2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
32 #include "anv_private.h"
33 #include "util/strtod.h"
34 #include "util/debug.h"
35 #include "util/build_id.h"
36 #include "util/vk_util.h"
38 #include "genxml/gen7_pack.h"
41 compiler_debug_log(void *data
, const char *fmt
, ...)
45 compiler_perf_log(void *data
, const char *fmt
, ...)
50 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
51 vfprintf(stderr
, fmt
, args
);
57 anv_device_get_cache_uuid(void *uuid
)
59 const struct build_id_note
*note
= build_id_find_nhdr("libvulkan_intel.so");
63 unsigned len
= build_id_length(note
);
64 if (len
< VK_UUID_SIZE
)
67 memcpy(uuid
, build_id_data(note
), VK_UUID_SIZE
);
72 anv_physical_device_init(struct anv_physical_device
*device
,
73 struct anv_instance
*instance
,
79 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
81 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
83 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
84 device
->instance
= instance
;
86 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
87 strncpy(device
->path
, path
, ARRAY_SIZE(device
->path
));
89 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
90 if (!device
->chipset_id
) {
91 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
95 device
->name
= gen_get_device_name(device
->chipset_id
);
96 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
97 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
101 if (device
->info
.is_haswell
) {
102 fprintf(stderr
, "WARNING: Haswell Vulkan support is incomplete\n");
103 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
104 fprintf(stderr
, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
105 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
106 fprintf(stderr
, "WARNING: Bay Trail Vulkan support is incomplete\n");
107 } else if (device
->info
.gen
>= 8) {
108 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
109 * supported as anything */
111 result
= vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
112 "Vulkan not yet supported on %s", device
->name
);
116 device
->cmd_parser_version
= -1;
117 if (device
->info
.gen
== 7) {
118 device
->cmd_parser_version
=
119 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
120 if (device
->cmd_parser_version
== -1) {
121 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
122 "failed to get command parser version");
127 if (anv_gem_get_aperture(fd
, &device
->aperture_size
) == -1) {
128 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
129 "failed to get aperture size: %m");
133 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
134 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
135 "kernel missing gem wait");
139 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
140 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
141 "kernel missing execbuf2");
145 if (!device
->info
.has_llc
&&
146 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
147 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
148 "kernel missing wc mmap");
152 if (!anv_device_get_cache_uuid(device
->uuid
)) {
153 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
154 "cannot generate UUID");
157 bool swizzled
= anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
159 /* GENs prior to 8 do not support EU/Subslice info */
160 if (device
->info
.gen
>= 8) {
161 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
162 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
164 /* Without this information, we cannot get the right Braswell
165 * brandstrings, and we have to use conservative numbers for GPGPU on
166 * many platforms, but otherwise, things will just work.
168 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
169 fprintf(stderr
, "WARNING: Kernel 4.1 required to properly"
170 " query GPU properties.\n");
172 } else if (device
->info
.gen
== 7) {
173 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
176 if (device
->info
.is_cherryview
&&
177 device
->subslice_total
> 0 && device
->eu_total
> 0) {
178 /* Logical CS threads = EUs per subslice * 7 threads per EU */
179 uint32_t max_cs_threads
= device
->eu_total
/ device
->subslice_total
* 7;
181 /* Fuse configurations may give more threads than expected, never less. */
182 if (max_cs_threads
> device
->info
.max_cs_threads
)
183 device
->info
.max_cs_threads
= max_cs_threads
;
186 brw_process_intel_debug_variable();
188 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
189 if (device
->compiler
== NULL
) {
190 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
193 device
->compiler
->shader_debug_log
= compiler_debug_log
;
194 device
->compiler
->shader_perf_log
= compiler_perf_log
;
196 result
= anv_init_wsi(device
);
197 if (result
!= VK_SUCCESS
) {
198 ralloc_free(device
->compiler
);
202 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
204 device
->local_fd
= fd
;
213 anv_physical_device_finish(struct anv_physical_device
*device
)
215 anv_finish_wsi(device
);
216 ralloc_free(device
->compiler
);
217 close(device
->local_fd
);
220 static const VkExtensionProperties global_extensions
[] = {
222 .extensionName
= VK_KHR_SURFACE_EXTENSION_NAME
,
225 #ifdef VK_USE_PLATFORM_XCB_KHR
227 .extensionName
= VK_KHR_XCB_SURFACE_EXTENSION_NAME
,
231 #ifdef VK_USE_PLATFORM_XLIB_KHR
233 .extensionName
= VK_KHR_XLIB_SURFACE_EXTENSION_NAME
,
237 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
239 .extensionName
= VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
,
244 .extensionName
= VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
249 static const VkExtensionProperties device_extensions
[] = {
251 .extensionName
= VK_KHR_SWAPCHAIN_EXTENSION_NAME
,
255 .extensionName
= VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME
,
259 .extensionName
= VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
263 .extensionName
= VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME
,
267 .extensionName
= VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
,
271 .extensionName
= VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME
,
275 .extensionName
= VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME
,
281 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
282 VkSystemAllocationScope allocationScope
)
288 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
289 size_t align
, VkSystemAllocationScope allocationScope
)
291 return realloc(pOriginal
, size
);
295 default_free_func(void *pUserData
, void *pMemory
)
300 static const VkAllocationCallbacks default_alloc
= {
302 .pfnAllocation
= default_alloc_func
,
303 .pfnReallocation
= default_realloc_func
,
304 .pfnFree
= default_free_func
,
307 VkResult
anv_CreateInstance(
308 const VkInstanceCreateInfo
* pCreateInfo
,
309 const VkAllocationCallbacks
* pAllocator
,
310 VkInstance
* pInstance
)
312 struct anv_instance
*instance
;
314 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
316 uint32_t client_version
;
317 if (pCreateInfo
->pApplicationInfo
&&
318 pCreateInfo
->pApplicationInfo
->apiVersion
!= 0) {
319 client_version
= pCreateInfo
->pApplicationInfo
->apiVersion
;
321 client_version
= VK_MAKE_VERSION(1, 0, 0);
324 if (VK_MAKE_VERSION(1, 0, 0) > client_version
||
325 client_version
> VK_MAKE_VERSION(1, 0, 0xfff)) {
326 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
327 "Client requested version %d.%d.%d",
328 VK_VERSION_MAJOR(client_version
),
329 VK_VERSION_MINOR(client_version
),
330 VK_VERSION_PATCH(client_version
));
333 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
335 for (uint32_t j
= 0; j
< ARRAY_SIZE(global_extensions
); j
++) {
336 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
337 global_extensions
[j
].extensionName
) == 0) {
343 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
346 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
347 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
349 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
351 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
354 instance
->alloc
= *pAllocator
;
356 instance
->alloc
= default_alloc
;
358 instance
->apiVersion
= client_version
;
359 instance
->physicalDeviceCount
= -1;
363 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
365 *pInstance
= anv_instance_to_handle(instance
);
370 void anv_DestroyInstance(
371 VkInstance _instance
,
372 const VkAllocationCallbacks
* pAllocator
)
374 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
379 if (instance
->physicalDeviceCount
> 0) {
380 /* We support at most one physical device. */
381 assert(instance
->physicalDeviceCount
== 1);
382 anv_physical_device_finish(&instance
->physicalDevice
);
385 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
389 vk_free(&instance
->alloc
, instance
);
393 anv_enumerate_devices(struct anv_instance
*instance
)
395 /* TODO: Check for more devices ? */
396 drmDevicePtr devices
[8];
397 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
400 instance
->physicalDeviceCount
= 0;
402 max_devices
= drmGetDevices2(0, devices
, sizeof(devices
));
404 return VK_ERROR_INCOMPATIBLE_DRIVER
;
406 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
407 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
408 devices
[i
]->bustype
== DRM_BUS_PCI
&&
409 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
411 result
= anv_physical_device_init(&instance
->physicalDevice
,
413 devices
[i
]->nodes
[DRM_NODE_RENDER
]);
414 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
419 if (result
== VK_SUCCESS
)
420 instance
->physicalDeviceCount
= 1;
426 VkResult
anv_EnumeratePhysicalDevices(
427 VkInstance _instance
,
428 uint32_t* pPhysicalDeviceCount
,
429 VkPhysicalDevice
* pPhysicalDevices
)
431 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
432 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
435 if (instance
->physicalDeviceCount
< 0) {
436 result
= anv_enumerate_devices(instance
);
437 if (result
!= VK_SUCCESS
&&
438 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
442 if (instance
->physicalDeviceCount
> 0) {
443 assert(instance
->physicalDeviceCount
== 1);
444 vk_outarray_append(&out
, i
) {
445 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
449 return vk_outarray_status(&out
);
452 void anv_GetPhysicalDeviceFeatures(
453 VkPhysicalDevice physicalDevice
,
454 VkPhysicalDeviceFeatures
* pFeatures
)
456 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
458 *pFeatures
= (VkPhysicalDeviceFeatures
) {
459 .robustBufferAccess
= true,
460 .fullDrawIndexUint32
= true,
461 .imageCubeArray
= true,
462 .independentBlend
= true,
463 .geometryShader
= true,
464 .tessellationShader
= true,
465 .sampleRateShading
= true,
466 .dualSrcBlend
= true,
468 .multiDrawIndirect
= false,
469 .drawIndirectFirstInstance
= true,
471 .depthBiasClamp
= true,
472 .fillModeNonSolid
= true,
473 .depthBounds
= false,
477 .multiViewport
= true,
478 .samplerAnisotropy
= true,
479 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
480 pdevice
->info
.is_baytrail
,
481 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
482 .textureCompressionBC
= true,
483 .occlusionQueryPrecise
= true,
484 .pipelineStatisticsQuery
= true,
485 .fragmentStoresAndAtomics
= true,
486 .shaderTessellationAndGeometryPointSize
= true,
487 .shaderImageGatherExtended
= true,
488 .shaderStorageImageExtendedFormats
= true,
489 .shaderStorageImageMultisample
= false,
490 .shaderStorageImageReadWithoutFormat
= false,
491 .shaderStorageImageWriteWithoutFormat
= true,
492 .shaderUniformBufferArrayDynamicIndexing
= true,
493 .shaderSampledImageArrayDynamicIndexing
= true,
494 .shaderStorageBufferArrayDynamicIndexing
= true,
495 .shaderStorageImageArrayDynamicIndexing
= true,
496 .shaderClipDistance
= true,
497 .shaderCullDistance
= true,
498 .shaderFloat64
= pdevice
->info
.gen
>= 8,
499 .shaderInt64
= pdevice
->info
.gen
>= 8,
500 .shaderInt16
= false,
501 .shaderResourceMinLod
= false,
502 .variableMultisampleRate
= false,
503 .inheritedQueries
= true,
506 /* We can't do image stores in vec4 shaders */
507 pFeatures
->vertexPipelineStoresAndAtomics
=
508 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
509 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
512 void anv_GetPhysicalDeviceFeatures2KHR(
513 VkPhysicalDevice physicalDevice
,
514 VkPhysicalDeviceFeatures2KHR
* pFeatures
)
516 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
518 vk_foreach_struct(ext
, pFeatures
->pNext
) {
519 switch (ext
->sType
) {
521 anv_debug_ignored_stype(ext
->sType
);
527 void anv_GetPhysicalDeviceProperties(
528 VkPhysicalDevice physicalDevice
,
529 VkPhysicalDeviceProperties
* pProperties
)
531 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
532 const struct gen_device_info
*devinfo
= &pdevice
->info
;
534 /* See assertions made when programming the buffer surface state. */
535 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
536 (1ul << 30) : (1ul << 27);
538 VkSampleCountFlags sample_counts
=
539 isl_device_get_sample_counts(&pdevice
->isl_dev
);
541 VkPhysicalDeviceLimits limits
= {
542 .maxImageDimension1D
= (1 << 14),
543 .maxImageDimension2D
= (1 << 14),
544 .maxImageDimension3D
= (1 << 11),
545 .maxImageDimensionCube
= (1 << 14),
546 .maxImageArrayLayers
= (1 << 11),
547 .maxTexelBufferElements
= 128 * 1024 * 1024,
548 .maxUniformBufferRange
= (1ul << 27),
549 .maxStorageBufferRange
= max_raw_buffer_sz
,
550 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
551 .maxMemoryAllocationCount
= UINT32_MAX
,
552 .maxSamplerAllocationCount
= 64 * 1024,
553 .bufferImageGranularity
= 64, /* A cache line */
554 .sparseAddressSpaceSize
= 0,
555 .maxBoundDescriptorSets
= MAX_SETS
,
556 .maxPerStageDescriptorSamplers
= 64,
557 .maxPerStageDescriptorUniformBuffers
= 64,
558 .maxPerStageDescriptorStorageBuffers
= 64,
559 .maxPerStageDescriptorSampledImages
= 64,
560 .maxPerStageDescriptorStorageImages
= 64,
561 .maxPerStageDescriptorInputAttachments
= 64,
562 .maxPerStageResources
= 128,
563 .maxDescriptorSetSamplers
= 256,
564 .maxDescriptorSetUniformBuffers
= 256,
565 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
566 .maxDescriptorSetStorageBuffers
= 256,
567 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
568 .maxDescriptorSetSampledImages
= 256,
569 .maxDescriptorSetStorageImages
= 256,
570 .maxDescriptorSetInputAttachments
= 256,
571 .maxVertexInputAttributes
= MAX_VBS
,
572 .maxVertexInputBindings
= MAX_VBS
,
573 .maxVertexInputAttributeOffset
= 2047,
574 .maxVertexInputBindingStride
= 2048,
575 .maxVertexOutputComponents
= 128,
576 .maxTessellationGenerationLevel
= 64,
577 .maxTessellationPatchSize
= 32,
578 .maxTessellationControlPerVertexInputComponents
= 128,
579 .maxTessellationControlPerVertexOutputComponents
= 128,
580 .maxTessellationControlPerPatchOutputComponents
= 128,
581 .maxTessellationControlTotalOutputComponents
= 2048,
582 .maxTessellationEvaluationInputComponents
= 128,
583 .maxTessellationEvaluationOutputComponents
= 128,
584 .maxGeometryShaderInvocations
= 32,
585 .maxGeometryInputComponents
= 64,
586 .maxGeometryOutputComponents
= 128,
587 .maxGeometryOutputVertices
= 256,
588 .maxGeometryTotalOutputComponents
= 1024,
589 .maxFragmentInputComponents
= 128,
590 .maxFragmentOutputAttachments
= 8,
591 .maxFragmentDualSrcAttachments
= 1,
592 .maxFragmentCombinedOutputResources
= 8,
593 .maxComputeSharedMemorySize
= 32768,
594 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
595 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
596 .maxComputeWorkGroupSize
= {
597 16 * devinfo
->max_cs_threads
,
598 16 * devinfo
->max_cs_threads
,
599 16 * devinfo
->max_cs_threads
,
601 .subPixelPrecisionBits
= 4 /* FIXME */,
602 .subTexelPrecisionBits
= 4 /* FIXME */,
603 .mipmapPrecisionBits
= 4 /* FIXME */,
604 .maxDrawIndexedIndexValue
= UINT32_MAX
,
605 .maxDrawIndirectCount
= UINT32_MAX
,
606 .maxSamplerLodBias
= 16,
607 .maxSamplerAnisotropy
= 16,
608 .maxViewports
= MAX_VIEWPORTS
,
609 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
610 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
611 .viewportSubPixelBits
= 13, /* We take a float? */
612 .minMemoryMapAlignment
= 4096, /* A page */
613 .minTexelBufferOffsetAlignment
= 1,
614 .minUniformBufferOffsetAlignment
= 16,
615 .minStorageBufferOffsetAlignment
= 4,
616 .minTexelOffset
= -8,
618 .minTexelGatherOffset
= -32,
619 .maxTexelGatherOffset
= 31,
620 .minInterpolationOffset
= -0.5,
621 .maxInterpolationOffset
= 0.4375,
622 .subPixelInterpolationOffsetBits
= 4,
623 .maxFramebufferWidth
= (1 << 14),
624 .maxFramebufferHeight
= (1 << 14),
625 .maxFramebufferLayers
= (1 << 11),
626 .framebufferColorSampleCounts
= sample_counts
,
627 .framebufferDepthSampleCounts
= sample_counts
,
628 .framebufferStencilSampleCounts
= sample_counts
,
629 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
630 .maxColorAttachments
= MAX_RTS
,
631 .sampledImageColorSampleCounts
= sample_counts
,
632 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
633 .sampledImageDepthSampleCounts
= sample_counts
,
634 .sampledImageStencilSampleCounts
= sample_counts
,
635 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
636 .maxSampleMaskWords
= 1,
637 .timestampComputeAndGraphics
= false,
638 .timestampPeriod
= devinfo
->timebase_scale
,
639 .maxClipDistances
= 8,
640 .maxCullDistances
= 8,
641 .maxCombinedClipAndCullDistances
= 8,
642 .discreteQueuePriorities
= 1,
643 .pointSizeRange
= { 0.125, 255.875 },
644 .lineWidthRange
= { 0.0, 7.9921875 },
645 .pointSizeGranularity
= (1.0 / 8.0),
646 .lineWidthGranularity
= (1.0 / 128.0),
647 .strictLines
= false, /* FINISHME */
648 .standardSampleLocations
= true,
649 .optimalBufferCopyOffsetAlignment
= 128,
650 .optimalBufferCopyRowPitchAlignment
= 128,
651 .nonCoherentAtomSize
= 64,
654 *pProperties
= (VkPhysicalDeviceProperties
) {
655 .apiVersion
= VK_MAKE_VERSION(1, 0, 42),
658 .deviceID
= pdevice
->chipset_id
,
659 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
661 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
664 strcpy(pProperties
->deviceName
, pdevice
->name
);
665 memcpy(pProperties
->pipelineCacheUUID
, pdevice
->uuid
, VK_UUID_SIZE
);
668 void anv_GetPhysicalDeviceProperties2KHR(
669 VkPhysicalDevice physicalDevice
,
670 VkPhysicalDeviceProperties2KHR
* pProperties
)
672 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
674 vk_foreach_struct(ext
, pProperties
->pNext
) {
675 switch (ext
->sType
) {
676 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
677 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
678 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
680 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
685 anv_debug_ignored_stype(ext
->sType
);
691 /* We support exactly one queue family. */
692 static const VkQueueFamilyProperties
693 anv_queue_family_properties
= {
694 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
695 VK_QUEUE_COMPUTE_BIT
|
696 VK_QUEUE_TRANSFER_BIT
,
698 .timestampValidBits
= 36, /* XXX: Real value here */
699 .minImageTransferGranularity
= { 1, 1, 1 },
702 void anv_GetPhysicalDeviceQueueFamilyProperties(
703 VkPhysicalDevice physicalDevice
,
705 VkQueueFamilyProperties
* pQueueFamilyProperties
)
707 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
709 vk_outarray_append(&out
, p
) {
710 *p
= anv_queue_family_properties
;
714 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
715 VkPhysicalDevice physicalDevice
,
716 uint32_t* pQueueFamilyPropertyCount
,
717 VkQueueFamilyProperties2KHR
* pQueueFamilyProperties
)
720 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
722 vk_outarray_append(&out
, p
) {
723 p
->queueFamilyProperties
= anv_queue_family_properties
;
725 vk_foreach_struct(s
, p
->pNext
) {
726 anv_debug_ignored_stype(s
->sType
);
731 void anv_GetPhysicalDeviceMemoryProperties(
732 VkPhysicalDevice physicalDevice
,
733 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
735 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
736 VkDeviceSize heap_size
;
738 /* Reserve some wiggle room for the driver by exposing only 75% of the
739 * aperture to the heap.
741 heap_size
= 3 * physical_device
->aperture_size
/ 4;
743 if (physical_device
->info
.has_llc
) {
744 /* Big core GPUs share LLC with the CPU and thus one memory type can be
745 * both cached and coherent at the same time.
747 pMemoryProperties
->memoryTypeCount
= 1;
748 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
749 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
750 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
751 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
752 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
756 /* The spec requires that we expose a host-visible, coherent memory
757 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
758 * to give the application a choice between cached, but not coherent and
759 * coherent but uncached (WC though).
761 pMemoryProperties
->memoryTypeCount
= 2;
762 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
763 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
764 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
765 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
768 pMemoryProperties
->memoryTypes
[1] = (VkMemoryType
) {
769 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
770 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
771 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
776 pMemoryProperties
->memoryHeapCount
= 1;
777 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
779 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
783 void anv_GetPhysicalDeviceMemoryProperties2KHR(
784 VkPhysicalDevice physicalDevice
,
785 VkPhysicalDeviceMemoryProperties2KHR
* pMemoryProperties
)
787 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
788 &pMemoryProperties
->memoryProperties
);
790 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
791 switch (ext
->sType
) {
793 anv_debug_ignored_stype(ext
->sType
);
799 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
803 return anv_lookup_entrypoint(NULL
, pName
);
806 /* With version 1+ of the loader interface the ICD should expose
807 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
810 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
815 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
819 return anv_GetInstanceProcAddr(instance
, pName
);
822 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
826 ANV_FROM_HANDLE(anv_device
, device
, _device
);
827 return anv_lookup_entrypoint(&device
->info
, pName
);
831 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
833 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
834 queue
->device
= device
;
835 queue
->pool
= &device
->surface_state_pool
;
839 anv_queue_finish(struct anv_queue
*queue
)
843 static struct anv_state
844 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
846 struct anv_state state
;
848 state
= anv_state_pool_alloc(pool
, size
, align
);
849 memcpy(state
.map
, p
, size
);
851 anv_state_flush(pool
->block_pool
->device
, state
);
856 struct gen8_border_color
{
861 /* Pad out to 64 bytes */
866 anv_device_init_border_colors(struct anv_device
*device
)
868 static const struct gen8_border_color border_colors
[] = {
869 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
870 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
871 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
872 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
873 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
874 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
877 device
->border_colors
= anv_state_pool_emit_data(&device
->dynamic_state_pool
,
878 sizeof(border_colors
), 64,
883 anv_device_submit_simple_batch(struct anv_device
*device
,
884 struct anv_batch
*batch
)
886 struct drm_i915_gem_execbuffer2 execbuf
;
887 struct drm_i915_gem_exec_object2 exec2_objects
[1];
888 struct anv_bo bo
, *exec_bos
[1];
889 VkResult result
= VK_SUCCESS
;
892 /* Kernel driver requires 8 byte aligned batch length */
893 size
= align_u32(batch
->next
- batch
->start
, 8);
894 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bo
, size
);
895 if (result
!= VK_SUCCESS
)
898 memcpy(bo
.map
, batch
->start
, size
);
899 if (!device
->info
.has_llc
)
900 anv_flush_range(bo
.map
, size
);
903 exec2_objects
[0].handle
= bo
.gem_handle
;
904 exec2_objects
[0].relocation_count
= 0;
905 exec2_objects
[0].relocs_ptr
= 0;
906 exec2_objects
[0].alignment
= 0;
907 exec2_objects
[0].offset
= bo
.offset
;
908 exec2_objects
[0].flags
= 0;
909 exec2_objects
[0].rsvd1
= 0;
910 exec2_objects
[0].rsvd2
= 0;
912 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
913 execbuf
.buffer_count
= 1;
914 execbuf
.batch_start_offset
= 0;
915 execbuf
.batch_len
= size
;
916 execbuf
.cliprects_ptr
= 0;
917 execbuf
.num_cliprects
= 0;
922 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
923 execbuf
.rsvd1
= device
->context_id
;
926 result
= anv_device_execbuf(device
, &execbuf
, exec_bos
);
927 if (result
!= VK_SUCCESS
)
930 result
= anv_device_wait(device
, &bo
, INT64_MAX
);
933 anv_bo_pool_free(&device
->batch_bo_pool
, &bo
);
938 VkResult
anv_CreateDevice(
939 VkPhysicalDevice physicalDevice
,
940 const VkDeviceCreateInfo
* pCreateInfo
,
941 const VkAllocationCallbacks
* pAllocator
,
944 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
946 struct anv_device
*device
;
948 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
950 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
952 for (uint32_t j
= 0; j
< ARRAY_SIZE(device_extensions
); j
++) {
953 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
954 device_extensions
[j
].extensionName
) == 0) {
960 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
963 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
965 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
967 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
969 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
970 device
->instance
= physical_device
->instance
;
971 device
->chipset_id
= physical_device
->chipset_id
;
972 device
->lost
= false;
975 device
->alloc
= *pAllocator
;
977 device
->alloc
= physical_device
->instance
->alloc
;
979 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
980 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
981 if (device
->fd
== -1) {
982 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
986 device
->context_id
= anv_gem_create_context(device
);
987 if (device
->context_id
== -1) {
988 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
992 device
->info
= physical_device
->info
;
993 device
->isl_dev
= physical_device
->isl_dev
;
995 /* On Broadwell and later, we can use batch chaining to more efficiently
996 * implement growing command buffers. Prior to Haswell, the kernel
997 * command parser gets in the way and we have to fall back to growing
1000 device
->can_chain_batches
= device
->info
.gen
>= 8;
1002 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
1003 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
1005 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
1006 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1007 goto fail_context_id
;
1010 pthread_condattr_t condattr
;
1011 if (pthread_condattr_init(&condattr
) != 0) {
1012 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1015 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
1016 pthread_condattr_destroy(&condattr
);
1017 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1020 if (pthread_cond_init(&device
->queue_submit
, NULL
) != 0) {
1021 pthread_condattr_destroy(&condattr
);
1022 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1025 pthread_condattr_destroy(&condattr
);
1027 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
1029 result
= anv_block_pool_init(&device
->dynamic_state_block_pool
, device
,
1031 if (result
!= VK_SUCCESS
)
1032 goto fail_batch_bo_pool
;
1034 anv_state_pool_init(&device
->dynamic_state_pool
,
1035 &device
->dynamic_state_block_pool
);
1037 result
= anv_block_pool_init(&device
->instruction_block_pool
, device
,
1039 if (result
!= VK_SUCCESS
)
1040 goto fail_dynamic_state_pool
;
1042 anv_state_pool_init(&device
->instruction_state_pool
,
1043 &device
->instruction_block_pool
);
1045 result
= anv_block_pool_init(&device
->surface_state_block_pool
, device
,
1047 if (result
!= VK_SUCCESS
)
1048 goto fail_instruction_state_pool
;
1050 anv_state_pool_init(&device
->surface_state_pool
,
1051 &device
->surface_state_block_pool
);
1053 result
= anv_bo_init_new(&device
->workaround_bo
, device
, 1024);
1054 if (result
!= VK_SUCCESS
)
1055 goto fail_surface_state_pool
;
1057 anv_scratch_pool_init(device
, &device
->scratch_pool
);
1059 anv_queue_init(device
, &device
->queue
);
1061 switch (device
->info
.gen
) {
1063 if (!device
->info
.is_haswell
)
1064 result
= gen7_init_device_state(device
);
1066 result
= gen75_init_device_state(device
);
1069 result
= gen8_init_device_state(device
);
1072 result
= gen9_init_device_state(device
);
1075 /* Shouldn't get here as we don't create physical devices for any other
1077 unreachable("unhandled gen");
1079 if (result
!= VK_SUCCESS
)
1080 goto fail_workaround_bo
;
1082 anv_device_init_blorp(device
);
1084 anv_device_init_border_colors(device
);
1086 *pDevice
= anv_device_to_handle(device
);
1091 anv_queue_finish(&device
->queue
);
1092 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1093 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1094 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1095 fail_surface_state_pool
:
1096 anv_state_pool_finish(&device
->surface_state_pool
);
1097 anv_block_pool_finish(&device
->surface_state_block_pool
);
1098 fail_instruction_state_pool
:
1099 anv_state_pool_finish(&device
->instruction_state_pool
);
1100 anv_block_pool_finish(&device
->instruction_block_pool
);
1101 fail_dynamic_state_pool
:
1102 anv_state_pool_finish(&device
->dynamic_state_pool
);
1103 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1105 anv_bo_pool_finish(&device
->batch_bo_pool
);
1106 pthread_cond_destroy(&device
->queue_submit
);
1108 pthread_mutex_destroy(&device
->mutex
);
1110 anv_gem_destroy_context(device
, device
->context_id
);
1114 vk_free(&device
->alloc
, device
);
1119 void anv_DestroyDevice(
1121 const VkAllocationCallbacks
* pAllocator
)
1123 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1128 anv_device_finish_blorp(device
);
1130 anv_queue_finish(&device
->queue
);
1132 #ifdef HAVE_VALGRIND
1133 /* We only need to free these to prevent valgrind errors. The backing
1134 * BO will go away in a couple of lines so we don't actually leak.
1136 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
1139 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1141 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1142 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1144 anv_state_pool_finish(&device
->surface_state_pool
);
1145 anv_block_pool_finish(&device
->surface_state_block_pool
);
1146 anv_state_pool_finish(&device
->instruction_state_pool
);
1147 anv_block_pool_finish(&device
->instruction_block_pool
);
1148 anv_state_pool_finish(&device
->dynamic_state_pool
);
1149 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1151 anv_bo_pool_finish(&device
->batch_bo_pool
);
1153 pthread_cond_destroy(&device
->queue_submit
);
1154 pthread_mutex_destroy(&device
->mutex
);
1156 anv_gem_destroy_context(device
, device
->context_id
);
1160 vk_free(&device
->alloc
, device
);
1163 VkResult
anv_EnumerateInstanceExtensionProperties(
1164 const char* pLayerName
,
1165 uint32_t* pPropertyCount
,
1166 VkExtensionProperties
* pProperties
)
1168 if (pProperties
== NULL
) {
1169 *pPropertyCount
= ARRAY_SIZE(global_extensions
);
1173 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(global_extensions
));
1174 typed_memcpy(pProperties
, global_extensions
, *pPropertyCount
);
1176 if (*pPropertyCount
< ARRAY_SIZE(global_extensions
))
1177 return VK_INCOMPLETE
;
1182 VkResult
anv_EnumerateDeviceExtensionProperties(
1183 VkPhysicalDevice physicalDevice
,
1184 const char* pLayerName
,
1185 uint32_t* pPropertyCount
,
1186 VkExtensionProperties
* pProperties
)
1188 if (pProperties
== NULL
) {
1189 *pPropertyCount
= ARRAY_SIZE(device_extensions
);
1193 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(device_extensions
));
1194 typed_memcpy(pProperties
, device_extensions
, *pPropertyCount
);
1196 if (*pPropertyCount
< ARRAY_SIZE(device_extensions
))
1197 return VK_INCOMPLETE
;
1202 VkResult
anv_EnumerateInstanceLayerProperties(
1203 uint32_t* pPropertyCount
,
1204 VkLayerProperties
* pProperties
)
1206 if (pProperties
== NULL
) {
1207 *pPropertyCount
= 0;
1211 /* None supported at this time */
1212 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1215 VkResult
anv_EnumerateDeviceLayerProperties(
1216 VkPhysicalDevice physicalDevice
,
1217 uint32_t* pPropertyCount
,
1218 VkLayerProperties
* pProperties
)
1220 if (pProperties
== NULL
) {
1221 *pPropertyCount
= 0;
1225 /* None supported at this time */
1226 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1229 void anv_GetDeviceQueue(
1231 uint32_t queueNodeIndex
,
1232 uint32_t queueIndex
,
1235 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1237 assert(queueIndex
== 0);
1239 *pQueue
= anv_queue_to_handle(&device
->queue
);
1243 anv_device_execbuf(struct anv_device
*device
,
1244 struct drm_i915_gem_execbuffer2
*execbuf
,
1245 struct anv_bo
**execbuf_bos
)
1247 int ret
= anv_gem_execbuffer(device
, execbuf
);
1249 /* We don't know the real error. */
1250 device
->lost
= true;
1251 return vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
1254 struct drm_i915_gem_exec_object2
*objects
=
1255 (void *)(uintptr_t)execbuf
->buffers_ptr
;
1256 for (uint32_t k
= 0; k
< execbuf
->buffer_count
; k
++)
1257 execbuf_bos
[k
]->offset
= objects
[k
].offset
;
1263 anv_device_query_status(struct anv_device
*device
)
1265 /* This isn't likely as most of the callers of this function already check
1266 * for it. However, it doesn't hurt to check and it potentially lets us
1269 if (unlikely(device
->lost
))
1270 return VK_ERROR_DEVICE_LOST
;
1272 uint32_t active
, pending
;
1273 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
1275 /* We don't know the real error. */
1276 device
->lost
= true;
1277 return vk_errorf(VK_ERROR_DEVICE_LOST
, "get_reset_stats failed: %m");
1281 device
->lost
= true;
1282 return vk_errorf(VK_ERROR_DEVICE_LOST
,
1283 "GPU hung on one of our command buffers");
1284 } else if (pending
) {
1285 device
->lost
= true;
1286 return vk_errorf(VK_ERROR_DEVICE_LOST
,
1287 "GPU hung with commands in-flight");
1294 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
1297 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
1298 if (ret
== -1 && errno
== ETIME
) {
1300 } else if (ret
== -1) {
1301 /* We don't know the real error. */
1302 device
->lost
= true;
1303 return vk_errorf(VK_ERROR_DEVICE_LOST
, "gem wait failed: %m");
1306 /* Query for device status after the wait. If the BO we're waiting on got
1307 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
1308 * because it clearly doesn't have valid data. Yes, this most likely means
1309 * an ioctl, but we just did an ioctl to wait so it's no great loss.
1311 return anv_device_query_status(device
);
1314 VkResult
anv_QueueSubmit(
1316 uint32_t submitCount
,
1317 const VkSubmitInfo
* pSubmits
,
1320 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1321 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1322 struct anv_device
*device
= queue
->device
;
1324 /* Query for device status prior to submitting. Technically, we don't need
1325 * to do this. However, if we have a client that's submitting piles of
1326 * garbage, we would rather break as early as possible to keep the GPU
1327 * hanging contained. If we don't check here, we'll either be waiting for
1328 * the kernel to kick us or we'll have to wait until the client waits on a
1329 * fence before we actually know whether or not we've hung.
1331 VkResult result
= anv_device_query_status(device
);
1332 if (result
!= VK_SUCCESS
)
1335 /* We lock around QueueSubmit for three main reasons:
1337 * 1) When a block pool is resized, we create a new gem handle with a
1338 * different size and, in the case of surface states, possibly a
1339 * different center offset but we re-use the same anv_bo struct when
1340 * we do so. If this happens in the middle of setting up an execbuf,
1341 * we could end up with our list of BOs out of sync with our list of
1344 * 2) The algorithm we use for building the list of unique buffers isn't
1345 * thread-safe. While the client is supposed to syncronize around
1346 * QueueSubmit, this would be extremely difficult to debug if it ever
1347 * came up in the wild due to a broken app. It's better to play it
1348 * safe and just lock around QueueSubmit.
1350 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1351 * userspace. Due to the fact that the surface state buffer is shared
1352 * between batches, we can't afford to have that happen from multiple
1353 * threads at the same time. Even though the user is supposed to
1354 * ensure this doesn't happen, we play it safe as in (2) above.
1356 * Since the only other things that ever take the device lock such as block
1357 * pool resize only rarely happen, this will almost never be contended so
1358 * taking a lock isn't really an expensive operation in this case.
1360 pthread_mutex_lock(&device
->mutex
);
1362 for (uint32_t i
= 0; i
< submitCount
; i
++) {
1363 for (uint32_t j
= 0; j
< pSubmits
[i
].commandBufferCount
; j
++) {
1364 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
,
1365 pSubmits
[i
].pCommandBuffers
[j
]);
1366 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
1367 assert(!anv_batch_has_error(&cmd_buffer
->batch
));
1369 result
= anv_cmd_buffer_execbuf(device
, cmd_buffer
);
1370 if (result
!= VK_SUCCESS
)
1376 struct anv_bo
*fence_bo
= &fence
->bo
;
1377 result
= anv_device_execbuf(device
, &fence
->execbuf
, &fence_bo
);
1378 if (result
!= VK_SUCCESS
)
1381 /* Update the fence and wake up any waiters */
1382 assert(fence
->state
== ANV_FENCE_STATE_RESET
);
1383 fence
->state
= ANV_FENCE_STATE_SUBMITTED
;
1384 pthread_cond_broadcast(&device
->queue_submit
);
1388 if (result
!= VK_SUCCESS
) {
1389 /* In the case that something has gone wrong we may end up with an
1390 * inconsistent state from which it may not be trivial to recover.
1391 * For example, we might have computed address relocations and
1392 * any future attempt to re-submit this job will need to know about
1393 * this and avoid computing relocation addresses again.
1395 * To avoid this sort of issues, we assume that if something was
1396 * wrong during submission we must already be in a really bad situation
1397 * anyway (such us being out of memory) and return
1398 * VK_ERROR_DEVICE_LOST to ensure that clients do not attempt to
1399 * submit the same job again to this device.
1401 result
= VK_ERROR_DEVICE_LOST
;
1402 device
->lost
= true;
1404 /* If we return VK_ERROR_DEVICE LOST here, we need to ensure that
1405 * vkWaitForFences() and vkGetFenceStatus() return a valid result
1406 * (VK_SUCCESS or VK_ERROR_DEVICE_LOST) in a finite amount of time.
1407 * Setting the fence status to SIGNALED ensures this will happen in
1411 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1414 pthread_mutex_unlock(&device
->mutex
);
1419 VkResult
anv_QueueWaitIdle(
1422 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1424 return anv_DeviceWaitIdle(anv_device_to_handle(queue
->device
));
1427 VkResult
anv_DeviceWaitIdle(
1430 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1431 if (unlikely(device
->lost
))
1432 return VK_ERROR_DEVICE_LOST
;
1434 struct anv_batch batch
;
1437 batch
.start
= batch
.next
= cmds
;
1438 batch
.end
= (void *) cmds
+ sizeof(cmds
);
1440 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1441 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1443 return anv_device_submit_simple_batch(device
, &batch
);
1447 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1449 uint32_t gem_handle
= anv_gem_create(device
, size
);
1451 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1453 anv_bo_init(bo
, gem_handle
, size
);
1458 VkResult
anv_AllocateMemory(
1460 const VkMemoryAllocateInfo
* pAllocateInfo
,
1461 const VkAllocationCallbacks
* pAllocator
,
1462 VkDeviceMemory
* pMem
)
1464 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1465 struct anv_device_memory
*mem
;
1468 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
1470 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1471 assert(pAllocateInfo
->allocationSize
> 0);
1473 /* We support exactly one memory heap. */
1474 assert(pAllocateInfo
->memoryTypeIndex
== 0 ||
1475 (!device
->info
.has_llc
&& pAllocateInfo
->memoryTypeIndex
< 2));
1477 /* FINISHME: Fail if allocation request exceeds heap size. */
1479 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
1480 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1482 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1484 /* The kernel is going to give us whole pages anyway */
1485 uint64_t alloc_size
= align_u64(pAllocateInfo
->allocationSize
, 4096);
1487 result
= anv_bo_init_new(&mem
->bo
, device
, alloc_size
);
1488 if (result
!= VK_SUCCESS
)
1491 mem
->type_index
= pAllocateInfo
->memoryTypeIndex
;
1496 *pMem
= anv_device_memory_to_handle(mem
);
1501 vk_free2(&device
->alloc
, pAllocator
, mem
);
1506 void anv_FreeMemory(
1508 VkDeviceMemory _mem
,
1509 const VkAllocationCallbacks
* pAllocator
)
1511 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1512 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1518 anv_UnmapMemory(_device
, _mem
);
1521 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1523 if (mem
->bo
.gem_handle
!= 0)
1524 anv_gem_close(device
, mem
->bo
.gem_handle
);
1526 vk_free2(&device
->alloc
, pAllocator
, mem
);
1529 VkResult
anv_MapMemory(
1531 VkDeviceMemory _memory
,
1532 VkDeviceSize offset
,
1534 VkMemoryMapFlags flags
,
1537 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1538 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1545 if (size
== VK_WHOLE_SIZE
)
1546 size
= mem
->bo
.size
- offset
;
1548 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1550 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1551 * assert(size != 0);
1552 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1553 * equal to the size of the memory minus offset
1556 assert(offset
+ size
<= mem
->bo
.size
);
1558 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1559 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1560 * at a time is valid. We could just mmap up front and return an offset
1561 * pointer here, but that may exhaust virtual memory on 32 bit
1564 uint32_t gem_flags
= 0;
1565 if (!device
->info
.has_llc
&& mem
->type_index
== 0)
1566 gem_flags
|= I915_MMAP_WC
;
1568 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1569 uint64_t map_offset
= offset
& ~4095ull;
1570 assert(offset
>= map_offset
);
1571 uint64_t map_size
= (offset
+ size
) - map_offset
;
1573 /* Let's map whole pages */
1574 map_size
= align_u64(map_size
, 4096);
1576 void *map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
,
1577 map_offset
, map_size
, gem_flags
);
1578 if (map
== MAP_FAILED
)
1579 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
1582 mem
->map_size
= map_size
;
1584 *ppData
= mem
->map
+ (offset
- map_offset
);
1589 void anv_UnmapMemory(
1591 VkDeviceMemory _memory
)
1593 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1598 anv_gem_munmap(mem
->map
, mem
->map_size
);
1605 clflush_mapped_ranges(struct anv_device
*device
,
1607 const VkMappedMemoryRange
*ranges
)
1609 for (uint32_t i
= 0; i
< count
; i
++) {
1610 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
1611 if (ranges
[i
].offset
>= mem
->map_size
)
1614 anv_clflush_range(mem
->map
+ ranges
[i
].offset
,
1615 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
1619 VkResult
anv_FlushMappedMemoryRanges(
1621 uint32_t memoryRangeCount
,
1622 const VkMappedMemoryRange
* pMemoryRanges
)
1624 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1626 if (device
->info
.has_llc
)
1629 /* Make sure the writes we're flushing have landed. */
1630 __builtin_ia32_mfence();
1632 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1637 VkResult
anv_InvalidateMappedMemoryRanges(
1639 uint32_t memoryRangeCount
,
1640 const VkMappedMemoryRange
* pMemoryRanges
)
1642 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1644 if (device
->info
.has_llc
)
1647 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1649 /* Make sure no reads get moved up above the invalidate. */
1650 __builtin_ia32_mfence();
1655 void anv_GetBufferMemoryRequirements(
1658 VkMemoryRequirements
* pMemoryRequirements
)
1660 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1661 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1663 /* The Vulkan spec (git aaed022) says:
1665 * memoryTypeBits is a bitfield and contains one bit set for every
1666 * supported memory type for the resource. The bit `1<<i` is set if and
1667 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1668 * structure for the physical device is supported.
1670 * We support exactly one memory type on LLC, two on non-LLC.
1672 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1674 pMemoryRequirements
->size
= buffer
->size
;
1675 pMemoryRequirements
->alignment
= 16;
1678 void anv_GetImageMemoryRequirements(
1681 VkMemoryRequirements
* pMemoryRequirements
)
1683 ANV_FROM_HANDLE(anv_image
, image
, _image
);
1684 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1686 /* The Vulkan spec (git aaed022) says:
1688 * memoryTypeBits is a bitfield and contains one bit set for every
1689 * supported memory type for the resource. The bit `1<<i` is set if and
1690 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1691 * structure for the physical device is supported.
1693 * We support exactly one memory type on LLC, two on non-LLC.
1695 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1697 pMemoryRequirements
->size
= image
->size
;
1698 pMemoryRequirements
->alignment
= image
->alignment
;
1701 void anv_GetImageSparseMemoryRequirements(
1704 uint32_t* pSparseMemoryRequirementCount
,
1705 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
1707 *pSparseMemoryRequirementCount
= 0;
1710 void anv_GetDeviceMemoryCommitment(
1712 VkDeviceMemory memory
,
1713 VkDeviceSize
* pCommittedMemoryInBytes
)
1715 *pCommittedMemoryInBytes
= 0;
1718 VkResult
anv_BindBufferMemory(
1721 VkDeviceMemory _memory
,
1722 VkDeviceSize memoryOffset
)
1724 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1725 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1728 buffer
->bo
= &mem
->bo
;
1729 buffer
->offset
= memoryOffset
;
1738 VkResult
anv_QueueBindSparse(
1740 uint32_t bindInfoCount
,
1741 const VkBindSparseInfo
* pBindInfo
,
1744 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1745 if (unlikely(queue
->device
->lost
))
1746 return VK_ERROR_DEVICE_LOST
;
1748 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
1751 VkResult
anv_CreateFence(
1753 const VkFenceCreateInfo
* pCreateInfo
,
1754 const VkAllocationCallbacks
* pAllocator
,
1757 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1758 struct anv_bo fence_bo
;
1759 struct anv_fence
*fence
;
1760 struct anv_batch batch
;
1763 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1765 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &fence_bo
, 4096);
1766 if (result
!= VK_SUCCESS
)
1769 /* Fences are small. Just store the CPU data structure in the BO. */
1770 fence
= fence_bo
.map
;
1771 fence
->bo
= fence_bo
;
1773 /* Place the batch after the CPU data but on its own cache line. */
1774 const uint32_t batch_offset
= align_u32(sizeof(*fence
), CACHELINE_SIZE
);
1775 batch
.next
= batch
.start
= fence
->bo
.map
+ batch_offset
;
1776 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1777 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1778 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1780 if (!device
->info
.has_llc
) {
1781 assert(((uintptr_t) batch
.start
& CACHELINE_MASK
) == 0);
1782 assert(batch
.next
- batch
.start
<= CACHELINE_SIZE
);
1783 __builtin_ia32_mfence();
1784 __builtin_ia32_clflush(batch
.start
);
1787 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1788 fence
->exec2_objects
[0].relocation_count
= 0;
1789 fence
->exec2_objects
[0].relocs_ptr
= 0;
1790 fence
->exec2_objects
[0].alignment
= 0;
1791 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1792 fence
->exec2_objects
[0].flags
= 0;
1793 fence
->exec2_objects
[0].rsvd1
= 0;
1794 fence
->exec2_objects
[0].rsvd2
= 0;
1796 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1797 fence
->execbuf
.buffer_count
= 1;
1798 fence
->execbuf
.batch_start_offset
= batch
.start
- fence
->bo
.map
;
1799 fence
->execbuf
.batch_len
= batch
.next
- batch
.start
;
1800 fence
->execbuf
.cliprects_ptr
= 0;
1801 fence
->execbuf
.num_cliprects
= 0;
1802 fence
->execbuf
.DR1
= 0;
1803 fence
->execbuf
.DR4
= 0;
1805 fence
->execbuf
.flags
=
1806 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1807 fence
->execbuf
.rsvd1
= device
->context_id
;
1808 fence
->execbuf
.rsvd2
= 0;
1810 if (pCreateInfo
->flags
& VK_FENCE_CREATE_SIGNALED_BIT
) {
1811 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1813 fence
->state
= ANV_FENCE_STATE_RESET
;
1816 *pFence
= anv_fence_to_handle(fence
);
1821 void anv_DestroyFence(
1824 const VkAllocationCallbacks
* pAllocator
)
1826 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1827 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1832 assert(fence
->bo
.map
== fence
);
1833 anv_bo_pool_free(&device
->batch_bo_pool
, &fence
->bo
);
1836 VkResult
anv_ResetFences(
1838 uint32_t fenceCount
,
1839 const VkFence
* pFences
)
1841 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1842 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1843 fence
->state
= ANV_FENCE_STATE_RESET
;
1849 VkResult
anv_GetFenceStatus(
1853 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1854 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1856 if (unlikely(device
->lost
))
1857 return VK_ERROR_DEVICE_LOST
;
1859 switch (fence
->state
) {
1860 case ANV_FENCE_STATE_RESET
:
1861 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1862 return VK_NOT_READY
;
1864 case ANV_FENCE_STATE_SIGNALED
:
1865 /* It's been signaled, return success */
1868 case ANV_FENCE_STATE_SUBMITTED
: {
1869 VkResult result
= anv_device_wait(device
, &fence
->bo
, 0);
1872 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1875 return VK_NOT_READY
;
1881 unreachable("Invalid fence status");
1885 #define NSEC_PER_SEC 1000000000
1886 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1888 VkResult
anv_WaitForFences(
1890 uint32_t fenceCount
,
1891 const VkFence
* pFences
,
1895 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1898 if (unlikely(device
->lost
))
1899 return VK_ERROR_DEVICE_LOST
;
1901 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1902 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1903 * for a couple of kernel releases. Since there's no way to know
1904 * whether or not the kernel we're using is one of the broken ones, the
1905 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1906 * maximum timeout from 584 years to 292 years - likely not a big deal.
1908 int64_t timeout
= MIN2(_timeout
, INT64_MAX
);
1910 VkResult result
= VK_SUCCESS
;
1911 uint32_t pending_fences
= fenceCount
;
1912 while (pending_fences
) {
1914 bool signaled_fences
= false;
1915 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1916 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1917 switch (fence
->state
) {
1918 case ANV_FENCE_STATE_RESET
:
1919 /* This fence hasn't been submitted yet, we'll catch it the next
1920 * time around. Yes, this may mean we dead-loop but, short of
1921 * lots of locking and a condition variable, there's not much that
1922 * we can do about that.
1927 case ANV_FENCE_STATE_SIGNALED
:
1928 /* This fence is not pending. If waitAll isn't set, we can return
1929 * early. Otherwise, we have to keep going.
1932 result
= VK_SUCCESS
;
1937 case ANV_FENCE_STATE_SUBMITTED
:
1938 /* These are the fences we really care about. Go ahead and wait
1939 * on it until we hit a timeout.
1941 result
= anv_device_wait(device
, &fence
->bo
, timeout
);
1944 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1945 signaled_fences
= true;
1959 if (pending_fences
&& !signaled_fences
) {
1960 /* If we've hit this then someone decided to vkWaitForFences before
1961 * they've actually submitted any of them to a queue. This is a
1962 * fairly pessimal case, so it's ok to lock here and use a standard
1963 * pthreads condition variable.
1965 pthread_mutex_lock(&device
->mutex
);
1967 /* It's possible that some of the fences have changed state since the
1968 * last time we checked. Now that we have the lock, check for
1969 * pending fences again and don't wait if it's changed.
1971 uint32_t now_pending_fences
= 0;
1972 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1973 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1974 if (fence
->state
== ANV_FENCE_STATE_RESET
)
1975 now_pending_fences
++;
1977 assert(now_pending_fences
<= pending_fences
);
1979 if (now_pending_fences
== pending_fences
) {
1980 struct timespec before
;
1981 clock_gettime(CLOCK_MONOTONIC
, &before
);
1983 uint32_t abs_nsec
= before
.tv_nsec
+ timeout
% NSEC_PER_SEC
;
1984 uint64_t abs_sec
= before
.tv_sec
+ (abs_nsec
/ NSEC_PER_SEC
) +
1985 (timeout
/ NSEC_PER_SEC
);
1986 abs_nsec
%= NSEC_PER_SEC
;
1988 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1989 * provided timeout is UINT64_MAX
1991 struct timespec abstime
;
1992 abstime
.tv_nsec
= abs_nsec
;
1993 abstime
.tv_sec
= MIN2(abs_sec
, INT_TYPE_MAX(abstime
.tv_sec
));
1995 ret
= pthread_cond_timedwait(&device
->queue_submit
,
1996 &device
->mutex
, &abstime
);
1997 assert(ret
!= EINVAL
);
1999 struct timespec after
;
2000 clock_gettime(CLOCK_MONOTONIC
, &after
);
2001 uint64_t time_elapsed
=
2002 ((uint64_t)after
.tv_sec
* NSEC_PER_SEC
+ after
.tv_nsec
) -
2003 ((uint64_t)before
.tv_sec
* NSEC_PER_SEC
+ before
.tv_nsec
);
2005 if (time_elapsed
>= timeout
) {
2006 pthread_mutex_unlock(&device
->mutex
);
2007 result
= VK_TIMEOUT
;
2011 timeout
-= time_elapsed
;
2014 pthread_mutex_unlock(&device
->mutex
);
2019 if (unlikely(device
->lost
))
2020 return VK_ERROR_DEVICE_LOST
;
2025 // Queue semaphore functions
2027 VkResult
anv_CreateSemaphore(
2029 const VkSemaphoreCreateInfo
* pCreateInfo
,
2030 const VkAllocationCallbacks
* pAllocator
,
2031 VkSemaphore
* pSemaphore
)
2033 /* The DRM execbuffer ioctl always execute in-oder, even between different
2034 * rings. As such, there's nothing to do for the user space semaphore.
2037 *pSemaphore
= (VkSemaphore
)1;
2042 void anv_DestroySemaphore(
2044 VkSemaphore semaphore
,
2045 const VkAllocationCallbacks
* pAllocator
)
2051 VkResult
anv_CreateEvent(
2053 const VkEventCreateInfo
* pCreateInfo
,
2054 const VkAllocationCallbacks
* pAllocator
,
2057 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2058 struct anv_state state
;
2059 struct anv_event
*event
;
2061 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
2063 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
2066 event
->state
= state
;
2067 event
->semaphore
= VK_EVENT_RESET
;
2069 if (!device
->info
.has_llc
) {
2070 /* Make sure the writes we're flushing have landed. */
2071 __builtin_ia32_mfence();
2072 __builtin_ia32_clflush(event
);
2075 *pEvent
= anv_event_to_handle(event
);
2080 void anv_DestroyEvent(
2083 const VkAllocationCallbacks
* pAllocator
)
2085 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2086 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2091 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
2094 VkResult
anv_GetEventStatus(
2098 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2099 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2101 if (unlikely(device
->lost
))
2102 return VK_ERROR_DEVICE_LOST
;
2104 if (!device
->info
.has_llc
) {
2105 /* Invalidate read cache before reading event written by GPU. */
2106 __builtin_ia32_clflush(event
);
2107 __builtin_ia32_mfence();
2111 return event
->semaphore
;
2114 VkResult
anv_SetEvent(
2118 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2119 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2121 event
->semaphore
= VK_EVENT_SET
;
2123 if (!device
->info
.has_llc
) {
2124 /* Make sure the writes we're flushing have landed. */
2125 __builtin_ia32_mfence();
2126 __builtin_ia32_clflush(event
);
2132 VkResult
anv_ResetEvent(
2136 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2137 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2139 event
->semaphore
= VK_EVENT_RESET
;
2141 if (!device
->info
.has_llc
) {
2142 /* Make sure the writes we're flushing have landed. */
2143 __builtin_ia32_mfence();
2144 __builtin_ia32_clflush(event
);
2152 VkResult
anv_CreateBuffer(
2154 const VkBufferCreateInfo
* pCreateInfo
,
2155 const VkAllocationCallbacks
* pAllocator
,
2158 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2159 struct anv_buffer
*buffer
;
2161 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
2163 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
2164 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2166 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2168 buffer
->size
= pCreateInfo
->size
;
2169 buffer
->usage
= pCreateInfo
->usage
;
2173 *pBuffer
= anv_buffer_to_handle(buffer
);
2178 void anv_DestroyBuffer(
2181 const VkAllocationCallbacks
* pAllocator
)
2183 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2184 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2189 vk_free2(&device
->alloc
, pAllocator
, buffer
);
2193 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
2194 enum isl_format format
,
2195 uint32_t offset
, uint32_t range
, uint32_t stride
)
2197 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
2199 .mocs
= device
->default_mocs
,
2204 anv_state_flush(device
, state
);
2207 void anv_DestroySampler(
2210 const VkAllocationCallbacks
* pAllocator
)
2212 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2213 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
2218 vk_free2(&device
->alloc
, pAllocator
, sampler
);
2221 VkResult
anv_CreateFramebuffer(
2223 const VkFramebufferCreateInfo
* pCreateInfo
,
2224 const VkAllocationCallbacks
* pAllocator
,
2225 VkFramebuffer
* pFramebuffer
)
2227 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2228 struct anv_framebuffer
*framebuffer
;
2230 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
2232 size_t size
= sizeof(*framebuffer
) +
2233 sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
2234 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
2235 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2236 if (framebuffer
== NULL
)
2237 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2239 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
2240 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
2241 VkImageView _iview
= pCreateInfo
->pAttachments
[i
];
2242 framebuffer
->attachments
[i
] = anv_image_view_from_handle(_iview
);
2245 framebuffer
->width
= pCreateInfo
->width
;
2246 framebuffer
->height
= pCreateInfo
->height
;
2247 framebuffer
->layers
= pCreateInfo
->layers
;
2249 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
2254 void anv_DestroyFramebuffer(
2257 const VkAllocationCallbacks
* pAllocator
)
2259 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2260 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
2265 vk_free2(&device
->alloc
, pAllocator
, fb
);
2268 /* vk_icd.h does not declare this function, so we declare it here to
2269 * suppress Wmissing-prototypes.
2271 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2272 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
2274 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2275 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
2277 /* For the full details on loader interface versioning, see
2278 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2279 * What follows is a condensed summary, to help you navigate the large and
2280 * confusing official doc.
2282 * - Loader interface v0 is incompatible with later versions. We don't
2285 * - In loader interface v1:
2286 * - The first ICD entrypoint called by the loader is
2287 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2289 * - The ICD must statically expose no other Vulkan symbol unless it is
2290 * linked with -Bsymbolic.
2291 * - Each dispatchable Vulkan handle created by the ICD must be
2292 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2293 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2294 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2295 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2296 * such loader-managed surfaces.
2298 * - Loader interface v2 differs from v1 in:
2299 * - The first ICD entrypoint called by the loader is
2300 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2301 * statically expose this entrypoint.
2303 * - Loader interface v3 differs from v2 in:
2304 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2305 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2306 * because the loader no longer does so.
2308 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);