d50560ba1a5ef3838227daa7d00dab3316ba4f9d
[mesa.git] / src / glx / x11 / vertarr.c
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35
36 #include "glxclient.h"
37 #include "indirect.h"
38 #include "indirect_vertex_array.h"
39
40
41 /*****************************************************************************/
42
43 /**
44 * \name Vertex array pointer bridge functions
45 *
46 * When EXT_vertex_array was moved into the core GL spec, the \c count
47 * parameter was lost. This libGL really only wants to implement the GL 1.1
48 * version, but we need to support applications that were written to the old
49 * interface. These bridge functions are part of the glue that makes this
50 * happen.
51 */
52 /*@{*/
53 void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride,
54 GLsizei count, const GLvoid * pointer )
55 {
56 (void) count; __indirect_glColorPointer( size, type, stride, pointer );
57 }
58
59 void __indirect_glEdgeFlagPointerEXT(GLsizei stride,
60 GLsizei count, const GLboolean * pointer )
61 {
62 (void) count; __indirect_glEdgeFlagPointer( stride, pointer );
63 }
64
65 void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride,
66 GLsizei count, const GLvoid * pointer )
67 {
68 (void) count; __indirect_glIndexPointer( type, stride, pointer );
69 }
70
71 void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
72 const GLvoid * pointer )
73 {
74 (void) count; __indirect_glNormalPointer( type, stride, pointer );
75 }
76
77 void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
78 GLsizei count, const GLvoid * pointer )
79 {
80 (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer );
81 }
82
83 void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride,
84 GLsizei count, const GLvoid * pointer )
85 {
86 (void) count; __indirect_glVertexPointer( size, type, stride, pointer );
87 }
88 /*@}*/
89
90 /*****************************************************************************/
91
92 void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
93 {
94 __GLXcontext *gc = __glXGetCurrentContext();
95 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
96
97 #define NONE {0, 0, 0}
98 #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)}
99 #define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)}
100
101 /* Each row in this array describes the elements of a particular
102 * interleaved array mode. Each column describes, in the order in which
103 * they appear in the interleaved arrays, one of the four possible types
104 * of vertex data that can appear in an interleaved array.
105 */
106 struct {
107 /**
108 * The enum describing the GL type, as would be passed to the
109 * appropriate gl*Pointer function.
110 */
111 GLushort type;
112
113 /**
114 * Number of elements in the subarray, as would be passed (as the
115 * \c size parameter) to the appropriate gl*Pointer function.
116 */
117 GLubyte count;
118
119 /**
120 * True size of a single element in the subarray, as would be passed
121 * (as the \c stride parameter) to the appropriate gl*Pointer
122 * function.
123 */
124 GLubyte size;
125 }
126 static const modes[14][4] = {
127 /* texture color normal vertex */
128 {NONE, NONE, NONE, F(2)}, /* GL_V2F */
129 {NONE, NONE, NONE, F(3)}, /* GL_V3F */
130 {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */
131 {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */
132 {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */
133 {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */
134 {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */
135 {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */
136 {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */
137 {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */
138 {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */
139 {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */
140 {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */
141 {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */
142 };
143 #undef NONE
144 #undef F
145 #undef UB4
146
147 GLint trueStride, size;
148 int offsets[4];
149 unsigned i;
150 const int idx = format - GL_V2F;
151
152
153 /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx
154 * is just the format biased by -GL_V2F, all valid idx values are on the
155 * range [0, 0x0D].
156 */
157 if ( (idx < 0) || (idx > 0x0D) ) {
158 __glXSetError(gc, GL_INVALID_ENUM);
159 return;
160 }
161
162 if ( stride < 0 ) {
163 __glXSetError(gc, GL_INVALID_VALUE);
164 return;
165 }
166
167
168 /* If the 'count' for a subarray is non-zero, then the offset of its
169 * first element is at the currently accumulated 'size'.
170 */
171 size = 0;
172 for ( i = 0 ; i < 4 ; i++ ) {
173 offsets[i] = (modes[idx][i].count != 0) ? size : -1;
174 size += modes[idx][i].size;
175 }
176
177 trueStride = (stride == 0) ? size : stride;
178
179 __glXArrayDisableAll( state );
180
181 if ( offsets[0] >= 0 ) {
182 __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY);
183 __indirect_glTexCoordPointer( modes[idx][0].count, GL_FLOAT,
184 trueStride,
185 (const char *) pointer );
186 }
187 if ( offsets[1] >= 0 ) {
188 __indirect_glEnableClientState(GL_COLOR_ARRAY);
189 __indirect_glColorPointer( modes[idx][1].count, modes[idx][1].type,
190 trueStride,
191 (const char *) pointer + offsets[1] );
192 }
193 if ( offsets[2] >= 0 ) {
194 __indirect_glEnableClientState(GL_NORMAL_ARRAY);
195 __indirect_glNormalPointer( GL_FLOAT, trueStride,
196 (const char *)pointer + offsets[2] );
197 }
198 __indirect_glEnableClientState(GL_VERTEX_ARRAY);
199 __indirect_glVertexPointer( modes[idx][3].count, GL_FLOAT,
200 trueStride,
201 (const char *)pointer + offsets[3] );
202 }