isl/gen12: add reminder comment about missing WA with 3D surfaces
[mesa.git] / src / intel / isl / isl.c
1 /*
2 * Copyright 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27
28 #include "genxml/genX_bits.h"
29
30 #include "isl.h"
31 #include "isl_gen4.h"
32 #include "isl_gen6.h"
33 #include "isl_gen7.h"
34 #include "isl_gen8.h"
35 #include "isl_gen9.h"
36 #include "isl_gen12.h"
37 #include "isl_priv.h"
38
39 void
40 isl_memcpy_linear_to_tiled(uint32_t xt1, uint32_t xt2,
41 uint32_t yt1, uint32_t yt2,
42 char *dst, const char *src,
43 uint32_t dst_pitch, int32_t src_pitch,
44 bool has_swizzling,
45 enum isl_tiling tiling,
46 isl_memcpy_type copy_type)
47 {
48 #ifdef USE_SSE41
49 if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
50 _isl_memcpy_linear_to_tiled_sse41(
51 xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
52 tiling, copy_type);
53 return;
54 }
55 #endif
56
57 _isl_memcpy_linear_to_tiled(
58 xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
59 tiling, copy_type);
60 }
61
62 void
63 isl_memcpy_tiled_to_linear(uint32_t xt1, uint32_t xt2,
64 uint32_t yt1, uint32_t yt2,
65 char *dst, const char *src,
66 int32_t dst_pitch, uint32_t src_pitch,
67 bool has_swizzling,
68 enum isl_tiling tiling,
69 isl_memcpy_type copy_type)
70 {
71 #ifdef USE_SSE41
72 if (copy_type == ISL_MEMCPY_STREAMING_LOAD) {
73 _isl_memcpy_tiled_to_linear_sse41(
74 xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
75 tiling, copy_type);
76 return;
77 }
78 #endif
79
80 _isl_memcpy_tiled_to_linear(
81 xt1, xt2, yt1, yt2, dst, src, dst_pitch, src_pitch, has_swizzling,
82 tiling, copy_type);
83 }
84
85 void PRINTFLIKE(3, 4) UNUSED
86 __isl_finishme(const char *file, int line, const char *fmt, ...)
87 {
88 va_list ap;
89 char buf[512];
90
91 va_start(ap, fmt);
92 vsnprintf(buf, sizeof(buf), fmt, ap);
93 va_end(ap);
94
95 fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
96 }
97
98 static void
99 isl_device_setup_mocs(struct isl_device *dev)
100 {
101 if (dev->info->gen >= 12) {
102 /* TODO: Set PTE to MOCS 61 when the kernel is ready */
103 /* TC=1/LLC Only, LeCC=1/Uncacheable, LRUM=0, L3CC=1/Uncacheable */
104 dev->mocs.external = 3 << 1;
105 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */
106 dev->mocs.internal = 2 << 1;
107 } else if (dev->info->gen >= 9) {
108 /* TC=LLC/eLLC, LeCC=PTE, LRUM=3, L3CC=WB */
109 dev->mocs.external = 1 << 1;
110 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */
111 dev->mocs.internal = 2 << 1;
112 } else if (dev->info->gen >= 8) {
113 /* MEMORY_OBJECT_CONTROL_STATE:
114 * .MemoryTypeLLCeLLCCacheabilityControl = UCwithFenceifcoherentcycle,
115 * .TargetCache = L3DefertoPATforLLCeLLCselection,
116 * .AgeforQUADLRU = 0
117 */
118 dev->mocs.external = 0x18;
119 /* MEMORY_OBJECT_CONTROL_STATE:
120 * .MemoryTypeLLCeLLCCacheabilityControl = WB,
121 * .TargetCache = L3DefertoPATforLLCeLLCselection,
122 * .AgeforQUADLRU = 0
123 */
124 dev->mocs.internal = 0x78;
125 } else if (dev->info->gen >= 7) {
126 if (dev->info->is_haswell) {
127 /* MEMORY_OBJECT_CONTROL_STATE:
128 * .LLCeLLCCacheabilityControlLLCCC = 0,
129 * .L3CacheabilityControlL3CC = 1,
130 */
131 dev->mocs.internal = 1;
132 dev->mocs.external = 1;
133 } else {
134 /* MEMORY_OBJECT_CONTROL_STATE:
135 * .GraphicsDataTypeGFDT = 0,
136 * .LLCCacheabilityControlLLCCC = 0,
137 * .L3CacheabilityControlL3CC = 1,
138 */
139 dev->mocs.internal = 1;
140 dev->mocs.external = 1;
141 }
142 } else {
143 dev->mocs.internal = 0;
144 dev->mocs.external = 0;
145 }
146 }
147
148 void
149 isl_device_init(struct isl_device *dev,
150 const struct gen_device_info *info,
151 bool has_bit6_swizzling)
152 {
153 /* Gen8+ don't have bit6 swizzling, ensure callsite is not confused. */
154 assert(!(has_bit6_swizzling && info->gen >= 8));
155
156 dev->info = info;
157 dev->use_separate_stencil = ISL_DEV_GEN(dev) >= 6;
158 dev->has_bit6_swizzling = has_bit6_swizzling;
159
160 /* The ISL_DEV macros may be defined in the CFLAGS, thus hardcoding some
161 * device properties at buildtime. Verify that the macros with the device
162 * properties chosen during runtime.
163 */
164 ISL_DEV_GEN_SANITIZE(dev);
165 ISL_DEV_USE_SEPARATE_STENCIL_SANITIZE(dev);
166
167 /* Did we break hiz or stencil? */
168 if (ISL_DEV_USE_SEPARATE_STENCIL(dev))
169 assert(info->has_hiz_and_separate_stencil);
170 if (info->must_use_separate_stencil)
171 assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
172
173 dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
174 dev->ss.align = isl_align(dev->ss.size, 32);
175
176 dev->ss.clear_color_state_size =
177 isl_align(CLEAR_COLOR_length(info) * 4, 64);
178 dev->ss.clear_color_state_offset =
179 RENDER_SURFACE_STATE_ClearValueAddress_start(info) / 32 * 4;
180
181 dev->ss.clear_value_size =
182 isl_align(RENDER_SURFACE_STATE_RedClearColor_bits(info) +
183 RENDER_SURFACE_STATE_GreenClearColor_bits(info) +
184 RENDER_SURFACE_STATE_BlueClearColor_bits(info) +
185 RENDER_SURFACE_STATE_AlphaClearColor_bits(info), 32) / 8;
186
187 dev->ss.clear_value_offset =
188 RENDER_SURFACE_STATE_RedClearColor_start(info) / 32 * 4;
189
190 assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
191 dev->ss.addr_offset =
192 RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
193
194 /* The "Auxiliary Surface Base Address" field starts a bit higher up
195 * because the bottom 12 bits are used for other things. Round down to
196 * the nearest dword before.
197 */
198 dev->ss.aux_addr_offset =
199 (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
200
201 dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4;
202 assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
203 dev->ds.depth_offset =
204 _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
205
206 if (dev->use_separate_stencil) {
207 dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
208 _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
209 _3DSTATE_CLEAR_PARAMS_length(info) * 4;
210
211 assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
212 dev->ds.stencil_offset =
213 _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
214 _3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8;
215
216 assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
217 dev->ds.hiz_offset =
218 _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
219 _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
220 _3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
221 } else {
222 dev->ds.stencil_offset = 0;
223 dev->ds.hiz_offset = 0;
224 }
225
226 isl_device_setup_mocs(dev);
227 }
228
229 /**
230 * @brief Query the set of multisamples supported by the device.
231 *
232 * This function always returns non-zero, as ISL_SAMPLE_COUNT_1_BIT is always
233 * supported.
234 */
235 isl_sample_count_mask_t ATTRIBUTE_CONST
236 isl_device_get_sample_counts(struct isl_device *dev)
237 {
238 if (ISL_DEV_GEN(dev) >= 9) {
239 return ISL_SAMPLE_COUNT_1_BIT |
240 ISL_SAMPLE_COUNT_2_BIT |
241 ISL_SAMPLE_COUNT_4_BIT |
242 ISL_SAMPLE_COUNT_8_BIT |
243 ISL_SAMPLE_COUNT_16_BIT;
244 } else if (ISL_DEV_GEN(dev) >= 8) {
245 return ISL_SAMPLE_COUNT_1_BIT |
246 ISL_SAMPLE_COUNT_2_BIT |
247 ISL_SAMPLE_COUNT_4_BIT |
248 ISL_SAMPLE_COUNT_8_BIT;
249 } else if (ISL_DEV_GEN(dev) >= 7) {
250 return ISL_SAMPLE_COUNT_1_BIT |
251 ISL_SAMPLE_COUNT_4_BIT |
252 ISL_SAMPLE_COUNT_8_BIT;
253 } else if (ISL_DEV_GEN(dev) >= 6) {
254 return ISL_SAMPLE_COUNT_1_BIT |
255 ISL_SAMPLE_COUNT_4_BIT;
256 } else {
257 return ISL_SAMPLE_COUNT_1_BIT;
258 }
259 }
260
261 /**
262 * @param[out] info is written only on success
263 */
264 static void
265 isl_tiling_get_info(enum isl_tiling tiling,
266 uint32_t format_bpb,
267 struct isl_tile_info *tile_info)
268 {
269 const uint32_t bs = format_bpb / 8;
270 struct isl_extent2d logical_el, phys_B;
271
272 if (tiling != ISL_TILING_LINEAR && !isl_is_pow2(format_bpb)) {
273 /* It is possible to have non-power-of-two formats in a tiled buffer.
274 * The easiest way to handle this is to treat the tile as if it is three
275 * times as wide. This way no pixel will ever cross a tile boundary.
276 * This really only works on legacy X and Y tiling formats.
277 */
278 assert(tiling == ISL_TILING_X || tiling == ISL_TILING_Y0);
279 assert(bs % 3 == 0 && isl_is_pow2(format_bpb / 3));
280 isl_tiling_get_info(tiling, format_bpb / 3, tile_info);
281 return;
282 }
283
284 switch (tiling) {
285 case ISL_TILING_LINEAR:
286 assert(bs > 0);
287 logical_el = isl_extent2d(1, 1);
288 phys_B = isl_extent2d(bs, 1);
289 break;
290
291 case ISL_TILING_X:
292 assert(bs > 0);
293 logical_el = isl_extent2d(512 / bs, 8);
294 phys_B = isl_extent2d(512, 8);
295 break;
296
297 case ISL_TILING_Y0:
298 assert(bs > 0);
299 logical_el = isl_extent2d(128 / bs, 32);
300 phys_B = isl_extent2d(128, 32);
301 break;
302
303 case ISL_TILING_W:
304 assert(bs == 1);
305 logical_el = isl_extent2d(64, 64);
306 /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfacePitch:
307 *
308 * "If the surface is a stencil buffer (and thus has Tile Mode set
309 * to TILEMODE_WMAJOR), the pitch must be set to 2x the value
310 * computed based on width, as the stencil buffer is stored with two
311 * rows interleaved."
312 *
313 * This, together with the fact that stencil buffers are referred to as
314 * being Y-tiled in the PRMs for older hardware implies that the
315 * physical size of a W-tile is actually the same as for a Y-tile.
316 */
317 phys_B = isl_extent2d(128, 32);
318 break;
319
320 case ISL_TILING_Yf:
321 case ISL_TILING_Ys: {
322 bool is_Ys = tiling == ISL_TILING_Ys;
323
324 assert(bs > 0);
325 unsigned width = 1 << (6 + (ffs(bs) / 2) + (2 * is_Ys));
326 unsigned height = 1 << (6 - (ffs(bs) / 2) + (2 * is_Ys));
327
328 logical_el = isl_extent2d(width / bs, height);
329 phys_B = isl_extent2d(width, height);
330 break;
331 }
332
333 case ISL_TILING_HIZ:
334 /* HiZ buffers are required to have ISL_FORMAT_HIZ which is an 8x4
335 * 128bpb format. The tiling has the same physical dimensions as
336 * Y-tiling but actually has two HiZ columns per Y-tiled column.
337 */
338 assert(bs == 16);
339 logical_el = isl_extent2d(16, 16);
340 phys_B = isl_extent2d(128, 32);
341 break;
342
343 case ISL_TILING_CCS:
344 /* CCS surfaces are required to have one of the GENX_CCS_* formats which
345 * have a block size of 1 or 2 bits per block and each CCS element
346 * corresponds to one cache-line pair in the main surface. From the Sky
347 * Lake PRM Vol. 12 in the section on planes:
348 *
349 * "The Color Control Surface (CCS) contains the compression status
350 * of the cache-line pairs. The compression state of the cache-line
351 * pair is specified by 2 bits in the CCS. Each CCS cache-line
352 * represents an area on the main surface of 16x16 sets of 128 byte
353 * Y-tiled cache-line-pairs. CCS is always Y tiled."
354 *
355 * The CCS being Y-tiled implies that it's an 8x8 grid of cache-lines.
356 * Since each cache line corresponds to a 16x16 set of cache-line pairs,
357 * that yields total tile area of 128x128 cache-line pairs or CCS
358 * elements. On older hardware, each CCS element is 1 bit and the tile
359 * is 128x256 elements.
360 */
361 assert(format_bpb == 1 || format_bpb == 2);
362 logical_el = isl_extent2d(128, 256 / format_bpb);
363 phys_B = isl_extent2d(128, 32);
364 break;
365
366 case ISL_TILING_GEN12_CCS:
367 /* From the Bspec, Gen Graphics > Gen12 > Memory Data Formats > Memory
368 * Compression > Memory Compression - Gen12:
369 *
370 * 4 bits of auxiliary plane data are required for 2 cachelines of
371 * main surface data. This results in a single cacheline of auxiliary
372 * plane data mapping to 4 4K pages of main surface data for the 4K
373 * pages (tile Y ) and 1 64K Tile Ys page.
374 *
375 * The Y-tiled pairing bit of 9 shown in the table below that Bspec
376 * section expresses that the 2 cachelines of main surface data are
377 * horizontally adjacent.
378 *
379 * TODO: Handle Ys, Yf and their pairing bits.
380 *
381 * Therefore, each CCS cacheline represents a 512Bx32 row area and each
382 * element represents a 32Bx4 row area.
383 */
384 assert(format_bpb == 4);
385 logical_el = isl_extent2d(16, 8);
386 phys_B = isl_extent2d(64, 1);
387 break;
388
389 default:
390 unreachable("not reached");
391 } /* end switch */
392
393 *tile_info = (struct isl_tile_info) {
394 .tiling = tiling,
395 .format_bpb = format_bpb,
396 .logical_extent_el = logical_el,
397 .phys_extent_B = phys_B,
398 };
399 }
400
401 bool
402 isl_color_value_is_zero(union isl_color_value value,
403 enum isl_format format)
404 {
405 const struct isl_format_layout *fmtl = isl_format_get_layout(format);
406
407 #define RETURN_FALSE_IF_NOT_0(c, i) \
408 if (fmtl->channels.c.bits && value.u32[i] != 0) \
409 return false
410
411 RETURN_FALSE_IF_NOT_0(r, 0);
412 RETURN_FALSE_IF_NOT_0(g, 1);
413 RETURN_FALSE_IF_NOT_0(b, 2);
414 RETURN_FALSE_IF_NOT_0(a, 3);
415
416 #undef RETURN_FALSE_IF_NOT_0
417
418 return true;
419 }
420
421 bool
422 isl_color_value_is_zero_one(union isl_color_value value,
423 enum isl_format format)
424 {
425 const struct isl_format_layout *fmtl = isl_format_get_layout(format);
426
427 #define RETURN_FALSE_IF_NOT_0_1(c, i, field) \
428 if (fmtl->channels.c.bits && value.field[i] != 0 && value.field[i] != 1) \
429 return false
430
431 if (isl_format_has_int_channel(format)) {
432 RETURN_FALSE_IF_NOT_0_1(r, 0, u32);
433 RETURN_FALSE_IF_NOT_0_1(g, 1, u32);
434 RETURN_FALSE_IF_NOT_0_1(b, 2, u32);
435 RETURN_FALSE_IF_NOT_0_1(a, 3, u32);
436 } else {
437 RETURN_FALSE_IF_NOT_0_1(r, 0, f32);
438 RETURN_FALSE_IF_NOT_0_1(g, 1, f32);
439 RETURN_FALSE_IF_NOT_0_1(b, 2, f32);
440 RETURN_FALSE_IF_NOT_0_1(a, 3, f32);
441 }
442
443 #undef RETURN_FALSE_IF_NOT_0_1
444
445 return true;
446 }
447
448 /**
449 * @param[out] tiling is set only on success
450 */
451 static bool
452 isl_surf_choose_tiling(const struct isl_device *dev,
453 const struct isl_surf_init_info *restrict info,
454 enum isl_tiling *tiling)
455 {
456 isl_tiling_flags_t tiling_flags = info->tiling_flags;
457
458 /* HiZ surfaces always use the HiZ tiling */
459 if (info->usage & ISL_SURF_USAGE_HIZ_BIT) {
460 assert(info->format == ISL_FORMAT_HIZ);
461 assert(tiling_flags == ISL_TILING_HIZ_BIT);
462 *tiling = isl_tiling_flag_to_enum(tiling_flags);
463 return true;
464 }
465
466 /* CCS surfaces always use the CCS tiling */
467 if (info->usage & ISL_SURF_USAGE_CCS_BIT) {
468 assert(isl_format_get_layout(info->format)->txc == ISL_TXC_CCS);
469 UNUSED bool ivb_ccs = ISL_DEV_GEN(dev) < 12 &&
470 tiling_flags == ISL_TILING_CCS_BIT;
471 UNUSED bool tgl_ccs = ISL_DEV_GEN(dev) >= 12 &&
472 tiling_flags == ISL_TILING_GEN12_CCS_BIT;
473 assert(ivb_ccs != tgl_ccs);
474 *tiling = isl_tiling_flag_to_enum(tiling_flags);
475 return true;
476 }
477
478 if (ISL_DEV_GEN(dev) >= 6) {
479 isl_gen6_filter_tiling(dev, info, &tiling_flags);
480 } else {
481 isl_gen4_filter_tiling(dev, info, &tiling_flags);
482 }
483
484 #define CHOOSE(__tiling) \
485 do { \
486 if (tiling_flags & (1u << (__tiling))) { \
487 *tiling = (__tiling); \
488 return true; \
489 } \
490 } while (0)
491
492 /* Of the tiling modes remaining, choose the one that offers the best
493 * performance.
494 */
495
496 if (info->dim == ISL_SURF_DIM_1D) {
497 /* Prefer linear for 1D surfaces because they do not benefit from
498 * tiling. To the contrary, tiling leads to wasted memory and poor
499 * memory locality due to the swizzling and alignment restrictions
500 * required in tiled surfaces.
501 */
502 CHOOSE(ISL_TILING_LINEAR);
503 }
504
505 CHOOSE(ISL_TILING_Ys);
506 CHOOSE(ISL_TILING_Yf);
507 CHOOSE(ISL_TILING_Y0);
508 CHOOSE(ISL_TILING_X);
509 CHOOSE(ISL_TILING_W);
510 CHOOSE(ISL_TILING_LINEAR);
511
512 #undef CHOOSE
513
514 /* No tiling mode accomodates the inputs. */
515 return false;
516 }
517
518 static bool
519 isl_choose_msaa_layout(const struct isl_device *dev,
520 const struct isl_surf_init_info *info,
521 enum isl_tiling tiling,
522 enum isl_msaa_layout *msaa_layout)
523 {
524 if (ISL_DEV_GEN(dev) >= 8) {
525 return isl_gen8_choose_msaa_layout(dev, info, tiling, msaa_layout);
526 } else if (ISL_DEV_GEN(dev) >= 7) {
527 return isl_gen7_choose_msaa_layout(dev, info, tiling, msaa_layout);
528 } else if (ISL_DEV_GEN(dev) >= 6) {
529 return isl_gen6_choose_msaa_layout(dev, info, tiling, msaa_layout);
530 } else {
531 return isl_gen4_choose_msaa_layout(dev, info, tiling, msaa_layout);
532 }
533 }
534
535 struct isl_extent2d
536 isl_get_interleaved_msaa_px_size_sa(uint32_t samples)
537 {
538 assert(isl_is_pow2(samples));
539
540 /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
541 * Sizes (p133):
542 *
543 * If the surface is multisampled and it is a depth or stencil surface
544 * or Multisampled Surface StorageFormat in SURFACE_STATE is
545 * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
546 * proceeding: [...]
547 */
548 return (struct isl_extent2d) {
549 .width = 1 << ((ffs(samples) - 0) / 2),
550 .height = 1 << ((ffs(samples) - 1) / 2),
551 };
552 }
553
554 static void
555 isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
556 uint32_t *width, uint32_t *height)
557 {
558 const struct isl_extent2d px_size_sa =
559 isl_get_interleaved_msaa_px_size_sa(samples);
560
561 if (width)
562 *width = isl_align(*width, 2) * px_size_sa.width;
563 if (height)
564 *height = isl_align(*height, 2) * px_size_sa.height;
565 }
566
567 static enum isl_array_pitch_span
568 isl_choose_array_pitch_span(const struct isl_device *dev,
569 const struct isl_surf_init_info *restrict info,
570 enum isl_dim_layout dim_layout,
571 const struct isl_extent4d *phys_level0_sa)
572 {
573 switch (dim_layout) {
574 case ISL_DIM_LAYOUT_GEN9_1D:
575 case ISL_DIM_LAYOUT_GEN4_2D:
576 if (ISL_DEV_GEN(dev) >= 8) {
577 /* QPitch becomes programmable in Broadwell. So choose the
578 * most compact QPitch possible in order to conserve memory.
579 *
580 * From the Broadwell PRM >> Volume 2d: Command Reference: Structures
581 * >> RENDER_SURFACE_STATE Surface QPitch (p325):
582 *
583 * - Software must ensure that this field is set to a value
584 * sufficiently large such that the array slices in the surface
585 * do not overlap. Refer to the Memory Data Formats section for
586 * information on how surfaces are stored in memory.
587 *
588 * - This field specifies the distance in rows between array
589 * slices. It is used only in the following cases:
590 *
591 * - Surface Array is enabled OR
592 * - Number of Mulitsamples is not NUMSAMPLES_1 and
593 * Multisampled Surface Storage Format set to MSFMT_MSS OR
594 * - Surface Type is SURFTYPE_CUBE
595 */
596 return ISL_ARRAY_PITCH_SPAN_COMPACT;
597 } else if (ISL_DEV_GEN(dev) >= 7) {
598 /* Note that Ivybridge introduces
599 * RENDER_SURFACE_STATE.SurfaceArraySpacing, which provides the
600 * driver more control over the QPitch.
601 */
602
603 if (phys_level0_sa->array_len == 1) {
604 /* The hardware will never use the QPitch. So choose the most
605 * compact QPitch possible in order to conserve memory.
606 */
607 return ISL_ARRAY_PITCH_SPAN_COMPACT;
608 }
609
610 if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
611 (info->usage & ISL_SURF_USAGE_HIZ_BIT)) {
612 /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
613 * Section 6.18.4.7: Surface Arrays (p112):
614 *
615 * If Surface Array Spacing is set to ARYSPC_FULL (note that
616 * the depth buffer and stencil buffer have an implied value of
617 * ARYSPC_FULL):
618 */
619 return ISL_ARRAY_PITCH_SPAN_FULL;
620 }
621
622 if (info->levels == 1) {
623 /* We are able to set RENDER_SURFACE_STATE.SurfaceArraySpacing
624 * to ARYSPC_LOD0.
625 */
626 return ISL_ARRAY_PITCH_SPAN_COMPACT;
627 }
628
629 return ISL_ARRAY_PITCH_SPAN_FULL;
630 } else if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
631 ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
632 isl_surf_usage_is_stencil(info->usage)) {
633 /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
634 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
635 *
636 * The separate stencil buffer does not support mip mapping, thus
637 * the storage for LODs other than LOD 0 is not needed.
638 */
639 assert(info->levels == 1);
640 return ISL_ARRAY_PITCH_SPAN_COMPACT;
641 } else {
642 if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
643 ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
644 isl_surf_usage_is_stencil(info->usage)) {
645 /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
646 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
647 *
648 * The separate stencil buffer does not support mip mapping,
649 * thus the storage for LODs other than LOD 0 is not needed.
650 */
651 assert(info->levels == 1);
652 assert(phys_level0_sa->array_len == 1);
653 return ISL_ARRAY_PITCH_SPAN_COMPACT;
654 }
655
656 if (phys_level0_sa->array_len == 1) {
657 /* The hardware will never use the QPitch. So choose the most
658 * compact QPitch possible in order to conserve memory.
659 */
660 return ISL_ARRAY_PITCH_SPAN_COMPACT;
661 }
662
663 return ISL_ARRAY_PITCH_SPAN_FULL;
664 }
665
666 case ISL_DIM_LAYOUT_GEN4_3D:
667 /* The hardware will never use the QPitch. So choose the most
668 * compact QPitch possible in order to conserve memory.
669 */
670 return ISL_ARRAY_PITCH_SPAN_COMPACT;
671
672 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
673 /* Each array image in the gen6 stencil of HiZ surface is compact in the
674 * sense that every LOD is a compact array of the same size as LOD0.
675 */
676 return ISL_ARRAY_PITCH_SPAN_COMPACT;
677 }
678
679 unreachable("bad isl_dim_layout");
680 return ISL_ARRAY_PITCH_SPAN_FULL;
681 }
682
683 static void
684 isl_choose_image_alignment_el(const struct isl_device *dev,
685 const struct isl_surf_init_info *restrict info,
686 enum isl_tiling tiling,
687 enum isl_dim_layout dim_layout,
688 enum isl_msaa_layout msaa_layout,
689 struct isl_extent3d *image_align_el)
690 {
691 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
692 if (fmtl->txc == ISL_TXC_MCS) {
693 assert(tiling == ISL_TILING_Y0);
694
695 /*
696 * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
697 *
698 * Height, width, and layout of MCS buffer in this case must match with
699 * Render Target height, width, and layout. MCS buffer is tiledY.
700 *
701 * To avoid wasting memory, choose the smallest alignment possible:
702 * HALIGN_4 and VALIGN_4.
703 */
704 *image_align_el = isl_extent3d(4, 4, 1);
705 return;
706 } else if (info->format == ISL_FORMAT_HIZ) {
707 assert(ISL_DEV_GEN(dev) >= 6);
708 if (ISL_DEV_GEN(dev) == 6) {
709 /* HiZ surfaces on Sandy Bridge are packed tightly. */
710 *image_align_el = isl_extent3d(1, 1, 1);
711 } else if (ISL_DEV_GEN(dev) < 12) {
712 /* On gen7+, HiZ surfaces are always aligned to 16x8 pixels in the
713 * primary surface which works out to 2x2 HiZ elments.
714 */
715 *image_align_el = isl_extent3d(2, 2, 1);
716 } else {
717 /* On gen12+, HiZ surfaces are always aligned to 16x16 pixels in the
718 * primary surface which works out to 2x4 HiZ elments.
719 * TODO: Verify
720 */
721 *image_align_el = isl_extent3d(2, 4, 1);
722 }
723 return;
724 }
725
726 if (ISL_DEV_GEN(dev) >= 12) {
727 isl_gen12_choose_image_alignment_el(dev, info, tiling, dim_layout,
728 msaa_layout, image_align_el);
729 } else if (ISL_DEV_GEN(dev) >= 9) {
730 isl_gen9_choose_image_alignment_el(dev, info, tiling, dim_layout,
731 msaa_layout, image_align_el);
732 } else if (ISL_DEV_GEN(dev) >= 8) {
733 isl_gen8_choose_image_alignment_el(dev, info, tiling, dim_layout,
734 msaa_layout, image_align_el);
735 } else if (ISL_DEV_GEN(dev) >= 7) {
736 isl_gen7_choose_image_alignment_el(dev, info, tiling, dim_layout,
737 msaa_layout, image_align_el);
738 } else if (ISL_DEV_GEN(dev) >= 6) {
739 isl_gen6_choose_image_alignment_el(dev, info, tiling, dim_layout,
740 msaa_layout, image_align_el);
741 } else {
742 isl_gen4_choose_image_alignment_el(dev, info, tiling, dim_layout,
743 msaa_layout, image_align_el);
744 }
745 }
746
747 static enum isl_dim_layout
748 isl_surf_choose_dim_layout(const struct isl_device *dev,
749 enum isl_surf_dim logical_dim,
750 enum isl_tiling tiling,
751 isl_surf_usage_flags_t usage)
752 {
753 /* Sandy bridge needs a special layout for HiZ and stencil. */
754 if (ISL_DEV_GEN(dev) == 6 &&
755 (tiling == ISL_TILING_W || tiling == ISL_TILING_HIZ))
756 return ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ;
757
758 if (ISL_DEV_GEN(dev) >= 9) {
759 switch (logical_dim) {
760 case ISL_SURF_DIM_1D:
761 /* From the Sky Lake PRM Vol. 5, "1D Surfaces":
762 *
763 * One-dimensional surfaces use a tiling mode of linear.
764 * Technically, they are not tiled resources, but the Tiled
765 * Resource Mode field in RENDER_SURFACE_STATE is still used to
766 * indicate the alignment requirements for this linear surface
767 * (See 1D Alignment requirements for how 4K and 64KB Tiled
768 * Resource Modes impact alignment). Alternatively, a 1D surface
769 * can be defined as a 2D tiled surface (e.g. TileY or TileX) with
770 * a height of 0.
771 *
772 * In other words, ISL_DIM_LAYOUT_GEN9_1D is only used for linear
773 * surfaces and, for tiled surfaces, ISL_DIM_LAYOUT_GEN4_2D is used.
774 */
775 if (tiling == ISL_TILING_LINEAR)
776 return ISL_DIM_LAYOUT_GEN9_1D;
777 else
778 return ISL_DIM_LAYOUT_GEN4_2D;
779 case ISL_SURF_DIM_2D:
780 case ISL_SURF_DIM_3D:
781 return ISL_DIM_LAYOUT_GEN4_2D;
782 }
783 } else {
784 switch (logical_dim) {
785 case ISL_SURF_DIM_1D:
786 case ISL_SURF_DIM_2D:
787 /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout":
788 *
789 * The cube face textures are stored in the same way as 3D surfaces
790 * are stored (see section 6.17.5 for details). For cube surfaces,
791 * however, the depth is equal to the number of faces (always 6) and
792 * is not reduced for each MIP.
793 */
794 if (ISL_DEV_GEN(dev) == 4 && (usage & ISL_SURF_USAGE_CUBE_BIT))
795 return ISL_DIM_LAYOUT_GEN4_3D;
796
797 return ISL_DIM_LAYOUT_GEN4_2D;
798 case ISL_SURF_DIM_3D:
799 return ISL_DIM_LAYOUT_GEN4_3D;
800 }
801 }
802
803 unreachable("bad isl_surf_dim");
804 return ISL_DIM_LAYOUT_GEN4_2D;
805 }
806
807 /**
808 * Calculate the physical extent of the surface's first level, in units of
809 * surface samples.
810 */
811 static void
812 isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
813 const struct isl_surf_init_info *restrict info,
814 enum isl_dim_layout dim_layout,
815 enum isl_tiling tiling,
816 enum isl_msaa_layout msaa_layout,
817 struct isl_extent4d *phys_level0_sa)
818 {
819 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
820
821 if (isl_format_is_yuv(info->format))
822 isl_finishme("%s:%s: YUV format", __FILE__, __func__);
823
824 switch (info->dim) {
825 case ISL_SURF_DIM_1D:
826 assert(info->height == 1);
827 assert(info->depth == 1);
828 assert(info->samples == 1);
829
830 switch (dim_layout) {
831 case ISL_DIM_LAYOUT_GEN4_3D:
832 unreachable("bad isl_dim_layout");
833
834 case ISL_DIM_LAYOUT_GEN9_1D:
835 case ISL_DIM_LAYOUT_GEN4_2D:
836 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
837 *phys_level0_sa = (struct isl_extent4d) {
838 .w = info->width,
839 .h = 1,
840 .d = 1,
841 .a = info->array_len,
842 };
843 break;
844 }
845 break;
846
847 case ISL_SURF_DIM_2D:
848 if (ISL_DEV_GEN(dev) == 4 && (info->usage & ISL_SURF_USAGE_CUBE_BIT))
849 assert(dim_layout == ISL_DIM_LAYOUT_GEN4_3D);
850 else
851 assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D ||
852 dim_layout == ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ);
853
854 if (tiling == ISL_TILING_Ys && info->samples > 1)
855 isl_finishme("%s:%s: multisample TileYs layout", __FILE__, __func__);
856
857 switch (msaa_layout) {
858 case ISL_MSAA_LAYOUT_NONE:
859 assert(info->depth == 1);
860 assert(info->samples == 1);
861
862 *phys_level0_sa = (struct isl_extent4d) {
863 .w = info->width,
864 .h = info->height,
865 .d = 1,
866 .a = info->array_len,
867 };
868 break;
869
870 case ISL_MSAA_LAYOUT_ARRAY:
871 assert(info->depth == 1);
872 assert(info->levels == 1);
873 assert(isl_format_supports_multisampling(dev->info, info->format));
874 assert(fmtl->bw == 1 && fmtl->bh == 1);
875
876 *phys_level0_sa = (struct isl_extent4d) {
877 .w = info->width,
878 .h = info->height,
879 .d = 1,
880 .a = info->array_len * info->samples,
881 };
882 break;
883
884 case ISL_MSAA_LAYOUT_INTERLEAVED:
885 assert(info->depth == 1);
886 assert(info->levels == 1);
887 assert(isl_format_supports_multisampling(dev->info, info->format));
888
889 *phys_level0_sa = (struct isl_extent4d) {
890 .w = info->width,
891 .h = info->height,
892 .d = 1,
893 .a = info->array_len,
894 };
895
896 isl_msaa_interleaved_scale_px_to_sa(info->samples,
897 &phys_level0_sa->w,
898 &phys_level0_sa->h);
899 break;
900 }
901 break;
902
903 case ISL_SURF_DIM_3D:
904 assert(info->array_len == 1);
905 assert(info->samples == 1);
906
907 if (fmtl->bd > 1) {
908 isl_finishme("%s:%s: compression block with depth > 1",
909 __FILE__, __func__);
910 }
911
912 switch (dim_layout) {
913 case ISL_DIM_LAYOUT_GEN9_1D:
914 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
915 unreachable("bad isl_dim_layout");
916
917 case ISL_DIM_LAYOUT_GEN4_2D:
918 assert(ISL_DEV_GEN(dev) >= 9);
919
920 *phys_level0_sa = (struct isl_extent4d) {
921 .w = info->width,
922 .h = info->height,
923 .d = 1,
924 .a = info->depth,
925 };
926 break;
927
928 case ISL_DIM_LAYOUT_GEN4_3D:
929 assert(ISL_DEV_GEN(dev) < 9);
930 *phys_level0_sa = (struct isl_extent4d) {
931 .w = info->width,
932 .h = info->height,
933 .d = info->depth,
934 .a = 1,
935 };
936 break;
937 }
938 break;
939 }
940 }
941
942 /**
943 * Calculate the pitch between physical array slices, in units of rows of
944 * surface elements.
945 */
946 static uint32_t
947 isl_calc_array_pitch_el_rows_gen4_2d(
948 const struct isl_device *dev,
949 const struct isl_surf_init_info *restrict info,
950 const struct isl_tile_info *tile_info,
951 const struct isl_extent3d *image_align_sa,
952 const struct isl_extent4d *phys_level0_sa,
953 enum isl_array_pitch_span array_pitch_span,
954 const struct isl_extent2d *phys_slice0_sa)
955 {
956 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
957 uint32_t pitch_sa_rows = 0;
958
959 switch (array_pitch_span) {
960 case ISL_ARRAY_PITCH_SPAN_COMPACT:
961 pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h);
962 break;
963 case ISL_ARRAY_PITCH_SPAN_FULL: {
964 /* The QPitch equation is found in the Broadwell PRM >> Volume 5:
965 * Memory Views >> Common Surface Formats >> Surface Layout >> 2D
966 * Surfaces >> Surface Arrays.
967 */
968 uint32_t H0_sa = phys_level0_sa->h;
969 uint32_t H1_sa = isl_minify(H0_sa, 1);
970
971 uint32_t h0_sa = isl_align_npot(H0_sa, image_align_sa->h);
972 uint32_t h1_sa = isl_align_npot(H1_sa, image_align_sa->h);
973
974 uint32_t m;
975 if (ISL_DEV_GEN(dev) >= 7) {
976 /* The QPitch equation changed slightly in Ivybridge. */
977 m = 12;
978 } else {
979 m = 11;
980 }
981
982 pitch_sa_rows = h0_sa + h1_sa + (m * image_align_sa->h);
983
984 if (ISL_DEV_GEN(dev) == 6 && info->samples > 1 &&
985 (info->height % 4 == 1)) {
986 /* [SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
987 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
988 *
989 * [SNB] Errata: Sampler MSAA Qpitch will be 4 greater than
990 * the value calculated in the equation above , for every
991 * other odd Surface Height starting from 1 i.e. 1,5,9,13.
992 *
993 * XXX(chadv): Is the errata natural corollary of the physical
994 * layout of interleaved samples?
995 */
996 pitch_sa_rows += 4;
997 }
998
999 pitch_sa_rows = isl_align_npot(pitch_sa_rows, fmtl->bh);
1000 } /* end case */
1001 break;
1002 }
1003
1004 assert(pitch_sa_rows % fmtl->bh == 0);
1005 uint32_t pitch_el_rows = pitch_sa_rows / fmtl->bh;
1006
1007 if (ISL_DEV_GEN(dev) >= 9 && ISL_DEV_GEN(dev) <= 11 &&
1008 fmtl->txc == ISL_TXC_CCS) {
1009 /*
1010 * From the Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632):
1011 *
1012 * "Mip-mapped and arrayed surfaces are supported with MCS buffer
1013 * layout with these alignments in the RT space: Horizontal
1014 * Alignment = 128 and Vertical Alignment = 64."
1015 *
1016 * From the Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435):
1017 *
1018 * "For non-multisampled render target's CCS auxiliary surface,
1019 * QPitch must be computed with Horizontal Alignment = 128 and
1020 * Surface Vertical Alignment = 256. These alignments are only for
1021 * CCS buffer and not for associated render target."
1022 *
1023 * The first restriction is already handled by isl_choose_image_alignment_el
1024 * but the second restriction, which is an extension of the first, only
1025 * applies to qpitch and must be applied here.
1026 *
1027 * The second restriction disappears on Gen12.
1028 */
1029 assert(fmtl->bh == 4);
1030 pitch_el_rows = isl_align(pitch_el_rows, 256 / 4);
1031 }
1032
1033 if (ISL_DEV_GEN(dev) >= 9 &&
1034 info->dim == ISL_SURF_DIM_3D &&
1035 tile_info->tiling != ISL_TILING_LINEAR) {
1036 /* From the Skylake BSpec >> RENDER_SURFACE_STATE >> Surface QPitch:
1037 *
1038 * Tile Mode != Linear: This field must be set to an integer multiple
1039 * of the tile height
1040 */
1041 pitch_el_rows = isl_align(pitch_el_rows, tile_info->logical_extent_el.height);
1042 }
1043
1044 return pitch_el_rows;
1045 }
1046
1047 /**
1048 * A variant of isl_calc_phys_slice0_extent_sa() specific to
1049 * ISL_DIM_LAYOUT_GEN4_2D.
1050 */
1051 static void
1052 isl_calc_phys_slice0_extent_sa_gen4_2d(
1053 const struct isl_device *dev,
1054 const struct isl_surf_init_info *restrict info,
1055 enum isl_msaa_layout msaa_layout,
1056 const struct isl_extent3d *image_align_sa,
1057 const struct isl_extent4d *phys_level0_sa,
1058 struct isl_extent2d *phys_slice0_sa)
1059 {
1060 assert(phys_level0_sa->depth == 1);
1061
1062 if (info->levels == 1) {
1063 /* Do not pad the surface to the image alignment.
1064 *
1065 * For tiled surfaces, using a reduced alignment here avoids wasting CPU
1066 * cycles on the below mipmap layout caluclations. Reducing the
1067 * alignment here is safe because we later align the row pitch and array
1068 * pitch to the tile boundary. It is safe even for
1069 * ISL_MSAA_LAYOUT_INTERLEAVED, because phys_level0_sa is already scaled
1070 * to accomodate the interleaved samples.
1071 *
1072 * For linear surfaces, reducing the alignment here permits us to later
1073 * choose an arbitrary, non-aligned row pitch. If the surface backs
1074 * a VkBuffer, then an arbitrary pitch may be needed to accomodate
1075 * VkBufferImageCopy::bufferRowLength.
1076 */
1077 *phys_slice0_sa = (struct isl_extent2d) {
1078 .w = phys_level0_sa->w,
1079 .h = phys_level0_sa->h,
1080 };
1081 return;
1082 }
1083
1084 uint32_t slice_top_w = 0;
1085 uint32_t slice_bottom_w = 0;
1086 uint32_t slice_left_h = 0;
1087 uint32_t slice_right_h = 0;
1088
1089 uint32_t W0 = phys_level0_sa->w;
1090 uint32_t H0 = phys_level0_sa->h;
1091
1092 for (uint32_t l = 0; l < info->levels; ++l) {
1093 uint32_t W = isl_minify(W0, l);
1094 uint32_t H = isl_minify(H0, l);
1095
1096 uint32_t w = isl_align_npot(W, image_align_sa->w);
1097 uint32_t h = isl_align_npot(H, image_align_sa->h);
1098
1099 if (l == 0) {
1100 slice_top_w = w;
1101 slice_left_h = h;
1102 slice_right_h = h;
1103 } else if (l == 1) {
1104 slice_bottom_w = w;
1105 slice_left_h += h;
1106 } else if (l == 2) {
1107 slice_bottom_w += w;
1108 slice_right_h += h;
1109 } else {
1110 slice_right_h += h;
1111 }
1112 }
1113
1114 *phys_slice0_sa = (struct isl_extent2d) {
1115 .w = MAX(slice_top_w, slice_bottom_w),
1116 .h = MAX(slice_left_h, slice_right_h),
1117 };
1118 }
1119
1120 static void
1121 isl_calc_phys_total_extent_el_gen4_2d(
1122 const struct isl_device *dev,
1123 const struct isl_surf_init_info *restrict info,
1124 const struct isl_tile_info *tile_info,
1125 enum isl_msaa_layout msaa_layout,
1126 const struct isl_extent3d *image_align_sa,
1127 const struct isl_extent4d *phys_level0_sa,
1128 enum isl_array_pitch_span array_pitch_span,
1129 uint32_t *array_pitch_el_rows,
1130 struct isl_extent2d *total_extent_el)
1131 {
1132 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1133
1134 struct isl_extent2d phys_slice0_sa;
1135 isl_calc_phys_slice0_extent_sa_gen4_2d(dev, info, msaa_layout,
1136 image_align_sa, phys_level0_sa,
1137 &phys_slice0_sa);
1138 *array_pitch_el_rows =
1139 isl_calc_array_pitch_el_rows_gen4_2d(dev, info, tile_info,
1140 image_align_sa, phys_level0_sa,
1141 array_pitch_span,
1142 &phys_slice0_sa);
1143 *total_extent_el = (struct isl_extent2d) {
1144 .w = isl_align_div_npot(phys_slice0_sa.w, fmtl->bw),
1145 .h = *array_pitch_el_rows * (phys_level0_sa->array_len - 1) +
1146 isl_align_div_npot(phys_slice0_sa.h, fmtl->bh),
1147 };
1148 }
1149
1150 /**
1151 * A variant of isl_calc_phys_slice0_extent_sa() specific to
1152 * ISL_DIM_LAYOUT_GEN4_3D.
1153 */
1154 static void
1155 isl_calc_phys_total_extent_el_gen4_3d(
1156 const struct isl_device *dev,
1157 const struct isl_surf_init_info *restrict info,
1158 const struct isl_extent3d *image_align_sa,
1159 const struct isl_extent4d *phys_level0_sa,
1160 uint32_t *array_pitch_el_rows,
1161 struct isl_extent2d *phys_total_el)
1162 {
1163 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1164
1165 assert(info->samples == 1);
1166
1167 if (info->dim != ISL_SURF_DIM_3D) {
1168 /* From the G45 PRM Vol. 1a, "6.17.4.1 Hardware Cube Map Layout":
1169 *
1170 * The cube face textures are stored in the same way as 3D surfaces
1171 * are stored (see section 6.17.5 for details). For cube surfaces,
1172 * however, the depth is equal to the number of faces (always 6) and
1173 * is not reduced for each MIP.
1174 */
1175 assert(ISL_DEV_GEN(dev) == 4);
1176 assert(info->usage & ISL_SURF_USAGE_CUBE_BIT);
1177 assert(phys_level0_sa->array_len == 6);
1178 } else {
1179 assert(phys_level0_sa->array_len == 1);
1180 }
1181
1182 uint32_t total_w = 0;
1183 uint32_t total_h = 0;
1184
1185 uint32_t W0 = phys_level0_sa->w;
1186 uint32_t H0 = phys_level0_sa->h;
1187 uint32_t D0 = phys_level0_sa->d;
1188 uint32_t A0 = phys_level0_sa->a;
1189
1190 for (uint32_t l = 0; l < info->levels; ++l) {
1191 uint32_t level_w = isl_align_npot(isl_minify(W0, l), image_align_sa->w);
1192 uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa->h);
1193 uint32_t level_d = info->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : A0;
1194
1195 uint32_t max_layers_horiz = MIN(level_d, 1u << l);
1196 uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
1197
1198 total_w = MAX(total_w, level_w * max_layers_horiz);
1199 total_h += level_h * max_layers_vert;
1200 }
1201
1202 /* GEN4_3D layouts don't really have an array pitch since each LOD has a
1203 * different number of horizontal and vertical layers. We have to set it
1204 * to something, so at least make it true for LOD0.
1205 */
1206 *array_pitch_el_rows =
1207 isl_align_npot(phys_level0_sa->h, image_align_sa->h) / fmtl->bw;
1208 *phys_total_el = (struct isl_extent2d) {
1209 .w = isl_assert_div(total_w, fmtl->bw),
1210 .h = isl_assert_div(total_h, fmtl->bh),
1211 };
1212 }
1213
1214 /**
1215 * A variant of isl_calc_phys_slice0_extent_sa() specific to
1216 * ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ.
1217 */
1218 static void
1219 isl_calc_phys_total_extent_el_gen6_stencil_hiz(
1220 const struct isl_device *dev,
1221 const struct isl_surf_init_info *restrict info,
1222 const struct isl_tile_info *tile_info,
1223 const struct isl_extent3d *image_align_sa,
1224 const struct isl_extent4d *phys_level0_sa,
1225 uint32_t *array_pitch_el_rows,
1226 struct isl_extent2d *phys_total_el)
1227 {
1228 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1229
1230 const struct isl_extent2d tile_extent_sa = {
1231 .w = tile_info->logical_extent_el.w * fmtl->bw,
1232 .h = tile_info->logical_extent_el.h * fmtl->bh,
1233 };
1234 /* Tile size is a multiple of image alignment */
1235 assert(tile_extent_sa.w % image_align_sa->w == 0);
1236 assert(tile_extent_sa.h % image_align_sa->h == 0);
1237
1238 const uint32_t W0 = phys_level0_sa->w;
1239 const uint32_t H0 = phys_level0_sa->h;
1240
1241 /* Each image has the same height as LOD0 because the hardware thinks
1242 * everything is LOD0
1243 */
1244 const uint32_t H = isl_align(H0, image_align_sa->h) * phys_level0_sa->a;
1245
1246 uint32_t total_top_w = 0;
1247 uint32_t total_bottom_w = 0;
1248 uint32_t total_h = 0;
1249
1250 for (uint32_t l = 0; l < info->levels; ++l) {
1251 const uint32_t W = isl_minify(W0, l);
1252
1253 const uint32_t w = isl_align(W, tile_extent_sa.w);
1254 const uint32_t h = isl_align(H, tile_extent_sa.h);
1255
1256 if (l == 0) {
1257 total_top_w = w;
1258 total_h = h;
1259 } else if (l == 1) {
1260 total_bottom_w = w;
1261 total_h += h;
1262 } else {
1263 total_bottom_w += w;
1264 }
1265 }
1266
1267 *array_pitch_el_rows =
1268 isl_assert_div(isl_align(H0, image_align_sa->h), fmtl->bh);
1269 *phys_total_el = (struct isl_extent2d) {
1270 .w = isl_assert_div(MAX(total_top_w, total_bottom_w), fmtl->bw),
1271 .h = isl_assert_div(total_h, fmtl->bh),
1272 };
1273 }
1274
1275 /**
1276 * A variant of isl_calc_phys_slice0_extent_sa() specific to
1277 * ISL_DIM_LAYOUT_GEN9_1D.
1278 */
1279 static void
1280 isl_calc_phys_total_extent_el_gen9_1d(
1281 const struct isl_device *dev,
1282 const struct isl_surf_init_info *restrict info,
1283 const struct isl_extent3d *image_align_sa,
1284 const struct isl_extent4d *phys_level0_sa,
1285 uint32_t *array_pitch_el_rows,
1286 struct isl_extent2d *phys_total_el)
1287 {
1288 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1289
1290 assert(phys_level0_sa->height == 1);
1291 assert(phys_level0_sa->depth == 1);
1292 assert(info->samples == 1);
1293 assert(image_align_sa->w >= fmtl->bw);
1294
1295 uint32_t slice_w = 0;
1296 const uint32_t W0 = phys_level0_sa->w;
1297
1298 for (uint32_t l = 0; l < info->levels; ++l) {
1299 uint32_t W = isl_minify(W0, l);
1300 uint32_t w = isl_align_npot(W, image_align_sa->w);
1301
1302 slice_w += w;
1303 }
1304
1305 *array_pitch_el_rows = 1;
1306 *phys_total_el = (struct isl_extent2d) {
1307 .w = isl_assert_div(slice_w, fmtl->bw),
1308 .h = phys_level0_sa->array_len,
1309 };
1310 }
1311
1312 /**
1313 * Calculate the two-dimensional total physical extent of the surface, in
1314 * units of surface elements.
1315 */
1316 static void
1317 isl_calc_phys_total_extent_el(const struct isl_device *dev,
1318 const struct isl_surf_init_info *restrict info,
1319 const struct isl_tile_info *tile_info,
1320 enum isl_dim_layout dim_layout,
1321 enum isl_msaa_layout msaa_layout,
1322 const struct isl_extent3d *image_align_sa,
1323 const struct isl_extent4d *phys_level0_sa,
1324 enum isl_array_pitch_span array_pitch_span,
1325 uint32_t *array_pitch_el_rows,
1326 struct isl_extent2d *total_extent_el)
1327 {
1328 switch (dim_layout) {
1329 case ISL_DIM_LAYOUT_GEN9_1D:
1330 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1331 isl_calc_phys_total_extent_el_gen9_1d(dev, info,
1332 image_align_sa, phys_level0_sa,
1333 array_pitch_el_rows,
1334 total_extent_el);
1335 return;
1336 case ISL_DIM_LAYOUT_GEN4_2D:
1337 isl_calc_phys_total_extent_el_gen4_2d(dev, info, tile_info, msaa_layout,
1338 image_align_sa, phys_level0_sa,
1339 array_pitch_span,
1340 array_pitch_el_rows,
1341 total_extent_el);
1342 return;
1343 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
1344 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1345 isl_calc_phys_total_extent_el_gen6_stencil_hiz(dev, info, tile_info,
1346 image_align_sa,
1347 phys_level0_sa,
1348 array_pitch_el_rows,
1349 total_extent_el);
1350 return;
1351 case ISL_DIM_LAYOUT_GEN4_3D:
1352 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1353 isl_calc_phys_total_extent_el_gen4_3d(dev, info,
1354 image_align_sa, phys_level0_sa,
1355 array_pitch_el_rows,
1356 total_extent_el);
1357 return;
1358 }
1359
1360 unreachable("invalid value for dim_layout");
1361 }
1362
1363 static uint32_t
1364 isl_calc_row_pitch_alignment(const struct isl_surf_init_info *surf_info,
1365 const struct isl_tile_info *tile_info)
1366 {
1367 if (tile_info->tiling != ISL_TILING_LINEAR)
1368 return tile_info->phys_extent_B.width;
1369
1370 /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
1371 * RENDER_SURFACE_STATE Surface Pitch (p349):
1372 *
1373 * - For linear render target surfaces and surfaces accessed with the
1374 * typed data port messages, the pitch must be a multiple of the
1375 * element size for non-YUV surface formats. Pitch must be
1376 * a multiple of 2 * element size for YUV surface formats.
1377 *
1378 * - [Requirements for SURFTYPE_BUFFER and SURFTYPE_STRBUF, which we
1379 * ignore because isl doesn't do buffers.]
1380 *
1381 * - For other linear surfaces, the pitch can be any multiple of
1382 * bytes.
1383 */
1384 const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
1385 const uint32_t bs = fmtl->bpb / 8;
1386
1387 if (surf_info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
1388 if (isl_format_is_yuv(surf_info->format)) {
1389 return 2 * bs;
1390 } else {
1391 return bs;
1392 }
1393 }
1394
1395 return 1;
1396 }
1397
1398 static uint32_t
1399 isl_calc_linear_min_row_pitch(const struct isl_device *dev,
1400 const struct isl_surf_init_info *info,
1401 const struct isl_extent2d *phys_total_el,
1402 uint32_t alignment_B)
1403 {
1404 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1405 const uint32_t bs = fmtl->bpb / 8;
1406
1407 return isl_align_npot(bs * phys_total_el->w, alignment_B);
1408 }
1409
1410 static uint32_t
1411 isl_calc_tiled_min_row_pitch(const struct isl_device *dev,
1412 const struct isl_surf_init_info *surf_info,
1413 const struct isl_tile_info *tile_info,
1414 const struct isl_extent2d *phys_total_el,
1415 uint32_t alignment_B)
1416 {
1417 const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
1418
1419 assert(fmtl->bpb % tile_info->format_bpb == 0);
1420
1421 const uint32_t tile_el_scale = fmtl->bpb / tile_info->format_bpb;
1422 const uint32_t total_w_tl =
1423 isl_align_div(phys_total_el->w * tile_el_scale,
1424 tile_info->logical_extent_el.width);
1425
1426 assert(alignment_B == tile_info->phys_extent_B.width);
1427 return total_w_tl * tile_info->phys_extent_B.width;
1428 }
1429
1430 static uint32_t
1431 isl_calc_min_row_pitch(const struct isl_device *dev,
1432 const struct isl_surf_init_info *surf_info,
1433 const struct isl_tile_info *tile_info,
1434 const struct isl_extent2d *phys_total_el,
1435 uint32_t alignment_B)
1436 {
1437 if (tile_info->tiling == ISL_TILING_LINEAR) {
1438 return isl_calc_linear_min_row_pitch(dev, surf_info, phys_total_el,
1439 alignment_B);
1440 } else {
1441 return isl_calc_tiled_min_row_pitch(dev, surf_info, tile_info,
1442 phys_total_el, alignment_B);
1443 }
1444 }
1445
1446 /**
1447 * Is `pitch` in the valid range for a hardware bitfield, if the bitfield's
1448 * size is `bits` bits?
1449 *
1450 * Hardware pitch fields are offset by 1. For example, if the size of
1451 * RENDER_SURFACE_STATE::SurfacePitch is B bits, then the range of valid
1452 * pitches is [1, 2^b] inclusive. If the surface pitch is N, then
1453 * RENDER_SURFACE_STATE::SurfacePitch must be set to N-1.
1454 */
1455 static bool
1456 pitch_in_range(uint32_t n, uint32_t bits)
1457 {
1458 assert(n != 0);
1459 return likely(bits != 0 && 1 <= n && n <= (1 << bits));
1460 }
1461
1462 static bool
1463 isl_calc_row_pitch(const struct isl_device *dev,
1464 const struct isl_surf_init_info *surf_info,
1465 const struct isl_tile_info *tile_info,
1466 enum isl_dim_layout dim_layout,
1467 const struct isl_extent2d *phys_total_el,
1468 uint32_t *out_row_pitch_B)
1469 {
1470 uint32_t alignment_B =
1471 isl_calc_row_pitch_alignment(surf_info, tile_info);
1472
1473 const uint32_t min_row_pitch_B =
1474 isl_calc_min_row_pitch(dev, surf_info, tile_info, phys_total_el,
1475 alignment_B);
1476
1477 if (surf_info->row_pitch_B != 0) {
1478 if (surf_info->row_pitch_B < min_row_pitch_B)
1479 return false;
1480
1481 if (surf_info->row_pitch_B % alignment_B != 0)
1482 return false;
1483 }
1484
1485 const uint32_t row_pitch_B =
1486 surf_info->row_pitch_B != 0 ?
1487 surf_info->row_pitch_B :
1488 /* According to BSpec: 44930, Gen12's CCS-compressed surface pitches
1489 * must be 512B-aligned.
1490 */
1491 ISL_DEV_GEN(dev) >= 12 &&
1492 isl_format_supports_ccs_e(dev->info, surf_info->format) ?
1493 isl_align(min_row_pitch_B, 512) :
1494 /* Else */
1495 min_row_pitch_B;
1496
1497 const uint32_t row_pitch_tl = row_pitch_B / tile_info->phys_extent_B.width;
1498
1499 if (row_pitch_B == 0)
1500 return false;
1501
1502 if (dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
1503 /* SurfacePitch is ignored for this layout. */
1504 goto done;
1505 }
1506
1507 if ((surf_info->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
1508 ISL_SURF_USAGE_TEXTURE_BIT |
1509 ISL_SURF_USAGE_STORAGE_BIT)) &&
1510 !pitch_in_range(row_pitch_B, RENDER_SURFACE_STATE_SurfacePitch_bits(dev->info)))
1511 return false;
1512
1513 if ((surf_info->usage & (ISL_SURF_USAGE_CCS_BIT |
1514 ISL_SURF_USAGE_MCS_BIT)) &&
1515 !pitch_in_range(row_pitch_tl, RENDER_SURFACE_STATE_AuxiliarySurfacePitch_bits(dev->info)))
1516 return false;
1517
1518 if ((surf_info->usage & ISL_SURF_USAGE_DEPTH_BIT) &&
1519 !pitch_in_range(row_pitch_B, _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
1520 return false;
1521
1522 if ((surf_info->usage & ISL_SURF_USAGE_HIZ_BIT) &&
1523 !pitch_in_range(row_pitch_B, _3DSTATE_HIER_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
1524 return false;
1525
1526 const uint32_t stencil_pitch_bits = dev->use_separate_stencil ?
1527 _3DSTATE_STENCIL_BUFFER_SurfacePitch_bits(dev->info) :
1528 _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info);
1529
1530 if ((surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT) &&
1531 !pitch_in_range(row_pitch_B, stencil_pitch_bits))
1532 return false;
1533
1534 done:
1535 *out_row_pitch_B = row_pitch_B;
1536 return true;
1537 }
1538
1539 bool
1540 isl_surf_init_s(const struct isl_device *dev,
1541 struct isl_surf *surf,
1542 const struct isl_surf_init_info *restrict info)
1543 {
1544 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1545
1546 const struct isl_extent4d logical_level0_px = {
1547 .w = info->width,
1548 .h = info->height,
1549 .d = info->depth,
1550 .a = info->array_len,
1551 };
1552
1553 enum isl_tiling tiling;
1554 if (!isl_surf_choose_tiling(dev, info, &tiling))
1555 return false;
1556
1557 struct isl_tile_info tile_info;
1558 isl_tiling_get_info(tiling, fmtl->bpb, &tile_info);
1559
1560 const enum isl_dim_layout dim_layout =
1561 isl_surf_choose_dim_layout(dev, info->dim, tiling, info->usage);
1562
1563 enum isl_msaa_layout msaa_layout;
1564 if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout))
1565 return false;
1566
1567 struct isl_extent3d image_align_el;
1568 isl_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout,
1569 &image_align_el);
1570
1571 struct isl_extent3d image_align_sa =
1572 isl_extent3d_el_to_sa(info->format, image_align_el);
1573
1574 struct isl_extent4d phys_level0_sa;
1575 isl_calc_phys_level0_extent_sa(dev, info, dim_layout, tiling, msaa_layout,
1576 &phys_level0_sa);
1577
1578 enum isl_array_pitch_span array_pitch_span =
1579 isl_choose_array_pitch_span(dev, info, dim_layout, &phys_level0_sa);
1580
1581 uint32_t array_pitch_el_rows;
1582 struct isl_extent2d phys_total_el;
1583 isl_calc_phys_total_extent_el(dev, info, &tile_info,
1584 dim_layout, msaa_layout,
1585 &image_align_sa, &phys_level0_sa,
1586 array_pitch_span, &array_pitch_el_rows,
1587 &phys_total_el);
1588
1589 uint32_t row_pitch_B;
1590 if (!isl_calc_row_pitch(dev, info, &tile_info, dim_layout,
1591 &phys_total_el, &row_pitch_B))
1592 return false;
1593
1594 uint32_t base_alignment_B;
1595 uint64_t size_B;
1596 if (tiling == ISL_TILING_LINEAR) {
1597 size_B = (uint64_t) row_pitch_B * phys_total_el.h;
1598
1599 /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfaceBaseAddress:
1600 *
1601 * "The Base Address for linear render target surfaces and surfaces
1602 * accessed with the typed surface read/write data port messages must
1603 * be element-size aligned, for non-YUV surface formats, or a
1604 * multiple of 2 element-sizes for YUV surface formats. Other linear
1605 * surfaces have no alignment requirements (byte alignment is
1606 * sufficient.)"
1607 */
1608 base_alignment_B = MAX(1, info->min_alignment_B);
1609 if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
1610 if (isl_format_is_yuv(info->format)) {
1611 base_alignment_B = MAX(base_alignment_B, fmtl->bpb / 4);
1612 } else {
1613 base_alignment_B = MAX(base_alignment_B, fmtl->bpb / 8);
1614 }
1615 }
1616 base_alignment_B = isl_round_up_to_power_of_two(base_alignment_B);
1617
1618 /* From the Skylake PRM Vol 2c, PLANE_STRIDE::Stride:
1619 *
1620 * "For Linear memory, this field specifies the stride in chunks of
1621 * 64 bytes (1 cache line)."
1622 */
1623 if (isl_surf_usage_is_display(info->usage))
1624 base_alignment_B = MAX(base_alignment_B, 64);
1625 } else {
1626 const uint32_t total_h_tl =
1627 isl_align_div(phys_total_el.h, tile_info.logical_extent_el.height);
1628
1629 size_B = (uint64_t) total_h_tl * tile_info.phys_extent_B.height * row_pitch_B;
1630
1631 const uint32_t tile_size_B = tile_info.phys_extent_B.width *
1632 tile_info.phys_extent_B.height;
1633 assert(isl_is_pow2(info->min_alignment_B) && isl_is_pow2(tile_size_B));
1634 base_alignment_B = MAX(info->min_alignment_B, tile_size_B);
1635
1636 /* The diagram in the Bspec section Memory Compression - Gen12, shows
1637 * that the CCS is indexed in 256B chunks. However, the
1638 * PLANE_AUX_DIST::Auxiliary Surface Distance field is in units of 4K
1639 * pages. We currently don't assign the usage field like we do for main
1640 * surfaces, so just use 4K for now.
1641 */
1642 if (tiling == ISL_TILING_GEN12_CCS)
1643 base_alignment_B = MAX(base_alignment_B, 4096);
1644 }
1645
1646 if (ISL_DEV_GEN(dev) >= 12) {
1647 base_alignment_B = MAX(base_alignment_B, 64 * 1024);
1648 }
1649
1650 if (ISL_DEV_GEN(dev) < 9) {
1651 /* From the Broadwell PRM Vol 5, Surface Layout:
1652 *
1653 * "In addition to restrictions on maximum height, width, and depth,
1654 * surfaces are also restricted to a maximum size in bytes. This
1655 * maximum is 2 GB for all products and all surface types."
1656 *
1657 * This comment is applicable to all Pre-gen9 platforms.
1658 */
1659 if (size_B > (uint64_t) 1 << 31)
1660 return false;
1661 } else if (ISL_DEV_GEN(dev) < 11) {
1662 /* From the Skylake PRM Vol 5, Maximum Surface Size in Bytes:
1663 * "In addition to restrictions on maximum height, width, and depth,
1664 * surfaces are also restricted to a maximum size of 2^38 bytes.
1665 * All pixels within the surface must be contained within 2^38 bytes
1666 * of the base address."
1667 */
1668 if (size_B > (uint64_t) 1 << 38)
1669 return false;
1670 } else {
1671 /* gen11+ platforms raised this limit to 2^44 bytes. */
1672 if (size_B > (uint64_t) 1 << 44)
1673 return false;
1674 }
1675
1676 *surf = (struct isl_surf) {
1677 .dim = info->dim,
1678 .dim_layout = dim_layout,
1679 .msaa_layout = msaa_layout,
1680 .tiling = tiling,
1681 .format = info->format,
1682
1683 .levels = info->levels,
1684 .samples = info->samples,
1685
1686 .image_alignment_el = image_align_el,
1687 .logical_level0_px = logical_level0_px,
1688 .phys_level0_sa = phys_level0_sa,
1689
1690 .size_B = size_B,
1691 .alignment_B = base_alignment_B,
1692 .row_pitch_B = row_pitch_B,
1693 .array_pitch_el_rows = array_pitch_el_rows,
1694 .array_pitch_span = array_pitch_span,
1695
1696 .usage = info->usage,
1697 };
1698
1699 return true;
1700 }
1701
1702 void
1703 isl_surf_get_tile_info(const struct isl_surf *surf,
1704 struct isl_tile_info *tile_info)
1705 {
1706 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1707 isl_tiling_get_info(surf->tiling, fmtl->bpb, tile_info);
1708 }
1709
1710 bool
1711 isl_surf_get_hiz_surf(const struct isl_device *dev,
1712 const struct isl_surf *surf,
1713 struct isl_surf *hiz_surf)
1714 {
1715 assert(ISL_DEV_GEN(dev) >= 5 && ISL_DEV_USE_SEPARATE_STENCIL(dev));
1716
1717 if (!isl_surf_usage_is_depth(surf->usage))
1718 return false;
1719
1720 /* HiZ only works with Y-tiled depth buffers */
1721 if (!isl_tiling_is_any_y(surf->tiling))
1722 return false;
1723
1724 /* On SNB+, compressed depth buffers cannot be interleaved with stencil. */
1725 switch (surf->format) {
1726 case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
1727 if (isl_surf_usage_is_depth_and_stencil(surf->usage)) {
1728 assert(ISL_DEV_GEN(dev) == 5);
1729 unreachable("This should work, but is untested");
1730 }
1731 /* Fall through */
1732 case ISL_FORMAT_R16_UNORM:
1733 case ISL_FORMAT_R32_FLOAT:
1734 break;
1735 case ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS:
1736 if (ISL_DEV_GEN(dev) == 5) {
1737 assert(isl_surf_usage_is_depth_and_stencil(surf->usage));
1738 unreachable("This should work, but is untested");
1739 }
1740 /* Fall through */
1741 default:
1742 return false;
1743 }
1744
1745 /* Multisampled depth is always interleaved */
1746 assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE ||
1747 surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
1748
1749 /* From the Broadwell PRM Vol. 7, "Hierarchical Depth Buffer":
1750 *
1751 * "The Surface Type, Height, Width, Depth, Minimum Array Element, Render
1752 * Target View Extent, and Depth Coordinate Offset X/Y of the
1753 * hierarchical depth buffer are inherited from the depth buffer. The
1754 * height and width of the hierarchical depth buffer that must be
1755 * allocated are computed by the following formulas, where HZ is the
1756 * hierarchical depth buffer and Z is the depth buffer. The Z_Height,
1757 * Z_Width, and Z_Depth values given in these formulas are those present
1758 * in 3DSTATE_DEPTH_BUFFER incremented by one.
1759 *
1760 * "The value of Z_Height and Z_Width must each be multiplied by 2 before
1761 * being applied to the table below if Number of Multisamples is set to
1762 * NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and
1763 * Z_Width must be multiplied by 4 before being applied to the table
1764 * below if Number of Multisamples is set to NUMSAMPLES_8."
1765 *
1766 * In the Sky Lake PRM, the second paragraph is replaced with this:
1767 *
1768 * "The Z_Height and Z_Width values must equal those present in
1769 * 3DSTATE_DEPTH_BUFFER incremented by one."
1770 *
1771 * In other words, on Sandy Bridge through Broadwell, each 128-bit HiZ
1772 * block corresponds to a region of 8x4 samples in the primary depth
1773 * surface. On Sky Lake, on the other hand, each HiZ block corresponds to
1774 * a region of 8x4 pixels in the primary depth surface regardless of the
1775 * number of samples. The dimensions of a HiZ block in both pixels and
1776 * samples are given in the table below:
1777 *
1778 * | SNB - BDW | SKL+
1779 * ------+-----------+-------------
1780 * 1x | 8 x 4 sa | 8 x 4 sa
1781 * MSAA | 8 x 4 px | 8 x 4 px
1782 * ------+-----------+-------------
1783 * 2x | 8 x 4 sa | 16 x 4 sa
1784 * MSAA | 4 x 4 px | 8 x 4 px
1785 * ------+-----------+-------------
1786 * 4x | 8 x 4 sa | 16 x 8 sa
1787 * MSAA | 4 x 2 px | 8 x 4 px
1788 * ------+-----------+-------------
1789 * 8x | 8 x 4 sa | 32 x 8 sa
1790 * MSAA | 2 x 2 px | 8 x 4 px
1791 * ------+-----------+-------------
1792 * 16x | N/A | 32 x 16 sa
1793 * MSAA | N/A | 8 x 4 px
1794 * ------+-----------+-------------
1795 *
1796 * There are a number of different ways that this discrepency could be
1797 * handled. The way we have chosen is to simply make MSAA HiZ have the
1798 * same number of samples as the parent surface pre-Sky Lake and always be
1799 * single-sampled on Sky Lake and above. Since the block sizes of
1800 * compressed formats are given in samples, this neatly handles everything
1801 * without the need for additional HiZ formats with different block sizes
1802 * on SKL+.
1803 */
1804 const unsigned samples = ISL_DEV_GEN(dev) >= 9 ? 1 : surf->samples;
1805
1806 return isl_surf_init(dev, hiz_surf,
1807 .dim = surf->dim,
1808 .format = ISL_FORMAT_HIZ,
1809 .width = surf->logical_level0_px.width,
1810 .height = surf->logical_level0_px.height,
1811 .depth = surf->logical_level0_px.depth,
1812 .levels = surf->levels,
1813 .array_len = surf->logical_level0_px.array_len,
1814 .samples = samples,
1815 .usage = ISL_SURF_USAGE_HIZ_BIT,
1816 .tiling_flags = ISL_TILING_HIZ_BIT);
1817 }
1818
1819 bool
1820 isl_surf_get_mcs_surf(const struct isl_device *dev,
1821 const struct isl_surf *surf,
1822 struct isl_surf *mcs_surf)
1823 {
1824 /* It must be multisampled with an array layout */
1825 if (surf->msaa_layout != ISL_MSAA_LAYOUT_ARRAY)
1826 return false;
1827
1828 if (mcs_surf->size_B > 0)
1829 return false;
1830
1831 /* The following are true of all multisampled surfaces */
1832 assert(surf->samples > 1);
1833 assert(surf->dim == ISL_SURF_DIM_2D);
1834 assert(surf->levels == 1);
1835 assert(surf->logical_level0_px.depth == 1);
1836
1837 /* From the Ivy Bridge PRM, Vol4 Part1 p77 ("MCS Enable"):
1838 *
1839 * This field must be set to 0 for all SINT MSRTs when all RT channels
1840 * are not written
1841 *
1842 * In practice this means that we have to disable MCS for all signed
1843 * integer MSAA buffers. The alternative, to disable MCS only when one
1844 * of the render target channels is disabled, is impractical because it
1845 * would require converting between CMS and UMS MSAA layouts on the fly,
1846 * which is expensive.
1847 */
1848 if (ISL_DEV_GEN(dev) == 7 && isl_format_has_sint_channel(surf->format))
1849 return false;
1850
1851 /* The "Auxiliary Surface Pitch" field in RENDER_SURFACE_STATE is only 9
1852 * bits which means the maximum pitch of a compression surface is 512
1853 * tiles or 64KB (since MCS is always Y-tiled). Since a 16x MCS buffer is
1854 * 64bpp, this gives us a maximum width of 8192 pixels. We can create
1855 * larger multisampled surfaces, we just can't compress them. For 2x, 4x,
1856 * and 8x, we have enough room for the full 16k supported by the hardware.
1857 */
1858 if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
1859 return false;
1860
1861 enum isl_format mcs_format;
1862 switch (surf->samples) {
1863 case 2: mcs_format = ISL_FORMAT_MCS_2X; break;
1864 case 4: mcs_format = ISL_FORMAT_MCS_4X; break;
1865 case 8: mcs_format = ISL_FORMAT_MCS_8X; break;
1866 case 16: mcs_format = ISL_FORMAT_MCS_16X; break;
1867 default:
1868 unreachable("Invalid sample count");
1869 }
1870
1871 return isl_surf_init(dev, mcs_surf,
1872 .dim = ISL_SURF_DIM_2D,
1873 .format = mcs_format,
1874 .width = surf->logical_level0_px.width,
1875 .height = surf->logical_level0_px.height,
1876 .depth = 1,
1877 .levels = 1,
1878 .array_len = surf->logical_level0_px.array_len,
1879 .samples = 1, /* MCS surfaces are really single-sampled */
1880 .usage = ISL_SURF_USAGE_MCS_BIT,
1881 .tiling_flags = ISL_TILING_Y0_BIT);
1882 }
1883
1884 bool
1885 isl_surf_get_ccs_surf(const struct isl_device *dev,
1886 const struct isl_surf *surf,
1887 struct isl_surf *aux_surf,
1888 struct isl_surf *extra_aux_surf,
1889 uint32_t row_pitch_B)
1890 {
1891 assert(aux_surf);
1892
1893 /* An uninitialized surface is needed to get a CCS surface. */
1894 if (aux_surf->size_B > 0 &&
1895 (extra_aux_surf == NULL || extra_aux_surf->size_B > 0)) {
1896 return false;
1897 }
1898
1899 /* A surface can't have two CCS surfaces. */
1900 if (aux_surf->usage & ISL_SURF_USAGE_CCS_BIT)
1901 return false;
1902
1903 if (ISL_DEV_GEN(dev) < 12 && surf->samples > 1)
1904 return false;
1905
1906 /* CCS support does not exist prior to Gen7 */
1907 if (ISL_DEV_GEN(dev) <= 6)
1908 return false;
1909
1910 if (surf->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)
1911 return false;
1912
1913 /* Allow CCS for single-sampled stencil buffers Gen12+. */
1914 if (isl_surf_usage_is_stencil(surf->usage) &&
1915 (ISL_DEV_GEN(dev) < 12 || surf->samples > 1))
1916 return false;
1917
1918 /* [TGL+] CCS can only be added to a non-D16-formatted depth buffer if it
1919 * has HiZ. If not for GEN:BUG:1406512483 "deprecate compression enable
1920 * states", D16 would be supported. Supporting D16 requires being able to
1921 * specify that the control surface is present and simultaneously disabling
1922 * compression. The above bug makes it so that it's not possible to specify
1923 * this configuration.
1924 */
1925 if (isl_surf_usage_is_depth(surf->usage) && (aux_surf->size_B == 0 ||
1926 ISL_DEV_GEN(dev) < 12 || surf->format == ISL_FORMAT_R16_UNORM)) {
1927 return false;
1928 }
1929
1930 /* The PRM doesn't say this explicitly, but fast-clears don't appear to
1931 * work for 3D textures until gen9 where the layout of 3D textures changes
1932 * to match 2D array textures.
1933 */
1934 if (ISL_DEV_GEN(dev) <= 8 && surf->dim != ISL_SURF_DIM_2D)
1935 return false;
1936
1937 /* From the HSW PRM Volume 7: 3D-Media-GPGPU, page 652 (Color Clear of
1938 * Non-MultiSampler Render Target Restrictions):
1939 *
1940 * "Support is for non-mip-mapped and non-array surface types only."
1941 *
1942 * This restriction is lifted on gen8+. Technically, it may be possible to
1943 * create a CCS for an arrayed or mipmapped image and only enable CCS_D
1944 * when rendering to the base slice. However, there is no documentation
1945 * tell us what the hardware would do in that case or what it does if you
1946 * walk off the bases slice. (Does it ignore CCS or does it start
1947 * scribbling over random memory?) We play it safe and just follow the
1948 * docs and don't allow CCS_D for arrayed or mip-mapped surfaces.
1949 */
1950 if (ISL_DEV_GEN(dev) <= 7 &&
1951 (surf->levels > 1 || surf->logical_level0_px.array_len > 1))
1952 return false;
1953
1954 /* On Gen12, 8BPP surfaces cannot be compressed if any level is not
1955 * 32Bx4row-aligned. For now, just reject the cases where alignment
1956 * matters.
1957 */
1958 if (ISL_DEV_GEN(dev) >= 12 &&
1959 isl_format_get_layout(surf->format)->bpb == 8 && surf->levels >= 3) {
1960 isl_finishme("%s:%s: CCS for 8BPP textures with 3+ miplevels is "
1961 "disabled, but support for more levels is possible.",
1962 __FILE__, __func__);
1963 return false;
1964 }
1965
1966 /* On Gen12, all CCS-compressed surface pitches must be multiples of 512B.
1967 */
1968 if (ISL_DEV_GEN(dev) >= 12 && surf->row_pitch_B % 512 != 0)
1969 return false;
1970
1971 if (isl_format_is_compressed(surf->format))
1972 return false;
1973
1974 /* According to GEN:BUG:1406738321, 3D textures need a blit to a new
1975 * surface in order to perform a resolve. For now, just disable CCS.
1976 */
1977 if (ISL_DEV_GEN(dev) >= 12 && surf->dim == ISL_SURF_DIM_3D) {
1978 isl_finishme("%s:%s: CCS for 3D textures is disabled, but a workaround"
1979 " is available.", __FILE__, __func__);
1980 return false;
1981 }
1982
1983 /* GEN:BUG:1207137018
1984 *
1985 * TODO: implement following workaround currently covered by the restriction
1986 * above. If following conditions are met:
1987 *
1988 * - RENDER_SURFACE_STATE.Surface Type == 3D
1989 * - RENDER_SURFACE_STATE.Auxiliary Surface Mode != AUX_NONE
1990 * - RENDER_SURFACE_STATE.Tiled ResourceMode is TYF or TYS
1991 *
1992 * Set the value of RENDER_SURFACE_STATE.Mip Tail Start LOD to a mip that
1993 * larger than those present in the surface (i.e. 15)
1994 */
1995
1996 /* TODO: More conditions where it can fail. */
1997
1998 /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
1999 * Target(s)", beneath the "Fast Color Clear" bullet (p326):
2000 *
2001 * - Support is limited to tiled render targets.
2002 * - MCS buffer for non-MSRT is supported only for RT formats 32bpp,
2003 * 64bpp, and 128bpp.
2004 *
2005 * From the Skylake documentation, it is made clear that X-tiling is no
2006 * longer supported:
2007 *
2008 * - MCS and Lossless compression is supported for
2009 * TiledY/TileYs/TileYf non-MSRTs only.
2010 */
2011 enum isl_format ccs_format;
2012 if (ISL_DEV_GEN(dev) >= 12) {
2013 /* TODO: Handle the other tiling formats */
2014 if (surf->tiling != ISL_TILING_Y0)
2015 return false;
2016
2017 switch (isl_format_get_layout(surf->format)->bpb) {
2018 case 8: ccs_format = ISL_FORMAT_GEN12_CCS_8BPP_Y0; break;
2019 case 16: ccs_format = ISL_FORMAT_GEN12_CCS_16BPP_Y0; break;
2020 case 32: ccs_format = ISL_FORMAT_GEN12_CCS_32BPP_Y0; break;
2021 case 64: ccs_format = ISL_FORMAT_GEN12_CCS_64BPP_Y0; break;
2022 case 128: ccs_format = ISL_FORMAT_GEN12_CCS_128BPP_Y0; break;
2023 default:
2024 return false;
2025 }
2026 } else if (ISL_DEV_GEN(dev) >= 9) {
2027 if (!isl_tiling_is_any_y(surf->tiling))
2028 return false;
2029
2030 switch (isl_format_get_layout(surf->format)->bpb) {
2031 case 32: ccs_format = ISL_FORMAT_GEN9_CCS_32BPP; break;
2032 case 64: ccs_format = ISL_FORMAT_GEN9_CCS_64BPP; break;
2033 case 128: ccs_format = ISL_FORMAT_GEN9_CCS_128BPP; break;
2034 default:
2035 return false;
2036 }
2037 } else if (surf->tiling == ISL_TILING_Y0) {
2038 switch (isl_format_get_layout(surf->format)->bpb) {
2039 case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break;
2040 case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break;
2041 case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break;
2042 default:
2043 return false;
2044 }
2045 } else if (surf->tiling == ISL_TILING_X) {
2046 switch (isl_format_get_layout(surf->format)->bpb) {
2047 case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_X; break;
2048 case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_X; break;
2049 case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_X; break;
2050 default:
2051 return false;
2052 }
2053 } else {
2054 return false;
2055 }
2056
2057 if (ISL_DEV_GEN(dev) >= 12) {
2058 /* On Gen12, the CCS is a scaled-down version of the main surface. We
2059 * model this as the CCS compressing a 2D-view of the entire surface.
2060 */
2061 struct isl_surf *ccs_surf =
2062 aux_surf->size_B > 0 ? extra_aux_surf : aux_surf;
2063 const bool ok =
2064 isl_surf_init(dev, ccs_surf,
2065 .dim = ISL_SURF_DIM_2D,
2066 .format = ccs_format,
2067 .width = isl_surf_get_row_pitch_el(surf),
2068 .height = surf->size_B / surf->row_pitch_B,
2069 .depth = 1,
2070 .levels = 1,
2071 .array_len = 1,
2072 .samples = 1,
2073 .row_pitch_B = row_pitch_B,
2074 .usage = ISL_SURF_USAGE_CCS_BIT,
2075 .tiling_flags = ISL_TILING_GEN12_CCS_BIT);
2076 assert(!ok || ccs_surf->size_B == surf->size_B / 256);
2077 return ok;
2078 } else {
2079 return isl_surf_init(dev, aux_surf,
2080 .dim = surf->dim,
2081 .format = ccs_format,
2082 .width = surf->logical_level0_px.width,
2083 .height = surf->logical_level0_px.height,
2084 .depth = surf->logical_level0_px.depth,
2085 .levels = surf->levels,
2086 .array_len = surf->logical_level0_px.array_len,
2087 .samples = 1,
2088 .row_pitch_B = row_pitch_B,
2089 .usage = ISL_SURF_USAGE_CCS_BIT,
2090 .tiling_flags = ISL_TILING_CCS_BIT);
2091 }
2092 }
2093
2094 #define isl_genX_call(dev, func, ...) \
2095 switch (ISL_DEV_GEN(dev)) { \
2096 case 4: \
2097 /* G45 surface state is the same as gen5 */ \
2098 if (ISL_DEV_IS_G4X(dev)) { \
2099 isl_gen5_##func(__VA_ARGS__); \
2100 } else { \
2101 isl_gen4_##func(__VA_ARGS__); \
2102 } \
2103 break; \
2104 case 5: \
2105 isl_gen5_##func(__VA_ARGS__); \
2106 break; \
2107 case 6: \
2108 isl_gen6_##func(__VA_ARGS__); \
2109 break; \
2110 case 7: \
2111 if (ISL_DEV_IS_HASWELL(dev)) { \
2112 isl_gen75_##func(__VA_ARGS__); \
2113 } else { \
2114 isl_gen7_##func(__VA_ARGS__); \
2115 } \
2116 break; \
2117 case 8: \
2118 isl_gen8_##func(__VA_ARGS__); \
2119 break; \
2120 case 9: \
2121 isl_gen9_##func(__VA_ARGS__); \
2122 break; \
2123 case 10: \
2124 isl_gen10_##func(__VA_ARGS__); \
2125 break; \
2126 case 11: \
2127 isl_gen11_##func(__VA_ARGS__); \
2128 break; \
2129 case 12: \
2130 isl_gen12_##func(__VA_ARGS__); \
2131 break; \
2132 default: \
2133 assert(!"Unknown hardware generation"); \
2134 }
2135
2136 void
2137 isl_surf_fill_state_s(const struct isl_device *dev, void *state,
2138 const struct isl_surf_fill_state_info *restrict info)
2139 {
2140 #ifndef NDEBUG
2141 isl_surf_usage_flags_t _base_usage =
2142 info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
2143 ISL_SURF_USAGE_TEXTURE_BIT |
2144 ISL_SURF_USAGE_STORAGE_BIT);
2145 /* They may only specify one of the above bits at a time */
2146 assert(__builtin_popcount(_base_usage) == 1);
2147 /* The only other allowed bit is ISL_SURF_USAGE_CUBE_BIT */
2148 assert((info->view->usage & ~ISL_SURF_USAGE_CUBE_BIT) == _base_usage);
2149 #endif
2150
2151 if (info->surf->dim == ISL_SURF_DIM_3D) {
2152 assert(info->view->base_array_layer + info->view->array_len <=
2153 info->surf->logical_level0_px.depth);
2154 } else {
2155 assert(info->view->base_array_layer + info->view->array_len <=
2156 info->surf->logical_level0_px.array_len);
2157 }
2158
2159 isl_genX_call(dev, surf_fill_state_s, dev, state, info);
2160 }
2161
2162 void
2163 isl_buffer_fill_state_s(const struct isl_device *dev, void *state,
2164 const struct isl_buffer_fill_state_info *restrict info)
2165 {
2166 isl_genX_call(dev, buffer_fill_state_s, state, info);
2167 }
2168
2169 void
2170 isl_null_fill_state(const struct isl_device *dev, void *state,
2171 struct isl_extent3d size)
2172 {
2173 isl_genX_call(dev, null_fill_state, state, size);
2174 }
2175
2176 void
2177 isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
2178 const struct isl_depth_stencil_hiz_emit_info *restrict info)
2179 {
2180 if (info->depth_surf && info->stencil_surf) {
2181 if (!dev->info->has_hiz_and_separate_stencil) {
2182 assert(info->depth_surf == info->stencil_surf);
2183 assert(info->depth_address == info->stencil_address);
2184 }
2185 assert(info->depth_surf->dim == info->stencil_surf->dim);
2186 }
2187
2188 if (info->depth_surf) {
2189 assert((info->depth_surf->usage & ISL_SURF_USAGE_DEPTH_BIT));
2190 if (info->depth_surf->dim == ISL_SURF_DIM_3D) {
2191 assert(info->view->base_array_layer + info->view->array_len <=
2192 info->depth_surf->logical_level0_px.depth);
2193 } else {
2194 assert(info->view->base_array_layer + info->view->array_len <=
2195 info->depth_surf->logical_level0_px.array_len);
2196 }
2197 }
2198
2199 if (info->stencil_surf) {
2200 assert((info->stencil_surf->usage & ISL_SURF_USAGE_STENCIL_BIT));
2201 if (info->stencil_surf->dim == ISL_SURF_DIM_3D) {
2202 assert(info->view->base_array_layer + info->view->array_len <=
2203 info->stencil_surf->logical_level0_px.depth);
2204 } else {
2205 assert(info->view->base_array_layer + info->view->array_len <=
2206 info->stencil_surf->logical_level0_px.array_len);
2207 }
2208 }
2209
2210 isl_genX_call(dev, emit_depth_stencil_hiz_s, dev, batch, info);
2211 }
2212
2213 /**
2214 * A variant of isl_surf_get_image_offset_sa() specific to
2215 * ISL_DIM_LAYOUT_GEN4_2D.
2216 */
2217 static void
2218 get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
2219 uint32_t level, uint32_t logical_array_layer,
2220 uint32_t *x_offset_sa,
2221 uint32_t *y_offset_sa)
2222 {
2223 assert(level < surf->levels);
2224 if (surf->dim == ISL_SURF_DIM_3D)
2225 assert(logical_array_layer < surf->logical_level0_px.depth);
2226 else
2227 assert(logical_array_layer < surf->logical_level0_px.array_len);
2228
2229 const struct isl_extent3d image_align_sa =
2230 isl_surf_get_image_alignment_sa(surf);
2231
2232 const uint32_t W0 = surf->phys_level0_sa.width;
2233 const uint32_t H0 = surf->phys_level0_sa.height;
2234
2235 const uint32_t phys_layer = logical_array_layer *
2236 (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
2237
2238 uint32_t x = 0;
2239 uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
2240
2241 for (uint32_t l = 0; l < level; ++l) {
2242 if (l == 1) {
2243 uint32_t W = isl_minify(W0, l);
2244 x += isl_align_npot(W, image_align_sa.w);
2245 } else {
2246 uint32_t H = isl_minify(H0, l);
2247 y += isl_align_npot(H, image_align_sa.h);
2248 }
2249 }
2250
2251 *x_offset_sa = x;
2252 *y_offset_sa = y;
2253 }
2254
2255 /**
2256 * A variant of isl_surf_get_image_offset_sa() specific to
2257 * ISL_DIM_LAYOUT_GEN4_3D.
2258 */
2259 static void
2260 get_image_offset_sa_gen4_3d(const struct isl_surf *surf,
2261 uint32_t level, uint32_t logical_z_offset_px,
2262 uint32_t *x_offset_sa,
2263 uint32_t *y_offset_sa)
2264 {
2265 assert(level < surf->levels);
2266 if (surf->dim == ISL_SURF_DIM_3D) {
2267 assert(surf->phys_level0_sa.array_len == 1);
2268 assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
2269 } else {
2270 assert(surf->dim == ISL_SURF_DIM_2D);
2271 assert(surf->usage & ISL_SURF_USAGE_CUBE_BIT);
2272 assert(surf->phys_level0_sa.array_len == 6);
2273 assert(logical_z_offset_px < surf->phys_level0_sa.array_len);
2274 }
2275
2276 const struct isl_extent3d image_align_sa =
2277 isl_surf_get_image_alignment_sa(surf);
2278
2279 const uint32_t W0 = surf->phys_level0_sa.width;
2280 const uint32_t H0 = surf->phys_level0_sa.height;
2281 const uint32_t D0 = surf->phys_level0_sa.depth;
2282 const uint32_t AL = surf->phys_level0_sa.array_len;
2283
2284 uint32_t x = 0;
2285 uint32_t y = 0;
2286
2287 for (uint32_t l = 0; l < level; ++l) {
2288 const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h);
2289 const uint32_t level_d =
2290 isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : AL,
2291 image_align_sa.d);
2292 const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
2293
2294 y += level_h * max_layers_vert;
2295 }
2296
2297 const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w);
2298 const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h);
2299 const uint32_t level_d =
2300 isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, level) : AL,
2301 image_align_sa.d);
2302
2303 const uint32_t max_layers_horiz = MIN(level_d, 1u << level);
2304
2305 x += level_w * (logical_z_offset_px % max_layers_horiz);
2306 y += level_h * (logical_z_offset_px / max_layers_horiz);
2307
2308 *x_offset_sa = x;
2309 *y_offset_sa = y;
2310 }
2311
2312 static void
2313 get_image_offset_sa_gen6_stencil_hiz(const struct isl_surf *surf,
2314 uint32_t level,
2315 uint32_t logical_array_layer,
2316 uint32_t *x_offset_sa,
2317 uint32_t *y_offset_sa)
2318 {
2319 assert(level < surf->levels);
2320 assert(surf->logical_level0_px.depth == 1);
2321 assert(logical_array_layer < surf->logical_level0_px.array_len);
2322
2323 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
2324
2325 const struct isl_extent3d image_align_sa =
2326 isl_surf_get_image_alignment_sa(surf);
2327
2328 struct isl_tile_info tile_info;
2329 isl_tiling_get_info(surf->tiling, fmtl->bpb, &tile_info);
2330 const struct isl_extent2d tile_extent_sa = {
2331 .w = tile_info.logical_extent_el.w * fmtl->bw,
2332 .h = tile_info.logical_extent_el.h * fmtl->bh,
2333 };
2334 /* Tile size is a multiple of image alignment */
2335 assert(tile_extent_sa.w % image_align_sa.w == 0);
2336 assert(tile_extent_sa.h % image_align_sa.h == 0);
2337
2338 const uint32_t W0 = surf->phys_level0_sa.w;
2339 const uint32_t H0 = surf->phys_level0_sa.h;
2340
2341 /* Each image has the same height as LOD0 because the hardware thinks
2342 * everything is LOD0
2343 */
2344 const uint32_t H = isl_align(H0, image_align_sa.h);
2345
2346 /* Quick sanity check for consistency */
2347 if (surf->phys_level0_sa.array_len > 1)
2348 assert(surf->array_pitch_el_rows == isl_assert_div(H, fmtl->bh));
2349
2350 uint32_t x = 0, y = 0;
2351 for (uint32_t l = 0; l < level; ++l) {
2352 const uint32_t W = isl_minify(W0, l);
2353
2354 const uint32_t w = isl_align(W, tile_extent_sa.w);
2355 const uint32_t h = isl_align(H * surf->phys_level0_sa.a,
2356 tile_extent_sa.h);
2357
2358 if (l == 0) {
2359 y += h;
2360 } else {
2361 x += w;
2362 }
2363 }
2364
2365 y += H * logical_array_layer;
2366
2367 *x_offset_sa = x;
2368 *y_offset_sa = y;
2369 }
2370
2371 /**
2372 * A variant of isl_surf_get_image_offset_sa() specific to
2373 * ISL_DIM_LAYOUT_GEN9_1D.
2374 */
2375 static void
2376 get_image_offset_sa_gen9_1d(const struct isl_surf *surf,
2377 uint32_t level, uint32_t layer,
2378 uint32_t *x_offset_sa,
2379 uint32_t *y_offset_sa)
2380 {
2381 assert(level < surf->levels);
2382 assert(layer < surf->phys_level0_sa.array_len);
2383 assert(surf->phys_level0_sa.height == 1);
2384 assert(surf->phys_level0_sa.depth == 1);
2385 assert(surf->samples == 1);
2386
2387 const uint32_t W0 = surf->phys_level0_sa.width;
2388 const struct isl_extent3d image_align_sa =
2389 isl_surf_get_image_alignment_sa(surf);
2390
2391 uint32_t x = 0;
2392
2393 for (uint32_t l = 0; l < level; ++l) {
2394 uint32_t W = isl_minify(W0, l);
2395 uint32_t w = isl_align_npot(W, image_align_sa.w);
2396
2397 x += w;
2398 }
2399
2400 *x_offset_sa = x;
2401 *y_offset_sa = layer * isl_surf_get_array_pitch_sa_rows(surf);
2402 }
2403
2404 /**
2405 * Calculate the offset, in units of surface samples, to a subimage in the
2406 * surface.
2407 *
2408 * @invariant level < surface levels
2409 * @invariant logical_array_layer < logical array length of surface
2410 * @invariant logical_z_offset_px < logical depth of surface at level
2411 */
2412 void
2413 isl_surf_get_image_offset_sa(const struct isl_surf *surf,
2414 uint32_t level,
2415 uint32_t logical_array_layer,
2416 uint32_t logical_z_offset_px,
2417 uint32_t *x_offset_sa,
2418 uint32_t *y_offset_sa)
2419 {
2420 assert(level < surf->levels);
2421 assert(logical_array_layer < surf->logical_level0_px.array_len);
2422 assert(logical_z_offset_px
2423 < isl_minify(surf->logical_level0_px.depth, level));
2424
2425 switch (surf->dim_layout) {
2426 case ISL_DIM_LAYOUT_GEN9_1D:
2427 get_image_offset_sa_gen9_1d(surf, level, logical_array_layer,
2428 x_offset_sa, y_offset_sa);
2429 break;
2430 case ISL_DIM_LAYOUT_GEN4_2D:
2431 get_image_offset_sa_gen4_2d(surf, level, logical_array_layer
2432 + logical_z_offset_px,
2433 x_offset_sa, y_offset_sa);
2434 break;
2435 case ISL_DIM_LAYOUT_GEN4_3D:
2436 get_image_offset_sa_gen4_3d(surf, level, logical_array_layer +
2437 logical_z_offset_px,
2438 x_offset_sa, y_offset_sa);
2439 break;
2440 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
2441 get_image_offset_sa_gen6_stencil_hiz(surf, level, logical_array_layer +
2442 logical_z_offset_px,
2443 x_offset_sa, y_offset_sa);
2444 break;
2445
2446 default:
2447 unreachable("not reached");
2448 }
2449 }
2450
2451 void
2452 isl_surf_get_image_offset_el(const struct isl_surf *surf,
2453 uint32_t level,
2454 uint32_t logical_array_layer,
2455 uint32_t logical_z_offset_px,
2456 uint32_t *x_offset_el,
2457 uint32_t *y_offset_el)
2458 {
2459 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
2460
2461 assert(level < surf->levels);
2462 assert(logical_array_layer < surf->logical_level0_px.array_len);
2463 assert(logical_z_offset_px
2464 < isl_minify(surf->logical_level0_px.depth, level));
2465
2466 uint32_t x_offset_sa, y_offset_sa;
2467 isl_surf_get_image_offset_sa(surf, level,
2468 logical_array_layer,
2469 logical_z_offset_px,
2470 &x_offset_sa,
2471 &y_offset_sa);
2472
2473 *x_offset_el = x_offset_sa / fmtl->bw;
2474 *y_offset_el = y_offset_sa / fmtl->bh;
2475 }
2476
2477 void
2478 isl_surf_get_image_offset_B_tile_sa(const struct isl_surf *surf,
2479 uint32_t level,
2480 uint32_t logical_array_layer,
2481 uint32_t logical_z_offset_px,
2482 uint32_t *offset_B,
2483 uint32_t *x_offset_sa,
2484 uint32_t *y_offset_sa)
2485 {
2486 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
2487
2488 uint32_t total_x_offset_el, total_y_offset_el;
2489 isl_surf_get_image_offset_el(surf, level, logical_array_layer,
2490 logical_z_offset_px,
2491 &total_x_offset_el,
2492 &total_y_offset_el);
2493
2494 uint32_t x_offset_el, y_offset_el;
2495 isl_tiling_get_intratile_offset_el(surf->tiling, fmtl->bpb,
2496 surf->row_pitch_B,
2497 total_x_offset_el,
2498 total_y_offset_el,
2499 offset_B,
2500 &x_offset_el,
2501 &y_offset_el);
2502
2503 if (x_offset_sa) {
2504 *x_offset_sa = x_offset_el * fmtl->bw;
2505 } else {
2506 assert(x_offset_el == 0);
2507 }
2508
2509 if (y_offset_sa) {
2510 *y_offset_sa = y_offset_el * fmtl->bh;
2511 } else {
2512 assert(y_offset_el == 0);
2513 }
2514 }
2515
2516 void
2517 isl_surf_get_image_surf(const struct isl_device *dev,
2518 const struct isl_surf *surf,
2519 uint32_t level,
2520 uint32_t logical_array_layer,
2521 uint32_t logical_z_offset_px,
2522 struct isl_surf *image_surf,
2523 uint32_t *offset_B,
2524 uint32_t *x_offset_sa,
2525 uint32_t *y_offset_sa)
2526 {
2527 isl_surf_get_image_offset_B_tile_sa(surf,
2528 level,
2529 logical_array_layer,
2530 logical_z_offset_px,
2531 offset_B,
2532 x_offset_sa,
2533 y_offset_sa);
2534
2535 /* Even for cube maps there will be only single face, therefore drop the
2536 * corresponding flag if present.
2537 */
2538 const isl_surf_usage_flags_t usage =
2539 surf->usage & (~ISL_SURF_USAGE_CUBE_BIT);
2540
2541 bool ok UNUSED;
2542 ok = isl_surf_init(dev, image_surf,
2543 .dim = ISL_SURF_DIM_2D,
2544 .format = surf->format,
2545 .width = isl_minify(surf->logical_level0_px.w, level),
2546 .height = isl_minify(surf->logical_level0_px.h, level),
2547 .depth = 1,
2548 .levels = 1,
2549 .array_len = 1,
2550 .samples = surf->samples,
2551 .row_pitch_B = surf->row_pitch_B,
2552 .usage = usage,
2553 .tiling_flags = (1 << surf->tiling));
2554 assert(ok);
2555 }
2556
2557 void
2558 isl_tiling_get_intratile_offset_el(enum isl_tiling tiling,
2559 uint32_t bpb,
2560 uint32_t row_pitch_B,
2561 uint32_t total_x_offset_el,
2562 uint32_t total_y_offset_el,
2563 uint32_t *base_address_offset,
2564 uint32_t *x_offset_el,
2565 uint32_t *y_offset_el)
2566 {
2567 if (tiling == ISL_TILING_LINEAR) {
2568 assert(bpb % 8 == 0);
2569 *base_address_offset = total_y_offset_el * row_pitch_B +
2570 total_x_offset_el * (bpb / 8);
2571 *x_offset_el = 0;
2572 *y_offset_el = 0;
2573 return;
2574 }
2575
2576 struct isl_tile_info tile_info;
2577 isl_tiling_get_info(tiling, bpb, &tile_info);
2578
2579 assert(row_pitch_B % tile_info.phys_extent_B.width == 0);
2580
2581 /* For non-power-of-two formats, we need the address to be both tile and
2582 * element-aligned. The easiest way to achieve this is to work with a tile
2583 * that is three times as wide as the regular tile.
2584 *
2585 * The tile info returned by get_tile_info has a logical size that is an
2586 * integer number of tile_info.format_bpb size elements. To scale the
2587 * tile, we scale up the physical width and then treat the logical tile
2588 * size as if it has bpb size elements.
2589 */
2590 const uint32_t tile_el_scale = bpb / tile_info.format_bpb;
2591 tile_info.phys_extent_B.width *= tile_el_scale;
2592
2593 /* Compute the offset into the tile */
2594 *x_offset_el = total_x_offset_el % tile_info.logical_extent_el.w;
2595 *y_offset_el = total_y_offset_el % tile_info.logical_extent_el.h;
2596
2597 /* Compute the offset of the tile in units of whole tiles */
2598 uint32_t x_offset_tl = total_x_offset_el / tile_info.logical_extent_el.w;
2599 uint32_t y_offset_tl = total_y_offset_el / tile_info.logical_extent_el.h;
2600
2601 *base_address_offset =
2602 y_offset_tl * tile_info.phys_extent_B.h * row_pitch_B +
2603 x_offset_tl * tile_info.phys_extent_B.h * tile_info.phys_extent_B.w;
2604 }
2605
2606 uint32_t
2607 isl_surf_get_depth_format(const struct isl_device *dev,
2608 const struct isl_surf *surf)
2609 {
2610 /* Support for separate stencil buffers began in gen5. Support for
2611 * interleaved depthstencil buffers ceased in gen7. The intermediate gens,
2612 * those that supported separate and interleaved stencil, were gen5 and
2613 * gen6.
2614 *
2615 * For a list of all available formats, see the Sandybridge PRM >> Volume
2616 * 2 Part 1: 3D/Media - 3D Pipeline >> 3DSTATE_DEPTH_BUFFER >> Surface
2617 * Format (p321).
2618 */
2619
2620 bool has_stencil = surf->usage & ISL_SURF_USAGE_STENCIL_BIT;
2621
2622 assert(surf->usage & ISL_SURF_USAGE_DEPTH_BIT);
2623
2624 if (has_stencil)
2625 assert(ISL_DEV_GEN(dev) < 7);
2626
2627 switch (surf->format) {
2628 default:
2629 unreachable("bad isl depth format");
2630 case ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS:
2631 assert(ISL_DEV_GEN(dev) < 7);
2632 return 0; /* D32_FLOAT_S8X24_UINT */
2633 case ISL_FORMAT_R32_FLOAT:
2634 assert(!has_stencil);
2635 return 1; /* D32_FLOAT */
2636 case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
2637 if (has_stencil) {
2638 assert(ISL_DEV_GEN(dev) < 7);
2639 return 2; /* D24_UNORM_S8_UINT */
2640 } else {
2641 assert(ISL_DEV_GEN(dev) >= 5);
2642 return 3; /* D24_UNORM_X8_UINT */
2643 }
2644 case ISL_FORMAT_R16_UNORM:
2645 assert(!has_stencil);
2646 return 5; /* D16_UNORM */
2647 }
2648 }
2649
2650 bool
2651 isl_surf_supports_hiz_ccs_wt(const struct gen_device_info *dev,
2652 const struct isl_surf *surf,
2653 enum isl_aux_usage aux_usage)
2654 {
2655 return aux_usage == ISL_AUX_USAGE_HIZ_CCS &&
2656 surf->samples == 1 &&
2657 surf->usage & ISL_SURF_USAGE_TEXTURE_BIT;
2658 }
2659
2660 bool
2661 isl_swizzle_supports_rendering(const struct gen_device_info *devinfo,
2662 struct isl_swizzle swizzle)
2663 {
2664 if (devinfo->is_haswell) {
2665 /* From the Haswell PRM,
2666 * RENDER_SURFACE_STATE::Shader Channel Select Red
2667 *
2668 * "The Shader channel selects also define which shader channels are
2669 * written to which surface channel. If the Shader channel select is
2670 * SCS_ZERO or SCS_ONE then it is not written to the surface. If the
2671 * shader channel select is SCS_RED it is written to the surface red
2672 * channel and so on. If more than one shader channel select is set
2673 * to the same surface channel only the first shader channel in RGBA
2674 * order will be written."
2675 */
2676 return true;
2677 } else if (devinfo->gen <= 7) {
2678 /* Ivy Bridge and early doesn't have any swizzling */
2679 return isl_swizzle_is_identity(swizzle);
2680 } else {
2681 /* From the Sky Lake PRM Vol. 2d,
2682 * RENDER_SURFACE_STATE::Shader Channel Select Red
2683 *
2684 * "For Render Target, Red, Green and Blue Shader Channel Selects
2685 * MUST be such that only valid components can be swapped i.e. only
2686 * change the order of components in the pixel. Any other values for
2687 * these Shader Channel Select fields are not valid for Render
2688 * Targets. This also means that there MUST not be multiple shader
2689 * channels mapped to the same RT channel."
2690 *
2691 * From the Sky Lake PRM Vol. 2d,
2692 * RENDER_SURFACE_STATE::Shader Channel Select Alpha
2693 *
2694 * "For Render Target, this field MUST be programmed to
2695 * value = SCS_ALPHA."
2696 */
2697 return (swizzle.r == ISL_CHANNEL_SELECT_RED ||
2698 swizzle.r == ISL_CHANNEL_SELECT_GREEN ||
2699 swizzle.r == ISL_CHANNEL_SELECT_BLUE) &&
2700 (swizzle.g == ISL_CHANNEL_SELECT_RED ||
2701 swizzle.g == ISL_CHANNEL_SELECT_GREEN ||
2702 swizzle.g == ISL_CHANNEL_SELECT_BLUE) &&
2703 (swizzle.b == ISL_CHANNEL_SELECT_RED ||
2704 swizzle.b == ISL_CHANNEL_SELECT_GREEN ||
2705 swizzle.b == ISL_CHANNEL_SELECT_BLUE) &&
2706 swizzle.r != swizzle.g &&
2707 swizzle.r != swizzle.b &&
2708 swizzle.g != swizzle.b &&
2709 swizzle.a == ISL_CHANNEL_SELECT_ALPHA;
2710 }
2711 }
2712
2713 static enum isl_channel_select
2714 swizzle_select(enum isl_channel_select chan, struct isl_swizzle swizzle)
2715 {
2716 switch (chan) {
2717 case ISL_CHANNEL_SELECT_ZERO:
2718 case ISL_CHANNEL_SELECT_ONE:
2719 return chan;
2720 case ISL_CHANNEL_SELECT_RED:
2721 return swizzle.r;
2722 case ISL_CHANNEL_SELECT_GREEN:
2723 return swizzle.g;
2724 case ISL_CHANNEL_SELECT_BLUE:
2725 return swizzle.b;
2726 case ISL_CHANNEL_SELECT_ALPHA:
2727 return swizzle.a;
2728 default:
2729 unreachable("Invalid swizzle component");
2730 }
2731 }
2732
2733 /**
2734 * Returns the single swizzle that is equivalent to applying the two given
2735 * swizzles in sequence.
2736 */
2737 struct isl_swizzle
2738 isl_swizzle_compose(struct isl_swizzle first, struct isl_swizzle second)
2739 {
2740 return (struct isl_swizzle) {
2741 .r = swizzle_select(first.r, second),
2742 .g = swizzle_select(first.g, second),
2743 .b = swizzle_select(first.b, second),
2744 .a = swizzle_select(first.a, second),
2745 };
2746 }
2747
2748 /**
2749 * Returns a swizzle that is the pseudo-inverse of this swizzle.
2750 */
2751 struct isl_swizzle
2752 isl_swizzle_invert(struct isl_swizzle swizzle)
2753 {
2754 /* Default to zero for channels which do not show up in the swizzle */
2755 enum isl_channel_select chans[4] = {
2756 ISL_CHANNEL_SELECT_ZERO,
2757 ISL_CHANNEL_SELECT_ZERO,
2758 ISL_CHANNEL_SELECT_ZERO,
2759 ISL_CHANNEL_SELECT_ZERO,
2760 };
2761
2762 /* We go in ABGR order so that, if there are any duplicates, the first one
2763 * is taken if you look at it in RGBA order. This is what Haswell hardware
2764 * does for render target swizzles.
2765 */
2766 if ((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4)
2767 chans[swizzle.a - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_ALPHA;
2768 if ((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4)
2769 chans[swizzle.b - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_BLUE;
2770 if ((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4)
2771 chans[swizzle.g - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_GREEN;
2772 if ((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4)
2773 chans[swizzle.r - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_RED;
2774
2775 return (struct isl_swizzle) { chans[0], chans[1], chans[2], chans[3] };
2776 }