2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
34 /** \file anv_cmd_buffer.c
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state
= {
57 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
62 .stencil_compare_mask
= {
66 .stencil_write_mask
= {
70 .stencil_reference
= {
77 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
78 const struct anv_dynamic_state
*src
,
81 if (copy_mask
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
82 dest
->viewport
.count
= src
->viewport
.count
;
83 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
87 if (copy_mask
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
88 dest
->scissor
.count
= src
->scissor
.count
;
89 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
93 if (copy_mask
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
))
94 dest
->line_width
= src
->line_width
;
96 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
))
97 dest
->depth_bias
= src
->depth_bias
;
99 if (copy_mask
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
))
100 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
102 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
))
103 dest
->depth_bounds
= src
->depth_bounds
;
105 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
))
106 dest
->stencil_compare_mask
= src
->stencil_compare_mask
;
108 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
))
109 dest
->stencil_write_mask
= src
->stencil_write_mask
;
111 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
))
112 dest
->stencil_reference
= src
->stencil_reference
;
116 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
118 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
120 cmd_buffer
->batch
.status
= VK_SUCCESS
;
122 memset(&state
->descriptors
, 0, sizeof(state
->descriptors
));
123 memset(&state
->push_constants
, 0, sizeof(state
->push_constants
));
124 memset(state
->binding_tables
, 0, sizeof(state
->binding_tables
));
125 memset(state
->samplers
, 0, sizeof(state
->samplers
));
127 /* 0 isn't a valid config. This ensures that we always configure L3$. */
128 cmd_buffer
->state
.current_l3_config
= 0;
132 state
->pending_pipe_bits
= 0;
133 state
->descriptors_dirty
= 0;
134 state
->push_constants_dirty
= 0;
135 state
->pipeline
= NULL
;
136 state
->framebuffer
= NULL
;
138 state
->subpass
= NULL
;
139 state
->push_constant_stages
= 0;
140 state
->restart_index
= UINT32_MAX
;
141 state
->dynamic
= default_dynamic_state
;
142 state
->need_query_wa
= true;
143 state
->pma_fix_enabled
= false;
144 state
->hiz_enabled
= false;
146 if (state
->attachments
!= NULL
) {
147 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
148 state
->attachments
= NULL
;
151 state
->gen7
.index_buffer
= NULL
;
155 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
156 gl_shader_stage stage
, uint32_t size
)
158 struct anv_push_constants
**ptr
= &cmd_buffer
->state
.push_constants
[stage
];
161 *ptr
= vk_alloc(&cmd_buffer
->pool
->alloc
, size
, 8,
162 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
164 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
165 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
167 } else if ((*ptr
)->size
< size
) {
168 *ptr
= vk_realloc(&cmd_buffer
->pool
->alloc
, *ptr
, size
, 8,
169 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
171 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
172 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
180 static VkResult
anv_create_cmd_buffer(
181 struct anv_device
* device
,
182 struct anv_cmd_pool
* pool
,
183 VkCommandBufferLevel level
,
184 VkCommandBuffer
* pCommandBuffer
)
186 struct anv_cmd_buffer
*cmd_buffer
;
189 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
190 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
191 if (cmd_buffer
== NULL
)
192 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
194 cmd_buffer
->batch
.status
= VK_SUCCESS
;
196 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
197 cmd_buffer
->device
= device
;
198 cmd_buffer
->pool
= pool
;
199 cmd_buffer
->level
= level
;
200 cmd_buffer
->state
.attachments
= NULL
;
202 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
203 if (result
!= VK_SUCCESS
)
206 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
207 &device
->surface_state_block_pool
);
208 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
209 &device
->dynamic_state_block_pool
);
211 memset(&cmd_buffer
->state
.push_descriptor
, 0,
212 sizeof(cmd_buffer
->state
.push_descriptor
));
215 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
217 /* Init the pool_link so we can safefly call list_del when we destroy
220 list_inithead(&cmd_buffer
->pool_link
);
223 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
228 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
233 VkResult
anv_AllocateCommandBuffers(
235 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
236 VkCommandBuffer
* pCommandBuffers
)
238 ANV_FROM_HANDLE(anv_device
, device
, _device
);
239 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
241 VkResult result
= VK_SUCCESS
;
244 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
245 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
246 &pCommandBuffers
[i
]);
247 if (result
!= VK_SUCCESS
)
251 if (result
!= VK_SUCCESS
) {
252 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
254 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
255 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
262 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
264 list_del(&cmd_buffer
->pool_link
);
266 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
268 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
269 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
271 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
->state
.attachments
);
272 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
275 void anv_FreeCommandBuffers(
277 VkCommandPool commandPool
,
278 uint32_t commandBufferCount
,
279 const VkCommandBuffer
* pCommandBuffers
)
281 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
282 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
287 anv_cmd_buffer_destroy(cmd_buffer
);
292 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
294 cmd_buffer
->usage_flags
= 0;
295 cmd_buffer
->state
.current_pipeline
= UINT32_MAX
;
296 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
297 anv_cmd_state_reset(cmd_buffer
);
299 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
300 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
301 &cmd_buffer
->device
->surface_state_block_pool
);
303 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
304 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
305 &cmd_buffer
->device
->dynamic_state_block_pool
);
309 VkResult
anv_ResetCommandBuffer(
310 VkCommandBuffer commandBuffer
,
311 VkCommandBufferResetFlags flags
)
313 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
314 return anv_cmd_buffer_reset(cmd_buffer
);
318 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
320 switch (cmd_buffer
->device
->info
.gen
) {
322 if (cmd_buffer
->device
->info
.is_haswell
)
323 return gen75_cmd_buffer_emit_state_base_address(cmd_buffer
);
325 return gen7_cmd_buffer_emit_state_base_address(cmd_buffer
);
327 return gen8_cmd_buffer_emit_state_base_address(cmd_buffer
);
329 return gen9_cmd_buffer_emit_state_base_address(cmd_buffer
);
331 unreachable("unsupported gen\n");
335 void anv_CmdBindPipeline(
336 VkCommandBuffer commandBuffer
,
337 VkPipelineBindPoint pipelineBindPoint
,
338 VkPipeline _pipeline
)
340 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
341 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
343 switch (pipelineBindPoint
) {
344 case VK_PIPELINE_BIND_POINT_COMPUTE
:
345 cmd_buffer
->state
.compute_pipeline
= pipeline
;
346 cmd_buffer
->state
.compute_dirty
|= ANV_CMD_DIRTY_PIPELINE
;
347 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
348 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
351 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
352 cmd_buffer
->state
.pipeline
= pipeline
;
353 cmd_buffer
->state
.vb_dirty
|= pipeline
->vb_used
;
354 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
355 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
356 cmd_buffer
->state
.descriptors_dirty
|= pipeline
->active_stages
;
358 /* Apply the dynamic state from the pipeline */
359 cmd_buffer
->state
.dirty
|= pipeline
->dynamic_state_mask
;
360 anv_dynamic_state_copy(&cmd_buffer
->state
.dynamic
,
361 &pipeline
->dynamic_state
,
362 pipeline
->dynamic_state_mask
);
366 assert(!"invalid bind point");
371 void anv_CmdSetViewport(
372 VkCommandBuffer commandBuffer
,
373 uint32_t firstViewport
,
374 uint32_t viewportCount
,
375 const VkViewport
* pViewports
)
377 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
379 const uint32_t total_count
= firstViewport
+ viewportCount
;
380 if (cmd_buffer
->state
.dynamic
.viewport
.count
< total_count
)
381 cmd_buffer
->state
.dynamic
.viewport
.count
= total_count
;
383 memcpy(cmd_buffer
->state
.dynamic
.viewport
.viewports
+ firstViewport
,
384 pViewports
, viewportCount
* sizeof(*pViewports
));
386 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
389 void anv_CmdSetScissor(
390 VkCommandBuffer commandBuffer
,
391 uint32_t firstScissor
,
392 uint32_t scissorCount
,
393 const VkRect2D
* pScissors
)
395 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
397 const uint32_t total_count
= firstScissor
+ scissorCount
;
398 if (cmd_buffer
->state
.dynamic
.scissor
.count
< total_count
)
399 cmd_buffer
->state
.dynamic
.scissor
.count
= total_count
;
401 memcpy(cmd_buffer
->state
.dynamic
.scissor
.scissors
+ firstScissor
,
402 pScissors
, scissorCount
* sizeof(*pScissors
));
404 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
407 void anv_CmdSetLineWidth(
408 VkCommandBuffer commandBuffer
,
411 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
413 cmd_buffer
->state
.dynamic
.line_width
= lineWidth
;
414 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
417 void anv_CmdSetDepthBias(
418 VkCommandBuffer commandBuffer
,
419 float depthBiasConstantFactor
,
420 float depthBiasClamp
,
421 float depthBiasSlopeFactor
)
423 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
425 cmd_buffer
->state
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
426 cmd_buffer
->state
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
427 cmd_buffer
->state
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
429 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
432 void anv_CmdSetBlendConstants(
433 VkCommandBuffer commandBuffer
,
434 const float blendConstants
[4])
436 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
438 memcpy(cmd_buffer
->state
.dynamic
.blend_constants
,
439 blendConstants
, sizeof(float) * 4);
441 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
444 void anv_CmdSetDepthBounds(
445 VkCommandBuffer commandBuffer
,
446 float minDepthBounds
,
447 float maxDepthBounds
)
449 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
451 cmd_buffer
->state
.dynamic
.depth_bounds
.min
= minDepthBounds
;
452 cmd_buffer
->state
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
454 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
457 void anv_CmdSetStencilCompareMask(
458 VkCommandBuffer commandBuffer
,
459 VkStencilFaceFlags faceMask
,
460 uint32_t compareMask
)
462 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
464 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
465 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
= compareMask
;
466 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
467 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
= compareMask
;
469 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
472 void anv_CmdSetStencilWriteMask(
473 VkCommandBuffer commandBuffer
,
474 VkStencilFaceFlags faceMask
,
477 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
479 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
480 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
= writeMask
;
481 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
482 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
= writeMask
;
484 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
487 void anv_CmdSetStencilReference(
488 VkCommandBuffer commandBuffer
,
489 VkStencilFaceFlags faceMask
,
492 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
494 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
495 cmd_buffer
->state
.dynamic
.stencil_reference
.front
= reference
;
496 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
497 cmd_buffer
->state
.dynamic
.stencil_reference
.back
= reference
;
499 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
502 void anv_CmdBindDescriptorSets(
503 VkCommandBuffer commandBuffer
,
504 VkPipelineBindPoint pipelineBindPoint
,
505 VkPipelineLayout _layout
,
507 uint32_t descriptorSetCount
,
508 const VkDescriptorSet
* pDescriptorSets
,
509 uint32_t dynamicOffsetCount
,
510 const uint32_t* pDynamicOffsets
)
512 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
513 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
514 struct anv_descriptor_set_layout
*set_layout
;
516 assert(firstSet
+ descriptorSetCount
< MAX_SETS
);
518 uint32_t dynamic_slot
= 0;
519 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
520 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
521 set_layout
= layout
->set
[firstSet
+ i
].layout
;
523 cmd_buffer
->state
.descriptors
[firstSet
+ i
] = set
;
525 if (set_layout
->dynamic_offset_count
> 0) {
526 uint32_t dynamic_offset_start
=
527 layout
->set
[firstSet
+ i
].dynamic_offset_start
;
529 /* Assert that everything is in range */
530 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
531 ARRAY_SIZE(cmd_buffer
->state
.dynamic_offsets
));
532 assert(dynamic_slot
+ set_layout
->dynamic_offset_count
<=
535 typed_memcpy(&cmd_buffer
->state
.dynamic_offsets
[dynamic_offset_start
],
536 &pDynamicOffsets
[dynamic_slot
],
537 set_layout
->dynamic_offset_count
);
539 dynamic_slot
+= set_layout
->dynamic_offset_count
;
542 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
546 void anv_CmdBindVertexBuffers(
547 VkCommandBuffer commandBuffer
,
548 uint32_t firstBinding
,
549 uint32_t bindingCount
,
550 const VkBuffer
* pBuffers
,
551 const VkDeviceSize
* pOffsets
)
553 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
554 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
556 /* We have to defer setting up vertex buffer since we need the buffer
557 * stride from the pipeline. */
559 assert(firstBinding
+ bindingCount
< MAX_VBS
);
560 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
561 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
562 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
563 cmd_buffer
->state
.vb_dirty
|= 1 << (firstBinding
+ i
);
568 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
571 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
572 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
573 return ISL_FORMAT_R32G32B32A32_FLOAT
;
575 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
576 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
577 return ISL_FORMAT_RAW
;
580 unreachable("Invalid descriptor type");
585 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
586 const void *data
, uint32_t size
, uint32_t alignment
)
588 struct anv_state state
;
590 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
591 memcpy(state
.map
, data
, size
);
593 anv_state_flush(cmd_buffer
->device
, state
);
595 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
601 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
602 uint32_t *a
, uint32_t *b
,
603 uint32_t dwords
, uint32_t alignment
)
605 struct anv_state state
;
608 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
609 dwords
* 4, alignment
);
611 for (uint32_t i
= 0; i
< dwords
; i
++)
614 anv_state_flush(cmd_buffer
->device
, state
);
616 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
622 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
623 gl_shader_stage stage
)
625 /* If we don't have this stage, bail. */
626 if (!anv_pipeline_has_stage(cmd_buffer
->state
.pipeline
, stage
))
627 return (struct anv_state
) { .offset
= 0 };
629 struct anv_push_constants
*data
=
630 cmd_buffer
->state
.push_constants
[stage
];
631 const struct brw_stage_prog_data
*prog_data
=
632 cmd_buffer
->state
.pipeline
->shaders
[stage
]->prog_data
;
634 /* If we don't actually have any push constants, bail. */
635 if (data
== NULL
|| prog_data
== NULL
|| prog_data
->nr_params
== 0)
636 return (struct anv_state
) { .offset
= 0 };
638 struct anv_state state
=
639 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
640 prog_data
->nr_params
* sizeof(float),
641 32 /* bottom 5 bits MBZ */);
643 /* Walk through the param array and fill the buffer with data */
644 uint32_t *u32_map
= state
.map
;
645 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++) {
646 uint32_t offset
= (uintptr_t)prog_data
->param
[i
];
647 u32_map
[i
] = *(uint32_t *)((uint8_t *)data
+ offset
);
650 anv_state_flush(cmd_buffer
->device
, state
);
656 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
658 struct anv_push_constants
*data
=
659 cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
660 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
661 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
662 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
664 /* If we don't actually have any push constants, bail. */
665 if (cs_prog_data
->push
.total
.size
== 0)
666 return (struct anv_state
) { .offset
= 0 };
668 const unsigned push_constant_alignment
=
669 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
670 const unsigned aligned_total_push_constants_size
=
671 ALIGN(cs_prog_data
->push
.total
.size
, push_constant_alignment
);
672 struct anv_state state
=
673 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
674 aligned_total_push_constants_size
,
675 push_constant_alignment
);
677 /* Walk through the param array and fill the buffer with data */
678 uint32_t *u32_map
= state
.map
;
680 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
681 assert(cs_prog_data
->thread_local_id_index
< 0 ||
682 cs_prog_data
->thread_local_id_index
>=
683 cs_prog_data
->push
.cross_thread
.dwords
);
685 i
< cs_prog_data
->push
.cross_thread
.dwords
;
687 uint32_t offset
= (uintptr_t)prog_data
->param
[i
];
688 u32_map
[i
] = *(uint32_t *)((uint8_t *)data
+ offset
);
692 if (cs_prog_data
->push
.per_thread
.size
> 0) {
693 for (unsigned t
= 0; t
< cs_prog_data
->threads
; t
++) {
695 8 * (cs_prog_data
->push
.per_thread
.regs
* t
+
696 cs_prog_data
->push
.cross_thread
.regs
);
697 unsigned src
= cs_prog_data
->push
.cross_thread
.dwords
;
698 for ( ; src
< prog_data
->nr_params
; src
++, dst
++) {
699 if (src
!= cs_prog_data
->thread_local_id_index
) {
700 uint32_t offset
= (uintptr_t)prog_data
->param
[src
];
701 u32_map
[dst
] = *(uint32_t *)((uint8_t *)data
+ offset
);
703 u32_map
[dst
] = t
* cs_prog_data
->simd_size
;
709 anv_state_flush(cmd_buffer
->device
, state
);
714 void anv_CmdPushConstants(
715 VkCommandBuffer commandBuffer
,
716 VkPipelineLayout layout
,
717 VkShaderStageFlags stageFlags
,
722 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
724 anv_foreach_stage(stage
, stageFlags
) {
726 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
,
728 if (result
!= VK_SUCCESS
)
731 memcpy(cmd_buffer
->state
.push_constants
[stage
]->client_data
+ offset
,
735 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
738 VkResult
anv_CreateCommandPool(
740 const VkCommandPoolCreateInfo
* pCreateInfo
,
741 const VkAllocationCallbacks
* pAllocator
,
742 VkCommandPool
* pCmdPool
)
744 ANV_FROM_HANDLE(anv_device
, device
, _device
);
745 struct anv_cmd_pool
*pool
;
747 pool
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pool
), 8,
748 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
750 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
753 pool
->alloc
= *pAllocator
;
755 pool
->alloc
= device
->alloc
;
757 list_inithead(&pool
->cmd_buffers
);
759 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
764 void anv_DestroyCommandPool(
766 VkCommandPool commandPool
,
767 const VkAllocationCallbacks
* pAllocator
)
769 ANV_FROM_HANDLE(anv_device
, device
, _device
);
770 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
775 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
776 &pool
->cmd_buffers
, pool_link
) {
777 anv_cmd_buffer_destroy(cmd_buffer
);
780 vk_free2(&device
->alloc
, pAllocator
, pool
);
783 VkResult
anv_ResetCommandPool(
785 VkCommandPool commandPool
,
786 VkCommandPoolResetFlags flags
)
788 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
790 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
791 &pool
->cmd_buffers
, pool_link
) {
792 anv_cmd_buffer_reset(cmd_buffer
);
798 void anv_TrimCommandPoolKHR(
800 VkCommandPool commandPool
,
801 VkCommandPoolTrimFlagsKHR flags
)
803 /* Nothing for us to do here. Our pools stay pretty tidy. */
807 * Return NULL if the current subpass has no depthstencil attachment.
809 const struct anv_image_view
*
810 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
812 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
813 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
815 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
818 const struct anv_image_view
*iview
=
819 fb
->attachments
[subpass
->depth_stencil_attachment
.attachment
];
821 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
822 VK_IMAGE_ASPECT_STENCIL_BIT
));
827 void anv_CmdPushDescriptorSetKHR(
828 VkCommandBuffer commandBuffer
,
829 VkPipelineBindPoint pipelineBindPoint
,
830 VkPipelineLayout _layout
,
832 uint32_t descriptorWriteCount
,
833 const VkWriteDescriptorSet
* pDescriptorWrites
)
835 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
836 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
838 assert(pipelineBindPoint
== VK_PIPELINE_BIND_POINT_GRAPHICS
||
839 pipelineBindPoint
== VK_PIPELINE_BIND_POINT_COMPUTE
);
840 assert(_set
< MAX_SETS
);
842 const struct anv_descriptor_set_layout
*set_layout
=
843 layout
->set
[_set
].layout
;
844 struct anv_descriptor_set
*set
= &cmd_buffer
->state
.push_descriptor
.set
;
846 set
->layout
= set_layout
;
847 set
->size
= anv_descriptor_set_layout_size(set_layout
);
848 set
->buffer_count
= set_layout
->buffer_count
;
849 set
->buffer_views
= cmd_buffer
->state
.push_descriptor
.buffer_views
;
851 /* Go through the user supplied descriptors. */
852 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
853 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
855 switch (write
->descriptorType
) {
856 case VK_DESCRIPTOR_TYPE_SAMPLER
:
857 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
858 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
859 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
860 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
861 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
862 anv_descriptor_set_write_image_view(set
, &cmd_buffer
->device
->info
,
863 write
->pImageInfo
+ j
,
864 write
->descriptorType
,
866 write
->dstArrayElement
+ j
);
870 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
871 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
872 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
873 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
874 write
->pTexelBufferView
[j
]);
876 anv_descriptor_set_write_buffer_view(set
,
877 write
->descriptorType
,
880 write
->dstArrayElement
+ j
);
884 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
885 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
886 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
887 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
888 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
889 assert(write
->pBufferInfo
[j
].buffer
);
890 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
893 anv_descriptor_set_write_buffer(set
,
895 &cmd_buffer
->surface_state_stream
,
896 write
->descriptorType
,
899 write
->dstArrayElement
+ j
,
900 write
->pBufferInfo
[j
].offset
,
901 write
->pBufferInfo
[j
].range
);
910 cmd_buffer
->state
.descriptors
[_set
] = set
;
911 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
914 void anv_CmdPushDescriptorSetWithTemplateKHR(
915 VkCommandBuffer commandBuffer
,
916 VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate
,
917 VkPipelineLayout _layout
,
921 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
922 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
923 descriptorUpdateTemplate
);
924 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
926 assert(_set
< MAX_PUSH_DESCRIPTORS
);
928 const struct anv_descriptor_set_layout
*set_layout
=
929 layout
->set
[_set
].layout
;
930 struct anv_descriptor_set
*set
= &cmd_buffer
->state
.push_descriptor
.set
;
932 set
->layout
= set_layout
;
933 set
->size
= anv_descriptor_set_layout_size(set_layout
);
934 set
->buffer_count
= set_layout
->buffer_count
;
935 set
->buffer_views
= cmd_buffer
->state
.push_descriptor
.buffer_views
;
937 anv_descriptor_set_write_template(set
,
939 &cmd_buffer
->surface_state_stream
,
943 cmd_buffer
->state
.descriptors
[_set
] = set
;
944 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;