2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
39 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
44 #include "common/gen_device_info.h"
45 #include "blorp/blorp.h"
46 #include "brw_compiler.h"
47 #include "util/macros.h"
48 #include "util/list.h"
49 #include "util/u_vector.h"
50 #include "util/vk_alloc.h"
52 /* Pre-declarations needed for WSI entrypoints */
55 typedef struct xcb_connection_t xcb_connection_t
;
56 typedef uint32_t xcb_visualid_t
;
57 typedef uint32_t xcb_window_t
;
61 #include <vulkan/vulkan.h>
62 #include <vulkan/vulkan_intel.h>
63 #include <vulkan/vk_icd.h>
65 #include "anv_entrypoints.h"
66 #include "brw_context.h"
69 #include "wsi_common.h"
78 #define MAX_VIEWPORTS 16
79 #define MAX_SCISSORS 16
80 #define MAX_PUSH_CONSTANTS_SIZE 128
81 #define MAX_DYNAMIC_BUFFERS 16
83 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
85 #define anv_noreturn __attribute__((__noreturn__))
86 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
88 static inline uint32_t
89 align_down_npot_u32(uint32_t v
, uint32_t a
)
94 static inline uint32_t
95 align_u32(uint32_t v
, uint32_t a
)
97 assert(a
!= 0 && a
== (a
& -a
));
98 return (v
+ a
- 1) & ~(a
- 1);
101 static inline uint64_t
102 align_u64(uint64_t v
, uint64_t a
)
104 assert(a
!= 0 && a
== (a
& -a
));
105 return (v
+ a
- 1) & ~(a
- 1);
108 static inline int32_t
109 align_i32(int32_t v
, int32_t a
)
111 assert(a
!= 0 && a
== (a
& -a
));
112 return (v
+ a
- 1) & ~(a
- 1);
115 /** Alignment must be a power of 2. */
117 anv_is_aligned(uintmax_t n
, uintmax_t a
)
119 assert(a
== (a
& -a
));
120 return (n
& (a
- 1)) == 0;
123 static inline uint32_t
124 anv_minify(uint32_t n
, uint32_t levels
)
126 if (unlikely(n
== 0))
129 return MAX2(n
>> levels
, 1);
133 anv_clamp_f(float f
, float min
, float max
)
146 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
148 if (*inout_mask
& clear_mask
) {
149 *inout_mask
&= ~clear_mask
;
156 static inline union isl_color_value
157 vk_to_isl_color(VkClearColorValue color
)
159 return (union isl_color_value
) {
169 #define for_each_bit(b, dword) \
170 for (uint32_t __dword = (dword); \
171 (b) = __builtin_ffs(__dword) - 1, __dword; \
172 __dword &= ~(1 << (b)))
174 #define typed_memcpy(dest, src, count) ({ \
175 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
176 memcpy((dest), (src), (count) * sizeof(*(src))); \
179 /* Define no kernel as 1, since that's an illegal offset for a kernel */
183 VkStructureType sType
;
187 /* Whenever we generate an error, pass it through this function. Useful for
188 * debugging, where we can break on it. Only call at error site, not when
189 * propagating errors. Might be useful to plug in a stack trace here.
192 VkResult
__vk_errorf(VkResult error
, const char *file
, int line
, const char *format
, ...);
195 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
196 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
198 #define vk_error(error) error
199 #define vk_errorf(error, format, ...) error
202 void __anv_finishme(const char *file
, int line
, const char *format
, ...)
203 anv_printflike(3, 4);
204 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
205 void anv_loge_v(const char *format
, va_list va
);
208 * Print a FINISHME message, including its source location.
210 #define anv_finishme(format, ...) ({ \
211 static bool reported = false; \
213 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
218 /* A non-fatal assert. Useful for debugging. */
220 #define anv_assert(x) ({ \
221 if (unlikely(!(x))) \
222 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
225 #define anv_assert(x)
229 * If a block of code is annotated with anv_validate, then the block runs only
233 #define anv_validate if (1)
235 #define anv_validate if (0)
238 void anv_abortf(const char *format
, ...) anv_noreturn
anv_printflike(1, 2);
239 void anv_abortfv(const char *format
, va_list va
) anv_noreturn
;
241 #define stub_return(v) \
243 anv_finishme("stub %s", __func__); \
249 anv_finishme("stub %s", __func__); \
254 * A dynamically growable, circular buffer. Elements are added at head and
255 * removed from tail. head and tail are free-running uint32_t indices and we
256 * only compute the modulo with size when accessing the array. This way,
257 * number of bytes in the queue is always head - tail, even in case of
264 /* Index into the current validation list. This is used by the
265 * validation list building alrogithm to track which buffers are already
266 * in the validation list so that we can ensure uniqueness.
270 /* Last known offset. This value is provided by the kernel when we
271 * execbuf and is used as the presumed offset for the next bunch of
279 /* We need to set the WRITE flag on winsys bos so GEM will know we're
280 * writing to them and synchronize uses on other rings (eg if the display
281 * server uses the blitter ring).
287 anv_bo_init(struct anv_bo
*bo
, uint32_t gem_handle
, uint64_t size
)
289 bo
->gem_handle
= gem_handle
;
294 bo
->is_winsys_bo
= false;
297 /* Represents a lock-free linked list of "free" things. This is used by
298 * both the block pool and the state pools. Unfortunately, in order to
299 * solve the ABA problem, we can't use a single uint32_t head.
301 union anv_free_list
{
305 /* A simple count that is incremented every time the head changes. */
311 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
313 struct anv_block_state
{
323 struct anv_block_pool
{
324 struct anv_device
*device
;
328 /* The offset from the start of the bo to the "center" of the block
329 * pool. Pointers to allocated blocks are given by
330 * bo.map + center_bo_offset + offsets.
332 uint32_t center_bo_offset
;
334 /* Current memory map of the block pool. This pointer may or may not
335 * point to the actual beginning of the block pool memory. If
336 * anv_block_pool_alloc_back has ever been called, then this pointer
337 * will point to the "center" position of the buffer and all offsets
338 * (negative or positive) given out by the block pool alloc functions
339 * will be valid relative to this pointer.
341 * In particular, map == bo.map + center_offset
347 * Array of mmaps and gem handles owned by the block pool, reclaimed when
348 * the block pool is destroyed.
350 struct u_vector mmap_cleanups
;
354 union anv_free_list free_list
;
355 struct anv_block_state state
;
357 union anv_free_list back_free_list
;
358 struct anv_block_state back_state
;
361 /* Block pools are backed by a fixed-size 2GB memfd */
362 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
364 /* The center of the block pool is also the middle of the memfd. This may
365 * change in the future if we decide differently for some reason.
367 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
369 static inline uint32_t
370 anv_block_pool_size(struct anv_block_pool
*pool
)
372 return pool
->state
.end
+ pool
->back_state
.end
;
381 struct anv_fixed_size_state_pool
{
383 union anv_free_list free_list
;
384 struct anv_block_state block
;
387 #define ANV_MIN_STATE_SIZE_LOG2 6
388 #define ANV_MAX_STATE_SIZE_LOG2 17
390 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
392 struct anv_state_pool
{
393 struct anv_block_pool
*block_pool
;
394 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
397 struct anv_state_stream_block
;
399 struct anv_state_stream
{
400 struct anv_block_pool
*block_pool
;
402 /* The current working block */
403 struct anv_state_stream_block
*block
;
405 /* Offset at which the current block starts */
407 /* Offset at which to allocate the next state */
409 /* Offset at which the current block ends */
413 #define CACHELINE_SIZE 64
414 #define CACHELINE_MASK 63
417 anv_clflush_range(void *start
, size_t size
)
419 void *p
= (void *) (((uintptr_t) start
) & ~CACHELINE_MASK
);
420 void *end
= start
+ size
;
422 __builtin_ia32_mfence();
424 __builtin_ia32_clflush(p
);
430 anv_state_clflush(struct anv_state state
)
432 anv_clflush_range(state
.map
, state
.alloc_size
);
435 void anv_block_pool_init(struct anv_block_pool
*pool
,
436 struct anv_device
*device
, uint32_t block_size
);
437 void anv_block_pool_finish(struct anv_block_pool
*pool
);
438 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
);
439 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
);
440 void anv_block_pool_free(struct anv_block_pool
*pool
, int32_t offset
);
441 void anv_state_pool_init(struct anv_state_pool
*pool
,
442 struct anv_block_pool
*block_pool
);
443 void anv_state_pool_finish(struct anv_state_pool
*pool
);
444 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
445 size_t state_size
, size_t alignment
);
446 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
447 void anv_state_stream_init(struct anv_state_stream
*stream
,
448 struct anv_block_pool
*block_pool
);
449 void anv_state_stream_finish(struct anv_state_stream
*stream
);
450 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
451 uint32_t size
, uint32_t alignment
);
454 * Implements a pool of re-usable BOs. The interface is identical to that
455 * of block_pool except that each block is its own BO.
458 struct anv_device
*device
;
463 void anv_bo_pool_init(struct anv_bo_pool
*pool
, struct anv_device
*device
);
464 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
465 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
,
467 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
469 struct anv_scratch_bo
{
474 struct anv_scratch_pool
{
475 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
476 struct anv_scratch_bo bos
[16][MESA_SHADER_STAGES
];
479 void anv_scratch_pool_init(struct anv_device
*device
,
480 struct anv_scratch_pool
*pool
);
481 void anv_scratch_pool_finish(struct anv_device
*device
,
482 struct anv_scratch_pool
*pool
);
483 struct anv_bo
*anv_scratch_pool_alloc(struct anv_device
*device
,
484 struct anv_scratch_pool
*pool
,
485 gl_shader_stage stage
,
486 unsigned per_thread_scratch
);
488 extern struct anv_dispatch_table dtable
;
490 #define VK_ICD_WSI_PLATFORM_MAX 5
492 struct anv_physical_device
{
493 VK_LOADER_DATA _loader_data
;
495 struct anv_instance
* instance
;
499 struct gen_device_info info
;
500 uint64_t aperture_size
;
501 struct brw_compiler
* compiler
;
502 struct isl_device isl_dev
;
503 int cmd_parser_version
;
506 uint32_t subslice_total
;
508 struct wsi_device wsi_device
;
511 struct anv_instance
{
512 VK_LOADER_DATA _loader_data
;
514 VkAllocationCallbacks alloc
;
517 int physicalDeviceCount
;
518 struct anv_physical_device physicalDevice
;
521 VkResult
anv_init_wsi(struct anv_physical_device
*physical_device
);
522 void anv_finish_wsi(struct anv_physical_device
*physical_device
);
525 VK_LOADER_DATA _loader_data
;
527 struct anv_device
* device
;
529 struct anv_state_pool
* pool
;
532 struct anv_pipeline_cache
{
533 struct anv_device
* device
;
534 pthread_mutex_t mutex
;
536 struct hash_table
* cache
;
539 struct anv_pipeline_bind_map
;
541 void anv_pipeline_cache_init(struct anv_pipeline_cache
*cache
,
542 struct anv_device
*device
,
544 void anv_pipeline_cache_finish(struct anv_pipeline_cache
*cache
);
546 struct anv_shader_bin
*
547 anv_pipeline_cache_search(struct anv_pipeline_cache
*cache
,
548 const void *key
, uint32_t key_size
);
549 struct anv_shader_bin
*
550 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache
*cache
,
551 const void *key_data
, uint32_t key_size
,
552 const void *kernel_data
, uint32_t kernel_size
,
553 const struct brw_stage_prog_data
*prog_data
,
554 uint32_t prog_data_size
,
555 const struct anv_pipeline_bind_map
*bind_map
);
558 VK_LOADER_DATA _loader_data
;
560 VkAllocationCallbacks alloc
;
562 struct anv_instance
* instance
;
564 struct gen_device_info info
;
565 struct isl_device isl_dev
;
568 bool can_chain_batches
;
569 bool robust_buffer_access
;
571 struct anv_bo_pool batch_bo_pool
;
573 struct anv_block_pool dynamic_state_block_pool
;
574 struct anv_state_pool dynamic_state_pool
;
576 struct anv_block_pool instruction_block_pool
;
577 struct anv_state_pool instruction_state_pool
;
579 struct anv_block_pool surface_state_block_pool
;
580 struct anv_state_pool surface_state_pool
;
582 struct anv_bo workaround_bo
;
584 struct anv_pipeline_cache blorp_shader_cache
;
585 struct blorp_context blorp
;
587 struct anv_state border_colors
;
589 struct anv_queue queue
;
591 struct anv_scratch_pool scratch_pool
;
593 uint32_t default_mocs
;
595 pthread_mutex_t mutex
;
596 pthread_cond_t queue_submit
;
599 void anv_device_get_cache_uuid(void *uuid
);
601 void anv_device_init_blorp(struct anv_device
*device
);
602 void anv_device_finish_blorp(struct anv_device
*device
);
604 VkResult
anv_device_execbuf(struct anv_device
*device
,
605 struct drm_i915_gem_execbuffer2
*execbuf
,
606 struct anv_bo
**execbuf_bos
);
608 void* anv_gem_mmap(struct anv_device
*device
,
609 uint32_t gem_handle
, uint64_t offset
, uint64_t size
, uint32_t flags
);
610 void anv_gem_munmap(void *p
, uint64_t size
);
611 uint32_t anv_gem_create(struct anv_device
*device
, size_t size
);
612 void anv_gem_close(struct anv_device
*device
, uint32_t gem_handle
);
613 uint32_t anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
614 int anv_gem_wait(struct anv_device
*device
, uint32_t gem_handle
, int64_t *timeout_ns
);
615 int anv_gem_execbuffer(struct anv_device
*device
,
616 struct drm_i915_gem_execbuffer2
*execbuf
);
617 int anv_gem_set_tiling(struct anv_device
*device
, uint32_t gem_handle
,
618 uint32_t stride
, uint32_t tiling
);
619 int anv_gem_create_context(struct anv_device
*device
);
620 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
621 int anv_gem_get_param(int fd
, uint32_t param
);
622 bool anv_gem_get_bit6_swizzle(int fd
, uint32_t tiling
);
623 int anv_gem_get_aperture(int fd
, uint64_t *size
);
624 int anv_gem_handle_to_fd(struct anv_device
*device
, uint32_t gem_handle
);
625 uint32_t anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
626 int anv_gem_set_caching(struct anv_device
*device
, uint32_t gem_handle
, uint32_t caching
);
627 int anv_gem_set_domain(struct anv_device
*device
, uint32_t gem_handle
,
628 uint32_t read_domains
, uint32_t write_domain
);
630 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
632 struct anv_reloc_list
{
635 struct drm_i915_gem_relocation_entry
* relocs
;
636 struct anv_bo
** reloc_bos
;
639 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
640 const VkAllocationCallbacks
*alloc
);
641 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
642 const VkAllocationCallbacks
*alloc
);
644 uint64_t anv_reloc_list_add(struct anv_reloc_list
*list
,
645 const VkAllocationCallbacks
*alloc
,
646 uint32_t offset
, struct anv_bo
*target_bo
,
649 struct anv_batch_bo
{
650 /* Link in the anv_cmd_buffer.owned_batch_bos list */
651 struct list_head link
;
655 /* Bytes actually consumed in this batch BO */
658 struct anv_reloc_list relocs
;
662 const VkAllocationCallbacks
* alloc
;
668 struct anv_reloc_list
* relocs
;
670 /* This callback is called (with the associated user data) in the event
671 * that the batch runs out of space.
673 VkResult (*extend_cb
)(struct anv_batch
*, void *);
677 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
678 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
679 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
680 void *location
, struct anv_bo
*bo
, uint32_t offset
);
681 VkResult
anv_device_submit_simple_batch(struct anv_device
*device
,
682 struct anv_batch
*batch
);
689 static inline uint64_t
690 _anv_combine_address(struct anv_batch
*batch
, void *location
,
691 const struct anv_address address
, uint32_t delta
)
693 if (address
.bo
== NULL
) {
694 return address
.offset
+ delta
;
696 assert(batch
->start
<= location
&& location
< batch
->end
);
698 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
702 #define __gen_address_type struct anv_address
703 #define __gen_user_data struct anv_batch
704 #define __gen_combine_address _anv_combine_address
706 /* Wrapper macros needed to work around preprocessor argument issues. In
707 * particular, arguments don't get pre-evaluated if they are concatenated.
708 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
709 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
710 * We can work around this easily enough with these helpers.
712 #define __anv_cmd_length(cmd) cmd ## _length
713 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
714 #define __anv_cmd_header(cmd) cmd ## _header
715 #define __anv_cmd_pack(cmd) cmd ## _pack
716 #define __anv_reg_num(reg) reg ## _num
718 #define anv_pack_struct(dst, struc, ...) do { \
719 struct struc __template = { \
722 __anv_cmd_pack(struc)(NULL, dst, &__template); \
723 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
726 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
727 void *__dst = anv_batch_emit_dwords(batch, n); \
728 struct cmd __template = { \
729 __anv_cmd_header(cmd), \
730 .DWordLength = n - __anv_cmd_length_bias(cmd), \
733 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
737 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
741 STATIC_ASSERT(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
742 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
743 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
744 dw[i] = (dwords0)[i] | (dwords1)[i]; \
745 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
748 #define anv_batch_emit(batch, cmd, name) \
749 for (struct cmd name = { __anv_cmd_header(cmd) }, \
750 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
751 __builtin_expect(_dst != NULL, 1); \
752 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
753 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
757 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
758 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
759 struct anv_state __state = \
760 anv_state_pool_alloc((pool), __size, align); \
761 struct cmd __template = { \
764 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
765 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
766 if (!(pool)->block_pool->device->info.has_llc) \
767 anv_state_clflush(__state); \
771 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
772 .GraphicsDataTypeGFDT = 0, \
773 .LLCCacheabilityControlLLCCC = 0, \
774 .L3CacheabilityControlL3CC = 1, \
777 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
778 .LLCeLLCCacheabilityControlLLCCC = 0, \
779 .L3CacheabilityControlL3CC = 1, \
782 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
783 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
784 .TargetCache = L3DefertoPATforLLCeLLCselection, \
788 /* Skylake: MOCS is now an index into an array of 62 different caching
789 * configurations programmed by the kernel.
792 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
793 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
794 .IndextoMOCSTables = 2 \
797 #define GEN9_MOCS_PTE { \
798 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
799 .IndextoMOCSTables = 1 \
802 struct anv_device_memory
{
805 VkDeviceSize map_size
;
810 * Header for Vertex URB Entry (VUE)
812 struct anv_vue_header
{
814 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
815 uint32_t ViewportIndex
;
819 struct anv_descriptor_set_binding_layout
{
821 /* The type of the descriptors in this binding */
822 VkDescriptorType type
;
825 /* Number of array elements in this binding */
828 /* Index into the flattend descriptor set */
829 uint16_t descriptor_index
;
831 /* Index into the dynamic state array for a dynamic buffer */
832 int16_t dynamic_offset_index
;
834 /* Index into the descriptor set buffer views */
835 int16_t buffer_index
;
838 /* Index into the binding table for the associated surface */
839 int16_t surface_index
;
841 /* Index into the sampler table for the associated sampler */
842 int16_t sampler_index
;
844 /* Index into the image table for the associated image */
846 } stage
[MESA_SHADER_STAGES
];
848 /* Immutable samplers (or NULL if no immutable samplers) */
849 struct anv_sampler
**immutable_samplers
;
852 struct anv_descriptor_set_layout
{
853 /* Number of bindings in this descriptor set */
854 uint16_t binding_count
;
856 /* Total size of the descriptor set with room for all array entries */
859 /* Shader stages affected by this descriptor set */
860 uint16_t shader_stages
;
862 /* Number of buffers in this descriptor set */
863 uint16_t buffer_count
;
865 /* Number of dynamic offsets used by this descriptor set */
866 uint16_t dynamic_offset_count
;
868 /* Bindings in this descriptor set */
869 struct anv_descriptor_set_binding_layout binding
[0];
872 struct anv_descriptor
{
873 VkDescriptorType type
;
877 struct anv_image_view
*image_view
;
878 struct anv_sampler
*sampler
;
881 struct anv_buffer_view
*buffer_view
;
885 struct anv_descriptor_set
{
886 const struct anv_descriptor_set_layout
*layout
;
888 uint32_t buffer_count
;
889 struct anv_buffer_view
*buffer_views
;
890 struct anv_descriptor descriptors
[0];
893 struct anv_descriptor_pool
{
898 struct anv_state_stream surface_state_stream
;
899 void *surface_state_free_list
;
905 anv_descriptor_set_create(struct anv_device
*device
,
906 struct anv_descriptor_pool
*pool
,
907 const struct anv_descriptor_set_layout
*layout
,
908 struct anv_descriptor_set
**out_set
);
911 anv_descriptor_set_destroy(struct anv_device
*device
,
912 struct anv_descriptor_pool
*pool
,
913 struct anv_descriptor_set
*set
);
915 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
917 struct anv_pipeline_binding
{
918 /* The descriptor set this surface corresponds to. The special value of
919 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
920 * to a color attachment and not a regular descriptor.
924 /* Binding in the descriptor set */
927 /* Index in the binding */
930 /* Input attachment index (relative to the subpass) */
931 uint8_t input_attachment_index
;
934 struct anv_pipeline_layout
{
936 struct anv_descriptor_set_layout
*layout
;
937 uint32_t dynamic_offset_start
;
943 bool has_dynamic_offsets
;
944 } stage
[MESA_SHADER_STAGES
];
946 unsigned char sha1
[20];
950 struct anv_device
* device
;
953 VkBufferUsageFlags usage
;
960 enum anv_cmd_dirty_bits
{
961 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
962 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
963 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
964 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
965 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
966 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
967 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
968 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
969 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
970 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
971 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
972 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
973 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
975 typedef uint32_t anv_cmd_dirty_mask_t
;
978 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
= (1 << 0),
979 ANV_PIPE_STALL_AT_SCOREBOARD_BIT
= (1 << 1),
980 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT
= (1 << 2),
981 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
= (1 << 3),
982 ANV_PIPE_VF_CACHE_INVALIDATE_BIT
= (1 << 4),
983 ANV_PIPE_DATA_CACHE_FLUSH_BIT
= (1 << 5),
984 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
= (1 << 10),
985 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT
= (1 << 11),
986 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
= (1 << 12),
987 ANV_PIPE_DEPTH_STALL_BIT
= (1 << 13),
988 ANV_PIPE_CS_STALL_BIT
= (1 << 20),
990 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
991 * a flush has happened but not a CS stall. The next time we do any sort
992 * of invalidation we need to insert a CS stall at that time. Otherwise,
993 * we would have to CS stall on every flush which could be bad.
995 ANV_PIPE_NEEDS_CS_STALL_BIT
= (1 << 21),
998 #define ANV_PIPE_FLUSH_BITS ( \
999 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
1000 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1001 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
1003 #define ANV_PIPE_STALL_BITS ( \
1004 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
1005 ANV_PIPE_DEPTH_STALL_BIT | \
1006 ANV_PIPE_CS_STALL_BIT)
1008 #define ANV_PIPE_INVALIDATE_BITS ( \
1009 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
1010 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
1011 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
1012 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1013 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
1014 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
1016 struct anv_vertex_binding
{
1017 struct anv_buffer
* buffer
;
1018 VkDeviceSize offset
;
1021 struct anv_push_constants
{
1022 /* Current allocated size of this push constants data structure.
1023 * Because a decent chunk of it may not be used (images on SKL, for
1024 * instance), we won't actually allocate the entire structure up-front.
1028 /* Push constant data provided by the client through vkPushConstants */
1029 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
1031 /* Our hardware only provides zero-based vertex and instance id so, in
1032 * order to satisfy the vulkan requirements, we may have to push one or
1033 * both of these into the shader.
1035 uint32_t base_vertex
;
1036 uint32_t base_instance
;
1038 /* Offsets and ranges for dynamically bound buffers */
1042 } dynamic
[MAX_DYNAMIC_BUFFERS
];
1044 /* Image data for image_load_store on pre-SKL */
1045 struct brw_image_param images
[MAX_IMAGES
];
1048 struct anv_dynamic_state
{
1051 VkViewport viewports
[MAX_VIEWPORTS
];
1056 VkRect2D scissors
[MAX_SCISSORS
];
1067 float blend_constants
[4];
1077 } stencil_compare_mask
;
1082 } stencil_write_mask
;
1087 } stencil_reference
;
1090 extern const struct anv_dynamic_state default_dynamic_state
;
1092 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
1093 const struct anv_dynamic_state
*src
,
1094 uint32_t copy_mask
);
1097 * Attachment state when recording a renderpass instance.
1099 * The clear value is valid only if there exists a pending clear.
1101 struct anv_attachment_state
{
1102 enum isl_aux_usage aux_usage
;
1103 enum isl_aux_usage input_aux_usage
;
1104 struct anv_state color_rt_state
;
1105 struct anv_state input_att_state
;
1107 VkImageAspectFlags pending_clear_aspects
;
1109 VkClearValue clear_value
;
1110 bool clear_color_is_zero_one
;
1113 /** State required while building cmd buffer */
1114 struct anv_cmd_state
{
1115 /* PIPELINE_SELECT.PipelineSelection */
1116 uint32_t current_pipeline
;
1117 const struct gen_l3_config
* current_l3_config
;
1119 anv_cmd_dirty_mask_t dirty
;
1120 anv_cmd_dirty_mask_t compute_dirty
;
1121 enum anv_pipe_bits pending_pipe_bits
;
1122 uint32_t num_workgroups_offset
;
1123 struct anv_bo
*num_workgroups_bo
;
1124 VkShaderStageFlags descriptors_dirty
;
1125 VkShaderStageFlags push_constants_dirty
;
1126 uint32_t scratch_size
;
1127 struct anv_pipeline
* pipeline
;
1128 struct anv_pipeline
* compute_pipeline
;
1129 struct anv_framebuffer
* framebuffer
;
1130 struct anv_render_pass
* pass
;
1131 struct anv_subpass
* subpass
;
1132 VkRect2D render_area
;
1133 uint32_t restart_index
;
1134 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
1135 struct anv_descriptor_set
* descriptors
[MAX_SETS
];
1136 VkShaderStageFlags push_constant_stages
;
1137 struct anv_push_constants
* push_constants
[MESA_SHADER_STAGES
];
1138 struct anv_state binding_tables
[MESA_SHADER_STAGES
];
1139 struct anv_state samplers
[MESA_SHADER_STAGES
];
1140 struct anv_dynamic_state dynamic
;
1144 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1145 * valid only when recording a render pass instance.
1147 struct anv_attachment_state
* attachments
;
1150 * Surface states for color render targets. These are stored in a single
1151 * flat array. For depth-stencil attachments, the surface state is simply
1154 struct anv_state render_pass_states
;
1157 * A null surface state of the right size to match the framebuffer. This
1158 * is one of the states in render_pass_states.
1160 struct anv_state null_surface_state
;
1163 struct anv_buffer
* index_buffer
;
1164 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1165 uint32_t index_offset
;
1169 struct anv_cmd_pool
{
1170 VkAllocationCallbacks alloc
;
1171 struct list_head cmd_buffers
;
1174 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1176 enum anv_cmd_buffer_exec_mode
{
1177 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
1178 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
1179 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT
,
1180 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
1181 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
1184 struct anv_cmd_buffer
{
1185 VK_LOADER_DATA _loader_data
;
1187 struct anv_device
* device
;
1189 struct anv_cmd_pool
* pool
;
1190 struct list_head pool_link
;
1192 struct anv_batch batch
;
1194 /* Fields required for the actual chain of anv_batch_bo's.
1196 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1198 struct list_head batch_bos
;
1199 enum anv_cmd_buffer_exec_mode exec_mode
;
1201 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1202 * referenced by this command buffer
1204 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1206 struct u_vector seen_bbos
;
1208 /* A vector of int32_t's for every block of binding tables.
1210 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1212 struct u_vector bt_blocks
;
1215 struct anv_reloc_list surface_relocs
;
1216 /** Last seen surface state block pool center bo offset */
1217 uint32_t last_ss_pool_center
;
1219 /* Serial for tracking buffer completion */
1222 /* Stream objects for storing temporary data */
1223 struct anv_state_stream surface_state_stream
;
1224 struct anv_state_stream dynamic_state_stream
;
1226 VkCommandBufferUsageFlags usage_flags
;
1227 VkCommandBufferLevel level
;
1229 struct anv_cmd_state state
;
1232 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1233 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1234 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1235 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1236 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1237 struct anv_cmd_buffer
*secondary
);
1238 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1239 VkResult
anv_cmd_buffer_execbuf(struct anv_device
*device
,
1240 struct anv_cmd_buffer
*cmd_buffer
);
1242 VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
);
1245 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
1246 gl_shader_stage stage
, uint32_t size
);
1247 #define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
1248 anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
1249 (offsetof(struct anv_push_constants, field) + \
1250 sizeof(cmd_buffer->state.push_constants[0]->field)))
1252 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1253 const void *data
, uint32_t size
, uint32_t alignment
);
1254 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1255 uint32_t *a
, uint32_t *b
,
1256 uint32_t dwords
, uint32_t alignment
);
1259 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1261 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1262 uint32_t entries
, uint32_t *state_offset
);
1264 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1266 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1267 uint32_t size
, uint32_t alignment
);
1270 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1272 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1273 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer
*cmd_buffer
,
1274 bool depth_clamp_enable
);
1275 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1277 void anv_cmd_buffer_setup_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1278 struct anv_render_pass
*pass
,
1279 struct anv_framebuffer
*framebuffer
,
1280 const VkClearValue
*clear_values
);
1282 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1285 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1286 gl_shader_stage stage
);
1288 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
);
1290 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1291 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1293 const struct anv_image_view
*
1294 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1297 anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1298 uint32_t num_entries
,
1299 uint32_t *state_offset
);
1301 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1303 enum anv_fence_state
{
1304 /** Indicates that this is a new (or newly reset fence) */
1305 ANV_FENCE_STATE_RESET
,
1307 /** Indicates that this fence has been submitted to the GPU but is still
1308 * (as far as we know) in use by the GPU.
1310 ANV_FENCE_STATE_SUBMITTED
,
1312 ANV_FENCE_STATE_SIGNALED
,
1317 struct drm_i915_gem_execbuffer2 execbuf
;
1318 struct drm_i915_gem_exec_object2 exec2_objects
[1];
1319 enum anv_fence_state state
;
1324 struct anv_state state
;
1327 struct anv_shader_module
{
1328 unsigned char sha1
[20];
1333 void anv_hash_shader(unsigned char *hash
, const void *key
, size_t key_size
,
1334 struct anv_shader_module
*module
,
1335 const char *entrypoint
,
1336 const struct anv_pipeline_layout
*pipeline_layout
,
1337 const VkSpecializationInfo
*spec_info
);
1339 static inline gl_shader_stage
1340 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage
)
1342 assert(__builtin_popcount(vk_stage
) == 1);
1343 return ffs(vk_stage
) - 1;
1346 static inline VkShaderStageFlagBits
1347 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage
)
1349 return (1 << mesa_stage
);
1352 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1354 #define anv_foreach_stage(stage, stage_bits) \
1355 for (gl_shader_stage stage, \
1356 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1357 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1358 __tmp &= ~(1 << (stage)))
1360 struct anv_pipeline_bind_map
{
1361 uint32_t surface_count
;
1362 uint32_t sampler_count
;
1363 uint32_t image_count
;
1365 struct anv_pipeline_binding
* surface_to_descriptor
;
1366 struct anv_pipeline_binding
* sampler_to_descriptor
;
1369 struct anv_shader_bin_key
{
1374 struct anv_shader_bin
{
1377 const struct anv_shader_bin_key
*key
;
1379 struct anv_state kernel
;
1380 uint32_t kernel_size
;
1382 const struct brw_stage_prog_data
*prog_data
;
1383 uint32_t prog_data_size
;
1385 struct anv_pipeline_bind_map bind_map
;
1387 /* Prog data follows, then params, then the key, all aligned to 8-bytes */
1390 struct anv_shader_bin
*
1391 anv_shader_bin_create(struct anv_device
*device
,
1392 const void *key
, uint32_t key_size
,
1393 const void *kernel
, uint32_t kernel_size
,
1394 const struct brw_stage_prog_data
*prog_data
,
1395 uint32_t prog_data_size
, const void *prog_data_param
,
1396 const struct anv_pipeline_bind_map
*bind_map
);
1399 anv_shader_bin_destroy(struct anv_device
*device
, struct anv_shader_bin
*shader
);
1402 anv_shader_bin_ref(struct anv_shader_bin
*shader
)
1404 assert(shader
->ref_cnt
>= 1);
1405 __sync_fetch_and_add(&shader
->ref_cnt
, 1);
1409 anv_shader_bin_unref(struct anv_device
*device
, struct anv_shader_bin
*shader
)
1411 assert(shader
->ref_cnt
>= 1);
1412 if (__sync_fetch_and_add(&shader
->ref_cnt
, -1) == 1)
1413 anv_shader_bin_destroy(device
, shader
);
1416 struct anv_pipeline
{
1417 struct anv_device
* device
;
1418 struct anv_batch batch
;
1419 uint32_t batch_data
[512];
1420 struct anv_reloc_list batch_relocs
;
1421 uint32_t dynamic_state_mask
;
1422 struct anv_dynamic_state dynamic_state
;
1424 struct anv_pipeline_layout
* layout
;
1426 bool needs_data_cache
;
1428 struct anv_shader_bin
* shaders
[MESA_SHADER_STAGES
];
1431 const struct gen_l3_config
* l3_config
;
1432 uint32_t total_size
;
1435 VkShaderStageFlags active_stages
;
1436 struct anv_state blend_state
;
1439 uint32_t binding_stride
[MAX_VBS
];
1440 bool instancing_enable
[MAX_VBS
];
1441 bool primitive_restart
;
1444 uint32_t cs_right_mask
;
1446 bool depth_clamp_enable
;
1450 uint32_t depth_stencil_state
[3];
1456 uint32_t wm_depth_stencil
[3];
1460 uint32_t wm_depth_stencil
[4];
1463 uint32_t interface_descriptor_data
[8];
1467 anv_pipeline_has_stage(const struct anv_pipeline
*pipeline
,
1468 gl_shader_stage stage
)
1470 return (pipeline
->active_stages
& mesa_to_vk_shader_stage(stage
)) != 0;
1473 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
1474 static inline const struct brw_##prefix##_prog_data * \
1475 get_##prefix##_prog_data(struct anv_pipeline *pipeline) \
1477 if (anv_pipeline_has_stage(pipeline, stage)) { \
1478 return (const struct brw_##prefix##_prog_data *) \
1479 pipeline->shaders[stage]->prog_data; \
1485 ANV_DECL_GET_PROG_DATA_FUNC(vs
, MESA_SHADER_VERTEX
)
1486 ANV_DECL_GET_PROG_DATA_FUNC(gs
, MESA_SHADER_GEOMETRY
)
1487 ANV_DECL_GET_PROG_DATA_FUNC(wm
, MESA_SHADER_FRAGMENT
)
1488 ANV_DECL_GET_PROG_DATA_FUNC(cs
, MESA_SHADER_COMPUTE
)
1491 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
1492 struct anv_pipeline_cache
*cache
,
1493 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1494 const VkAllocationCallbacks
*alloc
);
1497 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
1498 struct anv_pipeline_cache
*cache
,
1499 const VkComputePipelineCreateInfo
*info
,
1500 struct anv_shader_module
*module
,
1501 const char *entrypoint
,
1502 const VkSpecializationInfo
*spec_info
);
1505 enum isl_format isl_format
:16;
1506 struct isl_swizzle swizzle
;
1510 anv_get_format(const struct gen_device_info
*devinfo
, VkFormat format
,
1511 VkImageAspectFlags aspect
, VkImageTiling tiling
);
1513 static inline enum isl_format
1514 anv_get_isl_format(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
1515 VkImageAspectFlags aspect
, VkImageTiling tiling
)
1517 return anv_get_format(devinfo
, vk_format
, aspect
, tiling
).isl_format
;
1521 anv_pipeline_setup_l3_config(struct anv_pipeline
*pipeline
, bool needs_slm
);
1524 * Subsurface of an anv_image.
1526 struct anv_surface
{
1527 /** Valid only if isl_surf::size > 0. */
1528 struct isl_surf isl
;
1531 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1538 /* The original VkFormat provided by the client. This may not match any
1539 * of the actual surface formats.
1542 VkImageAspectFlags aspects
;
1545 uint32_t array_size
;
1546 uint32_t samples
; /**< VkImageCreateInfo::samples */
1547 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
1548 VkImageTiling tiling
; /** VkImageCreateInfo::tiling */
1553 /* Set when bound */
1555 VkDeviceSize offset
;
1560 * For each foo, anv_image::foo_surface is valid if and only if
1561 * anv_image::aspects has a foo aspect.
1563 * The hardware requires that the depth buffer and stencil buffer be
1564 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1565 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1566 * allocate the depth and stencil buffers as separate surfaces in the same
1570 struct anv_surface color_surface
;
1573 struct anv_surface depth_surface
;
1574 struct anv_surface stencil_surface
;
1578 /** The aux usage for this surface when outside a render pass */
1579 enum isl_aux_usage aux_usage
;
1581 struct anv_surface aux_surface
;
1584 static inline uint32_t
1585 anv_get_layerCount(const struct anv_image
*image
,
1586 const VkImageSubresourceRange
*range
)
1588 return range
->layerCount
== VK_REMAINING_ARRAY_LAYERS
?
1589 image
->array_size
- range
->baseArrayLayer
: range
->layerCount
;
1592 static inline uint32_t
1593 anv_get_levelCount(const struct anv_image
*image
,
1594 const VkImageSubresourceRange
*range
)
1596 return range
->levelCount
== VK_REMAINING_MIP_LEVELS
?
1597 image
->levels
- range
->baseMipLevel
: range
->levelCount
;
1601 struct anv_image_view
{
1602 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
1604 uint32_t offset
; /**< Offset into bo. */
1606 struct isl_view isl
;
1608 VkImageAspectFlags aspect_mask
;
1610 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1612 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1613 struct anv_state sampler_surface_state
;
1615 /** RENDER_SURFACE_STATE when using image as a storage image. */
1616 struct anv_state storage_surface_state
;
1618 struct brw_image_param storage_image_param
;
1621 struct anv_image_create_info
{
1622 const VkImageCreateInfo
*vk_info
;
1624 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
1625 isl_tiling_flags_t isl_tiling_flags
;
1630 VkResult
anv_image_create(VkDevice _device
,
1631 const struct anv_image_create_info
*info
,
1632 const VkAllocationCallbacks
* alloc
,
1635 const struct anv_surface
*
1636 anv_image_get_surface_for_aspect_mask(const struct anv_image
*image
,
1637 VkImageAspectFlags aspect_mask
);
1640 anv_image_has_hiz(const struct anv_image
*image
)
1642 /* We must check the aspect because anv_image::aux_surface may be used for
1643 * any type of auxiliary surface, not just HiZ.
1645 return (image
->aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
1646 image
->aux_surface
.isl
.size
> 0;
1649 struct anv_buffer_view
{
1650 enum isl_format format
; /**< VkBufferViewCreateInfo::format */
1652 uint32_t offset
; /**< Offset into bo. */
1653 uint64_t range
; /**< VkBufferViewCreateInfo::range */
1655 struct anv_state surface_state
;
1656 struct anv_state storage_surface_state
;
1658 struct brw_image_param storage_image_param
;
1662 anv_isl_format_for_descriptor_type(VkDescriptorType type
);
1664 static inline struct VkExtent3D
1665 anv_sanitize_image_extent(const VkImageType imageType
,
1666 const struct VkExtent3D imageExtent
)
1668 switch (imageType
) {
1669 case VK_IMAGE_TYPE_1D
:
1670 return (VkExtent3D
) { imageExtent
.width
, 1, 1 };
1671 case VK_IMAGE_TYPE_2D
:
1672 return (VkExtent3D
) { imageExtent
.width
, imageExtent
.height
, 1 };
1673 case VK_IMAGE_TYPE_3D
:
1676 unreachable("invalid image type");
1680 static inline struct VkOffset3D
1681 anv_sanitize_image_offset(const VkImageType imageType
,
1682 const struct VkOffset3D imageOffset
)
1684 switch (imageType
) {
1685 case VK_IMAGE_TYPE_1D
:
1686 return (VkOffset3D
) { imageOffset
.x
, 0, 0 };
1687 case VK_IMAGE_TYPE_2D
:
1688 return (VkOffset3D
) { imageOffset
.x
, imageOffset
.y
, 0 };
1689 case VK_IMAGE_TYPE_3D
:
1692 unreachable("invalid image type");
1697 void anv_fill_buffer_surface_state(struct anv_device
*device
,
1698 struct anv_state state
,
1699 enum isl_format format
,
1700 uint32_t offset
, uint32_t range
,
1703 void anv_image_view_fill_image_param(struct anv_device
*device
,
1704 struct anv_image_view
*view
,
1705 struct brw_image_param
*param
);
1706 void anv_buffer_view_fill_image_param(struct anv_device
*device
,
1707 struct anv_buffer_view
*view
,
1708 struct brw_image_param
*param
);
1710 struct anv_sampler
{
1714 struct anv_framebuffer
{
1719 uint32_t attachment_count
;
1720 struct anv_image_view
* attachments
[0];
1723 struct anv_subpass
{
1724 uint32_t input_count
;
1725 uint32_t * input_attachments
;
1726 uint32_t color_count
;
1727 uint32_t * color_attachments
;
1728 uint32_t * resolve_attachments
;
1729 uint32_t depth_stencil_attachment
;
1731 /** Subpass has a depth/stencil self-dependency */
1732 bool has_ds_self_dep
;
1734 /** Subpass has at least one resolve attachment */
1738 enum anv_subpass_usage
{
1739 ANV_SUBPASS_USAGE_DRAW
= (1 << 0),
1740 ANV_SUBPASS_USAGE_INPUT
= (1 << 1),
1741 ANV_SUBPASS_USAGE_RESOLVE_SRC
= (1 << 2),
1742 ANV_SUBPASS_USAGE_RESOLVE_DST
= (1 << 3),
1745 struct anv_render_pass_attachment
{
1748 VkImageUsageFlags usage
;
1749 VkAttachmentLoadOp load_op
;
1750 VkAttachmentStoreOp store_op
;
1751 VkAttachmentLoadOp stencil_load_op
;
1753 /* An array, indexed by subpass id, of how the attachment will be used. */
1754 enum anv_subpass_usage
* subpass_usage
;
1757 struct anv_render_pass
{
1758 uint32_t attachment_count
;
1759 uint32_t subpass_count
;
1760 uint32_t * subpass_attachments
;
1761 enum anv_subpass_usage
* subpass_usages
;
1762 struct anv_render_pass_attachment
* attachments
;
1763 struct anv_subpass subpasses
[0];
1766 struct anv_query_pool_slot
{
1772 struct anv_query_pool
{
1778 void *anv_lookup_entrypoint(const struct gen_device_info
*devinfo
,
1781 void anv_dump_image_to_ppm(struct anv_device
*device
,
1782 struct anv_image
*image
, unsigned miplevel
,
1783 unsigned array_layer
, VkImageAspectFlagBits aspect
,
1784 const char *filename
);
1786 enum anv_dump_action
{
1787 ANV_DUMP_FRAMEBUFFERS_BIT
= 0x1,
1790 void anv_dump_start(struct anv_device
*device
, enum anv_dump_action actions
);
1791 void anv_dump_finish(void);
1793 void anv_dump_add_framebuffer(struct anv_cmd_buffer
*cmd_buffer
,
1794 struct anv_framebuffer
*fb
);
1796 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1798 static inline struct __anv_type * \
1799 __anv_type ## _from_handle(__VkType _handle) \
1801 return (struct __anv_type *) _handle; \
1804 static inline __VkType \
1805 __anv_type ## _to_handle(struct __anv_type *_obj) \
1807 return (__VkType) _obj; \
1810 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1812 static inline struct __anv_type * \
1813 __anv_type ## _from_handle(__VkType _handle) \
1815 return (struct __anv_type *)(uintptr_t) _handle; \
1818 static inline __VkType \
1819 __anv_type ## _to_handle(struct __anv_type *_obj) \
1821 return (__VkType)(uintptr_t) _obj; \
1824 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1825 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1827 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCommandBuffer
)
1828 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
1829 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
1830 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
1831 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
1833 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCommandPool
)
1834 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
1835 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view
, VkBufferView
)
1836 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool
, VkDescriptorPool
)
1837 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
1838 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
1839 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
1840 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
1841 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event
, VkEvent
)
1842 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
1843 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
1844 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
1845 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache
, VkPipelineCache
)
1846 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
1847 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
1848 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
1849 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
1850 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
1851 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
1853 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1855 static inline const __VkType * \
1856 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1858 return (const __VkType *) __anv_obj; \
1861 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1862 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1864 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkMemoryBarrier
)
1865 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkBufferMemoryBarrier
)
1866 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkImageMemoryBarrier
)
1868 /* Gen-specific function declarations */
1870 # include "anv_genX.h"
1872 # define genX(x) gen7_##x
1873 # include "anv_genX.h"
1875 # define genX(x) gen75_##x
1876 # include "anv_genX.h"
1878 # define genX(x) gen8_##x
1879 # include "anv_genX.h"
1881 # define genX(x) gen9_##x
1882 # include "anv_genX.h"
1890 #endif /* ANV_PRIVATE_H */