Merge remote-tracking branch 'origin/master' into vulkan
[mesa.git] / src / intel / vulkan / anv_descriptor_set.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 /*
33 * Descriptor set layouts.
34 */
35
36 VkResult anv_CreateDescriptorSetLayout(
37 VkDevice _device,
38 const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
39 const VkAllocationCallbacks* pAllocator,
40 VkDescriptorSetLayout* pSetLayout)
41 {
42 ANV_FROM_HANDLE(anv_device, device, _device);
43 struct anv_descriptor_set_layout *set_layout;
44
45 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
46
47 uint32_t max_binding = 0;
48 uint32_t immutable_sampler_count = 0;
49 for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
50 max_binding = MAX2(max_binding, pCreateInfo->pBindings[j].binding);
51 if (pCreateInfo->pBindings[j].pImmutableSamplers)
52 immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount;
53 }
54
55 size_t size = sizeof(struct anv_descriptor_set_layout) +
56 (max_binding + 1) * sizeof(set_layout->binding[0]) +
57 immutable_sampler_count * sizeof(struct anv_sampler *);
58
59 set_layout = anv_alloc2(&device->alloc, pAllocator, size, 8,
60 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
61 if (!set_layout)
62 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
63
64 /* We just allocate all the samplers at the end of the struct */
65 struct anv_sampler **samplers =
66 (struct anv_sampler **)&set_layout->binding[max_binding + 1];
67
68 set_layout->binding_count = max_binding + 1;
69 set_layout->shader_stages = 0;
70 set_layout->size = 0;
71
72 for (uint32_t b = 0; b <= max_binding; b++) {
73 /* Initialize all binding_layout entries to -1 */
74 memset(&set_layout->binding[b], -1, sizeof(set_layout->binding[b]));
75
76 set_layout->binding[b].immutable_samplers = NULL;
77 }
78
79 /* Initialize all samplers to 0 */
80 memset(samplers, 0, immutable_sampler_count * sizeof(*samplers));
81
82 uint32_t sampler_count[MESA_SHADER_STAGES] = { 0, };
83 uint32_t surface_count[MESA_SHADER_STAGES] = { 0, };
84 uint32_t image_count[MESA_SHADER_STAGES] = { 0, };
85 uint32_t buffer_count = 0;
86 uint32_t dynamic_offset_count = 0;
87
88 for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
89 const VkDescriptorSetLayoutBinding *binding = &pCreateInfo->pBindings[j];
90 uint32_t b = binding->binding;
91
92 assert(binding->descriptorCount > 0);
93 set_layout->binding[b].array_size = binding->descriptorCount;
94 set_layout->binding[b].descriptor_index = set_layout->size;
95 set_layout->size += binding->descriptorCount;
96
97 switch (binding->descriptorType) {
98 case VK_DESCRIPTOR_TYPE_SAMPLER:
99 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
100 anv_foreach_stage(s, binding->stageFlags) {
101 set_layout->binding[b].stage[s].sampler_index = sampler_count[s];
102 sampler_count[s] += binding->descriptorCount;
103 }
104 break;
105 default:
106 break;
107 }
108
109 switch (binding->descriptorType) {
110 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
111 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
112 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
113 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
114 set_layout->binding[b].buffer_index = buffer_count;
115 buffer_count += binding->descriptorCount;
116 /* fall through */
117
118 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
119 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
120 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
121 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
122 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
123 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
124 anv_foreach_stage(s, binding->stageFlags) {
125 set_layout->binding[b].stage[s].surface_index = surface_count[s];
126 surface_count[s] += binding->descriptorCount;
127 }
128 break;
129 default:
130 break;
131 }
132
133 switch (binding->descriptorType) {
134 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
135 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
136 set_layout->binding[b].dynamic_offset_index = dynamic_offset_count;
137 dynamic_offset_count += binding->descriptorCount;
138 break;
139 default:
140 break;
141 }
142
143 switch (binding->descriptorType) {
144 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
145 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
146 anv_foreach_stage(s, binding->stageFlags) {
147 set_layout->binding[b].stage[s].image_index = image_count[s];
148 image_count[s] += binding->descriptorCount;
149 }
150 break;
151 default:
152 break;
153 }
154
155 if (binding->pImmutableSamplers) {
156 set_layout->binding[b].immutable_samplers = samplers;
157 samplers += binding->descriptorCount;
158
159 for (uint32_t i = 0; i < binding->descriptorCount; i++)
160 set_layout->binding[b].immutable_samplers[i] =
161 anv_sampler_from_handle(binding->pImmutableSamplers[i]);
162 } else {
163 set_layout->binding[b].immutable_samplers = NULL;
164 }
165
166 set_layout->shader_stages |= binding->stageFlags;
167 }
168
169 set_layout->buffer_count = buffer_count;
170 set_layout->dynamic_offset_count = dynamic_offset_count;
171
172 *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
173
174 return VK_SUCCESS;
175 }
176
177 void anv_DestroyDescriptorSetLayout(
178 VkDevice _device,
179 VkDescriptorSetLayout _set_layout,
180 const VkAllocationCallbacks* pAllocator)
181 {
182 ANV_FROM_HANDLE(anv_device, device, _device);
183 ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
184
185 anv_free2(&device->alloc, pAllocator, set_layout);
186 }
187
188 /*
189 * Pipeline layouts. These have nothing to do with the pipeline. They are
190 * just muttiple descriptor set layouts pasted together
191 */
192
193 VkResult anv_CreatePipelineLayout(
194 VkDevice _device,
195 const VkPipelineLayoutCreateInfo* pCreateInfo,
196 const VkAllocationCallbacks* pAllocator,
197 VkPipelineLayout* pPipelineLayout)
198 {
199 ANV_FROM_HANDLE(anv_device, device, _device);
200 struct anv_pipeline_layout *layout;
201
202 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
203
204 layout = anv_alloc2(&device->alloc, pAllocator, sizeof(*layout), 8,
205 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
206 if (layout == NULL)
207 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
208
209 layout->num_sets = pCreateInfo->setLayoutCount;
210
211 unsigned dynamic_offset_count = 0;
212
213 memset(layout->stage, 0, sizeof(layout->stage));
214 for (uint32_t set = 0; set < pCreateInfo->setLayoutCount; set++) {
215 ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
216 pCreateInfo->pSetLayouts[set]);
217 layout->set[set].layout = set_layout;
218
219 layout->set[set].dynamic_offset_start = dynamic_offset_count;
220 for (uint32_t b = 0; b < set_layout->binding_count; b++) {
221 if (set_layout->binding[b].dynamic_offset_index < 0)
222 continue;
223
224 dynamic_offset_count += set_layout->binding[b].array_size;
225 for (gl_shader_stage s = 0; s < MESA_SHADER_STAGES; s++) {
226 if (set_layout->binding[b].stage[s].surface_index >= 0)
227 layout->stage[s].has_dynamic_offsets = true;
228 }
229 }
230 }
231
232 *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
233
234 return VK_SUCCESS;
235 }
236
237 void anv_DestroyPipelineLayout(
238 VkDevice _device,
239 VkPipelineLayout _pipelineLayout,
240 const VkAllocationCallbacks* pAllocator)
241 {
242 ANV_FROM_HANDLE(anv_device, device, _device);
243 ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
244
245 anv_free2(&device->alloc, pAllocator, pipeline_layout);
246 }
247
248 /*
249 * Descriptor pools.
250 *
251 * These are implemented using a big pool of memory and a free-list for the
252 * host memory allocations and a state_stream and a free list for the buffer
253 * view surface state. The spec allows us to fail to allocate due to
254 * fragmentation in all cases but two: 1) after pool reset, allocating up
255 * until the pool size with no freeing must succeed and 2) allocating and
256 * freeing only descriptor sets with the same layout. Case 1) is easy enogh,
257 * and the free lists lets us recycle blocks for case 2).
258 */
259
260 #define EMPTY 1
261
262 VkResult anv_CreateDescriptorPool(
263 VkDevice _device,
264 const VkDescriptorPoolCreateInfo* pCreateInfo,
265 const VkAllocationCallbacks* pAllocator,
266 VkDescriptorPool* pDescriptorPool)
267 {
268 ANV_FROM_HANDLE(anv_device, device, _device);
269 struct anv_descriptor_pool *pool;
270
271 uint32_t descriptor_count = 0;
272 uint32_t buffer_count = 0;
273 for (uint32_t i = 0; i < pCreateInfo->poolSizeCount; i++) {
274 switch (pCreateInfo->pPoolSizes[i].type) {
275 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
276 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
277 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
278 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
279 buffer_count += pCreateInfo->pPoolSizes[i].descriptorCount;
280 default:
281 descriptor_count += pCreateInfo->pPoolSizes[i].descriptorCount;
282 break;
283 }
284 }
285
286 const size_t size =
287 sizeof(*pool) +
288 pCreateInfo->maxSets * sizeof(struct anv_descriptor_set) +
289 descriptor_count * sizeof(struct anv_descriptor) +
290 buffer_count * sizeof(struct anv_buffer_view);
291
292 pool = anv_alloc2(&device->alloc, pAllocator, size, 8,
293 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
294 if (!pool)
295 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
296
297 pool->size = size;
298 pool->next = 0;
299 pool->free_list = EMPTY;
300
301 anv_state_stream_init(&pool->surface_state_stream,
302 &device->surface_state_block_pool);
303 pool->surface_state_free_list = NULL;
304
305 *pDescriptorPool = anv_descriptor_pool_to_handle(pool);
306
307 return VK_SUCCESS;
308 }
309
310 void anv_DestroyDescriptorPool(
311 VkDevice _device,
312 VkDescriptorPool _pool,
313 const VkAllocationCallbacks* pAllocator)
314 {
315 ANV_FROM_HANDLE(anv_device, device, _device);
316 ANV_FROM_HANDLE(anv_descriptor_pool, pool, _pool);
317
318 anv_state_stream_finish(&pool->surface_state_stream);
319 anv_free2(&device->alloc, pAllocator, pool);
320 }
321
322 VkResult anv_ResetDescriptorPool(
323 VkDevice _device,
324 VkDescriptorPool descriptorPool,
325 VkDescriptorPoolResetFlags flags)
326 {
327 ANV_FROM_HANDLE(anv_device, device, _device);
328 ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
329
330 pool->next = 0;
331 pool->free_list = EMPTY;
332 anv_state_stream_finish(&pool->surface_state_stream);
333 anv_state_stream_init(&pool->surface_state_stream,
334 &device->surface_state_block_pool);
335 pool->surface_state_free_list = NULL;
336
337 return VK_SUCCESS;
338 }
339
340 struct pool_free_list_entry {
341 uint32_t next;
342 uint32_t size;
343 };
344
345 static size_t
346 layout_size(const struct anv_descriptor_set_layout *layout)
347 {
348 return
349 sizeof(struct anv_descriptor_set) +
350 layout->size * sizeof(struct anv_descriptor) +
351 layout->buffer_count * sizeof(struct anv_buffer_view);
352 }
353
354 struct surface_state_free_list_entry {
355 void *next;
356 uint32_t offset;
357 };
358
359 VkResult
360 anv_descriptor_set_create(struct anv_device *device,
361 struct anv_descriptor_pool *pool,
362 const struct anv_descriptor_set_layout *layout,
363 struct anv_descriptor_set **out_set)
364 {
365 struct anv_descriptor_set *set;
366 const size_t size = layout_size(layout);
367
368 set = NULL;
369 if (size <= pool->size - pool->next) {
370 set = (struct anv_descriptor_set *) (pool->data + pool->next);
371 pool->next += size;
372 } else {
373 struct pool_free_list_entry *entry;
374 uint32_t *link = &pool->free_list;
375 for (uint32_t f = pool->free_list; f != EMPTY; f = entry->next) {
376 entry = (struct pool_free_list_entry *) (pool->data + f);
377 if (size <= entry->size) {
378 *link = entry->next;
379 set = (struct anv_descriptor_set *) entry;
380 break;
381 }
382 link = &entry->next;
383 }
384 }
385
386 if (set == NULL)
387 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
388
389 set->size = size;
390 set->layout = layout;
391 set->buffer_views =
392 (struct anv_buffer_view *) &set->descriptors[layout->size];
393 set->buffer_count = layout->buffer_count;
394
395 /* Go through and fill out immutable samplers if we have any */
396 struct anv_descriptor *desc = set->descriptors;
397 for (uint32_t b = 0; b < layout->binding_count; b++) {
398 if (layout->binding[b].immutable_samplers) {
399 for (uint32_t i = 0; i < layout->binding[b].array_size; i++) {
400 /* The type will get changed to COMBINED_IMAGE_SAMPLER in
401 * UpdateDescriptorSets if needed. However, if the descriptor
402 * set has an immutable sampler, UpdateDescriptorSets may never
403 * touch it, so we need to make sure it's 100% valid now.
404 */
405 desc[i] = (struct anv_descriptor) {
406 .type = VK_DESCRIPTOR_TYPE_SAMPLER,
407 .sampler = layout->binding[b].immutable_samplers[i],
408 };
409 }
410 }
411 desc += layout->binding[b].array_size;
412 }
413
414 /* Allocate surface state for the buffer views. */
415 for (uint32_t b = 0; b < layout->buffer_count; b++) {
416 struct surface_state_free_list_entry *entry =
417 pool->surface_state_free_list;
418 struct anv_state state;
419
420 if (entry) {
421 state.map = entry;
422 state.offset = entry->offset;
423 state.alloc_size = 64;
424 pool->surface_state_free_list = entry->next;
425 } else {
426 state = anv_state_stream_alloc(&pool->surface_state_stream, 64, 64);
427 }
428
429 set->buffer_views[b].surface_state = state;
430 }
431
432 *out_set = set;
433
434 return VK_SUCCESS;
435 }
436
437 void
438 anv_descriptor_set_destroy(struct anv_device *device,
439 struct anv_descriptor_pool *pool,
440 struct anv_descriptor_set *set)
441 {
442 /* Put the buffer view surface state back on the free list. */
443 for (uint32_t b = 0; b < set->buffer_count; b++) {
444 struct surface_state_free_list_entry *entry =
445 set->buffer_views[b].surface_state.map;
446 entry->next = pool->surface_state_free_list;
447 pool->surface_state_free_list = entry;
448 }
449
450 /* Put the descriptor set allocation back on the free list. */
451 const uint32_t index = (char *) set - pool->data;
452 if (index + set->size == pool->next) {
453 pool->next = index;
454 } else {
455 struct pool_free_list_entry *entry = (struct pool_free_list_entry *) set;
456 entry->next = pool->free_list;
457 entry->size = set->size;
458 pool->free_list = (char *) entry - pool->data;
459 }
460 }
461
462 VkResult anv_AllocateDescriptorSets(
463 VkDevice _device,
464 const VkDescriptorSetAllocateInfo* pAllocateInfo,
465 VkDescriptorSet* pDescriptorSets)
466 {
467 ANV_FROM_HANDLE(anv_device, device, _device);
468 ANV_FROM_HANDLE(anv_descriptor_pool, pool, pAllocateInfo->descriptorPool);
469
470 VkResult result = VK_SUCCESS;
471 struct anv_descriptor_set *set;
472 uint32_t i;
473
474 for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) {
475 ANV_FROM_HANDLE(anv_descriptor_set_layout, layout,
476 pAllocateInfo->pSetLayouts[i]);
477
478 result = anv_descriptor_set_create(device, pool, layout, &set);
479 if (result != VK_SUCCESS)
480 break;
481
482 pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
483 }
484
485 if (result != VK_SUCCESS)
486 anv_FreeDescriptorSets(_device, pAllocateInfo->descriptorPool,
487 i, pDescriptorSets);
488
489 return result;
490 }
491
492 VkResult anv_FreeDescriptorSets(
493 VkDevice _device,
494 VkDescriptorPool descriptorPool,
495 uint32_t count,
496 const VkDescriptorSet* pDescriptorSets)
497 {
498 ANV_FROM_HANDLE(anv_device, device, _device);
499 ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
500
501 for (uint32_t i = 0; i < count; i++) {
502 ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
503
504 anv_descriptor_set_destroy(device, pool, set);
505 }
506
507 return VK_SUCCESS;
508 }
509
510 void anv_UpdateDescriptorSets(
511 VkDevice _device,
512 uint32_t descriptorWriteCount,
513 const VkWriteDescriptorSet* pDescriptorWrites,
514 uint32_t descriptorCopyCount,
515 const VkCopyDescriptorSet* pDescriptorCopies)
516 {
517 ANV_FROM_HANDLE(anv_device, device, _device);
518
519 for (uint32_t i = 0; i < descriptorWriteCount; i++) {
520 const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
521 ANV_FROM_HANDLE(anv_descriptor_set, set, write->dstSet);
522 const struct anv_descriptor_set_binding_layout *bind_layout =
523 &set->layout->binding[write->dstBinding];
524 struct anv_descriptor *desc =
525 &set->descriptors[bind_layout->descriptor_index];
526 desc += write->dstArrayElement;
527
528 switch (write->descriptorType) {
529 case VK_DESCRIPTOR_TYPE_SAMPLER:
530 for (uint32_t j = 0; j < write->descriptorCount; j++) {
531 ANV_FROM_HANDLE(anv_sampler, sampler,
532 write->pImageInfo[j].sampler);
533
534 desc[j] = (struct anv_descriptor) {
535 .type = VK_DESCRIPTOR_TYPE_SAMPLER,
536 .sampler = sampler,
537 };
538 }
539 break;
540
541 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
542 for (uint32_t j = 0; j < write->descriptorCount; j++) {
543 ANV_FROM_HANDLE(anv_image_view, iview,
544 write->pImageInfo[j].imageView);
545 ANV_FROM_HANDLE(anv_sampler, sampler,
546 write->pImageInfo[j].sampler);
547
548 desc[j].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
549 desc[j].image_view = iview;
550
551 /* If this descriptor has an immutable sampler, we don't want
552 * to stomp on it.
553 */
554 if (sampler)
555 desc[j].sampler = sampler;
556 }
557 break;
558
559 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
560 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
561 for (uint32_t j = 0; j < write->descriptorCount; j++) {
562 ANV_FROM_HANDLE(anv_image_view, iview,
563 write->pImageInfo[j].imageView);
564
565 desc[j] = (struct anv_descriptor) {
566 .type = write->descriptorType,
567 .image_view = iview,
568 };
569 }
570 break;
571
572 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
573 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
574 for (uint32_t j = 0; j < write->descriptorCount; j++) {
575 ANV_FROM_HANDLE(anv_buffer_view, bview,
576 write->pTexelBufferView[j]);
577
578 desc[j] = (struct anv_descriptor) {
579 .type = write->descriptorType,
580 .buffer_view = bview,
581 };
582 }
583 break;
584
585 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
586 anv_finishme("input attachments not implemented");
587 break;
588
589 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
590 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
591 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
592 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
593 for (uint32_t j = 0; j < write->descriptorCount; j++) {
594 assert(write->pBufferInfo[j].buffer);
595 ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
596 assert(buffer);
597
598 struct anv_buffer_view *view =
599 &set->buffer_views[bind_layout->buffer_index];
600 view += write->dstArrayElement + j;
601
602 const struct anv_format *format =
603 anv_format_for_descriptor_type(write->descriptorType);
604
605 view->format = format->isl_format;
606 view->bo = buffer->bo;
607 view->offset = buffer->offset + write->pBufferInfo[j].offset;
608
609 /* For buffers with dynamic offsets, we use the full possible
610 * range in the surface state and do the actual range-checking
611 * in the shader.
612 */
613 if (bind_layout->dynamic_offset_index >= 0 ||
614 write->pBufferInfo[j].range == VK_WHOLE_SIZE)
615 view->range = buffer->size - write->pBufferInfo[j].offset;
616 else
617 view->range = write->pBufferInfo[j].range;
618
619 anv_fill_buffer_surface_state(device, view->surface_state,
620 view->format,
621 view->offset, view->range, 1);
622
623 desc[j] = (struct anv_descriptor) {
624 .type = write->descriptorType,
625 .buffer_view = view,
626 };
627
628 }
629
630 default:
631 break;
632 }
633 }
634
635 for (uint32_t i = 0; i < descriptorCopyCount; i++) {
636 const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
637 ANV_FROM_HANDLE(anv_descriptor_set, src, copy->dstSet);
638 ANV_FROM_HANDLE(anv_descriptor_set, dst, copy->dstSet);
639
640 const struct anv_descriptor_set_binding_layout *src_layout =
641 &src->layout->binding[copy->srcBinding];
642 struct anv_descriptor *src_desc =
643 &src->descriptors[src_layout->descriptor_index];
644 src_desc += copy->srcArrayElement;
645
646 const struct anv_descriptor_set_binding_layout *dst_layout =
647 &dst->layout->binding[copy->dstBinding];
648 struct anv_descriptor *dst_desc =
649 &dst->descriptors[dst_layout->descriptor_index];
650 dst_desc += copy->dstArrayElement;
651
652 for (uint32_t j = 0; j < copy->descriptorCount; j++)
653 dst_desc[j] = src_desc[j];
654 }
655 }