isl: prefix non-static API with isl_
[mesa.git] / src / intel / isl / isl_gen8.c
1 /*
2 * Copyright 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "isl_gen8.h"
25 #include "isl_priv.h"
26
27 bool
28 isl_gen8_choose_msaa_layout(const struct isl_device *dev,
29 const struct isl_surf_init_info *info,
30 enum isl_tiling tiling,
31 enum isl_msaa_layout *msaa_layout)
32 {
33 bool require_array = false;
34 bool require_interleaved = false;
35
36 assert(info->samples >= 1);
37
38 if (info->samples == 1) {
39 *msaa_layout = ISL_MSAA_LAYOUT_NONE;
40 return true;
41 }
42
43 /* From the Broadwell PRM >> Volume2d: Command Structures >>
44 * RENDER_SURFACE_STATE Multisampled Surface Storage Format:
45 *
46 * All multisampled render target surfaces must have this field set to
47 * MSFMT_MSS
48 */
49 if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
50 require_array = true;
51
52 /* From the Broadwell PRM >> Volume2d: Command Structures >>
53 * RENDER_SURFACE_STATE Number of Multisamples:
54 *
55 * - If this field is any value other than MULTISAMPLECOUNT_1, the
56 * Surface Type must be SURFTYPE_2D This field must be set to
57 * MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface
58 * or Render Target surface.
59 *
60 * - If this field is any value other than MULTISAMPLECOUNT_1, Surface
61 * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero.
62 */
63 if (info->dim != ISL_SURF_DIM_2D)
64 return false;
65 if (info->levels > 1)
66 return false;
67
68 /* More obvious restrictions */
69 if (isl_surf_usage_is_display(info->usage))
70 return false;
71 if (!isl_format_supports_multisampling(dev->info, info->format))
72 return false;
73
74 if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
75 (info->usage & ISL_SURF_USAGE_HIZ_BIT))
76 require_interleaved = true;
77
78 if (require_array && require_interleaved)
79 return false;
80
81 if (require_interleaved) {
82 *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
83 return true;
84 }
85
86 *msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
87 return true;
88 }
89
90 /**
91 * Choose horizontal subimage alignment, in units of surface elements.
92 */
93 static uint32_t
94 gen8_choose_halign_el(const struct isl_device *dev,
95 const struct isl_surf_init_info *restrict info)
96 {
97 if (isl_format_is_compressed(info->format))
98 return 1;
99
100 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
101 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
102 *
103 * - This field is intended to be set to HALIGN_8 only if the surface
104 * was rendered as a depth buffer with Z16 format or a stencil buffer.
105 * In this case it must be set to HALIGN_8 since these surfaces
106 * support only alignment of 8. [...]
107 */
108 if (isl_surf_info_is_z16(info))
109 return 8;
110 if (isl_surf_usage_is_stencil(info->usage))
111 return 8;
112
113 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
114 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
115 *
116 * [...] For Z32 formats it must be set to HALIGN_4.
117 */
118 if (isl_surf_usage_is_depth(info->usage))
119 return 4;
120
121 if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
122 /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
123 * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
124 *
125 * - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
126 * HALIGN 16 must be used.
127 *
128 * This case handles color surfaces that may own an auxiliary MCS, CCS_D,
129 * or CCS_E. Depth buffers, including those that own an auxiliary HiZ
130 * surface, are handled above and do not require HALIGN_16.
131 */
132 assert(!isl_surf_usage_is_depth(info->usage));
133 return 16;
134 }
135
136 /* XXX(chadv): I believe the hardware requires each image to be
137 * cache-aligned. If that's true, then defaulting to halign=4 is wrong for
138 * many formats. Depending on the format's block size, we may need to
139 * increase halign to 8.
140 */
141 return 4;
142 }
143
144 /**
145 * Choose vertical subimage alignment, in units of surface elements.
146 */
147 static uint32_t
148 gen8_choose_valign_el(const struct isl_device *dev,
149 const struct isl_surf_init_info *restrict info)
150 {
151 /* From the Broadwell PRM > Volume 2d: Command Reference: Structures
152 * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325):
153 *
154 * - For Sampling Engine and Render Target Surfaces: This field
155 * specifies the vertical alignment requirement in elements for the
156 * surface. [...] An element is defined as a pixel in uncompresed
157 * surface formats, and as a compression block in compressed surface
158 * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
159 * element is a sample.
160 *
161 * - This field is intended to be set to VALIGN_4 if the surface was
162 * rendered as a depth buffer, for a multisampled (4x) render target,
163 * or for a multisampled (8x) render target, since these surfaces
164 * support only alignment of 4. Use of VALIGN_4 for other surfaces is
165 * supported, but increases memory usage.
166 *
167 * - This field is intended to be set to VALIGN_8 only if the surface
168 * was rendered as a stencil buffer, since stencil buffer surfaces
169 * support only alignment of 8. If set to VALIGN_8, Surface Format
170 * must be R8_UINT.
171 */
172
173 if (isl_format_is_compressed(info->format))
174 return 1;
175
176 if (isl_surf_usage_is_stencil(info->usage))
177 return 8;
178
179 return 4;
180 }
181
182 void
183 isl_gen8_choose_image_alignment_el(const struct isl_device *dev,
184 const struct isl_surf_init_info *restrict info,
185 enum isl_tiling tiling,
186 enum isl_dim_layout dim_layout,
187 enum isl_msaa_layout msaa_layout,
188 struct isl_extent3d *image_align_el)
189 {
190 /* Handled by isl_choose_image_alignment_el */
191 assert(info->format != ISL_FORMAT_HIZ);
192
193 assert(!isl_tiling_is_std_y(tiling));
194
195 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
196 if (fmtl->txc == ISL_TXC_CCS) {
197 /*
198 * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
199 *
200 * "Mip-mapped and arrayed surfaces are supported with MCS buffer
201 * layout with these alignments in the RT space: Horizontal
202 * Alignment = 256 and Vertical Alignment = 128.
203 */
204 *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1);
205 return;
206 }
207
208 /* The below text from the Broadwell PRM provides some insight into the
209 * hardware's requirements for LOD alignment. From the Broadwell PRM >>
210 * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces:
211 *
212 * These [2D surfaces] must adhere to the following memory organization
213 * rules:
214 *
215 * - For non-compressed texture formats, each mipmap must start on an
216 * even row within the monolithic rectangular area. For
217 * 1-texel-high mipmaps, this may require a row of padding below
218 * the previous mipmap. This restriction does not apply to any
219 * compressed texture formats; each subsequent (lower-res)
220 * compressed mipmap is positioned directly below the previous
221 * mipmap.
222 *
223 * - Vertical alignment restrictions vary with memory tiling type:
224 * 1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled
225 * mipmaps are not required to start at the left edge of a tile
226 * row.)
227 */
228
229 *image_align_el = (struct isl_extent3d) {
230 .w = gen8_choose_halign_el(dev, info),
231 .h = gen8_choose_valign_el(dev, info),
232 .d = 1,
233 };
234 }