2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
32 #include "anv_private.h"
33 #include "util/strtod.h"
34 #include "util/debug.h"
35 #include "util/build_id.h"
36 #include "util/vk_util.h"
38 #include "genxml/gen7_pack.h"
41 compiler_debug_log(void *data
, const char *fmt
, ...)
45 compiler_perf_log(void *data
, const char *fmt
, ...)
50 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
51 vfprintf(stderr
, fmt
, args
);
57 anv_device_get_cache_uuid(void *uuid
)
59 const struct build_id_note
*note
= build_id_find_nhdr("libvulkan_intel.so");
63 unsigned len
= build_id_length(note
);
64 if (len
< VK_UUID_SIZE
)
67 memcpy(uuid
, build_id_data(note
), VK_UUID_SIZE
);
72 anv_physical_device_init(struct anv_physical_device
*device
,
73 struct anv_instance
*instance
,
79 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
81 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
83 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
84 device
->instance
= instance
;
86 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
87 strncpy(device
->path
, path
, ARRAY_SIZE(device
->path
));
89 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
90 if (!device
->chipset_id
) {
91 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
95 device
->name
= gen_get_device_name(device
->chipset_id
);
96 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
97 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
101 if (device
->info
.is_haswell
) {
102 fprintf(stderr
, "WARNING: Haswell Vulkan support is incomplete\n");
103 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
104 fprintf(stderr
, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
105 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
106 fprintf(stderr
, "WARNING: Bay Trail Vulkan support is incomplete\n");
107 } else if (device
->info
.gen
>= 8) {
108 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
109 * supported as anything */
111 result
= vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
112 "Vulkan not yet supported on %s", device
->name
);
116 device
->cmd_parser_version
= -1;
117 if (device
->info
.gen
== 7) {
118 device
->cmd_parser_version
=
119 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
120 if (device
->cmd_parser_version
== -1) {
121 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
122 "failed to get command parser version");
127 if (anv_gem_get_aperture(fd
, &device
->aperture_size
) == -1) {
128 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
129 "failed to get aperture size: %m");
133 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
134 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
135 "kernel missing gem wait");
139 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
140 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
141 "kernel missing execbuf2");
145 if (!device
->info
.has_llc
&&
146 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
147 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
148 "kernel missing wc mmap");
152 if (!anv_device_get_cache_uuid(device
->uuid
)) {
153 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
154 "cannot generate UUID");
157 bool swizzled
= anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
159 /* GENs prior to 8 do not support EU/Subslice info */
160 if (device
->info
.gen
>= 8) {
161 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
162 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
164 /* Without this information, we cannot get the right Braswell
165 * brandstrings, and we have to use conservative numbers for GPGPU on
166 * many platforms, but otherwise, things will just work.
168 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
169 fprintf(stderr
, "WARNING: Kernel 4.1 required to properly"
170 " query GPU properties.\n");
172 } else if (device
->info
.gen
== 7) {
173 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
176 if (device
->info
.is_cherryview
&&
177 device
->subslice_total
> 0 && device
->eu_total
> 0) {
178 /* Logical CS threads = EUs per subslice * 7 threads per EU */
179 uint32_t max_cs_threads
= device
->eu_total
/ device
->subslice_total
* 7;
181 /* Fuse configurations may give more threads than expected, never less. */
182 if (max_cs_threads
> device
->info
.max_cs_threads
)
183 device
->info
.max_cs_threads
= max_cs_threads
;
186 brw_process_intel_debug_variable();
188 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
189 if (device
->compiler
== NULL
) {
190 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
193 device
->compiler
->shader_debug_log
= compiler_debug_log
;
194 device
->compiler
->shader_perf_log
= compiler_perf_log
;
196 result
= anv_init_wsi(device
);
197 if (result
!= VK_SUCCESS
) {
198 ralloc_free(device
->compiler
);
202 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
204 device
->local_fd
= fd
;
213 anv_physical_device_finish(struct anv_physical_device
*device
)
215 anv_finish_wsi(device
);
216 ralloc_free(device
->compiler
);
217 close(device
->local_fd
);
220 static const VkExtensionProperties global_extensions
[] = {
222 .extensionName
= VK_KHR_SURFACE_EXTENSION_NAME
,
225 #ifdef VK_USE_PLATFORM_XCB_KHR
227 .extensionName
= VK_KHR_XCB_SURFACE_EXTENSION_NAME
,
231 #ifdef VK_USE_PLATFORM_XLIB_KHR
233 .extensionName
= VK_KHR_XLIB_SURFACE_EXTENSION_NAME
,
237 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
239 .extensionName
= VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
,
244 .extensionName
= VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
249 static const VkExtensionProperties device_extensions
[] = {
251 .extensionName
= VK_KHR_SWAPCHAIN_EXTENSION_NAME
,
255 .extensionName
= VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME
,
259 .extensionName
= VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
263 .extensionName
= VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME
,
267 .extensionName
= VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
,
271 .extensionName
= VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME
,
277 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
278 VkSystemAllocationScope allocationScope
)
284 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
285 size_t align
, VkSystemAllocationScope allocationScope
)
287 return realloc(pOriginal
, size
);
291 default_free_func(void *pUserData
, void *pMemory
)
296 static const VkAllocationCallbacks default_alloc
= {
298 .pfnAllocation
= default_alloc_func
,
299 .pfnReallocation
= default_realloc_func
,
300 .pfnFree
= default_free_func
,
303 VkResult
anv_CreateInstance(
304 const VkInstanceCreateInfo
* pCreateInfo
,
305 const VkAllocationCallbacks
* pAllocator
,
306 VkInstance
* pInstance
)
308 struct anv_instance
*instance
;
310 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
312 uint32_t client_version
;
313 if (pCreateInfo
->pApplicationInfo
&&
314 pCreateInfo
->pApplicationInfo
->apiVersion
!= 0) {
315 client_version
= pCreateInfo
->pApplicationInfo
->apiVersion
;
317 client_version
= VK_MAKE_VERSION(1, 0, 0);
320 if (VK_MAKE_VERSION(1, 0, 0) > client_version
||
321 client_version
> VK_MAKE_VERSION(1, 0, 0xfff)) {
322 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
323 "Client requested version %d.%d.%d",
324 VK_VERSION_MAJOR(client_version
),
325 VK_VERSION_MINOR(client_version
),
326 VK_VERSION_PATCH(client_version
));
329 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
331 for (uint32_t j
= 0; j
< ARRAY_SIZE(global_extensions
); j
++) {
332 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
333 global_extensions
[j
].extensionName
) == 0) {
339 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
342 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
343 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
345 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
347 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
350 instance
->alloc
= *pAllocator
;
352 instance
->alloc
= default_alloc
;
354 instance
->apiVersion
= client_version
;
355 instance
->physicalDeviceCount
= -1;
359 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
361 *pInstance
= anv_instance_to_handle(instance
);
366 void anv_DestroyInstance(
367 VkInstance _instance
,
368 const VkAllocationCallbacks
* pAllocator
)
370 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
375 if (instance
->physicalDeviceCount
> 0) {
376 /* We support at most one physical device. */
377 assert(instance
->physicalDeviceCount
== 1);
378 anv_physical_device_finish(&instance
->physicalDevice
);
381 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
385 vk_free(&instance
->alloc
, instance
);
389 anv_enumerate_devices(struct anv_instance
*instance
)
391 /* TODO: Check for more devices ? */
392 drmDevicePtr devices
[8];
393 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
396 instance
->physicalDeviceCount
= 0;
398 max_devices
= drmGetDevices2(0, devices
, sizeof(devices
));
400 return VK_ERROR_INCOMPATIBLE_DRIVER
;
402 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
403 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
404 devices
[i
]->bustype
== DRM_BUS_PCI
&&
405 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
407 result
= anv_physical_device_init(&instance
->physicalDevice
,
409 devices
[i
]->nodes
[DRM_NODE_RENDER
]);
410 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
415 if (result
== VK_SUCCESS
)
416 instance
->physicalDeviceCount
= 1;
422 VkResult
anv_EnumeratePhysicalDevices(
423 VkInstance _instance
,
424 uint32_t* pPhysicalDeviceCount
,
425 VkPhysicalDevice
* pPhysicalDevices
)
427 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
428 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
431 if (instance
->physicalDeviceCount
< 0) {
432 result
= anv_enumerate_devices(instance
);
433 if (result
!= VK_SUCCESS
&&
434 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
438 if (instance
->physicalDeviceCount
> 0) {
439 assert(instance
->physicalDeviceCount
== 1);
440 vk_outarray_append(&out
, i
) {
441 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
445 return vk_outarray_status(&out
);
448 void anv_GetPhysicalDeviceFeatures(
449 VkPhysicalDevice physicalDevice
,
450 VkPhysicalDeviceFeatures
* pFeatures
)
452 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
454 *pFeatures
= (VkPhysicalDeviceFeatures
) {
455 .robustBufferAccess
= true,
456 .fullDrawIndexUint32
= true,
457 .imageCubeArray
= true,
458 .independentBlend
= true,
459 .geometryShader
= true,
460 .tessellationShader
= true,
461 .sampleRateShading
= true,
462 .dualSrcBlend
= true,
464 .multiDrawIndirect
= false,
465 .drawIndirectFirstInstance
= true,
467 .depthBiasClamp
= true,
468 .fillModeNonSolid
= true,
469 .depthBounds
= false,
473 .multiViewport
= true,
474 .samplerAnisotropy
= true,
475 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
476 pdevice
->info
.is_baytrail
,
477 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
478 .textureCompressionBC
= true,
479 .occlusionQueryPrecise
= true,
480 .pipelineStatisticsQuery
= false,
481 .fragmentStoresAndAtomics
= true,
482 .shaderTessellationAndGeometryPointSize
= true,
483 .shaderImageGatherExtended
= true,
484 .shaderStorageImageExtendedFormats
= true,
485 .shaderStorageImageMultisample
= false,
486 .shaderStorageImageReadWithoutFormat
= false,
487 .shaderStorageImageWriteWithoutFormat
= true,
488 .shaderUniformBufferArrayDynamicIndexing
= true,
489 .shaderSampledImageArrayDynamicIndexing
= true,
490 .shaderStorageBufferArrayDynamicIndexing
= true,
491 .shaderStorageImageArrayDynamicIndexing
= true,
492 .shaderClipDistance
= true,
493 .shaderCullDistance
= true,
494 .shaderFloat64
= pdevice
->info
.gen
>= 8,
495 .shaderInt64
= pdevice
->info
.gen
>= 8,
496 .shaderInt16
= false,
497 .shaderResourceMinLod
= false,
498 .variableMultisampleRate
= false,
499 .inheritedQueries
= false,
502 /* We can't do image stores in vec4 shaders */
503 pFeatures
->vertexPipelineStoresAndAtomics
=
504 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
505 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
508 void anv_GetPhysicalDeviceFeatures2KHR(
509 VkPhysicalDevice physicalDevice
,
510 VkPhysicalDeviceFeatures2KHR
* pFeatures
)
512 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
514 vk_foreach_struct(ext
, pFeatures
->pNext
) {
515 switch (ext
->sType
) {
516 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
517 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
518 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
520 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
525 anv_debug_ignored_stype(ext
->sType
);
531 void anv_GetPhysicalDeviceProperties(
532 VkPhysicalDevice physicalDevice
,
533 VkPhysicalDeviceProperties
* pProperties
)
535 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
536 const struct gen_device_info
*devinfo
= &pdevice
->info
;
538 const float time_stamp_base
= devinfo
->gen
>= 9 ? 83.333 : 80.0;
540 /* See assertions made when programming the buffer surface state. */
541 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
542 (1ul << 30) : (1ul << 27);
544 VkSampleCountFlags sample_counts
=
545 isl_device_get_sample_counts(&pdevice
->isl_dev
);
547 VkPhysicalDeviceLimits limits
= {
548 .maxImageDimension1D
= (1 << 14),
549 .maxImageDimension2D
= (1 << 14),
550 .maxImageDimension3D
= (1 << 11),
551 .maxImageDimensionCube
= (1 << 14),
552 .maxImageArrayLayers
= (1 << 11),
553 .maxTexelBufferElements
= 128 * 1024 * 1024,
554 .maxUniformBufferRange
= (1ul << 27),
555 .maxStorageBufferRange
= max_raw_buffer_sz
,
556 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
557 .maxMemoryAllocationCount
= UINT32_MAX
,
558 .maxSamplerAllocationCount
= 64 * 1024,
559 .bufferImageGranularity
= 64, /* A cache line */
560 .sparseAddressSpaceSize
= 0,
561 .maxBoundDescriptorSets
= MAX_SETS
,
562 .maxPerStageDescriptorSamplers
= 64,
563 .maxPerStageDescriptorUniformBuffers
= 64,
564 .maxPerStageDescriptorStorageBuffers
= 64,
565 .maxPerStageDescriptorSampledImages
= 64,
566 .maxPerStageDescriptorStorageImages
= 64,
567 .maxPerStageDescriptorInputAttachments
= 64,
568 .maxPerStageResources
= 128,
569 .maxDescriptorSetSamplers
= 256,
570 .maxDescriptorSetUniformBuffers
= 256,
571 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
572 .maxDescriptorSetStorageBuffers
= 256,
573 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
574 .maxDescriptorSetSampledImages
= 256,
575 .maxDescriptorSetStorageImages
= 256,
576 .maxDescriptorSetInputAttachments
= 256,
577 .maxVertexInputAttributes
= MAX_VBS
,
578 .maxVertexInputBindings
= MAX_VBS
,
579 .maxVertexInputAttributeOffset
= 2047,
580 .maxVertexInputBindingStride
= 2048,
581 .maxVertexOutputComponents
= 128,
582 .maxTessellationGenerationLevel
= 64,
583 .maxTessellationPatchSize
= 32,
584 .maxTessellationControlPerVertexInputComponents
= 128,
585 .maxTessellationControlPerVertexOutputComponents
= 128,
586 .maxTessellationControlPerPatchOutputComponents
= 128,
587 .maxTessellationControlTotalOutputComponents
= 2048,
588 .maxTessellationEvaluationInputComponents
= 128,
589 .maxTessellationEvaluationOutputComponents
= 128,
590 .maxGeometryShaderInvocations
= 32,
591 .maxGeometryInputComponents
= 64,
592 .maxGeometryOutputComponents
= 128,
593 .maxGeometryOutputVertices
= 256,
594 .maxGeometryTotalOutputComponents
= 1024,
595 .maxFragmentInputComponents
= 128,
596 .maxFragmentOutputAttachments
= 8,
597 .maxFragmentDualSrcAttachments
= 1,
598 .maxFragmentCombinedOutputResources
= 8,
599 .maxComputeSharedMemorySize
= 32768,
600 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
601 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
602 .maxComputeWorkGroupSize
= {
603 16 * devinfo
->max_cs_threads
,
604 16 * devinfo
->max_cs_threads
,
605 16 * devinfo
->max_cs_threads
,
607 .subPixelPrecisionBits
= 4 /* FIXME */,
608 .subTexelPrecisionBits
= 4 /* FIXME */,
609 .mipmapPrecisionBits
= 4 /* FIXME */,
610 .maxDrawIndexedIndexValue
= UINT32_MAX
,
611 .maxDrawIndirectCount
= UINT32_MAX
,
612 .maxSamplerLodBias
= 16,
613 .maxSamplerAnisotropy
= 16,
614 .maxViewports
= MAX_VIEWPORTS
,
615 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
616 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
617 .viewportSubPixelBits
= 13, /* We take a float? */
618 .minMemoryMapAlignment
= 4096, /* A page */
619 .minTexelBufferOffsetAlignment
= 1,
620 .minUniformBufferOffsetAlignment
= 16,
621 .minStorageBufferOffsetAlignment
= 4,
622 .minTexelOffset
= -8,
624 .minTexelGatherOffset
= -32,
625 .maxTexelGatherOffset
= 31,
626 .minInterpolationOffset
= -0.5,
627 .maxInterpolationOffset
= 0.4375,
628 .subPixelInterpolationOffsetBits
= 4,
629 .maxFramebufferWidth
= (1 << 14),
630 .maxFramebufferHeight
= (1 << 14),
631 .maxFramebufferLayers
= (1 << 11),
632 .framebufferColorSampleCounts
= sample_counts
,
633 .framebufferDepthSampleCounts
= sample_counts
,
634 .framebufferStencilSampleCounts
= sample_counts
,
635 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
636 .maxColorAttachments
= MAX_RTS
,
637 .sampledImageColorSampleCounts
= sample_counts
,
638 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
639 .sampledImageDepthSampleCounts
= sample_counts
,
640 .sampledImageStencilSampleCounts
= sample_counts
,
641 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
642 .maxSampleMaskWords
= 1,
643 .timestampComputeAndGraphics
= false,
644 .timestampPeriod
= time_stamp_base
,
645 .maxClipDistances
= 8,
646 .maxCullDistances
= 8,
647 .maxCombinedClipAndCullDistances
= 8,
648 .discreteQueuePriorities
= 1,
649 .pointSizeRange
= { 0.125, 255.875 },
650 .lineWidthRange
= { 0.0, 7.9921875 },
651 .pointSizeGranularity
= (1.0 / 8.0),
652 .lineWidthGranularity
= (1.0 / 128.0),
653 .strictLines
= false, /* FINISHME */
654 .standardSampleLocations
= true,
655 .optimalBufferCopyOffsetAlignment
= 128,
656 .optimalBufferCopyRowPitchAlignment
= 128,
657 .nonCoherentAtomSize
= 64,
660 *pProperties
= (VkPhysicalDeviceProperties
) {
661 .apiVersion
= VK_MAKE_VERSION(1, 0, 42),
664 .deviceID
= pdevice
->chipset_id
,
665 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
667 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
670 strcpy(pProperties
->deviceName
, pdevice
->name
);
671 memcpy(pProperties
->pipelineCacheUUID
, pdevice
->uuid
, VK_UUID_SIZE
);
674 void anv_GetPhysicalDeviceProperties2KHR(
675 VkPhysicalDevice physicalDevice
,
676 VkPhysicalDeviceProperties2KHR
* pProperties
)
678 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
680 vk_foreach_struct(ext
, pProperties
->pNext
) {
681 switch (ext
->sType
) {
683 anv_debug_ignored_stype(ext
->sType
);
689 /* We support exactly one queue family. */
690 static const VkQueueFamilyProperties
691 anv_queue_family_properties
= {
692 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
693 VK_QUEUE_COMPUTE_BIT
|
694 VK_QUEUE_TRANSFER_BIT
,
696 .timestampValidBits
= 36, /* XXX: Real value here */
697 .minImageTransferGranularity
= (VkExtent3D
) { 1, 1, 1 },
700 void anv_GetPhysicalDeviceQueueFamilyProperties(
701 VkPhysicalDevice physicalDevice
,
703 VkQueueFamilyProperties
* pQueueFamilyProperties
)
705 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
707 vk_outarray_append(&out
, p
) {
708 *p
= anv_queue_family_properties
;
712 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
713 VkPhysicalDevice physicalDevice
,
714 uint32_t* pQueueFamilyPropertyCount
,
715 VkQueueFamilyProperties2KHR
* pQueueFamilyProperties
)
718 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
720 vk_outarray_append(&out
, p
) {
721 p
->queueFamilyProperties
= anv_queue_family_properties
;
723 vk_foreach_struct(s
, p
->pNext
) {
724 anv_debug_ignored_stype(s
->sType
);
729 void anv_GetPhysicalDeviceMemoryProperties(
730 VkPhysicalDevice physicalDevice
,
731 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
733 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
734 VkDeviceSize heap_size
;
736 /* Reserve some wiggle room for the driver by exposing only 75% of the
737 * aperture to the heap.
739 heap_size
= 3 * physical_device
->aperture_size
/ 4;
741 if (physical_device
->info
.has_llc
) {
742 /* Big core GPUs share LLC with the CPU and thus one memory type can be
743 * both cached and coherent at the same time.
745 pMemoryProperties
->memoryTypeCount
= 1;
746 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
747 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
748 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
749 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
750 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
754 /* The spec requires that we expose a host-visible, coherent memory
755 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
756 * to give the application a choice between cached, but not coherent and
757 * coherent but uncached (WC though).
759 pMemoryProperties
->memoryTypeCount
= 2;
760 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
761 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
762 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
763 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
766 pMemoryProperties
->memoryTypes
[1] = (VkMemoryType
) {
767 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
768 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
769 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
774 pMemoryProperties
->memoryHeapCount
= 1;
775 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
777 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
781 void anv_GetPhysicalDeviceMemoryProperties2KHR(
782 VkPhysicalDevice physicalDevice
,
783 VkPhysicalDeviceMemoryProperties2KHR
* pMemoryProperties
)
785 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
786 &pMemoryProperties
->memoryProperties
);
788 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
789 switch (ext
->sType
) {
791 anv_debug_ignored_stype(ext
->sType
);
797 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
801 return anv_lookup_entrypoint(NULL
, pName
);
804 /* With version 1+ of the loader interface the ICD should expose
805 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
808 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
813 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
817 return anv_GetInstanceProcAddr(instance
, pName
);
820 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
824 ANV_FROM_HANDLE(anv_device
, device
, _device
);
825 return anv_lookup_entrypoint(&device
->info
, pName
);
829 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
831 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
832 queue
->device
= device
;
833 queue
->pool
= &device
->surface_state_pool
;
837 anv_queue_finish(struct anv_queue
*queue
)
841 static struct anv_state
842 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
844 struct anv_state state
;
846 state
= anv_state_pool_alloc(pool
, size
, align
);
847 memcpy(state
.map
, p
, size
);
849 anv_state_flush(pool
->block_pool
->device
, state
);
854 struct gen8_border_color
{
859 /* Pad out to 64 bytes */
864 anv_device_init_border_colors(struct anv_device
*device
)
866 static const struct gen8_border_color border_colors
[] = {
867 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
868 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
869 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
870 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
871 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
872 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
875 device
->border_colors
= anv_state_pool_emit_data(&device
->dynamic_state_pool
,
876 sizeof(border_colors
), 64,
881 anv_device_submit_simple_batch(struct anv_device
*device
,
882 struct anv_batch
*batch
)
884 struct drm_i915_gem_execbuffer2 execbuf
;
885 struct drm_i915_gem_exec_object2 exec2_objects
[1];
886 struct anv_bo bo
, *exec_bos
[1];
887 VkResult result
= VK_SUCCESS
;
892 /* Kernel driver requires 8 byte aligned batch length */
893 size
= align_u32(batch
->next
- batch
->start
, 8);
894 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bo
, size
);
895 if (result
!= VK_SUCCESS
)
898 memcpy(bo
.map
, batch
->start
, size
);
899 if (!device
->info
.has_llc
)
900 anv_flush_range(bo
.map
, size
);
903 exec2_objects
[0].handle
= bo
.gem_handle
;
904 exec2_objects
[0].relocation_count
= 0;
905 exec2_objects
[0].relocs_ptr
= 0;
906 exec2_objects
[0].alignment
= 0;
907 exec2_objects
[0].offset
= bo
.offset
;
908 exec2_objects
[0].flags
= 0;
909 exec2_objects
[0].rsvd1
= 0;
910 exec2_objects
[0].rsvd2
= 0;
912 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
913 execbuf
.buffer_count
= 1;
914 execbuf
.batch_start_offset
= 0;
915 execbuf
.batch_len
= size
;
916 execbuf
.cliprects_ptr
= 0;
917 execbuf
.num_cliprects
= 0;
922 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
923 execbuf
.rsvd1
= device
->context_id
;
926 result
= anv_device_execbuf(device
, &execbuf
, exec_bos
);
927 if (result
!= VK_SUCCESS
)
931 ret
= anv_gem_wait(device
, bo
.gem_handle
, &timeout
);
933 /* We don't know the real error. */
934 result
= vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
939 anv_bo_pool_free(&device
->batch_bo_pool
, &bo
);
944 VkResult
anv_CreateDevice(
945 VkPhysicalDevice physicalDevice
,
946 const VkDeviceCreateInfo
* pCreateInfo
,
947 const VkAllocationCallbacks
* pAllocator
,
950 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
952 struct anv_device
*device
;
954 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
956 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
958 for (uint32_t j
= 0; j
< ARRAY_SIZE(device_extensions
); j
++) {
959 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
960 device_extensions
[j
].extensionName
) == 0) {
966 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
969 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
971 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
973 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
975 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
976 device
->instance
= physical_device
->instance
;
977 device
->chipset_id
= physical_device
->chipset_id
;
980 device
->alloc
= *pAllocator
;
982 device
->alloc
= physical_device
->instance
->alloc
;
984 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
985 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
986 if (device
->fd
== -1) {
987 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
991 device
->context_id
= anv_gem_create_context(device
);
992 if (device
->context_id
== -1) {
993 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
997 device
->info
= physical_device
->info
;
998 device
->isl_dev
= physical_device
->isl_dev
;
1000 /* On Broadwell and later, we can use batch chaining to more efficiently
1001 * implement growing command buffers. Prior to Haswell, the kernel
1002 * command parser gets in the way and we have to fall back to growing
1005 device
->can_chain_batches
= device
->info
.gen
>= 8;
1007 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
1008 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
1010 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
1011 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1012 goto fail_context_id
;
1015 pthread_condattr_t condattr
;
1016 if (pthread_condattr_init(&condattr
) != 0) {
1017 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1020 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
1021 pthread_condattr_destroy(&condattr
);
1022 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1025 if (pthread_cond_init(&device
->queue_submit
, NULL
) != 0) {
1026 pthread_condattr_destroy(&condattr
);
1027 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1030 pthread_condattr_destroy(&condattr
);
1032 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
1034 result
= anv_block_pool_init(&device
->dynamic_state_block_pool
, device
,
1036 if (result
!= VK_SUCCESS
)
1037 goto fail_batch_bo_pool
;
1039 anv_state_pool_init(&device
->dynamic_state_pool
,
1040 &device
->dynamic_state_block_pool
);
1042 result
= anv_block_pool_init(&device
->instruction_block_pool
, device
,
1044 if (result
!= VK_SUCCESS
)
1045 goto fail_dynamic_state_pool
;
1047 anv_state_pool_init(&device
->instruction_state_pool
,
1048 &device
->instruction_block_pool
);
1050 result
= anv_block_pool_init(&device
->surface_state_block_pool
, device
,
1052 if (result
!= VK_SUCCESS
)
1053 goto fail_instruction_state_pool
;
1055 anv_state_pool_init(&device
->surface_state_pool
,
1056 &device
->surface_state_block_pool
);
1058 result
= anv_bo_init_new(&device
->workaround_bo
, device
, 1024);
1059 if (result
!= VK_SUCCESS
)
1060 goto fail_surface_state_pool
;
1062 anv_scratch_pool_init(device
, &device
->scratch_pool
);
1064 anv_queue_init(device
, &device
->queue
);
1066 switch (device
->info
.gen
) {
1068 if (!device
->info
.is_haswell
)
1069 result
= gen7_init_device_state(device
);
1071 result
= gen75_init_device_state(device
);
1074 result
= gen8_init_device_state(device
);
1077 result
= gen9_init_device_state(device
);
1080 /* Shouldn't get here as we don't create physical devices for any other
1082 unreachable("unhandled gen");
1084 if (result
!= VK_SUCCESS
)
1085 goto fail_workaround_bo
;
1087 anv_device_init_blorp(device
);
1089 anv_device_init_border_colors(device
);
1091 *pDevice
= anv_device_to_handle(device
);
1096 anv_queue_finish(&device
->queue
);
1097 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1098 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1099 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1100 fail_surface_state_pool
:
1101 anv_state_pool_finish(&device
->surface_state_pool
);
1102 anv_block_pool_finish(&device
->surface_state_block_pool
);
1103 fail_instruction_state_pool
:
1104 anv_state_pool_finish(&device
->instruction_state_pool
);
1105 anv_block_pool_finish(&device
->instruction_block_pool
);
1106 fail_dynamic_state_pool
:
1107 anv_state_pool_finish(&device
->dynamic_state_pool
);
1108 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1110 anv_bo_pool_finish(&device
->batch_bo_pool
);
1111 pthread_cond_destroy(&device
->queue_submit
);
1113 pthread_mutex_destroy(&device
->mutex
);
1115 anv_gem_destroy_context(device
, device
->context_id
);
1119 vk_free(&device
->alloc
, device
);
1124 void anv_DestroyDevice(
1126 const VkAllocationCallbacks
* pAllocator
)
1128 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1133 anv_device_finish_blorp(device
);
1135 anv_queue_finish(&device
->queue
);
1137 #ifdef HAVE_VALGRIND
1138 /* We only need to free these to prevent valgrind errors. The backing
1139 * BO will go away in a couple of lines so we don't actually leak.
1141 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
1144 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1146 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1147 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1149 anv_state_pool_finish(&device
->surface_state_pool
);
1150 anv_block_pool_finish(&device
->surface_state_block_pool
);
1151 anv_state_pool_finish(&device
->instruction_state_pool
);
1152 anv_block_pool_finish(&device
->instruction_block_pool
);
1153 anv_state_pool_finish(&device
->dynamic_state_pool
);
1154 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1156 anv_bo_pool_finish(&device
->batch_bo_pool
);
1158 pthread_cond_destroy(&device
->queue_submit
);
1159 pthread_mutex_destroy(&device
->mutex
);
1161 anv_gem_destroy_context(device
, device
->context_id
);
1165 vk_free(&device
->alloc
, device
);
1168 VkResult
anv_EnumerateInstanceExtensionProperties(
1169 const char* pLayerName
,
1170 uint32_t* pPropertyCount
,
1171 VkExtensionProperties
* pProperties
)
1173 if (pProperties
== NULL
) {
1174 *pPropertyCount
= ARRAY_SIZE(global_extensions
);
1178 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(global_extensions
));
1179 typed_memcpy(pProperties
, global_extensions
, *pPropertyCount
);
1181 if (*pPropertyCount
< ARRAY_SIZE(global_extensions
))
1182 return VK_INCOMPLETE
;
1187 VkResult
anv_EnumerateDeviceExtensionProperties(
1188 VkPhysicalDevice physicalDevice
,
1189 const char* pLayerName
,
1190 uint32_t* pPropertyCount
,
1191 VkExtensionProperties
* pProperties
)
1193 if (pProperties
== NULL
) {
1194 *pPropertyCount
= ARRAY_SIZE(device_extensions
);
1198 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(device_extensions
));
1199 typed_memcpy(pProperties
, device_extensions
, *pPropertyCount
);
1201 if (*pPropertyCount
< ARRAY_SIZE(device_extensions
))
1202 return VK_INCOMPLETE
;
1207 VkResult
anv_EnumerateInstanceLayerProperties(
1208 uint32_t* pPropertyCount
,
1209 VkLayerProperties
* pProperties
)
1211 if (pProperties
== NULL
) {
1212 *pPropertyCount
= 0;
1216 /* None supported at this time */
1217 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1220 VkResult
anv_EnumerateDeviceLayerProperties(
1221 VkPhysicalDevice physicalDevice
,
1222 uint32_t* pPropertyCount
,
1223 VkLayerProperties
* pProperties
)
1225 if (pProperties
== NULL
) {
1226 *pPropertyCount
= 0;
1230 /* None supported at this time */
1231 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1234 void anv_GetDeviceQueue(
1236 uint32_t queueNodeIndex
,
1237 uint32_t queueIndex
,
1240 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1242 assert(queueIndex
== 0);
1244 *pQueue
= anv_queue_to_handle(&device
->queue
);
1248 anv_device_execbuf(struct anv_device
*device
,
1249 struct drm_i915_gem_execbuffer2
*execbuf
,
1250 struct anv_bo
**execbuf_bos
)
1252 int ret
= anv_gem_execbuffer(device
, execbuf
);
1254 /* We don't know the real error. */
1255 return vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
1258 struct drm_i915_gem_exec_object2
*objects
=
1259 (void *)(uintptr_t)execbuf
->buffers_ptr
;
1260 for (uint32_t k
= 0; k
< execbuf
->buffer_count
; k
++)
1261 execbuf_bos
[k
]->offset
= objects
[k
].offset
;
1266 VkResult
anv_QueueSubmit(
1268 uint32_t submitCount
,
1269 const VkSubmitInfo
* pSubmits
,
1272 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1273 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1274 struct anv_device
*device
= queue
->device
;
1275 VkResult result
= VK_SUCCESS
;
1277 /* We lock around QueueSubmit for three main reasons:
1279 * 1) When a block pool is resized, we create a new gem handle with a
1280 * different size and, in the case of surface states, possibly a
1281 * different center offset but we re-use the same anv_bo struct when
1282 * we do so. If this happens in the middle of setting up an execbuf,
1283 * we could end up with our list of BOs out of sync with our list of
1286 * 2) The algorithm we use for building the list of unique buffers isn't
1287 * thread-safe. While the client is supposed to syncronize around
1288 * QueueSubmit, this would be extremely difficult to debug if it ever
1289 * came up in the wild due to a broken app. It's better to play it
1290 * safe and just lock around QueueSubmit.
1292 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1293 * userspace. Due to the fact that the surface state buffer is shared
1294 * between batches, we can't afford to have that happen from multiple
1295 * threads at the same time. Even though the user is supposed to
1296 * ensure this doesn't happen, we play it safe as in (2) above.
1298 * Since the only other things that ever take the device lock such as block
1299 * pool resize only rarely happen, this will almost never be contended so
1300 * taking a lock isn't really an expensive operation in this case.
1302 pthread_mutex_lock(&device
->mutex
);
1304 for (uint32_t i
= 0; i
< submitCount
; i
++) {
1305 for (uint32_t j
= 0; j
< pSubmits
[i
].commandBufferCount
; j
++) {
1306 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
,
1307 pSubmits
[i
].pCommandBuffers
[j
]);
1308 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
1309 assert(!anv_batch_has_error(&cmd_buffer
->batch
));
1311 result
= anv_cmd_buffer_execbuf(device
, cmd_buffer
);
1312 if (result
!= VK_SUCCESS
)
1318 struct anv_bo
*fence_bo
= &fence
->bo
;
1319 result
= anv_device_execbuf(device
, &fence
->execbuf
, &fence_bo
);
1320 if (result
!= VK_SUCCESS
)
1323 /* Update the fence and wake up any waiters */
1324 assert(fence
->state
== ANV_FENCE_STATE_RESET
);
1325 fence
->state
= ANV_FENCE_STATE_SUBMITTED
;
1326 pthread_cond_broadcast(&device
->queue_submit
);
1330 pthread_mutex_unlock(&device
->mutex
);
1335 VkResult
anv_QueueWaitIdle(
1338 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1340 return anv_DeviceWaitIdle(anv_device_to_handle(queue
->device
));
1343 VkResult
anv_DeviceWaitIdle(
1346 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1347 struct anv_batch batch
;
1350 batch
.start
= batch
.next
= cmds
;
1351 batch
.end
= (void *) cmds
+ sizeof(cmds
);
1353 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1354 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1356 return anv_device_submit_simple_batch(device
, &batch
);
1360 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1362 uint32_t gem_handle
= anv_gem_create(device
, size
);
1364 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1366 anv_bo_init(bo
, gem_handle
, size
);
1371 VkResult
anv_AllocateMemory(
1373 const VkMemoryAllocateInfo
* pAllocateInfo
,
1374 const VkAllocationCallbacks
* pAllocator
,
1375 VkDeviceMemory
* pMem
)
1377 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1378 struct anv_device_memory
*mem
;
1381 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
1383 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1384 assert(pAllocateInfo
->allocationSize
> 0);
1386 /* We support exactly one memory heap. */
1387 assert(pAllocateInfo
->memoryTypeIndex
== 0 ||
1388 (!device
->info
.has_llc
&& pAllocateInfo
->memoryTypeIndex
< 2));
1390 /* FINISHME: Fail if allocation request exceeds heap size. */
1392 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
1393 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1395 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1397 /* The kernel is going to give us whole pages anyway */
1398 uint64_t alloc_size
= align_u64(pAllocateInfo
->allocationSize
, 4096);
1400 result
= anv_bo_init_new(&mem
->bo
, device
, alloc_size
);
1401 if (result
!= VK_SUCCESS
)
1404 mem
->type_index
= pAllocateInfo
->memoryTypeIndex
;
1409 *pMem
= anv_device_memory_to_handle(mem
);
1414 vk_free2(&device
->alloc
, pAllocator
, mem
);
1419 void anv_FreeMemory(
1421 VkDeviceMemory _mem
,
1422 const VkAllocationCallbacks
* pAllocator
)
1424 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1425 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1431 anv_UnmapMemory(_device
, _mem
);
1434 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1436 if (mem
->bo
.gem_handle
!= 0)
1437 anv_gem_close(device
, mem
->bo
.gem_handle
);
1439 vk_free2(&device
->alloc
, pAllocator
, mem
);
1442 VkResult
anv_MapMemory(
1444 VkDeviceMemory _memory
,
1445 VkDeviceSize offset
,
1447 VkMemoryMapFlags flags
,
1450 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1451 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1458 if (size
== VK_WHOLE_SIZE
)
1459 size
= mem
->bo
.size
- offset
;
1461 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1463 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1464 * assert(size != 0);
1465 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1466 * equal to the size of the memory minus offset
1469 assert(offset
+ size
<= mem
->bo
.size
);
1471 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1472 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1473 * at a time is valid. We could just mmap up front and return an offset
1474 * pointer here, but that may exhaust virtual memory on 32 bit
1477 uint32_t gem_flags
= 0;
1478 if (!device
->info
.has_llc
&& mem
->type_index
== 0)
1479 gem_flags
|= I915_MMAP_WC
;
1481 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1482 uint64_t map_offset
= offset
& ~4095ull;
1483 assert(offset
>= map_offset
);
1484 uint64_t map_size
= (offset
+ size
) - map_offset
;
1486 /* Let's map whole pages */
1487 map_size
= align_u64(map_size
, 4096);
1489 void *map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
,
1490 map_offset
, map_size
, gem_flags
);
1491 if (map
== MAP_FAILED
)
1492 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
1495 mem
->map_size
= map_size
;
1497 *ppData
= mem
->map
+ (offset
- map_offset
);
1502 void anv_UnmapMemory(
1504 VkDeviceMemory _memory
)
1506 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1511 anv_gem_munmap(mem
->map
, mem
->map_size
);
1518 clflush_mapped_ranges(struct anv_device
*device
,
1520 const VkMappedMemoryRange
*ranges
)
1522 for (uint32_t i
= 0; i
< count
; i
++) {
1523 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
1524 if (ranges
[i
].offset
>= mem
->map_size
)
1527 anv_clflush_range(mem
->map
+ ranges
[i
].offset
,
1528 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
1532 VkResult
anv_FlushMappedMemoryRanges(
1534 uint32_t memoryRangeCount
,
1535 const VkMappedMemoryRange
* pMemoryRanges
)
1537 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1539 if (device
->info
.has_llc
)
1542 /* Make sure the writes we're flushing have landed. */
1543 __builtin_ia32_mfence();
1545 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1550 VkResult
anv_InvalidateMappedMemoryRanges(
1552 uint32_t memoryRangeCount
,
1553 const VkMappedMemoryRange
* pMemoryRanges
)
1555 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1557 if (device
->info
.has_llc
)
1560 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1562 /* Make sure no reads get moved up above the invalidate. */
1563 __builtin_ia32_mfence();
1568 void anv_GetBufferMemoryRequirements(
1571 VkMemoryRequirements
* pMemoryRequirements
)
1573 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1574 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1576 /* The Vulkan spec (git aaed022) says:
1578 * memoryTypeBits is a bitfield and contains one bit set for every
1579 * supported memory type for the resource. The bit `1<<i` is set if and
1580 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1581 * structure for the physical device is supported.
1583 * We support exactly one memory type on LLC, two on non-LLC.
1585 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1587 pMemoryRequirements
->size
= buffer
->size
;
1588 pMemoryRequirements
->alignment
= 16;
1591 void anv_GetImageMemoryRequirements(
1594 VkMemoryRequirements
* pMemoryRequirements
)
1596 ANV_FROM_HANDLE(anv_image
, image
, _image
);
1597 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1599 /* The Vulkan spec (git aaed022) says:
1601 * memoryTypeBits is a bitfield and contains one bit set for every
1602 * supported memory type for the resource. The bit `1<<i` is set if and
1603 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1604 * structure for the physical device is supported.
1606 * We support exactly one memory type on LLC, two on non-LLC.
1608 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1610 pMemoryRequirements
->size
= image
->size
;
1611 pMemoryRequirements
->alignment
= image
->alignment
;
1614 void anv_GetImageSparseMemoryRequirements(
1617 uint32_t* pSparseMemoryRequirementCount
,
1618 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
1620 *pSparseMemoryRequirementCount
= 0;
1623 void anv_GetDeviceMemoryCommitment(
1625 VkDeviceMemory memory
,
1626 VkDeviceSize
* pCommittedMemoryInBytes
)
1628 *pCommittedMemoryInBytes
= 0;
1631 VkResult
anv_BindBufferMemory(
1634 VkDeviceMemory _memory
,
1635 VkDeviceSize memoryOffset
)
1637 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1638 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1641 buffer
->bo
= &mem
->bo
;
1642 buffer
->offset
= memoryOffset
;
1651 VkResult
anv_QueueBindSparse(
1653 uint32_t bindInfoCount
,
1654 const VkBindSparseInfo
* pBindInfo
,
1657 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
1660 VkResult
anv_CreateFence(
1662 const VkFenceCreateInfo
* pCreateInfo
,
1663 const VkAllocationCallbacks
* pAllocator
,
1666 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1667 struct anv_bo fence_bo
;
1668 struct anv_fence
*fence
;
1669 struct anv_batch batch
;
1672 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1674 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &fence_bo
, 4096);
1675 if (result
!= VK_SUCCESS
)
1678 /* Fences are small. Just store the CPU data structure in the BO. */
1679 fence
= fence_bo
.map
;
1680 fence
->bo
= fence_bo
;
1682 /* Place the batch after the CPU data but on its own cache line. */
1683 const uint32_t batch_offset
= align_u32(sizeof(*fence
), CACHELINE_SIZE
);
1684 batch
.next
= batch
.start
= fence
->bo
.map
+ batch_offset
;
1685 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1686 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1687 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1689 if (!device
->info
.has_llc
) {
1690 assert(((uintptr_t) batch
.start
& CACHELINE_MASK
) == 0);
1691 assert(batch
.next
- batch
.start
<= CACHELINE_SIZE
);
1692 __builtin_ia32_mfence();
1693 __builtin_ia32_clflush(batch
.start
);
1696 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1697 fence
->exec2_objects
[0].relocation_count
= 0;
1698 fence
->exec2_objects
[0].relocs_ptr
= 0;
1699 fence
->exec2_objects
[0].alignment
= 0;
1700 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1701 fence
->exec2_objects
[0].flags
= 0;
1702 fence
->exec2_objects
[0].rsvd1
= 0;
1703 fence
->exec2_objects
[0].rsvd2
= 0;
1705 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1706 fence
->execbuf
.buffer_count
= 1;
1707 fence
->execbuf
.batch_start_offset
= batch
.start
- fence
->bo
.map
;
1708 fence
->execbuf
.batch_len
= batch
.next
- batch
.start
;
1709 fence
->execbuf
.cliprects_ptr
= 0;
1710 fence
->execbuf
.num_cliprects
= 0;
1711 fence
->execbuf
.DR1
= 0;
1712 fence
->execbuf
.DR4
= 0;
1714 fence
->execbuf
.flags
=
1715 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1716 fence
->execbuf
.rsvd1
= device
->context_id
;
1717 fence
->execbuf
.rsvd2
= 0;
1719 if (pCreateInfo
->flags
& VK_FENCE_CREATE_SIGNALED_BIT
) {
1720 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1722 fence
->state
= ANV_FENCE_STATE_RESET
;
1725 *pFence
= anv_fence_to_handle(fence
);
1730 void anv_DestroyFence(
1733 const VkAllocationCallbacks
* pAllocator
)
1735 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1736 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1741 assert(fence
->bo
.map
== fence
);
1742 anv_bo_pool_free(&device
->batch_bo_pool
, &fence
->bo
);
1745 VkResult
anv_ResetFences(
1747 uint32_t fenceCount
,
1748 const VkFence
* pFences
)
1750 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1751 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1752 fence
->state
= ANV_FENCE_STATE_RESET
;
1758 VkResult
anv_GetFenceStatus(
1762 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1763 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1767 switch (fence
->state
) {
1768 case ANV_FENCE_STATE_RESET
:
1769 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1770 return VK_NOT_READY
;
1772 case ANV_FENCE_STATE_SIGNALED
:
1773 /* It's been signaled, return success */
1776 case ANV_FENCE_STATE_SUBMITTED
:
1777 /* It's been submitted to the GPU but we don't know if it's done yet. */
1778 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1780 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1783 return VK_NOT_READY
;
1786 unreachable("Invalid fence status");
1790 #define NSEC_PER_SEC 1000000000
1791 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1793 VkResult
anv_WaitForFences(
1795 uint32_t fenceCount
,
1796 const VkFence
* pFences
,
1800 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1803 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1804 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1805 * for a couple of kernel releases. Since there's no way to know
1806 * whether or not the kernel we're using is one of the broken ones, the
1807 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1808 * maximum timeout from 584 years to 292 years - likely not a big deal.
1810 int64_t timeout
= MIN2(_timeout
, INT64_MAX
);
1812 uint32_t pending_fences
= fenceCount
;
1813 while (pending_fences
) {
1815 bool signaled_fences
= false;
1816 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1817 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1818 switch (fence
->state
) {
1819 case ANV_FENCE_STATE_RESET
:
1820 /* This fence hasn't been submitted yet, we'll catch it the next
1821 * time around. Yes, this may mean we dead-loop but, short of
1822 * lots of locking and a condition variable, there's not much that
1823 * we can do about that.
1828 case ANV_FENCE_STATE_SIGNALED
:
1829 /* This fence is not pending. If waitAll isn't set, we can return
1830 * early. Otherwise, we have to keep going.
1836 case ANV_FENCE_STATE_SUBMITTED
:
1837 /* These are the fences we really care about. Go ahead and wait
1838 * on it until we hit a timeout.
1840 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &timeout
);
1841 if (ret
== -1 && errno
== ETIME
) {
1843 } else if (ret
== -1) {
1844 /* We don't know the real error. */
1845 return vk_errorf(VK_ERROR_DEVICE_LOST
, "gem wait failed: %m");
1847 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1848 signaled_fences
= true;
1856 if (pending_fences
&& !signaled_fences
) {
1857 /* If we've hit this then someone decided to vkWaitForFences before
1858 * they've actually submitted any of them to a queue. This is a
1859 * fairly pessimal case, so it's ok to lock here and use a standard
1860 * pthreads condition variable.
1862 pthread_mutex_lock(&device
->mutex
);
1864 /* It's possible that some of the fences have changed state since the
1865 * last time we checked. Now that we have the lock, check for
1866 * pending fences again and don't wait if it's changed.
1868 uint32_t now_pending_fences
= 0;
1869 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1870 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1871 if (fence
->state
== ANV_FENCE_STATE_RESET
)
1872 now_pending_fences
++;
1874 assert(now_pending_fences
<= pending_fences
);
1876 if (now_pending_fences
== pending_fences
) {
1877 struct timespec before
;
1878 clock_gettime(CLOCK_MONOTONIC
, &before
);
1880 uint32_t abs_nsec
= before
.tv_nsec
+ timeout
% NSEC_PER_SEC
;
1881 uint64_t abs_sec
= before
.tv_sec
+ (abs_nsec
/ NSEC_PER_SEC
) +
1882 (timeout
/ NSEC_PER_SEC
);
1883 abs_nsec
%= NSEC_PER_SEC
;
1885 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1886 * provided timeout is UINT64_MAX
1888 struct timespec abstime
;
1889 abstime
.tv_nsec
= abs_nsec
;
1890 abstime
.tv_sec
= MIN2(abs_sec
, INT_TYPE_MAX(abstime
.tv_sec
));
1892 ret
= pthread_cond_timedwait(&device
->queue_submit
,
1893 &device
->mutex
, &abstime
);
1894 assert(ret
!= EINVAL
);
1896 struct timespec after
;
1897 clock_gettime(CLOCK_MONOTONIC
, &after
);
1898 uint64_t time_elapsed
=
1899 ((uint64_t)after
.tv_sec
* NSEC_PER_SEC
+ after
.tv_nsec
) -
1900 ((uint64_t)before
.tv_sec
* NSEC_PER_SEC
+ before
.tv_nsec
);
1902 if (time_elapsed
>= timeout
) {
1903 pthread_mutex_unlock(&device
->mutex
);
1907 timeout
-= time_elapsed
;
1910 pthread_mutex_unlock(&device
->mutex
);
1917 // Queue semaphore functions
1919 VkResult
anv_CreateSemaphore(
1921 const VkSemaphoreCreateInfo
* pCreateInfo
,
1922 const VkAllocationCallbacks
* pAllocator
,
1923 VkSemaphore
* pSemaphore
)
1925 /* The DRM execbuffer ioctl always execute in-oder, even between different
1926 * rings. As such, there's nothing to do for the user space semaphore.
1929 *pSemaphore
= (VkSemaphore
)1;
1934 void anv_DestroySemaphore(
1936 VkSemaphore semaphore
,
1937 const VkAllocationCallbacks
* pAllocator
)
1943 VkResult
anv_CreateEvent(
1945 const VkEventCreateInfo
* pCreateInfo
,
1946 const VkAllocationCallbacks
* pAllocator
,
1949 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1950 struct anv_state state
;
1951 struct anv_event
*event
;
1953 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
1955 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
1958 event
->state
= state
;
1959 event
->semaphore
= VK_EVENT_RESET
;
1961 if (!device
->info
.has_llc
) {
1962 /* Make sure the writes we're flushing have landed. */
1963 __builtin_ia32_mfence();
1964 __builtin_ia32_clflush(event
);
1967 *pEvent
= anv_event_to_handle(event
);
1972 void anv_DestroyEvent(
1975 const VkAllocationCallbacks
* pAllocator
)
1977 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1978 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1983 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
1986 VkResult
anv_GetEventStatus(
1990 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1991 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1993 if (!device
->info
.has_llc
) {
1994 /* Invalidate read cache before reading event written by GPU. */
1995 __builtin_ia32_clflush(event
);
1996 __builtin_ia32_mfence();
2000 return event
->semaphore
;
2003 VkResult
anv_SetEvent(
2007 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2008 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2010 event
->semaphore
= VK_EVENT_SET
;
2012 if (!device
->info
.has_llc
) {
2013 /* Make sure the writes we're flushing have landed. */
2014 __builtin_ia32_mfence();
2015 __builtin_ia32_clflush(event
);
2021 VkResult
anv_ResetEvent(
2025 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2026 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2028 event
->semaphore
= VK_EVENT_RESET
;
2030 if (!device
->info
.has_llc
) {
2031 /* Make sure the writes we're flushing have landed. */
2032 __builtin_ia32_mfence();
2033 __builtin_ia32_clflush(event
);
2041 VkResult
anv_CreateBuffer(
2043 const VkBufferCreateInfo
* pCreateInfo
,
2044 const VkAllocationCallbacks
* pAllocator
,
2047 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2048 struct anv_buffer
*buffer
;
2050 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
2052 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
2053 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2055 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2057 buffer
->size
= pCreateInfo
->size
;
2058 buffer
->usage
= pCreateInfo
->usage
;
2062 *pBuffer
= anv_buffer_to_handle(buffer
);
2067 void anv_DestroyBuffer(
2070 const VkAllocationCallbacks
* pAllocator
)
2072 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2073 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2078 vk_free2(&device
->alloc
, pAllocator
, buffer
);
2082 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
2083 enum isl_format format
,
2084 uint32_t offset
, uint32_t range
, uint32_t stride
)
2086 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
2088 .mocs
= device
->default_mocs
,
2093 anv_state_flush(device
, state
);
2096 void anv_DestroySampler(
2099 const VkAllocationCallbacks
* pAllocator
)
2101 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2102 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
2107 vk_free2(&device
->alloc
, pAllocator
, sampler
);
2110 VkResult
anv_CreateFramebuffer(
2112 const VkFramebufferCreateInfo
* pCreateInfo
,
2113 const VkAllocationCallbacks
* pAllocator
,
2114 VkFramebuffer
* pFramebuffer
)
2116 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2117 struct anv_framebuffer
*framebuffer
;
2119 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
2121 size_t size
= sizeof(*framebuffer
) +
2122 sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
2123 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
2124 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2125 if (framebuffer
== NULL
)
2126 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2128 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
2129 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
2130 VkImageView _iview
= pCreateInfo
->pAttachments
[i
];
2131 framebuffer
->attachments
[i
] = anv_image_view_from_handle(_iview
);
2134 framebuffer
->width
= pCreateInfo
->width
;
2135 framebuffer
->height
= pCreateInfo
->height
;
2136 framebuffer
->layers
= pCreateInfo
->layers
;
2138 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
2143 void anv_DestroyFramebuffer(
2146 const VkAllocationCallbacks
* pAllocator
)
2148 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2149 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
2154 vk_free2(&device
->alloc
, pAllocator
, fb
);
2157 /* vk_icd.h does not declare this function, so we declare it here to
2158 * suppress Wmissing-prototypes.
2160 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2161 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
2163 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2164 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
2166 /* For the full details on loader interface versioning, see
2167 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2168 * What follows is a condensed summary, to help you navigate the large and
2169 * confusing official doc.
2171 * - Loader interface v0 is incompatible with later versions. We don't
2174 * - In loader interface v1:
2175 * - The first ICD entrypoint called by the loader is
2176 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2178 * - The ICD must statically expose no other Vulkan symbol unless it is
2179 * linked with -Bsymbolic.
2180 * - Each dispatchable Vulkan handle created by the ICD must be
2181 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2182 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2183 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2184 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2185 * such loader-managed surfaces.
2187 * - Loader interface v2 differs from v1 in:
2188 * - The first ICD entrypoint called by the loader is
2189 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2190 * statically expose this entrypoint.
2192 * - Loader interface v3 differs from v2 in:
2193 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2194 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2195 * because the loader no longer does so.
2197 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);