2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 anv_nir_lower_push_constants(nir_shader
*shader
)
29 nir_foreach_function(function
, shader
) {
33 nir_foreach_block(block
, function
->impl
) {
34 nir_foreach_instr(instr
, block
) {
35 if (instr
->type
!= nir_instr_type_intrinsic
)
38 nir_intrinsic_instr
*intrin
= nir_instr_as_intrinsic(instr
);
40 /* TODO: Handle indirect push constants */
41 if (intrin
->intrinsic
!= nir_intrinsic_load_push_constant
)
44 /* We just turn them into uniform loads */
45 intrin
->intrinsic
= nir_intrinsic_load_uniform
;