2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
32 #include "anv_private.h"
33 #include "util/strtod.h"
34 #include "util/debug.h"
35 #include "util/build_id.h"
36 #include "util/vk_util.h"
38 #include "genxml/gen7_pack.h"
41 compiler_debug_log(void *data
, const char *fmt
, ...)
45 compiler_perf_log(void *data
, const char *fmt
, ...)
50 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
51 vfprintf(stderr
, fmt
, args
);
57 anv_device_get_cache_uuid(void *uuid
)
59 const struct build_id_note
*note
= build_id_find_nhdr("libvulkan_intel.so");
63 unsigned len
= build_id_length(note
);
64 if (len
< VK_UUID_SIZE
)
67 memcpy(uuid
, build_id_data(note
), VK_UUID_SIZE
);
72 anv_physical_device_init(struct anv_physical_device
*device
,
73 struct anv_instance
*instance
,
79 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
81 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
83 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
84 device
->instance
= instance
;
86 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
87 strncpy(device
->path
, path
, ARRAY_SIZE(device
->path
));
89 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
90 if (!device
->chipset_id
) {
91 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
95 device
->name
= gen_get_device_name(device
->chipset_id
);
96 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
97 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
101 if (device
->info
.is_haswell
) {
102 fprintf(stderr
, "WARNING: Haswell Vulkan support is incomplete\n");
103 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
104 fprintf(stderr
, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
105 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
106 fprintf(stderr
, "WARNING: Bay Trail Vulkan support is incomplete\n");
107 } else if (device
->info
.gen
>= 8) {
108 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
109 * supported as anything */
111 result
= vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
112 "Vulkan not yet supported on %s", device
->name
);
116 device
->cmd_parser_version
= -1;
117 if (device
->info
.gen
== 7) {
118 device
->cmd_parser_version
=
119 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
120 if (device
->cmd_parser_version
== -1) {
121 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
122 "failed to get command parser version");
127 if (anv_gem_get_aperture(fd
, &device
->aperture_size
) == -1) {
128 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
129 "failed to get aperture size: %m");
133 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
134 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
135 "kernel missing gem wait");
139 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
140 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
141 "kernel missing execbuf2");
145 if (!device
->info
.has_llc
&&
146 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
147 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
148 "kernel missing wc mmap");
152 device
->supports_48bit_addresses
= anv_gem_supports_48b_addresses(fd
);
154 if (!anv_device_get_cache_uuid(device
->uuid
)) {
155 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
156 "cannot generate UUID");
159 bool swizzled
= anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
161 /* GENs prior to 8 do not support EU/Subslice info */
162 if (device
->info
.gen
>= 8) {
163 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
164 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
166 /* Without this information, we cannot get the right Braswell
167 * brandstrings, and we have to use conservative numbers for GPGPU on
168 * many platforms, but otherwise, things will just work.
170 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
171 fprintf(stderr
, "WARNING: Kernel 4.1 required to properly"
172 " query GPU properties.\n");
174 } else if (device
->info
.gen
== 7) {
175 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
178 if (device
->info
.is_cherryview
&&
179 device
->subslice_total
> 0 && device
->eu_total
> 0) {
180 /* Logical CS threads = EUs per subslice * 7 threads per EU */
181 uint32_t max_cs_threads
= device
->eu_total
/ device
->subslice_total
* 7;
183 /* Fuse configurations may give more threads than expected, never less. */
184 if (max_cs_threads
> device
->info
.max_cs_threads
)
185 device
->info
.max_cs_threads
= max_cs_threads
;
188 brw_process_intel_debug_variable();
190 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
191 if (device
->compiler
== NULL
) {
192 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
195 device
->compiler
->shader_debug_log
= compiler_debug_log
;
196 device
->compiler
->shader_perf_log
= compiler_perf_log
;
198 result
= anv_init_wsi(device
);
199 if (result
!= VK_SUCCESS
) {
200 ralloc_free(device
->compiler
);
204 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
206 device
->local_fd
= fd
;
215 anv_physical_device_finish(struct anv_physical_device
*device
)
217 anv_finish_wsi(device
);
218 ralloc_free(device
->compiler
);
219 close(device
->local_fd
);
222 static const VkExtensionProperties global_extensions
[] = {
224 .extensionName
= VK_KHR_SURFACE_EXTENSION_NAME
,
227 #ifdef VK_USE_PLATFORM_XCB_KHR
229 .extensionName
= VK_KHR_XCB_SURFACE_EXTENSION_NAME
,
233 #ifdef VK_USE_PLATFORM_XLIB_KHR
235 .extensionName
= VK_KHR_XLIB_SURFACE_EXTENSION_NAME
,
239 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
241 .extensionName
= VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
,
246 .extensionName
= VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
251 static const VkExtensionProperties device_extensions
[] = {
253 .extensionName
= VK_KHR_SWAPCHAIN_EXTENSION_NAME
,
257 .extensionName
= VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME
,
261 .extensionName
= VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
265 .extensionName
= VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME
,
269 .extensionName
= VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
,
273 .extensionName
= VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME
,
277 .extensionName
= VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME
,
283 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
284 VkSystemAllocationScope allocationScope
)
290 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
291 size_t align
, VkSystemAllocationScope allocationScope
)
293 return realloc(pOriginal
, size
);
297 default_free_func(void *pUserData
, void *pMemory
)
302 static const VkAllocationCallbacks default_alloc
= {
304 .pfnAllocation
= default_alloc_func
,
305 .pfnReallocation
= default_realloc_func
,
306 .pfnFree
= default_free_func
,
309 VkResult
anv_CreateInstance(
310 const VkInstanceCreateInfo
* pCreateInfo
,
311 const VkAllocationCallbacks
* pAllocator
,
312 VkInstance
* pInstance
)
314 struct anv_instance
*instance
;
316 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
318 uint32_t client_version
;
319 if (pCreateInfo
->pApplicationInfo
&&
320 pCreateInfo
->pApplicationInfo
->apiVersion
!= 0) {
321 client_version
= pCreateInfo
->pApplicationInfo
->apiVersion
;
323 client_version
= VK_MAKE_VERSION(1, 0, 0);
326 if (VK_MAKE_VERSION(1, 0, 0) > client_version
||
327 client_version
> VK_MAKE_VERSION(1, 0, 0xfff)) {
328 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
329 "Client requested version %d.%d.%d",
330 VK_VERSION_MAJOR(client_version
),
331 VK_VERSION_MINOR(client_version
),
332 VK_VERSION_PATCH(client_version
));
335 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
337 for (uint32_t j
= 0; j
< ARRAY_SIZE(global_extensions
); j
++) {
338 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
339 global_extensions
[j
].extensionName
) == 0) {
345 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
348 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
349 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
351 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
353 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
356 instance
->alloc
= *pAllocator
;
358 instance
->alloc
= default_alloc
;
360 instance
->apiVersion
= client_version
;
361 instance
->physicalDeviceCount
= -1;
365 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
367 *pInstance
= anv_instance_to_handle(instance
);
372 void anv_DestroyInstance(
373 VkInstance _instance
,
374 const VkAllocationCallbacks
* pAllocator
)
376 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
381 if (instance
->physicalDeviceCount
> 0) {
382 /* We support at most one physical device. */
383 assert(instance
->physicalDeviceCount
== 1);
384 anv_physical_device_finish(&instance
->physicalDevice
);
387 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
391 vk_free(&instance
->alloc
, instance
);
395 anv_enumerate_devices(struct anv_instance
*instance
)
397 /* TODO: Check for more devices ? */
398 drmDevicePtr devices
[8];
399 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
402 instance
->physicalDeviceCount
= 0;
404 max_devices
= drmGetDevices2(0, devices
, sizeof(devices
));
406 return VK_ERROR_INCOMPATIBLE_DRIVER
;
408 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
409 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
410 devices
[i
]->bustype
== DRM_BUS_PCI
&&
411 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
413 result
= anv_physical_device_init(&instance
->physicalDevice
,
415 devices
[i
]->nodes
[DRM_NODE_RENDER
]);
416 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
421 if (result
== VK_SUCCESS
)
422 instance
->physicalDeviceCount
= 1;
428 VkResult
anv_EnumeratePhysicalDevices(
429 VkInstance _instance
,
430 uint32_t* pPhysicalDeviceCount
,
431 VkPhysicalDevice
* pPhysicalDevices
)
433 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
434 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
437 if (instance
->physicalDeviceCount
< 0) {
438 result
= anv_enumerate_devices(instance
);
439 if (result
!= VK_SUCCESS
&&
440 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
444 if (instance
->physicalDeviceCount
> 0) {
445 assert(instance
->physicalDeviceCount
== 1);
446 vk_outarray_append(&out
, i
) {
447 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
451 return vk_outarray_status(&out
);
454 void anv_GetPhysicalDeviceFeatures(
455 VkPhysicalDevice physicalDevice
,
456 VkPhysicalDeviceFeatures
* pFeatures
)
458 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
460 *pFeatures
= (VkPhysicalDeviceFeatures
) {
461 .robustBufferAccess
= true,
462 .fullDrawIndexUint32
= true,
463 .imageCubeArray
= true,
464 .independentBlend
= true,
465 .geometryShader
= true,
466 .tessellationShader
= true,
467 .sampleRateShading
= true,
468 .dualSrcBlend
= true,
470 .multiDrawIndirect
= false,
471 .drawIndirectFirstInstance
= true,
473 .depthBiasClamp
= true,
474 .fillModeNonSolid
= true,
475 .depthBounds
= false,
479 .multiViewport
= true,
480 .samplerAnisotropy
= true,
481 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
482 pdevice
->info
.is_baytrail
,
483 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
484 .textureCompressionBC
= true,
485 .occlusionQueryPrecise
= true,
486 .pipelineStatisticsQuery
= true,
487 .fragmentStoresAndAtomics
= true,
488 .shaderTessellationAndGeometryPointSize
= true,
489 .shaderImageGatherExtended
= true,
490 .shaderStorageImageExtendedFormats
= true,
491 .shaderStorageImageMultisample
= false,
492 .shaderStorageImageReadWithoutFormat
= false,
493 .shaderStorageImageWriteWithoutFormat
= true,
494 .shaderUniformBufferArrayDynamicIndexing
= true,
495 .shaderSampledImageArrayDynamicIndexing
= true,
496 .shaderStorageBufferArrayDynamicIndexing
= true,
497 .shaderStorageImageArrayDynamicIndexing
= true,
498 .shaderClipDistance
= true,
499 .shaderCullDistance
= true,
500 .shaderFloat64
= pdevice
->info
.gen
>= 8,
501 .shaderInt64
= pdevice
->info
.gen
>= 8,
502 .shaderInt16
= false,
503 .shaderResourceMinLod
= false,
504 .variableMultisampleRate
= false,
505 .inheritedQueries
= true,
508 /* We can't do image stores in vec4 shaders */
509 pFeatures
->vertexPipelineStoresAndAtomics
=
510 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
511 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
514 void anv_GetPhysicalDeviceFeatures2KHR(
515 VkPhysicalDevice physicalDevice
,
516 VkPhysicalDeviceFeatures2KHR
* pFeatures
)
518 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
520 vk_foreach_struct(ext
, pFeatures
->pNext
) {
521 switch (ext
->sType
) {
523 anv_debug_ignored_stype(ext
->sType
);
529 void anv_GetPhysicalDeviceProperties(
530 VkPhysicalDevice physicalDevice
,
531 VkPhysicalDeviceProperties
* pProperties
)
533 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
534 const struct gen_device_info
*devinfo
= &pdevice
->info
;
536 /* See assertions made when programming the buffer surface state. */
537 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
538 (1ul << 30) : (1ul << 27);
540 VkSampleCountFlags sample_counts
=
541 isl_device_get_sample_counts(&pdevice
->isl_dev
);
543 VkPhysicalDeviceLimits limits
= {
544 .maxImageDimension1D
= (1 << 14),
545 .maxImageDimension2D
= (1 << 14),
546 .maxImageDimension3D
= (1 << 11),
547 .maxImageDimensionCube
= (1 << 14),
548 .maxImageArrayLayers
= (1 << 11),
549 .maxTexelBufferElements
= 128 * 1024 * 1024,
550 .maxUniformBufferRange
= (1ul << 27),
551 .maxStorageBufferRange
= max_raw_buffer_sz
,
552 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
553 .maxMemoryAllocationCount
= UINT32_MAX
,
554 .maxSamplerAllocationCount
= 64 * 1024,
555 .bufferImageGranularity
= 64, /* A cache line */
556 .sparseAddressSpaceSize
= 0,
557 .maxBoundDescriptorSets
= MAX_SETS
,
558 .maxPerStageDescriptorSamplers
= 64,
559 .maxPerStageDescriptorUniformBuffers
= 64,
560 .maxPerStageDescriptorStorageBuffers
= 64,
561 .maxPerStageDescriptorSampledImages
= 64,
562 .maxPerStageDescriptorStorageImages
= 64,
563 .maxPerStageDescriptorInputAttachments
= 64,
564 .maxPerStageResources
= 128,
565 .maxDescriptorSetSamplers
= 256,
566 .maxDescriptorSetUniformBuffers
= 256,
567 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
568 .maxDescriptorSetStorageBuffers
= 256,
569 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
570 .maxDescriptorSetSampledImages
= 256,
571 .maxDescriptorSetStorageImages
= 256,
572 .maxDescriptorSetInputAttachments
= 256,
573 .maxVertexInputAttributes
= MAX_VBS
,
574 .maxVertexInputBindings
= MAX_VBS
,
575 .maxVertexInputAttributeOffset
= 2047,
576 .maxVertexInputBindingStride
= 2048,
577 .maxVertexOutputComponents
= 128,
578 .maxTessellationGenerationLevel
= 64,
579 .maxTessellationPatchSize
= 32,
580 .maxTessellationControlPerVertexInputComponents
= 128,
581 .maxTessellationControlPerVertexOutputComponents
= 128,
582 .maxTessellationControlPerPatchOutputComponents
= 128,
583 .maxTessellationControlTotalOutputComponents
= 2048,
584 .maxTessellationEvaluationInputComponents
= 128,
585 .maxTessellationEvaluationOutputComponents
= 128,
586 .maxGeometryShaderInvocations
= 32,
587 .maxGeometryInputComponents
= 64,
588 .maxGeometryOutputComponents
= 128,
589 .maxGeometryOutputVertices
= 256,
590 .maxGeometryTotalOutputComponents
= 1024,
591 .maxFragmentInputComponents
= 128,
592 .maxFragmentOutputAttachments
= 8,
593 .maxFragmentDualSrcAttachments
= 1,
594 .maxFragmentCombinedOutputResources
= 8,
595 .maxComputeSharedMemorySize
= 32768,
596 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
597 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
598 .maxComputeWorkGroupSize
= {
599 16 * devinfo
->max_cs_threads
,
600 16 * devinfo
->max_cs_threads
,
601 16 * devinfo
->max_cs_threads
,
603 .subPixelPrecisionBits
= 4 /* FIXME */,
604 .subTexelPrecisionBits
= 4 /* FIXME */,
605 .mipmapPrecisionBits
= 4 /* FIXME */,
606 .maxDrawIndexedIndexValue
= UINT32_MAX
,
607 .maxDrawIndirectCount
= UINT32_MAX
,
608 .maxSamplerLodBias
= 16,
609 .maxSamplerAnisotropy
= 16,
610 .maxViewports
= MAX_VIEWPORTS
,
611 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
612 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
613 .viewportSubPixelBits
= 13, /* We take a float? */
614 .minMemoryMapAlignment
= 4096, /* A page */
615 .minTexelBufferOffsetAlignment
= 1,
616 .minUniformBufferOffsetAlignment
= 16,
617 .minStorageBufferOffsetAlignment
= 4,
618 .minTexelOffset
= -8,
620 .minTexelGatherOffset
= -32,
621 .maxTexelGatherOffset
= 31,
622 .minInterpolationOffset
= -0.5,
623 .maxInterpolationOffset
= 0.4375,
624 .subPixelInterpolationOffsetBits
= 4,
625 .maxFramebufferWidth
= (1 << 14),
626 .maxFramebufferHeight
= (1 << 14),
627 .maxFramebufferLayers
= (1 << 11),
628 .framebufferColorSampleCounts
= sample_counts
,
629 .framebufferDepthSampleCounts
= sample_counts
,
630 .framebufferStencilSampleCounts
= sample_counts
,
631 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
632 .maxColorAttachments
= MAX_RTS
,
633 .sampledImageColorSampleCounts
= sample_counts
,
634 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
635 .sampledImageDepthSampleCounts
= sample_counts
,
636 .sampledImageStencilSampleCounts
= sample_counts
,
637 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
638 .maxSampleMaskWords
= 1,
639 .timestampComputeAndGraphics
= false,
640 .timestampPeriod
= devinfo
->timebase_scale
,
641 .maxClipDistances
= 8,
642 .maxCullDistances
= 8,
643 .maxCombinedClipAndCullDistances
= 8,
644 .discreteQueuePriorities
= 1,
645 .pointSizeRange
= { 0.125, 255.875 },
646 .lineWidthRange
= { 0.0, 7.9921875 },
647 .pointSizeGranularity
= (1.0 / 8.0),
648 .lineWidthGranularity
= (1.0 / 128.0),
649 .strictLines
= false, /* FINISHME */
650 .standardSampleLocations
= true,
651 .optimalBufferCopyOffsetAlignment
= 128,
652 .optimalBufferCopyRowPitchAlignment
= 128,
653 .nonCoherentAtomSize
= 64,
656 *pProperties
= (VkPhysicalDeviceProperties
) {
657 .apiVersion
= VK_MAKE_VERSION(1, 0, 42),
660 .deviceID
= pdevice
->chipset_id
,
661 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
663 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
666 strcpy(pProperties
->deviceName
, pdevice
->name
);
667 memcpy(pProperties
->pipelineCacheUUID
, pdevice
->uuid
, VK_UUID_SIZE
);
670 void anv_GetPhysicalDeviceProperties2KHR(
671 VkPhysicalDevice physicalDevice
,
672 VkPhysicalDeviceProperties2KHR
* pProperties
)
674 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
676 vk_foreach_struct(ext
, pProperties
->pNext
) {
677 switch (ext
->sType
) {
678 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
679 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
680 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
682 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
687 anv_debug_ignored_stype(ext
->sType
);
693 /* We support exactly one queue family. */
694 static const VkQueueFamilyProperties
695 anv_queue_family_properties
= {
696 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
697 VK_QUEUE_COMPUTE_BIT
|
698 VK_QUEUE_TRANSFER_BIT
,
700 .timestampValidBits
= 36, /* XXX: Real value here */
701 .minImageTransferGranularity
= { 1, 1, 1 },
704 void anv_GetPhysicalDeviceQueueFamilyProperties(
705 VkPhysicalDevice physicalDevice
,
707 VkQueueFamilyProperties
* pQueueFamilyProperties
)
709 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
711 vk_outarray_append(&out
, p
) {
712 *p
= anv_queue_family_properties
;
716 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
717 VkPhysicalDevice physicalDevice
,
718 uint32_t* pQueueFamilyPropertyCount
,
719 VkQueueFamilyProperties2KHR
* pQueueFamilyProperties
)
722 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
724 vk_outarray_append(&out
, p
) {
725 p
->queueFamilyProperties
= anv_queue_family_properties
;
727 vk_foreach_struct(s
, p
->pNext
) {
728 anv_debug_ignored_stype(s
->sType
);
733 void anv_GetPhysicalDeviceMemoryProperties(
734 VkPhysicalDevice physicalDevice
,
735 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
737 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
738 VkDeviceSize heap_size
;
740 /* Reserve some wiggle room for the driver by exposing only 75% of the
741 * aperture to the heap.
743 heap_size
= 3 * physical_device
->aperture_size
/ 4;
745 if (physical_device
->info
.has_llc
) {
746 /* Big core GPUs share LLC with the CPU and thus one memory type can be
747 * both cached and coherent at the same time.
749 pMemoryProperties
->memoryTypeCount
= 1;
750 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
751 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
752 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
753 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
754 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
758 /* The spec requires that we expose a host-visible, coherent memory
759 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
760 * to give the application a choice between cached, but not coherent and
761 * coherent but uncached (WC though).
763 pMemoryProperties
->memoryTypeCount
= 2;
764 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
765 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
766 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
767 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
770 pMemoryProperties
->memoryTypes
[1] = (VkMemoryType
) {
771 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
772 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
773 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
778 pMemoryProperties
->memoryHeapCount
= 1;
779 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
781 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
785 void anv_GetPhysicalDeviceMemoryProperties2KHR(
786 VkPhysicalDevice physicalDevice
,
787 VkPhysicalDeviceMemoryProperties2KHR
* pMemoryProperties
)
789 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
790 &pMemoryProperties
->memoryProperties
);
792 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
793 switch (ext
->sType
) {
795 anv_debug_ignored_stype(ext
->sType
);
801 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
805 return anv_lookup_entrypoint(NULL
, pName
);
808 /* With version 1+ of the loader interface the ICD should expose
809 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
812 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
817 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
821 return anv_GetInstanceProcAddr(instance
, pName
);
824 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
828 ANV_FROM_HANDLE(anv_device
, device
, _device
);
829 return anv_lookup_entrypoint(&device
->info
, pName
);
833 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
835 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
836 queue
->device
= device
;
837 queue
->pool
= &device
->surface_state_pool
;
841 anv_queue_finish(struct anv_queue
*queue
)
845 static struct anv_state
846 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
848 struct anv_state state
;
850 state
= anv_state_pool_alloc(pool
, size
, align
);
851 memcpy(state
.map
, p
, size
);
853 anv_state_flush(pool
->block_pool
->device
, state
);
858 struct gen8_border_color
{
863 /* Pad out to 64 bytes */
868 anv_device_init_border_colors(struct anv_device
*device
)
870 static const struct gen8_border_color border_colors
[] = {
871 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
872 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
873 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
874 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
875 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
876 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
879 device
->border_colors
= anv_state_pool_emit_data(&device
->dynamic_state_pool
,
880 sizeof(border_colors
), 64,
885 anv_device_submit_simple_batch(struct anv_device
*device
,
886 struct anv_batch
*batch
)
888 struct drm_i915_gem_execbuffer2 execbuf
;
889 struct drm_i915_gem_exec_object2 exec2_objects
[1];
890 struct anv_bo bo
, *exec_bos
[1];
891 VkResult result
= VK_SUCCESS
;
894 /* Kernel driver requires 8 byte aligned batch length */
895 size
= align_u32(batch
->next
- batch
->start
, 8);
896 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bo
, size
);
897 if (result
!= VK_SUCCESS
)
900 memcpy(bo
.map
, batch
->start
, size
);
901 if (!device
->info
.has_llc
)
902 anv_flush_range(bo
.map
, size
);
905 exec2_objects
[0].handle
= bo
.gem_handle
;
906 exec2_objects
[0].relocation_count
= 0;
907 exec2_objects
[0].relocs_ptr
= 0;
908 exec2_objects
[0].alignment
= 0;
909 exec2_objects
[0].offset
= bo
.offset
;
910 exec2_objects
[0].flags
= 0;
911 exec2_objects
[0].rsvd1
= 0;
912 exec2_objects
[0].rsvd2
= 0;
914 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
915 execbuf
.buffer_count
= 1;
916 execbuf
.batch_start_offset
= 0;
917 execbuf
.batch_len
= size
;
918 execbuf
.cliprects_ptr
= 0;
919 execbuf
.num_cliprects
= 0;
924 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
925 execbuf
.rsvd1
= device
->context_id
;
928 result
= anv_device_execbuf(device
, &execbuf
, exec_bos
);
929 if (result
!= VK_SUCCESS
)
932 result
= anv_device_wait(device
, &bo
, INT64_MAX
);
935 anv_bo_pool_free(&device
->batch_bo_pool
, &bo
);
940 VkResult
anv_CreateDevice(
941 VkPhysicalDevice physicalDevice
,
942 const VkDeviceCreateInfo
* pCreateInfo
,
943 const VkAllocationCallbacks
* pAllocator
,
946 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
948 struct anv_device
*device
;
950 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
952 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
954 for (uint32_t j
= 0; j
< ARRAY_SIZE(device_extensions
); j
++) {
955 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
956 device_extensions
[j
].extensionName
) == 0) {
962 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
965 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
967 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
969 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
971 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
972 device
->instance
= physical_device
->instance
;
973 device
->chipset_id
= physical_device
->chipset_id
;
974 device
->lost
= false;
977 device
->alloc
= *pAllocator
;
979 device
->alloc
= physical_device
->instance
->alloc
;
981 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
982 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
983 if (device
->fd
== -1) {
984 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
988 device
->context_id
= anv_gem_create_context(device
);
989 if (device
->context_id
== -1) {
990 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
994 device
->info
= physical_device
->info
;
995 device
->isl_dev
= physical_device
->isl_dev
;
997 /* On Broadwell and later, we can use batch chaining to more efficiently
998 * implement growing command buffers. Prior to Haswell, the kernel
999 * command parser gets in the way and we have to fall back to growing
1002 device
->can_chain_batches
= device
->info
.gen
>= 8;
1004 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
1005 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
1007 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
1008 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1009 goto fail_context_id
;
1012 pthread_condattr_t condattr
;
1013 if (pthread_condattr_init(&condattr
) != 0) {
1014 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1017 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
1018 pthread_condattr_destroy(&condattr
);
1019 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1022 if (pthread_cond_init(&device
->queue_submit
, NULL
) != 0) {
1023 pthread_condattr_destroy(&condattr
);
1024 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1027 pthread_condattr_destroy(&condattr
);
1029 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
1031 result
= anv_block_pool_init(&device
->dynamic_state_block_pool
, device
,
1033 if (result
!= VK_SUCCESS
)
1034 goto fail_batch_bo_pool
;
1036 anv_state_pool_init(&device
->dynamic_state_pool
,
1037 &device
->dynamic_state_block_pool
);
1039 result
= anv_block_pool_init(&device
->instruction_block_pool
, device
,
1041 if (result
!= VK_SUCCESS
)
1042 goto fail_dynamic_state_pool
;
1044 anv_state_pool_init(&device
->instruction_state_pool
,
1045 &device
->instruction_block_pool
);
1047 result
= anv_block_pool_init(&device
->surface_state_block_pool
, device
,
1049 if (result
!= VK_SUCCESS
)
1050 goto fail_instruction_state_pool
;
1052 anv_state_pool_init(&device
->surface_state_pool
,
1053 &device
->surface_state_block_pool
);
1055 result
= anv_bo_init_new(&device
->workaround_bo
, device
, 1024);
1056 if (result
!= VK_SUCCESS
)
1057 goto fail_surface_state_pool
;
1059 anv_scratch_pool_init(device
, &device
->scratch_pool
);
1061 anv_queue_init(device
, &device
->queue
);
1063 switch (device
->info
.gen
) {
1065 if (!device
->info
.is_haswell
)
1066 result
= gen7_init_device_state(device
);
1068 result
= gen75_init_device_state(device
);
1071 result
= gen8_init_device_state(device
);
1074 result
= gen9_init_device_state(device
);
1077 /* Shouldn't get here as we don't create physical devices for any other
1079 unreachable("unhandled gen");
1081 if (result
!= VK_SUCCESS
)
1082 goto fail_workaround_bo
;
1084 anv_device_init_blorp(device
);
1086 anv_device_init_border_colors(device
);
1088 *pDevice
= anv_device_to_handle(device
);
1093 anv_queue_finish(&device
->queue
);
1094 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1095 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1096 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1097 fail_surface_state_pool
:
1098 anv_state_pool_finish(&device
->surface_state_pool
);
1099 anv_block_pool_finish(&device
->surface_state_block_pool
);
1100 fail_instruction_state_pool
:
1101 anv_state_pool_finish(&device
->instruction_state_pool
);
1102 anv_block_pool_finish(&device
->instruction_block_pool
);
1103 fail_dynamic_state_pool
:
1104 anv_state_pool_finish(&device
->dynamic_state_pool
);
1105 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1107 anv_bo_pool_finish(&device
->batch_bo_pool
);
1108 pthread_cond_destroy(&device
->queue_submit
);
1110 pthread_mutex_destroy(&device
->mutex
);
1112 anv_gem_destroy_context(device
, device
->context_id
);
1116 vk_free(&device
->alloc
, device
);
1121 void anv_DestroyDevice(
1123 const VkAllocationCallbacks
* pAllocator
)
1125 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1130 anv_device_finish_blorp(device
);
1132 anv_queue_finish(&device
->queue
);
1134 #ifdef HAVE_VALGRIND
1135 /* We only need to free these to prevent valgrind errors. The backing
1136 * BO will go away in a couple of lines so we don't actually leak.
1138 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
1141 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1143 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1144 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1146 anv_state_pool_finish(&device
->surface_state_pool
);
1147 anv_block_pool_finish(&device
->surface_state_block_pool
);
1148 anv_state_pool_finish(&device
->instruction_state_pool
);
1149 anv_block_pool_finish(&device
->instruction_block_pool
);
1150 anv_state_pool_finish(&device
->dynamic_state_pool
);
1151 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1153 anv_bo_pool_finish(&device
->batch_bo_pool
);
1155 pthread_cond_destroy(&device
->queue_submit
);
1156 pthread_mutex_destroy(&device
->mutex
);
1158 anv_gem_destroy_context(device
, device
->context_id
);
1162 vk_free(&device
->alloc
, device
);
1165 VkResult
anv_EnumerateInstanceExtensionProperties(
1166 const char* pLayerName
,
1167 uint32_t* pPropertyCount
,
1168 VkExtensionProperties
* pProperties
)
1170 if (pProperties
== NULL
) {
1171 *pPropertyCount
= ARRAY_SIZE(global_extensions
);
1175 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(global_extensions
));
1176 typed_memcpy(pProperties
, global_extensions
, *pPropertyCount
);
1178 if (*pPropertyCount
< ARRAY_SIZE(global_extensions
))
1179 return VK_INCOMPLETE
;
1184 VkResult
anv_EnumerateDeviceExtensionProperties(
1185 VkPhysicalDevice physicalDevice
,
1186 const char* pLayerName
,
1187 uint32_t* pPropertyCount
,
1188 VkExtensionProperties
* pProperties
)
1190 if (pProperties
== NULL
) {
1191 *pPropertyCount
= ARRAY_SIZE(device_extensions
);
1195 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(device_extensions
));
1196 typed_memcpy(pProperties
, device_extensions
, *pPropertyCount
);
1198 if (*pPropertyCount
< ARRAY_SIZE(device_extensions
))
1199 return VK_INCOMPLETE
;
1204 VkResult
anv_EnumerateInstanceLayerProperties(
1205 uint32_t* pPropertyCount
,
1206 VkLayerProperties
* pProperties
)
1208 if (pProperties
== NULL
) {
1209 *pPropertyCount
= 0;
1213 /* None supported at this time */
1214 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1217 VkResult
anv_EnumerateDeviceLayerProperties(
1218 VkPhysicalDevice physicalDevice
,
1219 uint32_t* pPropertyCount
,
1220 VkLayerProperties
* pProperties
)
1222 if (pProperties
== NULL
) {
1223 *pPropertyCount
= 0;
1227 /* None supported at this time */
1228 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1231 void anv_GetDeviceQueue(
1233 uint32_t queueNodeIndex
,
1234 uint32_t queueIndex
,
1237 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1239 assert(queueIndex
== 0);
1241 *pQueue
= anv_queue_to_handle(&device
->queue
);
1245 anv_device_execbuf(struct anv_device
*device
,
1246 struct drm_i915_gem_execbuffer2
*execbuf
,
1247 struct anv_bo
**execbuf_bos
)
1249 int ret
= anv_gem_execbuffer(device
, execbuf
);
1251 /* We don't know the real error. */
1252 device
->lost
= true;
1253 return vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
1256 struct drm_i915_gem_exec_object2
*objects
=
1257 (void *)(uintptr_t)execbuf
->buffers_ptr
;
1258 for (uint32_t k
= 0; k
< execbuf
->buffer_count
; k
++)
1259 execbuf_bos
[k
]->offset
= objects
[k
].offset
;
1265 anv_device_query_status(struct anv_device
*device
)
1267 /* This isn't likely as most of the callers of this function already check
1268 * for it. However, it doesn't hurt to check and it potentially lets us
1271 if (unlikely(device
->lost
))
1272 return VK_ERROR_DEVICE_LOST
;
1274 uint32_t active
, pending
;
1275 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
1277 /* We don't know the real error. */
1278 device
->lost
= true;
1279 return vk_errorf(VK_ERROR_DEVICE_LOST
, "get_reset_stats failed: %m");
1283 device
->lost
= true;
1284 return vk_errorf(VK_ERROR_DEVICE_LOST
,
1285 "GPU hung on one of our command buffers");
1286 } else if (pending
) {
1287 device
->lost
= true;
1288 return vk_errorf(VK_ERROR_DEVICE_LOST
,
1289 "GPU hung with commands in-flight");
1296 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
1299 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
1300 if (ret
== -1 && errno
== ETIME
) {
1302 } else if (ret
== -1) {
1303 /* We don't know the real error. */
1304 device
->lost
= true;
1305 return vk_errorf(VK_ERROR_DEVICE_LOST
, "gem wait failed: %m");
1308 /* Query for device status after the wait. If the BO we're waiting on got
1309 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
1310 * because it clearly doesn't have valid data. Yes, this most likely means
1311 * an ioctl, but we just did an ioctl to wait so it's no great loss.
1313 return anv_device_query_status(device
);
1316 VkResult
anv_QueueSubmit(
1318 uint32_t submitCount
,
1319 const VkSubmitInfo
* pSubmits
,
1322 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1323 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1324 struct anv_device
*device
= queue
->device
;
1326 /* Query for device status prior to submitting. Technically, we don't need
1327 * to do this. However, if we have a client that's submitting piles of
1328 * garbage, we would rather break as early as possible to keep the GPU
1329 * hanging contained. If we don't check here, we'll either be waiting for
1330 * the kernel to kick us or we'll have to wait until the client waits on a
1331 * fence before we actually know whether or not we've hung.
1333 VkResult result
= anv_device_query_status(device
);
1334 if (result
!= VK_SUCCESS
)
1337 /* We lock around QueueSubmit for three main reasons:
1339 * 1) When a block pool is resized, we create a new gem handle with a
1340 * different size and, in the case of surface states, possibly a
1341 * different center offset but we re-use the same anv_bo struct when
1342 * we do so. If this happens in the middle of setting up an execbuf,
1343 * we could end up with our list of BOs out of sync with our list of
1346 * 2) The algorithm we use for building the list of unique buffers isn't
1347 * thread-safe. While the client is supposed to syncronize around
1348 * QueueSubmit, this would be extremely difficult to debug if it ever
1349 * came up in the wild due to a broken app. It's better to play it
1350 * safe and just lock around QueueSubmit.
1352 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1353 * userspace. Due to the fact that the surface state buffer is shared
1354 * between batches, we can't afford to have that happen from multiple
1355 * threads at the same time. Even though the user is supposed to
1356 * ensure this doesn't happen, we play it safe as in (2) above.
1358 * Since the only other things that ever take the device lock such as block
1359 * pool resize only rarely happen, this will almost never be contended so
1360 * taking a lock isn't really an expensive operation in this case.
1362 pthread_mutex_lock(&device
->mutex
);
1364 for (uint32_t i
= 0; i
< submitCount
; i
++) {
1365 for (uint32_t j
= 0; j
< pSubmits
[i
].commandBufferCount
; j
++) {
1366 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
,
1367 pSubmits
[i
].pCommandBuffers
[j
]);
1368 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
1369 assert(!anv_batch_has_error(&cmd_buffer
->batch
));
1371 result
= anv_cmd_buffer_execbuf(device
, cmd_buffer
);
1372 if (result
!= VK_SUCCESS
)
1378 struct anv_bo
*fence_bo
= &fence
->bo
;
1379 result
= anv_device_execbuf(device
, &fence
->execbuf
, &fence_bo
);
1380 if (result
!= VK_SUCCESS
)
1383 /* Update the fence and wake up any waiters */
1384 assert(fence
->state
== ANV_FENCE_STATE_RESET
);
1385 fence
->state
= ANV_FENCE_STATE_SUBMITTED
;
1386 pthread_cond_broadcast(&device
->queue_submit
);
1390 if (result
!= VK_SUCCESS
) {
1391 /* In the case that something has gone wrong we may end up with an
1392 * inconsistent state from which it may not be trivial to recover.
1393 * For example, we might have computed address relocations and
1394 * any future attempt to re-submit this job will need to know about
1395 * this and avoid computing relocation addresses again.
1397 * To avoid this sort of issues, we assume that if something was
1398 * wrong during submission we must already be in a really bad situation
1399 * anyway (such us being out of memory) and return
1400 * VK_ERROR_DEVICE_LOST to ensure that clients do not attempt to
1401 * submit the same job again to this device.
1403 result
= VK_ERROR_DEVICE_LOST
;
1404 device
->lost
= true;
1406 /* If we return VK_ERROR_DEVICE LOST here, we need to ensure that
1407 * vkWaitForFences() and vkGetFenceStatus() return a valid result
1408 * (VK_SUCCESS or VK_ERROR_DEVICE_LOST) in a finite amount of time.
1409 * Setting the fence status to SIGNALED ensures this will happen in
1413 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1416 pthread_mutex_unlock(&device
->mutex
);
1421 VkResult
anv_QueueWaitIdle(
1424 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1426 return anv_DeviceWaitIdle(anv_device_to_handle(queue
->device
));
1429 VkResult
anv_DeviceWaitIdle(
1432 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1433 if (unlikely(device
->lost
))
1434 return VK_ERROR_DEVICE_LOST
;
1436 struct anv_batch batch
;
1439 batch
.start
= batch
.next
= cmds
;
1440 batch
.end
= (void *) cmds
+ sizeof(cmds
);
1442 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1443 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1445 return anv_device_submit_simple_batch(device
, &batch
);
1449 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1451 uint32_t gem_handle
= anv_gem_create(device
, size
);
1453 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1455 anv_bo_init(bo
, gem_handle
, size
);
1457 if (device
->instance
->physicalDevice
.supports_48bit_addresses
)
1458 bo
->flags
|= EXEC_OBJECT_SUPPORTS_48B_ADDRESS
;
1463 VkResult
anv_AllocateMemory(
1465 const VkMemoryAllocateInfo
* pAllocateInfo
,
1466 const VkAllocationCallbacks
* pAllocator
,
1467 VkDeviceMemory
* pMem
)
1469 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1470 struct anv_device_memory
*mem
;
1473 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
1475 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1476 assert(pAllocateInfo
->allocationSize
> 0);
1478 /* We support exactly one memory heap. */
1479 assert(pAllocateInfo
->memoryTypeIndex
== 0 ||
1480 (!device
->info
.has_llc
&& pAllocateInfo
->memoryTypeIndex
< 2));
1482 /* FINISHME: Fail if allocation request exceeds heap size. */
1484 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
1485 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1487 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1489 /* The kernel is going to give us whole pages anyway */
1490 uint64_t alloc_size
= align_u64(pAllocateInfo
->allocationSize
, 4096);
1492 result
= anv_bo_init_new(&mem
->bo
, device
, alloc_size
);
1493 if (result
!= VK_SUCCESS
)
1496 mem
->type_index
= pAllocateInfo
->memoryTypeIndex
;
1501 *pMem
= anv_device_memory_to_handle(mem
);
1506 vk_free2(&device
->alloc
, pAllocator
, mem
);
1511 void anv_FreeMemory(
1513 VkDeviceMemory _mem
,
1514 const VkAllocationCallbacks
* pAllocator
)
1516 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1517 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1523 anv_UnmapMemory(_device
, _mem
);
1526 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1528 if (mem
->bo
.gem_handle
!= 0)
1529 anv_gem_close(device
, mem
->bo
.gem_handle
);
1531 vk_free2(&device
->alloc
, pAllocator
, mem
);
1534 VkResult
anv_MapMemory(
1536 VkDeviceMemory _memory
,
1537 VkDeviceSize offset
,
1539 VkMemoryMapFlags flags
,
1542 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1543 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1550 if (size
== VK_WHOLE_SIZE
)
1551 size
= mem
->bo
.size
- offset
;
1553 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1555 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1556 * assert(size != 0);
1557 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1558 * equal to the size of the memory minus offset
1561 assert(offset
+ size
<= mem
->bo
.size
);
1563 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1564 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1565 * at a time is valid. We could just mmap up front and return an offset
1566 * pointer here, but that may exhaust virtual memory on 32 bit
1569 uint32_t gem_flags
= 0;
1570 if (!device
->info
.has_llc
&& mem
->type_index
== 0)
1571 gem_flags
|= I915_MMAP_WC
;
1573 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1574 uint64_t map_offset
= offset
& ~4095ull;
1575 assert(offset
>= map_offset
);
1576 uint64_t map_size
= (offset
+ size
) - map_offset
;
1578 /* Let's map whole pages */
1579 map_size
= align_u64(map_size
, 4096);
1581 void *map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
,
1582 map_offset
, map_size
, gem_flags
);
1583 if (map
== MAP_FAILED
)
1584 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
1587 mem
->map_size
= map_size
;
1589 *ppData
= mem
->map
+ (offset
- map_offset
);
1594 void anv_UnmapMemory(
1596 VkDeviceMemory _memory
)
1598 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1603 anv_gem_munmap(mem
->map
, mem
->map_size
);
1610 clflush_mapped_ranges(struct anv_device
*device
,
1612 const VkMappedMemoryRange
*ranges
)
1614 for (uint32_t i
= 0; i
< count
; i
++) {
1615 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
1616 if (ranges
[i
].offset
>= mem
->map_size
)
1619 anv_clflush_range(mem
->map
+ ranges
[i
].offset
,
1620 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
1624 VkResult
anv_FlushMappedMemoryRanges(
1626 uint32_t memoryRangeCount
,
1627 const VkMappedMemoryRange
* pMemoryRanges
)
1629 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1631 if (device
->info
.has_llc
)
1634 /* Make sure the writes we're flushing have landed. */
1635 __builtin_ia32_mfence();
1637 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1642 VkResult
anv_InvalidateMappedMemoryRanges(
1644 uint32_t memoryRangeCount
,
1645 const VkMappedMemoryRange
* pMemoryRanges
)
1647 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1649 if (device
->info
.has_llc
)
1652 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1654 /* Make sure no reads get moved up above the invalidate. */
1655 __builtin_ia32_mfence();
1660 void anv_GetBufferMemoryRequirements(
1663 VkMemoryRequirements
* pMemoryRequirements
)
1665 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1666 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1668 /* The Vulkan spec (git aaed022) says:
1670 * memoryTypeBits is a bitfield and contains one bit set for every
1671 * supported memory type for the resource. The bit `1<<i` is set if and
1672 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1673 * structure for the physical device is supported.
1675 * We support exactly one memory type on LLC, two on non-LLC.
1677 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1679 pMemoryRequirements
->size
= buffer
->size
;
1680 pMemoryRequirements
->alignment
= 16;
1683 void anv_GetImageMemoryRequirements(
1686 VkMemoryRequirements
* pMemoryRequirements
)
1688 ANV_FROM_HANDLE(anv_image
, image
, _image
);
1689 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1691 /* The Vulkan spec (git aaed022) says:
1693 * memoryTypeBits is a bitfield and contains one bit set for every
1694 * supported memory type for the resource. The bit `1<<i` is set if and
1695 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1696 * structure for the physical device is supported.
1698 * We support exactly one memory type on LLC, two on non-LLC.
1700 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1702 pMemoryRequirements
->size
= image
->size
;
1703 pMemoryRequirements
->alignment
= image
->alignment
;
1706 void anv_GetImageSparseMemoryRequirements(
1709 uint32_t* pSparseMemoryRequirementCount
,
1710 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
1712 *pSparseMemoryRequirementCount
= 0;
1715 void anv_GetDeviceMemoryCommitment(
1717 VkDeviceMemory memory
,
1718 VkDeviceSize
* pCommittedMemoryInBytes
)
1720 *pCommittedMemoryInBytes
= 0;
1723 VkResult
anv_BindBufferMemory(
1726 VkDeviceMemory _memory
,
1727 VkDeviceSize memoryOffset
)
1729 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1730 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1733 buffer
->bo
= &mem
->bo
;
1734 buffer
->offset
= memoryOffset
;
1743 VkResult
anv_QueueBindSparse(
1745 uint32_t bindInfoCount
,
1746 const VkBindSparseInfo
* pBindInfo
,
1749 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1750 if (unlikely(queue
->device
->lost
))
1751 return VK_ERROR_DEVICE_LOST
;
1753 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
1756 VkResult
anv_CreateFence(
1758 const VkFenceCreateInfo
* pCreateInfo
,
1759 const VkAllocationCallbacks
* pAllocator
,
1762 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1763 struct anv_bo fence_bo
;
1764 struct anv_fence
*fence
;
1765 struct anv_batch batch
;
1768 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1770 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &fence_bo
, 4096);
1771 if (result
!= VK_SUCCESS
)
1774 /* Fences are small. Just store the CPU data structure in the BO. */
1775 fence
= fence_bo
.map
;
1776 fence
->bo
= fence_bo
;
1778 /* Place the batch after the CPU data but on its own cache line. */
1779 const uint32_t batch_offset
= align_u32(sizeof(*fence
), CACHELINE_SIZE
);
1780 batch
.next
= batch
.start
= fence
->bo
.map
+ batch_offset
;
1781 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1782 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1783 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1785 if (!device
->info
.has_llc
) {
1786 assert(((uintptr_t) batch
.start
& CACHELINE_MASK
) == 0);
1787 assert(batch
.next
- batch
.start
<= CACHELINE_SIZE
);
1788 __builtin_ia32_mfence();
1789 __builtin_ia32_clflush(batch
.start
);
1792 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1793 fence
->exec2_objects
[0].relocation_count
= 0;
1794 fence
->exec2_objects
[0].relocs_ptr
= 0;
1795 fence
->exec2_objects
[0].alignment
= 0;
1796 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1797 fence
->exec2_objects
[0].flags
= 0;
1798 fence
->exec2_objects
[0].rsvd1
= 0;
1799 fence
->exec2_objects
[0].rsvd2
= 0;
1801 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1802 fence
->execbuf
.buffer_count
= 1;
1803 fence
->execbuf
.batch_start_offset
= batch
.start
- fence
->bo
.map
;
1804 fence
->execbuf
.batch_len
= batch
.next
- batch
.start
;
1805 fence
->execbuf
.cliprects_ptr
= 0;
1806 fence
->execbuf
.num_cliprects
= 0;
1807 fence
->execbuf
.DR1
= 0;
1808 fence
->execbuf
.DR4
= 0;
1810 fence
->execbuf
.flags
=
1811 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1812 fence
->execbuf
.rsvd1
= device
->context_id
;
1813 fence
->execbuf
.rsvd2
= 0;
1815 if (pCreateInfo
->flags
& VK_FENCE_CREATE_SIGNALED_BIT
) {
1816 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1818 fence
->state
= ANV_FENCE_STATE_RESET
;
1821 *pFence
= anv_fence_to_handle(fence
);
1826 void anv_DestroyFence(
1829 const VkAllocationCallbacks
* pAllocator
)
1831 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1832 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1837 assert(fence
->bo
.map
== fence
);
1838 anv_bo_pool_free(&device
->batch_bo_pool
, &fence
->bo
);
1841 VkResult
anv_ResetFences(
1843 uint32_t fenceCount
,
1844 const VkFence
* pFences
)
1846 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1847 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1848 fence
->state
= ANV_FENCE_STATE_RESET
;
1854 VkResult
anv_GetFenceStatus(
1858 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1859 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1861 if (unlikely(device
->lost
))
1862 return VK_ERROR_DEVICE_LOST
;
1864 switch (fence
->state
) {
1865 case ANV_FENCE_STATE_RESET
:
1866 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1867 return VK_NOT_READY
;
1869 case ANV_FENCE_STATE_SIGNALED
:
1870 /* It's been signaled, return success */
1873 case ANV_FENCE_STATE_SUBMITTED
: {
1874 VkResult result
= anv_device_wait(device
, &fence
->bo
, 0);
1877 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1880 return VK_NOT_READY
;
1886 unreachable("Invalid fence status");
1890 #define NSEC_PER_SEC 1000000000
1891 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1893 VkResult
anv_WaitForFences(
1895 uint32_t fenceCount
,
1896 const VkFence
* pFences
,
1900 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1903 if (unlikely(device
->lost
))
1904 return VK_ERROR_DEVICE_LOST
;
1906 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1907 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1908 * for a couple of kernel releases. Since there's no way to know
1909 * whether or not the kernel we're using is one of the broken ones, the
1910 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1911 * maximum timeout from 584 years to 292 years - likely not a big deal.
1913 int64_t timeout
= MIN2(_timeout
, INT64_MAX
);
1915 VkResult result
= VK_SUCCESS
;
1916 uint32_t pending_fences
= fenceCount
;
1917 while (pending_fences
) {
1919 bool signaled_fences
= false;
1920 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1921 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1922 switch (fence
->state
) {
1923 case ANV_FENCE_STATE_RESET
:
1924 /* This fence hasn't been submitted yet, we'll catch it the next
1925 * time around. Yes, this may mean we dead-loop but, short of
1926 * lots of locking and a condition variable, there's not much that
1927 * we can do about that.
1932 case ANV_FENCE_STATE_SIGNALED
:
1933 /* This fence is not pending. If waitAll isn't set, we can return
1934 * early. Otherwise, we have to keep going.
1937 result
= VK_SUCCESS
;
1942 case ANV_FENCE_STATE_SUBMITTED
:
1943 /* These are the fences we really care about. Go ahead and wait
1944 * on it until we hit a timeout.
1946 result
= anv_device_wait(device
, &fence
->bo
, timeout
);
1949 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1950 signaled_fences
= true;
1964 if (pending_fences
&& !signaled_fences
) {
1965 /* If we've hit this then someone decided to vkWaitForFences before
1966 * they've actually submitted any of them to a queue. This is a
1967 * fairly pessimal case, so it's ok to lock here and use a standard
1968 * pthreads condition variable.
1970 pthread_mutex_lock(&device
->mutex
);
1972 /* It's possible that some of the fences have changed state since the
1973 * last time we checked. Now that we have the lock, check for
1974 * pending fences again and don't wait if it's changed.
1976 uint32_t now_pending_fences
= 0;
1977 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1978 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1979 if (fence
->state
== ANV_FENCE_STATE_RESET
)
1980 now_pending_fences
++;
1982 assert(now_pending_fences
<= pending_fences
);
1984 if (now_pending_fences
== pending_fences
) {
1985 struct timespec before
;
1986 clock_gettime(CLOCK_MONOTONIC
, &before
);
1988 uint32_t abs_nsec
= before
.tv_nsec
+ timeout
% NSEC_PER_SEC
;
1989 uint64_t abs_sec
= before
.tv_sec
+ (abs_nsec
/ NSEC_PER_SEC
) +
1990 (timeout
/ NSEC_PER_SEC
);
1991 abs_nsec
%= NSEC_PER_SEC
;
1993 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1994 * provided timeout is UINT64_MAX
1996 struct timespec abstime
;
1997 abstime
.tv_nsec
= abs_nsec
;
1998 abstime
.tv_sec
= MIN2(abs_sec
, INT_TYPE_MAX(abstime
.tv_sec
));
2000 ret
= pthread_cond_timedwait(&device
->queue_submit
,
2001 &device
->mutex
, &abstime
);
2002 assert(ret
!= EINVAL
);
2004 struct timespec after
;
2005 clock_gettime(CLOCK_MONOTONIC
, &after
);
2006 uint64_t time_elapsed
=
2007 ((uint64_t)after
.tv_sec
* NSEC_PER_SEC
+ after
.tv_nsec
) -
2008 ((uint64_t)before
.tv_sec
* NSEC_PER_SEC
+ before
.tv_nsec
);
2010 if (time_elapsed
>= timeout
) {
2011 pthread_mutex_unlock(&device
->mutex
);
2012 result
= VK_TIMEOUT
;
2016 timeout
-= time_elapsed
;
2019 pthread_mutex_unlock(&device
->mutex
);
2024 if (unlikely(device
->lost
))
2025 return VK_ERROR_DEVICE_LOST
;
2030 // Queue semaphore functions
2032 VkResult
anv_CreateSemaphore(
2034 const VkSemaphoreCreateInfo
* pCreateInfo
,
2035 const VkAllocationCallbacks
* pAllocator
,
2036 VkSemaphore
* pSemaphore
)
2038 /* The DRM execbuffer ioctl always execute in-oder, even between different
2039 * rings. As such, there's nothing to do for the user space semaphore.
2042 *pSemaphore
= (VkSemaphore
)1;
2047 void anv_DestroySemaphore(
2049 VkSemaphore semaphore
,
2050 const VkAllocationCallbacks
* pAllocator
)
2056 VkResult
anv_CreateEvent(
2058 const VkEventCreateInfo
* pCreateInfo
,
2059 const VkAllocationCallbacks
* pAllocator
,
2062 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2063 struct anv_state state
;
2064 struct anv_event
*event
;
2066 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
2068 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2071 event
->state
= state
;
2072 event
->semaphore
= VK_EVENT_RESET
;
2074 if (!device
->info
.has_llc
) {
2075 /* Make sure the writes we're flushing have landed. */
2076 __builtin_ia32_mfence();
2077 __builtin_ia32_clflush(event
);
2080 *pEvent
= anv_event_to_handle(event
);
2085 void anv_DestroyEvent(
2088 const VkAllocationCallbacks
* pAllocator
)
2090 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2091 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2096 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
2099 VkResult
anv_GetEventStatus(
2103 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2104 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2106 if (unlikely(device
->lost
))
2107 return VK_ERROR_DEVICE_LOST
;
2109 if (!device
->info
.has_llc
) {
2110 /* Invalidate read cache before reading event written by GPU. */
2111 __builtin_ia32_clflush(event
);
2112 __builtin_ia32_mfence();
2116 return event
->semaphore
;
2119 VkResult
anv_SetEvent(
2123 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2124 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2126 event
->semaphore
= VK_EVENT_SET
;
2128 if (!device
->info
.has_llc
) {
2129 /* Make sure the writes we're flushing have landed. */
2130 __builtin_ia32_mfence();
2131 __builtin_ia32_clflush(event
);
2137 VkResult
anv_ResetEvent(
2141 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2142 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2144 event
->semaphore
= VK_EVENT_RESET
;
2146 if (!device
->info
.has_llc
) {
2147 /* Make sure the writes we're flushing have landed. */
2148 __builtin_ia32_mfence();
2149 __builtin_ia32_clflush(event
);
2157 VkResult
anv_CreateBuffer(
2159 const VkBufferCreateInfo
* pCreateInfo
,
2160 const VkAllocationCallbacks
* pAllocator
,
2163 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2164 struct anv_buffer
*buffer
;
2166 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
2168 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
2169 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2171 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2173 buffer
->size
= pCreateInfo
->size
;
2174 buffer
->usage
= pCreateInfo
->usage
;
2178 *pBuffer
= anv_buffer_to_handle(buffer
);
2183 void anv_DestroyBuffer(
2186 const VkAllocationCallbacks
* pAllocator
)
2188 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2189 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2194 vk_free2(&device
->alloc
, pAllocator
, buffer
);
2198 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
2199 enum isl_format format
,
2200 uint32_t offset
, uint32_t range
, uint32_t stride
)
2202 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
2204 .mocs
= device
->default_mocs
,
2209 anv_state_flush(device
, state
);
2212 void anv_DestroySampler(
2215 const VkAllocationCallbacks
* pAllocator
)
2217 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2218 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
2223 vk_free2(&device
->alloc
, pAllocator
, sampler
);
2226 VkResult
anv_CreateFramebuffer(
2228 const VkFramebufferCreateInfo
* pCreateInfo
,
2229 const VkAllocationCallbacks
* pAllocator
,
2230 VkFramebuffer
* pFramebuffer
)
2232 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2233 struct anv_framebuffer
*framebuffer
;
2235 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
2237 size_t size
= sizeof(*framebuffer
) +
2238 sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
2239 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
2240 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2241 if (framebuffer
== NULL
)
2242 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2244 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
2245 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
2246 VkImageView _iview
= pCreateInfo
->pAttachments
[i
];
2247 framebuffer
->attachments
[i
] = anv_image_view_from_handle(_iview
);
2250 framebuffer
->width
= pCreateInfo
->width
;
2251 framebuffer
->height
= pCreateInfo
->height
;
2252 framebuffer
->layers
= pCreateInfo
->layers
;
2254 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
2259 void anv_DestroyFramebuffer(
2262 const VkAllocationCallbacks
* pAllocator
)
2264 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2265 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
2270 vk_free2(&device
->alloc
, pAllocator
, fb
);
2273 /* vk_icd.h does not declare this function, so we declare it here to
2274 * suppress Wmissing-prototypes.
2276 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2277 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
2279 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2280 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
2282 /* For the full details on loader interface versioning, see
2283 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2284 * What follows is a condensed summary, to help you navigate the large and
2285 * confusing official doc.
2287 * - Loader interface v0 is incompatible with later versions. We don't
2290 * - In loader interface v1:
2291 * - The first ICD entrypoint called by the loader is
2292 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2294 * - The ICD must statically expose no other Vulkan symbol unless it is
2295 * linked with -Bsymbolic.
2296 * - Each dispatchable Vulkan handle created by the ICD must be
2297 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2298 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2299 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2300 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2301 * such loader-managed surfaces.
2303 * - Loader interface v2 differs from v1 in:
2304 * - The first ICD entrypoint called by the loader is
2305 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2306 * statically expose this entrypoint.
2308 * - Loader interface v3 differs from v2 in:
2309 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2310 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2311 * because the loader no longer does so.
2313 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);