anv: Implement descriptor pools
[mesa.git] / src / intel / vulkan / anv_descriptor_set.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 /*
33 * Descriptor set layouts.
34 */
35
36 VkResult anv_CreateDescriptorSetLayout(
37 VkDevice _device,
38 const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
39 const VkAllocationCallbacks* pAllocator,
40 VkDescriptorSetLayout* pSetLayout)
41 {
42 ANV_FROM_HANDLE(anv_device, device, _device);
43 struct anv_descriptor_set_layout *set_layout;
44
45 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
46
47 uint32_t max_binding = 0;
48 uint32_t immutable_sampler_count = 0;
49 for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
50 max_binding = MAX2(max_binding, pCreateInfo->pBindings[j].binding);
51 if (pCreateInfo->pBindings[j].pImmutableSamplers)
52 immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount;
53 }
54
55 size_t size = sizeof(struct anv_descriptor_set_layout) +
56 (max_binding + 1) * sizeof(set_layout->binding[0]) +
57 immutable_sampler_count * sizeof(struct anv_sampler *);
58
59 set_layout = anv_alloc2(&device->alloc, pAllocator, size, 8,
60 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
61 if (!set_layout)
62 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
63
64 /* We just allocate all the samplers at the end of the struct */
65 struct anv_sampler **samplers =
66 (struct anv_sampler **)&set_layout->binding[max_binding + 1];
67
68 set_layout->binding_count = max_binding + 1;
69 set_layout->shader_stages = 0;
70 set_layout->size = 0;
71
72 for (uint32_t b = 0; b <= max_binding; b++) {
73 /* Initialize all binding_layout entries to -1 */
74 memset(&set_layout->binding[b], -1, sizeof(set_layout->binding[b]));
75
76 set_layout->binding[b].immutable_samplers = NULL;
77 }
78
79 /* Initialize all samplers to 0 */
80 memset(samplers, 0, immutable_sampler_count * sizeof(*samplers));
81
82 uint32_t sampler_count[MESA_SHADER_STAGES] = { 0, };
83 uint32_t surface_count[MESA_SHADER_STAGES] = { 0, };
84 uint32_t image_count[MESA_SHADER_STAGES] = { 0, };
85 uint32_t buffer_count = 0;
86 uint32_t dynamic_offset_count = 0;
87
88 for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
89 const VkDescriptorSetLayoutBinding *binding = &pCreateInfo->pBindings[j];
90 uint32_t b = binding->binding;
91
92 assert(binding->descriptorCount > 0);
93 set_layout->binding[b].array_size = binding->descriptorCount;
94 set_layout->binding[b].descriptor_index = set_layout->size;
95 set_layout->size += binding->descriptorCount;
96
97 switch (binding->descriptorType) {
98 case VK_DESCRIPTOR_TYPE_SAMPLER:
99 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
100 anv_foreach_stage(s, binding->stageFlags) {
101 set_layout->binding[b].stage[s].sampler_index = sampler_count[s];
102 sampler_count[s] += binding->descriptorCount;
103 }
104 break;
105 default:
106 break;
107 }
108
109 switch (binding->descriptorType) {
110 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
111 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
112 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
113 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
114 set_layout->binding[b].buffer_index = buffer_count;
115 buffer_count += binding->descriptorCount;
116 /* fall through */
117
118 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
119 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
120 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
121 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
122 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
123 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
124 anv_foreach_stage(s, binding->stageFlags) {
125 set_layout->binding[b].stage[s].surface_index = surface_count[s];
126 surface_count[s] += binding->descriptorCount;
127 }
128 break;
129 default:
130 break;
131 }
132
133 switch (binding->descriptorType) {
134 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
135 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
136 set_layout->binding[b].dynamic_offset_index = dynamic_offset_count;
137 dynamic_offset_count += binding->descriptorCount;
138 break;
139 default:
140 break;
141 }
142
143 switch (binding->descriptorType) {
144 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
145 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
146 anv_foreach_stage(s, binding->stageFlags) {
147 set_layout->binding[b].stage[s].image_index = image_count[s];
148 image_count[s] += binding->descriptorCount;
149 }
150 break;
151 default:
152 break;
153 }
154
155 if (binding->pImmutableSamplers) {
156 set_layout->binding[b].immutable_samplers = samplers;
157 samplers += binding->descriptorCount;
158
159 for (uint32_t i = 0; i < binding->descriptorCount; i++)
160 set_layout->binding[b].immutable_samplers[i] =
161 anv_sampler_from_handle(binding->pImmutableSamplers[i]);
162 } else {
163 set_layout->binding[b].immutable_samplers = NULL;
164 }
165
166 set_layout->shader_stages |= binding->stageFlags;
167 }
168
169 set_layout->buffer_count = buffer_count;
170 set_layout->dynamic_offset_count = dynamic_offset_count;
171
172 *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
173
174 return VK_SUCCESS;
175 }
176
177 void anv_DestroyDescriptorSetLayout(
178 VkDevice _device,
179 VkDescriptorSetLayout _set_layout,
180 const VkAllocationCallbacks* pAllocator)
181 {
182 ANV_FROM_HANDLE(anv_device, device, _device);
183 ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
184
185 anv_free2(&device->alloc, pAllocator, set_layout);
186 }
187
188 /*
189 * Pipeline layouts. These have nothing to do with the pipeline. They are
190 * just muttiple descriptor set layouts pasted together
191 */
192
193 VkResult anv_CreatePipelineLayout(
194 VkDevice _device,
195 const VkPipelineLayoutCreateInfo* pCreateInfo,
196 const VkAllocationCallbacks* pAllocator,
197 VkPipelineLayout* pPipelineLayout)
198 {
199 ANV_FROM_HANDLE(anv_device, device, _device);
200 struct anv_pipeline_layout *layout;
201
202 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
203
204 layout = anv_alloc2(&device->alloc, pAllocator, sizeof(*layout), 8,
205 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
206 if (layout == NULL)
207 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
208
209 layout->num_sets = pCreateInfo->setLayoutCount;
210
211 unsigned dynamic_offset_count = 0;
212
213 memset(layout->stage, 0, sizeof(layout->stage));
214 for (uint32_t set = 0; set < pCreateInfo->setLayoutCount; set++) {
215 ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
216 pCreateInfo->pSetLayouts[set]);
217 layout->set[set].layout = set_layout;
218
219 layout->set[set].dynamic_offset_start = dynamic_offset_count;
220 for (uint32_t b = 0; b < set_layout->binding_count; b++) {
221 if (set_layout->binding[b].dynamic_offset_index >= 0)
222 dynamic_offset_count += set_layout->binding[b].array_size;
223 for (gl_shader_stage s = 0; s < MESA_SHADER_STAGES; s++) {
224 if (set_layout->binding[b].stage[s].surface_index >= 0)
225 layout->stage[s].has_dynamic_offsets = true;
226 }
227 }
228 }
229
230 *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
231
232 return VK_SUCCESS;
233 }
234
235 void anv_DestroyPipelineLayout(
236 VkDevice _device,
237 VkPipelineLayout _pipelineLayout,
238 const VkAllocationCallbacks* pAllocator)
239 {
240 ANV_FROM_HANDLE(anv_device, device, _device);
241 ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
242
243 anv_free2(&device->alloc, pAllocator, pipeline_layout);
244 }
245
246 /*
247 * Descriptor pools.
248 *
249 * These are implemented using a big pool of memory and a free-list for the
250 * host memory allocations and a state_stream and a free list for the buffer
251 * view surface state. The spec allows us to fail to allocate due to
252 * fragmentation in all cases but two: 1) after pool reset, allocating up
253 * until the pool size with no freeing must succeed and 2) allocating and
254 * freeing only descriptor sets with the same layout. Case 1) is easy enogh,
255 * and the free lists lets us recycle blocks for case 2).
256 */
257
258 #define EMPTY 1
259
260 VkResult anv_CreateDescriptorPool(
261 VkDevice _device,
262 const VkDescriptorPoolCreateInfo* pCreateInfo,
263 const VkAllocationCallbacks* pAllocator,
264 VkDescriptorPool* pDescriptorPool)
265 {
266 ANV_FROM_HANDLE(anv_device, device, _device);
267 struct anv_descriptor_pool *pool;
268
269 uint32_t descriptor_count = 0;
270 uint32_t buffer_count = 0;
271 for (uint32_t i = 0; i < pCreateInfo->poolSizeCount; i++) {
272 switch (pCreateInfo->pPoolSizes[i].type) {
273 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
274 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
275 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
276 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
277 buffer_count += pCreateInfo->pPoolSizes[i].descriptorCount;
278 default:
279 descriptor_count += pCreateInfo->pPoolSizes[i].descriptorCount;
280 break;
281 }
282 }
283
284 const size_t set_size =
285 sizeof(struct anv_descriptor_set) +
286 descriptor_count * sizeof(struct anv_descriptor) +
287 buffer_count * sizeof(struct anv_buffer_view);
288
289 const size_t size =
290 sizeof(*pool) +
291 pCreateInfo->maxSets * set_size;
292
293 pool = anv_alloc2(&device->alloc, pAllocator, size, 8,
294 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
295 if (!pool)
296 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
297
298 pool->size = size;
299 pool->next = 0;
300 pool->free_list = EMPTY;
301
302 anv_state_stream_init(&pool->surface_state_stream,
303 &device->surface_state_block_pool);
304 pool->surface_state_free_list = NULL;
305
306 *pDescriptorPool = anv_descriptor_pool_to_handle(pool);
307
308 return VK_SUCCESS;
309 }
310
311 void anv_DestroyDescriptorPool(
312 VkDevice _device,
313 VkDescriptorPool _pool,
314 const VkAllocationCallbacks* pAllocator)
315 {
316 ANV_FROM_HANDLE(anv_device, device, _device);
317 ANV_FROM_HANDLE(anv_descriptor_pool, pool, _pool);
318
319 anv_state_stream_finish(&pool->surface_state_stream);
320 anv_free2(&device->alloc, pAllocator, pool);
321 }
322
323 VkResult anv_ResetDescriptorPool(
324 VkDevice _device,
325 VkDescriptorPool descriptorPool,
326 VkDescriptorPoolResetFlags flags)
327 {
328 ANV_FROM_HANDLE(anv_device, device, _device);
329 ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
330
331 pool->next = 0;
332 pool->free_list = EMPTY;
333 anv_state_stream_finish(&pool->surface_state_stream);
334 anv_state_stream_init(&pool->surface_state_stream,
335 &device->surface_state_block_pool);
336 pool->surface_state_free_list = NULL;
337
338 return VK_SUCCESS;
339 }
340
341 struct pool_free_list_entry {
342 uint32_t next;
343 uint32_t size;
344 };
345
346 static size_t
347 layout_size(const struct anv_descriptor_set_layout *layout)
348 {
349 return
350 sizeof(struct anv_descriptor_set) +
351 layout->size * sizeof(struct anv_descriptor) +
352 layout->buffer_count * sizeof(struct anv_buffer_view);
353 }
354
355 struct surface_state_free_list_entry {
356 void *next;
357 uint32_t offset;
358 };
359
360 VkResult
361 anv_descriptor_set_create(struct anv_device *device,
362 struct anv_descriptor_pool *pool,
363 const struct anv_descriptor_set_layout *layout,
364 struct anv_descriptor_set **out_set)
365 {
366 struct anv_descriptor_set *set;
367 const size_t size = layout_size(layout);
368
369 set = NULL;
370 if (size <= pool->size - pool->next) {
371 set = (struct anv_descriptor_set *) (pool->data + pool->next);
372 pool->next += size;
373 } else {
374 struct pool_free_list_entry *entry;
375 uint32_t *link = &pool->free_list;
376 for (uint32_t f = pool->free_list; f != EMPTY; f = entry->next) {
377 entry = (struct pool_free_list_entry *) (pool->data + f);
378 if (size <= entry->size) {
379 *link = entry->next;
380 set = (struct anv_descriptor_set *) entry;
381 break;
382 }
383 link = &entry->next;
384 }
385 }
386
387 if (set == NULL)
388 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
389
390 set->size = size;
391 set->layout = layout;
392 set->buffer_views =
393 (struct anv_buffer_view *) &set->descriptors[layout->size];
394 set->buffer_count = layout->buffer_count;
395
396 /* Go through and fill out immutable samplers if we have any */
397 struct anv_descriptor *desc = set->descriptors;
398 for (uint32_t b = 0; b < layout->binding_count; b++) {
399 if (layout->binding[b].immutable_samplers) {
400 for (uint32_t i = 0; i < layout->binding[b].array_size; i++)
401 desc[i].sampler = layout->binding[b].immutable_samplers[i];
402 }
403 desc += layout->binding[b].array_size;
404 }
405
406 /* Allocate surface state for the buffer views. */
407 for (uint32_t b = 0; b < layout->buffer_count; b++) {
408 struct surface_state_free_list_entry *entry =
409 pool->surface_state_free_list;
410 struct anv_state state;
411
412 if (entry) {
413 state.map = entry;
414 state.offset = entry->offset;
415 state.alloc_size = 64;
416 pool->surface_state_free_list = entry->next;
417 } else {
418 state = anv_state_stream_alloc(&pool->surface_state_stream, 64, 64);
419 }
420
421 set->buffer_views[b].surface_state = state;
422 }
423
424 *out_set = set;
425
426 return VK_SUCCESS;
427 }
428
429 void
430 anv_descriptor_set_destroy(struct anv_device *device,
431 struct anv_descriptor_pool *pool,
432 struct anv_descriptor_set *set)
433 {
434 /* Put the buffer view surface state back on the free list. */
435 for (uint32_t b = 0; b < set->buffer_count; b++) {
436 struct surface_state_free_list_entry *entry =
437 set->buffer_views[b].surface_state.map;
438 entry->next = pool->surface_state_free_list;
439 pool->surface_state_free_list = entry;
440 }
441
442 /* Put the descriptor set allocation back on the free list. */
443 const uint32_t index = (char *) set - pool->data;
444 if (index + set->size == pool->next) {
445 pool->next = index;
446 } else {
447 struct pool_free_list_entry *entry = (struct pool_free_list_entry *) set;
448 entry->next = pool->free_list;
449 entry->size = set->size;
450 pool->free_list = (char *) entry - pool->data;
451 }
452 }
453
454 VkResult anv_AllocateDescriptorSets(
455 VkDevice _device,
456 const VkDescriptorSetAllocateInfo* pAllocateInfo,
457 VkDescriptorSet* pDescriptorSets)
458 {
459 ANV_FROM_HANDLE(anv_device, device, _device);
460 ANV_FROM_HANDLE(anv_descriptor_pool, pool, pAllocateInfo->descriptorPool);
461
462 VkResult result = VK_SUCCESS;
463 struct anv_descriptor_set *set;
464 uint32_t i;
465
466 for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) {
467 ANV_FROM_HANDLE(anv_descriptor_set_layout, layout,
468 pAllocateInfo->pSetLayouts[i]);
469
470 result = anv_descriptor_set_create(device, pool, layout, &set);
471 if (result != VK_SUCCESS)
472 break;
473
474 pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
475 }
476
477 if (result != VK_SUCCESS)
478 anv_FreeDescriptorSets(_device, pAllocateInfo->descriptorPool,
479 i, pDescriptorSets);
480
481 return result;
482 }
483
484 VkResult anv_FreeDescriptorSets(
485 VkDevice _device,
486 VkDescriptorPool descriptorPool,
487 uint32_t count,
488 const VkDescriptorSet* pDescriptorSets)
489 {
490 ANV_FROM_HANDLE(anv_device, device, _device);
491 ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
492
493 for (uint32_t i = 0; i < count; i++) {
494 ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
495
496 anv_descriptor_set_destroy(device, pool, set);
497 }
498
499 return VK_SUCCESS;
500 }
501
502 void anv_UpdateDescriptorSets(
503 VkDevice _device,
504 uint32_t descriptorWriteCount,
505 const VkWriteDescriptorSet* pDescriptorWrites,
506 uint32_t descriptorCopyCount,
507 const VkCopyDescriptorSet* pDescriptorCopies)
508 {
509 ANV_FROM_HANDLE(anv_device, device, _device);
510
511 for (uint32_t i = 0; i < descriptorWriteCount; i++) {
512 const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
513 ANV_FROM_HANDLE(anv_descriptor_set, set, write->dstSet);
514 const struct anv_descriptor_set_binding_layout *bind_layout =
515 &set->layout->binding[write->dstBinding];
516 struct anv_descriptor *desc =
517 &set->descriptors[bind_layout->descriptor_index];
518 desc += write->dstArrayElement;
519
520 switch (write->descriptorType) {
521 case VK_DESCRIPTOR_TYPE_SAMPLER:
522 for (uint32_t j = 0; j < write->descriptorCount; j++) {
523 ANV_FROM_HANDLE(anv_sampler, sampler,
524 write->pImageInfo[j].sampler);
525
526 desc[j] = (struct anv_descriptor) {
527 .type = VK_DESCRIPTOR_TYPE_SAMPLER,
528 .sampler = sampler,
529 };
530 }
531 break;
532
533 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
534 for (uint32_t j = 0; j < write->descriptorCount; j++) {
535 ANV_FROM_HANDLE(anv_image_view, iview,
536 write->pImageInfo[j].imageView);
537 ANV_FROM_HANDLE(anv_sampler, sampler,
538 write->pImageInfo[j].sampler);
539
540 desc[j].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
541 desc[j].image_view = iview;
542
543 /* If this descriptor has an immutable sampler, we don't want
544 * to stomp on it.
545 */
546 if (sampler)
547 desc[j].sampler = sampler;
548 }
549 break;
550
551 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
552 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
553 for (uint32_t j = 0; j < write->descriptorCount; j++) {
554 ANV_FROM_HANDLE(anv_image_view, iview,
555 write->pImageInfo[j].imageView);
556
557 desc[j] = (struct anv_descriptor) {
558 .type = write->descriptorType,
559 .image_view = iview,
560 };
561 }
562 break;
563
564 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
565 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
566 for (uint32_t j = 0; j < write->descriptorCount; j++) {
567 ANV_FROM_HANDLE(anv_buffer_view, bview,
568 write->pTexelBufferView[j]);
569
570 desc[j] = (struct anv_descriptor) {
571 .type = write->descriptorType,
572 .buffer_view = bview,
573 };
574 }
575 break;
576
577 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
578 anv_finishme("input attachments not implemented");
579 break;
580
581 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
582 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
583 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
584 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
585 for (uint32_t j = 0; j < write->descriptorCount; j++) {
586 assert(write->pBufferInfo[j].buffer);
587 ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
588 assert(buffer);
589
590 struct anv_buffer_view *view =
591 &set->buffer_views[bind_layout->buffer_index];
592 view += write->dstArrayElement + j;
593
594 const struct anv_format *format =
595 anv_format_for_descriptor_type(write->descriptorType);
596
597 view->format = format->isl_format;
598 view->bo = buffer->bo;
599 view->offset = buffer->offset + write->pBufferInfo[j].offset;
600
601 /* For buffers with dynamic offsets, we use the full possible
602 * range in the surface state and do the actual range-checking
603 * in the shader.
604 */
605 if (bind_layout->dynamic_offset_index >= 0 ||
606 write->pBufferInfo[j].range == VK_WHOLE_SIZE)
607 view->range = buffer->size - write->pBufferInfo[j].offset;
608 else
609 view->range = write->pBufferInfo[j].range;
610
611 anv_fill_buffer_surface_state(device, view->surface_state,
612 view->format,
613 view->offset, view->range, 1);
614
615 desc[j] = (struct anv_descriptor) {
616 .type = write->descriptorType,
617 .buffer_view = view,
618 };
619
620 }
621
622 default:
623 break;
624 }
625 }
626
627 for (uint32_t i = 0; i < descriptorCopyCount; i++) {
628 const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
629 ANV_FROM_HANDLE(anv_descriptor_set, src, copy->dstSet);
630 ANV_FROM_HANDLE(anv_descriptor_set, dst, copy->dstSet);
631
632 const struct anv_descriptor_set_binding_layout *src_layout =
633 &src->layout->binding[copy->srcBinding];
634 struct anv_descriptor *src_desc =
635 &src->descriptors[src_layout->descriptor_index];
636 src_desc += copy->srcArrayElement;
637
638 const struct anv_descriptor_set_binding_layout *dst_layout =
639 &dst->layout->binding[copy->dstBinding];
640 struct anv_descriptor *dst_desc =
641 &dst->descriptors[dst_layout->descriptor_index];
642 dst_desc += copy->dstArrayElement;
643
644 for (uint32_t j = 0; j < copy->descriptorCount; j++)
645 dst_desc[j] = src_desc[j];
646 }
647 }