nir: Add a helper for adding texture instruction sources
[mesa.git] / src / intel / vulkan / anv_nir_apply_pipeline_layout.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "anv_nir.h"
25 #include "program/prog_parameter.h"
26 #include "nir/nir_builder.h"
27
28 struct apply_pipeline_layout_state {
29 nir_shader *shader;
30 nir_builder builder;
31
32 struct anv_pipeline_layout *layout;
33 bool add_bounds_checks;
34
35 struct {
36 BITSET_WORD *used;
37 uint8_t *surface_offsets;
38 uint8_t *sampler_offsets;
39 uint8_t *image_offsets;
40 } set[MAX_SETS];
41 };
42
43 static void
44 add_binding(struct apply_pipeline_layout_state *state,
45 uint32_t set, uint32_t binding)
46 {
47 BITSET_SET(state->set[set].used, binding);
48 }
49
50 static void
51 add_var_binding(struct apply_pipeline_layout_state *state, nir_variable *var)
52 {
53 add_binding(state, var->data.descriptor_set, var->data.binding);
54 }
55
56 static void
57 get_used_bindings_block(nir_block *block,
58 struct apply_pipeline_layout_state *state)
59 {
60 nir_foreach_instr_safe(instr, block) {
61 switch (instr->type) {
62 case nir_instr_type_intrinsic: {
63 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
64 switch (intrin->intrinsic) {
65 case nir_intrinsic_vulkan_resource_index:
66 add_binding(state, nir_intrinsic_desc_set(intrin),
67 nir_intrinsic_binding(intrin));
68 break;
69
70 case nir_intrinsic_image_load:
71 case nir_intrinsic_image_store:
72 case nir_intrinsic_image_atomic_add:
73 case nir_intrinsic_image_atomic_min:
74 case nir_intrinsic_image_atomic_max:
75 case nir_intrinsic_image_atomic_and:
76 case nir_intrinsic_image_atomic_or:
77 case nir_intrinsic_image_atomic_xor:
78 case nir_intrinsic_image_atomic_exchange:
79 case nir_intrinsic_image_atomic_comp_swap:
80 case nir_intrinsic_image_size:
81 case nir_intrinsic_image_samples:
82 add_var_binding(state, intrin->variables[0]->var);
83 break;
84
85 default:
86 break;
87 }
88 break;
89 }
90 case nir_instr_type_tex: {
91 nir_tex_instr *tex = nir_instr_as_tex(instr);
92 assert(tex->texture);
93 add_var_binding(state, tex->texture->var);
94 if (tex->sampler)
95 add_var_binding(state, tex->sampler->var);
96 break;
97 }
98 default:
99 continue;
100 }
101 }
102 }
103
104 static void
105 lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
106 struct apply_pipeline_layout_state *state)
107 {
108 nir_builder *b = &state->builder;
109
110 b->cursor = nir_before_instr(&intrin->instr);
111
112 uint32_t set = nir_intrinsic_desc_set(intrin);
113 uint32_t binding = nir_intrinsic_binding(intrin);
114
115 uint32_t surface_index = state->set[set].surface_offsets[binding];
116 uint32_t array_size =
117 state->layout->set[set].layout->binding[binding].array_size;
118
119 nir_ssa_def *block_index = nir_ssa_for_src(b, intrin->src[0], 1);
120
121 if (state->add_bounds_checks)
122 block_index = nir_umin(b, block_index, nir_imm_int(b, array_size - 1));
123
124 block_index = nir_iadd(b, nir_imm_int(b, surface_index), block_index);
125
126 assert(intrin->dest.is_ssa);
127 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
128 nir_instr_remove(&intrin->instr);
129 }
130
131 static void
132 lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
133 unsigned *const_index, unsigned array_size,
134 nir_tex_src_type src_type, bool allow_indirect,
135 struct apply_pipeline_layout_state *state)
136 {
137 nir_builder *b = &state->builder;
138
139 if (deref->deref.child) {
140 assert(deref->deref.child->deref_type == nir_deref_type_array);
141 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
142
143 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
144 /* From VK_KHR_sampler_ycbcr_conversion:
145 *
146 * If sampler Y’CBCR conversion is enabled, the combined image
147 * sampler must be indexed only by constant integral expressions when
148 * aggregated into arrays in shader code, irrespective of the
149 * shaderSampledImageArrayDynamicIndexing feature.
150 */
151 assert(allow_indirect);
152
153 nir_ssa_def *index =
154 nir_iadd(b, nir_imm_int(b, deref_array->base_offset),
155 nir_ssa_for_src(b, deref_array->indirect, 1));
156
157 if (state->add_bounds_checks)
158 index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
159
160 nir_tex_instr_add_src(tex, src_type, nir_src_for_ssa(index));
161 } else {
162 *const_index += MIN2(deref_array->base_offset, array_size - 1);
163 }
164 }
165 }
166
167 static void
168 cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
169 {
170 if (deref->deref.child == NULL)
171 return;
172
173 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
174
175 if (deref_array->deref_array_type != nir_deref_array_type_indirect)
176 return;
177
178 nir_instr_rewrite_src(&tex->instr, &deref_array->indirect, NIR_SRC_INIT);
179 }
180
181 static bool
182 has_tex_src_plane(nir_tex_instr *tex)
183 {
184 for (unsigned i = 0; i < tex->num_srcs; i++) {
185 if (tex->src[i].src_type == nir_tex_src_plane)
186 return true;
187 }
188
189 return false;
190 }
191
192 static uint32_t
193 extract_tex_src_plane(nir_tex_instr *tex)
194 {
195 nir_tex_src *new_srcs = rzalloc_array(tex, nir_tex_src, tex->num_srcs - 1);
196 unsigned plane = 0;
197
198 for (unsigned i = 0, w = 0; i < tex->num_srcs; i++) {
199 if (tex->src[i].src_type == nir_tex_src_plane) {
200 nir_const_value *const_plane =
201 nir_src_as_const_value(tex->src[i].src);
202
203 /* Our color conversion lowering pass should only ever insert
204 * constants. */
205 assert(const_plane);
206 plane = const_plane->u32[0];
207
208 /* Remove the source from the instruction */
209 nir_instr_rewrite_src(&tex->instr, &tex->src[i].src, NIR_SRC_INIT);
210 } else {
211 new_srcs[w].src_type = tex->src[i].src_type;
212 nir_instr_move_src(&tex->instr, &new_srcs[w].src, &tex->src[i].src);
213 w++;
214 }
215 }
216
217 ralloc_free(tex->src);
218 tex->src = new_srcs;
219 tex->num_srcs--;
220
221 return plane;
222 }
223
224 static void
225 lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
226 {
227 /* No one should have come by and lowered it already */
228 assert(tex->texture);
229
230 state->builder.cursor = nir_before_instr(&tex->instr);
231
232 unsigned set = tex->texture->var->data.descriptor_set;
233 unsigned binding = tex->texture->var->data.binding;
234 unsigned array_size =
235 state->layout->set[set].layout->binding[binding].array_size;
236 bool has_plane = has_tex_src_plane(tex);
237 unsigned plane = has_plane ? extract_tex_src_plane(tex) : 0;
238
239 tex->texture_index = state->set[set].surface_offsets[binding];
240 lower_tex_deref(tex, tex->texture, &tex->texture_index, array_size,
241 nir_tex_src_texture_offset, !has_plane, state);
242 tex->texture_index += plane;
243
244 if (tex->sampler) {
245 unsigned set = tex->sampler->var->data.descriptor_set;
246 unsigned binding = tex->sampler->var->data.binding;
247 unsigned array_size =
248 state->layout->set[set].layout->binding[binding].array_size;
249 tex->sampler_index = state->set[set].sampler_offsets[binding];
250 lower_tex_deref(tex, tex->sampler, &tex->sampler_index, array_size,
251 nir_tex_src_sampler_offset, !has_plane, state);
252 tex->sampler_index += plane;
253 }
254
255 /* The backend only ever uses this to mark used surfaces. We don't care
256 * about that little optimization so it just needs to be non-zero.
257 */
258 tex->texture_array_size = 1;
259
260 cleanup_tex_deref(tex, tex->texture);
261 if (tex->sampler)
262 cleanup_tex_deref(tex, tex->sampler);
263 tex->texture = NULL;
264 tex->sampler = NULL;
265 }
266
267 static void
268 apply_pipeline_layout_block(nir_block *block,
269 struct apply_pipeline_layout_state *state)
270 {
271 nir_foreach_instr_safe(instr, block) {
272 switch (instr->type) {
273 case nir_instr_type_intrinsic: {
274 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
275 if (intrin->intrinsic == nir_intrinsic_vulkan_resource_index) {
276 lower_res_index_intrinsic(intrin, state);
277 }
278 break;
279 }
280 case nir_instr_type_tex:
281 lower_tex(nir_instr_as_tex(instr), state);
282 break;
283 default:
284 continue;
285 }
286 }
287 }
288
289 static void
290 setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
291 {
292 for (unsigned i = 0; i < n; ++i)
293 params[i] = ANV_PARAM_PUSH(offset + i * sizeof(uint32_t));
294
295 for (unsigned i = n; i < 4; ++i)
296 params[i] = BRW_PARAM_BUILTIN_ZERO;
297 }
298
299 void
300 anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
301 nir_shader *shader,
302 struct brw_stage_prog_data *prog_data,
303 struct anv_pipeline_bind_map *map)
304 {
305 struct anv_pipeline_layout *layout = pipeline->layout;
306
307 struct apply_pipeline_layout_state state = {
308 .shader = shader,
309 .layout = layout,
310 .add_bounds_checks = pipeline->device->robust_buffer_access,
311 };
312
313 void *mem_ctx = ralloc_context(NULL);
314
315 for (unsigned s = 0; s < layout->num_sets; s++) {
316 const unsigned count = layout->set[s].layout->binding_count;
317 const unsigned words = BITSET_WORDS(count);
318 state.set[s].used = rzalloc_array(mem_ctx, BITSET_WORD, words);
319 state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
320 state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
321 state.set[s].image_offsets = rzalloc_array(mem_ctx, uint8_t, count);
322 }
323
324 nir_foreach_function(function, shader) {
325 if (!function->impl)
326 continue;
327
328 nir_foreach_block(block, function->impl)
329 get_used_bindings_block(block, &state);
330 }
331
332 for (uint32_t set = 0; set < layout->num_sets; set++) {
333 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
334
335 BITSET_WORD b, _tmp;
336 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
337 set_layout->binding_count) {
338 if (set_layout->binding[b].stage[shader->stage].surface_index >= 0) {
339 map->surface_count +=
340 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
341 }
342 if (set_layout->binding[b].stage[shader->stage].sampler_index >= 0) {
343 map->sampler_count +=
344 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
345 }
346 if (set_layout->binding[b].stage[shader->stage].image_index >= 0)
347 map->image_count += set_layout->binding[b].array_size;
348 }
349 }
350
351 unsigned surface = 0;
352 unsigned sampler = 0;
353 unsigned image = 0;
354 for (uint32_t set = 0; set < layout->num_sets; set++) {
355 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
356
357 BITSET_WORD b, _tmp;
358 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
359 set_layout->binding_count) {
360 struct anv_descriptor_set_binding_layout *binding =
361 &set_layout->binding[b];
362
363 if (binding->stage[shader->stage].surface_index >= 0) {
364 state.set[set].surface_offsets[b] = surface;
365 struct anv_sampler **samplers = binding->immutable_samplers;
366 for (unsigned i = 0; i < binding->array_size; i++) {
367 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
368 for (uint8_t p = 0; p < planes; p++) {
369 map->surface_to_descriptor[surface].set = set;
370 map->surface_to_descriptor[surface].binding = b;
371 map->surface_to_descriptor[surface].index = i;
372 map->surface_to_descriptor[surface].plane = p;
373 surface++;
374 }
375 }
376 }
377
378 if (binding->stage[shader->stage].sampler_index >= 0) {
379 state.set[set].sampler_offsets[b] = sampler;
380 struct anv_sampler **samplers = binding->immutable_samplers;
381 for (unsigned i = 0; i < binding->array_size; i++) {
382 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
383 for (uint8_t p = 0; p < planes; p++) {
384 map->sampler_to_descriptor[sampler].set = set;
385 map->sampler_to_descriptor[sampler].binding = b;
386 map->sampler_to_descriptor[sampler].index = i;
387 map->sampler_to_descriptor[sampler].plane = p;
388 sampler++;
389 }
390 }
391 }
392
393 if (binding->stage[shader->stage].image_index >= 0) {
394 state.set[set].image_offsets[b] = image;
395 image += binding->array_size;
396 }
397 }
398 }
399
400 nir_foreach_variable(var, &shader->uniforms) {
401 if (!glsl_type_is_image(var->interface_type))
402 continue;
403
404 enum glsl_sampler_dim dim = glsl_get_sampler_dim(var->interface_type);
405
406 const uint32_t set = var->data.descriptor_set;
407 const uint32_t binding = var->data.binding;
408 const uint32_t array_size =
409 layout->set[set].layout->binding[binding].array_size;
410
411 if (!BITSET_TEST(state.set[set].used, binding))
412 continue;
413
414 struct anv_pipeline_binding *pipe_binding =
415 &map->surface_to_descriptor[state.set[set].surface_offsets[binding]];
416 for (unsigned i = 0; i < array_size; i++) {
417 assert(pipe_binding[i].set == set);
418 assert(pipe_binding[i].binding == binding);
419 assert(pipe_binding[i].index == i);
420
421 if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
422 dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
423 pipe_binding[i].input_attachment_index = var->data.index + i;
424
425 pipe_binding[i].write_only = var->data.image.write_only;
426 }
427 }
428
429 nir_foreach_function(function, shader) {
430 if (!function->impl)
431 continue;
432
433 nir_builder_init(&state.builder, function->impl);
434 nir_foreach_block(block, function->impl)
435 apply_pipeline_layout_block(block, &state);
436 nir_metadata_preserve(function->impl, nir_metadata_block_index |
437 nir_metadata_dominance);
438 }
439
440 if (map->image_count > 0) {
441 assert(map->image_count <= MAX_IMAGES);
442 nir_foreach_variable(var, &shader->uniforms) {
443 if (glsl_type_is_image(var->type) ||
444 (glsl_type_is_array(var->type) &&
445 glsl_type_is_image(glsl_get_array_element(var->type)))) {
446 /* Images are represented as uniform push constants and the actual
447 * information required for reading/writing to/from the image is
448 * storred in the uniform.
449 */
450 unsigned set = var->data.descriptor_set;
451 unsigned binding = var->data.binding;
452 unsigned image_index = state.set[set].image_offsets[binding];
453
454 var->data.driver_location = shader->num_uniforms +
455 image_index * BRW_IMAGE_PARAM_SIZE * 4;
456 }
457 }
458
459 uint32_t *param = brw_stage_prog_data_add_params(prog_data,
460 map->image_count *
461 BRW_IMAGE_PARAM_SIZE);
462 struct anv_push_constants *null_data = NULL;
463 const struct brw_image_param *image_param = null_data->images;
464 for (uint32_t i = 0; i < map->image_count; i++) {
465 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET,
466 (uintptr_t)&image_param->surface_idx, 1);
467 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_OFFSET_OFFSET,
468 (uintptr_t)image_param->offset, 2);
469 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SIZE_OFFSET,
470 (uintptr_t)image_param->size, 3);
471 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_STRIDE_OFFSET,
472 (uintptr_t)image_param->stride, 4);
473 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_TILING_OFFSET,
474 (uintptr_t)image_param->tiling, 3);
475 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SWIZZLING_OFFSET,
476 (uintptr_t)image_param->swizzling, 2);
477
478 param += BRW_IMAGE_PARAM_SIZE;
479 image_param ++;
480 }
481 assert(param == prog_data->param + prog_data->nr_params);
482
483 shader->num_uniforms += map->image_count * BRW_IMAGE_PARAM_SIZE * 4;
484 }
485
486 ralloc_free(mem_ctx);
487 }