Added a couple missing proxy types.
[mesa.git] / src / glx / x11 / renderpix.c
1 /* $XFree86: xc/lib/GL/glx/renderpix.c,v 1.5 2003/09/28 20:15:04 alanh Exp $ */
2 /*
3 ** License Applicability. Except to the extent portions of this file are
4 ** made subject to an alternative license as permitted in the SGI Free
5 ** Software License B, Version 1.1 (the "License"), the contents of this
6 ** file are subject only to the provisions of the License. You may not use
7 ** this file except in compliance with the License. You may obtain a copy
8 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
9 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 **
11 ** http://oss.sgi.com/projects/FreeB
12 **
13 ** Note that, as provided in the License, the Software is distributed on an
14 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
15 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
16 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
17 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 **
19 ** Original Code. The Original Code is: OpenGL Sample Implementation,
20 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
21 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
22 ** Copyright in any portions created by third parties is as indicated
23 ** elsewhere herein. All Rights Reserved.
24 **
25 ** Additional Notice Provisions: The application programming interfaces
26 ** established by SGI in conjunction with the Original Code are The
27 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
28 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
29 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
30 ** Window System(R) (Version 1.3), released October 19, 1998. This software
31 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
32 ** published by SGI, but has not been independently verified as being
33 ** compliant with the OpenGL(R) version 1.2.1 Specification.
34 **
35 */
36
37 /*
38 * (C) Copyright IBM Corporation 2005
39 * All Rights Reserved.
40 *
41 * Permission is hereby granted, free of charge, to any person obtaining a
42 * copy of this software and associated documentation files (the "Software"),
43 * to deal in the Software without restriction, including without limitation
44 * the rights to use, copy, modify, merge, publish, distribute, sub license,
45 * and/or sell copies of the Software, and to permit persons to whom the
46 * Software is furnished to do so, subject to the following conditions:
47 *
48 * The above copyright notice and this permission notice (including the next
49 * paragraph) shall be included in all copies or substantial portions of the
50 * Software.
51 *
52 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
53 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
54 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
55 * IBM,
56 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
57 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
58 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
59 * SOFTWARE.
60 */
61
62 #include "packrender.h"
63
64 /**
65 * Send a large image to the server. If necessary, a buffer is allocated
66 * to hold the unpacked data that is copied from the clients memory.
67 *
68 * \param gc Current GLX context
69 * \param compsize Size, in bytes, of the image portion
70 * \param dim Number of dimensions of the image
71 * \param width Width of the image
72 * \param height Height of the image, must be 1 for 1D images
73 * \param depth Depth of the image, must be 1 for 1D or 2D images
74 * \param format Format of the image
75 * \param type Data type of the image
76 * \param src Pointer to the image data
77 * \param pc Pointer to end of the command header
78 * \param modes Pointer to the pixel unpack data
79 *
80 * \todo
81 * Modify this function so that \c NULL images are sent using
82 * \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this
83 * will eliminate the need to allocate a buffer for that case.
84 *
85 * \bugs
86 * The \c fastImageUnpack path, which is thankfully never used, is completely
87 * broken.
88 */
89 void
90 __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
91 GLint width, GLint height, GLint depth,
92 GLenum format, GLenum type, const GLvoid *src,
93 GLubyte *pc, GLubyte *modes)
94 {
95 if ( !gc->fastImageUnpack || (src == NULL) ) {
96 /* Allocate a temporary holding buffer */
97 GLubyte *buf = (GLubyte *) Xmalloc(compsize);
98 if (!buf) {
99 __glXSetError(gc, GL_OUT_OF_MEMORY);
100 return;
101 }
102
103 /* Apply pixel store unpack modes to copy data into buf */
104 if ( src != NULL ) {
105 (*gc->fillImage)(gc, dim, width, height, depth, format, type,
106 src, buf, modes);
107 }
108 else {
109 if ( dim < 3 ) {
110 (void) memcpy( modes, __glXDefaultPixelStore + 4, 20 );
111 }
112 else {
113 (void) memcpy( modes, __glXDefaultPixelStore + 0, 36 );
114 }
115 }
116
117 /* Send large command */
118 __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
119
120 /* Free buffer */
121 Xfree((char*) buf);
122 } else {
123 /* Just send the data straight as is */
124 __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, pc, compsize);
125 }
126 }
127
128 /************************************************************************/
129
130 /**
131 * Implement GLX protocol for \c glSeparableFilter2D.
132 *
133 * \bugs
134 * The \c fastImageUnpack path, which is thankfully never used, is completely
135 * broken.
136 */
137 void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
138 GLsizei width, GLsizei height, GLenum format,
139 GLenum type, const GLvoid *row,
140 const GLvoid *column)
141 {
142 __GLX_DECLARE_VARIABLES();
143 GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len;
144
145 __GLX_LOAD_VARIABLES();
146 compsize = __glImageSize(width, 1, 1, format, type, 0);
147 compsize2 = __glImageSize(height, 1, 1, format, type, 0);
148 totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
149 hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE);
150 image1len = __GLX_PAD(compsize);
151 image2len = __GLX_PAD(compsize2);
152 cmdlen = totalhdrlen + image1len + image2len;
153 if (!gc->currentDpy) return;
154
155 if (cmdlen <= gc->maxSmallRenderCommandSize) {
156 /* Use GLXRender protocol to send small command */
157 __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_SeparableFilter2D, cmdlen);
158 __GLX_PUT_LONG(0,target);
159 __GLX_PUT_LONG(4,internalformat);
160 __GLX_PUT_LONG(8,width);
161 __GLX_PUT_LONG(12,height);
162 __GLX_PUT_LONG(16,format);
163 __GLX_PUT_LONG(20,type);
164 pc += hdrlen;
165 if (compsize > 0) {
166 (*gc->fillImage)(gc, 1, width, 1, 1, format, type,
167 row, pc, pixelHeaderPC);
168 pc += image1len;
169 }
170 if (compsize2 > 0) {
171 (*gc->fillImage)(gc, 1, height, 1, 1, format, type,
172 column, pc, NULL);
173 pc += image2len;
174 }
175 if ((compsize == 0) && (compsize2 == 0)) {
176 /* Setup default store modes */
177 (void) memcpy( pixelHeaderPC, __glXDefaultPixelStore + 4, 20 );
178 }
179 __GLX_END(0);
180 } else {
181 const GLint bufsize = image1len + image2len;
182
183 /* Use GLXRenderLarge protocol to send command */
184 __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D,cmdlen+4);
185 __GLX_PUT_LONG(0,target);
186 __GLX_PUT_LONG(4,internalformat);
187 __GLX_PUT_LONG(8,width);
188 __GLX_PUT_LONG(12,height);
189 __GLX_PUT_LONG(16,format);
190 __GLX_PUT_LONG(20,type);
191 pc += hdrlen;
192
193 if (!gc->fastImageUnpack) {
194 /* Allocate a temporary holding buffer */
195 GLubyte *buf = (GLubyte *) Xmalloc(bufsize);
196 if (!buf) {
197 __glXSetError(gc, GL_OUT_OF_MEMORY);
198 return;
199 }
200 (*gc->fillImage)(gc, 1, width, 1, 1, format, type, row, buf, pixelHeaderPC);
201
202 (*gc->fillImage)(gc, 1, height, 1, 1, format, type, column,
203 buf + image1len, pixelHeaderPC);
204
205 /* Send large command */
206 __glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), buf, bufsize);
207 /* Free buffer */
208 Xfree((char*) buf);
209 } else {
210 /* Just send the data straight as is */
211 __glXSendLargeCommand(gc, gc->pc, (GLint)(pc - gc->pc), pc, bufsize);
212 }
213 }
214 }