2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
34 /** \file anv_cmd_buffer.c
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state
= {
57 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
62 .stencil_compare_mask
= {
66 .stencil_write_mask
= {
70 .stencil_reference
= {
77 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
78 const struct anv_dynamic_state
*src
,
81 if (copy_mask
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
82 dest
->viewport
.count
= src
->viewport
.count
;
83 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
87 if (copy_mask
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
88 dest
->scissor
.count
= src
->scissor
.count
;
89 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
93 if (copy_mask
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
))
94 dest
->line_width
= src
->line_width
;
96 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
))
97 dest
->depth_bias
= src
->depth_bias
;
99 if (copy_mask
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
))
100 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
102 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
))
103 dest
->depth_bounds
= src
->depth_bounds
;
105 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
))
106 dest
->stencil_compare_mask
= src
->stencil_compare_mask
;
108 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
))
109 dest
->stencil_write_mask
= src
->stencil_write_mask
;
111 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
))
112 dest
->stencil_reference
= src
->stencil_reference
;
116 anv_cmd_state_init(struct anv_cmd_buffer
*cmd_buffer
)
118 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
120 memset(state
, 0, sizeof(*state
));
122 state
->restart_index
= UINT32_MAX
;
123 state
->dynamic
= default_dynamic_state
;
127 anv_cmd_state_finish(struct anv_cmd_buffer
*cmd_buffer
)
129 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
131 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->push_descriptors
); i
++)
132 vk_free(&cmd_buffer
->pool
->alloc
, state
->push_descriptors
[i
]);
134 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
135 vk_free(&cmd_buffer
->pool
->alloc
, state
->push_constants
[i
]);
137 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
141 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
143 anv_cmd_state_finish(cmd_buffer
);
144 anv_cmd_state_init(cmd_buffer
);
148 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
149 gl_shader_stage stage
, uint32_t size
)
151 struct anv_push_constants
**ptr
= &cmd_buffer
->state
.push_constants
[stage
];
154 *ptr
= vk_alloc(&cmd_buffer
->pool
->alloc
, size
, 8,
155 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
157 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
158 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
160 } else if ((*ptr
)->size
< size
) {
161 *ptr
= vk_realloc(&cmd_buffer
->pool
->alloc
, *ptr
, size
, 8,
162 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
164 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
165 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
173 static VkResult
anv_create_cmd_buffer(
174 struct anv_device
* device
,
175 struct anv_cmd_pool
* pool
,
176 VkCommandBufferLevel level
,
177 VkCommandBuffer
* pCommandBuffer
)
179 struct anv_cmd_buffer
*cmd_buffer
;
182 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
183 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
184 if (cmd_buffer
== NULL
)
185 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
187 cmd_buffer
->batch
.status
= VK_SUCCESS
;
189 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
190 cmd_buffer
->device
= device
;
191 cmd_buffer
->pool
= pool
;
192 cmd_buffer
->level
= level
;
194 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
195 if (result
!= VK_SUCCESS
)
198 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
199 &device
->surface_state_pool
, 4096);
200 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
201 &device
->dynamic_state_pool
, 16384);
203 anv_cmd_state_init(cmd_buffer
);
206 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
208 /* Init the pool_link so we can safefly call list_del when we destroy
211 list_inithead(&cmd_buffer
->pool_link
);
214 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
219 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
224 VkResult
anv_AllocateCommandBuffers(
226 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
227 VkCommandBuffer
* pCommandBuffers
)
229 ANV_FROM_HANDLE(anv_device
, device
, _device
);
230 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
232 VkResult result
= VK_SUCCESS
;
235 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
236 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
237 &pCommandBuffers
[i
]);
238 if (result
!= VK_SUCCESS
)
242 if (result
!= VK_SUCCESS
) {
243 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
245 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
246 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
253 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
255 list_del(&cmd_buffer
->pool_link
);
257 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
259 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
260 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
262 anv_cmd_state_finish(cmd_buffer
);
264 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
267 void anv_FreeCommandBuffers(
269 VkCommandPool commandPool
,
270 uint32_t commandBufferCount
,
271 const VkCommandBuffer
* pCommandBuffers
)
273 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
274 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
279 anv_cmd_buffer_destroy(cmd_buffer
);
284 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
286 cmd_buffer
->usage_flags
= 0;
287 cmd_buffer
->state
.current_pipeline
= UINT32_MAX
;
288 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
289 anv_cmd_state_reset(cmd_buffer
);
291 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
292 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
293 &cmd_buffer
->device
->surface_state_pool
, 4096);
295 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
296 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
297 &cmd_buffer
->device
->dynamic_state_pool
, 16384);
301 VkResult
anv_ResetCommandBuffer(
302 VkCommandBuffer commandBuffer
,
303 VkCommandBufferResetFlags flags
)
305 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
306 return anv_cmd_buffer_reset(cmd_buffer
);
310 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
312 switch (cmd_buffer
->device
->info
.gen
) {
314 if (cmd_buffer
->device
->info
.is_haswell
)
315 return gen75_cmd_buffer_emit_state_base_address(cmd_buffer
);
317 return gen7_cmd_buffer_emit_state_base_address(cmd_buffer
);
319 return gen8_cmd_buffer_emit_state_base_address(cmd_buffer
);
321 return gen9_cmd_buffer_emit_state_base_address(cmd_buffer
);
323 return gen10_cmd_buffer_emit_state_base_address(cmd_buffer
);
325 unreachable("unsupported gen\n");
329 void anv_CmdBindPipeline(
330 VkCommandBuffer commandBuffer
,
331 VkPipelineBindPoint pipelineBindPoint
,
332 VkPipeline _pipeline
)
334 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
335 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
337 switch (pipelineBindPoint
) {
338 case VK_PIPELINE_BIND_POINT_COMPUTE
:
339 cmd_buffer
->state
.compute_pipeline
= pipeline
;
340 cmd_buffer
->state
.compute_dirty
|= ANV_CMD_DIRTY_PIPELINE
;
341 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
342 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
345 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
346 cmd_buffer
->state
.pipeline
= pipeline
;
347 cmd_buffer
->state
.vb_dirty
|= pipeline
->vb_used
;
348 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
349 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
350 cmd_buffer
->state
.descriptors_dirty
|= pipeline
->active_stages
;
352 /* Apply the dynamic state from the pipeline */
353 cmd_buffer
->state
.dirty
|= pipeline
->dynamic_state_mask
;
354 anv_dynamic_state_copy(&cmd_buffer
->state
.dynamic
,
355 &pipeline
->dynamic_state
,
356 pipeline
->dynamic_state_mask
);
360 assert(!"invalid bind point");
365 void anv_CmdSetViewport(
366 VkCommandBuffer commandBuffer
,
367 uint32_t firstViewport
,
368 uint32_t viewportCount
,
369 const VkViewport
* pViewports
)
371 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
373 const uint32_t total_count
= firstViewport
+ viewportCount
;
374 if (cmd_buffer
->state
.dynamic
.viewport
.count
< total_count
)
375 cmd_buffer
->state
.dynamic
.viewport
.count
= total_count
;
377 memcpy(cmd_buffer
->state
.dynamic
.viewport
.viewports
+ firstViewport
,
378 pViewports
, viewportCount
* sizeof(*pViewports
));
380 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
383 void anv_CmdSetScissor(
384 VkCommandBuffer commandBuffer
,
385 uint32_t firstScissor
,
386 uint32_t scissorCount
,
387 const VkRect2D
* pScissors
)
389 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
391 const uint32_t total_count
= firstScissor
+ scissorCount
;
392 if (cmd_buffer
->state
.dynamic
.scissor
.count
< total_count
)
393 cmd_buffer
->state
.dynamic
.scissor
.count
= total_count
;
395 memcpy(cmd_buffer
->state
.dynamic
.scissor
.scissors
+ firstScissor
,
396 pScissors
, scissorCount
* sizeof(*pScissors
));
398 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
401 void anv_CmdSetLineWidth(
402 VkCommandBuffer commandBuffer
,
405 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
407 cmd_buffer
->state
.dynamic
.line_width
= lineWidth
;
408 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
411 void anv_CmdSetDepthBias(
412 VkCommandBuffer commandBuffer
,
413 float depthBiasConstantFactor
,
414 float depthBiasClamp
,
415 float depthBiasSlopeFactor
)
417 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
419 cmd_buffer
->state
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
420 cmd_buffer
->state
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
421 cmd_buffer
->state
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
423 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
426 void anv_CmdSetBlendConstants(
427 VkCommandBuffer commandBuffer
,
428 const float blendConstants
[4])
430 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
432 memcpy(cmd_buffer
->state
.dynamic
.blend_constants
,
433 blendConstants
, sizeof(float) * 4);
435 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
438 void anv_CmdSetDepthBounds(
439 VkCommandBuffer commandBuffer
,
440 float minDepthBounds
,
441 float maxDepthBounds
)
443 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
445 cmd_buffer
->state
.dynamic
.depth_bounds
.min
= minDepthBounds
;
446 cmd_buffer
->state
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
448 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
451 void anv_CmdSetStencilCompareMask(
452 VkCommandBuffer commandBuffer
,
453 VkStencilFaceFlags faceMask
,
454 uint32_t compareMask
)
456 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
458 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
459 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
= compareMask
;
460 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
461 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
= compareMask
;
463 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
466 void anv_CmdSetStencilWriteMask(
467 VkCommandBuffer commandBuffer
,
468 VkStencilFaceFlags faceMask
,
471 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
473 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
474 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
= writeMask
;
475 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
476 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
= writeMask
;
478 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
481 void anv_CmdSetStencilReference(
482 VkCommandBuffer commandBuffer
,
483 VkStencilFaceFlags faceMask
,
486 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
488 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
489 cmd_buffer
->state
.dynamic
.stencil_reference
.front
= reference
;
490 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
491 cmd_buffer
->state
.dynamic
.stencil_reference
.back
= reference
;
493 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
496 void anv_CmdBindDescriptorSets(
497 VkCommandBuffer commandBuffer
,
498 VkPipelineBindPoint pipelineBindPoint
,
499 VkPipelineLayout _layout
,
501 uint32_t descriptorSetCount
,
502 const VkDescriptorSet
* pDescriptorSets
,
503 uint32_t dynamicOffsetCount
,
504 const uint32_t* pDynamicOffsets
)
506 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
507 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
508 struct anv_descriptor_set_layout
*set_layout
;
510 assert(firstSet
+ descriptorSetCount
< MAX_SETS
);
512 uint32_t dynamic_slot
= 0;
513 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
514 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
515 set_layout
= layout
->set
[firstSet
+ i
].layout
;
517 cmd_buffer
->state
.descriptors
[firstSet
+ i
] = set
;
519 if (set_layout
->dynamic_offset_count
> 0) {
520 uint32_t dynamic_offset_start
=
521 layout
->set
[firstSet
+ i
].dynamic_offset_start
;
523 /* Assert that everything is in range */
524 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
525 ARRAY_SIZE(cmd_buffer
->state
.dynamic_offsets
));
526 assert(dynamic_slot
+ set_layout
->dynamic_offset_count
<=
529 typed_memcpy(&cmd_buffer
->state
.dynamic_offsets
[dynamic_offset_start
],
530 &pDynamicOffsets
[dynamic_slot
],
531 set_layout
->dynamic_offset_count
);
533 dynamic_slot
+= set_layout
->dynamic_offset_count
;
536 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
540 void anv_CmdBindVertexBuffers(
541 VkCommandBuffer commandBuffer
,
542 uint32_t firstBinding
,
543 uint32_t bindingCount
,
544 const VkBuffer
* pBuffers
,
545 const VkDeviceSize
* pOffsets
)
547 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
548 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
550 /* We have to defer setting up vertex buffer since we need the buffer
551 * stride from the pipeline. */
553 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
554 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
555 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
556 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
557 cmd_buffer
->state
.vb_dirty
|= 1 << (firstBinding
+ i
);
562 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
565 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
566 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
567 return ISL_FORMAT_R32G32B32A32_FLOAT
;
569 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
570 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
571 return ISL_FORMAT_RAW
;
574 unreachable("Invalid descriptor type");
579 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
580 const void *data
, uint32_t size
, uint32_t alignment
)
582 struct anv_state state
;
584 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
585 memcpy(state
.map
, data
, size
);
587 anv_state_flush(cmd_buffer
->device
, state
);
589 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
595 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
596 uint32_t *a
, uint32_t *b
,
597 uint32_t dwords
, uint32_t alignment
)
599 struct anv_state state
;
602 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
603 dwords
* 4, alignment
);
605 for (uint32_t i
= 0; i
< dwords
; i
++)
608 anv_state_flush(cmd_buffer
->device
, state
);
610 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
616 anv_push_constant_value(struct anv_push_constants
*data
, uint32_t param
)
618 if (BRW_PARAM_IS_BUILTIN(param
)) {
620 case BRW_PARAM_BUILTIN_ZERO
:
623 unreachable("Invalid param builtin");
626 uint32_t offset
= ANV_PARAM_PUSH_OFFSET(param
);
627 assert(offset
% sizeof(uint32_t) == 0);
628 if (offset
< data
->size
)
629 return *(uint32_t *)((uint8_t *)data
+ offset
);
636 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
637 gl_shader_stage stage
)
639 /* If we don't have this stage, bail. */
640 if (!anv_pipeline_has_stage(cmd_buffer
->state
.pipeline
, stage
))
641 return (struct anv_state
) { .offset
= 0 };
643 struct anv_push_constants
*data
=
644 cmd_buffer
->state
.push_constants
[stage
];
645 const struct brw_stage_prog_data
*prog_data
=
646 cmd_buffer
->state
.pipeline
->shaders
[stage
]->prog_data
;
648 /* If we don't actually have any push constants, bail. */
649 if (data
== NULL
|| prog_data
== NULL
|| prog_data
->nr_params
== 0)
650 return (struct anv_state
) { .offset
= 0 };
652 struct anv_state state
=
653 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
654 prog_data
->nr_params
* sizeof(float),
655 32 /* bottom 5 bits MBZ */);
657 /* Walk through the param array and fill the buffer with data */
658 uint32_t *u32_map
= state
.map
;
659 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++)
660 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
662 anv_state_flush(cmd_buffer
->device
, state
);
668 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
670 struct anv_push_constants
*data
=
671 cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
672 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
673 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
674 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
676 /* If we don't actually have any push constants, bail. */
677 if (cs_prog_data
->push
.total
.size
== 0)
678 return (struct anv_state
) { .offset
= 0 };
680 const unsigned push_constant_alignment
=
681 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
682 const unsigned aligned_total_push_constants_size
=
683 ALIGN(cs_prog_data
->push
.total
.size
, push_constant_alignment
);
684 struct anv_state state
=
685 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
686 aligned_total_push_constants_size
,
687 push_constant_alignment
);
689 /* Walk through the param array and fill the buffer with data */
690 uint32_t *u32_map
= state
.map
;
692 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
694 i
< cs_prog_data
->push
.cross_thread
.dwords
;
696 assert(prog_data
->param
[i
] != BRW_PARAM_BUILTIN_SUBGROUP_ID
);
697 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
701 if (cs_prog_data
->push
.per_thread
.size
> 0) {
702 for (unsigned t
= 0; t
< cs_prog_data
->threads
; t
++) {
704 8 * (cs_prog_data
->push
.per_thread
.regs
* t
+
705 cs_prog_data
->push
.cross_thread
.regs
);
706 unsigned src
= cs_prog_data
->push
.cross_thread
.dwords
;
707 for ( ; src
< prog_data
->nr_params
; src
++, dst
++) {
708 if (prog_data
->param
[src
] == BRW_PARAM_BUILTIN_SUBGROUP_ID
) {
712 anv_push_constant_value(data
, prog_data
->param
[src
]);
718 anv_state_flush(cmd_buffer
->device
, state
);
723 void anv_CmdPushConstants(
724 VkCommandBuffer commandBuffer
,
725 VkPipelineLayout layout
,
726 VkShaderStageFlags stageFlags
,
731 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
733 anv_foreach_stage(stage
, stageFlags
) {
735 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
,
737 if (result
!= VK_SUCCESS
)
740 memcpy(cmd_buffer
->state
.push_constants
[stage
]->client_data
+ offset
,
744 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
747 VkResult
anv_CreateCommandPool(
749 const VkCommandPoolCreateInfo
* pCreateInfo
,
750 const VkAllocationCallbacks
* pAllocator
,
751 VkCommandPool
* pCmdPool
)
753 ANV_FROM_HANDLE(anv_device
, device
, _device
);
754 struct anv_cmd_pool
*pool
;
756 pool
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pool
), 8,
757 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
759 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
762 pool
->alloc
= *pAllocator
;
764 pool
->alloc
= device
->alloc
;
766 list_inithead(&pool
->cmd_buffers
);
768 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
773 void anv_DestroyCommandPool(
775 VkCommandPool commandPool
,
776 const VkAllocationCallbacks
* pAllocator
)
778 ANV_FROM_HANDLE(anv_device
, device
, _device
);
779 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
784 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
785 &pool
->cmd_buffers
, pool_link
) {
786 anv_cmd_buffer_destroy(cmd_buffer
);
789 vk_free2(&device
->alloc
, pAllocator
, pool
);
792 VkResult
anv_ResetCommandPool(
794 VkCommandPool commandPool
,
795 VkCommandPoolResetFlags flags
)
797 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
799 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
800 &pool
->cmd_buffers
, pool_link
) {
801 anv_cmd_buffer_reset(cmd_buffer
);
807 void anv_TrimCommandPoolKHR(
809 VkCommandPool commandPool
,
810 VkCommandPoolTrimFlagsKHR flags
)
812 /* Nothing for us to do here. Our pools stay pretty tidy. */
816 * Return NULL if the current subpass has no depthstencil attachment.
818 const struct anv_image_view
*
819 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
821 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
822 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
824 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
827 const struct anv_image_view
*iview
=
828 fb
->attachments
[subpass
->depth_stencil_attachment
.attachment
];
830 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
831 VK_IMAGE_ASPECT_STENCIL_BIT
));
837 anv_cmd_buffer_ensure_push_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
840 struct anv_push_descriptor_set
**push_set
=
841 &cmd_buffer
->state
.push_descriptors
[set
];
843 if (*push_set
== NULL
) {
844 *push_set
= vk_alloc(&cmd_buffer
->pool
->alloc
,
845 sizeof(struct anv_push_descriptor_set
), 8,
846 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
847 if (*push_set
== NULL
) {
848 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
849 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
856 void anv_CmdPushDescriptorSetKHR(
857 VkCommandBuffer commandBuffer
,
858 VkPipelineBindPoint pipelineBindPoint
,
859 VkPipelineLayout _layout
,
861 uint32_t descriptorWriteCount
,
862 const VkWriteDescriptorSet
* pDescriptorWrites
)
864 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
865 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
867 assert(pipelineBindPoint
== VK_PIPELINE_BIND_POINT_GRAPHICS
||
868 pipelineBindPoint
== VK_PIPELINE_BIND_POINT_COMPUTE
);
869 assert(_set
< MAX_SETS
);
871 const struct anv_descriptor_set_layout
*set_layout
=
872 layout
->set
[_set
].layout
;
874 if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer
, _set
) != VK_SUCCESS
)
876 struct anv_push_descriptor_set
*push_set
=
877 cmd_buffer
->state
.push_descriptors
[_set
];
878 struct anv_descriptor_set
*set
= &push_set
->set
;
880 set
->layout
= set_layout
;
881 set
->size
= anv_descriptor_set_layout_size(set_layout
);
882 set
->buffer_count
= set_layout
->buffer_count
;
883 set
->buffer_views
= push_set
->buffer_views
;
885 /* Go through the user supplied descriptors. */
886 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
887 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
889 switch (write
->descriptorType
) {
890 case VK_DESCRIPTOR_TYPE_SAMPLER
:
891 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
892 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
893 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
894 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
895 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
896 anv_descriptor_set_write_image_view(set
, &cmd_buffer
->device
->info
,
897 write
->pImageInfo
+ j
,
898 write
->descriptorType
,
900 write
->dstArrayElement
+ j
);
904 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
905 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
906 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
907 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
908 write
->pTexelBufferView
[j
]);
910 anv_descriptor_set_write_buffer_view(set
,
911 write
->descriptorType
,
914 write
->dstArrayElement
+ j
);
918 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
919 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
920 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
921 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
922 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
923 assert(write
->pBufferInfo
[j
].buffer
);
924 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
927 anv_descriptor_set_write_buffer(set
,
929 &cmd_buffer
->surface_state_stream
,
930 write
->descriptorType
,
933 write
->dstArrayElement
+ j
,
934 write
->pBufferInfo
[j
].offset
,
935 write
->pBufferInfo
[j
].range
);
944 cmd_buffer
->state
.descriptors
[_set
] = set
;
945 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
948 void anv_CmdPushDescriptorSetWithTemplateKHR(
949 VkCommandBuffer commandBuffer
,
950 VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate
,
951 VkPipelineLayout _layout
,
955 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
956 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
957 descriptorUpdateTemplate
);
958 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
960 assert(_set
< MAX_PUSH_DESCRIPTORS
);
962 const struct anv_descriptor_set_layout
*set_layout
=
963 layout
->set
[_set
].layout
;
965 if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer
, _set
) != VK_SUCCESS
)
967 struct anv_push_descriptor_set
*push_set
=
968 cmd_buffer
->state
.push_descriptors
[_set
];
969 struct anv_descriptor_set
*set
= &push_set
->set
;
971 set
->layout
= set_layout
;
972 set
->size
= anv_descriptor_set_layout_size(set_layout
);
973 set
->buffer_count
= set_layout
->buffer_count
;
974 set
->buffer_views
= push_set
->buffer_views
;
976 anv_descriptor_set_write_template(set
,
978 &cmd_buffer
->surface_state_stream
,
982 cmd_buffer
->state
.descriptors
[_set
] = set
;
983 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;