2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
34 /** \file anv_cmd_buffer.c
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state
= {
57 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
62 .stencil_compare_mask
= {
66 .stencil_write_mask
= {
70 .stencil_reference
= {
77 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
78 const struct anv_dynamic_state
*src
,
81 if (copy_mask
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
82 dest
->viewport
.count
= src
->viewport
.count
;
83 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
87 if (copy_mask
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
88 dest
->scissor
.count
= src
->scissor
.count
;
89 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
93 if (copy_mask
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
))
94 dest
->line_width
= src
->line_width
;
96 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
))
97 dest
->depth_bias
= src
->depth_bias
;
99 if (copy_mask
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
))
100 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
102 if (copy_mask
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
))
103 dest
->depth_bounds
= src
->depth_bounds
;
105 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
))
106 dest
->stencil_compare_mask
= src
->stencil_compare_mask
;
108 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
))
109 dest
->stencil_write_mask
= src
->stencil_write_mask
;
111 if (copy_mask
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
))
112 dest
->stencil_reference
= src
->stencil_reference
;
116 anv_cmd_state_init(struct anv_cmd_buffer
*cmd_buffer
)
118 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
120 memset(state
, 0, sizeof(*state
));
122 state
->current_pipeline
= UINT32_MAX
;
123 state
->restart_index
= UINT32_MAX
;
124 state
->gfx
.dynamic
= default_dynamic_state
;
128 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer
*cmd_buffer
,
129 struct anv_cmd_pipeline_state
*pipe_state
)
131 for (uint32_t i
= 0; i
< ARRAY_SIZE(pipe_state
->push_descriptors
); i
++)
132 vk_free(&cmd_buffer
->pool
->alloc
, pipe_state
->push_descriptors
[i
]);
136 anv_cmd_state_finish(struct anv_cmd_buffer
*cmd_buffer
)
138 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
140 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->gfx
.base
);
141 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->compute
.base
);
143 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
144 vk_free(&cmd_buffer
->pool
->alloc
, state
->push_constants
[i
]);
146 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
150 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
152 anv_cmd_state_finish(cmd_buffer
);
153 anv_cmd_state_init(cmd_buffer
);
157 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
158 gl_shader_stage stage
, uint32_t size
)
160 struct anv_push_constants
**ptr
= &cmd_buffer
->state
.push_constants
[stage
];
163 *ptr
= vk_alloc(&cmd_buffer
->pool
->alloc
, size
, 8,
164 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
166 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
167 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
169 } else if ((*ptr
)->size
< size
) {
170 *ptr
= vk_realloc(&cmd_buffer
->pool
->alloc
, *ptr
, size
, 8,
171 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
173 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
174 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
182 static VkResult
anv_create_cmd_buffer(
183 struct anv_device
* device
,
184 struct anv_cmd_pool
* pool
,
185 VkCommandBufferLevel level
,
186 VkCommandBuffer
* pCommandBuffer
)
188 struct anv_cmd_buffer
*cmd_buffer
;
191 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
192 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
193 if (cmd_buffer
== NULL
)
194 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
196 cmd_buffer
->batch
.status
= VK_SUCCESS
;
198 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
199 cmd_buffer
->device
= device
;
200 cmd_buffer
->pool
= pool
;
201 cmd_buffer
->level
= level
;
203 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
204 if (result
!= VK_SUCCESS
)
207 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
208 &device
->surface_state_pool
, 4096);
209 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
210 &device
->dynamic_state_pool
, 16384);
212 anv_cmd_state_init(cmd_buffer
);
215 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
217 /* Init the pool_link so we can safefly call list_del when we destroy
220 list_inithead(&cmd_buffer
->pool_link
);
223 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
228 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
233 VkResult
anv_AllocateCommandBuffers(
235 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
236 VkCommandBuffer
* pCommandBuffers
)
238 ANV_FROM_HANDLE(anv_device
, device
, _device
);
239 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
241 VkResult result
= VK_SUCCESS
;
244 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
245 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
246 &pCommandBuffers
[i
]);
247 if (result
!= VK_SUCCESS
)
251 if (result
!= VK_SUCCESS
) {
252 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
254 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
255 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
262 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
264 list_del(&cmd_buffer
->pool_link
);
266 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
268 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
269 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
271 anv_cmd_state_finish(cmd_buffer
);
273 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
276 void anv_FreeCommandBuffers(
278 VkCommandPool commandPool
,
279 uint32_t commandBufferCount
,
280 const VkCommandBuffer
* pCommandBuffers
)
282 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
283 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
288 anv_cmd_buffer_destroy(cmd_buffer
);
293 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
295 cmd_buffer
->usage_flags
= 0;
296 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
297 anv_cmd_state_reset(cmd_buffer
);
299 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
300 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
301 &cmd_buffer
->device
->surface_state_pool
, 4096);
303 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
304 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
305 &cmd_buffer
->device
->dynamic_state_pool
, 16384);
309 VkResult
anv_ResetCommandBuffer(
310 VkCommandBuffer commandBuffer
,
311 VkCommandBufferResetFlags flags
)
313 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
314 return anv_cmd_buffer_reset(cmd_buffer
);
317 #define anv_genX_call(devinfo, func, ...) \
318 switch ((devinfo)->gen) { \
320 if ((devinfo)->is_haswell) { \
321 gen75_##func(__VA_ARGS__); \
323 gen7_##func(__VA_ARGS__); \
327 gen8_##func(__VA_ARGS__); \
330 gen9_##func(__VA_ARGS__); \
333 gen10_##func(__VA_ARGS__); \
336 assert(!"Unknown hardware generation"); \
340 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
342 anv_genX_call(&cmd_buffer
->device
->info
,
343 cmd_buffer_emit_state_base_address
,
348 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer
*cmd_buffer
,
349 const struct anv_image
*image
,
350 VkImageAspectFlagBits aspect
,
351 enum isl_aux_usage aux_usage
,
354 uint32_t layer_count
)
356 anv_genX_call(&cmd_buffer
->device
->info
,
357 cmd_buffer_mark_image_written
,
358 cmd_buffer
, image
, aspect
, aux_usage
,
359 level
, base_layer
, layer_count
);
362 void anv_CmdBindPipeline(
363 VkCommandBuffer commandBuffer
,
364 VkPipelineBindPoint pipelineBindPoint
,
365 VkPipeline _pipeline
)
367 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
368 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
370 switch (pipelineBindPoint
) {
371 case VK_PIPELINE_BIND_POINT_COMPUTE
:
372 cmd_buffer
->state
.compute
.base
.pipeline
= pipeline
;
373 cmd_buffer
->state
.compute
.pipeline_dirty
= true;
374 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
375 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
378 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
379 cmd_buffer
->state
.gfx
.base
.pipeline
= pipeline
;
380 cmd_buffer
->state
.gfx
.vb_dirty
|= pipeline
->vb_used
;
381 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
382 cmd_buffer
->state
.push_constants_dirty
|= pipeline
->active_stages
;
383 cmd_buffer
->state
.descriptors_dirty
|= pipeline
->active_stages
;
385 /* Apply the dynamic state from the pipeline */
386 cmd_buffer
->state
.gfx
.dirty
|= pipeline
->dynamic_state_mask
;
387 anv_dynamic_state_copy(&cmd_buffer
->state
.gfx
.dynamic
,
388 &pipeline
->dynamic_state
,
389 pipeline
->dynamic_state_mask
);
393 assert(!"invalid bind point");
398 void anv_CmdSetViewport(
399 VkCommandBuffer commandBuffer
,
400 uint32_t firstViewport
,
401 uint32_t viewportCount
,
402 const VkViewport
* pViewports
)
404 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
406 const uint32_t total_count
= firstViewport
+ viewportCount
;
407 if (cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
< total_count
)
408 cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
= total_count
;
410 memcpy(cmd_buffer
->state
.gfx
.dynamic
.viewport
.viewports
+ firstViewport
,
411 pViewports
, viewportCount
* sizeof(*pViewports
));
413 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
416 void anv_CmdSetScissor(
417 VkCommandBuffer commandBuffer
,
418 uint32_t firstScissor
,
419 uint32_t scissorCount
,
420 const VkRect2D
* pScissors
)
422 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
424 const uint32_t total_count
= firstScissor
+ scissorCount
;
425 if (cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
< total_count
)
426 cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
= total_count
;
428 memcpy(cmd_buffer
->state
.gfx
.dynamic
.scissor
.scissors
+ firstScissor
,
429 pScissors
, scissorCount
* sizeof(*pScissors
));
431 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
434 void anv_CmdSetLineWidth(
435 VkCommandBuffer commandBuffer
,
438 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
440 cmd_buffer
->state
.gfx
.dynamic
.line_width
= lineWidth
;
441 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
444 void anv_CmdSetDepthBias(
445 VkCommandBuffer commandBuffer
,
446 float depthBiasConstantFactor
,
447 float depthBiasClamp
,
448 float depthBiasSlopeFactor
)
450 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
452 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
453 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
454 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
456 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
459 void anv_CmdSetBlendConstants(
460 VkCommandBuffer commandBuffer
,
461 const float blendConstants
[4])
463 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
465 memcpy(cmd_buffer
->state
.gfx
.dynamic
.blend_constants
,
466 blendConstants
, sizeof(float) * 4);
468 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
471 void anv_CmdSetDepthBounds(
472 VkCommandBuffer commandBuffer
,
473 float minDepthBounds
,
474 float maxDepthBounds
)
476 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
478 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.min
= minDepthBounds
;
479 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
481 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
484 void anv_CmdSetStencilCompareMask(
485 VkCommandBuffer commandBuffer
,
486 VkStencilFaceFlags faceMask
,
487 uint32_t compareMask
)
489 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
491 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
492 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.front
= compareMask
;
493 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
494 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.back
= compareMask
;
496 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
499 void anv_CmdSetStencilWriteMask(
500 VkCommandBuffer commandBuffer
,
501 VkStencilFaceFlags faceMask
,
504 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
506 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
507 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.front
= writeMask
;
508 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
509 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.back
= writeMask
;
511 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
514 void anv_CmdSetStencilReference(
515 VkCommandBuffer commandBuffer
,
516 VkStencilFaceFlags faceMask
,
519 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
521 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
522 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.front
= reference
;
523 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
524 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.back
= reference
;
526 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
530 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
531 VkPipelineBindPoint bind_point
,
532 struct anv_pipeline_layout
*layout
,
534 struct anv_descriptor_set
*set
,
535 uint32_t *dynamic_offset_count
,
536 const uint32_t **dynamic_offsets
)
538 struct anv_descriptor_set_layout
*set_layout
=
539 layout
->set
[set_index
].layout
;
541 struct anv_cmd_pipeline_state
*pipe_state
;
542 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
543 pipe_state
= &cmd_buffer
->state
.compute
.base
;
545 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
546 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
548 pipe_state
->descriptors
[set_index
] = set
;
550 if (dynamic_offsets
) {
551 if (set_layout
->dynamic_offset_count
> 0) {
552 uint32_t dynamic_offset_start
=
553 layout
->set
[set_index
].dynamic_offset_start
;
555 /* Assert that everything is in range */
556 assert(set_layout
->dynamic_offset_count
<= *dynamic_offset_count
);
557 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
558 ARRAY_SIZE(pipe_state
->dynamic_offsets
));
560 typed_memcpy(&pipe_state
->dynamic_offsets
[dynamic_offset_start
],
561 *dynamic_offsets
, set_layout
->dynamic_offset_count
);
563 *dynamic_offsets
+= set_layout
->dynamic_offset_count
;
564 *dynamic_offset_count
-= set_layout
->dynamic_offset_count
;
568 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
569 cmd_buffer
->state
.descriptors_dirty
|= VK_SHADER_STAGE_COMPUTE_BIT
;
571 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
572 cmd_buffer
->state
.descriptors_dirty
|=
573 set_layout
->shader_stages
& VK_SHADER_STAGE_ALL_GRAPHICS
;
576 /* Pipeline layout objects are required to live at least while any command
577 * buffers that use them are in recording state. We need to grab a reference
578 * to the pipeline layout being bound here so we can compute correct dynamic
579 * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
580 * when we record draw commands that come after this.
582 pipe_state
->layout
= layout
;
585 void anv_CmdBindDescriptorSets(
586 VkCommandBuffer commandBuffer
,
587 VkPipelineBindPoint pipelineBindPoint
,
588 VkPipelineLayout _layout
,
590 uint32_t descriptorSetCount
,
591 const VkDescriptorSet
* pDescriptorSets
,
592 uint32_t dynamicOffsetCount
,
593 const uint32_t* pDynamicOffsets
)
595 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
596 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
598 assert(firstSet
+ descriptorSetCount
< MAX_SETS
);
600 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
601 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
602 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
603 layout
, firstSet
+ i
, set
,
609 void anv_CmdBindVertexBuffers(
610 VkCommandBuffer commandBuffer
,
611 uint32_t firstBinding
,
612 uint32_t bindingCount
,
613 const VkBuffer
* pBuffers
,
614 const VkDeviceSize
* pOffsets
)
616 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
617 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
619 /* We have to defer setting up vertex buffer since we need the buffer
620 * stride from the pipeline. */
622 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
623 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
624 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
625 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
626 cmd_buffer
->state
.gfx
.vb_dirty
|= 1 << (firstBinding
+ i
);
631 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
634 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
635 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
636 return ISL_FORMAT_R32G32B32A32_FLOAT
;
638 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
639 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
640 return ISL_FORMAT_RAW
;
643 unreachable("Invalid descriptor type");
648 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
649 const void *data
, uint32_t size
, uint32_t alignment
)
651 struct anv_state state
;
653 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
654 memcpy(state
.map
, data
, size
);
656 anv_state_flush(cmd_buffer
->device
, state
);
658 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
664 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
665 uint32_t *a
, uint32_t *b
,
666 uint32_t dwords
, uint32_t alignment
)
668 struct anv_state state
;
671 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
672 dwords
* 4, alignment
);
674 for (uint32_t i
= 0; i
< dwords
; i
++)
677 anv_state_flush(cmd_buffer
->device
, state
);
679 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
685 anv_push_constant_value(struct anv_push_constants
*data
, uint32_t param
)
687 if (BRW_PARAM_IS_BUILTIN(param
)) {
689 case BRW_PARAM_BUILTIN_ZERO
:
691 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X
:
692 return data
->base_work_group_id
[0];
693 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y
:
694 return data
->base_work_group_id
[1];
695 case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z
:
696 return data
->base_work_group_id
[2];
698 unreachable("Invalid param builtin");
701 uint32_t offset
= ANV_PARAM_PUSH_OFFSET(param
);
702 assert(offset
% sizeof(uint32_t) == 0);
703 if (offset
< data
->size
)
704 return *(uint32_t *)((uint8_t *)data
+ offset
);
711 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
712 gl_shader_stage stage
)
714 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.gfx
.base
.pipeline
;
716 /* If we don't have this stage, bail. */
717 if (!anv_pipeline_has_stage(pipeline
, stage
))
718 return (struct anv_state
) { .offset
= 0 };
720 struct anv_push_constants
*data
=
721 cmd_buffer
->state
.push_constants
[stage
];
722 const struct brw_stage_prog_data
*prog_data
=
723 pipeline
->shaders
[stage
]->prog_data
;
725 /* If we don't actually have any push constants, bail. */
726 if (data
== NULL
|| prog_data
== NULL
|| prog_data
->nr_params
== 0)
727 return (struct anv_state
) { .offset
= 0 };
729 struct anv_state state
=
730 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
731 prog_data
->nr_params
* sizeof(float),
732 32 /* bottom 5 bits MBZ */);
734 /* Walk through the param array and fill the buffer with data */
735 uint32_t *u32_map
= state
.map
;
736 for (unsigned i
= 0; i
< prog_data
->nr_params
; i
++)
737 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
739 anv_state_flush(cmd_buffer
->device
, state
);
745 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
747 struct anv_push_constants
*data
=
748 cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
749 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute
.base
.pipeline
;
750 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
751 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
753 /* If we don't actually have any push constants, bail. */
754 if (cs_prog_data
->push
.total
.size
== 0)
755 return (struct anv_state
) { .offset
= 0 };
757 const unsigned push_constant_alignment
=
758 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
759 const unsigned aligned_total_push_constants_size
=
760 ALIGN(cs_prog_data
->push
.total
.size
, push_constant_alignment
);
761 struct anv_state state
=
762 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
763 aligned_total_push_constants_size
,
764 push_constant_alignment
);
766 /* Walk through the param array and fill the buffer with data */
767 uint32_t *u32_map
= state
.map
;
769 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
771 i
< cs_prog_data
->push
.cross_thread
.dwords
;
773 assert(prog_data
->param
[i
] != BRW_PARAM_BUILTIN_SUBGROUP_ID
);
774 u32_map
[i
] = anv_push_constant_value(data
, prog_data
->param
[i
]);
778 if (cs_prog_data
->push
.per_thread
.size
> 0) {
779 for (unsigned t
= 0; t
< cs_prog_data
->threads
; t
++) {
781 8 * (cs_prog_data
->push
.per_thread
.regs
* t
+
782 cs_prog_data
->push
.cross_thread
.regs
);
783 unsigned src
= cs_prog_data
->push
.cross_thread
.dwords
;
784 for ( ; src
< prog_data
->nr_params
; src
++, dst
++) {
785 if (prog_data
->param
[src
] == BRW_PARAM_BUILTIN_SUBGROUP_ID
) {
789 anv_push_constant_value(data
, prog_data
->param
[src
]);
795 anv_state_flush(cmd_buffer
->device
, state
);
800 void anv_CmdPushConstants(
801 VkCommandBuffer commandBuffer
,
802 VkPipelineLayout layout
,
803 VkShaderStageFlags stageFlags
,
808 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
810 anv_foreach_stage(stage
, stageFlags
) {
812 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer
,
814 if (result
!= VK_SUCCESS
)
817 memcpy(cmd_buffer
->state
.push_constants
[stage
]->client_data
+ offset
,
821 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
824 VkResult
anv_CreateCommandPool(
826 const VkCommandPoolCreateInfo
* pCreateInfo
,
827 const VkAllocationCallbacks
* pAllocator
,
828 VkCommandPool
* pCmdPool
)
830 ANV_FROM_HANDLE(anv_device
, device
, _device
);
831 struct anv_cmd_pool
*pool
;
833 pool
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pool
), 8,
834 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
836 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
839 pool
->alloc
= *pAllocator
;
841 pool
->alloc
= device
->alloc
;
843 list_inithead(&pool
->cmd_buffers
);
845 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
850 void anv_DestroyCommandPool(
852 VkCommandPool commandPool
,
853 const VkAllocationCallbacks
* pAllocator
)
855 ANV_FROM_HANDLE(anv_device
, device
, _device
);
856 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
861 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
862 &pool
->cmd_buffers
, pool_link
) {
863 anv_cmd_buffer_destroy(cmd_buffer
);
866 vk_free2(&device
->alloc
, pAllocator
, pool
);
869 VkResult
anv_ResetCommandPool(
871 VkCommandPool commandPool
,
872 VkCommandPoolResetFlags flags
)
874 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
876 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
877 &pool
->cmd_buffers
, pool_link
) {
878 anv_cmd_buffer_reset(cmd_buffer
);
884 void anv_TrimCommandPool(
886 VkCommandPool commandPool
,
887 VkCommandPoolTrimFlags flags
)
889 /* Nothing for us to do here. Our pools stay pretty tidy. */
893 * Return NULL if the current subpass has no depthstencil attachment.
895 const struct anv_image_view
*
896 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
898 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
899 const struct anv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
901 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
904 const struct anv_image_view
*iview
=
905 fb
->attachments
[subpass
->depth_stencil_attachment
.attachment
];
907 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
908 VK_IMAGE_ASPECT_STENCIL_BIT
));
913 static struct anv_push_descriptor_set
*
914 anv_cmd_buffer_get_push_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
915 VkPipelineBindPoint bind_point
,
918 struct anv_cmd_pipeline_state
*pipe_state
;
919 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
920 pipe_state
= &cmd_buffer
->state
.compute
.base
;
922 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
923 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
926 struct anv_push_descriptor_set
**push_set
=
927 &pipe_state
->push_descriptors
[set
];
929 if (*push_set
== NULL
) {
930 *push_set
= vk_alloc(&cmd_buffer
->pool
->alloc
,
931 sizeof(struct anv_push_descriptor_set
), 8,
932 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
933 if (*push_set
== NULL
) {
934 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
942 void anv_CmdPushDescriptorSetKHR(
943 VkCommandBuffer commandBuffer
,
944 VkPipelineBindPoint pipelineBindPoint
,
945 VkPipelineLayout _layout
,
947 uint32_t descriptorWriteCount
,
948 const VkWriteDescriptorSet
* pDescriptorWrites
)
950 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
951 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
953 assert(_set
< MAX_SETS
);
955 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
957 struct anv_push_descriptor_set
*push_set
=
958 anv_cmd_buffer_get_push_descriptor_set(cmd_buffer
,
959 pipelineBindPoint
, _set
);
963 struct anv_descriptor_set
*set
= &push_set
->set
;
965 set
->layout
= set_layout
;
966 set
->size
= anv_descriptor_set_layout_size(set_layout
);
967 set
->buffer_count
= set_layout
->buffer_count
;
968 set
->buffer_views
= push_set
->buffer_views
;
970 /* Go through the user supplied descriptors. */
971 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
972 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
974 switch (write
->descriptorType
) {
975 case VK_DESCRIPTOR_TYPE_SAMPLER
:
976 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
977 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
978 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
979 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
980 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
981 anv_descriptor_set_write_image_view(set
, &cmd_buffer
->device
->info
,
982 write
->pImageInfo
+ j
,
983 write
->descriptorType
,
985 write
->dstArrayElement
+ j
);
989 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
990 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
991 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
992 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
993 write
->pTexelBufferView
[j
]);
995 anv_descriptor_set_write_buffer_view(set
,
996 write
->descriptorType
,
999 write
->dstArrayElement
+ j
);
1003 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1004 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1005 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1006 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1007 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1008 assert(write
->pBufferInfo
[j
].buffer
);
1009 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
1012 anv_descriptor_set_write_buffer(set
,
1014 &cmd_buffer
->surface_state_stream
,
1015 write
->descriptorType
,
1018 write
->dstArrayElement
+ j
,
1019 write
->pBufferInfo
[j
].offset
,
1020 write
->pBufferInfo
[j
].range
);
1029 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1030 layout
, _set
, set
, NULL
, NULL
);
1033 void anv_CmdPushDescriptorSetWithTemplateKHR(
1034 VkCommandBuffer commandBuffer
,
1035 VkDescriptorUpdateTemplate descriptorUpdateTemplate
,
1036 VkPipelineLayout _layout
,
1040 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1041 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
1042 descriptorUpdateTemplate
);
1043 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1045 assert(_set
< MAX_PUSH_DESCRIPTORS
);
1047 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1049 struct anv_push_descriptor_set
*push_set
=
1050 anv_cmd_buffer_get_push_descriptor_set(cmd_buffer
,
1051 template->bind_point
, _set
);
1055 struct anv_descriptor_set
*set
= &push_set
->set
;
1057 set
->layout
= set_layout
;
1058 set
->size
= anv_descriptor_set_layout_size(set_layout
);
1059 set
->buffer_count
= set_layout
->buffer_count
;
1060 set
->buffer_views
= push_set
->buffer_views
;
1062 anv_descriptor_set_write_template(set
,
1064 &cmd_buffer
->surface_state_stream
,
1068 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, template->bind_point
,
1069 layout
, _set
, set
, NULL
, NULL
);
1072 void anv_CmdSetDeviceMask(
1073 VkCommandBuffer commandBuffer
,
1074 uint32_t deviceMask
)