Remove screenConfigs from __DRIscreen.
[mesa.git] / src / glx / x11 / indirect_transpose_matrix.c
1 /*
2 * (C) Copyright IBM Corporation 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include <GL/gl.h>
26 #include "indirect.h"
27
28 static void TransposeMatrixf(const GLfloat s[16], GLfloat d[16])
29 {
30 int i, j;
31 for (i = 0; i < 4; i++) {
32 for (j = 0; j < 4; j++) {
33 d[i*4+j] = s[j*4+i];
34 }
35 }
36 }
37
38 static void TransposeMatrixd(const GLdouble s[16], GLdouble d[16])
39 {
40 int i, j;
41 for (i = 0; i < 4; i++) {
42 for (j = 0; j < 4; j++) {
43 d[i*4+j] = s[j*4+i];
44 }
45 }
46 }
47
48
49 void
50 __indirect_glLoadTransposeMatrixdARB( const GLdouble * m )
51 {
52 GLdouble mt[16];
53
54 TransposeMatrixd( m, mt );
55 __indirect_glLoadMatrixd( mt );
56 }
57
58 void
59 __indirect_glLoadTransposeMatrixfARB( const GLfloat * m )
60 {
61 GLfloat mt[16];
62
63 TransposeMatrixf( m, mt );
64 __indirect_glLoadMatrixf( mt );
65 }
66
67 void
68 __indirect_glMultTransposeMatrixdARB( const GLdouble * m )
69 {
70 GLdouble mt[16];
71
72 TransposeMatrixd( m, mt );
73 __indirect_glMultMatrixd( mt );
74 }
75
76 void
77 __indirect_glMultTransposeMatrixfARB( const GLfloat * m )
78 {
79 GLfloat mt[16];
80
81 TransposeMatrixf( m, mt );
82 __indirect_glMultMatrixf( mt );
83 }