nir: Get rid of nir_shader::stage
[mesa.git] / src / intel / vulkan / anv_nir_apply_pipeline_layout.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "anv_nir.h"
25 #include "program/prog_parameter.h"
26 #include "nir/nir_builder.h"
27
28 struct apply_pipeline_layout_state {
29 nir_shader *shader;
30 nir_builder builder;
31
32 struct anv_pipeline_layout *layout;
33 bool add_bounds_checks;
34
35 struct {
36 BITSET_WORD *used;
37 uint8_t *surface_offsets;
38 uint8_t *sampler_offsets;
39 uint8_t *image_offsets;
40 } set[MAX_SETS];
41 };
42
43 static void
44 add_binding(struct apply_pipeline_layout_state *state,
45 uint32_t set, uint32_t binding)
46 {
47 BITSET_SET(state->set[set].used, binding);
48 }
49
50 static void
51 add_var_binding(struct apply_pipeline_layout_state *state, nir_variable *var)
52 {
53 add_binding(state, var->data.descriptor_set, var->data.binding);
54 }
55
56 static void
57 get_used_bindings_block(nir_block *block,
58 struct apply_pipeline_layout_state *state)
59 {
60 nir_foreach_instr_safe(instr, block) {
61 switch (instr->type) {
62 case nir_instr_type_intrinsic: {
63 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
64 switch (intrin->intrinsic) {
65 case nir_intrinsic_vulkan_resource_index:
66 add_binding(state, nir_intrinsic_desc_set(intrin),
67 nir_intrinsic_binding(intrin));
68 break;
69
70 case nir_intrinsic_image_load:
71 case nir_intrinsic_image_store:
72 case nir_intrinsic_image_atomic_add:
73 case nir_intrinsic_image_atomic_min:
74 case nir_intrinsic_image_atomic_max:
75 case nir_intrinsic_image_atomic_and:
76 case nir_intrinsic_image_atomic_or:
77 case nir_intrinsic_image_atomic_xor:
78 case nir_intrinsic_image_atomic_exchange:
79 case nir_intrinsic_image_atomic_comp_swap:
80 case nir_intrinsic_image_size:
81 case nir_intrinsic_image_samples:
82 add_var_binding(state, intrin->variables[0]->var);
83 break;
84
85 default:
86 break;
87 }
88 break;
89 }
90 case nir_instr_type_tex: {
91 nir_tex_instr *tex = nir_instr_as_tex(instr);
92 assert(tex->texture);
93 add_var_binding(state, tex->texture->var);
94 if (tex->sampler)
95 add_var_binding(state, tex->sampler->var);
96 break;
97 }
98 default:
99 continue;
100 }
101 }
102 }
103
104 static void
105 lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
106 struct apply_pipeline_layout_state *state)
107 {
108 nir_builder *b = &state->builder;
109
110 b->cursor = nir_before_instr(&intrin->instr);
111
112 uint32_t set = nir_intrinsic_desc_set(intrin);
113 uint32_t binding = nir_intrinsic_binding(intrin);
114
115 uint32_t surface_index = state->set[set].surface_offsets[binding];
116 uint32_t array_size =
117 state->layout->set[set].layout->binding[binding].array_size;
118
119 nir_ssa_def *block_index = nir_ssa_for_src(b, intrin->src[0], 1);
120
121 if (state->add_bounds_checks)
122 block_index = nir_umin(b, block_index, nir_imm_int(b, array_size - 1));
123
124 block_index = nir_iadd(b, nir_imm_int(b, surface_index), block_index);
125
126 assert(intrin->dest.is_ssa);
127 nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
128 nir_instr_remove(&intrin->instr);
129 }
130
131 static void
132 lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
133 unsigned *const_index, unsigned array_size,
134 nir_tex_src_type src_type, bool allow_indirect,
135 struct apply_pipeline_layout_state *state)
136 {
137 nir_builder *b = &state->builder;
138
139 if (deref->deref.child) {
140 assert(deref->deref.child->deref_type == nir_deref_type_array);
141 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
142
143 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
144 /* From VK_KHR_sampler_ycbcr_conversion:
145 *
146 * If sampler Y’CBCR conversion is enabled, the combined image
147 * sampler must be indexed only by constant integral expressions when
148 * aggregated into arrays in shader code, irrespective of the
149 * shaderSampledImageArrayDynamicIndexing feature.
150 */
151 assert(allow_indirect);
152
153 nir_ssa_def *index =
154 nir_iadd(b, nir_imm_int(b, deref_array->base_offset),
155 nir_ssa_for_src(b, deref_array->indirect, 1));
156
157 if (state->add_bounds_checks)
158 index = nir_umin(b, index, nir_imm_int(b, array_size - 1));
159
160 nir_tex_instr_add_src(tex, src_type, nir_src_for_ssa(index));
161 } else {
162 *const_index += MIN2(deref_array->base_offset, array_size - 1);
163 }
164 }
165 }
166
167 static void
168 cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
169 {
170 if (deref->deref.child == NULL)
171 return;
172
173 nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
174
175 if (deref_array->deref_array_type != nir_deref_array_type_indirect)
176 return;
177
178 nir_instr_rewrite_src(&tex->instr, &deref_array->indirect, NIR_SRC_INIT);
179 }
180
181 static bool
182 has_tex_src_plane(nir_tex_instr *tex)
183 {
184 for (unsigned i = 0; i < tex->num_srcs; i++) {
185 if (tex->src[i].src_type == nir_tex_src_plane)
186 return true;
187 }
188
189 return false;
190 }
191
192 static uint32_t
193 extract_tex_src_plane(nir_tex_instr *tex)
194 {
195 unsigned plane = 0;
196
197 int plane_src_idx = -1;
198 for (unsigned i = 0; i < tex->num_srcs; i++) {
199 if (tex->src[i].src_type == nir_tex_src_plane) {
200 nir_const_value *const_plane =
201 nir_src_as_const_value(tex->src[i].src);
202
203 /* Our color conversion lowering pass should only ever insert
204 * constants. */
205 assert(const_plane);
206 plane = const_plane->u32[0];
207 plane_src_idx = i;
208 }
209 }
210
211 assert(plane_src_idx >= 0);
212 nir_tex_instr_remove_src(tex, plane_src_idx);
213
214 return plane;
215 }
216
217 static void
218 lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
219 {
220 /* No one should have come by and lowered it already */
221 assert(tex->texture);
222
223 state->builder.cursor = nir_before_instr(&tex->instr);
224
225 unsigned set = tex->texture->var->data.descriptor_set;
226 unsigned binding = tex->texture->var->data.binding;
227 unsigned array_size =
228 state->layout->set[set].layout->binding[binding].array_size;
229 bool has_plane = has_tex_src_plane(tex);
230 unsigned plane = has_plane ? extract_tex_src_plane(tex) : 0;
231
232 tex->texture_index = state->set[set].surface_offsets[binding];
233 lower_tex_deref(tex, tex->texture, &tex->texture_index, array_size,
234 nir_tex_src_texture_offset, !has_plane, state);
235 tex->texture_index += plane;
236
237 if (tex->sampler) {
238 unsigned set = tex->sampler->var->data.descriptor_set;
239 unsigned binding = tex->sampler->var->data.binding;
240 unsigned array_size =
241 state->layout->set[set].layout->binding[binding].array_size;
242 tex->sampler_index = state->set[set].sampler_offsets[binding];
243 lower_tex_deref(tex, tex->sampler, &tex->sampler_index, array_size,
244 nir_tex_src_sampler_offset, !has_plane, state);
245 tex->sampler_index += plane;
246 }
247
248 /* The backend only ever uses this to mark used surfaces. We don't care
249 * about that little optimization so it just needs to be non-zero.
250 */
251 tex->texture_array_size = 1;
252
253 cleanup_tex_deref(tex, tex->texture);
254 if (tex->sampler)
255 cleanup_tex_deref(tex, tex->sampler);
256 tex->texture = NULL;
257 tex->sampler = NULL;
258 }
259
260 static void
261 apply_pipeline_layout_block(nir_block *block,
262 struct apply_pipeline_layout_state *state)
263 {
264 nir_foreach_instr_safe(instr, block) {
265 switch (instr->type) {
266 case nir_instr_type_intrinsic: {
267 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
268 if (intrin->intrinsic == nir_intrinsic_vulkan_resource_index) {
269 lower_res_index_intrinsic(intrin, state);
270 }
271 break;
272 }
273 case nir_instr_type_tex:
274 lower_tex(nir_instr_as_tex(instr), state);
275 break;
276 default:
277 continue;
278 }
279 }
280 }
281
282 static void
283 setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
284 {
285 for (unsigned i = 0; i < n; ++i)
286 params[i] = ANV_PARAM_PUSH(offset + i * sizeof(uint32_t));
287
288 for (unsigned i = n; i < 4; ++i)
289 params[i] = BRW_PARAM_BUILTIN_ZERO;
290 }
291
292 void
293 anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
294 nir_shader *shader,
295 struct brw_stage_prog_data *prog_data,
296 struct anv_pipeline_bind_map *map)
297 {
298 struct anv_pipeline_layout *layout = pipeline->layout;
299 gl_shader_stage stage = shader->info.stage;
300
301 struct apply_pipeline_layout_state state = {
302 .shader = shader,
303 .layout = layout,
304 .add_bounds_checks = pipeline->device->robust_buffer_access,
305 };
306
307 void *mem_ctx = ralloc_context(NULL);
308
309 for (unsigned s = 0; s < layout->num_sets; s++) {
310 const unsigned count = layout->set[s].layout->binding_count;
311 const unsigned words = BITSET_WORDS(count);
312 state.set[s].used = rzalloc_array(mem_ctx, BITSET_WORD, words);
313 state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
314 state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
315 state.set[s].image_offsets = rzalloc_array(mem_ctx, uint8_t, count);
316 }
317
318 nir_foreach_function(function, shader) {
319 if (!function->impl)
320 continue;
321
322 nir_foreach_block(block, function->impl)
323 get_used_bindings_block(block, &state);
324 }
325
326 for (uint32_t set = 0; set < layout->num_sets; set++) {
327 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
328
329 BITSET_WORD b, _tmp;
330 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
331 set_layout->binding_count) {
332 if (set_layout->binding[b].stage[stage].surface_index >= 0) {
333 map->surface_count +=
334 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
335 }
336 if (set_layout->binding[b].stage[stage].sampler_index >= 0) {
337 map->sampler_count +=
338 anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]);
339 }
340 if (set_layout->binding[b].stage[stage].image_index >= 0)
341 map->image_count += set_layout->binding[b].array_size;
342 }
343 }
344
345 unsigned surface = 0;
346 unsigned sampler = 0;
347 unsigned image = 0;
348 for (uint32_t set = 0; set < layout->num_sets; set++) {
349 struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
350
351 BITSET_WORD b, _tmp;
352 BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
353 set_layout->binding_count) {
354 struct anv_descriptor_set_binding_layout *binding =
355 &set_layout->binding[b];
356
357 if (binding->stage[stage].surface_index >= 0) {
358 state.set[set].surface_offsets[b] = surface;
359 struct anv_sampler **samplers = binding->immutable_samplers;
360 for (unsigned i = 0; i < binding->array_size; i++) {
361 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
362 for (uint8_t p = 0; p < planes; p++) {
363 map->surface_to_descriptor[surface].set = set;
364 map->surface_to_descriptor[surface].binding = b;
365 map->surface_to_descriptor[surface].index = i;
366 map->surface_to_descriptor[surface].plane = p;
367 surface++;
368 }
369 }
370 }
371
372 if (binding->stage[stage].sampler_index >= 0) {
373 state.set[set].sampler_offsets[b] = sampler;
374 struct anv_sampler **samplers = binding->immutable_samplers;
375 for (unsigned i = 0; i < binding->array_size; i++) {
376 uint8_t planes = samplers ? samplers[i]->n_planes : 1;
377 for (uint8_t p = 0; p < planes; p++) {
378 map->sampler_to_descriptor[sampler].set = set;
379 map->sampler_to_descriptor[sampler].binding = b;
380 map->sampler_to_descriptor[sampler].index = i;
381 map->sampler_to_descriptor[sampler].plane = p;
382 sampler++;
383 }
384 }
385 }
386
387 if (binding->stage[stage].image_index >= 0) {
388 state.set[set].image_offsets[b] = image;
389 image += binding->array_size;
390 }
391 }
392 }
393
394 nir_foreach_variable(var, &shader->uniforms) {
395 if (!glsl_type_is_image(var->interface_type))
396 continue;
397
398 enum glsl_sampler_dim dim = glsl_get_sampler_dim(var->interface_type);
399
400 const uint32_t set = var->data.descriptor_set;
401 const uint32_t binding = var->data.binding;
402 const uint32_t array_size =
403 layout->set[set].layout->binding[binding].array_size;
404
405 if (!BITSET_TEST(state.set[set].used, binding))
406 continue;
407
408 struct anv_pipeline_binding *pipe_binding =
409 &map->surface_to_descriptor[state.set[set].surface_offsets[binding]];
410 for (unsigned i = 0; i < array_size; i++) {
411 assert(pipe_binding[i].set == set);
412 assert(pipe_binding[i].binding == binding);
413 assert(pipe_binding[i].index == i);
414
415 if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
416 dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
417 pipe_binding[i].input_attachment_index = var->data.index + i;
418
419 pipe_binding[i].write_only = var->data.image.write_only;
420 }
421 }
422
423 nir_foreach_function(function, shader) {
424 if (!function->impl)
425 continue;
426
427 nir_builder_init(&state.builder, function->impl);
428 nir_foreach_block(block, function->impl)
429 apply_pipeline_layout_block(block, &state);
430 nir_metadata_preserve(function->impl, nir_metadata_block_index |
431 nir_metadata_dominance);
432 }
433
434 if (map->image_count > 0) {
435 assert(map->image_count <= MAX_IMAGES);
436 nir_foreach_variable(var, &shader->uniforms) {
437 if (glsl_type_is_image(var->type) ||
438 (glsl_type_is_array(var->type) &&
439 glsl_type_is_image(glsl_get_array_element(var->type)))) {
440 /* Images are represented as uniform push constants and the actual
441 * information required for reading/writing to/from the image is
442 * storred in the uniform.
443 */
444 unsigned set = var->data.descriptor_set;
445 unsigned binding = var->data.binding;
446 unsigned image_index = state.set[set].image_offsets[binding];
447
448 var->data.driver_location = shader->num_uniforms +
449 image_index * BRW_IMAGE_PARAM_SIZE * 4;
450 }
451 }
452
453 uint32_t *param = brw_stage_prog_data_add_params(prog_data,
454 map->image_count *
455 BRW_IMAGE_PARAM_SIZE);
456 struct anv_push_constants *null_data = NULL;
457 const struct brw_image_param *image_param = null_data->images;
458 for (uint32_t i = 0; i < map->image_count; i++) {
459 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET,
460 (uintptr_t)&image_param->surface_idx, 1);
461 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_OFFSET_OFFSET,
462 (uintptr_t)image_param->offset, 2);
463 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SIZE_OFFSET,
464 (uintptr_t)image_param->size, 3);
465 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_STRIDE_OFFSET,
466 (uintptr_t)image_param->stride, 4);
467 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_TILING_OFFSET,
468 (uintptr_t)image_param->tiling, 3);
469 setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SWIZZLING_OFFSET,
470 (uintptr_t)image_param->swizzling, 2);
471
472 param += BRW_IMAGE_PARAM_SIZE;
473 image_param ++;
474 }
475 assert(param == prog_data->param + prog_data->nr_params);
476
477 shader->num_uniforms += map->image_count * BRW_IMAGE_PARAM_SIZE * 4;
478 }
479
480 ralloc_free(mem_ctx);
481 }