2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
34 /** \file anv_cmd_buffer.c
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state
= {
57 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
62 .stencil_compare_mask
= {
66 .stencil_write_mask
= {
70 .stencil_reference
= {
77 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
78 const struct anv_dynamic_state
*src
,
81 if (copy_mask
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
82 dest
->viewport
.count
= src
->viewport
.count
;
83 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
87 if (copy_mask
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
88 dest
->scissor
.count
= src
->scissor
.count
;
89 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
93 if (copy_mask
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
))
94 dest
->line_width
= src
->line_width
;
96 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
))
97 dest
->depth_bias
= src
->depth_bias
;
99 if (copy_mask
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
))
100 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
102 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
))
103 dest
->depth_bounds
= src
->depth_bounds
;
105 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
))
106 dest
->stencil_compare_mask
= src
->stencil_compare_mask
;
108 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
))
109 dest
->stencil_write_mask
= src
->stencil_write_mask
;
111 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
))
112 dest
->stencil_reference
= src
->stencil_reference
;
116 anv_cmd_state_init(struct anv_cmd_buffer
*cmd_buffer
)
118 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
120 memset(state
, 0, sizeof(*state
));
122 state
->current_pipeline
= UINT32_MAX
;
123 state
->restart_index
= UINT32_MAX
;
124 state
->gfx
.dynamic
= default_dynamic_state
;
128 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer
*cmd_buffer
,
129 struct anv_cmd_pipeline_state
*pipe_state
)
131 for (uint32_t i
= 0; i
< ARRAY_SIZE(pipe_state
->push_descriptors
); i
++)
132 vk_free(&cmd_buffer
->pool
->alloc
, pipe_state
->push_descriptors
[i
]);
136 anv_cmd_state_finish(struct anv_cmd_buffer
*cmd_buffer
)
138 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
140 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->gfx
.base
);
141 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->compute
.base
);
143 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
144 vk_free(&cmd_buffer
->pool
->alloc
, state
->push_constants
[i
]);
146 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
150 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
152 anv_cmd_state_finish(cmd_buffer
);
153 anv_cmd_state_init(cmd_buffer
);
157 * This function updates the size of the push constant buffer we need to emit.
158 * This is called in various parts of the driver to ensure that different
159 * pieces of push constant data get emitted as needed. However, it is important
160 * that we never shrink the size of the buffer. For example, a compute shader
161 * dispatch will always call this for the base group id, which has an
162 * offset in the push constant buffer that is smaller than the offset for
163 * storage image data. If the compute shader has storage images, we will call
164 * this again with a larger size during binding table emission. However,
165 * if we dispatch the compute shader again without dirtying our descriptors,
166 * we would still call this function with a smaller size for the base group
167 * id, and not for the images, which would incorrectly shrink the size of the
168 * push constant data we emit with that dispatch, making us drop the image data.
171 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
172 gl_shader_stage stage
, uint32_t size
)
174 struct anv_push_constants
**ptr
= &cmd_buffer
->state
.push_constants
[stage
];
177 *ptr
= vk_alloc(&cmd_buffer
->pool
->alloc
, size
, 8,
178 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
180 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
181 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
184 } else if ((*ptr
)->size
< size
) {
185 *ptr
= vk_realloc(&cmd_buffer
->pool
->alloc
, *ptr
, size
, 8,
186 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
188 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
189 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
197 static VkResult
anv_create_cmd_buffer(
198 struct anv_device
* device
,
199 struct anv_cmd_pool
* pool
,
200 VkCommandBufferLevel level
,
201 VkCommandBuffer
* pCommandBuffer
)
203 struct anv_cmd_buffer
*cmd_buffer
;
206 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
207 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
208 if (cmd_buffer
== NULL
)
209 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
211 cmd_buffer
->batch
.status
= VK_SUCCESS
;
213 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
214 cmd_buffer
->device
= device
;
215 cmd_buffer
->pool
= pool
;
216 cmd_buffer
->level
= level
;
218 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
219 if (result
!= VK_SUCCESS
)
222 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
223 &device
->surface_state_pool
, 4096);
224 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
225 &device
->dynamic_state_pool
, 16384);
227 anv_cmd_state_init(cmd_buffer
);
230 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
232 /* Init the pool_link so we can safefly call list_del when we destroy
235 list_inithead(&cmd_buffer
->pool_link
);
238 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
243 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
248 VkResult
anv_AllocateCommandBuffers(
250 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
251 VkCommandBuffer
* pCommandBuffers
)
253 ANV_FROM_HANDLE(anv_device
, device
, _device
);
254 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
256 VkResult result
= VK_SUCCESS
;
259 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
260 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
261 &pCommandBuffers
[i
]);
262 if (result
!= VK_SUCCESS
)
266 if (result
!= VK_SUCCESS
) {
267 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
269 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
270 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
277 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
279 list_del(&cmd_buffer
->pool_link
);
281 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
283 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
284 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
286 anv_cmd_state_finish(cmd_buffer
);
288 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
291 void anv_FreeCommandBuffers(
293 VkCommandPool commandPool
,
294 uint32_t commandBufferCount
,
295 const VkCommandBuffer
* pCommandBuffers
)
297 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
298 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
303 anv_cmd_buffer_destroy(cmd_buffer
);
308 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
310 cmd_buffer
->usage_flags
= 0;
311 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
312 anv_cmd_state_reset(cmd_buffer
);
314 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
315 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
316 &cmd_buffer
->device
->surface_state_pool
, 4096);
318 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
319 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
320 &cmd_buffer
->device
->dynamic_state_pool
, 16384);
324 VkResult
anv_ResetCommandBuffer(
325 VkCommandBuffer commandBuffer
,
326 VkCommandBufferResetFlags flags
)
328 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
329 return anv_cmd_buffer_reset(cmd_buffer
);
332 #define anv_genX_call(devinfo, func, ...) \
333 switch ((devinfo)->gen) { \
335 if ((devinfo)->is_haswell) { \
336 gen75_##func(__VA_ARGS__); \
338 gen7_##func(__VA_ARGS__); \
342 gen8_##func(__VA_ARGS__); \
345 gen9_##func(__VA_ARGS__); \
348 gen10_##func(__VA_ARGS__); \
351 gen11_##func(__VA_ARGS__); \
354 assert(!"Unknown hardware generation"); \
358 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
360 anv_genX_call(&cmd_buffer
->device
->info
,
361 cmd_buffer_emit_state_base_address
,
366 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer
*cmd_buffer
,
367 const struct anv_image
*image
,
368 VkImageAspectFlagBits aspect
,
369 enum isl_aux_usage aux_usage
,
372 uint32_t layer_count
)
374 anv_genX_call(&cmd_buffer
->device
->info
,
375 cmd_buffer_mark_image_written
,
376 cmd_buffer
, image
, aspect
, aux_usage
,
377 level
, base_layer
, layer_count
);
380 void anv_CmdBindPipeline(
381 VkCommandBuffer commandBuffer
,
382 VkPipelineBindPoint pipelineBindPoint
,
383 VkPipeline _pipeline
)
385 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
386 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
388 switch (pipelineBindPoint
) {
389 case VK_PIPELINE_BIND_POINT_COMPUTE
:
390 cmd_buffer
->state
.compute
.base
.pipeline
= pipeline
;
391 cmd_buffer
->state
.compute
.pipeline_dirty
= true;
392 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
393 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
396 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
397 cmd_buffer
->state
.gfx
.base
.pipeline
= pipeline
;
398 cmd_buffer
->state
.gfx
.vb_dirty
|= pipeline
->vb_used
;
399 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
400 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
401 cmd_buffer
->state
.descriptors_dirty
|= pipeline
->active_stages
;
403 /* Apply the dynamic state from the pipeline */
404 cmd_buffer
->state
.gfx
.dirty
|= pipeline
->dynamic_state_mask
;
405 anv_dynamic_state_copy(&cmd_buffer
->state
.gfx
.dynamic
,
406 &pipeline
->dynamic_state
,
407 pipeline
->dynamic_state_mask
);
411 assert(!"invalid bind point");
416 void anv_CmdSetViewport(
417 VkCommandBuffer commandBuffer
,
418 uint32_t firstViewport
,
419 uint32_t viewportCount
,
420 const VkViewport
* pViewports
)
422 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
424 const uint32_t total_count
= firstViewport
+ viewportCount
;
425 if (cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
< total_count
)
426 cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
= total_count
;
428 memcpy(cmd_buffer
->state
.gfx
.dynamic
.viewport
.viewports
+ firstViewport
,
429 pViewports
, viewportCount
* sizeof(*pViewports
));
431 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
434 void anv_CmdSetScissor(
435 VkCommandBuffer commandBuffer
,
436 uint32_t firstScissor
,
437 uint32_t scissorCount
,
438 const VkRect2D
* pScissors
)
440 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
442 const uint32_t total_count
= firstScissor
+ scissorCount
;
443 if (cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
< total_count
)
444 cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
= total_count
;
446 memcpy(cmd_buffer
->state
.gfx
.dynamic
.scissor
.scissors
+ firstScissor
,
447 pScissors
, scissorCount
* sizeof(*pScissors
));
449 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
452 void anv_CmdSetLineWidth(
453 VkCommandBuffer commandBuffer
,
456 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
458 cmd_buffer
->state
.gfx
.dynamic
.line_width
= lineWidth
;
459 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
462 void anv_CmdSetDepthBias(
463 VkCommandBuffer commandBuffer
,
464 float depthBiasConstantFactor
,
465 float depthBiasClamp
,
466 float depthBiasSlopeFactor
)
468 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
470 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
471 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
472 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
474 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
477 void anv_CmdSetBlendConstants(
478 VkCommandBuffer commandBuffer
,
479 const float blendConstants
[4])
481 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
483 memcpy(cmd_buffer
->state
.gfx
.dynamic
.blend_constants
,
484 blendConstants
, sizeof(float) * 4);
486 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
489 void anv_CmdSetDepthBounds(
490 VkCommandBuffer commandBuffer
,
491 float minDepthBounds
,
492 float maxDepthBounds
)
494 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
496 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.min
= minDepthBounds
;
497 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
499 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
502 void anv_CmdSetStencilCompareMask(
503 VkCommandBuffer commandBuffer
,
504 VkStencilFaceFlags faceMask
,
505 uint32_t compareMask
)
507 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
509 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
510 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.front
= compareMask
;
511 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
512 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.back
= compareMask
;
514 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
517 void anv_CmdSetStencilWriteMask(
518 VkCommandBuffer commandBuffer
,
519 VkStencilFaceFlags faceMask
,
522 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
524 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
525 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.front
= writeMask
;
526 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
527 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.back
= writeMask
;
529 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
532 void anv_CmdSetStencilReference(
533 VkCommandBuffer commandBuffer
,
534 VkStencilFaceFlags faceMask
,
537 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
539 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
540 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.front
= reference
;
541 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
542 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.back
= reference
;
544 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
548 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
549 VkPipelineBindPoint bind_point
,
550 struct anv_pipeline_layout
*layout
,
552 struct anv_descriptor_set
*set
,
553 uint32_t *dynamic_offset_count
,
554 const uint32_t **dynamic_offsets
)
556 struct anv_descriptor_set_layout
*set_layout
=
557 layout
->set
[set_index
].layout
;
559 struct anv_cmd_pipeline_state
*pipe_state
;
560 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
561 pipe_state
= &cmd_buffer
->state
.compute
.base
;
563 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
564 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
566 pipe_state
->descriptors
[set_index
] = set
;
568 if (dynamic_offsets
) {
569 if (set_layout
->dynamic_offset_count
> 0) {
570 uint32_t dynamic_offset_start
=
571 layout
->set
[set_index
].dynamic_offset_start
;
573 /* Assert that everything is in range */
574 assert(set_layout
->dynamic_offset_count
<= *dynamic_offset_count
);
575 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
576 ARRAY_SIZE(pipe_state
->dynamic_offsets
));
578 typed_memcpy(&pipe_state
->dynamic_offsets
[dynamic_offset_start
],
579 *dynamic_offsets
, set_layout
->dynamic_offset_count
);
581 *dynamic_offsets
+= set_layout
->dynamic_offset_count
;
582 *dynamic_offset_count
-= set_layout
->dynamic_offset_count
;
586 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
587 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
589 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
590 cmd_buffer
->state
.descriptors_dirty
|=
591 set_layout
->shader_stages
& VK_SHADER_STAGE_ALL_GRAPHICS
;
594 /* Pipeline layout objects are required to live at least while any command
595 * buffers that use them are in recording state. We need to grab a reference
596 * to the pipeline layout being bound here so we can compute correct dynamic
597 * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
598 * when we record draw commands that come after this.
600 pipe_state
->layout
= layout
;
603 void anv_CmdBindDescriptorSets(
604 VkCommandBuffer commandBuffer
,
605 VkPipelineBindPoint pipelineBindPoint
,
606 VkPipelineLayout _layout
,
608 uint32_t descriptorSetCount
,
609 const VkDescriptorSet
* pDescriptorSets
,
610 uint32_t dynamicOffsetCount
,
611 const uint32_t* pDynamicOffsets
)
613 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
614 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
616 assert(firstSet
+ descriptorSetCount
<= MAX_SETS
);
618 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
619 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
620 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
621 layout
, firstSet
+ i
, set
,
627 void anv_CmdBindVertexBuffers(
628 VkCommandBuffer commandBuffer
,
629 uint32_t firstBinding
,
630 uint32_t bindingCount
,
631 const VkBuffer
* pBuffers
,
632 const VkDeviceSize
* pOffsets
)
634 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
635 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
637 /* We have to defer setting up vertex buffer since we need the buffer
638 * stride from the pipeline. */
640 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
641 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
642 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
643 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
644 cmd_buffer
->state
.gfx
.vb_dirty
|= 1 << (firstBinding
+ i
);
649 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
652 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
653 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
654 return ISL_FORMAT_R32G32B32A32_FLOAT
;
656 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
657 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
658 return ISL_FORMAT_RAW
;
661 unreachable("Invalid descriptor type");
666 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
667 const void *data
, uint32_t size
, uint32_t alignment
)
669 struct anv_state state
;
671 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
672 memcpy(state
.map
, data
, size
);
674 anv_state_flush(cmd_buffer
->device
, state
);
676 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
682 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
683 uint32_t *a
, uint32_t *b
,
684 uint32_t dwords
, uint32_t alignment
)
686 struct anv_state state
;
689 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
690 dwords
* 4, alignment
);
692 for (uint32_t i
= 0; i
< dwords
; i
++)
695 anv_state_flush(cmd_buffer
->device
, state
);
697 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
703 anv_push_constant_value(struct anv_push_constants
*data
, uint32_t param
)
705 if (BRW_PARAM_IS_BUILTIN(param
)) {
707 case BRW_PARAM_BUILTIN_ZERO
:
709 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X
:
710 return data
->base_work_group_id
[0];
711 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y
:
712 return data
->base_work_group_id
[1];
713 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z
:
714 return data
->base_work_group_id
[2];
716 unreachable("Invalid param builtin");
719 uint32_t offset
= ANV_PARAM_PUSH_OFFSET(param
);
720 assert(offset
% sizeof(uint32_t) == 0);
721 if (offset
< data
->size
)
722 return *(uint32_t *)((uint8_t *)data
+ offset
);
729 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
730 gl_shader_stage stage
)
732 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.gfx
.base
.pipeline
;
734 /* If we don't have this stage, bail. */
735 if (!anv_pipeline_has_stage(pipeline
, stage
))
736 return (struct anv_state
) { .offset
= 0 };
738 struct anv_push_constants
*data
=
739 cmd_buffer
->state
.push_constants
[stage
];
740 const struct brw_stage_prog_data
*prog_data
=
741 pipeline
->shaders
[stage
]->prog_data
;
743 /* If we don't actually have any push constants, bail. */
744 if (data
== NULL
|| prog_data
== NULL
|| prog_data
->nr_params
== 0)
745 return (struct anv_state
) { .offset
= 0 };
747 struct anv_state state
=
748 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
749 prog_data
->nr_params
* sizeof(float),
750 32 /* bottom 5 bits MBZ */);
752 /* Walk through the param array and fill the buffer with data */
753 uint32_t *u32_map
= state
.map
;
754 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++)
755 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
757 anv_state_flush(cmd_buffer
->device
, state
);
763 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
765 struct anv_push_constants
*data
=
766 cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
767 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute
.base
.pipeline
;
768 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
769 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
771 /* If we don't actually have any push constants, bail. */
772 if (cs_prog_data
->push
.total
.size
== 0)
773 return (struct anv_state
) { .offset
= 0 };
775 const unsigned push_constant_alignment
=
776 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
777 const unsigned aligned_total_push_constants_size
=
778 ALIGN(cs_prog_data
->push
.total
.size
, push_constant_alignment
);
779 struct anv_state state
=
780 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
781 aligned_total_push_constants_size
,
782 push_constant_alignment
);
784 /* Walk through the param array and fill the buffer with data */
785 uint32_t *u32_map
= state
.map
;
787 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
789 i
< cs_prog_data
->push
.cross_thread
.dwords
;
791 assert(prog_data
->param
[i
] != BRW_PARAM_BUILTIN_SUBGROUP_ID
);
792 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
796 if (cs_prog_data
->push
.per_thread
.size
> 0) {
797 for (unsigned t
= 0; t
< cs_prog_data
->threads
; t
++) {
799 8 * (cs_prog_data
->push
.per_thread
.regs
* t
+
800 cs_prog_data
->push
.cross_thread
.regs
);
801 unsigned src
= cs_prog_data
->push
.cross_thread
.dwords
;
802 for ( ; src
< prog_data
->nr_params
; src
++, dst
++) {
803 if (prog_data
->param
[src
] == BRW_PARAM_BUILTIN_SUBGROUP_ID
) {
807 anv_push_constant_value(data
, prog_data
->param
[src
]);
813 anv_state_flush(cmd_buffer
->device
, state
);
818 void anv_CmdPushConstants(
819 VkCommandBuffer commandBuffer
,
820 VkPipelineLayout layout
,
821 VkShaderStageFlags stageFlags
,
826 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
828 anv_foreach_stage(stage
, stageFlags
) {
830 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
,
832 if (result
!= VK_SUCCESS
)
835 memcpy(cmd_buffer
->state
.push_constants
[stage
]->client_data
+ offset
,
839 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
842 VkResult
anv_CreateCommandPool(
844 const VkCommandPoolCreateInfo
* pCreateInfo
,
845 const VkAllocationCallbacks
* pAllocator
,
846 VkCommandPool
* pCmdPool
)
848 ANV_FROM_HANDLE(anv_device
, device
, _device
);
849 struct anv_cmd_pool
*pool
;
851 pool
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pool
), 8,
852 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
854 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
857 pool
->alloc
= *pAllocator
;
859 pool
->alloc
= device
->alloc
;
861 list_inithead(&pool
->cmd_buffers
);
863 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
868 void anv_DestroyCommandPool(
870 VkCommandPool commandPool
,
871 const VkAllocationCallbacks
* pAllocator
)
873 ANV_FROM_HANDLE(anv_device
, device
, _device
);
874 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
879 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
880 &pool
->cmd_buffers
, pool_link
) {
881 anv_cmd_buffer_destroy(cmd_buffer
);
884 vk_free2(&device
->alloc
, pAllocator
, pool
);
887 VkResult
anv_ResetCommandPool(
889 VkCommandPool commandPool
,
890 VkCommandPoolResetFlags flags
)
892 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
894 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
895 &pool
->cmd_buffers
, pool_link
) {
896 anv_cmd_buffer_reset(cmd_buffer
);
902 void anv_TrimCommandPool(
904 VkCommandPool commandPool
,
905 VkCommandPoolTrimFlags flags
)
907 /* Nothing for us to do here. Our pools stay pretty tidy. */
911 * Return NULL if the current subpass has no depthstencil attachment.
913 const struct anv_image_view
*
914 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
916 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
917 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
919 if (subpass
->depth_stencil_attachment
== NULL
)
922 const struct anv_image_view
*iview
=
923 fb
->attachments
[subpass
->depth_stencil_attachment
->attachment
];
925 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
926 VK_IMAGE_ASPECT_STENCIL_BIT
));
931 static struct anv_push_descriptor_set
*
932 anv_cmd_buffer_get_push_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
933 VkPipelineBindPoint bind_point
,
936 struct anv_cmd_pipeline_state
*pipe_state
;
937 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
938 pipe_state
= &cmd_buffer
->state
.compute
.base
;
940 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
941 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
944 struct anv_push_descriptor_set
**push_set
=
945 &pipe_state
->push_descriptors
[set
];
947 if (*push_set
== NULL
) {
948 *push_set
= vk_alloc(&cmd_buffer
->pool
->alloc
,
949 sizeof(struct anv_push_descriptor_set
), 8,
950 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
951 if (*push_set
== NULL
) {
952 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
960 void anv_CmdPushDescriptorSetKHR(
961 VkCommandBuffer commandBuffer
,
962 VkPipelineBindPoint pipelineBindPoint
,
963 VkPipelineLayout _layout
,
965 uint32_t descriptorWriteCount
,
966 const VkWriteDescriptorSet
* pDescriptorWrites
)
968 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
969 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
971 assert(_set
< MAX_SETS
);
973 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
975 struct anv_push_descriptor_set
*push_set
=
976 anv_cmd_buffer_get_push_descriptor_set(cmd_buffer
,
977 pipelineBindPoint
, _set
);
981 struct anv_descriptor_set
*set
= &push_set
->set
;
983 set
->layout
= set_layout
;
984 set
->size
= anv_descriptor_set_layout_size(set_layout
);
985 set
->buffer_count
= set_layout
->buffer_count
;
986 set
->buffer_views
= push_set
->buffer_views
;
988 /* Go through the user supplied descriptors. */
989 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
990 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
992 switch (write
->descriptorType
) {
993 case VK_DESCRIPTOR_TYPE_SAMPLER
:
994 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
995 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
996 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
997 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
998 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
999 anv_descriptor_set_write_image_view(set
, &cmd_buffer
->device
->info
,
1000 write
->pImageInfo
+ j
,
1001 write
->descriptorType
,
1003 write
->dstArrayElement
+ j
);
1007 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1008 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1009 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1010 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
1011 write
->pTexelBufferView
[j
]);
1013 anv_descriptor_set_write_buffer_view(set
,
1014 write
->descriptorType
,
1017 write
->dstArrayElement
+ j
);
1021 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1022 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1023 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1024 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1025 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1026 assert(write
->pBufferInfo
[j
].buffer
);
1027 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
1030 anv_descriptor_set_write_buffer(set
,
1032 &cmd_buffer
->surface_state_stream
,
1033 write
->descriptorType
,
1036 write
->dstArrayElement
+ j
,
1037 write
->pBufferInfo
[j
].offset
,
1038 write
->pBufferInfo
[j
].range
);
1047 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1048 layout
, _set
, set
, NULL
, NULL
);
1051 void anv_CmdPushDescriptorSetWithTemplateKHR(
1052 VkCommandBuffer commandBuffer
,
1053 VkDescriptorUpdateTemplate descriptorUpdateTemplate
,
1054 VkPipelineLayout _layout
,
1058 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1059 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
1060 descriptorUpdateTemplate
);
1061 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1063 assert(_set
< MAX_PUSH_DESCRIPTORS
);
1065 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1067 struct anv_push_descriptor_set
*push_set
=
1068 anv_cmd_buffer_get_push_descriptor_set(cmd_buffer
,
1069 template->bind_point
, _set
);
1073 struct anv_descriptor_set
*set
= &push_set
->set
;
1075 set
->layout
= set_layout
;
1076 set
->size
= anv_descriptor_set_layout_size(set_layout
);
1077 set
->buffer_count
= set_layout
->buffer_count
;
1078 set
->buffer_views
= push_set
->buffer_views
;
1080 anv_descriptor_set_write_template(set
,
1082 &cmd_buffer
->surface_state_stream
,
1086 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, template->bind_point
,
1087 layout
, _set
, set
, NULL
, NULL
);
1090 void anv_CmdSetDeviceMask(
1091 VkCommandBuffer commandBuffer
,
1092 uint32_t deviceMask
)