radeonsi: stop using TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
[mesa.git] / src / intel / genxml / gen4.xml
1 <?xml version="1.0" ?>
2 <genxml name="BRW" gen="4">
3
4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
5 <value name="ONE" value="1"/>
6 <value name="SRC_COLOR" value="2"/>
7 <value name="SRC_ALPHA" value="3"/>
8 <value name="DST_ALPHA" value="4"/>
9 <value name="DST_COLOR" value="5"/>
10 <value name="SRC_ALPHA_SATURATE" value="6"/>
11 <value name="CONST_COLOR" value="7"/>
12 <value name="CONST_ALPHA" value="8"/>
13 <value name="SRC1_COLOR" value="9"/>
14 <value name="SRC1_ALPHA" value="10"/>
15 <value name="ZERO" value="17"/>
16 <value name="INV_SRC_COLOR" value="18"/>
17 <value name="INV_SRC_ALPHA" value="19"/>
18 <value name="INV_DST_ALPHA" value="20"/>
19 <value name="INV_DST_COLOR" value="21"/>
20 <value name="INV_CONST_COLOR" value="23"/>
21 <value name="INV_CONST_ALPHA" value="24"/>
22 <value name="INV_SRC1_COLOR" value="25"/>
23 <value name="INV_SRC1_ALPHA" value="26"/>
24 </enum>
25
26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
27 <value name="ADD" value="0"/>
28 <value name="SUBTRACT" value="1"/>
29 <value name="REVERSE_SUBTRACT" value="2"/>
30 <value name="MIN" value="3"/>
31 <value name="MAX" value="4"/>
32 </enum>
33
34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
35 <value name="ALWAYS" value="0"/>
36 <value name="NEVER" value="1"/>
37 <value name="LESS" value="2"/>
38 <value name="EQUAL" value="3"/>
39 <value name="LEQUAL" value="4"/>
40 <value name="GREATER" value="5"/>
41 <value name="NOTEQUAL" value="6"/>
42 <value name="GEQUAL" value="7"/>
43 </enum>
44
45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
46 <value name="CLEAR" value="0"/>
47 <value name="NOR" value="1"/>
48 <value name="AND_INVERTED" value="2"/>
49 <value name="COPY_INVERTED" value="3"/>
50 <value name="AND_REVERSE" value="4"/>
51 <value name="INVERT" value="5"/>
52 <value name="XOR" value="6"/>
53 <value name="NAND" value="7"/>
54 <value name="AND" value="8"/>
55 <value name="EQUIV" value="9"/>
56 <value name="NOOP" value="10"/>
57 <value name="OR_INVERTED" value="11"/>
58 <value name="COPY" value="12"/>
59 <value name="OR_REVERSE" value="13"/>
60 <value name="OR" value="14"/>
61 <value name="SET" value="15"/>
62 </enum>
63
64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
65 <value name="POINTLIST" value="1"/>
66 <value name="LINELIST" value="2"/>
67 <value name="LINESTRIP" value="3"/>
68 <value name="TRILIST" value="4"/>
69 <value name="TRISTRIP" value="5"/>
70 <value name="TRIFAN" value="6"/>
71 <value name="QUADLIST" value="7"/>
72 <value name="QUADSTRIP" value="8"/>
73 <value name="LINELIST_ADJ" value="9"/>
74 <value name="LINESTRIP_ADJ" value="10"/>
75 <value name="TRILIST_ADJ" value="11"/>
76 <value name="TRISTRIP_ADJ" value="12"/>
77 <value name="TRISTRIP_REVERSE" value="13"/>
78 <value name="POLYGON" value="14"/>
79 <value name="RECTLIST" value="15"/>
80 <value name="LINELOOP" value="16"/>
81 <value name="POINTLIST _BF" value="17"/>
82 <value name="LINESTRIP_CONT" value="18"/>
83 <value name="LINESTRIP_BF" value="19"/>
84 <value name="LINESTRIP_CONT_BF" value="20"/>
85 <value name="TRIFAN_NOSTIPPLE" value="22"/>
86 </enum>
87
88 <enum name="3D_Stencil_Operation" prefix="STENCILOP">
89 <value name="KEEP" value="0"/>
90 <value name="ZERO" value="1"/>
91 <value name="REPLACE" value="2"/>
92 <value name="INCRSAT" value="3"/>
93 <value name="DECRSAT" value="4"/>
94 <value name="INCR" value="5"/>
95 <value name="DECR" value="6"/>
96 <value name="INVERT" value="7"/>
97 </enum>
98
99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
100 <value name="NOSTORE" value="0"/>
101 <value name="STORE_SRC" value="1"/>
102 <value name="STORE_0" value="2"/>
103 <value name="STORE_1_FP" value="3"/>
104 <value name="STORE_1_INT" value="4"/>
105 <value name="STORE_VID" value="5"/>
106 <value name="STORE_IID" value="6"/>
107 <value name="STORE_PID" value="7"/>
108 </enum>
109
110 <enum name="Texture_Coordinate_Mode" prefix="TCM">
111 <value name="WRAP" value="0"/>
112 <value name="MIRROR" value="1"/>
113 <value name="CLAMP" value="2"/>
114 <value name="CUBE" value="3"/>
115 <value name="CLAMP_BORDER" value="4"/>
116 <value name="MIRROR_ONCE" value="5"/>
117 </enum>
118
119 <struct name="CC_VIEWPORT" length="2">
120 <field name="Minimum Depth" start="0" end="31" type="float"/>
121 <field name="Maximum Depth" start="32" end="63" type="float"/>
122 </struct>
123
124 <struct name="CLIP_STATE" length="11">
125 <field name="GRF Register Count" start="1" end="3" type="uint"/>
126 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
127 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
131 <value name="IEEE-754" value="0"/>
132 <value name="Alternate" value="1"/>
133 </field>
134 <field name="Thread Priority" start="49" end="49" type="uint">
135 <value name="Normal Priority" value="0"/>
136 <value name="High Priority" value="1"/>
137 </field>
138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
139 <field name="Single Program Flow" start="63" end="63" type="bool"/>
140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
147 <field name="Clipper Statistics Enable" start="138" end="138" type="bool"/>
148 <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool"/>
149 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
150 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
151 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
152 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
153 <value name="NORMAL" value="0"/>
154 <value name="ALL" value="1"/>
155 <value name="CLIP_NON_REJECTED" value="2"/>
156 <value name="REJECT_ALL" value="3"/>
157 <value name="ACCEPT_ALL" value="4"/>
158 </field>
159 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
160 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
161 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
162 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
163 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
164 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
165 <value name="NDCSPACE" value="0"/>
166 <value name="SCREENSPACE" value="1"/>
167 </field>
168 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
169 <value name="OGL" value="0"/>
170 <value name="D3D" value="1"/>
171 </field>
172 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
173 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
174 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
175 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
176 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
177 </struct>
178
179 <struct name="CLIP_VIEWPORT" length="4">
180 <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
181 <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
182 <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
183 <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
184 </struct>
185
186 <struct name="COLOR_CALC_STATE" length="8">
187 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
188 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
189 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
190 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
191 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
192 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
193 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
194 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
195 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
196 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
197 <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
198 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
199 <field name="Stencil Write Mask" start="40" end="47" type="uint"/>
200 <field name="Stencil Test Mask" start="48" end="55" type="uint"/>
201 <field name="Stencil Reference Value" start="56" end="63" type="uint"/>
202 <field name="Logic Op Enable" start="64" end="64" type="bool"/>
203 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
204 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
205 <field name="Depth Test Enable" start="79" end="79" type="bool"/>
206 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
207 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
208 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
209 <field name="Alpha Test Enable" start="107" end="107" type="bool"/>
210 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
211 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
212 <field name="Alpha Test Format" start="111" end="111" type="uint">
213 <value name="ALPHATEST_UNORM8" value="0"/>
214 <value name="ALPHATEST_FLOAT32" value="1"/>
215 </field>
216 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
217 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
218 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
219 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
220 <field name="Statistics Enable" start="175" end="175" type="bool"/>
221 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
222 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
223 <field name="Color Dither Enable" start="191" end="191" type="bool"/>
224 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
225 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
226 <field name="Color Clamp Range" start="194" end="195" type="uint">
227 <value name="COLORCLAMP_UNORM" value="0"/>
228 <value name="COLORCLAMP_SNORM" value="1"/>
229 <value name="COLORCLAMP_RTFORMAT" value="2"/>
230 </field>
231 <field name="Y Dither Offset" start="207" end="208" type="uint"/>
232 <field name="X Dither Offset" start="209" end="210" type="uint"/>
233 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
234 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
235 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
236 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
237 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
238 </struct>
239
240 <struct name="GS_STATE" length="7">
241 <field name="GRF Register Count" start="1" end="3" type="uint"/>
242 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
243 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
244 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
245 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
246 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
247 <value name="IEEE-754" value="0"/>
248 <value name="Alternate" value="1"/>
249 </field>
250 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
251 <field name="Single Program Flow" start="63" end="63" type="bool"/>
252 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
253 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
254 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
255 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
256 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
257 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
258 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
259 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
260 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
261 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
262 <field name="Sampler Count" start="160" end="162" type="uint"/>
263 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
264 <field name="Maximum VPIndex" start="192" end="195" type="uint"/>
265 <field name="Discard Adjacency" start="221" end="221" type="bool"/>
266 <field name="Reorder Enable" start="222" end="222" type="bool"/>
267 </struct>
268
269 <struct name="RENDER_SURFACE_STATE" length="5">
270 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
271 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
272 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
273 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
274 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
275 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
276 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
277 <value name="NORMAL_MODE" value="0"/>
278 </field>
279 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
280 <value name="WRITE_ONLY" value="0"/>
281 <value name="READ_WRITE" value="1"/>
282 </field>
283 <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
284 <value name="MIPLAYOUT_BELOW" value="0"/>
285 <value name="MIPLAYOUT_RIGHT" value="1"/>
286 </field>
287 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
288 <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
289 <field name="Color Blend Enable" start="13" end="13" type="bool"/>
290 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
291 <value name="WRITEDISABLE_ALPHA" value="8"/>
292 <value name="WRITEDISABLE_RED" value="4"/>
293 <value name="WRITEDISABLE_GREEN" value="2"/>
294 <value name="WRITEDISABLE_BLUE" value="1"/>
295 </field>
296 <field name="Surface Format" start="18" end="26" type="uint"/>
297 <field name="Data Return Format" start="27" end="27" type="uint">
298 <value name="DATA_RETURN_FLOAT32" value="0"/>
299 <value name="DATA_RETURN_S1.14" value="1"/>
300 </field>
301 <field name="Surface Type" start="29" end="31" type="uint">
302 <value name="SURFTYPE_1D" value="0"/>
303 <value name="SURFTYPE_2D" value="1"/>
304 <value name="SURFTYPE_3D" value="2"/>
305 <value name="SURFTYPE_CUBE" value="3"/>
306 <value name="SURFTYPE_BUFFER" value="4"/>
307 <value name="SURFTYPE_NULL" value="7"/>
308 </field>
309 <field name="Surface Base Address" start="32" end="63" type="address"/>
310 <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
311 <field name="Width" start="70" end="82" type="uint"/>
312 <field name="Height" start="83" end="95" type="uint"/>
313 <field name="Tile Walk" start="96" end="96" type="uint">
314 <value name="TILEWALK_XMAJOR" value="0"/>
315 <value name="TILEWALK_YMAJOR" value="1"/>
316 </field>
317 <field name="Tiled Surface" start="97" end="97" type="uint"/>
318 <field name="Surface Pitch" start="99" end="115" type="uint"/>
319 <field name="Depth" start="117" end="127" type="uint"/>
320 <field name="Render Target View Extent" start="136" end="144" type="uint"/>
321 <field name="Minimum Array Element" start="145" end="155" type="uint"/>
322 <field name="Surface Min LOD" start="156" end="159" type="uint"/>
323 </struct>
324
325 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
326 <field name="Border Color Red" start="0" end="31" type="float"/>
327 <field name="Border Color Green" start="32" end="63" type="float"/>
328 <field name="Border Color Blue" start="64" end="95" type="float"/>
329 <field name="Border Color Alpha" start="96" end="127" type="float"/>
330 </struct>
331
332 <struct name="SAMPLER_STATE" length="4">
333 <field name="Shadow Function" start="0" end="2" type="uint">
334 <value name="PREFILTEROP_ALWAYS" value="0"/>
335 <value name="PREFILTEROP_NEVER" value="1"/>
336 <value name="PREFILTEROP_LESS" value="2"/>
337 <value name="PREFILTEROP_EQUAL" value="3"/>
338 <value name="PREFILTEROP_LEQUAL" value="4"/>
339 <value name="PREFILTEROP_GREATER" value="5"/>
340 <value name="PREFILTEROP_NOTEQUAL" value="6"/>
341 <value name="PREFILTEROP_GEQUAL" value="7"/>
342 </field>
343 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
344 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
345 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
346 <value name="NEAREST" value="0"/>
347 <value name="LINEAR" value="1"/>
348 <value name="ANISOTROPIC" value="2"/>
349 <value name="MONO" value="6"/>
350 </field>
351 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
352 <value name="NONE" value="0"/>
353 <value name="NEAREST" value="1"/>
354 <value name="LINEAR" value="3"/>
355 </field>
356 <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
357 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
358 <field name="Sampler Disable" start="31" end="31" type="bool"/>
359 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
360 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
361 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
362 <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
363 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
364 <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
365 </field>
366 <field name="Max LOD" start="44" end="53" type="u4.6"/>
367 <field name="Min LOD" start="54" end="63" type="u4.6"/>
368 <field name="Border Color Pointer" start="69" end="95" type="address"/>
369 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
370 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
371 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
372 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
373 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
374 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
375 <field name="Maximum Anisotropy" start="115" end="117" type="uint">
376 <value name="RATIO 2:1" value="0"/>
377 <value name="RATIO 4:1" value="1"/>
378 <value name="RATIO 6:1" value="2"/>
379 <value name="RATIO 8:1" value="3"/>
380 <value name="RATIO 10:1" value="4"/>
381 <value name="RATIO 12:1" value="5"/>
382 <value name="RATIO 14:1" value="6"/>
383 <value name="RATIO 16:1" value="7"/>
384 </field>
385 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
386 <value name="KILL_ON_ANY_MATCH" value="0"/>
387 <value name="REPLACE_BLACK" value="1"/>
388 </field>
389 <field name="ChromaKey Index" start="119" end="120" type="uint"/>
390 <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
391 </struct>
392
393 <struct name="SCISSOR_RECT" length="2">
394 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
395 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
396 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
397 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
398 </struct>
399
400 <struct name="SF_STATE" length="8">
401 <field name="GRF Register Count" start="1" end="3" type="uint"/>
402 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
403 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
404 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
405 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
406 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
407 <value name="IEEE-754" value="0"/>
408 <value name="Alternate" value="1"/>
409 </field>
410 <field name="Thread Priority" start="49" end="49" type="uint">
411 <value name="Normal Priority" value="0"/>
412 <value name="High Priority" value="1"/>
413 </field>
414 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
415 <field name="Single Program Flow" start="63" end="63" type="bool"/>
416 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
417 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
418 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
419 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
420 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
421 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
422 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
423 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
424 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
425 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
426 <field name="Front Winding" start="160" end="160" type="uint">
427 <value name="FRONTWINDING_CW" value="0"/>
428 <value name="FRONTWINDING_CCW" value="1"/>
429 </field>
430 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
431 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
432 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
433 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
434 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
435 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
436 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
437 <field name="Point Rasterization Rule" start="212" end="213" type="uint">
438 <value name="RASTRULE_UPPER_LEFT" value="0"/>
439 <value name="RASTRULE_UPPER_RIGHT" value="1"/>
440 </field>
441 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
442 <value name="0.5 pixels" value="0"/>
443 <value name="1.0 pixels" value="1"/>
444 <value name="2.0 pixels" value="2"/>
445 <value name="4.0 pixels" value="3"/>
446 </field>
447 <field name="Line Width" start="216" end="219" type="u3.1"/>
448 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
449 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
450 <value name="BOTH" value="0"/>
451 <value name="NONE" value="1"/>
452 <value name="FRONT" value="2"/>
453 <value name="BACK" value="3"/>
454 </field>
455 <field name="Antialiasing Enable" start="223" end="223" type="bool"/>
456 <field name="Point Width" start="224" end="234" type="u8.3"/>
457 <field name="Point Width Source" start="235" end="235" type="uint">
458 <value name="Vertex" value="0"/>
459 <value name="State" value="1"/>
460 </field>
461 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
462 <value name="8 Sub-Pixel Precision Bits" value="0"/>
463 <value name="4 Sub-Pixel Precision Bits" value="1"/>
464 </field>
465 <field name="Sprite Point Enable" start="237" end="237" type="bool"/>
466 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
467 <value name="Vertex 0" value="0"/>
468 <value name="Vertex 1" value="1"/>
469 <value name="Vertex 2" value="2"/>
470 </field>
471 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
472 <value name="Vertex 0" value="0"/>
473 <value name="Vertex 1" value="1"/>
474 </field>
475 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
476 <value name="Vertex 0" value="0"/>
477 <value name="Vertex 1" value="1"/>
478 <value name="Vertex 2" value="2"/>
479 </field>
480 <field name="Last Pixel Enable" start="255" end="255" type="bool"/>
481 </struct>
482
483 <struct name="SF_VIEWPORT" length="8">
484 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
485 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
486 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
487 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
488 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
489 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
490 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
491 </struct>
492
493 <struct name="VERTEX_BUFFER_STATE" length="4">
494 <field name="Buffer Pitch" start="0" end="10" type="uint"/>
495 <field name="Buffer Access Type" start="26" end="26" type="uint">
496 <value name="VERTEXDATA" value="0"/>
497 <value name="INSTANCEDATA" value="1"/>
498 </field>
499 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
500 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
501 <field name="Max Index" start="64" end="95" type="uint"/>
502 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
503 </struct>
504
505 <struct name="VERTEX_ELEMENT_STATE" length="2">
506 <field name="Source Element Offset" start="0" end="10" type="uint"/>
507 <field name="Source Element Format" start="16" end="24" type="uint"/>
508 <field name="Valid" start="26" end="26" type="bool"/>
509 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
510 <field name="Destination Element Offset" start="32" end="39" type="uint"/>
511 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
512 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
513 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
514 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
515 </struct>
516
517 <struct name="VS_STATE" length="7">
518 <field name="GRF Register Count" start="1" end="3" type="uint"/>
519 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
520 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
521 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
522 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
523 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
524 <value name="IEEE-754" value="0"/>
525 <value name="Alternate" value="1"/>
526 </field>
527 <field name="Thread Priority" start="49" end="49" type="uint">
528 <value name="Normal Priority" value="0"/>
529 <value name="High Priority" value="1"/>
530 </field>
531 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
532 <field name="Single Program Flow" start="63" end="63" type="bool"/>
533 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
534 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
535 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
536 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
537 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
538 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
539 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
540 <field name="Statistics Enable" start="138" end="138" type="bool"/>
541 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
542 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
543 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
544 <field name="Sampler Count" start="160" end="162" type="uint"/>
545 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
546 <field name="Enable" start="192" end="192" type="bool"/>
547 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
548 </struct>
549
550 <struct name="WM_STATE" length="8">
551 <field name="GRF Register Count 0" start="1" end="3" type="uint"/>
552 <field name="Kernel Start Pointer 0" start="6" end="31" type="address"/>
553 <field name="Software Exception Enable" start="33" end="33" type="bool"/>
554 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
555 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
556 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
557 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
558 <value name="IEEE-754" value="0"/>
559 <value name="Alternate" value="1"/>
560 </field>
561 <field name="Thread Priority" start="49" end="49" type="uint">
562 <value name="High" value="1"/>
563 </field>
564 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
565 <field name="Single Program Flow" start="63" end="63" type="bool"/>
566 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
567 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
568 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
569 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
570 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
571 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
572 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
573 <field name="Statistics Enable" start="128" end="128" type="bool"/>
574 <field name="Sampler Count" start="130" end="132" type="uint"/>
575 <field name="Sampler State Pointer" start="133" end="159" type="address"/>
576 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
577 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
578 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
579 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
580 <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
581 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
582 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
583 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
584 <value name="0.5 pixels" value="0"/>
585 <value name="1.0 pixels" value="1"/>
586 <value name="2.0 pixels" value="2"/>
587 <value name="4.0 pixels" value="3"/>
588 </field>
589 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
590 <value name="0.5 pixels" value="0"/>
591 <value name="1.0 pixels" value="1"/>
592 <value name="2.0 pixels" value="2"/>
593 <value name="4.0 pixels" value="3"/>
594 </field>
595 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
596 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
597 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
598 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
599 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
600 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
601 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
602 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
603 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
604 </struct>
605
606 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
607 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
608 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
609 <field name="Vertex Access Type" start="15" end="15" type="uint">
610 <value name="SEQUENTIAL" value="0"/>
611 <value name="RANDOM" value="1"/>
612 </field>
613 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
614 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
615 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
616 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
617 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
618 <field name="Start Vertex Location" start="64" end="95" type="uint"/>
619 <field name="Instance Count" start="96" end="127" type="uint" default="1">
620 <value name="UNDEFINED" value="0"/>
621 <value name="'non-instanced' operation" value="1"/>
622 </field>
623 <field name="Base Vertex Location" start="160" end="191" type="int"/>
624 </instruction>
625
626 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
627 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
628 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
629 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
630 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
631 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
632 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
633 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
634 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
635 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
636 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
637 </instruction>
638
639 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
640 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
641 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
642 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
643 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
644 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
645 <field name="Blend Constant Color Red" start="32" end="63" type="float"/>
646 <field name="Blend Constant Color Green" start="64" end="95" type="float"/>
647 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
648 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
649 </instruction>
650
651 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render">
652 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
653 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
654 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
655 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
656 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
657 <field name="Surface Pitch" start="32" end="48" type="uint"/>
658 <field name="Surface Format" start="50" end="52" type="uint">
659 <value name="D32_FLOAT_S8X24_UINT" value="0"/>
660 <value name="D32_FLOAT" value="1"/>
661 <value name="D24_UNORM_S8_UINT" value="2"/>
662 <value name="D24_UNORM_X8_UINT" value="3"/>
663 <value name="D16_UNORM" value="5"/>
664 </field>
665 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
666 <value name="NORMAL" value="0"/>
667 <value name="STR1" value="1"/>
668 <value name="STR2" value="3"/>
669 </field>
670 <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool"/>
671 <field name="Tile Walk" start="58" end="58" type="uint">
672 <value name="TILEWALK_YMAJOR" value="1"/>
673 </field>
674 <field name="Tiled Surface" start="59" end="59" type="bool"/>
675 <field name="Surface Type" start="61" end="63" type="uint">
676 <value name="SURFTYPE_1D" value="0"/>
677 <value name="SURFTYPE_2D" value="1"/>
678 <value name="SURFTYPE_3D" value="2"/>
679 <value name="SURFTYPE_CUBE" value="3"/>
680 <value name="SURFTYPE_NULL" value="7"/>
681 </field>
682 <field name="Surface Base Address" start="64" end="95" type="address"/>
683 <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
684 <value name="MIPLAYOUT_BELOW" value="0"/>
685 <value name="MIPLAYOUT_RIGHT" value="1"/>
686 </field>
687 <field name="LOD" start="98" end="101" type="uint"/>
688 <field name="Width" start="102" end="114" type="uint"/>
689 <field name="Height" start="115" end="127" type="uint">
690 <value name="SURFTYPE_1D: must be zero" value="0"/>
691 </field>
692 <field name="Render Target View Extent" start="129" end="137" type="uint"/>
693 <field name="Minimum Array Element" start="138" end="148" type="uint"/>
694 <field name="Depth" start="149" end="159" type="uint">
695 <value name="SURFTYPE_CUBE: must be zero" value="0"/>
696 </field>
697 </instruction>
698
699 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
700 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
701 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
702 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
703 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
704 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
705 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
706 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
707 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
708 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
709 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
710 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
711 </instruction>
712
713 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
714 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
715 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
716 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
717 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
718 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
719 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
720 </instruction>
721
722 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
723 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
724 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
725 <value name="BYTE" value="0"/>
726 <value name="WORD" value="1"/>
727 <value name="DWORD" value="2"/>
728 </field>
729 <field name="Cut Index Enable" start="10" end="10" type="bool"/>
730 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
731 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
732 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
733 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
734 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
735 <field name="Buffer Ending Address" start="64" end="95" type="address"/>
736 </instruction>
737
738 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
739 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
740 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
741 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
742 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
743 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
744 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
745 <field name="Current Stipple Index" start="48" end="51" type="uint"/>
746 <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
747 <field name="Modify Enable" start="63" end="63" type="bool"/>
748 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
749 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
750 </instruction>
751
752 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
753 <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
754 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
755 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
756 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
757 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
758 <field name="Pointer to VS State" start="37" end="63" type="address"/>
759 <field name="GS Enable" start="64" end="64" type="bool"/>
760 <field name="Pointer to GS State" start="69" end="95" type="address"/>
761 <field name="Clip Enable" start="96" end="96" type="bool"/>
762 <field name="Pointer to CLIP State" start="101" end="127" type="address"/>
763 <field name="Pointer to SF State" start="133" end="159" type="address"/>
764 <field name="Pointer to WM State" start="165" end="191" type="address"/>
765 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
766 </instruction>
767
768 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
769 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
770 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
771 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
772 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
773 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
774 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
775 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
776 </instruction>
777
778 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
779 <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
780 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
781 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
782 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
783 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
784 <group count="32" start="32" size="32">
785 <field name="Pattern Row" start="0" end="31" type="uint"/>
786 </group>
787 </instruction>
788
789 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
790 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
791 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
792 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
793 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
794 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
795 <group count="0" start="32" size="128">
796 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
797 </group>
798 </instruction>
799
800 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
801 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
802 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
803 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
804 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
805 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
806 <group count="0" start="32" size="64">
807 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
808 </group>
809 </instruction>
810
811 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
812 <field name="Statistics Enable" start="0" end="0" type="bool"/>
813 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
814 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
815 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
816 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
817 </instruction>
818
819 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
820 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
821 <field name="Valid" start="8" end="8" type="bool" default="0"/>
822 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
823 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
824 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
825 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
826 <field name="Buffer Length" start="32" end="37" type="uint"/>
827 <field name="Buffer Starting Address" start="38" end="63" type="address"/>
828 </instruction>
829
830 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
831 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
832 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
833 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
834 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
835 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
836 <field name="Number of URB Entries" start="32" end="34" type="uint"/>
837 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
838 </instruction>
839
840 <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
841 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
842 <value name="Don't Invalidate" value="0"/>
843 <value name="Invalidate" value="1"/>
844 </field>
845 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
846 <value name="Flush" value="0"/>
847 <value name="Don't Flush" value="1"/>
848 </field>
849 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
850 <value name="Don't Reset" value="0"/>
851 <value name="Reset" value="1"/>
852 </field>
853 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
854 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
855 </instruction>
856
857 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
858 <field name="DWord Length" start="0" end="5" type="uint" default="1"/>
859 <field name="Byte Write Disables" start="8" end="11" type="uint"/>
860 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
861 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
862 <field name="Register Offset" start="34" end="63" type="offset"/>
863 <field name="Data DWord" start="64" end="95" type="uint"/>
864 <group count="0" start="96" size="64">
865 <field name="Register Offset" start="2" end="31" type="offset"/>
866 <field name="Data DWord" start="32" end="63" type="uint"/>
867 </group>
868 </instruction>
869
870 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
871 <field name="DWord Length" start="0" end="5" type="uint" default="2"/>
872 <field name="BitFieldName" start="21" end="21" type="uint"/>
873 <field name="Memory Address Type" start="22" end="22" type="bool"/>
874 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
875 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
876 <field name="Physical Start Address Extension" start="32" end="35" type="address"/>
877 <field name="Address" start="66" end="95" type="address"/>
878 <field name="Data DWord 0" start="96" end="127" type="uint"/>
879 <field name="Data DWord 1" start="128" end="159" type="uint"/>
880 </instruction>
881
882 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
883 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
884 <field name="Use Global GTT" start="22" end="22" type="bool"/>
885 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
886 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
887 <field name="Register Address" start="34" end="54" type="offset"/>
888 <field name="Physical Start Address Extension" start="60" end="63" type="address"/>
889 <field name="Memory Address" start="66" end="95" type="address"/>
890 </instruction>
891
892 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
893 <field name="Pipeline Selection" start="0" end="0" type="uint">
894 <value name="3D" value="0"/>
895 <value name="Media" value="1"/>
896 </field>
897 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
898 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
899 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
900 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
901 </instruction>
902
903 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
904 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
905 <field name="Notify Enable" start="8" end="8" type="bool"/>
906 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
907 <field name="Write Cache Flush" start="12" end="12" type="bool"/>
908 <field name="Depth Stall Enable" start="13" end="13" type="bool"/>
909 <field name="Post Sync Operation" start="14" end="15" type="uint">
910 <value name="No Write" value="0"/>
911 <value name="Write Immediate Data" value="1"/>
912 <value name="Write PS Depth Count" value="2"/>
913 <value name="Write Timestamp" value="3"/>
914 </field>
915 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
916 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
917 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
918 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
919 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
920 <value name="GGTT" value="1"/>
921 </field>
922 <field name="Address" start="35" end="63" type="address"/>
923 <field name="Immediate Data" start="64" end="127" type="uint"/>
924 </instruction>
925
926 <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render">
927 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
928 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
929 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
930 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
931 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
932 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
933 <field name="General State Base Address" start="44" end="63" type="address"/>
934 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
935 <field name="Surface State Base Address" start="76" end="95" type="address"/>
936 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
937 <field name="Indirect Object Base Address" start="108" end="127" type="address"/>
938 <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool"/>
939 <field name="General State Access Upper Bound" start="140" end="159" type="address"/>
940 <field name="Instruction Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
941 <field name="Instruction Access Upper Bound" start="172" end="191" type="address"/>
942 </instruction>
943
944 <instruction name="STATE_SIP" bias="2" length="2" engine="render">
945 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
946 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
947 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
948 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
949 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
950 <field name="System Instruction Pointer" start="36" end="63" type="offset"/>
951 </instruction>
952
953 <instruction name="URB_FENCE" bias="2" length="3">
954 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
955 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
956 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
957 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
958 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
959 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
960 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
961 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
962 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
963 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
964 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
965 <field name="VS Fence" start="32" end="41" type="uint"/>
966 <field name="GS Fence" start="42" end="51" type="uint"/>
967 <field name="CLIP Fence" start="52" end="61" type="uint"/>
968 <field name="SF Fence" start="64" end="73" type="uint"/>
969 <field name="VFE Fence" start="74" end="83" type="uint"/>
970 <field name="CS Fence" start="84" end="94" type="uint"/>
971 </instruction>
972
973 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter">
974 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
975 <field name="Tiling Enable" start="11" end="11" type="bool"/>
976 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
977 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
978 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
979 <field name="Destination Pitch" start="32" end="47" type="int"/>
980 <field name="Raster Operation" start="48" end="55" type="int"/>
981 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
982 <value name="8 bit" value="0"/>
983 <value name="565" value="1"/>
984 <value name="1555" value="2"/>
985 <value name="32 bit" value="3"/>
986 </field>
987 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
988 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
989 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
990 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
991 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
992 <field name="Destination Base Address" start="128" end="159" type="address"/>
993 <field name="Solid Pattern Color" start="160" end="191" type="int"/>
994 </instruction>
995
996 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
997 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
998 <field name="Tiling Enable" start="11" end="11" type="bool"/>
999 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1000 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1001 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1002 <field name="Destination Pitch" start="32" end="47" type="int"/>
1003 <field name="Raster Operation" start="48" end="55" type="int"/>
1004 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1005 <value name="8 bit" value="0"/>
1006 <value name="565" value="1"/>
1007 <value name="1555" value="2"/>
1008 <value name="32 bit" value="3"/>
1009 </field>
1010 <field name="Mono Source Transparency Mode" start="61" end="61" type="bool"/>
1011 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1012 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1013 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1014 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1015 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1016 <field name="Destination Base Address" start="128" end="159" type="address"/>
1017 <field name="Background Color" start="160" end="191" type="uint"/>
1018 <field name="Foreground Color" start="192" end="223" type="uint"/>
1019 <field name="Pattern Base Address" start="224" end="255" type="uint"/>
1020 </instruction>
1021
1022 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter">
1023 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1024 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1025 <field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1026 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1027 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1028 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1029 <field name="Destination Pitch" start="32" end="47" type="int"/>
1030 <field name="Raster Operation" start="48" end="55" type="int"/>
1031 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1032 <value name="8 bit" value="0"/>
1033 <value name="565" value="1"/>
1034 <value name="1555" value="2"/>
1035 <value name="32 bit" value="3"/>
1036 </field>
1037 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1038 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1039 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1040 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1041 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1042 <field name="Destination Base Address" start="128" end="159" type="address"/>
1043 <field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1044 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1045 <field name="Source Pitch" start="192" end="207" type="int"/>
1046 <field name="Source Base Address" start="224" end="255" type="address"/>
1047 </instruction>
1048
1049 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter">
1050 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1051 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1052 <field name="Packing" start="16" end="16" type="uint">
1053 <value name="Bit Packed" value="0"/>
1054 <value name="Byte Packed" value="1"/>
1055 </field>
1056 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1057 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1058 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1059 <field name="Destination Pitch" start="32" end="47" type="int"/>
1060 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1061 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1062 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1063 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1064 </instruction>
1065 </genxml>