anv/device: init timestampPeriod from devinfo
[mesa.git] / src / intel / vulkan / anv_device.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <sys/mman.h>
28 #include <unistd.h>
29 #include <fcntl.h>
30 #include <xf86drm.h>
31
32 #include "anv_private.h"
33 #include "util/strtod.h"
34 #include "util/debug.h"
35 #include "util/build_id.h"
36 #include "util/vk_util.h"
37
38 #include "genxml/gen7_pack.h"
39
40 static void
41 compiler_debug_log(void *data, const char *fmt, ...)
42 { }
43
44 static void
45 compiler_perf_log(void *data, const char *fmt, ...)
46 {
47 va_list args;
48 va_start(args, fmt);
49
50 if (unlikely(INTEL_DEBUG & DEBUG_PERF))
51 vfprintf(stderr, fmt, args);
52
53 va_end(args);
54 }
55
56 static bool
57 anv_device_get_cache_uuid(void *uuid)
58 {
59 const struct build_id_note *note = build_id_find_nhdr("libvulkan_intel.so");
60 if (!note)
61 return false;
62
63 unsigned len = build_id_length(note);
64 if (len < VK_UUID_SIZE)
65 return false;
66
67 memcpy(uuid, build_id_data(note), VK_UUID_SIZE);
68 return true;
69 }
70
71 static VkResult
72 anv_physical_device_init(struct anv_physical_device *device,
73 struct anv_instance *instance,
74 const char *path)
75 {
76 VkResult result;
77 int fd;
78
79 fd = open(path, O_RDWR | O_CLOEXEC);
80 if (fd < 0)
81 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
82
83 device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
84 device->instance = instance;
85
86 assert(strlen(path) < ARRAY_SIZE(device->path));
87 strncpy(device->path, path, ARRAY_SIZE(device->path));
88
89 device->chipset_id = anv_gem_get_param(fd, I915_PARAM_CHIPSET_ID);
90 if (!device->chipset_id) {
91 result = vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
92 goto fail;
93 }
94
95 device->name = gen_get_device_name(device->chipset_id);
96 if (!gen_get_device_info(device->chipset_id, &device->info)) {
97 result = vk_error(VK_ERROR_INCOMPATIBLE_DRIVER);
98 goto fail;
99 }
100
101 if (device->info.is_haswell) {
102 fprintf(stderr, "WARNING: Haswell Vulkan support is incomplete\n");
103 } else if (device->info.gen == 7 && !device->info.is_baytrail) {
104 fprintf(stderr, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
105 } else if (device->info.gen == 7 && device->info.is_baytrail) {
106 fprintf(stderr, "WARNING: Bay Trail Vulkan support is incomplete\n");
107 } else if (device->info.gen >= 8) {
108 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
109 * supported as anything */
110 } else {
111 result = vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER,
112 "Vulkan not yet supported on %s", device->name);
113 goto fail;
114 }
115
116 device->cmd_parser_version = -1;
117 if (device->info.gen == 7) {
118 device->cmd_parser_version =
119 anv_gem_get_param(fd, I915_PARAM_CMD_PARSER_VERSION);
120 if (device->cmd_parser_version == -1) {
121 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
122 "failed to get command parser version");
123 goto fail;
124 }
125 }
126
127 if (anv_gem_get_aperture(fd, &device->aperture_size) == -1) {
128 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
129 "failed to get aperture size: %m");
130 goto fail;
131 }
132
133 if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) {
134 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
135 "kernel missing gem wait");
136 goto fail;
137 }
138
139 if (!anv_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2)) {
140 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
141 "kernel missing execbuf2");
142 goto fail;
143 }
144
145 if (!device->info.has_llc &&
146 anv_gem_get_param(fd, I915_PARAM_MMAP_VERSION) < 1) {
147 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
148 "kernel missing wc mmap");
149 goto fail;
150 }
151
152 if (!anv_device_get_cache_uuid(device->uuid)) {
153 result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
154 "cannot generate UUID");
155 goto fail;
156 }
157 bool swizzled = anv_gem_get_bit6_swizzle(fd, I915_TILING_X);
158
159 /* GENs prior to 8 do not support EU/Subslice info */
160 if (device->info.gen >= 8) {
161 device->subslice_total = anv_gem_get_param(fd, I915_PARAM_SUBSLICE_TOTAL);
162 device->eu_total = anv_gem_get_param(fd, I915_PARAM_EU_TOTAL);
163
164 /* Without this information, we cannot get the right Braswell
165 * brandstrings, and we have to use conservative numbers for GPGPU on
166 * many platforms, but otherwise, things will just work.
167 */
168 if (device->subslice_total < 1 || device->eu_total < 1) {
169 fprintf(stderr, "WARNING: Kernel 4.1 required to properly"
170 " query GPU properties.\n");
171 }
172 } else if (device->info.gen == 7) {
173 device->subslice_total = 1 << (device->info.gt - 1);
174 }
175
176 if (device->info.is_cherryview &&
177 device->subslice_total > 0 && device->eu_total > 0) {
178 /* Logical CS threads = EUs per subslice * 7 threads per EU */
179 uint32_t max_cs_threads = device->eu_total / device->subslice_total * 7;
180
181 /* Fuse configurations may give more threads than expected, never less. */
182 if (max_cs_threads > device->info.max_cs_threads)
183 device->info.max_cs_threads = max_cs_threads;
184 }
185
186 brw_process_intel_debug_variable();
187
188 device->compiler = brw_compiler_create(NULL, &device->info);
189 if (device->compiler == NULL) {
190 result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
191 goto fail;
192 }
193 device->compiler->shader_debug_log = compiler_debug_log;
194 device->compiler->shader_perf_log = compiler_perf_log;
195
196 result = anv_init_wsi(device);
197 if (result != VK_SUCCESS) {
198 ralloc_free(device->compiler);
199 goto fail;
200 }
201
202 isl_device_init(&device->isl_dev, &device->info, swizzled);
203
204 device->local_fd = fd;
205 return VK_SUCCESS;
206
207 fail:
208 close(fd);
209 return result;
210 }
211
212 static void
213 anv_physical_device_finish(struct anv_physical_device *device)
214 {
215 anv_finish_wsi(device);
216 ralloc_free(device->compiler);
217 close(device->local_fd);
218 }
219
220 static const VkExtensionProperties global_extensions[] = {
221 {
222 .extensionName = VK_KHR_SURFACE_EXTENSION_NAME,
223 .specVersion = 25,
224 },
225 #ifdef VK_USE_PLATFORM_XCB_KHR
226 {
227 .extensionName = VK_KHR_XCB_SURFACE_EXTENSION_NAME,
228 .specVersion = 6,
229 },
230 #endif
231 #ifdef VK_USE_PLATFORM_XLIB_KHR
232 {
233 .extensionName = VK_KHR_XLIB_SURFACE_EXTENSION_NAME,
234 .specVersion = 6,
235 },
236 #endif
237 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
238 {
239 .extensionName = VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
240 .specVersion = 5,
241 },
242 #endif
243 {
244 .extensionName = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
245 .specVersion = 1,
246 },
247 };
248
249 static const VkExtensionProperties device_extensions[] = {
250 {
251 .extensionName = VK_KHR_SWAPCHAIN_EXTENSION_NAME,
252 .specVersion = 68,
253 },
254 {
255 .extensionName = VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,
256 .specVersion = 1,
257 },
258 {
259 .extensionName = VK_KHR_MAINTENANCE1_EXTENSION_NAME,
260 .specVersion = 1,
261 },
262 {
263 .extensionName = VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
264 .specVersion = 1,
265 },
266 {
267 .extensionName = VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
268 .specVersion = 1,
269 },
270 {
271 .extensionName = VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
272 .specVersion = 1,
273 }
274 };
275
276 static void *
277 default_alloc_func(void *pUserData, size_t size, size_t align,
278 VkSystemAllocationScope allocationScope)
279 {
280 return malloc(size);
281 }
282
283 static void *
284 default_realloc_func(void *pUserData, void *pOriginal, size_t size,
285 size_t align, VkSystemAllocationScope allocationScope)
286 {
287 return realloc(pOriginal, size);
288 }
289
290 static void
291 default_free_func(void *pUserData, void *pMemory)
292 {
293 free(pMemory);
294 }
295
296 static const VkAllocationCallbacks default_alloc = {
297 .pUserData = NULL,
298 .pfnAllocation = default_alloc_func,
299 .pfnReallocation = default_realloc_func,
300 .pfnFree = default_free_func,
301 };
302
303 VkResult anv_CreateInstance(
304 const VkInstanceCreateInfo* pCreateInfo,
305 const VkAllocationCallbacks* pAllocator,
306 VkInstance* pInstance)
307 {
308 struct anv_instance *instance;
309
310 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
311
312 uint32_t client_version;
313 if (pCreateInfo->pApplicationInfo &&
314 pCreateInfo->pApplicationInfo->apiVersion != 0) {
315 client_version = pCreateInfo->pApplicationInfo->apiVersion;
316 } else {
317 client_version = VK_MAKE_VERSION(1, 0, 0);
318 }
319
320 if (VK_MAKE_VERSION(1, 0, 0) > client_version ||
321 client_version > VK_MAKE_VERSION(1, 0, 0xfff)) {
322 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER,
323 "Client requested version %d.%d.%d",
324 VK_VERSION_MAJOR(client_version),
325 VK_VERSION_MINOR(client_version),
326 VK_VERSION_PATCH(client_version));
327 }
328
329 for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
330 bool found = false;
331 for (uint32_t j = 0; j < ARRAY_SIZE(global_extensions); j++) {
332 if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
333 global_extensions[j].extensionName) == 0) {
334 found = true;
335 break;
336 }
337 }
338 if (!found)
339 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
340 }
341
342 instance = vk_alloc2(&default_alloc, pAllocator, sizeof(*instance), 8,
343 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
344 if (!instance)
345 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
346
347 instance->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
348
349 if (pAllocator)
350 instance->alloc = *pAllocator;
351 else
352 instance->alloc = default_alloc;
353
354 instance->apiVersion = client_version;
355 instance->physicalDeviceCount = -1;
356
357 _mesa_locale_init();
358
359 VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
360
361 *pInstance = anv_instance_to_handle(instance);
362
363 return VK_SUCCESS;
364 }
365
366 void anv_DestroyInstance(
367 VkInstance _instance,
368 const VkAllocationCallbacks* pAllocator)
369 {
370 ANV_FROM_HANDLE(anv_instance, instance, _instance);
371
372 if (!instance)
373 return;
374
375 if (instance->physicalDeviceCount > 0) {
376 /* We support at most one physical device. */
377 assert(instance->physicalDeviceCount == 1);
378 anv_physical_device_finish(&instance->physicalDevice);
379 }
380
381 VG(VALGRIND_DESTROY_MEMPOOL(instance));
382
383 _mesa_locale_fini();
384
385 vk_free(&instance->alloc, instance);
386 }
387
388 static VkResult
389 anv_enumerate_devices(struct anv_instance *instance)
390 {
391 /* TODO: Check for more devices ? */
392 drmDevicePtr devices[8];
393 VkResult result = VK_ERROR_INCOMPATIBLE_DRIVER;
394 int max_devices;
395
396 instance->physicalDeviceCount = 0;
397
398 max_devices = drmGetDevices2(0, devices, sizeof(devices));
399 if (max_devices < 1)
400 return VK_ERROR_INCOMPATIBLE_DRIVER;
401
402 for (unsigned i = 0; i < (unsigned)max_devices; i++) {
403 if (devices[i]->available_nodes & 1 << DRM_NODE_RENDER &&
404 devices[i]->bustype == DRM_BUS_PCI &&
405 devices[i]->deviceinfo.pci->vendor_id == 0x8086) {
406
407 result = anv_physical_device_init(&instance->physicalDevice,
408 instance,
409 devices[i]->nodes[DRM_NODE_RENDER]);
410 if (result != VK_ERROR_INCOMPATIBLE_DRIVER)
411 break;
412 }
413 }
414
415 if (result == VK_SUCCESS)
416 instance->physicalDeviceCount = 1;
417
418 return result;
419 }
420
421
422 VkResult anv_EnumeratePhysicalDevices(
423 VkInstance _instance,
424 uint32_t* pPhysicalDeviceCount,
425 VkPhysicalDevice* pPhysicalDevices)
426 {
427 ANV_FROM_HANDLE(anv_instance, instance, _instance);
428 VK_OUTARRAY_MAKE(out, pPhysicalDevices, pPhysicalDeviceCount);
429 VkResult result;
430
431 if (instance->physicalDeviceCount < 0) {
432 result = anv_enumerate_devices(instance);
433 if (result != VK_SUCCESS &&
434 result != VK_ERROR_INCOMPATIBLE_DRIVER)
435 return result;
436 }
437
438 if (instance->physicalDeviceCount > 0) {
439 assert(instance->physicalDeviceCount == 1);
440 vk_outarray_append(&out, i) {
441 *i = anv_physical_device_to_handle(&instance->physicalDevice);
442 }
443 }
444
445 return vk_outarray_status(&out);
446 }
447
448 void anv_GetPhysicalDeviceFeatures(
449 VkPhysicalDevice physicalDevice,
450 VkPhysicalDeviceFeatures* pFeatures)
451 {
452 ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
453
454 *pFeatures = (VkPhysicalDeviceFeatures) {
455 .robustBufferAccess = true,
456 .fullDrawIndexUint32 = true,
457 .imageCubeArray = true,
458 .independentBlend = true,
459 .geometryShader = true,
460 .tessellationShader = true,
461 .sampleRateShading = true,
462 .dualSrcBlend = true,
463 .logicOp = true,
464 .multiDrawIndirect = false,
465 .drawIndirectFirstInstance = true,
466 .depthClamp = true,
467 .depthBiasClamp = true,
468 .fillModeNonSolid = true,
469 .depthBounds = false,
470 .wideLines = true,
471 .largePoints = true,
472 .alphaToOne = true,
473 .multiViewport = true,
474 .samplerAnisotropy = true,
475 .textureCompressionETC2 = pdevice->info.gen >= 8 ||
476 pdevice->info.is_baytrail,
477 .textureCompressionASTC_LDR = pdevice->info.gen >= 9, /* FINISHME CHV */
478 .textureCompressionBC = true,
479 .occlusionQueryPrecise = true,
480 .pipelineStatisticsQuery = false,
481 .fragmentStoresAndAtomics = true,
482 .shaderTessellationAndGeometryPointSize = true,
483 .shaderImageGatherExtended = true,
484 .shaderStorageImageExtendedFormats = true,
485 .shaderStorageImageMultisample = false,
486 .shaderStorageImageReadWithoutFormat = false,
487 .shaderStorageImageWriteWithoutFormat = true,
488 .shaderUniformBufferArrayDynamicIndexing = true,
489 .shaderSampledImageArrayDynamicIndexing = true,
490 .shaderStorageBufferArrayDynamicIndexing = true,
491 .shaderStorageImageArrayDynamicIndexing = true,
492 .shaderClipDistance = true,
493 .shaderCullDistance = true,
494 .shaderFloat64 = pdevice->info.gen >= 8,
495 .shaderInt64 = pdevice->info.gen >= 8,
496 .shaderInt16 = false,
497 .shaderResourceMinLod = false,
498 .variableMultisampleRate = false,
499 .inheritedQueries = false,
500 };
501
502 /* We can't do image stores in vec4 shaders */
503 pFeatures->vertexPipelineStoresAndAtomics =
504 pdevice->compiler->scalar_stage[MESA_SHADER_VERTEX] &&
505 pdevice->compiler->scalar_stage[MESA_SHADER_GEOMETRY];
506 }
507
508 void anv_GetPhysicalDeviceFeatures2KHR(
509 VkPhysicalDevice physicalDevice,
510 VkPhysicalDeviceFeatures2KHR* pFeatures)
511 {
512 anv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
513
514 vk_foreach_struct(ext, pFeatures->pNext) {
515 switch (ext->sType) {
516 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
517 VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
518 (VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
519
520 properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
521 break;
522 }
523
524 default:
525 anv_debug_ignored_stype(ext->sType);
526 break;
527 }
528 }
529 }
530
531 void anv_GetPhysicalDeviceProperties(
532 VkPhysicalDevice physicalDevice,
533 VkPhysicalDeviceProperties* pProperties)
534 {
535 ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
536 const struct gen_device_info *devinfo = &pdevice->info;
537
538 /* See assertions made when programming the buffer surface state. */
539 const uint32_t max_raw_buffer_sz = devinfo->gen >= 7 ?
540 (1ul << 30) : (1ul << 27);
541
542 VkSampleCountFlags sample_counts =
543 isl_device_get_sample_counts(&pdevice->isl_dev);
544
545 VkPhysicalDeviceLimits limits = {
546 .maxImageDimension1D = (1 << 14),
547 .maxImageDimension2D = (1 << 14),
548 .maxImageDimension3D = (1 << 11),
549 .maxImageDimensionCube = (1 << 14),
550 .maxImageArrayLayers = (1 << 11),
551 .maxTexelBufferElements = 128 * 1024 * 1024,
552 .maxUniformBufferRange = (1ul << 27),
553 .maxStorageBufferRange = max_raw_buffer_sz,
554 .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
555 .maxMemoryAllocationCount = UINT32_MAX,
556 .maxSamplerAllocationCount = 64 * 1024,
557 .bufferImageGranularity = 64, /* A cache line */
558 .sparseAddressSpaceSize = 0,
559 .maxBoundDescriptorSets = MAX_SETS,
560 .maxPerStageDescriptorSamplers = 64,
561 .maxPerStageDescriptorUniformBuffers = 64,
562 .maxPerStageDescriptorStorageBuffers = 64,
563 .maxPerStageDescriptorSampledImages = 64,
564 .maxPerStageDescriptorStorageImages = 64,
565 .maxPerStageDescriptorInputAttachments = 64,
566 .maxPerStageResources = 128,
567 .maxDescriptorSetSamplers = 256,
568 .maxDescriptorSetUniformBuffers = 256,
569 .maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
570 .maxDescriptorSetStorageBuffers = 256,
571 .maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
572 .maxDescriptorSetSampledImages = 256,
573 .maxDescriptorSetStorageImages = 256,
574 .maxDescriptorSetInputAttachments = 256,
575 .maxVertexInputAttributes = MAX_VBS,
576 .maxVertexInputBindings = MAX_VBS,
577 .maxVertexInputAttributeOffset = 2047,
578 .maxVertexInputBindingStride = 2048,
579 .maxVertexOutputComponents = 128,
580 .maxTessellationGenerationLevel = 64,
581 .maxTessellationPatchSize = 32,
582 .maxTessellationControlPerVertexInputComponents = 128,
583 .maxTessellationControlPerVertexOutputComponents = 128,
584 .maxTessellationControlPerPatchOutputComponents = 128,
585 .maxTessellationControlTotalOutputComponents = 2048,
586 .maxTessellationEvaluationInputComponents = 128,
587 .maxTessellationEvaluationOutputComponents = 128,
588 .maxGeometryShaderInvocations = 32,
589 .maxGeometryInputComponents = 64,
590 .maxGeometryOutputComponents = 128,
591 .maxGeometryOutputVertices = 256,
592 .maxGeometryTotalOutputComponents = 1024,
593 .maxFragmentInputComponents = 128,
594 .maxFragmentOutputAttachments = 8,
595 .maxFragmentDualSrcAttachments = 1,
596 .maxFragmentCombinedOutputResources = 8,
597 .maxComputeSharedMemorySize = 32768,
598 .maxComputeWorkGroupCount = { 65535, 65535, 65535 },
599 .maxComputeWorkGroupInvocations = 16 * devinfo->max_cs_threads,
600 .maxComputeWorkGroupSize = {
601 16 * devinfo->max_cs_threads,
602 16 * devinfo->max_cs_threads,
603 16 * devinfo->max_cs_threads,
604 },
605 .subPixelPrecisionBits = 4 /* FIXME */,
606 .subTexelPrecisionBits = 4 /* FIXME */,
607 .mipmapPrecisionBits = 4 /* FIXME */,
608 .maxDrawIndexedIndexValue = UINT32_MAX,
609 .maxDrawIndirectCount = UINT32_MAX,
610 .maxSamplerLodBias = 16,
611 .maxSamplerAnisotropy = 16,
612 .maxViewports = MAX_VIEWPORTS,
613 .maxViewportDimensions = { (1 << 14), (1 << 14) },
614 .viewportBoundsRange = { INT16_MIN, INT16_MAX },
615 .viewportSubPixelBits = 13, /* We take a float? */
616 .minMemoryMapAlignment = 4096, /* A page */
617 .minTexelBufferOffsetAlignment = 1,
618 .minUniformBufferOffsetAlignment = 16,
619 .minStorageBufferOffsetAlignment = 4,
620 .minTexelOffset = -8,
621 .maxTexelOffset = 7,
622 .minTexelGatherOffset = -32,
623 .maxTexelGatherOffset = 31,
624 .minInterpolationOffset = -0.5,
625 .maxInterpolationOffset = 0.4375,
626 .subPixelInterpolationOffsetBits = 4,
627 .maxFramebufferWidth = (1 << 14),
628 .maxFramebufferHeight = (1 << 14),
629 .maxFramebufferLayers = (1 << 11),
630 .framebufferColorSampleCounts = sample_counts,
631 .framebufferDepthSampleCounts = sample_counts,
632 .framebufferStencilSampleCounts = sample_counts,
633 .framebufferNoAttachmentsSampleCounts = sample_counts,
634 .maxColorAttachments = MAX_RTS,
635 .sampledImageColorSampleCounts = sample_counts,
636 .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
637 .sampledImageDepthSampleCounts = sample_counts,
638 .sampledImageStencilSampleCounts = sample_counts,
639 .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
640 .maxSampleMaskWords = 1,
641 .timestampComputeAndGraphics = false,
642 .timestampPeriod = devinfo->timebase_scale,
643 .maxClipDistances = 8,
644 .maxCullDistances = 8,
645 .maxCombinedClipAndCullDistances = 8,
646 .discreteQueuePriorities = 1,
647 .pointSizeRange = { 0.125, 255.875 },
648 .lineWidthRange = { 0.0, 7.9921875 },
649 .pointSizeGranularity = (1.0 / 8.0),
650 .lineWidthGranularity = (1.0 / 128.0),
651 .strictLines = false, /* FINISHME */
652 .standardSampleLocations = true,
653 .optimalBufferCopyOffsetAlignment = 128,
654 .optimalBufferCopyRowPitchAlignment = 128,
655 .nonCoherentAtomSize = 64,
656 };
657
658 *pProperties = (VkPhysicalDeviceProperties) {
659 .apiVersion = VK_MAKE_VERSION(1, 0, 42),
660 .driverVersion = 1,
661 .vendorID = 0x8086,
662 .deviceID = pdevice->chipset_id,
663 .deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
664 .limits = limits,
665 .sparseProperties = {0}, /* Broadwell doesn't do sparse. */
666 };
667
668 strcpy(pProperties->deviceName, pdevice->name);
669 memcpy(pProperties->pipelineCacheUUID, pdevice->uuid, VK_UUID_SIZE);
670 }
671
672 void anv_GetPhysicalDeviceProperties2KHR(
673 VkPhysicalDevice physicalDevice,
674 VkPhysicalDeviceProperties2KHR* pProperties)
675 {
676 anv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
677
678 vk_foreach_struct(ext, pProperties->pNext) {
679 switch (ext->sType) {
680 default:
681 anv_debug_ignored_stype(ext->sType);
682 break;
683 }
684 }
685 }
686
687 /* We support exactly one queue family. */
688 static const VkQueueFamilyProperties
689 anv_queue_family_properties = {
690 .queueFlags = VK_QUEUE_GRAPHICS_BIT |
691 VK_QUEUE_COMPUTE_BIT |
692 VK_QUEUE_TRANSFER_BIT,
693 .queueCount = 1,
694 .timestampValidBits = 36, /* XXX: Real value here */
695 .minImageTransferGranularity = { 1, 1, 1 },
696 };
697
698 void anv_GetPhysicalDeviceQueueFamilyProperties(
699 VkPhysicalDevice physicalDevice,
700 uint32_t* pCount,
701 VkQueueFamilyProperties* pQueueFamilyProperties)
702 {
703 VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pCount);
704
705 vk_outarray_append(&out, p) {
706 *p = anv_queue_family_properties;
707 }
708 }
709
710 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
711 VkPhysicalDevice physicalDevice,
712 uint32_t* pQueueFamilyPropertyCount,
713 VkQueueFamilyProperties2KHR* pQueueFamilyProperties)
714 {
715
716 VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pQueueFamilyPropertyCount);
717
718 vk_outarray_append(&out, p) {
719 p->queueFamilyProperties = anv_queue_family_properties;
720
721 vk_foreach_struct(s, p->pNext) {
722 anv_debug_ignored_stype(s->sType);
723 }
724 }
725 }
726
727 void anv_GetPhysicalDeviceMemoryProperties(
728 VkPhysicalDevice physicalDevice,
729 VkPhysicalDeviceMemoryProperties* pMemoryProperties)
730 {
731 ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
732 VkDeviceSize heap_size;
733
734 /* Reserve some wiggle room for the driver by exposing only 75% of the
735 * aperture to the heap.
736 */
737 heap_size = 3 * physical_device->aperture_size / 4;
738
739 if (physical_device->info.has_llc) {
740 /* Big core GPUs share LLC with the CPU and thus one memory type can be
741 * both cached and coherent at the same time.
742 */
743 pMemoryProperties->memoryTypeCount = 1;
744 pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
745 .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
746 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
747 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
748 VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
749 .heapIndex = 0,
750 };
751 } else {
752 /* The spec requires that we expose a host-visible, coherent memory
753 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
754 * to give the application a choice between cached, but not coherent and
755 * coherent but uncached (WC though).
756 */
757 pMemoryProperties->memoryTypeCount = 2;
758 pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
759 .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
760 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
761 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
762 .heapIndex = 0,
763 };
764 pMemoryProperties->memoryTypes[1] = (VkMemoryType) {
765 .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
766 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
767 VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
768 .heapIndex = 0,
769 };
770 }
771
772 pMemoryProperties->memoryHeapCount = 1;
773 pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) {
774 .size = heap_size,
775 .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
776 };
777 }
778
779 void anv_GetPhysicalDeviceMemoryProperties2KHR(
780 VkPhysicalDevice physicalDevice,
781 VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties)
782 {
783 anv_GetPhysicalDeviceMemoryProperties(physicalDevice,
784 &pMemoryProperties->memoryProperties);
785
786 vk_foreach_struct(ext, pMemoryProperties->pNext) {
787 switch (ext->sType) {
788 default:
789 anv_debug_ignored_stype(ext->sType);
790 break;
791 }
792 }
793 }
794
795 PFN_vkVoidFunction anv_GetInstanceProcAddr(
796 VkInstance instance,
797 const char* pName)
798 {
799 return anv_lookup_entrypoint(NULL, pName);
800 }
801
802 /* With version 1+ of the loader interface the ICD should expose
803 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
804 */
805 PUBLIC
806 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
807 VkInstance instance,
808 const char* pName);
809
810 PUBLIC
811 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
812 VkInstance instance,
813 const char* pName)
814 {
815 return anv_GetInstanceProcAddr(instance, pName);
816 }
817
818 PFN_vkVoidFunction anv_GetDeviceProcAddr(
819 VkDevice _device,
820 const char* pName)
821 {
822 ANV_FROM_HANDLE(anv_device, device, _device);
823 return anv_lookup_entrypoint(&device->info, pName);
824 }
825
826 static void
827 anv_queue_init(struct anv_device *device, struct anv_queue *queue)
828 {
829 queue->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
830 queue->device = device;
831 queue->pool = &device->surface_state_pool;
832 }
833
834 static void
835 anv_queue_finish(struct anv_queue *queue)
836 {
837 }
838
839 static struct anv_state
840 anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, const void *p)
841 {
842 struct anv_state state;
843
844 state = anv_state_pool_alloc(pool, size, align);
845 memcpy(state.map, p, size);
846
847 anv_state_flush(pool->block_pool->device, state);
848
849 return state;
850 }
851
852 struct gen8_border_color {
853 union {
854 float float32[4];
855 uint32_t uint32[4];
856 };
857 /* Pad out to 64 bytes */
858 uint32_t _pad[12];
859 };
860
861 static void
862 anv_device_init_border_colors(struct anv_device *device)
863 {
864 static const struct gen8_border_color border_colors[] = {
865 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
866 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
867 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
868 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
869 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
870 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
871 };
872
873 device->border_colors = anv_state_pool_emit_data(&device->dynamic_state_pool,
874 sizeof(border_colors), 64,
875 border_colors);
876 }
877
878 VkResult
879 anv_device_submit_simple_batch(struct anv_device *device,
880 struct anv_batch *batch)
881 {
882 struct drm_i915_gem_execbuffer2 execbuf;
883 struct drm_i915_gem_exec_object2 exec2_objects[1];
884 struct anv_bo bo, *exec_bos[1];
885 VkResult result = VK_SUCCESS;
886 uint32_t size;
887 int64_t timeout;
888 int ret;
889
890 /* Kernel driver requires 8 byte aligned batch length */
891 size = align_u32(batch->next - batch->start, 8);
892 result = anv_bo_pool_alloc(&device->batch_bo_pool, &bo, size);
893 if (result != VK_SUCCESS)
894 return result;
895
896 memcpy(bo.map, batch->start, size);
897 if (!device->info.has_llc)
898 anv_flush_range(bo.map, size);
899
900 exec_bos[0] = &bo;
901 exec2_objects[0].handle = bo.gem_handle;
902 exec2_objects[0].relocation_count = 0;
903 exec2_objects[0].relocs_ptr = 0;
904 exec2_objects[0].alignment = 0;
905 exec2_objects[0].offset = bo.offset;
906 exec2_objects[0].flags = 0;
907 exec2_objects[0].rsvd1 = 0;
908 exec2_objects[0].rsvd2 = 0;
909
910 execbuf.buffers_ptr = (uintptr_t) exec2_objects;
911 execbuf.buffer_count = 1;
912 execbuf.batch_start_offset = 0;
913 execbuf.batch_len = size;
914 execbuf.cliprects_ptr = 0;
915 execbuf.num_cliprects = 0;
916 execbuf.DR1 = 0;
917 execbuf.DR4 = 0;
918
919 execbuf.flags =
920 I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
921 execbuf.rsvd1 = device->context_id;
922 execbuf.rsvd2 = 0;
923
924 result = anv_device_execbuf(device, &execbuf, exec_bos);
925 if (result != VK_SUCCESS)
926 goto fail;
927
928 timeout = INT64_MAX;
929 ret = anv_gem_wait(device, bo.gem_handle, &timeout);
930 if (ret != 0) {
931 /* We don't know the real error. */
932 result = vk_errorf(VK_ERROR_DEVICE_LOST, "execbuf2 failed: %m");
933 goto fail;
934 }
935
936 fail:
937 anv_bo_pool_free(&device->batch_bo_pool, &bo);
938
939 return result;
940 }
941
942 VkResult anv_CreateDevice(
943 VkPhysicalDevice physicalDevice,
944 const VkDeviceCreateInfo* pCreateInfo,
945 const VkAllocationCallbacks* pAllocator,
946 VkDevice* pDevice)
947 {
948 ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
949 VkResult result;
950 struct anv_device *device;
951
952 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
953
954 for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
955 bool found = false;
956 for (uint32_t j = 0; j < ARRAY_SIZE(device_extensions); j++) {
957 if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
958 device_extensions[j].extensionName) == 0) {
959 found = true;
960 break;
961 }
962 }
963 if (!found)
964 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
965 }
966
967 device = vk_alloc2(&physical_device->instance->alloc, pAllocator,
968 sizeof(*device), 8,
969 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
970 if (!device)
971 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
972
973 device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
974 device->instance = physical_device->instance;
975 device->chipset_id = physical_device->chipset_id;
976
977 if (pAllocator)
978 device->alloc = *pAllocator;
979 else
980 device->alloc = physical_device->instance->alloc;
981
982 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
983 device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
984 if (device->fd == -1) {
985 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
986 goto fail_device;
987 }
988
989 device->context_id = anv_gem_create_context(device);
990 if (device->context_id == -1) {
991 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
992 goto fail_fd;
993 }
994
995 device->info = physical_device->info;
996 device->isl_dev = physical_device->isl_dev;
997
998 /* On Broadwell and later, we can use batch chaining to more efficiently
999 * implement growing command buffers. Prior to Haswell, the kernel
1000 * command parser gets in the way and we have to fall back to growing
1001 * the batch.
1002 */
1003 device->can_chain_batches = device->info.gen >= 8;
1004
1005 device->robust_buffer_access = pCreateInfo->pEnabledFeatures &&
1006 pCreateInfo->pEnabledFeatures->robustBufferAccess;
1007
1008 if (pthread_mutex_init(&device->mutex, NULL) != 0) {
1009 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
1010 goto fail_context_id;
1011 }
1012
1013 pthread_condattr_t condattr;
1014 if (pthread_condattr_init(&condattr) != 0) {
1015 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
1016 goto fail_mutex;
1017 }
1018 if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) {
1019 pthread_condattr_destroy(&condattr);
1020 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
1021 goto fail_mutex;
1022 }
1023 if (pthread_cond_init(&device->queue_submit, NULL) != 0) {
1024 pthread_condattr_destroy(&condattr);
1025 result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
1026 goto fail_mutex;
1027 }
1028 pthread_condattr_destroy(&condattr);
1029
1030 anv_bo_pool_init(&device->batch_bo_pool, device);
1031
1032 result = anv_block_pool_init(&device->dynamic_state_block_pool, device,
1033 16384);
1034 if (result != VK_SUCCESS)
1035 goto fail_batch_bo_pool;
1036
1037 anv_state_pool_init(&device->dynamic_state_pool,
1038 &device->dynamic_state_block_pool);
1039
1040 result = anv_block_pool_init(&device->instruction_block_pool, device,
1041 1024 * 1024);
1042 if (result != VK_SUCCESS)
1043 goto fail_dynamic_state_pool;
1044
1045 anv_state_pool_init(&device->instruction_state_pool,
1046 &device->instruction_block_pool);
1047
1048 result = anv_block_pool_init(&device->surface_state_block_pool, device,
1049 4096);
1050 if (result != VK_SUCCESS)
1051 goto fail_instruction_state_pool;
1052
1053 anv_state_pool_init(&device->surface_state_pool,
1054 &device->surface_state_block_pool);
1055
1056 result = anv_bo_init_new(&device->workaround_bo, device, 1024);
1057 if (result != VK_SUCCESS)
1058 goto fail_surface_state_pool;
1059
1060 anv_scratch_pool_init(device, &device->scratch_pool);
1061
1062 anv_queue_init(device, &device->queue);
1063
1064 switch (device->info.gen) {
1065 case 7:
1066 if (!device->info.is_haswell)
1067 result = gen7_init_device_state(device);
1068 else
1069 result = gen75_init_device_state(device);
1070 break;
1071 case 8:
1072 result = gen8_init_device_state(device);
1073 break;
1074 case 9:
1075 result = gen9_init_device_state(device);
1076 break;
1077 default:
1078 /* Shouldn't get here as we don't create physical devices for any other
1079 * gens. */
1080 unreachable("unhandled gen");
1081 }
1082 if (result != VK_SUCCESS)
1083 goto fail_workaround_bo;
1084
1085 anv_device_init_blorp(device);
1086
1087 anv_device_init_border_colors(device);
1088
1089 *pDevice = anv_device_to_handle(device);
1090
1091 return VK_SUCCESS;
1092
1093 fail_workaround_bo:
1094 anv_queue_finish(&device->queue);
1095 anv_scratch_pool_finish(device, &device->scratch_pool);
1096 anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
1097 anv_gem_close(device, device->workaround_bo.gem_handle);
1098 fail_surface_state_pool:
1099 anv_state_pool_finish(&device->surface_state_pool);
1100 anv_block_pool_finish(&device->surface_state_block_pool);
1101 fail_instruction_state_pool:
1102 anv_state_pool_finish(&device->instruction_state_pool);
1103 anv_block_pool_finish(&device->instruction_block_pool);
1104 fail_dynamic_state_pool:
1105 anv_state_pool_finish(&device->dynamic_state_pool);
1106 anv_block_pool_finish(&device->dynamic_state_block_pool);
1107 fail_batch_bo_pool:
1108 anv_bo_pool_finish(&device->batch_bo_pool);
1109 pthread_cond_destroy(&device->queue_submit);
1110 fail_mutex:
1111 pthread_mutex_destroy(&device->mutex);
1112 fail_context_id:
1113 anv_gem_destroy_context(device, device->context_id);
1114 fail_fd:
1115 close(device->fd);
1116 fail_device:
1117 vk_free(&device->alloc, device);
1118
1119 return result;
1120 }
1121
1122 void anv_DestroyDevice(
1123 VkDevice _device,
1124 const VkAllocationCallbacks* pAllocator)
1125 {
1126 ANV_FROM_HANDLE(anv_device, device, _device);
1127
1128 if (!device)
1129 return;
1130
1131 anv_device_finish_blorp(device);
1132
1133 anv_queue_finish(&device->queue);
1134
1135 #ifdef HAVE_VALGRIND
1136 /* We only need to free these to prevent valgrind errors. The backing
1137 * BO will go away in a couple of lines so we don't actually leak.
1138 */
1139 anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
1140 #endif
1141
1142 anv_scratch_pool_finish(device, &device->scratch_pool);
1143
1144 anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
1145 anv_gem_close(device, device->workaround_bo.gem_handle);
1146
1147 anv_state_pool_finish(&device->surface_state_pool);
1148 anv_block_pool_finish(&device->surface_state_block_pool);
1149 anv_state_pool_finish(&device->instruction_state_pool);
1150 anv_block_pool_finish(&device->instruction_block_pool);
1151 anv_state_pool_finish(&device->dynamic_state_pool);
1152 anv_block_pool_finish(&device->dynamic_state_block_pool);
1153
1154 anv_bo_pool_finish(&device->batch_bo_pool);
1155
1156 pthread_cond_destroy(&device->queue_submit);
1157 pthread_mutex_destroy(&device->mutex);
1158
1159 anv_gem_destroy_context(device, device->context_id);
1160
1161 close(device->fd);
1162
1163 vk_free(&device->alloc, device);
1164 }
1165
1166 VkResult anv_EnumerateInstanceExtensionProperties(
1167 const char* pLayerName,
1168 uint32_t* pPropertyCount,
1169 VkExtensionProperties* pProperties)
1170 {
1171 if (pProperties == NULL) {
1172 *pPropertyCount = ARRAY_SIZE(global_extensions);
1173 return VK_SUCCESS;
1174 }
1175
1176 *pPropertyCount = MIN2(*pPropertyCount, ARRAY_SIZE(global_extensions));
1177 typed_memcpy(pProperties, global_extensions, *pPropertyCount);
1178
1179 if (*pPropertyCount < ARRAY_SIZE(global_extensions))
1180 return VK_INCOMPLETE;
1181
1182 return VK_SUCCESS;
1183 }
1184
1185 VkResult anv_EnumerateDeviceExtensionProperties(
1186 VkPhysicalDevice physicalDevice,
1187 const char* pLayerName,
1188 uint32_t* pPropertyCount,
1189 VkExtensionProperties* pProperties)
1190 {
1191 if (pProperties == NULL) {
1192 *pPropertyCount = ARRAY_SIZE(device_extensions);
1193 return VK_SUCCESS;
1194 }
1195
1196 *pPropertyCount = MIN2(*pPropertyCount, ARRAY_SIZE(device_extensions));
1197 typed_memcpy(pProperties, device_extensions, *pPropertyCount);
1198
1199 if (*pPropertyCount < ARRAY_SIZE(device_extensions))
1200 return VK_INCOMPLETE;
1201
1202 return VK_SUCCESS;
1203 }
1204
1205 VkResult anv_EnumerateInstanceLayerProperties(
1206 uint32_t* pPropertyCount,
1207 VkLayerProperties* pProperties)
1208 {
1209 if (pProperties == NULL) {
1210 *pPropertyCount = 0;
1211 return VK_SUCCESS;
1212 }
1213
1214 /* None supported at this time */
1215 return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
1216 }
1217
1218 VkResult anv_EnumerateDeviceLayerProperties(
1219 VkPhysicalDevice physicalDevice,
1220 uint32_t* pPropertyCount,
1221 VkLayerProperties* pProperties)
1222 {
1223 if (pProperties == NULL) {
1224 *pPropertyCount = 0;
1225 return VK_SUCCESS;
1226 }
1227
1228 /* None supported at this time */
1229 return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
1230 }
1231
1232 void anv_GetDeviceQueue(
1233 VkDevice _device,
1234 uint32_t queueNodeIndex,
1235 uint32_t queueIndex,
1236 VkQueue* pQueue)
1237 {
1238 ANV_FROM_HANDLE(anv_device, device, _device);
1239
1240 assert(queueIndex == 0);
1241
1242 *pQueue = anv_queue_to_handle(&device->queue);
1243 }
1244
1245 VkResult
1246 anv_device_execbuf(struct anv_device *device,
1247 struct drm_i915_gem_execbuffer2 *execbuf,
1248 struct anv_bo **execbuf_bos)
1249 {
1250 int ret = anv_gem_execbuffer(device, execbuf);
1251 if (ret != 0) {
1252 /* We don't know the real error. */
1253 return vk_errorf(VK_ERROR_DEVICE_LOST, "execbuf2 failed: %m");
1254 }
1255
1256 struct drm_i915_gem_exec_object2 *objects =
1257 (void *)(uintptr_t)execbuf->buffers_ptr;
1258 for (uint32_t k = 0; k < execbuf->buffer_count; k++)
1259 execbuf_bos[k]->offset = objects[k].offset;
1260
1261 return VK_SUCCESS;
1262 }
1263
1264 VkResult anv_QueueSubmit(
1265 VkQueue _queue,
1266 uint32_t submitCount,
1267 const VkSubmitInfo* pSubmits,
1268 VkFence _fence)
1269 {
1270 ANV_FROM_HANDLE(anv_queue, queue, _queue);
1271 ANV_FROM_HANDLE(anv_fence, fence, _fence);
1272 struct anv_device *device = queue->device;
1273 VkResult result = VK_SUCCESS;
1274
1275 /* We lock around QueueSubmit for three main reasons:
1276 *
1277 * 1) When a block pool is resized, we create a new gem handle with a
1278 * different size and, in the case of surface states, possibly a
1279 * different center offset but we re-use the same anv_bo struct when
1280 * we do so. If this happens in the middle of setting up an execbuf,
1281 * we could end up with our list of BOs out of sync with our list of
1282 * gem handles.
1283 *
1284 * 2) The algorithm we use for building the list of unique buffers isn't
1285 * thread-safe. While the client is supposed to syncronize around
1286 * QueueSubmit, this would be extremely difficult to debug if it ever
1287 * came up in the wild due to a broken app. It's better to play it
1288 * safe and just lock around QueueSubmit.
1289 *
1290 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1291 * userspace. Due to the fact that the surface state buffer is shared
1292 * between batches, we can't afford to have that happen from multiple
1293 * threads at the same time. Even though the user is supposed to
1294 * ensure this doesn't happen, we play it safe as in (2) above.
1295 *
1296 * Since the only other things that ever take the device lock such as block
1297 * pool resize only rarely happen, this will almost never be contended so
1298 * taking a lock isn't really an expensive operation in this case.
1299 */
1300 pthread_mutex_lock(&device->mutex);
1301
1302 for (uint32_t i = 0; i < submitCount; i++) {
1303 for (uint32_t j = 0; j < pSubmits[i].commandBufferCount; j++) {
1304 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer,
1305 pSubmits[i].pCommandBuffers[j]);
1306 assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1307 assert(!anv_batch_has_error(&cmd_buffer->batch));
1308
1309 result = anv_cmd_buffer_execbuf(device, cmd_buffer);
1310 if (result != VK_SUCCESS)
1311 goto out;
1312 }
1313 }
1314
1315 if (fence) {
1316 struct anv_bo *fence_bo = &fence->bo;
1317 result = anv_device_execbuf(device, &fence->execbuf, &fence_bo);
1318 if (result != VK_SUCCESS)
1319 goto out;
1320
1321 /* Update the fence and wake up any waiters */
1322 assert(fence->state == ANV_FENCE_STATE_RESET);
1323 fence->state = ANV_FENCE_STATE_SUBMITTED;
1324 pthread_cond_broadcast(&device->queue_submit);
1325 }
1326
1327 out:
1328 pthread_mutex_unlock(&device->mutex);
1329
1330 return result;
1331 }
1332
1333 VkResult anv_QueueWaitIdle(
1334 VkQueue _queue)
1335 {
1336 ANV_FROM_HANDLE(anv_queue, queue, _queue);
1337
1338 return anv_DeviceWaitIdle(anv_device_to_handle(queue->device));
1339 }
1340
1341 VkResult anv_DeviceWaitIdle(
1342 VkDevice _device)
1343 {
1344 ANV_FROM_HANDLE(anv_device, device, _device);
1345 struct anv_batch batch;
1346
1347 uint32_t cmds[8];
1348 batch.start = batch.next = cmds;
1349 batch.end = (void *) cmds + sizeof(cmds);
1350
1351 anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END, bbe);
1352 anv_batch_emit(&batch, GEN7_MI_NOOP, noop);
1353
1354 return anv_device_submit_simple_batch(device, &batch);
1355 }
1356
1357 VkResult
1358 anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size)
1359 {
1360 uint32_t gem_handle = anv_gem_create(device, size);
1361 if (!gem_handle)
1362 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
1363
1364 anv_bo_init(bo, gem_handle, size);
1365
1366 return VK_SUCCESS;
1367 }
1368
1369 VkResult anv_AllocateMemory(
1370 VkDevice _device,
1371 const VkMemoryAllocateInfo* pAllocateInfo,
1372 const VkAllocationCallbacks* pAllocator,
1373 VkDeviceMemory* pMem)
1374 {
1375 ANV_FROM_HANDLE(anv_device, device, _device);
1376 struct anv_device_memory *mem;
1377 VkResult result;
1378
1379 assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
1380
1381 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1382 assert(pAllocateInfo->allocationSize > 0);
1383
1384 /* We support exactly one memory heap. */
1385 assert(pAllocateInfo->memoryTypeIndex == 0 ||
1386 (!device->info.has_llc && pAllocateInfo->memoryTypeIndex < 2));
1387
1388 /* FINISHME: Fail if allocation request exceeds heap size. */
1389
1390 mem = vk_alloc2(&device->alloc, pAllocator, sizeof(*mem), 8,
1391 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1392 if (mem == NULL)
1393 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1394
1395 /* The kernel is going to give us whole pages anyway */
1396 uint64_t alloc_size = align_u64(pAllocateInfo->allocationSize, 4096);
1397
1398 result = anv_bo_init_new(&mem->bo, device, alloc_size);
1399 if (result != VK_SUCCESS)
1400 goto fail;
1401
1402 mem->type_index = pAllocateInfo->memoryTypeIndex;
1403
1404 mem->map = NULL;
1405 mem->map_size = 0;
1406
1407 *pMem = anv_device_memory_to_handle(mem);
1408
1409 return VK_SUCCESS;
1410
1411 fail:
1412 vk_free2(&device->alloc, pAllocator, mem);
1413
1414 return result;
1415 }
1416
1417 void anv_FreeMemory(
1418 VkDevice _device,
1419 VkDeviceMemory _mem,
1420 const VkAllocationCallbacks* pAllocator)
1421 {
1422 ANV_FROM_HANDLE(anv_device, device, _device);
1423 ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
1424
1425 if (mem == NULL)
1426 return;
1427
1428 if (mem->map)
1429 anv_UnmapMemory(_device, _mem);
1430
1431 if (mem->bo.map)
1432 anv_gem_munmap(mem->bo.map, mem->bo.size);
1433
1434 if (mem->bo.gem_handle != 0)
1435 anv_gem_close(device, mem->bo.gem_handle);
1436
1437 vk_free2(&device->alloc, pAllocator, mem);
1438 }
1439
1440 VkResult anv_MapMemory(
1441 VkDevice _device,
1442 VkDeviceMemory _memory,
1443 VkDeviceSize offset,
1444 VkDeviceSize size,
1445 VkMemoryMapFlags flags,
1446 void** ppData)
1447 {
1448 ANV_FROM_HANDLE(anv_device, device, _device);
1449 ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
1450
1451 if (mem == NULL) {
1452 *ppData = NULL;
1453 return VK_SUCCESS;
1454 }
1455
1456 if (size == VK_WHOLE_SIZE)
1457 size = mem->bo.size - offset;
1458
1459 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1460 *
1461 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1462 * assert(size != 0);
1463 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1464 * equal to the size of the memory minus offset
1465 */
1466 assert(size > 0);
1467 assert(offset + size <= mem->bo.size);
1468
1469 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1470 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1471 * at a time is valid. We could just mmap up front and return an offset
1472 * pointer here, but that may exhaust virtual memory on 32 bit
1473 * userspace. */
1474
1475 uint32_t gem_flags = 0;
1476 if (!device->info.has_llc && mem->type_index == 0)
1477 gem_flags |= I915_MMAP_WC;
1478
1479 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1480 uint64_t map_offset = offset & ~4095ull;
1481 assert(offset >= map_offset);
1482 uint64_t map_size = (offset + size) - map_offset;
1483
1484 /* Let's map whole pages */
1485 map_size = align_u64(map_size, 4096);
1486
1487 void *map = anv_gem_mmap(device, mem->bo.gem_handle,
1488 map_offset, map_size, gem_flags);
1489 if (map == MAP_FAILED)
1490 return vk_error(VK_ERROR_MEMORY_MAP_FAILED);
1491
1492 mem->map = map;
1493 mem->map_size = map_size;
1494
1495 *ppData = mem->map + (offset - map_offset);
1496
1497 return VK_SUCCESS;
1498 }
1499
1500 void anv_UnmapMemory(
1501 VkDevice _device,
1502 VkDeviceMemory _memory)
1503 {
1504 ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
1505
1506 if (mem == NULL)
1507 return;
1508
1509 anv_gem_munmap(mem->map, mem->map_size);
1510
1511 mem->map = NULL;
1512 mem->map_size = 0;
1513 }
1514
1515 static void
1516 clflush_mapped_ranges(struct anv_device *device,
1517 uint32_t count,
1518 const VkMappedMemoryRange *ranges)
1519 {
1520 for (uint32_t i = 0; i < count; i++) {
1521 ANV_FROM_HANDLE(anv_device_memory, mem, ranges[i].memory);
1522 if (ranges[i].offset >= mem->map_size)
1523 continue;
1524
1525 anv_clflush_range(mem->map + ranges[i].offset,
1526 MIN2(ranges[i].size, mem->map_size - ranges[i].offset));
1527 }
1528 }
1529
1530 VkResult anv_FlushMappedMemoryRanges(
1531 VkDevice _device,
1532 uint32_t memoryRangeCount,
1533 const VkMappedMemoryRange* pMemoryRanges)
1534 {
1535 ANV_FROM_HANDLE(anv_device, device, _device);
1536
1537 if (device->info.has_llc)
1538 return VK_SUCCESS;
1539
1540 /* Make sure the writes we're flushing have landed. */
1541 __builtin_ia32_mfence();
1542
1543 clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
1544
1545 return VK_SUCCESS;
1546 }
1547
1548 VkResult anv_InvalidateMappedMemoryRanges(
1549 VkDevice _device,
1550 uint32_t memoryRangeCount,
1551 const VkMappedMemoryRange* pMemoryRanges)
1552 {
1553 ANV_FROM_HANDLE(anv_device, device, _device);
1554
1555 if (device->info.has_llc)
1556 return VK_SUCCESS;
1557
1558 clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
1559
1560 /* Make sure no reads get moved up above the invalidate. */
1561 __builtin_ia32_mfence();
1562
1563 return VK_SUCCESS;
1564 }
1565
1566 void anv_GetBufferMemoryRequirements(
1567 VkDevice _device,
1568 VkBuffer _buffer,
1569 VkMemoryRequirements* pMemoryRequirements)
1570 {
1571 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
1572 ANV_FROM_HANDLE(anv_device, device, _device);
1573
1574 /* The Vulkan spec (git aaed022) says:
1575 *
1576 * memoryTypeBits is a bitfield and contains one bit set for every
1577 * supported memory type for the resource. The bit `1<<i` is set if and
1578 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1579 * structure for the physical device is supported.
1580 *
1581 * We support exactly one memory type on LLC, two on non-LLC.
1582 */
1583 pMemoryRequirements->memoryTypeBits = device->info.has_llc ? 1 : 3;
1584
1585 pMemoryRequirements->size = buffer->size;
1586 pMemoryRequirements->alignment = 16;
1587 }
1588
1589 void anv_GetImageMemoryRequirements(
1590 VkDevice _device,
1591 VkImage _image,
1592 VkMemoryRequirements* pMemoryRequirements)
1593 {
1594 ANV_FROM_HANDLE(anv_image, image, _image);
1595 ANV_FROM_HANDLE(anv_device, device, _device);
1596
1597 /* The Vulkan spec (git aaed022) says:
1598 *
1599 * memoryTypeBits is a bitfield and contains one bit set for every
1600 * supported memory type for the resource. The bit `1<<i` is set if and
1601 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1602 * structure for the physical device is supported.
1603 *
1604 * We support exactly one memory type on LLC, two on non-LLC.
1605 */
1606 pMemoryRequirements->memoryTypeBits = device->info.has_llc ? 1 : 3;
1607
1608 pMemoryRequirements->size = image->size;
1609 pMemoryRequirements->alignment = image->alignment;
1610 }
1611
1612 void anv_GetImageSparseMemoryRequirements(
1613 VkDevice device,
1614 VkImage image,
1615 uint32_t* pSparseMemoryRequirementCount,
1616 VkSparseImageMemoryRequirements* pSparseMemoryRequirements)
1617 {
1618 *pSparseMemoryRequirementCount = 0;
1619 }
1620
1621 void anv_GetDeviceMemoryCommitment(
1622 VkDevice device,
1623 VkDeviceMemory memory,
1624 VkDeviceSize* pCommittedMemoryInBytes)
1625 {
1626 *pCommittedMemoryInBytes = 0;
1627 }
1628
1629 VkResult anv_BindBufferMemory(
1630 VkDevice device,
1631 VkBuffer _buffer,
1632 VkDeviceMemory _memory,
1633 VkDeviceSize memoryOffset)
1634 {
1635 ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
1636 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
1637
1638 if (mem) {
1639 buffer->bo = &mem->bo;
1640 buffer->offset = memoryOffset;
1641 } else {
1642 buffer->bo = NULL;
1643 buffer->offset = 0;
1644 }
1645
1646 return VK_SUCCESS;
1647 }
1648
1649 VkResult anv_QueueBindSparse(
1650 VkQueue queue,
1651 uint32_t bindInfoCount,
1652 const VkBindSparseInfo* pBindInfo,
1653 VkFence fence)
1654 {
1655 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT);
1656 }
1657
1658 VkResult anv_CreateFence(
1659 VkDevice _device,
1660 const VkFenceCreateInfo* pCreateInfo,
1661 const VkAllocationCallbacks* pAllocator,
1662 VkFence* pFence)
1663 {
1664 ANV_FROM_HANDLE(anv_device, device, _device);
1665 struct anv_bo fence_bo;
1666 struct anv_fence *fence;
1667 struct anv_batch batch;
1668 VkResult result;
1669
1670 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO);
1671
1672 result = anv_bo_pool_alloc(&device->batch_bo_pool, &fence_bo, 4096);
1673 if (result != VK_SUCCESS)
1674 return result;
1675
1676 /* Fences are small. Just store the CPU data structure in the BO. */
1677 fence = fence_bo.map;
1678 fence->bo = fence_bo;
1679
1680 /* Place the batch after the CPU data but on its own cache line. */
1681 const uint32_t batch_offset = align_u32(sizeof(*fence), CACHELINE_SIZE);
1682 batch.next = batch.start = fence->bo.map + batch_offset;
1683 batch.end = fence->bo.map + fence->bo.size;
1684 anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END, bbe);
1685 anv_batch_emit(&batch, GEN7_MI_NOOP, noop);
1686
1687 if (!device->info.has_llc) {
1688 assert(((uintptr_t) batch.start & CACHELINE_MASK) == 0);
1689 assert(batch.next - batch.start <= CACHELINE_SIZE);
1690 __builtin_ia32_mfence();
1691 __builtin_ia32_clflush(batch.start);
1692 }
1693
1694 fence->exec2_objects[0].handle = fence->bo.gem_handle;
1695 fence->exec2_objects[0].relocation_count = 0;
1696 fence->exec2_objects[0].relocs_ptr = 0;
1697 fence->exec2_objects[0].alignment = 0;
1698 fence->exec2_objects[0].offset = fence->bo.offset;
1699 fence->exec2_objects[0].flags = 0;
1700 fence->exec2_objects[0].rsvd1 = 0;
1701 fence->exec2_objects[0].rsvd2 = 0;
1702
1703 fence->execbuf.buffers_ptr = (uintptr_t) fence->exec2_objects;
1704 fence->execbuf.buffer_count = 1;
1705 fence->execbuf.batch_start_offset = batch.start - fence->bo.map;
1706 fence->execbuf.batch_len = batch.next - batch.start;
1707 fence->execbuf.cliprects_ptr = 0;
1708 fence->execbuf.num_cliprects = 0;
1709 fence->execbuf.DR1 = 0;
1710 fence->execbuf.DR4 = 0;
1711
1712 fence->execbuf.flags =
1713 I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
1714 fence->execbuf.rsvd1 = device->context_id;
1715 fence->execbuf.rsvd2 = 0;
1716
1717 if (pCreateInfo->flags & VK_FENCE_CREATE_SIGNALED_BIT) {
1718 fence->state = ANV_FENCE_STATE_SIGNALED;
1719 } else {
1720 fence->state = ANV_FENCE_STATE_RESET;
1721 }
1722
1723 *pFence = anv_fence_to_handle(fence);
1724
1725 return VK_SUCCESS;
1726 }
1727
1728 void anv_DestroyFence(
1729 VkDevice _device,
1730 VkFence _fence,
1731 const VkAllocationCallbacks* pAllocator)
1732 {
1733 ANV_FROM_HANDLE(anv_device, device, _device);
1734 ANV_FROM_HANDLE(anv_fence, fence, _fence);
1735
1736 if (!fence)
1737 return;
1738
1739 assert(fence->bo.map == fence);
1740 anv_bo_pool_free(&device->batch_bo_pool, &fence->bo);
1741 }
1742
1743 VkResult anv_ResetFences(
1744 VkDevice _device,
1745 uint32_t fenceCount,
1746 const VkFence* pFences)
1747 {
1748 for (uint32_t i = 0; i < fenceCount; i++) {
1749 ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
1750 fence->state = ANV_FENCE_STATE_RESET;
1751 }
1752
1753 return VK_SUCCESS;
1754 }
1755
1756 VkResult anv_GetFenceStatus(
1757 VkDevice _device,
1758 VkFence _fence)
1759 {
1760 ANV_FROM_HANDLE(anv_device, device, _device);
1761 ANV_FROM_HANDLE(anv_fence, fence, _fence);
1762 int64_t t = 0;
1763 int ret;
1764
1765 switch (fence->state) {
1766 case ANV_FENCE_STATE_RESET:
1767 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1768 return VK_NOT_READY;
1769
1770 case ANV_FENCE_STATE_SIGNALED:
1771 /* It's been signaled, return success */
1772 return VK_SUCCESS;
1773
1774 case ANV_FENCE_STATE_SUBMITTED:
1775 /* It's been submitted to the GPU but we don't know if it's done yet. */
1776 ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
1777 if (ret == 0) {
1778 fence->state = ANV_FENCE_STATE_SIGNALED;
1779 return VK_SUCCESS;
1780 } else {
1781 return VK_NOT_READY;
1782 }
1783 default:
1784 unreachable("Invalid fence status");
1785 }
1786 }
1787
1788 #define NSEC_PER_SEC 1000000000
1789 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1790
1791 VkResult anv_WaitForFences(
1792 VkDevice _device,
1793 uint32_t fenceCount,
1794 const VkFence* pFences,
1795 VkBool32 waitAll,
1796 uint64_t _timeout)
1797 {
1798 ANV_FROM_HANDLE(anv_device, device, _device);
1799 int ret;
1800
1801 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1802 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1803 * for a couple of kernel releases. Since there's no way to know
1804 * whether or not the kernel we're using is one of the broken ones, the
1805 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1806 * maximum timeout from 584 years to 292 years - likely not a big deal.
1807 */
1808 int64_t timeout = MIN2(_timeout, INT64_MAX);
1809
1810 uint32_t pending_fences = fenceCount;
1811 while (pending_fences) {
1812 pending_fences = 0;
1813 bool signaled_fences = false;
1814 for (uint32_t i = 0; i < fenceCount; i++) {
1815 ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
1816 switch (fence->state) {
1817 case ANV_FENCE_STATE_RESET:
1818 /* This fence hasn't been submitted yet, we'll catch it the next
1819 * time around. Yes, this may mean we dead-loop but, short of
1820 * lots of locking and a condition variable, there's not much that
1821 * we can do about that.
1822 */
1823 pending_fences++;
1824 continue;
1825
1826 case ANV_FENCE_STATE_SIGNALED:
1827 /* This fence is not pending. If waitAll isn't set, we can return
1828 * early. Otherwise, we have to keep going.
1829 */
1830 if (!waitAll)
1831 return VK_SUCCESS;
1832 continue;
1833
1834 case ANV_FENCE_STATE_SUBMITTED:
1835 /* These are the fences we really care about. Go ahead and wait
1836 * on it until we hit a timeout.
1837 */
1838 ret = anv_gem_wait(device, fence->bo.gem_handle, &timeout);
1839 if (ret == -1 && errno == ETIME) {
1840 return VK_TIMEOUT;
1841 } else if (ret == -1) {
1842 /* We don't know the real error. */
1843 return vk_errorf(VK_ERROR_DEVICE_LOST, "gem wait failed: %m");
1844 } else {
1845 fence->state = ANV_FENCE_STATE_SIGNALED;
1846 signaled_fences = true;
1847 if (!waitAll)
1848 return VK_SUCCESS;
1849 continue;
1850 }
1851 }
1852 }
1853
1854 if (pending_fences && !signaled_fences) {
1855 /* If we've hit this then someone decided to vkWaitForFences before
1856 * they've actually submitted any of them to a queue. This is a
1857 * fairly pessimal case, so it's ok to lock here and use a standard
1858 * pthreads condition variable.
1859 */
1860 pthread_mutex_lock(&device->mutex);
1861
1862 /* It's possible that some of the fences have changed state since the
1863 * last time we checked. Now that we have the lock, check for
1864 * pending fences again and don't wait if it's changed.
1865 */
1866 uint32_t now_pending_fences = 0;
1867 for (uint32_t i = 0; i < fenceCount; i++) {
1868 ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
1869 if (fence->state == ANV_FENCE_STATE_RESET)
1870 now_pending_fences++;
1871 }
1872 assert(now_pending_fences <= pending_fences);
1873
1874 if (now_pending_fences == pending_fences) {
1875 struct timespec before;
1876 clock_gettime(CLOCK_MONOTONIC, &before);
1877
1878 uint32_t abs_nsec = before.tv_nsec + timeout % NSEC_PER_SEC;
1879 uint64_t abs_sec = before.tv_sec + (abs_nsec / NSEC_PER_SEC) +
1880 (timeout / NSEC_PER_SEC);
1881 abs_nsec %= NSEC_PER_SEC;
1882
1883 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1884 * provided timeout is UINT64_MAX
1885 */
1886 struct timespec abstime;
1887 abstime.tv_nsec = abs_nsec;
1888 abstime.tv_sec = MIN2(abs_sec, INT_TYPE_MAX(abstime.tv_sec));
1889
1890 ret = pthread_cond_timedwait(&device->queue_submit,
1891 &device->mutex, &abstime);
1892 assert(ret != EINVAL);
1893
1894 struct timespec after;
1895 clock_gettime(CLOCK_MONOTONIC, &after);
1896 uint64_t time_elapsed =
1897 ((uint64_t)after.tv_sec * NSEC_PER_SEC + after.tv_nsec) -
1898 ((uint64_t)before.tv_sec * NSEC_PER_SEC + before.tv_nsec);
1899
1900 if (time_elapsed >= timeout) {
1901 pthread_mutex_unlock(&device->mutex);
1902 return VK_TIMEOUT;
1903 }
1904
1905 timeout -= time_elapsed;
1906 }
1907
1908 pthread_mutex_unlock(&device->mutex);
1909 }
1910 }
1911
1912 return VK_SUCCESS;
1913 }
1914
1915 // Queue semaphore functions
1916
1917 VkResult anv_CreateSemaphore(
1918 VkDevice device,
1919 const VkSemaphoreCreateInfo* pCreateInfo,
1920 const VkAllocationCallbacks* pAllocator,
1921 VkSemaphore* pSemaphore)
1922 {
1923 /* The DRM execbuffer ioctl always execute in-oder, even between different
1924 * rings. As such, there's nothing to do for the user space semaphore.
1925 */
1926
1927 *pSemaphore = (VkSemaphore)1;
1928
1929 return VK_SUCCESS;
1930 }
1931
1932 void anv_DestroySemaphore(
1933 VkDevice device,
1934 VkSemaphore semaphore,
1935 const VkAllocationCallbacks* pAllocator)
1936 {
1937 }
1938
1939 // Event functions
1940
1941 VkResult anv_CreateEvent(
1942 VkDevice _device,
1943 const VkEventCreateInfo* pCreateInfo,
1944 const VkAllocationCallbacks* pAllocator,
1945 VkEvent* pEvent)
1946 {
1947 ANV_FROM_HANDLE(anv_device, device, _device);
1948 struct anv_state state;
1949 struct anv_event *event;
1950
1951 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO);
1952
1953 state = anv_state_pool_alloc(&device->dynamic_state_pool,
1954 sizeof(*event), 8);
1955 event = state.map;
1956 event->state = state;
1957 event->semaphore = VK_EVENT_RESET;
1958
1959 if (!device->info.has_llc) {
1960 /* Make sure the writes we're flushing have landed. */
1961 __builtin_ia32_mfence();
1962 __builtin_ia32_clflush(event);
1963 }
1964
1965 *pEvent = anv_event_to_handle(event);
1966
1967 return VK_SUCCESS;
1968 }
1969
1970 void anv_DestroyEvent(
1971 VkDevice _device,
1972 VkEvent _event,
1973 const VkAllocationCallbacks* pAllocator)
1974 {
1975 ANV_FROM_HANDLE(anv_device, device, _device);
1976 ANV_FROM_HANDLE(anv_event, event, _event);
1977
1978 if (!event)
1979 return;
1980
1981 anv_state_pool_free(&device->dynamic_state_pool, event->state);
1982 }
1983
1984 VkResult anv_GetEventStatus(
1985 VkDevice _device,
1986 VkEvent _event)
1987 {
1988 ANV_FROM_HANDLE(anv_device, device, _device);
1989 ANV_FROM_HANDLE(anv_event, event, _event);
1990
1991 if (!device->info.has_llc) {
1992 /* Invalidate read cache before reading event written by GPU. */
1993 __builtin_ia32_clflush(event);
1994 __builtin_ia32_mfence();
1995
1996 }
1997
1998 return event->semaphore;
1999 }
2000
2001 VkResult anv_SetEvent(
2002 VkDevice _device,
2003 VkEvent _event)
2004 {
2005 ANV_FROM_HANDLE(anv_device, device, _device);
2006 ANV_FROM_HANDLE(anv_event, event, _event);
2007
2008 event->semaphore = VK_EVENT_SET;
2009
2010 if (!device->info.has_llc) {
2011 /* Make sure the writes we're flushing have landed. */
2012 __builtin_ia32_mfence();
2013 __builtin_ia32_clflush(event);
2014 }
2015
2016 return VK_SUCCESS;
2017 }
2018
2019 VkResult anv_ResetEvent(
2020 VkDevice _device,
2021 VkEvent _event)
2022 {
2023 ANV_FROM_HANDLE(anv_device, device, _device);
2024 ANV_FROM_HANDLE(anv_event, event, _event);
2025
2026 event->semaphore = VK_EVENT_RESET;
2027
2028 if (!device->info.has_llc) {
2029 /* Make sure the writes we're flushing have landed. */
2030 __builtin_ia32_mfence();
2031 __builtin_ia32_clflush(event);
2032 }
2033
2034 return VK_SUCCESS;
2035 }
2036
2037 // Buffer functions
2038
2039 VkResult anv_CreateBuffer(
2040 VkDevice _device,
2041 const VkBufferCreateInfo* pCreateInfo,
2042 const VkAllocationCallbacks* pAllocator,
2043 VkBuffer* pBuffer)
2044 {
2045 ANV_FROM_HANDLE(anv_device, device, _device);
2046 struct anv_buffer *buffer;
2047
2048 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
2049
2050 buffer = vk_alloc2(&device->alloc, pAllocator, sizeof(*buffer), 8,
2051 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2052 if (buffer == NULL)
2053 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2054
2055 buffer->size = pCreateInfo->size;
2056 buffer->usage = pCreateInfo->usage;
2057 buffer->bo = NULL;
2058 buffer->offset = 0;
2059
2060 *pBuffer = anv_buffer_to_handle(buffer);
2061
2062 return VK_SUCCESS;
2063 }
2064
2065 void anv_DestroyBuffer(
2066 VkDevice _device,
2067 VkBuffer _buffer,
2068 const VkAllocationCallbacks* pAllocator)
2069 {
2070 ANV_FROM_HANDLE(anv_device, device, _device);
2071 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
2072
2073 if (!buffer)
2074 return;
2075
2076 vk_free2(&device->alloc, pAllocator, buffer);
2077 }
2078
2079 void
2080 anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state,
2081 enum isl_format format,
2082 uint32_t offset, uint32_t range, uint32_t stride)
2083 {
2084 isl_buffer_fill_state(&device->isl_dev, state.map,
2085 .address = offset,
2086 .mocs = device->default_mocs,
2087 .size = range,
2088 .format = format,
2089 .stride = stride);
2090
2091 anv_state_flush(device, state);
2092 }
2093
2094 void anv_DestroySampler(
2095 VkDevice _device,
2096 VkSampler _sampler,
2097 const VkAllocationCallbacks* pAllocator)
2098 {
2099 ANV_FROM_HANDLE(anv_device, device, _device);
2100 ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
2101
2102 if (!sampler)
2103 return;
2104
2105 vk_free2(&device->alloc, pAllocator, sampler);
2106 }
2107
2108 VkResult anv_CreateFramebuffer(
2109 VkDevice _device,
2110 const VkFramebufferCreateInfo* pCreateInfo,
2111 const VkAllocationCallbacks* pAllocator,
2112 VkFramebuffer* pFramebuffer)
2113 {
2114 ANV_FROM_HANDLE(anv_device, device, _device);
2115 struct anv_framebuffer *framebuffer;
2116
2117 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
2118
2119 size_t size = sizeof(*framebuffer) +
2120 sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount;
2121 framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8,
2122 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2123 if (framebuffer == NULL)
2124 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2125
2126 framebuffer->attachment_count = pCreateInfo->attachmentCount;
2127 for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
2128 VkImageView _iview = pCreateInfo->pAttachments[i];
2129 framebuffer->attachments[i] = anv_image_view_from_handle(_iview);
2130 }
2131
2132 framebuffer->width = pCreateInfo->width;
2133 framebuffer->height = pCreateInfo->height;
2134 framebuffer->layers = pCreateInfo->layers;
2135
2136 *pFramebuffer = anv_framebuffer_to_handle(framebuffer);
2137
2138 return VK_SUCCESS;
2139 }
2140
2141 void anv_DestroyFramebuffer(
2142 VkDevice _device,
2143 VkFramebuffer _fb,
2144 const VkAllocationCallbacks* pAllocator)
2145 {
2146 ANV_FROM_HANDLE(anv_device, device, _device);
2147 ANV_FROM_HANDLE(anv_framebuffer, fb, _fb);
2148
2149 if (!fb)
2150 return;
2151
2152 vk_free2(&device->alloc, pAllocator, fb);
2153 }
2154
2155 /* vk_icd.h does not declare this function, so we declare it here to
2156 * suppress Wmissing-prototypes.
2157 */
2158 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2159 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
2160
2161 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2162 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
2163 {
2164 /* For the full details on loader interface versioning, see
2165 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2166 * What follows is a condensed summary, to help you navigate the large and
2167 * confusing official doc.
2168 *
2169 * - Loader interface v0 is incompatible with later versions. We don't
2170 * support it.
2171 *
2172 * - In loader interface v1:
2173 * - The first ICD entrypoint called by the loader is
2174 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2175 * entrypoint.
2176 * - The ICD must statically expose no other Vulkan symbol unless it is
2177 * linked with -Bsymbolic.
2178 * - Each dispatchable Vulkan handle created by the ICD must be
2179 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2180 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2181 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2182 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2183 * such loader-managed surfaces.
2184 *
2185 * - Loader interface v2 differs from v1 in:
2186 * - The first ICD entrypoint called by the loader is
2187 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2188 * statically expose this entrypoint.
2189 *
2190 * - Loader interface v3 differs from v2 in:
2191 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2192 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2193 * because the loader no longer does so.
2194 */
2195 *pSupportedVersion = MIN2(*pSupportedVersion, 3u);
2196 return VK_SUCCESS;
2197 }