anv/pipeline: Add skeleton support for spilling to bindless
[mesa.git] / src / intel / vulkan / anv_nir_apply_pipeline_layout.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "anv_nir.h"
25 #include "program/prog_parameter.h"
26 #include "nir/nir_builder.h"
27 #include "compiler/brw_nir.h"
28
29 /* Sampler tables don't actually have a maximum size but we pick one just so
30 * that we don't end up emitting too much state on-the-fly.
31 */
32 #define MAX_SAMPLER_TABLE_SIZE 128
33 #define BINDLESS_OFFSET 255
34
35 struct apply_pipeline_layout_state {
36 const struct anv_physical_device *pdevice;
37
38 nir_shader *shader;
39 nir_builder builder;
40
41 struct anv_pipeline_layout *layout;
42 bool add_bounds_checks;
43
44 bool uses_constants;
45 uint8_t constants_offset;
46 struct {
47 bool desc_buffer_used;
48 uint8_t desc_offset;
49
50 uint8_t *use_count;
51 uint8_t *surface_offsets;
52 uint8_t *sampler_offsets;
53 } set[MAX_SETS];
54 };
55
56 static void
57 add_binding(struct apply_pipeline_layout_state *state,
58 uint32_t set, uint32_t binding)
59 {
60 const struct anv_descriptor_set_binding_layout *bind_layout =
61 &state->layout->set[set].layout->binding[binding];
62
63 if (state->set[set].use_count[binding] < UINT8_MAX)
64 state->set[set].use_count[binding]++;
65
66 /* Only flag the descriptor buffer as used if there's actually data for
67 * this binding. This lets us be lazy and call this function constantly
68 * without worrying about unnecessarily enabling the buffer.
69 */
70 if (anv_descriptor_size(bind_layout))
71 state->set[set].desc_buffer_used = true;
72 }
73
74 static void
75 add_deref_src_binding(struct apply_pipeline_layout_state *state, nir_src src)
76 {
77 nir_deref_instr *deref = nir_src_as_deref(src);
78 nir_variable *var = nir_deref_instr_get_variable(deref);
79 add_binding(state, var->data.descriptor_set, var->data.binding);
80 }
81
82 static void
83 add_tex_src_binding(struct apply_pipeline_layout_state *state,
84 nir_tex_instr *tex, nir_tex_src_type deref_src_type)
85 {
86 int deref_src_idx = nir_tex_instr_src_index(tex, deref_src_type);
87 if (deref_src_idx < 0)
88 return;
89
90 add_deref_src_binding(state, tex->src[deref_src_idx].src);
91 }
92
93 static void
94 get_used_bindings_block(nir_block *block,
95 struct apply_pipeline_layout_state *state)
96 {
97 nir_foreach_instr_safe(instr, block) {
98 switch (instr->type) {
99 case nir_instr_type_intrinsic: {
100 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
101 switch (intrin->intrinsic) {
102 case nir_intrinsic_vulkan_resource_index:
103 add_binding(state, nir_intrinsic_desc_set(intrin),
104 nir_intrinsic_binding(intrin));
105 break;
106
107 case nir_intrinsic_image_deref_load:
108 case nir_intrinsic_image_deref_store:
109 case nir_intrinsic_image_deref_atomic_add:
110 case nir_intrinsic_image_deref_atomic_min:
111 case nir_intrinsic_image_deref_atomic_max:
112 case nir_intrinsic_image_deref_atomic_and:
113 case nir_intrinsic_image_deref_atomic_or:
114 case nir_intrinsic_image_deref_atomic_xor:
115 case nir_intrinsic_image_deref_atomic_exchange:
116 case nir_intrinsic_image_deref_atomic_comp_swap:
117 case nir_intrinsic_image_deref_size:
118 case nir_intrinsic_image_deref_samples:
119 case nir_intrinsic_image_deref_load_param_intel:
120 case nir_intrinsic_image_deref_load_raw_intel:
121 case nir_intrinsic_image_deref_store_raw_intel:
122 add_deref_src_binding(state, intrin->src[0]);
123 break;
124
125 case nir_intrinsic_load_constant:
126 state->uses_constants = true;
127 break;
128
129 default:
130 break;
131 }
132 break;
133 }
134 case nir_instr_type_tex: {
135 nir_tex_instr *tex = nir_instr_as_tex(instr);
136 add_tex_src_binding(state, tex, nir_tex_src_texture_deref);
137 add_tex_src_binding(state, tex, nir_tex_src_sampler_deref);
138 break;
139 }
140 default:
141 continue;
142 }
143 }
144 }
145
146 static void
147 lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
148 struct apply_pipeline_layout_state *state)
149 {
150 nir_builder *b = &state->builder;
151
152 b->cursor = nir_before_instr(&intrin->instr);
153
154 uint32_t set = nir_intrinsic_desc_set(intrin);
155 uint32_t binding = nir_intrinsic_binding(intrin);
156
157 const struct anv_descriptor_set_binding_layout *bind_layout =
158 &state->layout->set[set].layout->binding[binding];
159
160 uint32_t surface_index = state->set[set].surface_offsets[binding];
161 uint32_t array_size = bind_layout->array_size;
162
163 nir_ssa_def *array_index = nir_ssa_for_src(b, intrin->src[0], 1);
164 if (nir_src_is_const(intrin->src[0]) || state->add_bounds_checks)
165 array_index = nir_umin(b, array_index, nir_imm_int(b, array_size - 1));
166
167 nir_ssa_def *index;
168 if (bind_layout->data & ANV_DESCRIPTOR_INLINE_UNIFORM) {
169 /* This is an inline uniform block. Just reference the descriptor set
170 * and use the descriptor offset as the base.
171 */
172 index = nir_imm_ivec2(b, state->set[set].desc_offset,
173 bind_layout->descriptor_offset);
174 } else {
175 /* We're using nir_address_format_32bit_index_offset */
176 index = nir_vec2(b, nir_iadd_imm(b, array_index, surface_index),
177 nir_imm_int(b, 0));
178 }
179
180 assert(intrin->dest.is_ssa);
181 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(index));
182 nir_instr_remove(&intrin->instr);
183 }
184
185 static void
186 lower_res_reindex_intrinsic(nir_intrinsic_instr *intrin,
187 struct apply_pipeline_layout_state *state)
188 {
189 nir_builder *b = &state->builder;
190
191 b->cursor = nir_before_instr(&intrin->instr);
192
193 /* For us, the resource indices are just indices into the binding table and
194 * array elements are sequential. A resource_reindex just turns into an
195 * add of the two indices.
196 */
197 assert(intrin->src[0].is_ssa && intrin->src[1].is_ssa);
198 nir_ssa_def *old_index = intrin->src[0].ssa;
199 nir_ssa_def *offset = intrin->src[1].ssa;
200
201 nir_ssa_def *new_index =
202 nir_vec2(b, nir_iadd(b, nir_channel(b, old_index, 0), offset),
203 nir_channel(b, old_index, 1));
204
205 assert(intrin->dest.is_ssa);
206 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(new_index));
207 nir_instr_remove(&intrin->instr);
208 }
209
210 static void
211 lower_load_vulkan_descriptor(nir_intrinsic_instr *intrin,
212 struct apply_pipeline_layout_state *state)
213 {
214 nir_builder *b = &state->builder;
215
216 b->cursor = nir_before_instr(&intrin->instr);
217
218 /* We follow the nir_address_format_32bit_index_offset model */
219 assert(intrin->src[0].is_ssa);
220 nir_ssa_def *index = intrin->src[0].ssa;
221
222 assert(intrin->dest.is_ssa);
223 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(index));
224 nir_instr_remove(&intrin->instr);
225 }
226
227 static void
228 lower_get_buffer_size(nir_intrinsic_instr *intrin,
229 struct apply_pipeline_layout_state *state)
230 {
231 nir_builder *b = &state->builder;
232
233 b->cursor = nir_before_instr(&intrin->instr);
234
235 assert(intrin->src[0].is_ssa);
236 nir_ssa_def *index = intrin->src[0].ssa;
237
238 /* We're following the nir_address_format_32bit_index_offset model so the
239 * binding table index is the first component of the address. The
240 * back-end wants a scalar binding table index source.
241 */
242 nir_instr_rewrite_src(&intrin->instr, &intrin->src[0],
243 nir_src_for_ssa(nir_channel(b, index, 0)));
244 }
245
246 static nir_ssa_def *
247 build_descriptor_load(nir_deref_instr *deref, unsigned offset,
248 unsigned num_components, unsigned bit_size,
249 struct apply_pipeline_layout_state *state)
250 {
251 nir_variable *var = nir_deref_instr_get_variable(deref);
252
253 unsigned set = var->data.descriptor_set;
254 unsigned binding = var->data.binding;
255 unsigned array_size =
256 state->layout->set[set].layout->binding[binding].array_size;
257
258 const struct anv_descriptor_set_binding_layout *bind_layout =
259 &state->layout->set[set].layout->binding[binding];
260
261 nir_builder *b = &state->builder;
262
263 nir_ssa_def *desc_buffer_index =
264 nir_imm_int(b, state->set[set].desc_offset);
265
266 nir_ssa_def *desc_offset =
267 nir_imm_int(b, bind_layout->descriptor_offset + offset);
268 if (deref->deref_type != nir_deref_type_var) {
269 assert(deref->deref_type == nir_deref_type_array);
270
271 const unsigned descriptor_size = anv_descriptor_size(bind_layout);
272 nir_ssa_def *arr_index = nir_ssa_for_src(b, deref->arr.index, 1);
273 if (state->add_bounds_checks)
274 arr_index = nir_umin(b, arr_index, nir_imm_int(b, array_size - 1));
275
276 desc_offset = nir_iadd(b, desc_offset,
277 nir_imul_imm(b, arr_index, descriptor_size));
278 }
279
280 nir_intrinsic_instr *desc_load =
281 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
282 desc_load->src[0] = nir_src_for_ssa(desc_buffer_index);
283 desc_load->src[1] = nir_src_for_ssa(desc_offset);
284 desc_load->num_components = num_components;
285 nir_ssa_dest_init(&desc_load->instr, &desc_load->dest,
286 num_components, bit_size, NULL);
287 nir_builder_instr_insert(b, &desc_load->instr);
288
289 return &desc_load->dest.ssa;
290 }
291
292 static void
293 lower_image_intrinsic(nir_intrinsic_instr *intrin,
294 struct apply_pipeline_layout_state *state)
295 {
296 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
297
298 nir_builder *b = &state->builder;
299 b->cursor = nir_before_instr(&intrin->instr);
300
301 if (intrin->intrinsic == nir_intrinsic_image_deref_load_param_intel) {
302 b->cursor = nir_instr_remove(&intrin->instr);
303
304 const unsigned param = nir_intrinsic_base(intrin);
305
306 nir_ssa_def *desc =
307 build_descriptor_load(deref, param * 16,
308 intrin->dest.ssa.num_components,
309 intrin->dest.ssa.bit_size, state);
310
311 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(desc));
312 } else {
313 nir_variable *var = nir_deref_instr_get_variable(deref);
314
315 unsigned set = var->data.descriptor_set;
316 unsigned binding = var->data.binding;
317 unsigned binding_offset = state->set[set].surface_offsets[binding];
318 unsigned array_size =
319 state->layout->set[set].layout->binding[binding].array_size;
320
321 nir_ssa_def *index = NULL;
322 if (deref->deref_type != nir_deref_type_var) {
323 assert(deref->deref_type == nir_deref_type_array);
324 index = nir_ssa_for_src(b, deref->arr.index, 1);
325 if (state->add_bounds_checks)
326 index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
327 } else {
328 index = nir_imm_int(b, 0);
329 }
330
331 index = nir_iadd_imm(b, index, binding_offset);
332 nir_rewrite_image_intrinsic(intrin, index, false);
333 }
334 }
335
336 static void
337 lower_load_constant(nir_intrinsic_instr *intrin,
338 struct apply_pipeline_layout_state *state)
339 {
340 nir_builder *b = &state->builder;
341
342 b->cursor = nir_before_instr(&intrin->instr);
343
344 nir_ssa_def *index = nir_imm_int(b, state->constants_offset);
345 nir_ssa_def *offset = nir_iadd(b, nir_ssa_for_src(b, intrin->src[0], 1),
346 nir_imm_int(b, nir_intrinsic_base(intrin)));
347
348 nir_intrinsic_instr *load_ubo =
349 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
350 load_ubo->num_components = intrin->num_components;
351 load_ubo->src[0] = nir_src_for_ssa(index);
352 load_ubo->src[1] = nir_src_for_ssa(offset);
353 nir_ssa_dest_init(&load_ubo->instr, &load_ubo->dest,
354 intrin->dest.ssa.num_components,
355 intrin->dest.ssa.bit_size, NULL);
356 nir_builder_instr_insert(b, &load_ubo->instr);
357
358 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
359 nir_src_for_ssa(&load_ubo->dest.ssa));
360 nir_instr_remove(&intrin->instr);
361 }
362
363 static void
364 lower_tex_deref(nir_tex_instr *tex, nir_tex_src_type deref_src_type,
365 unsigned *base_index,
366 struct apply_pipeline_layout_state *state)
367 {
368 int deref_src_idx = nir_tex_instr_src_index(tex, deref_src_type);
369 if (deref_src_idx < 0)
370 return;
371
372 nir_deref_instr *deref = nir_src_as_deref(tex->src[deref_src_idx].src);
373 nir_variable *var = nir_deref_instr_get_variable(deref);
374
375 unsigned set = var->data.descriptor_set;
376 unsigned binding = var->data.binding;
377 unsigned array_size =
378 state->layout->set[set].layout->binding[binding].array_size;
379
380 nir_tex_src_type offset_src_type;
381 if (deref_src_type == nir_tex_src_texture_deref) {
382 offset_src_type = nir_tex_src_texture_offset;
383 *base_index = state->set[set].surface_offsets[binding];
384 } else {
385 assert(deref_src_type == nir_tex_src_sampler_deref);
386 offset_src_type = nir_tex_src_sampler_offset;
387 *base_index = state->set[set].sampler_offsets[binding];
388 }
389
390 nir_ssa_def *index = NULL;
391 if (deref->deref_type != nir_deref_type_var) {
392 assert(deref->deref_type == nir_deref_type_array);
393
394 if (nir_src_is_const(deref->arr.index)) {
395 unsigned arr_index = nir_src_as_uint(deref->arr.index);
396 *base_index += MIN2(arr_index, array_size - 1);
397 } else {
398 nir_builder *b = &state->builder;
399
400 /* From VK_KHR_sampler_ycbcr_conversion:
401 *
402 * If sampler Y’CBCR conversion is enabled, the combined image
403 * sampler must be indexed only by constant integral expressions when
404 * aggregated into arrays in shader code, irrespective of the
405 * shaderSampledImageArrayDynamicIndexing feature.
406 */
407 assert(nir_tex_instr_src_index(tex, nir_tex_src_plane) == -1);
408
409 index = nir_ssa_for_src(b, deref->arr.index, 1);
410
411 if (state->add_bounds_checks)
412 index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
413 }
414 }
415
416 if (index) {
417 nir_instr_rewrite_src(&tex->instr, &tex->src[deref_src_idx].src,
418 nir_src_for_ssa(index));
419 tex->src[deref_src_idx].src_type = offset_src_type;
420 } else {
421 nir_tex_instr_remove_src(tex, deref_src_idx);
422 }
423 }
424
425 static uint32_t
426 tex_instr_get_and_remove_plane_src(nir_tex_instr *tex)
427 {
428 int plane_src_idx = nir_tex_instr_src_index(tex, nir_tex_src_plane);
429 if (plane_src_idx < 0)
430 return 0;
431
432 unsigned plane = nir_src_as_uint(tex->src[plane_src_idx].src);
433
434 nir_tex_instr_remove_src(tex, plane_src_idx);
435
436 return plane;
437 }
438
439 static void
440 lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
441 {
442 state->builder.cursor = nir_before_instr(&tex->instr);
443
444 unsigned plane = tex_instr_get_and_remove_plane_src(tex);
445
446 lower_tex_deref(tex, nir_tex_src_texture_deref,
447 &tex->texture_index, state);
448 tex->texture_index += plane;
449
450 lower_tex_deref(tex, nir_tex_src_sampler_deref,
451 &tex->sampler_index, state);
452 tex->sampler_index += plane;
453
454 /* The backend only ever uses this to mark used surfaces. We don't care
455 * about that little optimization so it just needs to be non-zero.
456 */
457 tex->texture_array_size = 1;
458 }
459
460 static void
461 apply_pipeline_layout_block(nir_block *block,
462 struct apply_pipeline_layout_state *state)
463 {
464 nir_foreach_instr_safe(instr, block) {
465 switch (instr->type) {
466 case nir_instr_type_intrinsic: {
467 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
468 switch (intrin->intrinsic) {
469 case nir_intrinsic_vulkan_resource_index:
470 lower_res_index_intrinsic(intrin, state);
471 break;
472 case nir_intrinsic_vulkan_resource_reindex:
473 lower_res_reindex_intrinsic(intrin, state);
474 break;
475 case nir_intrinsic_load_vulkan_descriptor:
476 lower_load_vulkan_descriptor(intrin, state);
477 break;
478 case nir_intrinsic_get_buffer_size:
479 lower_get_buffer_size(intrin, state);
480 break;
481 case nir_intrinsic_image_deref_load:
482 case nir_intrinsic_image_deref_store:
483 case nir_intrinsic_image_deref_atomic_add:
484 case nir_intrinsic_image_deref_atomic_min:
485 case nir_intrinsic_image_deref_atomic_max:
486 case nir_intrinsic_image_deref_atomic_and:
487 case nir_intrinsic_image_deref_atomic_or:
488 case nir_intrinsic_image_deref_atomic_xor:
489 case nir_intrinsic_image_deref_atomic_exchange:
490 case nir_intrinsic_image_deref_atomic_comp_swap:
491 case nir_intrinsic_image_deref_size:
492 case nir_intrinsic_image_deref_samples:
493 case nir_intrinsic_image_deref_load_param_intel:
494 case nir_intrinsic_image_deref_load_raw_intel:
495 case nir_intrinsic_image_deref_store_raw_intel:
496 lower_image_intrinsic(intrin, state);
497 break;
498 case nir_intrinsic_load_constant:
499 lower_load_constant(intrin, state);
500 break;
501 default:
502 break;
503 }
504 break;
505 }
506 case nir_instr_type_tex:
507 lower_tex(nir_instr_as_tex(instr), state);
508 break;
509 default:
510 continue;
511 }
512 }
513 }
514
515 struct binding_info {
516 uint32_t binding;
517 uint8_t set;
518 uint16_t score;
519 };
520
521 static int
522 compare_binding_infos(const void *_a, const void *_b)
523 {
524 const struct binding_info *a = _a, *b = _b;
525 if (a->score != b->score)
526 return b->score - a->score;
527
528 if (a->set != b->set)
529 return a->set - b->set;
530
531 return a->binding - b->binding;
532 }
533
534 void
535 anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice,
536 bool robust_buffer_access,
537 struct anv_pipeline_layout *layout,
538 nir_shader *shader,
539 struct brw_stage_prog_data *prog_data,
540 struct anv_pipeline_bind_map *map)
541 {
542 struct apply_pipeline_layout_state state = {
543 .pdevice = pdevice,
544 .shader = shader,
545 .layout = layout,
546 .add_bounds_checks = robust_buffer_access,
547 };
548
549 void *mem_ctx = ralloc_context(NULL);
550
551 for (unsigned s = 0; s < layout->num_sets; s++) {
552 const unsigned count = layout->set[s].layout->binding_count;
553 state.set[s].use_count = rzalloc_array(mem_ctx, uint8_t, count);
554 state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
555 state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
556 }
557
558 nir_foreach_function(function, shader) {
559 if (!function->impl)
560 continue;
561
562 nir_foreach_block(block, function->impl)
563 get_used_bindings_block(block, &state);
564 }
565
566 for (unsigned s = 0; s < layout->num_sets; s++) {
567 if (state.set[s].desc_buffer_used) {
568 map->surface_to_descriptor[map->surface_count] =
569 (struct anv_pipeline_binding) {
570 .set = ANV_DESCRIPTOR_SET_DESCRIPTORS,
571 .binding = s,
572 };
573 state.set[s].desc_offset = map->surface_count;
574 map->surface_count++;
575 }
576 }
577
578 if (state.uses_constants) {
579 state.constants_offset = map->surface_count;
580 map->surface_to_descriptor[map->surface_count].set =
581 ANV_DESCRIPTOR_SET_SHADER_CONSTANTS;
582 map->surface_count++;
583 }
584
585 unsigned used_binding_count = 0;
586 for (uint32_t set = 0; set < layout->num_sets; set++) {
587 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
588 for (unsigned b = 0; b < set_layout->binding_count; b++) {
589 if (state.set[set].use_count[b] == 0)
590 continue;
591
592 used_binding_count++;
593 }
594 }
595
596 struct binding_info *infos =
597 rzalloc_array(mem_ctx, struct binding_info, used_binding_count);
598 used_binding_count = 0;
599 for (uint32_t set = 0; set < layout->num_sets; set++) {
600 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
601 for (unsigned b = 0; b < set_layout->binding_count; b++) {
602 if (state.set[set].use_count[b] == 0)
603 continue;
604
605 struct anv_descriptor_set_binding_layout *binding =
606 &layout->set[set].layout->binding[b];
607
608 /* Do a fixed-point calculation to generate a score based on the
609 * number of uses and the binding array size. We shift by 7 instead
610 * of 8 because we're going to use the top bit below to make
611 * everything which does not support bindless super higher priority
612 * than things which do.
613 */
614 uint16_t score = ((uint16_t)state.set[set].use_count[b] << 7) /
615 binding->array_size;
616
617 /* If the descriptor type doesn't support bindless then put it at the
618 * beginning so we guarantee it gets a slot.
619 */
620 if (!anv_descriptor_supports_bindless(pdevice, binding, true) ||
621 !anv_descriptor_supports_bindless(pdevice, binding, false))
622 score |= 1 << 15;
623
624 infos[used_binding_count++] = (struct binding_info) {
625 .set = set,
626 .binding = b,
627 .score = score,
628 };
629 }
630 }
631
632 /* Order the binding infos based on score with highest scores first. If
633 * scores are equal we then order by set and binding.
634 */
635 qsort(infos, used_binding_count, sizeof(struct binding_info),
636 compare_binding_infos);
637
638 for (unsigned i = 0; i < used_binding_count; i++) {
639 unsigned set = infos[i].set, b = infos[i].binding;
640 struct anv_descriptor_set_binding_layout *binding =
641 &layout->set[set].layout->binding[b];
642
643 const uint32_t array_size = binding->array_size;
644
645 if (binding->data & ANV_DESCRIPTOR_SURFACE_STATE) {
646 if (map->surface_count + array_size > MAX_BINDING_TABLE_SIZE ||
647 anv_descriptor_requires_bindless(pdevice, binding, false)) {
648 /* If this descriptor doesn't fit in the binding table or if it
649 * requires bindless for some reason, flag it as bindless.
650 */
651 assert(anv_descriptor_supports_bindless(pdevice, binding, false));
652 state.set[set].surface_offsets[b] = BINDLESS_OFFSET;
653 } else {
654 state.set[set].surface_offsets[b] = map->surface_count;
655 struct anv_sampler **samplers = binding->immutable_samplers;
656 for (unsigned i = 0; i < binding->array_size; i++) {
657 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
658 for (uint8_t p = 0; p < planes; p++) {
659 map->surface_to_descriptor[map->surface_count++] =
660 (struct anv_pipeline_binding) {
661 .set = set,
662 .binding = b,
663 .index = i,
664 .plane = p,
665 };
666 }
667 }
668 }
669 assert(map->surface_count <= MAX_BINDING_TABLE_SIZE);
670 }
671
672 if (binding->data & ANV_DESCRIPTOR_SAMPLER_STATE) {
673 if (map->sampler_count + array_size > MAX_SAMPLER_TABLE_SIZE ||
674 anv_descriptor_requires_bindless(pdevice, binding, true)) {
675 /* If this descriptor doesn't fit in the binding table or if it
676 * requires bindless for some reason, flag it as bindless.
677 */
678 assert(anv_descriptor_supports_bindless(pdevice, binding, true));
679 state.set[set].sampler_offsets[b] = BINDLESS_OFFSET;
680 } else {
681 state.set[set].sampler_offsets[b] = map->sampler_count;
682 struct anv_sampler **samplers = binding->immutable_samplers;
683 for (unsigned i = 0; i < binding->array_size; i++) {
684 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
685 for (uint8_t p = 0; p < planes; p++) {
686 map->sampler_to_descriptor[map->sampler_count++] =
687 (struct anv_pipeline_binding) {
688 .set = set,
689 .binding = b,
690 .index = i,
691 .plane = p,
692 };
693 }
694 }
695 }
696 }
697 }
698
699 nir_foreach_variable(var, &shader->uniforms) {
700 const struct glsl_type *glsl_type = glsl_without_array(var->type);
701
702 if (!glsl_type_is_image(glsl_type))
703 continue;
704
705 enum glsl_sampler_dim dim = glsl_get_sampler_dim(glsl_type);
706
707 const uint32_t set = var->data.descriptor_set;
708 const uint32_t binding = var->data.binding;
709 const uint32_t array_size =
710 layout->set[set].layout->binding[binding].array_size;
711
712 if (state.set[set].use_count[binding] == 0)
713 continue;
714
715 if (state.set[set].surface_offsets[binding] >= MAX_BINDING_TABLE_SIZE)
716 continue;
717
718 struct anv_pipeline_binding *pipe_binding =
719 &map->surface_to_descriptor[state.set[set].surface_offsets[binding]];
720 for (unsigned i = 0; i < array_size; i++) {
721 assert(pipe_binding[i].set == set);
722 assert(pipe_binding[i].binding == binding);
723 assert(pipe_binding[i].index == i);
724
725 if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
726 dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
727 pipe_binding[i].input_attachment_index = var->data.index + i;
728
729 pipe_binding[i].write_only =
730 (var->data.image.access & ACCESS_NON_READABLE) != 0;
731 }
732 }
733
734 nir_foreach_function(function, shader) {
735 if (!function->impl)
736 continue;
737
738 nir_builder_init(&state.builder, function->impl);
739 nir_foreach_block(block, function->impl)
740 apply_pipeline_layout_block(block, &state);
741 nir_metadata_preserve(function->impl, nir_metadata_block_index |
742 nir_metadata_dominance);
743 }
744
745 ralloc_free(mem_ctx);
746 }