util: use C99 declaration in the for-loop hash_table_foreach() macro
[mesa.git] / src / intel / tools / aubinator_viewer.cpp
1 /*
2 * Copyright © 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <stdint.h>
27 #include <getopt.h>
28 #include <unistd.h>
29 #include <fcntl.h>
30 #include <string.h>
31 #include <errno.h>
32 #include <sys/stat.h>
33 #include <sys/mman.h>
34 #include <sys/types.h>
35 #include <ctype.h>
36
37 #include "util/macros.h"
38
39 #include "aub_read.h"
40 #include "aub_mem.h"
41
42 #include "common/gen_disasm.h"
43
44 #define xtzalloc(name) ((decltype(&name)) calloc(1, sizeof(name)))
45 #define xtalloc(name) ((decltype(&name)) malloc(sizeof(name)))
46
47 struct aub_file {
48 uint8_t *map, *end, *cursor;
49
50 uint16_t pci_id;
51 char app_name[33];
52
53 /* List of batch buffers to process */
54 struct {
55 const uint8_t *start;
56 const uint8_t *end;
57 } *execs;
58 int n_execs;
59 int n_allocated_execs;
60
61 uint32_t idx_reg_write;
62
63 /* Device state */
64 struct gen_device_info devinfo;
65 struct gen_spec *spec;
66 struct gen_disasm *disasm;
67 };
68
69 static void
70 store_exec_begin(struct aub_file *file)
71 {
72 if (unlikely(file->n_execs >= file->n_allocated_execs)) {
73 file->n_allocated_execs = MAX2(2U * file->n_allocated_execs,
74 4096 / sizeof(file->execs[0]));
75 file->execs = (decltype(file->execs))
76 realloc(static_cast<void *>(file->execs),
77 file->n_allocated_execs * sizeof(file->execs[0]));
78 }
79
80 file->execs[file->n_execs++].start = file->cursor;
81 }
82
83 static void
84 store_exec_end(struct aub_file *file)
85 {
86 if (file->n_execs > 0 && file->execs[file->n_execs - 1].end == NULL)
87 file->execs[file->n_execs - 1].end = file->cursor;
88 }
89
90 static void
91 handle_mem_write(void *user_data, uint64_t phys_addr,
92 const void *data, uint32_t data_len)
93 {
94 struct aub_file *file = (struct aub_file *) user_data;
95 file->idx_reg_write = 0;
96 store_exec_end(file);
97 }
98
99 static void
100 handle_ring_write(void *user_data, enum gen_engine engine,
101 const void *ring_data, uint32_t ring_data_len)
102 {
103 struct aub_file *file = (struct aub_file *) user_data;
104 file->idx_reg_write = 0;
105 store_exec_begin(file);
106 }
107
108 static void
109 handle_reg_write(void *user_data, uint32_t reg_offset, uint32_t reg_value)
110 {
111 struct aub_file *file = (struct aub_file *) user_data;
112
113 /* Only store the first register write of a series (execlist writes take
114 * involve 2 dwords).
115 */
116 if (file->idx_reg_write++ == 0)
117 store_exec_begin(file);
118 }
119
120 static void
121 handle_info(void *user_data, int pci_id, const char *app_name)
122 {
123 struct aub_file *file = (struct aub_file *) user_data;
124 store_exec_end(file);
125
126 file->pci_id = pci_id;
127 snprintf(file->app_name, sizeof(app_name), "%s", app_name);
128
129 if (!gen_get_device_info(file->pci_id, &file->devinfo)) {
130 fprintf(stderr, "can't find device information: pci_id=0x%x\n", file->pci_id);
131 exit(EXIT_FAILURE);
132 }
133 file->spec = gen_spec_load(&file->devinfo);
134 file->disasm = gen_disasm_create(&file->devinfo);
135 }
136
137 static void
138 handle_error(void *user_data, const void *aub_data, const char *msg)
139 {
140 fprintf(stderr, "ERROR: %s\n", msg);
141 }
142
143 static struct aub_file *
144 aub_file_open(const char *filename)
145 {
146 struct aub_file *file;
147 struct stat sb;
148 int fd;
149
150 file = xtzalloc(*file);
151 fd = open(filename, O_RDWR);
152 if (fd == -1) {
153 fprintf(stderr, "open %s failed: %s\n", filename, strerror(errno));
154 exit(EXIT_FAILURE);
155 }
156
157 if (fstat(fd, &sb) == -1) {
158 fprintf(stderr, "stat failed: %s\n", strerror(errno));
159 exit(EXIT_FAILURE);
160 }
161
162 file->map = (uint8_t *) mmap(NULL, sb.st_size,
163 PROT_READ, MAP_SHARED, fd, 0);
164 if (file->map == MAP_FAILED) {
165 fprintf(stderr, "mmap failed: %s\n", strerror(errno));
166 exit(EXIT_FAILURE);
167 }
168
169 close(fd);
170
171 file->cursor = file->map;
172 file->end = file->map + sb.st_size;
173
174 struct aub_read aub_read = {};
175 aub_read.user_data = file;
176 aub_read.info = handle_info;
177 aub_read.error = handle_error;
178 aub_read.reg_write = handle_reg_write;
179 aub_read.ring_write = handle_ring_write;
180 aub_read.local_write = handle_mem_write;
181 aub_read.phys_write = handle_mem_write;
182 aub_read.ggtt_write = handle_mem_write;
183 aub_read.ggtt_entry_write = handle_mem_write;
184
185 int consumed;
186 while (file->cursor < file->end &&
187 (consumed = aub_read_command(&aub_read, file->cursor,
188 file->end - file->cursor)) > 0) {
189 file->cursor += consumed;
190 }
191
192 /* Ensure we have an end on the last register write. */
193 if (file->n_execs > 0 && file->execs[file->n_execs - 1].end == NULL)
194 file->execs[file->n_execs - 1].end = file->end;
195
196 return file;
197 }
198
199 /**/
200
201 static void
202 update_mem_for_exec(struct aub_mem *mem, struct aub_file *file, int exec_idx)
203 {
204 struct aub_read read = {};
205 read.user_data = mem;
206 read.local_write = aub_mem_local_write;
207 read.phys_write = aub_mem_phys_write;
208 read.ggtt_write = aub_mem_ggtt_write;
209 read.ggtt_entry_write = aub_mem_ggtt_entry_write;
210
211 /* Replay the aub file from the beginning up to just before the
212 * commands we want to read. where the context setup happens.
213 */
214 const uint8_t *iter = file->map;
215 while (iter < file->execs[exec_idx].start) {
216 iter += aub_read_command(&read, iter, file->execs[exec_idx].start - iter);
217 }
218 }
219
220 /* UI */
221
222 #include <epoxy/gl.h>
223
224 #include "imgui.h"
225 #include "imgui_impl_gtk3.h"
226 #include "imgui_impl_opengl3.h"
227
228 #include "aubinator_viewer.h"
229 #include "aubinator_viewer_urb.h"
230 #include "imgui_memory_editor.h"
231
232 struct window {
233 struct list_head link; /* link in the global list of windows */
234 struct list_head parent_link; /* link in parent window list of children */
235
236 struct list_head children_windows; /* list of children windows */
237
238 char name[128];
239 bool opened;
240
241 ImVec2 position;
242 ImVec2 size;
243
244 void (*display)(struct window*);
245 void (*destroy)(struct window*);
246 };
247
248 struct edit_window {
249 struct window base;
250
251 struct aub_mem *mem;
252 uint64_t address;
253 uint32_t len;
254
255 struct gen_batch_decode_bo aub_bo;
256 uint64_t aub_offset;
257
258 struct gen_batch_decode_bo gtt_bo;
259 uint64_t gtt_offset;
260
261 struct MemoryEditor editor;
262 };
263
264 struct pml4_window {
265 struct window base;
266
267 struct aub_mem *mem;
268 };
269
270 struct shader_window {
271 struct window base;
272
273 uint64_t address;
274 char *shader;
275 size_t shader_size;
276 };
277
278 struct urb_window {
279 struct window base;
280
281 uint32_t end_urb_offset;
282 struct aub_decode_urb_stage_state urb_stages[AUB_DECODE_N_STAGE];
283
284 AubinatorViewerUrb urb_view;
285 };
286
287 struct batch_window {
288 struct window base;
289
290 struct aub_mem mem;
291 struct aub_read read;
292
293 bool uses_ppgtt;
294
295 bool collapsed;
296 int exec_idx;
297
298 struct aub_viewer_decode_cfg decode_cfg;
299 struct aub_viewer_decode_ctx decode_ctx;
300
301 struct pml4_window pml4_window;
302
303 char edit_address[20];
304 };
305
306 static struct Context {
307 struct aub_file *file;
308 char *input_file;
309 char *xml_path;
310
311 GtkWidget *gtk_window;
312
313 /* UI state*/
314 bool show_commands_window;
315 bool show_registers_window;
316
317 struct aub_viewer_cfg cfg;
318
319 struct list_head windows;
320
321 struct window file_window;
322 struct window commands_window;
323 struct window registers_window;
324 } context;
325
326 static int
327 map_key(int k)
328 {
329 return ImGuiKey_COUNT + k;
330 }
331
332 static bool
333 has_ctrl_key(int key)
334 {
335 return ImGui::GetIO().KeyCtrl && ImGui::IsKeyPressed(map_key(key));
336 }
337
338 static bool
339 window_has_ctrl_key(int key)
340 {
341 return ImGui::IsRootWindowOrAnyChildFocused() && has_ctrl_key(key);
342 }
343
344 static void
345 destroy_window_noop(struct window *win)
346 {
347 }
348
349 /* Shader windows */
350
351 static void
352 display_shader_window(struct window *win)
353 {
354 struct shader_window *window = (struct shader_window *) win;
355
356 if (window->shader) {
357 ImGui::InputTextMultiline("Assembly",
358 window->shader, window->shader_size,
359 ImGui::GetContentRegionAvail(),
360 ImGuiInputTextFlags_ReadOnly);
361 } else {
362 ImGui::Text("Shader not available");
363 }
364 }
365
366 static void
367 destroy_shader_window(struct window *win)
368 {
369 struct shader_window *window = (struct shader_window *) win;
370
371 free(window->shader);
372 free(window);
373 }
374
375 static struct shader_window *
376 new_shader_window(struct aub_mem *mem, uint64_t address, const char *desc)
377 {
378 struct shader_window *window = xtzalloc(*window);
379
380 snprintf(window->base.name, sizeof(window->base.name),
381 "%s (0x%lx)##%p", desc, address, window);
382
383 list_inithead(&window->base.parent_link);
384 window->base.position = ImVec2(-1, -1);
385 window->base.size = ImVec2(700, 300);
386 window->base.opened = true;
387 window->base.display = display_shader_window;
388 window->base.destroy = destroy_shader_window;
389
390 struct gen_batch_decode_bo shader_bo;
391 if (mem->pml4)
392 shader_bo = aub_mem_get_ppgtt_bo(mem, address);
393 else
394 shader_bo = aub_mem_get_ggtt_bo(mem, address);
395
396 if (shader_bo.map) {
397 FILE *f = open_memstream(&window->shader, &window->shader_size);
398 if (f) {
399 gen_disasm_disassemble(context.file->disasm, shader_bo.map, 0, f);
400 fclose(f);
401 }
402 }
403
404 list_addtail(&window->base.link, &context.windows);
405
406 return window;
407 }
408
409 /* URB windows */
410
411 static void
412 display_urb_window(struct window *win)
413 {
414 struct urb_window *window = (struct urb_window *) win;
415 static const char *stages[] = {
416 [AUB_DECODE_STAGE_VS] = "VS",
417 [AUB_DECODE_STAGE_HS] = "HS",
418 [AUB_DECODE_STAGE_DS] = "DS",
419 [AUB_DECODE_STAGE_GS] = "GS",
420 [AUB_DECODE_STAGE_PS] = "PS",
421 [AUB_DECODE_STAGE_CS] = "CS",
422 };
423
424 ImGui::Text("URB allocation:");
425 window->urb_view.DrawAllocation("##urb",
426 ARRAY_SIZE(window->urb_stages),
427 window->end_urb_offset,
428 stages,
429 &window->urb_stages[0]);
430 }
431
432 static void
433 destroy_urb_window(struct window *win)
434 {
435 struct urb_window *window = (struct urb_window *) win;
436
437 free(window);
438 }
439
440 static struct urb_window *
441 new_urb_window(struct aub_viewer_decode_ctx *decode_ctx, uint64_t address)
442 {
443 struct urb_window *window = xtzalloc(*window);
444
445 snprintf(window->base.name, sizeof(window->base.name),
446 "URB view (0x%lx)##%p", address, window);
447
448 list_inithead(&window->base.parent_link);
449 window->base.position = ImVec2(-1, -1);
450 window->base.size = ImVec2(700, 300);
451 window->base.opened = true;
452 window->base.display = display_urb_window;
453 window->base.destroy = destroy_urb_window;
454
455 window->end_urb_offset = decode_ctx->end_urb_offset;
456 memcpy(window->urb_stages, decode_ctx->urb_stages, sizeof(window->urb_stages));
457 window->urb_view = AubinatorViewerUrb();
458
459 list_addtail(&window->base.link, &context.windows);
460
461 return window;
462 }
463
464 /* Memory editor windows */
465
466 static uint8_t
467 read_edit_window(const uint8_t *data, size_t off)
468 {
469 struct edit_window *window = (struct edit_window *) data;
470
471 return *((const uint8_t *) window->gtt_bo.map + window->gtt_offset + off);
472 }
473
474 static void
475 write_edit_window(uint8_t *data, size_t off, uint8_t d)
476 {
477 struct edit_window *window = (struct edit_window *) data;
478 uint8_t *gtt = (uint8_t *) window->gtt_bo.map + window->gtt_offset + off;
479 uint8_t *aub = (uint8_t *) window->aub_bo.map + window->aub_offset + off;
480
481 *gtt = *aub = d;
482 }
483
484 static void
485 display_edit_window(struct window *win)
486 {
487 struct edit_window *window = (struct edit_window *) win;
488
489 if (window->aub_bo.map && window->gtt_bo.map) {
490 ImGui::BeginChild(ImGui::GetID("##block"));
491 window->editor.DrawContents((uint8_t *) window,
492 MIN3(window->len,
493 window->gtt_bo.size - window->gtt_offset,
494 window->aub_bo.size - window->aub_offset),
495 window->address);
496 ImGui::EndChild();
497 } else {
498 ImGui::Text("Memory view at 0x%lx not available", window->address);
499 }
500 }
501
502 static void
503 destroy_edit_window(struct window *win)
504 {
505 struct edit_window *window = (struct edit_window *) win;
506
507 if (window->aub_bo.map)
508 mprotect((void *) window->aub_bo.map, 4096, PROT_READ);
509 free(window);
510 }
511
512 static struct edit_window *
513 new_edit_window(struct aub_mem *mem, uint64_t address, uint32_t len)
514 {
515 struct edit_window *window = xtzalloc(*window);
516
517 snprintf(window->base.name, sizeof(window->base.name),
518 "Editing aub at 0x%lx##%p", address, window);
519
520 list_inithead(&window->base.parent_link);
521 window->base.position = ImVec2(-1, -1);
522 window->base.size = ImVec2(500, 600);
523 window->base.opened = true;
524 window->base.display = display_edit_window;
525 window->base.destroy = destroy_edit_window;
526
527 window->mem = mem;
528 window->address = address;
529 window->aub_bo = aub_mem_get_ppgtt_addr_aub_data(mem, address);
530 window->gtt_bo = aub_mem_get_ppgtt_addr_data(mem, address);
531 window->len = len;
532 window->editor = MemoryEditor();
533 window->editor.OptShowDataPreview = true;
534 window->editor.OptShowAscii = false;
535 window->editor.ReadFn = read_edit_window;
536 window->editor.WriteFn = write_edit_window;
537
538 if (window->aub_bo.map) {
539 uint64_t unaligned_map = (uint64_t) window->aub_bo.map;
540 window->aub_bo.map = (const void *)(unaligned_map & ~0xffful);
541 window->aub_offset = unaligned_map - (uint64_t) window->aub_bo.map;
542
543 if (mprotect((void *) window->aub_bo.map, window->aub_bo.size, PROT_READ | PROT_WRITE) != 0) {
544 window->aub_bo.map = NULL;
545 }
546 }
547
548 window->gtt_offset = address - window->gtt_bo.addr;
549
550 list_addtail(&window->base.link, &context.windows);
551
552 return window;
553 }
554
555 /* 4 level page table walk windows */
556
557 static void
558 display_pml4_level(struct aub_mem *mem, uint64_t table_addr, uint64_t table_virt_addr, int level)
559 {
560 if (level == 0)
561 return;
562
563 struct gen_batch_decode_bo table_bo =
564 aub_mem_get_phys_addr_data(mem, table_addr);
565 const uint64_t *table = (const uint64_t *) ((const uint8_t *) table_bo.map +
566 table_addr - table_bo.addr);
567 if (!table) {
568 ImGui::TextColored(context.cfg.missing_color, "Page not available");
569 return;
570 }
571
572 uint64_t addr_increment = 1ULL << (12 + 9 * (level - 1));
573
574 if (level == 1) {
575 for (int e = 0; e < 512; e++) {
576 bool available = (table[e] & 1) != 0;
577 uint64_t entry_virt_addr = table_virt_addr + e * addr_increment;
578 if (!available)
579 continue;
580 ImGui::Text("Entry%03i - phys_addr=0x%lx - virt_addr=0x%lx",
581 e, table[e], entry_virt_addr);
582 }
583 } else {
584 for (int e = 0; e < 512; e++) {
585 bool available = (table[e] & 1) != 0;
586 uint64_t entry_virt_addr = table_virt_addr + e * addr_increment;
587 if (available &&
588 ImGui::TreeNodeEx(&table[e],
589 available ? ImGuiTreeNodeFlags_Framed : 0,
590 "Entry%03i - phys_addr=0x%lx - virt_addr=0x%lx",
591 e, table[e], entry_virt_addr)) {
592 display_pml4_level(mem, table[e] & ~0xffful, entry_virt_addr, level -1);
593 ImGui::TreePop();
594 }
595 }
596 }
597 }
598
599 static void
600 display_pml4_window(struct window *win)
601 {
602 struct pml4_window *window = (struct pml4_window *) win;
603
604 ImGui::Text("pml4: %lx", window->mem->pml4);
605 ImGui::BeginChild(ImGui::GetID("##block"));
606 display_pml4_level(window->mem, window->mem->pml4, 0, 4);
607 ImGui::EndChild();
608 }
609
610 static void
611 show_pml4_window(struct pml4_window *window, struct aub_mem *mem)
612 {
613 if (window->base.opened) {
614 window->base.opened = false;
615 return;
616 }
617
618 snprintf(window->base.name, sizeof(window->base.name),
619 "4-Level page tables##%p", window);
620
621 list_inithead(&window->base.parent_link);
622 window->base.position = ImVec2(-1, -1);
623 window->base.size = ImVec2(500, 600);
624 window->base.opened = true;
625 window->base.display = display_pml4_window;
626 window->base.destroy = destroy_window_noop;
627
628 window->mem = mem;
629
630 list_addtail(&window->base.link, &context.windows);
631 }
632
633 /* Batch decoding windows */
634
635 static void
636 display_decode_options(struct aub_viewer_decode_cfg *cfg)
637 {
638 char name[40];
639 snprintf(name, sizeof(name), "command filter##%p", &cfg->command_filter);
640 cfg->command_filter.Draw(name); ImGui::SameLine();
641 snprintf(name, sizeof(name), "field filter##%p", &cfg->field_filter);
642 cfg->field_filter.Draw(name); ImGui::SameLine();
643 if (ImGui::Button("Dwords")) cfg->show_dwords ^= 1;
644 }
645
646 static void
647 batch_display_shader(void *user_data, const char *shader_desc, uint64_t address)
648 {
649 struct batch_window *window = (struct batch_window *) user_data;
650 struct shader_window *shader_window =
651 new_shader_window(&window->mem, address, shader_desc);
652
653 list_add(&shader_window->base.parent_link, &window->base.children_windows);
654 }
655
656 static void
657 batch_display_urb(void *user_data, const struct aub_decode_urb_stage_state *stages)
658 {
659 struct batch_window *window = (struct batch_window *) user_data;
660 struct urb_window *urb_window = new_urb_window(&window->decode_ctx, 0);
661
662 list_add(&urb_window->base.parent_link, &window->base.children_windows);
663 }
664
665 static void
666 batch_edit_address(void *user_data, uint64_t address, uint32_t len)
667 {
668 struct batch_window *window = (struct batch_window *) user_data;
669 struct edit_window *edit_window =
670 new_edit_window(&window->mem, address, len);
671
672 list_add(&edit_window->base.parent_link, &window->base.children_windows);
673 }
674
675 static struct gen_batch_decode_bo
676 batch_get_bo(void *user_data, uint64_t address)
677 {
678 struct batch_window *window = (struct batch_window *) user_data;
679
680 if (window->uses_ppgtt)
681 return aub_mem_get_ppgtt_bo(&window->mem, address);
682 else
683 return aub_mem_get_ggtt_bo(&window->mem, address);
684 }
685
686 static void
687 update_batch_window(struct batch_window *window, bool reset, int exec_idx)
688 {
689 if (reset)
690 aub_mem_fini(&window->mem);
691 aub_mem_init(&window->mem);
692
693 window->exec_idx = MAX2(MIN2(context.file->n_execs - 1, exec_idx), 0);
694 update_mem_for_exec(&window->mem, context.file, window->exec_idx);
695 }
696
697 static void
698 display_batch_ring_write(void *user_data, enum gen_engine engine,
699 const void *data, uint32_t data_len)
700 {
701 struct batch_window *window = (struct batch_window *) user_data;
702
703 window->uses_ppgtt = false;
704
705 aub_viewer_render_batch(&window->decode_ctx, data, data_len, 0);
706 }
707
708 static void
709 display_batch_execlist_write(void *user_data, enum gen_engine engine,
710 uint64_t context_descriptor)
711 {
712 struct batch_window *window = (struct batch_window *) user_data;
713
714 const uint32_t pphwsp_size = 4096;
715 uint32_t pphwsp_addr = context_descriptor & 0xfffff000;
716 struct gen_batch_decode_bo pphwsp_bo =
717 aub_mem_get_ggtt_bo(&window->mem, pphwsp_addr);
718 uint32_t *context_img = (uint32_t *)((uint8_t *)pphwsp_bo.map +
719 (pphwsp_addr - pphwsp_bo.addr) +
720 pphwsp_size);
721
722 uint32_t ring_buffer_head = context_img[5];
723 uint32_t ring_buffer_tail = context_img[7];
724 uint32_t ring_buffer_start = context_img[9];
725
726 window->mem.pml4 = (uint64_t)context_img[49] << 32 | context_img[51];
727
728 struct gen_batch_decode_bo ring_bo =
729 aub_mem_get_ggtt_bo(&window->mem, ring_buffer_start);
730 assert(ring_bo.size > 0);
731 void *commands = (uint8_t *)ring_bo.map + (ring_buffer_start - ring_bo.addr);
732
733 window->uses_ppgtt = true;
734
735 aub_viewer_render_batch(&window->decode_ctx, commands,
736 ring_buffer_tail - ring_buffer_head,
737 ring_buffer_start);
738 }
739
740 static void
741 display_batch_window(struct window *win)
742 {
743 struct batch_window *window = (struct batch_window *) win;
744
745 ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / (2 * 2));
746 if (window_has_ctrl_key('f')) ImGui::SetKeyboardFocusHere();
747 display_decode_options(&window->decode_cfg);
748 ImGui::PopItemWidth();
749
750 if (ImGui::InputInt("Execbuf", &window->exec_idx))
751 update_batch_window(window, true, window->exec_idx);
752
753 if (window_has_ctrl_key('p'))
754 update_batch_window(window, true, window->exec_idx - 1);
755 if (window_has_ctrl_key('n'))
756 update_batch_window(window, true, window->exec_idx + 1);
757
758 ImGui::Text("execbuf %i", window->exec_idx);
759 if (ImGui::Button("Show PPGTT")) { show_pml4_window(&window->pml4_window, &window->mem); }
760
761 ImGui::BeginChild(ImGui::GetID("##block"));
762
763 struct aub_read read = {};
764 read.user_data = window;
765 read.ring_write = display_batch_ring_write;
766 read.execlist_write = display_batch_execlist_write;
767
768 const uint8_t *iter = context.file->execs[window->exec_idx].start;
769 while (iter < context.file->execs[window->exec_idx].end) {
770 iter += aub_read_command(&read, iter,
771 context.file->execs[window->exec_idx].end - iter);
772 }
773
774 ImGui::EndChild();
775 }
776
777 static void
778 destroy_batch_window(struct window *win)
779 {
780 struct batch_window *window = (struct batch_window *) win;
781
782 aub_mem_fini(&window->mem);
783
784 /* This works because children windows are inserted at the back of the
785 * list, ensuring the deletion loop goes through the children after calling
786 * this function.
787 */
788 list_for_each_entry(struct window, child_window,
789 &window->base.children_windows, parent_link)
790 child_window->opened = false;
791 window->pml4_window.base.opened = false;
792
793 free(window);
794 }
795
796 static void
797 new_batch_window(int exec_idx)
798 {
799 struct batch_window *window = xtzalloc(*window);
800
801 snprintf(window->base.name, sizeof(window->base.name),
802 "Batch view##%p", window);
803
804 list_inithead(&window->base.parent_link);
805 list_inithead(&window->base.children_windows);
806 window->base.position = ImVec2(-1, -1);
807 window->base.size = ImVec2(600, 700);
808 window->base.opened = true;
809 window->base.display = display_batch_window;
810 window->base.destroy = destroy_batch_window;
811
812 window->collapsed = true;
813 window->decode_cfg = aub_viewer_decode_cfg();
814
815 aub_viewer_decode_ctx_init(&window->decode_ctx,
816 &context.cfg,
817 &window->decode_cfg,
818 context.file->spec,
819 context.file->disasm,
820 batch_get_bo,
821 NULL,
822 window);
823 window->decode_ctx.display_shader = batch_display_shader;
824 window->decode_ctx.display_urb = batch_display_urb;
825 window->decode_ctx.edit_address = batch_edit_address;
826
827 update_batch_window(window, false, exec_idx);
828
829 list_addtail(&window->base.link, &context.windows);
830 }
831
832 /**/
833
834 static void
835 display_registers_window(struct window *win)
836 {
837 static struct ImGuiTextFilter filter;
838 if (window_has_ctrl_key('f')) ImGui::SetKeyboardFocusHere();
839 filter.Draw();
840
841 ImGui::BeginChild(ImGui::GetID("##block"));
842 hash_table_foreach(context.file->spec->registers_by_name, entry) {
843 struct gen_group *reg = (struct gen_group *) entry->data;
844 if (filter.PassFilter(reg->name) &&
845 ImGui::CollapsingHeader(reg->name)) {
846 const struct gen_field *field = reg->fields;
847 while (field) {
848 ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
849 field = field->next;
850 }
851 }
852 }
853 ImGui::EndChild();
854 }
855
856 static void
857 show_register_window(void)
858 {
859 struct window *window = &context.registers_window;
860
861 if (window->opened) {
862 window->opened = false;
863 return;
864 }
865
866 snprintf(window->name, sizeof(window->name), "Registers");
867
868 list_inithead(&window->parent_link);
869 window->position = ImVec2(-1, -1);
870 window->size = ImVec2(200, 400);
871 window->opened = true;
872 window->display = display_registers_window;
873 window->destroy = destroy_window_noop;
874
875 list_addtail(&window->link, &context.windows);
876 }
877
878 static void
879 display_commands_window(struct window *win)
880 {
881 static struct ImGuiTextFilter cmd_filter;
882 if (window_has_ctrl_key('f')) ImGui::SetKeyboardFocusHere();
883 cmd_filter.Draw("name filter");
884 static struct ImGuiTextFilter field_filter;
885 field_filter.Draw("field filter");
886
887 static char opcode_str[9] = { 0, };
888 ImGui::InputText("opcode filter", opcode_str, sizeof(opcode_str),
889 ImGuiInputTextFlags_CharsHexadecimal);
890 size_t opcode_len = strlen(opcode_str);
891 uint64_t opcode = strtol(opcode_str, NULL, 16);
892
893 static bool show_dwords = true;
894 if (ImGui::Button("Dwords")) show_dwords ^= 1;
895
896 ImGui::BeginChild(ImGui::GetID("##block"));
897 hash_table_foreach(context.file->spec->commands, entry) {
898 struct gen_group *cmd = (struct gen_group *) entry->data;
899 if ((cmd_filter.PassFilter(cmd->name) &&
900 (opcode_len == 0 || (opcode & cmd->opcode_mask) == cmd->opcode)) &&
901 ImGui::CollapsingHeader(cmd->name)) {
902 const struct gen_field *field = cmd->fields;
903 int32_t last_dword = -1;
904 while (field) {
905 if (show_dwords && field->start / 32 != last_dword) {
906 for (last_dword = MAX2(0, last_dword + 1);
907 last_dword < field->start / 32; last_dword++) {
908 ImGui::TextColored(context.cfg.dwords_color,
909 "Dword %d", last_dword);
910 }
911 ImGui::TextColored(context.cfg.dwords_color, "Dword %d", last_dword);
912 }
913 if (field_filter.PassFilter(field->name))
914 ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
915 field = field->next;
916 }
917 }
918 }
919 hash_table_foreach(context.file->spec->structs, entry) {
920 struct gen_group *cmd = (struct gen_group *) entry->data;
921 if (cmd_filter.PassFilter(cmd->name) && opcode_len == 0 &&
922 ImGui::CollapsingHeader(cmd->name)) {
923 const struct gen_field *field = cmd->fields;
924 int32_t last_dword = -1;
925 while (field) {
926 if (show_dwords && field->start / 32 != last_dword) {
927 last_dword = field->start / 32;
928 ImGui::TextColored(context.cfg.dwords_color,
929 "Dword %d", last_dword);
930 }
931 if (field_filter.PassFilter(field->name))
932 ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
933 field = field->next;
934 }
935 }
936 }
937 ImGui::EndChild();
938 }
939
940 static void
941 show_commands_window(void)
942 {
943 struct window *window = &context.commands_window;
944
945 if (window->opened) {
946 window->opened = false;
947 return;
948 }
949
950 snprintf(window->name, sizeof(window->name), "Commands & structs");
951
952 list_inithead(&window->parent_link);
953 window->position = ImVec2(-1, -1);
954 window->size = ImVec2(300, 400);
955 window->opened = true;
956 window->display = display_commands_window;
957 window->destroy = destroy_window_noop;
958
959 list_addtail(&window->link, &context.windows);
960 }
961
962 /* Main window */
963
964 static const char *
965 human_size(size_t size)
966 {
967 unsigned divisions = 0;
968 double v = size;
969 double divider = 1024;
970 while (v >= divider) {
971 v /= divider;
972 divisions++;
973 }
974
975 static const char *units[] = { "Bytes", "Kilobytes", "Megabytes", "Gigabytes" };
976 static char result[20];
977 snprintf(result, sizeof(result), "%.2f %s",
978 v, divisions >= ARRAY_SIZE(units) ? "Too much!" : units[divisions]);
979 return result;
980 }
981
982 static void
983 display_aubfile_window(struct window *win)
984 {
985 ImGuiColorEditFlags cflags = (ImGuiColorEditFlags_NoAlpha |
986 ImGuiColorEditFlags_NoLabel |
987 ImGuiColorEditFlags_NoInputs);
988 struct aub_viewer_cfg *cfg = &context.cfg;
989
990 ImGui::ColorEdit3("background", (float *)&cfg->clear_color, cflags); ImGui::SameLine();
991 ImGui::ColorEdit3("missing", (float *)&cfg->missing_color, cflags); ImGui::SameLine();
992 ImGui::ColorEdit3("error", (float *)&cfg->error_color, cflags); ImGui::SameLine();
993 ImGui::ColorEdit3("highlight", (float *)&cfg->highlight_color, cflags); ImGui::SameLine();
994 ImGui::ColorEdit3("dwords", (float *)&cfg->dwords_color, cflags); ImGui::SameLine();
995
996 if (ImGui::Button("Commands list") || has_ctrl_key('c')) { show_commands_window(); } ImGui::SameLine();
997 if (ImGui::Button("Registers list") || has_ctrl_key('r')) { show_register_window(); } ImGui::SameLine();
998 if (ImGui::Button("Help") || has_ctrl_key('h')) { ImGui::OpenPopup("Help"); }
999
1000 if (ImGui::Button("New batch window") || has_ctrl_key('b')) { new_batch_window(0); }
1001
1002 ImGui::Text("File name: %s", context.input_file);
1003 ImGui::Text("File size: %s", human_size(context.file->end - context.file->map));
1004 ImGui::Text("Execbufs %u", context.file->n_execs);
1005 ImGui::Text("PCI ID: 0x%x", context.file->pci_id);
1006 ImGui::Text("Application name: %s", context.file->app_name);
1007 ImGui::Text(gen_get_device_name(context.file->pci_id));
1008
1009 ImGui::SetNextWindowContentWidth(500);
1010 if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize)) {
1011 ImGui::Text("Some global keybindings:");
1012 ImGui::Separator();
1013
1014 static const char *texts[] = {
1015 "Ctrl-h", "show this screen",
1016 "Ctrl-c", "show commands list",
1017 "Ctrl-r", "show registers list",
1018 "Ctrl-b", "new batch window",
1019 "Ctrl-p/n", "switch to previous/next batch buffer",
1020 "Ctrl-Tab", "switch focus between window",
1021 "Ctrl-left/right", "align window to the side of the screen",
1022 };
1023 float align = 0.0f;
1024 for (uint32_t i = 0; i < ARRAY_SIZE(texts); i += 2)
1025 align = MAX2(align, ImGui::CalcTextSize(texts[i]).x);
1026 align += ImGui::GetStyle().WindowPadding.x + 10;
1027
1028 for (uint32_t i = 0; i < ARRAY_SIZE(texts); i += 2) {
1029 ImGui::Text(texts[i]); ImGui::SameLine(align); ImGui::Text(texts[i + 1]);
1030 }
1031
1032 if (ImGui::Button("Done") || ImGui::IsKeyPressed(ImGuiKey_Escape))
1033 ImGui::CloseCurrentPopup();
1034 ImGui::EndPopup();
1035 }
1036 }
1037
1038 static void
1039 show_aubfile_window(void)
1040 {
1041 struct window *window = &context.file_window;
1042
1043 if (window->opened)
1044 return;
1045
1046 snprintf(window->name, sizeof(window->name),
1047 "Aubinator Viewer: Intel AUB file decoder/editor");
1048
1049 list_inithead(&window->parent_link);
1050 window->size = ImVec2(-1, 250);
1051 window->position = ImVec2(0, 0);
1052 window->opened = true;
1053 window->display = display_aubfile_window;
1054 window->destroy = NULL;
1055
1056 list_addtail(&window->link, &context.windows);
1057 }
1058
1059 /* Main redrawing */
1060
1061 static void
1062 display_windows(void)
1063 {
1064 /* Start by disposing closed windows, we don't want to destroy windows that
1065 * have already been scheduled to be painted. So destroy always happens on
1066 * the next draw cycle, prior to any drawing.
1067 */
1068 list_for_each_entry_safe(struct window, window, &context.windows, link) {
1069 if (window->opened)
1070 continue;
1071
1072 /* Can't close this one. */
1073 if (window == &context.file_window) {
1074 window->opened = true;
1075 continue;
1076 }
1077
1078 list_del(&window->link);
1079 list_del(&window->parent_link);
1080 if (window->destroy)
1081 window->destroy(window);
1082 }
1083
1084 list_for_each_entry(struct window, window, &context.windows, link) {
1085 ImGui::SetNextWindowPos(window->position, ImGuiCond_FirstUseEver);
1086 ImGui::SetNextWindowSize(window->size, ImGuiCond_FirstUseEver);
1087 if (ImGui::Begin(window->name, &window->opened)) {
1088 window->display(window);
1089 window->position = ImGui::GetWindowPos();
1090 window->size = ImGui::GetWindowSize();
1091 }
1092 if (window_has_ctrl_key('w'))
1093 window->opened = false;
1094 ImGui::End();
1095 }
1096 }
1097
1098 static void
1099 repaint_area(GtkGLArea *area, GdkGLContext *gdk_gl_context)
1100 {
1101 ImGui_ImplOpenGL3_NewFrame();
1102 ImGui_ImplGtk3_NewFrame();
1103 ImGui::NewFrame();
1104
1105 display_windows();
1106
1107 ImGui::EndFrame();
1108 ImGui::Render();
1109
1110 glClearColor(context.cfg.clear_color.Value.x,
1111 context.cfg.clear_color.Value.y,
1112 context.cfg.clear_color.Value.z, 1.0);
1113 glClear(GL_COLOR_BUFFER_BIT);
1114 ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
1115 }
1116
1117 static void
1118 realize_area(GtkGLArea *area)
1119 {
1120 ImGui::CreateContext();
1121 ImGui_ImplGtk3_Init(GTK_WIDGET(area), true);
1122 ImGui_ImplOpenGL3_Init("#version 130");
1123
1124 list_inithead(&context.windows);
1125
1126 ImGui::StyleColorsDark();
1127 context.cfg = aub_viewer_cfg();
1128
1129 ImGuiIO& io = ImGui::GetIO();
1130 io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
1131 }
1132
1133 static void
1134 unrealize_area(GtkGLArea *area)
1135 {
1136 gtk_gl_area_make_current(area);
1137
1138 ImGui_ImplOpenGL3_Shutdown();
1139 ImGui_ImplGtk3_Shutdown();
1140 ImGui::DestroyContext();
1141 }
1142
1143 static void
1144 size_allocate_area(GtkGLArea *area,
1145 GdkRectangle *allocation,
1146 gpointer user_data)
1147 {
1148 if (!gtk_widget_get_realized(GTK_WIDGET(area)))
1149 return;
1150
1151 /* We want to catch only initial size allocate. */
1152 g_signal_handlers_disconnect_by_func(area,
1153 (gpointer) size_allocate_area,
1154 user_data);
1155 show_aubfile_window();
1156 }
1157
1158 static void
1159 print_help(const char *progname, FILE *file)
1160 {
1161 fprintf(file,
1162 "Usage: %s [OPTION]... FILE\n"
1163 "Decode aub file contents from FILE.\n\n"
1164 " --help display this help and exit\n"
1165 " -x, --xml=DIR load hardware xml description from directory DIR\n",
1166 progname);
1167 }
1168
1169 int main(int argc, char *argv[])
1170 {
1171 int c, i;
1172 bool help = false;
1173 const struct option aubinator_opts[] = {
1174 { "help", no_argument, (int *) &help, true },
1175 { "xml", required_argument, NULL, 'x' },
1176 { NULL, 0, NULL, 0 }
1177 };
1178
1179 memset(&context, 0, sizeof(context));
1180
1181 i = 0;
1182 while ((c = getopt_long(argc, argv, "x:s:", aubinator_opts, &i)) != -1) {
1183 switch (c) {
1184 case 'x':
1185 context.xml_path = strdup(optarg);
1186 break;
1187 default:
1188 break;
1189 }
1190 }
1191
1192 if (optind < argc)
1193 context.input_file = argv[optind];
1194
1195 if (help || !context.input_file) {
1196 print_help(argv[0], stderr);
1197 exit(0);
1198 }
1199
1200 context.file = aub_file_open(context.input_file);
1201
1202 gtk_init(NULL, NULL);
1203
1204 context.gtk_window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
1205 gtk_window_set_title(GTK_WINDOW(context.gtk_window), "Aubinator Viewer");
1206 g_signal_connect(context.gtk_window, "delete-event", G_CALLBACK(gtk_main_quit), NULL);
1207 gtk_window_resize(GTK_WINDOW(context.gtk_window), 1280, 720);
1208
1209 GtkWidget* gl_area = gtk_gl_area_new();
1210 g_signal_connect(gl_area, "render", G_CALLBACK(repaint_area), NULL);
1211 g_signal_connect(gl_area, "realize", G_CALLBACK(realize_area), NULL);
1212 g_signal_connect(gl_area, "unrealize", G_CALLBACK(unrealize_area), NULL);
1213 g_signal_connect(gl_area, "size_allocate", G_CALLBACK(size_allocate_area), NULL);
1214 gtk_container_add(GTK_CONTAINER(context.gtk_window), gl_area);
1215
1216 gtk_widget_show_all(context.gtk_window);
1217
1218 gtk_main();
1219
1220 free(context.xml_path);
1221
1222 return EXIT_SUCCESS;
1223 }