2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
34 /** \file anv_cmd_buffer.c
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state
= {
57 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
62 .stencil_compare_mask
= {
66 .stencil_write_mask
= {
70 .stencil_reference
= {
77 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
78 const struct anv_dynamic_state
*src
,
81 if (copy_mask
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
82 dest
->viewport
.count
= src
->viewport
.count
;
83 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
87 if (copy_mask
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
88 dest
->scissor
.count
= src
->scissor
.count
;
89 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
93 if (copy_mask
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
))
94 dest
->line_width
= src
->line_width
;
96 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
))
97 dest
->depth_bias
= src
->depth_bias
;
99 if (copy_mask
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
))
100 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
102 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
))
103 dest
->depth_bounds
= src
->depth_bounds
;
105 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
))
106 dest
->stencil_compare_mask
= src
->stencil_compare_mask
;
108 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
))
109 dest
->stencil_write_mask
= src
->stencil_write_mask
;
111 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
))
112 dest
->stencil_reference
= src
->stencil_reference
;
116 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
118 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
120 memset(&state
->descriptors
, 0, sizeof(state
->descriptors
));
121 memset(&state
->push_constants
, 0, sizeof(state
->push_constants
));
122 memset(state
->binding_tables
, 0, sizeof(state
->binding_tables
));
123 memset(state
->samplers
, 0, sizeof(state
->samplers
));
125 /* 0 isn't a valid config. This ensures that we always configure L3$. */
126 cmd_buffer
->state
.current_l3_config
= 0;
130 state
->pending_pipe_bits
= 0;
131 state
->descriptors_dirty
= 0;
132 state
->push_constants_dirty
= 0;
133 state
->pipeline
= NULL
;
134 state
->push_constant_stages
= 0;
135 state
->restart_index
= UINT32_MAX
;
136 state
->dynamic
= default_dynamic_state
;
137 state
->need_query_wa
= true;
139 if (state
->attachments
!= NULL
) {
140 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
141 state
->attachments
= NULL
;
144 state
->gen7
.index_buffer
= NULL
;
148 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
149 gl_shader_stage stage
, uint32_t size
)
151 struct anv_push_constants
**ptr
= &cmd_buffer
->state
.push_constants
[stage
];
154 *ptr
= vk_alloc(&cmd_buffer
->pool
->alloc
, size
, 8,
155 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
157 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
158 } else if ((*ptr
)->size
< size
) {
159 *ptr
= vk_realloc(&cmd_buffer
->pool
->alloc
, *ptr
, size
, 8,
160 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
162 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
169 static VkResult
anv_create_cmd_buffer(
170 struct anv_device
* device
,
171 struct anv_cmd_pool
* pool
,
172 VkCommandBufferLevel level
,
173 VkCommandBuffer
* pCommandBuffer
)
175 struct anv_cmd_buffer
*cmd_buffer
;
178 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
179 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
180 if (cmd_buffer
== NULL
)
181 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
183 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
184 cmd_buffer
->device
= device
;
185 cmd_buffer
->pool
= pool
;
186 cmd_buffer
->level
= level
;
187 cmd_buffer
->state
.attachments
= NULL
;
189 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
190 if (result
!= VK_SUCCESS
)
193 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
194 &device
->surface_state_block_pool
);
195 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
196 &device
->dynamic_state_block_pool
);
199 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
201 /* Init the pool_link so we can safefly call list_del when we destroy
204 list_inithead(&cmd_buffer
->pool_link
);
207 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
212 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
217 VkResult
anv_AllocateCommandBuffers(
219 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
220 VkCommandBuffer
* pCommandBuffers
)
222 ANV_FROM_HANDLE(anv_device
, device
, _device
);
223 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
225 VkResult result
= VK_SUCCESS
;
228 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
229 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
230 &pCommandBuffers
[i
]);
231 if (result
!= VK_SUCCESS
)
235 if (result
!= VK_SUCCESS
)
236 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
243 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
245 list_del(&cmd_buffer
->pool_link
);
247 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
249 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
250 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
252 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
->state
.attachments
);
253 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
256 void anv_FreeCommandBuffers(
258 VkCommandPool commandPool
,
259 uint32_t commandBufferCount
,
260 const VkCommandBuffer
* pCommandBuffers
)
262 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
263 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
265 anv_cmd_buffer_destroy(cmd_buffer
);
270 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
272 cmd_buffer
->usage_flags
= 0;
273 cmd_buffer
->state
.current_pipeline
= UINT32_MAX
;
274 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
275 anv_cmd_state_reset(cmd_buffer
);
277 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
278 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
279 &cmd_buffer
->device
->surface_state_block_pool
);
281 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
282 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
283 &cmd_buffer
->device
->dynamic_state_block_pool
);
287 VkResult
anv_ResetCommandBuffer(
288 VkCommandBuffer commandBuffer
,
289 VkCommandBufferResetFlags flags
)
291 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
292 return anv_cmd_buffer_reset(cmd_buffer
);
295 void anv_CmdBindPipeline(
296 VkCommandBuffer commandBuffer
,
297 VkPipelineBindPoint pipelineBindPoint
,
298 VkPipeline _pipeline
)
300 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
301 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
303 switch (pipelineBindPoint
) {
304 case VK_PIPELINE_BIND_POINT_COMPUTE
:
305 cmd_buffer
->state
.compute_pipeline
= pipeline
;
306 cmd_buffer
->state
.compute_dirty
|= ANV_CMD_DIRTY_PIPELINE
;
307 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
308 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
311 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
312 cmd_buffer
->state
.pipeline
= pipeline
;
313 cmd_buffer
->state
.vb_dirty
|= pipeline
->vb_used
;
314 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
315 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
316 cmd_buffer
->state
.descriptors_dirty
|= pipeline
->active_stages
;
318 /* Apply the dynamic state from the pipeline */
319 cmd_buffer
->state
.dirty
|= pipeline
->dynamic_state_mask
;
320 anv_dynamic_state_copy(&cmd_buffer
->state
.dynamic
,
321 &pipeline
->dynamic_state
,
322 pipeline
->dynamic_state_mask
);
326 assert(!"invalid bind point");
331 void anv_CmdSetViewport(
332 VkCommandBuffer commandBuffer
,
333 uint32_t firstViewport
,
334 uint32_t viewportCount
,
335 const VkViewport
* pViewports
)
337 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
339 const uint32_t total_count
= firstViewport
+ viewportCount
;
340 if (cmd_buffer
->state
.dynamic
.viewport
.count
< total_count
)
341 cmd_buffer
->state
.dynamic
.viewport
.count
= total_count
;
343 memcpy(cmd_buffer
->state
.dynamic
.viewport
.viewports
+ firstViewport
,
344 pViewports
, viewportCount
* sizeof(*pViewports
));
346 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
349 void anv_CmdSetScissor(
350 VkCommandBuffer commandBuffer
,
351 uint32_t firstScissor
,
352 uint32_t scissorCount
,
353 const VkRect2D
* pScissors
)
355 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
357 const uint32_t total_count
= firstScissor
+ scissorCount
;
358 if (cmd_buffer
->state
.dynamic
.scissor
.count
< total_count
)
359 cmd_buffer
->state
.dynamic
.scissor
.count
= total_count
;
361 memcpy(cmd_buffer
->state
.dynamic
.scissor
.scissors
+ firstScissor
,
362 pScissors
, scissorCount
* sizeof(*pScissors
));
364 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
367 void anv_CmdSetLineWidth(
368 VkCommandBuffer commandBuffer
,
371 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
373 cmd_buffer
->state
.dynamic
.line_width
= lineWidth
;
374 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
377 void anv_CmdSetDepthBias(
378 VkCommandBuffer commandBuffer
,
379 float depthBiasConstantFactor
,
380 float depthBiasClamp
,
381 float depthBiasSlopeFactor
)
383 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
385 cmd_buffer
->state
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
386 cmd_buffer
->state
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
387 cmd_buffer
->state
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
389 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
392 void anv_CmdSetBlendConstants(
393 VkCommandBuffer commandBuffer
,
394 const float blendConstants
[4])
396 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
398 memcpy(cmd_buffer
->state
.dynamic
.blend_constants
,
399 blendConstants
, sizeof(float) * 4);
401 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
404 void anv_CmdSetDepthBounds(
405 VkCommandBuffer commandBuffer
,
406 float minDepthBounds
,
407 float maxDepthBounds
)
409 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
411 cmd_buffer
->state
.dynamic
.depth_bounds
.min
= minDepthBounds
;
412 cmd_buffer
->state
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
414 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
417 void anv_CmdSetStencilCompareMask(
418 VkCommandBuffer commandBuffer
,
419 VkStencilFaceFlags faceMask
,
420 uint32_t compareMask
)
422 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
424 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
425 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.front
= compareMask
;
426 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
427 cmd_buffer
->state
.dynamic
.stencil_compare_mask
.back
= compareMask
;
429 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
432 void anv_CmdSetStencilWriteMask(
433 VkCommandBuffer commandBuffer
,
434 VkStencilFaceFlags faceMask
,
437 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
439 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
440 cmd_buffer
->state
.dynamic
.stencil_write_mask
.front
= writeMask
;
441 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
442 cmd_buffer
->state
.dynamic
.stencil_write_mask
.back
= writeMask
;
444 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
447 void anv_CmdSetStencilReference(
448 VkCommandBuffer commandBuffer
,
449 VkStencilFaceFlags faceMask
,
452 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
454 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
455 cmd_buffer
->state
.dynamic
.stencil_reference
.front
= reference
;
456 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
457 cmd_buffer
->state
.dynamic
.stencil_reference
.back
= reference
;
459 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
462 void anv_CmdBindDescriptorSets(
463 VkCommandBuffer commandBuffer
,
464 VkPipelineBindPoint pipelineBindPoint
,
465 VkPipelineLayout _layout
,
467 uint32_t descriptorSetCount
,
468 const VkDescriptorSet
* pDescriptorSets
,
469 uint32_t dynamicOffsetCount
,
470 const uint32_t* pDynamicOffsets
)
472 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
473 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
474 struct anv_descriptor_set_layout
*set_layout
;
476 assert(firstSet
+ descriptorSetCount
< MAX_SETS
);
478 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
479 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
480 set_layout
= layout
->set
[firstSet
+ i
].layout
;
482 if (cmd_buffer
->state
.descriptors
[firstSet
+ i
] != set
) {
483 cmd_buffer
->state
.descriptors
[firstSet
+ i
] = set
;
484 cmd_buffer
->state
.descriptors_dirty
|= set_layout
->shader_stages
;
487 if (set_layout
->dynamic_offset_count
> 0) {
488 anv_foreach_stage(s
, set_layout
->shader_stages
) {
489 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
, s
, dynamic
);
491 struct anv_push_constants
*push
=
492 cmd_buffer
->state
.push_constants
[s
];
494 unsigned d
= layout
->set
[firstSet
+ i
].dynamic_offset_start
;
495 const uint32_t *offsets
= pDynamicOffsets
;
496 struct anv_descriptor
*desc
= set
->descriptors
;
498 for (unsigned b
= 0; b
< set_layout
->binding_count
; b
++) {
499 if (set_layout
->binding
[b
].dynamic_offset_index
< 0)
502 unsigned array_size
= set_layout
->binding
[b
].array_size
;
503 for (unsigned j
= 0; j
< array_size
; j
++) {
504 push
->dynamic
[d
].offset
= *(offsets
++);
505 push
->dynamic
[d
].range
= (desc
->buffer_view
) ?
506 desc
->buffer_view
->range
: 0;
512 cmd_buffer
->state
.push_constants_dirty
|= set_layout
->shader_stages
;
517 void anv_CmdBindVertexBuffers(
518 VkCommandBuffer commandBuffer
,
519 uint32_t firstBinding
,
520 uint32_t bindingCount
,
521 const VkBuffer
* pBuffers
,
522 const VkDeviceSize
* pOffsets
)
524 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
525 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
527 /* We have to defer setting up vertex buffer since we need the buffer
528 * stride from the pipeline. */
530 assert(firstBinding
+ bindingCount
< MAX_VBS
);
531 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
532 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
533 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
534 cmd_buffer
->state
.vb_dirty
|= 1 << (firstBinding
+ i
);
539 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
542 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
543 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
544 return ISL_FORMAT_R32G32B32A32_FLOAT
;
546 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
547 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
548 return ISL_FORMAT_RAW
;
551 unreachable("Invalid descriptor type");
556 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
557 const void *data
, uint32_t size
, uint32_t alignment
)
559 struct anv_state state
;
561 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
562 memcpy(state
.map
, data
, size
);
564 if (!cmd_buffer
->device
->info
.has_llc
)
565 anv_state_clflush(state
);
567 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
573 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
574 uint32_t *a
, uint32_t *b
,
575 uint32_t dwords
, uint32_t alignment
)
577 struct anv_state state
;
580 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
581 dwords
* 4, alignment
);
583 for (uint32_t i
= 0; i
< dwords
; i
++)
586 if (!cmd_buffer
->device
->info
.has_llc
)
587 anv_state_clflush(state
);
589 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
595 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
596 gl_shader_stage stage
)
598 /* If we don't have this stage, bail. */
599 if (!anv_pipeline_has_stage(cmd_buffer
->state
.pipeline
, stage
))
600 return (struct anv_state
) { .offset
= 0 };
602 struct anv_push_constants
*data
=
603 cmd_buffer
->state
.push_constants
[stage
];
604 const struct brw_stage_prog_data
*prog_data
=
605 cmd_buffer
->state
.pipeline
->shaders
[stage
]->prog_data
;
607 /* If we don't actually have any push constants, bail. */
608 if (data
== NULL
|| prog_data
== NULL
|| prog_data
->nr_params
== 0)
609 return (struct anv_state
) { .offset
= 0 };
611 struct anv_state state
=
612 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
613 prog_data
->nr_params
* sizeof(float),
614 32 /* bottom 5 bits MBZ */);
616 /* Walk through the param array and fill the buffer with data */
617 uint32_t *u32_map
= state
.map
;
618 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++) {
619 uint32_t offset
= (uintptr_t)prog_data
->param
[i
];
620 u32_map
[i
] = *(uint32_t *)((uint8_t *)data
+ offset
);
623 if (!cmd_buffer
->device
->info
.has_llc
)
624 anv_state_clflush(state
);
630 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
632 struct anv_push_constants
*data
=
633 cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
634 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
635 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
636 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
638 /* If we don't actually have any push constants, bail. */
639 if (cs_prog_data
->push
.total
.size
== 0)
640 return (struct anv_state
) { .offset
= 0 };
642 const unsigned push_constant_alignment
=
643 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
644 const unsigned aligned_total_push_constants_size
=
645 ALIGN(cs_prog_data
->push
.total
.size
, push_constant_alignment
);
646 struct anv_state state
=
647 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
648 aligned_total_push_constants_size
,
649 push_constant_alignment
);
651 /* Walk through the param array and fill the buffer with data */
652 uint32_t *u32_map
= state
.map
;
654 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
655 assert(cs_prog_data
->thread_local_id_index
< 0 ||
656 cs_prog_data
->thread_local_id_index
>=
657 cs_prog_data
->push
.cross_thread
.dwords
);
659 i
< cs_prog_data
->push
.cross_thread
.dwords
;
661 uint32_t offset
= (uintptr_t)prog_data
->param
[i
];
662 u32_map
[i
] = *(uint32_t *)((uint8_t *)data
+ offset
);
666 if (cs_prog_data
->push
.per_thread
.size
> 0) {
667 for (unsigned t
= 0; t
< cs_prog_data
->threads
; t
++) {
669 8 * (cs_prog_data
->push
.per_thread
.regs
* t
+
670 cs_prog_data
->push
.cross_thread
.regs
);
671 unsigned src
= cs_prog_data
->push
.cross_thread
.dwords
;
672 for ( ; src
< prog_data
->nr_params
; src
++, dst
++) {
673 if (src
!= cs_prog_data
->thread_local_id_index
) {
674 uint32_t offset
= (uintptr_t)prog_data
->param
[src
];
675 u32_map
[dst
] = *(uint32_t *)((uint8_t *)data
+ offset
);
677 u32_map
[dst
] = t
* cs_prog_data
->simd_size
;
683 if (!cmd_buffer
->device
->info
.has_llc
)
684 anv_state_clflush(state
);
689 void anv_CmdPushConstants(
690 VkCommandBuffer commandBuffer
,
691 VkPipelineLayout layout
,
692 VkShaderStageFlags stageFlags
,
697 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
699 anv_foreach_stage(stage
, stageFlags
) {
700 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
, stage
, client_data
);
702 memcpy(cmd_buffer
->state
.push_constants
[stage
]->client_data
+ offset
,
706 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
709 VkResult
anv_CreateCommandPool(
711 const VkCommandPoolCreateInfo
* pCreateInfo
,
712 const VkAllocationCallbacks
* pAllocator
,
713 VkCommandPool
* pCmdPool
)
715 ANV_FROM_HANDLE(anv_device
, device
, _device
);
716 struct anv_cmd_pool
*pool
;
718 pool
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pool
), 8,
719 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
721 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
724 pool
->alloc
= *pAllocator
;
726 pool
->alloc
= device
->alloc
;
728 list_inithead(&pool
->cmd_buffers
);
730 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
735 void anv_DestroyCommandPool(
737 VkCommandPool commandPool
,
738 const VkAllocationCallbacks
* pAllocator
)
740 ANV_FROM_HANDLE(anv_device
, device
, _device
);
741 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
743 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
744 &pool
->cmd_buffers
, pool_link
) {
745 anv_cmd_buffer_destroy(cmd_buffer
);
748 vk_free2(&device
->alloc
, pAllocator
, pool
);
751 VkResult
anv_ResetCommandPool(
753 VkCommandPool commandPool
,
754 VkCommandPoolResetFlags flags
)
756 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
758 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
759 &pool
->cmd_buffers
, pool_link
) {
760 anv_cmd_buffer_reset(cmd_buffer
);
767 * Return NULL if the current subpass has no depthstencil attachment.
769 const struct anv_image_view
*
770 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
772 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
773 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
775 if (subpass
->depth_stencil_attachment
== VK_ATTACHMENT_UNUSED
)
778 const struct anv_image_view
*iview
=
779 fb
->attachments
[subpass
->depth_stencil_attachment
];
781 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
782 VK_IMAGE_ASPECT_STENCIL_BIT
));