2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
39 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
44 #include "common/gen_device_info.h"
45 #include "blorp/blorp.h"
46 #include "brw_compiler.h"
47 #include "util/macros.h"
48 #include "util/list.h"
50 /* Pre-declarations needed for WSI entrypoints */
53 typedef struct xcb_connection_t xcb_connection_t
;
54 typedef uint32_t xcb_visualid_t
;
55 typedef uint32_t xcb_window_t
;
59 #include <vulkan/vulkan.h>
60 #include <vulkan/vulkan_intel.h>
61 #include <vulkan/vk_icd.h>
63 #include "anv_entrypoints.h"
64 #include "brw_context.h"
74 #define MAX_VIEWPORTS 16
75 #define MAX_SCISSORS 16
76 #define MAX_PUSH_CONSTANTS_SIZE 128
77 #define MAX_DYNAMIC_BUFFERS 16
79 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
81 #define anv_noreturn __attribute__((__noreturn__))
82 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
84 #define MIN(a, b) ((a) < (b) ? (a) : (b))
85 #define MAX(a, b) ((a) > (b) ? (a) : (b))
87 static inline uint32_t
88 align_down_npot_u32(uint32_t v
, uint32_t a
)
93 static inline uint32_t
94 align_u32(uint32_t v
, uint32_t a
)
96 assert(a
!= 0 && a
== (a
& -a
));
97 return (v
+ a
- 1) & ~(a
- 1);
100 static inline uint64_t
101 align_u64(uint64_t v
, uint64_t a
)
103 assert(a
!= 0 && a
== (a
& -a
));
104 return (v
+ a
- 1) & ~(a
- 1);
107 static inline int32_t
108 align_i32(int32_t v
, int32_t a
)
110 assert(a
!= 0 && a
== (a
& -a
));
111 return (v
+ a
- 1) & ~(a
- 1);
114 /** Alignment must be a power of 2. */
116 anv_is_aligned(uintmax_t n
, uintmax_t a
)
118 assert(a
== (a
& -a
));
119 return (n
& (a
- 1)) == 0;
122 static inline uint32_t
123 anv_minify(uint32_t n
, uint32_t levels
)
125 if (unlikely(n
== 0))
128 return MAX(n
>> levels
, 1);
132 anv_clamp_f(float f
, float min
, float max
)
145 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
147 if (*inout_mask
& clear_mask
) {
148 *inout_mask
&= ~clear_mask
;
155 #define for_each_bit(b, dword) \
156 for (uint32_t __dword = (dword); \
157 (b) = __builtin_ffs(__dword) - 1, __dword; \
158 __dword &= ~(1 << (b)))
160 #define typed_memcpy(dest, src, count) ({ \
161 static_assert(sizeof(*src) == sizeof(*dest), ""); \
162 memcpy((dest), (src), (count) * sizeof(*(src))); \
165 #define zero(x) (memset(&(x), 0, sizeof(x)))
167 /* Define no kernel as 1, since that's an illegal offset for a kernel */
171 VkStructureType sType
;
175 /* Whenever we generate an error, pass it through this function. Useful for
176 * debugging, where we can break on it. Only call at error site, not when
177 * propagating errors. Might be useful to plug in a stack trace here.
180 VkResult
__vk_errorf(VkResult error
, const char *file
, int line
, const char *format
, ...);
183 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
184 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
186 #define vk_error(error) error
187 #define vk_errorf(error, format, ...) error
190 void __anv_finishme(const char *file
, int line
, const char *format
, ...)
191 anv_printflike(3, 4);
192 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
193 void anv_loge_v(const char *format
, va_list va
);
196 * Print a FINISHME message, including its source location.
198 #define anv_finishme(format, ...) \
199 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
201 /* A non-fatal assert. Useful for debugging. */
203 #define anv_assert(x) ({ \
204 if (unlikely(!(x))) \
205 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
208 #define anv_assert(x)
212 * If a block of code is annotated with anv_validate, then the block runs only
216 #define anv_validate if (1)
218 #define anv_validate if (0)
221 void anv_abortf(const char *format
, ...) anv_noreturn
anv_printflike(1, 2);
222 void anv_abortfv(const char *format
, va_list va
) anv_noreturn
;
224 #define stub_return(v) \
226 anv_finishme("stub %s", __func__); \
232 anv_finishme("stub %s", __func__); \
237 * A dynamically growable, circular buffer. Elements are added at head and
238 * removed from tail. head and tail are free-running uint32_t indices and we
239 * only compute the modulo with size when accessing the array. This way,
240 * number of bytes in the queue is always head - tail, even in case of
247 uint32_t element_size
;
252 int anv_vector_init(struct anv_vector
*queue
, uint32_t element_size
, uint32_t size
);
253 void *anv_vector_add(struct anv_vector
*queue
);
254 void *anv_vector_remove(struct anv_vector
*queue
);
257 anv_vector_length(struct anv_vector
*queue
)
259 return (queue
->head
- queue
->tail
) / queue
->element_size
;
263 anv_vector_head(struct anv_vector
*vector
)
265 assert(vector
->tail
< vector
->head
);
266 return (void *)((char *)vector
->data
+
267 ((vector
->head
- vector
->element_size
) &
268 (vector
->size
- 1)));
272 anv_vector_tail(struct anv_vector
*vector
)
274 return (void *)((char *)vector
->data
+ (vector
->tail
& (vector
->size
- 1)));
278 anv_vector_finish(struct anv_vector
*queue
)
283 #define anv_vector_foreach(elem, queue) \
284 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
285 for (uint32_t __anv_vector_offset = (queue)->tail; \
286 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
287 __anv_vector_offset += (queue)->element_size)
292 /* Index into the current validation list. This is used by the
293 * validation list building alrogithm to track which buffers are already
294 * in the validation list so that we can ensure uniqueness.
298 /* Last known offset. This value is provided by the kernel when we
299 * execbuf and is used as the presumed offset for the next bunch of
307 /* We need to set the WRITE flag on winsys bos so GEM will know we're
308 * writing to them and synchronize uses on other rings (eg if the display
309 * server uses the blitter ring).
314 /* Represents a lock-free linked list of "free" things. This is used by
315 * both the block pool and the state pools. Unfortunately, in order to
316 * solve the ABA problem, we can't use a single uint32_t head.
318 union anv_free_list
{
322 /* A simple count that is incremented every time the head changes. */
328 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
330 struct anv_block_state
{
340 struct anv_block_pool
{
341 struct anv_device
*device
;
345 /* The offset from the start of the bo to the "center" of the block
346 * pool. Pointers to allocated blocks are given by
347 * bo.map + center_bo_offset + offsets.
349 uint32_t center_bo_offset
;
351 /* Current memory map of the block pool. This pointer may or may not
352 * point to the actual beginning of the block pool memory. If
353 * anv_block_pool_alloc_back has ever been called, then this pointer
354 * will point to the "center" position of the buffer and all offsets
355 * (negative or positive) given out by the block pool alloc functions
356 * will be valid relative to this pointer.
358 * In particular, map == bo.map + center_offset
364 * Array of mmaps and gem handles owned by the block pool, reclaimed when
365 * the block pool is destroyed.
367 struct anv_vector mmap_cleanups
;
371 union anv_free_list free_list
;
372 struct anv_block_state state
;
374 union anv_free_list back_free_list
;
375 struct anv_block_state back_state
;
378 /* Block pools are backed by a fixed-size 2GB memfd */
379 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
381 /* The center of the block pool is also the middle of the memfd. This may
382 * change in the future if we decide differently for some reason.
384 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
386 static inline uint32_t
387 anv_block_pool_size(struct anv_block_pool
*pool
)
389 return pool
->state
.end
+ pool
->back_state
.end
;
398 struct anv_fixed_size_state_pool
{
400 union anv_free_list free_list
;
401 struct anv_block_state block
;
404 #define ANV_MIN_STATE_SIZE_LOG2 6
405 #define ANV_MAX_STATE_SIZE_LOG2 17
407 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
409 struct anv_state_pool
{
410 struct anv_block_pool
*block_pool
;
411 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
414 struct anv_state_stream_block
;
416 struct anv_state_stream
{
417 struct anv_block_pool
*block_pool
;
419 /* The current working block */
420 struct anv_state_stream_block
*block
;
422 /* Offset at which the current block starts */
424 /* Offset at which to allocate the next state */
426 /* Offset at which the current block ends */
430 #define CACHELINE_SIZE 64
431 #define CACHELINE_MASK 63
434 anv_clflush_range(void *start
, size_t size
)
436 void *p
= (void *) (((uintptr_t) start
) & ~CACHELINE_MASK
);
437 void *end
= start
+ size
;
439 __builtin_ia32_mfence();
441 __builtin_ia32_clflush(p
);
447 anv_state_clflush(struct anv_state state
)
449 anv_clflush_range(state
.map
, state
.alloc_size
);
452 void anv_block_pool_init(struct anv_block_pool
*pool
,
453 struct anv_device
*device
, uint32_t block_size
);
454 void anv_block_pool_finish(struct anv_block_pool
*pool
);
455 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
);
456 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
);
457 void anv_block_pool_free(struct anv_block_pool
*pool
, int32_t offset
);
458 void anv_state_pool_init(struct anv_state_pool
*pool
,
459 struct anv_block_pool
*block_pool
);
460 void anv_state_pool_finish(struct anv_state_pool
*pool
);
461 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
462 size_t state_size
, size_t alignment
);
463 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
464 void anv_state_stream_init(struct anv_state_stream
*stream
,
465 struct anv_block_pool
*block_pool
);
466 void anv_state_stream_finish(struct anv_state_stream
*stream
);
467 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
468 uint32_t size
, uint32_t alignment
);
471 * Implements a pool of re-usable BOs. The interface is identical to that
472 * of block_pool except that each block is its own BO.
475 struct anv_device
*device
;
480 void anv_bo_pool_init(struct anv_bo_pool
*pool
, struct anv_device
*device
);
481 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
482 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
,
484 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
486 struct anv_scratch_pool
{
487 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
488 struct anv_bo bos
[16][MESA_SHADER_STAGES
];
491 void anv_scratch_pool_init(struct anv_device
*device
,
492 struct anv_scratch_pool
*pool
);
493 void anv_scratch_pool_finish(struct anv_device
*device
,
494 struct anv_scratch_pool
*pool
);
495 struct anv_bo
*anv_scratch_pool_alloc(struct anv_device
*device
,
496 struct anv_scratch_pool
*pool
,
497 gl_shader_stage stage
,
498 unsigned per_thread_scratch
);
500 void *anv_resolve_entrypoint(uint32_t index
);
502 extern struct anv_dispatch_table dtable
;
504 #define ANV_CALL(func) ({ \
505 if (dtable.func == NULL) { \
506 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
507 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
513 anv_alloc(const VkAllocationCallbacks
*alloc
,
514 size_t size
, size_t align
,
515 VkSystemAllocationScope scope
)
517 return alloc
->pfnAllocation(alloc
->pUserData
, size
, align
, scope
);
521 anv_realloc(const VkAllocationCallbacks
*alloc
,
522 void *ptr
, size_t size
, size_t align
,
523 VkSystemAllocationScope scope
)
525 return alloc
->pfnReallocation(alloc
->pUserData
, ptr
, size
, align
, scope
);
529 anv_free(const VkAllocationCallbacks
*alloc
, void *data
)
531 alloc
->pfnFree(alloc
->pUserData
, data
);
535 anv_alloc2(const VkAllocationCallbacks
*parent_alloc
,
536 const VkAllocationCallbacks
*alloc
,
537 size_t size
, size_t align
,
538 VkSystemAllocationScope scope
)
541 return anv_alloc(alloc
, size
, align
, scope
);
543 return anv_alloc(parent_alloc
, size
, align
, scope
);
547 anv_free2(const VkAllocationCallbacks
*parent_alloc
,
548 const VkAllocationCallbacks
*alloc
,
552 anv_free(alloc
, data
);
554 anv_free(parent_alloc
, data
);
557 struct anv_wsi_interaface
;
559 #define VK_ICD_WSI_PLATFORM_MAX 5
561 struct anv_physical_device
{
562 VK_LOADER_DATA _loader_data
;
564 struct anv_instance
* instance
;
568 struct gen_device_info info
;
569 uint64_t aperture_size
;
570 struct brw_compiler
* compiler
;
571 struct isl_device isl_dev
;
572 int cmd_parser_version
;
575 uint32_t subslice_total
;
577 struct anv_wsi_interface
* wsi
[VK_ICD_WSI_PLATFORM_MAX
];
580 struct anv_instance
{
581 VK_LOADER_DATA _loader_data
;
583 VkAllocationCallbacks alloc
;
586 int physicalDeviceCount
;
587 struct anv_physical_device physicalDevice
;
590 VkResult
anv_init_wsi(struct anv_physical_device
*physical_device
);
591 void anv_finish_wsi(struct anv_physical_device
*physical_device
);
593 struct anv_meta_state
{
594 VkAllocationCallbacks alloc
;
597 * Use array element `i` for images with `2^i` samples.
601 * Pipeline N is used to clear color attachment N of the current
604 * HACK: We use one pipeline per color attachment to work around the
605 * compiler's inability to dynamically set the render target index of
606 * the render target write message.
608 struct anv_pipeline
*color_pipelines
[MAX_RTS
];
610 struct anv_pipeline
*depth_only_pipeline
;
611 struct anv_pipeline
*stencil_only_pipeline
;
612 struct anv_pipeline
*depthstencil_pipeline
;
613 } clear
[1 + MAX_SAMPLES_LOG2
];
616 VkRenderPass render_pass
;
618 /** Pipeline that blits from a 1D image. */
619 VkPipeline pipeline_1d_src
;
621 /** Pipeline that blits from a 2D image. */
622 VkPipeline pipeline_2d_src
;
624 /** Pipeline that blits from a 3D image. */
625 VkPipeline pipeline_3d_src
;
627 VkPipelineLayout pipeline_layout
;
628 VkDescriptorSetLayout ds_layout
;
632 VkRenderPass render_pass
;
634 VkPipelineLayout img_p_layout
;
635 VkDescriptorSetLayout img_ds_layout
;
636 VkPipelineLayout buf_p_layout
;
637 VkDescriptorSetLayout buf_ds_layout
;
639 /* Pipelines indexed by source and destination type. See the
640 * blit2d_src_type and blit2d_dst_type enums in anv_meta_blit2d.c to
641 * see what these mean.
643 VkPipeline pipelines
[2][3];
647 /** Pipeline [i] resolves an image with 2^(i+1) samples. */
648 VkPipeline pipelines
[MAX_SAMPLES_LOG2
];
651 VkPipelineLayout pipeline_layout
;
652 VkDescriptorSetLayout ds_layout
;
657 VK_LOADER_DATA _loader_data
;
659 struct anv_device
* device
;
661 struct anv_state_pool
* pool
;
664 struct anv_pipeline_cache
{
665 struct anv_device
* device
;
666 pthread_mutex_t mutex
;
668 struct hash_table
* cache
;
671 struct anv_pipeline_bind_map
;
673 void anv_pipeline_cache_init(struct anv_pipeline_cache
*cache
,
674 struct anv_device
*device
,
676 void anv_pipeline_cache_finish(struct anv_pipeline_cache
*cache
);
678 struct anv_shader_bin
*
679 anv_pipeline_cache_search(struct anv_pipeline_cache
*cache
,
680 const void *key
, uint32_t key_size
);
681 struct anv_shader_bin
*
682 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache
*cache
,
683 const void *key_data
, uint32_t key_size
,
684 const void *kernel_data
, uint32_t kernel_size
,
685 const void *prog_data
, uint32_t prog_data_size
,
686 const struct anv_pipeline_bind_map
*bind_map
);
689 VK_LOADER_DATA _loader_data
;
691 VkAllocationCallbacks alloc
;
693 struct anv_instance
* instance
;
695 struct gen_device_info info
;
696 struct isl_device isl_dev
;
699 bool can_chain_batches
;
700 bool robust_buffer_access
;
702 struct anv_bo_pool batch_bo_pool
;
704 struct anv_block_pool dynamic_state_block_pool
;
705 struct anv_state_pool dynamic_state_pool
;
707 struct anv_block_pool instruction_block_pool
;
708 struct anv_state_pool instruction_state_pool
;
710 struct anv_block_pool surface_state_block_pool
;
711 struct anv_state_pool surface_state_pool
;
713 struct anv_bo workaround_bo
;
715 struct anv_meta_state meta_state
;
717 struct anv_pipeline_cache blorp_shader_cache
;
718 struct blorp_context blorp
;
720 struct anv_state border_colors
;
722 struct anv_queue queue
;
724 struct anv_scratch_pool scratch_pool
;
726 uint32_t default_mocs
;
728 pthread_mutex_t mutex
;
731 void anv_device_get_cache_uuid(void *uuid
);
733 void anv_device_init_blorp(struct anv_device
*device
);
734 void anv_device_finish_blorp(struct anv_device
*device
);
736 void* anv_gem_mmap(struct anv_device
*device
,
737 uint32_t gem_handle
, uint64_t offset
, uint64_t size
, uint32_t flags
);
738 void anv_gem_munmap(void *p
, uint64_t size
);
739 uint32_t anv_gem_create(struct anv_device
*device
, size_t size
);
740 void anv_gem_close(struct anv_device
*device
, uint32_t gem_handle
);
741 uint32_t anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
742 int anv_gem_wait(struct anv_device
*device
, uint32_t gem_handle
, int64_t *timeout_ns
);
743 int anv_gem_execbuffer(struct anv_device
*device
,
744 struct drm_i915_gem_execbuffer2
*execbuf
);
745 int anv_gem_set_tiling(struct anv_device
*device
, uint32_t gem_handle
,
746 uint32_t stride
, uint32_t tiling
);
747 int anv_gem_create_context(struct anv_device
*device
);
748 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
749 int anv_gem_get_param(int fd
, uint32_t param
);
750 bool anv_gem_get_bit6_swizzle(int fd
, uint32_t tiling
);
751 int anv_gem_get_aperture(int fd
, uint64_t *size
);
752 int anv_gem_handle_to_fd(struct anv_device
*device
, uint32_t gem_handle
);
753 uint32_t anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
754 int anv_gem_set_caching(struct anv_device
*device
, uint32_t gem_handle
, uint32_t caching
);
755 int anv_gem_set_domain(struct anv_device
*device
, uint32_t gem_handle
,
756 uint32_t read_domains
, uint32_t write_domain
);
758 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
760 struct anv_reloc_list
{
763 struct drm_i915_gem_relocation_entry
* relocs
;
764 struct anv_bo
** reloc_bos
;
767 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
768 const VkAllocationCallbacks
*alloc
);
769 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
770 const VkAllocationCallbacks
*alloc
);
772 uint64_t anv_reloc_list_add(struct anv_reloc_list
*list
,
773 const VkAllocationCallbacks
*alloc
,
774 uint32_t offset
, struct anv_bo
*target_bo
,
777 struct anv_batch_bo
{
778 /* Link in the anv_cmd_buffer.owned_batch_bos list */
779 struct list_head link
;
783 /* Bytes actually consumed in this batch BO */
786 /* Last seen surface state block pool bo offset */
787 uint32_t last_ss_pool_bo_offset
;
789 struct anv_reloc_list relocs
;
793 const VkAllocationCallbacks
* alloc
;
799 struct anv_reloc_list
* relocs
;
801 /* This callback is called (with the associated user data) in the event
802 * that the batch runs out of space.
804 VkResult (*extend_cb
)(struct anv_batch
*, void *);
808 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
809 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
810 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
811 void *location
, struct anv_bo
*bo
, uint32_t offset
);
812 VkResult
anv_device_submit_simple_batch(struct anv_device
*device
,
813 struct anv_batch
*batch
);
820 static inline uint64_t
821 _anv_combine_address(struct anv_batch
*batch
, void *location
,
822 const struct anv_address address
, uint32_t delta
)
824 if (address
.bo
== NULL
) {
825 return address
.offset
+ delta
;
827 assert(batch
->start
<= location
&& location
< batch
->end
);
829 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
833 #define __gen_address_type struct anv_address
834 #define __gen_user_data struct anv_batch
835 #define __gen_combine_address _anv_combine_address
837 /* Wrapper macros needed to work around preprocessor argument issues. In
838 * particular, arguments don't get pre-evaluated if they are concatenated.
839 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
840 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
841 * We can work around this easily enough with these helpers.
843 #define __anv_cmd_length(cmd) cmd ## _length
844 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
845 #define __anv_cmd_header(cmd) cmd ## _header
846 #define __anv_cmd_pack(cmd) cmd ## _pack
847 #define __anv_reg_num(reg) reg ## _num
849 #define anv_pack_struct(dst, struc, ...) do { \
850 struct struc __template = { \
853 __anv_cmd_pack(struc)(NULL, dst, &__template); \
854 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
857 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
858 void *__dst = anv_batch_emit_dwords(batch, n); \
859 struct cmd __template = { \
860 __anv_cmd_header(cmd), \
861 .DWordLength = n - __anv_cmd_length_bias(cmd), \
864 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
868 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
872 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
873 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
874 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
875 dw[i] = (dwords0)[i] | (dwords1)[i]; \
876 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
879 #define anv_batch_emit(batch, cmd, name) \
880 for (struct cmd name = { __anv_cmd_header(cmd) }, \
881 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
882 __builtin_expect(_dst != NULL, 1); \
883 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
884 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
888 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
889 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
890 struct anv_state __state = \
891 anv_state_pool_alloc((pool), __size, align); \
892 struct cmd __template = { \
895 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
896 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
897 if (!(pool)->block_pool->device->info.has_llc) \
898 anv_state_clflush(__state); \
902 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
903 .GraphicsDataTypeGFDT = 0, \
904 .LLCCacheabilityControlLLCCC = 0, \
905 .L3CacheabilityControlL3CC = 1, \
908 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
909 .LLCeLLCCacheabilityControlLLCCC = 0, \
910 .L3CacheabilityControlL3CC = 1, \
913 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
914 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
915 .TargetCache = L3DefertoPATforLLCeLLCselection, \
919 /* Skylake: MOCS is now an index into an array of 62 different caching
920 * configurations programmed by the kernel.
923 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
924 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
925 .IndextoMOCSTables = 2 \
928 #define GEN9_MOCS_PTE { \
929 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
930 .IndextoMOCSTables = 1 \
933 struct anv_device_memory
{
936 VkDeviceSize map_size
;
941 * Header for Vertex URB Entry (VUE)
943 struct anv_vue_header
{
945 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
946 uint32_t ViewportIndex
;
950 struct anv_descriptor_set_binding_layout
{
952 /* The type of the descriptors in this binding */
953 VkDescriptorType type
;
956 /* Number of array elements in this binding */
959 /* Index into the flattend descriptor set */
960 uint16_t descriptor_index
;
962 /* Index into the dynamic state array for a dynamic buffer */
963 int16_t dynamic_offset_index
;
965 /* Index into the descriptor set buffer views */
966 int16_t buffer_index
;
969 /* Index into the binding table for the associated surface */
970 int16_t surface_index
;
972 /* Index into the sampler table for the associated sampler */
973 int16_t sampler_index
;
975 /* Index into the image table for the associated image */
977 } stage
[MESA_SHADER_STAGES
];
979 /* Immutable samplers (or NULL if no immutable samplers) */
980 struct anv_sampler
**immutable_samplers
;
983 struct anv_descriptor_set_layout
{
984 /* Number of bindings in this descriptor set */
985 uint16_t binding_count
;
987 /* Total size of the descriptor set with room for all array entries */
990 /* Shader stages affected by this descriptor set */
991 uint16_t shader_stages
;
993 /* Number of buffers in this descriptor set */
994 uint16_t buffer_count
;
996 /* Number of dynamic offsets used by this descriptor set */
997 uint16_t dynamic_offset_count
;
999 /* Bindings in this descriptor set */
1000 struct anv_descriptor_set_binding_layout binding
[0];
1003 struct anv_descriptor
{
1004 VkDescriptorType type
;
1008 struct anv_image_view
*image_view
;
1009 struct anv_sampler
*sampler
;
1012 struct anv_buffer_view
*buffer_view
;
1016 struct anv_descriptor_set
{
1017 const struct anv_descriptor_set_layout
*layout
;
1019 uint32_t buffer_count
;
1020 struct anv_buffer_view
*buffer_views
;
1021 struct anv_descriptor descriptors
[0];
1024 struct anv_descriptor_pool
{
1029 struct anv_state_stream surface_state_stream
;
1030 void *surface_state_free_list
;
1036 anv_descriptor_set_create(struct anv_device
*device
,
1037 struct anv_descriptor_pool
*pool
,
1038 const struct anv_descriptor_set_layout
*layout
,
1039 struct anv_descriptor_set
**out_set
);
1042 anv_descriptor_set_destroy(struct anv_device
*device
,
1043 struct anv_descriptor_pool
*pool
,
1044 struct anv_descriptor_set
*set
);
1046 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
1048 struct anv_pipeline_binding
{
1049 /* The descriptor set this surface corresponds to. The special value of
1050 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
1051 * to a color attachment and not a regular descriptor.
1055 /* Binding in the descriptor set */
1058 /* Index in the binding */
1062 struct anv_pipeline_layout
{
1064 struct anv_descriptor_set_layout
*layout
;
1065 uint32_t dynamic_offset_start
;
1071 bool has_dynamic_offsets
;
1072 } stage
[MESA_SHADER_STAGES
];
1074 unsigned char sha1
[20];
1078 struct anv_device
* device
;
1081 VkBufferUsageFlags usage
;
1083 /* Set when bound */
1085 VkDeviceSize offset
;
1088 enum anv_cmd_dirty_bits
{
1089 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1090 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1091 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1092 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1093 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1094 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1095 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1096 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1097 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1098 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
1099 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
1100 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
1101 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
1103 typedef uint32_t anv_cmd_dirty_mask_t
;
1105 enum anv_pipe_bits
{
1106 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
= (1 << 0),
1107 ANV_PIPE_STALL_AT_SCOREBOARD_BIT
= (1 << 1),
1108 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT
= (1 << 2),
1109 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
= (1 << 3),
1110 ANV_PIPE_VF_CACHE_INVALIDATE_BIT
= (1 << 4),
1111 ANV_PIPE_DATA_CACHE_FLUSH_BIT
= (1 << 5),
1112 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
= (1 << 10),
1113 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT
= (1 << 11),
1114 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
= (1 << 12),
1115 ANV_PIPE_DEPTH_STALL_BIT
= (1 << 13),
1116 ANV_PIPE_CS_STALL_BIT
= (1 << 20),
1118 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
1119 * a flush has happened but not a CS stall. The next time we do any sort
1120 * of invalidation we need to insert a CS stall at that time. Otherwise,
1121 * we would have to CS stall on every flush which could be bad.
1123 ANV_PIPE_NEEDS_CS_STALL_BIT
= (1 << 21),
1126 #define ANV_PIPE_FLUSH_BITS ( \
1127 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
1128 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1129 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
1131 #define ANV_PIPE_STALL_BITS ( \
1132 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
1133 ANV_PIPE_DEPTH_STALL_BIT | \
1134 ANV_PIPE_CS_STALL_BIT)
1136 #define ANV_PIPE_INVALIDATE_BITS ( \
1137 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
1138 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
1139 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
1140 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1141 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
1142 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
1144 struct anv_vertex_binding
{
1145 struct anv_buffer
* buffer
;
1146 VkDeviceSize offset
;
1149 struct anv_push_constants
{
1150 /* Current allocated size of this push constants data structure.
1151 * Because a decent chunk of it may not be used (images on SKL, for
1152 * instance), we won't actually allocate the entire structure up-front.
1156 /* Push constant data provided by the client through vkPushConstants */
1157 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
1159 /* Our hardware only provides zero-based vertex and instance id so, in
1160 * order to satisfy the vulkan requirements, we may have to push one or
1161 * both of these into the shader.
1163 uint32_t base_vertex
;
1164 uint32_t base_instance
;
1166 /* Offsets and ranges for dynamically bound buffers */
1170 } dynamic
[MAX_DYNAMIC_BUFFERS
];
1172 /* Image data for image_load_store on pre-SKL */
1173 struct brw_image_param images
[MAX_IMAGES
];
1176 struct anv_dynamic_state
{
1179 VkViewport viewports
[MAX_VIEWPORTS
];
1184 VkRect2D scissors
[MAX_SCISSORS
];
1195 float blend_constants
[4];
1205 } stencil_compare_mask
;
1210 } stencil_write_mask
;
1215 } stencil_reference
;
1218 extern const struct anv_dynamic_state default_dynamic_state
;
1220 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
1221 const struct anv_dynamic_state
*src
,
1222 uint32_t copy_mask
);
1225 * Attachment state when recording a renderpass instance.
1227 * The clear value is valid only if there exists a pending clear.
1229 struct anv_attachment_state
{
1230 VkImageAspectFlags pending_clear_aspects
;
1231 VkClearValue clear_value
;
1234 /** State required while building cmd buffer */
1235 struct anv_cmd_state
{
1236 /* PIPELINE_SELECT.PipelineSelection */
1237 uint32_t current_pipeline
;
1238 const struct gen_l3_config
* current_l3_config
;
1240 anv_cmd_dirty_mask_t dirty
;
1241 anv_cmd_dirty_mask_t compute_dirty
;
1242 enum anv_pipe_bits pending_pipe_bits
;
1243 uint32_t num_workgroups_offset
;
1244 struct anv_bo
*num_workgroups_bo
;
1245 VkShaderStageFlags descriptors_dirty
;
1246 VkShaderStageFlags push_constants_dirty
;
1247 uint32_t scratch_size
;
1248 struct anv_pipeline
* pipeline
;
1249 struct anv_pipeline
* compute_pipeline
;
1250 struct anv_framebuffer
* framebuffer
;
1251 struct anv_render_pass
* pass
;
1252 struct anv_subpass
* subpass
;
1253 VkRect2D render_area
;
1254 uint32_t restart_index
;
1255 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
1256 struct anv_descriptor_set
* descriptors
[MAX_SETS
];
1257 VkShaderStageFlags push_constant_stages
;
1258 struct anv_push_constants
* push_constants
[MESA_SHADER_STAGES
];
1259 struct anv_state binding_tables
[MESA_SHADER_STAGES
];
1260 struct anv_state samplers
[MESA_SHADER_STAGES
];
1261 struct anv_dynamic_state dynamic
;
1265 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1266 * valid only when recording a render pass instance.
1268 struct anv_attachment_state
* attachments
;
1271 struct anv_buffer
* index_buffer
;
1272 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1273 uint32_t index_offset
;
1277 struct anv_cmd_pool
{
1278 VkAllocationCallbacks alloc
;
1279 struct list_head cmd_buffers
;
1282 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1284 enum anv_cmd_buffer_exec_mode
{
1285 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
1286 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
1287 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT
,
1288 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
1289 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
1292 struct anv_cmd_buffer
{
1293 VK_LOADER_DATA _loader_data
;
1295 struct anv_device
* device
;
1297 struct anv_cmd_pool
* pool
;
1298 struct list_head pool_link
;
1300 struct anv_batch batch
;
1302 /* Fields required for the actual chain of anv_batch_bo's.
1304 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1306 struct list_head batch_bos
;
1307 enum anv_cmd_buffer_exec_mode exec_mode
;
1309 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1310 * referenced by this command buffer
1312 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1314 struct anv_vector seen_bbos
;
1316 /* A vector of int32_t's for every block of binding tables.
1318 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1320 struct anv_vector bt_blocks
;
1322 struct anv_reloc_list surface_relocs
;
1324 /* Information needed for execbuf
1326 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1329 struct drm_i915_gem_execbuffer2 execbuf
;
1331 struct drm_i915_gem_exec_object2
* objects
;
1333 struct anv_bo
** bos
;
1335 /* Allocated length of the 'objects' and 'bos' arrays */
1336 uint32_t array_length
;
1341 /* Serial for tracking buffer completion */
1344 /* Stream objects for storing temporary data */
1345 struct anv_state_stream surface_state_stream
;
1346 struct anv_state_stream dynamic_state_stream
;
1348 VkCommandBufferUsageFlags usage_flags
;
1349 VkCommandBufferLevel level
;
1351 struct anv_cmd_state state
;
1354 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1355 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1356 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1357 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1358 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1359 struct anv_cmd_buffer
*secondary
);
1360 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1362 VkResult
anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1363 unsigned stage
, struct anv_state
*bt_state
);
1364 VkResult
anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer
*cmd_buffer
,
1365 unsigned stage
, struct anv_state
*state
);
1366 uint32_t anv_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
);
1368 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1369 const void *data
, uint32_t size
, uint32_t alignment
);
1370 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1371 uint32_t *a
, uint32_t *b
,
1372 uint32_t dwords
, uint32_t alignment
);
1375 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1377 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1378 uint32_t entries
, uint32_t *state_offset
);
1380 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1382 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1383 uint32_t size
, uint32_t alignment
);
1386 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1388 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1389 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer
*cmd_buffer
,
1390 bool depth_clamp_enable
);
1391 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1393 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1395 void anv_cmd_state_setup_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1396 const VkRenderPassBeginInfo
*info
);
1399 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1400 gl_shader_stage stage
);
1402 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
);
1404 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1405 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1407 const struct anv_image_view
*
1408 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1410 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1414 struct drm_i915_gem_execbuffer2 execbuf
;
1415 struct drm_i915_gem_exec_object2 exec2_objects
[1];
1421 struct anv_state state
;
1426 struct anv_shader_module
{
1427 struct nir_shader
* nir
;
1429 unsigned char sha1
[20];
1434 void anv_hash_shader(unsigned char *hash
, const void *key
, size_t key_size
,
1435 struct anv_shader_module
*module
,
1436 const char *entrypoint
,
1437 const struct anv_pipeline_layout
*pipeline_layout
,
1438 const VkSpecializationInfo
*spec_info
);
1440 static inline gl_shader_stage
1441 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage
)
1443 assert(__builtin_popcount(vk_stage
) == 1);
1444 return ffs(vk_stage
) - 1;
1447 static inline VkShaderStageFlagBits
1448 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage
)
1450 return (1 << mesa_stage
);
1453 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1455 #define anv_foreach_stage(stage, stage_bits) \
1456 for (gl_shader_stage stage, \
1457 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1458 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1459 __tmp &= ~(1 << (stage)))
1461 struct anv_pipeline_bind_map
{
1462 uint32_t surface_count
;
1463 uint32_t sampler_count
;
1464 uint32_t image_count
;
1466 struct anv_pipeline_binding
* surface_to_descriptor
;
1467 struct anv_pipeline_binding
* sampler_to_descriptor
;
1470 struct anv_shader_bin
{
1473 struct anv_state kernel
;
1474 uint32_t kernel_size
;
1476 struct anv_pipeline_bind_map bind_map
;
1478 uint32_t prog_data_size
;
1480 /* Prog data follows, then the key, both aligned to 8-bytes */
1483 struct anv_shader_bin
*
1484 anv_shader_bin_create(struct anv_device
*device
,
1485 const void *key
, uint32_t key_size
,
1486 const void *kernel
, uint32_t kernel_size
,
1487 const void *prog_data
, uint32_t prog_data_size
,
1488 const struct anv_pipeline_bind_map
*bind_map
);
1491 anv_shader_bin_destroy(struct anv_device
*device
, struct anv_shader_bin
*shader
);
1494 anv_shader_bin_ref(struct anv_shader_bin
*shader
)
1496 assert(shader
->ref_cnt
>= 1);
1497 __sync_fetch_and_add(&shader
->ref_cnt
, 1);
1501 anv_shader_bin_unref(struct anv_device
*device
, struct anv_shader_bin
*shader
)
1503 assert(shader
->ref_cnt
>= 1);
1504 if (__sync_fetch_and_add(&shader
->ref_cnt
, -1) == 1)
1505 anv_shader_bin_destroy(device
, shader
);
1508 static inline const struct brw_stage_prog_data
*
1509 anv_shader_bin_get_prog_data(const struct anv_shader_bin
*shader
)
1511 const void *data
= shader
;
1512 data
+= align_u32(sizeof(struct anv_shader_bin
), 8);
1516 struct anv_pipeline
{
1517 struct anv_device
* device
;
1518 struct anv_batch batch
;
1519 uint32_t batch_data
[512];
1520 struct anv_reloc_list batch_relocs
;
1521 uint32_t dynamic_state_mask
;
1522 struct anv_dynamic_state dynamic_state
;
1524 struct anv_pipeline_layout
* layout
;
1527 bool needs_data_cache
;
1529 struct anv_shader_bin
* shaders
[MESA_SHADER_STAGES
];
1532 const struct gen_l3_config
* l3_config
;
1533 uint32_t total_size
;
1536 VkShaderStageFlags active_stages
;
1537 struct anv_state blend_state
;
1545 uint32_t binding_stride
[MAX_VBS
];
1546 bool instancing_enable
[MAX_VBS
];
1547 bool primitive_restart
;
1550 uint32_t cs_right_mask
;
1552 bool depth_clamp_enable
;
1556 uint32_t depth_stencil_state
[3];
1562 uint32_t wm_depth_stencil
[3];
1566 uint32_t wm_depth_stencil
[4];
1571 anv_pipeline_has_stage(const struct anv_pipeline
*pipeline
,
1572 gl_shader_stage stage
)
1574 return (pipeline
->active_stages
& mesa_to_vk_shader_stage(stage
)) != 0;
1577 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
1578 static inline const struct brw_##prefix##_prog_data * \
1579 get_##prefix##_prog_data(struct anv_pipeline *pipeline) \
1581 if (anv_pipeline_has_stage(pipeline, stage)) { \
1582 return (const struct brw_##prefix##_prog_data *) \
1583 anv_shader_bin_get_prog_data(pipeline->shaders[stage]); \
1589 ANV_DECL_GET_PROG_DATA_FUNC(vs
, MESA_SHADER_VERTEX
)
1590 ANV_DECL_GET_PROG_DATA_FUNC(gs
, MESA_SHADER_GEOMETRY
)
1591 ANV_DECL_GET_PROG_DATA_FUNC(wm
, MESA_SHADER_FRAGMENT
)
1592 ANV_DECL_GET_PROG_DATA_FUNC(cs
, MESA_SHADER_COMPUTE
)
1594 struct anv_graphics_pipeline_create_info
{
1596 * If non-negative, overrides the color attachment count of the pipeline's
1599 int8_t color_attachment_count
;
1607 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
1608 struct anv_pipeline_cache
*cache
,
1609 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1610 const struct anv_graphics_pipeline_create_info
*extra
,
1611 const VkAllocationCallbacks
*alloc
);
1614 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
1615 struct anv_pipeline_cache
*cache
,
1616 const VkComputePipelineCreateInfo
*info
,
1617 struct anv_shader_module
*module
,
1618 const char *entrypoint
,
1619 const VkSpecializationInfo
*spec_info
);
1622 anv_graphics_pipeline_create(VkDevice device
,
1623 VkPipelineCache cache
,
1624 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1625 const struct anv_graphics_pipeline_create_info
*extra
,
1626 const VkAllocationCallbacks
*alloc
,
1627 VkPipeline
*pPipeline
);
1630 enum isl_format isl_format
:16;
1631 struct isl_swizzle swizzle
;
1635 anv_get_format(const struct gen_device_info
*devinfo
, VkFormat format
,
1636 VkImageAspectFlags aspect
, VkImageTiling tiling
);
1638 static inline enum isl_format
1639 anv_get_isl_format(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
1640 VkImageAspectFlags aspect
, VkImageTiling tiling
)
1642 return anv_get_format(devinfo
, vk_format
, aspect
, tiling
).isl_format
;
1646 anv_pipeline_setup_l3_config(struct anv_pipeline
*pipeline
, bool needs_slm
);
1649 * Subsurface of an anv_image.
1651 struct anv_surface
{
1652 /** Valid only if isl_surf::size > 0. */
1653 struct isl_surf isl
;
1656 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1663 /* The original VkFormat provided by the client. This may not match any
1664 * of the actual surface formats.
1667 VkImageAspectFlags aspects
;
1670 uint32_t array_size
;
1671 uint32_t samples
; /**< VkImageCreateInfo::samples */
1672 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
1673 VkImageTiling tiling
; /** VkImageCreateInfo::tiling */
1678 /* Set when bound */
1680 VkDeviceSize offset
;
1685 * For each foo, anv_image::foo_surface is valid if and only if
1686 * anv_image::aspects has a foo aspect.
1688 * The hardware requires that the depth buffer and stencil buffer be
1689 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1690 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1691 * allocate the depth and stencil buffers as separate surfaces in the same
1695 struct anv_surface color_surface
;
1698 struct anv_surface depth_surface
;
1699 struct anv_surface hiz_surface
;
1700 struct anv_surface stencil_surface
;
1705 static inline uint32_t
1706 anv_get_layerCount(const struct anv_image
*image
,
1707 const VkImageSubresourceRange
*range
)
1709 return range
->layerCount
== VK_REMAINING_ARRAY_LAYERS
?
1710 image
->array_size
- range
->baseArrayLayer
: range
->layerCount
;
1713 static inline uint32_t
1714 anv_get_levelCount(const struct anv_image
*image
,
1715 const VkImageSubresourceRange
*range
)
1717 return range
->levelCount
== VK_REMAINING_MIP_LEVELS
?
1718 image
->levels
- range
->baseMipLevel
: range
->levelCount
;
1722 struct anv_image_view
{
1723 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
1725 uint32_t offset
; /**< Offset into bo. */
1727 VkImageAspectFlags aspect_mask
;
1729 uint32_t base_layer
;
1731 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1733 /** RENDER_SURFACE_STATE when using image as a color render target. */
1734 struct anv_state color_rt_surface_state
;
1736 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1737 struct anv_state sampler_surface_state
;
1739 /** RENDER_SURFACE_STATE when using image as a storage image. */
1740 struct anv_state storage_surface_state
;
1742 struct brw_image_param storage_image_param
;
1745 struct anv_image_create_info
{
1746 const VkImageCreateInfo
*vk_info
;
1748 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
1749 isl_tiling_flags_t isl_tiling_flags
;
1754 VkResult
anv_image_create(VkDevice _device
,
1755 const struct anv_image_create_info
*info
,
1756 const VkAllocationCallbacks
* alloc
,
1759 const struct anv_surface
*
1760 anv_image_get_surface_for_aspect_mask(const struct anv_image
*image
,
1761 VkImageAspectFlags aspect_mask
);
1764 anv_image_has_hiz(const struct anv_image
*image
)
1766 /* We must check the aspect because anv_image::hiz_surface belongs to
1769 return (image
->aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
1770 image
->hiz_surface
.isl
.size
> 0;
1773 void anv_image_view_init(struct anv_image_view
*view
,
1774 struct anv_device
*device
,
1775 const VkImageViewCreateInfo
* pCreateInfo
,
1776 struct anv_cmd_buffer
*cmd_buffer
,
1777 VkImageUsageFlags usage_mask
);
1779 struct anv_buffer_view
{
1780 enum isl_format format
; /**< VkBufferViewCreateInfo::format */
1782 uint32_t offset
; /**< Offset into bo. */
1783 uint64_t range
; /**< VkBufferViewCreateInfo::range */
1785 struct anv_state surface_state
;
1786 struct anv_state storage_surface_state
;
1788 struct brw_image_param storage_image_param
;
1791 void anv_buffer_view_init(struct anv_buffer_view
*view
,
1792 struct anv_device
*device
,
1793 const VkBufferViewCreateInfo
* pCreateInfo
,
1794 struct anv_cmd_buffer
*cmd_buffer
);
1797 anv_isl_format_for_descriptor_type(VkDescriptorType type
);
1799 static inline struct VkExtent3D
1800 anv_sanitize_image_extent(const VkImageType imageType
,
1801 const struct VkExtent3D imageExtent
)
1803 switch (imageType
) {
1804 case VK_IMAGE_TYPE_1D
:
1805 return (VkExtent3D
) { imageExtent
.width
, 1, 1 };
1806 case VK_IMAGE_TYPE_2D
:
1807 return (VkExtent3D
) { imageExtent
.width
, imageExtent
.height
, 1 };
1808 case VK_IMAGE_TYPE_3D
:
1811 unreachable("invalid image type");
1815 static inline struct VkOffset3D
1816 anv_sanitize_image_offset(const VkImageType imageType
,
1817 const struct VkOffset3D imageOffset
)
1819 switch (imageType
) {
1820 case VK_IMAGE_TYPE_1D
:
1821 return (VkOffset3D
) { imageOffset
.x
, 0, 0 };
1822 case VK_IMAGE_TYPE_2D
:
1823 return (VkOffset3D
) { imageOffset
.x
, imageOffset
.y
, 0 };
1824 case VK_IMAGE_TYPE_3D
:
1827 unreachable("invalid image type");
1832 void anv_fill_buffer_surface_state(struct anv_device
*device
,
1833 struct anv_state state
,
1834 enum isl_format format
,
1835 uint32_t offset
, uint32_t range
,
1838 void anv_image_view_fill_image_param(struct anv_device
*device
,
1839 struct anv_image_view
*view
,
1840 struct brw_image_param
*param
);
1841 void anv_buffer_view_fill_image_param(struct anv_device
*device
,
1842 struct anv_buffer_view
*view
,
1843 struct brw_image_param
*param
);
1845 struct anv_sampler
{
1849 struct anv_framebuffer
{
1854 uint32_t attachment_count
;
1855 struct anv_image_view
* attachments
[0];
1858 struct anv_subpass
{
1859 uint32_t input_count
;
1860 uint32_t * input_attachments
;
1861 uint32_t color_count
;
1862 uint32_t * color_attachments
;
1863 uint32_t * resolve_attachments
;
1864 uint32_t depth_stencil_attachment
;
1866 /** Subpass has at least one resolve attachment */
1870 struct anv_render_pass_attachment
{
1873 VkAttachmentLoadOp load_op
;
1874 VkAttachmentStoreOp store_op
;
1875 VkAttachmentLoadOp stencil_load_op
;
1878 struct anv_render_pass
{
1879 uint32_t attachment_count
;
1880 uint32_t subpass_count
;
1881 uint32_t * subpass_attachments
;
1882 struct anv_render_pass_attachment
* attachments
;
1883 struct anv_subpass subpasses
[0];
1886 extern struct anv_render_pass anv_meta_dummy_renderpass
;
1888 struct anv_query_pool_slot
{
1894 struct anv_query_pool
{
1900 VkResult
anv_device_init_meta(struct anv_device
*device
);
1901 void anv_device_finish_meta(struct anv_device
*device
);
1903 void *anv_lookup_entrypoint(const char *name
);
1905 void anv_dump_image_to_ppm(struct anv_device
*device
,
1906 struct anv_image
*image
, unsigned miplevel
,
1907 unsigned array_layer
, VkImageAspectFlagBits aspect
,
1908 const char *filename
);
1910 enum anv_dump_action
{
1911 ANV_DUMP_FRAMEBUFFERS_BIT
= 0x1,
1914 void anv_dump_start(struct anv_device
*device
, enum anv_dump_action actions
);
1915 void anv_dump_finish(void);
1917 void anv_dump_add_framebuffer(struct anv_cmd_buffer
*cmd_buffer
,
1918 struct anv_framebuffer
*fb
);
1920 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1922 static inline struct __anv_type * \
1923 __anv_type ## _from_handle(__VkType _handle) \
1925 return (struct __anv_type *) _handle; \
1928 static inline __VkType \
1929 __anv_type ## _to_handle(struct __anv_type *_obj) \
1931 return (__VkType) _obj; \
1934 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1936 static inline struct __anv_type * \
1937 __anv_type ## _from_handle(__VkType _handle) \
1939 return (struct __anv_type *)(uintptr_t) _handle; \
1942 static inline __VkType \
1943 __anv_type ## _to_handle(struct __anv_type *_obj) \
1945 return (__VkType)(uintptr_t) _obj; \
1948 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1949 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1951 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCommandBuffer
)
1952 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
1953 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
1954 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
1955 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
1957 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCommandPool
)
1958 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
1959 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view
, VkBufferView
)
1960 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool
, VkDescriptorPool
)
1961 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
1962 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
1963 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
1964 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
1965 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event
, VkEvent
)
1966 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
1967 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
1968 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
1969 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache
, VkPipelineCache
)
1970 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
1971 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
1972 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
1973 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
1974 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
1975 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
1977 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1979 static inline const __VkType * \
1980 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1982 return (const __VkType *) __anv_obj; \
1985 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1986 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1988 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkMemoryBarrier
)
1989 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkBufferMemoryBarrier
)
1990 ANV_DEFINE_STRUCT_CASTS(anv_common
, VkImageMemoryBarrier
)
1992 /* Gen-specific function declarations */
1994 # include "anv_genX.h"
1996 # define genX(x) gen7_##x
1997 # include "anv_genX.h"
1999 # define genX(x) gen75_##x
2000 # include "anv_genX.h"
2002 # define genX(x) gen8_##x
2003 # include "anv_genX.h"
2005 # define genX(x) gen9_##x
2006 # include "anv_genX.h"
2014 #endif /* ANV_PRIVATE_H */