2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
35 /** \file anv_cmd_buffer.c
37 * This file contains all of the stuff for emitting commands into a command
38 * buffer. This includes implementations of most of the vkCmd*
39 * entrypoints. This file is concerned entirely with state emission and
40 * not with the command buffer data structure itself. As far as this file
41 * is concerned, most of anv_cmd_buffer is magic.
44 /* TODO: These are taken from GLES. We should check the Vulkan spec */
45 const struct anv_dynamic_state default_dynamic_state
= {
58 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
63 .stencil_compare_mask
= {
67 .stencil_write_mask
= {
71 .stencil_reference
= {
82 * Copy the dynamic state from src to dest based on the copy_mask.
84 * Avoid copying states that have not changed, except for VIEWPORT, SCISSOR and
85 * BLEND_CONSTANTS (always copy them if they are in the copy_mask).
87 * Returns a mask of the states which changed.
90 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
91 const struct anv_dynamic_state
*src
,
92 anv_cmd_dirty_mask_t copy_mask
)
94 anv_cmd_dirty_mask_t changed
= 0;
96 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
) {
97 dest
->viewport
.count
= src
->viewport
.count
;
98 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
100 changed
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
103 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
) {
104 dest
->scissor
.count
= src
->scissor
.count
;
105 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
107 changed
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
110 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
111 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
112 changed
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
115 #define ANV_CMP_COPY(field, flag) \
116 if (copy_mask & flag) { \
117 if (dest->field != src->field) { \
118 dest->field = src->field; \
123 ANV_CMP_COPY(line_width
, ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
);
125 ANV_CMP_COPY(depth_bias
.bias
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
126 ANV_CMP_COPY(depth_bias
.clamp
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
127 ANV_CMP_COPY(depth_bias
.slope
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
129 ANV_CMP_COPY(depth_bounds
.min
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
);
130 ANV_CMP_COPY(depth_bounds
.max
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
);
132 ANV_CMP_COPY(stencil_compare_mask
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
);
133 ANV_CMP_COPY(stencil_compare_mask
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
);
135 ANV_CMP_COPY(stencil_write_mask
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
);
136 ANV_CMP_COPY(stencil_write_mask
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
);
138 ANV_CMP_COPY(stencil_reference
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
);
139 ANV_CMP_COPY(stencil_reference
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
);
141 ANV_CMP_COPY(line_stipple
.factor
, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
);
142 ANV_CMP_COPY(line_stipple
.pattern
, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
);
150 anv_cmd_state_init(struct anv_cmd_buffer
*cmd_buffer
)
152 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
154 memset(state
, 0, sizeof(*state
));
156 state
->current_pipeline
= UINT32_MAX
;
157 state
->restart_index
= UINT32_MAX
;
158 state
->gfx
.dynamic
= default_dynamic_state
;
162 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer
*cmd_buffer
,
163 struct anv_cmd_pipeline_state
*pipe_state
)
165 for (uint32_t i
= 0; i
< ARRAY_SIZE(pipe_state
->push_descriptors
); i
++) {
166 if (pipe_state
->push_descriptors
[i
]) {
167 anv_descriptor_set_layout_unref(cmd_buffer
->device
,
168 pipe_state
->push_descriptors
[i
]->set
.layout
);
169 vk_free(&cmd_buffer
->pool
->alloc
, pipe_state
->push_descriptors
[i
]);
175 anv_cmd_state_finish(struct anv_cmd_buffer
*cmd_buffer
)
177 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
179 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->gfx
.base
);
180 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->compute
.base
);
182 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
186 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
188 anv_cmd_state_finish(cmd_buffer
);
189 anv_cmd_state_init(cmd_buffer
);
192 static VkResult
anv_create_cmd_buffer(
193 struct anv_device
* device
,
194 struct anv_cmd_pool
* pool
,
195 VkCommandBufferLevel level
,
196 VkCommandBuffer
* pCommandBuffer
)
198 struct anv_cmd_buffer
*cmd_buffer
;
201 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
202 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
203 if (cmd_buffer
== NULL
)
204 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
206 vk_object_base_init(&device
->vk
, &cmd_buffer
->base
,
207 VK_OBJECT_TYPE_COMMAND_BUFFER
);
209 cmd_buffer
->batch
.status
= VK_SUCCESS
;
211 cmd_buffer
->device
= device
;
212 cmd_buffer
->pool
= pool
;
213 cmd_buffer
->level
= level
;
215 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
216 if (result
!= VK_SUCCESS
)
219 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
220 &device
->surface_state_pool
, 4096);
221 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
222 &device
->dynamic_state_pool
, 16384);
224 anv_cmd_state_init(cmd_buffer
);
227 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
229 /* Init the pool_link so we can safefly call list_del when we destroy
232 list_inithead(&cmd_buffer
->pool_link
);
235 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
240 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
245 VkResult
anv_AllocateCommandBuffers(
247 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
248 VkCommandBuffer
* pCommandBuffers
)
250 ANV_FROM_HANDLE(anv_device
, device
, _device
);
251 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
253 VkResult result
= VK_SUCCESS
;
256 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
257 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
258 &pCommandBuffers
[i
]);
259 if (result
!= VK_SUCCESS
)
263 if (result
!= VK_SUCCESS
) {
264 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
266 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
267 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
274 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
276 list_del(&cmd_buffer
->pool_link
);
278 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
280 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
281 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
283 anv_cmd_state_finish(cmd_buffer
);
285 vk_object_base_finish(&cmd_buffer
->base
);
286 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
289 void anv_FreeCommandBuffers(
291 VkCommandPool commandPool
,
292 uint32_t commandBufferCount
,
293 const VkCommandBuffer
* pCommandBuffers
)
295 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
296 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
301 anv_cmd_buffer_destroy(cmd_buffer
);
306 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
308 cmd_buffer
->usage_flags
= 0;
309 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
310 anv_cmd_state_reset(cmd_buffer
);
312 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
313 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
314 &cmd_buffer
->device
->surface_state_pool
, 4096);
316 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
317 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
318 &cmd_buffer
->device
->dynamic_state_pool
, 16384);
322 VkResult
anv_ResetCommandBuffer(
323 VkCommandBuffer commandBuffer
,
324 VkCommandBufferResetFlags flags
)
326 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
327 return anv_cmd_buffer_reset(cmd_buffer
);
330 #define anv_genX_call(devinfo, func, ...) \
331 switch ((devinfo)->gen) { \
333 if ((devinfo)->is_haswell) { \
334 gen75_##func(__VA_ARGS__); \
336 gen7_##func(__VA_ARGS__); \
340 gen8_##func(__VA_ARGS__); \
343 gen9_##func(__VA_ARGS__); \
346 gen10_##func(__VA_ARGS__); \
349 gen11_##func(__VA_ARGS__); \
352 gen12_##func(__VA_ARGS__); \
355 assert(!"Unknown hardware generation"); \
359 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
361 anv_genX_call(&cmd_buffer
->device
->info
,
362 cmd_buffer_emit_state_base_address
,
367 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer
*cmd_buffer
,
368 const struct anv_image
*image
,
369 VkImageAspectFlagBits aspect
,
370 enum isl_aux_usage aux_usage
,
373 uint32_t layer_count
)
375 anv_genX_call(&cmd_buffer
->device
->info
,
376 cmd_buffer_mark_image_written
,
377 cmd_buffer
, image
, aspect
, aux_usage
,
378 level
, base_layer
, layer_count
);
382 anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer
*cmd_buffer
)
384 anv_genX_call(&cmd_buffer
->device
->info
,
385 cmd_emit_conditional_render_predicate
,
390 mem_update(void *dst
, const void *src
, size_t size
)
392 if (memcmp(dst
, src
, size
) == 0)
395 memcpy(dst
, src
, size
);
400 set_dirty_for_bind_map(struct anv_cmd_buffer
*cmd_buffer
,
401 gl_shader_stage stage
,
402 const struct anv_pipeline_bind_map
*map
)
404 if (mem_update(cmd_buffer
->state
.surface_sha1s
[stage
],
405 map
->surface_sha1
, sizeof(map
->surface_sha1
)))
406 cmd_buffer
->state
.descriptors_dirty
|= mesa_to_vk_shader_stage(stage
);
408 if (mem_update(cmd_buffer
->state
.sampler_sha1s
[stage
],
409 map
->sampler_sha1
, sizeof(map
->sampler_sha1
)))
410 cmd_buffer
->state
.descriptors_dirty
|= mesa_to_vk_shader_stage(stage
);
412 if (mem_update(cmd_buffer
->state
.push_sha1s
[stage
],
413 map
->push_sha1
, sizeof(map
->push_sha1
)))
414 cmd_buffer
->state
.push_constants_dirty
|= mesa_to_vk_shader_stage(stage
);
417 void anv_CmdBindPipeline(
418 VkCommandBuffer commandBuffer
,
419 VkPipelineBindPoint pipelineBindPoint
,
420 VkPipeline _pipeline
)
422 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
423 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
425 switch (pipelineBindPoint
) {
426 case VK_PIPELINE_BIND_POINT_COMPUTE
: {
427 struct anv_compute_pipeline
*compute_pipeline
=
428 anv_pipeline_to_compute(pipeline
);
429 if (cmd_buffer
->state
.compute
.pipeline
== compute_pipeline
)
432 cmd_buffer
->state
.compute
.pipeline
= compute_pipeline
;
433 cmd_buffer
->state
.compute
.pipeline_dirty
= true;
434 set_dirty_for_bind_map(cmd_buffer
, MESA_SHADER_COMPUTE
,
435 &compute_pipeline
->cs
->bind_map
);
439 case VK_PIPELINE_BIND_POINT_GRAPHICS
: {
440 struct anv_graphics_pipeline
*gfx_pipeline
=
441 anv_pipeline_to_graphics(pipeline
);
442 if (cmd_buffer
->state
.gfx
.pipeline
== gfx_pipeline
)
445 cmd_buffer
->state
.gfx
.pipeline
= gfx_pipeline
;
446 cmd_buffer
->state
.gfx
.vb_dirty
|= gfx_pipeline
->vb_used
;
447 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
449 anv_foreach_stage(stage
, gfx_pipeline
->active_stages
) {
450 set_dirty_for_bind_map(cmd_buffer
, stage
,
451 &gfx_pipeline
->shaders
[stage
]->bind_map
);
454 /* Apply the dynamic state from the pipeline */
455 cmd_buffer
->state
.gfx
.dirty
|=
456 anv_dynamic_state_copy(&cmd_buffer
->state
.gfx
.dynamic
,
457 &gfx_pipeline
->dynamic_state
,
458 gfx_pipeline
->dynamic_state_mask
);
463 assert(!"invalid bind point");
468 void anv_CmdSetViewport(
469 VkCommandBuffer commandBuffer
,
470 uint32_t firstViewport
,
471 uint32_t viewportCount
,
472 const VkViewport
* pViewports
)
474 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
476 const uint32_t total_count
= firstViewport
+ viewportCount
;
477 if (cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
< total_count
)
478 cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
= total_count
;
480 memcpy(cmd_buffer
->state
.gfx
.dynamic
.viewport
.viewports
+ firstViewport
,
481 pViewports
, viewportCount
* sizeof(*pViewports
));
483 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
486 void anv_CmdSetScissor(
487 VkCommandBuffer commandBuffer
,
488 uint32_t firstScissor
,
489 uint32_t scissorCount
,
490 const VkRect2D
* pScissors
)
492 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
494 const uint32_t total_count
= firstScissor
+ scissorCount
;
495 if (cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
< total_count
)
496 cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
= total_count
;
498 memcpy(cmd_buffer
->state
.gfx
.dynamic
.scissor
.scissors
+ firstScissor
,
499 pScissors
, scissorCount
* sizeof(*pScissors
));
501 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
504 void anv_CmdSetLineWidth(
505 VkCommandBuffer commandBuffer
,
508 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
510 cmd_buffer
->state
.gfx
.dynamic
.line_width
= lineWidth
;
511 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
514 void anv_CmdSetDepthBias(
515 VkCommandBuffer commandBuffer
,
516 float depthBiasConstantFactor
,
517 float depthBiasClamp
,
518 float depthBiasSlopeFactor
)
520 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
522 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
523 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
524 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
526 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
529 void anv_CmdSetBlendConstants(
530 VkCommandBuffer commandBuffer
,
531 const float blendConstants
[4])
533 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
535 memcpy(cmd_buffer
->state
.gfx
.dynamic
.blend_constants
,
536 blendConstants
, sizeof(float) * 4);
538 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
541 void anv_CmdSetDepthBounds(
542 VkCommandBuffer commandBuffer
,
543 float minDepthBounds
,
544 float maxDepthBounds
)
546 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
548 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.min
= minDepthBounds
;
549 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
551 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
554 void anv_CmdSetStencilCompareMask(
555 VkCommandBuffer commandBuffer
,
556 VkStencilFaceFlags faceMask
,
557 uint32_t compareMask
)
559 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
561 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
562 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.front
= compareMask
;
563 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
564 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.back
= compareMask
;
566 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
569 void anv_CmdSetStencilWriteMask(
570 VkCommandBuffer commandBuffer
,
571 VkStencilFaceFlags faceMask
,
574 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
576 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
577 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.front
= writeMask
;
578 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
579 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.back
= writeMask
;
581 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
584 void anv_CmdSetStencilReference(
585 VkCommandBuffer commandBuffer
,
586 VkStencilFaceFlags faceMask
,
589 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
591 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
592 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.front
= reference
;
593 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
594 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.back
= reference
;
596 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
599 void anv_CmdSetLineStippleEXT(
600 VkCommandBuffer commandBuffer
,
601 uint32_t lineStippleFactor
,
602 uint16_t lineStipplePattern
)
604 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
606 cmd_buffer
->state
.gfx
.dynamic
.line_stipple
.factor
= lineStippleFactor
;
607 cmd_buffer
->state
.gfx
.dynamic
.line_stipple
.pattern
= lineStipplePattern
;
609 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
;
613 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
614 VkPipelineBindPoint bind_point
,
615 struct anv_pipeline_layout
*layout
,
617 struct anv_descriptor_set
*set
,
618 uint32_t *dynamic_offset_count
,
619 const uint32_t **dynamic_offsets
)
621 struct anv_descriptor_set_layout
*set_layout
=
622 layout
->set
[set_index
].layout
;
624 VkShaderStageFlags stages
= set_layout
->shader_stages
;
625 struct anv_cmd_pipeline_state
*pipe_state
;
627 switch (bind_point
) {
628 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
629 stages
&= VK_SHADER_STAGE_ALL_GRAPHICS
;
630 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
633 case VK_PIPELINE_BIND_POINT_COMPUTE
:
634 stages
&= VK_SHADER_STAGE_COMPUTE_BIT
;
635 pipe_state
= &cmd_buffer
->state
.compute
.base
;
639 unreachable("invalid bind point");
642 VkShaderStageFlags dirty_stages
= 0;
643 if (pipe_state
->descriptors
[set_index
] != set
) {
644 pipe_state
->descriptors
[set_index
] = set
;
645 dirty_stages
|= stages
;
648 /* If it's a push descriptor set, we have to flag things as dirty
649 * regardless of whether or not the CPU-side data structure changed as we
650 * may have edited in-place.
652 if (set
->pool
== NULL
)
653 dirty_stages
|= stages
;
655 if (dynamic_offsets
) {
656 if (set_layout
->dynamic_offset_count
> 0) {
657 uint32_t dynamic_offset_start
=
658 layout
->set
[set_index
].dynamic_offset_start
;
660 anv_foreach_stage(stage
, stages
) {
661 struct anv_push_constants
*push
=
662 &cmd_buffer
->state
.push_constants
[stage
];
663 uint32_t *push_offsets
=
664 &push
->dynamic_offsets
[dynamic_offset_start
];
666 /* Assert that everything is in range */
667 assert(set_layout
->dynamic_offset_count
<= *dynamic_offset_count
);
668 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
669 ARRAY_SIZE(push
->dynamic_offsets
));
671 unsigned mask
= set_layout
->stage_dynamic_offsets
[stage
];
672 STATIC_ASSERT(MAX_DYNAMIC_BUFFERS
<= sizeof(mask
) * 8);
674 int i
= u_bit_scan(&mask
);
675 if (push_offsets
[i
] != (*dynamic_offsets
)[i
]) {
676 push_offsets
[i
] = (*dynamic_offsets
)[i
];
677 dirty_stages
|= mesa_to_vk_shader_stage(stage
);
682 *dynamic_offsets
+= set_layout
->dynamic_offset_count
;
683 *dynamic_offset_count
-= set_layout
->dynamic_offset_count
;
687 cmd_buffer
->state
.descriptors_dirty
|= dirty_stages
;
688 cmd_buffer
->state
.push_constants_dirty
|= dirty_stages
;
691 void anv_CmdBindDescriptorSets(
692 VkCommandBuffer commandBuffer
,
693 VkPipelineBindPoint pipelineBindPoint
,
694 VkPipelineLayout _layout
,
696 uint32_t descriptorSetCount
,
697 const VkDescriptorSet
* pDescriptorSets
,
698 uint32_t dynamicOffsetCount
,
699 const uint32_t* pDynamicOffsets
)
701 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
702 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
704 assert(firstSet
+ descriptorSetCount
<= MAX_SETS
);
706 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
707 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
708 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
709 layout
, firstSet
+ i
, set
,
715 void anv_CmdBindVertexBuffers(
716 VkCommandBuffer commandBuffer
,
717 uint32_t firstBinding
,
718 uint32_t bindingCount
,
719 const VkBuffer
* pBuffers
,
720 const VkDeviceSize
* pOffsets
)
722 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
723 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
725 /* We have to defer setting up vertex buffer since we need the buffer
726 * stride from the pipeline. */
728 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
729 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
730 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
731 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
732 cmd_buffer
->state
.gfx
.vb_dirty
|= 1 << (firstBinding
+ i
);
736 void anv_CmdBindTransformFeedbackBuffersEXT(
737 VkCommandBuffer commandBuffer
,
738 uint32_t firstBinding
,
739 uint32_t bindingCount
,
740 const VkBuffer
* pBuffers
,
741 const VkDeviceSize
* pOffsets
,
742 const VkDeviceSize
* pSizes
)
744 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
745 struct anv_xfb_binding
*xfb
= cmd_buffer
->state
.xfb_bindings
;
747 /* We have to defer setting up vertex buffer since we need the buffer
748 * stride from the pipeline. */
750 assert(firstBinding
+ bindingCount
<= MAX_XFB_BUFFERS
);
751 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
752 if (pBuffers
[i
] == VK_NULL_HANDLE
) {
753 xfb
[firstBinding
+ i
].buffer
= NULL
;
755 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBuffers
[i
]);
756 xfb
[firstBinding
+ i
].buffer
= buffer
;
757 xfb
[firstBinding
+ i
].offset
= pOffsets
[i
];
758 xfb
[firstBinding
+ i
].size
=
759 anv_buffer_get_range(buffer
, pOffsets
[i
],
760 pSizes
? pSizes
[i
] : VK_WHOLE_SIZE
);
766 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
769 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
770 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
771 return ISL_FORMAT_R32G32B32A32_FLOAT
;
773 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
774 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
775 return ISL_FORMAT_RAW
;
778 unreachable("Invalid descriptor type");
783 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
784 const void *data
, uint32_t size
, uint32_t alignment
)
786 struct anv_state state
;
788 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
789 memcpy(state
.map
, data
, size
);
791 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
797 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
798 uint32_t *a
, uint32_t *b
,
799 uint32_t dwords
, uint32_t alignment
)
801 struct anv_state state
;
804 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
805 dwords
* 4, alignment
);
807 for (uint32_t i
= 0; i
< dwords
; i
++)
810 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
816 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
817 gl_shader_stage stage
)
819 struct anv_push_constants
*data
=
820 &cmd_buffer
->state
.push_constants
[stage
];
822 struct anv_state state
=
823 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
824 sizeof(struct anv_push_constants
),
825 32 /* bottom 5 bits MBZ */);
826 memcpy(state
.map
, data
, sizeof(struct anv_push_constants
));
832 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
834 struct anv_push_constants
*data
=
835 &cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
836 struct anv_compute_pipeline
*pipeline
= cmd_buffer
->state
.compute
.pipeline
;
837 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
838 const struct anv_push_range
*range
= &pipeline
->cs
->bind_map
.push_ranges
[0];
840 const uint32_t threads
= anv_cs_threads(pipeline
);
841 const unsigned total_push_constants_size
=
842 brw_cs_push_const_total_size(cs_prog_data
, threads
);
843 if (total_push_constants_size
== 0)
844 return (struct anv_state
) { .offset
= 0 };
846 const unsigned push_constant_alignment
=
847 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
848 const unsigned aligned_total_push_constants_size
=
849 ALIGN(total_push_constants_size
, push_constant_alignment
);
850 struct anv_state state
=
851 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
852 aligned_total_push_constants_size
,
853 push_constant_alignment
);
855 void *dst
= state
.map
;
856 const void *src
= (char *)data
+ (range
->start
* 32);
858 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
859 memcpy(dst
, src
, cs_prog_data
->push
.cross_thread
.size
);
860 dst
+= cs_prog_data
->push
.cross_thread
.size
;
861 src
+= cs_prog_data
->push
.cross_thread
.size
;
864 if (cs_prog_data
->push
.per_thread
.size
> 0) {
865 for (unsigned t
= 0; t
< threads
; t
++) {
866 memcpy(dst
, src
, cs_prog_data
->push
.per_thread
.size
);
868 uint32_t *subgroup_id
= dst
+
869 offsetof(struct anv_push_constants
, cs
.subgroup_id
) -
870 (range
->start
* 32 + cs_prog_data
->push
.cross_thread
.size
);
873 dst
+= cs_prog_data
->push
.per_thread
.size
;
880 void anv_CmdPushConstants(
881 VkCommandBuffer commandBuffer
,
882 VkPipelineLayout layout
,
883 VkShaderStageFlags stageFlags
,
888 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
890 anv_foreach_stage(stage
, stageFlags
) {
891 memcpy(cmd_buffer
->state
.push_constants
[stage
].client_data
+ offset
,
895 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
898 VkResult
anv_CreateCommandPool(
900 const VkCommandPoolCreateInfo
* pCreateInfo
,
901 const VkAllocationCallbacks
* pAllocator
,
902 VkCommandPool
* pCmdPool
)
904 ANV_FROM_HANDLE(anv_device
, device
, _device
);
905 struct anv_cmd_pool
*pool
;
907 pool
= vk_alloc2(&device
->vk
.alloc
, pAllocator
, sizeof(*pool
), 8,
908 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
910 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
912 vk_object_base_init(&device
->vk
, &pool
->base
, VK_OBJECT_TYPE_COMMAND_POOL
);
915 pool
->alloc
= *pAllocator
;
917 pool
->alloc
= device
->vk
.alloc
;
919 list_inithead(&pool
->cmd_buffers
);
921 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
926 void anv_DestroyCommandPool(
928 VkCommandPool commandPool
,
929 const VkAllocationCallbacks
* pAllocator
)
931 ANV_FROM_HANDLE(anv_device
, device
, _device
);
932 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
937 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
938 &pool
->cmd_buffers
, pool_link
) {
939 anv_cmd_buffer_destroy(cmd_buffer
);
942 vk_object_base_finish(&pool
->base
);
943 vk_free2(&device
->vk
.alloc
, pAllocator
, pool
);
946 VkResult
anv_ResetCommandPool(
948 VkCommandPool commandPool
,
949 VkCommandPoolResetFlags flags
)
951 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
953 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
954 &pool
->cmd_buffers
, pool_link
) {
955 anv_cmd_buffer_reset(cmd_buffer
);
961 void anv_TrimCommandPool(
963 VkCommandPool commandPool
,
964 VkCommandPoolTrimFlags flags
)
966 /* Nothing for us to do here. Our pools stay pretty tidy. */
970 * Return NULL if the current subpass has no depthstencil attachment.
972 const struct anv_image_view
*
973 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
975 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
977 if (subpass
->depth_stencil_attachment
== NULL
)
980 const struct anv_image_view
*iview
=
981 cmd_buffer
->state
.attachments
[subpass
->depth_stencil_attachment
->attachment
].image_view
;
983 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
984 VK_IMAGE_ASPECT_STENCIL_BIT
));
989 static struct anv_descriptor_set
*
990 anv_cmd_buffer_push_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
991 VkPipelineBindPoint bind_point
,
992 struct anv_descriptor_set_layout
*layout
,
995 struct anv_cmd_pipeline_state
*pipe_state
;
996 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
997 pipe_state
= &cmd_buffer
->state
.compute
.base
;
999 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
1000 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
1003 struct anv_push_descriptor_set
**push_set
=
1004 &pipe_state
->push_descriptors
[_set
];
1006 if (*push_set
== NULL
) {
1007 *push_set
= vk_zalloc(&cmd_buffer
->pool
->alloc
,
1008 sizeof(struct anv_push_descriptor_set
), 8,
1009 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1010 if (*push_set
== NULL
) {
1011 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
1016 struct anv_descriptor_set
*set
= &(*push_set
)->set
;
1018 if (set
->layout
!= layout
) {
1020 anv_descriptor_set_layout_unref(cmd_buffer
->device
, set
->layout
);
1021 anv_descriptor_set_layout_ref(layout
);
1022 set
->layout
= layout
;
1024 set
->size
= anv_descriptor_set_layout_size(layout
);
1025 set
->buffer_view_count
= layout
->buffer_view_count
;
1026 set
->buffer_views
= (*push_set
)->buffer_views
;
1028 if (layout
->descriptor_buffer_size
&&
1029 ((*push_set
)->set_used_on_gpu
||
1030 set
->desc_mem
.alloc_size
< layout
->descriptor_buffer_size
)) {
1031 /* The previous buffer is either actively used by some GPU command (so
1032 * we can't modify it) or is too small. Allocate a new one.
1034 struct anv_state desc_mem
=
1035 anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
1036 layout
->descriptor_buffer_size
, 32);
1037 if (set
->desc_mem
.alloc_size
) {
1038 /* TODO: Do we really need to copy all the time? */
1039 memcpy(desc_mem
.map
, set
->desc_mem
.map
,
1040 MIN2(desc_mem
.alloc_size
, set
->desc_mem
.alloc_size
));
1042 set
->desc_mem
= desc_mem
;
1044 struct anv_address addr
= {
1045 .bo
= cmd_buffer
->dynamic_state_stream
.state_pool
->block_pool
.bo
,
1046 .offset
= set
->desc_mem
.offset
,
1049 const struct isl_device
*isl_dev
= &cmd_buffer
->device
->isl_dev
;
1050 set
->desc_surface_state
=
1051 anv_state_stream_alloc(&cmd_buffer
->surface_state_stream
,
1052 isl_dev
->ss
.size
, isl_dev
->ss
.align
);
1053 anv_fill_buffer_surface_state(cmd_buffer
->device
,
1054 set
->desc_surface_state
,
1055 ISL_FORMAT_R32G32B32A32_FLOAT
,
1056 addr
, layout
->descriptor_buffer_size
, 1);
1062 void anv_CmdPushDescriptorSetKHR(
1063 VkCommandBuffer commandBuffer
,
1064 VkPipelineBindPoint pipelineBindPoint
,
1065 VkPipelineLayout _layout
,
1067 uint32_t descriptorWriteCount
,
1068 const VkWriteDescriptorSet
* pDescriptorWrites
)
1070 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1071 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1073 assert(_set
< MAX_SETS
);
1075 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1077 struct anv_descriptor_set
*set
=
1078 anv_cmd_buffer_push_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1083 /* Go through the user supplied descriptors. */
1084 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
1085 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
1087 switch (write
->descriptorType
) {
1088 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1089 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1090 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1091 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1092 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
1093 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1094 anv_descriptor_set_write_image_view(cmd_buffer
->device
, set
,
1095 write
->pImageInfo
+ j
,
1096 write
->descriptorType
,
1098 write
->dstArrayElement
+ j
);
1102 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1103 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1104 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1105 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
1106 write
->pTexelBufferView
[j
]);
1108 anv_descriptor_set_write_buffer_view(cmd_buffer
->device
, set
,
1109 write
->descriptorType
,
1112 write
->dstArrayElement
+ j
);
1116 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1117 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1118 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1119 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1120 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1121 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
1123 anv_descriptor_set_write_buffer(cmd_buffer
->device
, set
,
1124 &cmd_buffer
->surface_state_stream
,
1125 write
->descriptorType
,
1128 write
->dstArrayElement
+ j
,
1129 write
->pBufferInfo
[j
].offset
,
1130 write
->pBufferInfo
[j
].range
);
1139 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1140 layout
, _set
, set
, NULL
, NULL
);
1143 void anv_CmdPushDescriptorSetWithTemplateKHR(
1144 VkCommandBuffer commandBuffer
,
1145 VkDescriptorUpdateTemplate descriptorUpdateTemplate
,
1146 VkPipelineLayout _layout
,
1150 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1151 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
1152 descriptorUpdateTemplate
);
1153 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1155 assert(_set
< MAX_PUSH_DESCRIPTORS
);
1157 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1159 struct anv_descriptor_set
*set
=
1160 anv_cmd_buffer_push_descriptor_set(cmd_buffer
, template->bind_point
,
1165 anv_descriptor_set_write_template(cmd_buffer
->device
, set
,
1166 &cmd_buffer
->surface_state_stream
,
1170 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, template->bind_point
,
1171 layout
, _set
, set
, NULL
, NULL
);
1174 void anv_CmdSetDeviceMask(
1175 VkCommandBuffer commandBuffer
,
1176 uint32_t deviceMask
)