2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
39 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
44 #include "common/gen_clflush.h"
45 #include "common/gen_device_info.h"
46 #include "blorp/blorp.h"
47 #include "compiler/brw_compiler.h"
48 #include "util/macros.h"
49 #include "util/list.h"
50 #include "util/u_atomic.h"
51 #include "util/u_vector.h"
53 #include "vk_debug_report.h"
55 /* Pre-declarations needed for WSI entrypoints */
58 typedef struct xcb_connection_t xcb_connection_t
;
59 typedef uint32_t xcb_visualid_t
;
60 typedef uint32_t xcb_window_t
;
63 struct anv_buffer_view
;
64 struct anv_image_view
;
69 #include <vulkan/vulkan.h>
70 #include <vulkan/vulkan_intel.h>
71 #include <vulkan/vk_icd.h>
72 #include <vulkan/vk_android_native_buffer.h>
74 #include "anv_entrypoints.h"
75 #include "anv_extensions.h"
78 #include "common/gen_debug.h"
79 #include "common/intel_log.h"
80 #include "wsi_common.h"
82 /* Allowing different clear colors requires us to perform a depth resolve at
83 * the end of certain render passes. This is because while slow clears store
84 * the clear color in the HiZ buffer, fast clears (without a resolve) don't.
85 * See the PRMs for examples describing when additional resolves would be
86 * necessary. To enable fast clears without requiring extra resolves, we set
87 * the clear value to a globally-defined one. We could allow different values
88 * if the user doesn't expect coherent data during or after a render passes
89 * (VK_ATTACHMENT_STORE_OP_DONT_CARE), but such users (aside from the CTS)
90 * don't seem to exist yet. In almost all Vulkan applications tested thus far,
91 * 1.0f seems to be the only value used. The only application that doesn't set
92 * this value does so through the usage of an seemingly uninitialized clear
95 #define ANV_HZ_FC_VAL 1.0f
100 #define MAX_VIEWPORTS 16
101 #define MAX_SCISSORS 16
102 #define MAX_PUSH_CONSTANTS_SIZE 128
103 #define MAX_DYNAMIC_BUFFERS 16
105 #define MAX_PUSH_DESCRIPTORS 32 /* Minimum requirement */
107 #define ANV_SVGS_VB_INDEX MAX_VBS
108 #define ANV_DRAWID_VB_INDEX (MAX_VBS + 1)
110 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
112 static inline uint32_t
113 align_down_npot_u32(uint32_t v
, uint32_t a
)
118 static inline uint32_t
119 align_u32(uint32_t v
, uint32_t a
)
121 assert(a
!= 0 && a
== (a
& -a
));
122 return (v
+ a
- 1) & ~(a
- 1);
125 static inline uint64_t
126 align_u64(uint64_t v
, uint64_t a
)
128 assert(a
!= 0 && a
== (a
& -a
));
129 return (v
+ a
- 1) & ~(a
- 1);
132 static inline int32_t
133 align_i32(int32_t v
, int32_t a
)
135 assert(a
!= 0 && a
== (a
& -a
));
136 return (v
+ a
- 1) & ~(a
- 1);
139 /** Alignment must be a power of 2. */
141 anv_is_aligned(uintmax_t n
, uintmax_t a
)
143 assert(a
== (a
& -a
));
144 return (n
& (a
- 1)) == 0;
147 static inline uint32_t
148 anv_minify(uint32_t n
, uint32_t levels
)
150 if (unlikely(n
== 0))
153 return MAX2(n
>> levels
, 1);
157 anv_clamp_f(float f
, float min
, float max
)
170 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
172 if (*inout_mask
& clear_mask
) {
173 *inout_mask
&= ~clear_mask
;
180 static inline union isl_color_value
181 vk_to_isl_color(VkClearColorValue color
)
183 return (union isl_color_value
) {
193 #define for_each_bit(b, dword) \
194 for (uint32_t __dword = (dword); \
195 (b) = __builtin_ffs(__dword) - 1, __dword; \
196 __dword &= ~(1 << (b)))
198 #define typed_memcpy(dest, src, count) ({ \
199 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
200 memcpy((dest), (src), (count) * sizeof(*(src))); \
203 /* Mapping from anv object to VkDebugReportObjectTypeEXT. New types need
204 * to be added here in order to utilize mapping in debug/error/perf macros.
206 #define REPORT_OBJECT_TYPE(o) \
207 __builtin_choose_expr ( \
208 __builtin_types_compatible_p (__typeof (o), struct anv_instance*), \
209 VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT, \
210 __builtin_choose_expr ( \
211 __builtin_types_compatible_p (__typeof (o), struct anv_physical_device*), \
212 VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT, \
213 __builtin_choose_expr ( \
214 __builtin_types_compatible_p (__typeof (o), struct anv_device*), \
215 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
216 __builtin_choose_expr ( \
217 __builtin_types_compatible_p (__typeof (o), const struct anv_device*), \
218 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
219 __builtin_choose_expr ( \
220 __builtin_types_compatible_p (__typeof (o), struct anv_queue*), \
221 VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, \
222 __builtin_choose_expr ( \
223 __builtin_types_compatible_p (__typeof (o), struct anv_semaphore*), \
224 VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, \
225 __builtin_choose_expr ( \
226 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_buffer*), \
227 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, \
228 __builtin_choose_expr ( \
229 __builtin_types_compatible_p (__typeof (o), struct anv_fence*), \
230 VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, \
231 __builtin_choose_expr ( \
232 __builtin_types_compatible_p (__typeof (o), struct anv_device_memory*), \
233 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, \
234 __builtin_choose_expr ( \
235 __builtin_types_compatible_p (__typeof (o), struct anv_buffer*), \
236 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, \
237 __builtin_choose_expr ( \
238 __builtin_types_compatible_p (__typeof (o), struct anv_image*), \
239 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
240 __builtin_choose_expr ( \
241 __builtin_types_compatible_p (__typeof (o), const struct anv_image*), \
242 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
243 __builtin_choose_expr ( \
244 __builtin_types_compatible_p (__typeof (o), struct anv_event*), \
245 VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, \
246 __builtin_choose_expr ( \
247 __builtin_types_compatible_p (__typeof (o), struct anv_query_pool*), \
248 VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT, \
249 __builtin_choose_expr ( \
250 __builtin_types_compatible_p (__typeof (o), struct anv_buffer_view*), \
251 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT, \
252 __builtin_choose_expr ( \
253 __builtin_types_compatible_p (__typeof (o), struct anv_image_view*), \
254 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT, \
255 __builtin_choose_expr ( \
256 __builtin_types_compatible_p (__typeof (o), struct anv_shader_module*), \
257 VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, \
258 __builtin_choose_expr ( \
259 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_cache*), \
260 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT, \
261 __builtin_choose_expr ( \
262 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_layout*), \
263 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, \
264 __builtin_choose_expr ( \
265 __builtin_types_compatible_p (__typeof (o), struct anv_render_pass*), \
266 VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, \
267 __builtin_choose_expr ( \
268 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline*), \
269 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, \
270 __builtin_choose_expr ( \
271 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set_layout*), \
272 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, \
273 __builtin_choose_expr ( \
274 __builtin_types_compatible_p (__typeof (o), struct anv_sampler*), \
275 VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, \
276 __builtin_choose_expr ( \
277 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_pool*), \
278 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT, \
279 __builtin_choose_expr ( \
280 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set*), \
281 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, \
282 __builtin_choose_expr ( \
283 __builtin_types_compatible_p (__typeof (o), struct anv_framebuffer*), \
284 VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, \
285 __builtin_choose_expr ( \
286 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_pool*), \
287 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT, \
288 __builtin_choose_expr ( \
289 __builtin_types_compatible_p (__typeof (o), struct anv_surface*), \
290 VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT, \
291 __builtin_choose_expr ( \
292 __builtin_types_compatible_p (__typeof (o), struct wsi_swapchain*), \
293 VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT, \
294 __builtin_choose_expr ( \
295 __builtin_types_compatible_p (__typeof (o), struct vk_debug_callback*), \
296 VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, \
297 __builtin_choose_expr ( \
298 __builtin_types_compatible_p (__typeof (o), void*), \
299 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, \
300 /* The void expression results in a compile-time error \
301 when assigning the result to something. */ \
302 (void)0)))))))))))))))))))))))))))))))
304 /* Whenever we generate an error, pass it through this function. Useful for
305 * debugging, where we can break on it. Only call at error site, not when
306 * propagating errors. Might be useful to plug in a stack trace here.
309 VkResult
__vk_errorf(struct anv_instance
*instance
, const void *object
,
310 VkDebugReportObjectTypeEXT type
, VkResult error
,
311 const char *file
, int line
, const char *format
, ...);
314 #define vk_error(error) __vk_errorf(NULL, NULL,\
315 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,\
316 error, __FILE__, __LINE__, NULL)
317 #define vk_errorf(instance, obj, error, format, ...)\
318 __vk_errorf(instance, obj, REPORT_OBJECT_TYPE(obj), error,\
319 __FILE__, __LINE__, format, ## __VA_ARGS__)
321 #define vk_error(error) error
322 #define vk_errorf(instance, obj, error, format, ...) error
326 * Warn on ignored extension structs.
328 * The Vulkan spec requires us to ignore unsupported or unknown structs in
329 * a pNext chain. In debug mode, emitting warnings for ignored structs may
330 * help us discover structs that we should not have ignored.
333 * From the Vulkan 1.0.38 spec:
335 * Any component of the implementation (the loader, any enabled layers,
336 * and drivers) must skip over, without processing (other than reading the
337 * sType and pNext members) any chained structures with sType values not
338 * defined by extensions supported by that component.
340 #define anv_debug_ignored_stype(sType) \
341 intel_logd("%s: ignored VkStructureType %u\n", __func__, (sType))
343 void __anv_perf_warn(struct anv_instance
*instance
, const void *object
,
344 VkDebugReportObjectTypeEXT type
, const char *file
,
345 int line
, const char *format
, ...)
346 anv_printflike(6, 7);
347 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
348 void anv_loge_v(const char *format
, va_list va
);
351 * Print a FINISHME message, including its source location.
353 #define anv_finishme(format, ...) \
355 static bool reported = false; \
357 intel_logw("%s:%d: FINISHME: " format, __FILE__, __LINE__, \
364 * Print a perf warning message. Set INTEL_DEBUG=perf to see these.
366 #define anv_perf_warn(instance, obj, format, ...) \
368 static bool reported = false; \
369 if (!reported && unlikely(INTEL_DEBUG & DEBUG_PERF)) { \
370 __anv_perf_warn(instance, obj, REPORT_OBJECT_TYPE(obj), __FILE__, __LINE__,\
371 format, ##__VA_ARGS__); \
376 /* A non-fatal assert. Useful for debugging. */
378 #define anv_assert(x) ({ \
379 if (unlikely(!(x))) \
380 intel_loge("%s:%d ASSERT: %s", __FILE__, __LINE__, #x); \
383 #define anv_assert(x)
386 /* A multi-pointer allocator
388 * When copying data structures from the user (such as a render pass), it's
389 * common to need to allocate data for a bunch of different things. Instead
390 * of doing several allocations and having to handle all of the error checking
391 * that entails, it can be easier to do a single allocation. This struct
392 * helps facilitate that. The intended usage looks like this:
395 * anv_multialloc_add(&ma, &main_ptr, 1);
396 * anv_multialloc_add(&ma, &substruct1, substruct1Count);
397 * anv_multialloc_add(&ma, &substruct2, substruct2Count);
399 * if (!anv_multialloc_alloc(&ma, pAllocator, VK_ALLOCATION_SCOPE_FOO))
400 * return vk_error(VK_ERROR_OUT_OF_HOST_MEORY);
402 struct anv_multialloc
{
410 #define ANV_MULTIALLOC_INIT \
411 ((struct anv_multialloc) { 0, })
413 #define ANV_MULTIALLOC(_name) \
414 struct anv_multialloc _name = ANV_MULTIALLOC_INIT
416 __attribute__((always_inline
))
418 _anv_multialloc_add(struct anv_multialloc
*ma
,
419 void **ptr
, size_t size
, size_t align
)
421 size_t offset
= align_u64(ma
->size
, align
);
422 ma
->size
= offset
+ size
;
423 ma
->align
= MAX2(ma
->align
, align
);
425 /* Store the offset in the pointer. */
426 *ptr
= (void *)(uintptr_t)offset
;
428 assert(ma
->ptr_count
< ARRAY_SIZE(ma
->ptrs
));
429 ma
->ptrs
[ma
->ptr_count
++] = ptr
;
432 #define anv_multialloc_add_size(_ma, _ptr, _size) \
433 _anv_multialloc_add((_ma), (void **)(_ptr), (_size), __alignof__(**(_ptr)))
435 #define anv_multialloc_add(_ma, _ptr, _count) \
436 anv_multialloc_add_size(_ma, _ptr, (_count) * sizeof(**(_ptr)));
438 __attribute__((always_inline
))
440 anv_multialloc_alloc(struct anv_multialloc
*ma
,
441 const VkAllocationCallbacks
*alloc
,
442 VkSystemAllocationScope scope
)
444 void *ptr
= vk_alloc(alloc
, ma
->size
, ma
->align
, scope
);
448 /* Fill out each of the pointers with their final value.
450 * for (uint32_t i = 0; i < ma->ptr_count; i++)
451 * *ma->ptrs[i] = ptr + (uintptr_t)*ma->ptrs[i];
453 * Unfortunately, even though ma->ptr_count is basically guaranteed to be a
454 * constant, GCC is incapable of figuring this out and unrolling the loop
455 * so we have to give it a little help.
457 STATIC_ASSERT(ARRAY_SIZE(ma
->ptrs
) == 8);
458 #define _ANV_MULTIALLOC_UPDATE_POINTER(_i) \
459 if ((_i) < ma->ptr_count) \
460 *ma->ptrs[_i] = ptr + (uintptr_t)*ma->ptrs[_i]
461 _ANV_MULTIALLOC_UPDATE_POINTER(0);
462 _ANV_MULTIALLOC_UPDATE_POINTER(1);
463 _ANV_MULTIALLOC_UPDATE_POINTER(2);
464 _ANV_MULTIALLOC_UPDATE_POINTER(3);
465 _ANV_MULTIALLOC_UPDATE_POINTER(4);
466 _ANV_MULTIALLOC_UPDATE_POINTER(5);
467 _ANV_MULTIALLOC_UPDATE_POINTER(6);
468 _ANV_MULTIALLOC_UPDATE_POINTER(7);
469 #undef _ANV_MULTIALLOC_UPDATE_POINTER
474 __attribute__((always_inline
))
476 anv_multialloc_alloc2(struct anv_multialloc
*ma
,
477 const VkAllocationCallbacks
*parent_alloc
,
478 const VkAllocationCallbacks
*alloc
,
479 VkSystemAllocationScope scope
)
481 return anv_multialloc_alloc(ma
, alloc
? alloc
: parent_alloc
, scope
);
487 /* Index into the current validation list. This is used by the
488 * validation list building alrogithm to track which buffers are already
489 * in the validation list so that we can ensure uniqueness.
493 /* Last known offset. This value is provided by the kernel when we
494 * execbuf and is used as the presumed offset for the next bunch of
502 /** Flags to pass to the kernel through drm_i915_exec_object2::flags */
507 anv_bo_init(struct anv_bo
*bo
, uint32_t gem_handle
, uint64_t size
)
509 bo
->gem_handle
= gem_handle
;
517 /* Represents a lock-free linked list of "free" things. This is used by
518 * both the block pool and the state pools. Unfortunately, in order to
519 * solve the ABA problem, we can't use a single uint32_t head.
521 union anv_free_list
{
525 /* A simple count that is incremented every time the head changes. */
531 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
533 struct anv_block_state
{
543 struct anv_block_pool
{
544 struct anv_device
*device
;
550 /* The offset from the start of the bo to the "center" of the block
551 * pool. Pointers to allocated blocks are given by
552 * bo.map + center_bo_offset + offsets.
554 uint32_t center_bo_offset
;
556 /* Current memory map of the block pool. This pointer may or may not
557 * point to the actual beginning of the block pool memory. If
558 * anv_block_pool_alloc_back has ever been called, then this pointer
559 * will point to the "center" position of the buffer and all offsets
560 * (negative or positive) given out by the block pool alloc functions
561 * will be valid relative to this pointer.
563 * In particular, map == bo.map + center_offset
569 * Array of mmaps and gem handles owned by the block pool, reclaimed when
570 * the block pool is destroyed.
572 struct u_vector mmap_cleanups
;
574 struct anv_block_state state
;
576 struct anv_block_state back_state
;
579 /* Block pools are backed by a fixed-size 1GB memfd */
580 #define BLOCK_POOL_MEMFD_SIZE (1ul << 30)
582 /* The center of the block pool is also the middle of the memfd. This may
583 * change in the future if we decide differently for some reason.
585 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
587 static inline uint32_t
588 anv_block_pool_size(struct anv_block_pool
*pool
)
590 return pool
->state
.end
+ pool
->back_state
.end
;
599 #define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
601 struct anv_fixed_size_state_pool
{
602 union anv_free_list free_list
;
603 struct anv_block_state block
;
606 #define ANV_MIN_STATE_SIZE_LOG2 6
607 #define ANV_MAX_STATE_SIZE_LOG2 20
609 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
611 struct anv_state_pool
{
612 struct anv_block_pool block_pool
;
614 /* The size of blocks which will be allocated from the block pool */
617 /** Free list for "back" allocations */
618 union anv_free_list back_alloc_free_list
;
620 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
623 struct anv_state_stream_block
;
625 struct anv_state_stream
{
626 struct anv_state_pool
*state_pool
;
628 /* The size of blocks to allocate from the state pool */
631 /* Current block we're allocating from */
632 struct anv_state block
;
634 /* Offset into the current block at which to allocate the next state */
637 /* List of all blocks allocated from this pool */
638 struct anv_state_stream_block
*block_list
;
641 /* The block_pool functions exported for testing only. The block pool should
642 * only be used via a state pool (see below).
644 VkResult
anv_block_pool_init(struct anv_block_pool
*pool
,
645 struct anv_device
*device
,
646 uint32_t initial_size
,
648 void anv_block_pool_finish(struct anv_block_pool
*pool
);
649 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
,
650 uint32_t block_size
);
651 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
,
652 uint32_t block_size
);
654 VkResult
anv_state_pool_init(struct anv_state_pool
*pool
,
655 struct anv_device
*device
,
658 void anv_state_pool_finish(struct anv_state_pool
*pool
);
659 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
660 uint32_t state_size
, uint32_t alignment
);
661 struct anv_state
anv_state_pool_alloc_back(struct anv_state_pool
*pool
);
662 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
663 void anv_state_stream_init(struct anv_state_stream
*stream
,
664 struct anv_state_pool
*state_pool
,
665 uint32_t block_size
);
666 void anv_state_stream_finish(struct anv_state_stream
*stream
);
667 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
668 uint32_t size
, uint32_t alignment
);
671 * Implements a pool of re-usable BOs. The interface is identical to that
672 * of block_pool except that each block is its own BO.
675 struct anv_device
*device
;
682 void anv_bo_pool_init(struct anv_bo_pool
*pool
, struct anv_device
*device
,
684 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
685 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
,
687 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
689 struct anv_scratch_bo
{
694 struct anv_scratch_pool
{
695 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
696 struct anv_scratch_bo bos
[16][MESA_SHADER_STAGES
];
699 void anv_scratch_pool_init(struct anv_device
*device
,
700 struct anv_scratch_pool
*pool
);
701 void anv_scratch_pool_finish(struct anv_device
*device
,
702 struct anv_scratch_pool
*pool
);
703 struct anv_bo
*anv_scratch_pool_alloc(struct anv_device
*device
,
704 struct anv_scratch_pool
*pool
,
705 gl_shader_stage stage
,
706 unsigned per_thread_scratch
);
708 /** Implements a BO cache that ensures a 1-1 mapping of GEM BOs to anv_bos */
709 struct anv_bo_cache
{
710 struct hash_table
*bo_map
;
711 pthread_mutex_t mutex
;
714 VkResult
anv_bo_cache_init(struct anv_bo_cache
*cache
);
715 void anv_bo_cache_finish(struct anv_bo_cache
*cache
);
716 VkResult
anv_bo_cache_alloc(struct anv_device
*device
,
717 struct anv_bo_cache
*cache
,
718 uint64_t size
, struct anv_bo
**bo
);
719 VkResult
anv_bo_cache_import(struct anv_device
*device
,
720 struct anv_bo_cache
*cache
,
721 int fd
, struct anv_bo
**bo
);
722 VkResult
anv_bo_cache_export(struct anv_device
*device
,
723 struct anv_bo_cache
*cache
,
724 struct anv_bo
*bo_in
, int *fd_out
);
725 void anv_bo_cache_release(struct anv_device
*device
,
726 struct anv_bo_cache
*cache
,
729 struct anv_memory_type
{
730 /* Standard bits passed on to the client */
731 VkMemoryPropertyFlags propertyFlags
;
734 /* Driver-internal book-keeping */
735 VkBufferUsageFlags valid_buffer_usage
;
738 struct anv_memory_heap
{
739 /* Standard bits passed on to the client */
741 VkMemoryHeapFlags flags
;
743 /* Driver-internal book-keeping */
744 bool supports_48bit_addresses
;
747 struct anv_physical_device
{
748 VK_LOADER_DATA _loader_data
;
750 struct anv_instance
* instance
;
754 struct gen_device_info info
;
755 /** Amount of "GPU memory" we want to advertise
757 * Clearly, this value is bogus since Intel is a UMA architecture. On
758 * gen7 platforms, we are limited by GTT size unless we want to implement
759 * fine-grained tracking and GTT splitting. On Broadwell and above we are
760 * practically unlimited. However, we will never report more than 3/4 of
761 * the total system ram to try and avoid running out of RAM.
763 bool supports_48bit_addresses
;
764 struct brw_compiler
* compiler
;
765 struct isl_device isl_dev
;
766 int cmd_parser_version
;
768 bool has_exec_capture
;
771 bool has_syncobj_wait
;
773 struct anv_device_extension_table supported_extensions
;
776 uint32_t subslice_total
;
780 struct anv_memory_type types
[VK_MAX_MEMORY_TYPES
];
782 struct anv_memory_heap heaps
[VK_MAX_MEMORY_HEAPS
];
785 uint8_t pipeline_cache_uuid
[VK_UUID_SIZE
];
786 uint8_t driver_uuid
[VK_UUID_SIZE
];
787 uint8_t device_uuid
[VK_UUID_SIZE
];
789 struct wsi_device wsi_device
;
793 struct anv_instance
{
794 VK_LOADER_DATA _loader_data
;
796 VkAllocationCallbacks alloc
;
799 struct anv_instance_extension_table enabled_extensions
;
800 struct anv_dispatch_table dispatch
;
802 int physicalDeviceCount
;
803 struct anv_physical_device physicalDevice
;
805 struct vk_debug_report_instance debug_report_callbacks
;
808 VkResult
anv_init_wsi(struct anv_physical_device
*physical_device
);
809 void anv_finish_wsi(struct anv_physical_device
*physical_device
);
811 uint32_t anv_physical_device_api_version(struct anv_physical_device
*dev
);
812 bool anv_physical_device_extension_supported(struct anv_physical_device
*dev
,
816 VK_LOADER_DATA _loader_data
;
818 struct anv_device
* device
;
820 struct anv_state_pool
* pool
;
823 struct anv_pipeline_cache
{
824 struct anv_device
* device
;
825 pthread_mutex_t mutex
;
827 struct hash_table
* cache
;
830 struct anv_pipeline_bind_map
;
832 void anv_pipeline_cache_init(struct anv_pipeline_cache
*cache
,
833 struct anv_device
*device
,
835 void anv_pipeline_cache_finish(struct anv_pipeline_cache
*cache
);
837 struct anv_shader_bin
*
838 anv_pipeline_cache_search(struct anv_pipeline_cache
*cache
,
839 const void *key
, uint32_t key_size
);
840 struct anv_shader_bin
*
841 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache
*cache
,
842 const void *key_data
, uint32_t key_size
,
843 const void *kernel_data
, uint32_t kernel_size
,
844 const struct brw_stage_prog_data
*prog_data
,
845 uint32_t prog_data_size
,
846 const struct anv_pipeline_bind_map
*bind_map
);
849 VK_LOADER_DATA _loader_data
;
851 VkAllocationCallbacks alloc
;
853 struct anv_instance
* instance
;
855 struct gen_device_info info
;
856 struct isl_device isl_dev
;
859 bool can_chain_batches
;
860 bool robust_buffer_access
;
861 struct anv_device_extension_table enabled_extensions
;
862 struct anv_dispatch_table dispatch
;
864 struct anv_bo_pool batch_bo_pool
;
866 struct anv_bo_cache bo_cache
;
868 struct anv_state_pool dynamic_state_pool
;
869 struct anv_state_pool instruction_state_pool
;
870 struct anv_state_pool surface_state_pool
;
872 struct anv_bo workaround_bo
;
873 struct anv_bo trivial_batch_bo
;
875 struct anv_pipeline_cache blorp_shader_cache
;
876 struct blorp_context blorp
;
878 struct anv_state border_colors
;
880 struct anv_queue queue
;
882 struct anv_scratch_pool scratch_pool
;
884 uint32_t default_mocs
;
886 pthread_mutex_t mutex
;
887 pthread_cond_t queue_submit
;
892 anv_state_flush(struct anv_device
*device
, struct anv_state state
)
894 if (device
->info
.has_llc
)
897 gen_flush_range(state
.map
, state
.alloc_size
);
900 void anv_device_init_blorp(struct anv_device
*device
);
901 void anv_device_finish_blorp(struct anv_device
*device
);
903 VkResult
anv_device_execbuf(struct anv_device
*device
,
904 struct drm_i915_gem_execbuffer2
*execbuf
,
905 struct anv_bo
**execbuf_bos
);
906 VkResult
anv_device_query_status(struct anv_device
*device
);
907 VkResult
anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
);
908 VkResult
anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
911 void* anv_gem_mmap(struct anv_device
*device
,
912 uint32_t gem_handle
, uint64_t offset
, uint64_t size
, uint32_t flags
);
913 void anv_gem_munmap(void *p
, uint64_t size
);
914 uint32_t anv_gem_create(struct anv_device
*device
, uint64_t size
);
915 void anv_gem_close(struct anv_device
*device
, uint32_t gem_handle
);
916 uint32_t anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
917 int anv_gem_busy(struct anv_device
*device
, uint32_t gem_handle
);
918 int anv_gem_wait(struct anv_device
*device
, uint32_t gem_handle
, int64_t *timeout_ns
);
919 int anv_gem_execbuffer(struct anv_device
*device
,
920 struct drm_i915_gem_execbuffer2
*execbuf
);
921 int anv_gem_set_tiling(struct anv_device
*device
, uint32_t gem_handle
,
922 uint32_t stride
, uint32_t tiling
);
923 int anv_gem_create_context(struct anv_device
*device
);
924 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
925 int anv_gem_get_context_param(int fd
, int context
, uint32_t param
,
927 int anv_gem_get_param(int fd
, uint32_t param
);
928 int anv_gem_get_tiling(struct anv_device
*device
, uint32_t gem_handle
);
929 bool anv_gem_get_bit6_swizzle(int fd
, uint32_t tiling
);
930 int anv_gem_get_aperture(int fd
, uint64_t *size
);
931 bool anv_gem_supports_48b_addresses(int fd
);
932 int anv_gem_gpu_get_reset_stats(struct anv_device
*device
,
933 uint32_t *active
, uint32_t *pending
);
934 int anv_gem_handle_to_fd(struct anv_device
*device
, uint32_t gem_handle
);
935 uint32_t anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
936 int anv_gem_set_caching(struct anv_device
*device
, uint32_t gem_handle
, uint32_t caching
);
937 int anv_gem_set_domain(struct anv_device
*device
, uint32_t gem_handle
,
938 uint32_t read_domains
, uint32_t write_domain
);
939 int anv_gem_sync_file_merge(struct anv_device
*device
, int fd1
, int fd2
);
940 uint32_t anv_gem_syncobj_create(struct anv_device
*device
, uint32_t flags
);
941 void anv_gem_syncobj_destroy(struct anv_device
*device
, uint32_t handle
);
942 int anv_gem_syncobj_handle_to_fd(struct anv_device
*device
, uint32_t handle
);
943 uint32_t anv_gem_syncobj_fd_to_handle(struct anv_device
*device
, int fd
);
944 int anv_gem_syncobj_export_sync_file(struct anv_device
*device
,
946 int anv_gem_syncobj_import_sync_file(struct anv_device
*device
,
947 uint32_t handle
, int fd
);
948 void anv_gem_syncobj_reset(struct anv_device
*device
, uint32_t handle
);
949 bool anv_gem_supports_syncobj_wait(int fd
);
950 int anv_gem_syncobj_wait(struct anv_device
*device
,
951 uint32_t *handles
, uint32_t num_handles
,
952 int64_t abs_timeout_ns
, bool wait_all
);
954 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
956 struct anv_reloc_list
{
958 uint32_t array_length
;
959 struct drm_i915_gem_relocation_entry
* relocs
;
960 struct anv_bo
** reloc_bos
;
963 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
964 const VkAllocationCallbacks
*alloc
);
965 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
966 const VkAllocationCallbacks
*alloc
);
968 VkResult
anv_reloc_list_add(struct anv_reloc_list
*list
,
969 const VkAllocationCallbacks
*alloc
,
970 uint32_t offset
, struct anv_bo
*target_bo
,
973 struct anv_batch_bo
{
974 /* Link in the anv_cmd_buffer.owned_batch_bos list */
975 struct list_head link
;
979 /* Bytes actually consumed in this batch BO */
982 struct anv_reloc_list relocs
;
986 const VkAllocationCallbacks
* alloc
;
992 struct anv_reloc_list
* relocs
;
994 /* This callback is called (with the associated user data) in the event
995 * that the batch runs out of space.
997 VkResult (*extend_cb
)(struct anv_batch
*, void *);
1001 * Current error status of the command buffer. Used to track inconsistent
1002 * or incomplete command buffer states that are the consequence of run-time
1003 * errors such as out of memory scenarios. We want to track this in the
1004 * batch because the command buffer object is not visible to some parts
1010 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
1011 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
1012 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
1013 void *location
, struct anv_bo
*bo
, uint32_t offset
);
1014 VkResult
anv_device_submit_simple_batch(struct anv_device
*device
,
1015 struct anv_batch
*batch
);
1017 static inline VkResult
1018 anv_batch_set_error(struct anv_batch
*batch
, VkResult error
)
1020 assert(error
!= VK_SUCCESS
);
1021 if (batch
->status
== VK_SUCCESS
)
1022 batch
->status
= error
;
1023 return batch
->status
;
1027 anv_batch_has_error(struct anv_batch
*batch
)
1029 return batch
->status
!= VK_SUCCESS
;
1032 struct anv_address
{
1037 static inline uint64_t
1038 _anv_combine_address(struct anv_batch
*batch
, void *location
,
1039 const struct anv_address address
, uint32_t delta
)
1041 if (address
.bo
== NULL
) {
1042 return address
.offset
+ delta
;
1044 assert(batch
->start
<= location
&& location
< batch
->end
);
1046 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
1050 #define __gen_address_type struct anv_address
1051 #define __gen_user_data struct anv_batch
1052 #define __gen_combine_address _anv_combine_address
1054 /* Wrapper macros needed to work around preprocessor argument issues. In
1055 * particular, arguments don't get pre-evaluated if they are concatenated.
1056 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
1057 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
1058 * We can work around this easily enough with these helpers.
1060 #define __anv_cmd_length(cmd) cmd ## _length
1061 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
1062 #define __anv_cmd_header(cmd) cmd ## _header
1063 #define __anv_cmd_pack(cmd) cmd ## _pack
1064 #define __anv_reg_num(reg) reg ## _num
1066 #define anv_pack_struct(dst, struc, ...) do { \
1067 struct struc __template = { \
1070 __anv_cmd_pack(struc)(NULL, dst, &__template); \
1071 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
1074 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
1075 void *__dst = anv_batch_emit_dwords(batch, n); \
1077 struct cmd __template = { \
1078 __anv_cmd_header(cmd), \
1079 .DWordLength = n - __anv_cmd_length_bias(cmd), \
1082 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
1087 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
1091 STATIC_ASSERT(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
1092 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
1095 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
1096 dw[i] = (dwords0)[i] | (dwords1)[i]; \
1097 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
1100 #define anv_batch_emit(batch, cmd, name) \
1101 for (struct cmd name = { __anv_cmd_header(cmd) }, \
1102 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
1103 __builtin_expect(_dst != NULL, 1); \
1104 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
1105 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
1109 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
1110 .GraphicsDataTypeGFDT = 0, \
1111 .LLCCacheabilityControlLLCCC = 0, \
1112 .L3CacheabilityControlL3CC = 1, \
1115 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
1116 .LLCeLLCCacheabilityControlLLCCC = 0, \
1117 .L3CacheabilityControlL3CC = 1, \
1120 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
1121 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
1122 .TargetCache = L3DefertoPATforLLCeLLCselection, \
1123 .AgeforQUADLRU = 0 \
1126 /* Skylake: MOCS is now an index into an array of 62 different caching
1127 * configurations programmed by the kernel.
1130 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
1131 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1132 .IndextoMOCSTables = 2 \
1135 #define GEN9_MOCS_PTE { \
1136 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1137 .IndextoMOCSTables = 1 \
1140 /* Cannonlake MOCS defines are duplicates of Skylake MOCS defines. */
1141 #define GEN10_MOCS (struct GEN10_MEMORY_OBJECT_CONTROL_STATE) { \
1142 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1143 .IndextoMOCSTables = 2 \
1146 #define GEN10_MOCS_PTE { \
1147 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1148 .IndextoMOCSTables = 1 \
1151 struct anv_device_memory
{
1153 struct anv_memory_type
* type
;
1154 VkDeviceSize map_size
;
1159 * Header for Vertex URB Entry (VUE)
1161 struct anv_vue_header
{
1163 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
1164 uint32_t ViewportIndex
;
1168 struct anv_descriptor_set_binding_layout
{
1170 /* The type of the descriptors in this binding */
1171 VkDescriptorType type
;
1174 /* Number of array elements in this binding */
1175 uint16_t array_size
;
1177 /* Index into the flattend descriptor set */
1178 uint16_t descriptor_index
;
1180 /* Index into the dynamic state array for a dynamic buffer */
1181 int16_t dynamic_offset_index
;
1183 /* Index into the descriptor set buffer views */
1184 int16_t buffer_index
;
1187 /* Index into the binding table for the associated surface */
1188 int16_t surface_index
;
1190 /* Index into the sampler table for the associated sampler */
1191 int16_t sampler_index
;
1193 /* Index into the image table for the associated image */
1194 int16_t image_index
;
1195 } stage
[MESA_SHADER_STAGES
];
1197 /* Immutable samplers (or NULL if no immutable samplers) */
1198 struct anv_sampler
**immutable_samplers
;
1201 struct anv_descriptor_set_layout
{
1202 /* Descriptor set layouts can be destroyed at almost any time */
1205 /* Number of bindings in this descriptor set */
1206 uint16_t binding_count
;
1208 /* Total size of the descriptor set with room for all array entries */
1211 /* Shader stages affected by this descriptor set */
1212 uint16_t shader_stages
;
1214 /* Number of buffers in this descriptor set */
1215 uint16_t buffer_count
;
1217 /* Number of dynamic offsets used by this descriptor set */
1218 uint16_t dynamic_offset_count
;
1220 /* Bindings in this descriptor set */
1221 struct anv_descriptor_set_binding_layout binding
[0];
1225 anv_descriptor_set_layout_ref(struct anv_descriptor_set_layout
*layout
)
1227 assert(layout
&& layout
->ref_cnt
>= 1);
1228 p_atomic_inc(&layout
->ref_cnt
);
1232 anv_descriptor_set_layout_unref(struct anv_device
*device
,
1233 struct anv_descriptor_set_layout
*layout
)
1235 assert(layout
&& layout
->ref_cnt
>= 1);
1236 if (p_atomic_dec_zero(&layout
->ref_cnt
))
1237 vk_free(&device
->alloc
, layout
);
1240 struct anv_descriptor
{
1241 VkDescriptorType type
;
1245 VkImageLayout layout
;
1246 struct anv_image_view
*image_view
;
1247 struct anv_sampler
*sampler
;
1251 struct anv_buffer
*buffer
;
1256 struct anv_buffer_view
*buffer_view
;
1260 struct anv_descriptor_set
{
1261 struct anv_descriptor_set_layout
*layout
;
1263 uint32_t buffer_count
;
1264 struct anv_buffer_view
*buffer_views
;
1265 struct anv_descriptor descriptors
[0];
1268 struct anv_buffer_view
{
1269 enum isl_format format
; /**< VkBufferViewCreateInfo::format */
1271 uint32_t offset
; /**< Offset into bo. */
1272 uint64_t range
; /**< VkBufferViewCreateInfo::range */
1274 struct anv_state surface_state
;
1275 struct anv_state storage_surface_state
;
1276 struct anv_state writeonly_storage_surface_state
;
1278 struct brw_image_param storage_image_param
;
1281 struct anv_push_descriptor_set
{
1282 struct anv_descriptor_set set
;
1284 /* Put this field right behind anv_descriptor_set so it fills up the
1285 * descriptors[0] field. */
1286 struct anv_descriptor descriptors
[MAX_PUSH_DESCRIPTORS
];
1287 struct anv_buffer_view buffer_views
[MAX_PUSH_DESCRIPTORS
];
1290 struct anv_descriptor_pool
{
1295 struct anv_state_stream surface_state_stream
;
1296 void *surface_state_free_list
;
1301 enum anv_descriptor_template_entry_type
{
1302 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_IMAGE
,
1303 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER
,
1304 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER_VIEW
1307 struct anv_descriptor_template_entry
{
1308 /* The type of descriptor in this entry */
1309 VkDescriptorType type
;
1311 /* Binding in the descriptor set */
1314 /* Offset at which to write into the descriptor set binding */
1315 uint32_t array_element
;
1317 /* Number of elements to write into the descriptor set binding */
1318 uint32_t array_count
;
1320 /* Offset into the user provided data */
1323 /* Stride between elements into the user provided data */
1327 struct anv_descriptor_update_template
{
1328 VkPipelineBindPoint bind_point
;
1330 /* The descriptor set this template corresponds to. This value is only
1331 * valid if the template was created with the templateType
1332 * VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR.
1336 /* Number of entries in this template */
1337 uint32_t entry_count
;
1339 /* Entries of the template */
1340 struct anv_descriptor_template_entry entries
[0];
1344 anv_descriptor_set_binding_layout_get_hw_size(const struct anv_descriptor_set_binding_layout
*binding
);
1347 anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout
*layout
);
1350 anv_descriptor_set_write_image_view(struct anv_descriptor_set
*set
,
1351 const struct gen_device_info
* const devinfo
,
1352 const VkDescriptorImageInfo
* const info
,
1353 VkDescriptorType type
,
1358 anv_descriptor_set_write_buffer_view(struct anv_descriptor_set
*set
,
1359 VkDescriptorType type
,
1360 struct anv_buffer_view
*buffer_view
,
1365 anv_descriptor_set_write_buffer(struct anv_descriptor_set
*set
,
1366 struct anv_device
*device
,
1367 struct anv_state_stream
*alloc_stream
,
1368 VkDescriptorType type
,
1369 struct anv_buffer
*buffer
,
1372 VkDeviceSize offset
,
1373 VkDeviceSize range
);
1376 anv_descriptor_set_write_template(struct anv_descriptor_set
*set
,
1377 struct anv_device
*device
,
1378 struct anv_state_stream
*alloc_stream
,
1379 const struct anv_descriptor_update_template
*template,
1383 anv_descriptor_set_create(struct anv_device
*device
,
1384 struct anv_descriptor_pool
*pool
,
1385 struct anv_descriptor_set_layout
*layout
,
1386 struct anv_descriptor_set
**out_set
);
1389 anv_descriptor_set_destroy(struct anv_device
*device
,
1390 struct anv_descriptor_pool
*pool
,
1391 struct anv_descriptor_set
*set
);
1393 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
1395 struct anv_pipeline_binding
{
1396 /* The descriptor set this surface corresponds to. The special value of
1397 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
1398 * to a color attachment and not a regular descriptor.
1402 /* Binding in the descriptor set */
1405 /* Index in the binding */
1408 /* Plane in the binding index */
1411 /* Input attachment index (relative to the subpass) */
1412 uint8_t input_attachment_index
;
1414 /* For a storage image, whether it is write-only */
1418 struct anv_pipeline_layout
{
1420 struct anv_descriptor_set_layout
*layout
;
1421 uint32_t dynamic_offset_start
;
1427 bool has_dynamic_offsets
;
1428 } stage
[MESA_SHADER_STAGES
];
1430 unsigned char sha1
[20];
1434 struct anv_device
* device
;
1437 VkBufferUsageFlags usage
;
1439 /* Set when bound */
1441 VkDeviceSize offset
;
1444 static inline uint64_t
1445 anv_buffer_get_range(struct anv_buffer
*buffer
, uint64_t offset
, uint64_t range
)
1447 assert(offset
<= buffer
->size
);
1448 if (range
== VK_WHOLE_SIZE
) {
1449 return buffer
->size
- offset
;
1451 assert(range
<= buffer
->size
);
1456 enum anv_cmd_dirty_bits
{
1457 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1458 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1459 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1460 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1461 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1462 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1463 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1464 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1465 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1466 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
1467 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
1468 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
1469 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
1471 typedef uint32_t anv_cmd_dirty_mask_t
;
1473 enum anv_pipe_bits
{
1474 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
= (1 << 0),
1475 ANV_PIPE_STALL_AT_SCOREBOARD_BIT
= (1 << 1),
1476 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT
= (1 << 2),
1477 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
= (1 << 3),
1478 ANV_PIPE_VF_CACHE_INVALIDATE_BIT
= (1 << 4),
1479 ANV_PIPE_DATA_CACHE_FLUSH_BIT
= (1 << 5),
1480 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
= (1 << 10),
1481 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT
= (1 << 11),
1482 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
= (1 << 12),
1483 ANV_PIPE_DEPTH_STALL_BIT
= (1 << 13),
1484 ANV_PIPE_CS_STALL_BIT
= (1 << 20),
1486 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
1487 * a flush has happened but not a CS stall. The next time we do any sort
1488 * of invalidation we need to insert a CS stall at that time. Otherwise,
1489 * we would have to CS stall on every flush which could be bad.
1491 ANV_PIPE_NEEDS_CS_STALL_BIT
= (1 << 21),
1494 #define ANV_PIPE_FLUSH_BITS ( \
1495 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
1496 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1497 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
1499 #define ANV_PIPE_STALL_BITS ( \
1500 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
1501 ANV_PIPE_DEPTH_STALL_BIT | \
1502 ANV_PIPE_CS_STALL_BIT)
1504 #define ANV_PIPE_INVALIDATE_BITS ( \
1505 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
1506 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
1507 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
1508 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1509 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
1510 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
1512 static inline enum anv_pipe_bits
1513 anv_pipe_flush_bits_for_access_flags(VkAccessFlags flags
)
1515 enum anv_pipe_bits pipe_bits
= 0;
1518 for_each_bit(b
, flags
) {
1519 switch ((VkAccessFlagBits
)(1 << b
)) {
1520 case VK_ACCESS_SHADER_WRITE_BIT
:
1521 pipe_bits
|= ANV_PIPE_DATA_CACHE_FLUSH_BIT
;
1523 case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
:
1524 pipe_bits
|= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
;
1526 case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
:
1527 pipe_bits
|= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
;
1529 case VK_ACCESS_TRANSFER_WRITE_BIT
:
1530 pipe_bits
|= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
;
1531 pipe_bits
|= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
;
1534 break; /* Nothing to do */
1541 static inline enum anv_pipe_bits
1542 anv_pipe_invalidate_bits_for_access_flags(VkAccessFlags flags
)
1544 enum anv_pipe_bits pipe_bits
= 0;
1547 for_each_bit(b
, flags
) {
1548 switch ((VkAccessFlagBits
)(1 << b
)) {
1549 case VK_ACCESS_INDIRECT_COMMAND_READ_BIT
:
1550 case VK_ACCESS_INDEX_READ_BIT
:
1551 case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT
:
1552 pipe_bits
|= ANV_PIPE_VF_CACHE_INVALIDATE_BIT
;
1554 case VK_ACCESS_UNIFORM_READ_BIT
:
1555 pipe_bits
|= ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
;
1556 pipe_bits
|= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
;
1558 case VK_ACCESS_SHADER_READ_BIT
:
1559 case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT
:
1560 case VK_ACCESS_TRANSFER_READ_BIT
:
1561 pipe_bits
|= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
;
1564 break; /* Nothing to do */
1571 #define VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV ( \
1572 VK_IMAGE_ASPECT_COLOR_BIT | \
1573 VK_IMAGE_ASPECT_PLANE_0_BIT_KHR | \
1574 VK_IMAGE_ASPECT_PLANE_1_BIT_KHR | \
1575 VK_IMAGE_ASPECT_PLANE_2_BIT_KHR)
1576 #define VK_IMAGE_ASPECT_PLANES_BITS_ANV ( \
1577 VK_IMAGE_ASPECT_PLANE_0_BIT_KHR | \
1578 VK_IMAGE_ASPECT_PLANE_1_BIT_KHR | \
1579 VK_IMAGE_ASPECT_PLANE_2_BIT_KHR)
1581 struct anv_vertex_binding
{
1582 struct anv_buffer
* buffer
;
1583 VkDeviceSize offset
;
1586 #define ANV_PARAM_PUSH(offset) ((1 << 16) | (uint32_t)(offset))
1587 #define ANV_PARAM_PUSH_OFFSET(param) ((param) & 0xffff)
1589 struct anv_push_constants
{
1590 /* Current allocated size of this push constants data structure.
1591 * Because a decent chunk of it may not be used (images on SKL, for
1592 * instance), we won't actually allocate the entire structure up-front.
1596 /* Push constant data provided by the client through vkPushConstants */
1597 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
1599 /* Image data for image_load_store on pre-SKL */
1600 struct brw_image_param images
[MAX_IMAGES
];
1603 struct anv_dynamic_state
{
1606 VkViewport viewports
[MAX_VIEWPORTS
];
1611 VkRect2D scissors
[MAX_SCISSORS
];
1622 float blend_constants
[4];
1632 } stencil_compare_mask
;
1637 } stencil_write_mask
;
1642 } stencil_reference
;
1645 extern const struct anv_dynamic_state default_dynamic_state
;
1647 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
1648 const struct anv_dynamic_state
*src
,
1649 uint32_t copy_mask
);
1651 struct anv_surface_state
{
1652 struct anv_state state
;
1653 /** Address of the surface referred to by this state
1655 * This address is relative to the start of the BO.
1658 /* Address of the aux surface, if any
1660 * This field is 0 if and only if no aux surface exists.
1662 * This address is relative to the start of the BO. On gen7, the bottom 12
1663 * bits of this address include extra aux information.
1665 uint64_t aux_address
;
1669 * Attachment state when recording a renderpass instance.
1671 * The clear value is valid only if there exists a pending clear.
1673 struct anv_attachment_state
{
1674 enum isl_aux_usage aux_usage
;
1675 enum isl_aux_usage input_aux_usage
;
1676 struct anv_surface_state color
;
1677 struct anv_surface_state input
;
1679 VkImageLayout current_layout
;
1680 VkImageAspectFlags pending_clear_aspects
;
1682 VkClearValue clear_value
;
1683 bool clear_color_is_zero_one
;
1684 bool clear_color_is_zero
;
1687 /** State tracking for particular pipeline bind point
1689 * This struct is the base struct for anv_cmd_graphics_state and
1690 * anv_cmd_compute_state. These are used to track state which is bound to a
1691 * particular type of pipeline. Generic state that applies per-stage such as
1692 * binding table offsets and push constants is tracked generically with a
1693 * per-stage array in anv_cmd_state.
1695 struct anv_cmd_pipeline_state
{
1696 struct anv_pipeline
*pipeline
;
1697 struct anv_pipeline_layout
*layout
;
1699 struct anv_descriptor_set
*descriptors
[MAX_SETS
];
1700 uint32_t dynamic_offsets
[MAX_DYNAMIC_BUFFERS
];
1702 struct anv_push_descriptor_set
*push_descriptors
[MAX_SETS
];
1705 /** State tracking for graphics pipeline
1707 * This has anv_cmd_pipeline_state as a base struct to track things which get
1708 * bound to a graphics pipeline. Along with general pipeline bind point state
1709 * which is in the anv_cmd_pipeline_state base struct, it also contains other
1710 * state which is graphics-specific.
1712 struct anv_cmd_graphics_state
{
1713 struct anv_cmd_pipeline_state base
;
1715 anv_cmd_dirty_mask_t dirty
;
1718 struct anv_dynamic_state dynamic
;
1721 struct anv_buffer
*index_buffer
;
1722 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1723 uint32_t index_offset
;
1727 /** State tracking for compute pipeline
1729 * This has anv_cmd_pipeline_state as a base struct to track things which get
1730 * bound to a compute pipeline. Along with general pipeline bind point state
1731 * which is in the anv_cmd_pipeline_state base struct, it also contains other
1732 * state which is compute-specific.
1734 struct anv_cmd_compute_state
{
1735 struct anv_cmd_pipeline_state base
;
1737 bool pipeline_dirty
;
1739 struct anv_address num_workgroups
;
1742 /** State required while building cmd buffer */
1743 struct anv_cmd_state
{
1744 /* PIPELINE_SELECT.PipelineSelection */
1745 uint32_t current_pipeline
;
1746 const struct gen_l3_config
* current_l3_config
;
1748 struct anv_cmd_graphics_state gfx
;
1749 struct anv_cmd_compute_state compute
;
1751 enum anv_pipe_bits pending_pipe_bits
;
1752 VkShaderStageFlags descriptors_dirty
;
1753 VkShaderStageFlags push_constants_dirty
;
1755 struct anv_framebuffer
* framebuffer
;
1756 struct anv_render_pass
* pass
;
1757 struct anv_subpass
* subpass
;
1758 VkRect2D render_area
;
1759 uint32_t restart_index
;
1760 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
1761 VkShaderStageFlags push_constant_stages
;
1762 struct anv_push_constants
* push_constants
[MESA_SHADER_STAGES
];
1763 struct anv_state binding_tables
[MESA_SHADER_STAGES
];
1764 struct anv_state samplers
[MESA_SHADER_STAGES
];
1767 * Whether or not the gen8 PMA fix is enabled. We ensure that, at the top
1768 * of any command buffer it is disabled by disabling it in EndCommandBuffer
1769 * and before invoking the secondary in ExecuteCommands.
1771 bool pma_fix_enabled
;
1774 * Whether or not we know for certain that HiZ is enabled for the current
1775 * subpass. If, for whatever reason, we are unsure as to whether HiZ is
1776 * enabled or not, this will be false.
1781 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1782 * valid only when recording a render pass instance.
1784 struct anv_attachment_state
* attachments
;
1787 * Surface states for color render targets. These are stored in a single
1788 * flat array. For depth-stencil attachments, the surface state is simply
1791 struct anv_state render_pass_states
;
1794 * A null surface state of the right size to match the framebuffer. This
1795 * is one of the states in render_pass_states.
1797 struct anv_state null_surface_state
;
1800 struct anv_cmd_pool
{
1801 VkAllocationCallbacks alloc
;
1802 struct list_head cmd_buffers
;
1805 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1807 enum anv_cmd_buffer_exec_mode
{
1808 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
1809 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
1810 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT
,
1811 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
1812 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
1815 struct anv_cmd_buffer
{
1816 VK_LOADER_DATA _loader_data
;
1818 struct anv_device
* device
;
1820 struct anv_cmd_pool
* pool
;
1821 struct list_head pool_link
;
1823 struct anv_batch batch
;
1825 /* Fields required for the actual chain of anv_batch_bo's.
1827 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1829 struct list_head batch_bos
;
1830 enum anv_cmd_buffer_exec_mode exec_mode
;
1832 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1833 * referenced by this command buffer
1835 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1837 struct u_vector seen_bbos
;
1839 /* A vector of int32_t's for every block of binding tables.
1841 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1843 struct u_vector bt_block_states
;
1846 struct anv_reloc_list surface_relocs
;
1847 /** Last seen surface state block pool center bo offset */
1848 uint32_t last_ss_pool_center
;
1850 /* Serial for tracking buffer completion */
1853 /* Stream objects for storing temporary data */
1854 struct anv_state_stream surface_state_stream
;
1855 struct anv_state_stream dynamic_state_stream
;
1857 VkCommandBufferUsageFlags usage_flags
;
1858 VkCommandBufferLevel level
;
1860 struct anv_cmd_state state
;
1863 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1864 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1865 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1866 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1867 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1868 struct anv_cmd_buffer
*secondary
);
1869 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1870 VkResult
anv_cmd_buffer_execbuf(struct anv_device
*device
,
1871 struct anv_cmd_buffer
*cmd_buffer
,
1872 const VkSemaphore
*in_semaphores
,
1873 uint32_t num_in_semaphores
,
1874 const VkSemaphore
*out_semaphores
,
1875 uint32_t num_out_semaphores
,
1878 VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
);
1881 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
1882 gl_shader_stage stage
, uint32_t size
);
1883 #define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
1884 anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
1885 (offsetof(struct anv_push_constants, field) + \
1886 sizeof(cmd_buffer->state.push_constants[0]->field)))
1888 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1889 const void *data
, uint32_t size
, uint32_t alignment
);
1890 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1891 uint32_t *a
, uint32_t *b
,
1892 uint32_t dwords
, uint32_t alignment
);
1895 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1897 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1898 uint32_t entries
, uint32_t *state_offset
);
1900 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1902 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1903 uint32_t size
, uint32_t alignment
);
1906 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1908 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1909 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer
*cmd_buffer
,
1910 bool depth_clamp_enable
);
1911 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1913 void anv_cmd_buffer_setup_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1914 struct anv_render_pass
*pass
,
1915 struct anv_framebuffer
*framebuffer
,
1916 const VkClearValue
*clear_values
);
1918 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1921 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1922 gl_shader_stage stage
);
1924 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
);
1926 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1927 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1929 const struct anv_image_view
*
1930 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1933 anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1934 uint32_t num_entries
,
1935 uint32_t *state_offset
,
1936 struct anv_state
*bt_state
);
1938 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1940 enum anv_fence_type
{
1941 ANV_FENCE_TYPE_NONE
= 0,
1943 ANV_FENCE_TYPE_SYNCOBJ
,
1946 enum anv_bo_fence_state
{
1947 /** Indicates that this is a new (or newly reset fence) */
1948 ANV_BO_FENCE_STATE_RESET
,
1950 /** Indicates that this fence has been submitted to the GPU but is still
1951 * (as far as we know) in use by the GPU.
1953 ANV_BO_FENCE_STATE_SUBMITTED
,
1955 ANV_BO_FENCE_STATE_SIGNALED
,
1958 struct anv_fence_impl
{
1959 enum anv_fence_type type
;
1962 /** Fence implementation for BO fences
1964 * These fences use a BO and a set of CPU-tracked state flags. The BO
1965 * is added to the object list of the last execbuf call in a QueueSubmit
1966 * and is marked EXEC_WRITE. The state flags track when the BO has been
1967 * submitted to the kernel. We need to do this because Vulkan lets you
1968 * wait on a fence that has not yet been submitted and I915_GEM_BUSY
1969 * will say it's idle in this case.
1973 enum anv_bo_fence_state state
;
1976 /** DRM syncobj handle for syncobj-based fences */
1982 /* Permanent fence state. Every fence has some form of permanent state
1983 * (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on (for
1984 * cross-process fences) or it could just be a dummy for use internally.
1986 struct anv_fence_impl permanent
;
1988 /* Temporary fence state. A fence *may* have temporary state. That state
1989 * is added to the fence by an import operation and is reset back to
1990 * ANV_SEMAPHORE_TYPE_NONE when the fence is reset. A fence with temporary
1991 * state cannot be signaled because the fence must already be signaled
1992 * before the temporary state can be exported from the fence in the other
1993 * process and imported here.
1995 struct anv_fence_impl temporary
;
2000 struct anv_state state
;
2003 enum anv_semaphore_type
{
2004 ANV_SEMAPHORE_TYPE_NONE
= 0,
2005 ANV_SEMAPHORE_TYPE_DUMMY
,
2006 ANV_SEMAPHORE_TYPE_BO
,
2007 ANV_SEMAPHORE_TYPE_SYNC_FILE
,
2008 ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ
,
2011 struct anv_semaphore_impl
{
2012 enum anv_semaphore_type type
;
2015 /* A BO representing this semaphore when type == ANV_SEMAPHORE_TYPE_BO.
2016 * This BO will be added to the object list on any execbuf2 calls for
2017 * which this semaphore is used as a wait or signal fence. When used as
2018 * a signal fence, the EXEC_OBJECT_WRITE flag will be set.
2022 /* The sync file descriptor when type == ANV_SEMAPHORE_TYPE_SYNC_FILE.
2023 * If the semaphore is in the unsignaled state due to either just being
2024 * created or because it has been used for a wait, fd will be -1.
2028 /* Sync object handle when type == ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ.
2029 * Unlike GEM BOs, DRM sync objects aren't deduplicated by the kernel on
2030 * import so we don't need to bother with a userspace cache.
2036 struct anv_semaphore
{
2037 /* Permanent semaphore state. Every semaphore has some form of permanent
2038 * state (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on
2039 * (for cross-process semaphores0 or it could just be a dummy for use
2042 struct anv_semaphore_impl permanent
;
2044 /* Temporary semaphore state. A semaphore *may* have temporary state.
2045 * That state is added to the semaphore by an import operation and is reset
2046 * back to ANV_SEMAPHORE_TYPE_NONE when the semaphore is waited on. A
2047 * semaphore with temporary state cannot be signaled because the semaphore
2048 * must already be signaled before the temporary state can be exported from
2049 * the semaphore in the other process and imported here.
2051 struct anv_semaphore_impl temporary
;
2054 void anv_semaphore_reset_temporary(struct anv_device
*device
,
2055 struct anv_semaphore
*semaphore
);
2057 struct anv_shader_module
{
2058 unsigned char sha1
[20];
2063 static inline gl_shader_stage
2064 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage
)
2066 assert(__builtin_popcount(vk_stage
) == 1);
2067 return ffs(vk_stage
) - 1;
2070 static inline VkShaderStageFlagBits
2071 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage
)
2073 return (1 << mesa_stage
);
2076 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
2078 #define anv_foreach_stage(stage, stage_bits) \
2079 for (gl_shader_stage stage, \
2080 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
2081 stage = __builtin_ffs(__tmp) - 1, __tmp; \
2082 __tmp &= ~(1 << (stage)))
2084 struct anv_pipeline_bind_map
{
2085 uint32_t surface_count
;
2086 uint32_t sampler_count
;
2087 uint32_t image_count
;
2089 struct anv_pipeline_binding
* surface_to_descriptor
;
2090 struct anv_pipeline_binding
* sampler_to_descriptor
;
2093 struct anv_shader_bin_key
{
2098 struct anv_shader_bin
{
2101 const struct anv_shader_bin_key
*key
;
2103 struct anv_state kernel
;
2104 uint32_t kernel_size
;
2106 const struct brw_stage_prog_data
*prog_data
;
2107 uint32_t prog_data_size
;
2109 struct anv_pipeline_bind_map bind_map
;
2112 struct anv_shader_bin
*
2113 anv_shader_bin_create(struct anv_device
*device
,
2114 const void *key
, uint32_t key_size
,
2115 const void *kernel
, uint32_t kernel_size
,
2116 const struct brw_stage_prog_data
*prog_data
,
2117 uint32_t prog_data_size
, const void *prog_data_param
,
2118 const struct anv_pipeline_bind_map
*bind_map
);
2121 anv_shader_bin_destroy(struct anv_device
*device
, struct anv_shader_bin
*shader
);
2124 anv_shader_bin_ref(struct anv_shader_bin
*shader
)
2126 assert(shader
&& shader
->ref_cnt
>= 1);
2127 p_atomic_inc(&shader
->ref_cnt
);
2131 anv_shader_bin_unref(struct anv_device
*device
, struct anv_shader_bin
*shader
)
2133 assert(shader
&& shader
->ref_cnt
>= 1);
2134 if (p_atomic_dec_zero(&shader
->ref_cnt
))
2135 anv_shader_bin_destroy(device
, shader
);
2138 struct anv_pipeline
{
2139 struct anv_device
* device
;
2140 struct anv_batch batch
;
2141 uint32_t batch_data
[512];
2142 struct anv_reloc_list batch_relocs
;
2143 uint32_t dynamic_state_mask
;
2144 struct anv_dynamic_state dynamic_state
;
2146 struct anv_subpass
* subpass
;
2148 bool needs_data_cache
;
2150 struct anv_shader_bin
* shaders
[MESA_SHADER_STAGES
];
2153 const struct gen_l3_config
* l3_config
;
2154 uint32_t total_size
;
2157 VkShaderStageFlags active_stages
;
2158 struct anv_state blend_state
;
2161 uint32_t binding_stride
[MAX_VBS
];
2162 bool instancing_enable
[MAX_VBS
];
2163 bool primitive_restart
;
2166 uint32_t cs_right_mask
;
2169 bool depth_test_enable
;
2170 bool writes_stencil
;
2171 bool stencil_test_enable
;
2172 bool depth_clamp_enable
;
2173 bool sample_shading_enable
;
2178 uint32_t depth_stencil_state
[3];
2184 uint32_t wm_depth_stencil
[3];
2188 uint32_t wm_depth_stencil
[4];
2191 uint32_t interface_descriptor_data
[8];
2195 anv_pipeline_has_stage(const struct anv_pipeline
*pipeline
,
2196 gl_shader_stage stage
)
2198 return (pipeline
->active_stages
& mesa_to_vk_shader_stage(stage
)) != 0;
2201 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
2202 static inline const struct brw_##prefix##_prog_data * \
2203 get_##prefix##_prog_data(const struct anv_pipeline *pipeline) \
2205 if (anv_pipeline_has_stage(pipeline, stage)) { \
2206 return (const struct brw_##prefix##_prog_data *) \
2207 pipeline->shaders[stage]->prog_data; \
2213 ANV_DECL_GET_PROG_DATA_FUNC(vs
, MESA_SHADER_VERTEX
)
2214 ANV_DECL_GET_PROG_DATA_FUNC(tcs
, MESA_SHADER_TESS_CTRL
)
2215 ANV_DECL_GET_PROG_DATA_FUNC(tes
, MESA_SHADER_TESS_EVAL
)
2216 ANV_DECL_GET_PROG_DATA_FUNC(gs
, MESA_SHADER_GEOMETRY
)
2217 ANV_DECL_GET_PROG_DATA_FUNC(wm
, MESA_SHADER_FRAGMENT
)
2218 ANV_DECL_GET_PROG_DATA_FUNC(cs
, MESA_SHADER_COMPUTE
)
2220 static inline const struct brw_vue_prog_data
*
2221 anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline
*pipeline
)
2223 if (anv_pipeline_has_stage(pipeline
, MESA_SHADER_GEOMETRY
))
2224 return &get_gs_prog_data(pipeline
)->base
;
2225 else if (anv_pipeline_has_stage(pipeline
, MESA_SHADER_TESS_EVAL
))
2226 return &get_tes_prog_data(pipeline
)->base
;
2228 return &get_vs_prog_data(pipeline
)->base
;
2232 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
2233 struct anv_pipeline_cache
*cache
,
2234 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2235 const VkAllocationCallbacks
*alloc
);
2238 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
2239 struct anv_pipeline_cache
*cache
,
2240 const VkComputePipelineCreateInfo
*info
,
2241 struct anv_shader_module
*module
,
2242 const char *entrypoint
,
2243 const VkSpecializationInfo
*spec_info
);
2245 struct anv_format_plane
{
2246 enum isl_format isl_format
:16;
2247 struct isl_swizzle swizzle
;
2249 /* Whether this plane contains chroma channels */
2252 /* For downscaling of YUV planes */
2253 uint8_t denominator_scales
[2];
2255 /* How to map sampled ycbcr planes to a single 4 component element. */
2256 struct isl_swizzle ycbcr_swizzle
;
2261 struct anv_format_plane planes
[3];
2266 static inline uint32_t
2267 anv_image_aspect_to_plane(VkImageAspectFlags image_aspects
,
2268 VkImageAspectFlags aspect_mask
)
2270 switch (aspect_mask
) {
2271 case VK_IMAGE_ASPECT_COLOR_BIT
:
2272 case VK_IMAGE_ASPECT_DEPTH_BIT
:
2273 case VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
:
2275 case VK_IMAGE_ASPECT_STENCIL_BIT
:
2276 if ((image_aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) == 0)
2279 case VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
:
2281 case VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
:
2284 /* Purposefully assert with depth/stencil aspects. */
2285 unreachable("invalid image aspect");
2289 static inline uint32_t
2290 anv_image_aspect_get_planes(VkImageAspectFlags aspect_mask
)
2292 uint32_t planes
= 0;
2294 if (aspect_mask
& (VK_IMAGE_ASPECT_COLOR_BIT
|
2295 VK_IMAGE_ASPECT_DEPTH_BIT
|
2296 VK_IMAGE_ASPECT_STENCIL_BIT
|
2297 VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
))
2299 if (aspect_mask
& VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
)
2301 if (aspect_mask
& VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
)
2307 static inline VkImageAspectFlags
2308 anv_plane_to_aspect(VkImageAspectFlags image_aspects
,
2311 if (image_aspects
& VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV
) {
2312 if (_mesa_bitcount(image_aspects
) > 1)
2313 return VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
<< plane
;
2314 return VK_IMAGE_ASPECT_COLOR_BIT
;
2316 if (image_aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
)
2317 return VK_IMAGE_ASPECT_DEPTH_BIT
<< plane
;
2318 assert(image_aspects
== VK_IMAGE_ASPECT_STENCIL_BIT
);
2319 return VK_IMAGE_ASPECT_STENCIL_BIT
;
2322 #define anv_foreach_image_aspect_bit(b, image, aspects) \
2323 for_each_bit(b, anv_image_expand_aspects(image, aspects))
2325 const struct anv_format
*
2326 anv_get_format(VkFormat format
);
2328 static inline uint32_t
2329 anv_get_format_planes(VkFormat vk_format
)
2331 const struct anv_format
*format
= anv_get_format(vk_format
);
2333 return format
!= NULL
? format
->n_planes
: 0;
2336 struct anv_format_plane
2337 anv_get_format_plane(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
2338 VkImageAspectFlagBits aspect
, VkImageTiling tiling
);
2340 static inline enum isl_format
2341 anv_get_isl_format(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
2342 VkImageAspectFlags aspect
, VkImageTiling tiling
)
2344 return anv_get_format_plane(devinfo
, vk_format
, aspect
, tiling
).isl_format
;
2347 static inline struct isl_swizzle
2348 anv_swizzle_for_render(struct isl_swizzle swizzle
)
2350 /* Sometimes the swizzle will have alpha map to one. We do this to fake
2351 * RGB as RGBA for texturing
2353 assert(swizzle
.a
== ISL_CHANNEL_SELECT_ONE
||
2354 swizzle
.a
== ISL_CHANNEL_SELECT_ALPHA
);
2356 /* But it doesn't matter what we render to that channel */
2357 swizzle
.a
= ISL_CHANNEL_SELECT_ALPHA
;
2363 anv_pipeline_setup_l3_config(struct anv_pipeline
*pipeline
, bool needs_slm
);
2366 * Subsurface of an anv_image.
2368 struct anv_surface
{
2369 /** Valid only if isl_surf::size > 0. */
2370 struct isl_surf isl
;
2373 * Offset from VkImage's base address, as bound by vkBindImageMemory().
2380 /* The original VkFormat provided by the client. This may not match any
2381 * of the actual surface formats.
2384 const struct anv_format
*format
;
2386 VkImageAspectFlags aspects
;
2389 uint32_t array_size
;
2390 uint32_t samples
; /**< VkImageCreateInfo::samples */
2392 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
2393 VkImageTiling tiling
; /** VkImageCreateInfo::tiling */
2396 * DRM format modifier for this image or DRM_FORMAT_MOD_INVALID.
2398 uint64_t drm_format_mod
;
2403 /* Whether the image is made of several underlying buffer objects rather a
2404 * single one with different offsets.
2411 * For each foo, anv_image::planes[x].surface is valid if and only if
2412 * anv_image::aspects has a x aspect. Refer to anv_image_aspect_to_plane()
2413 * to figure the number associated with a given aspect.
2415 * The hardware requires that the depth buffer and stencil buffer be
2416 * separate surfaces. From Vulkan's perspective, though, depth and stencil
2417 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
2418 * allocate the depth and stencil buffers as separate surfaces in the same
2423 * -----------------------
2425 * ----------------------- |
2426 * | shadow surface0 | |
2427 * ----------------------- | Plane 0
2428 * | aux surface0 | |
2429 * ----------------------- |
2430 * | fast clear colors0 | \|/
2431 * -----------------------
2433 * ----------------------- |
2434 * | shadow surface1 | |
2435 * ----------------------- | Plane 1
2436 * | aux surface1 | |
2437 * ----------------------- |
2438 * | fast clear colors1 | \|/
2439 * -----------------------
2442 * -----------------------
2446 * Offset of the entire plane (whenever the image is disjoint this is
2454 struct anv_surface surface
;
2457 * A surface which shadows the main surface and may have different
2458 * tiling. This is used for sampling using a tiling that isn't supported
2459 * for other operations.
2461 struct anv_surface shadow_surface
;
2464 * For color images, this is the aux usage for this image when not used
2465 * as a color attachment.
2467 * For depth/stencil images, this is set to ISL_AUX_USAGE_HIZ if the
2468 * image has a HiZ buffer.
2470 enum isl_aux_usage aux_usage
;
2472 struct anv_surface aux_surface
;
2475 * Offset of the fast clear state (used to compute the
2476 * fast_clear_state_offset of the following planes).
2478 uint32_t fast_clear_state_offset
;
2481 * BO associated with this plane, set when bound.
2484 VkDeviceSize bo_offset
;
2487 * When destroying the image, also free the bo.
2493 /* Returns the number of auxiliary buffer levels attached to an image. */
2494 static inline uint8_t
2495 anv_image_aux_levels(const struct anv_image
* const image
,
2496 VkImageAspectFlagBits aspect
)
2498 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
, aspect
);
2499 return image
->planes
[plane
].aux_surface
.isl
.size
> 0 ?
2500 image
->planes
[plane
].aux_surface
.isl
.levels
: 0;
2503 /* Returns the number of auxiliary buffer layers attached to an image. */
2504 static inline uint32_t
2505 anv_image_aux_layers(const struct anv_image
* const image
,
2506 VkImageAspectFlagBits aspect
,
2507 const uint8_t miplevel
)
2511 /* The miplevel must exist in the main buffer. */
2512 assert(miplevel
< image
->levels
);
2514 if (miplevel
>= anv_image_aux_levels(image
, aspect
)) {
2515 /* There are no layers with auxiliary data because the miplevel has no
2520 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
, aspect
);
2521 return MAX2(image
->planes
[plane
].aux_surface
.isl
.logical_level0_px
.array_len
,
2522 image
->planes
[plane
].aux_surface
.isl
.logical_level0_px
.depth
>> miplevel
);
2526 static inline unsigned
2527 anv_fast_clear_state_entry_size(const struct anv_device
*device
)
2531 * +--------------------------------------------+
2532 * | clear value dword(s) | needs resolve dword |
2533 * +--------------------------------------------+
2536 /* Ensure that the needs resolve dword is in fact dword-aligned to enable
2537 * GPU memcpy operations.
2539 assert(device
->isl_dev
.ss
.clear_value_size
% 4 == 0);
2540 return device
->isl_dev
.ss
.clear_value_size
+ 4;
2543 static inline struct anv_address
2544 anv_image_get_clear_color_addr(const struct anv_device
*device
,
2545 const struct anv_image
*image
,
2546 VkImageAspectFlagBits aspect
,
2549 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
, aspect
);
2550 return (struct anv_address
) {
2551 .bo
= image
->planes
[plane
].bo
,
2552 .offset
= image
->planes
[plane
].bo_offset
+
2553 image
->planes
[plane
].fast_clear_state_offset
+
2554 anv_fast_clear_state_entry_size(device
) * level
,
2558 static inline struct anv_address
2559 anv_image_get_needs_resolve_addr(const struct anv_device
*device
,
2560 const struct anv_image
*image
,
2561 VkImageAspectFlagBits aspect
,
2564 struct anv_address addr
=
2565 anv_image_get_clear_color_addr(device
, image
, aspect
, level
);
2566 addr
.offset
+= device
->isl_dev
.ss
.clear_value_size
;
2570 /* Returns true if a HiZ-enabled depth buffer can be sampled from. */
2572 anv_can_sample_with_hiz(const struct gen_device_info
* const devinfo
,
2573 const struct anv_image
*image
)
2575 if (!(image
->aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
2578 if (devinfo
->gen
< 8)
2581 return image
->samples
== 1;
2585 anv_gen8_hiz_op_resolve(struct anv_cmd_buffer
*cmd_buffer
,
2586 const struct anv_image
*image
,
2587 enum blorp_hiz_op op
);
2589 anv_ccs_resolve(struct anv_cmd_buffer
* const cmd_buffer
,
2590 const struct anv_image
* const image
,
2591 VkImageAspectFlagBits aspect
,
2592 const uint8_t level
,
2593 const uint32_t start_layer
, const uint32_t layer_count
,
2594 const enum blorp_fast_clear_op op
);
2597 anv_image_fast_clear(struct anv_cmd_buffer
*cmd_buffer
,
2598 const struct anv_image
*image
,
2599 VkImageAspectFlagBits aspect
,
2600 const uint32_t base_level
, const uint32_t level_count
,
2601 const uint32_t base_layer
, uint32_t layer_count
);
2604 anv_image_copy_to_shadow(struct anv_cmd_buffer
*cmd_buffer
,
2605 const struct anv_image
*image
,
2606 uint32_t base_level
, uint32_t level_count
,
2607 uint32_t base_layer
, uint32_t layer_count
);
2610 anv_layout_to_aux_usage(const struct gen_device_info
* const devinfo
,
2611 const struct anv_image
*image
,
2612 const VkImageAspectFlagBits aspect
,
2613 const VkImageLayout layout
);
2615 /* This is defined as a macro so that it works for both
2616 * VkImageSubresourceRange and VkImageSubresourceLayers
2618 #define anv_get_layerCount(_image, _range) \
2619 ((_range)->layerCount == VK_REMAINING_ARRAY_LAYERS ? \
2620 (_image)->array_size - (_range)->baseArrayLayer : (_range)->layerCount)
2622 static inline uint32_t
2623 anv_get_levelCount(const struct anv_image
*image
,
2624 const VkImageSubresourceRange
*range
)
2626 return range
->levelCount
== VK_REMAINING_MIP_LEVELS
?
2627 image
->levels
- range
->baseMipLevel
: range
->levelCount
;
2630 static inline VkImageAspectFlags
2631 anv_image_expand_aspects(const struct anv_image
*image
,
2632 VkImageAspectFlags aspects
)
2634 /* If the underlying image has color plane aspects and
2635 * VK_IMAGE_ASPECT_COLOR_BIT has been requested, then return the aspects of
2636 * the underlying image. */
2637 if ((image
->aspects
& VK_IMAGE_ASPECT_PLANES_BITS_ANV
) != 0 &&
2638 aspects
== VK_IMAGE_ASPECT_COLOR_BIT
)
2639 return image
->aspects
;
2645 anv_image_aspects_compatible(VkImageAspectFlags aspects1
,
2646 VkImageAspectFlags aspects2
)
2648 if (aspects1
== aspects2
)
2651 /* Only 1 color aspects are compatibles. */
2652 if ((aspects1
& VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV
) != 0 &&
2653 (aspects2
& VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV
) != 0 &&
2654 _mesa_bitcount(aspects1
) == _mesa_bitcount(aspects2
))
2660 struct anv_image_view
{
2661 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
2663 VkImageAspectFlags aspect_mask
;
2665 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
2669 uint32_t image_plane
;
2671 struct isl_view isl
;
2674 * RENDER_SURFACE_STATE when using image as a sampler surface with an
2675 * image layout of SHADER_READ_ONLY_OPTIMAL or
2676 * DEPTH_STENCIL_READ_ONLY_OPTIMAL.
2678 struct anv_surface_state optimal_sampler_surface_state
;
2681 * RENDER_SURFACE_STATE when using image as a sampler surface with an
2682 * image layout of GENERAL.
2684 struct anv_surface_state general_sampler_surface_state
;
2687 * RENDER_SURFACE_STATE when using image as a storage image. Separate
2688 * states for write-only and readable, using the real format for
2689 * write-only and the lowered format for readable.
2691 struct anv_surface_state storage_surface_state
;
2692 struct anv_surface_state writeonly_storage_surface_state
;
2694 struct brw_image_param storage_image_param
;
2698 enum anv_image_view_state_flags
{
2699 ANV_IMAGE_VIEW_STATE_STORAGE_WRITE_ONLY
= (1 << 0),
2700 ANV_IMAGE_VIEW_STATE_TEXTURE_OPTIMAL
= (1 << 1),
2703 void anv_image_fill_surface_state(struct anv_device
*device
,
2704 const struct anv_image
*image
,
2705 VkImageAspectFlagBits aspect
,
2706 const struct isl_view
*view
,
2707 isl_surf_usage_flags_t view_usage
,
2708 enum isl_aux_usage aux_usage
,
2709 const union isl_color_value
*clear_color
,
2710 enum anv_image_view_state_flags flags
,
2711 struct anv_surface_state
*state_inout
,
2712 struct brw_image_param
*image_param_out
);
2714 struct anv_image_create_info
{
2715 const VkImageCreateInfo
*vk_info
;
2717 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
2718 isl_tiling_flags_t isl_tiling_flags
;
2720 /** These flags will be added to any derived from VkImageCreateInfo. */
2721 isl_surf_usage_flags_t isl_extra_usage_flags
;
2726 VkResult
anv_image_create(VkDevice _device
,
2727 const struct anv_image_create_info
*info
,
2728 const VkAllocationCallbacks
* alloc
,
2732 VkResult
anv_image_from_gralloc(VkDevice device_h
,
2733 const VkImageCreateInfo
*base_info
,
2734 const VkNativeBufferANDROID
*gralloc_info
,
2735 const VkAllocationCallbacks
*alloc
,
2739 const struct anv_surface
*
2740 anv_image_get_surface_for_aspect_mask(const struct anv_image
*image
,
2741 VkImageAspectFlags aspect_mask
);
2744 anv_isl_format_for_descriptor_type(VkDescriptorType type
);
2746 static inline struct VkExtent3D
2747 anv_sanitize_image_extent(const VkImageType imageType
,
2748 const struct VkExtent3D imageExtent
)
2750 switch (imageType
) {
2751 case VK_IMAGE_TYPE_1D
:
2752 return (VkExtent3D
) { imageExtent
.width
, 1, 1 };
2753 case VK_IMAGE_TYPE_2D
:
2754 return (VkExtent3D
) { imageExtent
.width
, imageExtent
.height
, 1 };
2755 case VK_IMAGE_TYPE_3D
:
2758 unreachable("invalid image type");
2762 static inline struct VkOffset3D
2763 anv_sanitize_image_offset(const VkImageType imageType
,
2764 const struct VkOffset3D imageOffset
)
2766 switch (imageType
) {
2767 case VK_IMAGE_TYPE_1D
:
2768 return (VkOffset3D
) { imageOffset
.x
, 0, 0 };
2769 case VK_IMAGE_TYPE_2D
:
2770 return (VkOffset3D
) { imageOffset
.x
, imageOffset
.y
, 0 };
2771 case VK_IMAGE_TYPE_3D
:
2774 unreachable("invalid image type");
2779 void anv_fill_buffer_surface_state(struct anv_device
*device
,
2780 struct anv_state state
,
2781 enum isl_format format
,
2782 uint32_t offset
, uint32_t range
,
2786 struct anv_ycbcr_conversion
{
2787 const struct anv_format
* format
;
2788 VkSamplerYcbcrModelConversionKHR ycbcr_model
;
2789 VkSamplerYcbcrRangeKHR ycbcr_range
;
2790 VkComponentSwizzle mapping
[4];
2791 VkChromaLocationKHR chroma_offsets
[2];
2792 VkFilter chroma_filter
;
2793 bool chroma_reconstruction
;
2796 struct anv_sampler
{
2797 uint32_t state
[3][4];
2799 struct anv_ycbcr_conversion
*conversion
;
2802 struct anv_framebuffer
{
2807 uint32_t attachment_count
;
2808 struct anv_image_view
* attachments
[0];
2811 struct anv_subpass
{
2812 uint32_t attachment_count
;
2815 * A pointer to all attachment references used in this subpass.
2816 * Only valid if ::attachment_count > 0.
2818 VkAttachmentReference
* attachments
;
2819 uint32_t input_count
;
2820 VkAttachmentReference
* input_attachments
;
2821 uint32_t color_count
;
2822 VkAttachmentReference
* color_attachments
;
2823 VkAttachmentReference
* resolve_attachments
;
2825 VkAttachmentReference depth_stencil_attachment
;
2829 /** Subpass has a depth/stencil self-dependency */
2830 bool has_ds_self_dep
;
2832 /** Subpass has at least one resolve attachment */
2836 static inline unsigned
2837 anv_subpass_view_count(const struct anv_subpass
*subpass
)
2839 return MAX2(1, _mesa_bitcount(subpass
->view_mask
));
2842 struct anv_render_pass_attachment
{
2843 /* TODO: Consider using VkAttachmentDescription instead of storing each of
2844 * its members individually.
2848 VkImageUsageFlags usage
;
2849 VkAttachmentLoadOp load_op
;
2850 VkAttachmentStoreOp store_op
;
2851 VkAttachmentLoadOp stencil_load_op
;
2852 VkImageLayout initial_layout
;
2853 VkImageLayout final_layout
;
2854 VkImageLayout first_subpass_layout
;
2856 /* The subpass id in which the attachment will be used last. */
2857 uint32_t last_subpass_idx
;
2860 struct anv_render_pass
{
2861 uint32_t attachment_count
;
2862 uint32_t subpass_count
;
2863 /* An array of subpass_count+1 flushes, one per subpass boundary */
2864 enum anv_pipe_bits
* subpass_flushes
;
2865 struct anv_render_pass_attachment
* attachments
;
2866 struct anv_subpass subpasses
[0];
2869 #define ANV_PIPELINE_STATISTICS_MASK 0x000007ff
2871 struct anv_query_pool
{
2873 VkQueryPipelineStatisticFlags pipeline_statistics
;
2874 /** Stride between slots, in bytes */
2876 /** Number of slots in this query pool */
2881 int anv_get_entrypoint_index(const char *name
);
2884 anv_entrypoint_is_enabled(int index
, uint32_t core_version
,
2885 const struct anv_instance_extension_table
*instance
,
2886 const struct anv_device_extension_table
*device
);
2888 void *anv_lookup_entrypoint(const struct gen_device_info
*devinfo
,
2891 void anv_dump_image_to_ppm(struct anv_device
*device
,
2892 struct anv_image
*image
, unsigned miplevel
,
2893 unsigned array_layer
, VkImageAspectFlagBits aspect
,
2894 const char *filename
);
2896 enum anv_dump_action
{
2897 ANV_DUMP_FRAMEBUFFERS_BIT
= 0x1,
2900 void anv_dump_start(struct anv_device
*device
, enum anv_dump_action actions
);
2901 void anv_dump_finish(void);
2903 void anv_dump_add_framebuffer(struct anv_cmd_buffer
*cmd_buffer
,
2904 struct anv_framebuffer
*fb
);
2906 static inline uint32_t
2907 anv_get_subpass_id(const struct anv_cmd_state
* const cmd_state
)
2909 /* This function must be called from within a subpass. */
2910 assert(cmd_state
->pass
&& cmd_state
->subpass
);
2912 const uint32_t subpass_id
= cmd_state
->subpass
- cmd_state
->pass
->subpasses
;
2914 /* The id of this subpass shouldn't exceed the number of subpasses in this
2915 * render pass minus 1.
2917 assert(subpass_id
< cmd_state
->pass
->subpass_count
);
2921 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
2923 static inline struct __anv_type * \
2924 __anv_type ## _from_handle(__VkType _handle) \
2926 return (struct __anv_type *) _handle; \
2929 static inline __VkType \
2930 __anv_type ## _to_handle(struct __anv_type *_obj) \
2932 return (__VkType) _obj; \
2935 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
2937 static inline struct __anv_type * \
2938 __anv_type ## _from_handle(__VkType _handle) \
2940 return (struct __anv_type *)(uintptr_t) _handle; \
2943 static inline __VkType \
2944 __anv_type ## _to_handle(struct __anv_type *_obj) \
2946 return (__VkType)(uintptr_t) _obj; \
2949 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
2950 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
2952 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCommandBuffer
)
2953 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
2954 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
2955 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
2956 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
2958 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCommandPool
)
2959 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
2960 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view
, VkBufferView
)
2961 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool
, VkDescriptorPool
)
2962 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
2963 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
2964 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_update_template
, VkDescriptorUpdateTemplateKHR
)
2965 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
2966 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
2967 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event
, VkEvent
)
2968 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
2969 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
2970 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
2971 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache
, VkPipelineCache
)
2972 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
2973 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
2974 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
2975 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
2976 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
2977 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_semaphore
, VkSemaphore
)
2978 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
2979 ANV_DEFINE_NONDISP_HANDLE_CASTS(vk_debug_report_callback
, VkDebugReportCallbackEXT
)
2980 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_ycbcr_conversion
, VkSamplerYcbcrConversionKHR
)
2982 /* Gen-specific function declarations */
2984 # include "anv_genX.h"
2986 # define genX(x) gen7_##x
2987 # include "anv_genX.h"
2989 # define genX(x) gen75_##x
2990 # include "anv_genX.h"
2992 # define genX(x) gen8_##x
2993 # include "anv_genX.h"
2995 # define genX(x) gen9_##x
2996 # include "anv_genX.h"
2998 # define genX(x) gen10_##x
2999 # include "anv_genX.h"
3003 #endif /* ANV_PRIVATE_H */