base: Add some error handling to compiler.hh.
[gem5.git] / src / gpu-compute / misc.hh
1 /*
2 * Copyright (c) 2011-2017 Advanced Micro Devices, Inc.
3 * All rights reserved.
4 *
5 * For use for simulation and test purposes only
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are met:
9 *
10 * 1. Redistributions of source code must retain the above copyright notice,
11 * this list of conditions and the following disclaimer.
12 *
13 * 2. Redistributions in binary form must reproduce the above copyright notice,
14 * this list of conditions and the following disclaimer in the documentation
15 * and/or other materials provided with the distribution.
16 *
17 * 3. Neither the name of the copyright holder nor the names of its
18 * contributors may be used to endorse or promote products derived from this
19 * software without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31 * POSSIBILITY OF SUCH DAMAGE.
32 */
33
34 #ifndef __MISC_HH__
35 #define __MISC_HH__
36
37 #include <bitset>
38 #include <limits>
39 #include <memory>
40
41 #include "base/logging.hh"
42 #include "sim/clocked_object.hh"
43
44 class GPUDynInst;
45
46 typedef std::bitset<std::numeric_limits<unsigned long long>::digits>
47 VectorMask;
48 typedef std::shared_ptr<GPUDynInst> GPUDynInstPtr;
49
50 enum InstMemoryHop : int {
51 Initiate = 0,
52 CoalsrSend = 1,
53 CoalsrRecv = 2,
54 GMEnqueue = 3,
55 Complete = 4,
56 InstMemoryHopMax = 5
57 };
58
59 enum BlockMemoryHop : int {
60 BlockSend = 0,
61 BlockRecv = 1
62 };
63
64 class WaitClass
65 {
66 public:
67 WaitClass() : nxtAvail(0), lookAheadAvail(0), clockedObject(nullptr) { }
68
69 WaitClass(ClockedObject *_clockedObject, uint64_t _numStages=0)
70 : nxtAvail(0), lookAheadAvail(0), clockedObject(_clockedObject),
71 numStages(_numStages) { }
72
73 void init(ClockedObject *_clockedObject, uint64_t _numStages=0)
74 {
75 clockedObject = _clockedObject;
76 numStages = _numStages;
77 }
78
79 void set(uint64_t i)
80 {
81 fatal_if(nxtAvail > clockedObject->clockEdge(),
82 "Can't allocate resource because it is busy!!!");
83 nxtAvail = clockedObject->clockEdge() + i;
84 }
85 void preset(uint64_t delay)
86 {
87 lookAheadAvail = std::max(lookAheadAvail, delay +
88 (clockedObject->clockEdge()) - numStages);
89 }
90 bool rdy(Cycles cycles = Cycles(0)) const
91 {
92 return clockedObject->clockEdge(cycles) >= nxtAvail;
93 }
94 bool prerdy() const
95 {
96 return clockedObject->clockEdge() >= lookAheadAvail;
97 }
98
99 private:
100 // timestamp indicating when resource will be available
101 uint64_t nxtAvail;
102 // timestamp indicating when resource will be available including
103 // pending uses of the resource (when there is a cycle gap between
104 // rdy() and set()
105 uint64_t lookAheadAvail;
106 // clockedObject for current timestamp
107 ClockedObject *clockedObject;
108 // number of stages between checking if a resource is ready and
109 // setting the resource's utilization
110 uint64_t numStages;
111 };
112
113 class Float16
114 {
115 public:
116 uint16_t val;
117
118 Float16() { val = 0; }
119
120 Float16(const Float16 &x) : val(x.val) { }
121
122 Float16(float x)
123 {
124 uint32_t ai = *(reinterpret_cast<uint32_t *>(&x));
125
126 uint32_t s = (ai >> 31) & 0x1;
127 uint32_t exp = (ai >> 23) & 0xff;
128 uint32_t mant = (ai >> 0) & 0x7fffff;
129
130 if (exp == 0 || exp <= 0x70) {
131 exp = 0;
132 mant = 0;
133 } else if (exp == 0xff) {
134 exp = 0x1f;
135 } else if (exp >= 0x8f) {
136 exp = 0x1f;
137 mant = 0;
138 } else {
139 exp = exp - 0x7f + 0x0f;
140 }
141
142 mant = mant >> 13;
143
144 val = 0;
145 val |= (s << 15);
146 val |= (exp << 10);
147 val |= (mant << 0);
148 }
149
150 operator float() const
151 {
152 uint32_t s = (val >> 15) & 0x1;
153 uint32_t exp = (val >> 10) & 0x1f;
154 uint32_t mant = (val >> 0) & 0x3ff;
155
156 if (!exp) {
157 exp = 0;
158 mant = 0;
159 } else if (exp == 0x1f) {
160 exp = 0xff;
161 } else {
162 exp = exp - 0x0f + 0x7f;
163 }
164
165 uint32_t val1 = 0;
166 val1 |= (s << 31);
167 val1 |= (exp << 23);
168 val1 |= (mant << 13);
169
170 return *(reinterpret_cast<float *>(&val1));
171 }
172 };
173
174 #endif // __MISC_HH__