2 <metrics version=
"1553959724" merge_md5=
"">
3 <set name=
"Render Metrics Basic Gen10"
4 mdapi_supported_apis=
"OGL OCL IO BB"
5 underscore_name=
"render_basic"
6 hw_config_guid=
"2d975e19-7130-41d2-b06f-79d74f91e7c8"
8 symbol_name=
"RenderBasic"
10 <counter name=
"GPU Core Clocks"
11 description=
"The total number of GPU core clocks elapsed during the measurement."
13 equation=
"GPU_CLOCK 0 READ"
14 underscore_name=
"gpu_core_clocks"
16 symbol_name=
"GpuCoreClocks"
18 mdapi_supported_apis=
""
19 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
20 mdapi_hw_unit_type=
"gpu"
23 <counter name=
"EU Active"
24 description=
"The percentage of time in which the Execution Units were actively processing."
27 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
28 underscore_name=
"eu_active"
30 symbol_name=
"EuActive"
31 semantic_type=
"duration"
32 mdapi_supported_apis=
""
33 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
34 mdapi_group=
"EU Array"
35 mdapi_hw_unit_type=
"gpu"
37 <counter name=
"L3 Misses"
38 description=
"The total number of L3 misses."
40 equation=
"C 2 READ C 3 READ UADD"
41 underscore_name=
"l3_misses"
43 symbol_name=
"L3Misses"
45 mdapi_supported_apis=
""
46 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
47 mdapi_hw_unit_type=
"gpu"
50 <counter name=
"GTI L3 Throughput"
51 description=
"The total number of GPU memory bytes transferred between L3 caches and GTI."
53 max_equation=
"$GpuCoreClocks 64 UMUL"
54 equation=
"$L3Misses 64 UMUL"
55 underscore_name=
"gti_l3_throughput"
57 symbol_name=
"GtiL3Throughput"
58 semantic_type=
"throughput"
59 mdapi_supported_apis=
""
60 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
62 mdapi_hw_unit_type=
"gpu"
64 <counter name=
"EU Both FPU Pipes Active"
65 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
68 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
69 underscore_name=
"eu_fpu_both_active"
71 symbol_name=
"EuFpuBothActive"
72 semantic_type=
"duration"
73 mdapi_supported_apis=
""
74 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
75 mdapi_group=
"EU Array/Pipes"
76 mdapi_hw_unit_type=
"gpu"
78 <counter name=
"Sampler Cache Misses"
79 description=
"The total number of sampler cache misses in all LODs in all sampler units."
81 equation=
"$SliceMask 1 AND B 4 READ UMUL $SliceMask 1 >> 1 AND B 5 READ UMUL UADD 8 UMUL"
82 underscore_name=
"sampler_l1_misses"
84 symbol_name=
"SamplerL1Misses"
86 mdapi_supported_apis=
""
87 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
88 mdapi_hw_unit_type=
"gpu"
89 mdapi_group=
"Sampler/Sampler Cache"
91 <counter name=
"VS Send Pipe Active"
92 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
95 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
96 underscore_name=
"vs_send_active"
98 symbol_name=
"VsSendActive"
99 semantic_type=
"duration"
100 mdapi_supported_apis=
""
101 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
102 mdapi_group=
"EU Array/Vertex Shader"
103 mdapi_hw_unit_type=
"gpu"
105 <counter name=
"VS FPU1 Pipe Active"
106 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
109 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
110 underscore_name=
"vs_fpu1_active"
112 symbol_name=
"VsFpu1Active"
113 semantic_type=
"duration"
114 mdapi_supported_apis=
""
115 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
116 mdapi_group=
"EU Array/Vertex Shader"
117 mdapi_hw_unit_type=
"gpu"
119 <counter name=
"GS Threads Dispatched"
120 description=
"The total number of geometry shader hardware threads dispatched."
123 underscore_name=
"gs_threads"
125 symbol_name=
"GsThreads"
126 semantic_type=
"event"
127 mdapi_supported_apis=
""
128 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
129 mdapi_hw_unit_type=
"gpu"
130 mdapi_group=
"EU Array/Geometry Shader"
132 <counter name=
"L3 Sampler Throughput"
133 description=
"The total number of GPU memory bytes transferred between samplers and L3 caches."
135 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
136 equation=
"64 $SamplerL1Misses UMUL"
137 underscore_name=
"l3_sampler_throughput"
139 symbol_name=
"L3SamplerThroughput"
140 semantic_type=
"throughput"
141 mdapi_supported_apis=
""
142 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
143 mdapi_group=
"L3/Sampler"
144 mdapi_hw_unit_type=
"gpu"
146 <counter name=
"Early Hi-Depth Test Fails"
147 description=
"The total number of pixels dropped on early hierarchical depth test."
149 equation=
"A 22 READ 4 UMUL"
150 underscore_name=
"hi_depth_test_fails"
152 symbol_name=
"HiDepthTestFails"
153 semantic_type=
"event"
154 mdapi_supported_apis=
""
155 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
156 mdapi_hw_unit_type=
"gpu"
157 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
159 <counter name=
"FS Both FPU Active"
160 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
163 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
164 underscore_name=
"ps_eu_both_fpu_active"
166 symbol_name=
"PsEuBothFpuActive"
167 semantic_type=
"duration"
168 mdapi_supported_apis=
""
169 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
170 mdapi_group=
"3D Pipe/Fragment Shader"
171 mdapi_hw_unit_type=
"gpu"
173 <counter name=
"VS Threads Dispatched"
174 description=
"The total number of vertex shader hardware threads dispatched."
177 underscore_name=
"vs_threads"
179 symbol_name=
"VsThreads"
180 semantic_type=
"event"
181 mdapi_supported_apis=
""
182 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
183 mdapi_hw_unit_type=
"gpu"
184 mdapi_group=
"EU Array/Vertex Shader"
186 <counter name=
"FS Threads Dispatched"
187 description=
"The total number of fragment shader hardware threads dispatched."
190 underscore_name=
"ps_threads"
192 symbol_name=
"PsThreads"
193 semantic_type=
"event"
194 mdapi_supported_apis=
""
195 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
196 mdapi_hw_unit_type=
"gpu"
197 mdapi_group=
"EU Array/Fragment Shader"
199 <counter name=
"Sampler00 Busy"
200 description=
"The percentage of time in which Slice0 Sampler0 has been processing EU requests."
203 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
204 underscore_name=
"sampler00_busy"
206 symbol_name=
"Sampler00Busy"
207 availability=
"$SubsliceMask 1 AND"
208 semantic_type=
"duration"
209 mdapi_supported_apis=
""
210 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
211 mdapi_group=
"Sampler"
212 mdapi_hw_unit_type=
"subslice"
214 <counter name=
"Sampler10 Busy"
215 description=
"The percentage of time in which Slice1 Sampler0 has been processing EU requests."
218 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
219 underscore_name=
"sampler10_busy"
221 symbol_name=
"Sampler10Busy"
222 availability=
"$SubsliceMask 8 AND"
223 semantic_type=
"duration"
224 mdapi_supported_apis=
""
225 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
226 mdapi_group=
"Sampler"
227 mdapi_hw_unit_type=
"subslice"
229 <counter name=
"Samplers Busy"
230 description=
"The percentage of time in which samplers have been processing EU requests."
233 equation=
"$SubsliceMask 1 AND $Sampler00Busy FMUL $SubsliceMask 3 >> 1 AND $Sampler10Busy FMUL FADD $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV"
234 underscore_name=
"samplers_busy"
236 symbol_name=
"SamplersBusy"
237 availability=
"$SubsliceMask 9 AND"
238 semantic_type=
"duration"
239 mdapi_supported_apis=
""
240 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
241 mdapi_group=
"Sampler"
242 mdapi_hw_unit_type=
"slice"
244 <counter name=
"GTI Fixed Pipe Throughput"
245 description=
"The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI."
247 max_equation=
"$GpuCoreClocks 64 UMUL"
248 equation=
"C 4 READ C 5 READ UADD 64 UMUL"
249 underscore_name=
"gti_vf_throughput"
251 symbol_name=
"GtiVfThroughput"
252 semantic_type=
"throughput"
253 mdapi_supported_apis=
""
254 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
255 mdapi_group=
"GTI/3D Pipe"
256 mdapi_hw_unit_type=
"gpu"
258 <counter name=
"Shader Barrier Messages"
259 description=
"The total number of shader barrier messages."
262 underscore_name=
"shader_barriers"
264 symbol_name=
"ShaderBarriers"
265 semantic_type=
"event"
266 mdapi_supported_apis=
""
267 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
268 mdapi_hw_unit_type=
"gpu"
269 mdapi_group=
"EU Array/Barrier"
271 <counter name=
"Sampler Texels"
272 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
274 equation=
"A 28 READ 4 UMUL"
275 underscore_name=
"sampler_texels"
277 symbol_name=
"SamplerTexels"
278 semantic_type=
"event"
279 mdapi_supported_apis=
""
280 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
281 mdapi_hw_unit_type=
"gpu"
282 mdapi_group=
"Sampler/Sampler Input"
284 <counter name=
"Pixels Failing Tests"
285 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
287 equation=
"A 25 READ 4 UMUL"
288 underscore_name=
"pixels_failing_post_ps_tests"
290 symbol_name=
"PixelsFailingPostPsTests"
291 semantic_type=
"event"
292 mdapi_supported_apis=
""
293 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
294 mdapi_hw_unit_type=
"gpu"
295 mdapi_group=
"3D Pipe/Output Merger"
297 <counter name=
"GPU Time Elapsed"
298 description=
"Time elapsed on the GPU during the measurement."
300 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
301 underscore_name=
"gpu_time"
303 symbol_name=
"GpuTime"
304 semantic_type=
"duration"
305 mdapi_supported_apis=
""
306 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
307 mdapi_hw_unit_type=
"gpu"
310 <counter name=
"AVG GPU Core Frequency"
311 description=
"Average GPU Core Frequency in the measurement."
313 max_equation=
"$GpuMaxFrequency"
314 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
315 underscore_name=
"avg_gpu_core_frequency"
317 symbol_name=
"AvgGpuCoreFrequency"
318 semantic_type=
"event"
319 mdapi_supported_apis=
""
320 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
322 mdapi_hw_unit_type=
"gpu"
324 <counter name=
"Sampler Texels Misses"
325 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
327 equation=
"A 29 READ 4 UMUL"
328 underscore_name=
"sampler_texel_misses"
330 symbol_name=
"SamplerTexelMisses"
331 semantic_type=
"event"
332 mdapi_supported_apis=
""
333 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
334 mdapi_hw_unit_type=
"gpu"
335 mdapi_group=
"Sampler/Sampler Cache"
337 <counter name=
"CS Threads Dispatched"
338 description=
"The total number of compute shader hardware threads dispatched."
341 underscore_name=
"cs_threads"
343 symbol_name=
"CsThreads"
344 semantic_type=
"event"
345 mdapi_supported_apis=
""
346 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
347 mdapi_hw_unit_type=
"gpu"
348 mdapi_group=
"EU Array/Compute Shader"
350 <counter name=
"Shader Memory Accesses"
351 description=
"The total number of shader memory accesses to L3."
354 underscore_name=
"shader_memory_accesses"
356 symbol_name=
"ShaderMemoryAccesses"
357 semantic_type=
"event"
358 mdapi_supported_apis=
""
359 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
360 mdapi_hw_unit_type=
"gpu"
361 mdapi_group=
"L3/Data Port"
363 <counter name=
"L3 Lookup Accesses w/o IC"
364 description=
"The total number of L3 cache lookup accesses w/o IC."
366 equation=
"$SamplerL1Misses $ShaderMemoryAccesses UADD"
367 underscore_name=
"l3_lookups"
369 symbol_name=
"L3Lookups"
370 semantic_type=
"event"
371 mdapi_supported_apis=
""
372 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
373 mdapi_hw_unit_type=
"gpu"
376 <counter name=
"Sampler00 Bottleneck"
378 description=
"The percentage of time in which Slice0 Sampler0 has been slowing down the pipe when processing EU requests."
381 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
383 underscore_name=
"sampler00_bottleneck"
385 symbol_name=
"Sampler00Bottleneck"
386 availability=
"$SubsliceMask 1 AND"
387 semantic_type=
"duration"
388 mdapi_supported_apis=
""
389 mdapi_usage_flags=
"Tier3 Indicate Draw"
390 mdapi_group=
"Sampler"
391 mdapi_hw_unit_type=
"subslice"
393 <counter name=
"SLM Bytes Read"
394 description=
"The total number of GPU memory bytes read from shared local memory."
396 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
397 equation=
"A 30 READ 64 UMUL"
398 underscore_name=
"slm_bytes_read"
400 symbol_name=
"SlmBytesRead"
401 semantic_type=
"throughput"
402 mdapi_supported_apis=
""
403 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
404 mdapi_group=
"L3/Data Port/SLM"
405 mdapi_hw_unit_type=
"gpu"
407 <counter name=
"GTI Read Throughput"
408 description=
"The total number of GPU memory bytes read from GTI."
410 max_equation=
"$GpuCoreClocks 64 UMUL"
411 equation=
"64 C 6 READ UMUL"
412 underscore_name=
"gti_read_throughput"
414 symbol_name=
"GtiReadThroughput"
415 semantic_type=
"throughput"
416 mdapi_supported_apis=
""
417 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
419 mdapi_hw_unit_type=
"gpu"
421 <counter name=
"PS FPU1 Pipe Active"
422 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
425 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
426 underscore_name=
"ps_fpu1_active"
428 symbol_name=
"PsFpu1Active"
429 semantic_type=
"duration"
430 mdapi_supported_apis=
""
431 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
432 mdapi_group=
"EU Array/Pixel Shader"
433 mdapi_hw_unit_type=
"gpu"
435 <counter name=
"PS Send Pipeline Active"
436 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
439 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
440 underscore_name=
"ps_send_active"
442 symbol_name=
"PsSendActive"
443 semantic_type=
"duration"
444 mdapi_supported_apis=
""
445 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
446 mdapi_group=
"EU Array/Pixel Shader"
447 mdapi_hw_unit_type=
"gpu"
449 <counter name=
"Rasterized Pixels"
450 description=
"The total number of rasterized pixels."
452 equation=
"A 21 READ 4 UMUL"
453 underscore_name=
"rasterized_pixels"
455 symbol_name=
"RasterizedPixels"
456 semantic_type=
"event"
457 mdapi_supported_apis=
""
458 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
459 mdapi_hw_unit_type=
"gpu"
460 mdapi_group=
"3D Pipe/Rasterizer"
462 <counter name=
"GPU Busy"
463 description=
"The percentage of time in which the GPU has been processing GPU commands."
466 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
467 underscore_name=
"gpu_busy"
469 symbol_name=
"GpuBusy"
470 semantic_type=
"duration"
471 mdapi_supported_apis=
""
472 mdapi_usage_flags=
"Tier1 Overview System Frame"
474 mdapi_hw_unit_type=
"gpu"
476 <counter name=
"GTI Depth Throughput"
477 description=
"The total number of GPU memory bytes transferred between depth caches and GTI."
479 max_equation=
"$GpuCoreClocks 64 UMUL"
480 equation=
"128 B 6 READ UMUL"
481 underscore_name=
"gti_depth_throughput"
483 symbol_name=
"GtiDepthThroughput"
484 semantic_type=
"throughput"
485 mdapi_supported_apis=
""
486 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
487 mdapi_group=
"GTI/Depth Cache"
488 mdapi_hw_unit_type=
"gpu"
490 <counter name=
"VS FPU0 Pipe Active"
491 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
494 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
495 underscore_name=
"vs_fpu0_active"
497 symbol_name=
"VsFpu0Active"
498 semantic_type=
"duration"
499 mdapi_supported_apis=
""
500 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
501 mdapi_group=
"EU Array/Vertex Shader"
502 mdapi_hw_unit_type=
"gpu"
504 <counter name=
"PS FPU0 Pipe Active"
505 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
508 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
509 underscore_name=
"ps_fpu0_active"
511 symbol_name=
"PsFpu0Active"
512 semantic_type=
"duration"
513 mdapi_supported_apis=
""
514 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
515 mdapi_group=
"EU Array/Pixel Shader"
516 mdapi_hw_unit_type=
"gpu"
518 <counter name=
"DS Threads Dispatched"
519 description=
"The total number of domain shader hardware threads dispatched."
522 underscore_name=
"ds_threads"
524 symbol_name=
"DsThreads"
525 semantic_type=
"event"
526 mdapi_supported_apis=
""
527 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
528 mdapi_hw_unit_type=
"gpu"
529 mdapi_group=
"EU Array/Domain Shader"
531 <counter name=
"Samples Written"
532 description=
"The total number of samples or pixels written to all render targets."
534 equation=
"A 26 READ 4 UMUL"
535 underscore_name=
"samples_written"
537 symbol_name=
"SamplesWritten"
538 semantic_type=
"event"
539 mdapi_supported_apis=
""
540 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
541 mdapi_hw_unit_type=
"gpu"
542 mdapi_group=
"3D Pipe/Output Merger"
544 <counter name=
"EU Stall"
545 description=
"The percentage of time in which the Execution Units were stalled."
548 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
549 underscore_name=
"eu_stall"
551 symbol_name=
"EuStall"
552 semantic_type=
"duration"
553 mdapi_supported_apis=
""
554 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
555 mdapi_group=
"EU Array"
556 mdapi_hw_unit_type=
"gpu"
558 <counter name=
"Samples Blended"
559 description=
"The total number of blended samples or pixels written to all render targets."
561 equation=
"A 27 READ 4 UMUL"
562 underscore_name=
"samples_blended"
564 symbol_name=
"SamplesBlended"
565 semantic_type=
"event"
566 mdapi_supported_apis=
""
567 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
568 mdapi_hw_unit_type=
"gpu"
569 mdapi_group=
"3D Pipe/Output Merger"
571 <counter name=
"Early Depth Test Fails"
572 description=
"The total number of pixels dropped on early depth test."
574 equation=
"A 23 READ 4 UMUL"
575 underscore_name=
"early_depth_test_fails"
577 symbol_name=
"EarlyDepthTestFails"
578 semantic_type=
"event"
579 mdapi_supported_apis=
""
580 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
581 mdapi_hw_unit_type=
"gpu"
582 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
584 <counter name=
"Sampler10 Bottleneck"
586 description=
"The percentage of time in which Slice1 Sampler0 has been slowing down the pipe when processing EU requests."
589 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
591 underscore_name=
"sampler10_bottleneck"
593 symbol_name=
"Sampler10Bottleneck"
594 availability=
"$SubsliceMask 8 AND"
595 semantic_type=
"duration"
596 mdapi_supported_apis=
""
597 mdapi_usage_flags=
"Tier3 Indicate Draw"
598 mdapi_group=
"Sampler"
599 mdapi_hw_unit_type=
"subslice"
601 <counter name=
"Samplers Bottleneck"
603 description=
"The percentage of time in which samplers have been slowing down the pipe when processing EU requests."
606 equation=
"$SubsliceMask 1 AND $Sampler00Bottleneck FMUL $SubsliceMask 3 >> 1 AND $Sampler10Bottleneck FMUL FADD $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV"
608 underscore_name=
"sampler_bottleneck"
610 symbol_name=
"SamplerBottleneck"
611 availability=
"$SubsliceMask 9 AND"
612 semantic_type=
"duration"
613 mdapi_supported_apis=
""
614 mdapi_usage_flags=
"Tier3 Overview Indicate System Frame Batch Draw"
615 mdapi_group=
"Sampler"
616 mdapi_hw_unit_type=
"slice"
618 <counter name=
"GTI RCC Throughput"
619 description=
"The total number of GPU memory bytes transferred between render color caches and GTI."
621 max_equation=
"$GpuCoreClocks 64 UMUL"
622 equation=
"C 0 READ C 1 READ UADD 128 UMUL"
623 underscore_name=
"gti_rcc_throughput"
625 symbol_name=
"GtiRccThroughput"
626 semantic_type=
"throughput"
627 mdapi_supported_apis=
""
628 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
629 mdapi_group=
"GTI/Color Cache"
630 mdapi_hw_unit_type=
"gpu"
632 <counter name=
"HS Threads Dispatched"
633 description=
"The total number of hull shader hardware threads dispatched."
636 underscore_name=
"hs_threads"
638 symbol_name=
"HsThreads"
639 semantic_type=
"event"
640 mdapi_supported_apis=
""
641 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
642 mdapi_hw_unit_type=
"gpu"
643 mdapi_group=
"EU Array/Hull Shader"
645 <counter name=
"GTI Write Throughput"
646 description=
"The total number of GPU memory bytes written to GTI."
648 max_equation=
"$GpuCoreClocks 64 UMUL"
649 equation=
"64 C 7 READ UMUL"
650 underscore_name=
"gti_write_throughput"
652 symbol_name=
"GtiWriteThroughput"
653 semantic_type=
"throughput"
654 mdapi_supported_apis=
""
655 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
657 mdapi_hw_unit_type=
"gpu"
659 <counter name=
"L3 Shader Throughput"
660 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
662 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
663 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
664 underscore_name=
"l3_shader_throughput"
666 symbol_name=
"L3ShaderThroughput"
667 semantic_type=
"throughput"
668 mdapi_supported_apis=
""
669 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
670 mdapi_group=
"L3/Data Port"
671 mdapi_hw_unit_type=
"gpu"
673 <counter name=
"Samples Killed in FS"
674 description=
"The total number of samples or pixels dropped in fragment shaders."
676 equation=
"A 24 READ 4 UMUL"
677 underscore_name=
"samples_killed_in_ps"
679 symbol_name=
"SamplesKilledInPs"
680 semantic_type=
"event"
681 mdapi_supported_apis=
""
682 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
683 mdapi_hw_unit_type=
"gpu"
684 mdapi_group=
"3D Pipe/Fragment Shader"
686 <counter name=
"SLM Bytes Written"
687 description=
"The total number of GPU memory bytes written into shared local memory."
689 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
690 equation=
"A 31 READ 64 UMUL"
691 underscore_name=
"slm_bytes_written"
693 symbol_name=
"SlmBytesWritten"
694 semantic_type=
"throughput"
695 mdapi_supported_apis=
""
696 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
697 mdapi_group=
"L3/Data Port/SLM"
698 mdapi_hw_unit_type=
"gpu"
700 <counter name=
"Shader Atomic Memory Accesses"
701 description=
"The total number of shader atomic memory accesses."
704 underscore_name=
"shader_atomics"
706 symbol_name=
"ShaderAtomics"
707 semantic_type=
"event"
708 mdapi_supported_apis=
""
709 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
710 mdapi_hw_unit_type=
"gpu"
711 mdapi_group=
"L3/Data Port/Atomics"
713 <register_config type=
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714 <register type=
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715 <register type=
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716 <register type=
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717 <register type=
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718 <register type=
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728 <register type=
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800 <register type=
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801 <register type=
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802 <register type=
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803 <register type=
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804 <register type=
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"0x00009888" value=
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805 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000120" />
806 <register type=
"NOA" address=
"0x00009888" value=
"0x4D003333" />
807 <register type=
"NOA" address=
"0x00009888" value=
"0x410018C6" />
808 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
809 <register type=
"NOA" address=
"0x00009888" value=
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810 <register type=
"NOA" address=
"0x00009888" value=
"0x43000006" />
811 <register type=
"NOA" address=
"0x00009888" value=
"0x3B001CC6" />
813 <register_config type=
"OA">
814 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
815 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
816 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
817 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
818 <register type=
"OA" address=
"0x00002724" value=
"0x40800000" />
819 <register type=
"OA" address=
"0x000027A0" value=
"0x00000202" />
820 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FF3F" />
822 <register_config type=
"FLEX">
823 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
824 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
825 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
826 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
827 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
828 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00222222" />
832 <set name=
"Compute Metrics Basic Gen10"
833 mdapi_supported_apis=
"OGL OCL IO BB"
834 underscore_name=
"compute_basic"
835 hw_config_guid=
"eed14f91-5f03-4e3a-8281-ac38030ac573"
837 symbol_name=
"ComputeBasic"
839 <counter name=
"GPU Core Clocks"
840 description=
"The total number of GPU core clocks elapsed during the measurement."
842 equation=
"GPU_CLOCK 0 READ"
843 underscore_name=
"gpu_core_clocks"
845 symbol_name=
"GpuCoreClocks"
846 semantic_type=
"event"
847 mdapi_supported_apis=
""
848 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
849 mdapi_hw_unit_type=
"gpu"
852 <counter name=
"EU Active"
853 description=
"The percentage of time in which the Execution Units were actively processing."
856 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
857 underscore_name=
"eu_active"
859 symbol_name=
"EuActive"
860 semantic_type=
"duration"
861 mdapi_supported_apis=
""
862 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
863 mdapi_group=
"EU Array"
864 mdapi_hw_unit_type=
"gpu"
866 <counter name=
"Untyped Bytes Read"
867 description=
"The total number of typed memory bytes read via Data Port."
869 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
870 equation=
"$EuSubslicesTotalCount $SubsliceMask 1 AND C 2 READ FMUL $SubsliceMask 3 >> 1 AND C 3 READ FMUL FADD FMUL $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV 64 UMUL"
871 underscore_name=
"untyped_bytes_read"
873 symbol_name=
"UntypedBytesRead"
874 availability=
"$SubsliceMask 9 AND "
875 semantic_type=
"throughput"
876 mdapi_supported_apis=
""
877 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
878 mdapi_group=
"L3/Data Port"
879 mdapi_hw_unit_type=
"gpu"
881 <counter name=
"EU Both FPU Pipes Active"
882 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
885 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
886 underscore_name=
"eu_fpu_both_active"
888 symbol_name=
"EuFpuBothActive"
889 semantic_type=
"duration"
890 mdapi_supported_apis=
""
891 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
892 mdapi_group=
"EU Array/Pipes"
893 mdapi_hw_unit_type=
"gpu"
895 <counter name=
"Typed Bytes Written"
896 description=
"The total number of untyped memory bytes written via Data Port."
898 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
899 equation=
"$SubsliceMask 1 AND B 5 READ UMUL $SubsliceMask 1 >> 1 AND B 6 READ UMUL UADD $SubsliceMask 2 >> 1 AND B 7 READ UMUL UADD $SubsliceMask 3 >> 1 AND C 0 READ UMUL UADD $SubsliceMask 4 >> 1 AND C 1 READ UMUL UADD 64 UMUL"
900 underscore_name=
"typed_bytes_written"
902 symbol_name=
"TypedBytesWritten"
903 semantic_type=
"throughput"
904 mdapi_supported_apis=
""
905 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
906 mdapi_group=
"L3/Data Port"
907 mdapi_hw_unit_type=
"gpu"
909 <counter name=
"EU AVG IPC Rate"
910 description=
"The average rate of IPC calculated for 2 FPU pipelines."
913 equation=
"A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD"
914 underscore_name=
"eu_avg_ipc_rate"
916 symbol_name=
"EuAvgIpcRate"
917 semantic_type=
"ratio"
918 mdapi_supported_apis=
""
919 mdapi_usage_flags=
"Tier4 Overview System Frame Batch Draw"
920 mdapi_group=
"EU Array"
921 mdapi_hw_unit_type=
"gpu"
923 <counter name=
"GS Threads Dispatched"
924 description=
"The total number of geometry shader hardware threads dispatched."
927 underscore_name=
"gs_threads"
929 symbol_name=
"GsThreads"
930 semantic_type=
"event"
931 mdapi_supported_apis=
""
932 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
933 mdapi_hw_unit_type=
"gpu"
934 mdapi_group=
"EU Array/Geometry Shader"
936 <counter name=
"Early Hi-Depth Test Fails"
937 description=
"The total number of pixels dropped on early hierarchical depth test."
939 equation=
"A 22 READ 4 UMUL"
940 underscore_name=
"hi_depth_test_fails"
942 symbol_name=
"HiDepthTestFails"
943 semantic_type=
"event"
944 mdapi_supported_apis=
""
945 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
946 mdapi_hw_unit_type=
"gpu"
947 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
949 <counter name=
"VS Threads Dispatched"
950 description=
"The total number of vertex shader hardware threads dispatched."
953 underscore_name=
"vs_threads"
955 symbol_name=
"VsThreads"
956 semantic_type=
"event"
957 mdapi_supported_apis=
""
958 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
959 mdapi_hw_unit_type=
"gpu"
960 mdapi_group=
"EU Array/Vertex Shader"
962 <counter name=
"FS Threads Dispatched"
963 description=
"The total number of fragment shader hardware threads dispatched."
966 underscore_name=
"ps_threads"
968 symbol_name=
"PsThreads"
969 semantic_type=
"event"
970 mdapi_supported_apis=
""
971 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
972 mdapi_hw_unit_type=
"gpu"
973 mdapi_group=
"EU Array/Fragment Shader"
975 <counter name=
"EU FPU1 Pipe Active"
976 description=
"The percentage of time in which EU FPU1 pipeline was actively processing."
979 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
980 underscore_name=
"fpu1_active"
982 symbol_name=
"Fpu1Active"
983 semantic_type=
"duration"
984 mdapi_supported_apis=
""
985 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
986 mdapi_group=
"EU Array/Pipes"
987 mdapi_hw_unit_type=
"gpu"
989 <counter name=
"EU FPU0 Pipe Active"
990 description=
"The percentage of time in which EU FPU0 pipeline was actively processing."
993 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
994 underscore_name=
"fpu0_active"
996 symbol_name=
"Fpu0Active"
997 semantic_type=
"duration"
998 mdapi_supported_apis=
""
999 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
1000 mdapi_group=
"EU Array/Pipes"
1001 mdapi_hw_unit_type=
"gpu"
1003 <counter name=
"Shader Barrier Messages"
1004 description=
"The total number of shader barrier messages."
1006 equation=
"A 35 READ"
1007 underscore_name=
"shader_barriers"
1009 symbol_name=
"ShaderBarriers"
1010 semantic_type=
"event"
1011 mdapi_supported_apis=
""
1012 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1013 mdapi_hw_unit_type=
"gpu"
1014 mdapi_group=
"EU Array/Barrier"
1016 <counter name=
"Sampler Texels"
1017 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1019 equation=
"A 28 READ 4 UMUL"
1020 underscore_name=
"sampler_texels"
1022 symbol_name=
"SamplerTexels"
1023 semantic_type=
"event"
1024 mdapi_supported_apis=
""
1025 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1026 mdapi_hw_unit_type=
"gpu"
1027 mdapi_group=
"Sampler/Sampler Input"
1029 <counter name=
"Pixels Failing Tests"
1030 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1032 equation=
"A 25 READ 4 UMUL"
1033 underscore_name=
"pixels_failing_post_ps_tests"
1035 symbol_name=
"PixelsFailingPostPsTests"
1036 semantic_type=
"event"
1037 mdapi_supported_apis=
""
1038 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1039 mdapi_hw_unit_type=
"gpu"
1040 mdapi_group=
"3D Pipe/Output Merger"
1042 <counter name=
"GPU Time Elapsed"
1043 description=
"Time elapsed on the GPU during the measurement."
1045 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1046 underscore_name=
"gpu_time"
1048 symbol_name=
"GpuTime"
1049 semantic_type=
"duration"
1050 mdapi_supported_apis=
""
1051 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1052 mdapi_hw_unit_type=
"gpu"
1055 <counter name=
"AVG GPU Core Frequency"
1056 description=
"Average GPU Core Frequency in the measurement."
1058 max_equation=
"$GpuMaxFrequency"
1059 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1060 underscore_name=
"avg_gpu_core_frequency"
1062 symbol_name=
"AvgGpuCoreFrequency"
1063 semantic_type=
"event"
1064 mdapi_supported_apis=
""
1065 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1067 mdapi_hw_unit_type=
"gpu"
1069 <counter name=
"Sampler Texels Misses"
1070 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1072 equation=
"A 29 READ 4 UMUL"
1073 underscore_name=
"sampler_texel_misses"
1075 symbol_name=
"SamplerTexelMisses"
1076 semantic_type=
"event"
1077 mdapi_supported_apis=
""
1078 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
1079 mdapi_hw_unit_type=
"gpu"
1080 mdapi_group=
"Sampler/Sampler Cache"
1082 <counter name=
"CS Threads Dispatched"
1083 description=
"The total number of compute shader hardware threads dispatched."
1086 underscore_name=
"cs_threads"
1088 symbol_name=
"CsThreads"
1089 semantic_type=
"event"
1090 mdapi_supported_apis=
""
1091 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1092 mdapi_hw_unit_type=
"gpu"
1093 mdapi_group=
"EU Array/Compute Shader"
1095 <counter name=
"SLM Bytes Read"
1096 description=
"The total number of GPU memory bytes read from shared local memory."
1098 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1099 equation=
"A 30 READ 64 UMUL"
1100 underscore_name=
"slm_bytes_read"
1102 symbol_name=
"SlmBytesRead"
1103 semantic_type=
"throughput"
1104 mdapi_supported_apis=
""
1105 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1106 mdapi_group=
"L3/Data Port/SLM"
1107 mdapi_hw_unit_type=
"gpu"
1109 <counter name=
"GTI Read Throughput"
1110 description=
"The total number of GPU memory bytes read from GTI."
1112 max_equation=
"$GpuCoreClocks 64 UMUL"
1113 equation=
"64 C 6 READ UMUL"
1114 underscore_name=
"gti_read_throughput"
1116 symbol_name=
"GtiReadThroughput"
1117 semantic_type=
"throughput"
1118 mdapi_supported_apis=
""
1119 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1121 mdapi_hw_unit_type=
"gpu"
1123 <counter name=
"Untyped Writes"
1124 description=
"The total number of untyped memory bytes written via Data Port."
1126 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1127 equation=
"$EuSubslicesTotalCount $SubsliceMask 1 AND C 4 READ FMUL $SubsliceMask 3 >> 1 AND C 5 READ FMUL FADD FMUL $SubsliceMask 1 AND $SubsliceMask 3 >> 1 AND FADD FDIV 64 UMUL"
1128 underscore_name=
"untyped_bytes_written"
1130 symbol_name=
"UntypedBytesWritten"
1131 availability=
"$SubsliceMask 9 AND"
1132 semantic_type=
"throughput"
1133 mdapi_supported_apis=
""
1134 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1135 mdapi_group=
"L3/Data Port"
1136 mdapi_hw_unit_type=
"gpu"
1138 <counter name=
"GPU Busy"
1139 description=
"The percentage of time in which the GPU has been processing GPU commands."
1142 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1143 underscore_name=
"gpu_busy"
1145 symbol_name=
"GpuBusy"
1146 semantic_type=
"duration"
1147 mdapi_supported_apis=
""
1148 mdapi_usage_flags=
"Tier1 Overview System Frame"
1150 mdapi_hw_unit_type=
"gpu"
1152 <counter name=
"Rasterized Pixels"
1153 description=
"The total number of rasterized pixels."
1155 equation=
"A 21 READ 4 UMUL"
1156 underscore_name=
"rasterized_pixels"
1158 symbol_name=
"RasterizedPixels"
1159 semantic_type=
"event"
1160 mdapi_supported_apis=
""
1161 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1162 mdapi_hw_unit_type=
"gpu"
1163 mdapi_group=
"3D Pipe/Rasterizer"
1165 <counter name=
"Typed Bytes Read"
1166 description=
"The total number of typed memory bytes read via Data Port."
1168 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
1169 equation=
"$SubsliceMask 1 AND B 0 READ UMUL $SubsliceMask 1 >> 1 AND B 1 READ UMUL UADD $SubsliceMask 2 >> 1 AND B 2 READ UMUL UADD $SubsliceMask 3 >> 1 AND B 3 READ UMUL UADD $SubsliceMask 4 >> 1 AND B 4 READ UMUL UADD 64 UMUL"
1170 underscore_name=
"typed_bytes_read"
1172 symbol_name=
"TypedBytesRead"
1173 semantic_type=
"throughput"
1174 mdapi_supported_apis=
""
1175 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1176 mdapi_group=
"L3/Data Port"
1177 mdapi_hw_unit_type=
"gpu"
1179 <counter name=
"DS Threads Dispatched"
1180 description=
"The total number of domain shader hardware threads dispatched."
1183 underscore_name=
"ds_threads"
1185 symbol_name=
"DsThreads"
1186 semantic_type=
"event"
1187 mdapi_supported_apis=
""
1188 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1189 mdapi_hw_unit_type=
"gpu"
1190 mdapi_group=
"EU Array/Domain Shader"
1192 <counter name=
"EU Thread Occupancy"
1193 description=
"The percentage of time in which hardware threads occupied EUs."
1196 equation=
"8 A 13 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1197 underscore_name=
"eu_thread_occupancy"
1199 symbol_name=
"EuThreadOccupancy"
1200 semantic_type=
"duration"
1201 mdapi_supported_apis=
""
1202 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1203 mdapi_group=
"EU Array"
1204 mdapi_hw_unit_type=
"gpu"
1206 <counter name=
"EU Stall"
1207 description=
"The percentage of time in which the Execution Units were stalled."
1210 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1211 underscore_name=
"eu_stall"
1213 symbol_name=
"EuStall"
1214 semantic_type=
"duration"
1215 mdapi_supported_apis=
""
1216 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1217 mdapi_group=
"EU Array"
1218 mdapi_hw_unit_type=
"gpu"
1220 <counter name=
"Samples Blended"
1221 description=
"The total number of blended samples or pixels written to all render targets."
1223 equation=
"A 27 READ 4 UMUL"
1224 underscore_name=
"samples_blended"
1226 symbol_name=
"SamplesBlended"
1227 semantic_type=
"event"
1228 mdapi_supported_apis=
""
1229 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1230 mdapi_hw_unit_type=
"gpu"
1231 mdapi_group=
"3D Pipe/Output Merger"
1233 <counter name=
"Early Depth Test Fails"
1234 description=
"The total number of pixels dropped on early depth test."
1236 equation=
"A 23 READ 4 UMUL"
1237 underscore_name=
"early_depth_test_fails"
1239 symbol_name=
"EarlyDepthTestFails"
1240 semantic_type=
"event"
1241 mdapi_supported_apis=
""
1242 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1243 mdapi_hw_unit_type=
"gpu"
1244 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
1246 <counter name=
"Shader Memory Accesses"
1247 description=
"The total number of shader memory accesses to L3."
1249 equation=
"A 32 READ"
1250 underscore_name=
"shader_memory_accesses"
1252 symbol_name=
"ShaderMemoryAccesses"
1253 semantic_type=
"event"
1254 mdapi_supported_apis=
""
1255 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1256 mdapi_hw_unit_type=
"gpu"
1257 mdapi_group=
"L3/Data Port"
1259 <counter name=
"HS Threads Dispatched"
1260 description=
"The total number of hull shader hardware threads dispatched."
1263 underscore_name=
"hs_threads"
1265 symbol_name=
"HsThreads"
1266 semantic_type=
"event"
1267 mdapi_supported_apis=
""
1268 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1269 mdapi_hw_unit_type=
"gpu"
1270 mdapi_group=
"EU Array/Hull Shader"
1272 <counter name=
"GTI Write Throughput"
1273 description=
"The total number of GPU memory bytes written to GTI."
1275 max_equation=
"$GpuCoreClocks 64 UMUL"
1276 equation=
"64 C 7 READ UMUL"
1277 underscore_name=
"gti_write_throughput"
1279 symbol_name=
"GtiWriteThroughput"
1280 semantic_type=
"throughput"
1281 mdapi_supported_apis=
""
1282 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1284 mdapi_hw_unit_type=
"gpu"
1286 <counter name=
"L3 Shader Throughput"
1287 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
1289 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1290 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
1291 underscore_name=
"l3_shader_throughput"
1293 symbol_name=
"L3ShaderThroughput"
1294 semantic_type=
"throughput"
1295 mdapi_supported_apis=
""
1296 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
1297 mdapi_group=
"L3/Data Port"
1298 mdapi_hw_unit_type=
"gpu"
1300 <counter name=
"Samples Killed in FS"
1301 description=
"The total number of samples or pixels dropped in fragment shaders."
1303 equation=
"A 24 READ 4 UMUL"
1304 underscore_name=
"samples_killed_in_ps"
1306 symbol_name=
"SamplesKilledInPs"
1307 semantic_type=
"event"
1308 mdapi_supported_apis=
""
1309 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
1310 mdapi_hw_unit_type=
"gpu"
1311 mdapi_group=
"3D Pipe/Fragment Shader"
1313 <counter name=
"SLM Bytes Written"
1314 description=
"The total number of GPU memory bytes written into shared local memory."
1316 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1317 equation=
"A 31 READ 64 UMUL"
1318 underscore_name=
"slm_bytes_written"
1320 symbol_name=
"SlmBytesWritten"
1321 semantic_type=
"throughput"
1322 mdapi_supported_apis=
""
1323 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1324 mdapi_group=
"L3/Data Port/SLM"
1325 mdapi_hw_unit_type=
"gpu"
1327 <counter name=
"Samples Written"
1328 description=
"The total number of samples or pixels written to all render targets."
1330 equation=
"A 26 READ 4 UMUL"
1331 underscore_name=
"samples_written"
1333 symbol_name=
"SamplesWritten"
1334 semantic_type=
"event"
1335 mdapi_supported_apis=
""
1336 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1337 mdapi_hw_unit_type=
"gpu"
1338 mdapi_group=
"3D Pipe/Output Merger"
1340 <counter name=
"Shader Atomic Memory Accesses"
1341 description=
"The total number of shader atomic memory accesses."
1343 equation=
"A 34 READ"
1344 underscore_name=
"shader_atomics"
1346 symbol_name=
"ShaderAtomics"
1347 semantic_type=
"event"
1348 mdapi_supported_apis=
""
1349 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1350 mdapi_hw_unit_type=
"gpu"
1351 mdapi_group=
"L3/Data Port/Atomics"
1353 <counter name=
"EU Send Pipe Active"
1354 description=
"The percentage of time in which EU send pipeline was actively processing."
1357 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1358 underscore_name=
"eu_send_active"
1360 symbol_name=
"EuSendActive"
1361 semantic_type=
"duration"
1362 mdapi_supported_apis=
""
1363 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
1364 mdapi_group=
"EU Array/Pipes"
1365 mdapi_hw_unit_type=
"gpu"
1367 <register_config type=
"NOA">
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"NOA" address=
"0x00000D04" value=
"0x00000200" />
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"NOA" address=
"0x00009884" value=
"0x00000000" />
1370 <register type=
"NOA" address=
"0x00009888" value=
"0x121A0000" />
1371 <register type=
"NOA" address=
"0x00009888" value=
"0x101A0007" />
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"NOA" address=
"0x00009888" value=
"0x123A0000" />
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"0x00009888" value=
"0x1B070000" />
1469 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
1470 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
1471 <register type=
"NOA" address=
"0x00009888" value=
"0x2100C000" />
1472 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
1473 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
1474 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
1475 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
1476 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
1477 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
1478 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
1479 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
1480 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
1481 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
1482 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
1483 <register type=
"NOA" address=
"0x00009888" value=
"0x1B004000" />
1484 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
1485 <register type=
"NOA" address=
"0x00009888" value=
"0x47001011" />
1486 <register type=
"NOA" address=
"0x00009888" value=
"0x39000021" />
1487 <register type=
"NOA" address=
"0x00009888" value=
"0x49001330" />
1488 <register type=
"NOA" address=
"0x00009888" value=
"0x3D001026" />
1489 <register type=
"NOA" address=
"0x00009888" value=
"0x4B001000" />
1490 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000400" />
1491 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000001" />
1492 <register type=
"NOA" address=
"0x00009888" value=
"0x41000081" />
1493 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
1494 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
1495 <register type=
"NOA" address=
"0x00009888" value=
"0x43000000" />
1496 <register type=
"NOA" address=
"0x00009888" value=
"0x3B001801" />
1498 <register_config type=
"OA">
1499 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
1500 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
1501 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
1502 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
1503 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
1505 <register_config type=
"FLEX">
1506 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
1507 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00000003" />
1508 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00002001" />
1509 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00000008" />
1513 <set name=
"Render Metrics for 3D Pipeline Profile Gen10"
1514 mdapi_supported_apis=
"OGL OCL IO BB"
1515 underscore_name=
"render_pipe_profile"
1516 hw_config_guid=
"0666ccac-f5aa-4dc2-aa12-c6e058f383f3"
1518 symbol_name=
"RenderPipeProfile"
1520 <counter name=
"GPU Core Clocks"
1521 description=
"The total number of GPU core clocks elapsed during the measurement."
1523 equation=
"GPU_CLOCK 0 READ"
1524 underscore_name=
"gpu_core_clocks"
1526 symbol_name=
"GpuCoreClocks"
1527 semantic_type=
"event"
1528 mdapi_supported_apis=
""
1529 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
1530 mdapi_hw_unit_type=
"gpu"
1533 <counter name=
"EU Active"
1534 description=
"The percentage of time in which the Execution Units were actively processing."
1537 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1538 underscore_name=
"eu_active"
1540 symbol_name=
"EuActive"
1541 semantic_type=
"duration"
1542 mdapi_supported_apis=
""
1543 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1544 mdapi_group=
"EU Array"
1545 mdapi_hw_unit_type=
"gpu"
1547 <counter name=
"VS Bottleneck"
1549 description=
"The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline."
1552 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
1554 underscore_name=
"vs_bottleneck"
1556 symbol_name=
"VsBottleneck"
1557 semantic_type=
"duration"
1558 mdapi_supported_apis=
""
1559 mdapi_usage_flags=
"Tier3 Indicate Draw"
1560 mdapi_group=
"3D Pipe/Vertex Shader"
1561 mdapi_hw_unit_type=
"gpu"
1563 <counter name=
"Hi-Depth Bottleneck"
1565 description=
"The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline."
1568 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
1570 underscore_name=
"hi_depth_bottleneck"
1572 symbol_name=
"HiDepthBottleneck"
1573 semantic_type=
"duration"
1574 mdapi_supported_apis=
""
1575 mdapi_usage_flags=
"Tier3 Indicate Draw"
1576 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
1577 mdapi_hw_unit_type=
"gpu"
1579 <counter name=
"GS Bottleneck"
1581 description=
"The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline."
1584 equation=
"C 0 READ 100 UMUL $GpuCoreClocks FDIV"
1586 underscore_name=
"gs_bottleneck"
1588 symbol_name=
"GsBottleneck"
1589 semantic_type=
"duration"
1590 mdapi_supported_apis=
""
1591 mdapi_usage_flags=
"Tier3 Indicate Draw"
1592 mdapi_group=
"3D Pipe/Geometry Shader"
1593 mdapi_hw_unit_type=
"gpu"
1595 <counter name=
"GS Threads Dispatched"
1596 description=
"The total number of geometry shader hardware threads dispatched."
1599 underscore_name=
"gs_threads"
1601 symbol_name=
"GsThreads"
1602 semantic_type=
"event"
1603 mdapi_supported_apis=
""
1604 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1605 mdapi_hw_unit_type=
"gpu"
1606 mdapi_group=
"EU Array/Geometry Shader"
1608 <counter name=
"Early Hi-Depth Test Fails"
1609 description=
"The total number of pixels dropped on early hierarchical depth test."
1611 equation=
"A 22 READ 4 UMUL"
1612 underscore_name=
"hi_depth_test_fails"
1614 symbol_name=
"HiDepthTestFails"
1615 semantic_type=
"event"
1616 mdapi_supported_apis=
""
1617 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1618 mdapi_hw_unit_type=
"gpu"
1619 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
1621 <counter name=
"VS Threads Dispatched"
1622 description=
"The total number of vertex shader hardware threads dispatched."
1625 underscore_name=
"vs_threads"
1627 symbol_name=
"VsThreads"
1628 semantic_type=
"event"
1629 mdapi_supported_apis=
""
1630 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1631 mdapi_hw_unit_type=
"gpu"
1632 mdapi_group=
"EU Array/Vertex Shader"
1634 <counter name=
"FS Threads Dispatched"
1635 description=
"The total number of fragment shader hardware threads dispatched."
1638 underscore_name=
"ps_threads"
1640 symbol_name=
"PsThreads"
1641 semantic_type=
"event"
1642 mdapi_supported_apis=
""
1643 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1644 mdapi_hw_unit_type=
"gpu"
1645 mdapi_group=
"EU Array/Fragment Shader"
1647 <counter name=
"BC Bottleneck"
1649 description=
"The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline."
1652 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
1654 underscore_name=
"bc_bottleneck"
1656 symbol_name=
"BcBottleneck"
1657 semantic_type=
"duration"
1658 mdapi_supported_apis=
""
1659 mdapi_usage_flags=
"Tier3 Indicate Draw"
1660 mdapi_group=
"3D Pipe/Rasterizer/Barycentric Calc"
1661 mdapi_hw_unit_type=
"gpu"
1663 <counter name=
"HS Stall"
1664 description=
"The percentage of time in which hull stall pipeline stage was stalled."
1667 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
1668 underscore_name=
"hs_stall"
1670 symbol_name=
"HsStall"
1671 semantic_type=
"duration"
1672 mdapi_supported_apis=
""
1673 mdapi_usage_flags=
"Tier4 Correlate Draw"
1674 mdapi_group=
"3D Pipe/Hull Shader"
1675 mdapi_hw_unit_type=
"gpu"
1677 <counter name=
"Shader Barrier Messages"
1678 description=
"The total number of shader barrier messages."
1680 equation=
"A 35 READ"
1681 underscore_name=
"shader_barriers"
1683 symbol_name=
"ShaderBarriers"
1684 semantic_type=
"event"
1685 mdapi_supported_apis=
""
1686 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1687 mdapi_hw_unit_type=
"gpu"
1688 mdapi_group=
"EU Array/Barrier"
1690 <counter name=
"Sampler Texels"
1691 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
1693 equation=
"A 28 READ 4 UMUL"
1694 underscore_name=
"sampler_texels"
1696 symbol_name=
"SamplerTexels"
1697 semantic_type=
"event"
1698 mdapi_supported_apis=
""
1699 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1700 mdapi_hw_unit_type=
"gpu"
1701 mdapi_group=
"Sampler/Sampler Input"
1703 <counter name=
"Pixels Failing Tests"
1704 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
1706 equation=
"A 25 READ 4 UMUL"
1707 underscore_name=
"pixels_failing_post_ps_tests"
1709 symbol_name=
"PixelsFailingPostPsTests"
1710 semantic_type=
"event"
1711 mdapi_supported_apis=
""
1712 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1713 mdapi_hw_unit_type=
"gpu"
1714 mdapi_group=
"3D Pipe/Output Merger"
1716 <counter name=
"GPU Time Elapsed"
1717 description=
"Time elapsed on the GPU during the measurement."
1719 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
1720 underscore_name=
"gpu_time"
1722 symbol_name=
"GpuTime"
1723 semantic_type=
"duration"
1724 mdapi_supported_apis=
""
1725 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1726 mdapi_hw_unit_type=
"gpu"
1729 <counter name=
"AVG GPU Core Frequency"
1730 description=
"Average GPU Core Frequency in the measurement."
1732 max_equation=
"$GpuMaxFrequency"
1733 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
1734 underscore_name=
"avg_gpu_core_frequency"
1736 symbol_name=
"AvgGpuCoreFrequency"
1737 semantic_type=
"event"
1738 mdapi_supported_apis=
""
1739 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
1741 mdapi_hw_unit_type=
"gpu"
1743 <counter name=
"Sampler Texels Misses"
1744 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
1746 equation=
"A 29 READ 4 UMUL"
1747 underscore_name=
"sampler_texel_misses"
1749 symbol_name=
"SamplerTexelMisses"
1750 semantic_type=
"event"
1751 mdapi_supported_apis=
""
1752 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
1753 mdapi_hw_unit_type=
"gpu"
1754 mdapi_group=
"Sampler/Sampler Cache"
1756 <counter name=
"CS Threads Dispatched"
1757 description=
"The total number of compute shader hardware threads dispatched."
1760 underscore_name=
"cs_threads"
1762 symbol_name=
"CsThreads"
1763 semantic_type=
"event"
1764 mdapi_supported_apis=
""
1765 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1766 mdapi_hw_unit_type=
"gpu"
1767 mdapi_group=
"EU Array/Compute Shader"
1769 <counter name=
"VF Bottleneck"
1771 description=
"The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline."
1774 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
1776 underscore_name=
"vf_bottleneck"
1778 symbol_name=
"VfBottleneck"
1779 semantic_type=
"duration"
1780 mdapi_supported_apis=
""
1781 mdapi_usage_flags=
"Tier3 Indicate Draw"
1782 mdapi_group=
"3D Pipe/Input Assembler"
1783 mdapi_hw_unit_type=
"gpu"
1785 <counter name=
"SLM Bytes Read"
1786 description=
"The total number of GPU memory bytes read from shared local memory."
1788 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
1789 equation=
"A 30 READ 64 UMUL"
1790 underscore_name=
"slm_bytes_read"
1792 symbol_name=
"SlmBytesRead"
1793 semantic_type=
"throughput"
1794 mdapi_supported_apis=
""
1795 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1796 mdapi_group=
"L3/Data Port/SLM"
1797 mdapi_hw_unit_type=
"gpu"
1799 <counter name=
"Strip-Fans Bottleneck"
1801 description=
"The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline."
1804 equation=
"B 6 READ 100 UMUL $GpuCoreClocks FDIV"
1806 underscore_name=
"sf_bottleneck"
1808 symbol_name=
"SfBottleneck"
1809 semantic_type=
"duration"
1810 mdapi_supported_apis=
""
1811 mdapi_usage_flags=
"Tier3 Indicate Draw"
1812 mdapi_group=
"3D Pipe/Rasterizer/Strip-Fans"
1813 mdapi_hw_unit_type=
"gpu"
1815 <counter name=
"SF Stall"
1816 description=
"The percentage of time in which strip-fans pipeline stage was stalled."
1819 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
1820 underscore_name=
"sf_stall"
1822 symbol_name=
"SfStall"
1823 semantic_type=
"duration"
1824 mdapi_supported_apis=
""
1825 mdapi_usage_flags=
"Tier4 Correlate Draw"
1826 mdapi_group=
"3D Pipe/Rasterizer/Strip-Fans"
1827 mdapi_hw_unit_type=
"gpu"
1829 <counter name=
"GPU Busy"
1830 description=
"The percentage of time in which the GPU has been processing GPU commands."
1833 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
1834 underscore_name=
"gpu_busy"
1836 symbol_name=
"GpuBusy"
1837 semantic_type=
"duration"
1838 mdapi_supported_apis=
""
1839 mdapi_usage_flags=
"Tier1 Overview System Frame"
1841 mdapi_hw_unit_type=
"gpu"
1843 <counter name=
"HS Bottleneck"
1845 description=
"The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline."
1848 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
1850 underscore_name=
"hs_bottleneck"
1852 symbol_name=
"HsBottleneck"
1853 semantic_type=
"duration"
1854 mdapi_supported_apis=
""
1855 mdapi_usage_flags=
"Tier3 Indicate Draw"
1856 mdapi_group=
"3D Pipe/Hull Shader"
1857 mdapi_hw_unit_type=
"gpu"
1859 <counter name=
"CL Stall"
1860 description=
"The percentage of time in which clipper pipeline stage was stalled."
1863 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
1864 underscore_name=
"cl_stall"
1866 symbol_name=
"ClStall"
1867 semantic_type=
"duration"
1868 mdapi_supported_apis=
""
1869 mdapi_usage_flags=
"Tier4 Correlate Draw"
1870 mdapi_group=
"3D Pipe/Clipper"
1871 mdapi_hw_unit_type=
"gpu"
1873 <counter name=
"SO Bottleneck"
1875 description=
"The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline."
1878 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
1880 underscore_name=
"so_bottleneck"
1882 symbol_name=
"SoBottleneck"
1883 semantic_type=
"duration"
1884 mdapi_supported_apis=
""
1885 mdapi_usage_flags=
"Tier3 Indicate Draw"
1886 mdapi_group=
"3D Pipe/Stream Output"
1887 mdapi_hw_unit_type=
"gpu"
1889 <counter name=
"Rasterized Pixels"
1890 description=
"The total number of rasterized pixels."
1892 equation=
"A 21 READ 4 UMUL"
1893 underscore_name=
"rasterized_pixels"
1895 symbol_name=
"RasterizedPixels"
1896 semantic_type=
"event"
1897 mdapi_supported_apis=
""
1898 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1899 mdapi_hw_unit_type=
"gpu"
1900 mdapi_group=
"3D Pipe/Rasterizer"
1902 <counter name=
"DS Threads Dispatched"
1903 description=
"The total number of domain shader hardware threads dispatched."
1906 underscore_name=
"ds_threads"
1908 symbol_name=
"DsThreads"
1909 semantic_type=
"event"
1910 mdapi_supported_apis=
""
1911 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
1912 mdapi_hw_unit_type=
"gpu"
1913 mdapi_group=
"EU Array/Domain Shader"
1915 <counter name=
"Samples Written"
1916 description=
"The total number of samples or pixels written to all render targets."
1918 equation=
"A 26 READ 4 UMUL"
1919 underscore_name=
"samples_written"
1921 symbol_name=
"SamplesWritten"
1922 semantic_type=
"event"
1923 mdapi_supported_apis=
""
1924 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
1925 mdapi_hw_unit_type=
"gpu"
1926 mdapi_group=
"3D Pipe/Output Merger"
1928 <counter name=
"DS Bottleneck"
1930 description=
"The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline."
1933 equation=
"C 1 READ 100 UMUL $GpuCoreClocks FDIV"
1935 underscore_name=
"ds_bottleneck"
1937 symbol_name=
"DsBottleneck"
1938 semantic_type=
"duration"
1939 mdapi_supported_apis=
""
1940 mdapi_usage_flags=
"Tier3 Indicate Draw"
1941 mdapi_group=
"3D Pipe/Domain Shader"
1942 mdapi_hw_unit_type=
"gpu"
1944 <counter name=
"EU Stall"
1945 description=
"The percentage of time in which the Execution Units were stalled."
1948 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
1949 underscore_name=
"eu_stall"
1951 symbol_name=
"EuStall"
1952 semantic_type=
"duration"
1953 mdapi_supported_apis=
""
1954 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
1955 mdapi_group=
"EU Array"
1956 mdapi_hw_unit_type=
"gpu"
1958 <counter name=
"Clipper Bottleneck"
1960 description=
"The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline."
1963 equation=
"B 7 READ 100 UMUL $GpuCoreClocks FDIV"
1965 underscore_name=
"cl_bottleneck"
1967 symbol_name=
"ClBottleneck"
1968 semantic_type=
"duration"
1969 mdapi_supported_apis=
""
1970 mdapi_usage_flags=
"Tier3 Indicate Draw"
1971 mdapi_group=
"3D Pipe/Clipper"
1972 mdapi_hw_unit_type=
"gpu"
1974 <counter name=
"DS Stall"
1975 description=
"The percentage of time in which domain shader pipeline stage was stalled."
1978 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
1979 underscore_name=
"ds_stall"
1981 symbol_name=
"DsStall"
1982 semantic_type=
"duration"
1983 mdapi_supported_apis=
""
1984 mdapi_usage_flags=
"Tier4 Correlate Draw"
1985 mdapi_group=
"3D Pipe/Domain Shader"
1986 mdapi_hw_unit_type=
"gpu"
1988 <counter name=
"Early Depth Bottleneck"
1990 description=
"The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline."
1993 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
1995 underscore_name=
"early_depth_bottleneck"
1997 symbol_name=
"EarlyDepthBottleneck"
1998 semantic_type=
"duration"
1999 mdapi_supported_apis=
""
2000 mdapi_usage_flags=
"Tier3 Indicate Draw"
2001 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
2002 mdapi_hw_unit_type=
"gpu"
2004 <counter name=
"Samples Blended"
2005 description=
"The total number of blended samples or pixels written to all render targets."
2007 equation=
"A 27 READ 4 UMUL"
2008 underscore_name=
"samples_blended"
2010 symbol_name=
"SamplesBlended"
2011 semantic_type=
"event"
2012 mdapi_supported_apis=
""
2013 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2014 mdapi_hw_unit_type=
"gpu"
2015 mdapi_group=
"3D Pipe/Output Merger"
2017 <counter name=
"Early Depth Test Fails"
2018 description=
"The total number of pixels dropped on early depth test."
2020 equation=
"A 23 READ 4 UMUL"
2021 underscore_name=
"early_depth_test_fails"
2023 symbol_name=
"EarlyDepthTestFails"
2024 semantic_type=
"event"
2025 mdapi_supported_apis=
""
2026 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2027 mdapi_hw_unit_type=
"gpu"
2028 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
2030 <counter name=
"Shader Memory Accesses"
2031 description=
"The total number of shader memory accesses to L3."
2033 equation=
"A 32 READ"
2034 underscore_name=
"shader_memory_accesses"
2036 symbol_name=
"ShaderMemoryAccesses"
2037 semantic_type=
"event"
2038 mdapi_supported_apis=
""
2039 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2040 mdapi_hw_unit_type=
"gpu"
2041 mdapi_group=
"L3/Data Port"
2043 <counter name=
"HS Threads Dispatched"
2044 description=
"The total number of hull shader hardware threads dispatched."
2047 underscore_name=
"hs_threads"
2049 symbol_name=
"HsThreads"
2050 semantic_type=
"event"
2051 mdapi_supported_apis=
""
2052 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2053 mdapi_hw_unit_type=
"gpu"
2054 mdapi_group=
"EU Array/Hull Shader"
2056 <counter name=
"L3 Shader Throughput"
2057 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
2059 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2060 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
2061 underscore_name=
"l3_shader_throughput"
2063 symbol_name=
"L3ShaderThroughput"
2064 semantic_type=
"throughput"
2065 mdapi_supported_apis=
""
2066 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2067 mdapi_group=
"L3/Data Port"
2068 mdapi_hw_unit_type=
"gpu"
2070 <counter name=
"Samples Killed in FS"
2071 description=
"The total number of samples or pixels dropped in fragment shaders."
2073 equation=
"A 24 READ 4 UMUL"
2074 underscore_name=
"samples_killed_in_ps"
2076 symbol_name=
"SamplesKilledInPs"
2077 semantic_type=
"event"
2078 mdapi_supported_apis=
""
2079 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
2080 mdapi_hw_unit_type=
"gpu"
2081 mdapi_group=
"3D Pipe/Fragment Shader"
2083 <counter name=
"SLM Bytes Written"
2084 description=
"The total number of GPU memory bytes written into shared local memory."
2086 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2087 equation=
"A 31 READ 64 UMUL"
2088 underscore_name=
"slm_bytes_written"
2090 symbol_name=
"SlmBytesWritten"
2091 semantic_type=
"throughput"
2092 mdapi_supported_apis=
""
2093 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2094 mdapi_group=
"L3/Data Port/SLM"
2095 mdapi_hw_unit_type=
"gpu"
2097 <counter name=
"SO Stall"
2098 description=
"The percentage of time in which stream-output pipeline stage was stalled."
2101 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
2102 underscore_name=
"so_stall"
2104 symbol_name=
"SoStall"
2105 semantic_type=
"duration"
2106 mdapi_supported_apis=
""
2107 mdapi_usage_flags=
"Tier4 Correlate Draw"
2108 mdapi_group=
"3D Pipe/Stream Output"
2109 mdapi_hw_unit_type=
"gpu"
2111 <counter name=
"Shader Atomic Memory Accesses"
2112 description=
"The total number of shader atomic memory accesses."
2114 equation=
"A 34 READ"
2115 underscore_name=
"shader_atomics"
2117 symbol_name=
"ShaderAtomics"
2118 semantic_type=
"event"
2119 mdapi_supported_apis=
""
2120 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2121 mdapi_hw_unit_type=
"gpu"
2122 mdapi_group=
"L3/Data Port/Atomics"
2124 <register_config type=
"NOA">
2125 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
2126 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
2127 <register type=
"NOA" address=
"0x00009888" value=
"0x0A7003E0" />
2128 <register type=
"NOA" address=
"0x00009888" value=
"0x0A710000" />
2129 <register type=
"NOA" address=
"0x00009888" value=
"0x1017001E" />
2130 <register type=
"NOA" address=
"0x00009888" value=
"0x06700015" />
2131 <register type=
"NOA" address=
"0x00009888" value=
"0x00700000" />
2132 <register type=
"NOA" address=
"0x00009888" value=
"0x06710800" />
2133 <register type=
"NOA" address=
"0x00009888" value=
"0x00710000" />
2134 <register type=
"NOA" address=
"0x00009888" value=
"0x0C746000" />
2135 <register type=
"NOA" address=
"0x00009888" value=
"0x0C75A000" />
2136 <register type=
"NOA" address=
"0x00009888" value=
"0x0E754000" />
2137 <register type=
"NOA" address=
"0x00009888" value=
"0x0E762800" />
2138 <register type=
"NOA" address=
"0x00009888" value=
"0x10760002" />
2139 <register type=
"NOA" address=
"0x00009888" value=
"0x1477C000" />
2140 <register type=
"NOA" address=
"0x00009888" value=
"0x16770330" />
2141 <register type=
"NOA" address=
"0x00009888" value=
"0x1A190040" />
2142 <register type=
"NOA" address=
"0x00009888" value=
"0x08170001" />
2143 <register type=
"NOA" address=
"0x00009888" value=
"0x1C170000" />
2144 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
2145 <register type=
"NOA" address=
"0x00009888" value=
"0x01160031" />
2146 <register type=
"NOA" address=
"0x00009888" value=
"0x11177C00" />
2147 <register type=
"NOA" address=
"0x00009888" value=
"0x11187C00" />
2148 <register type=
"NOA" address=
"0x00009888" value=
"0x05190000" />
2149 <register type=
"NOA" address=
"0x00009888" value=
"0x110E7800" />
2150 <register type=
"NOA" address=
"0x00009888" value=
"0x130F0000" />
2151 <register type=
"NOA" address=
"0x00009888" value=
"0x15120000" />
2152 <register type=
"NOA" address=
"0x00009888" value=
"0x11130019" />
2153 <register type=
"NOA" address=
"0x00009888" value=
"0x0F160C80" />
2154 <register type=
"NOA" address=
"0x00009888" value=
"0x0B160000" />
2155 <register type=
"NOA" address=
"0x00009888" value=
"0x07162000" />
2156 <register type=
"NOA" address=
"0x00009888" value=
"0x03168000" />
2157 <register type=
"NOA" address=
"0x00009888" value=
"0x071705C0" />
2158 <register type=
"NOA" address=
"0x00009888" value=
"0x011704C0" />
2159 <register type=
"NOA" address=
"0x00009888" value=
"0x05170000" />
2160 <register type=
"NOA" address=
"0x00009888" value=
"0x0B180015" />
2161 <register type=
"NOA" address=
"0x00009888" value=
"0x01185000" />
2162 <register type=
"NOA" address=
"0x00009888" value=
"0x07185000" />
2163 <register type=
"NOA" address=
"0x00009888" value=
"0x0D185000" />
2164 <register type=
"NOA" address=
"0x00009888" value=
"0x0F185000" />
2165 <register type=
"NOA" address=
"0x00009888" value=
"0x03186000" />
2166 <register type=
"NOA" address=
"0x00009888" value=
"0x05185000" />
2167 <register type=
"NOA" address=
"0x00009888" value=
"0x03190022" />
2168 <register type=
"NOA" address=
"0x00009888" value=
"0x0F190000" />
2169 <register type=
"NOA" address=
"0x00009888" value=
"0x09190000" />
2170 <register type=
"NOA" address=
"0x00009888" value=
"0x0D0E8023" />
2171 <register type=
"NOA" address=
"0x00009888" value=
"0x030E1100" />
2172 <register type=
"NOA" address=
"0x00009888" value=
"0x050E4000" />
2173 <register type=
"NOA" address=
"0x00009888" value=
"0x0D0F0180" />
2174 <register type=
"NOA" address=
"0x00009888" value=
"0x050F0001" />
2175 <register type=
"NOA" address=
"0x00009888" value=
"0x010F0000" />
2176 <register type=
"NOA" address=
"0x00009888" value=
"0x1B100054" />
2177 <register type=
"NOA" address=
"0x00009888" value=
"0x07104000" />
2178 <register type=
"NOA" address=
"0x00009888" value=
"0x09104000" />
2179 <register type=
"NOA" address=
"0x00009888" value=
"0x0B104000" />
2180 <register type=
"NOA" address=
"0x00009888" value=
"0x0D104000" />
2181 <register type=
"NOA" address=
"0x00009888" value=
"0x1B114000" />
2182 <register type=
"NOA" address=
"0x00009888" value=
"0x1D110006" />
2183 <register type=
"NOA" address=
"0x00009888" value=
"0x07118000" />
2184 <register type=
"NOA" address=
"0x00009888" value=
"0x09118000" />
2185 <register type=
"NOA" address=
"0x00009888" value=
"0x0B114000" />
2186 <register type=
"NOA" address=
"0x00009888" value=
"0x0D114000" />
2187 <register type=
"NOA" address=
"0x00009888" value=
"0x05127100" />
2188 <register type=
"NOA" address=
"0x00009888" value=
"0x07120073" />
2189 <register type=
"NOA" address=
"0x00009888" value=
"0x21120001" />
2190 <register type=
"NOA" address=
"0x00009888" value=
"0x1F120000" />
2191 <register type=
"NOA" address=
"0x00009888" value=
"0x0F130002" />
2192 <register type=
"NOA" address=
"0x00009888" value=
"0x01130000" />
2193 <register type=
"NOA" address=
"0x00009888" value=
"0x0B144000" />
2194 <register type=
"NOA" address=
"0x00009888" value=
"0x0F144025" />
2195 <register type=
"NOA" address=
"0x00009888" value=
"0x11140025" />
2196 <register type=
"NOA" address=
"0x00009888" value=
"0x0D145200" />
2197 <register type=
"NOA" address=
"0x00009888" value=
"0x11158000" />
2198 <register type=
"NOA" address=
"0x00009888" value=
"0x1F158080" />
2199 <register type=
"NOA" address=
"0x00009888" value=
"0x13158000" />
2200 <register type=
"NOA" address=
"0x00009888" value=
"0x0109A000" />
2201 <register type=
"NOA" address=
"0x00009888" value=
"0x0709A000" />
2202 <register type=
"NOA" address=
"0x00009888" value=
"0x0B092000" />
2203 <register type=
"NOA" address=
"0x00009888" value=
"0x0D09A000" />
2204 <register type=
"NOA" address=
"0x00009888" value=
"0x0F09A000" />
2205 <register type=
"NOA" address=
"0x00009888" value=
"0x0309A000" />
2206 <register type=
"NOA" address=
"0x00009888" value=
"0x0509A000" />
2207 <register type=
"NOA" address=
"0x00009888" value=
"0x010BC000" />
2208 <register type=
"NOA" address=
"0x00009888" value=
"0x070BC000" />
2209 <register type=
"NOA" address=
"0x00009888" value=
"0x0B0B4000" />
2210 <register type=
"NOA" address=
"0x00009888" value=
"0x0D0BC000" />
2211 <register type=
"NOA" address=
"0x00009888" value=
"0x0F0BC000" />
2212 <register type=
"NOA" address=
"0x00009888" value=
"0x030BC000" />
2213 <register type=
"NOA" address=
"0x00009888" value=
"0x050BC000" />
2214 <register type=
"NOA" address=
"0x00009888" value=
"0x09045000" />
2215 <register type=
"NOA" address=
"0x00009888" value=
"0x0F045000" />
2216 <register type=
"NOA" address=
"0x00009888" value=
"0x11044000" />
2217 <register type=
"NOA" address=
"0x00009888" value=
"0x13040154" />
2218 <register type=
"NOA" address=
"0x00009888" value=
"0x0B045000" />
2219 <register type=
"NOA" address=
"0x00009888" value=
"0x0D045000" />
2220 <register type=
"NOA" address=
"0x00009888" value=
"0x11004000" />
2221 <register type=
"NOA" address=
"0x00009888" value=
"0x1F004000" />
2222 <register type=
"NOA" address=
"0x00009888" value=
"0x2100C000" />
2223 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
2224 <register type=
"NOA" address=
"0x00009888" value=
"0x25004000" />
2225 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
2226 <register type=
"NOA" address=
"0x00009888" value=
"0x29004000" />
2227 <register type=
"NOA" address=
"0x00009888" value=
"0x2B004000" />
2228 <register type=
"NOA" address=
"0x00009888" value=
"0x2D004000" />
2229 <register type=
"NOA" address=
"0x00009888" value=
"0x2F004000" />
2230 <register type=
"NOA" address=
"0x00009888" value=
"0x13004000" />
2231 <register type=
"NOA" address=
"0x00009888" value=
"0x15004000" />
2232 <register type=
"NOA" address=
"0x00009888" value=
"0x17004000" />
2233 <register type=
"NOA" address=
"0x00009888" value=
"0x19004000" />
2234 <register type=
"NOA" address=
"0x00009888" value=
"0x1B004000" />
2235 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
2236 <register type=
"NOA" address=
"0x00009888" value=
"0x47001111" />
2237 <register type=
"NOA" address=
"0x00009888" value=
"0x39001022" />
2238 <register type=
"NOA" address=
"0x00009888" value=
"0x49001111" />
2239 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000021" />
2240 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000100" />
2241 <register type=
"NOA" address=
"0x00009888" value=
"0x3F0018A5" />
2242 <register type=
"NOA" address=
"0x00009888" value=
"0x4D001111" />
2243 <register type=
"NOA" address=
"0x00009888" value=
"0x41000001" />
2244 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
2245 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
2246 <register type=
"NOA" address=
"0x00009888" value=
"0x43000002" />
2247 <register type=
"NOA" address=
"0x00009888" value=
"0x3B000401" />
2249 <register_config type=
"OA">
2250 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
2251 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
2252 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
2253 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
2254 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
2256 <register_config type=
"FLEX">
2257 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
2261 <set name=
"Memory Reads Distribution Gen10"
2262 mdapi_supported_apis=
"OGL OCL IO BB"
2263 underscore_name=
"memory_reads"
2264 hw_config_guid=
"3500dcfd-837b-4ec8-b5cf-fe58b966263f"
2266 symbol_name=
"MemoryReads"
2268 <counter name=
"GPU Core Clocks"
2269 description=
"The total number of GPU core clocks elapsed during the measurement."
2271 equation=
"GPU_CLOCK 0 READ"
2272 underscore_name=
"gpu_core_clocks"
2274 symbol_name=
"GpuCoreClocks"
2275 semantic_type=
"event"
2276 mdapi_supported_apis=
""
2277 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2278 mdapi_hw_unit_type=
"gpu"
2281 <counter name=
"EU Active"
2282 description=
"The percentage of time in which the Execution Units were actively processing."
2285 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2286 underscore_name=
"eu_active"
2288 symbol_name=
"EuActive"
2289 semantic_type=
"duration"
2290 mdapi_supported_apis=
""
2291 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2292 mdapi_group=
"EU Array"
2293 mdapi_hw_unit_type=
"gpu"
2295 <counter name=
"GtiL3Bank0Reads"
2296 description=
"The total number of GTI memory reads from L3 Bank 0 (L3 Cache misses)."
2299 underscore_name=
"gti_l3_bank0_reads"
2301 symbol_name=
"GtiL3Bank0Reads"
2302 semantic_type=
"event"
2303 mdapi_supported_apis=
""
2304 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2305 mdapi_hw_unit_type=
"gpu"
2306 mdapi_group=
"GTI/L3"
2308 <counter name=
"GS Threads Dispatched"
2309 description=
"The total number of geometry shader hardware threads dispatched."
2312 underscore_name=
"gs_threads"
2314 symbol_name=
"GsThreads"
2315 semantic_type=
"event"
2316 mdapi_supported_apis=
""
2317 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2318 mdapi_hw_unit_type=
"gpu"
2319 mdapi_group=
"EU Array/Geometry Shader"
2321 <counter name=
"GtiRingAccesses"
2322 description=
"The total number of all accesses from GTI to the ring."
2325 underscore_name=
"gti_ring_accesses"
2327 symbol_name=
"GtiRingAccesses"
2328 semantic_type=
"event"
2329 mdapi_supported_apis=
""
2330 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2331 mdapi_hw_unit_type=
"gpu"
2334 <counter name=
"Early Hi-Depth Test Fails"
2335 description=
"The total number of pixels dropped on early hierarchical depth test."
2337 equation=
"A 22 READ 4 UMUL"
2338 underscore_name=
"hi_depth_test_fails"
2340 symbol_name=
"HiDepthTestFails"
2341 semantic_type=
"event"
2342 mdapi_supported_apis=
""
2343 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2344 mdapi_hw_unit_type=
"gpu"
2345 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
2347 <counter name=
"VS Threads Dispatched"
2348 description=
"The total number of vertex shader hardware threads dispatched."
2351 underscore_name=
"vs_threads"
2353 symbol_name=
"VsThreads"
2354 semantic_type=
"event"
2355 mdapi_supported_apis=
""
2356 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2357 mdapi_hw_unit_type=
"gpu"
2358 mdapi_group=
"EU Array/Vertex Shader"
2360 <counter name=
"FS Threads Dispatched"
2361 description=
"The total number of fragment shader hardware threads dispatched."
2364 underscore_name=
"ps_threads"
2366 symbol_name=
"PsThreads"
2367 semantic_type=
"event"
2368 mdapi_supported_apis=
""
2369 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2370 mdapi_hw_unit_type=
"gpu"
2371 mdapi_group=
"EU Array/Fragment Shader"
2373 <counter name=
"Shader Barrier Messages"
2374 description=
"The total number of shader barrier messages."
2376 equation=
"A 35 READ"
2377 underscore_name=
"shader_barriers"
2379 symbol_name=
"ShaderBarriers"
2380 semantic_type=
"event"
2381 mdapi_supported_apis=
""
2382 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2383 mdapi_hw_unit_type=
"gpu"
2384 mdapi_group=
"EU Array/Barrier"
2386 <counter name=
"GtiRsMemoryReads"
2387 description=
"The total number of GTI memory reads from Resource Streamer."
2390 underscore_name=
"gti_rs_memory_reads"
2392 symbol_name=
"GtiRsMemoryReads"
2393 semantic_type=
"event"
2394 mdapi_supported_apis=
""
2395 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2396 mdapi_hw_unit_type=
"gpu"
2397 mdapi_group=
"GTI/3D Pipe/Resource Streamer"
2399 <counter name=
"Sampler Texels"
2400 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
2402 equation=
"A 28 READ 4 UMUL"
2403 underscore_name=
"sampler_texels"
2405 symbol_name=
"SamplerTexels"
2406 semantic_type=
"event"
2407 mdapi_supported_apis=
""
2408 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2409 mdapi_hw_unit_type=
"gpu"
2410 mdapi_group=
"Sampler/Sampler Input"
2412 <counter name=
"Pixels Failing Tests"
2413 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
2415 equation=
"A 25 READ 4 UMUL"
2416 underscore_name=
"pixels_failing_post_ps_tests"
2418 symbol_name=
"PixelsFailingPostPsTests"
2419 semantic_type=
"event"
2420 mdapi_supported_apis=
""
2421 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2422 mdapi_hw_unit_type=
"gpu"
2423 mdapi_group=
"3D Pipe/Output Merger"
2425 <counter name=
"GtiHizMemoryReads"
2426 description=
"The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)."
2429 underscore_name=
"gti_hiz_memory_reads"
2431 symbol_name=
"GtiHizMemoryReads"
2432 semantic_type=
"event"
2433 mdapi_supported_apis=
""
2434 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2435 mdapi_hw_unit_type=
"gpu"
2436 mdapi_group=
"GTI/Depth Cache"
2438 <counter name=
"GPU Time Elapsed"
2439 description=
"Time elapsed on the GPU during the measurement."
2441 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
2442 underscore_name=
"gpu_time"
2444 symbol_name=
"GpuTime"
2445 semantic_type=
"duration"
2446 mdapi_supported_apis=
""
2447 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2448 mdapi_hw_unit_type=
"gpu"
2451 <counter name=
"AVG GPU Core Frequency"
2452 description=
"Average GPU Core Frequency in the measurement."
2454 max_equation=
"$GpuMaxFrequency"
2455 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
2456 underscore_name=
"avg_gpu_core_frequency"
2458 symbol_name=
"AvgGpuCoreFrequency"
2459 semantic_type=
"event"
2460 mdapi_supported_apis=
""
2461 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
2463 mdapi_hw_unit_type=
"gpu"
2465 <counter name=
"Sampler Texels Misses"
2466 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
2468 equation=
"A 29 READ 4 UMUL"
2469 underscore_name=
"sampler_texel_misses"
2471 symbol_name=
"SamplerTexelMisses"
2472 semantic_type=
"event"
2473 mdapi_supported_apis=
""
2474 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
2475 mdapi_hw_unit_type=
"gpu"
2476 mdapi_group=
"Sampler/Sampler Cache"
2478 <counter name=
"GtiRccMemoryReads"
2479 description=
"The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)."
2482 underscore_name=
"gti_rcc_memory_reads"
2484 symbol_name=
"GtiRccMemoryReads"
2485 semantic_type=
"event"
2486 mdapi_supported_apis=
""
2487 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2488 mdapi_hw_unit_type=
"gpu"
2489 mdapi_group=
"GTI/Color Cache"
2491 <counter name=
"CS Threads Dispatched"
2492 description=
"The total number of compute shader hardware threads dispatched."
2495 underscore_name=
"cs_threads"
2497 symbol_name=
"CsThreads"
2498 semantic_type=
"event"
2499 mdapi_supported_apis=
""
2500 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2501 mdapi_hw_unit_type=
"gpu"
2502 mdapi_group=
"EU Array/Compute Shader"
2504 <counter name=
"SLM Bytes Read"
2505 description=
"The total number of GPU memory bytes read from shared local memory."
2507 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2508 equation=
"A 30 READ 64 UMUL"
2509 underscore_name=
"slm_bytes_read"
2511 symbol_name=
"SlmBytesRead"
2512 semantic_type=
"throughput"
2513 mdapi_supported_apis=
""
2514 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2515 mdapi_group=
"L3/Data Port/SLM"
2516 mdapi_hw_unit_type=
"gpu"
2518 <counter name=
"GtiL3Bank1Reads"
2519 description=
"The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)."
2522 underscore_name=
"gti_l3_bank1_reads"
2524 symbol_name=
"GtiL3Bank1Reads"
2525 semantic_type=
"event"
2526 mdapi_supported_apis=
""
2527 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2528 mdapi_hw_unit_type=
"subslice"
2529 mdapi_group=
"GTI/L3"
2531 <counter name=
"GPU Busy"
2532 description=
"The percentage of time in which the GPU has been processing GPU commands."
2535 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
2536 underscore_name=
"gpu_busy"
2538 symbol_name=
"GpuBusy"
2539 semantic_type=
"duration"
2540 mdapi_supported_apis=
""
2541 mdapi_usage_flags=
"Tier1 Overview System Frame"
2543 mdapi_hw_unit_type=
"gpu"
2545 <counter name=
"GtiCmdStreamerMemoryReads"
2546 description=
"The total number of GTI memory reads from Command Streamer."
2549 underscore_name=
"gti_cmd_streamer_memory_reads"
2551 symbol_name=
"GtiCmdStreamerMemoryReads"
2552 semantic_type=
"event"
2553 mdapi_supported_apis=
""
2554 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2555 mdapi_hw_unit_type=
"gpu"
2556 mdapi_group=
"GTI/3D Pipe/Command Streamer"
2558 <counter name=
"GtiL3Bank2Reads"
2559 description=
"The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)."
2562 underscore_name=
"gti_l3_bank2_reads"
2564 symbol_name=
"GtiL3Bank2Reads"
2565 semantic_type=
"event"
2566 mdapi_supported_apis=
""
2567 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2568 mdapi_hw_unit_type=
"subslice"
2569 mdapi_group=
"GTI/L3"
2571 <counter name=
"GtiMemoryReads"
2572 description=
"The total number of GTI memory reads."
2575 underscore_name=
"gti_memory_reads"
2577 symbol_name=
"GtiMemoryReads"
2578 semantic_type=
"event"
2579 mdapi_supported_apis=
""
2580 mdapi_usage_flags=
"Tier2 Overview Frame Batch Draw"
2581 mdapi_hw_unit_type=
"gpu"
2584 <counter name=
"Rasterized Pixels"
2585 description=
"The total number of rasterized pixels."
2587 equation=
"A 21 READ 4 UMUL"
2588 underscore_name=
"rasterized_pixels"
2590 symbol_name=
"RasterizedPixels"
2591 semantic_type=
"event"
2592 mdapi_supported_apis=
""
2593 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2594 mdapi_hw_unit_type=
"gpu"
2595 mdapi_group=
"3D Pipe/Rasterizer"
2597 <counter name=
"GtiRczMemoryReads"
2598 description=
"The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)."
2601 underscore_name=
"gti_rcz_memory_reads"
2603 symbol_name=
"GtiRczMemoryReads"
2604 semantic_type=
"event"
2605 mdapi_supported_apis=
""
2606 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2607 mdapi_hw_unit_type=
"gpu"
2608 mdapi_group=
"GTI/Depth Cache"
2610 <counter name=
"DS Threads Dispatched"
2611 description=
"The total number of domain shader hardware threads dispatched."
2614 underscore_name=
"ds_threads"
2616 symbol_name=
"DsThreads"
2617 semantic_type=
"event"
2618 mdapi_supported_apis=
""
2619 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2620 mdapi_hw_unit_type=
"gpu"
2621 mdapi_group=
"EU Array/Domain Shader"
2623 <counter name=
"Samples Written"
2624 description=
"The total number of samples or pixels written to all render targets."
2626 equation=
"A 26 READ 4 UMUL"
2627 underscore_name=
"samples_written"
2629 symbol_name=
"SamplesWritten"
2630 semantic_type=
"event"
2631 mdapi_supported_apis=
""
2632 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2633 mdapi_hw_unit_type=
"gpu"
2634 mdapi_group=
"3D Pipe/Output Merger"
2636 <counter name=
"EU Stall"
2637 description=
"The percentage of time in which the Execution Units were stalled."
2640 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2641 underscore_name=
"eu_stall"
2643 symbol_name=
"EuStall"
2644 semantic_type=
"duration"
2645 mdapi_supported_apis=
""
2646 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2647 mdapi_group=
"EU Array"
2648 mdapi_hw_unit_type=
"gpu"
2650 <counter name=
"Samples Blended"
2651 description=
"The total number of blended samples or pixels written to all render targets."
2653 equation=
"A 27 READ 4 UMUL"
2654 underscore_name=
"samples_blended"
2656 symbol_name=
"SamplesBlended"
2657 semantic_type=
"event"
2658 mdapi_supported_apis=
""
2659 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
2660 mdapi_hw_unit_type=
"gpu"
2661 mdapi_group=
"3D Pipe/Output Merger"
2663 <counter name=
"Early Depth Test Fails"
2664 description=
"The total number of pixels dropped on early depth test."
2666 equation=
"A 23 READ 4 UMUL"
2667 underscore_name=
"early_depth_test_fails"
2669 symbol_name=
"EarlyDepthTestFails"
2670 semantic_type=
"event"
2671 mdapi_supported_apis=
""
2672 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2673 mdapi_hw_unit_type=
"gpu"
2674 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
2676 <counter name=
"GtiMscMemoryReads"
2677 description=
"The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)."
2680 underscore_name=
"gti_msc_memory_reads"
2682 symbol_name=
"GtiMscMemoryReads"
2683 semantic_type=
"event"
2684 mdapi_supported_apis=
""
2685 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2686 mdapi_hw_unit_type=
"gpu"
2687 mdapi_group=
"GTI/Color Cache"
2689 <counter name=
"GtiVfMemoryReads"
2690 description=
"The total number of GTI memory reads from Vertex Fetch."
2693 underscore_name=
"gti_vf_memory_reads"
2695 symbol_name=
"GtiVfMemoryReads"
2696 semantic_type=
"event"
2697 mdapi_supported_apis=
""
2698 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2699 mdapi_hw_unit_type=
"gpu"
2700 mdapi_group=
"GTI/3D Pipe/Vertex Fetch"
2702 <counter name=
"GtiStcMemoryReads"
2703 description=
"The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)."
2706 underscore_name=
"gti_stc_memory_reads"
2708 symbol_name=
"GtiStcMemoryReads"
2709 semantic_type=
"event"
2710 mdapi_supported_apis=
""
2711 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2712 mdapi_hw_unit_type=
"gpu"
2713 mdapi_group=
"GTI/Depth Cache"
2715 <counter name=
"Shader Memory Accesses"
2716 description=
"The total number of shader memory accesses to L3."
2718 equation=
"A 32 READ"
2719 underscore_name=
"shader_memory_accesses"
2721 symbol_name=
"ShaderMemoryAccesses"
2722 semantic_type=
"event"
2723 mdapi_supported_apis=
""
2724 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2725 mdapi_hw_unit_type=
"gpu"
2726 mdapi_group=
"L3/Data Port"
2728 <counter name=
"HS Threads Dispatched"
2729 description=
"The total number of hull shader hardware threads dispatched."
2732 underscore_name=
"hs_threads"
2734 symbol_name=
"HsThreads"
2735 semantic_type=
"event"
2736 mdapi_supported_apis=
""
2737 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2738 mdapi_hw_unit_type=
"gpu"
2739 mdapi_group=
"EU Array/Hull Shader"
2741 <counter name=
"Samples Killed in FS"
2742 description=
"The total number of samples or pixels dropped in fragment shaders."
2744 equation=
"A 24 READ 4 UMUL"
2745 underscore_name=
"samples_killed_in_ps"
2747 symbol_name=
"SamplesKilledInPs"
2748 semantic_type=
"event"
2749 mdapi_supported_apis=
""
2750 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
2751 mdapi_hw_unit_type=
"gpu"
2752 mdapi_group=
"3D Pipe/Fragment Shader"
2754 <counter name=
"SLM Bytes Written"
2755 description=
"The total number of GPU memory bytes written into shared local memory."
2757 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
2758 equation=
"A 31 READ 64 UMUL"
2759 underscore_name=
"slm_bytes_written"
2761 symbol_name=
"SlmBytesWritten"
2762 semantic_type=
"throughput"
2763 mdapi_supported_apis=
""
2764 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2765 mdapi_group=
"L3/Data Port/SLM"
2766 mdapi_hw_unit_type=
"gpu"
2768 <counter name=
"GtiL3Reads"
2769 description=
"The total number of GTI memory reads from L3 (L3 Cache misses)."
2771 equation=
"$GtiL3Bank0Reads $GtiL3Bank1Reads UADD $GtiL3Bank2Reads UADD"
2772 underscore_name=
"gti_l3_reads"
2774 symbol_name=
"GtiL3Reads"
2775 semantic_type=
"event"
2776 mdapi_supported_apis=
""
2777 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2778 mdapi_hw_unit_type=
"gpu"
2779 mdapi_group=
"GTI/L3"
2781 <counter name=
"Shader Atomic Memory Accesses"
2782 description=
"The total number of shader atomic memory accesses."
2784 equation=
"A 34 READ"
2785 underscore_name=
"shader_atomics"
2787 symbol_name=
"ShaderAtomics"
2788 semantic_type=
"event"
2789 mdapi_supported_apis=
""
2790 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2791 mdapi_hw_unit_type=
"gpu"
2792 mdapi_group=
"L3/Data Port/Atomics"
2794 <register_config type=
"NOA">
2795 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
2796 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
2797 <register type=
"NOA" address=
"0x00009888" value=
"0x17066860" />
2798 <register type=
"NOA" address=
"0x00009888" value=
"0x15070017" />
2799 <register type=
"NOA" address=
"0x00009888" value=
"0x1F072920" />
2800 <register type=
"NOA" address=
"0x00009888" value=
"0x1B038000" />
2801 <register type=
"NOA" address=
"0x00009888" value=
"0x0D038000" />
2802 <register type=
"NOA" address=
"0x00009888" value=
"0x0F034000" />
2803 <register type=
"NOA" address=
"0x00009888" value=
"0x0F063180" />
2804 <register type=
"NOA" address=
"0x00009888" value=
"0x01063100" />
2805 <register type=
"NOA" address=
"0x00009888" value=
"0x0306006B" />
2806 <register type=
"NOA" address=
"0x00009888" value=
"0x05060000" />
2807 <register type=
"NOA" address=
"0x00009888" value=
"0x11080100" />
2808 <register type=
"NOA" address=
"0x00009888" value=
"0x0D085000" />
2809 <register type=
"NOA" address=
"0x00009888" value=
"0x0F094000" />
2810 <register type=
"NOA" address=
"0x00009888" value=
"0x01094000" />
2811 <register type=
"NOA" address=
"0x00009888" value=
"0x03091000" />
2812 <register type=
"NOA" address=
"0x00009888" value=
"0x09046000" />
2813 <register type=
"NOA" address=
"0x00009888" value=
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2814 <register type=
"NOA" address=
"0x00009888" value=
"0x1104A800" />
2815 <register type=
"NOA" address=
"0x00009888" value=
"0x130401AA" />
2816 <register type=
"NOA" address=
"0x00009888" value=
"0x0B041000" />
2817 <register type=
"NOA" address=
"0x00009888" value=
"0x010700E0" />
2818 <register type=
"NOA" address=
"0x00009888" value=
"0x0707E153" />
2819 <register type=
"NOA" address=
"0x00009888" value=
"0x0907E3E2" />
2820 <register type=
"NOA" address=
"0x00009888" value=
"0x0B07E5E4" />
2821 <register type=
"NOA" address=
"0x00009888" value=
"0x0D07E7E6" />
2822 <register type=
"NOA" address=
"0x00009888" value=
"0x0F0700EF" />
2823 <register type=
"NOA" address=
"0x00009888" value=
"0x25070000" />
2824 <register type=
"NOA" address=
"0x00009888" value=
"0x11070000" />
2825 <register type=
"NOA" address=
"0x00009888" value=
"0x23070000" />
2826 <register type=
"NOA" address=
"0x00009888" value=
"0x1D070000" />
2827 <register type=
"NOA" address=
"0x00009888" value=
"0x11004000" />
2828 <register type=
"NOA" address=
"0x00009888" value=
"0x1F004000" />
2829 <register type=
"NOA" address=
"0x00009888" value=
"0x21004000" />
2830 <register type=
"NOA" address=
"0x00009888" value=
"0x23004000" />
2831 <register type=
"NOA" address=
"0x00009888" value=
"0x25004000" />
2832 <register type=
"NOA" address=
"0x00009888" value=
"0x27004000" />
2833 <register type=
"NOA" address=
"0x00009888" value=
"0x29004000" />
2834 <register type=
"NOA" address=
"0x00009888" value=
"0x2B004000" />
2835 <register type=
"NOA" address=
"0x00009888" value=
"0x2D004000" />
2836 <register type=
"NOA" address=
"0x00009888" value=
"0x2F004000" />
2837 <register type=
"NOA" address=
"0x00009888" value=
"0x13004000" />
2838 <register type=
"NOA" address=
"0x00009888" value=
"0x15004000" />
2839 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
2840 <register type=
"NOA" address=
"0x00009888" value=
"0x47000000" />
2841 <register type=
"NOA" address=
"0x00009888" value=
"0x39000003" />
2842 <register type=
"NOA" address=
"0x00009888" value=
"0x49000000" />
2843 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000C63" />
2844 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000000" />
2845 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000C63" />
2846 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000000" />
2847 <register type=
"NOA" address=
"0x00009888" value=
"0x41000C63" />
2848 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
2849 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
2850 <register type=
"NOA" address=
"0x00009888" value=
"0x43000000" />
2852 <register_config type=
"OA">
2853 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
2854 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
2855 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
2856 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
2857 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
2858 <register type=
"OA" address=
"0x00002770" value=
"0x0000081A" />
2859 <register type=
"OA" address=
"0x00002774" value=
"0x0000FE00" />
2860 <register type=
"OA" address=
"0x00002778" value=
"0x0000082A" />
2861 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FE00" />
2862 <register type=
"OA" address=
"0x00002780" value=
"0x00000872" />
2863 <register type=
"OA" address=
"0x00002784" value=
"0x0000FE00" />
2864 <register type=
"OA" address=
"0x00002788" value=
"0x000008BA" />
2865 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FE00" />
2866 <register type=
"OA" address=
"0x00002790" value=
"0x0000087A" />
2867 <register type=
"OA" address=
"0x00002794" value=
"0x0000FE00" />
2868 <register type=
"OA" address=
"0x00002798" value=
"0x000008EA" />
2869 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FE00" />
2870 <register type=
"OA" address=
"0x000027A0" value=
"0x000008E2" />
2871 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FE00" />
2872 <register type=
"OA" address=
"0x000027A8" value=
"0x000008F2" />
2873 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FE00" />
2874 <register type=
"OA" address=
"0x0000274C" value=
"0x86543210" />
2875 <register type=
"OA" address=
"0x00002744" value=
"0x00006667" />
2876 <register type=
"OA" address=
"0x00002748" value=
"0x86543210" />
2877 <register type=
"OA" address=
"0x0000275C" value=
"0x86543210" />
2878 <register type=
"OA" address=
"0x00002754" value=
"0x00000065" />
2880 <register_config type=
"FLEX">
2881 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
2885 <set name=
"Memory Writes Distribution Gen10"
2886 mdapi_supported_apis=
"OGL OCL IO BB"
2887 underscore_name=
"memory_writes"
2888 hw_config_guid=
"63d18ead-3cfc-4972-a640-5e98b688dfee"
2890 symbol_name=
"MemoryWrites"
2892 <counter name=
"GPU Core Clocks"
2893 description=
"The total number of GPU core clocks elapsed during the measurement."
2895 equation=
"GPU_CLOCK 0 READ"
2896 underscore_name=
"gpu_core_clocks"
2898 symbol_name=
"GpuCoreClocks"
2899 semantic_type=
"event"
2900 mdapi_supported_apis=
""
2901 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
2902 mdapi_hw_unit_type=
"gpu"
2905 <counter name=
"EU Active"
2906 description=
"The percentage of time in which the Execution Units were actively processing."
2909 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
2910 underscore_name=
"eu_active"
2912 symbol_name=
"EuActive"
2913 semantic_type=
"duration"
2914 mdapi_supported_apis=
""
2915 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
2916 mdapi_group=
"EU Array"
2917 mdapi_hw_unit_type=
"gpu"
2919 <counter name=
"GtiMemoryWrites"
2920 description=
"The total number of GTI memory writes."
2923 underscore_name=
"gti_memory_writes"
2925 symbol_name=
"GtiMemoryWrites"
2926 semantic_type=
"event"
2927 mdapi_supported_apis=
""
2928 mdapi_usage_flags=
"Tier2 Overview Frame Batch Draw"
2929 mdapi_hw_unit_type=
"gpu"
2932 <counter name=
"GS Threads Dispatched"
2933 description=
"The total number of geometry shader hardware threads dispatched."
2936 underscore_name=
"gs_threads"
2938 symbol_name=
"GsThreads"
2939 semantic_type=
"event"
2940 mdapi_supported_apis=
""
2941 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2942 mdapi_hw_unit_type=
"gpu"
2943 mdapi_group=
"EU Array/Geometry Shader"
2945 <counter name=
"GtiRingAccesses"
2946 description=
"The total number of all accesses from GTI to the ring."
2949 underscore_name=
"gti_ring_accesses"
2951 symbol_name=
"GtiRingAccesses"
2952 semantic_type=
"event"
2953 mdapi_supported_apis=
""
2954 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
2955 mdapi_hw_unit_type=
"gpu"
2958 <counter name=
"Early Hi-Depth Test Fails"
2959 description=
"The total number of pixels dropped on early hierarchical depth test."
2961 equation=
"A 22 READ 4 UMUL"
2962 underscore_name=
"hi_depth_test_fails"
2964 symbol_name=
"HiDepthTestFails"
2965 semantic_type=
"event"
2966 mdapi_supported_apis=
""
2967 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2968 mdapi_hw_unit_type=
"gpu"
2969 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
2971 <counter name=
"VS Threads Dispatched"
2972 description=
"The total number of vertex shader hardware threads dispatched."
2975 underscore_name=
"vs_threads"
2977 symbol_name=
"VsThreads"
2978 semantic_type=
"event"
2979 mdapi_supported_apis=
""
2980 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2981 mdapi_hw_unit_type=
"gpu"
2982 mdapi_group=
"EU Array/Vertex Shader"
2984 <counter name=
"FS Threads Dispatched"
2985 description=
"The total number of fragment shader hardware threads dispatched."
2988 underscore_name=
"ps_threads"
2990 symbol_name=
"PsThreads"
2991 semantic_type=
"event"
2992 mdapi_supported_apis=
""
2993 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
2994 mdapi_hw_unit_type=
"gpu"
2995 mdapi_group=
"EU Array/Fragment Shader"
2997 <counter name=
"GtiMscMemoryWrites"
2998 description=
"The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)."
3001 underscore_name=
"gti_msc_memory_writes"
3003 symbol_name=
"GtiMscMemoryWrites"
3004 semantic_type=
"event"
3005 mdapi_supported_apis=
""
3006 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3007 mdapi_hw_unit_type=
"gpu"
3008 mdapi_group=
"GTI/Color Cache"
3010 <counter name=
"Shader Barrier Messages"
3011 description=
"The total number of shader barrier messages."
3013 equation=
"A 35 READ"
3014 underscore_name=
"shader_barriers"
3016 symbol_name=
"ShaderBarriers"
3017 semantic_type=
"event"
3018 mdapi_supported_apis=
""
3019 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3020 mdapi_hw_unit_type=
"gpu"
3021 mdapi_group=
"EU Array/Barrier"
3023 <counter name=
"GtiCmdStreamerMemoryWrites"
3024 description=
"The total number of GTI memory writes from Command Streamer."
3027 underscore_name=
"gti_cmd_streamer_memory_writes"
3029 symbol_name=
"GtiCmdStreamerMemoryWrites"
3030 semantic_type=
"event"
3031 mdapi_supported_apis=
""
3032 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3033 mdapi_hw_unit_type=
"gpu"
3034 mdapi_group=
"GTI/3D Pipe/Command Streamer"
3036 <counter name=
"Sampler Texels"
3037 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3039 equation=
"A 28 READ 4 UMUL"
3040 underscore_name=
"sampler_texels"
3042 symbol_name=
"SamplerTexels"
3043 semantic_type=
"event"
3044 mdapi_supported_apis=
""
3045 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3046 mdapi_hw_unit_type=
"gpu"
3047 mdapi_group=
"Sampler/Sampler Input"
3049 <counter name=
"Pixels Failing Tests"
3050 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
3052 equation=
"A 25 READ 4 UMUL"
3053 underscore_name=
"pixels_failing_post_ps_tests"
3055 symbol_name=
"PixelsFailingPostPsTests"
3056 semantic_type=
"event"
3057 mdapi_supported_apis=
""
3058 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3059 mdapi_hw_unit_type=
"gpu"
3060 mdapi_group=
"3D Pipe/Output Merger"
3062 <counter name=
"GtiL3Bank0Writes"
3063 description=
"The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)."
3066 underscore_name=
"gti_l3_bank0_writes"
3068 symbol_name=
"GtiL3Bank0Writes"
3069 semantic_type=
"event"
3070 mdapi_supported_apis=
""
3071 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3072 mdapi_hw_unit_type=
"gpu"
3073 mdapi_group=
"GTI/L3"
3075 <counter name=
"GtiL3Bank1Writes"
3076 description=
"The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)."
3079 underscore_name=
"gti_l3_bank1_writes"
3081 symbol_name=
"GtiL3Bank1Writes"
3082 semantic_type=
"event"
3083 mdapi_supported_apis=
""
3084 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3085 mdapi_hw_unit_type=
"gpu"
3086 mdapi_group=
"GTI/L3"
3088 <counter name=
"GtiL3Bank2Writes"
3089 description=
"The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)."
3092 underscore_name=
"gti_l3_bank2_writes"
3094 symbol_name=
"GtiL3Bank2Writes"
3095 semantic_type=
"event"
3096 mdapi_supported_apis=
""
3097 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3098 mdapi_hw_unit_type=
"gpu"
3099 mdapi_group=
"GTI/L3"
3101 <counter name=
"GtiL3Writes"
3102 description=
"The total number of GTI memory writes from L3 (L3 invalidations)."
3104 equation=
"$GtiL3Bank0Writes $GtiL3Bank1Writes UADD $GtiL3Bank2Writes UADD"
3105 underscore_name=
"gti_l3_writes"
3107 symbol_name=
"GtiL3Writes"
3108 semantic_type=
"event"
3109 mdapi_supported_apis=
""
3110 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3111 mdapi_hw_unit_type=
"gpu"
3112 mdapi_group=
"GTI/L3"
3114 <counter name=
"GPU Time Elapsed"
3115 description=
"Time elapsed on the GPU during the measurement."
3117 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3118 underscore_name=
"gpu_time"
3120 symbol_name=
"GpuTime"
3121 semantic_type=
"duration"
3122 mdapi_supported_apis=
""
3123 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3124 mdapi_hw_unit_type=
"gpu"
3127 <counter name=
"AVG GPU Core Frequency"
3128 description=
"Average GPU Core Frequency in the measurement."
3130 max_equation=
"$GpuMaxFrequency"
3131 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3132 underscore_name=
"avg_gpu_core_frequency"
3134 symbol_name=
"AvgGpuCoreFrequency"
3135 semantic_type=
"event"
3136 mdapi_supported_apis=
""
3137 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3139 mdapi_hw_unit_type=
"gpu"
3141 <counter name=
"Sampler Texels Misses"
3142 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3144 equation=
"A 29 READ 4 UMUL"
3145 underscore_name=
"sampler_texel_misses"
3147 symbol_name=
"SamplerTexelMisses"
3148 semantic_type=
"event"
3149 mdapi_supported_apis=
""
3150 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
3151 mdapi_hw_unit_type=
"gpu"
3152 mdapi_group=
"Sampler/Sampler Cache"
3154 <counter name=
"CS Threads Dispatched"
3155 description=
"The total number of compute shader hardware threads dispatched."
3158 underscore_name=
"cs_threads"
3160 symbol_name=
"CsThreads"
3161 semantic_type=
"event"
3162 mdapi_supported_apis=
""
3163 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3164 mdapi_hw_unit_type=
"gpu"
3165 mdapi_group=
"EU Array/Compute Shader"
3167 <counter name=
"SLM Bytes Read"
3168 description=
"The total number of GPU memory bytes read from shared local memory."
3170 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3171 equation=
"A 30 READ 64 UMUL"
3172 underscore_name=
"slm_bytes_read"
3174 symbol_name=
"SlmBytesRead"
3175 semantic_type=
"throughput"
3176 mdapi_supported_apis=
""
3177 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3178 mdapi_group=
"L3/Data Port/SLM"
3179 mdapi_hw_unit_type=
"gpu"
3181 <counter name=
"GtiRccMemoryWrites"
3182 description=
"The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)."
3185 underscore_name=
"gti_rcc_memory_writes"
3187 symbol_name=
"GtiRccMemoryWrites"
3188 semantic_type=
"event"
3189 mdapi_supported_apis=
""
3190 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3191 mdapi_hw_unit_type=
"gpu"
3192 mdapi_group=
"GTI/Color Cache"
3194 <counter name=
"GtiSoMemoryWrites"
3195 description=
"The total number of GTI memory writes from Stream Output."
3198 underscore_name=
"gti_so_memory_writes"
3200 symbol_name=
"GtiSoMemoryWrites"
3201 semantic_type=
"event"
3202 mdapi_supported_apis=
""
3203 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3204 mdapi_hw_unit_type=
"gpu"
3205 mdapi_group=
"GTI/3D Pipe/Stream Output"
3207 <counter name=
"GPU Busy"
3208 description=
"The percentage of time in which the GPU has been processing GPU commands."
3211 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
3212 underscore_name=
"gpu_busy"
3214 symbol_name=
"GpuBusy"
3215 semantic_type=
"duration"
3216 mdapi_supported_apis=
""
3217 mdapi_usage_flags=
"Tier1 Overview System Frame"
3219 mdapi_hw_unit_type=
"gpu"
3221 <counter name=
"GtiStcMemoryWrites"
3222 description=
"The total number of GTI memory writes from Stencil Cache."
3225 underscore_name=
"gti_stc_memory_writes"
3227 symbol_name=
"GtiStcMemoryWrites"
3228 semantic_type=
"event"
3229 mdapi_supported_apis=
""
3230 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3231 mdapi_hw_unit_type=
"gpu"
3232 mdapi_group=
"GTI/Depth Cache"
3234 <counter name=
"Rasterized Pixels"
3235 description=
"The total number of rasterized pixels."
3237 equation=
"A 21 READ 4 UMUL"
3238 underscore_name=
"rasterized_pixels"
3240 symbol_name=
"RasterizedPixels"
3241 semantic_type=
"event"
3242 mdapi_supported_apis=
""
3243 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3244 mdapi_hw_unit_type=
"gpu"
3245 mdapi_group=
"3D Pipe/Rasterizer"
3247 <counter name=
"DS Threads Dispatched"
3248 description=
"The total number of domain shader hardware threads dispatched."
3251 underscore_name=
"ds_threads"
3253 symbol_name=
"DsThreads"
3254 semantic_type=
"event"
3255 mdapi_supported_apis=
""
3256 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3257 mdapi_hw_unit_type=
"gpu"
3258 mdapi_group=
"EU Array/Domain Shader"
3260 <counter name=
"Samples Written"
3261 description=
"The total number of samples or pixels written to all render targets."
3263 equation=
"A 26 READ 4 UMUL"
3264 underscore_name=
"samples_written"
3266 symbol_name=
"SamplesWritten"
3267 semantic_type=
"event"
3268 mdapi_supported_apis=
""
3269 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3270 mdapi_hw_unit_type=
"gpu"
3271 mdapi_group=
"3D Pipe/Output Merger"
3273 <counter name=
"EU Stall"
3274 description=
"The percentage of time in which the Execution Units were stalled."
3277 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3278 underscore_name=
"eu_stall"
3280 symbol_name=
"EuStall"
3281 semantic_type=
"duration"
3282 mdapi_supported_apis=
""
3283 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3284 mdapi_group=
"EU Array"
3285 mdapi_hw_unit_type=
"gpu"
3287 <counter name=
"Samples Blended"
3288 description=
"The total number of blended samples or pixels written to all render targets."
3290 equation=
"A 27 READ 4 UMUL"
3291 underscore_name=
"samples_blended"
3293 symbol_name=
"SamplesBlended"
3294 semantic_type=
"event"
3295 mdapi_supported_apis=
""
3296 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3297 mdapi_hw_unit_type=
"gpu"
3298 mdapi_group=
"3D Pipe/Output Merger"
3300 <counter name=
"Early Depth Test Fails"
3301 description=
"The total number of pixels dropped on early depth test."
3303 equation=
"A 23 READ 4 UMUL"
3304 underscore_name=
"early_depth_test_fails"
3306 symbol_name=
"EarlyDepthTestFails"
3307 semantic_type=
"event"
3308 mdapi_supported_apis=
""
3309 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3310 mdapi_hw_unit_type=
"gpu"
3311 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
3313 <counter name=
"Shader Memory Accesses"
3314 description=
"The total number of shader memory accesses to L3."
3316 equation=
"A 32 READ"
3317 underscore_name=
"shader_memory_accesses"
3319 symbol_name=
"ShaderMemoryAccesses"
3320 semantic_type=
"event"
3321 mdapi_supported_apis=
""
3322 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3323 mdapi_hw_unit_type=
"gpu"
3324 mdapi_group=
"L3/Data Port"
3326 <counter name=
"HS Threads Dispatched"
3327 description=
"The total number of hull shader hardware threads dispatched."
3330 underscore_name=
"hs_threads"
3332 symbol_name=
"HsThreads"
3333 semantic_type=
"event"
3334 mdapi_supported_apis=
""
3335 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3336 mdapi_hw_unit_type=
"gpu"
3337 mdapi_group=
"EU Array/Hull Shader"
3339 <counter name=
"GtiRczMemoryWrites"
3340 description=
"The total number of GTI memory writes from Render Depth Cache."
3343 underscore_name=
"gti_rcz_memory_writes"
3345 symbol_name=
"GtiRczMemoryWrites"
3346 semantic_type=
"event"
3347 mdapi_supported_apis=
""
3348 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3349 mdapi_hw_unit_type=
"gpu"
3350 mdapi_group=
"GTI/Depth Cache"
3352 <counter name=
"L3 Shader Throughput"
3353 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3355 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3356 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
3357 underscore_name=
"l3_shader_throughput"
3359 symbol_name=
"L3ShaderThroughput"
3360 semantic_type=
"throughput"
3361 mdapi_supported_apis=
""
3362 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3363 mdapi_group=
"L3/Data Port"
3364 mdapi_hw_unit_type=
"gpu"
3366 <counter name=
"Samples Killed in FS"
3367 description=
"The total number of samples or pixels dropped in fragment shaders."
3369 equation=
"A 24 READ 4 UMUL"
3370 underscore_name=
"samples_killed_in_ps"
3372 symbol_name=
"SamplesKilledInPs"
3373 semantic_type=
"event"
3374 mdapi_supported_apis=
""
3375 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
3376 mdapi_hw_unit_type=
"gpu"
3377 mdapi_group=
"3D Pipe/Fragment Shader"
3379 <counter name=
"SLM Bytes Written"
3380 description=
"The total number of GPU memory bytes written into shared local memory."
3382 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3383 equation=
"A 31 READ 64 UMUL"
3384 underscore_name=
"slm_bytes_written"
3386 symbol_name=
"SlmBytesWritten"
3387 semantic_type=
"throughput"
3388 mdapi_supported_apis=
""
3389 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3390 mdapi_group=
"L3/Data Port/SLM"
3391 mdapi_hw_unit_type=
"gpu"
3393 <counter name=
"GtiHizMemoryWrites"
3394 description=
"The total number of GTI memory writes from Hierarchical Depth Cache."
3397 underscore_name=
"gti_hiz_memory_writes"
3399 symbol_name=
"GtiHizMemoryWrites"
3400 semantic_type=
"event"
3401 mdapi_supported_apis=
""
3402 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3403 mdapi_hw_unit_type=
"gpu"
3404 mdapi_group=
"GTI/Depth Cache"
3406 <counter name=
"Shader Atomic Memory Accesses"
3407 description=
"The total number of shader atomic memory accesses."
3409 equation=
"A 34 READ"
3410 underscore_name=
"shader_atomics"
3412 symbol_name=
"ShaderAtomics"
3413 semantic_type=
"event"
3414 mdapi_supported_apis=
""
3415 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3416 mdapi_hw_unit_type=
"gpu"
3417 mdapi_group=
"L3/Data Port/Atomics"
3419 <register_config type=
"NOA">
3420 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
3421 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
3422 <register type=
"NOA" address=
"0x00009888" value=
"0x17066860" />
3423 <register type=
"NOA" address=
"0x00009888" value=
"0x15070017" />
3424 <register type=
"NOA" address=
"0x00009888" value=
"0x1D073C00" />
3425 <register type=
"NOA" address=
"0x00009888" value=
"0x1F07000E" />
3426 <register type=
"NOA" address=
"0x00009888" value=
"0x1B038000" />
3427 <register type=
"NOA" address=
"0x00009888" value=
"0x0D038000" />
3428 <register type=
"NOA" address=
"0x00009888" value=
"0x0F034000" />
3429 <register type=
"NOA" address=
"0x00009888" value=
"0x0F063180" />
3430 <register type=
"NOA" address=
"0x00009888" value=
"0x01063100" />
3431 <register type=
"NOA" address=
"0x00009888" value=
"0x0306006B" />
3432 <register type=
"NOA" address=
"0x00009888" value=
"0x05060000" />
3433 <register type=
"NOA" address=
"0x00009888" value=
"0x11080100" />
3434 <register type=
"NOA" address=
"0x00009888" value=
"0x0D085000" />
3435 <register type=
"NOA" address=
"0x00009888" value=
"0x0F094000" />
3436 <register type=
"NOA" address=
"0x00009888" value=
"0x01094000" />
3437 <register type=
"NOA" address=
"0x00009888" value=
"0x03091000" />
3438 <register type=
"NOA" address=
"0x00009888" value=
"0x09046000" />
3439 <register type=
"NOA" address=
"0x00009888" value=
"0x0F04A000" />
3440 <register type=
"NOA" address=
"0x00009888" value=
"0x1104A800" />
3441 <register type=
"NOA" address=
"0x00009888" value=
"0x130401AA" />
3442 <register type=
"NOA" address=
"0x00009888" value=
"0x0B041000" />
3443 <register type=
"NOA" address=
"0x00009888" value=
"0x010700D0" />
3444 <register type=
"NOA" address=
"0x00009888" value=
"0x0707D153" />
3445 <register type=
"NOA" address=
"0x00009888" value=
"0x0907D3D2" />
3446 <register type=
"NOA" address=
"0x00009888" value=
"0x0B07D5D4" />
3447 <register type=
"NOA" address=
"0x00009888" value=
"0x0D07D7D6" />
3448 <register type=
"NOA" address=
"0x00009888" value=
"0x0F0700DF" />
3449 <register type=
"NOA" address=
"0x00009888" value=
"0x25070000" />
3450 <register type=
"NOA" address=
"0x00009888" value=
"0x11070000" />
3451 <register type=
"NOA" address=
"0x00009888" value=
"0x23070000" />
3452 <register type=
"NOA" address=
"0x00009888" value=
"0x11004000" />
3453 <register type=
"NOA" address=
"0x00009888" value=
"0x1F004000" />
3454 <register type=
"NOA" address=
"0x00009888" value=
"0x21004000" />
3455 <register type=
"NOA" address=
"0x00009888" value=
"0x23004000" />
3456 <register type=
"NOA" address=
"0x00009888" value=
"0x25004000" />
3457 <register type=
"NOA" address=
"0x00009888" value=
"0x27004000" />
3458 <register type=
"NOA" address=
"0x00009888" value=
"0x29004000" />
3459 <register type=
"NOA" address=
"0x00009888" value=
"0x2B004000" />
3460 <register type=
"NOA" address=
"0x00009888" value=
"0x2D004000" />
3461 <register type=
"NOA" address=
"0x00009888" value=
"0x2F004000" />
3462 <register type=
"NOA" address=
"0x00009888" value=
"0x13004000" />
3463 <register type=
"NOA" address=
"0x00009888" value=
"0x15004000" />
3464 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
3465 <register type=
"NOA" address=
"0x00009888" value=
"0x47000000" />
3466 <register type=
"NOA" address=
"0x00009888" value=
"0x39000003" />
3467 <register type=
"NOA" address=
"0x00009888" value=
"0x49000000" />
3468 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000C63" />
3469 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000000" />
3470 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000C63" />
3471 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000000" />
3472 <register type=
"NOA" address=
"0x00009888" value=
"0x41000C63" />
3473 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
3474 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
3475 <register type=
"NOA" address=
"0x00009888" value=
"0x43000000" />
3477 <register_config type=
"OA">
3478 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
3479 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
3480 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
3481 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
3482 <register type=
"OA" address=
"0x00002724" value=
"0x70800000" />
3483 <register type=
"OA" address=
"0x00002770" value=
"0x0000081A" />
3484 <register type=
"OA" address=
"0x00002774" value=
"0x0000FE00" />
3485 <register type=
"OA" address=
"0x00002778" value=
"0x00000822" />
3486 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FE00" />
3487 <register type=
"OA" address=
"0x00002780" value=
"0x000008BA" />
3488 <register type=
"OA" address=
"0x00002784" value=
"0x0000FE00" />
3489 <register type=
"OA" address=
"0x00002788" value=
"0x0000087A" />
3490 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FE00" />
3491 <register type=
"OA" address=
"0x00002790" value=
"0x000008EA" />
3492 <register type=
"OA" address=
"0x00002794" value=
"0x0000FE00" />
3493 <register type=
"OA" address=
"0x00002798" value=
"0x000008E2" />
3494 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FE00" />
3495 <register type=
"OA" address=
"0x000027A0" value=
"0x000008F2" />
3496 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FE00" />
3497 <register type=
"OA" address=
"0x0000274C" value=
"0x65432108" />
3498 <register type=
"OA" address=
"0x00002744" value=
"0x0000CCCE" />
3499 <register type=
"OA" address=
"0x00002748" value=
"0x65432108" />
3500 <register type=
"OA" address=
"0x0000275C" value=
"0x65432108" />
3501 <register type=
"OA" address=
"0x00002754" value=
"0x000000CA" />
3503 <register_config type=
"FLEX">
3504 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
3508 <set name=
"Compute Metrics Extended Gen10"
3509 mdapi_supported_apis=
"OGL OCL IO BB"
3510 underscore_name=
"compute_extended"
3511 hw_config_guid=
"1b4d1280-6bbd-4d57-90c6-a03ed6059688"
3513 symbol_name=
"ComputeExtended"
3515 <counter name=
"GPU Core Clocks"
3516 description=
"The total number of GPU core clocks elapsed during the measurement."
3518 equation=
"GPU_CLOCK 0 READ"
3519 underscore_name=
"gpu_core_clocks"
3521 symbol_name=
"GpuCoreClocks"
3522 semantic_type=
"event"
3523 mdapi_supported_apis=
""
3524 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
3525 mdapi_hw_unit_type=
"gpu"
3528 <counter name=
"EU Active"
3529 description=
"The percentage of time in which the Execution Units were actively processing."
3532 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3533 underscore_name=
"eu_active"
3535 symbol_name=
"EuActive"
3536 semantic_type=
"duration"
3537 mdapi_supported_apis=
""
3538 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3539 mdapi_group=
"EU Array"
3540 mdapi_hw_unit_type=
"gpu"
3542 <counter name=
"EU Both FPU Pipes Active"
3543 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
3546 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3547 underscore_name=
"eu_fpu_both_active"
3549 symbol_name=
"EuFpuBothActive"
3550 semantic_type=
"duration"
3551 mdapi_supported_apis=
""
3552 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3553 mdapi_group=
"EU Array/Pipes"
3554 mdapi_hw_unit_type=
"gpu"
3556 <counter name=
"EU AVG IPC Rate"
3557 description=
"The average rate of IPC calculated for 2 FPU pipelines."
3560 equation=
"A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD"
3561 underscore_name=
"eu_avg_ipc_rate"
3563 symbol_name=
"EuAvgIpcRate"
3564 semantic_type=
"ratio"
3565 mdapi_supported_apis=
""
3566 mdapi_usage_flags=
"Tier4 Overview System Frame Batch Draw"
3567 mdapi_group=
"EU Array"
3568 mdapi_hw_unit_type=
"gpu"
3570 <counter name=
"Typed Writes 0"
3571 description=
"The subslice 0 typed writes."
3574 underscore_name=
"typed_writes0"
3576 symbol_name=
"TypedWrites0"
3577 semantic_type=
"event"
3578 mdapi_supported_apis=
""
3579 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3580 mdapi_hw_unit_type=
"subslice"
3581 mdapi_group=
"L3/Data Port"
3583 <counter name=
"EuTypedAtomics0"
3584 description=
"The subslice 0 EU Typed Atomics subslice 0."
3587 underscore_name=
"eu_typed_atomics0"
3589 symbol_name=
"EuTypedAtomics0"
3590 semantic_type=
"event"
3591 mdapi_supported_apis=
""
3592 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3593 mdapi_hw_unit_type=
"subslice"
3594 mdapi_group=
"L3/Data Port"
3596 <counter name=
"Typed Atomics 0"
3597 description=
"The subslice 0 typed atomics."
3600 underscore_name=
"typed_atomics0"
3602 symbol_name=
"TypedAtomics0"
3603 semantic_type=
"event"
3604 mdapi_supported_apis=
""
3605 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3606 mdapi_hw_unit_type=
"subslice"
3607 mdapi_group=
"L3/Data Port"
3609 <counter name=
"TypedAtomicsPerCacheLine"
3610 description=
"The ratio of EU typed atomics requests to L3 cache line writes."
3612 equation=
"$EuTypedAtomics0 $TypedAtomics0 FDIV"
3613 underscore_name=
"typed_atomics_per_cache_line"
3614 units=
"eu sends to l3 cache lines"
3615 symbol_name=
"TypedAtomicsPerCacheLine"
3616 semantic_type=
"ratio"
3617 mdapi_supported_apis=
""
3618 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3619 mdapi_hw_unit_type=
"subslice"
3620 mdapi_group=
"L3/Data Port"
3622 <counter name=
"EuUntypedReads0"
3623 description=
"The subslice 0 EU Untyped Reads subslice 0."
3626 underscore_name=
"eu_untyped_reads0"
3628 symbol_name=
"EuUntypedReads0"
3629 semantic_type=
"event"
3630 mdapi_supported_apis=
""
3631 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3632 mdapi_hw_unit_type=
"subslice"
3633 mdapi_group=
"L3/Data Port"
3635 <counter name=
"Untyped Writes 0"
3636 description=
"The subslice 0 untyped writes (including SLM writes)."
3639 underscore_name=
"untyped_writes0"
3641 symbol_name=
"UntypedWrites0"
3642 semantic_type=
"event"
3643 mdapi_supported_apis=
""
3644 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3645 mdapi_hw_unit_type=
"subslice"
3646 mdapi_group=
"L3/Data Port"
3648 <counter name=
"EU FPU1 Pipe Active"
3649 description=
"The percentage of time in which EU FPU1 pipeline was actively processing."
3652 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3653 underscore_name=
"fpu1_active"
3655 symbol_name=
"Fpu1Active"
3656 semantic_type=
"duration"
3657 mdapi_supported_apis=
""
3658 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3659 mdapi_group=
"EU Array/Pipes"
3660 mdapi_hw_unit_type=
"gpu"
3662 <counter name=
"EU FPU0 Pipe Active"
3663 description=
"The percentage of time in which EU FPU0 pipeline was actively processing."
3666 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3667 underscore_name=
"fpu0_active"
3669 symbol_name=
"Fpu0Active"
3670 semantic_type=
"duration"
3671 mdapi_supported_apis=
""
3672 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
3673 mdapi_group=
"EU Array/Pipes"
3674 mdapi_hw_unit_type=
"gpu"
3676 <counter name=
"EuUntypedAtomics0"
3677 description=
"The subslice 0 EU Untyped Atomics subslice 0."
3680 underscore_name=
"eu_untyped_atomics0"
3682 symbol_name=
"EuUntypedAtomics0"
3683 semantic_type=
"event"
3684 mdapi_supported_apis=
""
3685 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3686 mdapi_hw_unit_type=
"subslice"
3687 mdapi_group=
"L3/Data Port"
3689 <counter name=
"EuUntypedWrites0"
3690 description=
"The subslice 0 EU Untyped Writes subslice 0."
3693 underscore_name=
"eu_untyped_writes0"
3695 symbol_name=
"EuUntypedWrites0"
3696 semantic_type=
"event"
3697 mdapi_supported_apis=
""
3698 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3699 mdapi_hw_unit_type=
"subslice"
3700 mdapi_group=
"L3/Data Port"
3702 <counter name=
"EuA64UntypedWrites0"
3703 description=
"The subslice 0 EU A64 Untyped Writes subslice 0."
3706 underscore_name=
"eu_a64_untyped_writes0"
3708 symbol_name=
"EuA64UntypedWrites0"
3709 semantic_type=
"event"
3710 mdapi_supported_apis=
""
3711 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3712 mdapi_hw_unit_type=
"subslice"
3713 mdapi_group=
"L3/Data Port"
3715 <counter name=
"UntypedWritesPerCacheLine"
3716 description=
"The ratio of EU untyped write requests to L3 cache line writes."
3718 equation=
"$EuUntypedWrites0 $EuA64UntypedWrites0 FADD $UntypedWrites0 FDIV"
3719 underscore_name=
"untyped_writes_per_cache_line"
3720 units=
"eu sends to l3 cache lines"
3721 symbol_name=
"UntypedWritesPerCacheLine"
3722 semantic_type=
"ratio"
3723 mdapi_supported_apis=
""
3724 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3725 mdapi_hw_unit_type=
"subslice"
3726 mdapi_group=
"L3/Data Port"
3728 <counter name=
"Shader Barrier Messages"
3729 description=
"The total number of shader barrier messages."
3731 equation=
"A 35 READ"
3732 underscore_name=
"shader_barriers"
3734 symbol_name=
"ShaderBarriers"
3735 semantic_type=
"event"
3736 mdapi_supported_apis=
""
3737 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3738 mdapi_hw_unit_type=
"gpu"
3739 mdapi_group=
"EU Array/Barrier"
3741 <counter name=
"Sampler Texels"
3742 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
3744 equation=
"A 28 READ 4 UMUL"
3745 underscore_name=
"sampler_texels"
3747 symbol_name=
"SamplerTexels"
3748 semantic_type=
"event"
3749 mdapi_supported_apis=
""
3750 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
3751 mdapi_hw_unit_type=
"gpu"
3752 mdapi_group=
"Sampler/Sampler Input"
3754 <counter name=
"GPU Time Elapsed"
3755 description=
"Time elapsed on the GPU during the measurement."
3757 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
3758 underscore_name=
"gpu_time"
3760 symbol_name=
"GpuTime"
3761 semantic_type=
"duration"
3762 mdapi_supported_apis=
""
3763 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3764 mdapi_hw_unit_type=
"gpu"
3767 <counter name=
"AVG GPU Core Frequency"
3768 description=
"Average GPU Core Frequency in the measurement."
3770 max_equation=
"$GpuMaxFrequency"
3771 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
3772 underscore_name=
"avg_gpu_core_frequency"
3774 symbol_name=
"AvgGpuCoreFrequency"
3775 semantic_type=
"event"
3776 mdapi_supported_apis=
""
3777 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
3779 mdapi_hw_unit_type=
"gpu"
3781 <counter name=
"Sampler Texels Misses"
3782 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
3784 equation=
"A 29 READ 4 UMUL"
3785 underscore_name=
"sampler_texel_misses"
3787 symbol_name=
"SamplerTexelMisses"
3788 semantic_type=
"event"
3789 mdapi_supported_apis=
""
3790 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
3791 mdapi_hw_unit_type=
"gpu"
3792 mdapi_group=
"Sampler/Sampler Cache"
3794 <counter name=
"CS Threads Dispatched"
3795 description=
"The total number of compute shader hardware threads dispatched."
3798 underscore_name=
"cs_threads"
3800 symbol_name=
"CsThreads"
3801 semantic_type=
"event"
3802 mdapi_supported_apis=
""
3803 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3804 mdapi_hw_unit_type=
"gpu"
3805 mdapi_group=
"EU Array/Compute Shader"
3807 <counter name=
"SLM Bytes Read"
3808 description=
"The total number of GPU memory bytes read from shared local memory."
3810 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3811 equation=
"A 30 READ 64 UMUL"
3812 underscore_name=
"slm_bytes_read"
3814 symbol_name=
"SlmBytesRead"
3815 semantic_type=
"throughput"
3816 mdapi_supported_apis=
""
3817 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3818 mdapi_group=
"L3/Data Port/SLM"
3819 mdapi_hw_unit_type=
"gpu"
3821 <counter name=
"EuTypedWrites0"
3822 description=
"The subslice 0 EU Typed Writes subslice 0."
3825 underscore_name=
"eu_typed_writes0"
3827 symbol_name=
"EuTypedWrites0"
3828 semantic_type=
"event"
3829 mdapi_supported_apis=
""
3830 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3831 mdapi_hw_unit_type=
"subslice"
3832 mdapi_group=
"L3/Data Port"
3834 <counter name=
"TypedWritesPerCacheLine"
3835 description=
"The ratio of EU typed write requests to L3 cache line writes."
3837 equation=
"$EuTypedWrites0 $TypedWrites0 FDIV"
3838 underscore_name=
"typed_writes_per_cache_line"
3839 units=
"eu sends to l3 cache lines"
3840 symbol_name=
"TypedWritesPerCacheLine"
3841 semantic_type=
"ratio"
3842 mdapi_supported_apis=
""
3843 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3844 mdapi_hw_unit_type=
"subslice"
3845 mdapi_group=
"L3/Data Port"
3847 <counter name=
"Typed Reads 0"
3848 description=
"The subslice 0 typed reads."
3851 underscore_name=
"typed_reads0"
3853 symbol_name=
"TypedReads0"
3854 semantic_type=
"event"
3855 mdapi_supported_apis=
""
3856 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3857 mdapi_hw_unit_type=
"subslice"
3858 mdapi_group=
"L3/Data Port"
3860 <counter name=
"Untyped Reads 0"
3861 description=
"The subslice 0 untyped reads (including SLM reads)."
3864 underscore_name=
"untyped_reads0"
3866 symbol_name=
"UntypedReads0"
3867 semantic_type=
"event"
3868 mdapi_supported_apis=
""
3869 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3870 mdapi_hw_unit_type=
"subslice"
3871 mdapi_group=
"L3/Data Port"
3873 <counter name=
"EuA64UntypedReads0"
3874 description=
"The subslice 0 EU A64 Untyped Reads subslice 0."
3877 underscore_name=
"eu_a64_untyped_reads0"
3879 symbol_name=
"EuA64UntypedReads0"
3880 semantic_type=
"event"
3881 mdapi_supported_apis=
""
3882 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3883 mdapi_hw_unit_type=
"subslice"
3884 mdapi_group=
"L3/Data Port"
3886 <counter name=
"EU Thread Occupancy"
3887 description=
"The percentage of time in which hardware threads occupied EUs."
3890 equation=
"8 A 13 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3891 underscore_name=
"eu_thread_occupancy"
3893 symbol_name=
"EuThreadOccupancy"
3894 semantic_type=
"duration"
3895 mdapi_supported_apis=
""
3896 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3897 mdapi_group=
"EU Array"
3898 mdapi_hw_unit_type=
"gpu"
3900 <counter name=
"EU Stall"
3901 description=
"The percentage of time in which the Execution Units were stalled."
3904 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
3905 underscore_name=
"eu_stall"
3907 symbol_name=
"EuStall"
3908 semantic_type=
"duration"
3909 mdapi_supported_apis=
""
3910 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
3911 mdapi_group=
"EU Array"
3912 mdapi_hw_unit_type=
"gpu"
3914 <counter name=
"EuTypedReads0"
3915 description=
"The subslice 0 EU Typed Reads subslice 0."
3918 underscore_name=
"eu_typed_reads0"
3920 symbol_name=
"EuTypedReads0"
3921 semantic_type=
"event"
3922 mdapi_supported_apis=
""
3923 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3924 mdapi_hw_unit_type=
"subslice"
3925 mdapi_group=
"L3/Data Port"
3927 <counter name=
"UntypedReadsPerCacheLine"
3928 description=
"The ratio of EU untyped read requests to L3 cache line reads."
3930 equation=
"$EuUntypedReads0 $EuA64UntypedReads0 FADD $UntypedReads0 FDIV"
3931 underscore_name=
"untyped_reads_per_cache_line"
3932 units=
"eu sends to l3 cache lines"
3933 symbol_name=
"UntypedReadsPerCacheLine"
3934 semantic_type=
"ratio"
3935 mdapi_supported_apis=
""
3936 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3937 mdapi_hw_unit_type=
"subslice"
3938 mdapi_group=
"L3/Data Port"
3940 <counter name=
"Shader Memory Accesses"
3941 description=
"The total number of shader memory accesses to L3."
3943 equation=
"A 32 READ"
3944 underscore_name=
"shader_memory_accesses"
3946 symbol_name=
"ShaderMemoryAccesses"
3947 semantic_type=
"event"
3948 mdapi_supported_apis=
""
3949 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3950 mdapi_hw_unit_type=
"gpu"
3951 mdapi_group=
"L3/Data Port"
3953 <counter name=
"TypedReadsPerCacheLine"
3954 description=
"The ratio of EU typed read requests to L3 cache line reads."
3956 equation=
"$EuTypedReads0 $TypedReads0 FDIV"
3957 underscore_name=
"typed_reads_per_cache_line"
3958 units=
"eu sends to l3 cache lines"
3959 symbol_name=
"TypedReadsPerCacheLine"
3960 semantic_type=
"ratio"
3961 mdapi_supported_apis=
""
3962 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3963 mdapi_hw_unit_type=
"subslice"
3964 mdapi_group=
"L3/Data Port"
3966 <counter name=
"L3 Shader Throughput"
3967 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
3969 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3970 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
3971 underscore_name=
"l3_shader_throughput"
3973 symbol_name=
"L3ShaderThroughput"
3974 semantic_type=
"throughput"
3975 mdapi_supported_apis=
""
3976 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
3977 mdapi_group=
"L3/Data Port"
3978 mdapi_hw_unit_type=
"gpu"
3980 <counter name=
"SLM Bytes Written"
3981 description=
"The total number of GPU memory bytes written into shared local memory."
3983 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
3984 equation=
"A 31 READ 64 UMUL"
3985 underscore_name=
"slm_bytes_written"
3987 symbol_name=
"SlmBytesWritten"
3988 semantic_type=
"throughput"
3989 mdapi_supported_apis=
""
3990 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
3991 mdapi_group=
"L3/Data Port/SLM"
3992 mdapi_hw_unit_type=
"gpu"
3994 <counter name=
"Shader Atomic Memory Accesses"
3995 description=
"The total number of shader atomic memory accesses."
3997 equation=
"A 34 READ"
3998 underscore_name=
"shader_atomics"
4000 symbol_name=
"ShaderAtomics"
4001 semantic_type=
"event"
4002 mdapi_supported_apis=
""
4003 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4004 mdapi_hw_unit_type=
"gpu"
4005 mdapi_group=
"L3/Data Port/Atomics"
4007 <counter name=
"EU Send Pipe Active"
4008 description=
"The percentage of time in which EU send pipeline was actively processing."
4011 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4012 underscore_name=
"eu_send_active"
4014 symbol_name=
"EuSendActive"
4015 semantic_type=
"duration"
4016 mdapi_supported_apis=
""
4017 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4018 mdapi_group=
"EU Array/Pipes"
4019 mdapi_hw_unit_type=
"gpu"
4021 <register_config type=
"NOA"
4022 availability=
"$SubsliceMask 1 AND"
4025 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
4026 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
4027 <register type=
"NOA" address=
"0x00009888" value=
"0x121A0007" />
4028 <register type=
"NOA" address=
"0x00009888" value=
"0x101A0000" />
4029 <register type=
"NOA" address=
"0x00009888" value=
"0x121B000B" />
4030 <register type=
"NOA" address=
"0x00009888" value=
"0x161B0009" />
4031 <register type=
"NOA" address=
"0x00009888" value=
"0x0474A000" />
4032 <register type=
"NOA" address=
"0x00009888" value=
"0x0A748000" />
4033 <register type=
"NOA" address=
"0x00009888" value=
"0x0C74A000" />
4034 <register type=
"NOA" address=
"0x00009888" value=
"0x0E74A000" />
4035 <register type=
"NOA" address=
"0x00009888" value=
"0x12741540" />
4036 <register type=
"NOA" address=
"0x00009888" value=
"0x0674A000" />
4037 <register type=
"NOA" address=
"0x00009888" value=
"0x08742000" />
4038 <register type=
"NOA" address=
"0x00009888" value=
"0x0475A000" />
4039 <register type=
"NOA" address=
"0x00009888" value=
"0x0A758000" />
4040 <register type=
"NOA" address=
"0x00009888" value=
"0x0C75A000" />
4041 <register type=
"NOA" address=
"0x00009888" value=
"0x0E75A000" />
4042 <register type=
"NOA" address=
"0x00009888" value=
"0x147500AA" />
4043 <register type=
"NOA" address=
"0x00009888" value=
"0x0675A000" />
4044 <register type=
"NOA" address=
"0x00009888" value=
"0x08752000" />
4045 <register type=
"NOA" address=
"0x00009888" value=
"0x0C76A800" />
4046 <register type=
"NOA" address=
"0x00009888" value=
"0x0E76AA0A" />
4047 <register type=
"NOA" address=
"0x00009888" value=
"0x107602AA" />
4048 <register type=
"NOA" address=
"0x00009888" value=
"0x0077C000" />
4049 <register type=
"NOA" address=
"0x00009888" value=
"0x0E77C000" />
4050 <register type=
"NOA" address=
"0x00009888" value=
"0x1477C000" />
4051 <register type=
"NOA" address=
"0x00009888" value=
"0x1677FFF0" />
4052 <register type=
"NOA" address=
"0x00009888" value=
"0x18770003" />
4053 <register type=
"NOA" address=
"0x00009888" value=
"0x0277C000" />
4054 <register type=
"NOA" address=
"0x00009888" value=
"0x0477C000" />
4055 <register type=
"NOA" address=
"0x00009888" value=
"0x0677C000" />
4056 <register type=
"NOA" address=
"0x00009888" value=
"0x0877C000" />
4057 <register type=
"NOA" address=
"0x00009888" value=
"0x00198000" />
4058 <register type=
"NOA" address=
"0x00009888" value=
"0x0E198000" />
4059 <register type=
"NOA" address=
"0x00009888" value=
"0x1A195540" />
4060 <register type=
"NOA" address=
"0x00009888" value=
"0x1C19003A" />
4061 <register type=
"NOA" address=
"0x00009888" value=
"0x0219C000" />
4062 <register type=
"NOA" address=
"0x00009888" value=
"0x0419C000" />
4063 <register type=
"NOA" address=
"0x00009888" value=
"0x0619C000" />
4064 <register type=
"NOA" address=
"0x00009888" value=
"0x0819C000" />
4065 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1A2A00" />
4066 <register type=
"NOA" address=
"0x00009888" value=
"0x001A2980" />
4067 <register type=
"NOA" address=
"0x00009888" value=
"0x021A2CDA" />
4068 <register type=
"NOA" address=
"0x00009888" value=
"0x041A0058" />
4069 <register type=
"NOA" address=
"0x00009888" value=
"0x001B0011" />
4070 <register type=
"NOA" address=
"0x00009888" value=
"0x061B0900" />
4071 <register type=
"NOA" address=
"0x00009888" value=
"0x081B0A13" />
4072 <register type=
"NOA" address=
"0x00009888" value=
"0x0A1B0B15" />
4073 <register type=
"NOA" address=
"0x00009888" value=
"0x0C1B2317" />
4074 <register type=
"NOA" address=
"0x00009888" value=
"0x0E1B0043" />
4075 <register type=
"NOA" address=
"0x00009888" value=
"0x101B0000" />
4076 <register type=
"NOA" address=
"0x00009888" value=
"0x10178000" />
4077 <register type=
"NOA" address=
"0x00009888" value=
"0x1C1701FE" />
4078 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
4079 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
4080 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
4081 <register type=
"NOA" address=
"0x00009888" value=
"0x2100C000" />
4082 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
4083 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
4084 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
4085 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
4086 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
4087 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
4088 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
4089 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
4090 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
4091 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
4092 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
4093 <register type=
"NOA" address=
"0x00009888" value=
"0x47000000" />
4094 <register type=
"NOA" address=
"0x00009888" value=
"0x39000420" />
4095 <register type=
"NOA" address=
"0x00009888" value=
"0x49000000" />
4096 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000000" />
4097 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000000" />
4098 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000000" />
4099 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000000" />
4100 <register type=
"NOA" address=
"0x00009888" value=
"0x41000000" />
4101 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
4102 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
4103 <register type=
"NOA" address=
"0x00009888" value=
"0x43000001" />
4104 <register type=
"NOA" address=
"0x00009888" value=
"0x3B000021" />
4106 <register_config type=
"OA">
4107 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
4108 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
4109 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
4110 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
4111 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
4112 <register type=
"OA" address=
"0x00002770" value=
"0x00000C2A" />
4113 <register type=
"OA" address=
"0x00002774" value=
"0x0000FE00" />
4114 <register type=
"OA" address=
"0x00002778" value=
"0x00000C6A" />
4115 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FE00" />
4116 <register type=
"OA" address=
"0x00002780" value=
"0x00000C32" />
4117 <register type=
"OA" address=
"0x00002784" value=
"0x0000FE00" />
4118 <register type=
"OA" address=
"0x00002788" value=
"0x00000E6A" />
4119 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FE00" />
4120 <register type=
"OA" address=
"0x00002790" value=
"0x00000E7A" />
4121 <register type=
"OA" address=
"0x00002794" value=
"0x0000FE00" />
4122 <register type=
"OA" address=
"0x00002798" value=
"0x00000C92" />
4123 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FE00" />
4124 <register type=
"OA" address=
"0x000027A0" value=
"0x00000CA2" />
4125 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FE00" />
4126 <register type=
"OA" address=
"0x000027A8" value=
"0x00000C9A" />
4127 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FE00" />
4129 <register_config type=
"FLEX">
4130 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
4131 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00000003" />
4132 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00002001" />
4133 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00000008" />
4137 <set name=
"Compute Metrics L3 Cache Gen10"
4138 mdapi_supported_apis=
"OGL OCL IO BB"
4139 underscore_name=
"compute_l3_cache"
4140 hw_config_guid=
"f3b31b5a-00b3-4fb4-81fd-6446e505534c"
4142 symbol_name=
"ComputeL3Cache"
4144 <counter name=
"GPU Core Clocks"
4145 description=
"The total number of GPU core clocks elapsed during the measurement."
4147 equation=
"GPU_CLOCK 0 READ"
4148 underscore_name=
"gpu_core_clocks"
4150 symbol_name=
"GpuCoreClocks"
4151 semantic_type=
"event"
4152 mdapi_supported_apis=
""
4153 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
4154 mdapi_hw_unit_type=
"gpu"
4157 <counter name=
"EU Active"
4158 description=
"The percentage of time in which the Execution Units were actively processing."
4161 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4162 underscore_name=
"eu_active"
4164 symbol_name=
"EuActive"
4165 semantic_type=
"duration"
4166 mdapi_supported_apis=
""
4167 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4168 mdapi_group=
"EU Array"
4169 mdapi_hw_unit_type=
"gpu"
4171 <counter name=
"L3 Misses"
4172 description=
"The total number of L3 misses."
4174 equation=
"C 2 READ C 3 READ UADD"
4175 underscore_name=
"l3_misses"
4177 symbol_name=
"L3Misses"
4178 semantic_type=
"event"
4179 mdapi_supported_apis=
""
4180 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4181 mdapi_hw_unit_type=
"gpu"
4182 mdapi_group=
"L3/TAG"
4184 <counter name=
"GTI L3 Throughput"
4185 description=
"The total number of GPU memory bytes transferred between L3 caches and GTI."
4187 max_equation=
"$GpuCoreClocks 64 UMUL"
4188 equation=
"$L3Misses 64 UMUL"
4189 underscore_name=
"gti_l3_throughput"
4191 symbol_name=
"GtiL3Throughput"
4192 semantic_type=
"throughput"
4193 mdapi_supported_apis=
""
4194 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
4195 mdapi_group=
"GTI/L3"
4196 mdapi_hw_unit_type=
"gpu"
4198 <counter name=
"Slice0 L3 Bank0 Accesses"
4199 description=
"The total number of accesses to Slice0 L3 Bank0."
4201 equation=
"B 0 READ 2 UMUL"
4202 underscore_name=
"l3_bank00_accesses"
4204 symbol_name=
"L3Bank00Accesses"
4205 availability=
"$SliceMask 1 AND"
4206 semantic_type=
"event"
4207 mdapi_supported_apis=
""
4208 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4209 mdapi_hw_unit_type=
"slice"
4212 <counter name=
"Slice0 L3 Bank1 Accesses"
4213 description=
"The total number of accesses to Slice0 L3 Bank1."
4215 equation=
"B 1 READ 2 UMUL"
4216 underscore_name=
"l3_bank01_accesses"
4218 symbol_name=
"L3Bank01Accesses"
4219 availability=
"$SliceMask 1 AND"
4220 semantic_type=
"event"
4221 mdapi_supported_apis=
""
4222 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4223 mdapi_hw_unit_type=
"slice"
4226 <counter name=
"Slice0 L3 Bank2 Accesses"
4227 description=
"The total number of accesses to Slice0 L3 Bank2."
4229 equation=
"B 2 READ 2 UMUL"
4230 underscore_name=
"l3_bank02_accesses"
4232 symbol_name=
"L3Bank02Accesses"
4233 availability=
"$SliceMask 1 AND"
4234 semantic_type=
"event"
4235 mdapi_supported_apis=
""
4236 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4237 mdapi_hw_unit_type=
"slice"
4240 <counter name=
"Slice1 L3 Bank0 Accesses"
4241 description=
"The total number of accesses to Slice1 L3 Bank0."
4243 equation=
"B 3 READ 2 UMUL"
4244 underscore_name=
"l3_bank10_accesses"
4246 symbol_name=
"L3Bank10Accesses"
4247 availability=
"$SliceMask 2 AND"
4248 semantic_type=
"event"
4249 mdapi_supported_apis=
""
4250 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4251 mdapi_hw_unit_type=
"slice"
4254 <counter name=
"Slice1 L3 Bank1 Accesses"
4255 description=
"The total number of accesses to Slice1 L3 Bank1."
4257 equation=
"B 4 READ 2 UMUL"
4258 underscore_name=
"l3_bank11_accesses"
4260 symbol_name=
"L3Bank11Accesses"
4261 availability=
"$SliceMask 2 AND"
4262 semantic_type=
"event"
4263 mdapi_supported_apis=
""
4264 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4265 mdapi_hw_unit_type=
"slice"
4268 <counter name=
"Slice1 L3 Bank2 Accesses"
4269 description=
"The total number of accesses to Slice1 L3 Bank2."
4271 equation=
"B 5 READ 2 UMUL"
4272 underscore_name=
"l3_bank12_accesses"
4274 symbol_name=
"L3Bank12Accesses"
4275 availability=
"$SliceMask 2 AND"
4276 semantic_type=
"event"
4277 mdapi_supported_apis=
""
4278 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4279 mdapi_hw_unit_type=
"slice"
4282 <counter name=
"L3 Accesses"
4283 description=
"The total number of L3 accesses from all entities."
4285 equation=
"$L3Bank00Accesses $L3Bank01Accesses UADD $L3Bank02Accesses UADD $L3Bank10Accesses UADD $L3Bank11Accesses UADD $L3Bank12Accesses UADD"
4286 underscore_name=
"l3_accesses"
4288 symbol_name=
"L3Accesses"
4289 semantic_type=
"event"
4290 mdapi_supported_apis=
""
4291 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4292 mdapi_hw_unit_type=
"gpu"
4295 <counter name=
"EU Both FPU Pipes Active"
4296 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
4299 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4300 underscore_name=
"eu_fpu_both_active"
4302 symbol_name=
"EuFpuBothActive"
4303 semantic_type=
"duration"
4304 mdapi_supported_apis=
""
4305 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4306 mdapi_group=
"EU Array/Pipes"
4307 mdapi_hw_unit_type=
"gpu"
4309 <counter name=
"L3 Sampler Throughput"
4310 description=
"The total number of GPU memory bytes transferred between samplers and L3 caches."
4312 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4313 equation=
"64 $SliceMask 1 AND C 4 READ UMUL $SliceMask 1 >> 1 AND C 5 READ UMUL UADD 8 UMUL UMUL"
4314 underscore_name=
"l3_sampler_throughput"
4316 symbol_name=
"L3SamplerThroughput"
4317 semantic_type=
"throughput"
4318 mdapi_supported_apis=
""
4319 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
4320 mdapi_group=
"L3/Sampler"
4321 mdapi_hw_unit_type=
"gpu"
4323 <counter name=
"EU AVG IPC Rate"
4324 description=
"The average rate of IPC calculated for 2 FPU pipelines."
4327 equation=
"A 9 READ A 10 READ A 11 READ FADD A 9 READ FSUB FDIV 1 FADD"
4328 underscore_name=
"eu_avg_ipc_rate"
4330 symbol_name=
"EuAvgIpcRate"
4331 semantic_type=
"ratio"
4332 mdapi_supported_apis=
""
4333 mdapi_usage_flags=
"Tier4 Overview System Frame Batch Draw"
4334 mdapi_group=
"EU Array"
4335 mdapi_hw_unit_type=
"gpu"
4337 <counter name=
"EU FPU0 Binary Instruction"
4338 description=
"The percentage of time in which execution units were actively processing binary instructions on FPU0."
4341 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4342 underscore_name=
"eu_binary_fpu0_instruction"
4344 symbol_name=
"EuBinaryFpu0Instruction"
4345 semantic_type=
"duration"
4346 mdapi_supported_apis=
""
4347 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4348 mdapi_group=
"EU Array/Pipes/Instructions"
4349 mdapi_hw_unit_type=
"gpu"
4351 <counter name=
"GS Threads Dispatched"
4352 description=
"The total number of geometry shader hardware threads dispatched."
4355 underscore_name=
"gs_threads"
4357 symbol_name=
"GsThreads"
4358 semantic_type=
"event"
4359 mdapi_supported_apis=
""
4360 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4361 mdapi_hw_unit_type=
"gpu"
4362 mdapi_group=
"EU Array/Geometry Shader"
4364 <counter name=
"Early Hi-Depth Test Fails"
4365 description=
"The total number of pixels dropped on early hierarchical depth test."
4367 equation=
"A 22 READ 4 UMUL"
4368 underscore_name=
"hi_depth_test_fails"
4370 symbol_name=
"HiDepthTestFails"
4371 semantic_type=
"event"
4372 mdapi_supported_apis=
""
4373 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4374 mdapi_hw_unit_type=
"gpu"
4375 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
4377 <counter name=
"VS Threads Dispatched"
4378 description=
"The total number of vertex shader hardware threads dispatched."
4381 underscore_name=
"vs_threads"
4383 symbol_name=
"VsThreads"
4384 semantic_type=
"event"
4385 mdapi_supported_apis=
""
4386 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4387 mdapi_hw_unit_type=
"gpu"
4388 mdapi_group=
"EU Array/Vertex Shader"
4390 <counter name=
"FS Threads Dispatched"
4391 description=
"The total number of fragment shader hardware threads dispatched."
4394 underscore_name=
"ps_threads"
4396 symbol_name=
"PsThreads"
4397 semantic_type=
"event"
4398 mdapi_supported_apis=
""
4399 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4400 mdapi_hw_unit_type=
"gpu"
4401 mdapi_group=
"EU Array/Fragment Shader"
4403 <counter name=
"EU FPU0 Hybrid Instruction"
4404 description=
"The percentage of time in which execution units were actively processing hybrid instructions on FPU0."
4407 equation=
"A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4408 underscore_name=
"eu_hybrid_fpu0_instruction"
4410 symbol_name=
"EuHybridFpu0Instruction"
4411 semantic_type=
"duration"
4412 mdapi_supported_apis=
""
4413 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4414 mdapi_group=
"EU Array/Pipes/Instructions"
4415 mdapi_hw_unit_type=
"gpu"
4417 <counter name=
"EU FPU1 Pipe Active"
4418 description=
"The percentage of time in which EU FPU1 pipeline was actively processing."
4421 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4422 underscore_name=
"fpu1_active"
4424 symbol_name=
"Fpu1Active"
4425 semantic_type=
"duration"
4426 mdapi_supported_apis=
""
4427 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4428 mdapi_group=
"EU Array/Pipes"
4429 mdapi_hw_unit_type=
"gpu"
4431 <counter name=
"EU FPU0 Pipe Active"
4432 description=
"The percentage of time in which EU FPU0 pipeline was actively processing."
4435 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4436 underscore_name=
"fpu0_active"
4438 symbol_name=
"Fpu0Active"
4439 semantic_type=
"duration"
4440 mdapi_supported_apis=
""
4441 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4442 mdapi_group=
"EU Array/Pipes"
4443 mdapi_hw_unit_type=
"gpu"
4445 <counter name=
"Shader Barrier Messages"
4446 description=
"The total number of shader barrier messages."
4448 equation=
"A 35 READ"
4449 underscore_name=
"shader_barriers"
4451 symbol_name=
"ShaderBarriers"
4452 semantic_type=
"event"
4453 mdapi_supported_apis=
""
4454 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4455 mdapi_hw_unit_type=
"gpu"
4456 mdapi_group=
"EU Array/Barrier"
4458 <counter name=
"EU FPU0 Move Instruction"
4459 description=
"The percentage of time in which execution units were actively processing move instructions on FPU0."
4462 equation=
"A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4463 underscore_name=
"eu_move_fpu0_instruction"
4465 symbol_name=
"EuMoveFpu0Instruction"
4466 semantic_type=
"duration"
4467 mdapi_supported_apis=
""
4468 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4469 mdapi_group=
"EU Array/Pipes/Instructions"
4470 mdapi_hw_unit_type=
"gpu"
4472 <counter name=
"Sampler Accesses"
4473 description=
"The total number of messages send to samplers."
4475 equation=
"A 28 READ"
4476 underscore_name=
"sampler_accesses"
4478 symbol_name=
"SamplerAccesses"
4479 semantic_type=
"event"
4480 mdapi_supported_apis=
""
4481 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
4482 mdapi_hw_unit_type=
"gpu"
4483 mdapi_group=
"Sampler"
4485 <counter name=
"Sampler Texels"
4486 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
4488 equation=
"$SamplerAccesses 4 UMUL"
4489 underscore_name=
"sampler_texels"
4491 symbol_name=
"SamplerTexels"
4492 semantic_type=
"event"
4493 mdapi_supported_apis=
""
4494 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4495 mdapi_hw_unit_type=
"gpu"
4496 mdapi_group=
"Sampler/Sampler Input"
4498 <counter name=
"Pixels Failing Tests"
4499 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
4501 equation=
"A 25 READ 4 UMUL"
4502 underscore_name=
"pixels_failing_post_ps_tests"
4504 symbol_name=
"PixelsFailingPostPsTests"
4505 semantic_type=
"event"
4506 mdapi_supported_apis=
""
4507 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4508 mdapi_hw_unit_type=
"gpu"
4509 mdapi_group=
"3D Pipe/Output Merger"
4511 <counter name=
"EU FPU1 Hybrid Instruction"
4512 description=
"The percentage of time in which execution units were actively processing hybrid instructions on FPU1."
4515 equation=
"A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4516 underscore_name=
"eu_hybrid_fpu1_instruction"
4518 symbol_name=
"EuHybridFpu1Instruction"
4519 semantic_type=
"duration"
4520 mdapi_supported_apis=
""
4521 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
4522 mdapi_group=
"EU Array/Pipes/Instructions"
4523 mdapi_hw_unit_type=
"gpu"
4525 <counter name=
"GPU Time Elapsed"
4526 description=
"Time elapsed on the GPU during the measurement."
4528 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
4529 underscore_name=
"gpu_time"
4531 symbol_name=
"GpuTime"
4532 semantic_type=
"duration"
4533 mdapi_supported_apis=
""
4534 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4535 mdapi_hw_unit_type=
"gpu"
4538 <counter name=
"AVG GPU Core Frequency"
4539 description=
"Average GPU Core Frequency in the measurement."
4541 max_equation=
"$GpuMaxFrequency"
4542 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
4543 underscore_name=
"avg_gpu_core_frequency"
4545 symbol_name=
"AvgGpuCoreFrequency"
4546 semantic_type=
"event"
4547 mdapi_supported_apis=
""
4548 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4550 mdapi_hw_unit_type=
"gpu"
4552 <counter name=
"Sampler Texels Misses"
4553 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
4555 equation=
"A 29 READ 4 UMUL"
4556 underscore_name=
"sampler_texel_misses"
4558 symbol_name=
"SamplerTexelMisses"
4559 semantic_type=
"event"
4560 mdapi_supported_apis=
""
4561 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
4562 mdapi_hw_unit_type=
"gpu"
4563 mdapi_group=
"Sampler/Sampler Cache"
4565 <counter name=
"CS Threads Dispatched"
4566 description=
"The total number of compute shader hardware threads dispatched."
4569 underscore_name=
"cs_threads"
4571 symbol_name=
"CsThreads"
4572 semantic_type=
"event"
4573 mdapi_supported_apis=
""
4574 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4575 mdapi_hw_unit_type=
"gpu"
4576 mdapi_group=
"EU Array/Compute Shader"
4578 <counter name=
"L3 Lookup Accesses w/o IC"
4579 description=
"The total number of L3 cache lookup accesses w/o IC."
4581 equation=
"$SliceMask 1 AND C 4 READ UMUL $SliceMask 1 >> 1 AND C 5 READ UMUL UADD 8 UMUL A 32 READ UADD"
4582 underscore_name=
"l3_lookups"
4584 symbol_name=
"L3Lookups"
4585 semantic_type=
"event"
4586 mdapi_supported_apis=
""
4587 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4588 mdapi_hw_unit_type=
"gpu"
4589 mdapi_group=
"L3/TAG"
4591 <counter name=
"SLM Bytes Read"
4592 description=
"The total number of GPU memory bytes read from shared local memory."
4594 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4595 equation=
"A 30 READ 64 UMUL"
4596 underscore_name=
"slm_bytes_read"
4598 symbol_name=
"SlmBytesRead"
4599 semantic_type=
"throughput"
4600 mdapi_supported_apis=
""
4601 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4602 mdapi_group=
"L3/Data Port/SLM"
4603 mdapi_hw_unit_type=
"gpu"
4605 <counter name=
"GTI Read Throughput"
4606 description=
"The total number of GPU memory bytes read from GTI."
4608 max_equation=
"$GpuCoreClocks 64 UMUL"
4609 equation=
"64 C 6 READ UMUL"
4610 underscore_name=
"gti_read_throughput"
4612 symbol_name=
"GtiReadThroughput"
4613 semantic_type=
"throughput"
4614 mdapi_supported_apis=
""
4615 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4617 mdapi_hw_unit_type=
"gpu"
4619 <counter name=
"GPU Busy"
4620 description=
"The percentage of time in which the GPU has been processing GPU commands."
4623 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
4624 underscore_name=
"gpu_busy"
4626 symbol_name=
"GpuBusy"
4627 semantic_type=
"duration"
4628 mdapi_supported_apis=
""
4629 mdapi_usage_flags=
"Tier1 Overview System Frame"
4631 mdapi_hw_unit_type=
"gpu"
4633 <counter name=
"EU FPU0 Ternary Instruction"
4634 description=
"The percentage of time in which execution units were actively processing ternary instructions on FPU0."
4637 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4638 underscore_name=
"eu_ternary_fpu0_instruction"
4640 symbol_name=
"EuTernaryFpu0Instruction"
4641 semantic_type=
"duration"
4642 mdapi_supported_apis=
""
4643 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4644 mdapi_group=
"EU Array/Pipes/Instructions"
4645 mdapi_hw_unit_type=
"gpu"
4647 <counter name=
"Shader Atomic Memory Accesses"
4648 description=
"The total number of shader atomic memory accesses."
4650 equation=
"A 34 READ"
4651 underscore_name=
"shader_atomics"
4653 symbol_name=
"ShaderAtomics"
4654 semantic_type=
"event"
4655 mdapi_supported_apis=
""
4656 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4657 mdapi_hw_unit_type=
"gpu"
4658 mdapi_group=
"L3/Data Port/Atomics"
4660 <counter name=
"Rasterized Pixels"
4661 description=
"The total number of rasterized pixels."
4663 equation=
"A 21 READ 4 UMUL"
4664 underscore_name=
"rasterized_pixels"
4666 symbol_name=
"RasterizedPixels"
4667 semantic_type=
"event"
4668 mdapi_supported_apis=
""
4669 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4670 mdapi_hw_unit_type=
"gpu"
4671 mdapi_group=
"3D Pipe/Rasterizer"
4673 <counter name=
"DS Threads Dispatched"
4674 description=
"The total number of domain shader hardware threads dispatched."
4677 underscore_name=
"ds_threads"
4679 symbol_name=
"DsThreads"
4680 semantic_type=
"event"
4681 mdapi_supported_apis=
""
4682 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4683 mdapi_hw_unit_type=
"gpu"
4684 mdapi_group=
"EU Array/Domain Shader"
4686 <counter name=
"Samples Written"
4687 description=
"The total number of samples or pixels written to all render targets."
4689 equation=
"A 26 READ 4 UMUL"
4690 underscore_name=
"samples_written"
4692 symbol_name=
"SamplesWritten"
4693 semantic_type=
"event"
4694 mdapi_supported_apis=
""
4695 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4696 mdapi_hw_unit_type=
"gpu"
4697 mdapi_group=
"3D Pipe/Output Merger"
4699 <counter name=
"EU FPU1 Move Instruction"
4700 description=
"The percentage of time in which execution units were actively processing move instructions on FPU1."
4703 equation=
"A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4704 underscore_name=
"eu_move_fpu1_instruction"
4706 symbol_name=
"EuMoveFpu1Instruction"
4707 semantic_type=
"duration"
4708 mdapi_supported_apis=
""
4709 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4710 mdapi_group=
"EU Array/Pipes/Instructions"
4711 mdapi_hw_unit_type=
"gpu"
4713 <counter name=
"EU Stall"
4714 description=
"The percentage of time in which the Execution Units were stalled."
4717 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4718 underscore_name=
"eu_stall"
4720 symbol_name=
"EuStall"
4721 semantic_type=
"duration"
4722 mdapi_supported_apis=
""
4723 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
4724 mdapi_group=
"EU Array"
4725 mdapi_hw_unit_type=
"gpu"
4727 <counter name=
"Samples Blended"
4728 description=
"The total number of blended samples or pixels written to all render targets."
4730 equation=
"A 27 READ 4 UMUL"
4731 underscore_name=
"samples_blended"
4733 symbol_name=
"SamplesBlended"
4734 semantic_type=
"event"
4735 mdapi_supported_apis=
""
4736 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
4737 mdapi_hw_unit_type=
"gpu"
4738 mdapi_group=
"3D Pipe/Output Merger"
4740 <counter name=
"Early Depth Test Fails"
4741 description=
"The total number of pixels dropped on early depth test."
4743 equation=
"A 23 READ 4 UMUL"
4744 underscore_name=
"early_depth_test_fails"
4746 symbol_name=
"EarlyDepthTestFails"
4747 semantic_type=
"event"
4748 mdapi_supported_apis=
""
4749 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4750 mdapi_hw_unit_type=
"gpu"
4751 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
4753 <counter name=
"Shader Memory Accesses"
4754 description=
"The total number of shader memory accesses to L3."
4756 equation=
"A 32 READ"
4757 underscore_name=
"shader_memory_accesses"
4759 symbol_name=
"ShaderMemoryAccesses"
4760 semantic_type=
"event"
4761 mdapi_supported_apis=
""
4762 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4763 mdapi_hw_unit_type=
"gpu"
4764 mdapi_group=
"L3/Data Port"
4766 <counter name=
"HS Threads Dispatched"
4767 description=
"The total number of hull shader hardware threads dispatched."
4770 underscore_name=
"hs_threads"
4772 symbol_name=
"HsThreads"
4773 semantic_type=
"event"
4774 mdapi_supported_apis=
""
4775 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4776 mdapi_hw_unit_type=
"gpu"
4777 mdapi_group=
"EU Array/Hull Shader"
4779 <counter name=
"L3 Total Throughput"
4780 description=
"The total number of GPU memory bytes transferred via L3."
4782 max_equation=
"$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL"
4783 equation=
"$L3Accesses 64 UMUL"
4784 underscore_name=
"l3_total_throughput"
4786 symbol_name=
"L3TotalThroughput"
4787 semantic_type=
"throughput"
4788 mdapi_supported_apis=
""
4789 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4791 mdapi_hw_unit_type=
"gpu"
4793 <counter name=
"GTI Write Throughput"
4794 description=
"The total number of GPU memory bytes written to GTI."
4796 max_equation=
"$GpuCoreClocks 64 UMUL"
4797 equation=
"64 C 7 READ UMUL"
4798 underscore_name=
"gti_write_throughput"
4800 symbol_name=
"GtiWriteThroughput"
4801 semantic_type=
"throughput"
4802 mdapi_supported_apis=
""
4803 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
4805 mdapi_hw_unit_type=
"gpu"
4807 <counter name=
"L3 Shader Throughput"
4808 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
4810 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4811 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
4812 underscore_name=
"l3_shader_throughput"
4814 symbol_name=
"L3ShaderThroughput"
4815 semantic_type=
"throughput"
4816 mdapi_supported_apis=
""
4817 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
4818 mdapi_group=
"L3/Data Port"
4819 mdapi_hw_unit_type=
"gpu"
4821 <counter name=
"Samples Killed in FS"
4822 description=
"The total number of samples or pixels dropped in fragment shaders."
4824 equation=
"A 24 READ 4 UMUL"
4825 underscore_name=
"samples_killed_in_ps"
4827 symbol_name=
"SamplesKilledInPs"
4828 semantic_type=
"event"
4829 mdapi_supported_apis=
""
4830 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
4831 mdapi_hw_unit_type=
"gpu"
4832 mdapi_group=
"3D Pipe/Fragment Shader"
4834 <counter name=
"SLM Bytes Written"
4835 description=
"The total number of GPU memory bytes written into shared local memory."
4837 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
4838 equation=
"A 31 READ 64 UMUL"
4839 underscore_name=
"slm_bytes_written"
4841 symbol_name=
"SlmBytesWritten"
4842 semantic_type=
"throughput"
4843 mdapi_supported_apis=
""
4844 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
4845 mdapi_group=
"L3/Data Port/SLM"
4846 mdapi_hw_unit_type=
"gpu"
4848 <counter name=
"EU FPU1 Binary Instruction"
4849 description=
"The percentage of time in which execution units were actively processing binary instructions on FPU1."
4852 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4853 underscore_name=
"eu_binary_fpu1_instruction"
4855 symbol_name=
"EuBinaryFpu1Instruction"
4856 semantic_type=
"duration"
4857 mdapi_supported_apis=
""
4858 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4859 mdapi_group=
"EU Array/Pipes/Instructions"
4860 mdapi_hw_unit_type=
"gpu"
4862 <counter name=
"EU FPU1 Ternary Instruction"
4863 description=
"The percentage of time in which execution units were actively processing ternary instructions on FPU1."
4866 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4867 underscore_name=
"eu_ternary_fpu1_instruction"
4869 symbol_name=
"EuTernaryFpu1Instruction"
4870 semantic_type=
"duration"
4871 mdapi_supported_apis=
""
4872 mdapi_usage_flags=
"Tier4 System Frame Batch Draw"
4873 mdapi_group=
"EU Array/Pipes/Instructions"
4874 mdapi_hw_unit_type=
"gpu"
4876 <counter name=
"EU Send Pipe Active"
4877 description=
"The percentage of time in which EU send pipeline was actively processing."
4880 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
4881 underscore_name=
"eu_send_active"
4883 symbol_name=
"EuSendActive"
4884 semantic_type=
"duration"
4885 mdapi_supported_apis=
""
4886 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
4887 mdapi_group=
"EU Array/Pipes"
4888 mdapi_hw_unit_type=
"gpu"
4890 <register_config type=
"NOA">
4891 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
4892 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
4893 <register type=
"NOA" address=
"0x00009888" value=
"0x146C0080" />
4894 <register type=
"NOA" address=
"0x00009888" value=
"0x14EC0080" />
4895 <register type=
"NOA" address=
"0x00009888" value=
"0x006C0050" />
4896 <register type=
"NOA" address=
"0x00009888" value=
"0x066C5100" />
4897 <register type=
"NOA" address=
"0x00009888" value=
"0x086C0052" />
4898 <register type=
"NOA" address=
"0x00009888" value=
"0x026C5C00" />
4899 <register type=
"NOA" address=
"0x00009888" value=
"0x106C0000" />
4900 <register type=
"NOA" address=
"0x00009888" value=
"0x186C0800" />
4901 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C0540" />
4902 <register type=
"NOA" address=
"0x00009888" value=
"0x00739000" />
4903 <register type=
"NOA" address=
"0x00009888" value=
"0x02739000" />
4904 <register type=
"NOA" address=
"0x00009888" value=
"0x0473F000" />
4905 <register type=
"NOA" address=
"0x00009888" value=
"0x00778000" />
4906 <register type=
"NOA" address=
"0x00009888" value=
"0x0E778000" />
4907 <register type=
"NOA" address=
"0x00009888" value=
"0x14778000" />
4908 <register type=
"NOA" address=
"0x00009888" value=
"0x167702A0" />
4909 <register type=
"NOA" address=
"0x00009888" value=
"0x06778000" />
4910 <register type=
"NOA" address=
"0x00009888" value=
"0x08778000" />
4911 <register type=
"NOA" address=
"0x00009888" value=
"0x08EC5000" />
4912 <register type=
"NOA" address=
"0x00009888" value=
"0x0AEC5251" />
4913 <register type=
"NOA" address=
"0x00009888" value=
"0x04EC005C" />
4914 <register type=
"NOA" address=
"0x00009888" value=
"0x10EC0000" />
4915 <register type=
"NOA" address=
"0x00009888" value=
"0x1AEC0000" />
4916 <register type=
"NOA" address=
"0x00009888" value=
"0x18EC0000" />
4917 <register type=
"NOA" address=
"0x00009888" value=
"0x04F3E000" />
4918 <register type=
"NOA" address=
"0x00009888" value=
"0x02F31000" />
4919 <register type=
"NOA" address=
"0x00009888" value=
"0x16F702A0" />
4920 <register type=
"NOA" address=
"0x00009888" value=
"0x08F78000" />
4921 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
4922 <register type=
"NOA" address=
"0x00009888" value=
"0x0B080360" />
4923 <register type=
"NOA" address=
"0x00009888" value=
"0x1D073800" />
4924 <register type=
"NOA" address=
"0x00009888" value=
"0x1F070140" />
4925 <register type=
"NOA" address=
"0x00009888" value=
"0x01081060" />
4926 <register type=
"NOA" address=
"0x00009888" value=
"0x0D080000" />
4927 <register type=
"NOA" address=
"0x00009888" value=
"0x01094000" />
4928 <register type=
"NOA" address=
"0x00009888" value=
"0x03091000" />
4929 <register type=
"NOA" address=
"0x00009888" value=
"0x09044000" />
4930 <register type=
"NOA" address=
"0x00009888" value=
"0x0B041000" />
4931 <register type=
"NOA" address=
"0x00009888" value=
"0x0D048000" />
4932 <register type=
"NOA" address=
"0x00009888" value=
"0x0F042000" />
4933 <register type=
"NOA" address=
"0x00009888" value=
"0x0507E700" />
4934 <register type=
"NOA" address=
"0x00009888" value=
"0x070700D7" />
4935 <register type=
"NOA" address=
"0x00009888" value=
"0x25070000" />
4936 <register type=
"NOA" address=
"0x00009888" value=
"0x1B070000" />
4937 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
4938 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
4939 <register type=
"NOA" address=
"0x00009888" value=
"0x2100C000" />
4940 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
4941 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
4942 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
4943 <register type=
"NOA" address=
"0x00009888" value=
"0x13004000" />
4944 <register type=
"NOA" address=
"0x00009888" value=
"0x15004000" />
4945 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
4946 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
4947 <register type=
"NOA" address=
"0x00009888" value=
"0x1B004000" />
4948 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
4949 <register type=
"NOA" address=
"0x00009888" value=
"0x47001111" />
4950 <register type=
"NOA" address=
"0x00009888" value=
"0x39002101" />
4951 <register type=
"NOA" address=
"0x00009888" value=
"0x49001110" />
4952 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000429" />
4953 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000001" />
4954 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000000" />
4955 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
4956 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
4957 <register type=
"NOA" address=
"0x00009888" value=
"0x3B002401" />
4959 <register_config type=
"OA">
4960 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
4961 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
4962 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
4963 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
4964 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
4966 <register_config type=
"FLEX">
4967 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
4968 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00000003" />
4969 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00002001" />
4970 <register type=
"FLEX" address=
"0x0000E758" value=
"0x00101100" />
4971 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00201200" />
4972 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00301300" />
4973 <register type=
"FLEX" address=
"0x0000E65C" value=
"0x00401400" />
4977 <set name=
"Metric set HDCAndSF"
4978 mdapi_supported_apis=
"OGL OCL IO BB"
4979 underscore_name=
"hdc_and_sf"
4980 hw_config_guid=
"890094c5-8615-4f69-a8b9-706c5bcbd713"
4982 symbol_name=
"HDCAndSF"
4984 <counter name=
"GPU Core Clocks"
4985 description=
"The total number of GPU core clocks elapsed during the measurement."
4987 equation=
"GPU_CLOCK 0 READ"
4988 underscore_name=
"gpu_core_clocks"
4990 symbol_name=
"GpuCoreClocks"
4991 semantic_type=
"event"
4992 mdapi_supported_apis=
""
4993 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
4994 mdapi_hw_unit_type=
"gpu"
4997 <counter name=
"EU Active"
4998 description=
"The percentage of time in which the Execution Units were actively processing."
5001 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5002 underscore_name=
"eu_active"
5004 symbol_name=
"EuActive"
5005 semantic_type=
"duration"
5006 mdapi_supported_apis=
""
5007 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5008 mdapi_group=
"EU Array"
5009 mdapi_hw_unit_type=
"gpu"
5011 <counter name=
"EU Both FPU Pipes Active"
5012 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
5015 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5016 underscore_name=
"eu_fpu_both_active"
5018 symbol_name=
"EuFpuBothActive"
5019 semantic_type=
"duration"
5020 mdapi_supported_apis=
""
5021 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5022 mdapi_group=
"EU Array/Pipes"
5023 mdapi_hw_unit_type=
"gpu"
5025 <counter name=
"SQ is full"
5026 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
5029 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
5030 underscore_name=
"gt_request_queue_full"
5032 symbol_name=
"GTRequestQueueFull"
5033 semantic_type=
"duration"
5034 mdapi_supported_apis=
""
5035 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5037 mdapi_hw_unit_type=
"gpu"
5039 <counter name=
"VS Send Pipe Active"
5040 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5043 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5044 underscore_name=
"vs_send_active"
5046 symbol_name=
"VsSendActive"
5047 semantic_type=
"duration"
5048 mdapi_supported_apis=
""
5049 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5050 mdapi_group=
"EU Array/Vertex Shader"
5051 mdapi_hw_unit_type=
"gpu"
5053 <counter name=
"VS FPU1 Pipe Active"
5054 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5057 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5058 underscore_name=
"vs_fpu1_active"
5060 symbol_name=
"VsFpu1Active"
5061 semantic_type=
"duration"
5062 mdapi_supported_apis=
""
5063 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5064 mdapi_group=
"EU Array/Vertex Shader"
5065 mdapi_hw_unit_type=
"gpu"
5067 <counter name=
"GS Threads Dispatched"
5068 description=
"The total number of geometry shader hardware threads dispatched."
5071 underscore_name=
"gs_threads"
5073 symbol_name=
"GsThreads"
5074 semantic_type=
"event"
5075 mdapi_supported_apis=
""
5076 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5077 mdapi_hw_unit_type=
"gpu"
5078 mdapi_group=
"EU Array/Geometry Shader"
5080 <counter name=
"Early Hi-Depth Test Fails"
5081 description=
"The total number of pixels dropped on early hierarchical depth test."
5083 equation=
"A 22 READ 4 UMUL"
5084 underscore_name=
"hi_depth_test_fails"
5086 symbol_name=
"HiDepthTestFails"
5087 semantic_type=
"event"
5088 mdapi_supported_apis=
""
5089 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5090 mdapi_hw_unit_type=
"gpu"
5091 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
5093 <counter name=
"FS Both FPU Active"
5094 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
5097 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5098 underscore_name=
"ps_eu_both_fpu_active"
5100 symbol_name=
"PsEuBothFpuActive"
5101 semantic_type=
"duration"
5102 mdapi_supported_apis=
""
5103 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
5104 mdapi_group=
"3D Pipe/Fragment Shader"
5105 mdapi_hw_unit_type=
"gpu"
5107 <counter name=
"VS Threads Dispatched"
5108 description=
"The total number of vertex shader hardware threads dispatched."
5111 underscore_name=
"vs_threads"
5113 symbol_name=
"VsThreads"
5114 semantic_type=
"event"
5115 mdapi_supported_apis=
""
5116 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5117 mdapi_hw_unit_type=
"gpu"
5118 mdapi_group=
"EU Array/Vertex Shader"
5120 <counter name=
"Polygon Data Ready"
5121 description=
"The percentage of time in which geometry pipeline output is ready"
5124 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
5125 underscore_name=
"poly_data_ready"
5127 symbol_name=
"PolyDataReady"
5128 semantic_type=
"duration"
5129 mdapi_supported_apis=
""
5130 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5131 mdapi_group=
"GPU/3D Pipe/Strip-Fans"
5132 mdapi_hw_unit_type=
"gpu"
5134 <counter name=
"FS Threads Dispatched"
5135 description=
"The total number of fragment shader hardware threads dispatched."
5138 underscore_name=
"ps_threads"
5140 symbol_name=
"PsThreads"
5141 semantic_type=
"event"
5142 mdapi_supported_apis=
""
5143 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5144 mdapi_hw_unit_type=
"gpu"
5145 mdapi_group=
"EU Array/Fragment Shader"
5147 <counter name=
"Shader Barrier Messages"
5148 description=
"The total number of shader barrier messages."
5150 equation=
"A 35 READ"
5151 underscore_name=
"shader_barriers"
5153 symbol_name=
"ShaderBarriers"
5154 semantic_type=
"event"
5155 mdapi_supported_apis=
""
5156 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5157 mdapi_hw_unit_type=
"gpu"
5158 mdapi_group=
"EU Array/Barrier"
5160 <counter name=
"Sampler Texels"
5161 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5163 equation=
"A 28 READ 4 UMUL"
5164 underscore_name=
"sampler_texels"
5166 symbol_name=
"SamplerTexels"
5167 semantic_type=
"event"
5168 mdapi_supported_apis=
""
5169 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5170 mdapi_hw_unit_type=
"gpu"
5171 mdapi_group=
"Sampler/Sampler Input"
5173 <counter name=
"Pixels Failing Tests"
5174 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5176 equation=
"A 25 READ 4 UMUL"
5177 underscore_name=
"pixels_failing_post_ps_tests"
5179 symbol_name=
"PixelsFailingPostPsTests"
5180 semantic_type=
"event"
5181 mdapi_supported_apis=
""
5182 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5183 mdapi_hw_unit_type=
"gpu"
5184 mdapi_group=
"3D Pipe/Output Merger"
5186 <counter name=
"GPU Time Elapsed"
5187 description=
"Time elapsed on the GPU during the measurement."
5189 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5190 underscore_name=
"gpu_time"
5192 symbol_name=
"GpuTime"
5193 semantic_type=
"duration"
5194 mdapi_supported_apis=
""
5195 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5196 mdapi_hw_unit_type=
"gpu"
5199 <counter name=
"AVG GPU Core Frequency"
5200 description=
"Average GPU Core Frequency in the measurement."
5202 max_equation=
"$GpuMaxFrequency"
5203 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5204 underscore_name=
"avg_gpu_core_frequency"
5206 symbol_name=
"AvgGpuCoreFrequency"
5207 semantic_type=
"event"
5208 mdapi_supported_apis=
""
5209 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5211 mdapi_hw_unit_type=
"gpu"
5213 <counter name=
"Sampler Texels Misses"
5214 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5216 equation=
"A 29 READ 4 UMUL"
5217 underscore_name=
"sampler_texel_misses"
5219 symbol_name=
"SamplerTexelMisses"
5220 semantic_type=
"event"
5221 mdapi_supported_apis=
""
5222 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
5223 mdapi_hw_unit_type=
"gpu"
5224 mdapi_group=
"Sampler/Sampler Cache"
5226 <counter name=
"Slice0 Subslice1 Non-sampler Shader Access Stalled On L3"
5227 description=
"Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Subslice1)"
5230 equation=
"B 4 READ B 5 READ FSUB 100 UMUL $GpuCoreClocks FDIV"
5231 underscore_name=
"non_sampler_shader01_access_stalled_on_l3"
5233 symbol_name=
"NonSamplerShader01AccessStalledOnL3"
5234 availability=
"$SubsliceMask 2 AND"
5235 semantic_type=
"duration"
5236 mdapi_supported_apis=
""
5237 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5238 mdapi_group=
"GPU/Data Port"
5239 mdapi_hw_unit_type=
"subslice"
5241 <counter name=
"CS Threads Dispatched"
5242 description=
"The total number of compute shader hardware threads dispatched."
5245 underscore_name=
"cs_threads"
5247 symbol_name=
"CsThreads"
5248 semantic_type=
"event"
5249 mdapi_supported_apis=
""
5250 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5251 mdapi_hw_unit_type=
"gpu"
5252 mdapi_group=
"EU Array/Compute Shader"
5254 <counter name=
"Slice0 Subslice2 Non-sampler Shader Access Stalled On L3"
5255 description=
"Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Subslice2)"
5258 equation=
"B 6 READ B 7 READ FSUB 100 UMUL $GpuCoreClocks FDIV"
5259 underscore_name=
"non_sampler_shader02_access_stalled_on_l3"
5261 symbol_name=
"NonSamplerShader02AccessStalledOnL3"
5262 availability=
"$SubsliceMask 4 AND"
5263 semantic_type=
"duration"
5264 mdapi_supported_apis=
""
5265 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5266 mdapi_group=
"GPU/Data Port"
5267 mdapi_hw_unit_type=
"subslice"
5269 <counter name=
"SLM Bytes Read"
5270 description=
"The total number of GPU memory bytes read from shared local memory."
5272 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5273 equation=
"A 30 READ 64 UMUL"
5274 underscore_name=
"slm_bytes_read"
5276 symbol_name=
"SlmBytesRead"
5277 semantic_type=
"throughput"
5278 mdapi_supported_apis=
""
5279 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5280 mdapi_group=
"L3/Data Port/SLM"
5281 mdapi_hw_unit_type=
"gpu"
5283 <counter name=
"PS FPU1 Pipe Active"
5284 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5287 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5288 underscore_name=
"ps_fpu1_active"
5290 symbol_name=
"PsFpu1Active"
5291 semantic_type=
"duration"
5292 mdapi_supported_apis=
""
5293 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5294 mdapi_group=
"EU Array/Pixel Shader"
5295 mdapi_hw_unit_type=
"gpu"
5297 <counter name=
"PS Send Pipeline Active"
5298 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5301 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5302 underscore_name=
"ps_send_active"
5304 symbol_name=
"PsSendActive"
5305 semantic_type=
"duration"
5306 mdapi_supported_apis=
""
5307 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5308 mdapi_group=
"EU Array/Pixel Shader"
5309 mdapi_hw_unit_type=
"gpu"
5311 <counter name=
"VS FPU0 Pipe Active"
5312 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5315 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5316 underscore_name=
"vs_fpu0_active"
5318 symbol_name=
"VsFpu0Active"
5319 semantic_type=
"duration"
5320 mdapi_supported_apis=
""
5321 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5322 mdapi_group=
"EU Array/Vertex Shader"
5323 mdapi_hw_unit_type=
"gpu"
5325 <counter name=
"GPU Busy"
5326 description=
"The percentage of time in which the GPU has been processing GPU commands."
5329 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
5330 underscore_name=
"gpu_busy"
5332 symbol_name=
"GpuBusy"
5333 semantic_type=
"duration"
5334 mdapi_supported_apis=
""
5335 mdapi_usage_flags=
"Tier1 Overview System Frame"
5337 mdapi_hw_unit_type=
"gpu"
5339 <counter name=
"Slice1 Subslice0 Non-sampler Shader Access Stalled On L3"
5340 description=
"Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice1 Subslice0)"
5343 equation=
"C 0 READ C 1 READ FSUB 100 UMUL $GpuCoreClocks FDIV"
5344 underscore_name=
"non_sampler_shader10_access_stalled_on_l3"
5346 symbol_name=
"NonSamplerShader10AccessStalledOnL3"
5347 availability=
"$SubsliceMask 8 AND"
5348 semantic_type=
"duration"
5349 mdapi_supported_apis=
""
5350 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5351 mdapi_group=
"GPU/Data Port"
5352 mdapi_hw_unit_type=
"subslice"
5354 <counter name=
"Rasterized Pixels"
5355 description=
"The total number of rasterized pixels."
5357 equation=
"A 21 READ 4 UMUL"
5358 underscore_name=
"rasterized_pixels"
5360 symbol_name=
"RasterizedPixels"
5361 semantic_type=
"event"
5362 mdapi_supported_apis=
""
5363 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5364 mdapi_hw_unit_type=
"gpu"
5365 mdapi_group=
"3D Pipe/Rasterizer"
5367 <counter name=
"PS FPU0 Pipe Active"
5368 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
5371 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5372 underscore_name=
"ps_fpu0_active"
5374 symbol_name=
"PsFpu0Active"
5375 semantic_type=
"duration"
5376 mdapi_supported_apis=
""
5377 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5378 mdapi_group=
"EU Array/Pixel Shader"
5379 mdapi_hw_unit_type=
"gpu"
5381 <counter name=
"DS Threads Dispatched"
5382 description=
"The total number of domain shader hardware threads dispatched."
5385 underscore_name=
"ds_threads"
5387 symbol_name=
"DsThreads"
5388 semantic_type=
"event"
5389 mdapi_supported_apis=
""
5390 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5391 mdapi_hw_unit_type=
"gpu"
5392 mdapi_group=
"EU Array/Domain Shader"
5394 <counter name=
"Samples Written"
5395 description=
"The total number of samples or pixels written to all render targets."
5397 equation=
"A 26 READ 4 UMUL"
5398 underscore_name=
"samples_written"
5400 symbol_name=
"SamplesWritten"
5401 semantic_type=
"event"
5402 mdapi_supported_apis=
""
5403 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5404 mdapi_hw_unit_type=
"gpu"
5405 mdapi_group=
"3D Pipe/Output Merger"
5407 <counter name=
"EU Stall"
5408 description=
"The percentage of time in which the Execution Units were stalled."
5411 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5412 underscore_name=
"eu_stall"
5414 symbol_name=
"EuStall"
5415 semantic_type=
"duration"
5416 mdapi_supported_apis=
""
5417 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5418 mdapi_group=
"EU Array"
5419 mdapi_hw_unit_type=
"gpu"
5421 <counter name=
"Samples Blended"
5422 description=
"The total number of blended samples or pixels written to all render targets."
5424 equation=
"A 27 READ 4 UMUL"
5425 underscore_name=
"samples_blended"
5427 symbol_name=
"SamplesBlended"
5428 semantic_type=
"event"
5429 mdapi_supported_apis=
""
5430 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5431 mdapi_hw_unit_type=
"gpu"
5432 mdapi_group=
"3D Pipe/Output Merger"
5434 <counter name=
"Early Depth Test Fails"
5435 description=
"The total number of pixels dropped on early depth test."
5437 equation=
"A 23 READ 4 UMUL"
5438 underscore_name=
"early_depth_test_fails"
5440 symbol_name=
"EarlyDepthTestFails"
5441 semantic_type=
"event"
5442 mdapi_supported_apis=
""
5443 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5444 mdapi_hw_unit_type=
"gpu"
5445 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
5447 <counter name=
"Shader Memory Accesses"
5448 description=
"The total number of shader memory accesses to L3."
5450 equation=
"A 32 READ"
5451 underscore_name=
"shader_memory_accesses"
5453 symbol_name=
"ShaderMemoryAccesses"
5454 semantic_type=
"event"
5455 mdapi_supported_apis=
""
5456 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5457 mdapi_hw_unit_type=
"gpu"
5458 mdapi_group=
"L3/Data Port"
5460 <counter name=
"HS Threads Dispatched"
5461 description=
"The total number of hull shader hardware threads dispatched."
5464 underscore_name=
"hs_threads"
5466 symbol_name=
"HsThreads"
5467 semantic_type=
"event"
5468 mdapi_supported_apis=
""
5469 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5470 mdapi_hw_unit_type=
"gpu"
5471 mdapi_group=
"EU Array/Hull Shader"
5473 <counter name=
"Slice1 Subslice1 Non-sampler Shader Access Stalled On L3"
5474 description=
"Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice1 Subslice1)"
5477 equation=
"C 2 READ C 3 READ FSUB 100 UMUL $GpuCoreClocks FDIV"
5478 underscore_name=
"non_sampler_shader11_access_stalled_on_l3"
5480 symbol_name=
"NonSamplerShader11AccessStalledOnL3"
5481 availability=
"$SubsliceMask 16 AND"
5482 semantic_type=
"duration"
5483 mdapi_supported_apis=
""
5484 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5485 mdapi_group=
"GPU/Data Port"
5486 mdapi_hw_unit_type=
"subslice"
5488 <counter name=
"L3 Shader Throughput"
5489 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
5491 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5492 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
5493 underscore_name=
"l3_shader_throughput"
5495 symbol_name=
"L3ShaderThroughput"
5496 semantic_type=
"throughput"
5497 mdapi_supported_apis=
""
5498 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
5499 mdapi_group=
"L3/Data Port"
5500 mdapi_hw_unit_type=
"gpu"
5502 <counter name=
"Samples Killed in FS"
5503 description=
"The total number of samples or pixels dropped in fragment shaders."
5505 equation=
"A 24 READ 4 UMUL"
5506 underscore_name=
"samples_killed_in_ps"
5508 symbol_name=
"SamplesKilledInPs"
5509 semantic_type=
"event"
5510 mdapi_supported_apis=
""
5511 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
5512 mdapi_hw_unit_type=
"gpu"
5513 mdapi_group=
"3D Pipe/Fragment Shader"
5515 <counter name=
"Slice0 Subslice0 Non-sampler Shader Access Stalled On L3"
5516 description=
"Percentage of time when HDC has messages to L3, but it's stalled due to lack of credits (Slice0 Subslice0)"
5519 equation=
"B 2 READ B 3 READ FSUB 100 UMUL $GpuCoreClocks FDIV"
5520 underscore_name=
"non_sampler_shader00_access_stalled_on_l3"
5522 symbol_name=
"NonSamplerShader00AccessStalledOnL3"
5523 availability=
"$SubsliceMask 1 AND"
5524 semantic_type=
"duration"
5525 mdapi_supported_apis=
""
5526 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5527 mdapi_group=
"GPU/Data Port"
5528 mdapi_hw_unit_type=
"subslice"
5530 <counter name=
"SLM Bytes Written"
5531 description=
"The total number of GPU memory bytes written into shared local memory."
5533 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5534 equation=
"A 31 READ 64 UMUL"
5535 underscore_name=
"slm_bytes_written"
5537 symbol_name=
"SlmBytesWritten"
5538 semantic_type=
"throughput"
5539 mdapi_supported_apis=
""
5540 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5541 mdapi_group=
"L3/Data Port/SLM"
5542 mdapi_hw_unit_type=
"gpu"
5544 <counter name=
"Shader Atomic Memory Accesses"
5545 description=
"The total number of shader atomic memory accesses."
5547 equation=
"A 34 READ"
5548 underscore_name=
"shader_atomics"
5550 symbol_name=
"ShaderAtomics"
5551 semantic_type=
"event"
5552 mdapi_supported_apis=
""
5553 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5554 mdapi_hw_unit_type=
"gpu"
5555 mdapi_group=
"L3/Data Port/Atomics"
5557 <register_config type=
"NOA">
5558 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
5559 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
5560 <register type=
"NOA" address=
"0x00009888" value=
"0x121A0011" />
5561 <register type=
"NOA" address=
"0x00009888" value=
"0x123A0011" />
5562 <register type=
"NOA" address=
"0x00009888" value=
"0x129A0011" />
5563 <register type=
"NOA" address=
"0x00009888" value=
"0x12BA0011" />
5564 <register type=
"NOA" address=
"0x00009888" value=
"0x125A0011" />
5565 <register type=
"NOA" address=
"0x00009888" value=
"0x1C6C0005" />
5566 <register type=
"NOA" address=
"0x00009888" value=
"0x186C00A0" />
5567 <register type=
"NOA" address=
"0x00009888" value=
"0x0673C000" />
5568 <register type=
"NOA" address=
"0x00009888" value=
"0x00736000" />
5569 <register type=
"NOA" address=
"0x00009888" value=
"0x0C74A000" />
5570 <register type=
"NOA" address=
"0x00009888" value=
"0x0C75A000" />
5571 <register type=
"NOA" address=
"0x00009888" value=
"0x0E762800" />
5572 <register type=
"NOA" address=
"0x00009888" value=
"0x1477C000" />
5573 <register type=
"NOA" address=
"0x00009888" value=
"0x16779570" />
5574 <register type=
"NOA" address=
"0x00009888" value=
"0x18770002" />
5575 <register type=
"NOA" address=
"0x00009888" value=
"0x02778000" />
5576 <register type=
"NOA" address=
"0x00009888" value=
"0x04778000" />
5577 <register type=
"NOA" address=
"0x00009888" value=
"0x0A7B8000" />
5578 <register type=
"NOA" address=
"0x00009888" value=
"0x0C7B002A" />
5579 <register type=
"NOA" address=
"0x00009888" value=
"0x147C8000" />
5580 <register type=
"NOA" address=
"0x00009888" value=
"0x167C003E" />
5581 <register type=
"NOA" address=
"0x00009888" value=
"0x1E7D0028" />
5582 <register type=
"NOA" address=
"0x00009888" value=
"0x1A1901E0" />
5583 <register type=
"NOA" address=
"0x00009888" value=
"0x081A2B50" />
5584 <register type=
"NOA" address=
"0x00009888" value=
"0x001A0000" />
5585 <register type=
"NOA" address=
"0x00009888" value=
"0x1A391E00" />
5586 <register type=
"NOA" address=
"0x00009888" value=
"0x0A3A2B50" />
5587 <register type=
"NOA" address=
"0x00009888" value=
"0x003A0000" />
5588 <register type=
"NOA" address=
"0x00009888" value=
"0x12F41400" />
5589 <register type=
"NOA" address=
"0x00009888" value=
"0x14F500A0" />
5590 <register type=
"NOA" address=
"0x00009888" value=
"0x10F60280" />
5591 <register type=
"NOA" address=
"0x00009888" value=
"0x16F7C000" />
5592 <register type=
"NOA" address=
"0x00009888" value=
"0x18F70003" />
5593 <register type=
"NOA" address=
"0x00009888" value=
"0x02F74000" />
5594 <register type=
"NOA" address=
"0x00009888" value=
"0x04F74000" />
5595 <register type=
"NOA" address=
"0x00009888" value=
"0x08FBA000" />
5596 <register type=
"NOA" address=
"0x00009888" value=
"0x02FC8000" />
5597 <register type=
"NOA" address=
"0x00009888" value=
"0x04FC8000" />
5598 <register type=
"NOA" address=
"0x00009888" value=
"0x1CFD000A" />
5599 <register type=
"NOA" address=
"0x00009888" value=
"0x1C99003C" />
5600 <register type=
"NOA" address=
"0x00009888" value=
"0x0E9A2B50" />
5601 <register type=
"NOA" address=
"0x00009888" value=
"0x009A0000" />
5602 <register type=
"NOA" address=
"0x00009888" value=
"0x02B9C000" />
5603 <register type=
"NOA" address=
"0x00009888" value=
"0x04B9C000" />
5604 <register type=
"NOA" address=
"0x00009888" value=
"0x00BA2800" />
5605 <register type=
"NOA" address=
"0x00009888" value=
"0x02BA0056" />
5606 <register type=
"NOA" address=
"0x00009888" value=
"0x1A596000" />
5607 <register type=
"NOA" address=
"0x00009888" value=
"0x1C590003" />
5608 <register type=
"NOA" address=
"0x00009888" value=
"0x0C5A2B50" />
5609 <register type=
"NOA" address=
"0x00009888" value=
"0x005A0000" />
5610 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
5611 <register type=
"NOA" address=
"0x00009888" value=
"0x130E03C0" />
5612 <register type=
"NOA" address=
"0x00009888" value=
"0x2100F000" />
5613 <register type=
"NOA" address=
"0x00009888" value=
"0x01181000" />
5614 <register type=
"NOA" address=
"0x00009888" value=
"0x010E0030" />
5615 <register type=
"NOA" address=
"0x00009888" value=
"0x110E0000" />
5616 <register type=
"NOA" address=
"0x00009888" value=
"0x01104000" />
5617 <register type=
"NOA" address=
"0x00009888" value=
"0x01118000" />
5618 <register type=
"NOA" address=
"0x00009888" value=
"0x0B142000" />
5619 <register type=
"NOA" address=
"0x00009888" value=
"0x01092000" />
5620 <register type=
"NOA" address=
"0x00009888" value=
"0x010B4000" />
5621 <register type=
"NOA" address=
"0x00009888" value=
"0x09041000" />
5622 <register type=
"NOA" address=
"0x00009888" value=
"0x1D000071" />
5623 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
5624 <register type=
"NOA" address=
"0x00009888" value=
"0x11004000" />
5625 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
5626 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
5627 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
5628 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
5629 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
5630 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
5631 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
5632 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
5633 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
5634 <register type=
"NOA" address=
"0x00009888" value=
"0x47000003" />
5635 <register type=
"NOA" address=
"0x00009888" value=
"0x39000000" />
5636 <register type=
"NOA" address=
"0x00009888" value=
"0x4B001111" />
5637 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000408" />
5638 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000421" />
5639 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000000" />
5640 <register type=
"NOA" address=
"0x00009888" value=
"0x41000084" />
5641 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
5642 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
5643 <register type=
"NOA" address=
"0x00009888" value=
"0x43000000" />
5644 <register type=
"NOA" address=
"0x00009888" value=
"0x49000300" />
5646 <register_config type=
"OA">
5647 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
5648 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
5649 <register type=
"OA" address=
"0x00002714" value=
"0x10800000" />
5650 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
5651 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
5652 <register type=
"OA" address=
"0x00002770" value=
"0x00000002" />
5653 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFFE" />
5655 <register_config type=
"FLEX">
5656 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
5657 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
5658 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
5659 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
5660 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
5664 <set name=
"Metric set L3_1"
5665 mdapi_supported_apis=
"OGL OCL IO BB"
5666 underscore_name=
"l3_1"
5667 hw_config_guid=
"e56f7dd7-ff55-4bae-89a1-a526a2e3b0d6"
5671 <counter name=
"GPU Core Clocks"
5672 description=
"The total number of GPU core clocks elapsed during the measurement."
5674 equation=
"GPU_CLOCK 0 READ"
5675 underscore_name=
"gpu_core_clocks"
5677 symbol_name=
"GpuCoreClocks"
5678 semantic_type=
"event"
5679 mdapi_supported_apis=
""
5680 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
5681 mdapi_hw_unit_type=
"gpu"
5684 <counter name=
"EU Active"
5685 description=
"The percentage of time in which the Execution Units were actively processing."
5688 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5689 underscore_name=
"eu_active"
5691 symbol_name=
"EuActive"
5692 semantic_type=
"duration"
5693 mdapi_supported_apis=
""
5694 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
5695 mdapi_group=
"EU Array"
5696 mdapi_hw_unit_type=
"gpu"
5698 <counter name=
"Slice0 L3 Bank1 Active"
5699 description=
"The percentage of time in which slice0 L3 bank1 is active"
5702 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
5703 underscore_name=
"l30_bank1_active"
5705 symbol_name=
"L30Bank1Active"
5706 availability=
"$SliceMask 1 AND"
5707 semantic_type=
"duration"
5708 mdapi_supported_apis=
""
5709 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5710 mdapi_group=
"GTI/L3"
5711 mdapi_hw_unit_type=
"slice"
5713 <counter name=
"EU Both FPU Pipes Active"
5714 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
5717 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5718 underscore_name=
"eu_fpu_both_active"
5720 symbol_name=
"EuFpuBothActive"
5721 semantic_type=
"duration"
5722 mdapi_supported_apis=
""
5723 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5724 mdapi_group=
"EU Array/Pipes"
5725 mdapi_hw_unit_type=
"gpu"
5727 <counter name=
"SQ is full"
5728 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
5731 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
5732 underscore_name=
"gt_request_queue_full"
5734 symbol_name=
"GTRequestQueueFull"
5735 semantic_type=
"duration"
5736 mdapi_supported_apis=
""
5737 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5739 mdapi_hw_unit_type=
"gpu"
5741 <counter name=
"VS Send Pipe Active"
5742 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
5745 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5746 underscore_name=
"vs_send_active"
5748 symbol_name=
"VsSendActive"
5749 semantic_type=
"duration"
5750 mdapi_supported_apis=
""
5751 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5752 mdapi_group=
"EU Array/Vertex Shader"
5753 mdapi_hw_unit_type=
"gpu"
5755 <counter name=
"VS FPU1 Pipe Active"
5756 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
5759 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5760 underscore_name=
"vs_fpu1_active"
5762 symbol_name=
"VsFpu1Active"
5763 semantic_type=
"duration"
5764 mdapi_supported_apis=
""
5765 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5766 mdapi_group=
"EU Array/Vertex Shader"
5767 mdapi_hw_unit_type=
"gpu"
5769 <counter name=
"GS Threads Dispatched"
5770 description=
"The total number of geometry shader hardware threads dispatched."
5773 underscore_name=
"gs_threads"
5775 symbol_name=
"GsThreads"
5776 semantic_type=
"event"
5777 mdapi_supported_apis=
""
5778 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5779 mdapi_hw_unit_type=
"gpu"
5780 mdapi_group=
"EU Array/Geometry Shader"
5782 <counter name=
"Early Hi-Depth Test Fails"
5783 description=
"The total number of pixels dropped on early hierarchical depth test."
5785 equation=
"A 22 READ 4 UMUL"
5786 underscore_name=
"hi_depth_test_fails"
5788 symbol_name=
"HiDepthTestFails"
5789 semantic_type=
"event"
5790 mdapi_supported_apis=
""
5791 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5792 mdapi_hw_unit_type=
"gpu"
5793 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
5795 <counter name=
"FS Both FPU Active"
5796 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
5799 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5800 underscore_name=
"ps_eu_both_fpu_active"
5802 symbol_name=
"PsEuBothFpuActive"
5803 semantic_type=
"duration"
5804 mdapi_supported_apis=
""
5805 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
5806 mdapi_group=
"3D Pipe/Fragment Shader"
5807 mdapi_hw_unit_type=
"gpu"
5809 <counter name=
"VS Threads Dispatched"
5810 description=
"The total number of vertex shader hardware threads dispatched."
5813 underscore_name=
"vs_threads"
5815 symbol_name=
"VsThreads"
5816 semantic_type=
"event"
5817 mdapi_supported_apis=
""
5818 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5819 mdapi_hw_unit_type=
"gpu"
5820 mdapi_group=
"EU Array/Vertex Shader"
5822 <counter name=
"Slice0 L3 Bank1 Stalled"
5823 description=
"The percentage of time in which slice0 L3 bank1 is stalled"
5826 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
5827 underscore_name=
"l30_bank1_stalled"
5829 symbol_name=
"L30Bank1Stalled"
5830 availability=
"$SliceMask 1 AND"
5831 semantic_type=
"duration"
5832 mdapi_supported_apis=
""
5833 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5834 mdapi_group=
"GTI/L3"
5835 mdapi_hw_unit_type=
"slice"
5837 <counter name=
"FS Threads Dispatched"
5838 description=
"The total number of fragment shader hardware threads dispatched."
5841 underscore_name=
"ps_threads"
5843 symbol_name=
"PsThreads"
5844 semantic_type=
"event"
5845 mdapi_supported_apis=
""
5846 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5847 mdapi_hw_unit_type=
"gpu"
5848 mdapi_group=
"EU Array/Fragment Shader"
5850 <counter name=
"Shader Barrier Messages"
5851 description=
"The total number of shader barrier messages."
5853 equation=
"A 35 READ"
5854 underscore_name=
"shader_barriers"
5856 symbol_name=
"ShaderBarriers"
5857 semantic_type=
"event"
5858 mdapi_supported_apis=
""
5859 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5860 mdapi_hw_unit_type=
"gpu"
5861 mdapi_group=
"EU Array/Barrier"
5863 <counter name=
"Sampler Texels"
5864 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
5866 equation=
"A 28 READ 4 UMUL"
5867 underscore_name=
"sampler_texels"
5869 symbol_name=
"SamplerTexels"
5870 semantic_type=
"event"
5871 mdapi_supported_apis=
""
5872 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
5873 mdapi_hw_unit_type=
"gpu"
5874 mdapi_group=
"Sampler/Sampler Input"
5876 <counter name=
"Pixels Failing Tests"
5877 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
5879 equation=
"A 25 READ 4 UMUL"
5880 underscore_name=
"pixels_failing_post_ps_tests"
5882 symbol_name=
"PixelsFailingPostPsTests"
5883 semantic_type=
"event"
5884 mdapi_supported_apis=
""
5885 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5886 mdapi_hw_unit_type=
"gpu"
5887 mdapi_group=
"3D Pipe/Output Merger"
5889 <counter name=
"GPU Time Elapsed"
5890 description=
"Time elapsed on the GPU during the measurement."
5892 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
5893 underscore_name=
"gpu_time"
5895 symbol_name=
"GpuTime"
5896 semantic_type=
"duration"
5897 mdapi_supported_apis=
""
5898 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5899 mdapi_hw_unit_type=
"gpu"
5902 <counter name=
"AVG GPU Core Frequency"
5903 description=
"Average GPU Core Frequency in the measurement."
5905 max_equation=
"$GpuMaxFrequency"
5906 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
5907 underscore_name=
"avg_gpu_core_frequency"
5909 symbol_name=
"AvgGpuCoreFrequency"
5910 semantic_type=
"event"
5911 mdapi_supported_apis=
""
5912 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
5914 mdapi_hw_unit_type=
"gpu"
5916 <counter name=
"Sampler Texels Misses"
5917 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
5919 equation=
"A 29 READ 4 UMUL"
5920 underscore_name=
"sampler_texel_misses"
5922 symbol_name=
"SamplerTexelMisses"
5923 semantic_type=
"event"
5924 mdapi_supported_apis=
""
5925 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
5926 mdapi_hw_unit_type=
"gpu"
5927 mdapi_group=
"Sampler/Sampler Cache"
5929 <counter name=
"CS Threads Dispatched"
5930 description=
"The total number of compute shader hardware threads dispatched."
5933 underscore_name=
"cs_threads"
5935 symbol_name=
"CsThreads"
5936 semantic_type=
"event"
5937 mdapi_supported_apis=
""
5938 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5939 mdapi_hw_unit_type=
"gpu"
5940 mdapi_group=
"EU Array/Compute Shader"
5942 <counter name=
"SLM Bytes Read"
5943 description=
"The total number of GPU memory bytes read from shared local memory."
5945 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
5946 equation=
"A 30 READ 64 UMUL"
5947 underscore_name=
"slm_bytes_read"
5949 symbol_name=
"SlmBytesRead"
5950 semantic_type=
"throughput"
5951 mdapi_supported_apis=
""
5952 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
5953 mdapi_group=
"L3/Data Port/SLM"
5954 mdapi_hw_unit_type=
"gpu"
5956 <counter name=
"PS FPU1 Pipe Active"
5957 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
5960 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5961 underscore_name=
"ps_fpu1_active"
5963 symbol_name=
"PsFpu1Active"
5964 semantic_type=
"duration"
5965 mdapi_supported_apis=
""
5966 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5967 mdapi_group=
"EU Array/Pixel Shader"
5968 mdapi_hw_unit_type=
"gpu"
5970 <counter name=
"PS Send Pipeline Active"
5971 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
5974 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5975 underscore_name=
"ps_send_active"
5977 symbol_name=
"PsSendActive"
5978 semantic_type=
"duration"
5979 mdapi_supported_apis=
""
5980 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5981 mdapi_group=
"EU Array/Pixel Shader"
5982 mdapi_hw_unit_type=
"gpu"
5984 <counter name=
"VS FPU0 Pipe Active"
5985 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
5988 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
5989 underscore_name=
"vs_fpu0_active"
5991 symbol_name=
"VsFpu0Active"
5992 semantic_type=
"duration"
5993 mdapi_supported_apis=
""
5994 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
5995 mdapi_group=
"EU Array/Vertex Shader"
5996 mdapi_hw_unit_type=
"gpu"
5998 <counter name=
"GPU Busy"
5999 description=
"The percentage of time in which the GPU has been processing GPU commands."
6002 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6003 underscore_name=
"gpu_busy"
6005 symbol_name=
"GpuBusy"
6006 semantic_type=
"duration"
6007 mdapi_supported_apis=
""
6008 mdapi_usage_flags=
"Tier1 Overview System Frame"
6010 mdapi_hw_unit_type=
"gpu"
6012 <counter name=
"Slice0 L3 Bank2 Active"
6013 description=
"The percentage of time in which slice0 L3 bank2 is active"
6016 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6017 underscore_name=
"l30_bank2_active"
6019 symbol_name=
"L30Bank2Active"
6020 availability=
"$SliceMask 1 AND"
6021 semantic_type=
"duration"
6022 mdapi_supported_apis=
""
6023 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6024 mdapi_group=
"GTI/L3"
6025 mdapi_hw_unit_type=
"slice"
6027 <counter name=
"Slice0 L3 Bank0 Active"
6028 description=
"The percentage of time in which slice0 L3 bank0 is active"
6031 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
6032 underscore_name=
"l30_bank0_active"
6034 symbol_name=
"L30Bank0Active"
6035 availability=
"$SliceMask 1 AND"
6036 semantic_type=
"duration"
6037 mdapi_supported_apis=
""
6038 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6039 mdapi_group=
"GTI/L3"
6040 mdapi_hw_unit_type=
"slice"
6042 <counter name=
"Rasterized Pixels"
6043 description=
"The total number of rasterized pixels."
6045 equation=
"A 21 READ 4 UMUL"
6046 underscore_name=
"rasterized_pixels"
6048 symbol_name=
"RasterizedPixels"
6049 semantic_type=
"event"
6050 mdapi_supported_apis=
""
6051 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6052 mdapi_hw_unit_type=
"gpu"
6053 mdapi_group=
"3D Pipe/Rasterizer"
6055 <counter name=
"Slice1 L3 Bank2 Stalled"
6056 description=
"The percentage of time in which slice1 L3 bank2 is stalled"
6059 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
6060 underscore_name=
"l31_bank2_stalled"
6062 symbol_name=
"L31Bank2Stalled"
6063 availability=
"$SliceMask 2 AND"
6064 semantic_type=
"duration"
6065 mdapi_supported_apis=
""
6066 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6067 mdapi_group=
"GTI/L3"
6068 mdapi_hw_unit_type=
"slice"
6070 <counter name=
"PS FPU0 Pipe Active"
6071 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6074 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6075 underscore_name=
"ps_fpu0_active"
6077 symbol_name=
"PsFpu0Active"
6078 semantic_type=
"duration"
6079 mdapi_supported_apis=
""
6080 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6081 mdapi_group=
"EU Array/Pixel Shader"
6082 mdapi_hw_unit_type=
"gpu"
6084 <counter name=
"Slice0 L3 Bank0 Stalled"
6085 description=
"The percentage of time in which slice0 L3 bank0 is stalled"
6088 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6089 underscore_name=
"l30_bank0_stalled"
6091 symbol_name=
"L30Bank0Stalled"
6092 availability=
"$SliceMask 1 AND"
6093 semantic_type=
"duration"
6094 mdapi_supported_apis=
""
6095 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6096 mdapi_group=
"GTI/L3"
6097 mdapi_hw_unit_type=
"slice"
6099 <counter name=
"DS Threads Dispatched"
6100 description=
"The total number of domain shader hardware threads dispatched."
6103 underscore_name=
"ds_threads"
6105 symbol_name=
"DsThreads"
6106 semantic_type=
"event"
6107 mdapi_supported_apis=
""
6108 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6109 mdapi_hw_unit_type=
"gpu"
6110 mdapi_group=
"EU Array/Domain Shader"
6112 <counter name=
"Samples Written"
6113 description=
"The total number of samples or pixels written to all render targets."
6115 equation=
"A 26 READ 4 UMUL"
6116 underscore_name=
"samples_written"
6118 symbol_name=
"SamplesWritten"
6119 semantic_type=
"event"
6120 mdapi_supported_apis=
""
6121 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6122 mdapi_hw_unit_type=
"gpu"
6123 mdapi_group=
"3D Pipe/Output Merger"
6125 <counter name=
"EU Stall"
6126 description=
"The percentage of time in which the Execution Units were stalled."
6129 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6130 underscore_name=
"eu_stall"
6132 symbol_name=
"EuStall"
6133 semantic_type=
"duration"
6134 mdapi_supported_apis=
""
6135 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
6136 mdapi_group=
"EU Array"
6137 mdapi_hw_unit_type=
"gpu"
6139 <counter name=
"Samples Blended"
6140 description=
"The total number of blended samples or pixels written to all render targets."
6142 equation=
"A 27 READ 4 UMUL"
6143 underscore_name=
"samples_blended"
6145 symbol_name=
"SamplesBlended"
6146 semantic_type=
"event"
6147 mdapi_supported_apis=
""
6148 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6149 mdapi_hw_unit_type=
"gpu"
6150 mdapi_group=
"3D Pipe/Output Merger"
6152 <counter name=
"Early Depth Test Fails"
6153 description=
"The total number of pixels dropped on early depth test."
6155 equation=
"A 23 READ 4 UMUL"
6156 underscore_name=
"early_depth_test_fails"
6158 symbol_name=
"EarlyDepthTestFails"
6159 semantic_type=
"event"
6160 mdapi_supported_apis=
""
6161 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6162 mdapi_hw_unit_type=
"gpu"
6163 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
6165 <counter name=
"Shader Memory Accesses"
6166 description=
"The total number of shader memory accesses to L3."
6168 equation=
"A 32 READ"
6169 underscore_name=
"shader_memory_accesses"
6171 symbol_name=
"ShaderMemoryAccesses"
6172 semantic_type=
"event"
6173 mdapi_supported_apis=
""
6174 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6175 mdapi_hw_unit_type=
"gpu"
6176 mdapi_group=
"L3/Data Port"
6178 <counter name=
"HS Threads Dispatched"
6179 description=
"The total number of hull shader hardware threads dispatched."
6182 underscore_name=
"hs_threads"
6184 symbol_name=
"HsThreads"
6185 semantic_type=
"event"
6186 mdapi_supported_apis=
""
6187 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6188 mdapi_hw_unit_type=
"gpu"
6189 mdapi_group=
"EU Array/Hull Shader"
6191 <counter name=
"L3 Shader Throughput"
6192 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6194 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6195 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
6196 underscore_name=
"l3_shader_throughput"
6198 symbol_name=
"L3ShaderThroughput"
6199 semantic_type=
"throughput"
6200 mdapi_supported_apis=
""
6201 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
6202 mdapi_group=
"L3/Data Port"
6203 mdapi_hw_unit_type=
"gpu"
6205 <counter name=
"Samples Killed in FS"
6206 description=
"The total number of samples or pixels dropped in fragment shaders."
6208 equation=
"A 24 READ 4 UMUL"
6209 underscore_name=
"samples_killed_in_ps"
6211 symbol_name=
"SamplesKilledInPs"
6212 semantic_type=
"event"
6213 mdapi_supported_apis=
""
6214 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
6215 mdapi_hw_unit_type=
"gpu"
6216 mdapi_group=
"3D Pipe/Fragment Shader"
6218 <counter name=
"SLM Bytes Written"
6219 description=
"The total number of GPU memory bytes written into shared local memory."
6221 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6222 equation=
"A 31 READ 64 UMUL"
6223 underscore_name=
"slm_bytes_written"
6225 symbol_name=
"SlmBytesWritten"
6226 semantic_type=
"throughput"
6227 mdapi_supported_apis=
""
6228 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6229 mdapi_group=
"L3/Data Port/SLM"
6230 mdapi_hw_unit_type=
"gpu"
6232 <counter name=
"Shader Atomic Memory Accesses"
6233 description=
"The total number of shader atomic memory accesses."
6235 equation=
"A 34 READ"
6236 underscore_name=
"shader_atomics"
6238 symbol_name=
"ShaderAtomics"
6239 semantic_type=
"event"
6240 mdapi_supported_apis=
""
6241 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6242 mdapi_hw_unit_type=
"gpu"
6243 mdapi_group=
"L3/Data Port/Atomics"
6245 <register_config type=
"NOA">
6246 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
6247 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
6248 <register type=
"NOA" address=
"0x00009888" value=
"0x1661001A" />
6249 <register type=
"NOA" address=
"0x00009888" value=
"0x1665001A" />
6250 <register type=
"NOA" address=
"0x00009888" value=
"0x1669001A" />
6251 <register type=
"NOA" address=
"0x00009888" value=
"0x106C1C00" />
6252 <register type=
"NOA" address=
"0x00009888" value=
"0x126C0004" />
6253 <register type=
"NOA" address=
"0x00009888" value=
"0x166C001D" />
6254 <register type=
"NOA" address=
"0x00009888" value=
"0x10EC0400" />
6255 <register type=
"NOA" address=
"0x00009888" value=
"0x16EC0000" />
6256 <register type=
"NOA" address=
"0x00009888" value=
"0x02610024" />
6257 <register type=
"NOA" address=
"0x00009888" value=
"0x10610000" />
6258 <register type=
"NOA" address=
"0x00009888" value=
"0x1E610000" />
6259 <register type=
"NOA" address=
"0x00009888" value=
"0x02652400" />
6260 <register type=
"NOA" address=
"0x00009888" value=
"0x10650000" />
6261 <register type=
"NOA" address=
"0x00009888" value=
"0x1E650000" />
6262 <register type=
"NOA" address=
"0x00009888" value=
"0x04690024" />
6263 <register type=
"NOA" address=
"0x00009888" value=
"0x10690000" />
6264 <register type=
"NOA" address=
"0x00009888" value=
"0x1E690000" />
6265 <register type=
"NOA" address=
"0x00009888" value=
"0x006C0020" />
6266 <register type=
"NOA" address=
"0x00009888" value=
"0x066C2800" />
6267 <register type=
"NOA" address=
"0x00009888" value=
"0x0A6C2820" />
6268 <register type=
"NOA" address=
"0x00009888" value=
"0x0E6C3832" />
6269 <register type=
"NOA" address=
"0x00009888" value=
"0x186C05A0" />
6270 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C1010" />
6271 <register type=
"NOA" address=
"0x00009888" value=
"0x1C6C0000" />
6272 <register type=
"NOA" address=
"0x00009888" value=
"0x186D8000" />
6273 <register type=
"NOA" address=
"0x00009888" value=
"0x0A6E1000" />
6274 <register type=
"NOA" address=
"0x00009888" value=
"0x0073F000" />
6275 <register type=
"NOA" address=
"0x00009888" value=
"0x02738000" />
6276 <register type=
"NOA" address=
"0x00009888" value=
"0x0473D000" />
6277 <register type=
"NOA" address=
"0x00009888" value=
"0x0673D000" />
6278 <register type=
"NOA" address=
"0x00009888" value=
"0x00778000" />
6279 <register type=
"NOA" address=
"0x00009888" value=
"0x0E778000" />
6280 <register type=
"NOA" address=
"0x00009888" value=
"0x14778000" />
6281 <register type=
"NOA" address=
"0x00009888" value=
"0x16778A80" />
6282 <register type=
"NOA" address=
"0x00009888" value=
"0x18770002" />
6283 <register type=
"NOA" address=
"0x00009888" value=
"0x02778000" />
6284 <register type=
"NOA" address=
"0x00009888" value=
"0x04778000" />
6285 <register type=
"NOA" address=
"0x00009888" value=
"0x06778000" />
6286 <register type=
"NOA" address=
"0x00009888" value=
"0x08774000" />
6287 <register type=
"NOA" address=
"0x00009888" value=
"0x04784000" />
6288 <register type=
"NOA" address=
"0x00009888" value=
"0x0A7B0004" />
6289 <register type=
"NOA" address=
"0x00009888" value=
"0x08EC0020" />
6290 <register type=
"NOA" address=
"0x00009888" value=
"0x0CEC0020" />
6291 <register type=
"NOA" address=
"0x00009888" value=
"0x00EC3600" />
6292 <register type=
"NOA" address=
"0x00009888" value=
"0x1AEC0000" />
6293 <register type=
"NOA" address=
"0x00009888" value=
"0x18EC0000" />
6294 <register type=
"NOA" address=
"0x00009888" value=
"0x04F31000" />
6295 <register type=
"NOA" address=
"0x00009888" value=
"0x06F31000" />
6296 <register type=
"NOA" address=
"0x00009888" value=
"0x00F32000" />
6297 <register type=
"NOA" address=
"0x00009888" value=
"0x14F78000" />
6298 <register type=
"NOA" address=
"0x00009888" value=
"0x16F70800" />
6299 <register type=
"NOA" address=
"0x00009888" value=
"0x02F78000" />
6300 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
6301 <register type=
"NOA" address=
"0x00009888" value=
"0x2100F000" />
6302 <register type=
"NOA" address=
"0x00009888" value=
"0x1D000071" />
6303 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
6304 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
6305 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
6306 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
6307 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
6308 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
6309 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
6310 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
6311 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
6312 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
6313 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
6314 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
6315 <register type=
"NOA" address=
"0x00009888" value=
"0x47000101" />
6316 <register type=
"NOA" address=
"0x00009888" value=
"0x39000001" />
6317 <register type=
"NOA" address=
"0x00009888" value=
"0x49001300" />
6318 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000021" />
6319 <register type=
"NOA" address=
"0x00009888" value=
"0x4B001100" />
6320 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000420" />
6321 <register type=
"NOA" address=
"0x00009888" value=
"0x4D001100" />
6322 <register type=
"NOA" address=
"0x00009888" value=
"0x41000400" />
6323 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
6324 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
6325 <register type=
"NOA" address=
"0x00009888" value=
"0x43000001" />
6326 <register type=
"NOA" address=
"0x00009888" value=
"0x3B0000C7" />
6328 <register_config type=
"OA">
6329 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
6330 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
6331 <register type=
"OA" address=
"0x00002714" value=
"0x70800000" />
6332 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
6333 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
6334 <register type=
"OA" address=
"0x00002770" value=
"0x20000801" />
6335 <register type=
"OA" address=
"0x00002774" value=
"0x0111FEEE" />
6336 <register type=
"OA" address=
"0x00002778" value=
"0x40001001" />
6337 <register type=
"OA" address=
"0x0000277C" value=
"0x0222FDDD" />
6338 <register type=
"OA" address=
"0x00002780" value=
"0x80002002" />
6339 <register type=
"OA" address=
"0x00002784" value=
"0x0444FBBB" />
6341 <register_config type=
"FLEX">
6342 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
6343 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
6344 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
6345 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
6346 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
6350 <set name=
"Metric set L3_2"
6351 mdapi_supported_apis=
"OGL OCL IO BB"
6352 underscore_name=
"l3_2"
6353 hw_config_guid=
"918834e2-a1a4-4d77-9f3a-0c229f8d803f"
6357 <counter name=
"GPU Core Clocks"
6358 description=
"The total number of GPU core clocks elapsed during the measurement."
6360 equation=
"GPU_CLOCK 0 READ"
6361 underscore_name=
"gpu_core_clocks"
6363 symbol_name=
"GpuCoreClocks"
6364 semantic_type=
"event"
6365 mdapi_supported_apis=
""
6366 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
6367 mdapi_hw_unit_type=
"gpu"
6370 <counter name=
"EU Active"
6371 description=
"The percentage of time in which the Execution Units were actively processing."
6374 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6375 underscore_name=
"eu_active"
6377 symbol_name=
"EuActive"
6378 semantic_type=
"duration"
6379 mdapi_supported_apis=
""
6380 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
6381 mdapi_group=
"EU Array"
6382 mdapi_hw_unit_type=
"gpu"
6384 <counter name=
"Slice1 L3 Bank1 Stalled"
6385 description=
"The percentage of time in which slice1 L3 bank1 is stalled"
6388 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
6389 underscore_name=
"l31_bank1_stalled"
6391 symbol_name=
"L31Bank1Stalled"
6392 availability=
"$SliceMask 2 AND"
6393 semantic_type=
"duration"
6394 mdapi_supported_apis=
""
6395 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6396 mdapi_group=
"GTI/L3"
6397 mdapi_hw_unit_type=
"slice"
6399 <counter name=
"EU Both FPU Pipes Active"
6400 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
6403 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6404 underscore_name=
"eu_fpu_both_active"
6406 symbol_name=
"EuFpuBothActive"
6407 semantic_type=
"duration"
6408 mdapi_supported_apis=
""
6409 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6410 mdapi_group=
"EU Array/Pipes"
6411 mdapi_hw_unit_type=
"gpu"
6413 <counter name=
"SQ is full"
6414 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
6417 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
6418 underscore_name=
"gt_request_queue_full"
6420 symbol_name=
"GTRequestQueueFull"
6421 semantic_type=
"duration"
6422 mdapi_supported_apis=
""
6423 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6425 mdapi_hw_unit_type=
"gpu"
6427 <counter name=
"VS Send Pipe Active"
6428 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
6431 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6432 underscore_name=
"vs_send_active"
6434 symbol_name=
"VsSendActive"
6435 semantic_type=
"duration"
6436 mdapi_supported_apis=
""
6437 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6438 mdapi_group=
"EU Array/Vertex Shader"
6439 mdapi_hw_unit_type=
"gpu"
6441 <counter name=
"VS FPU1 Pipe Active"
6442 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
6445 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6446 underscore_name=
"vs_fpu1_active"
6448 symbol_name=
"VsFpu1Active"
6449 semantic_type=
"duration"
6450 mdapi_supported_apis=
""
6451 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6452 mdapi_group=
"EU Array/Vertex Shader"
6453 mdapi_hw_unit_type=
"gpu"
6455 <counter name=
"GS Threads Dispatched"
6456 description=
"The total number of geometry shader hardware threads dispatched."
6459 underscore_name=
"gs_threads"
6461 symbol_name=
"GsThreads"
6462 semantic_type=
"event"
6463 mdapi_supported_apis=
""
6464 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6465 mdapi_hw_unit_type=
"gpu"
6466 mdapi_group=
"EU Array/Geometry Shader"
6468 <counter name=
"Early Hi-Depth Test Fails"
6469 description=
"The total number of pixels dropped on early hierarchical depth test."
6471 equation=
"A 22 READ 4 UMUL"
6472 underscore_name=
"hi_depth_test_fails"
6474 symbol_name=
"HiDepthTestFails"
6475 semantic_type=
"event"
6476 mdapi_supported_apis=
""
6477 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6478 mdapi_hw_unit_type=
"gpu"
6479 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
6481 <counter name=
"FS Both FPU Active"
6482 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
6485 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6486 underscore_name=
"ps_eu_both_fpu_active"
6488 symbol_name=
"PsEuBothFpuActive"
6489 semantic_type=
"duration"
6490 mdapi_supported_apis=
""
6491 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
6492 mdapi_group=
"3D Pipe/Fragment Shader"
6493 mdapi_hw_unit_type=
"gpu"
6495 <counter name=
"VS Threads Dispatched"
6496 description=
"The total number of vertex shader hardware threads dispatched."
6499 underscore_name=
"vs_threads"
6501 symbol_name=
"VsThreads"
6502 semantic_type=
"event"
6503 mdapi_supported_apis=
""
6504 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6505 mdapi_hw_unit_type=
"gpu"
6506 mdapi_group=
"EU Array/Vertex Shader"
6508 <counter name=
"FS Threads Dispatched"
6509 description=
"The total number of fragment shader hardware threads dispatched."
6512 underscore_name=
"ps_threads"
6514 symbol_name=
"PsThreads"
6515 semantic_type=
"event"
6516 mdapi_supported_apis=
""
6517 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6518 mdapi_hw_unit_type=
"gpu"
6519 mdapi_group=
"EU Array/Fragment Shader"
6521 <counter name=
"Shader Barrier Messages"
6522 description=
"The total number of shader barrier messages."
6524 equation=
"A 35 READ"
6525 underscore_name=
"shader_barriers"
6527 symbol_name=
"ShaderBarriers"
6528 semantic_type=
"event"
6529 mdapi_supported_apis=
""
6530 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6531 mdapi_hw_unit_type=
"gpu"
6532 mdapi_group=
"EU Array/Barrier"
6534 <counter name=
"Slice1 L3 Bank0 Stalled"
6535 description=
"The percentage of time in which slice1 L3 bank0 is stalled"
6538 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
6539 underscore_name=
"l31_bank0_stalled"
6541 symbol_name=
"L31Bank0Stalled"
6542 availability=
"$SliceMask 2 AND"
6543 semantic_type=
"duration"
6544 mdapi_supported_apis=
""
6545 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6546 mdapi_group=
"GTI/L3"
6547 mdapi_hw_unit_type=
"slice"
6549 <counter name=
"Sampler Texels"
6550 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
6552 equation=
"A 28 READ 4 UMUL"
6553 underscore_name=
"sampler_texels"
6555 symbol_name=
"SamplerTexels"
6556 semantic_type=
"event"
6557 mdapi_supported_apis=
""
6558 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6559 mdapi_hw_unit_type=
"gpu"
6560 mdapi_group=
"Sampler/Sampler Input"
6562 <counter name=
"Pixels Failing Tests"
6563 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
6565 equation=
"A 25 READ 4 UMUL"
6566 underscore_name=
"pixels_failing_post_ps_tests"
6568 symbol_name=
"PixelsFailingPostPsTests"
6569 semantic_type=
"event"
6570 mdapi_supported_apis=
""
6571 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6572 mdapi_hw_unit_type=
"gpu"
6573 mdapi_group=
"3D Pipe/Output Merger"
6575 <counter name=
"GPU Time Elapsed"
6576 description=
"Time elapsed on the GPU during the measurement."
6578 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
6579 underscore_name=
"gpu_time"
6581 symbol_name=
"GpuTime"
6582 semantic_type=
"duration"
6583 mdapi_supported_apis=
""
6584 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
6585 mdapi_hw_unit_type=
"gpu"
6588 <counter name=
"AVG GPU Core Frequency"
6589 description=
"Average GPU Core Frequency in the measurement."
6591 max_equation=
"$GpuMaxFrequency"
6592 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
6593 underscore_name=
"avg_gpu_core_frequency"
6595 symbol_name=
"AvgGpuCoreFrequency"
6596 semantic_type=
"event"
6597 mdapi_supported_apis=
""
6598 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
6600 mdapi_hw_unit_type=
"gpu"
6602 <counter name=
"Sampler Texels Misses"
6603 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
6605 equation=
"A 29 READ 4 UMUL"
6606 underscore_name=
"sampler_texel_misses"
6608 symbol_name=
"SamplerTexelMisses"
6609 semantic_type=
"event"
6610 mdapi_supported_apis=
""
6611 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
6612 mdapi_hw_unit_type=
"gpu"
6613 mdapi_group=
"Sampler/Sampler Cache"
6615 <counter name=
"CS Threads Dispatched"
6616 description=
"The total number of compute shader hardware threads dispatched."
6619 underscore_name=
"cs_threads"
6621 symbol_name=
"CsThreads"
6622 semantic_type=
"event"
6623 mdapi_supported_apis=
""
6624 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6625 mdapi_hw_unit_type=
"gpu"
6626 mdapi_group=
"EU Array/Compute Shader"
6628 <counter name=
"SLM Bytes Read"
6629 description=
"The total number of GPU memory bytes read from shared local memory."
6631 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6632 equation=
"A 30 READ 64 UMUL"
6633 underscore_name=
"slm_bytes_read"
6635 symbol_name=
"SlmBytesRead"
6636 semantic_type=
"throughput"
6637 mdapi_supported_apis=
""
6638 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6639 mdapi_group=
"L3/Data Port/SLM"
6640 mdapi_hw_unit_type=
"gpu"
6642 <counter name=
"PS FPU1 Pipe Active"
6643 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
6646 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6647 underscore_name=
"ps_fpu1_active"
6649 symbol_name=
"PsFpu1Active"
6650 semantic_type=
"duration"
6651 mdapi_supported_apis=
""
6652 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6653 mdapi_group=
"EU Array/Pixel Shader"
6654 mdapi_hw_unit_type=
"gpu"
6656 <counter name=
"Slice0 L3 Bank2 Stalled"
6657 description=
"The percentage of time in which slice0 L3 bank2 is stalled"
6660 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
6661 underscore_name=
"l30_bank2_stalled"
6663 symbol_name=
"L30Bank2Stalled"
6664 availability=
"$SliceMask 1 AND"
6665 semantic_type=
"duration"
6666 mdapi_supported_apis=
""
6667 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6668 mdapi_group=
"GTI/L3"
6669 mdapi_hw_unit_type=
"slice"
6671 <counter name=
"PS Send Pipeline Active"
6672 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
6675 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6676 underscore_name=
"ps_send_active"
6678 symbol_name=
"PsSendActive"
6679 semantic_type=
"duration"
6680 mdapi_supported_apis=
""
6681 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6682 mdapi_group=
"EU Array/Pixel Shader"
6683 mdapi_hw_unit_type=
"gpu"
6685 <counter name=
"VS FPU0 Pipe Active"
6686 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
6689 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6690 underscore_name=
"vs_fpu0_active"
6692 symbol_name=
"VsFpu0Active"
6693 semantic_type=
"duration"
6694 mdapi_supported_apis=
""
6695 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6696 mdapi_group=
"EU Array/Vertex Shader"
6697 mdapi_hw_unit_type=
"gpu"
6699 <counter name=
"GPU Busy"
6700 description=
"The percentage of time in which the GPU has been processing GPU commands."
6703 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
6704 underscore_name=
"gpu_busy"
6706 symbol_name=
"GpuBusy"
6707 semantic_type=
"duration"
6708 mdapi_supported_apis=
""
6709 mdapi_usage_flags=
"Tier1 Overview System Frame"
6711 mdapi_hw_unit_type=
"gpu"
6713 <counter name=
"Slice1 L3 Bank2 Active"
6714 description=
"The percentage of time in which slice1 L3 bank2 is active"
6717 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
6718 underscore_name=
"l31_bank2_active"
6720 symbol_name=
"L31Bank2Active"
6721 availability=
"$SliceMask 2 AND"
6722 semantic_type=
"duration"
6723 mdapi_supported_apis=
""
6724 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6725 mdapi_group=
"GTI/L3"
6726 mdapi_hw_unit_type=
"slice"
6728 <counter name=
"Rasterized Pixels"
6729 description=
"The total number of rasterized pixels."
6731 equation=
"A 21 READ 4 UMUL"
6732 underscore_name=
"rasterized_pixels"
6734 symbol_name=
"RasterizedPixels"
6735 semantic_type=
"event"
6736 mdapi_supported_apis=
""
6737 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6738 mdapi_hw_unit_type=
"gpu"
6739 mdapi_group=
"3D Pipe/Rasterizer"
6741 <counter name=
"Slice1 L3 Bank1 Active"
6742 description=
"The percentage of time in which slice1 L3 bank1 is active"
6745 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
6746 underscore_name=
"l31_bank1_active"
6748 symbol_name=
"L31Bank1Active"
6749 availability=
"$SliceMask 2 AND"
6750 semantic_type=
"duration"
6751 mdapi_supported_apis=
""
6752 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6753 mdapi_group=
"GTI/L3"
6754 mdapi_hw_unit_type=
"slice"
6756 <counter name=
"PS FPU0 Pipe Active"
6757 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
6760 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6761 underscore_name=
"ps_fpu0_active"
6763 symbol_name=
"PsFpu0Active"
6764 semantic_type=
"duration"
6765 mdapi_supported_apis=
""
6766 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
6767 mdapi_group=
"EU Array/Pixel Shader"
6768 mdapi_hw_unit_type=
"gpu"
6770 <counter name=
"DS Threads Dispatched"
6771 description=
"The total number of domain shader hardware threads dispatched."
6774 underscore_name=
"ds_threads"
6776 symbol_name=
"DsThreads"
6777 semantic_type=
"event"
6778 mdapi_supported_apis=
""
6779 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6780 mdapi_hw_unit_type=
"gpu"
6781 mdapi_group=
"EU Array/Domain Shader"
6783 <counter name=
"Samples Written"
6784 description=
"The total number of samples or pixels written to all render targets."
6786 equation=
"A 26 READ 4 UMUL"
6787 underscore_name=
"samples_written"
6789 symbol_name=
"SamplesWritten"
6790 semantic_type=
"event"
6791 mdapi_supported_apis=
""
6792 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6793 mdapi_hw_unit_type=
"gpu"
6794 mdapi_group=
"3D Pipe/Output Merger"
6796 <counter name=
"EU Stall"
6797 description=
"The percentage of time in which the Execution Units were stalled."
6800 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
6801 underscore_name=
"eu_stall"
6803 symbol_name=
"EuStall"
6804 semantic_type=
"duration"
6805 mdapi_supported_apis=
""
6806 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
6807 mdapi_group=
"EU Array"
6808 mdapi_hw_unit_type=
"gpu"
6810 <counter name=
"Slice1 L3 Bank0 Active"
6811 description=
"The percentage of time in which slice1 L3 bank0 is active"
6814 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
6815 underscore_name=
"l31_bank0_active"
6817 symbol_name=
"L31Bank0Active"
6818 availability=
"$SliceMask 2 AND"
6819 semantic_type=
"duration"
6820 mdapi_supported_apis=
""
6821 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6822 mdapi_group=
"GTI/L3"
6823 mdapi_hw_unit_type=
"slice"
6825 <counter name=
"Samples Blended"
6826 description=
"The total number of blended samples or pixels written to all render targets."
6828 equation=
"A 27 READ 4 UMUL"
6829 underscore_name=
"samples_blended"
6831 symbol_name=
"SamplesBlended"
6832 semantic_type=
"event"
6833 mdapi_supported_apis=
""
6834 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
6835 mdapi_hw_unit_type=
"gpu"
6836 mdapi_group=
"3D Pipe/Output Merger"
6838 <counter name=
"Early Depth Test Fails"
6839 description=
"The total number of pixels dropped on early depth test."
6841 equation=
"A 23 READ 4 UMUL"
6842 underscore_name=
"early_depth_test_fails"
6844 symbol_name=
"EarlyDepthTestFails"
6845 semantic_type=
"event"
6846 mdapi_supported_apis=
""
6847 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6848 mdapi_hw_unit_type=
"gpu"
6849 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
6851 <counter name=
"Shader Memory Accesses"
6852 description=
"The total number of shader memory accesses to L3."
6854 equation=
"A 32 READ"
6855 underscore_name=
"shader_memory_accesses"
6857 symbol_name=
"ShaderMemoryAccesses"
6858 semantic_type=
"event"
6859 mdapi_supported_apis=
""
6860 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6861 mdapi_hw_unit_type=
"gpu"
6862 mdapi_group=
"L3/Data Port"
6864 <counter name=
"HS Threads Dispatched"
6865 description=
"The total number of hull shader hardware threads dispatched."
6868 underscore_name=
"hs_threads"
6870 symbol_name=
"HsThreads"
6871 semantic_type=
"event"
6872 mdapi_supported_apis=
""
6873 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6874 mdapi_hw_unit_type=
"gpu"
6875 mdapi_group=
"EU Array/Hull Shader"
6877 <counter name=
"L3 Shader Throughput"
6878 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
6880 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6881 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
6882 underscore_name=
"l3_shader_throughput"
6884 symbol_name=
"L3ShaderThroughput"
6885 semantic_type=
"throughput"
6886 mdapi_supported_apis=
""
6887 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
6888 mdapi_group=
"L3/Data Port"
6889 mdapi_hw_unit_type=
"gpu"
6891 <counter name=
"Samples Killed in FS"
6892 description=
"The total number of samples or pixels dropped in fragment shaders."
6894 equation=
"A 24 READ 4 UMUL"
6895 underscore_name=
"samples_killed_in_ps"
6897 symbol_name=
"SamplesKilledInPs"
6898 semantic_type=
"event"
6899 mdapi_supported_apis=
""
6900 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
6901 mdapi_hw_unit_type=
"gpu"
6902 mdapi_group=
"3D Pipe/Fragment Shader"
6904 <counter name=
"SLM Bytes Written"
6905 description=
"The total number of GPU memory bytes written into shared local memory."
6907 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
6908 equation=
"A 31 READ 64 UMUL"
6909 underscore_name=
"slm_bytes_written"
6911 symbol_name=
"SlmBytesWritten"
6912 semantic_type=
"throughput"
6913 mdapi_supported_apis=
""
6914 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6915 mdapi_group=
"L3/Data Port/SLM"
6916 mdapi_hw_unit_type=
"gpu"
6918 <counter name=
"Shader Atomic Memory Accesses"
6919 description=
"The total number of shader atomic memory accesses."
6921 equation=
"A 34 READ"
6922 underscore_name=
"shader_atomics"
6924 symbol_name=
"ShaderAtomics"
6925 semantic_type=
"event"
6926 mdapi_supported_apis=
""
6927 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
6928 mdapi_hw_unit_type=
"gpu"
6929 mdapi_group=
"L3/Data Port/Atomics"
6931 <register_config type=
"NOA">
6932 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
6933 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
6934 <register type=
"NOA" address=
"0x00009888" value=
"0x106C0400" />
6935 <register type=
"NOA" address=
"0x00009888" value=
"0x166C0000" />
6936 <register type=
"NOA" address=
"0x00009888" value=
"0x16E1001A" />
6937 <register type=
"NOA" address=
"0x00009888" value=
"0x16E5001A" />
6938 <register type=
"NOA" address=
"0x00009888" value=
"0x16E9001A" />
6939 <register type=
"NOA" address=
"0x00009888" value=
"0x10EC1C00" />
6940 <register type=
"NOA" address=
"0x00009888" value=
"0x12EC0004" />
6941 <register type=
"NOA" address=
"0x00009888" value=
"0x16EC001D" />
6942 <register type=
"NOA" address=
"0x00009888" value=
"0x086C0020" />
6943 <register type=
"NOA" address=
"0x00009888" value=
"0x0C6C0020" />
6944 <register type=
"NOA" address=
"0x00009888" value=
"0x006C3600" />
6945 <register type=
"NOA" address=
"0x00009888" value=
"0x186C0A88" />
6946 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C0504" />
6947 <register type=
"NOA" address=
"0x00009888" value=
"0x1C6C0005" />
6948 <register type=
"NOA" address=
"0x00009888" value=
"0x0073F000" />
6949 <register type=
"NOA" address=
"0x00009888" value=
"0x02739000" />
6950 <register type=
"NOA" address=
"0x00009888" value=
"0x0473D000" />
6951 <register type=
"NOA" address=
"0x00009888" value=
"0x0673D000" />
6952 <register type=
"NOA" address=
"0x00009888" value=
"0x00778000" />
6953 <register type=
"NOA" address=
"0x00009888" value=
"0x0E778000" />
6954 <register type=
"NOA" address=
"0x00009888" value=
"0x14778000" />
6955 <register type=
"NOA" address=
"0x00009888" value=
"0x16778A80" />
6956 <register type=
"NOA" address=
"0x00009888" value=
"0x18770002" />
6957 <register type=
"NOA" address=
"0x00009888" value=
"0x02778000" />
6958 <register type=
"NOA" address=
"0x00009888" value=
"0x04778000" />
6959 <register type=
"NOA" address=
"0x00009888" value=
"0x06778000" />
6960 <register type=
"NOA" address=
"0x00009888" value=
"0x08778000" />
6961 <register type=
"NOA" address=
"0x00009888" value=
"0x02E10024" />
6962 <register type=
"NOA" address=
"0x00009888" value=
"0x10E10000" />
6963 <register type=
"NOA" address=
"0x00009888" value=
"0x1EE10000" />
6964 <register type=
"NOA" address=
"0x00009888" value=
"0x02E52400" />
6965 <register type=
"NOA" address=
"0x00009888" value=
"0x10E50000" />
6966 <register type=
"NOA" address=
"0x00009888" value=
"0x1EE50000" />
6967 <register type=
"NOA" address=
"0x00009888" value=
"0x04E90024" />
6968 <register type=
"NOA" address=
"0x00009888" value=
"0x10E90000" />
6969 <register type=
"NOA" address=
"0x00009888" value=
"0x1EE90000" />
6970 <register type=
"NOA" address=
"0x00009888" value=
"0x00EC0020" />
6971 <register type=
"NOA" address=
"0x00009888" value=
"0x06EC2800" />
6972 <register type=
"NOA" address=
"0x00009888" value=
"0x0AEC2820" />
6973 <register type=
"NOA" address=
"0x00009888" value=
"0x0EEC3832" />
6974 <register type=
"NOA" address=
"0x00009888" value=
"0x18EC0580" />
6975 <register type=
"NOA" address=
"0x00009888" value=
"0x1AEC0000" />
6976 <register type=
"NOA" address=
"0x00009888" value=
"0x1CEC0000" />
6977 <register type=
"NOA" address=
"0x00009888" value=
"0x18ED8000" />
6978 <register type=
"NOA" address=
"0x00009888" value=
"0x0AEE1000" />
6979 <register type=
"NOA" address=
"0x00009888" value=
"0x00F3D000" />
6980 <register type=
"NOA" address=
"0x00009888" value=
"0x02F38000" />
6981 <register type=
"NOA" address=
"0x00009888" value=
"0x04F3C000" />
6982 <register type=
"NOA" address=
"0x00009888" value=
"0x06F3C000" />
6983 <register type=
"NOA" address=
"0x00009888" value=
"0x00F78000" />
6984 <register type=
"NOA" address=
"0x00009888" value=
"0x0EF78000" />
6985 <register type=
"NOA" address=
"0x00009888" value=
"0x16F78280" />
6986 <register type=
"NOA" address=
"0x00009888" value=
"0x18F70002" />
6987 <register type=
"NOA" address=
"0x00009888" value=
"0x04F78000" />
6988 <register type=
"NOA" address=
"0x00009888" value=
"0x06F78000" />
6989 <register type=
"NOA" address=
"0x00009888" value=
"0x08F74000" />
6990 <register type=
"NOA" address=
"0x00009888" value=
"0x04F84000" />
6991 <register type=
"NOA" address=
"0x00009888" value=
"0x0AFB0004" />
6992 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
6993 <register type=
"NOA" address=
"0x00009888" value=
"0x2100F000" />
6994 <register type=
"NOA" address=
"0x00009888" value=
"0x1D000071" />
6995 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
6996 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
6997 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
6998 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
6999 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
7000 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
7001 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
7002 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
7003 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
7004 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
7005 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
7006 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
7007 <register type=
"NOA" address=
"0x00009888" value=
"0x47000010" />
7008 <register type=
"NOA" address=
"0x00009888" value=
"0x39000883" />
7009 <register type=
"NOA" address=
"0x00009888" value=
"0x49000300" />
7010 <register type=
"NOA" address=
"0x00009888" value=
"0x3D001064" />
7011 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000001" />
7012 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000C60" />
7013 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000001" />
7014 <register type=
"NOA" address=
"0x00009888" value=
"0x41000C04" />
7015 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
7016 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
7017 <register type=
"NOA" address=
"0x00009888" value=
"0x43000003" />
7018 <register type=
"NOA" address=
"0x00009888" value=
"0x3B000001" />
7020 <register_config type=
"OA">
7021 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
7022 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
7023 <register type=
"OA" address=
"0x00002714" value=
"0x70800000" />
7024 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
7025 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
7026 <register type=
"OA" address=
"0x00002770" value=
"0x20000801" />
7027 <register type=
"OA" address=
"0x00002774" value=
"0x0111FEEE" />
7028 <register type=
"OA" address=
"0x00002778" value=
"0x40001001" />
7029 <register type=
"OA" address=
"0x0000277C" value=
"0x0222FDDD" />
7030 <register type=
"OA" address=
"0x00002780" value=
"0x80002002" />
7031 <register type=
"OA" address=
"0x00002784" value=
"0x0444FBBB" />
7033 <register_config type=
"FLEX">
7034 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
7035 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
7036 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
7037 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
7038 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
7042 <set name=
"Metric set RasterizerAndPixelBackend"
7043 mdapi_supported_apis=
"OGL OCL IO BB"
7044 underscore_name=
"rasterizer_and_pixel_backend"
7045 hw_config_guid=
"2e95713a-c6d8-47a9-9207-eba3e208be51"
7047 symbol_name=
"RasterizerAndPixelBackend"
7049 <counter name=
"GPU Core Clocks"
7050 description=
"The total number of GPU core clocks elapsed during the measurement."
7052 equation=
"GPU_CLOCK 0 READ"
7053 underscore_name=
"gpu_core_clocks"
7055 symbol_name=
"GpuCoreClocks"
7056 semantic_type=
"event"
7057 mdapi_supported_apis=
""
7058 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
7059 mdapi_hw_unit_type=
"gpu"
7062 <counter name=
"EU Active"
7063 description=
"The percentage of time in which the Execution Units were actively processing."
7066 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7067 underscore_name=
"eu_active"
7069 symbol_name=
"EuActive"
7070 semantic_type=
"duration"
7071 mdapi_supported_apis=
""
7072 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7073 mdapi_group=
"EU Array"
7074 mdapi_hw_unit_type=
"gpu"
7076 <counter name=
"EU Both FPU Pipes Active"
7077 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
7080 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7081 underscore_name=
"eu_fpu_both_active"
7083 symbol_name=
"EuFpuBothActive"
7084 semantic_type=
"duration"
7085 mdapi_supported_apis=
""
7086 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7087 mdapi_group=
"EU Array/Pipes"
7088 mdapi_hw_unit_type=
"gpu"
7090 <counter name=
"Slice1 Rasterizer Input Available"
7091 description=
"The percentage of time in which slice1 rasterizer input is available"
7094 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
7095 underscore_name=
"rasterizer1_input_available"
7097 symbol_name=
"Rasterizer1InputAvailable"
7098 availability=
"$SliceMask 2 AND"
7099 semantic_type=
"duration"
7100 mdapi_supported_apis=
""
7101 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7102 mdapi_group=
"GPU/Rasterizer"
7103 mdapi_hw_unit_type=
"slice"
7105 <counter name=
"VS Send Pipe Active"
7106 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7109 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7110 underscore_name=
"vs_send_active"
7112 symbol_name=
"VsSendActive"
7113 semantic_type=
"duration"
7114 mdapi_supported_apis=
""
7115 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7116 mdapi_group=
"EU Array/Vertex Shader"
7117 mdapi_hw_unit_type=
"gpu"
7119 <counter name=
"VS FPU1 Pipe Active"
7120 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7123 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7124 underscore_name=
"vs_fpu1_active"
7126 symbol_name=
"VsFpu1Active"
7127 semantic_type=
"duration"
7128 mdapi_supported_apis=
""
7129 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7130 mdapi_group=
"EU Array/Vertex Shader"
7131 mdapi_hw_unit_type=
"gpu"
7133 <counter name=
"GS Threads Dispatched"
7134 description=
"The total number of geometry shader hardware threads dispatched."
7137 underscore_name=
"gs_threads"
7139 symbol_name=
"GsThreads"
7140 semantic_type=
"event"
7141 mdapi_supported_apis=
""
7142 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7143 mdapi_hw_unit_type=
"gpu"
7144 mdapi_group=
"EU Array/Geometry Shader"
7146 <counter name=
"Early Hi-Depth Test Fails"
7147 description=
"The total number of pixels dropped on early hierarchical depth test."
7149 equation=
"A 22 READ 4 UMUL"
7150 underscore_name=
"hi_depth_test_fails"
7152 symbol_name=
"HiDepthTestFails"
7153 semantic_type=
"event"
7154 mdapi_supported_apis=
""
7155 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7156 mdapi_hw_unit_type=
"gpu"
7157 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
7159 <counter name=
"FS Both FPU Active"
7160 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
7163 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7164 underscore_name=
"ps_eu_both_fpu_active"
7166 symbol_name=
"PsEuBothFpuActive"
7167 semantic_type=
"duration"
7168 mdapi_supported_apis=
""
7169 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
7170 mdapi_group=
"3D Pipe/Fragment Shader"
7171 mdapi_hw_unit_type=
"gpu"
7173 <counter name=
"VS Threads Dispatched"
7174 description=
"The total number of vertex shader hardware threads dispatched."
7177 underscore_name=
"vs_threads"
7179 symbol_name=
"VsThreads"
7180 semantic_type=
"event"
7181 mdapi_supported_apis=
""
7182 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7183 mdapi_hw_unit_type=
"gpu"
7184 mdapi_group=
"EU Array/Vertex Shader"
7186 <counter name=
"FS Threads Dispatched"
7187 description=
"The total number of fragment shader hardware threads dispatched."
7190 underscore_name=
"ps_threads"
7192 symbol_name=
"PsThreads"
7193 semantic_type=
"event"
7194 mdapi_supported_apis=
""
7195 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7196 mdapi_hw_unit_type=
"gpu"
7197 mdapi_group=
"EU Array/Fragment Shader"
7199 <counter name=
"Slice0 Pixel Values Ready"
7200 description=
"The percentage of time in which slice0 pixel values are ready"
7203 equation=
"C 0 READ 100 UMUL $GpuCoreClocks FDIV"
7204 underscore_name=
"pixel_values0_ready"
7206 symbol_name=
"PixelValues0Ready"
7207 availability=
"$SliceMask 1 AND"
7208 semantic_type=
"duration"
7209 mdapi_supported_apis=
""
7210 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7211 mdapi_group=
"GPU/3D Pipe"
7212 mdapi_hw_unit_type=
"slice"
7214 <counter name=
"Shader Barrier Messages"
7215 description=
"The total number of shader barrier messages."
7217 equation=
"A 35 READ"
7218 underscore_name=
"shader_barriers"
7220 symbol_name=
"ShaderBarriers"
7221 semantic_type=
"event"
7222 mdapi_supported_apis=
""
7223 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7224 mdapi_hw_unit_type=
"gpu"
7225 mdapi_group=
"EU Array/Barrier"
7227 <counter name=
"Sampler Texels"
7228 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
7230 equation=
"A 28 READ 4 UMUL"
7231 underscore_name=
"sampler_texels"
7233 symbol_name=
"SamplerTexels"
7234 semantic_type=
"event"
7235 mdapi_supported_apis=
""
7236 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7237 mdapi_hw_unit_type=
"gpu"
7238 mdapi_group=
"Sampler/Sampler Input"
7240 <counter name=
"Pixels Failing Tests"
7241 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
7243 equation=
"A 25 READ 4 UMUL"
7244 underscore_name=
"pixels_failing_post_ps_tests"
7246 symbol_name=
"PixelsFailingPostPsTests"
7247 semantic_type=
"event"
7248 mdapi_supported_apis=
""
7249 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7250 mdapi_hw_unit_type=
"gpu"
7251 mdapi_group=
"3D Pipe/Output Merger"
7253 <counter name=
"GPU Time Elapsed"
7254 description=
"Time elapsed on the GPU during the measurement."
7256 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
7257 underscore_name=
"gpu_time"
7259 symbol_name=
"GpuTime"
7260 semantic_type=
"duration"
7261 mdapi_supported_apis=
""
7262 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7263 mdapi_hw_unit_type=
"gpu"
7266 <counter name=
"AVG GPU Core Frequency"
7267 description=
"Average GPU Core Frequency in the measurement."
7269 max_equation=
"$GpuMaxFrequency"
7270 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
7271 underscore_name=
"avg_gpu_core_frequency"
7273 symbol_name=
"AvgGpuCoreFrequency"
7274 semantic_type=
"event"
7275 mdapi_supported_apis=
""
7276 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
7278 mdapi_hw_unit_type=
"gpu"
7280 <counter name=
"Sampler Texels Misses"
7281 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
7283 equation=
"A 29 READ 4 UMUL"
7284 underscore_name=
"sampler_texel_misses"
7286 symbol_name=
"SamplerTexelMisses"
7287 semantic_type=
"event"
7288 mdapi_supported_apis=
""
7289 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
7290 mdapi_hw_unit_type=
"gpu"
7291 mdapi_group=
"Sampler/Sampler Cache"
7293 <counter name=
"CS Threads Dispatched"
7294 description=
"The total number of compute shader hardware threads dispatched."
7297 underscore_name=
"cs_threads"
7299 symbol_name=
"CsThreads"
7300 semantic_type=
"event"
7301 mdapi_supported_apis=
""
7302 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7303 mdapi_hw_unit_type=
"gpu"
7304 mdapi_group=
"EU Array/Compute Shader"
7306 <counter name=
"Slice0 Rasterizer Input Available"
7307 description=
"The percentage of time in which slice0 rasterizer input is available"
7310 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7311 underscore_name=
"rasterizer0_input_available"
7313 symbol_name=
"Rasterizer0InputAvailable"
7314 availability=
"$SliceMask 1 AND"
7315 semantic_type=
"duration"
7316 mdapi_supported_apis=
""
7317 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7318 mdapi_group=
"GPU/Rasterizer"
7319 mdapi_hw_unit_type=
"slice"
7321 <counter name=
"Slice0 Post-EarlyZ Pixel Data Ready"
7322 description=
"The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
7325 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
7326 underscore_name=
"pixel_data0_ready"
7328 symbol_name=
"PixelData0Ready"
7329 semantic_type=
"duration"
7330 mdapi_supported_apis=
""
7331 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7332 mdapi_group=
"GPU/Rasterizer/Early Depth Test"
7333 mdapi_hw_unit_type=
"slice"
7335 <counter name=
"SLM Bytes Read"
7336 description=
"The total number of GPU memory bytes read from shared local memory."
7338 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7339 equation=
"A 30 READ 64 UMUL"
7340 underscore_name=
"slm_bytes_read"
7342 symbol_name=
"SlmBytesRead"
7343 semantic_type=
"throughput"
7344 mdapi_supported_apis=
""
7345 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7346 mdapi_group=
"L3/Data Port/SLM"
7347 mdapi_hw_unit_type=
"gpu"
7349 <counter name=
"PS FPU1 Pipe Active"
7350 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
7353 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7354 underscore_name=
"ps_fpu1_active"
7356 symbol_name=
"PsFpu1Active"
7357 semantic_type=
"duration"
7358 mdapi_supported_apis=
""
7359 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7360 mdapi_group=
"EU Array/Pixel Shader"
7361 mdapi_hw_unit_type=
"gpu"
7363 <counter name=
"PS Send Pipeline Active"
7364 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
7367 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7368 underscore_name=
"ps_send_active"
7370 symbol_name=
"PsSendActive"
7371 semantic_type=
"duration"
7372 mdapi_supported_apis=
""
7373 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7374 mdapi_group=
"EU Array/Pixel Shader"
7375 mdapi_hw_unit_type=
"gpu"
7377 <counter name=
"VS FPU0 Pipe Active"
7378 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
7381 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7382 underscore_name=
"vs_fpu0_active"
7384 symbol_name=
"VsFpu0Active"
7385 semantic_type=
"duration"
7386 mdapi_supported_apis=
""
7387 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7388 mdapi_group=
"EU Array/Vertex Shader"
7389 mdapi_hw_unit_type=
"gpu"
7391 <counter name=
"GPU Busy"
7392 description=
"The percentage of time in which the GPU has been processing GPU commands."
7395 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
7396 underscore_name=
"gpu_busy"
7398 symbol_name=
"GpuBusy"
7399 semantic_type=
"duration"
7400 mdapi_supported_apis=
""
7401 mdapi_usage_flags=
"Tier1 Overview System Frame"
7403 mdapi_hw_unit_type=
"gpu"
7405 <counter name=
"Slice1 Pixel Values Ready"
7406 description=
"The percentage of time in which slice1 pixel values are ready"
7409 equation=
"C 1 READ 100 UMUL $GpuCoreClocks FDIV"
7410 underscore_name=
"pixel_values1_ready"
7412 symbol_name=
"PixelValues1Ready"
7413 availability=
"$SliceMask 2 AND"
7414 semantic_type=
"duration"
7415 mdapi_supported_apis=
""
7416 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7417 mdapi_group=
"GPU/3D Pipe"
7418 mdapi_hw_unit_type=
"slice"
7420 <counter name=
"Slice1 PS Output Available"
7421 description=
"The percentage of time in which slice1 PS output is available"
7424 equation=
"B 7 READ 100 UMUL $GpuCoreClocks FDIV"
7425 underscore_name=
"ps_output1_available"
7427 symbol_name=
"PSOutput1Available"
7428 availability=
"$SliceMask 2 AND"
7429 semantic_type=
"duration"
7430 mdapi_supported_apis=
""
7431 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7432 mdapi_group=
"GPU/3D Pipe"
7433 mdapi_hw_unit_type=
"slice"
7435 <counter name=
"Rasterized Pixels"
7436 description=
"The total number of rasterized pixels."
7438 equation=
"A 21 READ 4 UMUL"
7439 underscore_name=
"rasterized_pixels"
7441 symbol_name=
"RasterizedPixels"
7442 semantic_type=
"event"
7443 mdapi_supported_apis=
""
7444 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7445 mdapi_hw_unit_type=
"gpu"
7446 mdapi_group=
"3D Pipe/Rasterizer"
7448 <counter name=
"PS FPU0 Pipe Active"
7449 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
7452 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7453 underscore_name=
"ps_fpu0_active"
7455 symbol_name=
"PsFpu0Active"
7456 semantic_type=
"duration"
7457 mdapi_supported_apis=
""
7458 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7459 mdapi_group=
"EU Array/Pixel Shader"
7460 mdapi_hw_unit_type=
"gpu"
7462 <counter name=
"DS Threads Dispatched"
7463 description=
"The total number of domain shader hardware threads dispatched."
7466 underscore_name=
"ds_threads"
7468 symbol_name=
"DsThreads"
7469 semantic_type=
"event"
7470 mdapi_supported_apis=
""
7471 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7472 mdapi_hw_unit_type=
"gpu"
7473 mdapi_group=
"EU Array/Domain Shader"
7475 <counter name=
"Samples Written"
7476 description=
"The total number of samples or pixels written to all render targets."
7478 equation=
"A 26 READ 4 UMUL"
7479 underscore_name=
"samples_written"
7481 symbol_name=
"SamplesWritten"
7482 semantic_type=
"event"
7483 mdapi_supported_apis=
""
7484 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7485 mdapi_hw_unit_type=
"gpu"
7486 mdapi_group=
"3D Pipe/Output Merger"
7488 <counter name=
"EU Stall"
7489 description=
"The percentage of time in which the Execution Units were stalled."
7492 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7493 underscore_name=
"eu_stall"
7495 symbol_name=
"EuStall"
7496 semantic_type=
"duration"
7497 mdapi_supported_apis=
""
7498 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7499 mdapi_group=
"EU Array"
7500 mdapi_hw_unit_type=
"gpu"
7502 <counter name=
"Slice0 Rasterizer Output Ready"
7503 description=
"The percentage of time in which slice0 rasterizer output is ready"
7506 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7507 underscore_name=
"rasterizer0_output_ready"
7509 symbol_name=
"Rasterizer0OutputReady"
7510 availability=
"$SliceMask 1 AND"
7511 semantic_type=
"duration"
7512 mdapi_supported_apis=
""
7513 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7514 mdapi_group=
"GPU/Rasterizer"
7515 mdapi_hw_unit_type=
"slice"
7517 <counter name=
"Samples Blended"
7518 description=
"The total number of blended samples or pixels written to all render targets."
7520 equation=
"A 27 READ 4 UMUL"
7521 underscore_name=
"samples_blended"
7523 symbol_name=
"SamplesBlended"
7524 semantic_type=
"event"
7525 mdapi_supported_apis=
""
7526 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7527 mdapi_hw_unit_type=
"gpu"
7528 mdapi_group=
"3D Pipe/Output Merger"
7530 <counter name=
"Early Depth Test Fails"
7531 description=
"The total number of pixels dropped on early depth test."
7533 equation=
"A 23 READ 4 UMUL"
7534 underscore_name=
"early_depth_test_fails"
7536 symbol_name=
"EarlyDepthTestFails"
7537 semantic_type=
"event"
7538 mdapi_supported_apis=
""
7539 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7540 mdapi_hw_unit_type=
"gpu"
7541 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
7543 <counter name=
"Slice1 Rasterizer Output Ready"
7544 description=
"The percentage of time in which slice1 rasterizer output is ready"
7547 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
7548 underscore_name=
"rasterizer1_output_ready"
7550 symbol_name=
"Rasterizer1OutputReady"
7551 availability=
"$SliceMask 2 AND"
7552 semantic_type=
"duration"
7553 mdapi_supported_apis=
""
7554 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7555 mdapi_group=
"GPU/Rasterizer"
7556 mdapi_hw_unit_type=
"slice"
7558 <counter name=
"Slice1 Post-EarlyZ Pixel Data Ready"
7559 description=
"The percentage of time in which slice1 post-EarlyZ pixel data is ready (after early Z tests have been applied)"
7562 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
7563 underscore_name=
"pixel_data1_ready"
7565 symbol_name=
"PixelData1Ready"
7566 semantic_type=
"duration"
7567 mdapi_supported_apis=
""
7568 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7569 mdapi_group=
"GPU/Rasterizer/Early Depth Test"
7570 mdapi_hw_unit_type=
"slice"
7572 <counter name=
"Shader Memory Accesses"
7573 description=
"The total number of shader memory accesses to L3."
7575 equation=
"A 32 READ"
7576 underscore_name=
"shader_memory_accesses"
7578 symbol_name=
"ShaderMemoryAccesses"
7579 semantic_type=
"event"
7580 mdapi_supported_apis=
""
7581 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7582 mdapi_hw_unit_type=
"gpu"
7583 mdapi_group=
"L3/Data Port"
7585 <counter name=
"SQ is full"
7586 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
7589 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
7590 underscore_name=
"gt_request_queue_full"
7592 symbol_name=
"GTRequestQueueFull"
7593 semantic_type=
"duration"
7594 mdapi_supported_apis=
""
7595 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7597 mdapi_hw_unit_type=
"gpu"
7599 <counter name=
"HS Threads Dispatched"
7600 description=
"The total number of hull shader hardware threads dispatched."
7603 underscore_name=
"hs_threads"
7605 symbol_name=
"HsThreads"
7606 semantic_type=
"event"
7607 mdapi_supported_apis=
""
7608 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7609 mdapi_hw_unit_type=
"gpu"
7610 mdapi_group=
"EU Array/Hull Shader"
7612 <counter name=
"L3 Shader Throughput"
7613 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
7615 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7616 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
7617 underscore_name=
"l3_shader_throughput"
7619 symbol_name=
"L3ShaderThroughput"
7620 semantic_type=
"throughput"
7621 mdapi_supported_apis=
""
7622 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
7623 mdapi_group=
"L3/Data Port"
7624 mdapi_hw_unit_type=
"gpu"
7626 <counter name=
"Samples Killed in FS"
7627 description=
"The total number of samples or pixels dropped in fragment shaders."
7629 equation=
"A 24 READ 4 UMUL"
7630 underscore_name=
"samples_killed_in_ps"
7632 symbol_name=
"SamplesKilledInPs"
7633 semantic_type=
"event"
7634 mdapi_supported_apis=
""
7635 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
7636 mdapi_hw_unit_type=
"gpu"
7637 mdapi_group=
"3D Pipe/Fragment Shader"
7639 <counter name=
"SLM Bytes Written"
7640 description=
"The total number of GPU memory bytes written into shared local memory."
7642 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
7643 equation=
"A 31 READ 64 UMUL"
7644 underscore_name=
"slm_bytes_written"
7646 symbol_name=
"SlmBytesWritten"
7647 semantic_type=
"throughput"
7648 mdapi_supported_apis=
""
7649 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7650 mdapi_group=
"L3/Data Port/SLM"
7651 mdapi_hw_unit_type=
"gpu"
7653 <counter name=
"Slice0 PS Output Available"
7654 description=
"The percentage of time in which slice0 PS output is available"
7657 equation=
"B 6 READ 100 UMUL $GpuCoreClocks FDIV"
7658 underscore_name=
"ps_output0_available"
7660 symbol_name=
"PSOutput0Available"
7661 availability=
"$SliceMask 1 AND"
7662 semantic_type=
"duration"
7663 mdapi_supported_apis=
""
7664 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7665 mdapi_group=
"GPU/3D Pipe"
7666 mdapi_hw_unit_type=
"slice"
7668 <counter name=
"Shader Atomic Memory Accesses"
7669 description=
"The total number of shader atomic memory accesses."
7671 equation=
"A 34 READ"
7672 underscore_name=
"shader_atomics"
7674 symbol_name=
"ShaderAtomics"
7675 semantic_type=
"event"
7676 mdapi_supported_apis=
""
7677 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7678 mdapi_hw_unit_type=
"gpu"
7679 mdapi_group=
"L3/Data Port/Atomics"
7681 <register_config type=
"NOA">
7682 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
7683 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
7684 <register type=
"NOA" address=
"0x00009888" value=
"0x0C710004" />
7685 <register type=
"NOA" address=
"0x00009888" value=
"0x10747000" />
7686 <register type=
"NOA" address=
"0x00009888" value=
"0x12756800" />
7687 <register type=
"NOA" address=
"0x00009888" value=
"0x04795000" />
7688 <register type=
"NOA" address=
"0x00009888" value=
"0x127C01C0" />
7689 <register type=
"NOA" address=
"0x00009888" value=
"0x0CF10004" />
7690 <register type=
"NOA" address=
"0x00009888" value=
"0x10F47000" />
7691 <register type=
"NOA" address=
"0x00009888" value=
"0x12F56800" />
7692 <register type=
"NOA" address=
"0x00009888" value=
"0x04F95000" />
7693 <register type=
"NOA" address=
"0x00009888" value=
"0x12FC01C0" />
7694 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C4044" />
7695 <register type=
"NOA" address=
"0x00009888" value=
"0x1C6C0004" />
7696 <register type=
"NOA" address=
"0x00009888" value=
"0x186C00A0" />
7697 <register type=
"NOA" address=
"0x00009888" value=
"0x00710010" />
7698 <register type=
"NOA" address=
"0x00009888" value=
"0x02738000" />
7699 <register type=
"NOA" address=
"0x00009888" value=
"0x04732000" />
7700 <register type=
"NOA" address=
"0x00009888" value=
"0x0673A000" />
7701 <register type=
"NOA" address=
"0x00009888" value=
"0x00736000" />
7702 <register type=
"NOA" address=
"0x00009888" value=
"0x08740037" />
7703 <register type=
"NOA" address=
"0x00009888" value=
"0x0C740000" />
7704 <register type=
"NOA" address=
"0x00009888" value=
"0x0A750F36" />
7705 <register type=
"NOA" address=
"0x00009888" value=
"0x10750000" />
7706 <register type=
"NOA" address=
"0x00009888" value=
"0x04751000" />
7707 <register type=
"NOA" address=
"0x00009888" value=
"0x0C752000" />
7708 <register type=
"NOA" address=
"0x00009888" value=
"0x0E750000" />
7709 <register type=
"NOA" address=
"0x00009888" value=
"0x0C760800" />
7710 <register type=
"NOA" address=
"0x00009888" value=
"0x0E768800" />
7711 <register type=
"NOA" address=
"0x00009888" value=
"0x10760002" />
7712 <register type=
"NOA" address=
"0x00009888" value=
"0x0077C000" />
7713 <register type=
"NOA" address=
"0x00009888" value=
"0x0E778000" />
7714 <register type=
"NOA" address=
"0x00009888" value=
"0x1477C000" />
7715 <register type=
"NOA" address=
"0x00009888" value=
"0x167767E0" />
7716 <register type=
"NOA" address=
"0x00009888" value=
"0x18770002" />
7717 <register type=
"NOA" address=
"0x00009888" value=
"0x02778000" />
7718 <register type=
"NOA" address=
"0x00009888" value=
"0x04778000" />
7719 <register type=
"NOA" address=
"0x00009888" value=
"0x0C790017" />
7720 <register type=
"NOA" address=
"0x00009888" value=
"0x08790000" />
7721 <register type=
"NOA" address=
"0x00009888" value=
"0x0C7B0088" />
7722 <register type=
"NOA" address=
"0x00009888" value=
"0x0E7C0032" />
7723 <register type=
"NOA" address=
"0x00009888" value=
"0x107C0000" />
7724 <register type=
"NOA" address=
"0x00009888" value=
"0x167C0004" />
7725 <register type=
"NOA" address=
"0x00009888" value=
"0x04F10200" />
7726 <register type=
"NOA" address=
"0x00009888" value=
"0x00F10000" />
7727 <register type=
"NOA" address=
"0x00009888" value=
"0x08F40DC0" />
7728 <register type=
"NOA" address=
"0x00009888" value=
"0x0CF40000" />
7729 <register type=
"NOA" address=
"0x00009888" value=
"0x00F50D80" />
7730 <register type=
"NOA" address=
"0x00009888" value=
"0x02F5003C" />
7731 <register type=
"NOA" address=
"0x00009888" value=
"0x10F50000" />
7732 <register type=
"NOA" address=
"0x00009888" value=
"0x0AF54000" />
7733 <register type=
"NOA" address=
"0x00009888" value=
"0x0CF58000" />
7734 <register type=
"NOA" address=
"0x00009888" value=
"0x04F50000" />
7735 <register type=
"NOA" address=
"0x00009888" value=
"0x06F50000" />
7736 <register type=
"NOA" address=
"0x00009888" value=
"0x0EF62200" />
7737 <register type=
"NOA" address=
"0x00009888" value=
"0x0CF6A000" />
7738 <register type=
"NOA" address=
"0x00009888" value=
"0x0EF7C000" />
7739 <register type=
"NOA" address=
"0x00009888" value=
"0x16F71030" />
7740 <register type=
"NOA" address=
"0x00009888" value=
"0x18F70001" />
7741 <register type=
"NOA" address=
"0x00009888" value=
"0x02F7C000" />
7742 <register type=
"NOA" address=
"0x00009888" value=
"0x04F7C000" />
7743 <register type=
"NOA" address=
"0x00009888" value=
"0x0CF905C0" />
7744 <register type=
"NOA" address=
"0x00009888" value=
"0x08F90000" />
7745 <register type=
"NOA" address=
"0x00009888" value=
"0x0CFB0220" />
7746 <register type=
"NOA" address=
"0x00009888" value=
"0x0EFC1900" />
7747 <register type=
"NOA" address=
"0x00009888" value=
"0x10FC0000" />
7748 <register type=
"NOA" address=
"0x00009888" value=
"0x16FC0010" />
7749 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
7750 <register type=
"NOA" address=
"0x00009888" value=
"0x2100F000" />
7751 <register type=
"NOA" address=
"0x00009888" value=
"0x1D000071" />
7752 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
7753 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
7754 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
7755 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
7756 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
7757 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
7758 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
7759 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
7760 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
7761 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
7762 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
7763 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
7764 <register type=
"NOA" address=
"0x00009888" value=
"0x47000001" />
7765 <register type=
"NOA" address=
"0x00009888" value=
"0x39000421" />
7766 <register type=
"NOA" address=
"0x00009888" value=
"0x49000300" />
7767 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000402" />
7768 <register type=
"NOA" address=
"0x00009888" value=
"0x4B001101" />
7769 <register type=
"NOA" address=
"0x00009888" value=
"0x3F000840" />
7770 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000101" />
7771 <register type=
"NOA" address=
"0x00009888" value=
"0x41000801" />
7772 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
7773 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
7774 <register type=
"NOA" address=
"0x00009888" value=
"0x43000001" />
7776 <register_config type=
"OA">
7777 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
7778 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
7779 <register type=
"OA" address=
"0x00002714" value=
"0x30800000" />
7780 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
7781 <register type=
"OA" address=
"0x00002724" value=
"0x30800000" />
7782 <register type=
"OA" address=
"0x00002770" value=
"0x00000180" />
7783 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFCF" />
7784 <register type=
"OA" address=
"0x00002778" value=
"0x00006000" />
7785 <register type=
"OA" address=
"0x0000277C" value=
"0x0000F3FF" />
7786 <register type=
"OA" address=
"0x00002790" value=
"0x00000002" />
7787 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFFE" />
7788 <register type=
"OA" address=
"0x00002798" value=
"0x00000002" />
7789 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFFD" />
7791 <register_config type=
"FLEX">
7792 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
7793 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
7794 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
7795 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
7796 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
7800 <set name=
"Metric set Sampler"
7801 mdapi_supported_apis=
"OGL OCL IO BB"
7802 underscore_name=
"sampler"
7803 hw_config_guid=
"9bcf4ff2-c15f-4bea-8ec8-8db87791942e"
7805 symbol_name=
"Sampler"
7807 <counter name=
"GPU Core Clocks"
7808 description=
"The total number of GPU core clocks elapsed during the measurement."
7810 equation=
"GPU_CLOCK 0 READ"
7811 underscore_name=
"gpu_core_clocks"
7813 symbol_name=
"GpuCoreClocks"
7814 semantic_type=
"event"
7815 mdapi_supported_apis=
""
7816 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
7817 mdapi_hw_unit_type=
"gpu"
7820 <counter name=
"EU Active"
7821 description=
"The percentage of time in which the Execution Units were actively processing."
7824 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7825 underscore_name=
"eu_active"
7827 symbol_name=
"EuActive"
7828 semantic_type=
"duration"
7829 mdapi_supported_apis=
""
7830 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
7831 mdapi_group=
"EU Array"
7832 mdapi_hw_unit_type=
"gpu"
7834 <counter name=
"Slice0 Subslice2 Input Available"
7835 description=
"The percentage of time in which slice0 subslice2 sampler input is available"
7838 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
7839 underscore_name=
"sampler02_input_available"
7841 symbol_name=
"Sampler02InputAvailable"
7842 availability=
"$SubsliceMask 4 AND"
7843 semantic_type=
"duration"
7844 mdapi_supported_apis=
""
7845 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7846 mdapi_group=
"GPU/Sampler"
7847 mdapi_hw_unit_type=
"subslice"
7849 <counter name=
"EU Both FPU Pipes Active"
7850 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
7853 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7854 underscore_name=
"eu_fpu_both_active"
7856 symbol_name=
"EuFpuBothActive"
7857 semantic_type=
"duration"
7858 mdapi_supported_apis=
""
7859 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7860 mdapi_group=
"EU Array/Pipes"
7861 mdapi_hw_unit_type=
"gpu"
7863 <counter name=
"SQ is full"
7864 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
7867 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
7868 underscore_name=
"gt_request_queue_full"
7870 symbol_name=
"GTRequestQueueFull"
7871 semantic_type=
"duration"
7872 mdapi_supported_apis=
""
7873 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7875 mdapi_hw_unit_type=
"gpu"
7877 <counter name=
"VS Send Pipe Active"
7878 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
7881 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7882 underscore_name=
"vs_send_active"
7884 symbol_name=
"VsSendActive"
7885 semantic_type=
"duration"
7886 mdapi_supported_apis=
""
7887 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7888 mdapi_group=
"EU Array/Vertex Shader"
7889 mdapi_hw_unit_type=
"gpu"
7891 <counter name=
"Slice0 Subslice0 Input Available"
7892 description=
"The percentage of time in which slice0 subslice0 sampler input is available"
7895 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
7896 underscore_name=
"sampler00_input_available"
7898 symbol_name=
"Sampler00InputAvailable"
7899 availability=
"$SubsliceMask 1 AND"
7900 semantic_type=
"duration"
7901 mdapi_supported_apis=
""
7902 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7903 mdapi_group=
"GPU/Sampler"
7904 mdapi_hw_unit_type=
"subslice"
7906 <counter name=
"VS FPU1 Pipe Active"
7907 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
7910 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7911 underscore_name=
"vs_fpu1_active"
7913 symbol_name=
"VsFpu1Active"
7914 semantic_type=
"duration"
7915 mdapi_supported_apis=
""
7916 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
7917 mdapi_group=
"EU Array/Vertex Shader"
7918 mdapi_hw_unit_type=
"gpu"
7920 <counter name=
"GS Threads Dispatched"
7921 description=
"The total number of geometry shader hardware threads dispatched."
7924 underscore_name=
"gs_threads"
7926 symbol_name=
"GsThreads"
7927 semantic_type=
"event"
7928 mdapi_supported_apis=
""
7929 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7930 mdapi_hw_unit_type=
"gpu"
7931 mdapi_group=
"EU Array/Geometry Shader"
7933 <counter name=
"Slice1 Subslice0 Input Available"
7934 description=
"The percentage of time in which slice1 subslice0 sampler input is available"
7937 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
7938 underscore_name=
"sampler10_input_available"
7940 symbol_name=
"Sampler10InputAvailable"
7941 availability=
"$SubsliceMask 8 AND"
7942 semantic_type=
"duration"
7943 mdapi_supported_apis=
""
7944 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
7945 mdapi_group=
"GPU/Sampler"
7946 mdapi_hw_unit_type=
"subslice"
7948 <counter name=
"Early Hi-Depth Test Fails"
7949 description=
"The total number of pixels dropped on early hierarchical depth test."
7951 equation=
"A 22 READ 4 UMUL"
7952 underscore_name=
"hi_depth_test_fails"
7954 symbol_name=
"HiDepthTestFails"
7955 semantic_type=
"event"
7956 mdapi_supported_apis=
""
7957 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7958 mdapi_hw_unit_type=
"gpu"
7959 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
7961 <counter name=
"FS Both FPU Active"
7962 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
7965 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
7966 underscore_name=
"ps_eu_both_fpu_active"
7968 symbol_name=
"PsEuBothFpuActive"
7969 semantic_type=
"duration"
7970 mdapi_supported_apis=
""
7971 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
7972 mdapi_group=
"3D Pipe/Fragment Shader"
7973 mdapi_hw_unit_type=
"gpu"
7975 <counter name=
"VS Threads Dispatched"
7976 description=
"The total number of vertex shader hardware threads dispatched."
7979 underscore_name=
"vs_threads"
7981 symbol_name=
"VsThreads"
7982 semantic_type=
"event"
7983 mdapi_supported_apis=
""
7984 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
7985 mdapi_hw_unit_type=
"gpu"
7986 mdapi_group=
"EU Array/Vertex Shader"
7988 <counter name=
"Slice0 Subslice2 Sampler Output Ready"
7989 description=
"The percentage of time in which slice0 subslice2 sampler output is ready"
7992 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
7993 underscore_name=
"sampler02_output_ready"
7995 symbol_name=
"Sampler02OutputReady"
7996 availability=
"$SubsliceMask 4 AND"
7997 semantic_type=
"duration"
7998 mdapi_supported_apis=
""
7999 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8000 mdapi_group=
"GPU/Sampler"
8001 mdapi_hw_unit_type=
"subslice"
8003 <counter name=
"FS Threads Dispatched"
8004 description=
"The total number of fragment shader hardware threads dispatched."
8007 underscore_name=
"ps_threads"
8009 symbol_name=
"PsThreads"
8010 semantic_type=
"event"
8011 mdapi_supported_apis=
""
8012 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8013 mdapi_hw_unit_type=
"gpu"
8014 mdapi_group=
"EU Array/Fragment Shader"
8016 <counter name=
"Shader Barrier Messages"
8017 description=
"The total number of shader barrier messages."
8019 equation=
"A 35 READ"
8020 underscore_name=
"shader_barriers"
8022 symbol_name=
"ShaderBarriers"
8023 semantic_type=
"event"
8024 mdapi_supported_apis=
""
8025 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8026 mdapi_hw_unit_type=
"gpu"
8027 mdapi_group=
"EU Array/Barrier"
8029 <counter name=
"Slice0 Subslice1 Input Available"
8030 description=
"The percentage of time in which slice0 subslice1 sampler input is available"
8033 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
8034 underscore_name=
"sampler01_input_available"
8036 symbol_name=
"Sampler01InputAvailable"
8037 availability=
"$SubsliceMask 2 AND"
8038 semantic_type=
"duration"
8039 mdapi_supported_apis=
""
8040 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8041 mdapi_group=
"GPU/Sampler"
8042 mdapi_hw_unit_type=
"subslice"
8044 <counter name=
"Sampler Texels"
8045 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8047 equation=
"A 28 READ 4 UMUL"
8048 underscore_name=
"sampler_texels"
8050 symbol_name=
"SamplerTexels"
8051 semantic_type=
"event"
8052 mdapi_supported_apis=
""
8053 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8054 mdapi_hw_unit_type=
"gpu"
8055 mdapi_group=
"Sampler/Sampler Input"
8057 <counter name=
"Pixels Failing Tests"
8058 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8060 equation=
"A 25 READ 4 UMUL"
8061 underscore_name=
"pixels_failing_post_ps_tests"
8063 symbol_name=
"PixelsFailingPostPsTests"
8064 semantic_type=
"event"
8065 mdapi_supported_apis=
""
8066 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8067 mdapi_hw_unit_type=
"gpu"
8068 mdapi_group=
"3D Pipe/Output Merger"
8070 <counter name=
"GPU Time Elapsed"
8071 description=
"Time elapsed on the GPU during the measurement."
8073 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8074 underscore_name=
"gpu_time"
8076 symbol_name=
"GpuTime"
8077 semantic_type=
"duration"
8078 mdapi_supported_apis=
""
8079 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8080 mdapi_hw_unit_type=
"gpu"
8083 <counter name=
"AVG GPU Core Frequency"
8084 description=
"Average GPU Core Frequency in the measurement."
8086 max_equation=
"$GpuMaxFrequency"
8087 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8088 underscore_name=
"avg_gpu_core_frequency"
8090 symbol_name=
"AvgGpuCoreFrequency"
8091 semantic_type=
"event"
8092 mdapi_supported_apis=
""
8093 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8095 mdapi_hw_unit_type=
"gpu"
8097 <counter name=
"Sampler Texels Misses"
8098 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8100 equation=
"A 29 READ 4 UMUL"
8101 underscore_name=
"sampler_texel_misses"
8103 symbol_name=
"SamplerTexelMisses"
8104 semantic_type=
"event"
8105 mdapi_supported_apis=
""
8106 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
8107 mdapi_hw_unit_type=
"gpu"
8108 mdapi_group=
"Sampler/Sampler Cache"
8110 <counter name=
"CS Threads Dispatched"
8111 description=
"The total number of compute shader hardware threads dispatched."
8114 underscore_name=
"cs_threads"
8116 symbol_name=
"CsThreads"
8117 semantic_type=
"event"
8118 mdapi_supported_apis=
""
8119 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8120 mdapi_hw_unit_type=
"gpu"
8121 mdapi_group=
"EU Array/Compute Shader"
8123 <counter name=
"SLM Bytes Read"
8124 description=
"The total number of GPU memory bytes read from shared local memory."
8126 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8127 equation=
"A 30 READ 64 UMUL"
8128 underscore_name=
"slm_bytes_read"
8130 symbol_name=
"SlmBytesRead"
8131 semantic_type=
"throughput"
8132 mdapi_supported_apis=
""
8133 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8134 mdapi_group=
"L3/Data Port/SLM"
8135 mdapi_hw_unit_type=
"gpu"
8137 <counter name=
"PS FPU1 Pipe Active"
8138 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8141 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8142 underscore_name=
"ps_fpu1_active"
8144 symbol_name=
"PsFpu1Active"
8145 semantic_type=
"duration"
8146 mdapi_supported_apis=
""
8147 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8148 mdapi_group=
"EU Array/Pixel Shader"
8149 mdapi_hw_unit_type=
"gpu"
8151 <counter name=
"PS Send Pipeline Active"
8152 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8155 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8156 underscore_name=
"ps_send_active"
8158 symbol_name=
"PsSendActive"
8159 semantic_type=
"duration"
8160 mdapi_supported_apis=
""
8161 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8162 mdapi_group=
"EU Array/Pixel Shader"
8163 mdapi_hw_unit_type=
"gpu"
8165 <counter name=
"VS FPU0 Pipe Active"
8166 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8169 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8170 underscore_name=
"vs_fpu0_active"
8172 symbol_name=
"VsFpu0Active"
8173 semantic_type=
"duration"
8174 mdapi_supported_apis=
""
8175 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8176 mdapi_group=
"EU Array/Vertex Shader"
8177 mdapi_hw_unit_type=
"gpu"
8179 <counter name=
"GPU Busy"
8180 description=
"The percentage of time in which the GPU has been processing GPU commands."
8183 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8184 underscore_name=
"gpu_busy"
8186 symbol_name=
"GpuBusy"
8187 semantic_type=
"duration"
8188 mdapi_supported_apis=
""
8189 mdapi_usage_flags=
"Tier1 Overview System Frame"
8191 mdapi_hw_unit_type=
"gpu"
8193 <counter name=
"Slice1 Subslice1 Input Available"
8194 description=
"The percentage of time in which slice1 subslice1 sampler input is available"
8197 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
8198 underscore_name=
"sampler11_input_available"
8200 symbol_name=
"Sampler11InputAvailable"
8201 availability=
"$SubsliceMask 16 AND"
8202 semantic_type=
"duration"
8203 mdapi_supported_apis=
""
8204 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8205 mdapi_group=
"GPU/Sampler"
8206 mdapi_hw_unit_type=
"subslice"
8208 <counter name=
"Rasterized Pixels"
8209 description=
"The total number of rasterized pixels."
8211 equation=
"A 21 READ 4 UMUL"
8212 underscore_name=
"rasterized_pixels"
8214 symbol_name=
"RasterizedPixels"
8215 semantic_type=
"event"
8216 mdapi_supported_apis=
""
8217 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8218 mdapi_hw_unit_type=
"gpu"
8219 mdapi_group=
"3D Pipe/Rasterizer"
8221 <counter name=
"PS FPU0 Pipe Active"
8222 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
8225 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8226 underscore_name=
"ps_fpu0_active"
8228 symbol_name=
"PsFpu0Active"
8229 semantic_type=
"duration"
8230 mdapi_supported_apis=
""
8231 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8232 mdapi_group=
"EU Array/Pixel Shader"
8233 mdapi_hw_unit_type=
"gpu"
8235 <counter name=
"DS Threads Dispatched"
8236 description=
"The total number of domain shader hardware threads dispatched."
8239 underscore_name=
"ds_threads"
8241 symbol_name=
"DsThreads"
8242 semantic_type=
"event"
8243 mdapi_supported_apis=
""
8244 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8245 mdapi_hw_unit_type=
"gpu"
8246 mdapi_group=
"EU Array/Domain Shader"
8248 <counter name=
"Samples Written"
8249 description=
"The total number of samples or pixels written to all render targets."
8251 equation=
"A 26 READ 4 UMUL"
8252 underscore_name=
"samples_written"
8254 symbol_name=
"SamplesWritten"
8255 semantic_type=
"event"
8256 mdapi_supported_apis=
""
8257 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8258 mdapi_hw_unit_type=
"gpu"
8259 mdapi_group=
"3D Pipe/Output Merger"
8261 <counter name=
"EU Stall"
8262 description=
"The percentage of time in which the Execution Units were stalled."
8265 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8266 underscore_name=
"eu_stall"
8268 symbol_name=
"EuStall"
8269 semantic_type=
"duration"
8270 mdapi_supported_apis=
""
8271 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
8272 mdapi_group=
"EU Array"
8273 mdapi_hw_unit_type=
"gpu"
8275 <counter name=
"Samples Blended"
8276 description=
"The total number of blended samples or pixels written to all render targets."
8278 equation=
"A 27 READ 4 UMUL"
8279 underscore_name=
"samples_blended"
8281 symbol_name=
"SamplesBlended"
8282 semantic_type=
"event"
8283 mdapi_supported_apis=
""
8284 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8285 mdapi_hw_unit_type=
"gpu"
8286 mdapi_group=
"3D Pipe/Output Merger"
8288 <counter name=
"Early Depth Test Fails"
8289 description=
"The total number of pixels dropped on early depth test."
8291 equation=
"A 23 READ 4 UMUL"
8292 underscore_name=
"early_depth_test_fails"
8294 symbol_name=
"EarlyDepthTestFails"
8295 semantic_type=
"event"
8296 mdapi_supported_apis=
""
8297 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8298 mdapi_hw_unit_type=
"gpu"
8299 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
8301 <counter name=
"Slice0 Subslice0 Sampler Output Ready"
8302 description=
"The percentage of time in which slice0 subslice0 sampler output is ready"
8305 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
8306 underscore_name=
"sampler00_output_ready"
8308 symbol_name=
"Sampler00OutputReady"
8309 availability=
"$SubsliceMask 1 AND"
8310 semantic_type=
"duration"
8311 mdapi_supported_apis=
""
8312 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8313 mdapi_group=
"GPU/Sampler"
8314 mdapi_hw_unit_type=
"subslice"
8316 <counter name=
"Slice1 Subslice0 Sampler Output Ready"
8317 description=
"The percentage of time in which slice1 subslice0 sampler output is ready"
8320 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
8321 underscore_name=
"sampler10_output_ready"
8323 symbol_name=
"Sampler10OutputReady"
8324 availability=
"$SubsliceMask 8 AND"
8325 semantic_type=
"duration"
8326 mdapi_supported_apis=
""
8327 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8328 mdapi_group=
"GPU/Sampler"
8329 mdapi_hw_unit_type=
"subslice"
8331 <counter name=
"Slice0 Subslice1 Sampler Output Ready"
8332 description=
"The percentage of time in which slice0 subslice1 sampler output is ready"
8335 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
8336 underscore_name=
"sampler01_output_ready"
8338 symbol_name=
"Sampler01OutputReady"
8339 availability=
"$SubsliceMask 2 AND"
8340 semantic_type=
"duration"
8341 mdapi_supported_apis=
""
8342 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8343 mdapi_group=
"GPU/Sampler"
8344 mdapi_hw_unit_type=
"subslice"
8346 <counter name=
"Shader Memory Accesses"
8347 description=
"The total number of shader memory accesses to L3."
8349 equation=
"A 32 READ"
8350 underscore_name=
"shader_memory_accesses"
8352 symbol_name=
"ShaderMemoryAccesses"
8353 semantic_type=
"event"
8354 mdapi_supported_apis=
""
8355 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8356 mdapi_hw_unit_type=
"gpu"
8357 mdapi_group=
"L3/Data Port"
8359 <counter name=
"Slice1 Subslice1 Sampler Output Ready"
8360 description=
"The percentage of time in which slice1 subslice1 sampler output is ready"
8363 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
8364 underscore_name=
"sampler11_output_ready"
8366 symbol_name=
"Sampler11OutputReady"
8367 availability=
"$SubsliceMask 16 AND"
8368 semantic_type=
"duration"
8369 mdapi_supported_apis=
""
8370 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8371 mdapi_group=
"GPU/Sampler"
8372 mdapi_hw_unit_type=
"subslice"
8374 <counter name=
"HS Threads Dispatched"
8375 description=
"The total number of hull shader hardware threads dispatched."
8378 underscore_name=
"hs_threads"
8380 symbol_name=
"HsThreads"
8381 semantic_type=
"event"
8382 mdapi_supported_apis=
""
8383 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8384 mdapi_hw_unit_type=
"gpu"
8385 mdapi_group=
"EU Array/Hull Shader"
8387 <counter name=
"L3 Shader Throughput"
8388 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
8390 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8391 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
8392 underscore_name=
"l3_shader_throughput"
8394 symbol_name=
"L3ShaderThroughput"
8395 semantic_type=
"throughput"
8396 mdapi_supported_apis=
""
8397 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
8398 mdapi_group=
"L3/Data Port"
8399 mdapi_hw_unit_type=
"gpu"
8401 <counter name=
"Samples Killed in FS"
8402 description=
"The total number of samples or pixels dropped in fragment shaders."
8404 equation=
"A 24 READ 4 UMUL"
8405 underscore_name=
"samples_killed_in_ps"
8407 symbol_name=
"SamplesKilledInPs"
8408 semantic_type=
"event"
8409 mdapi_supported_apis=
""
8410 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
8411 mdapi_hw_unit_type=
"gpu"
8412 mdapi_group=
"3D Pipe/Fragment Shader"
8414 <counter name=
"SLM Bytes Written"
8415 description=
"The total number of GPU memory bytes written into shared local memory."
8417 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8418 equation=
"A 31 READ 64 UMUL"
8419 underscore_name=
"slm_bytes_written"
8421 symbol_name=
"SlmBytesWritten"
8422 semantic_type=
"throughput"
8423 mdapi_supported_apis=
""
8424 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8425 mdapi_group=
"L3/Data Port/SLM"
8426 mdapi_hw_unit_type=
"gpu"
8428 <counter name=
"Shader Atomic Memory Accesses"
8429 description=
"The total number of shader atomic memory accesses."
8431 equation=
"A 34 READ"
8432 underscore_name=
"shader_atomics"
8434 symbol_name=
"ShaderAtomics"
8435 semantic_type=
"event"
8436 mdapi_supported_apis=
""
8437 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8438 mdapi_hw_unit_type=
"gpu"
8439 mdapi_group=
"L3/Data Port/Atomics"
8441 <register_config type=
"NOA">
8442 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
8443 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
8444 <register type=
"NOA" address=
"0x00009888" value=
"0x14141400" />
8445 <register type=
"NOA" address=
"0x00009888" value=
"0x1614000B" />
8446 <register type=
"NOA" address=
"0x00009888" value=
"0x14161400" />
8447 <register type=
"NOA" address=
"0x00009888" value=
"0x14341400" />
8448 <register type=
"NOA" address=
"0x00009888" value=
"0x1634000B" />
8449 <register type=
"NOA" address=
"0x00009888" value=
"0x14361400" />
8450 <register type=
"NOA" address=
"0x00009888" value=
"0x14941400" />
8451 <register type=
"NOA" address=
"0x00009888" value=
"0x1694000B" />
8452 <register type=
"NOA" address=
"0x00009888" value=
"0x14961400" />
8453 <register type=
"NOA" address=
"0x00009888" value=
"0x14B41400" />
8454 <register type=
"NOA" address=
"0x00009888" value=
"0x16B4000B" />
8455 <register type=
"NOA" address=
"0x00009888" value=
"0x14B61400" />
8456 <register type=
"NOA" address=
"0x00009888" value=
"0x14541400" />
8457 <register type=
"NOA" address=
"0x00009888" value=
"0x1654000B" />
8458 <register type=
"NOA" address=
"0x00009888" value=
"0x14561400" />
8459 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C5000" />
8460 <register type=
"NOA" address=
"0x00009888" value=
"0x1C6C0005" />
8461 <register type=
"NOA" address=
"0x00009888" value=
"0x186C0280" />
8462 <register type=
"NOA" address=
"0x00009888" value=
"0x0673F000" />
8463 <register type=
"NOA" address=
"0x00009888" value=
"0x0073C000" />
8464 <register type=
"NOA" address=
"0x00009888" value=
"0x04742000" />
8465 <register type=
"NOA" address=
"0x00009888" value=
"0x0A74A000" />
8466 <register type=
"NOA" address=
"0x00009888" value=
"0x04752000" />
8467 <register type=
"NOA" address=
"0x00009888" value=
"0x0A75A000" />
8468 <register type=
"NOA" address=
"0x00009888" value=
"0x0C760800" />
8469 <register type=
"NOA" address=
"0x00009888" value=
"0x0E760280" />
8470 <register type=
"NOA" address=
"0x00009888" value=
"0x0077C000" />
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"NOA" address=
"0x00009888" value=
"0x0E77C000" />
8472 <register type=
"NOA" address=
"0x00009888" value=
"0x14774000" />
8473 <register type=
"NOA" address=
"0x00009888" value=
"0x1677A950" />
8474 <register type=
"NOA" address=
"0x00009888" value=
"0x18770002" />
8475 <register type=
"NOA" address=
"0x00009888" value=
"0x04778000" />
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"NOA" address=
"0x00009888" value=
"0x06778000" />
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"NOA" address=
"0x00009888" value=
"0x08774000" />
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"NOA" address=
"0x00009888" value=
"0x0A774000" />
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"NOA" address=
"0x00009888" value=
"0x0C77C000" />
8480 <register type=
"NOA" address=
"0x00009888" value=
"0x0A7BA828" />
8481 <register type=
"NOA" address=
"0x00009888" value=
"0x0C7B0002" />
8482 <register type=
"NOA" address=
"0x00009888" value=
"0x147CE800" />
8483 <register type=
"NOA" address=
"0x00009888" value=
"0x167C0003" />
8484 <register type=
"NOA" address=
"0x00009888" value=
"0x087CC000" />
8485 <register type=
"NOA" address=
"0x00009888" value=
"0x0A7C8000" />
8486 <register type=
"NOA" address=
"0x00009888" value=
"0x1C7D8200" />
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"NOA" address=
"0x00009888" value=
"0x1E7D0002" />
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"NOA" address=
"0x00009888" value=
"0x00194000" />
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"NOA" address=
"0x00009888" value=
"0x0E194000" />
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"NOA" address=
"0x00009888" value=
"0x0C194000" />
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"NOA" address=
"0x00009888" value=
"0x00140050" />
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"NOA" address=
"0x00009888" value=
"0x06145800" />
8493 <register type=
"NOA" address=
"0x00009888" value=
"0x10140000" />
8494 <register type=
"NOA" address=
"0x00009888" value=
"0x18140000" />
8495 <register type=
"NOA" address=
"0x00009888" value=
"0x1C140080" />
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"NOA" address=
"0x00009888" value=
"0x0A150001" />
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"NOA" address=
"0x00009888" value=
"0x06160043" />
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"NOA" address=
"0x00009888" value=
"0x10160000" />
8499 <register type=
"NOA" address=
"0x00009888" value=
"0x0C160000" />
8500 <register type=
"NOA" address=
"0x00009888" value=
"0x1A3900A0" />
8501 <register type=
"NOA" address=
"0x00009888" value=
"0x0A394000" />
8502 <register type=
"NOA" address=
"0x00009888" value=
"0x08345850" />
8503 <register type=
"NOA" address=
"0x00009888" value=
"0x10340000" />
8504 <register type=
"NOA" address=
"0x00009888" value=
"0x1C340020" />
8505 <register type=
"NOA" address=
"0x00009888" value=
"0x08358000" />
8506 <register type=
"NOA" address=
"0x00009888" value=
"0x04362180" />
8507 <register type=
"NOA" address=
"0x00009888" value=
"0x10360000" />
8508 <register type=
"NOA" address=
"0x00009888" value=
"0x0A360000" />
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"NOA" address=
"0x00009888" value=
"0x12F40140" />
8510 <register type=
"NOA" address=
"0x00009888" value=
"0x06F48000" />
8511 <register type=
"NOA" address=
"0x00009888" value=
"0x14F5000A" />
8512 <register type=
"NOA" address=
"0x00009888" value=
"0x06F58000" />
8513 <register type=
"NOA" address=
"0x00009888" value=
"0x10F60028" />
8514 <register type=
"NOA" address=
"0x00009888" value=
"0x0EF60002" />
8515 <register type=
"NOA" address=
"0x00009888" value=
"0x16F77C00" />
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"NOA" address=
"0x00009888" value=
"0x18F70001" />
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"NOA" address=
"0x00009888" value=
"0x04F74000" />
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"NOA" address=
"0x00009888" value=
"0x06F7C000" />
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"NOA" address=
"0x00009888" value=
"0x0CFB0280" />
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"NOA" address=
"0x00009888" value=
"0x08FB8000" />
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"NOA" address=
"0x00009888" value=
"0x16FC0280" />
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"NOA" address=
"0x00009888" value=
"0x04FC8000" />
8523 <register type=
"NOA" address=
"0x00009888" value=
"0x1EFD2800" />
8524 <register type=
"NOA" address=
"0x00009888" value=
"0x1CFD0008" />
8525 <register type=
"NOA" address=
"0x00009888" value=
"0x1A992000" />
8526 <register type=
"NOA" address=
"0x00009888" value=
"0x1C990001" />
8527 <register type=
"NOA" address=
"0x00009888" value=
"0x06994000" />
8528 <register type=
"NOA" address=
"0x00009888" value=
"0x0C945850" />
8529 <register type=
"NOA" address=
"0x00009888" value=
"0x10940000" />
8530 <register type=
"NOA" address=
"0x00009888" value=
"0x1E940000" />
8531 <register type=
"NOA" address=
"0x00009888" value=
"0x1C940002" />
8532 <register type=
"NOA" address=
"0x00009888" value=
"0x08952000" />
8533 <register type=
"NOA" address=
"0x00009888" value=
"0x02962180" />
8534 <register type=
"NOA" address=
"0x00009888" value=
"0x10960000" />
8535 <register type=
"NOA" address=
"0x00009888" value=
"0x06960000" />
8536 <register type=
"NOA" address=
"0x00009888" value=
"0x1CB90014" />
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"NOA" address=
"0x00009888" value=
"0x04B94000" />
8538 <register type=
"NOA" address=
"0x00009888" value=
"0x0EB45850" />
8539 <register type=
"NOA" address=
"0x00009888" value=
"0x10B40000" />
8540 <register type=
"NOA" address=
"0x00009888" value=
"0x1EB40000" />
8541 <register type=
"NOA" address=
"0x00009888" value=
"0x1AB48000" />
8542 <register type=
"NOA" address=
"0x00009888" value=
"0x08B51000" />
8543 <register type=
"NOA" address=
"0x00009888" value=
"0x02B60043" />
8544 <register type=
"NOA" address=
"0x00009888" value=
"0x10B60000" />
8545 <register type=
"NOA" address=
"0x00009888" value=
"0x04B60000" />
8546 <register type=
"NOA" address=
"0x00009888" value=
"0x1A590A00" />
8547 <register type=
"NOA" address=
"0x00009888" value=
"0x08594000" />
8548 <register type=
"NOA" address=
"0x00009888" value=
"0x0A545850" />
8549 <register type=
"NOA" address=
"0x00009888" value=
"0x10540000" />
8550 <register type=
"NOA" address=
"0x00009888" value=
"0x1C540008" />
8551 <register type=
"NOA" address=
"0x00009888" value=
"0x1E540000" />
8552 <register type=
"NOA" address=
"0x00009888" value=
"0x08554000" />
8553 <register type=
"NOA" address=
"0x00009888" value=
"0x04560043" />
8554 <register type=
"NOA" address=
"0x00009888" value=
"0x10560000" />
8555 <register type=
"NOA" address=
"0x00009888" value=
"0x08560000" />
8556 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
8557 <register type=
"NOA" address=
"0x00009888" value=
"0x2100F000" />
8558 <register type=
"NOA" address=
"0x00009888" value=
"0x13000071" />
8559 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
8560 <register type=
"NOA" address=
"0x00009888" value=
"0x1100C000" />
8561 <register type=
"NOA" address=
"0x00009888" value=
"0x1F00C000" />
8562 <register type=
"NOA" address=
"0x00009888" value=
"0x2300C000" />
8563 <register type=
"NOA" address=
"0x00009888" value=
"0x2500C000" />
8564 <register type=
"NOA" address=
"0x00009888" value=
"0x2700C000" />
8565 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
8566 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
8567 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
8568 <register type=
"NOA" address=
"0x00009888" value=
"0x2F00C000" />
8569 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
8570 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
8571 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
8572 <register type=
"NOA" address=
"0x00009888" value=
"0x1B00C000" />
8573 <register type=
"NOA" address=
"0x00009888" value=
"0x1D00C000" />
8574 <register type=
"NOA" address=
"0x00009888" value=
"0x47000031" />
8575 <register type=
"NOA" address=
"0x00009888" value=
"0x39000143" />
8576 <register type=
"NOA" address=
"0x00009888" value=
"0x49001110" />
8577 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000C61" />
8578 <register type=
"NOA" address=
"0x00009888" value=
"0x4B000011" />
8579 <register type=
"NOA" address=
"0x00009888" value=
"0x3F0018C3" />
8580 <register type=
"NOA" address=
"0x00009888" value=
"0x4D000000" />
8581 <register type=
"NOA" address=
"0x00009888" value=
"0x41000842" />
8582 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
8583 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
8584 <register type=
"NOA" address=
"0x00009888" value=
"0x43000002" />
8585 <register type=
"NOA" address=
"0x00009888" value=
"0x3B000480" />
8587 <register_config type=
"OA">
8588 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
8589 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
8590 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
8591 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
8592 <register type=
"OA" address=
"0x00002724" value=
"0x10800000" />
8593 <register type=
"OA" address=
"0x00002770" value=
"0x00000018" />
8594 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFFC" />
8595 <register type=
"OA" address=
"0x00002778" value=
"0x00000060" />
8596 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FFF3" />
8597 <register type=
"OA" address=
"0x00002780" value=
"0x00000180" />
8598 <register type=
"OA" address=
"0x00002784" value=
"0x0000FFCF" />
8599 <register type=
"OA" address=
"0x00002788" value=
"0x00000600" />
8600 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FF3F" />
8601 <register type=
"OA" address=
"0x00002790" value=
"0x00001800" />
8602 <register type=
"OA" address=
"0x00002794" value=
"0x0000FCFF" />
8604 <register_config type=
"FLEX">
8605 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
8606 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
8607 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
8608 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
8609 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
8613 <set name=
"Metric set TDL_1"
8614 mdapi_supported_apis=
"OGL OCL IO BB"
8615 underscore_name=
"tdl_1"
8616 hw_config_guid=
"c46c7bb5-f26d-4634-b491-902394af85b1"
8620 <counter name=
"GPU Core Clocks"
8621 description=
"The total number of GPU core clocks elapsed during the measurement."
8623 equation=
"GPU_CLOCK 0 READ"
8624 underscore_name=
"gpu_core_clocks"
8626 symbol_name=
"GpuCoreClocks"
8627 semantic_type=
"event"
8628 mdapi_supported_apis=
""
8629 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
8630 mdapi_hw_unit_type=
"gpu"
8633 <counter name=
"EU Active"
8634 description=
"The percentage of time in which the Execution Units were actively processing."
8637 equation=
"A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8638 underscore_name=
"eu_active"
8640 symbol_name=
"EuActive"
8641 semantic_type=
"duration"
8642 mdapi_supported_apis=
""
8643 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
8644 mdapi_group=
"EU Array"
8645 mdapi_hw_unit_type=
"gpu"
8647 <counter name=
"EU Both FPU Pipes Active"
8648 description=
"The percentage of time in which both EU FPU pipelines were actively processing."
8651 equation=
"A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8652 underscore_name=
"eu_fpu_both_active"
8654 symbol_name=
"EuFpuBothActive"
8655 semantic_type=
"duration"
8656 mdapi_supported_apis=
""
8657 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8658 mdapi_group=
"EU Array/Pipes"
8659 mdapi_hw_unit_type=
"gpu"
8661 <counter name=
"SQ is full"
8662 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
8665 equation=
"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
8666 underscore_name=
"gt_request_queue_full"
8668 symbol_name=
"GTRequestQueueFull"
8669 semantic_type=
"duration"
8670 mdapi_supported_apis=
""
8671 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8673 mdapi_hw_unit_type=
"gpu"
8675 <counter name=
"VS Send Pipe Active"
8676 description=
"The percentage of time in which EU send pipeline was actively processing a vertex shader instruction."
8679 equation=
"A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8680 underscore_name=
"vs_send_active"
8682 symbol_name=
"VsSendActive"
8683 semantic_type=
"duration"
8684 mdapi_supported_apis=
""
8685 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8686 mdapi_group=
"EU Array/Vertex Shader"
8687 mdapi_hw_unit_type=
"gpu"
8689 <counter name=
"VS FPU1 Pipe Active"
8690 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
8693 equation=
"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8694 underscore_name=
"vs_fpu1_active"
8696 symbol_name=
"VsFpu1Active"
8697 semantic_type=
"duration"
8698 mdapi_supported_apis=
""
8699 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8700 mdapi_group=
"EU Array/Vertex Shader"
8701 mdapi_hw_unit_type=
"gpu"
8703 <counter name=
"GS Threads Dispatched"
8704 description=
"The total number of geometry shader hardware threads dispatched."
8707 underscore_name=
"gs_threads"
8709 symbol_name=
"GsThreads"
8710 semantic_type=
"event"
8711 mdapi_supported_apis=
""
8712 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8713 mdapi_hw_unit_type=
"gpu"
8714 mdapi_group=
"EU Array/Geometry Shader"
8716 <counter name=
"Early Hi-Depth Test Fails"
8717 description=
"The total number of pixels dropped on early hierarchical depth test."
8719 equation=
"A 22 READ 4 UMUL"
8720 underscore_name=
"hi_depth_test_fails"
8722 symbol_name=
"HiDepthTestFails"
8723 semantic_type=
"event"
8724 mdapi_supported_apis=
""
8725 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8726 mdapi_hw_unit_type=
"gpu"
8727 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
8729 <counter name=
"FS Both FPU Active"
8730 description=
"The percentage of time in which fragment shaders were processed actively on the both FPUs."
8733 equation=
"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8734 underscore_name=
"ps_eu_both_fpu_active"
8736 symbol_name=
"PsEuBothFpuActive"
8737 semantic_type=
"duration"
8738 mdapi_supported_apis=
""
8739 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
8740 mdapi_group=
"3D Pipe/Fragment Shader"
8741 mdapi_hw_unit_type=
"gpu"
8743 <counter name=
"VS Threads Dispatched"
8744 description=
"The total number of vertex shader hardware threads dispatched."
8747 underscore_name=
"vs_threads"
8749 symbol_name=
"VsThreads"
8750 semantic_type=
"event"
8751 mdapi_supported_apis=
""
8752 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8753 mdapi_hw_unit_type=
"gpu"
8754 mdapi_group=
"EU Array/Vertex Shader"
8756 <counter name=
"PS Thread Ready For Dispatch on Slice1 Subslice1"
8757 description=
"The percentage of time in which PS thread is ready for dispatch on slice1 subslice1 thread dispatcher"
8760 equation=
"B 4 READ 100 UMUL $GpuCoreClocks FDIV"
8761 underscore_name=
"ps_thread11_ready_for_dispatch"
8763 symbol_name=
"PSThread11ReadyForDispatch"
8764 availability=
"$SubsliceMask 16 AND"
8765 semantic_type=
"duration"
8766 mdapi_supported_apis=
""
8767 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8768 mdapi_group=
"GPU/Thread Dispatcher"
8769 mdapi_hw_unit_type=
"subslice"
8771 <counter name=
"FS Threads Dispatched"
8772 description=
"The total number of fragment shader hardware threads dispatched."
8775 underscore_name=
"ps_threads"
8777 symbol_name=
"PsThreads"
8778 semantic_type=
"event"
8779 mdapi_supported_apis=
""
8780 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8781 mdapi_hw_unit_type=
"gpu"
8782 mdapi_group=
"EU Array/Fragment Shader"
8784 <counter name=
"NonPS Thread Ready For Dispatch on Slice0 Subslice2"
8785 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
8788 equation=
"1 C 4 READ $GpuCoreClocks FDIV FSUB"
8789 underscore_name=
"non_ps_thread02_ready_for_dispatch"
8791 symbol_name=
"NonPSThread02ReadyForDispatch"
8792 availability=
"$SubsliceMask 4 AND"
8793 semantic_type=
"duration"
8794 mdapi_supported_apis=
""
8795 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8796 mdapi_group=
"GPU/Thread Dispatcher"
8797 mdapi_hw_unit_type=
"subslice"
8799 <counter name=
"Shader Barrier Messages"
8800 description=
"The total number of shader barrier messages."
8802 equation=
"A 35 READ"
8803 underscore_name=
"shader_barriers"
8805 symbol_name=
"ShaderBarriers"
8806 semantic_type=
"event"
8807 mdapi_supported_apis=
""
8808 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8809 mdapi_hw_unit_type=
"gpu"
8810 mdapi_group=
"EU Array/Barrier"
8812 <counter name=
"Sampler Texels"
8813 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
8815 equation=
"A 28 READ 4 UMUL"
8816 underscore_name=
"sampler_texels"
8818 symbol_name=
"SamplerTexels"
8819 semantic_type=
"event"
8820 mdapi_supported_apis=
""
8821 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8822 mdapi_hw_unit_type=
"gpu"
8823 mdapi_group=
"Sampler/Sampler Input"
8825 <counter name=
"Pixels Failing Tests"
8826 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
8828 equation=
"A 25 READ 4 UMUL"
8829 underscore_name=
"pixels_failing_post_ps_tests"
8831 symbol_name=
"PixelsFailingPostPsTests"
8832 semantic_type=
"event"
8833 mdapi_supported_apis=
""
8834 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8835 mdapi_hw_unit_type=
"gpu"
8836 mdapi_group=
"3D Pipe/Output Merger"
8838 <counter name=
"NonPS Thread Ready For Dispatch on Slice1 Subslice0"
8839 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice0 thread dispatcher"
8842 equation=
"1 C 5 READ $GpuCoreClocks FDIV FSUB"
8843 underscore_name=
"non_ps_thread10_ready_for_dispatch"
8845 symbol_name=
"NonPSThread10ReadyForDispatch"
8846 availability=
"$SubsliceMask 8 AND"
8847 semantic_type=
"duration"
8848 mdapi_supported_apis=
""
8849 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8850 mdapi_group=
"GPU/Thread Dispatcher"
8851 mdapi_hw_unit_type=
"subslice"
8853 <counter name=
"GPU Time Elapsed"
8854 description=
"Time elapsed on the GPU during the measurement."
8856 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
8857 underscore_name=
"gpu_time"
8859 symbol_name=
"GpuTime"
8860 semantic_type=
"duration"
8861 mdapi_supported_apis=
""
8862 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8863 mdapi_hw_unit_type=
"gpu"
8866 <counter name=
"AVG GPU Core Frequency"
8867 description=
"Average GPU Core Frequency in the measurement."
8869 max_equation=
"$GpuMaxFrequency"
8870 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
8871 underscore_name=
"avg_gpu_core_frequency"
8873 symbol_name=
"AvgGpuCoreFrequency"
8874 semantic_type=
"event"
8875 mdapi_supported_apis=
""
8876 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
8878 mdapi_hw_unit_type=
"gpu"
8880 <counter name=
"Sampler Texels Misses"
8881 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
8883 equation=
"A 29 READ 4 UMUL"
8884 underscore_name=
"sampler_texel_misses"
8886 symbol_name=
"SamplerTexelMisses"
8887 semantic_type=
"event"
8888 mdapi_supported_apis=
""
8889 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
8890 mdapi_hw_unit_type=
"gpu"
8891 mdapi_group=
"Sampler/Sampler Cache"
8893 <counter name=
"NonPS Thread Ready For Dispatch on Slice0 Subslice0"
8894 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8897 equation=
"1 C 2 READ $GpuCoreClocks FDIV FSUB"
8898 underscore_name=
"non_ps_thread00_ready_for_dispatch"
8900 symbol_name=
"NonPSThread00ReadyForDispatch"
8901 availability=
"$SubsliceMask 1 AND"
8902 semantic_type=
"duration"
8903 mdapi_supported_apis=
""
8904 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
8905 mdapi_group=
"GPU/Thread Dispatcher"
8906 mdapi_hw_unit_type=
"subslice"
8908 <counter name=
"CS Threads Dispatched"
8909 description=
"The total number of compute shader hardware threads dispatched."
8912 underscore_name=
"cs_threads"
8914 symbol_name=
"CsThreads"
8915 semantic_type=
"event"
8916 mdapi_supported_apis=
""
8917 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8918 mdapi_hw_unit_type=
"gpu"
8919 mdapi_group=
"EU Array/Compute Shader"
8921 <counter name=
"SLM Bytes Read"
8922 description=
"The total number of GPU memory bytes read from shared local memory."
8924 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
8925 equation=
"A 30 READ 64 UMUL"
8926 underscore_name=
"slm_bytes_read"
8928 symbol_name=
"SlmBytesRead"
8929 semantic_type=
"throughput"
8930 mdapi_supported_apis=
""
8931 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
8932 mdapi_group=
"L3/Data Port/SLM"
8933 mdapi_hw_unit_type=
"gpu"
8935 <counter name=
"PS FPU1 Pipe Active"
8936 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
8939 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8940 underscore_name=
"ps_fpu1_active"
8942 symbol_name=
"PsFpu1Active"
8943 semantic_type=
"duration"
8944 mdapi_supported_apis=
""
8945 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8946 mdapi_group=
"EU Array/Pixel Shader"
8947 mdapi_hw_unit_type=
"gpu"
8949 <counter name=
"PS Send Pipeline Active"
8950 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
8953 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8954 underscore_name=
"ps_send_active"
8956 symbol_name=
"PsSendActive"
8957 semantic_type=
"duration"
8958 mdapi_supported_apis=
""
8959 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8960 mdapi_group=
"EU Array/Pixel Shader"
8961 mdapi_hw_unit_type=
"gpu"
8963 <counter name=
"VS FPU0 Pipe Active"
8964 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
8967 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
8968 underscore_name=
"vs_fpu0_active"
8970 symbol_name=
"VsFpu0Active"
8971 semantic_type=
"duration"
8972 mdapi_supported_apis=
""
8973 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
8974 mdapi_group=
"EU Array/Vertex Shader"
8975 mdapi_hw_unit_type=
"gpu"
8977 <counter name=
"GPU Busy"
8978 description=
"The percentage of time in which the GPU has been processing GPU commands."
8981 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
8982 underscore_name=
"gpu_busy"
8984 symbol_name=
"GpuBusy"
8985 semantic_type=
"duration"
8986 mdapi_supported_apis=
""
8987 mdapi_usage_flags=
"Tier1 Overview System Frame"
8989 mdapi_hw_unit_type=
"gpu"
8991 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice0"
8992 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher"
8995 equation=
"B 0 READ 100 UMUL $GpuCoreClocks FDIV"
8996 underscore_name=
"ps_thread00_ready_for_dispatch"
8998 symbol_name=
"PSThread00ReadyForDispatch"
8999 availability=
"$SubsliceMask 1 AND"
9000 semantic_type=
"duration"
9001 mdapi_supported_apis=
""
9002 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9003 mdapi_group=
"GPU/Thread Dispatcher"
9004 mdapi_hw_unit_type=
"subslice"
9006 <counter name=
"Rasterized Pixels"
9007 description=
"The total number of rasterized pixels."
9009 equation=
"A 21 READ 4 UMUL"
9010 underscore_name=
"rasterized_pixels"
9012 symbol_name=
"RasterizedPixels"
9013 semantic_type=
"event"
9014 mdapi_supported_apis=
""
9015 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9016 mdapi_hw_unit_type=
"gpu"
9017 mdapi_group=
"3D Pipe/Rasterizer"
9019 <counter name=
"PS FPU0 Pipe Active"
9020 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
9023 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9024 underscore_name=
"ps_fpu0_active"
9026 symbol_name=
"PsFpu0Active"
9027 semantic_type=
"duration"
9028 mdapi_supported_apis=
""
9029 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9030 mdapi_group=
"EU Array/Pixel Shader"
9031 mdapi_hw_unit_type=
"gpu"
9033 <counter name=
"DS Threads Dispatched"
9034 description=
"The total number of domain shader hardware threads dispatched."
9037 underscore_name=
"ds_threads"
9039 symbol_name=
"DsThreads"
9040 semantic_type=
"event"
9041 mdapi_supported_apis=
""
9042 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9043 mdapi_hw_unit_type=
"gpu"
9044 mdapi_group=
"EU Array/Domain Shader"
9046 <counter name=
"Samples Written"
9047 description=
"The total number of samples or pixels written to all render targets."
9049 equation=
"A 26 READ 4 UMUL"
9050 underscore_name=
"samples_written"
9052 symbol_name=
"SamplesWritten"
9053 semantic_type=
"event"
9054 mdapi_supported_apis=
""
9055 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9056 mdapi_hw_unit_type=
"gpu"
9057 mdapi_group=
"3D Pipe/Output Merger"
9059 <counter name=
"EU Stall"
9060 description=
"The percentage of time in which the Execution Units were stalled."
9063 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9064 underscore_name=
"eu_stall"
9066 symbol_name=
"EuStall"
9067 semantic_type=
"duration"
9068 mdapi_supported_apis=
""
9069 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
9070 mdapi_group=
"EU Array"
9071 mdapi_hw_unit_type=
"gpu"
9073 <counter name=
"Samples Blended"
9074 description=
"The total number of blended samples or pixels written to all render targets."
9076 equation=
"A 27 READ 4 UMUL"
9077 underscore_name=
"samples_blended"
9079 symbol_name=
"SamplesBlended"
9080 semantic_type=
"event"
9081 mdapi_supported_apis=
""
9082 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9083 mdapi_hw_unit_type=
"gpu"
9084 mdapi_group=
"3D Pipe/Output Merger"
9086 <counter name=
"Early Depth Test Fails"
9087 description=
"The total number of pixels dropped on early depth test."
9089 equation=
"A 23 READ 4 UMUL"
9090 underscore_name=
"early_depth_test_fails"
9092 symbol_name=
"EarlyDepthTestFails"
9093 semantic_type=
"event"
9094 mdapi_supported_apis=
""
9095 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9096 mdapi_hw_unit_type=
"gpu"
9097 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
9099 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice1"
9100 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9103 equation=
"B 1 READ 100 UMUL $GpuCoreClocks FDIV"
9104 underscore_name=
"ps_thread01_ready_for_dispatch"
9106 symbol_name=
"PSThread01ReadyForDispatch"
9107 availability=
"$SubsliceMask 2 AND"
9108 semantic_type=
"duration"
9109 mdapi_supported_apis=
""
9110 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9111 mdapi_group=
"GPU/Thread Dispatcher"
9112 mdapi_hw_unit_type=
"subslice"
9114 <counter name=
"PS Thread Ready For Dispatch on Slice1 Subslice0"
9115 description=
"The percentage of time in which PS thread is ready for dispatch on slice1 subslice0 thread dispatcher"
9118 equation=
"B 3 READ 100 UMUL $GpuCoreClocks FDIV"
9119 underscore_name=
"ps_thread10_ready_for_dispatch"
9121 symbol_name=
"PSThread10ReadyForDispatch"
9122 availability=
"$SubsliceMask 8 AND"
9123 semantic_type=
"duration"
9124 mdapi_supported_apis=
""
9125 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9126 mdapi_group=
"GPU/Thread Dispatcher"
9127 mdapi_hw_unit_type=
"subslice"
9129 <counter name=
"NonPS Thread Ready For Dispatch on Slice1 Subslice1"
9130 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice1 subslice1 thread dispatcher"
9133 equation=
"1 C 6 READ $GpuCoreClocks FDIV FSUB"
9134 underscore_name=
"non_ps_thread11_ready_for_dispatch"
9136 symbol_name=
"NonPSThread11ReadyForDispatch"
9137 availability=
"$SubsliceMask 16 AND"
9138 semantic_type=
"duration"
9139 mdapi_supported_apis=
""
9140 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9141 mdapi_group=
"GPU/Thread Dispatcher"
9142 mdapi_hw_unit_type=
"subslice"
9144 <counter name=
"Shader Memory Accesses"
9145 description=
"The total number of shader memory accesses to L3."
9147 equation=
"A 32 READ"
9148 underscore_name=
"shader_memory_accesses"
9150 symbol_name=
"ShaderMemoryAccesses"
9151 semantic_type=
"event"
9152 mdapi_supported_apis=
""
9153 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9154 mdapi_hw_unit_type=
"gpu"
9155 mdapi_group=
"L3/Data Port"
9157 <counter name=
"HS Threads Dispatched"
9158 description=
"The total number of hull shader hardware threads dispatched."
9161 underscore_name=
"hs_threads"
9163 symbol_name=
"HsThreads"
9164 semantic_type=
"event"
9165 mdapi_supported_apis=
""
9166 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9167 mdapi_hw_unit_type=
"gpu"
9168 mdapi_group=
"EU Array/Hull Shader"
9170 <counter name=
"PS Thread Ready For Dispatch on Slice0 Subslice2"
9171 description=
"The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher"
9174 equation=
"B 2 READ 100 UMUL $GpuCoreClocks FDIV"
9175 underscore_name=
"ps_thread02_ready_for_dispatch"
9177 symbol_name=
"PSThread02ReadyForDispatch"
9178 availability=
"$SubsliceMask 4 AND"
9179 semantic_type=
"duration"
9180 mdapi_supported_apis=
""
9181 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9182 mdapi_group=
"GPU/Thread Dispatcher"
9183 mdapi_hw_unit_type=
"subslice"
9185 <counter name=
"L3 Shader Throughput"
9186 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
9188 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9189 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
9190 underscore_name=
"l3_shader_throughput"
9192 symbol_name=
"L3ShaderThroughput"
9193 semantic_type=
"throughput"
9194 mdapi_supported_apis=
""
9195 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
9196 mdapi_group=
"L3/Data Port"
9197 mdapi_hw_unit_type=
"gpu"
9199 <counter name=
"Samples Killed in FS"
9200 description=
"The total number of samples or pixels dropped in fragment shaders."
9202 equation=
"A 24 READ 4 UMUL"
9203 underscore_name=
"samples_killed_in_ps"
9205 symbol_name=
"SamplesKilledInPs"
9206 semantic_type=
"event"
9207 mdapi_supported_apis=
""
9208 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
9209 mdapi_hw_unit_type=
"gpu"
9210 mdapi_group=
"3D Pipe/Fragment Shader"
9212 <counter name=
"SLM Bytes Written"
9213 description=
"The total number of GPU memory bytes written into shared local memory."
9215 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9216 equation=
"A 31 READ 64 UMUL"
9217 underscore_name=
"slm_bytes_written"
9219 symbol_name=
"SlmBytesWritten"
9220 semantic_type=
"throughput"
9221 mdapi_supported_apis=
""
9222 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9223 mdapi_group=
"L3/Data Port/SLM"
9224 mdapi_hw_unit_type=
"gpu"
9226 <counter name=
"Shader Atomic Memory Accesses"
9227 description=
"The total number of shader atomic memory accesses."
9229 equation=
"A 34 READ"
9230 underscore_name=
"shader_atomics"
9232 symbol_name=
"ShaderAtomics"
9233 semantic_type=
"event"
9234 mdapi_supported_apis=
""
9235 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9236 mdapi_hw_unit_type=
"gpu"
9237 mdapi_group=
"L3/Data Port/Atomics"
9239 <counter name=
"NonPS Thread Ready For Dispatch on Slice0 Subslice1"
9240 description=
"The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher"
9243 equation=
"1 C 3 READ $GpuCoreClocks FDIV FSUB"
9244 underscore_name=
"non_ps_thread01_ready_for_dispatch"
9246 symbol_name=
"NonPSThread01ReadyForDispatch"
9247 availability=
"$SubsliceMask 2 AND"
9248 semantic_type=
"duration"
9249 mdapi_supported_apis=
""
9250 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9251 mdapi_group=
"GPU/Thread Dispatcher"
9252 mdapi_hw_unit_type=
"subslice"
9254 <register_config type=
"NOA">
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"0x00005004" />
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"0x00010003" />
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9427 underscore_name=
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"gpu"
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""
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"The percentage of time in which thread header is ready on slice1 subslice1 thread dispatcher port 1"
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"C 7 READ 100 UMUL $GpuCoreClocks FDIV"
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9483 mdapi_supported_apis=
""
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9485 mdapi_group=
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"Tier3 Overview System Frame Batch Draw"
9499 mdapi_group=
"EU Array/Vertex Shader"
9500 mdapi_hw_unit_type=
"gpu"
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"The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
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"A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9507 underscore_name=
"vs_fpu1_active"
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""
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9513 mdapi_group=
"EU Array/Vertex Shader"
9514 mdapi_hw_unit_type=
"gpu"
9516 <counter name=
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9520 underscore_name=
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9523 semantic_type=
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9524 mdapi_supported_apis=
""
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9526 mdapi_hw_unit_type=
"gpu"
9527 mdapi_group=
"EU Array/Geometry Shader"
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"The total number of pixels dropped on early hierarchical depth test."
9532 equation=
"A 22 READ 4 UMUL"
9533 underscore_name=
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9535 symbol_name=
"HiDepthTestFails"
9536 semantic_type=
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9537 mdapi_supported_apis=
""
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"Tier3 Frame Batch Draw"
9539 mdapi_hw_unit_type=
"gpu"
9540 mdapi_group=
"3D Pipe/Rasterizer/Hi-Depth Test"
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"The percentage of time in which fragment shaders were processed actively on the both FPUs."
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"A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9547 underscore_name=
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9550 semantic_type=
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9551 mdapi_supported_apis=
""
9552 mdapi_usage_flags=
"Tier4 Frame Batch Draw"
9553 mdapi_group=
"3D Pipe/Fragment Shader"
9554 mdapi_hw_unit_type=
"gpu"
9556 <counter name=
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"The total number of vertex shader hardware threads dispatched."
9560 underscore_name=
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9562 symbol_name=
"VsThreads"
9563 semantic_type=
"event"
9564 mdapi_supported_apis=
""
9565 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9566 mdapi_hw_unit_type=
"gpu"
9567 mdapi_group=
"EU Array/Vertex Shader"
9569 <counter name=
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9573 underscore_name=
"ps_threads"
9575 symbol_name=
"PsThreads"
9576 semantic_type=
"event"
9577 mdapi_supported_apis=
""
9578 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9579 mdapi_hw_unit_type=
"gpu"
9580 mdapi_group=
"EU Array/Fragment Shader"
9582 <counter name=
"Shader Barrier Messages"
9583 description=
"The total number of shader barrier messages."
9585 equation=
"A 35 READ"
9586 underscore_name=
"shader_barriers"
9588 symbol_name=
"ShaderBarriers"
9589 semantic_type=
"event"
9590 mdapi_supported_apis=
""
9591 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9592 mdapi_hw_unit_type=
"gpu"
9593 mdapi_group=
"EU Array/Barrier"
9595 <counter name=
"Sampler Texels"
9596 description=
"The total number of texels seen on input (with 2x2 accuracy) in all sampler units."
9598 equation=
"A 28 READ 4 UMUL"
9599 underscore_name=
"sampler_texels"
9601 symbol_name=
"SamplerTexels"
9602 semantic_type=
"event"
9603 mdapi_supported_apis=
""
9604 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9605 mdapi_hw_unit_type=
"gpu"
9606 mdapi_group=
"Sampler/Sampler Input"
9608 <counter name=
"Pixels Failing Tests"
9609 description=
"The total number of pixels dropped on post-FS alpha, stencil, or depth tests."
9611 equation=
"A 25 READ 4 UMUL"
9612 underscore_name=
"pixels_failing_post_ps_tests"
9614 symbol_name=
"PixelsFailingPostPsTests"
9615 semantic_type=
"event"
9616 mdapi_supported_apis=
""
9617 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9618 mdapi_hw_unit_type=
"gpu"
9619 mdapi_group=
"3D Pipe/Output Merger"
9621 <counter name=
"Thread Header Ready on Slice0 Subslice1 Port 0"
9622 description=
"The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0"
9625 equation=
"C 0 READ 100 UMUL $GpuCoreClocks FDIV"
9626 underscore_name=
"thread_header01_ready_port0"
9628 symbol_name=
"ThreadHeader01ReadyPort0"
9629 availability=
"$SubsliceMask 2 AND"
9630 semantic_type=
"duration"
9631 mdapi_supported_apis=
""
9632 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9633 mdapi_group=
"GPU/Thread Dispatcher"
9634 mdapi_hw_unit_type=
"subslice"
9636 <counter name=
"Thread Header Ready on Slice0 Subslice1 Port 1"
9637 description=
"The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1"
9640 equation=
"C 1 READ 100 UMUL $GpuCoreClocks FDIV"
9641 underscore_name=
"thread_header01_ready_port1"
9643 symbol_name=
"ThreadHeader01ReadyPort1"
9644 availability=
"$SubsliceMask 2 AND"
9645 semantic_type=
"duration"
9646 mdapi_supported_apis=
""
9647 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9648 mdapi_group=
"GPU/Thread Dispatcher"
9649 mdapi_hw_unit_type=
"subslice"
9651 <counter name=
"GPU Time Elapsed"
9652 description=
"Time elapsed on the GPU during the measurement."
9654 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
9655 underscore_name=
"gpu_time"
9657 symbol_name=
"GpuTime"
9658 semantic_type=
"duration"
9659 mdapi_supported_apis=
""
9660 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
9661 mdapi_hw_unit_type=
"gpu"
9664 <counter name=
"AVG GPU Core Frequency"
9665 description=
"Average GPU Core Frequency in the measurement."
9667 max_equation=
"$GpuMaxFrequency"
9668 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
9669 underscore_name=
"avg_gpu_core_frequency"
9671 symbol_name=
"AvgGpuCoreFrequency"
9672 semantic_type=
"event"
9673 mdapi_supported_apis=
""
9674 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
9676 mdapi_hw_unit_type=
"gpu"
9678 <counter name=
"Sampler Texels Misses"
9679 description=
"The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache."
9681 equation=
"A 29 READ 4 UMUL"
9682 underscore_name=
"sampler_texel_misses"
9684 symbol_name=
"SamplerTexelMisses"
9685 semantic_type=
"event"
9686 mdapi_supported_apis=
""
9687 mdapi_usage_flags=
"Tier3 Batch Frame Draw"
9688 mdapi_hw_unit_type=
"gpu"
9689 mdapi_group=
"Sampler/Sampler Cache"
9691 <counter name=
"CS Threads Dispatched"
9692 description=
"The total number of compute shader hardware threads dispatched."
9695 underscore_name=
"cs_threads"
9697 symbol_name=
"CsThreads"
9698 semantic_type=
"event"
9699 mdapi_supported_apis=
""
9700 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9701 mdapi_hw_unit_type=
"gpu"
9702 mdapi_group=
"EU Array/Compute Shader"
9704 <counter name=
"SQ is full"
9705 description=
"The percentage of time when SQ is filled above a threshold (usually 48 entries)"
9708 equation=
"B 5 READ 100 UMUL $GpuCoreClocks FDIV"
9709 underscore_name=
"gt_request_queue_full"
9711 symbol_name=
"GTRequestQueueFull"
9712 semantic_type=
"duration"
9713 mdapi_supported_apis=
""
9714 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9716 mdapi_hw_unit_type=
"gpu"
9718 <counter name=
"SLM Bytes Read"
9719 description=
"The total number of GPU memory bytes read from shared local memory."
9721 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9722 equation=
"A 30 READ 64 UMUL"
9723 underscore_name=
"slm_bytes_read"
9725 symbol_name=
"SlmBytesRead"
9726 semantic_type=
"throughput"
9727 mdapi_supported_apis=
""
9728 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9729 mdapi_group=
"L3/Data Port/SLM"
9730 mdapi_hw_unit_type=
"gpu"
9732 <counter name=
"Thread Header Ready on Slice1 Subslice1 Port 0"
9733 description=
"The percentage of time in which thread header is ready on slice1 subslice1 thread dispatcher port 0"
9736 equation=
"C 6 READ 100 UMUL $GpuCoreClocks FDIV"
9737 underscore_name=
"thread_header11_ready_port0"
9739 symbol_name=
"ThreadHeader11ReadyPort0"
9740 availability=
"$SubsliceMask 16 AND"
9741 semantic_type=
"duration"
9742 mdapi_supported_apis=
""
9743 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9744 mdapi_group=
"GPU/Thread Dispatcher"
9745 mdapi_hw_unit_type=
"subslice"
9747 <counter name=
"PS FPU1 Pipe Active"
9748 description=
"The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
9751 equation=
"A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9752 underscore_name=
"ps_fpu1_active"
9754 symbol_name=
"PsFpu1Active"
9755 semantic_type=
"duration"
9756 mdapi_supported_apis=
""
9757 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9758 mdapi_group=
"EU Array/Pixel Shader"
9759 mdapi_hw_unit_type=
"gpu"
9761 <counter name=
"PS Send Pipeline Active"
9762 description=
"The percentage of time in which EU send pipeline was actively processing a pixel shader instruction."
9765 equation=
"A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9766 underscore_name=
"ps_send_active"
9768 symbol_name=
"PsSendActive"
9769 semantic_type=
"duration"
9770 mdapi_supported_apis=
""
9771 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9772 mdapi_group=
"EU Array/Pixel Shader"
9773 mdapi_hw_unit_type=
"gpu"
9775 <counter name=
"VS FPU0 Pipe Active"
9776 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
9779 equation=
"A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9780 underscore_name=
"vs_fpu0_active"
9782 symbol_name=
"VsFpu0Active"
9783 semantic_type=
"duration"
9784 mdapi_supported_apis=
""
9785 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9786 mdapi_group=
"EU Array/Vertex Shader"
9787 mdapi_hw_unit_type=
"gpu"
9789 <counter name=
"GPU Busy"
9790 description=
"The percentage of time in which the GPU has been processing GPU commands."
9793 equation=
"A 0 READ 100 UMUL $GpuCoreClocks FDIV"
9794 underscore_name=
"gpu_busy"
9796 symbol_name=
"GpuBusy"
9797 semantic_type=
"duration"
9798 mdapi_supported_apis=
""
9799 mdapi_usage_flags=
"Tier1 Overview System Frame"
9801 mdapi_hw_unit_type=
"gpu"
9803 <counter name=
"Thread Header Ready on Slice0 Subslice2 Port 1"
9804 description=
"The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1"
9807 equation=
"C 3 READ 100 UMUL $GpuCoreClocks FDIV"
9808 underscore_name=
"thread_header02_ready_port1"
9810 symbol_name=
"ThreadHeader02ReadyPort1"
9811 availability=
"$SubsliceMask 4 AND"
9812 semantic_type=
"duration"
9813 mdapi_supported_apis=
""
9814 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9815 mdapi_group=
"GPU/Thread Dispatcher"
9816 mdapi_hw_unit_type=
"subslice"
9818 <counter name=
"Thread Header Ready on Slice0 Subslice2 Port 0"
9819 description=
"The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0"
9822 equation=
"C 2 READ 100 UMUL $GpuCoreClocks FDIV"
9823 underscore_name=
"thread_header02_ready_port0"
9825 symbol_name=
"ThreadHeader02ReadyPort0"
9826 availability=
"$SubsliceMask 4 AND"
9827 semantic_type=
"duration"
9828 mdapi_supported_apis=
""
9829 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9830 mdapi_group=
"GPU/Thread Dispatcher"
9831 mdapi_hw_unit_type=
"subslice"
9833 <counter name=
"Rasterized Pixels"
9834 description=
"The total number of rasterized pixels."
9836 equation=
"A 21 READ 4 UMUL"
9837 underscore_name=
"rasterized_pixels"
9839 symbol_name=
"RasterizedPixels"
9840 semantic_type=
"event"
9841 mdapi_supported_apis=
""
9842 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9843 mdapi_hw_unit_type=
"gpu"
9844 mdapi_group=
"3D Pipe/Rasterizer"
9846 <counter name=
"PS FPU0 Pipe Active"
9847 description=
"The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
9850 equation=
"A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9851 underscore_name=
"ps_fpu0_active"
9853 symbol_name=
"PsFpu0Active"
9854 semantic_type=
"duration"
9855 mdapi_supported_apis=
""
9856 mdapi_usage_flags=
"Tier3 Overview System Frame Batch Draw"
9857 mdapi_group=
"EU Array/Pixel Shader"
9858 mdapi_hw_unit_type=
"gpu"
9860 <counter name=
"DS Threads Dispatched"
9861 description=
"The total number of domain shader hardware threads dispatched."
9864 underscore_name=
"ds_threads"
9866 symbol_name=
"DsThreads"
9867 semantic_type=
"event"
9868 mdapi_supported_apis=
""
9869 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9870 mdapi_hw_unit_type=
"gpu"
9871 mdapi_group=
"EU Array/Domain Shader"
9873 <counter name=
"Samples Written"
9874 description=
"The total number of samples or pixels written to all render targets."
9876 equation=
"A 26 READ 4 UMUL"
9877 underscore_name=
"samples_written"
9879 symbol_name=
"SamplesWritten"
9880 semantic_type=
"event"
9881 mdapi_supported_apis=
""
9882 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9883 mdapi_hw_unit_type=
"gpu"
9884 mdapi_group=
"3D Pipe/Output Merger"
9886 <counter name=
"Thread Header Ready on Slice1 Subslice0 Port 1"
9887 description=
"The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 1"
9890 equation=
"C 5 READ 100 UMUL $GpuCoreClocks FDIV"
9891 underscore_name=
"thread_header10_ready_port1"
9893 symbol_name=
"ThreadHeader10ReadyPort1"
9894 availability=
"$SubsliceMask 8 AND"
9895 semantic_type=
"duration"
9896 mdapi_supported_apis=
""
9897 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9898 mdapi_group=
"GPU/Thread Dispatcher"
9899 mdapi_hw_unit_type=
"subslice"
9901 <counter name=
"EU Stall"
9902 description=
"The percentage of time in which the Execution Units were stalled."
9905 equation=
"A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
9906 underscore_name=
"eu_stall"
9908 symbol_name=
"EuStall"
9909 semantic_type=
"duration"
9910 mdapi_supported_apis=
""
9911 mdapi_usage_flags=
"Tier2 Overview System Frame Batch Draw"
9912 mdapi_group=
"EU Array"
9913 mdapi_hw_unit_type=
"gpu"
9915 <counter name=
"Samples Blended"
9916 description=
"The total number of blended samples or pixels written to all render targets."
9918 equation=
"A 27 READ 4 UMUL"
9919 underscore_name=
"samples_blended"
9921 symbol_name=
"SamplesBlended"
9922 semantic_type=
"event"
9923 mdapi_supported_apis=
""
9924 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
9925 mdapi_hw_unit_type=
"gpu"
9926 mdapi_group=
"3D Pipe/Output Merger"
9928 <counter name=
"Early Depth Test Fails"
9929 description=
"The total number of pixels dropped on early depth test."
9931 equation=
"A 23 READ 4 UMUL"
9932 underscore_name=
"early_depth_test_fails"
9934 symbol_name=
"EarlyDepthTestFails"
9935 semantic_type=
"event"
9936 mdapi_supported_apis=
""
9937 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9938 mdapi_hw_unit_type=
"gpu"
9939 mdapi_group=
"3D Pipe/Rasterizer/Early Depth Test"
9941 <counter name=
"Shader Memory Accesses"
9942 description=
"The total number of shader memory accesses to L3."
9944 equation=
"A 32 READ"
9945 underscore_name=
"shader_memory_accesses"
9947 symbol_name=
"ShaderMemoryAccesses"
9948 semantic_type=
"event"
9949 mdapi_supported_apis=
""
9950 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9951 mdapi_hw_unit_type=
"gpu"
9952 mdapi_group=
"L3/Data Port"
9954 <counter name=
"HS Threads Dispatched"
9955 description=
"The total number of hull shader hardware threads dispatched."
9958 underscore_name=
"hs_threads"
9960 symbol_name=
"HsThreads"
9961 semantic_type=
"event"
9962 mdapi_supported_apis=
""
9963 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
9964 mdapi_hw_unit_type=
"gpu"
9965 mdapi_group=
"EU Array/Hull Shader"
9967 <counter name=
"L3 Shader Throughput"
9968 description=
"The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB."
9970 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9971 equation=
"A 30 READ A 31 READ UADD A 32 READ UADD 64 UMUL"
9972 underscore_name=
"l3_shader_throughput"
9974 symbol_name=
"L3ShaderThroughput"
9975 semantic_type=
"throughput"
9976 mdapi_supported_apis=
""
9977 mdapi_usage_flags=
"Tier2 Frame Batch Draw"
9978 mdapi_group=
"L3/Data Port"
9979 mdapi_hw_unit_type=
"gpu"
9981 <counter name=
"Samples Killed in FS"
9982 description=
"The total number of samples or pixels dropped in fragment shaders."
9984 equation=
"A 24 READ 4 UMUL"
9985 underscore_name=
"samples_killed_in_ps"
9987 symbol_name=
"SamplesKilledInPs"
9988 semantic_type=
"event"
9989 mdapi_supported_apis=
""
9990 mdapi_usage_flags=
"Tier4 Overview Frame Batch Draw"
9991 mdapi_hw_unit_type=
"gpu"
9992 mdapi_group=
"3D Pipe/Fragment Shader"
9994 <counter name=
"SLM Bytes Written"
9995 description=
"The total number of GPU memory bytes written into shared local memory."
9997 max_equation=
"$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL"
9998 equation=
"A 31 READ 64 UMUL"
9999 underscore_name=
"slm_bytes_written"
10001 symbol_name=
"SlmBytesWritten"
10002 semantic_type=
"throughput"
10003 mdapi_supported_apis=
""
10004 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
10005 mdapi_group=
"L3/Data Port/SLM"
10006 mdapi_hw_unit_type=
"gpu"
10008 <counter name=
"Thread Header Ready on Slice1 Subslice0 Port 0"
10009 description=
"The percentage of time in which thread header is ready on slice1 subslice0 thread dispatcher port 0"
10012 equation=
"C 4 READ 100 UMUL $GpuCoreClocks FDIV"
10013 underscore_name=
"thread_header10_ready_port0"
10015 symbol_name=
"ThreadHeader10ReadyPort0"
10016 availability=
"$SubsliceMask 8 AND"
10017 semantic_type=
"duration"
10018 mdapi_supported_apis=
""
10019 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
10020 mdapi_group=
"GPU/Thread Dispatcher"
10021 mdapi_hw_unit_type=
"subslice"
10023 <counter name=
"Thread Header Ready on Slice0 Subslice0 Port 0"
10024 description=
"The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0"
10027 equation=
"B 6 READ 100 UMUL $GpuCoreClocks FDIV"
10028 underscore_name=
"thread_header00_ready_port0"
10030 symbol_name=
"ThreadHeader00ReadyPort0"
10031 availability=
"$SubsliceMask 1 AND"
10032 semantic_type=
"duration"
10033 mdapi_supported_apis=
""
10034 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
10035 mdapi_group=
"GPU/Thread Dispatcher"
10036 mdapi_hw_unit_type=
"subslice"
10038 <counter name=
"Shader Atomic Memory Accesses"
10039 description=
"The total number of shader atomic memory accesses."
10041 equation=
"A 34 READ"
10042 underscore_name=
"shader_atomics"
10044 symbol_name=
"ShaderAtomics"
10045 semantic_type=
"event"
10046 mdapi_supported_apis=
""
10047 mdapi_usage_flags=
"Tier3 Frame Batch Draw"
10048 mdapi_hw_unit_type=
"gpu"
10049 mdapi_group=
"L3/Data Port/Atomics"
10051 <counter name=
"Thread Header Ready on Slice0 Subslice0 Port 1"
10052 description=
"The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 1"
10055 equation=
"B 7 READ 100 UMUL $GpuCoreClocks FDIV"
10056 underscore_name=
"thread_header00_ready_port1"
10058 symbol_name=
"ThreadHeader00ReadyPort1"
10059 availability=
"$SubsliceMask 1 AND"
10060 semantic_type=
"duration"
10061 mdapi_supported_apis=
""
10062 mdapi_usage_flags=
"Tier3 Overview Frame Batch Draw"
10063 mdapi_group=
"GPU/Thread Dispatcher"
10064 mdapi_hw_unit_type=
"subslice"
10066 <register_config type=
"NOA">
10067 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
10068 <register type=
"NOA" address=
"0x00009884" value=
"0x00000000" />
10069 <register type=
"NOA" address=
"0x00009888" value=
"0x12184D60" />
10070 <register type=
"NOA" address=
"0x00009888" value=
"0x12384D60" />
10071 <register type=
"NOA" address=
"0x00009888" value=
"0x12984D60" />
10072 <register type=
"NOA" address=
"0x00009888" value=
"0x12B84D60" />
10073 <register type=
"NOA" address=
"0x00009888" value=
"0x12584D60" />
10074 <register type=
"NOA" address=
"0x00009888" value=
"0x186C2A00" />
10075 <register type=
"NOA" address=
"0x00009888" value=
"0x1A6C0001" />
10076 <register type=
"NOA" address=
"0x00009888" value=
"0x00738000" />
10077 <register type=
"NOA" address=
"0x00009888" value=
"0x02737000" />
10078 <register type=
"NOA" address=
"0x00009888" value=
"0x12740140" />
10079 <register type=
"NOA" address=
"0x00009888" value=
"0x1475000A" />
10080 <register type=
"NOA" address=
"0x00009888" value=
"0x10760028" />
10081 <register type=
"NOA" address=
"0x00009888" value=
"0x16777C00" />
10082 <register type=
"NOA" address=
"0x00009888" value=
"0x18770001" />
10083 <register type=
"NOA" address=
"0x00009888" value=
"0x02774000" />
10084 <register type=
"NOA" address=
"0x00009888" value=
"0x04774000" />
10085 <register type=
"NOA" address=
"0x00009888" value=
"0x06778000" />
10086 <register type=
"NOA" address=
"0x00009888" value=
"0x08778000" />
10087 <register type=
"NOA" address=
"0x00009888" value=
"0x0A778000" />
10088 <register type=
"NOA" address=
"0x00009888" value=
"0x0C778000" />
10089 <register type=
"NOA" address=
"0x00009888" value=
"0x0C7B0280" />
10090 <register type=
"NOA" address=
"0x00009888" value=
"0x087BA000" />
10091 <register type=
"NOA" address=
"0x00009888" value=
"0x167C0280" />
10092 <register type=
"NOA" address=
"0x00009888" value=
"0x027CC000" />
10093 <register type=
"NOA" address=
"0x00009888" value=
"0x047CC000" />
10094 <register type=
"NOA" address=
"0x00009888" value=
"0x1E7D2800" />
10095 <register type=
"NOA" address=
"0x00009888" value=
"0x1A192000" />
10096 <register type=
"NOA" address=
"0x00009888" value=
"0x1C190001" />
10097 <register type=
"NOA" address=
"0x00009888" value=
"0x1E140028" />
10098 <register type=
"NOA" address=
"0x00009888" value=
"0x0A1500C0" />
10099 <register type=
"NOA" address=
"0x00009888" value=
"0x1A164000" />
10100 <register type=
"NOA" address=
"0x00009888" value=
"0x1C160002" />
10101 <register type=
"NOA" address=
"0x00009888" value=
"0x0C18AFA7" />
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10103 <register type=
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10104 <register type=
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10105 <register type=
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10106 <register type=
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10107 <register type=
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10108 <register type=
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10110 <register type=
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10111 <register type=
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10112 <register type=
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10113 <register type=
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10114 <register type=
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10116 <register type=
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10117 <register type=
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10119 <register type=
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10120 <register type=
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10121 <register type=
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10122 <register type=
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10124 <register type=
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10125 <register type=
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10127 <register type=
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10128 <register type=
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10129 <register type=
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10130 <register type=
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10131 <register type=
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10132 <register type=
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10133 <register type=
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10134 <register type=
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10135 <register type=
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10136 <register type=
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10137 <register type=
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10138 <register type=
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10139 <register type=
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"0x00009888" value=
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10140 <register type=
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"0x00009888" value=
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10141 <register type=
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"0x00009888" value=
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10142 <register type=
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"0x00009888" value=
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10143 <register type=
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"0x00009888" value=
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10144 <register type=
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"0x00009888" value=
"0x00558000" />
10145 <register type=
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"0x00009888" value=
"0x08551000" />
10146 <register type=
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"0x00009888" value=
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10147 <register type=
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"0x00009888" value=
"0x04568000" />
10148 <register type=
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"0x00009888" value=
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10149 <register type=
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"0x00009888" value=
"0x025800AF" />
10150 <register type=
"NOA" address=
"0x00009888" value=
"0x10580000" />
10151 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10152 <register type=
"NOA" address=
"0x00009888" value=
"0x21003000" />
10153 <register type=
"NOA" address=
"0x00009888" value=
"0x27000071" />
10154 <register type=
"NOA" address=
"0x00009888" value=
"0x33000000" />
10155 <register type=
"NOA" address=
"0x00009888" value=
"0x2900C000" />
10156 <register type=
"NOA" address=
"0x00009888" value=
"0x2B00C000" />
10157 <register type=
"NOA" address=
"0x00009888" value=
"0x2D00C000" />
10158 <register type=
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"0x00009888" value=
"0x2F00C000" />
10159 <register type=
"NOA" address=
"0x00009888" value=
"0x1300C000" />
10160 <register type=
"NOA" address=
"0x00009888" value=
"0x1500C000" />
10161 <register type=
"NOA" address=
"0x00009888" value=
"0x1700C000" />
10162 <register type=
"NOA" address=
"0x00009888" value=
"0x1900C000" />
10163 <register type=
"NOA" address=
"0x00009888" value=
"0x1B00C000" />
10164 <register type=
"NOA" address=
"0x00009888" value=
"0x1D00C000" />
10165 <register type=
"NOA" address=
"0x00009888" value=
"0x4B003000" />
10166 <register type=
"NOA" address=
"0x00009888" value=
"0x3F002C00" />
10167 <register type=
"NOA" address=
"0x00009888" value=
"0x4D001111" />
10168 <register type=
"NOA" address=
"0x00009888" value=
"0x41000421" />
10169 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
10170 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
10171 <register type=
"NOA" address=
"0x00009888" value=
"0x43000001" />
10172 <register type=
"NOA" address=
"0x00009888" value=
"0x47000000" />
10173 <register type=
"NOA" address=
"0x00009888" value=
"0x39001080" />
10174 <register type=
"NOA" address=
"0x00009888" value=
"0x3B000000" />
10175 <register type=
"NOA" address=
"0x00009888" value=
"0x49000000" />
10176 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000000" />
10178 <register_config type=
"OA">
10179 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
10180 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
10181 <register type=
"OA" address=
"0x00002714" value=
"0x00800000" />
10182 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
10183 <register type=
"OA" address=
"0x00002724" value=
"0x00800000" />
10185 <register_config type=
"FLEX">
10186 <register type=
"FLEX" address=
"0x0000E458" value=
"0x00005004" />
10187 <register type=
"FLEX" address=
"0x0000E558" value=
"0x00010003" />
10188 <register type=
"FLEX" address=
"0x0000E658" value=
"0x00012011" />
10189 <register type=
"FLEX" address=
"0x0000E45C" value=
"0x00051050" />
10190 <register type=
"FLEX" address=
"0x0000E55C" value=
"0x00053052" />
10194 <set name=
"Metric set TestOa"
10195 mdapi_supported_apis=
"OGL OCL IO BB"
10196 underscore_name=
"test_oa"
10197 hw_config_guid=
"db41edd4-d8e7-4730-ad11-b9a2d6833503"
10199 symbol_name=
"TestOa"
10201 <counter name=
"TestCounter7"
10202 description=
"HW test counter 7. Factor: 0.6666"
10204 equation=
"B 7 READ"
10205 underscore_name=
"counter7"
10207 symbol_name=
"Counter7"
10208 semantic_type=
"event"
10209 mdapi_supported_apis=
""
10210 mdapi_usage_flags=
"Frame Batch Draw"
10211 mdapi_hw_unit_type=
"gpu"
10214 <counter name=
"GPU Time Elapsed"
10215 description=
"Time elapsed on the GPU during the measurement."
10217 equation=
"GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
10218 underscore_name=
"gpu_time"
10220 symbol_name=
"GpuTime"
10221 semantic_type=
"duration"
10222 mdapi_supported_apis=
""
10223 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
10224 mdapi_hw_unit_type=
"gpu"
10227 <counter name=
"GPU Core Clocks"
10228 description=
"The total number of GPU core clocks elapsed during the measurement."
10230 equation=
"GPU_CLOCK 0 READ"
10231 underscore_name=
"gpu_core_clocks"
10233 symbol_name=
"GpuCoreClocks"
10234 semantic_type=
"event"
10235 mdapi_supported_apis=
""
10236 mdapi_usage_flags=
"Tier1 Frame Batch Draw"
10237 mdapi_hw_unit_type=
"gpu"
10240 <counter name=
"AVG GPU Core Frequency"
10241 description=
"Average GPU Core Frequency in the measurement."
10243 max_equation=
"$GpuMaxFrequency"
10244 equation=
"$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
10245 underscore_name=
"avg_gpu_core_frequency"
10247 symbol_name=
"AvgGpuCoreFrequency"
10248 semantic_type=
"event"
10249 mdapi_supported_apis=
""
10250 mdapi_usage_flags=
"Tier1 Overview System Frame Batch Draw"
10252 mdapi_hw_unit_type=
"gpu"
10254 <counter name=
"TestCounter8"
10255 description=
"HW test counter 8. Should be equal to 1."
10257 equation=
"C 7 READ"
10258 underscore_name=
"counter8"
10260 symbol_name=
"Counter8"
10261 semantic_type=
"event"
10262 mdapi_supported_apis=
""
10263 mdapi_usage_flags=
"Frame Batch Draw"
10264 mdapi_hw_unit_type=
"gpu"
10267 <counter name=
"TestCounter4"
10268 description=
"HW test counter 4. Factor: 0.3333"
10270 equation=
"B 4 READ"
10271 underscore_name=
"counter4"
10273 symbol_name=
"Counter4"
10274 semantic_type=
"event"
10275 mdapi_supported_apis=
""
10276 mdapi_usage_flags=
"Frame Batch Draw"
10277 mdapi_hw_unit_type=
"gpu"
10280 <counter name=
"TestCounter5"
10281 description=
"HW test counter 5. Factor: 0.3333"
10283 equation=
"B 5 READ"
10284 underscore_name=
"counter5"
10286 symbol_name=
"Counter5"
10287 semantic_type=
"event"
10288 mdapi_supported_apis=
""
10289 mdapi_usage_flags=
"Frame Batch Draw"
10290 mdapi_hw_unit_type=
"gpu"
10293 <counter name=
"TestCounter6"
10294 description=
"HW test counter 6. Factor: 0.16666"
10296 equation=
"B 6 READ"
10297 underscore_name=
"counter6"
10299 symbol_name=
"Counter6"
10300 semantic_type=
"event"
10301 mdapi_supported_apis=
""
10302 mdapi_usage_flags=
"Frame Batch Draw"
10303 mdapi_hw_unit_type=
"gpu"
10306 <counter name=
"TestCounter3"
10307 description=
"HW test counter 3. Factor: 0.5"
10309 equation=
"B 3 READ"
10310 underscore_name=
"counter3"
10312 symbol_name=
"Counter3"
10313 semantic_type=
"event"
10314 mdapi_supported_apis=
""
10315 mdapi_usage_flags=
"Frame Batch Draw"
10316 mdapi_hw_unit_type=
"gpu"
10319 <counter name=
"TestCounter0"
10320 description=
"HW test counter 0. Factor: 0.0"
10322 equation=
"B 0 READ"
10323 underscore_name=
"counter0"
10325 symbol_name=
"Counter0"
10326 semantic_type=
"event"
10327 mdapi_supported_apis=
""
10328 mdapi_usage_flags=
"Frame Batch Draw"
10329 mdapi_hw_unit_type=
"gpu"
10332 <counter name=
"TestCounter1"
10333 description=
"HW test counter 1. Factor: 1.0"
10335 equation=
"B 1 READ"
10336 underscore_name=
"counter1"
10338 symbol_name=
"Counter1"
10339 semantic_type=
"event"
10340 mdapi_supported_apis=
""
10341 mdapi_usage_flags=
"Frame Batch Draw"
10342 mdapi_hw_unit_type=
"gpu"
10345 <counter name=
"TestCounter2"
10346 description=
"HW test counter 2. Factor: 1.0"
10348 equation=
"B 2 READ"
10349 underscore_name=
"counter2"
10351 symbol_name=
"Counter2"
10352 semantic_type=
"event"
10353 mdapi_supported_apis=
""
10354 mdapi_usage_flags=
"Frame Batch Draw"
10355 mdapi_hw_unit_type=
"gpu"
10358 <register_config type=
"NOA">
10359 <register type=
"NOA" address=
"0x00000D04" value=
"0x00000200" />
10360 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10361 <register type=
"NOA" address=
"0x00009888" value=
"0x17060000" />
10362 <register type=
"NOA" address=
"0x00009840" value=
"0x00000000" />
10363 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10364 <register type=
"NOA" address=
"0x00009888" value=
"0x13034000" />
10365 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10366 <register type=
"NOA" address=
"0x00009888" value=
"0x07060066" />
10367 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10368 <register type=
"NOA" address=
"0x00009888" value=
"0x05060000" />
10369 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10370 <register type=
"NOA" address=
"0x00009888" value=
"0x0F080040" />
10371 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10372 <register type=
"NOA" address=
"0x00009888" value=
"0x07091000" />
10373 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10374 <register type=
"NOA" address=
"0x00009888" value=
"0x0F041000" />
10375 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10376 <register type=
"NOA" address=
"0x00009888" value=
"0x1D004000" />
10377 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10378 <register type=
"NOA" address=
"0x00009888" value=
"0x35000000" />
10379 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10380 <register type=
"NOA" address=
"0x00009888" value=
"0x49000000" />
10381 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10382 <register type=
"NOA" address=
"0x00009888" value=
"0x3D000000" />
10383 <register type=
"NOA" address=
"0x00009884" value=
"0x00000007" />
10384 <register type=
"NOA" address=
"0x00009888" value=
"0x31000000" />
10386 <register_config type=
"OA">
10387 <register type=
"OA" address=
"0x00002740" value=
"0x00000000" />
10388 <register type=
"OA" address=
"0x00002710" value=
"0x00000000" />
10389 <register type=
"OA" address=
"0x00002714" value=
"0xF0800000" />
10390 <register type=
"OA" address=
"0x00002720" value=
"0x00000000" />
10391 <register type=
"OA" address=
"0x00002724" value=
"0xF0800000" />
10392 <register type=
"OA" address=
"0x00002770" value=
"0x00000004" />
10393 <register type=
"OA" address=
"0x00002774" value=
"0x0000FFFF" />
10394 <register type=
"OA" address=
"0x00002778" value=
"0x00000003" />
10395 <register type=
"OA" address=
"0x0000277C" value=
"0x0000FFFF" />
10396 <register type=
"OA" address=
"0x00002780" value=
"0x00000007" />
10397 <register type=
"OA" address=
"0x00002784" value=
"0x0000FFFF" />
10398 <register type=
"OA" address=
"0x00002788" value=
"0x00100002" />
10399 <register type=
"OA" address=
"0x0000278C" value=
"0x0000FFF7" />
10400 <register type=
"OA" address=
"0x00002790" value=
"0x00100002" />
10401 <register type=
"OA" address=
"0x00002794" value=
"0x0000FFCF" />
10402 <register type=
"OA" address=
"0x00002798" value=
"0x00100082" />
10403 <register type=
"OA" address=
"0x0000279C" value=
"0x0000FFEF" />
10404 <register type=
"OA" address=
"0x000027A0" value=
"0x001000C2" />
10405 <register type=
"OA" address=
"0x000027A4" value=
"0x0000FFE7" />
10406 <register type=
"OA" address=
"0x000027A8" value=
"0x00100001" />
10407 <register type=
"OA" address=
"0x000027AC" value=
"0x0000FFE7" />