intel/aub_viewer: print address of missing shader
[mesa.git] / src / intel / tools / gen8_context.h
1 /*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef GEN8_CONTEXT_H
25 #define GEN8_CONTEXT_H
26
27 static const uint32_t gen8_render_context_init[CONTEXT_RENDER_SIZE / sizeof(uint32_t)] = {
28 0 /* MI_NOOP */,
29 MI_LOAD_REGISTER_IMM_n(14) | MI_LRI_FORCE_POSTED,
30 0x2244 /* CONTEXT_CONTROL */, 0x90009 /* Inhibit Synchronous Context Switch | Engine Context Restore Inhibit */,
31 0x2034 /* RING_HEAD */, 0,
32 0x2030 /* RING_TAIL */, 0,
33 0x2038 /* RING_BUFFER_START */, RENDER_RING_ADDR,
34 0x203C /* RING_BUFFER_CONTROL */, (RING_SIZE - 4096) | 1 /* Buffer Length | Ring Buffer Enable */,
35 0x2168 /* BB_HEAD_U */, 0,
36 0x2140 /* BB_HEAD_L */, 0,
37 0x2110 /* BB_STATE */, 0,
38 0x211C /* SECOND_BB_HEAD_U */, 0,
39 0x2114 /* SECOND_BB_HEAD_L */, 0,
40 0x2118 /* SECOND_BB_STATE */, 0,
41 0x21C0 /* BB_PER_CTX_PTR */, 0,
42 0x21C4 /* RCS_INDIRECT_CTX */, 0,
43 0x21C8 /* RCS_INDIRECT_CTX_OFFSET */, 0,
44 /* MI_NOOP */
45 0, 0,
46
47 0 /* MI_NOOP */,
48 MI_LOAD_REGISTER_IMM_n(9) | MI_LRI_FORCE_POSTED,
49 0x23A8 /* CTX_TIMESTAMP */, 0,
50 0x228C /* PDP3_UDW */, 0,
51 0x2288 /* PDP3_LDW */, 0,
52 0x2284 /* PDP2_UDW */, 0,
53 0x2280 /* PDP2_LDW */, 0,
54 0x227C /* PDP1_UDW */, 0,
55 0x2278 /* PDP1_LDW */, 0,
56 0x2274 /* PDP0_UDW */, PML4_PHYS_ADDR >> 32,
57 0x2270 /* PDP0_LDW */, PML4_PHYS_ADDR,
58 /* MI_NOOP */
59 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
60
61 0 /* MI_NOOP */,
62 MI_LOAD_REGISTER_IMM_n(1),
63 0x20C8 /* R_PWR_CLK_STATE */, 0x7FFFFFFF,
64 MI_BATCH_BUFFER_END
65 };
66
67 static const uint32_t gen8_blitter_context_init[CONTEXT_OTHER_SIZE / sizeof(uint32_t)] = {
68 0 /* MI_NOOP */,
69 MI_LOAD_REGISTER_IMM_n(11) | MI_LRI_FORCE_POSTED,
70 0x22244 /* CONTEXT_CONTROL */, 0x90009 /* Inhibit Synchronous Context Switch | Engine Context Restore Inhibit */,
71 0x22034 /* RING_HEAD */, 0,
72 0x22030 /* RING_TAIL */, 0,
73 0x22038 /* RING_BUFFER_START */, BLITTER_RING_ADDR,
74 0x2203C /* RING_BUFFER_CONTROL */, (RING_SIZE - 4096) | 1 /* Buffer Length | Ring Buffer Enable */,
75 0x22168 /* BB_HEAD_U */, 0,
76 0x22140 /* BB_HEAD_L */, 0,
77 0x22110 /* BB_STATE */, 0,
78 0x2211C /* SECOND_BB_HEAD_U */, 0,
79 0x22114 /* SECOND_BB_HEAD_L */, 0,
80 0x22118 /* SECOND_BB_STATE */, 0,
81 /* MI_NOOP */
82 0, 0, 0, 0, 0, 0, 0, 0,
83
84 0 /* MI_NOOP */,
85 MI_LOAD_REGISTER_IMM_n(9) | MI_LRI_FORCE_POSTED,
86 0x223A8 /* CTX_TIMESTAMP */, 0,
87 0x2228C /* PDP3_UDW */, 0,
88 0x22288 /* PDP3_LDW */, 0,
89 0x22284 /* PDP2_UDW */, 0,
90 0x22280 /* PDP2_LDW */, 0,
91 0x2227C /* PDP1_UDW */, 0,
92 0x22278 /* PDP1_LDW */, 0,
93 0x22274 /* PDP0_UDW */, PML4_PHYS_ADDR >> 32,
94 0x22270 /* PDP0_LDW */, PML4_PHYS_ADDR,
95 /* MI_NOOP */
96 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
97
98 MI_BATCH_BUFFER_END
99 };
100
101 static const uint32_t gen8_video_context_init[CONTEXT_OTHER_SIZE / sizeof(uint32_t)] = {
102 0 /* MI_NOOP */,
103 MI_LOAD_REGISTER_IMM_n(11) | MI_LRI_FORCE_POSTED,
104 0x1C244 /* CONTEXT_CONTROL */, 0x90009 /* Inhibit Synchronous Context Switch | Engine Context Restore Inhibit */,
105 0x1C034 /* RING_HEAD */, 0,
106 0x1C030 /* RING_TAIL */, 0,
107 0x1C038 /* RING_BUFFER_START */, VIDEO_RING_ADDR,
108 0x1C03C /* RING_BUFFER_CONTROL */, (RING_SIZE - 4096) | 1 /* Buffer Length | Ring Buffer Enable */,
109 0x1C168 /* BB_HEAD_U */, 0,
110 0x1C140 /* BB_HEAD_L */, 0,
111 0x1C110 /* BB_STATE */, 0,
112 0x1C11C /* SECOND_BB_HEAD_U */, 0,
113 0x1C114 /* SECOND_BB_HEAD_L */, 0,
114 0x1C118 /* SECOND_BB_STATE */, 0,
115 /* MI_NOOP */
116 0, 0, 0, 0, 0, 0, 0, 0,
117
118 0 /* MI_NOOP */,
119 MI_LOAD_REGISTER_IMM_n(9) | MI_LRI_FORCE_POSTED,
120 0x1C3A8 /* CTX_TIMESTAMP */, 0,
121 0x1C28C /* PDP3_UDW */, 0,
122 0x1C288 /* PDP3_LDW */, 0,
123 0x1C284 /* PDP2_UDW */, 0,
124 0x1C280 /* PDP2_LDW */, 0,
125 0x1C27C /* PDP1_UDW */, 0,
126 0x1C278 /* PDP1_LDW */, 0,
127 0x1C274 /* PDP0_UDW */, PML4_PHYS_ADDR >> 32,
128 0x1C270 /* PDP0_LDW */, PML4_PHYS_ADDR,
129 /* MI_NOOP */
130 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
131
132 MI_BATCH_BUFFER_END
133 };
134
135 #endif /* GEN8_CONTEXT_H */