Merge branch 'master' into gallium-0.2
[mesa.git] / src / glx / x11 / vertarr.c
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 #include "glxclient.h"
32 #include "indirect.h"
33 #include "indirect_vertex_array.h"
34
35
36 /*****************************************************************************/
37
38 /**
39 * \name Vertex array pointer bridge functions
40 *
41 * When EXT_vertex_array was moved into the core GL spec, the \c count
42 * parameter was lost. This libGL really only wants to implement the GL 1.1
43 * version, but we need to support applications that were written to the old
44 * interface. These bridge functions are part of the glue that makes this
45 * happen.
46 */
47 /*@{*/
48 void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride,
49 GLsizei count, const GLvoid * pointer )
50 {
51 (void) count; __indirect_glColorPointer( size, type, stride, pointer );
52 }
53
54 void __indirect_glEdgeFlagPointerEXT(GLsizei stride,
55 GLsizei count, const GLboolean * pointer )
56 {
57 (void) count; __indirect_glEdgeFlagPointer( stride, pointer );
58 }
59
60 void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride,
61 GLsizei count, const GLvoid * pointer )
62 {
63 (void) count; __indirect_glIndexPointer( type, stride, pointer );
64 }
65
66 void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
67 const GLvoid * pointer )
68 {
69 (void) count; __indirect_glNormalPointer( type, stride, pointer );
70 }
71
72 void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
73 GLsizei count, const GLvoid * pointer )
74 {
75 (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer );
76 }
77
78 void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride,
79 GLsizei count, const GLvoid * pointer )
80 {
81 (void) count; __indirect_glVertexPointer( size, type, stride, pointer );
82 }
83 /*@}*/
84
85 /*****************************************************************************/
86
87 void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
88 {
89 __GLXcontext *gc = __glXGetCurrentContext();
90 __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
91
92 #define NONE {0, 0, 0}
93 #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)}
94 #define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)}
95
96 /* Each row in this array describes the elements of a particular
97 * interleaved array mode. Each column describes, in the order in which
98 * they appear in the interleaved arrays, one of the four possible types
99 * of vertex data that can appear in an interleaved array.
100 */
101 struct {
102 /**
103 * The enum describing the GL type, as would be passed to the
104 * appropriate gl*Pointer function.
105 */
106 GLushort type;
107
108 /**
109 * Number of elements in the subarray, as would be passed (as the
110 * \c size parameter) to the appropriate gl*Pointer function.
111 */
112 GLubyte count;
113
114 /**
115 * True size of a single element in the subarray, as would be passed
116 * (as the \c stride parameter) to the appropriate gl*Pointer
117 * function.
118 */
119 GLubyte size;
120 }
121 static const modes[14][4] = {
122 /* texture color normal vertex */
123 {NONE, NONE, NONE, F(2)}, /* GL_V2F */
124 {NONE, NONE, NONE, F(3)}, /* GL_V3F */
125 {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */
126 {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */
127 {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */
128 {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */
129 {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */
130 {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */
131 {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */
132 {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */
133 {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */
134 {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */
135 {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */
136 {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */
137 };
138 #undef NONE
139 #undef F
140 #undef UB4
141
142 GLint trueStride, size;
143 int offsets[4];
144 unsigned i;
145 const int idx = format - GL_V2F;
146
147
148 /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx
149 * is just the format biased by -GL_V2F, all valid idx values are on the
150 * range [0, 0x0D].
151 */
152 if ( (idx < 0) || (idx > 0x0D) ) {
153 __glXSetError(gc, GL_INVALID_ENUM);
154 return;
155 }
156
157 if ( stride < 0 ) {
158 __glXSetError(gc, GL_INVALID_VALUE);
159 return;
160 }
161
162
163 /* If the 'count' for a subarray is non-zero, then the offset of its
164 * first element is at the currently accumulated 'size'.
165 */
166 size = 0;
167 for ( i = 0 ; i < 4 ; i++ ) {
168 offsets[i] = (modes[idx][i].count != 0) ? size : -1;
169 size += modes[idx][i].size;
170 }
171
172 trueStride = (stride == 0) ? size : stride;
173
174 __glXArrayDisableAll( state );
175
176 if ( offsets[0] >= 0 ) {
177 __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY);
178 __indirect_glTexCoordPointer( modes[idx][0].count, GL_FLOAT,
179 trueStride,
180 (const char *) pointer );
181 }
182 if ( offsets[1] >= 0 ) {
183 __indirect_glEnableClientState(GL_COLOR_ARRAY);
184 __indirect_glColorPointer( modes[idx][1].count, modes[idx][1].type,
185 trueStride,
186 (const char *) pointer + offsets[1] );
187 }
188 if ( offsets[2] >= 0 ) {
189 __indirect_glEnableClientState(GL_NORMAL_ARRAY);
190 __indirect_glNormalPointer( GL_FLOAT, trueStride,
191 (const char *)pointer + offsets[2] );
192 }
193 __indirect_glEnableClientState(GL_VERTEX_ARRAY);
194 __indirect_glVertexPointer( modes[idx][3].count, GL_FLOAT,
195 trueStride,
196 (const char *)pointer + offsets[3] );
197 }