define X_GLrop_VertexAttrib4dvNV 4276
9594 __indirect_glVertexAttrib4dvNV(GLuint index
, const GLdouble
* v
)
9596 __GLXcontext
*const gc
= __glXGetCurrentContext();
9597 const GLuint cmdlen
= 40;
9598 emit_header(gc
->pc
, X_GLrop_VertexAttrib4dvNV
, cmdlen
);
9599 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9600 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 32);
9602 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9603 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9607 #define X_GLrop_VertexAttrib4fvNV 4272
9609 __indirect_glVertexAttrib4fNV(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
,
9612 __GLXcontext
*const gc
= __glXGetCurrentContext();
9613 const GLuint cmdlen
= 24;
9614 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9615 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9616 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 4);
9617 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 4);
9618 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&z
), 4);
9619 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&w
), 4);
9621 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9622 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9626 #define X_GLrop_VertexAttrib4fvNV 4272
9628 __indirect_glVertexAttrib4fvNV(GLuint index
, const GLfloat
* v
)
9630 __GLXcontext
*const gc
= __glXGetCurrentContext();
9631 const GLuint cmdlen
= 24;
9632 emit_header(gc
->pc
, X_GLrop_VertexAttrib4fvNV
, cmdlen
);
9633 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9634 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 16);
9636 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9637 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9641 #define X_GLrop_VertexAttrib4svNV 4268
9643 __indirect_glVertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
,
9646 __GLXcontext
*const gc
= __glXGetCurrentContext();
9647 const GLuint cmdlen
= 16;
9648 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9649 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9650 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 2);
9651 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&y
), 2);
9652 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&z
), 2);
9653 (void) memcpy((void *) (gc
->pc
+ 14), (void *) (&w
), 2);
9655 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9656 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9660 #define X_GLrop_VertexAttrib4svNV 4268
9662 __indirect_glVertexAttrib4svNV(GLuint index
, const GLshort
* v
)
9664 __GLXcontext
*const gc
= __glXGetCurrentContext();
9665 const GLuint cmdlen
= 16;
9666 emit_header(gc
->pc
, X_GLrop_VertexAttrib4svNV
, cmdlen
);
9667 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9668 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 8);
9670 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9671 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9675 #define X_GLrop_VertexAttrib4ubvNV 4277
9677 __indirect_glVertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
,
9680 __GLXcontext
*const gc
= __glXGetCurrentContext();
9681 const GLuint cmdlen
= 12;
9682 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9683 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9684 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&x
), 1);
9685 (void) memcpy((void *) (gc
->pc
+ 9), (void *) (&y
), 1);
9686 (void) memcpy((void *) (gc
->pc
+ 10), (void *) (&z
), 1);
9687 (void) memcpy((void *) (gc
->pc
+ 11), (void *) (&w
), 1);
9689 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9690 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9694 #define X_GLrop_VertexAttrib4ubvNV 4277
9696 __indirect_glVertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
9698 __GLXcontext
*const gc
= __glXGetCurrentContext();
9699 const GLuint cmdlen
= 12;
9700 emit_header(gc
->pc
, X_GLrop_VertexAttrib4ubvNV
, cmdlen
);
9701 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9702 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (v
), 4);
9704 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9705 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9709 #define X_GLrop_VertexAttribs1dvNV 4210
9711 __indirect_glVertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9713 __GLXcontext
*const gc
= __glXGetCurrentContext();
9714 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9716 __glXSetError(gc
, GL_INVALID_VALUE
);
9719 if (__builtin_expect(n
>= 0, 1)) {
9720 emit_header(gc
->pc
, X_GLrop_VertexAttribs1dvNV
, cmdlen
);
9721 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9722 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9723 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9725 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9726 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9731 #define X_GLrop_VertexAttribs1fvNV 4206
9733 __indirect_glVertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9735 __GLXcontext
*const gc
= __glXGetCurrentContext();
9736 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9738 __glXSetError(gc
, GL_INVALID_VALUE
);
9741 if (__builtin_expect(n
>= 0, 1)) {
9742 emit_header(gc
->pc
, X_GLrop_VertexAttribs1fvNV
, cmdlen
);
9743 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9744 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9745 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9747 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9748 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9753 #define X_GLrop_VertexAttribs1svNV 4202
9755 __indirect_glVertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9757 __GLXcontext
*const gc
= __glXGetCurrentContext();
9758 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 2));
9760 __glXSetError(gc
, GL_INVALID_VALUE
);
9763 if (__builtin_expect(n
>= 0, 1)) {
9764 emit_header(gc
->pc
, X_GLrop_VertexAttribs1svNV
, cmdlen
);
9765 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9766 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9767 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 2));
9769 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9770 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9775 #define X_GLrop_VertexAttribs2dvNV 4211
9777 __indirect_glVertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9779 __GLXcontext
*const gc
= __glXGetCurrentContext();
9780 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9782 __glXSetError(gc
, GL_INVALID_VALUE
);
9785 if (__builtin_expect(n
>= 0, 1)) {
9786 emit_header(gc
->pc
, X_GLrop_VertexAttribs2dvNV
, cmdlen
);
9787 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9788 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9789 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9791 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9792 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9797 #define X_GLrop_VertexAttribs2fvNV 4207
9799 __indirect_glVertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9801 __GLXcontext
*const gc
= __glXGetCurrentContext();
9802 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9804 __glXSetError(gc
, GL_INVALID_VALUE
);
9807 if (__builtin_expect(n
>= 0, 1)) {
9808 emit_header(gc
->pc
, X_GLrop_VertexAttribs2fvNV
, cmdlen
);
9809 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9810 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9811 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9813 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9814 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9819 #define X_GLrop_VertexAttribs2svNV 4203
9821 __indirect_glVertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9823 __GLXcontext
*const gc
= __glXGetCurrentContext();
9824 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9826 __glXSetError(gc
, GL_INVALID_VALUE
);
9829 if (__builtin_expect(n
>= 0, 1)) {
9830 emit_header(gc
->pc
, X_GLrop_VertexAttribs2svNV
, cmdlen
);
9831 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9832 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9833 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9835 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9836 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9841 #define X_GLrop_VertexAttribs3dvNV 4212
9843 __indirect_glVertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9845 __GLXcontext
*const gc
= __glXGetCurrentContext();
9846 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 24));
9848 __glXSetError(gc
, GL_INVALID_VALUE
);
9851 if (__builtin_expect(n
>= 0, 1)) {
9852 emit_header(gc
->pc
, X_GLrop_VertexAttribs3dvNV
, cmdlen
);
9853 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9854 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9855 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 24));
9857 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9858 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9863 #define X_GLrop_VertexAttribs3fvNV 4208
9865 __indirect_glVertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9867 __GLXcontext
*const gc
= __glXGetCurrentContext();
9868 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 12));
9870 __glXSetError(gc
, GL_INVALID_VALUE
);
9873 if (__builtin_expect(n
>= 0, 1)) {
9874 emit_header(gc
->pc
, X_GLrop_VertexAttribs3fvNV
, cmdlen
);
9875 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9876 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9877 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 12));
9879 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9880 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9885 #define X_GLrop_VertexAttribs3svNV 4204
9887 __indirect_glVertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9889 __GLXcontext
*const gc
= __glXGetCurrentContext();
9890 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 6));
9892 __glXSetError(gc
, GL_INVALID_VALUE
);
9895 if (__builtin_expect(n
>= 0, 1)) {
9896 emit_header(gc
->pc
, X_GLrop_VertexAttribs3svNV
, cmdlen
);
9897 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9898 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9899 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 6));
9901 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9902 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9907 #define X_GLrop_VertexAttribs4dvNV 4213
9909 __indirect_glVertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
* v
)
9911 __GLXcontext
*const gc
= __glXGetCurrentContext();
9912 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 32));
9914 __glXSetError(gc
, GL_INVALID_VALUE
);
9917 if (__builtin_expect(n
>= 0, 1)) {
9918 emit_header(gc
->pc
, X_GLrop_VertexAttribs4dvNV
, cmdlen
);
9919 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9920 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9921 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 32));
9923 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9924 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9929 #define X_GLrop_VertexAttribs4fvNV 4209
9931 __indirect_glVertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
* v
)
9933 __GLXcontext
*const gc
= __glXGetCurrentContext();
9934 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 16));
9936 __glXSetError(gc
, GL_INVALID_VALUE
);
9939 if (__builtin_expect(n
>= 0, 1)) {
9940 emit_header(gc
->pc
, X_GLrop_VertexAttribs4fvNV
, cmdlen
);
9941 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9942 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9943 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 16));
9945 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9946 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9951 #define X_GLrop_VertexAttribs4svNV 4205
9953 __indirect_glVertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
* v
)
9955 __GLXcontext
*const gc
= __glXGetCurrentContext();
9956 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 8));
9958 __glXSetError(gc
, GL_INVALID_VALUE
);
9961 if (__builtin_expect(n
>= 0, 1)) {
9962 emit_header(gc
->pc
, X_GLrop_VertexAttribs4svNV
, cmdlen
);
9963 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9964 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9965 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 8));
9967 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9968 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9973 #define X_GLrop_VertexAttribs4ubvNV 4214
9975 __indirect_glVertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
9977 __GLXcontext
*const gc
= __glXGetCurrentContext();
9978 const GLuint cmdlen
= 12 + __GLX_PAD((n
* 4));
9980 __glXSetError(gc
, GL_INVALID_VALUE
);
9983 if (__builtin_expect(n
>= 0, 1)) {
9984 emit_header(gc
->pc
, X_GLrop_VertexAttribs4ubvNV
, cmdlen
);
9985 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&index
), 4);
9986 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&n
), 4);
9987 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), (n
* 4));
9989 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
9990 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
9995 #define X_GLrop_PointParameteriNV 4221
9997 __indirect_glPointParameteriNV(GLenum pname
, GLint param
)
9999 __GLXcontext
*const gc
= __glXGetCurrentContext();
10000 const GLuint cmdlen
= 12;
10001 emit_header(gc
->pc
, X_GLrop_PointParameteriNV
, cmdlen
);
10002 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
10003 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (¶m
), 4);
10005 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10006 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10010 #define X_GLrop_PointParameterivNV 4222
10012 __indirect_glPointParameterivNV(GLenum pname
, const GLint
* params
)
10014 __GLXcontext
*const gc
= __glXGetCurrentContext();
10015 const GLuint compsize
= __glPointParameterivNV_size(pname
);
10016 const GLuint cmdlen
= 8 + __GLX_PAD((compsize
* 4));
10017 emit_header(gc
->pc
, X_GLrop_PointParameterivNV
, cmdlen
);
10018 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&pname
), 4);
10019 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (params
), (compsize
* 4));
10021 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10022 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10026 #define X_GLrop_ActiveStencilFaceEXT 4220
10028 __indirect_glActiveStencilFaceEXT(GLenum face
)
10030 __GLXcontext
*const gc
= __glXGetCurrentContext();
10031 const GLuint cmdlen
= 8;
10032 emit_header(gc
->pc
, X_GLrop_ActiveStencilFaceEXT
, cmdlen
);
10033 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&face
), 4);
10035 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10036 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10040 #define X_GLvop_GetProgramNamedParameterdvNV 1311
10042 __indirect_glGetProgramNamedParameterdvNV(GLuint id
, GLsizei len
,
10043 const GLubyte
*name
,
10046 __GLXcontext
*const gc
= __glXGetCurrentContext();
10047 Display
*const dpy
= gc
->currentDpy
;
10048 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10050 __glXSetError(gc
, GL_INVALID_VALUE
);
10053 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10054 GLubyte
const *pc
=
10055 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10056 X_GLvop_GetProgramNamedParameterdvNV
,
10058 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10059 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10060 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10061 (void) __glXReadReply(dpy
, 8, params
, GL_TRUE
);
10062 UnlockDisplay(dpy
);
10068 #define X_GLvop_GetProgramNamedParameterfvNV 1310
10070 __indirect_glGetProgramNamedParameterfvNV(GLuint id
, GLsizei len
,
10071 const GLubyte
*name
,
10074 __GLXcontext
*const gc
= __glXGetCurrentContext();
10075 Display
*const dpy
= gc
->currentDpy
;
10076 const GLuint cmdlen
= 8 + __GLX_PAD(len
);
10078 __glXSetError(gc
, GL_INVALID_VALUE
);
10081 if (__builtin_expect((len
>= 0) && (dpy
!= NULL
), 1)) {
10082 GLubyte
const *pc
=
10083 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10084 X_GLvop_GetProgramNamedParameterfvNV
,
10086 (void) memcpy((void *) (pc
+ 0), (void *) (&id
), 4);
10087 (void) memcpy((void *) (pc
+ 4), (void *) (&len
), 4);
10088 (void) memcpy((void *) (pc
+ 8), (void *) (name
), len
);
10089 (void) __glXReadReply(dpy
, 4, params
, GL_TRUE
);
10090 UnlockDisplay(dpy
);
10096 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10098 __indirect_glProgramNamedParameter4dNV(GLuint id
, GLsizei len
,
10099 const GLubyte
*name
, GLdouble x
,
10100 GLdouble y
, GLdouble z
, GLdouble w
)
10102 __GLXcontext
*const gc
= __glXGetCurrentContext();
10103 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10105 __glXSetError(gc
, GL_INVALID_VALUE
);
10108 if (__builtin_expect(len
>= 0, 1)) {
10109 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10110 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&x
), 8);
10111 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&y
), 8);
10112 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 8);
10113 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (&w
), 8);
10114 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10115 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10116 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10118 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10119 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10124 #define X_GLrop_ProgramNamedParameter4dvNV 4219
10126 __indirect_glProgramNamedParameter4dvNV(GLuint id
, GLsizei len
,
10127 const GLubyte
*name
,
10128 const GLdouble
* v
)
10130 __GLXcontext
*const gc
= __glXGetCurrentContext();
10131 const GLuint cmdlen
= 44 + __GLX_PAD(len
);
10133 __glXSetError(gc
, GL_INVALID_VALUE
);
10136 if (__builtin_expect(len
>= 0, 1)) {
10137 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4dvNV
, cmdlen
);
10138 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (v
), 32);
10139 (void) memcpy((void *) (gc
->pc
+ 36), (void *) (&id
), 4);
10140 (void) memcpy((void *) (gc
->pc
+ 40), (void *) (&len
), 4);
10141 (void) memcpy((void *) (gc
->pc
+ 44), (void *) (name
), len
);
10143 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10144 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10149 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10151 __indirect_glProgramNamedParameter4fNV(GLuint id
, GLsizei len
,
10152 const GLubyte
*name
, GLfloat x
,
10153 GLfloat y
, GLfloat z
, GLfloat w
)
10155 __GLXcontext
*const gc
= __glXGetCurrentContext();
10156 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10158 __glXSetError(gc
, GL_INVALID_VALUE
);
10161 if (__builtin_expect(len
>= 0, 1)) {
10162 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10163 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10164 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10165 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&x
), 4);
10166 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&y
), 4);
10167 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&z
), 4);
10168 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&w
), 4);
10169 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10171 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10172 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10177 #define X_GLrop_ProgramNamedParameter4fvNV 4218
10179 __indirect_glProgramNamedParameter4fvNV(GLuint id
, GLsizei len
,
10180 const GLubyte
*name
,
10183 __GLXcontext
*const gc
= __glXGetCurrentContext();
10184 const GLuint cmdlen
= 28 + __GLX_PAD(len
);
10186 __glXSetError(gc
, GL_INVALID_VALUE
);
10189 if (__builtin_expect(len
>= 0, 1)) {
10190 emit_header(gc
->pc
, X_GLrop_ProgramNamedParameter4fvNV
, cmdlen
);
10191 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&id
), 4);
10192 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&len
), 4);
10193 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (v
), 16);
10194 (void) memcpy((void *) (gc
->pc
+ 28), (void *) (name
), len
);
10196 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10197 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10202 #define X_GLrop_BlendEquationSeparateEXT 4228
10204 __indirect_glBlendEquationSeparateEXT(GLenum modeRGB
, GLenum modeA
)
10206 __GLXcontext
*const gc
= __glXGetCurrentContext();
10207 const GLuint cmdlen
= 12;
10208 emit_header(gc
->pc
, X_GLrop_BlendEquationSeparateEXT
, cmdlen
);
10209 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&modeRGB
), 4);
10210 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&modeA
), 4);
10212 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10213 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10217 #define X_GLrop_BindFramebufferEXT 4319
10219 __indirect_glBindFramebufferEXT(GLenum target
, GLuint framebuffer
)
10221 __GLXcontext
*const gc
= __glXGetCurrentContext();
10222 const GLuint cmdlen
= 12;
10223 emit_header(gc
->pc
, X_GLrop_BindFramebufferEXT
, cmdlen
);
10224 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10225 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&framebuffer
), 4);
10227 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10228 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10232 #define X_GLrop_BindRenderbufferEXT 4316
10234 __indirect_glBindRenderbufferEXT(GLenum target
, GLuint renderbuffer
)
10236 __GLXcontext
*const gc
= __glXGetCurrentContext();
10237 const GLuint cmdlen
= 12;
10238 emit_header(gc
->pc
, X_GLrop_BindRenderbufferEXT
, cmdlen
);
10239 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10240 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&renderbuffer
), 4);
10242 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10243 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10247 #define X_GLvop_CheckFramebufferStatusEXT 1427
10249 __indirect_glCheckFramebufferStatusEXT(GLenum target
)
10251 __GLXcontext
*const gc
= __glXGetCurrentContext();
10252 Display
*const dpy
= gc
->currentDpy
;
10253 GLenum retval
= (GLenum
) 0;
10254 const GLuint cmdlen
= 4;
10255 if (__builtin_expect(dpy
!= NULL
, 1)) {
10256 GLubyte
const *pc
=
10257 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10258 X_GLvop_CheckFramebufferStatusEXT
,
10260 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10261 retval
= (GLenum
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10262 UnlockDisplay(dpy
);
10268 #define X_GLrop_DeleteFramebuffersEXT 4320
10270 __indirect_glDeleteFramebuffersEXT(GLsizei n
, const GLuint
* framebuffers
)
10272 __GLXcontext
*const gc
= __glXGetCurrentContext();
10273 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10275 __glXSetError(gc
, GL_INVALID_VALUE
);
10278 if (__builtin_expect(n
>= 0, 1)) {
10279 emit_header(gc
->pc
, X_GLrop_DeleteFramebuffersEXT
, cmdlen
);
10280 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10281 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (framebuffers
),
10284 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10285 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10290 #define X_GLrop_DeleteRenderbuffersEXT 4317
10292 __indirect_glDeleteRenderbuffersEXT(GLsizei n
, const GLuint
* renderbuffers
)
10294 __GLXcontext
*const gc
= __glXGetCurrentContext();
10295 const GLuint cmdlen
= 8 + __GLX_PAD((n
* 4));
10297 __glXSetError(gc
, GL_INVALID_VALUE
);
10300 if (__builtin_expect(n
>= 0, 1)) {
10301 emit_header(gc
->pc
, X_GLrop_DeleteRenderbuffersEXT
, cmdlen
);
10302 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&n
), 4);
10303 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (renderbuffers
),
10306 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10307 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10312 #define X_GLrop_FramebufferRenderbufferEXT 4324
10314 __indirect_glFramebufferRenderbufferEXT(GLenum target
, GLenum attachment
,
10315 GLenum renderbuffertarget
,
10316 GLuint renderbuffer
)
10318 __GLXcontext
*const gc
= __glXGetCurrentContext();
10319 const GLuint cmdlen
= 20;
10320 emit_header(gc
->pc
, X_GLrop_FramebufferRenderbufferEXT
, cmdlen
);
10321 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10322 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10323 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&renderbuffertarget
), 4);
10324 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&renderbuffer
), 4);
10326 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10327 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10331 #define X_GLrop_FramebufferTexture1DEXT 4321
10333 __indirect_glFramebufferTexture1DEXT(GLenum target
, GLenum attachment
,
10334 GLenum textarget
, GLuint texture
,
10337 __GLXcontext
*const gc
= __glXGetCurrentContext();
10338 const GLuint cmdlen
= 24;
10339 emit_header(gc
->pc
, X_GLrop_FramebufferTexture1DEXT
, cmdlen
);
10340 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10341 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10342 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10343 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10344 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10346 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10347 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10351 #define X_GLrop_FramebufferTexture2DEXT 4322
10353 __indirect_glFramebufferTexture2DEXT(GLenum target
, GLenum attachment
,
10354 GLenum textarget
, GLuint texture
,
10357 __GLXcontext
*const gc
= __glXGetCurrentContext();
10358 const GLuint cmdlen
= 24;
10359 emit_header(gc
->pc
, X_GLrop_FramebufferTexture2DEXT
, cmdlen
);
10360 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10361 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10362 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10363 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10364 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10366 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10367 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10371 #define X_GLrop_FramebufferTexture3DEXT 4323
10373 __indirect_glFramebufferTexture3DEXT(GLenum target
, GLenum attachment
,
10374 GLenum textarget
, GLuint texture
,
10375 GLint level
, GLint zoffset
)
10377 __GLXcontext
*const gc
= __glXGetCurrentContext();
10378 const GLuint cmdlen
= 28;
10379 emit_header(gc
->pc
, X_GLrop_FramebufferTexture3DEXT
, cmdlen
);
10380 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10381 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&attachment
), 4);
10382 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&textarget
), 4);
10383 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&texture
), 4);
10384 (void) memcpy((void *) (gc
->pc
+ 20), (void *) (&level
), 4);
10385 (void) memcpy((void *) (gc
->pc
+ 24), (void *) (&zoffset
), 4);
10387 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10388 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10392 #define X_GLvop_GenFramebuffersEXT 1426
10394 __indirect_glGenFramebuffersEXT(GLsizei n
, GLuint
* framebuffers
)
10396 __GLXcontext
*const gc
= __glXGetCurrentContext();
10397 Display
*const dpy
= gc
->currentDpy
;
10398 const GLuint cmdlen
= 4;
10400 __glXSetError(gc
, GL_INVALID_VALUE
);
10403 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10404 GLubyte
const *pc
=
10405 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10406 X_GLvop_GenFramebuffersEXT
, cmdlen
);
10407 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10408 (void) __glXReadReply(dpy
, 4, framebuffers
, GL_TRUE
);
10409 UnlockDisplay(dpy
);
10415 #define X_GLvop_GenRenderbuffersEXT 1423
10417 __indirect_glGenRenderbuffersEXT(GLsizei n
, GLuint
* renderbuffers
)
10419 __GLXcontext
*const gc
= __glXGetCurrentContext();
10420 Display
*const dpy
= gc
->currentDpy
;
10421 const GLuint cmdlen
= 4;
10423 __glXSetError(gc
, GL_INVALID_VALUE
);
10426 if (__builtin_expect((n
>= 0) && (dpy
!= NULL
), 1)) {
10427 GLubyte
const *pc
=
10428 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10429 X_GLvop_GenRenderbuffersEXT
, cmdlen
);
10430 (void) memcpy((void *) (pc
+ 0), (void *) (&n
), 4);
10431 (void) __glXReadReply(dpy
, 4, renderbuffers
, GL_TRUE
);
10432 UnlockDisplay(dpy
);
10438 #define X_GLrop_GenerateMipmapEXT 4325
10440 __indirect_glGenerateMipmapEXT(GLenum target
)
10442 __GLXcontext
*const gc
= __glXGetCurrentContext();
10443 const GLuint cmdlen
= 8;
10444 emit_header(gc
->pc
, X_GLrop_GenerateMipmapEXT
, cmdlen
);
10445 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10447 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10448 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);
10452 #define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428
10454 __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target
,
10459 __GLXcontext
*const gc
= __glXGetCurrentContext();
10460 Display
*const dpy
= gc
->currentDpy
;
10461 const GLuint cmdlen
= 12;
10462 if (__builtin_expect(dpy
!= NULL
, 1)) {
10463 GLubyte
const *pc
=
10464 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10465 X_GLvop_GetFramebufferAttachmentParameterivEXT
,
10467 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10468 (void) memcpy((void *) (pc
+ 4), (void *) (&attachment
), 4);
10469 (void) memcpy((void *) (pc
+ 8), (void *) (&pname
), 4);
10470 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10471 UnlockDisplay(dpy
);
10477 #define X_GLvop_GetRenderbufferParameterivEXT 1424
10479 __indirect_glGetRenderbufferParameterivEXT(GLenum target
, GLenum pname
,
10482 __GLXcontext
*const gc
= __glXGetCurrentContext();
10483 Display
*const dpy
= gc
->currentDpy
;
10484 const GLuint cmdlen
= 8;
10485 if (__builtin_expect(dpy
!= NULL
, 1)) {
10486 GLubyte
const *pc
=
10487 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10488 X_GLvop_GetRenderbufferParameterivEXT
,
10490 (void) memcpy((void *) (pc
+ 0), (void *) (&target
), 4);
10491 (void) memcpy((void *) (pc
+ 4), (void *) (&pname
), 4);
10492 (void) __glXReadReply(dpy
, 4, params
, GL_FALSE
);
10493 UnlockDisplay(dpy
);
10499 #define X_GLvop_IsFramebufferEXT 1425
10501 __indirect_glIsFramebufferEXT(GLuint framebuffer
)
10503 __GLXcontext
*const gc
= __glXGetCurrentContext();
10504 Display
*const dpy
= gc
->currentDpy
;
10505 GLboolean retval
= (GLboolean
) 0;
10506 const GLuint cmdlen
= 4;
10507 if (__builtin_expect(dpy
!= NULL
, 1)) {
10508 GLubyte
const *pc
=
10509 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10510 X_GLvop_IsFramebufferEXT
, cmdlen
);
10511 (void) memcpy((void *) (pc
+ 0), (void *) (&framebuffer
), 4);
10512 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10513 UnlockDisplay(dpy
);
10519 #define X_GLvop_IsRenderbufferEXT 1422
10521 __indirect_glIsRenderbufferEXT(GLuint renderbuffer
)
10523 __GLXcontext
*const gc
= __glXGetCurrentContext();
10524 Display
*const dpy
= gc
->currentDpy
;
10525 GLboolean retval
= (GLboolean
) 0;
10526 const GLuint cmdlen
= 4;
10527 if (__builtin_expect(dpy
!= NULL
, 1)) {
10528 GLubyte
const *pc
=
10529 __glXSetupVendorRequest(gc
, X_GLXVendorPrivateWithReply
,
10530 X_GLvop_IsRenderbufferEXT
, cmdlen
);
10531 (void) memcpy((void *) (pc
+ 0), (void *) (&renderbuffer
), 4);
10532 retval
= (GLboolean
) __glXReadReply(dpy
, 0, NULL
, GL_FALSE
);
10533 UnlockDisplay(dpy
);
10539 #define X_GLrop_RenderbufferStorageEXT 4318
10541 __indirect_glRenderbufferStorageEXT(GLenum target
, GLenum internalformat
,
10542 GLsizei width
, GLsizei height
)
10544 __GLXcontext
*const gc
= __glXGetCurrentContext();
10545 const GLuint cmdlen
= 20;
10546 emit_header(gc
->pc
, X_GLrop_RenderbufferStorageEXT
, cmdlen
);
10547 (void) memcpy((void *) (gc
->pc
+ 4), (void *) (&target
), 4);
10548 (void) memcpy((void *) (gc
->pc
+ 8), (void *) (&internalformat
), 4);
10549 (void) memcpy((void *) (gc
->pc
+ 12), (void *) (&width
), 4);
10550 (void) memcpy((void *) (gc
->pc
+ 16), (void *) (&height
), 4);
10552 if (__builtin_expect(gc
->pc
> gc
->limit
, 0)) {
10553 (void) __glXFlushRenderBuffer(gc
, gc
->pc
);