1 /* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */
3 * Mesa 3-D graphics library
6 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 /* xfonts.c -- glXUseXFont() for Mesa written by
28 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
32 This was take from Mesa and modified to work in the real GLX structure.
33 It provides a fully client side implementation of glXUseXFont and is
34 called by that routine when direct rendering is enabled.
37 #ifdef GLX_DIRECT_RENDERING
39 #include "glxclient.h"
41 /* Some debugging info. */
52 dump_char_struct(XCharStruct
* ch
, char *prefix
)
54 printf("%slbearing = %d, rbearing = %d, width = %d\n",
55 prefix
, ch
->lbearing
, ch
->rbearing
, ch
->width
);
56 printf("%sascent = %d, descent = %d, attributes = %u\n",
57 prefix
, ch
->ascent
, ch
->descent
, (unsigned int) ch
->attributes
);
61 dump_font_struct(XFontStruct
* font
)
63 printf("ascent = %d, descent = %d\n", font
->ascent
, font
->descent
);
64 printf("char_or_byte2 = (%u,%u)\n",
65 font
->min_char_or_byte2
, font
->max_char_or_byte2
);
66 printf("byte1 = (%u,%u)\n", font
->min_byte1
, font
->max_byte1
);
67 printf("all_chars_exist = %s\n", font
->all_chars_exist
? "True" : "False");
68 printf("default_char = %c (\\%03o)\n",
69 (char) (isprint(font
->default_char
) ? font
->default_char
: ' '),
71 dump_char_struct(&font
->min_bounds
, "min> ");
72 dump_char_struct(&font
->max_bounds
, "max> ");
74 for (c
= font
->min_char_or_byte2
; c
<= font
->max_char_or_byte2
; c
++) {
76 sprintf(prefix
, "%d> ", c
);
77 dump_char_struct(&font
->per_char
[c
], prefix
);
83 dump_bitmap(unsigned int width
, unsigned int height
, GLubyte
* bitmap
)
88 for (x
= 0; x
< 8 * width
; x
++)
89 printf("%o", 7 - (x
% 8));
91 for (y
= 0; y
< height
; y
++) {
93 for (x
= 0; x
< 8 * width
; x
++)
94 putchar((bitmap
[width
* (height
- y
- 1) + x
/ 8] & (1 << (7 - (x
%
98 for (x
= 0; x
< width
; x
++)
99 printf("0x%02x, ", bitmap
[width
* (height
- y
- 1) + x
]);
106 /* Implementation. */
108 /* Fill a BITMAP with a character C from thew current font
109 in the graphics context GC. WIDTH is the width in bytes
110 and HEIGHT is the height in bits.
112 Note that the generated bitmaps must be used with
114 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
115 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
116 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
117 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
118 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
119 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
121 Possible optimizations:
123 * use only one reusable pixmap with the maximum dimensions.
124 * draw the entire font into a single pixmap (careful with
125 proportional fonts!).
130 * Generate OpenGL-compatible bitmap.
133 fill_bitmap(Display
* dpy
, Window win
, GC gc
,
134 unsigned int width
, unsigned int height
,
135 int x0
, int y0
, unsigned int c
, GLubyte
* bitmap
)
142 pixmap
= XCreatePixmap(dpy
, win
, 8 * width
, height
, 1);
143 XSetForeground(dpy
, gc
, 0);
144 XFillRectangle(dpy
, pixmap
, gc
, 0, 0, 8 * width
, height
);
145 XSetForeground(dpy
, gc
, 1);
147 char2b
.byte1
= (c
>> 8) & 0xff;
148 char2b
.byte2
= (c
& 0xff);
150 XDrawString16(dpy
, pixmap
, gc
, x0
, y0
, &char2b
, 1);
152 image
= XGetImage(dpy
, pixmap
, 0, 0, 8 * width
, height
, 1, XYPixmap
);
154 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
155 for (y
= 0; y
< height
; y
++)
156 for (x
= 0; x
< 8 * width
; x
++)
157 if (XGetPixel(image
, x
, y
))
158 bitmap
[width
* (height
- y
- 1) + x
/ 8] |=
159 (1 << (7 - (x
% 8)));
160 XDestroyImage(image
);
163 XFreePixmap(dpy
, pixmap
);
167 * determine if a given glyph is valid and return the
168 * corresponding XCharStruct.
171 isvalid(XFontStruct
* fs
, int which
)
173 unsigned int rows
, pages
;
174 int byte1
= 0, byte2
= 0;
177 rows
= fs
->max_byte1
- fs
->min_byte1
+ 1;
178 pages
= fs
->max_char_or_byte2
- fs
->min_char_or_byte2
+ 1;
182 if ((fs
->min_char_or_byte2
> which
) || (fs
->max_char_or_byte2
< which
))
187 byte2
= which
& 0xff;
189 if ((fs
->min_char_or_byte2
> byte2
) ||
190 (fs
->max_char_or_byte2
< byte2
) ||
191 (fs
->min_byte1
> byte1
) || (fs
->max_byte1
< byte1
))
199 return (fs
->per_char
+ (which
- fs
->min_char_or_byte2
));
203 i
= ((byte1
- fs
->min_byte1
) * pages
) +
204 (byte2
- fs
->min_char_or_byte2
);
205 return (fs
->per_char
+ i
);
209 return (&fs
->min_bounds
);
216 DRI_glXUseXFont(Font font
, int first
, int count
, int listbase
)
224 unsigned long valuemask
;
227 GLint swapbytes
, lsbfirst
, rowlength
;
228 GLint skiprows
, skippixels
, alignment
;
230 unsigned int max_width
, max_height
, max_bm_width
, max_bm_height
;
235 CC
= __glXGetCurrentContext();
236 dpy
= CC
->currentDpy
;
237 win
= CC
->currentDrawable
;
239 fs
= XQueryFont(dpy
, font
);
241 __glXSetError(CC
, GL_INVALID_VALUE
);
245 /* Allocate a bitmap that can fit all characters. */
246 max_width
= fs
->max_bounds
.rbearing
- fs
->min_bounds
.lbearing
;
247 max_height
= fs
->max_bounds
.ascent
+ fs
->max_bounds
.descent
;
248 max_bm_width
= (max_width
+ 7) / 8;
249 max_bm_height
= max_height
;
251 bm
= (GLubyte
*) Xmalloc((max_bm_width
* max_bm_height
) * sizeof(GLubyte
));
253 XFreeFontInfo(NULL
, fs
, 1);
254 __glXSetError(CC
, GL_OUT_OF_MEMORY
);
259 /* get the page info */
260 pages
= fs
->max_char_or_byte2
- fs
->min_char_or_byte2
+ 1;
261 firstchar
= (fs
->min_byte1
<< 8) + fs
->min_char_or_byte2
;
262 lastchar
= (fs
->max_byte1
<< 8) + fs
->max_char_or_byte2
;
263 rows
= fs
->max_byte1
- fs
->min_byte1
+ 1;
264 unsigned int first_char
, last_char
, pages
, rows
;
267 /* Save the current packing mode for bitmaps. */
268 glGetIntegerv(GL_UNPACK_SWAP_BYTES
, &swapbytes
);
269 glGetIntegerv(GL_UNPACK_LSB_FIRST
, &lsbfirst
);
270 glGetIntegerv(GL_UNPACK_ROW_LENGTH
, &rowlength
);
271 glGetIntegerv(GL_UNPACK_SKIP_ROWS
, &skiprows
);
272 glGetIntegerv(GL_UNPACK_SKIP_PIXELS
, &skippixels
);
273 glGetIntegerv(GL_UNPACK_ALIGNMENT
, &alignment
);
275 /* Enforce a standard packing mode which is compatible with
276 fill_bitmap() from above. This is actually the default mode,
277 except for the (non)alignment. */
278 glPixelStorei(GL_UNPACK_SWAP_BYTES
, GL_FALSE
);
279 glPixelStorei(GL_UNPACK_LSB_FIRST
, GL_FALSE
);
280 glPixelStorei(GL_UNPACK_ROW_LENGTH
, 0);
281 glPixelStorei(GL_UNPACK_SKIP_ROWS
, 0);
282 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, 0);
283 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
285 pixmap
= XCreatePixmap(dpy
, win
, 10, 10, 1);
286 values
.foreground
= BlackPixel(dpy
, DefaultScreen(dpy
));
287 values
.background
= WhitePixel(dpy
, DefaultScreen(dpy
));
288 values
.font
= fs
->fid
;
289 valuemask
= GCForeground
| GCBackground
| GCFont
;
290 gc
= XCreateGC(dpy
, pixmap
, valuemask
, &values
);
291 XFreePixmap(dpy
, pixmap
);
295 dump_font_struct(fs
);
298 for (i
= 0; i
< count
; i
++) {
299 unsigned int width
, height
, bm_width
, bm_height
;
300 GLfloat x0
, y0
, dx
, dy
;
303 unsigned int c
= first
+ i
;
304 int list
= listbase
+ i
;
307 /* check on index validity and get the bounds */
310 ch
= &fs
->max_bounds
;
320 sprintf(s
, isprint(c
) ? "%c> " : "\\%03o> ", c
);
321 dump_char_struct(ch
, s
);
325 /* glBitmap()' parameters:
326 straight from the glXUseXFont(3) manpage. */
327 width
= ch
->rbearing
- ch
->lbearing
;
328 height
= ch
->ascent
+ ch
->descent
;
330 y0
= ch
->descent
- 1;
334 /* X11's starting point. */
338 /* Round the width to a multiple of eight. We will use this also
339 for the pixmap for capturing the X11 font. This is slightly
340 inefficient, but it makes the OpenGL part real easy. */
341 bm_width
= (width
+ 7) / 8;
344 glNewList(list
, GL_COMPILE
);
345 if (valid
&& (bm_width
> 0) && (bm_height
> 0)) {
347 memset(bm
, '\0', bm_width
* bm_height
);
348 fill_bitmap(dpy
, win
, gc
, bm_width
, bm_height
, x
, y
, c
, bm
);
350 glBitmap(width
, height
, x0
, y0
, dx
, dy
, bm
);
353 printf("width/height = %u/%u\n", width
, height
);
354 printf("bm_width/bm_height = %u/%u\n", bm_width
, bm_height
);
355 dump_bitmap(bm_width
, bm_height
, bm
);
360 glBitmap(0, 0, 0.0, 0.0, dx
, dy
, NULL
);
366 XFreeFontInfo(NULL
, fs
, 1);
369 /* Restore saved packing modes. */
370 glPixelStorei(GL_UNPACK_SWAP_BYTES
, swapbytes
);
371 glPixelStorei(GL_UNPACK_LSB_FIRST
, lsbfirst
);
372 glPixelStorei(GL_UNPACK_ROW_LENGTH
, rowlength
);
373 glPixelStorei(GL_UNPACK_SKIP_ROWS
, skiprows
);
374 glPixelStorei(GL_UNPACK_SKIP_PIXELS
, skippixels
);
375 glPixelStorei(GL_UNPACK_ALIGNMENT
, alignment
);