1 /* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
4 * (C) Copyright IBM Corporation 2005, 2006
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sub license,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29 #include "glxserver.h"
31 #include "indirect_dispatch.h"
32 #include "indirect_reqsize.h"
33 #include "g_disptab.h"
34 #include "indirect_table.h"
36 /*****************************************************************/
38 static const int_fast16_t Single_dispatch_tree
[24] = {
39 /* [0] -> opcode range [0, 256], node depth 1 */
46 /* [5] -> opcode range [0, 64], node depth 2 */
53 /* [10] -> opcode range [32, 48], node depth 3 */
58 /* [13] -> opcode range [64, 128], node depth 2 */
63 /* [16] -> opcode range [128, 192], node depth 2 */
70 /* [21] -> opcode range [160, 176], node depth 3 */
77 static const void *Single_function_table
[112][2] = {
78 /* [ 0] = 0 */ {NULL
, NULL
},
79 /* [ 1] = 1 */ {__glXDisp_Render
, __glXDispSwap_Render
},
80 /* [ 2] = 2 */ {__glXDisp_RenderLarge
, __glXDispSwap_RenderLarge
},
81 /* [ 3] = 3 */ {__glXDisp_CreateContext
, __glXDispSwap_CreateContext
},
82 /* [ 4] = 4 */ {__glXDisp_DestroyContext
, __glXDispSwap_DestroyContext
},
83 /* [ 5] = 5 */ {__glXDisp_MakeCurrent
, __glXDispSwap_MakeCurrent
},
84 /* [ 6] = 6 */ {__glXDisp_IsDirect
, __glXDispSwap_IsDirect
},
85 /* [ 7] = 7 */ {__glXDisp_QueryVersion
, __glXDispSwap_QueryVersion
},
86 /* [ 8] = 8 */ {__glXDisp_WaitGL
, __glXDispSwap_WaitGL
},
87 /* [ 9] = 9 */ {__glXDisp_WaitX
, __glXDispSwap_WaitX
},
88 /* [ 10] = 10 */ {__glXDisp_CopyContext
, __glXDispSwap_CopyContext
},
89 /* [ 11] = 11 */ {__glXDisp_SwapBuffers
, __glXDispSwap_SwapBuffers
},
90 /* [ 12] = 12 */ {__glXDisp_UseXFont
, __glXDispSwap_UseXFont
},
91 /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap
, __glXDispSwap_CreateGLXPixmap
},
92 /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs
, __glXDispSwap_GetVisualConfigs
},
93 /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap
, __glXDispSwap_DestroyGLXPixmap
},
94 /* [ 16] = 16 */ {__glXDisp_VendorPrivate
, __glXDispSwap_VendorPrivate
},
95 /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply
, __glXDispSwap_VendorPrivateWithReply
},
96 /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString
, __glXDispSwap_QueryExtensionsString
},
97 /* [ 19] = 19 */ {__glXDisp_QueryServerString
, __glXDispSwap_QueryServerString
},
98 /* [ 20] = 20 */ {__glXDisp_ClientInfo
, __glXDispSwap_ClientInfo
},
99 /* [ 21] = 21 */ {__glXDisp_GetFBConfigs
, __glXDispSwap_GetFBConfigs
},
100 /* [ 22] = 22 */ {__glXDisp_CreatePixmap
, __glXDispSwap_CreatePixmap
},
101 /* [ 23] = 23 */ {__glXDisp_DestroyPixmap
, __glXDispSwap_DestroyPixmap
},
102 /* [ 24] = 24 */ {__glXDisp_CreateNewContext
, __glXDispSwap_CreateNewContext
},
103 /* [ 25] = 25 */ {__glXDisp_QueryContext
, __glXDispSwap_QueryContext
},
104 /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent
, __glXDispSwap_MakeContextCurrent
},
105 /* [ 27] = 27 */ {__glXDisp_CreatePbuffer
, __glXDispSwap_CreatePbuffer
},
106 /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer
, __glXDispSwap_DestroyPbuffer
},
107 /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes
, __glXDispSwap_GetDrawableAttributes
},
108 /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes
, __glXDispSwap_ChangeDrawableAttributes
},
109 /* [ 31] = 31 */ {__glXDisp_CreateWindow
, __glXDispSwap_CreateWindow
},
110 /* [ 32] = 32 */ {__glXDisp_DestroyWindow
, __glXDispSwap_DestroyWindow
},
111 /* [ 33] = 33 */ {NULL
, NULL
},
112 /* [ 34] = 34 */ {NULL
, NULL
},
113 /* [ 35] = 35 */ {NULL
, NULL
},
114 /* [ 36] = 36 */ {NULL
, NULL
},
115 /* [ 37] = 37 */ {NULL
, NULL
},
116 /* [ 38] = 38 */ {NULL
, NULL
},
117 /* [ 39] = 39 */ {NULL
, NULL
},
118 /* [ 40] = 96 */ {NULL
, NULL
},
119 /* [ 41] = 97 */ {NULL
, NULL
},
120 /* [ 42] = 98 */ {NULL
, NULL
},
121 /* [ 43] = 99 */ {NULL
, NULL
},
122 /* [ 44] = 100 */ {NULL
, NULL
},
123 /* [ 45] = 101 */ {__glXDisp_NewList
, __glXDispSwap_NewList
},
124 /* [ 46] = 102 */ {__glXDisp_EndList
, __glXDispSwap_EndList
},
125 /* [ 47] = 103 */ {__glXDisp_DeleteLists
, __glXDispSwap_DeleteLists
},
126 /* [ 48] = 104 */ {__glXDisp_GenLists
, __glXDispSwap_GenLists
},
127 /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer
, __glXDispSwap_FeedbackBuffer
},
128 /* [ 50] = 106 */ {__glXDisp_SelectBuffer
, __glXDispSwap_SelectBuffer
},
129 /* [ 51] = 107 */ {__glXDisp_RenderMode
, __glXDispSwap_RenderMode
},
130 /* [ 52] = 108 */ {__glXDisp_Finish
, __glXDispSwap_Finish
},
131 /* [ 53] = 109 */ {__glXDisp_PixelStoref
, __glXDispSwap_PixelStoref
},
132 /* [ 54] = 110 */ {__glXDisp_PixelStorei
, __glXDispSwap_PixelStorei
},
133 /* [ 55] = 111 */ {__glXDisp_ReadPixels
, __glXDispSwap_ReadPixels
},
134 /* [ 56] = 112 */ {__glXDisp_GetBooleanv
, __glXDispSwap_GetBooleanv
},
135 /* [ 57] = 113 */ {__glXDisp_GetClipPlane
, __glXDispSwap_GetClipPlane
},
136 /* [ 58] = 114 */ {__glXDisp_GetDoublev
, __glXDispSwap_GetDoublev
},
137 /* [ 59] = 115 */ {__glXDisp_GetError
, __glXDispSwap_GetError
},
138 /* [ 60] = 116 */ {__glXDisp_GetFloatv
, __glXDispSwap_GetFloatv
},
139 /* [ 61] = 117 */ {__glXDisp_GetIntegerv
, __glXDispSwap_GetIntegerv
},
140 /* [ 62] = 118 */ {__glXDisp_GetLightfv
, __glXDispSwap_GetLightfv
},
141 /* [ 63] = 119 */ {__glXDisp_GetLightiv
, __glXDispSwap_GetLightiv
},
142 /* [ 64] = 120 */ {__glXDisp_GetMapdv
, __glXDispSwap_GetMapdv
},
143 /* [ 65] = 121 */ {__glXDisp_GetMapfv
, __glXDispSwap_GetMapfv
},
144 /* [ 66] = 122 */ {__glXDisp_GetMapiv
, __glXDispSwap_GetMapiv
},
145 /* [ 67] = 123 */ {__glXDisp_GetMaterialfv
, __glXDispSwap_GetMaterialfv
},
146 /* [ 68] = 124 */ {__glXDisp_GetMaterialiv
, __glXDispSwap_GetMaterialiv
},
147 /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv
, __glXDispSwap_GetPixelMapfv
},
148 /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv
, __glXDispSwap_GetPixelMapuiv
},
149 /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv
, __glXDispSwap_GetPixelMapusv
},
150 /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple
, __glXDispSwap_GetPolygonStipple
},
151 /* [ 73] = 129 */ {__glXDisp_GetString
, __glXDispSwap_GetString
},
152 /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv
, __glXDispSwap_GetTexEnvfv
},
153 /* [ 75] = 131 */ {__glXDisp_GetTexEnviv
, __glXDispSwap_GetTexEnviv
},
154 /* [ 76] = 132 */ {__glXDisp_GetTexGendv
, __glXDispSwap_GetTexGendv
},
155 /* [ 77] = 133 */ {__glXDisp_GetTexGenfv
, __glXDispSwap_GetTexGenfv
},
156 /* [ 78] = 134 */ {__glXDisp_GetTexGeniv
, __glXDispSwap_GetTexGeniv
},
157 /* [ 79] = 135 */ {__glXDisp_GetTexImage
, __glXDispSwap_GetTexImage
},
158 /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv
, __glXDispSwap_GetTexParameterfv
},
159 /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv
, __glXDispSwap_GetTexParameteriv
},
160 /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv
, __glXDispSwap_GetTexLevelParameterfv
},
161 /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv
, __glXDispSwap_GetTexLevelParameteriv
},
162 /* [ 84] = 140 */ {__glXDisp_IsEnabled
, __glXDispSwap_IsEnabled
},
163 /* [ 85] = 141 */ {__glXDisp_IsList
, __glXDispSwap_IsList
},
164 /* [ 86] = 142 */ {__glXDisp_Flush
, __glXDispSwap_Flush
},
165 /* [ 87] = 143 */ {__glXDisp_AreTexturesResident
, __glXDispSwap_AreTexturesResident
},
166 /* [ 88] = 144 */ {__glXDisp_DeleteTextures
, __glXDispSwap_DeleteTextures
},
167 /* [ 89] = 145 */ {__glXDisp_GenTextures
, __glXDispSwap_GenTextures
},
168 /* [ 90] = 146 */ {__glXDisp_IsTexture
, __glXDispSwap_IsTexture
},
169 /* [ 91] = 147 */ {__glXDisp_GetColorTable
, __glXDispSwap_GetColorTable
},
170 /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv
, __glXDispSwap_GetColorTableParameterfv
},
171 /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv
, __glXDispSwap_GetColorTableParameteriv
},
172 /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter
, __glXDispSwap_GetConvolutionFilter
},
173 /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv
, __glXDispSwap_GetConvolutionParameterfv
},
174 /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv
, __glXDispSwap_GetConvolutionParameteriv
},
175 /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter
, __glXDispSwap_GetSeparableFilter
},
176 /* [ 98] = 154 */ {__glXDisp_GetHistogram
, __glXDispSwap_GetHistogram
},
177 /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv
, __glXDispSwap_GetHistogramParameterfv
},
178 /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv
, __glXDispSwap_GetHistogramParameteriv
},
179 /* [ 101] = 157 */ {__glXDisp_GetMinmax
, __glXDispSwap_GetMinmax
},
180 /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv
, __glXDispSwap_GetMinmaxParameterfv
},
181 /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv
, __glXDispSwap_GetMinmaxParameteriv
},
182 /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB
, __glXDispSwap_GetCompressedTexImageARB
},
183 /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB
, __glXDispSwap_DeleteQueriesARB
},
184 /* [ 106] = 162 */ {__glXDisp_GenQueriesARB
, __glXDispSwap_GenQueriesARB
},
185 /* [ 107] = 163 */ {__glXDisp_IsQueryARB
, __glXDispSwap_IsQueryARB
},
186 /* [ 108] = 164 */ {__glXDisp_GetQueryivARB
, __glXDispSwap_GetQueryivARB
},
187 /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB
, __glXDispSwap_GetQueryObjectivARB
},
188 /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB
, __glXDispSwap_GetQueryObjectuivARB
},
189 /* [ 111] = 167 */ {NULL
, NULL
},
192 const struct __glXDispatchInfo Single_dispatch_info
= {
194 Single_dispatch_tree
,
195 Single_function_table
,
200 /*****************************************************************/
202 static const int_fast16_t Render_dispatch_tree
[95] = {
203 /* [0] -> opcode range [0, 8192], node depth 1 */
210 /* [5] -> opcode range [0, 2048], node depth 2 */
215 /* [8] -> opcode range [0, 1024], node depth 3 */
220 /* [11] -> opcode range [0, 512], node depth 4 */
225 /* [14] -> opcode range [0, 256], node depth 5 */
244 /* [31] -> opcode range [2048, 4096], node depth 2 */
249 /* [34] -> opcode range [2048, 3072], node depth 3 */
254 /* [37] -> opcode range [2048, 2560], node depth 4 */
259 /* [40] -> opcode range [2048, 2304], node depth 5 */
264 /* [43] -> opcode range [2048, 2176], node depth 6 */
269 /* [46] -> opcode range [2048, 2112], node depth 7 */
274 /* [49] -> opcode range [2048, 2080], node depth 8 */
281 /* [54] -> opcode range [4096, 6144], node depth 2 */
286 /* [57] -> opcode range [4096, 5120], node depth 3 */
291 /* [60] -> opcode range [4096, 4608], node depth 4 */
296 /* [63] -> opcode range [4096, 4352], node depth 5 */
315 /* [80] -> opcode range [4128, 4144], node depth 6 */
320 /* [83] -> opcode range [4256, 4272], node depth 6 */
325 /* [86] -> opcode range [4272, 4288], node depth 6 */
330 /* [89] -> opcode range [4304, 4320], node depth 6 */
335 /* [92] -> opcode range [4320, 4336], node depth 6 */
342 static const void *Render_function_table
[400][2] = {
343 /* [ 0] = 0 */ {NULL
, NULL
},
344 /* [ 1] = 1 */ {__glXDisp_CallList
, __glXDispSwap_CallList
},
345 /* [ 2] = 2 */ {__glXDisp_CallLists
, __glXDispSwap_CallLists
},
346 /* [ 3] = 3 */ {__glXDisp_ListBase
, __glXDispSwap_ListBase
},
347 /* [ 4] = 4 */ {__glXDisp_Begin
, __glXDispSwap_Begin
},
348 /* [ 5] = 5 */ {__glXDisp_Bitmap
, __glXDispSwap_Bitmap
},
349 /* [ 6] = 6 */ {__glXDisp_Color3bv
, __glXDispSwap_Color3bv
},
350 /* [ 7] = 7 */ {__glXDisp_Color3dv
, __glXDispSwap_Color3dv
},
351 /* [ 8] = 8 */ {__glXDisp_Color3fv
, __glXDispSwap_Color3fv
},
352 /* [ 9] = 9 */ {__glXDisp_Color3iv
, __glXDispSwap_Color3iv
},
353 /* [ 10] = 10 */ {__glXDisp_Color3sv
, __glXDispSwap_Color3sv
},
354 /* [ 11] = 11 */ {__glXDisp_Color3ubv
, __glXDispSwap_Color3ubv
},
355 /* [ 12] = 12 */ {__glXDisp_Color3uiv
, __glXDispSwap_Color3uiv
},
356 /* [ 13] = 13 */ {__glXDisp_Color3usv
, __glXDispSwap_Color3usv
},
357 /* [ 14] = 14 */ {__glXDisp_Color4bv
, __glXDispSwap_Color4bv
},
358 /* [ 15] = 15 */ {__glXDisp_Color4dv
, __glXDispSwap_Color4dv
},
359 /* [ 16] = 16 */ {__glXDisp_Color4fv
, __glXDispSwap_Color4fv
},
360 /* [ 17] = 17 */ {__glXDisp_Color4iv
, __glXDispSwap_Color4iv
},
361 /* [ 18] = 18 */ {__glXDisp_Color4sv
, __glXDispSwap_Color4sv
},
362 /* [ 19] = 19 */ {__glXDisp_Color4ubv
, __glXDispSwap_Color4ubv
},
363 /* [ 20] = 20 */ {__glXDisp_Color4uiv
, __glXDispSwap_Color4uiv
},
364 /* [ 21] = 21 */ {__glXDisp_Color4usv
, __glXDispSwap_Color4usv
},
365 /* [ 22] = 22 */ {__glXDisp_EdgeFlagv
, __glXDispSwap_EdgeFlagv
},
366 /* [ 23] = 23 */ {__glXDisp_End
, __glXDispSwap_End
},
367 /* [ 24] = 24 */ {__glXDisp_Indexdv
, __glXDispSwap_Indexdv
},
368 /* [ 25] = 25 */ {__glXDisp_Indexfv
, __glXDispSwap_Indexfv
},
369 /* [ 26] = 26 */ {__glXDisp_Indexiv
, __glXDispSwap_Indexiv
},
370 /* [ 27] = 27 */ {__glXDisp_Indexsv
, __glXDispSwap_Indexsv
},
371 /* [ 28] = 28 */ {__glXDisp_Normal3bv
, __glXDispSwap_Normal3bv
},
372 /* [ 29] = 29 */ {__glXDisp_Normal3dv
, __glXDispSwap_Normal3dv
},
373 /* [ 30] = 30 */ {__glXDisp_Normal3fv
, __glXDispSwap_Normal3fv
},
374 /* [ 31] = 31 */ {__glXDisp_Normal3iv
, __glXDispSwap_Normal3iv
},
375 /* [ 32] = 32 */ {__glXDisp_Normal3sv
, __glXDispSwap_Normal3sv
},
376 /* [ 33] = 33 */ {__glXDisp_RasterPos2dv
, __glXDispSwap_RasterPos2dv
},
377 /* [ 34] = 34 */ {__glXDisp_RasterPos2fv
, __glXDispSwap_RasterPos2fv
},
378 /* [ 35] = 35 */ {__glXDisp_RasterPos2iv
, __glXDispSwap_RasterPos2iv
},
379 /* [ 36] = 36 */ {__glXDisp_RasterPos2sv
, __glXDispSwap_RasterPos2sv
},
380 /* [ 37] = 37 */ {__glXDisp_RasterPos3dv
, __glXDispSwap_RasterPos3dv
},
381 /* [ 38] = 38 */ {__glXDisp_RasterPos3fv
, __glXDispSwap_RasterPos3fv
},
382 /* [ 39] = 39 */ {__glXDisp_RasterPos3iv
, __glXDispSwap_RasterPos3iv
},
383 /* [ 40] = 40 */ {__glXDisp_RasterPos3sv
, __glXDispSwap_RasterPos3sv
},
384 /* [ 41] = 41 */ {__glXDisp_RasterPos4dv
, __glXDispSwap_RasterPos4dv
},
385 /* [ 42] = 42 */ {__glXDisp_RasterPos4fv
, __glXDispSwap_RasterPos4fv
},
386 /* [ 43] = 43 */ {__glXDisp_RasterPos4iv
, __glXDispSwap_RasterPos4iv
},
387 /* [ 44] = 44 */ {__glXDisp_RasterPos4sv
, __glXDispSwap_RasterPos4sv
},
388 /* [ 45] = 45 */ {__glXDisp_Rectdv
, __glXDispSwap_Rectdv
},
389 /* [ 46] = 46 */ {__glXDisp_Rectfv
, __glXDispSwap_Rectfv
},
390 /* [ 47] = 47 */ {__glXDisp_Rectiv
, __glXDispSwap_Rectiv
},
391 /* [ 48] = 48 */ {__glXDisp_Rectsv
, __glXDispSwap_Rectsv
},
392 /* [ 49] = 49 */ {__glXDisp_TexCoord1dv
, __glXDispSwap_TexCoord1dv
},
393 /* [ 50] = 50 */ {__glXDisp_TexCoord1fv
, __glXDispSwap_TexCoord1fv
},
394 /* [ 51] = 51 */ {__glXDisp_TexCoord1iv
, __glXDispSwap_TexCoord1iv
},
395 /* [ 52] = 52 */ {__glXDisp_TexCoord1sv
, __glXDispSwap_TexCoord1sv
},
396 /* [ 53] = 53 */ {__glXDisp_TexCoord2dv
, __glXDispSwap_TexCoord2dv
},
397 /* [ 54] = 54 */ {__glXDisp_TexCoord2fv
, __glXDispSwap_TexCoord2fv
},
398 /* [ 55] = 55 */ {__glXDisp_TexCoord2iv
, __glXDispSwap_TexCoord2iv
},
399 /* [ 56] = 56 */ {__glXDisp_TexCoord2sv
, __glXDispSwap_TexCoord2sv
},
400 /* [ 57] = 57 */ {__glXDisp_TexCoord3dv
, __glXDispSwap_TexCoord3dv
},
401 /* [ 58] = 58 */ {__glXDisp_TexCoord3fv
, __glXDispSwap_TexCoord3fv
},
402 /* [ 59] = 59 */ {__glXDisp_TexCoord3iv
, __glXDispSwap_TexCoord3iv
},
403 /* [ 60] = 60 */ {__glXDisp_TexCoord3sv
, __glXDispSwap_TexCoord3sv
},
404 /* [ 61] = 61 */ {__glXDisp_TexCoord4dv
, __glXDispSwap_TexCoord4dv
},
405 /* [ 62] = 62 */ {__glXDisp_TexCoord4fv
, __glXDispSwap_TexCoord4fv
},
406 /* [ 63] = 63 */ {__glXDisp_TexCoord4iv
, __glXDispSwap_TexCoord4iv
},
407 /* [ 64] = 64 */ {__glXDisp_TexCoord4sv
, __glXDispSwap_TexCoord4sv
},
408 /* [ 65] = 65 */ {__glXDisp_Vertex2dv
, __glXDispSwap_Vertex2dv
},
409 /* [ 66] = 66 */ {__glXDisp_Vertex2fv
, __glXDispSwap_Vertex2fv
},
410 /* [ 67] = 67 */ {__glXDisp_Vertex2iv
, __glXDispSwap_Vertex2iv
},
411 /* [ 68] = 68 */ {__glXDisp_Vertex2sv
, __glXDispSwap_Vertex2sv
},
412 /* [ 69] = 69 */ {__glXDisp_Vertex3dv
, __glXDispSwap_Vertex3dv
},
413 /* [ 70] = 70 */ {__glXDisp_Vertex3fv
, __glXDispSwap_Vertex3fv
},
414 /* [ 71] = 71 */ {__glXDisp_Vertex3iv
, __glXDispSwap_Vertex3iv
},
415 /* [ 72] = 72 */ {__glXDisp_Vertex3sv
, __glXDispSwap_Vertex3sv
},
416 /* [ 73] = 73 */ {__glXDisp_Vertex4dv
, __glXDispSwap_Vertex4dv
},
417 /* [ 74] = 74 */ {__glXDisp_Vertex4fv
, __glXDispSwap_Vertex4fv
},
418 /* [ 75] = 75 */ {__glXDisp_Vertex4iv
, __glXDispSwap_Vertex4iv
},
419 /* [ 76] = 76 */ {__glXDisp_Vertex4sv
, __glXDispSwap_Vertex4sv
},
420 /* [ 77] = 77 */ {__glXDisp_ClipPlane
, __glXDispSwap_ClipPlane
},
421 /* [ 78] = 78 */ {__glXDisp_ColorMaterial
, __glXDispSwap_ColorMaterial
},
422 /* [ 79] = 79 */ {__glXDisp_CullFace
, __glXDispSwap_CullFace
},
423 /* [ 80] = 80 */ {__glXDisp_Fogf
, __glXDispSwap_Fogf
},
424 /* [ 81] = 81 */ {__glXDisp_Fogfv
, __glXDispSwap_Fogfv
},
425 /* [ 82] = 82 */ {__glXDisp_Fogi
, __glXDispSwap_Fogi
},
426 /* [ 83] = 83 */ {__glXDisp_Fogiv
, __glXDispSwap_Fogiv
},
427 /* [ 84] = 84 */ {__glXDisp_FrontFace
, __glXDispSwap_FrontFace
},
428 /* [ 85] = 85 */ {__glXDisp_Hint
, __glXDispSwap_Hint
},
429 /* [ 86] = 86 */ {__glXDisp_Lightf
, __glXDispSwap_Lightf
},
430 /* [ 87] = 87 */ {__glXDisp_Lightfv
, __glXDispSwap_Lightfv
},
431 /* [ 88] = 88 */ {__glXDisp_Lighti
, __glXDispSwap_Lighti
},
432 /* [ 89] = 89 */ {__glXDisp_Lightiv
, __glXDispSwap_Lightiv
},
433 /* [ 90] = 90 */ {__glXDisp_LightModelf
, __glXDispSwap_LightModelf
},
434 /* [ 91] = 91 */ {__glXDisp_LightModelfv
, __glXDispSwap_LightModelfv
},
435 /* [ 92] = 92 */ {__glXDisp_LightModeli
, __glXDispSwap_LightModeli
},
436 /* [ 93] = 93 */ {__glXDisp_LightModeliv
, __glXDispSwap_LightModeliv
},
437 /* [ 94] = 94 */ {__glXDisp_LineStipple
, __glXDispSwap_LineStipple
},
438 /* [ 95] = 95 */ {__glXDisp_LineWidth
, __glXDispSwap_LineWidth
},
439 /* [ 96] = 96 */ {__glXDisp_Materialf
, __glXDispSwap_Materialf
},
440 /* [ 97] = 97 */ {__glXDisp_Materialfv
, __glXDispSwap_Materialfv
},
441 /* [ 98] = 98 */ {__glXDisp_Materiali
, __glXDispSwap_Materiali
},
442 /* [ 99] = 99 */ {__glXDisp_Materialiv
, __glXDispSwap_Materialiv
},
443 /* [ 100] = 100 */ {__glXDisp_PointSize
, __glXDispSwap_PointSize
},
444 /* [ 101] = 101 */ {__glXDisp_PolygonMode
, __glXDispSwap_PolygonMode
},
445 /* [ 102] = 102 */ {__glXDisp_PolygonStipple
, __glXDispSwap_PolygonStipple
},
446 /* [ 103] = 103 */ {__glXDisp_Scissor
, __glXDispSwap_Scissor
},
447 /* [ 104] = 104 */ {__glXDisp_ShadeModel
, __glXDispSwap_ShadeModel
},
448 /* [ 105] = 105 */ {__glXDisp_TexParameterf
, __glXDispSwap_TexParameterf
},
449 /* [ 106] = 106 */ {__glXDisp_TexParameterfv
, __glXDispSwap_TexParameterfv
},
450 /* [ 107] = 107 */ {__glXDisp_TexParameteri
, __glXDispSwap_TexParameteri
},
451 /* [ 108] = 108 */ {__glXDisp_TexParameteriv
, __glXDispSwap_TexParameteriv
},
452 /* [ 109] = 109 */ {__glXDisp_TexImage1D
, __glXDispSwap_TexImage1D
},
453 /* [ 110] = 110 */ {__glXDisp_TexImage2D
, __glXDispSwap_TexImage2D
},
454 /* [ 111] = 111 */ {__glXDisp_TexEnvf
, __glXDispSwap_TexEnvf
},
455 /* [ 112] = 112 */ {__glXDisp_TexEnvfv
, __glXDispSwap_TexEnvfv
},
456 /* [ 113] = 113 */ {__glXDisp_TexEnvi
, __glXDispSwap_TexEnvi
},
457 /* [ 114] = 114 */ {__glXDisp_TexEnviv
, __glXDispSwap_TexEnviv
},
458 /* [ 115] = 115 */ {__glXDisp_TexGend
, __glXDispSwap_TexGend
},
459 /* [ 116] = 116 */ {__glXDisp_TexGendv
, __glXDispSwap_TexGendv
},
460 /* [ 117] = 117 */ {__glXDisp_TexGenf
, __glXDispSwap_TexGenf
},
461 /* [ 118] = 118 */ {__glXDisp_TexGenfv
, __glXDispSwap_TexGenfv
},
462 /* [ 119] = 119 */ {__glXDisp_TexGeni
, __glXDispSwap_TexGeni
},
463 /* [ 120] = 120 */ {__glXDisp_TexGeniv
, __glXDispSwap_TexGeniv
},
464 /* [ 121] = 121 */ {__glXDisp_InitNames
, __glXDispSwap_InitNames
},
465 /* [ 122] = 122 */ {__glXDisp_LoadName
, __glXDispSwap_LoadName
},
466 /* [ 123] = 123 */ {__glXDisp_PassThrough
, __glXDispSwap_PassThrough
},
467 /* [ 124] = 124 */ {__glXDisp_PopName
, __glXDispSwap_PopName
},
468 /* [ 125] = 125 */ {__glXDisp_PushName
, __glXDispSwap_PushName
},
469 /* [ 126] = 126 */ {__glXDisp_DrawBuffer
, __glXDispSwap_DrawBuffer
},
470 /* [ 127] = 127 */ {__glXDisp_Clear
, __glXDispSwap_Clear
},
471 /* [ 128] = 128 */ {__glXDisp_ClearAccum
, __glXDispSwap_ClearAccum
},
472 /* [ 129] = 129 */ {__glXDisp_ClearIndex
, __glXDispSwap_ClearIndex
},
473 /* [ 130] = 130 */ {__glXDisp_ClearColor
, __glXDispSwap_ClearColor
},
474 /* [ 131] = 131 */ {__glXDisp_ClearStencil
, __glXDispSwap_ClearStencil
},
475 /* [ 132] = 132 */ {__glXDisp_ClearDepth
, __glXDispSwap_ClearDepth
},
476 /* [ 133] = 133 */ {__glXDisp_StencilMask
, __glXDispSwap_StencilMask
},
477 /* [ 134] = 134 */ {__glXDisp_ColorMask
, __glXDispSwap_ColorMask
},
478 /* [ 135] = 135 */ {__glXDisp_DepthMask
, __glXDispSwap_DepthMask
},
479 /* [ 136] = 136 */ {__glXDisp_IndexMask
, __glXDispSwap_IndexMask
},
480 /* [ 137] = 137 */ {__glXDisp_Accum
, __glXDispSwap_Accum
},
481 /* [ 138] = 138 */ {__glXDisp_Disable
, __glXDispSwap_Disable
},
482 /* [ 139] = 139 */ {__glXDisp_Enable
, __glXDispSwap_Enable
},
483 /* [ 140] = 140 */ {NULL
, NULL
},
484 /* [ 141] = 141 */ {__glXDisp_PopAttrib
, __glXDispSwap_PopAttrib
},
485 /* [ 142] = 142 */ {__glXDisp_PushAttrib
, __glXDispSwap_PushAttrib
},
486 /* [ 143] = 143 */ {__glXDisp_Map1d
, __glXDispSwap_Map1d
},
487 /* [ 144] = 144 */ {__glXDisp_Map1f
, __glXDispSwap_Map1f
},
488 /* [ 145] = 145 */ {__glXDisp_Map2d
, __glXDispSwap_Map2d
},
489 /* [ 146] = 146 */ {__glXDisp_Map2f
, __glXDispSwap_Map2f
},
490 /* [ 147] = 147 */ {__glXDisp_MapGrid1d
, __glXDispSwap_MapGrid1d
},
491 /* [ 148] = 148 */ {__glXDisp_MapGrid1f
, __glXDispSwap_MapGrid1f
},
492 /* [ 149] = 149 */ {__glXDisp_MapGrid2d
, __glXDispSwap_MapGrid2d
},
493 /* [ 150] = 150 */ {__glXDisp_MapGrid2f
, __glXDispSwap_MapGrid2f
},
494 /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv
, __glXDispSwap_EvalCoord1dv
},
495 /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv
, __glXDispSwap_EvalCoord1fv
},
496 /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv
, __glXDispSwap_EvalCoord2dv
},
497 /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv
, __glXDispSwap_EvalCoord2fv
},
498 /* [ 155] = 155 */ {__glXDisp_EvalMesh1
, __glXDispSwap_EvalMesh1
},
499 /* [ 156] = 156 */ {__glXDisp_EvalPoint1
, __glXDispSwap_EvalPoint1
},
500 /* [ 157] = 157 */ {__glXDisp_EvalMesh2
, __glXDispSwap_EvalMesh2
},
501 /* [ 158] = 158 */ {__glXDisp_EvalPoint2
, __glXDispSwap_EvalPoint2
},
502 /* [ 159] = 159 */ {__glXDisp_AlphaFunc
, __glXDispSwap_AlphaFunc
},
503 /* [ 160] = 160 */ {__glXDisp_BlendFunc
, __glXDispSwap_BlendFunc
},
504 /* [ 161] = 161 */ {__glXDisp_LogicOp
, __glXDispSwap_LogicOp
},
505 /* [ 162] = 162 */ {__glXDisp_StencilFunc
, __glXDispSwap_StencilFunc
},
506 /* [ 163] = 163 */ {__glXDisp_StencilOp
, __glXDispSwap_StencilOp
},
507 /* [ 164] = 164 */ {__glXDisp_DepthFunc
, __glXDispSwap_DepthFunc
},
508 /* [ 165] = 165 */ {__glXDisp_PixelZoom
, __glXDispSwap_PixelZoom
},
509 /* [ 166] = 166 */ {__glXDisp_PixelTransferf
, __glXDispSwap_PixelTransferf
},
510 /* [ 167] = 167 */ {__glXDisp_PixelTransferi
, __glXDispSwap_PixelTransferi
},
511 /* [ 168] = 168 */ {__glXDisp_PixelMapfv
, __glXDispSwap_PixelMapfv
},
512 /* [ 169] = 169 */ {__glXDisp_PixelMapuiv
, __glXDispSwap_PixelMapuiv
},
513 /* [ 170] = 170 */ {__glXDisp_PixelMapusv
, __glXDispSwap_PixelMapusv
},
514 /* [ 171] = 171 */ {__glXDisp_ReadBuffer
, __glXDispSwap_ReadBuffer
},
515 /* [ 172] = 172 */ {__glXDisp_CopyPixels
, __glXDispSwap_CopyPixels
},
516 /* [ 173] = 173 */ {__glXDisp_DrawPixels
, __glXDispSwap_DrawPixels
},
517 /* [ 174] = 174 */ {__glXDisp_DepthRange
, __glXDispSwap_DepthRange
},
518 /* [ 175] = 175 */ {__glXDisp_Frustum
, __glXDispSwap_Frustum
},
519 /* [ 176] = 176 */ {__glXDisp_LoadIdentity
, __glXDispSwap_LoadIdentity
},
520 /* [ 177] = 177 */ {__glXDisp_LoadMatrixf
, __glXDispSwap_LoadMatrixf
},
521 /* [ 178] = 178 */ {__glXDisp_LoadMatrixd
, __glXDispSwap_LoadMatrixd
},
522 /* [ 179] = 179 */ {__glXDisp_MatrixMode
, __glXDispSwap_MatrixMode
},
523 /* [ 180] = 180 */ {__glXDisp_MultMatrixf
, __glXDispSwap_MultMatrixf
},
524 /* [ 181] = 181 */ {__glXDisp_MultMatrixd
, __glXDispSwap_MultMatrixd
},
525 /* [ 182] = 182 */ {__glXDisp_Ortho
, __glXDispSwap_Ortho
},
526 /* [ 183] = 183 */ {__glXDisp_PopMatrix
, __glXDispSwap_PopMatrix
},
527 /* [ 184] = 184 */ {__glXDisp_PushMatrix
, __glXDispSwap_PushMatrix
},
528 /* [ 185] = 185 */ {__glXDisp_Rotated
, __glXDispSwap_Rotated
},
529 /* [ 186] = 186 */ {__glXDisp_Rotatef
, __glXDispSwap_Rotatef
},
530 /* [ 187] = 187 */ {__glXDisp_Scaled
, __glXDispSwap_Scaled
},
531 /* [ 188] = 188 */ {__glXDisp_Scalef
, __glXDispSwap_Scalef
},
532 /* [ 189] = 189 */ {__glXDisp_Translated
, __glXDispSwap_Translated
},
533 /* [ 190] = 190 */ {__glXDisp_Translatef
, __glXDispSwap_Translatef
},
534 /* [ 191] = 191 */ {__glXDisp_Viewport
, __glXDispSwap_Viewport
},
535 /* [ 192] = 192 */ {__glXDisp_PolygonOffset
, __glXDispSwap_PolygonOffset
},
536 /* [ 193] = 193 */ {__glXDisp_DrawArrays
, __glXDispSwap_DrawArrays
},
537 /* [ 194] = 194 */ {__glXDisp_Indexubv
, __glXDispSwap_Indexubv
},
538 /* [ 195] = 195 */ {__glXDisp_ColorSubTable
, __glXDispSwap_ColorSubTable
},
539 /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable
, __glXDispSwap_CopyColorSubTable
},
540 /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB
, __glXDispSwap_ActiveTextureARB
},
541 /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB
, __glXDispSwap_MultiTexCoord1dvARB
},
542 /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB
, __glXDispSwap_MultiTexCoord1fvARB
},
543 /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB
, __glXDispSwap_MultiTexCoord1ivARB
},
544 /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB
, __glXDispSwap_MultiTexCoord1svARB
},
545 /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB
, __glXDispSwap_MultiTexCoord2dvARB
},
546 /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB
, __glXDispSwap_MultiTexCoord2fvARB
},
547 /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB
, __glXDispSwap_MultiTexCoord2ivARB
},
548 /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB
, __glXDispSwap_MultiTexCoord2svARB
},
549 /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB
, __glXDispSwap_MultiTexCoord3dvARB
},
550 /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB
, __glXDispSwap_MultiTexCoord3fvARB
},
551 /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB
, __glXDispSwap_MultiTexCoord3ivARB
},
552 /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB
, __glXDispSwap_MultiTexCoord3svARB
},
553 /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB
, __glXDispSwap_MultiTexCoord4dvARB
},
554 /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB
, __glXDispSwap_MultiTexCoord4fvARB
},
555 /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB
, __glXDispSwap_MultiTexCoord4ivARB
},
556 /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB
, __glXDispSwap_MultiTexCoord4svARB
},
557 /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB
, __glXDispSwap_CompressedTexImage1DARB
},
558 /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB
, __glXDispSwap_CompressedTexImage2DARB
},
559 /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB
, __glXDispSwap_CompressedTexImage3DARB
},
560 /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB
, __glXDispSwap_CompressedTexSubImage1DARB
},
561 /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB
, __glXDispSwap_CompressedTexSubImage2DARB
},
562 /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB
, __glXDispSwap_CompressedTexSubImage3DARB
},
563 /* [ 220] = 220 */ {NULL
, NULL
},
564 /* [ 221] = 221 */ {NULL
, NULL
},
565 /* [ 222] = 222 */ {NULL
, NULL
},
566 /* [ 223] = 223 */ {NULL
, NULL
},
567 /* [ 224] = 224 */ {NULL
, NULL
},
568 /* [ 225] = 225 */ {NULL
, NULL
},
569 /* [ 226] = 226 */ {NULL
, NULL
},
570 /* [ 227] = 227 */ {NULL
, NULL
},
571 /* [ 228] = 228 */ {NULL
, NULL
},
572 /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB
, __glXDispSwap_SampleCoverageARB
},
573 /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA
, __glXDispSwap_WindowPos3fvMESA
},
574 /* [ 231] = 231 */ {__glXDisp_BeginQueryARB
, __glXDispSwap_BeginQueryARB
},
575 /* [ 232] = 232 */ {__glXDisp_EndQueryARB
, __glXDispSwap_EndQueryARB
},
576 /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB
, __glXDispSwap_DrawBuffersARB
},
577 /* [ 234] = 234 */ {NULL
, NULL
},
578 /* [ 235] = 235 */ {NULL
, NULL
},
579 /* [ 236] = 236 */ {NULL
, NULL
},
580 /* [ 237] = 237 */ {NULL
, NULL
},
581 /* [ 238] = 238 */ {NULL
, NULL
},
582 /* [ 239] = 239 */ {NULL
, NULL
},
583 /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS
, __glXDispSwap_SampleMaskSGIS
},
584 /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS
, __glXDispSwap_SamplePatternSGIS
},
585 /* [ 242] = 2050 */ {NULL
, NULL
},
586 /* [ 243] = 2051 */ {NULL
, NULL
},
587 /* [ 244] = 2052 */ {NULL
, NULL
},
588 /* [ 245] = 2053 */ {__glXDisp_ColorTable
, __glXDispSwap_ColorTable
},
589 /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv
, __glXDispSwap_ColorTableParameterfv
},
590 /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv
, __glXDispSwap_ColorTableParameteriv
},
591 /* [ 248] = 2056 */ {__glXDisp_CopyColorTable
, __glXDispSwap_CopyColorTable
},
592 /* [ 249] = 2057 */ {NULL
, NULL
},
593 /* [ 250] = 2058 */ {NULL
, NULL
},
594 /* [ 251] = 2059 */ {NULL
, NULL
},
595 /* [ 252] = 2060 */ {NULL
, NULL
},
596 /* [ 253] = 2061 */ {NULL
, NULL
},
597 /* [ 254] = 2062 */ {NULL
, NULL
},
598 /* [ 255] = 2063 */ {NULL
, NULL
},
599 /* [ 256] = 2064 */ {NULL
, NULL
},
600 /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT
, __glXDispSwap_PointParameterfEXT
},
601 /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT
, __glXDispSwap_PointParameterfvEXT
},
602 /* [ 259] = 2067 */ {NULL
, NULL
},
603 /* [ 260] = 2068 */ {NULL
, NULL
},
604 /* [ 261] = 2069 */ {NULL
, NULL
},
605 /* [ 262] = 2070 */ {NULL
, NULL
},
606 /* [ 263] = 2071 */ {NULL
, NULL
},
607 /* [ 264] = 4096 */ {__glXDisp_BlendColor
, __glXDispSwap_BlendColor
},
608 /* [ 265] = 4097 */ {__glXDisp_BlendEquation
, __glXDispSwap_BlendEquation
},
609 /* [ 266] = 4098 */ {NULL
, NULL
},
610 /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D
, __glXDispSwap_TexSubImage1D
},
611 /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D
, __glXDispSwap_TexSubImage2D
},
612 /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D
, __glXDispSwap_ConvolutionFilter1D
},
613 /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D
, __glXDispSwap_ConvolutionFilter2D
},
614 /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf
, __glXDispSwap_ConvolutionParameterf
},
615 /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv
, __glXDispSwap_ConvolutionParameterfv
},
616 /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri
, __glXDispSwap_ConvolutionParameteri
},
617 /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv
, __glXDispSwap_ConvolutionParameteriv
},
618 /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D
, __glXDispSwap_CopyConvolutionFilter1D
},
619 /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D
, __glXDispSwap_CopyConvolutionFilter2D
},
620 /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D
, __glXDispSwap_SeparableFilter2D
},
621 /* [ 278] = 4110 */ {__glXDisp_Histogram
, __glXDispSwap_Histogram
},
622 /* [ 279] = 4111 */ {__glXDisp_Minmax
, __glXDispSwap_Minmax
},
623 /* [ 280] = 4112 */ {__glXDisp_ResetHistogram
, __glXDispSwap_ResetHistogram
},
624 /* [ 281] = 4113 */ {__glXDisp_ResetMinmax
, __glXDispSwap_ResetMinmax
},
625 /* [ 282] = 4114 */ {__glXDisp_TexImage3D
, __glXDispSwap_TexImage3D
},
626 /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D
, __glXDispSwap_TexSubImage3D
},
627 /* [ 284] = 4116 */ {NULL
, NULL
},
628 /* [ 285] = 4117 */ {__glXDisp_BindTexture
, __glXDispSwap_BindTexture
},
629 /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures
, __glXDispSwap_PrioritizeTextures
},
630 /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D
, __glXDispSwap_CopyTexImage1D
},
631 /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D
, __glXDispSwap_CopyTexImage2D
},
632 /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D
, __glXDispSwap_CopyTexSubImage1D
},
633 /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D
, __glXDispSwap_CopyTexSubImage2D
},
634 /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D
, __glXDispSwap_CopyTexSubImage3D
},
635 /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT
, __glXDispSwap_FogCoordfvEXT
},
636 /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT
, __glXDispSwap_FogCoorddvEXT
},
637 /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT
, __glXDispSwap_SecondaryColor3bvEXT
},
638 /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT
, __glXDispSwap_SecondaryColor3svEXT
},
639 /* [ 296] = 4176 */ {NULL
, NULL
},
640 /* [ 297] = 4177 */ {NULL
, NULL
},
641 /* [ 298] = 4178 */ {NULL
, NULL
},
642 /* [ 299] = 4179 */ {NULL
, NULL
},
643 /* [ 300] = 4180 */ {__glXDisp_BindProgramNV
, __glXDispSwap_BindProgramNV
},
644 /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV
, __glXDispSwap_ExecuteProgramNV
},
645 /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV
, __glXDispSwap_RequestResidentProgramsNV
},
646 /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV
, __glXDispSwap_LoadProgramNV
},
647 /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB
, __glXDispSwap_ProgramEnvParameter4fvARB
},
648 /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB
, __glXDispSwap_ProgramEnvParameter4dvARB
},
649 /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV
, __glXDispSwap_ProgramParameters4fvNV
},
650 /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV
, __glXDispSwap_ProgramParameters4dvNV
},
651 /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV
, __glXDispSwap_TrackMatrixNV
},
652 /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB
, __glXDispSwap_VertexAttrib1svARB
},
653 /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB
, __glXDispSwap_VertexAttrib2svARB
},
654 /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB
, __glXDispSwap_VertexAttrib3svARB
},
655 /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB
, __glXDispSwap_VertexAttrib4svARB
},
656 /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB
, __glXDispSwap_VertexAttrib1fvARB
},
657 /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB
, __glXDispSwap_VertexAttrib2fvARB
},
658 /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB
, __glXDispSwap_VertexAttrib3fvARB
},
659 /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB
, __glXDispSwap_VertexAttrib4fvARB
},
660 /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB
, __glXDispSwap_VertexAttrib1dvARB
},
661 /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB
, __glXDispSwap_VertexAttrib2dvARB
},
662 /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB
, __glXDispSwap_VertexAttrib3dvARB
},
663 /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB
, __glXDispSwap_VertexAttrib4dvARB
},
664 /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB
, __glXDispSwap_VertexAttrib4NubvARB
},
665 /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV
, __glXDispSwap_VertexAttribs1svNV
},
666 /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV
, __glXDispSwap_VertexAttribs2svNV
},
667 /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV
, __glXDispSwap_VertexAttribs3svNV
},
668 /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV
, __glXDispSwap_VertexAttribs4svNV
},
669 /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV
, __glXDispSwap_VertexAttribs1fvNV
},
670 /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV
, __glXDispSwap_VertexAttribs2fvNV
},
671 /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV
, __glXDispSwap_VertexAttribs3fvNV
},
672 /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV
, __glXDispSwap_VertexAttribs4fvNV
},
673 /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV
, __glXDispSwap_VertexAttribs1dvNV
},
674 /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV
, __glXDispSwap_VertexAttribs2dvNV
},
675 /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV
, __glXDispSwap_VertexAttribs3dvNV
},
676 /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV
, __glXDispSwap_VertexAttribs4dvNV
},
677 /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV
, __glXDispSwap_VertexAttribs4ubvNV
},
678 /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB
, __glXDispSwap_ProgramLocalParameter4fvARB
},
679 /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB
, __glXDispSwap_ProgramLocalParameter4dvARB
},
680 /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB
, __glXDispSwap_ProgramStringARB
},
681 /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV
, __glXDispSwap_ProgramNamedParameter4fvNV
},
682 /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV
, __glXDispSwap_ProgramNamedParameter4dvNV
},
683 /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT
, __glXDispSwap_ActiveStencilFaceEXT
},
684 /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV
, __glXDispSwap_PointParameteriNV
},
685 /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV
, __glXDispSwap_PointParameterivNV
},
686 /* [ 343] = 4223 */ {NULL
, NULL
},
687 /* [ 344] = 4224 */ {NULL
, NULL
},
688 /* [ 345] = 4225 */ {NULL
, NULL
},
689 /* [ 346] = 4226 */ {NULL
, NULL
},
690 /* [ 347] = 4227 */ {NULL
, NULL
},
691 /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT
, __glXDispSwap_BlendEquationSeparateEXT
},
692 /* [ 349] = 4229 */ {NULL
, NULL
},
693 /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB
, __glXDispSwap_VertexAttrib4bvARB
},
694 /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB
, __glXDispSwap_VertexAttrib4ivARB
},
695 /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB
, __glXDispSwap_VertexAttrib4ubvARB
},
696 /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB
, __glXDispSwap_VertexAttrib4usvARB
},
697 /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB
, __glXDispSwap_VertexAttrib4uivARB
},
698 /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB
, __glXDispSwap_VertexAttrib4NbvARB
},
699 /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB
, __glXDispSwap_VertexAttrib4NsvARB
},
700 /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB
, __glXDispSwap_VertexAttrib4NivARB
},
701 /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB
, __glXDispSwap_VertexAttrib4NusvARB
},
702 /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB
, __glXDispSwap_VertexAttrib4NuivARB
},
703 /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT
, __glXDispSwap_SecondaryColor3ivEXT
},
704 /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT
, __glXDispSwap_SecondaryColor3fvEXT
},
705 /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT
, __glXDispSwap_SecondaryColor3dvEXT
},
706 /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT
, __glXDispSwap_SecondaryColor3ubvEXT
},
707 /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT
, __glXDispSwap_SecondaryColor3usvEXT
},
708 /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT
, __glXDispSwap_SecondaryColor3uivEXT
},
709 /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT
, __glXDispSwap_BlendFuncSeparateEXT
},
710 /* [ 367] = 4135 */ {NULL
, NULL
},
711 /* [ 368] = 4264 */ {NULL
, NULL
},
712 /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV
, __glXDispSwap_VertexAttrib1svNV
},
713 /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV
, __glXDispSwap_VertexAttrib2svNV
},
714 /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV
, __glXDispSwap_VertexAttrib3svNV
},
715 /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV
, __glXDispSwap_VertexAttrib4svNV
},
716 /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV
, __glXDispSwap_VertexAttrib1fvNV
},
717 /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV
, __glXDispSwap_VertexAttrib2fvNV
},
718 /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV
, __glXDispSwap_VertexAttrib3fvNV
},
719 /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV
, __glXDispSwap_VertexAttrib4fvNV
},
720 /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV
, __glXDispSwap_VertexAttrib1dvNV
},
721 /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV
, __glXDispSwap_VertexAttrib2dvNV
},
722 /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV
, __glXDispSwap_VertexAttrib3dvNV
},
723 /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV
, __glXDispSwap_VertexAttrib4dvNV
},
724 /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV
, __glXDispSwap_VertexAttrib4ubvNV
},
725 /* [ 382] = 4278 */ {NULL
, NULL
},
726 /* [ 383] = 4279 */ {NULL
, NULL
},
727 /* [ 384] = 4312 */ {NULL
, NULL
},
728 /* [ 385] = 4313 */ {NULL
, NULL
},
729 /* [ 386] = 4314 */ {NULL
, NULL
},
730 /* [ 387] = 4315 */ {NULL
, NULL
},
731 /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT
, __glXDispSwap_BindRenderbufferEXT
},
732 /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT
, __glXDispSwap_DeleteRenderbuffersEXT
},
733 /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT
, __glXDispSwap_RenderbufferStorageEXT
},
734 /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT
, __glXDispSwap_BindFramebufferEXT
},
735 /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT
, __glXDispSwap_DeleteFramebuffersEXT
},
736 /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT
, __glXDispSwap_FramebufferTexture1DEXT
},
737 /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT
, __glXDispSwap_FramebufferTexture2DEXT
},
738 /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT
, __glXDispSwap_FramebufferTexture3DEXT
},
739 /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT
, __glXDispSwap_FramebufferRenderbufferEXT
},
740 /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT
, __glXDispSwap_GenerateMipmapEXT
},
741 /* [ 398] = 4326 */ {NULL
, NULL
},
742 /* [ 399] = 4327 */ {NULL
, NULL
},
745 static const int_fast16_t Render_size_table
[400][2] = {
746 /* [ 0] = 0 */ { 0, ~0},
747 /* [ 1] = 1 */ { 8, ~0},
748 /* [ 2] = 2 */ { 12, 0},
749 /* [ 3] = 3 */ { 8, ~0},
750 /* [ 4] = 4 */ { 8, ~0},
751 /* [ 5] = 5 */ { 48, 1},
752 /* [ 6] = 6 */ { 8, ~0},
753 /* [ 7] = 7 */ { 28, ~0},
754 /* [ 8] = 8 */ { 16, ~0},
755 /* [ 9] = 9 */ { 16, ~0},
756 /* [ 10] = 10 */ { 12, ~0},
757 /* [ 11] = 11 */ { 8, ~0},
758 /* [ 12] = 12 */ { 16, ~0},
759 /* [ 13] = 13 */ { 12, ~0},
760 /* [ 14] = 14 */ { 8, ~0},
761 /* [ 15] = 15 */ { 36, ~0},
762 /* [ 16] = 16 */ { 20, ~0},
763 /* [ 17] = 17 */ { 20, ~0},
764 /* [ 18] = 18 */ { 12, ~0},
765 /* [ 19] = 19 */ { 8, ~0},
766 /* [ 20] = 20 */ { 20, ~0},
767 /* [ 21] = 21 */ { 12, ~0},
768 /* [ 22] = 22 */ { 8, ~0},
769 /* [ 23] = 23 */ { 4, ~0},
770 /* [ 24] = 24 */ { 12, ~0},
771 /* [ 25] = 25 */ { 8, ~0},
772 /* [ 26] = 26 */ { 8, ~0},
773 /* [ 27] = 27 */ { 8, ~0},
774 /* [ 28] = 28 */ { 8, ~0},
775 /* [ 29] = 29 */ { 28, ~0},
776 /* [ 30] = 30 */ { 16, ~0},
777 /* [ 31] = 31 */ { 16, ~0},
778 /* [ 32] = 32 */ { 12, ~0},
779 /* [ 33] = 33 */ { 20, ~0},
780 /* [ 34] = 34 */ { 12, ~0},
781 /* [ 35] = 35 */ { 12, ~0},
782 /* [ 36] = 36 */ { 8, ~0},
783 /* [ 37] = 37 */ { 28, ~0},
784 /* [ 38] = 38 */ { 16, ~0},
785 /* [ 39] = 39 */ { 16, ~0},
786 /* [ 40] = 40 */ { 12, ~0},
787 /* [ 41] = 41 */ { 36, ~0},
788 /* [ 42] = 42 */ { 20, ~0},
789 /* [ 43] = 43 */ { 20, ~0},
790 /* [ 44] = 44 */ { 12, ~0},
791 /* [ 45] = 45 */ { 36, ~0},
792 /* [ 46] = 46 */ { 20, ~0},
793 /* [ 47] = 47 */ { 20, ~0},
794 /* [ 48] = 48 */ { 12, ~0},
795 /* [ 49] = 49 */ { 12, ~0},
796 /* [ 50] = 50 */ { 8, ~0},
797 /* [ 51] = 51 */ { 8, ~0},
798 /* [ 52] = 52 */ { 8, ~0},
799 /* [ 53] = 53 */ { 20, ~0},
800 /* [ 54] = 54 */ { 12, ~0},
801 /* [ 55] = 55 */ { 12, ~0},
802 /* [ 56] = 56 */ { 8, ~0},
803 /* [ 57] = 57 */ { 28, ~0},
804 /* [ 58] = 58 */ { 16, ~0},
805 /* [ 59] = 59 */ { 16, ~0},
806 /* [ 60] = 60 */ { 12, ~0},
807 /* [ 61] = 61 */ { 36, ~0},
808 /* [ 62] = 62 */ { 20, ~0},
809 /* [ 63] = 63 */ { 20, ~0},
810 /* [ 64] = 64 */ { 12, ~0},
811 /* [ 65] = 65 */ { 20, ~0},
812 /* [ 66] = 66 */ { 12, ~0},
813 /* [ 67] = 67 */ { 12, ~0},
814 /* [ 68] = 68 */ { 8, ~0},
815 /* [ 69] = 69 */ { 28, ~0},
816 /* [ 70] = 70 */ { 16, ~0},
817 /* [ 71] = 71 */ { 16, ~0},
818 /* [ 72] = 72 */ { 12, ~0},
819 /* [ 73] = 73 */ { 36, ~0},
820 /* [ 74] = 74 */ { 20, ~0},
821 /* [ 75] = 75 */ { 20, ~0},
822 /* [ 76] = 76 */ { 12, ~0},
823 /* [ 77] = 77 */ { 40, ~0},
824 /* [ 78] = 78 */ { 12, ~0},
825 /* [ 79] = 79 */ { 8, ~0},
826 /* [ 80] = 80 */ { 12, ~0},
827 /* [ 81] = 81 */ { 8, 2},
828 /* [ 82] = 82 */ { 12, ~0},
829 /* [ 83] = 83 */ { 8, 3},
830 /* [ 84] = 84 */ { 8, ~0},
831 /* [ 85] = 85 */ { 12, ~0},
832 /* [ 86] = 86 */ { 16, ~0},
833 /* [ 87] = 87 */ { 12, 4},
834 /* [ 88] = 88 */ { 16, ~0},
835 /* [ 89] = 89 */ { 12, 5},
836 /* [ 90] = 90 */ { 12, ~0},
837 /* [ 91] = 91 */ { 8, 6},
838 /* [ 92] = 92 */ { 12, ~0},
839 /* [ 93] = 93 */ { 8, 7},
840 /* [ 94] = 94 */ { 12, ~0},
841 /* [ 95] = 95 */ { 8, ~0},
842 /* [ 96] = 96 */ { 16, ~0},
843 /* [ 97] = 97 */ { 12, 8},
844 /* [ 98] = 98 */ { 16, ~0},
845 /* [ 99] = 99 */ { 12, 9},
846 /* [100] = 100 */ { 8, ~0},
847 /* [101] = 101 */ { 12, ~0},
848 /* [102] = 102 */ { 24, 10},
849 /* [103] = 103 */ { 20, ~0},
850 /* [104] = 104 */ { 8, ~0},
851 /* [105] = 105 */ { 16, ~0},
852 /* [106] = 106 */ { 12, 11},
853 /* [107] = 107 */ { 16, ~0},
854 /* [108] = 108 */ { 12, 12},
855 /* [109] = 109 */ { 56, 13},
856 /* [110] = 110 */ { 56, 14},
857 /* [111] = 111 */ { 16, ~0},
858 /* [112] = 112 */ { 12, 15},
859 /* [113] = 113 */ { 16, ~0},
860 /* [114] = 114 */ { 12, 16},
861 /* [115] = 115 */ { 20, ~0},
862 /* [116] = 116 */ { 12, 17},
863 /* [117] = 117 */ { 16, ~0},
864 /* [118] = 118 */ { 12, 18},
865 /* [119] = 119 */ { 16, ~0},
866 /* [120] = 120 */ { 12, 19},
867 /* [121] = 121 */ { 4, ~0},
868 /* [122] = 122 */ { 8, ~0},
869 /* [123] = 123 */ { 8, ~0},
870 /* [124] = 124 */ { 4, ~0},
871 /* [125] = 125 */ { 8, ~0},
872 /* [126] = 126 */ { 8, ~0},
873 /* [127] = 127 */ { 8, ~0},
874 /* [128] = 128 */ { 20, ~0},
875 /* [129] = 129 */ { 8, ~0},
876 /* [130] = 130 */ { 20, ~0},
877 /* [131] = 131 */ { 8, ~0},
878 /* [132] = 132 */ { 12, ~0},
879 /* [133] = 133 */ { 8, ~0},
880 /* [134] = 134 */ { 8, ~0},
881 /* [135] = 135 */ { 8, ~0},
882 /* [136] = 136 */ { 8, ~0},
883 /* [137] = 137 */ { 12, ~0},
884 /* [138] = 138 */ { 8, ~0},
885 /* [139] = 139 */ { 8, ~0},
886 /* [140] = 140 */ { 0, ~0},
887 /* [141] = 141 */ { 4, ~0},
888 /* [142] = 142 */ { 8, ~0},
889 /* [143] = 143 */ { 28, 20},
890 /* [144] = 144 */ { 20, 21},
891 /* [145] = 145 */ { 48, 22},
892 /* [146] = 146 */ { 32, 23},
893 /* [147] = 147 */ { 24, ~0},
894 /* [148] = 148 */ { 16, ~0},
895 /* [149] = 149 */ { 44, ~0},
896 /* [150] = 150 */ { 28, ~0},
897 /* [151] = 151 */ { 12, ~0},
898 /* [152] = 152 */ { 8, ~0},
899 /* [153] = 153 */ { 20, ~0},
900 /* [154] = 154 */ { 12, ~0},
901 /* [155] = 155 */ { 16, ~0},
902 /* [156] = 156 */ { 8, ~0},
903 /* [157] = 157 */ { 24, ~0},
904 /* [158] = 158 */ { 12, ~0},
905 /* [159] = 159 */ { 12, ~0},
906 /* [160] = 160 */ { 12, ~0},
907 /* [161] = 161 */ { 8, ~0},
908 /* [162] = 162 */ { 16, ~0},
909 /* [163] = 163 */ { 16, ~0},
910 /* [164] = 164 */ { 8, ~0},
911 /* [165] = 165 */ { 12, ~0},
912 /* [166] = 166 */ { 12, ~0},
913 /* [167] = 167 */ { 12, ~0},
914 /* [168] = 168 */ { 12, 24},
915 /* [169] = 169 */ { 12, 25},
916 /* [170] = 170 */ { 12, 26},
917 /* [171] = 171 */ { 8, ~0},
918 /* [172] = 172 */ { 24, ~0},
919 /* [173] = 173 */ { 40, 27},
920 /* [174] = 174 */ { 20, ~0},
921 /* [175] = 175 */ { 52, ~0},
922 /* [176] = 176 */ { 4, ~0},
923 /* [177] = 177 */ { 68, ~0},
924 /* [178] = 178 */ {132, ~0},
925 /* [179] = 179 */ { 8, ~0},
926 /* [180] = 180 */ { 68, ~0},
927 /* [181] = 181 */ {132, ~0},
928 /* [182] = 182 */ { 52, ~0},
929 /* [183] = 183 */ { 4, ~0},
930 /* [184] = 184 */ { 4, ~0},
931 /* [185] = 185 */ { 36, ~0},
932 /* [186] = 186 */ { 20, ~0},
933 /* [187] = 187 */ { 28, ~0},
934 /* [188] = 188 */ { 16, ~0},
935 /* [189] = 189 */ { 28, ~0},
936 /* [190] = 190 */ { 16, ~0},
937 /* [191] = 191 */ { 20, ~0},
938 /* [192] = 192 */ { 12, ~0},
939 /* [193] = 193 */ { 16, 28},
940 /* [194] = 194 */ { 8, ~0},
941 /* [195] = 195 */ { 44, 29},
942 /* [196] = 196 */ { 24, ~0},
943 /* [197] = 197 */ { 8, ~0},
944 /* [198] = 198 */ { 16, ~0},
945 /* [199] = 199 */ { 12, ~0},
946 /* [200] = 200 */ { 12, ~0},
947 /* [201] = 201 */ { 12, ~0},
948 /* [202] = 202 */ { 24, ~0},
949 /* [203] = 203 */ { 16, ~0},
950 /* [204] = 204 */ { 16, ~0},
951 /* [205] = 205 */ { 12, ~0},
952 /* [206] = 206 */ { 32, ~0},
953 /* [207] = 207 */ { 20, ~0},
954 /* [208] = 208 */ { 20, ~0},
955 /* [209] = 209 */ { 16, ~0},
956 /* [210] = 210 */ { 40, ~0},
957 /* [211] = 211 */ { 24, ~0},
958 /* [212] = 212 */ { 24, ~0},
959 /* [213] = 213 */ { 16, ~0},
960 /* [214] = 214 */ { 28, 30},
961 /* [215] = 215 */ { 32, 31},
962 /* [216] = 216 */ { 36, 32},
963 /* [217] = 217 */ { 28, 33},
964 /* [218] = 218 */ { 36, 34},
965 /* [219] = 219 */ { 44, 35},
966 /* [220] = 220 */ { 0, ~0},
967 /* [221] = 221 */ { 0, ~0},
968 /* [222] = 222 */ { 0, ~0},
969 /* [223] = 223 */ { 0, ~0},
970 /* [224] = 224 */ { 0, ~0},
971 /* [225] = 225 */ { 0, ~0},
972 /* [226] = 226 */ { 0, ~0},
973 /* [227] = 227 */ { 0, ~0},
974 /* [228] = 228 */ { 0, ~0},
975 /* [229] = 229 */ { 12, ~0},
976 /* [230] = 230 */ { 16, ~0},
977 /* [231] = 231 */ { 12, ~0},
978 /* [232] = 232 */ { 8, ~0},
979 /* [233] = 233 */ { 8, 36},
980 /* [234] = 234 */ { 0, ~0},
981 /* [235] = 235 */ { 0, ~0},
982 /* [236] = 236 */ { 0, ~0},
983 /* [237] = 237 */ { 0, ~0},
984 /* [238] = 238 */ { 0, ~0},
985 /* [239] = 239 */ { 0, ~0},
986 /* [240] = 2048 */ { 12, ~0},
987 /* [241] = 2049 */ { 8, ~0},
988 /* [242] = 2050 */ { 0, ~0},
989 /* [243] = 2051 */ { 0, ~0},
990 /* [244] = 2052 */ { 0, ~0},
991 /* [245] = 2053 */ { 44, 37},
992 /* [246] = 2054 */ { 12, 38},
993 /* [247] = 2055 */ { 12, 39},
994 /* [248] = 2056 */ { 24, ~0},
995 /* [249] = 2057 */ { 0, ~0},
996 /* [250] = 2058 */ { 0, ~0},
997 /* [251] = 2059 */ { 0, ~0},
998 /* [252] = 2060 */ { 0, ~0},
999 /* [253] = 2061 */ { 0, ~0},
1000 /* [254] = 2062 */ { 0, ~0},
1001 /* [255] = 2063 */ { 0, ~0},
1002 /* [256] = 2064 */ { 0, ~0},
1003 /* [257] = 2065 */ { 12, ~0},
1004 /* [258] = 2066 */ { 8, 40},
1005 /* [259] = 2067 */ { 0, ~0},
1006 /* [260] = 2068 */ { 0, ~0},
1007 /* [261] = 2069 */ { 0, ~0},
1008 /* [262] = 2070 */ { 0, ~0},
1009 /* [263] = 2071 */ { 0, ~0},
1010 /* [264] = 4096 */ { 20, ~0},
1011 /* [265] = 4097 */ { 8, ~0},
1012 /* [266] = 4098 */ { 0, ~0},
1013 /* [267] = 4099 */ { 60, 41},
1014 /* [268] = 4100 */ { 60, 42},
1015 /* [269] = 4101 */ { 48, 43},
1016 /* [270] = 4102 */ { 48, 44},
1017 /* [271] = 4103 */ { 16, ~0},
1018 /* [272] = 4104 */ { 12, 45},
1019 /* [273] = 4105 */ { 16, ~0},
1020 /* [274] = 4106 */ { 12, 46},
1021 /* [275] = 4107 */ { 24, ~0},
1022 /* [276] = 4108 */ { 28, ~0},
1023 /* [277] = 4109 */ { 32, 47},
1024 /* [278] = 4110 */ { 20, ~0},
1025 /* [279] = 4111 */ { 16, ~0},
1026 /* [280] = 4112 */ { 8, ~0},
1027 /* [281] = 4113 */ { 8, ~0},
1028 /* [282] = 4114 */ { 84, 48},
1029 /* [283] = 4115 */ { 92, 49},
1030 /* [284] = 4116 */ { 0, ~0},
1031 /* [285] = 4117 */ { 12, ~0},
1032 /* [286] = 4118 */ { 8, 50},
1033 /* [287] = 4119 */ { 32, ~0},
1034 /* [288] = 4120 */ { 36, ~0},
1035 /* [289] = 4121 */ { 28, ~0},
1036 /* [290] = 4122 */ { 36, ~0},
1037 /* [291] = 4123 */ { 40, ~0},
1038 /* [292] = 4124 */ { 8, ~0},
1039 /* [293] = 4125 */ { 12, ~0},
1040 /* [294] = 4126 */ { 8, ~0},
1041 /* [295] = 4127 */ { 12, ~0},
1042 /* [296] = 4176 */ { 0, ~0},
1043 /* [297] = 4177 */ { 0, ~0},
1044 /* [298] = 4178 */ { 0, ~0},
1045 /* [299] = 4179 */ { 0, ~0},
1046 /* [300] = 4180 */ { 12, ~0},
1047 /* [301] = 4181 */ { 28, ~0},
1048 /* [302] = 4182 */ { 8, 51},
1049 /* [303] = 4183 */ { 16, 52},
1050 /* [304] = 4184 */ { 28, ~0},
1051 /* [305] = 4185 */ { 44, ~0},
1052 /* [306] = 4186 */ { 16, 53},
1053 /* [307] = 4187 */ { 16, 54},
1054 /* [308] = 4188 */ { 20, ~0},
1055 /* [309] = 4189 */ { 12, ~0},
1056 /* [310] = 4190 */ { 12, ~0},
1057 /* [311] = 4191 */ { 16, ~0},
1058 /* [312] = 4192 */ { 16, ~0},
1059 /* [313] = 4193 */ { 12, ~0},
1060 /* [314] = 4194 */ { 16, ~0},
1061 /* [315] = 4195 */ { 20, ~0},
1062 /* [316] = 4196 */ { 24, ~0},
1063 /* [317] = 4197 */ { 16, ~0},
1064 /* [318] = 4198 */ { 24, ~0},
1065 /* [319] = 4199 */ { 32, ~0},
1066 /* [320] = 4200 */ { 40, ~0},
1067 /* [321] = 4201 */ { 12, ~0},
1068 /* [322] = 4202 */ { 12, 55},
1069 /* [323] = 4203 */ { 12, 56},
1070 /* [324] = 4204 */ { 12, 57},
1071 /* [325] = 4205 */ { 12, 58},
1072 /* [326] = 4206 */ { 12, 59},
1073 /* [327] = 4207 */ { 12, 60},
1074 /* [328] = 4208 */ { 12, 61},
1075 /* [329] = 4209 */ { 12, 62},
1076 /* [330] = 4210 */ { 12, 63},
1077 /* [331] = 4211 */ { 12, 64},
1078 /* [332] = 4212 */ { 12, 65},
1079 /* [333] = 4213 */ { 12, 66},
1080 /* [334] = 4214 */ { 12, 67},
1081 /* [335] = 4215 */ { 28, ~0},
1082 /* [336] = 4216 */ { 44, ~0},
1083 /* [337] = 4217 */ { 16, 68},
1084 /* [338] = 4218 */ { 28, 69},
1085 /* [339] = 4219 */ { 44, 70},
1086 /* [340] = 4220 */ { 8, ~0},
1087 /* [341] = 4221 */ { 12, ~0},
1088 /* [342] = 4222 */ { 8, 71},
1089 /* [343] = 4223 */ { 0, ~0},
1090 /* [344] = 4224 */ { 0, ~0},
1091 /* [345] = 4225 */ { 0, ~0},
1092 /* [346] = 4226 */ { 0, ~0},
1093 /* [347] = 4227 */ { 0, ~0},
1094 /* [348] = 4228 */ { 12, ~0},
1095 /* [349] = 4229 */ { 0, ~0},
1096 /* [350] = 4230 */ { 12, ~0},
1097 /* [351] = 4231 */ { 24, ~0},
1098 /* [352] = 4232 */ { 12, ~0},
1099 /* [353] = 4233 */ { 16, ~0},
1100 /* [354] = 4234 */ { 24, ~0},
1101 /* [355] = 4235 */ { 12, ~0},
1102 /* [356] = 4236 */ { 16, ~0},
1103 /* [357] = 4237 */ { 24, ~0},
1104 /* [358] = 4238 */ { 16, ~0},
1105 /* [359] = 4239 */ { 24, ~0},
1106 /* [360] = 4128 */ { 16, ~0},
1107 /* [361] = 4129 */ { 16, ~0},
1108 /* [362] = 4130 */ { 28, ~0},
1109 /* [363] = 4131 */ { 8, ~0},
1110 /* [364] = 4132 */ { 12, ~0},
1111 /* [365] = 4133 */ { 16, ~0},
1112 /* [366] = 4134 */ { 20, ~0},
1113 /* [367] = 4135 */ { 0, ~0},
1114 /* [368] = 4264 */ { 0, ~0},
1115 /* [369] = 4265 */ { 12, ~0},
1116 /* [370] = 4266 */ { 12, ~0},
1117 /* [371] = 4267 */ { 16, ~0},
1118 /* [372] = 4268 */ { 16, ~0},
1119 /* [373] = 4269 */ { 12, ~0},
1120 /* [374] = 4270 */ { 16, ~0},
1121 /* [375] = 4271 */ { 20, ~0},
1122 /* [376] = 4272 */ { 24, ~0},
1123 /* [377] = 4273 */ { 16, ~0},
1124 /* [378] = 4274 */ { 24, ~0},
1125 /* [379] = 4275 */ { 32, ~0},
1126 /* [380] = 4276 */ { 40, ~0},
1127 /* [381] = 4277 */ { 12, ~0},
1128 /* [382] = 4278 */ { 0, ~0},
1129 /* [383] = 4279 */ { 0, ~0},
1130 /* [384] = 4312 */ { 0, ~0},
1131 /* [385] = 4313 */ { 0, ~0},
1132 /* [386] = 4314 */ { 0, ~0},
1133 /* [387] = 4315 */ { 0, ~0},
1134 /* [388] = 4316 */ { 12, ~0},
1135 /* [389] = 4317 */ { 8, 72},
1136 /* [390] = 4318 */ { 20, ~0},
1137 /* [391] = 4319 */ { 12, ~0},
1138 /* [392] = 4320 */ { 8, 73},
1139 /* [393] = 4321 */ { 24, ~0},
1140 /* [394] = 4322 */ { 24, ~0},
1141 /* [395] = 4323 */ { 28, ~0},
1142 /* [396] = 4324 */ { 20, ~0},
1143 /* [397] = 4325 */ { 8, ~0},
1144 /* [398] = 4326 */ { 0, ~0},
1145 /* [399] = 4327 */ { 0, ~0},
1148 static const gl_proto_size_func Render_size_func_table
[74] = {
1149 __glXCallListsReqSize
,
1153 __glXLightfvReqSize
,
1154 __glXLightivReqSize
,
1155 __glXLightModelfvReqSize
,
1156 __glXLightModelivReqSize
,
1157 __glXMaterialfvReqSize
,
1158 __glXMaterialivReqSize
,
1159 __glXPolygonStippleReqSize
,
1160 __glXTexParameterfvReqSize
,
1161 __glXTexParameterivReqSize
,
1162 __glXTexImage1DReqSize
,
1163 __glXTexImage2DReqSize
,
1164 __glXTexEnvfvReqSize
,
1165 __glXTexEnvivReqSize
,
1166 __glXTexGendvReqSize
,
1167 __glXTexGenfvReqSize
,
1168 __glXTexGenivReqSize
,
1173 __glXPixelMapfvReqSize
,
1174 __glXPixelMapuivReqSize
,
1175 __glXPixelMapusvReqSize
,
1176 __glXDrawPixelsReqSize
,
1177 __glXDrawArraysReqSize
,
1178 __glXColorSubTableReqSize
,
1179 __glXCompressedTexImage1DARBReqSize
,
1180 __glXCompressedTexImage2DARBReqSize
,
1181 __glXCompressedTexImage3DARBReqSize
,
1182 __glXCompressedTexSubImage1DARBReqSize
,
1183 __glXCompressedTexSubImage2DARBReqSize
,
1184 __glXCompressedTexSubImage3DARBReqSize
,
1185 __glXDrawBuffersARBReqSize
,
1186 __glXColorTableReqSize
,
1187 __glXColorTableParameterfvReqSize
,
1188 __glXColorTableParameterivReqSize
,
1189 __glXPointParameterfvEXTReqSize
,
1190 __glXTexSubImage1DReqSize
,
1191 __glXTexSubImage2DReqSize
,
1192 __glXConvolutionFilter1DReqSize
,
1193 __glXConvolutionFilter2DReqSize
,
1194 __glXConvolutionParameterfvReqSize
,
1195 __glXConvolutionParameterivReqSize
,
1196 __glXSeparableFilter2DReqSize
,
1197 __glXTexImage3DReqSize
,
1198 __glXTexSubImage3DReqSize
,
1199 __glXPrioritizeTexturesReqSize
,
1200 __glXRequestResidentProgramsNVReqSize
,
1201 __glXLoadProgramNVReqSize
,
1202 __glXProgramParameters4fvNVReqSize
,
1203 __glXProgramParameters4dvNVReqSize
,
1204 __glXVertexAttribs1svNVReqSize
,
1205 __glXVertexAttribs2svNVReqSize
,
1206 __glXVertexAttribs3svNVReqSize
,
1207 __glXVertexAttribs4svNVReqSize
,
1208 __glXVertexAttribs1fvNVReqSize
,
1209 __glXVertexAttribs2fvNVReqSize
,
1210 __glXVertexAttribs3fvNVReqSize
,
1211 __glXVertexAttribs4fvNVReqSize
,
1212 __glXVertexAttribs1dvNVReqSize
,
1213 __glXVertexAttribs2dvNVReqSize
,
1214 __glXVertexAttribs3dvNVReqSize
,
1215 __glXVertexAttribs4dvNVReqSize
,
1216 __glXVertexAttribs4ubvNVReqSize
,
1217 __glXProgramStringARBReqSize
,
1218 __glXProgramNamedParameter4fvNVReqSize
,
1219 __glXProgramNamedParameter4dvNVReqSize
,
1220 __glXPointParameterivNVReqSize
,
1221 __glXDeleteRenderbuffersEXTReqSize
,
1222 __glXDeleteFramebuffersEXTReqSize
,
1225 const struct __glXDispatchInfo Render_dispatch_info
= {
1227 Render_dispatch_tree
,
1228 Render_function_table
,
1230 Render_size_func_table
1233 /*****************************************************************/
1234 /* tree depth = 12 */
1235 static const int_fast16_t VendorPriv_dispatch_tree
[152] = {
1236 /* [0] -> opcode range [0, 131072], node depth 1 */
1243 /* [5] -> opcode range [0, 32768], node depth 2 */
1248 /* [8] -> opcode range [0, 16384], node depth 3 */
1253 /* [11] -> opcode range [0, 8192], node depth 4 */
1260 /* [16] -> opcode range [0, 2048], node depth 5 */
1267 /* [21] -> opcode range [0, 512], node depth 6 */
1272 /* [24] -> opcode range [0, 256], node depth 7 */
1277 /* [27] -> opcode range [0, 128], node depth 8 */
1282 /* [30] -> opcode range [0, 64], node depth 9 */
1287 /* [33] -> opcode range [0, 32], node depth 10 */
1292 /* [36] -> opcode range [1024, 1536], node depth 6 */
1299 /* [41] -> opcode range [1024, 1152], node depth 7 */
1304 /* [44] -> opcode range [1024, 1088], node depth 8 */
1309 /* [47] -> opcode range [1024, 1056], node depth 9 */
1314 /* [50] -> opcode range [1024, 1040], node depth 10 */
1319 /* [53] -> opcode range [1280, 1408], node depth 7 */
1324 /* [56] -> opcode range [1280, 1344], node depth 8 */
1331 /* [61] -> opcode range [1280, 1296], node depth 9 */
1336 /* [64] -> opcode range [1328, 1344], node depth 9 */
1341 /* [67] -> opcode range [1408, 1536], node depth 7 */
1346 /* [70] -> opcode range [1408, 1472], node depth 8 */
1351 /* [73] -> opcode range [1408, 1440], node depth 9 */
1358 /* [78] -> opcode range [4096, 6144], node depth 5 */
1365 /* [83] -> opcode range [4096, 4608], node depth 6 */
1370 /* [86] -> opcode range [4096, 4352], node depth 7 */
1375 /* [89] -> opcode range [4096, 4224], node depth 8 */
1380 /* [92] -> opcode range [4096, 4160], node depth 9 */
1385 /* [95] -> opcode range [4096, 4128], node depth 10 */
1390 /* [98] -> opcode range [4096, 4112], node depth 11 */
1395 /* [101] -> opcode range [5120, 5632], node depth 6 */
1400 /* [104] -> opcode range [5120, 5376], node depth 7 */
1405 /* [107] -> opcode range [5120, 5248], node depth 8 */
1410 /* [110] -> opcode range [5120, 5184], node depth 9 */
1415 /* [113] -> opcode range [5152, 5184], node depth 10 */
1420 /* [116] -> opcode range [5152, 5168], node depth 11 */
1425 /* [119] -> opcode range [65536, 98304], node depth 2 */
1430 /* [122] -> opcode range [65536, 81920], node depth 3 */
1435 /* [125] -> opcode range [65536, 73728], node depth 4 */
1440 /* [128] -> opcode range [65536, 69632], node depth 5 */
1445 /* [131] -> opcode range [65536, 67584], node depth 6 */
1450 /* [134] -> opcode range [65536, 66560], node depth 7 */
1455 /* [137] -> opcode range [65536, 66048], node depth 8 */
1460 /* [140] -> opcode range [65536, 65792], node depth 9 */
1465 /* [143] -> opcode range [65536, 65664], node depth 10 */
1470 /* [146] -> opcode range [65536, 65600], node depth 11 */
1475 /* [149] -> opcode range [65536, 65568], node depth 12 */
1482 static const void *VendorPriv_function_table
[104][2] = {
1483 /* [ 0] = 0 */ {NULL
, NULL
},
1484 /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT
, __glXDispSwap_GetConvolutionFilterEXT
},
1485 /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT
, __glXDispSwap_GetConvolutionParameterfvEXT
},
1486 /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT
, __glXDispSwap_GetConvolutionParameterivEXT
},
1487 /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT
, __glXDispSwap_GetSeparableFilterEXT
},
1488 /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT
, __glXDispSwap_GetHistogramEXT
},
1489 /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT
, __glXDispSwap_GetHistogramParameterfvEXT
},
1490 /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT
, __glXDispSwap_GetHistogramParameterivEXT
},
1491 /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT
, __glXDispSwap_GetMinmaxEXT
},
1492 /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT
, __glXDispSwap_GetMinmaxParameterfvEXT
},
1493 /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT
, __glXDispSwap_GetMinmaxParameterivEXT
},
1494 /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT
, __glXDispSwap_AreTexturesResidentEXT
},
1495 /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT
, __glXDispSwap_DeleteTexturesEXT
},
1496 /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT
, __glXDispSwap_GenTexturesEXT
},
1497 /* [ 14] = 14 */ {__glXDisp_IsTextureEXT
, __glXDispSwap_IsTextureEXT
},
1498 /* [ 15] = 15 */ {NULL
, NULL
},
1499 /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT
, __glXDispSwap_QueryContextInfoEXT
},
1500 /* [ 17] = 1025 */ {NULL
, NULL
},
1501 /* [ 18] = 1026 */ {NULL
, NULL
},
1502 /* [ 19] = 1027 */ {NULL
, NULL
},
1503 /* [ 20] = 1028 */ {NULL
, NULL
},
1504 /* [ 21] = 1029 */ {NULL
, NULL
},
1505 /* [ 22] = 1030 */ {NULL
, NULL
},
1506 /* [ 23] = 1031 */ {NULL
, NULL
},
1507 /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB
, __glXDispSwap_GetProgramEnvParameterfvARB
},
1508 /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB
, __glXDispSwap_GetProgramEnvParameterdvARB
},
1509 /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV
, __glXDispSwap_GetProgramivNV
},
1510 /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV
, __glXDispSwap_GetProgramStringNV
},
1511 /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV
, __glXDispSwap_GetTrackMatrixivNV
},
1512 /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB
, __glXDispSwap_GetVertexAttribdvARB
},
1513 /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV
, __glXDispSwap_GetVertexAttribfvNV
},
1514 /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV
, __glXDispSwap_GetVertexAttribivNV
},
1515 /* [ 32] = 1304 */ {__glXDisp_IsProgramNV
, __glXDispSwap_IsProgramNV
},
1516 /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB
, __glXDispSwap_GetProgramLocalParameterfvARB
},
1517 /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB
, __glXDispSwap_GetProgramLocalParameterdvARB
},
1518 /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB
, __glXDispSwap_GetProgramivARB
},
1519 /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB
, __glXDispSwap_GetProgramStringARB
},
1520 /* [ 37] = 1309 */ {NULL
, NULL
},
1521 /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV
, __glXDispSwap_GetProgramNamedParameterfvNV
},
1522 /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV
, __glXDispSwap_GetProgramNamedParameterdvNV
},
1523 /* [ 40] = 1288 */ {NULL
, NULL
},
1524 /* [ 41] = 1289 */ {NULL
, NULL
},
1525 /* [ 42] = 1290 */ {NULL
, NULL
},
1526 /* [ 43] = 1291 */ {NULL
, NULL
},
1527 /* [ 44] = 1292 */ {NULL
, NULL
},
1528 /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV
, __glXDispSwap_AreProgramsResidentNV
},
1529 /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV
, __glXDispSwap_DeleteProgramsNV
},
1530 /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV
, __glXDispSwap_GenProgramsNV
},
1531 /* [ 48] = 1328 */ {NULL
, NULL
},
1532 /* [ 49] = 1329 */ {NULL
, NULL
},
1533 /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT
, __glXDispSwap_BindTexImageEXT
},
1534 /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT
, __glXDispSwap_ReleaseTexImageEXT
},
1535 /* [ 52] = 1332 */ {NULL
, NULL
},
1536 /* [ 53] = 1333 */ {NULL
, NULL
},
1537 /* [ 54] = 1334 */ {NULL
, NULL
},
1538 /* [ 55] = 1335 */ {NULL
, NULL
},
1539 /* [ 56] = 1416 */ {NULL
, NULL
},
1540 /* [ 57] = 1417 */ {NULL
, NULL
},
1541 /* [ 58] = 1418 */ {NULL
, NULL
},
1542 /* [ 59] = 1419 */ {NULL
, NULL
},
1543 /* [ 60] = 1420 */ {NULL
, NULL
},
1544 /* [ 61] = 1421 */ {NULL
, NULL
},
1545 /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT
, __glXDispSwap_IsRenderbufferEXT
},
1546 /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT
, __glXDispSwap_GenRenderbuffersEXT
},
1547 /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT
, __glXDispSwap_GetRenderbufferParameterivEXT
},
1548 /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT
, __glXDispSwap_IsFramebufferEXT
},
1549 /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT
, __glXDispSwap_GenFramebuffersEXT
},
1550 /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT
, __glXDispSwap_CheckFramebufferStatusEXT
},
1551 /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT
, __glXDispSwap_GetFramebufferAttachmentParameterivEXT
},
1552 /* [ 69] = 1429 */ {NULL
, NULL
},
1553 /* [ 70] = 1430 */ {NULL
, NULL
},
1554 /* [ 71] = 1431 */ {NULL
, NULL
},
1555 /* [ 72] = 4096 */ {NULL
, NULL
},
1556 /* [ 73] = 4097 */ {NULL
, NULL
},
1557 /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI
, __glXDispSwap_GetColorTableSGI
},
1558 /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI
, __glXDispSwap_GetColorTableParameterfvSGI
},
1559 /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI
, __glXDispSwap_GetColorTableParameterivSGI
},
1560 /* [ 77] = 4101 */ {NULL
, NULL
},
1561 /* [ 78] = 4102 */ {NULL
, NULL
},
1562 /* [ 79] = 4103 */ {NULL
, NULL
},
1563 /* [ 80] = 5152 */ {NULL
, NULL
},
1564 /* [ 81] = 5153 */ {NULL
, NULL
},
1565 /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA
, __glXDispSwap_CopySubBufferMESA
},
1566 /* [ 83] = 5155 */ {NULL
, NULL
},
1567 /* [ 84] = 5156 */ {NULL
, NULL
},
1568 /* [ 85] = 5157 */ {NULL
, NULL
},
1569 /* [ 86] = 5158 */ {NULL
, NULL
},
1570 /* [ 87] = 5159 */ {NULL
, NULL
},
1571 /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI
, __glXDispSwap_SwapIntervalSGI
},
1572 /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI
, __glXDispSwap_MakeCurrentReadSGI
},
1573 /* [ 90] = 65538 */ {NULL
, NULL
},
1574 /* [ 91] = 65539 */ {NULL
, NULL
},
1575 /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX
, __glXDispSwap_GetFBConfigsSGIX
},
1576 /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX
, __glXDispSwap_CreateContextWithConfigSGIX
},
1577 /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX
, __glXDispSwap_CreateGLXPixmapWithConfigSGIX
},
1578 /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX
, __glXDispSwap_CreateGLXPbufferSGIX
},
1579 /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX
, __glXDispSwap_DestroyGLXPbufferSGIX
},
1580 /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX
, __glXDispSwap_ChangeDrawableAttributesSGIX
},
1581 /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX
, __glXDispSwap_GetDrawableAttributesSGIX
},
1582 /* [ 99] = 65547 */ {NULL
, NULL
},
1583 /* [ 100] = 65548 */ {NULL
, NULL
},
1584 /* [ 101] = 65549 */ {NULL
, NULL
},
1585 /* [ 102] = 65550 */ {NULL
, NULL
},
1586 /* [ 103] = 65551 */ {NULL
, NULL
},
1589 const struct __glXDispatchInfo VendorPriv_dispatch_info
= {
1591 VendorPriv_dispatch_tree
,
1592 VendorPriv_function_table
,