anv: Bring back anv_cmd_buffer_emit_state_base_address
[mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35 *
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
41 */
42
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45 .viewport = {
46 .count = 0,
47 },
48 .scissor = {
49 .count = 0,
50 },
51 .line_width = 1.0f,
52 .depth_bias = {
53 .bias = 0.0f,
54 .clamp = 0.0f,
55 .slope = 0.0f,
56 },
57 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58 .depth_bounds = {
59 .min = 0.0f,
60 .max = 1.0f,
61 },
62 .stencil_compare_mask = {
63 .front = ~0u,
64 .back = ~0u,
65 },
66 .stencil_write_mask = {
67 .front = ~0u,
68 .back = ~0u,
69 },
70 .stencil_reference = {
71 .front = 0u,
72 .back = 0u,
73 },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78 const struct anv_dynamic_state *src,
79 uint32_t copy_mask)
80 {
81 if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82 dest->viewport.count = src->viewport.count;
83 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84 src->viewport.count);
85 }
86
87 if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88 dest->scissor.count = src->scissor.count;
89 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90 src->scissor.count);
91 }
92
93 if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94 dest->line_width = src->line_width;
95
96 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97 dest->depth_bias = src->depth_bias;
98
99 if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103 dest->depth_bounds = src->depth_bounds;
104
105 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106 dest->stencil_compare_mask = src->stencil_compare_mask;
107
108 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109 dest->stencil_write_mask = src->stencil_write_mask;
110
111 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112 dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
117 {
118 struct anv_cmd_state *state = &cmd_buffer->state;
119
120 memset(&state->descriptors, 0, sizeof(state->descriptors));
121 memset(&state->push_constants, 0, sizeof(state->push_constants));
122 memset(state->binding_tables, 0, sizeof(state->binding_tables));
123 memset(state->samplers, 0, sizeof(state->samplers));
124
125 /* 0 isn't a valid config. This ensures that we always configure L3$. */
126 cmd_buffer->state.current_l3_config = 0;
127
128 state->dirty = 0;
129 state->vb_dirty = 0;
130 state->pending_pipe_bits = 0;
131 state->descriptors_dirty = 0;
132 state->push_constants_dirty = 0;
133 state->pipeline = NULL;
134 state->push_constant_stages = 0;
135 state->restart_index = UINT32_MAX;
136 state->dynamic = default_dynamic_state;
137 state->need_query_wa = true;
138
139 if (state->attachments != NULL) {
140 vk_free(&cmd_buffer->pool->alloc, state->attachments);
141 state->attachments = NULL;
142 }
143
144 state->gen7.index_buffer = NULL;
145 }
146
147 VkResult
148 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
149 gl_shader_stage stage, uint32_t size)
150 {
151 struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
152
153 if (*ptr == NULL) {
154 *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
155 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
156 if (*ptr == NULL)
157 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
158 } else if ((*ptr)->size < size) {
159 *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
160 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
161 if (*ptr == NULL)
162 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
163 }
164 (*ptr)->size = size;
165
166 return VK_SUCCESS;
167 }
168
169 static VkResult anv_create_cmd_buffer(
170 struct anv_device * device,
171 struct anv_cmd_pool * pool,
172 VkCommandBufferLevel level,
173 VkCommandBuffer* pCommandBuffer)
174 {
175 struct anv_cmd_buffer *cmd_buffer;
176 VkResult result;
177
178 cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
179 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
180 if (cmd_buffer == NULL)
181 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
182
183 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
184 cmd_buffer->device = device;
185 cmd_buffer->pool = pool;
186 cmd_buffer->level = level;
187 cmd_buffer->state.attachments = NULL;
188
189 result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
190 if (result != VK_SUCCESS)
191 goto fail;
192
193 anv_state_stream_init(&cmd_buffer->surface_state_stream,
194 &device->surface_state_block_pool);
195 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
196 &device->dynamic_state_block_pool);
197
198 if (pool) {
199 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
200 } else {
201 /* Init the pool_link so we can safefly call list_del when we destroy
202 * the command buffer
203 */
204 list_inithead(&cmd_buffer->pool_link);
205 }
206
207 *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
208
209 return VK_SUCCESS;
210
211 fail:
212 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
213
214 return result;
215 }
216
217 VkResult anv_AllocateCommandBuffers(
218 VkDevice _device,
219 const VkCommandBufferAllocateInfo* pAllocateInfo,
220 VkCommandBuffer* pCommandBuffers)
221 {
222 ANV_FROM_HANDLE(anv_device, device, _device);
223 ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
224
225 VkResult result = VK_SUCCESS;
226 uint32_t i;
227
228 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
229 result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
230 &pCommandBuffers[i]);
231 if (result != VK_SUCCESS)
232 break;
233 }
234
235 if (result != VK_SUCCESS)
236 anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
237 i, pCommandBuffers);
238
239 return result;
240 }
241
242 static void
243 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
244 {
245 list_del(&cmd_buffer->pool_link);
246
247 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
248
249 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
250 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
251
252 vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
253 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
254 }
255
256 void anv_FreeCommandBuffers(
257 VkDevice device,
258 VkCommandPool commandPool,
259 uint32_t commandBufferCount,
260 const VkCommandBuffer* pCommandBuffers)
261 {
262 for (uint32_t i = 0; i < commandBufferCount; i++) {
263 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
264
265 anv_cmd_buffer_destroy(cmd_buffer);
266 }
267 }
268
269 VkResult
270 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
271 {
272 cmd_buffer->usage_flags = 0;
273 cmd_buffer->state.current_pipeline = UINT32_MAX;
274 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
275 anv_cmd_state_reset(cmd_buffer);
276
277 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
278 anv_state_stream_init(&cmd_buffer->surface_state_stream,
279 &cmd_buffer->device->surface_state_block_pool);
280
281 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
282 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
283 &cmd_buffer->device->dynamic_state_block_pool);
284 return VK_SUCCESS;
285 }
286
287 VkResult anv_ResetCommandBuffer(
288 VkCommandBuffer commandBuffer,
289 VkCommandBufferResetFlags flags)
290 {
291 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
292 return anv_cmd_buffer_reset(cmd_buffer);
293 }
294
295 void
296 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
297 {
298 switch (cmd_buffer->device->info.gen) {
299 case 7:
300 if (cmd_buffer->device->info.is_haswell)
301 return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
302 else
303 return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
304 case 8:
305 return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
306 case 9:
307 return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
308 default:
309 unreachable("unsupported gen\n");
310 }
311 }
312
313 void anv_CmdBindPipeline(
314 VkCommandBuffer commandBuffer,
315 VkPipelineBindPoint pipelineBindPoint,
316 VkPipeline _pipeline)
317 {
318 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
319 ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
320
321 switch (pipelineBindPoint) {
322 case VK_PIPELINE_BIND_POINT_COMPUTE:
323 cmd_buffer->state.compute_pipeline = pipeline;
324 cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
325 cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
326 cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
327 break;
328
329 case VK_PIPELINE_BIND_POINT_GRAPHICS:
330 cmd_buffer->state.pipeline = pipeline;
331 cmd_buffer->state.vb_dirty |= pipeline->vb_used;
332 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
333 cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
334 cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
335
336 /* Apply the dynamic state from the pipeline */
337 cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
338 anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
339 &pipeline->dynamic_state,
340 pipeline->dynamic_state_mask);
341 break;
342
343 default:
344 assert(!"invalid bind point");
345 break;
346 }
347 }
348
349 void anv_CmdSetViewport(
350 VkCommandBuffer commandBuffer,
351 uint32_t firstViewport,
352 uint32_t viewportCount,
353 const VkViewport* pViewports)
354 {
355 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
356
357 const uint32_t total_count = firstViewport + viewportCount;
358 if (cmd_buffer->state.dynamic.viewport.count < total_count)
359 cmd_buffer->state.dynamic.viewport.count = total_count;
360
361 memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
362 pViewports, viewportCount * sizeof(*pViewports));
363
364 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
365 }
366
367 void anv_CmdSetScissor(
368 VkCommandBuffer commandBuffer,
369 uint32_t firstScissor,
370 uint32_t scissorCount,
371 const VkRect2D* pScissors)
372 {
373 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
374
375 const uint32_t total_count = firstScissor + scissorCount;
376 if (cmd_buffer->state.dynamic.scissor.count < total_count)
377 cmd_buffer->state.dynamic.scissor.count = total_count;
378
379 memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
380 pScissors, scissorCount * sizeof(*pScissors));
381
382 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
383 }
384
385 void anv_CmdSetLineWidth(
386 VkCommandBuffer commandBuffer,
387 float lineWidth)
388 {
389 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
390
391 cmd_buffer->state.dynamic.line_width = lineWidth;
392 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
393 }
394
395 void anv_CmdSetDepthBias(
396 VkCommandBuffer commandBuffer,
397 float depthBiasConstantFactor,
398 float depthBiasClamp,
399 float depthBiasSlopeFactor)
400 {
401 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
402
403 cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
404 cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
405 cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
406
407 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
408 }
409
410 void anv_CmdSetBlendConstants(
411 VkCommandBuffer commandBuffer,
412 const float blendConstants[4])
413 {
414 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
415
416 memcpy(cmd_buffer->state.dynamic.blend_constants,
417 blendConstants, sizeof(float) * 4);
418
419 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
420 }
421
422 void anv_CmdSetDepthBounds(
423 VkCommandBuffer commandBuffer,
424 float minDepthBounds,
425 float maxDepthBounds)
426 {
427 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
428
429 cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
430 cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
431
432 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
433 }
434
435 void anv_CmdSetStencilCompareMask(
436 VkCommandBuffer commandBuffer,
437 VkStencilFaceFlags faceMask,
438 uint32_t compareMask)
439 {
440 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
441
442 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
443 cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
444 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
445 cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
446
447 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
448 }
449
450 void anv_CmdSetStencilWriteMask(
451 VkCommandBuffer commandBuffer,
452 VkStencilFaceFlags faceMask,
453 uint32_t writeMask)
454 {
455 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
456
457 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
458 cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
459 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
460 cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
461
462 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
463 }
464
465 void anv_CmdSetStencilReference(
466 VkCommandBuffer commandBuffer,
467 VkStencilFaceFlags faceMask,
468 uint32_t reference)
469 {
470 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
471
472 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
473 cmd_buffer->state.dynamic.stencil_reference.front = reference;
474 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
475 cmd_buffer->state.dynamic.stencil_reference.back = reference;
476
477 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
478 }
479
480 void anv_CmdBindDescriptorSets(
481 VkCommandBuffer commandBuffer,
482 VkPipelineBindPoint pipelineBindPoint,
483 VkPipelineLayout _layout,
484 uint32_t firstSet,
485 uint32_t descriptorSetCount,
486 const VkDescriptorSet* pDescriptorSets,
487 uint32_t dynamicOffsetCount,
488 const uint32_t* pDynamicOffsets)
489 {
490 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
491 ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
492 struct anv_descriptor_set_layout *set_layout;
493
494 assert(firstSet + descriptorSetCount < MAX_SETS);
495
496 for (uint32_t i = 0; i < descriptorSetCount; i++) {
497 ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
498 set_layout = layout->set[firstSet + i].layout;
499
500 if (cmd_buffer->state.descriptors[firstSet + i] != set) {
501 cmd_buffer->state.descriptors[firstSet + i] = set;
502 cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
503 }
504
505 if (set_layout->dynamic_offset_count > 0) {
506 anv_foreach_stage(s, set_layout->shader_stages) {
507 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, s, dynamic);
508
509 struct anv_push_constants *push =
510 cmd_buffer->state.push_constants[s];
511
512 unsigned d = layout->set[firstSet + i].dynamic_offset_start;
513 const uint32_t *offsets = pDynamicOffsets;
514 struct anv_descriptor *desc = set->descriptors;
515
516 for (unsigned b = 0; b < set_layout->binding_count; b++) {
517 if (set_layout->binding[b].dynamic_offset_index < 0)
518 continue;
519
520 unsigned array_size = set_layout->binding[b].array_size;
521 for (unsigned j = 0; j < array_size; j++) {
522 push->dynamic[d].offset = *(offsets++);
523 push->dynamic[d].range = (desc->buffer_view) ?
524 desc->buffer_view->range : 0;
525 desc++;
526 d++;
527 }
528 }
529 }
530 cmd_buffer->state.push_constants_dirty |= set_layout->shader_stages;
531 }
532 }
533 }
534
535 void anv_CmdBindVertexBuffers(
536 VkCommandBuffer commandBuffer,
537 uint32_t firstBinding,
538 uint32_t bindingCount,
539 const VkBuffer* pBuffers,
540 const VkDeviceSize* pOffsets)
541 {
542 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
543 struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
544
545 /* We have to defer setting up vertex buffer since we need the buffer
546 * stride from the pipeline. */
547
548 assert(firstBinding + bindingCount < MAX_VBS);
549 for (uint32_t i = 0; i < bindingCount; i++) {
550 vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
551 vb[firstBinding + i].offset = pOffsets[i];
552 cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
553 }
554 }
555
556 enum isl_format
557 anv_isl_format_for_descriptor_type(VkDescriptorType type)
558 {
559 switch (type) {
560 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
561 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
562 return ISL_FORMAT_R32G32B32A32_FLOAT;
563
564 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
565 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
566 return ISL_FORMAT_RAW;
567
568 default:
569 unreachable("Invalid descriptor type");
570 }
571 }
572
573 struct anv_state
574 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
575 const void *data, uint32_t size, uint32_t alignment)
576 {
577 struct anv_state state;
578
579 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
580 memcpy(state.map, data, size);
581
582 if (!cmd_buffer->device->info.has_llc)
583 anv_state_clflush(state);
584
585 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
586
587 return state;
588 }
589
590 struct anv_state
591 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
592 uint32_t *a, uint32_t *b,
593 uint32_t dwords, uint32_t alignment)
594 {
595 struct anv_state state;
596 uint32_t *p;
597
598 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
599 dwords * 4, alignment);
600 p = state.map;
601 for (uint32_t i = 0; i < dwords; i++)
602 p[i] = a[i] | b[i];
603
604 if (!cmd_buffer->device->info.has_llc)
605 anv_state_clflush(state);
606
607 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
608
609 return state;
610 }
611
612 struct anv_state
613 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
614 gl_shader_stage stage)
615 {
616 /* If we don't have this stage, bail. */
617 if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
618 return (struct anv_state) { .offset = 0 };
619
620 struct anv_push_constants *data =
621 cmd_buffer->state.push_constants[stage];
622 const struct brw_stage_prog_data *prog_data =
623 cmd_buffer->state.pipeline->shaders[stage]->prog_data;
624
625 /* If we don't actually have any push constants, bail. */
626 if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
627 return (struct anv_state) { .offset = 0 };
628
629 struct anv_state state =
630 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
631 prog_data->nr_params * sizeof(float),
632 32 /* bottom 5 bits MBZ */);
633
634 /* Walk through the param array and fill the buffer with data */
635 uint32_t *u32_map = state.map;
636 for (unsigned i = 0; i < prog_data->nr_params; i++) {
637 uint32_t offset = (uintptr_t)prog_data->param[i];
638 u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
639 }
640
641 if (!cmd_buffer->device->info.has_llc)
642 anv_state_clflush(state);
643
644 return state;
645 }
646
647 struct anv_state
648 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
649 {
650 struct anv_push_constants *data =
651 cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
652 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
653 const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
654 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
655
656 /* If we don't actually have any push constants, bail. */
657 if (cs_prog_data->push.total.size == 0)
658 return (struct anv_state) { .offset = 0 };
659
660 const unsigned push_constant_alignment =
661 cmd_buffer->device->info.gen < 8 ? 32 : 64;
662 const unsigned aligned_total_push_constants_size =
663 ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
664 struct anv_state state =
665 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
666 aligned_total_push_constants_size,
667 push_constant_alignment);
668
669 /* Walk through the param array and fill the buffer with data */
670 uint32_t *u32_map = state.map;
671
672 if (cs_prog_data->push.cross_thread.size > 0) {
673 assert(cs_prog_data->thread_local_id_index < 0 ||
674 cs_prog_data->thread_local_id_index >=
675 cs_prog_data->push.cross_thread.dwords);
676 for (unsigned i = 0;
677 i < cs_prog_data->push.cross_thread.dwords;
678 i++) {
679 uint32_t offset = (uintptr_t)prog_data->param[i];
680 u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
681 }
682 }
683
684 if (cs_prog_data->push.per_thread.size > 0) {
685 for (unsigned t = 0; t < cs_prog_data->threads; t++) {
686 unsigned dst =
687 8 * (cs_prog_data->push.per_thread.regs * t +
688 cs_prog_data->push.cross_thread.regs);
689 unsigned src = cs_prog_data->push.cross_thread.dwords;
690 for ( ; src < prog_data->nr_params; src++, dst++) {
691 if (src != cs_prog_data->thread_local_id_index) {
692 uint32_t offset = (uintptr_t)prog_data->param[src];
693 u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
694 } else {
695 u32_map[dst] = t * cs_prog_data->simd_size;
696 }
697 }
698 }
699 }
700
701 if (!cmd_buffer->device->info.has_llc)
702 anv_state_clflush(state);
703
704 return state;
705 }
706
707 void anv_CmdPushConstants(
708 VkCommandBuffer commandBuffer,
709 VkPipelineLayout layout,
710 VkShaderStageFlags stageFlags,
711 uint32_t offset,
712 uint32_t size,
713 const void* pValues)
714 {
715 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
716
717 anv_foreach_stage(stage, stageFlags) {
718 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
719
720 memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
721 pValues, size);
722 }
723
724 cmd_buffer->state.push_constants_dirty |= stageFlags;
725 }
726
727 VkResult anv_CreateCommandPool(
728 VkDevice _device,
729 const VkCommandPoolCreateInfo* pCreateInfo,
730 const VkAllocationCallbacks* pAllocator,
731 VkCommandPool* pCmdPool)
732 {
733 ANV_FROM_HANDLE(anv_device, device, _device);
734 struct anv_cmd_pool *pool;
735
736 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
737 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
738 if (pool == NULL)
739 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
740
741 if (pAllocator)
742 pool->alloc = *pAllocator;
743 else
744 pool->alloc = device->alloc;
745
746 list_inithead(&pool->cmd_buffers);
747
748 *pCmdPool = anv_cmd_pool_to_handle(pool);
749
750 return VK_SUCCESS;
751 }
752
753 void anv_DestroyCommandPool(
754 VkDevice _device,
755 VkCommandPool commandPool,
756 const VkAllocationCallbacks* pAllocator)
757 {
758 ANV_FROM_HANDLE(anv_device, device, _device);
759 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
760
761 list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
762 &pool->cmd_buffers, pool_link) {
763 anv_cmd_buffer_destroy(cmd_buffer);
764 }
765
766 vk_free2(&device->alloc, pAllocator, pool);
767 }
768
769 VkResult anv_ResetCommandPool(
770 VkDevice device,
771 VkCommandPool commandPool,
772 VkCommandPoolResetFlags flags)
773 {
774 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
775
776 list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
777 &pool->cmd_buffers, pool_link) {
778 anv_cmd_buffer_reset(cmd_buffer);
779 }
780
781 return VK_SUCCESS;
782 }
783
784 /**
785 * Return NULL if the current subpass has no depthstencil attachment.
786 */
787 const struct anv_image_view *
788 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
789 {
790 const struct anv_subpass *subpass = cmd_buffer->state.subpass;
791 const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
792
793 if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
794 return NULL;
795
796 const struct anv_image_view *iview =
797 fb->attachments[subpass->depth_stencil_attachment];
798
799 assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
800 VK_IMAGE_ASPECT_STENCIL_BIT));
801
802 return iview;
803 }