7 - Cull and Clip Distance
8 - Image Gather Extended
9 - Storage Image Without Format
10 - Investigate CTS failures on HSW
11 - Pipeline statistics queries
13 - Per-sample-dispatch, minSampleShading
16 - Add surface capability introspection to ISL (pull the surface format
17 table from brw_surface_formats.c)
18 - Generalize blorp to use ISL and be sharable between the two drivers
21 - Multi-{sampled/gen8,LOD,subpass} HiZ
22 - Fast color clears (after HiZ?)
23 - Compressed multisample support
24 - Renderbuffer compression (SKL+)
25 - Pushing pieces of UBOs?
26 - Enable guardband clipping
27 - Remove alloc in renderpass begin to renderpass create
28 - pma stall workaround
29 - Use soft-pin to avoid relocations
32 - Deduplicate gen7 and gen8