2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "anv_private.h"
32 #include "util/strtod.h"
33 #include "util/debug.h"
34 #include "util/build_id.h"
35 #include "util/vk_util.h"
37 #include "genxml/gen7_pack.h"
40 compiler_debug_log(void *data
, const char *fmt
, ...)
44 compiler_perf_log(void *data
, const char *fmt
, ...)
49 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
50 vfprintf(stderr
, fmt
, args
);
56 anv_device_get_cache_uuid(void *uuid
)
58 const struct build_id_note
*note
= build_id_find_nhdr("libvulkan_intel.so");
62 unsigned len
= build_id_length(note
);
63 if (len
< VK_UUID_SIZE
)
66 memcpy(uuid
, build_id_data(note
), VK_UUID_SIZE
);
71 anv_physical_device_init(struct anv_physical_device
*device
,
72 struct anv_instance
*instance
,
78 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
80 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
82 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
83 device
->instance
= instance
;
85 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
86 strncpy(device
->path
, path
, ARRAY_SIZE(device
->path
));
88 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
89 if (!device
->chipset_id
) {
90 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
94 device
->name
= gen_get_device_name(device
->chipset_id
);
95 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
96 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
100 if (device
->info
.is_haswell
) {
101 fprintf(stderr
, "WARNING: Haswell Vulkan support is incomplete\n");
102 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
103 fprintf(stderr
, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
104 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
105 fprintf(stderr
, "WARNING: Bay Trail Vulkan support is incomplete\n");
106 } else if (device
->info
.gen
>= 8) {
107 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
108 * supported as anything */
110 result
= vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
111 "Vulkan not yet supported on %s", device
->name
);
115 device
->cmd_parser_version
= -1;
116 if (device
->info
.gen
== 7) {
117 device
->cmd_parser_version
=
118 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
119 if (device
->cmd_parser_version
== -1) {
120 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
121 "failed to get command parser version");
126 if (anv_gem_get_aperture(fd
, &device
->aperture_size
) == -1) {
127 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
128 "failed to get aperture size: %m");
132 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
133 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
134 "kernel missing gem wait");
138 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
139 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
140 "kernel missing execbuf2");
144 if (!device
->info
.has_llc
&&
145 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
146 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
147 "kernel missing wc mmap");
151 if (!anv_device_get_cache_uuid(device
->uuid
)) {
152 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
153 "cannot generate UUID");
156 bool swizzled
= anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
158 /* GENs prior to 8 do not support EU/Subslice info */
159 if (device
->info
.gen
>= 8) {
160 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
161 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
163 /* Without this information, we cannot get the right Braswell
164 * brandstrings, and we have to use conservative numbers for GPGPU on
165 * many platforms, but otherwise, things will just work.
167 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
168 fprintf(stderr
, "WARNING: Kernel 4.1 required to properly"
169 " query GPU properties.\n");
171 } else if (device
->info
.gen
== 7) {
172 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
175 if (device
->info
.is_cherryview
&&
176 device
->subslice_total
> 0 && device
->eu_total
> 0) {
177 /* Logical CS threads = EUs per subslice * 7 threads per EU */
178 uint32_t max_cs_threads
= device
->eu_total
/ device
->subslice_total
* 7;
180 /* Fuse configurations may give more threads than expected, never less. */
181 if (max_cs_threads
> device
->info
.max_cs_threads
)
182 device
->info
.max_cs_threads
= max_cs_threads
;
185 brw_process_intel_debug_variable();
187 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
188 if (device
->compiler
== NULL
) {
189 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
192 device
->compiler
->shader_debug_log
= compiler_debug_log
;
193 device
->compiler
->shader_perf_log
= compiler_perf_log
;
195 result
= anv_init_wsi(device
);
196 if (result
!= VK_SUCCESS
) {
197 ralloc_free(device
->compiler
);
201 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
203 device
->local_fd
= fd
;
212 anv_physical_device_finish(struct anv_physical_device
*device
)
214 anv_finish_wsi(device
);
215 ralloc_free(device
->compiler
);
216 close(device
->local_fd
);
219 static const VkExtensionProperties global_extensions
[] = {
221 .extensionName
= VK_KHR_SURFACE_EXTENSION_NAME
,
224 #ifdef VK_USE_PLATFORM_XCB_KHR
226 .extensionName
= VK_KHR_XCB_SURFACE_EXTENSION_NAME
,
230 #ifdef VK_USE_PLATFORM_XLIB_KHR
232 .extensionName
= VK_KHR_XLIB_SURFACE_EXTENSION_NAME
,
236 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
238 .extensionName
= VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
,
243 .extensionName
= VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
248 static const VkExtensionProperties device_extensions
[] = {
250 .extensionName
= VK_KHR_SWAPCHAIN_EXTENSION_NAME
,
254 .extensionName
= VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME
,
258 .extensionName
= VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
262 .extensionName
= VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME
,
266 .extensionName
= VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME
,
270 .extensionName
= VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME
,
276 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
277 VkSystemAllocationScope allocationScope
)
283 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
284 size_t align
, VkSystemAllocationScope allocationScope
)
286 return realloc(pOriginal
, size
);
290 default_free_func(void *pUserData
, void *pMemory
)
295 static const VkAllocationCallbacks default_alloc
= {
297 .pfnAllocation
= default_alloc_func
,
298 .pfnReallocation
= default_realloc_func
,
299 .pfnFree
= default_free_func
,
302 VkResult
anv_CreateInstance(
303 const VkInstanceCreateInfo
* pCreateInfo
,
304 const VkAllocationCallbacks
* pAllocator
,
305 VkInstance
* pInstance
)
307 struct anv_instance
*instance
;
309 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
311 uint32_t client_version
;
312 if (pCreateInfo
->pApplicationInfo
&&
313 pCreateInfo
->pApplicationInfo
->apiVersion
!= 0) {
314 client_version
= pCreateInfo
->pApplicationInfo
->apiVersion
;
316 client_version
= VK_MAKE_VERSION(1, 0, 0);
319 if (VK_MAKE_VERSION(1, 0, 0) > client_version
||
320 client_version
> VK_MAKE_VERSION(1, 0, 0xfff)) {
321 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
322 "Client requested version %d.%d.%d",
323 VK_VERSION_MAJOR(client_version
),
324 VK_VERSION_MINOR(client_version
),
325 VK_VERSION_PATCH(client_version
));
328 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
330 for (uint32_t j
= 0; j
< ARRAY_SIZE(global_extensions
); j
++) {
331 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
332 global_extensions
[j
].extensionName
) == 0) {
338 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
341 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
342 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
344 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
346 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
349 instance
->alloc
= *pAllocator
;
351 instance
->alloc
= default_alloc
;
353 instance
->apiVersion
= client_version
;
354 instance
->physicalDeviceCount
= -1;
358 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
360 *pInstance
= anv_instance_to_handle(instance
);
365 void anv_DestroyInstance(
366 VkInstance _instance
,
367 const VkAllocationCallbacks
* pAllocator
)
369 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
374 if (instance
->physicalDeviceCount
> 0) {
375 /* We support at most one physical device. */
376 assert(instance
->physicalDeviceCount
== 1);
377 anv_physical_device_finish(&instance
->physicalDevice
);
380 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
384 vk_free(&instance
->alloc
, instance
);
387 VkResult
anv_EnumeratePhysicalDevices(
388 VkInstance _instance
,
389 uint32_t* pPhysicalDeviceCount
,
390 VkPhysicalDevice
* pPhysicalDevices
)
392 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
395 if (instance
->physicalDeviceCount
< 0) {
397 for (unsigned i
= 0; i
< 8; i
++) {
398 snprintf(path
, sizeof(path
), "/dev/dri/renderD%d", 128 + i
);
399 result
= anv_physical_device_init(&instance
->physicalDevice
,
401 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
405 if (result
== VK_ERROR_INCOMPATIBLE_DRIVER
) {
406 instance
->physicalDeviceCount
= 0;
407 } else if (result
== VK_SUCCESS
) {
408 instance
->physicalDeviceCount
= 1;
414 /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
415 * otherwise it's an inout parameter.
417 * The Vulkan spec (git aaed022) says:
419 * pPhysicalDeviceCount is a pointer to an unsigned integer variable
420 * that is initialized with the number of devices the application is
421 * prepared to receive handles to. pname:pPhysicalDevices is pointer to
422 * an array of at least this many VkPhysicalDevice handles [...].
424 * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
425 * overwrites the contents of the variable pointed to by
426 * pPhysicalDeviceCount with the number of physical devices in in the
427 * instance; otherwise, vkEnumeratePhysicalDevices overwrites
428 * pPhysicalDeviceCount with the number of physical handles written to
431 if (!pPhysicalDevices
) {
432 *pPhysicalDeviceCount
= instance
->physicalDeviceCount
;
433 } else if (*pPhysicalDeviceCount
>= 1) {
434 pPhysicalDevices
[0] = anv_physical_device_to_handle(&instance
->physicalDevice
);
435 *pPhysicalDeviceCount
= 1;
436 } else if (*pPhysicalDeviceCount
< instance
->physicalDeviceCount
) {
437 return VK_INCOMPLETE
;
439 *pPhysicalDeviceCount
= 0;
445 void anv_GetPhysicalDeviceFeatures(
446 VkPhysicalDevice physicalDevice
,
447 VkPhysicalDeviceFeatures
* pFeatures
)
449 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
451 *pFeatures
= (VkPhysicalDeviceFeatures
) {
452 .robustBufferAccess
= true,
453 .fullDrawIndexUint32
= true,
454 .imageCubeArray
= true,
455 .independentBlend
= true,
456 .geometryShader
= true,
457 .tessellationShader
= true,
458 .sampleRateShading
= true,
459 .dualSrcBlend
= true,
461 .multiDrawIndirect
= false,
462 .drawIndirectFirstInstance
= true,
464 .depthBiasClamp
= true,
465 .fillModeNonSolid
= true,
466 .depthBounds
= false,
470 .multiViewport
= true,
471 .samplerAnisotropy
= true,
472 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
473 pdevice
->info
.is_baytrail
,
474 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
475 .textureCompressionBC
= true,
476 .occlusionQueryPrecise
= true,
477 .pipelineStatisticsQuery
= false,
478 .fragmentStoresAndAtomics
= true,
479 .shaderTessellationAndGeometryPointSize
= true,
480 .shaderImageGatherExtended
= true,
481 .shaderStorageImageExtendedFormats
= true,
482 .shaderStorageImageMultisample
= false,
483 .shaderStorageImageReadWithoutFormat
= false,
484 .shaderStorageImageWriteWithoutFormat
= true,
485 .shaderUniformBufferArrayDynamicIndexing
= true,
486 .shaderSampledImageArrayDynamicIndexing
= true,
487 .shaderStorageBufferArrayDynamicIndexing
= true,
488 .shaderStorageImageArrayDynamicIndexing
= true,
489 .shaderClipDistance
= true,
490 .shaderCullDistance
= true,
491 .shaderFloat64
= pdevice
->info
.gen
>= 8,
492 .shaderInt64
= pdevice
->info
.gen
>= 8,
493 .shaderInt16
= false,
494 .shaderResourceMinLod
= false,
495 .variableMultisampleRate
= false,
496 .inheritedQueries
= false,
499 /* We can't do image stores in vec4 shaders */
500 pFeatures
->vertexPipelineStoresAndAtomics
=
501 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
502 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
505 void anv_GetPhysicalDeviceFeatures2KHR(
506 VkPhysicalDevice physicalDevice
,
507 VkPhysicalDeviceFeatures2KHR
* pFeatures
)
509 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
511 vk_foreach_struct(ext
, pFeatures
->pNext
) {
512 switch (ext
->sType
) {
513 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
514 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
515 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
517 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
522 anv_debug_ignored_stype(ext
->sType
);
528 void anv_GetPhysicalDeviceProperties(
529 VkPhysicalDevice physicalDevice
,
530 VkPhysicalDeviceProperties
* pProperties
)
532 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
533 const struct gen_device_info
*devinfo
= &pdevice
->info
;
535 const float time_stamp_base
= devinfo
->gen
>= 9 ? 83.333 : 80.0;
537 /* See assertions made when programming the buffer surface state. */
538 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
539 (1ul << 30) : (1ul << 27);
541 VkSampleCountFlags sample_counts
=
542 isl_device_get_sample_counts(&pdevice
->isl_dev
);
544 VkPhysicalDeviceLimits limits
= {
545 .maxImageDimension1D
= (1 << 14),
546 .maxImageDimension2D
= (1 << 14),
547 .maxImageDimension3D
= (1 << 11),
548 .maxImageDimensionCube
= (1 << 14),
549 .maxImageArrayLayers
= (1 << 11),
550 .maxTexelBufferElements
= 128 * 1024 * 1024,
551 .maxUniformBufferRange
= (1ul << 27),
552 .maxStorageBufferRange
= max_raw_buffer_sz
,
553 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
554 .maxMemoryAllocationCount
= UINT32_MAX
,
555 .maxSamplerAllocationCount
= 64 * 1024,
556 .bufferImageGranularity
= 64, /* A cache line */
557 .sparseAddressSpaceSize
= 0,
558 .maxBoundDescriptorSets
= MAX_SETS
,
559 .maxPerStageDescriptorSamplers
= 64,
560 .maxPerStageDescriptorUniformBuffers
= 64,
561 .maxPerStageDescriptorStorageBuffers
= 64,
562 .maxPerStageDescriptorSampledImages
= 64,
563 .maxPerStageDescriptorStorageImages
= 64,
564 .maxPerStageDescriptorInputAttachments
= 64,
565 .maxPerStageResources
= 128,
566 .maxDescriptorSetSamplers
= 256,
567 .maxDescriptorSetUniformBuffers
= 256,
568 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
569 .maxDescriptorSetStorageBuffers
= 256,
570 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
571 .maxDescriptorSetSampledImages
= 256,
572 .maxDescriptorSetStorageImages
= 256,
573 .maxDescriptorSetInputAttachments
= 256,
574 .maxVertexInputAttributes
= MAX_VBS
,
575 .maxVertexInputBindings
= MAX_VBS
,
576 .maxVertexInputAttributeOffset
= 2047,
577 .maxVertexInputBindingStride
= 2048,
578 .maxVertexOutputComponents
= 128,
579 .maxTessellationGenerationLevel
= 64,
580 .maxTessellationPatchSize
= 32,
581 .maxTessellationControlPerVertexInputComponents
= 128,
582 .maxTessellationControlPerVertexOutputComponents
= 128,
583 .maxTessellationControlPerPatchOutputComponents
= 128,
584 .maxTessellationControlTotalOutputComponents
= 2048,
585 .maxTessellationEvaluationInputComponents
= 128,
586 .maxTessellationEvaluationOutputComponents
= 128,
587 .maxGeometryShaderInvocations
= 32,
588 .maxGeometryInputComponents
= 64,
589 .maxGeometryOutputComponents
= 128,
590 .maxGeometryOutputVertices
= 256,
591 .maxGeometryTotalOutputComponents
= 1024,
592 .maxFragmentInputComponents
= 128,
593 .maxFragmentOutputAttachments
= 8,
594 .maxFragmentDualSrcAttachments
= 1,
595 .maxFragmentCombinedOutputResources
= 8,
596 .maxComputeSharedMemorySize
= 32768,
597 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
598 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
599 .maxComputeWorkGroupSize
= {
600 16 * devinfo
->max_cs_threads
,
601 16 * devinfo
->max_cs_threads
,
602 16 * devinfo
->max_cs_threads
,
604 .subPixelPrecisionBits
= 4 /* FIXME */,
605 .subTexelPrecisionBits
= 4 /* FIXME */,
606 .mipmapPrecisionBits
= 4 /* FIXME */,
607 .maxDrawIndexedIndexValue
= UINT32_MAX
,
608 .maxDrawIndirectCount
= UINT32_MAX
,
609 .maxSamplerLodBias
= 16,
610 .maxSamplerAnisotropy
= 16,
611 .maxViewports
= MAX_VIEWPORTS
,
612 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
613 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
614 .viewportSubPixelBits
= 13, /* We take a float? */
615 .minMemoryMapAlignment
= 4096, /* A page */
616 .minTexelBufferOffsetAlignment
= 1,
617 .minUniformBufferOffsetAlignment
= 16,
618 .minStorageBufferOffsetAlignment
= 4,
619 .minTexelOffset
= -8,
621 .minTexelGatherOffset
= -32,
622 .maxTexelGatherOffset
= 31,
623 .minInterpolationOffset
= -0.5,
624 .maxInterpolationOffset
= 0.4375,
625 .subPixelInterpolationOffsetBits
= 4,
626 .maxFramebufferWidth
= (1 << 14),
627 .maxFramebufferHeight
= (1 << 14),
628 .maxFramebufferLayers
= (1 << 11),
629 .framebufferColorSampleCounts
= sample_counts
,
630 .framebufferDepthSampleCounts
= sample_counts
,
631 .framebufferStencilSampleCounts
= sample_counts
,
632 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
633 .maxColorAttachments
= MAX_RTS
,
634 .sampledImageColorSampleCounts
= sample_counts
,
635 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
636 .sampledImageDepthSampleCounts
= sample_counts
,
637 .sampledImageStencilSampleCounts
= sample_counts
,
638 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
639 .maxSampleMaskWords
= 1,
640 .timestampComputeAndGraphics
= false,
641 .timestampPeriod
= time_stamp_base
,
642 .maxClipDistances
= 8,
643 .maxCullDistances
= 8,
644 .maxCombinedClipAndCullDistances
= 8,
645 .discreteQueuePriorities
= 1,
646 .pointSizeRange
= { 0.125, 255.875 },
647 .lineWidthRange
= { 0.0, 7.9921875 },
648 .pointSizeGranularity
= (1.0 / 8.0),
649 .lineWidthGranularity
= (1.0 / 128.0),
650 .strictLines
= false, /* FINISHME */
651 .standardSampleLocations
= true,
652 .optimalBufferCopyOffsetAlignment
= 128,
653 .optimalBufferCopyRowPitchAlignment
= 128,
654 .nonCoherentAtomSize
= 64,
657 *pProperties
= (VkPhysicalDeviceProperties
) {
658 .apiVersion
= VK_MAKE_VERSION(1, 0, 42),
661 .deviceID
= pdevice
->chipset_id
,
662 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
664 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
667 strcpy(pProperties
->deviceName
, pdevice
->name
);
668 memcpy(pProperties
->pipelineCacheUUID
, pdevice
->uuid
, VK_UUID_SIZE
);
671 void anv_GetPhysicalDeviceProperties2KHR(
672 VkPhysicalDevice physicalDevice
,
673 VkPhysicalDeviceProperties2KHR
* pProperties
)
675 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
677 vk_foreach_struct(ext
, pProperties
->pNext
) {
678 switch (ext
->sType
) {
680 anv_debug_ignored_stype(ext
->sType
);
687 anv_get_queue_family_properties(struct anv_physical_device
*phys_dev
,
688 VkQueueFamilyProperties
*props
)
690 *props
= (VkQueueFamilyProperties
) {
691 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
692 VK_QUEUE_COMPUTE_BIT
|
693 VK_QUEUE_TRANSFER_BIT
,
695 .timestampValidBits
= 36, /* XXX: Real value here */
696 .minImageTransferGranularity
= (VkExtent3D
) { 1, 1, 1 },
700 void anv_GetPhysicalDeviceQueueFamilyProperties(
701 VkPhysicalDevice physicalDevice
,
703 VkQueueFamilyProperties
* pQueueFamilyProperties
)
705 ANV_FROM_HANDLE(anv_physical_device
, phys_dev
, physicalDevice
);
707 if (pQueueFamilyProperties
== NULL
) {
712 /* The spec implicitly allows the incoming count to be 0. From the Vulkan
713 * 1.0.38 spec, Section 4.1 Physical Devices:
715 * If the value referenced by pQueueFamilyPropertyCount is not 0 [then
722 anv_get_queue_family_properties(phys_dev
, pQueueFamilyProperties
);
725 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
726 VkPhysicalDevice physicalDevice
,
727 uint32_t* pQueueFamilyPropertyCount
,
728 VkQueueFamilyProperties2KHR
* pQueueFamilyProperties
)
731 ANV_FROM_HANDLE(anv_physical_device
, phys_dev
, physicalDevice
);
733 if (pQueueFamilyProperties
== NULL
) {
734 *pQueueFamilyPropertyCount
= 1;
738 /* The spec implicitly allows the incoming count to be 0. From the Vulkan
739 * 1.0.38 spec, Section 4.1 Physical Devices:
741 * If the value referenced by pQueueFamilyPropertyCount is not 0 [then
744 if (*pQueueFamilyPropertyCount
== 0)
747 /* We support exactly one queue family. So need to traverse only the first
748 * array element's pNext chain.
750 *pQueueFamilyPropertyCount
= 1;
751 anv_get_queue_family_properties(phys_dev
,
752 &pQueueFamilyProperties
->queueFamilyProperties
);
754 vk_foreach_struct(ext
, pQueueFamilyProperties
->pNext
) {
755 switch (ext
->sType
) {
757 anv_debug_ignored_stype(ext
->sType
);
763 void anv_GetPhysicalDeviceMemoryProperties(
764 VkPhysicalDevice physicalDevice
,
765 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
767 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
768 VkDeviceSize heap_size
;
770 /* Reserve some wiggle room for the driver by exposing only 75% of the
771 * aperture to the heap.
773 heap_size
= 3 * physical_device
->aperture_size
/ 4;
775 if (physical_device
->info
.has_llc
) {
776 /* Big core GPUs share LLC with the CPU and thus one memory type can be
777 * both cached and coherent at the same time.
779 pMemoryProperties
->memoryTypeCount
= 1;
780 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
781 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
782 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
783 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
784 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
788 /* The spec requires that we expose a host-visible, coherent memory
789 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
790 * to give the application a choice between cached, but not coherent and
791 * coherent but uncached (WC though).
793 pMemoryProperties
->memoryTypeCount
= 2;
794 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
795 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
796 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
797 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
800 pMemoryProperties
->memoryTypes
[1] = (VkMemoryType
) {
801 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
802 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
803 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
808 pMemoryProperties
->memoryHeapCount
= 1;
809 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
811 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
815 void anv_GetPhysicalDeviceMemoryProperties2KHR(
816 VkPhysicalDevice physicalDevice
,
817 VkPhysicalDeviceMemoryProperties2KHR
* pMemoryProperties
)
819 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
820 &pMemoryProperties
->memoryProperties
);
822 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
823 switch (ext
->sType
) {
825 anv_debug_ignored_stype(ext
->sType
);
831 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
835 return anv_lookup_entrypoint(NULL
, pName
);
838 /* With version 1+ of the loader interface the ICD should expose
839 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
842 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
847 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
851 return anv_GetInstanceProcAddr(instance
, pName
);
854 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
858 ANV_FROM_HANDLE(anv_device
, device
, _device
);
859 return anv_lookup_entrypoint(&device
->info
, pName
);
863 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
865 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
866 queue
->device
= device
;
867 queue
->pool
= &device
->surface_state_pool
;
871 anv_queue_finish(struct anv_queue
*queue
)
875 static struct anv_state
876 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
878 struct anv_state state
;
880 state
= anv_state_pool_alloc(pool
, size
, align
);
881 memcpy(state
.map
, p
, size
);
883 anv_state_flush(pool
->block_pool
->device
, state
);
888 struct gen8_border_color
{
893 /* Pad out to 64 bytes */
898 anv_device_init_border_colors(struct anv_device
*device
)
900 static const struct gen8_border_color border_colors
[] = {
901 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
902 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
903 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
904 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
905 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
906 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
909 device
->border_colors
= anv_state_pool_emit_data(&device
->dynamic_state_pool
,
910 sizeof(border_colors
), 64,
915 anv_device_submit_simple_batch(struct anv_device
*device
,
916 struct anv_batch
*batch
)
918 struct drm_i915_gem_execbuffer2 execbuf
;
919 struct drm_i915_gem_exec_object2 exec2_objects
[1];
920 struct anv_bo bo
, *exec_bos
[1];
921 VkResult result
= VK_SUCCESS
;
926 /* Kernel driver requires 8 byte aligned batch length */
927 size
= align_u32(batch
->next
- batch
->start
, 8);
928 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bo
, size
);
929 if (result
!= VK_SUCCESS
)
932 memcpy(bo
.map
, batch
->start
, size
);
933 if (!device
->info
.has_llc
)
934 anv_flush_range(bo
.map
, size
);
937 exec2_objects
[0].handle
= bo
.gem_handle
;
938 exec2_objects
[0].relocation_count
= 0;
939 exec2_objects
[0].relocs_ptr
= 0;
940 exec2_objects
[0].alignment
= 0;
941 exec2_objects
[0].offset
= bo
.offset
;
942 exec2_objects
[0].flags
= 0;
943 exec2_objects
[0].rsvd1
= 0;
944 exec2_objects
[0].rsvd2
= 0;
946 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
947 execbuf
.buffer_count
= 1;
948 execbuf
.batch_start_offset
= 0;
949 execbuf
.batch_len
= size
;
950 execbuf
.cliprects_ptr
= 0;
951 execbuf
.num_cliprects
= 0;
956 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
957 execbuf
.rsvd1
= device
->context_id
;
960 result
= anv_device_execbuf(device
, &execbuf
, exec_bos
);
961 if (result
!= VK_SUCCESS
)
965 ret
= anv_gem_wait(device
, bo
.gem_handle
, &timeout
);
967 /* We don't know the real error. */
968 result
= vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
973 anv_bo_pool_free(&device
->batch_bo_pool
, &bo
);
978 VkResult
anv_CreateDevice(
979 VkPhysicalDevice physicalDevice
,
980 const VkDeviceCreateInfo
* pCreateInfo
,
981 const VkAllocationCallbacks
* pAllocator
,
984 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
986 struct anv_device
*device
;
988 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
990 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
992 for (uint32_t j
= 0; j
< ARRAY_SIZE(device_extensions
); j
++) {
993 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
994 device_extensions
[j
].extensionName
) == 0) {
1000 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
1003 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
1005 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
1007 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1009 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
1010 device
->instance
= physical_device
->instance
;
1011 device
->chipset_id
= physical_device
->chipset_id
;
1014 device
->alloc
= *pAllocator
;
1016 device
->alloc
= physical_device
->instance
->alloc
;
1018 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
1019 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
1020 if (device
->fd
== -1) {
1021 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1025 device
->context_id
= anv_gem_create_context(device
);
1026 if (device
->context_id
== -1) {
1027 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1031 device
->info
= physical_device
->info
;
1032 device
->isl_dev
= physical_device
->isl_dev
;
1034 /* On Broadwell and later, we can use batch chaining to more efficiently
1035 * implement growing command buffers. Prior to Haswell, the kernel
1036 * command parser gets in the way and we have to fall back to growing
1039 device
->can_chain_batches
= device
->info
.gen
>= 8;
1041 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
1042 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
1044 pthread_mutex_init(&device
->mutex
, NULL
);
1046 pthread_condattr_t condattr
;
1047 pthread_condattr_init(&condattr
);
1048 pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
);
1049 pthread_cond_init(&device
->queue_submit
, NULL
);
1050 pthread_condattr_destroy(&condattr
);
1052 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
1054 anv_block_pool_init(&device
->dynamic_state_block_pool
, device
, 16384);
1056 anv_state_pool_init(&device
->dynamic_state_pool
,
1057 &device
->dynamic_state_block_pool
);
1059 anv_block_pool_init(&device
->instruction_block_pool
, device
, 1024 * 1024);
1060 anv_state_pool_init(&device
->instruction_state_pool
,
1061 &device
->instruction_block_pool
);
1063 anv_block_pool_init(&device
->surface_state_block_pool
, device
, 4096);
1065 anv_state_pool_init(&device
->surface_state_pool
,
1066 &device
->surface_state_block_pool
);
1068 anv_bo_init_new(&device
->workaround_bo
, device
, 1024);
1070 anv_scratch_pool_init(device
, &device
->scratch_pool
);
1072 anv_queue_init(device
, &device
->queue
);
1074 switch (device
->info
.gen
) {
1076 if (!device
->info
.is_haswell
)
1077 result
= gen7_init_device_state(device
);
1079 result
= gen75_init_device_state(device
);
1082 result
= gen8_init_device_state(device
);
1085 result
= gen9_init_device_state(device
);
1088 /* Shouldn't get here as we don't create physical devices for any other
1090 unreachable("unhandled gen");
1092 if (result
!= VK_SUCCESS
)
1095 anv_device_init_blorp(device
);
1097 anv_device_init_border_colors(device
);
1099 *pDevice
= anv_device_to_handle(device
);
1106 vk_free(&device
->alloc
, device
);
1111 void anv_DestroyDevice(
1113 const VkAllocationCallbacks
* pAllocator
)
1115 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1120 anv_device_finish_blorp(device
);
1122 anv_queue_finish(&device
->queue
);
1124 #ifdef HAVE_VALGRIND
1125 /* We only need to free these to prevent valgrind errors. The backing
1126 * BO will go away in a couple of lines so we don't actually leak.
1128 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
1131 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1133 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1134 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1136 anv_state_pool_finish(&device
->surface_state_pool
);
1137 anv_block_pool_finish(&device
->surface_state_block_pool
);
1138 anv_state_pool_finish(&device
->instruction_state_pool
);
1139 anv_block_pool_finish(&device
->instruction_block_pool
);
1140 anv_state_pool_finish(&device
->dynamic_state_pool
);
1141 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1143 anv_bo_pool_finish(&device
->batch_bo_pool
);
1145 pthread_cond_destroy(&device
->queue_submit
);
1146 pthread_mutex_destroy(&device
->mutex
);
1148 anv_gem_destroy_context(device
, device
->context_id
);
1152 vk_free(&device
->alloc
, device
);
1155 VkResult
anv_EnumerateInstanceExtensionProperties(
1156 const char* pLayerName
,
1157 uint32_t* pPropertyCount
,
1158 VkExtensionProperties
* pProperties
)
1160 if (pProperties
== NULL
) {
1161 *pPropertyCount
= ARRAY_SIZE(global_extensions
);
1165 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(global_extensions
));
1166 typed_memcpy(pProperties
, global_extensions
, *pPropertyCount
);
1168 if (*pPropertyCount
< ARRAY_SIZE(global_extensions
))
1169 return VK_INCOMPLETE
;
1174 VkResult
anv_EnumerateDeviceExtensionProperties(
1175 VkPhysicalDevice physicalDevice
,
1176 const char* pLayerName
,
1177 uint32_t* pPropertyCount
,
1178 VkExtensionProperties
* pProperties
)
1180 if (pProperties
== NULL
) {
1181 *pPropertyCount
= ARRAY_SIZE(device_extensions
);
1185 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(device_extensions
));
1186 typed_memcpy(pProperties
, device_extensions
, *pPropertyCount
);
1188 if (*pPropertyCount
< ARRAY_SIZE(device_extensions
))
1189 return VK_INCOMPLETE
;
1194 VkResult
anv_EnumerateInstanceLayerProperties(
1195 uint32_t* pPropertyCount
,
1196 VkLayerProperties
* pProperties
)
1198 if (pProperties
== NULL
) {
1199 *pPropertyCount
= 0;
1203 /* None supported at this time */
1204 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1207 VkResult
anv_EnumerateDeviceLayerProperties(
1208 VkPhysicalDevice physicalDevice
,
1209 uint32_t* pPropertyCount
,
1210 VkLayerProperties
* pProperties
)
1212 if (pProperties
== NULL
) {
1213 *pPropertyCount
= 0;
1217 /* None supported at this time */
1218 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1221 void anv_GetDeviceQueue(
1223 uint32_t queueNodeIndex
,
1224 uint32_t queueIndex
,
1227 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1229 assert(queueIndex
== 0);
1231 *pQueue
= anv_queue_to_handle(&device
->queue
);
1235 anv_device_execbuf(struct anv_device
*device
,
1236 struct drm_i915_gem_execbuffer2
*execbuf
,
1237 struct anv_bo
**execbuf_bos
)
1239 int ret
= anv_gem_execbuffer(device
, execbuf
);
1241 /* We don't know the real error. */
1242 return vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
1245 struct drm_i915_gem_exec_object2
*objects
=
1246 (void *)(uintptr_t)execbuf
->buffers_ptr
;
1247 for (uint32_t k
= 0; k
< execbuf
->buffer_count
; k
++)
1248 execbuf_bos
[k
]->offset
= objects
[k
].offset
;
1253 VkResult
anv_QueueSubmit(
1255 uint32_t submitCount
,
1256 const VkSubmitInfo
* pSubmits
,
1259 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1260 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1261 struct anv_device
*device
= queue
->device
;
1262 VkResult result
= VK_SUCCESS
;
1264 /* We lock around QueueSubmit for three main reasons:
1266 * 1) When a block pool is resized, we create a new gem handle with a
1267 * different size and, in the case of surface states, possibly a
1268 * different center offset but we re-use the same anv_bo struct when
1269 * we do so. If this happens in the middle of setting up an execbuf,
1270 * we could end up with our list of BOs out of sync with our list of
1273 * 2) The algorithm we use for building the list of unique buffers isn't
1274 * thread-safe. While the client is supposed to syncronize around
1275 * QueueSubmit, this would be extremely difficult to debug if it ever
1276 * came up in the wild due to a broken app. It's better to play it
1277 * safe and just lock around QueueSubmit.
1279 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1280 * userspace. Due to the fact that the surface state buffer is shared
1281 * between batches, we can't afford to have that happen from multiple
1282 * threads at the same time. Even though the user is supposed to
1283 * ensure this doesn't happen, we play it safe as in (2) above.
1285 * Since the only other things that ever take the device lock such as block
1286 * pool resize only rarely happen, this will almost never be contended so
1287 * taking a lock isn't really an expensive operation in this case.
1289 pthread_mutex_lock(&device
->mutex
);
1291 for (uint32_t i
= 0; i
< submitCount
; i
++) {
1292 for (uint32_t j
= 0; j
< pSubmits
[i
].commandBufferCount
; j
++) {
1293 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
,
1294 pSubmits
[i
].pCommandBuffers
[j
]);
1295 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
1297 result
= anv_cmd_buffer_execbuf(device
, cmd_buffer
);
1298 if (result
!= VK_SUCCESS
)
1304 struct anv_bo
*fence_bo
= &fence
->bo
;
1305 result
= anv_device_execbuf(device
, &fence
->execbuf
, &fence_bo
);
1306 if (result
!= VK_SUCCESS
)
1309 /* Update the fence and wake up any waiters */
1310 assert(fence
->state
== ANV_FENCE_STATE_RESET
);
1311 fence
->state
= ANV_FENCE_STATE_SUBMITTED
;
1312 pthread_cond_broadcast(&device
->queue_submit
);
1316 pthread_mutex_unlock(&device
->mutex
);
1321 VkResult
anv_QueueWaitIdle(
1324 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1326 return anv_DeviceWaitIdle(anv_device_to_handle(queue
->device
));
1329 VkResult
anv_DeviceWaitIdle(
1332 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1333 struct anv_batch batch
;
1336 batch
.start
= batch
.next
= cmds
;
1337 batch
.end
= (void *) cmds
+ sizeof(cmds
);
1339 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1340 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1342 return anv_device_submit_simple_batch(device
, &batch
);
1346 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1348 uint32_t gem_handle
= anv_gem_create(device
, size
);
1350 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1352 anv_bo_init(bo
, gem_handle
, size
);
1357 VkResult
anv_AllocateMemory(
1359 const VkMemoryAllocateInfo
* pAllocateInfo
,
1360 const VkAllocationCallbacks
* pAllocator
,
1361 VkDeviceMemory
* pMem
)
1363 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1364 struct anv_device_memory
*mem
;
1367 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
1369 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1370 assert(pAllocateInfo
->allocationSize
> 0);
1372 /* We support exactly one memory heap. */
1373 assert(pAllocateInfo
->memoryTypeIndex
== 0 ||
1374 (!device
->info
.has_llc
&& pAllocateInfo
->memoryTypeIndex
< 2));
1376 /* FINISHME: Fail if allocation request exceeds heap size. */
1378 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
1379 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1381 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1383 /* The kernel is going to give us whole pages anyway */
1384 uint64_t alloc_size
= align_u64(pAllocateInfo
->allocationSize
, 4096);
1386 result
= anv_bo_init_new(&mem
->bo
, device
, alloc_size
);
1387 if (result
!= VK_SUCCESS
)
1390 mem
->type_index
= pAllocateInfo
->memoryTypeIndex
;
1395 *pMem
= anv_device_memory_to_handle(mem
);
1400 vk_free2(&device
->alloc
, pAllocator
, mem
);
1405 void anv_FreeMemory(
1407 VkDeviceMemory _mem
,
1408 const VkAllocationCallbacks
* pAllocator
)
1410 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1411 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1417 anv_UnmapMemory(_device
, _mem
);
1420 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1422 if (mem
->bo
.gem_handle
!= 0)
1423 anv_gem_close(device
, mem
->bo
.gem_handle
);
1425 vk_free2(&device
->alloc
, pAllocator
, mem
);
1428 VkResult
anv_MapMemory(
1430 VkDeviceMemory _memory
,
1431 VkDeviceSize offset
,
1433 VkMemoryMapFlags flags
,
1436 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1437 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1444 if (size
== VK_WHOLE_SIZE
)
1445 size
= mem
->bo
.size
- offset
;
1447 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1449 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1450 * assert(size != 0);
1451 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1452 * equal to the size of the memory minus offset
1455 assert(offset
+ size
<= mem
->bo
.size
);
1457 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1458 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1459 * at a time is valid. We could just mmap up front and return an offset
1460 * pointer here, but that may exhaust virtual memory on 32 bit
1463 uint32_t gem_flags
= 0;
1464 if (!device
->info
.has_llc
&& mem
->type_index
== 0)
1465 gem_flags
|= I915_MMAP_WC
;
1467 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1468 uint64_t map_offset
= offset
& ~4095ull;
1469 assert(offset
>= map_offset
);
1470 uint64_t map_size
= (offset
+ size
) - map_offset
;
1472 /* Let's map whole pages */
1473 map_size
= align_u64(map_size
, 4096);
1475 void *map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
,
1476 map_offset
, map_size
, gem_flags
);
1477 if (map
== MAP_FAILED
)
1478 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
1481 mem
->map_size
= map_size
;
1483 *ppData
= mem
->map
+ (offset
- map_offset
);
1488 void anv_UnmapMemory(
1490 VkDeviceMemory _memory
)
1492 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1497 anv_gem_munmap(mem
->map
, mem
->map_size
);
1504 clflush_mapped_ranges(struct anv_device
*device
,
1506 const VkMappedMemoryRange
*ranges
)
1508 for (uint32_t i
= 0; i
< count
; i
++) {
1509 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
1510 if (ranges
[i
].offset
>= mem
->map_size
)
1513 anv_clflush_range(mem
->map
+ ranges
[i
].offset
,
1514 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
1518 VkResult
anv_FlushMappedMemoryRanges(
1520 uint32_t memoryRangeCount
,
1521 const VkMappedMemoryRange
* pMemoryRanges
)
1523 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1525 if (device
->info
.has_llc
)
1528 /* Make sure the writes we're flushing have landed. */
1529 __builtin_ia32_mfence();
1531 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1536 VkResult
anv_InvalidateMappedMemoryRanges(
1538 uint32_t memoryRangeCount
,
1539 const VkMappedMemoryRange
* pMemoryRanges
)
1541 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1543 if (device
->info
.has_llc
)
1546 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1548 /* Make sure no reads get moved up above the invalidate. */
1549 __builtin_ia32_mfence();
1554 void anv_GetBufferMemoryRequirements(
1557 VkMemoryRequirements
* pMemoryRequirements
)
1559 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1560 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1562 /* The Vulkan spec (git aaed022) says:
1564 * memoryTypeBits is a bitfield and contains one bit set for every
1565 * supported memory type for the resource. The bit `1<<i` is set if and
1566 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1567 * structure for the physical device is supported.
1569 * We support exactly one memory type on LLC, two on non-LLC.
1571 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1573 pMemoryRequirements
->size
= buffer
->size
;
1574 pMemoryRequirements
->alignment
= 16;
1577 void anv_GetImageMemoryRequirements(
1580 VkMemoryRequirements
* pMemoryRequirements
)
1582 ANV_FROM_HANDLE(anv_image
, image
, _image
);
1583 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1585 /* The Vulkan spec (git aaed022) says:
1587 * memoryTypeBits is a bitfield and contains one bit set for every
1588 * supported memory type for the resource. The bit `1<<i` is set if and
1589 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1590 * structure for the physical device is supported.
1592 * We support exactly one memory type on LLC, two on non-LLC.
1594 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1596 pMemoryRequirements
->size
= image
->size
;
1597 pMemoryRequirements
->alignment
= image
->alignment
;
1600 void anv_GetImageSparseMemoryRequirements(
1603 uint32_t* pSparseMemoryRequirementCount
,
1604 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
1606 *pSparseMemoryRequirementCount
= 0;
1609 void anv_GetDeviceMemoryCommitment(
1611 VkDeviceMemory memory
,
1612 VkDeviceSize
* pCommittedMemoryInBytes
)
1614 *pCommittedMemoryInBytes
= 0;
1617 VkResult
anv_BindBufferMemory(
1620 VkDeviceMemory _memory
,
1621 VkDeviceSize memoryOffset
)
1623 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1624 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1627 buffer
->bo
= &mem
->bo
;
1628 buffer
->offset
= memoryOffset
;
1637 VkResult
anv_QueueBindSparse(
1639 uint32_t bindInfoCount
,
1640 const VkBindSparseInfo
* pBindInfo
,
1643 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
1646 VkResult
anv_CreateFence(
1648 const VkFenceCreateInfo
* pCreateInfo
,
1649 const VkAllocationCallbacks
* pAllocator
,
1652 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1653 struct anv_bo fence_bo
;
1654 struct anv_fence
*fence
;
1655 struct anv_batch batch
;
1658 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1660 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &fence_bo
, 4096);
1661 if (result
!= VK_SUCCESS
)
1664 /* Fences are small. Just store the CPU data structure in the BO. */
1665 fence
= fence_bo
.map
;
1666 fence
->bo
= fence_bo
;
1668 /* Place the batch after the CPU data but on its own cache line. */
1669 const uint32_t batch_offset
= align_u32(sizeof(*fence
), CACHELINE_SIZE
);
1670 batch
.next
= batch
.start
= fence
->bo
.map
+ batch_offset
;
1671 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1672 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1673 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1675 if (!device
->info
.has_llc
) {
1676 assert(((uintptr_t) batch
.start
& CACHELINE_MASK
) == 0);
1677 assert(batch
.next
- batch
.start
<= CACHELINE_SIZE
);
1678 __builtin_ia32_mfence();
1679 __builtin_ia32_clflush(batch
.start
);
1682 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1683 fence
->exec2_objects
[0].relocation_count
= 0;
1684 fence
->exec2_objects
[0].relocs_ptr
= 0;
1685 fence
->exec2_objects
[0].alignment
= 0;
1686 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1687 fence
->exec2_objects
[0].flags
= 0;
1688 fence
->exec2_objects
[0].rsvd1
= 0;
1689 fence
->exec2_objects
[0].rsvd2
= 0;
1691 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1692 fence
->execbuf
.buffer_count
= 1;
1693 fence
->execbuf
.batch_start_offset
= batch
.start
- fence
->bo
.map
;
1694 fence
->execbuf
.batch_len
= batch
.next
- batch
.start
;
1695 fence
->execbuf
.cliprects_ptr
= 0;
1696 fence
->execbuf
.num_cliprects
= 0;
1697 fence
->execbuf
.DR1
= 0;
1698 fence
->execbuf
.DR4
= 0;
1700 fence
->execbuf
.flags
=
1701 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1702 fence
->execbuf
.rsvd1
= device
->context_id
;
1703 fence
->execbuf
.rsvd2
= 0;
1705 if (pCreateInfo
->flags
& VK_FENCE_CREATE_SIGNALED_BIT
) {
1706 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1708 fence
->state
= ANV_FENCE_STATE_RESET
;
1711 *pFence
= anv_fence_to_handle(fence
);
1716 void anv_DestroyFence(
1719 const VkAllocationCallbacks
* pAllocator
)
1721 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1722 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1727 assert(fence
->bo
.map
== fence
);
1728 anv_bo_pool_free(&device
->batch_bo_pool
, &fence
->bo
);
1731 VkResult
anv_ResetFences(
1733 uint32_t fenceCount
,
1734 const VkFence
* pFences
)
1736 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1737 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1738 fence
->state
= ANV_FENCE_STATE_RESET
;
1744 VkResult
anv_GetFenceStatus(
1748 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1749 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1753 switch (fence
->state
) {
1754 case ANV_FENCE_STATE_RESET
:
1755 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1756 return VK_NOT_READY
;
1758 case ANV_FENCE_STATE_SIGNALED
:
1759 /* It's been signaled, return success */
1762 case ANV_FENCE_STATE_SUBMITTED
:
1763 /* It's been submitted to the GPU but we don't know if it's done yet. */
1764 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1766 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1769 return VK_NOT_READY
;
1772 unreachable("Invalid fence status");
1776 #define NSEC_PER_SEC 1000000000
1777 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1779 VkResult
anv_WaitForFences(
1781 uint32_t fenceCount
,
1782 const VkFence
* pFences
,
1786 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1789 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1790 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1791 * for a couple of kernel releases. Since there's no way to know
1792 * whether or not the kernel we're using is one of the broken ones, the
1793 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1794 * maximum timeout from 584 years to 292 years - likely not a big deal.
1796 int64_t timeout
= MIN2(_timeout
, INT64_MAX
);
1798 uint32_t pending_fences
= fenceCount
;
1799 while (pending_fences
) {
1801 bool signaled_fences
= false;
1802 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1803 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1804 switch (fence
->state
) {
1805 case ANV_FENCE_STATE_RESET
:
1806 /* This fence hasn't been submitted yet, we'll catch it the next
1807 * time around. Yes, this may mean we dead-loop but, short of
1808 * lots of locking and a condition variable, there's not much that
1809 * we can do about that.
1814 case ANV_FENCE_STATE_SIGNALED
:
1815 /* This fence is not pending. If waitAll isn't set, we can return
1816 * early. Otherwise, we have to keep going.
1822 case ANV_FENCE_STATE_SUBMITTED
:
1823 /* These are the fences we really care about. Go ahead and wait
1824 * on it until we hit a timeout.
1826 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &timeout
);
1827 if (ret
== -1 && errno
== ETIME
) {
1829 } else if (ret
== -1) {
1830 /* We don't know the real error. */
1831 return vk_errorf(VK_ERROR_DEVICE_LOST
, "gem wait failed: %m");
1833 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1834 signaled_fences
= true;
1842 if (pending_fences
&& !signaled_fences
) {
1843 /* If we've hit this then someone decided to vkWaitForFences before
1844 * they've actually submitted any of them to a queue. This is a
1845 * fairly pessimal case, so it's ok to lock here and use a standard
1846 * pthreads condition variable.
1848 pthread_mutex_lock(&device
->mutex
);
1850 /* It's possible that some of the fences have changed state since the
1851 * last time we checked. Now that we have the lock, check for
1852 * pending fences again and don't wait if it's changed.
1854 uint32_t now_pending_fences
= 0;
1855 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1856 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1857 if (fence
->state
== ANV_FENCE_STATE_RESET
)
1858 now_pending_fences
++;
1860 assert(now_pending_fences
<= pending_fences
);
1862 if (now_pending_fences
== pending_fences
) {
1863 struct timespec before
;
1864 clock_gettime(CLOCK_MONOTONIC
, &before
);
1866 uint32_t abs_nsec
= before
.tv_nsec
+ timeout
% NSEC_PER_SEC
;
1867 uint64_t abs_sec
= before
.tv_sec
+ (abs_nsec
/ NSEC_PER_SEC
) +
1868 (timeout
/ NSEC_PER_SEC
);
1869 abs_nsec
%= NSEC_PER_SEC
;
1871 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1872 * provided timeout is UINT64_MAX
1874 struct timespec abstime
;
1875 abstime
.tv_nsec
= abs_nsec
;
1876 abstime
.tv_sec
= MIN2(abs_sec
, INT_TYPE_MAX(abstime
.tv_sec
));
1878 ret
= pthread_cond_timedwait(&device
->queue_submit
,
1879 &device
->mutex
, &abstime
);
1880 assert(ret
!= EINVAL
);
1882 struct timespec after
;
1883 clock_gettime(CLOCK_MONOTONIC
, &after
);
1884 uint64_t time_elapsed
=
1885 ((uint64_t)after
.tv_sec
* NSEC_PER_SEC
+ after
.tv_nsec
) -
1886 ((uint64_t)before
.tv_sec
* NSEC_PER_SEC
+ before
.tv_nsec
);
1888 if (time_elapsed
>= timeout
) {
1889 pthread_mutex_unlock(&device
->mutex
);
1893 timeout
-= time_elapsed
;
1896 pthread_mutex_unlock(&device
->mutex
);
1903 // Queue semaphore functions
1905 VkResult
anv_CreateSemaphore(
1907 const VkSemaphoreCreateInfo
* pCreateInfo
,
1908 const VkAllocationCallbacks
* pAllocator
,
1909 VkSemaphore
* pSemaphore
)
1911 /* The DRM execbuffer ioctl always execute in-oder, even between different
1912 * rings. As such, there's nothing to do for the user space semaphore.
1915 *pSemaphore
= (VkSemaphore
)1;
1920 void anv_DestroySemaphore(
1922 VkSemaphore semaphore
,
1923 const VkAllocationCallbacks
* pAllocator
)
1929 VkResult
anv_CreateEvent(
1931 const VkEventCreateInfo
* pCreateInfo
,
1932 const VkAllocationCallbacks
* pAllocator
,
1935 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1936 struct anv_state state
;
1937 struct anv_event
*event
;
1939 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
1941 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
1944 event
->state
= state
;
1945 event
->semaphore
= VK_EVENT_RESET
;
1947 if (!device
->info
.has_llc
) {
1948 /* Make sure the writes we're flushing have landed. */
1949 __builtin_ia32_mfence();
1950 __builtin_ia32_clflush(event
);
1953 *pEvent
= anv_event_to_handle(event
);
1958 void anv_DestroyEvent(
1961 const VkAllocationCallbacks
* pAllocator
)
1963 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1964 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1969 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
1972 VkResult
anv_GetEventStatus(
1976 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1977 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1979 if (!device
->info
.has_llc
) {
1980 /* Invalidate read cache before reading event written by GPU. */
1981 __builtin_ia32_clflush(event
);
1982 __builtin_ia32_mfence();
1986 return event
->semaphore
;
1989 VkResult
anv_SetEvent(
1993 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1994 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1996 event
->semaphore
= VK_EVENT_SET
;
1998 if (!device
->info
.has_llc
) {
1999 /* Make sure the writes we're flushing have landed. */
2000 __builtin_ia32_mfence();
2001 __builtin_ia32_clflush(event
);
2007 VkResult
anv_ResetEvent(
2011 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2012 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2014 event
->semaphore
= VK_EVENT_RESET
;
2016 if (!device
->info
.has_llc
) {
2017 /* Make sure the writes we're flushing have landed. */
2018 __builtin_ia32_mfence();
2019 __builtin_ia32_clflush(event
);
2027 VkResult
anv_CreateBuffer(
2029 const VkBufferCreateInfo
* pCreateInfo
,
2030 const VkAllocationCallbacks
* pAllocator
,
2033 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2034 struct anv_buffer
*buffer
;
2036 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
2038 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
2039 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2041 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2043 buffer
->size
= pCreateInfo
->size
;
2044 buffer
->usage
= pCreateInfo
->usage
;
2048 *pBuffer
= anv_buffer_to_handle(buffer
);
2053 void anv_DestroyBuffer(
2056 const VkAllocationCallbacks
* pAllocator
)
2058 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2059 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2064 vk_free2(&device
->alloc
, pAllocator
, buffer
);
2068 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
2069 enum isl_format format
,
2070 uint32_t offset
, uint32_t range
, uint32_t stride
)
2072 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
2074 .mocs
= device
->default_mocs
,
2079 anv_state_flush(device
, state
);
2082 void anv_DestroySampler(
2085 const VkAllocationCallbacks
* pAllocator
)
2087 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2088 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
2093 vk_free2(&device
->alloc
, pAllocator
, sampler
);
2096 VkResult
anv_CreateFramebuffer(
2098 const VkFramebufferCreateInfo
* pCreateInfo
,
2099 const VkAllocationCallbacks
* pAllocator
,
2100 VkFramebuffer
* pFramebuffer
)
2102 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2103 struct anv_framebuffer
*framebuffer
;
2105 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
2107 size_t size
= sizeof(*framebuffer
) +
2108 sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
2109 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
2110 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2111 if (framebuffer
== NULL
)
2112 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2114 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
2115 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
2116 VkImageView _iview
= pCreateInfo
->pAttachments
[i
];
2117 framebuffer
->attachments
[i
] = anv_image_view_from_handle(_iview
);
2120 framebuffer
->width
= pCreateInfo
->width
;
2121 framebuffer
->height
= pCreateInfo
->height
;
2122 framebuffer
->layers
= pCreateInfo
->layers
;
2124 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
2129 void anv_DestroyFramebuffer(
2132 const VkAllocationCallbacks
* pAllocator
)
2134 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2135 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
2140 vk_free2(&device
->alloc
, pAllocator
, fb
);
2143 /* vk_icd.h does not declare this function, so we declare it here to
2144 * suppress Wmissing-prototypes.
2146 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2147 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
2149 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2150 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
2152 /* For the full details on loader interface versioning, see
2153 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2154 * What follows is a condensed summary, to help you navigate the large and
2155 * confusing official doc.
2157 * - Loader interface v0 is incompatible with later versions. We don't
2160 * - In loader interface v1:
2161 * - The first ICD entrypoint called by the loader is
2162 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2164 * - The ICD must statically expose no other Vulkan symbol unless it is
2165 * linked with -Bsymbolic.
2166 * - Each dispatchable Vulkan handle created by the ICD must be
2167 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2168 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2169 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2170 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2171 * such loader-managed surfaces.
2173 * - Loader interface v2 differs from v1 in:
2174 * - The first ICD entrypoint called by the loader is
2175 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2176 * statically expose this entrypoint.
2178 * - Loader interface v3 differs from v2 in:
2179 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2180 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2181 * because the loader no longer does so.
2183 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);