vulkan: move anv VK_EXT_debug_report implementation to common code.
[mesa.git] / src / intel / vulkan / anv_nir_apply_pipeline_layout.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "anv_nir.h"
25 #include "program/prog_parameter.h"
26 #include "nir/nir_builder.h"
27
28 struct apply_pipeline_layout_state {
29 nir_shader *shader;
30 nir_builder builder;
31
32 struct anv_pipeline_layout *layout;
33 bool add_bounds_checks;
34
35 struct {
36 BITSET_WORD *used;
37 uint8_t *surface_offsets;
38 uint8_t *sampler_offsets;
39 uint8_t *image_offsets;
40 } set[MAX_SETS];
41 };
42
43 static void
44 add_binding(struct apply_pipeline_layout_state *state,
45 uint32_t set, uint32_t binding)
46 {
47 BITSET_SET(state->set[set].used, binding);
48 }
49
50 static void
51 add_var_binding(struct apply_pipeline_layout_state *state, nir_variable *var)
52 {
53 add_binding(state, var->data.descriptor_set, var->data.binding);
54 }
55
56 static void
57 get_used_bindings_block(nir_block *block,
58 struct apply_pipeline_layout_state *state)
59 {
60 nir_foreach_instr_safe(instr, block) {
61 switch (instr->type) {
62 case nir_instr_type_intrinsic: {
63 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
64 switch (intrin->intrinsic) {
65 case nir_intrinsic_vulkan_resource_index:
66 add_binding(state, nir_intrinsic_desc_set(intrin),
67 nir_intrinsic_binding(intrin));
68 break;
69
70 case nir_intrinsic_image_load:
71 case nir_intrinsic_image_store:
72 case nir_intrinsic_image_atomic_add:
73 case nir_intrinsic_image_atomic_min:
74 case nir_intrinsic_image_atomic_max:
75 case nir_intrinsic_image_atomic_and:
76 case nir_intrinsic_image_atomic_or:
77 case nir_intrinsic_image_atomic_xor:
78 case nir_intrinsic_image_atomic_exchange:
79 case nir_intrinsic_image_atomic_comp_swap:
80 case nir_intrinsic_image_size:
81 case nir_intrinsic_image_samples:
82 add_var_binding(state, intrin->variables[0]->var);
83 break;
84
85 default:
86 break;
87 }
88 break;
89 }
90 case nir_instr_type_tex: {
91 nir_tex_instr *tex = nir_instr_as_tex(instr);
92 assert(tex->texture);
93 add_var_binding(state, tex->texture->var);
94 if (tex->sampler)
95 add_var_binding(state, tex->sampler->var);
96 break;
97 }
98 default:
99 continue;
100 }
101 }
102 }
103
104 static void
105 lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
106 struct apply_pipeline_layout_state *state)
107 {
108 nir_builder *b = &state->builder;
109
110 b->cursor = nir_before_instr(&intrin->instr);
111
112 uint32_t set = nir_intrinsic_desc_set(intrin);
113 uint32_t binding = nir_intrinsic_binding(intrin);
114
115 uint32_t surface_index = state->set[set].surface_offsets[binding];
116 uint32_t array_size =
117 state->layout->set[set].layout->binding[binding].array_size;
118
119 nir_const_value *const_array_index = nir_src_as_const_value(intrin->src[0]);
120
121 nir_ssa_def *block_index;
122 if (const_array_index) {
123 unsigned array_index = const_array_index->u32[0];
124 array_index = MIN2(array_index, array_size - 1);
125 block_index = nir_imm_int(b, surface_index + array_index);
126 } else {
127 block_index = nir_ssa_for_src(b, intrin->src[0], 1);
128
129 if (state->add_bounds_checks)
130 block_index = nir_umin(b, block_index, nir_imm_int(b, array_size - 1));
131
132 block_index = nir_iadd(b, nir_imm_int(b, surface_index), block_index);
133 }
134
135 assert(intrin->dest.is_ssa);
136 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
137 nir_instr_remove(&intrin->instr);
138 }
139
140 static void
141 lower_res_reindex_intrinsic(nir_intrinsic_instr *intrin,
142 struct apply_pipeline_layout_state *state)
143 {
144 nir_builder *b = &state->builder;
145
146 /* For us, the resource indices are just indices into the binding table and
147 * array elements are sequential. A resource_reindex just turns into an
148 * add of the two indices.
149 */
150 assert(intrin->src[0].is_ssa && intrin->src[0].is_ssa);
151 nir_ssa_def *new_index = nir_iadd(b, intrin->src[0].ssa,
152 intrin->src[1].ssa);
153
154 assert(intrin->dest.is_ssa);
155 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(new_index));
156 nir_instr_remove(&intrin->instr);
157 }
158
159 static void
160 lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
161 unsigned *const_index, unsigned array_size,
162 nir_tex_src_type src_type, bool allow_indirect,
163 struct apply_pipeline_layout_state *state)
164 {
165 nir_builder *b = &state->builder;
166
167 if (deref->deref.child) {
168 assert(deref->deref.child->deref_type == nir_deref_type_array);
169 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
170
171 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
172 /* From VK_KHR_sampler_ycbcr_conversion:
173 *
174 * If sampler Y’CBCR conversion is enabled, the combined image
175 * sampler must be indexed only by constant integral expressions when
176 * aggregated into arrays in shader code, irrespective of the
177 * shaderSampledImageArrayDynamicIndexing feature.
178 */
179 assert(allow_indirect);
180
181 nir_ssa_def *index =
182 nir_iadd(b, nir_imm_int(b, deref_array->base_offset),
183 nir_ssa_for_src(b, deref_array->indirect, 1));
184
185 if (state->add_bounds_checks)
186 index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
187
188 nir_tex_instr_add_src(tex, src_type, nir_src_for_ssa(index));
189 } else {
190 *const_index += MIN2(deref_array->base_offset, array_size - 1);
191 }
192 }
193 }
194
195 static void
196 cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
197 {
198 if (deref->deref.child == NULL)
199 return;
200
201 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
202
203 if (deref_array->deref_array_type != nir_deref_array_type_indirect)
204 return;
205
206 nir_instr_rewrite_src(&tex->instr, &deref_array->indirect, NIR_SRC_INIT);
207 }
208
209 static bool
210 has_tex_src_plane(nir_tex_instr *tex)
211 {
212 for (unsigned i = 0; i < tex->num_srcs; i++) {
213 if (tex->src[i].src_type == nir_tex_src_plane)
214 return true;
215 }
216
217 return false;
218 }
219
220 static uint32_t
221 extract_tex_src_plane(nir_tex_instr *tex)
222 {
223 unsigned plane = 0;
224
225 int plane_src_idx = -1;
226 for (unsigned i = 0; i < tex->num_srcs; i++) {
227 if (tex->src[i].src_type == nir_tex_src_plane) {
228 nir_const_value *const_plane =
229 nir_src_as_const_value(tex->src[i].src);
230
231 /* Our color conversion lowering pass should only ever insert
232 * constants. */
233 assert(const_plane);
234 plane = const_plane->u32[0];
235 plane_src_idx = i;
236 }
237 }
238
239 assert(plane_src_idx >= 0);
240 nir_tex_instr_remove_src(tex, plane_src_idx);
241
242 return plane;
243 }
244
245 static void
246 lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
247 {
248 /* No one should have come by and lowered it already */
249 assert(tex->texture);
250
251 state->builder.cursor = nir_before_instr(&tex->instr);
252
253 unsigned set = tex->texture->var->data.descriptor_set;
254 unsigned binding = tex->texture->var->data.binding;
255 unsigned array_size =
256 state->layout->set[set].layout->binding[binding].array_size;
257 bool has_plane = has_tex_src_plane(tex);
258 unsigned plane = has_plane ? extract_tex_src_plane(tex) : 0;
259
260 tex->texture_index = state->set[set].surface_offsets[binding];
261 lower_tex_deref(tex, tex->texture, &tex->texture_index, array_size,
262 nir_tex_src_texture_offset, !has_plane, state);
263 tex->texture_index += plane;
264
265 if (tex->sampler) {
266 unsigned set = tex->sampler->var->data.descriptor_set;
267 unsigned binding = tex->sampler->var->data.binding;
268 unsigned array_size =
269 state->layout->set[set].layout->binding[binding].array_size;
270 tex->sampler_index = state->set[set].sampler_offsets[binding];
271 lower_tex_deref(tex, tex->sampler, &tex->sampler_index, array_size,
272 nir_tex_src_sampler_offset, !has_plane, state);
273 tex->sampler_index += plane;
274 }
275
276 /* The backend only ever uses this to mark used surfaces. We don't care
277 * about that little optimization so it just needs to be non-zero.
278 */
279 tex->texture_array_size = 1;
280
281 cleanup_tex_deref(tex, tex->texture);
282 if (tex->sampler)
283 cleanup_tex_deref(tex, tex->sampler);
284 tex->texture = NULL;
285 tex->sampler = NULL;
286 }
287
288 static void
289 apply_pipeline_layout_block(nir_block *block,
290 struct apply_pipeline_layout_state *state)
291 {
292 nir_foreach_instr_safe(instr, block) {
293 switch (instr->type) {
294 case nir_instr_type_intrinsic: {
295 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
296 switch (intrin->intrinsic) {
297 case nir_intrinsic_vulkan_resource_index:
298 lower_res_index_intrinsic(intrin, state);
299 break;
300 case nir_intrinsic_vulkan_resource_reindex:
301 lower_res_reindex_intrinsic(intrin, state);
302 break;
303 default:
304 break;
305 }
306 break;
307 }
308 case nir_instr_type_tex:
309 lower_tex(nir_instr_as_tex(instr), state);
310 break;
311 default:
312 continue;
313 }
314 }
315 }
316
317 static void
318 setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
319 {
320 for (unsigned i = 0; i < n; ++i)
321 params[i] = ANV_PARAM_PUSH(offset + i * sizeof(uint32_t));
322
323 for (unsigned i = n; i < 4; ++i)
324 params[i] = BRW_PARAM_BUILTIN_ZERO;
325 }
326
327 void
328 anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
329 nir_shader *shader,
330 struct brw_stage_prog_data *prog_data,
331 struct anv_pipeline_bind_map *map)
332 {
333 struct anv_pipeline_layout *layout = pipeline->layout;
334 gl_shader_stage stage = shader->info.stage;
335
336 struct apply_pipeline_layout_state state = {
337 .shader = shader,
338 .layout = layout,
339 .add_bounds_checks = pipeline->device->robust_buffer_access,
340 };
341
342 void *mem_ctx = ralloc_context(NULL);
343
344 for (unsigned s = 0; s < layout->num_sets; s++) {
345 const unsigned count = layout->set[s].layout->binding_count;
346 const unsigned words = BITSET_WORDS(count);
347 state.set[s].used = rzalloc_array(mem_ctx, BITSET_WORD, words);
348 state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
349 state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
350 state.set[s].image_offsets = rzalloc_array(mem_ctx, uint8_t, count);
351 }
352
353 nir_foreach_function(function, shader) {
354 if (!function->impl)
355 continue;
356
357 nir_foreach_block(block, function->impl)
358 get_used_bindings_block(block, &state);
359 }
360
361 for (uint32_t set = 0; set < layout->num_sets; set++) {
362 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
363
364 BITSET_WORD b, _tmp;
365 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
366 set_layout->binding_count) {
367 if (set_layout->binding[b].stage[stage].surface_index >= 0) {
368 map->surface_count +=
369 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
370 }
371 if (set_layout->binding[b].stage[stage].sampler_index >= 0) {
372 map->sampler_count +=
373 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
374 }
375 if (set_layout->binding[b].stage[stage].image_index >= 0)
376 map->image_count += set_layout->binding[b].array_size;
377 }
378 }
379
380 unsigned surface = 0;
381 unsigned sampler = 0;
382 unsigned image = 0;
383 for (uint32_t set = 0; set < layout->num_sets; set++) {
384 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
385
386 BITSET_WORD b, _tmp;
387 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
388 set_layout->binding_count) {
389 struct anv_descriptor_set_binding_layout *binding =
390 &set_layout->binding[b];
391
392 if (binding->stage[stage].surface_index >= 0) {
393 state.set[set].surface_offsets[b] = surface;
394 struct anv_sampler **samplers = binding->immutable_samplers;
395 for (unsigned i = 0; i < binding->array_size; i++) {
396 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
397 for (uint8_t p = 0; p < planes; p++) {
398 map->surface_to_descriptor[surface].set = set;
399 map->surface_to_descriptor[surface].binding = b;
400 map->surface_to_descriptor[surface].index = i;
401 map->surface_to_descriptor[surface].plane = p;
402 surface++;
403 }
404 }
405 }
406
407 if (binding->stage[stage].sampler_index >= 0) {
408 state.set[set].sampler_offsets[b] = sampler;
409 struct anv_sampler **samplers = binding->immutable_samplers;
410 for (unsigned i = 0; i < binding->array_size; i++) {
411 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
412 for (uint8_t p = 0; p < planes; p++) {
413 map->sampler_to_descriptor[sampler].set = set;
414 map->sampler_to_descriptor[sampler].binding = b;
415 map->sampler_to_descriptor[sampler].index = i;
416 map->sampler_to_descriptor[sampler].plane = p;
417 sampler++;
418 }
419 }
420 }
421
422 if (binding->stage[stage].image_index >= 0) {
423 state.set[set].image_offsets[b] = image;
424 image += binding->array_size;
425 }
426 }
427 }
428
429 nir_foreach_variable(var, &shader->uniforms) {
430 if (!glsl_type_is_image(var->interface_type))
431 continue;
432
433 enum glsl_sampler_dim dim = glsl_get_sampler_dim(var->interface_type);
434
435 const uint32_t set = var->data.descriptor_set;
436 const uint32_t binding = var->data.binding;
437 const uint32_t array_size =
438 layout->set[set].layout->binding[binding].array_size;
439
440 if (!BITSET_TEST(state.set[set].used, binding))
441 continue;
442
443 struct anv_pipeline_binding *pipe_binding =
444 &map->surface_to_descriptor[state.set[set].surface_offsets[binding]];
445 for (unsigned i = 0; i < array_size; i++) {
446 assert(pipe_binding[i].set == set);
447 assert(pipe_binding[i].binding == binding);
448 assert(pipe_binding[i].index == i);
449
450 if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
451 dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
452 pipe_binding[i].input_attachment_index = var->data.index + i;
453
454 pipe_binding[i].write_only = var->data.image.write_only;
455 }
456 }
457
458 nir_foreach_function(function, shader) {
459 if (!function->impl)
460 continue;
461
462 nir_builder_init(&state.builder, function->impl);
463 nir_foreach_block(block, function->impl)
464 apply_pipeline_layout_block(block, &state);
465 nir_metadata_preserve(function->impl, nir_metadata_block_index |
466 nir_metadata_dominance);
467 }
468
469 if (map->image_count > 0) {
470 assert(map->image_count <= MAX_IMAGES);
471 nir_foreach_variable(var, &shader->uniforms) {
472 if (glsl_type_is_image(var->type) ||
473 (glsl_type_is_array(var->type) &&
474 glsl_type_is_image(glsl_get_array_element(var->type)))) {
475 /* Images are represented as uniform push constants and the actual
476 * information required for reading/writing to/from the image is
477 * storred in the uniform.
478 */
479 unsigned set = var->data.descriptor_set;
480 unsigned binding = var->data.binding;
481 unsigned image_index = state.set[set].image_offsets[binding];
482
483 var->data.driver_location = shader->num_uniforms +
484 image_index * BRW_IMAGE_PARAM_SIZE * 4;
485 }
486 }
487
488 uint32_t *param = brw_stage_prog_data_add_params(prog_data,
489 map->image_count *
490 BRW_IMAGE_PARAM_SIZE);
491 struct anv_push_constants *null_data = NULL;
492 const struct brw_image_param *image_param = null_data->images;
493 for (uint32_t i = 0; i < map->image_count; i++) {
494 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET,
495 (uintptr_t)&image_param->surface_idx, 1);
496 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_OFFSET_OFFSET,
497 (uintptr_t)image_param->offset, 2);
498 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SIZE_OFFSET,
499 (uintptr_t)image_param->size, 3);
500 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_STRIDE_OFFSET,
501 (uintptr_t)image_param->stride, 4);
502 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_TILING_OFFSET,
503 (uintptr_t)image_param->tiling, 3);
504 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SWIZZLING_OFFSET,
505 (uintptr_t)image_param->swizzling, 2);
506
507 param += BRW_IMAGE_PARAM_SIZE;
508 image_param ++;
509 }
510 assert(param == prog_data->param + prog_data->nr_params);
511
512 shader->num_uniforms += map->image_count * BRW_IMAGE_PARAM_SIZE * 4;
513 }
514
515 ralloc_free(mem_ctx);
516 }