mesa: Restore 78-column wrapping of license text in C-style comments.
[mesa.git] / src / glx / xfont.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 3.1
4 *
5 * Copyright (C) 1999 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /* xfonts.c -- glXUseXFont() for Mesa written by
28 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
29 */
30
31 /*
32 This was take from Mesa and modified to work in the real GLX structure.
33 It provides a fully client side implementation of glXUseXFont and is
34 called by that routine when direct rendering is enabled.
35 */
36
37 #ifdef GLX_DIRECT_RENDERING
38
39 #include "glxclient.h"
40
41 /* Some debugging info. */
42
43 #ifdef DEBUG
44 #undef _R
45 #undef _G
46 #undef _B
47 #include <ctype.h>
48
49 int debug_xfonts = 0;
50
51 static void
52 dump_char_struct(XCharStruct * ch, char *prefix)
53 {
54 printf("%slbearing = %d, rbearing = %d, width = %d\n",
55 prefix, ch->lbearing, ch->rbearing, ch->width);
56 printf("%sascent = %d, descent = %d, attributes = %u\n",
57 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
58 }
59
60 static void
61 dump_font_struct(XFontStruct * font)
62 {
63 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
64 printf("char_or_byte2 = (%u,%u)\n",
65 font->min_char_or_byte2, font->max_char_or_byte2);
66 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
67 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
68 printf("default_char = %c (\\%03o)\n",
69 (char) (isprint(font->default_char) ? font->default_char : ' '),
70 font->default_char);
71 dump_char_struct(&font->min_bounds, "min> ");
72 dump_char_struct(&font->max_bounds, "max> ");
73 #if 0
74 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
75 char prefix[8];
76 sprintf(prefix, "%d> ", c);
77 dump_char_struct(&font->per_char[c], prefix);
78 }
79 #endif
80 }
81
82 static void
83 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
84 {
85 unsigned int x, y;
86
87 printf(" ");
88 for (x = 0; x < 8 * width; x++)
89 printf("%o", 7 - (x % 8));
90 putchar('\n');
91 for (y = 0; y < height; y++) {
92 printf("%3o:", y);
93 for (x = 0; x < 8 * width; x++)
94 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
95 8))))
96 ? '*' : '.');
97 printf(" ");
98 for (x = 0; x < width; x++)
99 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
100 putchar('\n');
101 }
102 }
103 #endif /* DEBUG */
104
105
106 /* Implementation. */
107
108 /* Fill a BITMAP with a character C from thew current font
109 in the graphics context GC. WIDTH is the width in bytes
110 and HEIGHT is the height in bits.
111
112 Note that the generated bitmaps must be used with
113
114 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
115 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
116 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
117 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
118 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
119 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
120
121 Possible optimizations:
122
123 * use only one reusable pixmap with the maximum dimensions.
124 * draw the entire font into a single pixmap (careful with
125 proportional fonts!).
126 */
127
128
129 /*
130 * Generate OpenGL-compatible bitmap.
131 */
132 static void
133 fill_bitmap(Display * dpy, Window win, GC gc,
134 unsigned int width, unsigned int height,
135 int x0, int y0, unsigned int c, GLubyte * bitmap)
136 {
137 XImage *image;
138 unsigned int x, y;
139 Pixmap pixmap;
140 XChar2b char2b;
141
142 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
143 XSetForeground(dpy, gc, 0);
144 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
145 XSetForeground(dpy, gc, 1);
146
147 char2b.byte1 = (c >> 8) & 0xff;
148 char2b.byte2 = (c & 0xff);
149
150 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
151
152 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
153 if (image) {
154 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
155 for (y = 0; y < height; y++)
156 for (x = 0; x < 8 * width; x++)
157 if (XGetPixel(image, x, y))
158 bitmap[width * (height - y - 1) + x / 8] |=
159 (1 << (7 - (x % 8)));
160 XDestroyImage(image);
161 }
162
163 XFreePixmap(dpy, pixmap);
164 }
165
166 /*
167 * determine if a given glyph is valid and return the
168 * corresponding XCharStruct.
169 */
170 static XCharStruct *
171 isvalid(XFontStruct * fs, int which)
172 {
173 unsigned int rows, pages;
174 int byte1 = 0, byte2 = 0;
175 int i, valid = 1;
176
177 rows = fs->max_byte1 - fs->min_byte1 + 1;
178 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
179
180 if (rows == 1) {
181 /* "linear" fonts */
182 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
183 valid = 0;
184 }
185 else {
186 /* "matrix" fonts */
187 byte2 = which & 0xff;
188 byte1 = which >> 8;
189 if ((fs->min_char_or_byte2 > byte2) ||
190 (fs->max_char_or_byte2 < byte2) ||
191 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
192 valid = 0;
193 }
194
195 if (valid) {
196 if (fs->per_char) {
197 if (rows == 1) {
198 /* "linear" fonts */
199 return (fs->per_char + (which - fs->min_char_or_byte2));
200 }
201 else {
202 /* "matrix" fonts */
203 i = ((byte1 - fs->min_byte1) * pages) +
204 (byte2 - fs->min_char_or_byte2);
205 return (fs->per_char + i);
206 }
207 }
208 else {
209 return (&fs->min_bounds);
210 }
211 }
212 return (NULL);
213 }
214
215 _X_HIDDEN void
216 DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
217 {
218 Display *dpy;
219 Window win;
220 Pixmap pixmap;
221 GC gc;
222 XGCValues values;
223 unsigned long valuemask;
224 XFontStruct *fs;
225
226 GLint swapbytes, lsbfirst, rowlength;
227 GLint skiprows, skippixels, alignment;
228
229 unsigned int max_width, max_height, max_bm_width, max_bm_height;
230 GLubyte *bm;
231
232 int i;
233
234 dpy = CC->currentDpy;
235 win = CC->currentDrawable;
236
237 fs = XQueryFont(dpy, font);
238 if (!fs) {
239 __glXSetError(CC, GL_INVALID_VALUE);
240 return;
241 }
242
243 /* Allocate a bitmap that can fit all characters. */
244 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
245 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
246 max_bm_width = (max_width + 7) / 8;
247 max_bm_height = max_height;
248
249 bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
250 if (!bm) {
251 XFreeFontInfo(NULL, fs, 1);
252 __glXSetError(CC, GL_OUT_OF_MEMORY);
253 return;
254 }
255
256 #if 0
257 /* get the page info */
258 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
259 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
260 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
261 rows = fs->max_byte1 - fs->min_byte1 + 1;
262 unsigned int first_char, last_char, pages, rows;
263 #endif
264
265 /* Save the current packing mode for bitmaps. */
266 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
267 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
268 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
269 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
270 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
271 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
272
273 /* Enforce a standard packing mode which is compatible with
274 fill_bitmap() from above. This is actually the default mode,
275 except for the (non)alignment. */
276 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
277 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
278 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
279 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
280 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
281 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
282
283 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
284 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
285 values.background = WhitePixel(dpy, DefaultScreen(dpy));
286 values.font = fs->fid;
287 valuemask = GCForeground | GCBackground | GCFont;
288 gc = XCreateGC(dpy, pixmap, valuemask, &values);
289 XFreePixmap(dpy, pixmap);
290
291 #ifdef DEBUG
292 if (debug_xfonts)
293 dump_font_struct(fs);
294 #endif
295
296 for (i = 0; i < count; i++) {
297 unsigned int width, height, bm_width, bm_height;
298 GLfloat x0, y0, dx, dy;
299 XCharStruct *ch;
300 int x, y;
301 unsigned int c = first + i;
302 int list = listbase + i;
303 int valid;
304
305 /* check on index validity and get the bounds */
306 ch = isvalid(fs, c);
307 if (!ch) {
308 ch = &fs->max_bounds;
309 valid = 0;
310 }
311 else {
312 valid = 1;
313 }
314
315 #ifdef DEBUG
316 if (debug_xfonts) {
317 char s[7];
318 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
319 dump_char_struct(ch, s);
320 }
321 #endif
322
323 /* glBitmap()' parameters:
324 straight from the glXUseXFont(3) manpage. */
325 width = ch->rbearing - ch->lbearing;
326 height = ch->ascent + ch->descent;
327 x0 = -ch->lbearing;
328 y0 = ch->descent - 1;
329 dx = ch->width;
330 dy = 0;
331
332 /* X11's starting point. */
333 x = -ch->lbearing;
334 y = ch->ascent;
335
336 /* Round the width to a multiple of eight. We will use this also
337 for the pixmap for capturing the X11 font. This is slightly
338 inefficient, but it makes the OpenGL part real easy. */
339 bm_width = (width + 7) / 8;
340 bm_height = height;
341
342 glNewList(list, GL_COMPILE);
343 if (valid && (bm_width > 0) && (bm_height > 0)) {
344
345 memset(bm, '\0', bm_width * bm_height);
346 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
347
348 glBitmap(width, height, x0, y0, dx, dy, bm);
349 #ifdef DEBUG
350 if (debug_xfonts) {
351 printf("width/height = %u/%u\n", width, height);
352 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
353 dump_bitmap(bm_width, bm_height, bm);
354 }
355 #endif
356 }
357 else {
358 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
359 }
360 glEndList();
361 }
362
363 free(bm);
364 XFreeFontInfo(NULL, fs, 1);
365 XFreeGC(dpy, gc);
366
367 /* Restore saved packing modes. */
368 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
369 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
370 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
371 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
372 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
373 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
374 }
375
376 #endif