intel/genxml: Fix a few invalid field widths
[mesa.git] / src / intel / genxml / gen5.xml
1 <?xml version="1.0" ?>
2 <genxml name="ILK" gen="5">
3 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
4 <value name="POINTLIST" value="1"/>
5 <value name="LINELIST" value="2"/>
6 <value name="LINESTRIP" value="3"/>
7 <value name="TRILIST" value="4"/>
8 <value name="TRISTRIP" value="5"/>
9 <value name="TRIFAN" value="6"/>
10 <value name="QUADLIST" value="7"/>
11 <value name="QUADSTRIP" value="8"/>
12 <value name="LINELIST_ADJ" value="9"/>
13 <value name="LINESTRIP_ADJ" value="10"/>
14 <value name="TRILIST_ADJ" value="11"/>
15 <value name="TRISTRIP_ADJ" value="12"/>
16 <value name="TRISTRIP_REVERSE" value="13"/>
17 <value name="POLYGON" value="14"/>
18 <value name="RECTLIST" value="15"/>
19 <value name="LINELOOP" value="16"/>
20 <value name="POINTLIST _BF" value="17"/>
21 <value name="LINESTRIP_CONT" value="18"/>
22 <value name="LINESTRIP_BF" value="19"/>
23 <value name="LINESTRIP_CONT_BF" value="20"/>
24 <value name="TRIFAN_NOSTIPPLE" value="22"/>
25 </enum>
26
27 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
28 <value name="NOSTORE" value="0"/>
29 <value name="STORE_SRC" value="1"/>
30 <value name="STORE_0" value="2"/>
31 <value name="STORE_1_FP" value="3"/>
32 <value name="STORE_1_INT" value="4"/>
33 <value name="STORE_VID" value="5"/>
34 <value name="STORE_IID" value="6"/>
35 <value name="STORE_PID" value="7"/>
36 </enum>
37
38 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
39 <value name="ADD" value="0"/>
40 <value name="SUBTRACT" value="1"/>
41 <value name="REVERSE_SUBTRACT" value="2"/>
42 <value name="MIN" value="3"/>
43 <value name="MAX" value="4"/>
44 </enum>
45
46 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
47 <value name="ONE" value="1"/>
48 <value name="SRC_COLOR" value="2"/>
49 <value name="SRC_ALPHA" value="3"/>
50 <value name="DST_ALPHA" value="4"/>
51 <value name="DST_COLOR" value="5"/>
52 <value name="SRC_ALPHA_SATURATE" value="6"/>
53 <value name="CONST_COLOR" value="7"/>
54 <value name="CONST_ALPHA" value="8"/>
55 <value name="SRC1_COLOR" value="9"/>
56 <value name="SRC1_ALPHA" value="10"/>
57 <value name="ZERO" value="17"/>
58 <value name="INV_SRC_COLOR" value="18"/>
59 <value name="INV_SRC_ALPHA" value="19"/>
60 <value name="INV_DST_ALPHA" value="20"/>
61 <value name="INV_DST_COLOR" value="21"/>
62 <value name="INV_CONST_COLOR" value="23"/>
63 <value name="INV_CONST_ALPHA" value="24"/>
64 <value name="INV_SRC1_COLOR" value="25"/>
65 <value name="INV_SRC1_ALPHA" value="26"/>
66 </enum>
67
68 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
69 <value name="ALWAYS" value="0"/>
70 <value name="NEVER" value="1"/>
71 <value name="LESS" value="2"/>
72 <value name="EQUAL" value="3"/>
73 <value name="LEQUAL" value="4"/>
74 <value name="GREATER" value="5"/>
75 <value name="NOTEQUAL" value="6"/>
76 <value name="GEQUAL" value="7"/>
77 </enum>
78
79 <enum name="3D_Stencil_Operation" prefix="STENCILOP">
80 <value name="KEEP" value="0"/>
81 <value name="ZERO" value="1"/>
82 <value name="REPLACE" value="2"/>
83 <value name="INCRSAT" value="3"/>
84 <value name="DECRSAT" value="4"/>
85 <value name="INCR" value="5"/>
86 <value name="DECR" value="6"/>
87 <value name="INVERT" value="7"/>
88 </enum>
89
90 <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
91 <value name="CLEAR" value="0"/>
92 <value name="NOR" value="1"/>
93 <value name="AND_INVERTED" value="2"/>
94 <value name="COPY_INVERTED" value="3"/>
95 <value name="AND_REVERSE" value="4"/>
96 <value name="INVERT" value="5"/>
97 <value name="XOR" value="6"/>
98 <value name="NAND" value="7"/>
99 <value name="AND" value="8"/>
100 <value name="EQUIV" value="9"/>
101 <value name="NOOP" value="10"/>
102 <value name="OR_INVERTED" value="11"/>
103 <value name="COPY" value="12"/>
104 <value name="OR_REVERSE" value="13"/>
105 <value name="OR" value="14"/>
106 <value name="SET" value="15"/>
107 </enum>
108
109 <enum name="Texture_Coordinate_Mode" prefix="TCM">
110 <value name="WRAP" value="0"/>
111 <value name="MIRROR" value="1"/>
112 <value name="CLAMP" value="2"/>
113 <value name="CUBE" value="3"/>
114 <value name="CLAMP_BORDER" value="4"/>
115 <value name="MIRROR_ONCE" value="5"/>
116 </enum>
117
118 <struct name="CC_VIEWPORT" length="2">
119 <field name="Minimum Depth" start="0" end="31" type="float"/>
120 <field name="Maximum Depth" start="32" end="63" type="float"/>
121 </struct>
122
123 <struct name="CLIP_STATE" length="11">
124 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
125 <field name="GRF Register Count" start="1" end="3" type="uint"/>
126 <field name="Single Program Flow" start="63" end="63" type="bool"/>
127 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
128 <field name="Thread Priority" start="49" end="49" type="uint">
129 <value name="Normal Priority" value="0"/>
130 <value name="High Priority" value="1"/>
131 </field>
132 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
133 <value name="IEEE-754" value="0"/>
134 <value name="Alternate" value="1"/>
135 </field>
136 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
137 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
138 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
139 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
142 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
143 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
144 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
145 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
146 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
147 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
148 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
149 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
150 <value name="OGL" value="0"/>
151 <value name="D3D" value="1"/>
152 </field>
153 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
154 <value name="NDCSPACE" value="0"/>
155 <value name="SCREENSPACE" value="1"/>
156 </field>
157 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
158 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
159 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
160 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/>
161 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
162 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
163 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
164 <value name="NORMAL" value="0"/>
165 <value name="ALL" value="1"/>
166 <value name="CLIP_NON_REJECTED" value="2"/>
167 <value name="REJECT_ALL" value="3"/>
168 <value name="ACCEPT_ALL" value="4"/>
169 </field>
170 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
171 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
172 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
173 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
174 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
175 </struct>
176
177 <struct name="CLIP_VIEWPORT" length="4">
178 <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
179 <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
180 <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
181 <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
182 </struct>
183
184 <struct name="SCISSOR_RECT" length="2">
185 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
186 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
187 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
188 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
189 </struct>
190
191 <struct name="COLOR_CALC_STATE" length="8">
192 <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
193 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
194 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
195 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
196 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
197 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
198 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
199 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
200 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
201 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
202 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
203 <field name="Stencil Reference Value" start="56" end="63" type="uint"/>
204 <field name="Stencil Test Mask" start="48" end="55" type="uint"/>
205 <field name="Stencil Write Mask" start="40" end="47" type="uint"/>
206 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
207 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
208 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
209 <field name="Depth Test Enable" start="79" end="79" type="bool"/>
210 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
211 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
212 <field name="Logic Op Enable" start="64" end="64" type="bool"/>
213 <field name="Alpha Test Format" start="111" end="111" type="uint">
214 <value name="ALPHATEST_UNORM8" value="0"/>
215 <value name="ALPHATEST_FLOAT32" value="1"/>
216 </field>
217 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
218 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
219 <field name="Alpha Test Enable" start="107" end="107" type="bool"/>
220 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
221 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
222 <field name="Color Dither Enable" start="191" end="191" type="bool"/>
223 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
224 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
225 <field name="Statistics Enable" start="175" end="175" type="bool"/>
226 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
227 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
228 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
229 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
230 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
231 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
232 <field name="X Dither Offset" start="209" end="210" type="uint"/>
233 <field name="Y Dither Offset" start="207" end="208" type="uint"/>
234 <field name="Color Clamp Range" start="194" end="195" type="uint">
235 <value name="COLORCLAMP_UNORM" value="0"/>
236 <value name="COLORCLAMP_SNORM" value="1"/>
237 <value name="COLORCLAMP_RTFORMAT" value="2"/>
238 </field>
239 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
240 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
241 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
242 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
243 </struct>
244
245 <struct name="GS_STATE" length="7">
246 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
247 <field name="GRF Register Count" start="1" end="3" type="uint"/>
248 <field name="Single Program Flow" start="63" end="63" type="bool"/>
249 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
250 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
251 <value name="IEEE-754" value="0"/>
252 <value name="Alternate" value="1"/>
253 </field>
254 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
255 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
256 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
257 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
258 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
259 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
260 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
261 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
262 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
263 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
264 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
265 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
266 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
267 <field name="GS Statistics Enable" start="138" end="138" type="bool"/>
268 <field name="SO Statistics Enable" start="137" end="137" type="bool"/>
269 <field name="Rendering Enabled" start="136" end="136" type="bool"/>
270 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
271 <field name="Sampler Count" start="160" end="162" type="uint"/>
272 <field name="Reorder Enable" start="222" end="222" type="bool"/>
273 <field name="Maximum VPIndex" start="192" end="195" type="uint"/>
274 </struct>
275
276 <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
277 <field name="Encrypted Data" start="3" end="3" type="bool"/>
278 <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/>
279 <field name="Cacheability Control" start="0" end="1" type="uint"/>
280 </struct>
281
282 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
283 <field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
284 <field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
285 <field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
286 <field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
287
288 <field name="Border Color Float Red" start="32" end="63" type="float"/>
289 <field name="Border Color Float Green" start="64" end="95" type="float"/>
290 <field name="Border Color Float Blue" start="96" end="127" type="float"/>
291 <field name="Border Color Float Alpha" start="128" end="159" type="float"/>
292
293 <field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
294 <field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
295 <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
296 <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
297
298 <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
299 <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
300 <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
301 <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
302
303 <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
304 <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
305 <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
306 <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
307
308 <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
309 <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
310 <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
311 <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
312 </struct>
313
314 <struct name="SAMPLER_STATE" length="4">
315 <field name="Sampler Disable" start="31" end="31" type="bool"/>
316 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
317 <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
318 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
319 <value name="NONE" value="0"/>
320 <value name="NEAREST" value="1"/>
321 <value name="LINEAR" value="3"/>
322 </field>
323 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
324 <value name="NEAREST" value="0"/>
325 <value name="LINEAR" value="1"/>
326 <value name="ANISOTROPIC" value="2"/>
327 <value name="MONO" value="6"/>
328 </field>
329 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
330 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
331 <field name="Shadow Function" start="0" end="2" type="uint">
332 <value name="PREFILTEROP_ALWAYS" value="0"/>
333 <value name="PREFILTEROP_NEVER" value="1"/>
334 <value name="PREFILTEROP_LESS" value="2"/>
335 <value name="PREFILTEROP_EQUAL" value="3"/>
336 <value name="PREFILTEROP_LEQUAL" value="4"/>
337 <value name="PREFILTEROP_GREATER" value="5"/>
338 <value name="PREFILTEROP_NOTEQUAL" value="6"/>
339 <value name="PREFILTEROP_GEQUAL" value="7"/>
340 </field>
341 <field name="Min LOD" start="54" end="63" type="u4.6"/>
342 <field name="Max LOD" start="44" end="53" type="u4.6"/>
343 <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
344 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
345 <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
346 </field>
347 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
348 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
349 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
350 <field name="Border Color Pointer" start="69" end="95" type="address"/>
351 <field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
352 <field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
353 <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
354 <field name="ChromaKey Index" start="119" end="120" type="uint"/>
355 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
356 <value name="KILL_ON_ANY_MATCH" value="0"/>
357 <value name="REPLACE_BLACK" value="1"/>
358 </field>
359 <field name="Maximum Anisotropy" start="115" end="117" type="uint">
360 <value name="RATIO 2:1" value="0"/>
361 <value name="RATIO 4:1" value="1"/>
362 <value name="RATIO 6:1" value="2"/>
363 <value name="RATIO 8:1" value="3"/>
364 <value name="RATIO 10:1" value="4"/>
365 <value name="RATIO 12:1" value="5"/>
366 <value name="RATIO 14:1" value="6"/>
367 <value name="RATIO 16:1" value="7"/>
368 </field>
369 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
370 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
371 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
372 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
373 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
374 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
375 </struct>
376
377 <struct name="RENDER_SURFACE_STATE" length="6">
378 <field name="Surface Type" start="29" end="31" type="uint">
379 <value name="SURFTYPE_1D" value="0"/>
380 <value name="SURFTYPE_2D" value="1"/>
381 <value name="SURFTYPE_3D" value="2"/>
382 <value name="SURFTYPE_CUBE" value="3"/>
383 <value name="SURFTYPE_BUFFER" value="4"/>
384 <value name="SURFTYPE_NULL" value="7"/>
385 </field>
386 <field name="Data Return Format" start="27" end="27" type="uint">
387 <value name="DATA_RETURN_FLOAT32" value="0"/>
388 <value name="DATA_RETURN_S1.14" value="1"/>
389 </field>
390 <field name="Surface Format" start="18" end="26" type="uint"/>
391 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
392 <value name="WRITEDISABLE_ALPHA" value="8"/>
393 <value name="WRITEDISABLE_RED" value="4"/>
394 <value name="WRITEDISABLE_GREEN" value="2"/>
395 <value name="WRITEDISABLE_BLUE" value="1"/>
396 </field>
397 <field name="Color Blend Enable" start="13" end="13" type="bool"/>
398 <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
399 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
400 <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
401 <value name="MIPLAYOUT_BELOW" value="0"/>
402 <value name="MIPLAYOUT_RIGHT" value="1"/>
403 </field>
404 <field name="Cube Map Corner Mode" start="9" end="9" type="uint">
405 <value name="CUBE_REPLICATE" value="0"/>
406 <value name="CUBE_AVERAGE" value="1"/>
407 </field>
408 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
409 <value name="WRITE_ONLY" value="0"/>
410 <value name="READ_WRITE" value="1"/>
411 </field>
412 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
413 <value name="NORMAL_MODE" value="0"/>
414 </field>
415 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
416 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
417 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
418 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
419 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
420 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
421 <field name="Surface Base Address" start="32" end="63" type="address"/>
422 <field name="Height" start="83" end="95" type="uint"/>
423 <field name="Width" start="70" end="82" type="uint"/>
424 <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
425 <field name="Render Target Rotation" start="64" end="65" type="uint">
426 <value name="RTROTATE_0DEG" value="0"/>
427 <value name="RTROTATE_90DEG" value="1"/>
428 <value name="RTROTATE_270DEG" value="3"/>
429 </field>
430 <field name="Depth" start="117" end="127" type="uint"/>
431 <field name="Surface Pitch" start="99" end="115" type="uint"/>
432 <field name="Tiled Surface" start="97" end="97" type="uint"/>
433 <field name="Tile Walk" start="96" end="96" type="uint">
434 <value name="TILEWALK_XMAJOR" value="0"/>
435 <value name="TILEWALK_YMAJOR" value="1"/>
436 </field>
437 <field name="Surface Min LOD" start="156" end="159" type="uint"/>
438 <field name="Minimum Array Element" start="145" end="155" type="uint"/>
439 <field name="Render Target View Extent" start="136" end="144" type="uint"/>
440 <field name="X Offset" start="185" end="191" type="uint"/>
441 <field name="Y Offset" start="180" end="183" type="uint"/>
442 </struct>
443
444 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6">
445 <!-- The hardware docs incorrectly say length is 7. The actual length is 6. -->
446 <!-- DWord 0 -->
447 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
448 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
449 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
450 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
451 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
452 <!-- DWord 1 -->
453 <field name="Surface Type" start="61" end="63" type="uint">
454 <value name="SURFTYPE_1D" value="0"/>
455 <value name="SURFTYPE_2D" value="1"/>
456 <value name="SURFTYPE_3D" value="2"/>
457 <value name="SURFTYPE_CUBE" value="3"/>
458 <value name="SURFTYPE_NULL" value="7"/>
459 </field>
460 <field name="Tiled Surface" start="59" end="59" type="bool"/>
461 <field name="Tile Walk" start="58" end="58" type="uint">
462 <value name="TILEWALK_YMAJOR" value="1"/>
463 </field>
464 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
465 <value name="NORMAL" value="0"/>
466 <value name="STR1" value="1"/>
467 <value name="STR2" value="3"/>
468 </field>
469 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
470 <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
471 <field name="Surface Format" start="50" end="52" type="uint">
472 <value name="D32_FLOAT_S8X24_UINT" value="0"/>
473 <value name="D32_FLOAT" value="1"/>
474 <value name="D24_UNORM_S8_UINT" value="2"/>
475 <value name="D24_UNORM_X8_UINT" value="3"/>
476 <value name="D16_UNORM" value="5"/>
477 </field>
478 <field name="Surface Pitch" start="32" end="48" type="uint"/>
479 <!-- DWord 2 -->
480 <field name="Surface Base Address" start="64" end="95" type="address"/>
481 <!-- DWord 3 -->
482 <field name="Height" start="115" end="127" type="uint"/>
483 <field name="Width" start="102" end="114" type="uint"/>
484 <field name="LOD" start="98" end="101" type="uint"/>
485 <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
486 <value name="MIPLAYOUT_BELOW" value="0"/>
487 <value name="MIPLAYOUT_RIGHT" value="1"/>
488 </field>
489 <!-- DWord 4 -->
490 <field name="Depth" start="149" end="159" type="uint"/>
491 <field name="Minimum Array Element" start="138" end="148" type="uint"/>
492 <field name="Render Target View Extent" start="129" end="137" type="uint"/>
493 <!-- DWord 5 -->
494 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
495 <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
496 <!-- DWord 6 -->
497 <!-- The hardware docs lie. There is no dword 6. -->
498 </instruction>
499
500 <struct name="SF_STATE" length="8">
501 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
502 <field name="GRF Register Count" start="1" end="3" type="uint"/>
503 <field name="Single Program Flow" start="63" end="63" type="bool"/>
504 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
505 <field name="Thread Priority" start="49" end="49" type="uint">
506 <value name="Normal Priority" value="0"/>
507 <value name="High Priority" value="1"/>
508 </field>
509 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
510 <value name="IEEE-754" value="0"/>
511 <value name="Alternate" value="1"/>
512 </field>
513 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
514 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
515 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
516 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
517 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
518 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
519 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
520 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
521 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
522 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
523 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
524 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
525 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
526 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
527 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
528 <field name="Front Winding" start="160" end="160" type="uint">
529 <value name="FRONTWINDING_CW" value="0"/>
530 <value name="FRONTWINDING_CCW" value="1"/>
531 </field>
532 <field name="Anti-Aliasing Enable" start="223" end="223" type="bool"/>
533 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
534 <value name="BOTH" value="0"/>
535 <value name="NONE" value="1"/>
536 <value name="FRONT" value="2"/>
537 <value name="BACK" value="3"/>
538 </field>
539 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
540 <field name="Line Width" start="216" end="219" type="u3.1"/>
541 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
542 <value name="0.5 pixels" value="0"/>
543 <value name="1.0 pixels" value="1"/>
544 <value name="2.0 pixels" value="2"/>
545 <value name="4.0 pixels" value="3"/>
546 </field>
547 <field name="Point Rasterization Rule" start="212" end="213" type="uint">
548 <value name="RASTRULE_UPPER_LEFT" value="0"/>
549 <value name="RASTRULE_UPPER_RIGHT" value="1"/>
550 </field>
551 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
552 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
553 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
554 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
555 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
556 <field name="Last Pixel Enable" start="255" end="255" type="bool"/>
557 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
558 <value name="Vertex 0" value="0"/>
559 <value name="Vertex 1" value="1"/>
560 <value name="Vertex 2" value="2"/>
561 </field>
562 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
563 <value name="Vertex 0" value="0"/>
564 <value name="Vertex 1" value="1"/>
565 </field>
566 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
567 <value name="Vertex 0" value="0"/>
568 <value name="Vertex 1" value="1"/>
569 <value name="Vertex 2" value="2"/>
570 </field>
571 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE">
572 <value name="MANHATTAN" value="0"/>
573 <value name="TRUE" value="1"/>
574 </field>
575 <field name="Sprite Point Enable" start="237" end="237" type="bool"/>
576 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
577 <value name="8 Sub-Pixel Precision Bits" value="0"/>
578 <value name="4 Sub-Pixel Precision Bits" value="1"/>
579 </field>
580 <field name="Point Width Source" start="235" end="235" type="uint">
581 <value name="Vertex" value="0"/>
582 <value name="State" value="1"/>
583 </field>
584 <field name="Point Width" start="224" end="234" type="u8.3"/>
585 </struct>
586
587 <struct name="SF_VIEWPORT" length="8">
588 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
589 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
590 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
591 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
592 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
593 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
594 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
595 </struct>
596
597 <struct name="VERTEX_BUFFER_STATE" length="4">
598 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
599 <field name="Buffer Access Type" start="26" end="26" type="uint">
600 <value name="VERTEXDATA" value="0"/>
601 <value name="INSTANCEDATA" value="1"/>
602 </field>
603 <field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
604 <field name="Buffer Pitch" start="0" end="11" type="uint"/>
605 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
606 <field name="End Address" start="64" end="95" type="address"/>
607 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
608 </struct>
609
610 <struct name="VERTEX_ELEMENT_STATE" length="2">
611 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
612 <field name="Valid" start="26" end="26" type="bool"/>
613 <field name="Source Element Format" start="16" end="24" type="uint"/>
614 <field name="Source Element Offset" start="0" end="10" type="uint"/>
615 <field name="Destination Element Offset" start="32" end="39" type="uint"/>
616 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
617 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
618 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
619 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
620 </struct>
621
622 <struct name="VS_STATE" length="7">
623 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
624 <field name="GRF Register Count" start="1" end="3" type="uint"/>
625 <field name="Single Program Flow" start="63" end="63" type="bool"/>
626 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
627 <field name="Thread Priority" start="49" end="49" type="uint">
628 <value name="Normal Priority" value="0"/>
629 <value name="High Priority" value="1"/>
630 </field>
631 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
632 <value name="IEEE-754" value="0"/>
633 <value name="Alternate" value="1"/>
634 </field>
635 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
636 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
637 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
638 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
639 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
640 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
641 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
642 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
643 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
644 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
645 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
646 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
647 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
648 <field name="Statistics Enable" start="138" end="138" type="bool"/>
649 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
650 <field name="Sampler Count" start="160" end="162" type="uint"/>
651 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
652 <field name="Enable" start="192" end="192" type="bool"/>
653 </struct>
654
655 <struct name="WM_STATE" length="11">
656 <field name="Kernel Start Pointer 0" start="6" end="31" type="offset"/>
657 <field name="GRF Register Count 0" start="1" end="3" type="uint"/>
658 <field name="Single Program Flow" start="63" end="63" type="bool"/>
659 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
660 <field name="Thread Priority" start="49" end="49" type="uint">
661 <value name="High" value="1"/>
662 </field>
663 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
664 <value name="IEEE-754" value="0"/>
665 <value name="Alternate" value="1"/>
666 </field>
667 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
668 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
669 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
670 <field name="Software Exception Enable" start="33" end="33" type="bool"/>
671 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
672 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
673 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
674 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
675 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
676 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
677 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
678 <field name="Sampler State Pointer" start="133" end="159" type="address"/>
679 <field name="Sampler Count" start="130" end="132" type="uint"/>
680 <field name="Statistics Enable" start="128" end="128" type="bool"/>
681 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
682 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
683 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
684 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
685 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
686 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
687 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
688 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
689 <value name="0.5 pixels" value="0"/>
690 <value name="1.0 pixels" value="1"/>
691 <value name="2.0 pixels" value="2"/>
692 <value name="4.0 pixels" value="3"/>
693 </field>
694 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
695 <value name="0.5 pixels" value="0"/>
696 <value name="1.0 pixels" value="1"/>
697 <value name="2.0 pixels" value="2"/>
698 <value name="4.0 pixels" value="3"/>
699 </field>
700 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
701 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
702 <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
703 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
704 <field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool"/>
705 <field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool"/>
706 <field name="Depth Buffer Clear" start="167" end="167" type="bool"/>
707 <field name="Fast Span Coverage Enable" start="166" end="166" type="bool"/>
708 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/>
709 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/>
710 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
711 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
712 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
713 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
714 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
715 <field name="Kernel Start Pointer 1" start="262" end="287" type="offset"/>
716 <field name="GRF Register Count 1" start="257" end="259" type="uint"/>
717 <field name="Kernel Start Pointer 2" start="294" end="319" type="offset"/>
718 <field name="GRF Register Count 2" start="289" end="291" type="uint"/>
719 <field name="Kernel Start Pointer 3" start="326" end="351" type="offset"/>
720 <field name="GRF Register Count 3" start="321" end="323" type="uint"/>
721 </struct>
722
723 <instruction name="3DPRIMITIVE" bias="2" length="6">
724 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
725 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
726 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
727 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
728 <field name="Vertex Access Type" start="15" end="15" type="uint">
729 <value name="SEQUENTIAL" value="0"/>
730 <value name="RANDOM" value="1"/>
731 </field>
732 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
733 <field name="Indirect Vertex Count" start="9" end="9" type="uint"/>
734 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
735 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
736 <field name="Start Vertex Location" start="64" end="95" type="uint"/>
737 <field name="Instance Count" start="96" end="127" type="uint"/>
738 <field name="Start Instance Location" start="128" end="159" type="uint"/>
739 <field name="Base Vertex Location" start="160" end="191" type="int"/>
740 </instruction>
741
742 <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3">
743 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
744 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
745 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
746 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
747 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
748 <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
749 <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
750 <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
751 <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
752 </instruction>
753
754 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6">
755 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
756 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
757 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
758 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
759 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
760 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
761 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
762 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
763 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
764 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
765 </instruction>
766
767 <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2">
768 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
769 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
770 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
771 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
772 <field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
773 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
774 <field name="Depth Clear Value" start="32" end="63" type="uint"/>
775 </instruction>
776
777 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5">
778 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
779 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
780 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
781 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
782 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
783 <field name="Blend Constant Color Red" start="32" end="63" type="float"/>
784 <field name="Blend Constant Color Green" start="64" end="95" type="float"/>
785 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
786 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
787 </instruction>
788
789 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
790 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
791 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
792 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
793 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
794 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
795 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
796 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
797 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
798 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
799 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
800 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
801 </instruction>
802
803 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2">
804 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
805 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
806 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
807 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
808 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
809 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
810 </instruction>
811
812 <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3">
813 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
814 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
815 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
816 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
817 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
818 <field name="Surface Pitch" start="32" end="48" type="uint"/>
819 <field name="Surface Base Address" start="64" end="95" type="address"/>
820 </instruction>
821
822 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
823 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
824 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
825 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
826 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
827 <field name="Cut Index Enable" start="10" end="10" type="bool"/>
828 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
829 <value name="BYTE" value="0"/>
830 <value name="WORD" value="1"/>
831 <value name="DWORD" value="2"/>
832 </field>
833 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
834 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
835 <field name="Buffer Ending Address" start="64" end="95" type="address"/>
836 </instruction>
837
838 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
839 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
840 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
841 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
842 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
843 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
844 <field name="Modify Enable" start="63" end="63" type="bool"/>
845 <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
846 <field name="Current Stipple Index" start="48" end="51" type="uint"/>
847 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
848 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
849 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
850 </instruction>
851
852 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
853 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
854 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
855 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
856 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
857 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
858 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
859 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
860 </instruction>
861
862 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
863 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
864 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
865 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
866 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
867 <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
868 <group count="32" start="32" size="32">
869 <field name="Pattern Row" start="0" end="31" type="uint"/>
870 </group>
871 </instruction>
872
873 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7">
874 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
875 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
876 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
877 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
878 <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
879 <field name="Pointer to VS State" start="37" end="63" type="address"/>
880 <field name="Pointer to GS State" start="69" end="95" type="address"/>
881 <field name="GS Enable" start="64" end="64" type="bool"/>
882 <field name="Pointer to CLIP State" start="101" end="127" type="address"/>
883 <field name="Clip Enable" start="96" end="96" type="bool"/>
884 <field name="Pointer to SF State" start="133" end="159" type="address"/>
885 <field name="Pointer to WM State" start="165" end="191" type="address"/>
886 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
887 </instruction>
888
889 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3">
890 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
891 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
892 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
893 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
894 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
895 <field name="Surface Pitch" start="32" end="48" type="uint"/>
896 <field name="Surface Base Address" start="64" end="95" type="address"/>
897 </instruction>
898
899 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
900 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
901 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
902 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
903 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
904 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
905 <group count="0" start="32" size="128">
906 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
907 </group>
908 </instruction>
909
910 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
911 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
912 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
913 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
914 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
915 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
916 <group count="0" start="32" size="64">
917 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
918 </group>
919 </instruction>
920
921 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
922 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
923 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
924 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
925 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
926 <field name="Statistics Enable" start="0" end="0" type="bool"/>
927 </instruction>
928
929 <instruction name="CS_URB_STATE" bias="2" length="2">
930 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
931 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
932 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
933 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
934 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
935 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
936 <field name="Number of URB Entries" start="32" end="34" type="uint"/>
937 </instruction>
938
939 <instruction name="CONSTANT_BUFFER" bias="2" length="2">
940 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
941 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
942 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
943 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
944 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
945 <field name="Valid" start="8" end="8" type="bool"/>
946 <field name="Buffer Starting Address" start="38" end="63" type="address"/>
947 <field name="Buffer Length" start="32" end="37" type="uint"/>
948 </instruction>
949
950 <instruction name="MI_FLUSH" bias="1" length="1">
951 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
952 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
953 <field name="Protected Memory Enable" start="6" end="6" type="bool"/>
954 <field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/>
955 <field name="Generic Media State Clear" start="4" end="4" type="bool"/>
956 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
957 <value name="Don't Reset" value="0"/>
958 <value name="Reset" value="1"/>
959 </field>
960 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
961 <value name="Flush" value="0"/>
962 <value name="Don't Flush" value="1"/>
963 </field>
964 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
965 <value name="Don't Invalidate" value="0"/>
966 <value name="Invalidate" value="1"/>
967 </field>
968 </instruction>
969
970 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
971 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
972 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
973 <field name="Byte Write Disables" start="8" end="11" type="uint"/>
974 <field name="DWord Length" start="0" end="5" type="uint" default="1"/>
975 <field name="Register Offset" start="34" end="63" type="offset"/>
976 <field name="Data DWord" start="64" end="95" type="uint"/>
977 <group count="0" start="96" size="64">
978 <field name="Register Offset" start="2" end="31" type="offset"/>
979 <field name="Data DWord" start="32" end="63" type="uint"/>
980 </group>
981 </instruction>
982
983 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
984 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
985 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
986 <field name="Memory Address Type" start="22" end="22" type="bool"/>
987 <field name="DWord Length" start="0" end="5" type="uint" default="2"/>
988 <field name="Physical Start Address Extension" start="32" end="35" type="address"/>
989 <field name="Address" start="66" end="95" type="address"/>
990 <field name="Data DWord 0" start="96" end="127" type="uint"/>
991 <field name="Data DWord 1" start="128" end="159" type="uint"/>
992 </instruction>
993
994 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
995 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
996 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
997 <field name="Use Global GTT" start="22" end="22" type="bool"/>
998 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
999 <field name="Register Address" start="34" end="57" type="offset"/>
1000 <field name="Memory Address" start="66" end="95" type="address"/>
1001 </instruction>
1002
1003 <instruction name="PIPE_CONTROL" bias="2" length="4">
1004 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1005 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
1006 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
1007 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1008 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
1009 <field name="Post Sync Operation" start="14" end="15" type="uint">
1010 <value name="No Write" value="0"/>
1011 <value name="Write Immediate Data" value="1"/>
1012 <value name="Write PS Depth Count" value="2"/>
1013 <value name="Write Timestamp" value="3"/>
1014 </field>
1015 <field name="Depth Stall Enable" start="13" end="13" type="bool"/>
1016 <field name="Write Cache Flush" start="12" end="12" type="bool"/>
1017 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
1018 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/>
1019 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/>
1020 <field name="Notify Enable" start="8" end="8" type="bool"/>
1021 <field name="Address" start="35" end="63" type="address"/>
1022 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
1023 <value name="PGTT" value="0"/>
1024 <value name="GGTT" value="1"/>
1025 </field>
1026 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/>
1027 <field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint">
1028 <value name="Flushed" value="0"/>
1029 <value name="Not Flushed" value="1"/>
1030 </field>
1031 <field name="Immediate Data" start="64" end="127" type="uint"/>
1032 </instruction>
1033
1034 <instruction name="PIPELINE_SELECT" bias="1" length="1">
1035 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1036 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
1037 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1038 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
1039 <field name="Pipeline Selection" start="0" end="1" type="uint">
1040 <value name="3D" value="0"/>
1041 <value name="Media" value="1"/>
1042 <value name="GPGPU" value="2"/>
1043 </field>
1044 </instruction>
1045
1046 <instruction name="STATE_BASE_ADDRESS" bias="2" length="8">
1047 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1048 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1049 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1050 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
1051 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1052 <field name="General State Base Address" start="44" end="63" type="address"/>
1053 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
1054 <field name="Surface State Base Address" start="76" end="95" type="address"/>
1055 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
1056 <field name="Indirect Object Base Address" start="108" end="127" type="address"/>
1057 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
1058 <field name="Instruction Base Address" start="140" end="159" type="address"/>
1059 <field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool"/>
1060 <field name="General State Access Upper Bound" start="172" end="191" type="address"/>
1061 <field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
1062 <field name="Indirect Object Access Upper Bound" start="204" end="223" type="address"/>
1063 <field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool"/>
1064 <field name="Instruction Access Upper Bound" start="236" end="255" type="address"/>
1065 <field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/>
1066 </instruction>
1067 i
1068 <instruction name="STATE_SIP" bias="2" length="2">
1069 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1070 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1071 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1072 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
1073 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
1074 <field name="System Instruction Pointer" start="36" end="63" type="offset"/>
1075 </instruction>
1076
1077 <instruction name="URB_FENCE" bias="2" length="3">
1078 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1079 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1080 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
1081 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1082 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1083 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
1084 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
1085 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
1086 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
1087 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
1088 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
1089 <field name="CLIP Fence" start="52" end="61" type="uint"/>
1090 <field name="GS Fence" start="42" end="51" type="uint"/>
1091 <field name="VS Fence" start="32" end="41" type="uint"/>
1092 <field name="CS Fence" start="84" end="94" type="uint"/>
1093 <field name="VFE Fence" start="74" end="83" type="uint"/>
1094 <field name="SF Fence" start="64" end="73" type="uint"/>
1095 </instruction>
1096
1097 <instruction name="XY_COLOR_BLT" bias="2" length="6">
1098 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1099 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
1100 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
1101 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1102 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1103 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1104 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1105 <value name="8 bit" value="0"/>
1106 <value name="565" value="1"/>
1107 <value name="1555" value="2"/>
1108 <value name="32 bit" value="3"/>
1109 </field>
1110 <field name="Raster Operation" start="48" end="55" type="int"/>
1111 <field name="Destination Pitch" start="32" end="47" type="int"/>
1112 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1113 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1114 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1115 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1116 <field name="Destination Base Address" start="128" end="159" type="address"/>
1117 <field name="Solid Pattern Color" start="160" end="191" type="int"/>
1118 </instruction>
1119
1120 <instruction name="XY_SETUP_BLT" bias="2" length="8">
1121 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1122 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1123 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1124 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1125 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1126 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1127 <field name="Mono Source Transparency Mode" start="60" end="60" type="bool"/>
1128 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1129 <value name="8 bit" value="0"/>
1130 <value name="565" value="1"/>
1131 <value name="1555" value="2"/>
1132 <value name="32 bit" value="3"/>
1133 </field>
1134 <field name="Raster Operation" start="48" end="55" type="int"/>
1135 <field name="Destination Pitch" start="32" end="47" type="int"/>
1136 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1137 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1138 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1139 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1140 <field name="Destination Base Address" start="128" end="159" type="address"/>
1141 <field name="Background Color" start="160" end="191" type="uint"/>
1142 <field name="Foreground Color" start="192" end="223" type="uint"/>
1143 <field name="Pattern Base Address" start="224" end="255" type="uint"/>
1144 </instruction>
1145
1146 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8">
1147 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1148 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1149 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1150 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1151 <field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1152 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1153 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1154 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1155 <value name="8 bit" value="0"/>
1156 <value name="565" value="1"/>
1157 <value name="1555" value="2"/>
1158 <value name="32 bit" value="3"/>
1159 </field>
1160 <field name="Raster Operation" start="48" end="55" type="int"/>
1161 <field name="Destination Pitch" start="32" end="47" type="int"/>
1162 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1163 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1164 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1165 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1166 <field name="Destination Base Address" start="128" end="159" type="address"/>
1167 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1168 <field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1169 <field name="Source Pitch" start="192" end="207" type="int"/>
1170 <field name="Source Base Address" start="224" end="255" type="address"/>
1171 </instruction>
1172
1173 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3">
1174 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1175 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1176 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1177 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1178 <field name="Packing" start="16" end="16" type="uint">
1179 <value name="Bit Packed" value="0"/>
1180 <value name="Byte Packed" value="1"/>
1181 </field>
1182 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1183 <field name="Destination Pitch" start="32" end="47" type="int"/>
1184 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1185 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1186 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1187 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1188 </instruction>
1189 </genxml>