isl: Add support for color control surfaces
[mesa.git] / src / intel / isl / isl_gen8.c
1 /*
2 * Copyright 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "isl_gen8.h"
25 #include "isl_priv.h"
26
27 bool
28 gen8_choose_msaa_layout(const struct isl_device *dev,
29 const struct isl_surf_init_info *info,
30 enum isl_tiling tiling,
31 enum isl_msaa_layout *msaa_layout)
32 {
33 bool require_array = false;
34 bool require_interleaved = false;
35
36 assert(info->samples >= 1);
37
38 if (info->samples == 1) {
39 *msaa_layout = ISL_MSAA_LAYOUT_NONE;
40 return true;
41 }
42
43 /* From the Broadwell PRM >> Volume2d: Command Structures >>
44 * RENDER_SURFACE_STATE Tile Mode:
45 *
46 * - If Number of Multisamples is not MULTISAMPLECOUNT_1, this field
47 * must be YMAJOR.
48 *
49 * As usual, though, stencil is special.
50 */
51 if (!isl_tiling_is_any_y(tiling) && !isl_surf_usage_is_stencil(info->usage))
52 return false;
53
54 /* From the Broadwell PRM >> Volume2d: Command Structures >>
55 * RENDER_SURFACE_STATE Multisampled Surface Storage Format:
56 *
57 * All multisampled render target surfaces must have this field set to
58 * MSFMT_MSS
59 */
60 if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
61 require_array = true;
62
63 /* From the Broadwell PRM >> Volume2d: Command Structures >>
64 * RENDER_SURFACE_STATE Number of Multisamples:
65 *
66 * - If this field is any value other than MULTISAMPLECOUNT_1, the
67 * Surface Type must be SURFTYPE_2D This field must be set to
68 * MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface
69 * or Render Target surface.
70 *
71 * - If this field is any value other than MULTISAMPLECOUNT_1, Surface
72 * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero.
73 */
74 if (info->dim != ISL_SURF_DIM_2D)
75 return false;
76 if (info->levels > 1)
77 return false;
78
79 /* More obvious restrictions */
80 if (isl_surf_usage_is_display(info->usage))
81 return false;
82 if (isl_format_is_compressed(info->format))
83 return false;
84 if (isl_format_is_yuv(info->format))
85 return false;
86
87 if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
88 (info->usage & ISL_SURF_USAGE_HIZ_BIT))
89 require_interleaved = true;
90
91 if (require_array && require_interleaved)
92 return false;
93
94 if (require_interleaved) {
95 *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
96 return true;
97 }
98
99 *msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
100 return true;
101 }
102
103 /**
104 * Choose horizontal subimage alignment, in units of surface elements.
105 */
106 static uint32_t
107 gen8_choose_halign_el(const struct isl_device *dev,
108 const struct isl_surf_init_info *restrict info)
109 {
110 if (isl_format_is_compressed(info->format))
111 return 1;
112
113 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
114 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
115 *
116 * - This field is intended to be set to HALIGN_8 only if the surface
117 * was rendered as a depth buffer with Z16 format or a stencil buffer.
118 * In this case it must be set to HALIGN_8 since these surfaces
119 * support only alignment of 8. [...]
120 */
121 if (isl_surf_info_is_z16(info))
122 return 8;
123 if (isl_surf_usage_is_stencil(info->usage))
124 return 8;
125
126 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
127 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
128 *
129 * [...] For Z32 formats it must be set to HALIGN_4.
130 */
131 if (isl_surf_usage_is_depth(info->usage))
132 return 4;
133
134 if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
135 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
136 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
137 *
138 * - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
139 * HALIGN 16 must be used.
140 *
141 * This case handles color surfaces that may own an auxiliary MCS, CCS_D,
142 * or CCS_E. Depth buffers, including those that own an auxiliary HiZ
143 * surface, are handled above and do not require HALIGN_16.
144 */
145 assert(!isl_surf_usage_is_depth(info->usage));
146 return 16;
147 }
148
149 /* XXX(chadv): I believe the hardware requires each image to be
150 * cache-aligned. If that's true, then defaulting to halign=4 is wrong for
151 * many formats. Depending on the format's block size, we may need to
152 * increase halign to 8.
153 */
154 return 4;
155 }
156
157 /**
158 * Choose vertical subimage alignment, in units of surface elements.
159 */
160 static uint32_t
161 gen8_choose_valign_el(const struct isl_device *dev,
162 const struct isl_surf_init_info *restrict info)
163 {
164 /* From the Broadwell PRM > Volume 2d: Command Reference: Structures
165 * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325):
166 *
167 * - For Sampling Engine and Render Target Surfaces: This field
168 * specifies the vertical alignment requirement in elements for the
169 * surface. [...] An element is defined as a pixel in uncompresed
170 * surface formats, and as a compression block in compressed surface
171 * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
172 * element is a sample.
173 *
174 * - This field is intended to be set to VALIGN_4 if the surface was
175 * rendered as a depth buffer, for a multisampled (4x) render target,
176 * or for a multisampled (8x) render target, since these surfaces
177 * support only alignment of 4. Use of VALIGN_4 for other surfaces is
178 * supported, but increases memory usage.
179 *
180 * - This field is intended to be set to VALIGN_8 only if the surface
181 * was rendered as a stencil buffer, since stencil buffer surfaces
182 * support only alignment of 8. If set to VALIGN_8, Surface Format
183 * must be R8_UINT.
184 */
185
186 if (isl_format_is_compressed(info->format))
187 return 1;
188
189 if (isl_surf_usage_is_stencil(info->usage))
190 return 8;
191
192 return 4;
193 }
194
195 void
196 gen8_choose_image_alignment_el(const struct isl_device *dev,
197 const struct isl_surf_init_info *restrict info,
198 enum isl_tiling tiling,
199 enum isl_msaa_layout msaa_layout,
200 struct isl_extent3d *image_align_el)
201 {
202 /* Handled by isl_choose_image_alignment_el */
203 assert(info->format != ISL_FORMAT_HIZ);
204
205 assert(!isl_tiling_is_std_y(tiling));
206
207 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
208 if (fmtl->txc == ISL_TXC_CCS) {
209 /*
210 * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
211 *
212 * "Mip-mapped and arrayed surfaces are supported with MCS buffer
213 * layout with these alignments in the RT space: Horizontal
214 * Alignment = 256 and Vertical Alignment = 128.
215 */
216 *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1);
217 return;
218 }
219
220 /* The below text from the Broadwell PRM provides some insight into the
221 * hardware's requirements for LOD alignment. From the Broadwell PRM >>
222 * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces:
223 *
224 * These [2D surfaces] must adhere to the following memory organization
225 * rules:
226 *
227 * - For non-compressed texture formats, each mipmap must start on an
228 * even row within the monolithic rectangular area. For
229 * 1-texel-high mipmaps, this may require a row of padding below
230 * the previous mipmap. This restriction does not apply to any
231 * compressed texture formats; each subsequent (lower-res)
232 * compressed mipmap is positioned directly below the previous
233 * mipmap.
234 *
235 * - Vertical alignment restrictions vary with memory tiling type:
236 * 1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled
237 * mipmaps are not required to start at the left edge of a tile
238 * row.)
239 */
240
241 *image_align_el = (struct isl_extent3d) {
242 .w = gen8_choose_halign_el(dev, info),
243 .h = gen8_choose_valign_el(dev, info),
244 .d = 1,
245 };
246 }