Hard-code the client-side maximum GL version. It turns out that there are
[mesa.git] / src / glx / x11 / vertarr.c
1 /* $XFree86: xc/lib/GL/glx/vertarr.c,v 1.4 2001/03/25 05:32:00 tsi Exp $ */
2 /*
3 ** License Applicability. Except to the extent portions of this file are
4 ** made subject to an alternative license as permitted in the SGI Free
5 ** Software License B, Version 1.1 (the "License"), the contents of this
6 ** file are subject only to the provisions of the License. You may not use
7 ** this file except in compliance with the License. You may obtain a copy
8 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
9 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 **
11 ** http://oss.sgi.com/projects/FreeB
12 **
13 ** Note that, as provided in the License, the Software is distributed on an
14 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
15 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
16 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
17 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 **
19 ** Original Code. The Original Code is: OpenGL Sample Implementation,
20 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
21 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
22 ** Copyright in any portions created by third parties is as indicated
23 ** elsewhere herein. All Rights Reserved.
24 **
25 ** Additional Notice Provisions: The application programming interfaces
26 ** established by SGI in conjunction with the Original Code are The
27 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
28 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
29 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
30 ** Window System(R) (Version 1.3), released October 19, 1998. This software
31 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
32 ** published by SGI, but has not been independently verified as being
33 ** compliant with the OpenGL(R) version 1.2.1 Specification.
34 **
35 */
36
37 #include "glxclient.h"
38 #include "indirect.h"
39 #include "indirect_vertex_array.h"
40
41
42 /*****************************************************************************/
43
44 /**
45 * \name Vertex array pointer bridge functions
46 *
47 * When EXT_vertex_array was moved into the core GL spec, the \c count
48 * parameter was lost. This libGL really only wants to implement the GL 1.1
49 * version, but we need to support applications that were written to the old
50 * interface. These bridge functions are part of the glue that makes this
51 * happen.
52 */
53 /*@{*/
54 void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride,
55 GLsizei count, const GLvoid * pointer )
56 {
57 (void) count; __indirect_glColorPointer( size, type, stride, pointer );
58 }
59
60 void __indirect_glEdgeFlagPointerEXT(GLsizei stride,
61 GLsizei count, const GLboolean * pointer )
62 {
63 (void) count; __indirect_glEdgeFlagPointer( stride, pointer );
64 }
65
66 void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride,
67 GLsizei count, const GLvoid * pointer )
68 {
69 (void) count; __indirect_glIndexPointer( type, stride, pointer );
70 }
71
72 void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
73 const GLvoid * pointer )
74 {
75 (void) count; __indirect_glNormalPointer( type, stride, pointer );
76 }
77
78 void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
79 GLsizei count, const GLvoid * pointer )
80 {
81 (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer );
82 }
83
84 void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride,
85 GLsizei count, const GLvoid * pointer )
86 {
87 (void) count; __indirect_glVertexPointer( size, type, stride, pointer );
88 }
89 /*@}*/
90
91 /*****************************************************************************/
92
93 void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
94 {
95 __GLXcontext *gc = __glXGetCurrentContext();
96 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
97 GLboolean tEnable = GL_FALSE, cEnable = GL_FALSE, nEnable = GL_FALSE;
98 GLenum tType = GL_FLOAT, nType = GL_FLOAT, vType = GL_FLOAT;
99 GLenum cType = GL_FALSE;
100 GLint tSize = 0, cSize = 0, nSize = 3, vSize;
101 int cOffset = 0, nOffset = 0, vOffset = 0;
102 GLint trueStride, size;
103
104 switch (format) {
105 case GL_V2F:
106 vSize = 2;
107 size = __glXTypeSize(vType) * vSize;
108 break;
109 case GL_V3F:
110 vSize = 3;
111 size = __glXTypeSize(vType) * vSize;
112 break;
113 case GL_C4UB_V2F:
114 cEnable = GL_TRUE;
115 cSize = 4;
116 cType = GL_UNSIGNED_BYTE;
117 vSize = 2;
118 vOffset = __glXTypeSize(cType) * cSize;
119 size = vOffset + __glXTypeSize(vType) * vSize;
120 break;
121 case GL_C4UB_V3F:
122 cEnable = GL_TRUE;
123 cSize = 4;
124 cType = GL_UNSIGNED_BYTE;
125 vSize = 3;
126 vOffset = __glXTypeSize(vType) * cSize;
127 size = vOffset + __glXTypeSize(vType) * vSize;
128 break;
129 case GL_C3F_V3F:
130 cEnable = GL_TRUE;
131 cSize = 3;
132 cType = GL_FLOAT;
133 vSize = 3;
134 vOffset = __glXTypeSize(cType) * cSize;
135 size = vOffset + __glXTypeSize(vType) * vSize;
136 break;
137 case GL_N3F_V3F:
138 nEnable = GL_TRUE;
139 vSize = 3;
140 vOffset = __glXTypeSize(nType) * nSize;
141 size = vOffset + __glXTypeSize(vType) * vSize;
142 break;
143 case GL_C4F_N3F_V3F:
144 cEnable = GL_TRUE;
145 cSize = 4;
146 cType = GL_FLOAT;
147 nEnable = GL_TRUE;
148 nOffset = __glXTypeSize(cType) * cSize;
149 vSize = 3;
150 vOffset = nOffset + __glXTypeSize(nType) * nSize;
151 size = vOffset + __glXTypeSize(vType) * vSize;
152 break;
153 case GL_T2F_V3F:
154 tEnable = GL_TRUE;
155 tSize = 2;
156 vSize = 3;
157 vOffset = __glXTypeSize(tType) * tSize;
158 size = vOffset + __glXTypeSize(vType) * vSize;
159 break;
160 case GL_T4F_V4F:
161 tEnable = GL_TRUE;
162 tSize = 4;
163 vSize = 4;
164 vOffset = __glXTypeSize(tType) * tSize;
165 size = vOffset + __glXTypeSize(vType) * vSize;
166 break;
167 case GL_T2F_C4UB_V3F:
168 tEnable = GL_TRUE;
169 tSize = 2;
170 cEnable = GL_TRUE;
171 cSize = 4;
172 cType = GL_UNSIGNED_BYTE;
173 cOffset = __glXTypeSize(tType) * tSize;
174 vSize = 3;
175 vOffset = cOffset + __glXTypeSize(cType) * cSize;
176 size = vOffset + __glXTypeSize(vType) * vSize;
177 break;
178 case GL_T2F_C3F_V3F:
179 tEnable = GL_TRUE;
180 tSize = 2;
181 cEnable = GL_TRUE;
182 cSize = 3;
183 cType = GL_FLOAT;
184 cOffset = __glXTypeSize(tType) * tSize;
185 vSize = 3;
186 vOffset = cOffset + __glXTypeSize(cType) * cSize;
187 size = vOffset + __glXTypeSize(vType) * vSize;
188 break;
189 case GL_T2F_N3F_V3F:
190 tEnable = GL_TRUE;
191 tSize = 2;
192 nEnable = GL_TRUE;
193 nOffset = __glXTypeSize(tType) * tSize;
194 vSize = 3;
195 vOffset = nOffset + __glXTypeSize(nType) * nSize;
196 size = vOffset + __glXTypeSize(vType) * vSize;
197 break;
198 case GL_T2F_C4F_N3F_V3F:
199 tEnable = GL_TRUE;
200 tSize = 2;
201 cEnable = GL_TRUE;
202 cSize = 4;
203 cType = GL_FLOAT;
204 cOffset = __glXTypeSize(tType) * tSize;
205 nEnable = GL_TRUE;
206 nOffset = cOffset + __glXTypeSize(cType) * cSize;
207 vSize = 3;
208 vOffset = nOffset + __glXTypeSize(nType) * nSize;
209 size = vOffset + __glXTypeSize(vType) * vSize;
210 break;
211 case GL_T4F_C4F_N3F_V4F:
212 tEnable = GL_TRUE;
213 tSize = 4;
214 cEnable = GL_TRUE;
215 cSize = 4;
216 cType = GL_FLOAT;
217 cOffset = __glXTypeSize(tType) * tSize;
218 nEnable = GL_TRUE;
219 nOffset = cOffset + __glXTypeSize(cType) * cSize;
220 vSize = 4;
221 vOffset = nOffset + __glXTypeSize(nType) * nSize;
222 size = vOffset + __glXTypeSize(vType) * vSize;
223 break;
224 default:
225 __glXSetError(gc, GL_INVALID_ENUM);
226 return;
227 }
228
229 trueStride = (stride == 0) ? size : stride;
230
231 __glXArrayDisableAll( state );
232
233 if (tEnable) {
234 __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY);
235 __indirect_glTexCoordPointer(tSize, tType, trueStride, (const char *)pointer);
236 }
237 if (cEnable) {
238 __indirect_glEnableClientState(GL_COLOR_ARRAY);
239 __indirect_glColorPointer(cSize, cType, trueStride, (const char *)pointer+cOffset);
240 }
241 if (nEnable) {
242 __indirect_glEnableClientState(GL_NORMAL_ARRAY);
243 __indirect_glNormalPointer(nType, trueStride, (const char *)pointer+nOffset);
244 }
245 __indirect_glEnableClientState(GL_VERTEX_ARRAY);
246 __indirect_glVertexPointer(vSize, vType, trueStride, (const char *)pointer+vOffset);
247 }