anv: Emit 3DSTATE_URB_* via a loop.
[mesa.git] / src / intel / vulkan / anv_private.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <stdbool.h>
29 #include <pthread.h>
30 #include <assert.h>
31 #include <stdint.h>
32 #include <i915_drm.h>
33
34 #ifdef HAVE_VALGRIND
35 #include <valgrind.h>
36 #include <memcheck.h>
37 #define VG(x) x
38 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
39 #else
40 #define VG(x)
41 #endif
42
43 #include "brw_device_info.h"
44 #include "util/macros.h"
45 #include "util/list.h"
46
47 /* Pre-declarations needed for WSI entrypoints */
48 struct wl_surface;
49 struct wl_display;
50 typedef struct xcb_connection_t xcb_connection_t;
51 typedef uint32_t xcb_visualid_t;
52 typedef uint32_t xcb_window_t;
53
54 #define VK_USE_PLATFORM_XCB_KHR
55 #define VK_USE_PLATFORM_WAYLAND_KHR
56
57 #define VK_PROTOTYPES
58 #include <vulkan/vulkan.h>
59 #include <vulkan/vulkan_intel.h>
60 #include <vulkan/vk_icd.h>
61
62 #include "anv_entrypoints.h"
63 #include "brw_context.h"
64 #include "isl/isl.h"
65
66 #ifdef __cplusplus
67 extern "C" {
68 #endif
69
70 #define MAX_VBS 32
71 #define MAX_SETS 8
72 #define MAX_RTS 8
73 #define MAX_VIEWPORTS 16
74 #define MAX_SCISSORS 16
75 #define MAX_PUSH_CONSTANTS_SIZE 128
76 #define MAX_DYNAMIC_BUFFERS 16
77 #define MAX_IMAGES 8
78 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
79
80 #define anv_noreturn __attribute__((__noreturn__))
81 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
82
83 #define MIN(a, b) ((a) < (b) ? (a) : (b))
84 #define MAX(a, b) ((a) > (b) ? (a) : (b))
85
86 static inline uint32_t
87 align_u32(uint32_t v, uint32_t a)
88 {
89 assert(a != 0 && a == (a & -a));
90 return (v + a - 1) & ~(a - 1);
91 }
92
93 static inline uint64_t
94 align_u64(uint64_t v, uint64_t a)
95 {
96 assert(a != 0 && a == (a & -a));
97 return (v + a - 1) & ~(a - 1);
98 }
99
100 static inline int32_t
101 align_i32(int32_t v, int32_t a)
102 {
103 assert(a != 0 && a == (a & -a));
104 return (v + a - 1) & ~(a - 1);
105 }
106
107 /** Alignment must be a power of 2. */
108 static inline bool
109 anv_is_aligned(uintmax_t n, uintmax_t a)
110 {
111 assert(a == (a & -a));
112 return (n & (a - 1)) == 0;
113 }
114
115 static inline uint32_t
116 anv_minify(uint32_t n, uint32_t levels)
117 {
118 if (unlikely(n == 0))
119 return 0;
120 else
121 return MAX(n >> levels, 1);
122 }
123
124 static inline float
125 anv_clamp_f(float f, float min, float max)
126 {
127 assert(min < max);
128
129 if (f > max)
130 return max;
131 else if (f < min)
132 return min;
133 else
134 return f;
135 }
136
137 static inline bool
138 anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
139 {
140 if (*inout_mask & clear_mask) {
141 *inout_mask &= ~clear_mask;
142 return true;
143 } else {
144 return false;
145 }
146 }
147
148 #define for_each_bit(b, dword) \
149 for (uint32_t __dword = (dword); \
150 (b) = __builtin_ffs(__dword) - 1, __dword; \
151 __dword &= ~(1 << (b)))
152
153 #define typed_memcpy(dest, src, count) ({ \
154 static_assert(sizeof(*src) == sizeof(*dest), ""); \
155 memcpy((dest), (src), (count) * sizeof(*(src))); \
156 })
157
158 #define zero(x) (memset(&(x), 0, sizeof(x)))
159
160 /* Define no kernel as 1, since that's an illegal offset for a kernel */
161 #define NO_KERNEL 1
162
163 struct anv_common {
164 VkStructureType sType;
165 const void* pNext;
166 };
167
168 /* Whenever we generate an error, pass it through this function. Useful for
169 * debugging, where we can break on it. Only call at error site, not when
170 * propagating errors. Might be useful to plug in a stack trace here.
171 */
172
173 VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
174
175 #ifdef DEBUG
176 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
177 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
178 #else
179 #define vk_error(error) error
180 #define vk_errorf(error, format, ...) error
181 #endif
182
183 void __anv_finishme(const char *file, int line, const char *format, ...)
184 anv_printflike(3, 4);
185 void anv_loge(const char *format, ...) anv_printflike(1, 2);
186 void anv_loge_v(const char *format, va_list va);
187
188 /**
189 * Print a FINISHME message, including its source location.
190 */
191 #define anv_finishme(format, ...) \
192 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
193
194 /* A non-fatal assert. Useful for debugging. */
195 #ifdef DEBUG
196 #define anv_assert(x) ({ \
197 if (unlikely(!(x))) \
198 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
199 })
200 #else
201 #define anv_assert(x)
202 #endif
203
204 /**
205 * If a block of code is annotated with anv_validate, then the block runs only
206 * in debug builds.
207 */
208 #ifdef DEBUG
209 #define anv_validate if (1)
210 #else
211 #define anv_validate if (0)
212 #endif
213
214 void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
215 void anv_abortfv(const char *format, va_list va) anv_noreturn;
216
217 #define stub_return(v) \
218 do { \
219 anv_finishme("stub %s", __func__); \
220 return (v); \
221 } while (0)
222
223 #define stub() \
224 do { \
225 anv_finishme("stub %s", __func__); \
226 return; \
227 } while (0)
228
229 /**
230 * A dynamically growable, circular buffer. Elements are added at head and
231 * removed from tail. head and tail are free-running uint32_t indices and we
232 * only compute the modulo with size when accessing the array. This way,
233 * number of bytes in the queue is always head - tail, even in case of
234 * wraparound.
235 */
236
237 struct anv_vector {
238 uint32_t head;
239 uint32_t tail;
240 uint32_t element_size;
241 uint32_t size;
242 void *data;
243 };
244
245 int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
246 void *anv_vector_add(struct anv_vector *queue);
247 void *anv_vector_remove(struct anv_vector *queue);
248
249 static inline int
250 anv_vector_length(struct anv_vector *queue)
251 {
252 return (queue->head - queue->tail) / queue->element_size;
253 }
254
255 static inline void *
256 anv_vector_head(struct anv_vector *vector)
257 {
258 assert(vector->tail < vector->head);
259 return (void *)((char *)vector->data +
260 ((vector->head - vector->element_size) &
261 (vector->size - 1)));
262 }
263
264 static inline void *
265 anv_vector_tail(struct anv_vector *vector)
266 {
267 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
268 }
269
270 static inline void
271 anv_vector_finish(struct anv_vector *queue)
272 {
273 free(queue->data);
274 }
275
276 #define anv_vector_foreach(elem, queue) \
277 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
278 for (uint32_t __anv_vector_offset = (queue)->tail; \
279 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
280 __anv_vector_offset += (queue)->element_size)
281
282 struct anv_bo {
283 uint32_t gem_handle;
284
285 /* Index into the current validation list. This is used by the
286 * validation list building alrogithm to track which buffers are already
287 * in the validation list so that we can ensure uniqueness.
288 */
289 uint32_t index;
290
291 /* Last known offset. This value is provided by the kernel when we
292 * execbuf and is used as the presumed offset for the next bunch of
293 * relocations.
294 */
295 uint64_t offset;
296
297 uint64_t size;
298 void *map;
299
300 /* We need to set the WRITE flag on winsys bos so GEM will know we're
301 * writing to them and synchronize uses on other rings (eg if the display
302 * server uses the blitter ring).
303 */
304 bool is_winsys_bo;
305 };
306
307 /* Represents a lock-free linked list of "free" things. This is used by
308 * both the block pool and the state pools. Unfortunately, in order to
309 * solve the ABA problem, we can't use a single uint32_t head.
310 */
311 union anv_free_list {
312 struct {
313 int32_t offset;
314
315 /* A simple count that is incremented every time the head changes. */
316 uint32_t count;
317 };
318 uint64_t u64;
319 };
320
321 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
322
323 struct anv_block_state {
324 union {
325 struct {
326 uint32_t next;
327 uint32_t end;
328 };
329 uint64_t u64;
330 };
331 };
332
333 struct anv_block_pool {
334 struct anv_device *device;
335
336 struct anv_bo bo;
337
338 /* The offset from the start of the bo to the "center" of the block
339 * pool. Pointers to allocated blocks are given by
340 * bo.map + center_bo_offset + offsets.
341 */
342 uint32_t center_bo_offset;
343
344 /* Current memory map of the block pool. This pointer may or may not
345 * point to the actual beginning of the block pool memory. If
346 * anv_block_pool_alloc_back has ever been called, then this pointer
347 * will point to the "center" position of the buffer and all offsets
348 * (negative or positive) given out by the block pool alloc functions
349 * will be valid relative to this pointer.
350 *
351 * In particular, map == bo.map + center_offset
352 */
353 void *map;
354 int fd;
355
356 /**
357 * Array of mmaps and gem handles owned by the block pool, reclaimed when
358 * the block pool is destroyed.
359 */
360 struct anv_vector mmap_cleanups;
361
362 uint32_t block_size;
363
364 union anv_free_list free_list;
365 struct anv_block_state state;
366
367 union anv_free_list back_free_list;
368 struct anv_block_state back_state;
369 };
370
371 /* Block pools are backed by a fixed-size 2GB memfd */
372 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
373
374 /* The center of the block pool is also the middle of the memfd. This may
375 * change in the future if we decide differently for some reason.
376 */
377 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
378
379 static inline uint32_t
380 anv_block_pool_size(struct anv_block_pool *pool)
381 {
382 return pool->state.end + pool->back_state.end;
383 }
384
385 struct anv_state {
386 int32_t offset;
387 uint32_t alloc_size;
388 void *map;
389 };
390
391 struct anv_fixed_size_state_pool {
392 size_t state_size;
393 union anv_free_list free_list;
394 struct anv_block_state block;
395 };
396
397 #define ANV_MIN_STATE_SIZE_LOG2 6
398 #define ANV_MAX_STATE_SIZE_LOG2 10
399
400 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
401
402 struct anv_state_pool {
403 struct anv_block_pool *block_pool;
404 struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
405 };
406
407 struct anv_state_stream_block;
408
409 struct anv_state_stream {
410 struct anv_block_pool *block_pool;
411
412 /* The current working block */
413 struct anv_state_stream_block *block;
414
415 /* Offset at which the current block starts */
416 uint32_t start;
417 /* Offset at which to allocate the next state */
418 uint32_t next;
419 /* Offset at which the current block ends */
420 uint32_t end;
421 };
422
423 #define CACHELINE_SIZE 64
424 #define CACHELINE_MASK 63
425
426 static inline void
427 anv_clflush_range(void *start, size_t size)
428 {
429 void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
430 void *end = start + size;
431
432 __builtin_ia32_mfence();
433 while (p < end) {
434 __builtin_ia32_clflush(p);
435 p += CACHELINE_SIZE;
436 }
437 }
438
439 static void inline
440 anv_state_clflush(struct anv_state state)
441 {
442 anv_clflush_range(state.map, state.alloc_size);
443 }
444
445 void anv_block_pool_init(struct anv_block_pool *pool,
446 struct anv_device *device, uint32_t block_size);
447 void anv_block_pool_finish(struct anv_block_pool *pool);
448 int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
449 int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
450 void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
451 void anv_state_pool_init(struct anv_state_pool *pool,
452 struct anv_block_pool *block_pool);
453 void anv_state_pool_finish(struct anv_state_pool *pool);
454 struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
455 size_t state_size, size_t alignment);
456 void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
457 void anv_state_stream_init(struct anv_state_stream *stream,
458 struct anv_block_pool *block_pool);
459 void anv_state_stream_finish(struct anv_state_stream *stream);
460 struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
461 uint32_t size, uint32_t alignment);
462
463 /**
464 * Implements a pool of re-usable BOs. The interface is identical to that
465 * of block_pool except that each block is its own BO.
466 */
467 struct anv_bo_pool {
468 struct anv_device *device;
469
470 uint32_t bo_size;
471
472 void *free_list;
473 };
474
475 void anv_bo_pool_init(struct anv_bo_pool *pool,
476 struct anv_device *device, uint32_t block_size);
477 void anv_bo_pool_finish(struct anv_bo_pool *pool);
478 VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo);
479 void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
480
481
482 void *anv_resolve_entrypoint(uint32_t index);
483
484 extern struct anv_dispatch_table dtable;
485
486 #define ANV_CALL(func) ({ \
487 if (dtable.func == NULL) { \
488 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
489 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
490 } \
491 dtable.func; \
492 })
493
494 static inline void *
495 anv_alloc(const VkAllocationCallbacks *alloc,
496 size_t size, size_t align,
497 VkSystemAllocationScope scope)
498 {
499 return alloc->pfnAllocation(alloc->pUserData, size, align, scope);
500 }
501
502 static inline void *
503 anv_realloc(const VkAllocationCallbacks *alloc,
504 void *ptr, size_t size, size_t align,
505 VkSystemAllocationScope scope)
506 {
507 return alloc->pfnReallocation(alloc->pUserData, ptr, size, align, scope);
508 }
509
510 static inline void
511 anv_free(const VkAllocationCallbacks *alloc, void *data)
512 {
513 alloc->pfnFree(alloc->pUserData, data);
514 }
515
516 static inline void *
517 anv_alloc2(const VkAllocationCallbacks *parent_alloc,
518 const VkAllocationCallbacks *alloc,
519 size_t size, size_t align,
520 VkSystemAllocationScope scope)
521 {
522 if (alloc)
523 return anv_alloc(alloc, size, align, scope);
524 else
525 return anv_alloc(parent_alloc, size, align, scope);
526 }
527
528 static inline void
529 anv_free2(const VkAllocationCallbacks *parent_alloc,
530 const VkAllocationCallbacks *alloc,
531 void *data)
532 {
533 if (alloc)
534 anv_free(alloc, data);
535 else
536 anv_free(parent_alloc, data);
537 }
538
539 struct anv_physical_device {
540 VK_LOADER_DATA _loader_data;
541
542 struct anv_instance * instance;
543 uint32_t chipset_id;
544 const char * path;
545 const char * name;
546 const struct brw_device_info * info;
547 uint64_t aperture_size;
548 struct brw_compiler * compiler;
549 struct isl_device isl_dev;
550 };
551
552 struct anv_wsi_interaface;
553
554 #define VK_ICD_WSI_PLATFORM_MAX 5
555
556 struct anv_instance {
557 VK_LOADER_DATA _loader_data;
558
559 VkAllocationCallbacks alloc;
560
561 uint32_t apiVersion;
562 int physicalDeviceCount;
563 struct anv_physical_device physicalDevice;
564
565 struct anv_wsi_interface * wsi[VK_ICD_WSI_PLATFORM_MAX];
566 };
567
568 VkResult anv_init_wsi(struct anv_instance *instance);
569 void anv_finish_wsi(struct anv_instance *instance);
570
571 struct anv_meta_state {
572 VkAllocationCallbacks alloc;
573
574 /**
575 * Use array element `i` for images with `2^i` samples.
576 */
577 struct {
578 /**
579 * Pipeline N is used to clear color attachment N of the current
580 * subpass.
581 *
582 * HACK: We use one pipeline per color attachment to work around the
583 * compiler's inability to dynamically set the render target index of
584 * the render target write message.
585 */
586 struct anv_pipeline *color_pipelines[MAX_RTS];
587
588 struct anv_pipeline *depth_only_pipeline;
589 struct anv_pipeline *stencil_only_pipeline;
590 struct anv_pipeline *depthstencil_pipeline;
591 } clear[1 + MAX_SAMPLES_LOG2];
592
593 struct {
594 VkRenderPass render_pass;
595
596 /** Pipeline that blits from a 1D image. */
597 VkPipeline pipeline_1d_src;
598
599 /** Pipeline that blits from a 2D image. */
600 VkPipeline pipeline_2d_src;
601
602 /** Pipeline that blits from a 3D image. */
603 VkPipeline pipeline_3d_src;
604
605 VkPipelineLayout pipeline_layout;
606 VkDescriptorSetLayout ds_layout;
607 } blit;
608
609 struct {
610 /** Pipeline [i] resolves an image with 2^(i+1) samples. */
611 VkPipeline pipelines[MAX_SAMPLES_LOG2];
612
613 VkRenderPass pass;
614 VkPipelineLayout pipeline_layout;
615 VkDescriptorSetLayout ds_layout;
616 } resolve;
617 };
618
619 struct anv_queue {
620 VK_LOADER_DATA _loader_data;
621
622 struct anv_device * device;
623
624 struct anv_state_pool * pool;
625 };
626
627 struct anv_pipeline_cache {
628 struct anv_device * device;
629 struct anv_state_stream program_stream;
630 pthread_mutex_t mutex;
631
632 uint32_t total_size;
633 uint32_t table_size;
634 uint32_t kernel_count;
635 uint32_t *table;
636 };
637
638 void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
639 struct anv_device *device);
640 void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
641 uint32_t anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
642 const unsigned char *sha1, void *prog_data);
643 uint32_t anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
644 const unsigned char *sha1,
645 const void *kernel,
646 size_t kernel_size,
647 const void *prog_data,
648 size_t prog_data_size);
649
650 struct anv_device {
651 VK_LOADER_DATA _loader_data;
652
653 VkAllocationCallbacks alloc;
654
655 struct anv_instance * instance;
656 uint32_t chipset_id;
657 struct brw_device_info info;
658 struct isl_device isl_dev;
659 int context_id;
660 int fd;
661
662 struct anv_bo_pool batch_bo_pool;
663
664 struct anv_block_pool dynamic_state_block_pool;
665 struct anv_state_pool dynamic_state_pool;
666
667 struct anv_block_pool instruction_block_pool;
668 struct anv_pipeline_cache default_pipeline_cache;
669
670 struct anv_block_pool surface_state_block_pool;
671 struct anv_state_pool surface_state_pool;
672
673 struct anv_bo workaround_bo;
674
675 struct anv_meta_state meta_state;
676
677 struct anv_state border_colors;
678
679 struct anv_queue queue;
680
681 struct anv_block_pool scratch_block_pool;
682
683 pthread_mutex_t mutex;
684 };
685
686 VkResult gen7_init_device_state(struct anv_device *device);
687 VkResult gen75_init_device_state(struct anv_device *device);
688 VkResult gen8_init_device_state(struct anv_device *device);
689 VkResult gen9_init_device_state(struct anv_device *device);
690
691 void anv_device_get_cache_uuid(void *uuid);
692
693
694 void* anv_gem_mmap(struct anv_device *device,
695 uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
696 void anv_gem_munmap(void *p, uint64_t size);
697 uint32_t anv_gem_create(struct anv_device *device, size_t size);
698 void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
699 uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
700 int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
701 int anv_gem_execbuffer(struct anv_device *device,
702 struct drm_i915_gem_execbuffer2 *execbuf);
703 int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
704 uint32_t stride, uint32_t tiling);
705 int anv_gem_create_context(struct anv_device *device);
706 int anv_gem_destroy_context(struct anv_device *device, int context);
707 int anv_gem_get_param(int fd, uint32_t param);
708 bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
709 int anv_gem_get_aperture(int fd, uint64_t *size);
710 int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
711 uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
712 int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
713 int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
714 uint32_t read_domains, uint32_t write_domain);
715
716 VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
717
718 struct anv_reloc_list {
719 size_t num_relocs;
720 size_t array_length;
721 struct drm_i915_gem_relocation_entry * relocs;
722 struct anv_bo ** reloc_bos;
723 };
724
725 VkResult anv_reloc_list_init(struct anv_reloc_list *list,
726 const VkAllocationCallbacks *alloc);
727 void anv_reloc_list_finish(struct anv_reloc_list *list,
728 const VkAllocationCallbacks *alloc);
729
730 uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
731 const VkAllocationCallbacks *alloc,
732 uint32_t offset, struct anv_bo *target_bo,
733 uint32_t delta);
734
735 struct anv_batch_bo {
736 /* Link in the anv_cmd_buffer.owned_batch_bos list */
737 struct list_head link;
738
739 struct anv_bo bo;
740
741 /* Bytes actually consumed in this batch BO */
742 size_t length;
743
744 /* Last seen surface state block pool bo offset */
745 uint32_t last_ss_pool_bo_offset;
746
747 struct anv_reloc_list relocs;
748 };
749
750 struct anv_batch {
751 const VkAllocationCallbacks * alloc;
752
753 void * start;
754 void * end;
755 void * next;
756
757 struct anv_reloc_list * relocs;
758
759 /* This callback is called (with the associated user data) in the event
760 * that the batch runs out of space.
761 */
762 VkResult (*extend_cb)(struct anv_batch *, void *);
763 void * user_data;
764 };
765
766 void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
767 void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
768 uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
769 void *location, struct anv_bo *bo, uint32_t offset);
770 VkResult anv_device_submit_simple_batch(struct anv_device *device,
771 struct anv_batch *batch);
772
773 struct anv_address {
774 struct anv_bo *bo;
775 uint32_t offset;
776 };
777
778 #define __gen_address_type struct anv_address
779 #define __gen_user_data struct anv_batch
780
781 static inline uint64_t
782 __gen_combine_address(struct anv_batch *batch, void *location,
783 const struct anv_address address, uint32_t delta)
784 {
785 if (address.bo == NULL) {
786 return address.offset + delta;
787 } else {
788 assert(batch->start <= location && location < batch->end);
789
790 return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
791 }
792 }
793
794 /* Wrapper macros needed to work around preprocessor argument issues. In
795 * particular, arguments don't get pre-evaluated if they are concatenated.
796 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
797 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
798 * We can work around this easily enough with these helpers.
799 */
800 #define __anv_cmd_length(cmd) cmd ## _length
801 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
802 #define __anv_cmd_header(cmd) cmd ## _header
803 #define __anv_cmd_pack(cmd) cmd ## _pack
804
805 #define anv_batch_emit(batch, cmd, ...) do { \
806 void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
807 struct cmd __template = { \
808 __anv_cmd_header(cmd), \
809 __VA_ARGS__ \
810 }; \
811 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
812 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
813 } while (0)
814
815 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
816 void *__dst = anv_batch_emit_dwords(batch, n); \
817 struct cmd __template = { \
818 __anv_cmd_header(cmd), \
819 .DWordLength = n - __anv_cmd_length_bias(cmd), \
820 __VA_ARGS__ \
821 }; \
822 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
823 __dst; \
824 })
825
826 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
827 do { \
828 uint32_t *dw; \
829 \
830 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
831 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
832 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
833 dw[i] = (dwords0)[i] | (dwords1)[i]; \
834 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
835 } while (0)
836
837 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
838 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
839 struct anv_state __state = \
840 anv_state_pool_alloc((pool), __size, align); \
841 struct cmd __template = { \
842 __VA_ARGS__ \
843 }; \
844 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
845 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
846 if (!(pool)->block_pool->device->info.has_llc) \
847 anv_state_clflush(__state); \
848 __state; \
849 })
850
851 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
852 .GraphicsDataTypeGFDT = 0, \
853 .LLCCacheabilityControlLLCCC = 0, \
854 .L3CacheabilityControlL3CC = 1, \
855 }
856
857 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
858 .LLCeLLCCacheabilityControlLLCCC = 0, \
859 .L3CacheabilityControlL3CC = 1, \
860 }
861
862 #define GEN8_MOCS { \
863 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
864 .TargetCache = L3DefertoPATforLLCeLLCselection, \
865 .AgeforQUADLRU = 0 \
866 }
867
868 /* Skylake: MOCS is now an index into an array of 62 different caching
869 * configurations programmed by the kernel.
870 */
871
872 #define GEN9_MOCS { \
873 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
874 .IndextoMOCSTables = 2 \
875 }
876
877 #define GEN9_MOCS_PTE { \
878 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
879 .IndextoMOCSTables = 1 \
880 }
881
882 struct anv_device_memory {
883 struct anv_bo bo;
884 uint32_t type_index;
885 VkDeviceSize map_size;
886 void * map;
887 };
888
889 /**
890 * Header for Vertex URB Entry (VUE)
891 */
892 struct anv_vue_header {
893 uint32_t Reserved;
894 uint32_t RTAIndex; /* RenderTargetArrayIndex */
895 uint32_t ViewportIndex;
896 float PointWidth;
897 };
898
899 struct anv_descriptor_set_binding_layout {
900 /* Number of array elements in this binding */
901 uint16_t array_size;
902
903 /* Index into the flattend descriptor set */
904 uint16_t descriptor_index;
905
906 /* Index into the dynamic state array for a dynamic buffer */
907 int16_t dynamic_offset_index;
908
909 /* Index into the descriptor set buffer views */
910 int16_t buffer_index;
911
912 struct {
913 /* Index into the binding table for the associated surface */
914 int16_t surface_index;
915
916 /* Index into the sampler table for the associated sampler */
917 int16_t sampler_index;
918
919 /* Index into the image table for the associated image */
920 int16_t image_index;
921 } stage[MESA_SHADER_STAGES];
922
923 /* Immutable samplers (or NULL if no immutable samplers) */
924 struct anv_sampler **immutable_samplers;
925 };
926
927 struct anv_descriptor_set_layout {
928 /* Number of bindings in this descriptor set */
929 uint16_t binding_count;
930
931 /* Total size of the descriptor set with room for all array entries */
932 uint16_t size;
933
934 /* Shader stages affected by this descriptor set */
935 uint16_t shader_stages;
936
937 /* Number of buffers in this descriptor set */
938 uint16_t buffer_count;
939
940 /* Number of dynamic offsets used by this descriptor set */
941 uint16_t dynamic_offset_count;
942
943 /* Bindings in this descriptor set */
944 struct anv_descriptor_set_binding_layout binding[0];
945 };
946
947 struct anv_descriptor {
948 VkDescriptorType type;
949
950 union {
951 struct {
952 struct anv_image_view *image_view;
953 struct anv_sampler *sampler;
954 };
955
956 struct anv_buffer_view *buffer_view;
957 };
958 };
959
960 struct anv_descriptor_set {
961 const struct anv_descriptor_set_layout *layout;
962 uint32_t size;
963 uint32_t buffer_count;
964 struct anv_buffer_view *buffer_views;
965 struct anv_descriptor descriptors[0];
966 };
967
968 struct anv_descriptor_pool {
969 uint32_t size;
970 uint32_t next;
971 uint32_t free_list;
972
973 struct anv_state_stream surface_state_stream;
974 void *surface_state_free_list;
975
976 char data[0];
977 };
978
979 VkResult
980 anv_descriptor_set_create(struct anv_device *device,
981 struct anv_descriptor_pool *pool,
982 const struct anv_descriptor_set_layout *layout,
983 struct anv_descriptor_set **out_set);
984
985 void
986 anv_descriptor_set_destroy(struct anv_device *device,
987 struct anv_descriptor_pool *pool,
988 struct anv_descriptor_set *set);
989
990 struct anv_pipeline_binding {
991 /* The descriptor set this surface corresponds to */
992 uint16_t set;
993
994 /* Offset into the descriptor set */
995 uint16_t offset;
996 };
997
998 struct anv_pipeline_layout {
999 struct {
1000 struct anv_descriptor_set_layout *layout;
1001 uint32_t dynamic_offset_start;
1002 } set[MAX_SETS];
1003
1004 uint32_t num_sets;
1005
1006 struct {
1007 bool has_dynamic_offsets;
1008 } stage[MESA_SHADER_STAGES];
1009 };
1010
1011 struct anv_buffer {
1012 struct anv_device * device;
1013 VkDeviceSize size;
1014
1015 VkBufferUsageFlags usage;
1016
1017 /* Set when bound */
1018 struct anv_bo * bo;
1019 VkDeviceSize offset;
1020 };
1021
1022 enum anv_cmd_dirty_bits {
1023 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1024 ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1025 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1026 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1027 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1028 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1029 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1030 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1031 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1032 ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
1033 ANV_CMD_DIRTY_PIPELINE = 1 << 9,
1034 ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
1035 ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
1036 };
1037 typedef uint32_t anv_cmd_dirty_mask_t;
1038
1039 struct anv_vertex_binding {
1040 struct anv_buffer * buffer;
1041 VkDeviceSize offset;
1042 };
1043
1044 struct anv_push_constants {
1045 /* Current allocated size of this push constants data structure.
1046 * Because a decent chunk of it may not be used (images on SKL, for
1047 * instance), we won't actually allocate the entire structure up-front.
1048 */
1049 uint32_t size;
1050
1051 /* Push constant data provided by the client through vkPushConstants */
1052 uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
1053
1054 /* Our hardware only provides zero-based vertex and instance id so, in
1055 * order to satisfy the vulkan requirements, we may have to push one or
1056 * both of these into the shader.
1057 */
1058 uint32_t base_vertex;
1059 uint32_t base_instance;
1060
1061 /* Offsets and ranges for dynamically bound buffers */
1062 struct {
1063 uint32_t offset;
1064 uint32_t range;
1065 } dynamic[MAX_DYNAMIC_BUFFERS];
1066
1067 /* Image data for image_load_store on pre-SKL */
1068 struct brw_image_param images[MAX_IMAGES];
1069 };
1070
1071 struct anv_dynamic_state {
1072 struct {
1073 uint32_t count;
1074 VkViewport viewports[MAX_VIEWPORTS];
1075 } viewport;
1076
1077 struct {
1078 uint32_t count;
1079 VkRect2D scissors[MAX_SCISSORS];
1080 } scissor;
1081
1082 float line_width;
1083
1084 struct {
1085 float bias;
1086 float clamp;
1087 float slope;
1088 } depth_bias;
1089
1090 float blend_constants[4];
1091
1092 struct {
1093 float min;
1094 float max;
1095 } depth_bounds;
1096
1097 struct {
1098 uint32_t front;
1099 uint32_t back;
1100 } stencil_compare_mask;
1101
1102 struct {
1103 uint32_t front;
1104 uint32_t back;
1105 } stencil_write_mask;
1106
1107 struct {
1108 uint32_t front;
1109 uint32_t back;
1110 } stencil_reference;
1111 };
1112
1113 extern const struct anv_dynamic_state default_dynamic_state;
1114
1115 void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
1116 const struct anv_dynamic_state *src,
1117 uint32_t copy_mask);
1118
1119 /**
1120 * Attachment state when recording a renderpass instance.
1121 *
1122 * The clear value is valid only if there exists a pending clear.
1123 */
1124 struct anv_attachment_state {
1125 VkImageAspectFlags pending_clear_aspects;
1126 VkClearValue clear_value;
1127 };
1128
1129 /** State required while building cmd buffer */
1130 struct anv_cmd_state {
1131 /* PIPELINE_SELECT.PipelineSelection */
1132 uint32_t current_pipeline;
1133 uint32_t current_l3_config;
1134 uint32_t vb_dirty;
1135 anv_cmd_dirty_mask_t dirty;
1136 anv_cmd_dirty_mask_t compute_dirty;
1137 uint32_t num_workgroups_offset;
1138 struct anv_bo *num_workgroups_bo;
1139 VkShaderStageFlags descriptors_dirty;
1140 VkShaderStageFlags push_constants_dirty;
1141 uint32_t scratch_size;
1142 struct anv_pipeline * pipeline;
1143 struct anv_pipeline * compute_pipeline;
1144 struct anv_framebuffer * framebuffer;
1145 struct anv_render_pass * pass;
1146 struct anv_subpass * subpass;
1147 uint32_t restart_index;
1148 struct anv_vertex_binding vertex_bindings[MAX_VBS];
1149 struct anv_descriptor_set * descriptors[MAX_SETS];
1150 struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
1151 struct anv_state binding_tables[MESA_SHADER_STAGES];
1152 struct anv_state samplers[MESA_SHADER_STAGES];
1153 struct anv_dynamic_state dynamic;
1154 bool need_query_wa;
1155
1156 /**
1157 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1158 * valid only when recording a render pass instance.
1159 */
1160 struct anv_attachment_state * attachments;
1161
1162 struct {
1163 struct anv_buffer * index_buffer;
1164 uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1165 uint32_t index_offset;
1166 } gen7;
1167 };
1168
1169 struct anv_cmd_pool {
1170 VkAllocationCallbacks alloc;
1171 struct list_head cmd_buffers;
1172 };
1173
1174 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1175
1176 enum anv_cmd_buffer_exec_mode {
1177 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
1178 ANV_CMD_BUFFER_EXEC_MODE_EMIT,
1179 ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
1180 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
1181 };
1182
1183 struct anv_cmd_buffer {
1184 VK_LOADER_DATA _loader_data;
1185
1186 struct anv_device * device;
1187
1188 struct anv_cmd_pool * pool;
1189 struct list_head pool_link;
1190
1191 struct anv_batch batch;
1192
1193 /* Fields required for the actual chain of anv_batch_bo's.
1194 *
1195 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1196 */
1197 struct list_head batch_bos;
1198 enum anv_cmd_buffer_exec_mode exec_mode;
1199
1200 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1201 * referenced by this command buffer
1202 *
1203 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1204 */
1205 struct anv_vector seen_bbos;
1206
1207 /* A vector of int32_t's for every block of binding tables.
1208 *
1209 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1210 */
1211 struct anv_vector bt_blocks;
1212 uint32_t bt_next;
1213 struct anv_reloc_list surface_relocs;
1214
1215 /* Information needed for execbuf
1216 *
1217 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1218 */
1219 struct {
1220 struct drm_i915_gem_execbuffer2 execbuf;
1221
1222 struct drm_i915_gem_exec_object2 * objects;
1223 uint32_t bo_count;
1224 struct anv_bo ** bos;
1225
1226 /* Allocated length of the 'objects' and 'bos' arrays */
1227 uint32_t array_length;
1228
1229 bool need_reloc;
1230 } execbuf2;
1231
1232 /* Serial for tracking buffer completion */
1233 uint32_t serial;
1234
1235 /* Stream objects for storing temporary data */
1236 struct anv_state_stream surface_state_stream;
1237 struct anv_state_stream dynamic_state_stream;
1238
1239 VkCommandBufferUsageFlags usage_flags;
1240 VkCommandBufferLevel level;
1241
1242 struct anv_cmd_state state;
1243 };
1244
1245 VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1246 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1247 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1248 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
1249 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
1250 struct anv_cmd_buffer *secondary);
1251 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
1252
1253 VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
1254 unsigned stage, struct anv_state *bt_state);
1255 VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
1256 unsigned stage, struct anv_state *state);
1257 uint32_t gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
1258 void gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
1259 uint32_t stages);
1260
1261 struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
1262 const void *data, uint32_t size, uint32_t alignment);
1263 struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
1264 uint32_t *a, uint32_t *b,
1265 uint32_t dwords, uint32_t alignment);
1266
1267 struct anv_address
1268 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
1269 struct anv_state
1270 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
1271 uint32_t entries, uint32_t *state_offset);
1272 struct anv_state
1273 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
1274 struct anv_state
1275 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
1276 uint32_t size, uint32_t alignment);
1277
1278 VkResult
1279 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
1280
1281 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
1282 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
1283
1284 void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1285 void gen75_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1286 void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1287 void gen9_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1288
1289 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1290
1291 void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
1292 const VkRenderPassBeginInfo *info);
1293
1294 void gen7_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1295 struct anv_subpass *subpass);
1296 void gen75_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1297 struct anv_subpass *subpass);
1298 void gen8_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1299 struct anv_subpass *subpass);
1300 void gen9_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1301 struct anv_subpass *subpass);
1302 void anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1303 struct anv_subpass *subpass);
1304
1305 void gen7_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1306 void gen75_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1307 void gen8_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1308 void gen9_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1309
1310 void gen7_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1311 void gen75_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1312 void gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1313 void gen9_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1314
1315 void gen7_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1316 void gen75_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1317 void gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1318 void gen9_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1319
1320 struct anv_state
1321 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
1322 gl_shader_stage stage);
1323 struct anv_state
1324 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
1325
1326 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
1327 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
1328
1329 const struct anv_image_view *
1330 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
1331
1332 void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
1333
1334 struct anv_fence {
1335 struct anv_bo bo;
1336 struct drm_i915_gem_execbuffer2 execbuf;
1337 struct drm_i915_gem_exec_object2 exec2_objects[1];
1338 bool ready;
1339 };
1340
1341 struct anv_event {
1342 uint64_t semaphore;
1343 struct anv_state state;
1344 };
1345
1346 struct nir_shader;
1347
1348 struct anv_shader_module {
1349 struct nir_shader * nir;
1350
1351 unsigned char sha1[20];
1352 uint32_t size;
1353 char data[0];
1354 };
1355
1356 void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
1357 struct anv_shader_module *module,
1358 const char *entrypoint,
1359 const VkSpecializationInfo *spec_info);
1360
1361 static inline gl_shader_stage
1362 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
1363 {
1364 assert(__builtin_popcount(vk_stage) == 1);
1365 return ffs(vk_stage) - 1;
1366 }
1367
1368 static inline VkShaderStageFlagBits
1369 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
1370 {
1371 return (1 << mesa_stage);
1372 }
1373
1374 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1375
1376 #define anv_foreach_stage(stage, stage_bits) \
1377 for (gl_shader_stage stage, \
1378 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1379 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1380 __tmp &= ~(1 << (stage)))
1381
1382 struct anv_pipeline_bind_map {
1383 uint32_t surface_count;
1384 uint32_t sampler_count;
1385 uint32_t image_count;
1386
1387 struct anv_pipeline_binding * surface_to_descriptor;
1388 struct anv_pipeline_binding * sampler_to_descriptor;
1389 };
1390
1391 struct anv_pipeline {
1392 struct anv_device * device;
1393 struct anv_batch batch;
1394 uint32_t batch_data[512];
1395 struct anv_reloc_list batch_relocs;
1396 uint32_t dynamic_state_mask;
1397 struct anv_dynamic_state dynamic_state;
1398
1399 struct anv_pipeline_layout * layout;
1400 struct anv_pipeline_bind_map bindings[MESA_SHADER_STAGES];
1401
1402 bool use_repclear;
1403
1404 struct brw_vs_prog_data vs_prog_data;
1405 struct brw_wm_prog_data wm_prog_data;
1406 struct brw_gs_prog_data gs_prog_data;
1407 struct brw_cs_prog_data cs_prog_data;
1408 bool writes_point_size;
1409 struct brw_stage_prog_data * prog_data[MESA_SHADER_STAGES];
1410 uint32_t scratch_start[MESA_SHADER_STAGES];
1411 uint32_t total_scratch;
1412 struct {
1413 uint32_t start[MESA_SHADER_GEOMETRY + 1];
1414 uint32_t size[MESA_SHADER_GEOMETRY + 1];
1415 uint32_t entries[MESA_SHADER_GEOMETRY + 1];
1416 } urb;
1417
1418 VkShaderStageFlags active_stages;
1419 struct anv_state blend_state;
1420 uint32_t vs_simd8;
1421 uint32_t vs_vec4;
1422 uint32_t ps_simd8;
1423 uint32_t ps_simd16;
1424 uint32_t ps_ksp0;
1425 uint32_t ps_ksp2;
1426 uint32_t ps_grf_start0;
1427 uint32_t ps_grf_start2;
1428 uint32_t gs_kernel;
1429 uint32_t cs_simd;
1430
1431 uint32_t vb_used;
1432 uint32_t binding_stride[MAX_VBS];
1433 bool instancing_enable[MAX_VBS];
1434 bool primitive_restart;
1435 uint32_t topology;
1436
1437 uint32_t cs_thread_width_max;
1438 uint32_t cs_right_mask;
1439
1440 struct {
1441 uint32_t sf[7];
1442 uint32_t depth_stencil_state[3];
1443 } gen7;
1444
1445 struct {
1446 uint32_t sf[4];
1447 uint32_t raster[5];
1448 uint32_t wm_depth_stencil[3];
1449 } gen8;
1450
1451 struct {
1452 uint32_t wm_depth_stencil[4];
1453 } gen9;
1454 };
1455
1456 struct anv_graphics_pipeline_create_info {
1457 /**
1458 * If non-negative, overrides the color attachment count of the pipeline's
1459 * subpass.
1460 */
1461 int8_t color_attachment_count;
1462
1463 bool use_repclear;
1464 bool disable_viewport;
1465 bool disable_scissor;
1466 bool disable_vs;
1467 bool use_rectlist;
1468 };
1469
1470 VkResult
1471 anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
1472 struct anv_pipeline_cache *cache,
1473 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1474 const struct anv_graphics_pipeline_create_info *extra,
1475 const VkAllocationCallbacks *alloc);
1476
1477 VkResult
1478 anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
1479 struct anv_pipeline_cache *cache,
1480 const VkComputePipelineCreateInfo *info,
1481 struct anv_shader_module *module,
1482 const char *entrypoint,
1483 const VkSpecializationInfo *spec_info);
1484
1485 VkResult
1486 anv_graphics_pipeline_create(VkDevice device,
1487 VkPipelineCache cache,
1488 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1489 const struct anv_graphics_pipeline_create_info *extra,
1490 const VkAllocationCallbacks *alloc,
1491 VkPipeline *pPipeline);
1492
1493 VkResult
1494 gen7_graphics_pipeline_create(VkDevice _device,
1495 struct anv_pipeline_cache *cache,
1496 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1497 const struct anv_graphics_pipeline_create_info *extra,
1498 const VkAllocationCallbacks *alloc,
1499 VkPipeline *pPipeline);
1500
1501 VkResult
1502 gen75_graphics_pipeline_create(VkDevice _device,
1503 struct anv_pipeline_cache *cache,
1504 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1505 const struct anv_graphics_pipeline_create_info *extra,
1506 const VkAllocationCallbacks *alloc,
1507 VkPipeline *pPipeline);
1508
1509 VkResult
1510 gen8_graphics_pipeline_create(VkDevice _device,
1511 struct anv_pipeline_cache *cache,
1512 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1513 const struct anv_graphics_pipeline_create_info *extra,
1514 const VkAllocationCallbacks *alloc,
1515 VkPipeline *pPipeline);
1516 VkResult
1517 gen9_graphics_pipeline_create(VkDevice _device,
1518 struct anv_pipeline_cache *cache,
1519 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1520 const struct anv_graphics_pipeline_create_info *extra,
1521 const VkAllocationCallbacks *alloc,
1522 VkPipeline *pPipeline);
1523 VkResult
1524 gen7_compute_pipeline_create(VkDevice _device,
1525 struct anv_pipeline_cache *cache,
1526 const VkComputePipelineCreateInfo *pCreateInfo,
1527 const VkAllocationCallbacks *alloc,
1528 VkPipeline *pPipeline);
1529 VkResult
1530 gen75_compute_pipeline_create(VkDevice _device,
1531 struct anv_pipeline_cache *cache,
1532 const VkComputePipelineCreateInfo *pCreateInfo,
1533 const VkAllocationCallbacks *alloc,
1534 VkPipeline *pPipeline);
1535
1536 VkResult
1537 gen8_compute_pipeline_create(VkDevice _device,
1538 struct anv_pipeline_cache *cache,
1539 const VkComputePipelineCreateInfo *pCreateInfo,
1540 const VkAllocationCallbacks *alloc,
1541 VkPipeline *pPipeline);
1542 VkResult
1543 gen9_compute_pipeline_create(VkDevice _device,
1544 struct anv_pipeline_cache *cache,
1545 const VkComputePipelineCreateInfo *pCreateInfo,
1546 const VkAllocationCallbacks *alloc,
1547 VkPipeline *pPipeline);
1548
1549 struct anv_format_swizzle {
1550 unsigned r:2;
1551 unsigned g:2;
1552 unsigned b:2;
1553 unsigned a:2;
1554 };
1555
1556 struct anv_format {
1557 const VkFormat vk_format;
1558 const char *name;
1559 enum isl_format isl_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
1560 const struct isl_format_layout *isl_layout;
1561 struct anv_format_swizzle swizzle;
1562 bool has_depth;
1563 bool has_stencil;
1564 };
1565
1566 const struct anv_format *
1567 anv_format_for_vk_format(VkFormat format);
1568
1569 enum isl_format
1570 anv_get_isl_format(VkFormat format, VkImageAspectFlags aspect,
1571 VkImageTiling tiling, struct anv_format_swizzle *swizzle);
1572
1573 static inline bool
1574 anv_format_is_color(const struct anv_format *format)
1575 {
1576 return !format->has_depth && !format->has_stencil;
1577 }
1578
1579 static inline bool
1580 anv_format_is_depth_or_stencil(const struct anv_format *format)
1581 {
1582 return format->has_depth || format->has_stencil;
1583 }
1584
1585 /**
1586 * Subsurface of an anv_image.
1587 */
1588 struct anv_surface {
1589 struct isl_surf isl;
1590
1591 /**
1592 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1593 */
1594 uint32_t offset;
1595 };
1596
1597 struct anv_image {
1598 VkImageType type;
1599 /* The original VkFormat provided by the client. This may not match any
1600 * of the actual surface formats.
1601 */
1602 VkFormat vk_format;
1603 const struct anv_format *format;
1604 VkExtent3D extent;
1605 uint32_t levels;
1606 uint32_t array_size;
1607 uint32_t samples; /**< VkImageCreateInfo::samples */
1608 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
1609 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
1610
1611 VkDeviceSize size;
1612 uint32_t alignment;
1613
1614 /* Set when bound */
1615 struct anv_bo *bo;
1616 VkDeviceSize offset;
1617
1618 /**
1619 * Image subsurfaces
1620 *
1621 * For each foo, anv_image::foo_surface is valid if and only if
1622 * anv_image::format has a foo aspect.
1623 *
1624 * The hardware requires that the depth buffer and stencil buffer be
1625 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1626 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1627 * allocate the depth and stencil buffers as separate surfaces in the same
1628 * bo.
1629 */
1630 union {
1631 struct anv_surface color_surface;
1632
1633 struct {
1634 struct anv_surface depth_surface;
1635 struct anv_surface stencil_surface;
1636 };
1637 };
1638 };
1639
1640 struct anv_image_view {
1641 const struct anv_image *image; /**< VkImageViewCreateInfo::image */
1642 struct anv_bo *bo;
1643 uint32_t offset; /**< Offset into bo. */
1644
1645 VkImageAspectFlags aspect_mask;
1646 VkFormat vk_format;
1647 VkComponentMapping swizzle;
1648 enum isl_format format;
1649 uint32_t base_layer;
1650 uint32_t base_mip;
1651 VkExtent3D level_0_extent; /**< Extent of ::image's level 0 adjusted for ::vk_format. */
1652 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1653
1654 /** RENDER_SURFACE_STATE when using image as a color render target. */
1655 struct anv_state color_rt_surface_state;
1656
1657 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1658 struct anv_state sampler_surface_state;
1659
1660 /** RENDER_SURFACE_STATE when using image as a storage image. */
1661 struct anv_state storage_surface_state;
1662 };
1663
1664 struct anv_image_create_info {
1665 const VkImageCreateInfo *vk_info;
1666 isl_tiling_flags_t isl_tiling_flags;
1667 uint32_t stride;
1668 };
1669
1670 VkResult anv_image_create(VkDevice _device,
1671 const struct anv_image_create_info *info,
1672 const VkAllocationCallbacks* alloc,
1673 VkImage *pImage);
1674
1675 struct anv_surface *
1676 anv_image_get_surface_for_aspect_mask(struct anv_image *image,
1677 VkImageAspectFlags aspect_mask);
1678
1679 void anv_image_view_init(struct anv_image_view *view,
1680 struct anv_device *device,
1681 const VkImageViewCreateInfo* pCreateInfo,
1682 struct anv_cmd_buffer *cmd_buffer,
1683 uint32_t offset);
1684
1685 void
1686 anv_fill_image_surface_state(struct anv_device *device, struct anv_state state,
1687 struct anv_image_view *iview,
1688 const VkImageViewCreateInfo *pCreateInfo,
1689 VkImageUsageFlagBits usage);
1690 void
1691 gen7_fill_image_surface_state(struct anv_device *device, void *state_map,
1692 struct anv_image_view *iview,
1693 const VkImageViewCreateInfo *pCreateInfo,
1694 VkImageUsageFlagBits usage);
1695 void
1696 gen75_fill_image_surface_state(struct anv_device *device, void *state_map,
1697 struct anv_image_view *iview,
1698 const VkImageViewCreateInfo *pCreateInfo,
1699 VkImageUsageFlagBits usage);
1700 void
1701 gen8_fill_image_surface_state(struct anv_device *device, void *state_map,
1702 struct anv_image_view *iview,
1703 const VkImageViewCreateInfo *pCreateInfo,
1704 VkImageUsageFlagBits usage);
1705 void
1706 gen9_fill_image_surface_state(struct anv_device *device, void *state_map,
1707 struct anv_image_view *iview,
1708 const VkImageViewCreateInfo *pCreateInfo,
1709 VkImageUsageFlagBits usage);
1710
1711 struct anv_buffer_view {
1712 enum isl_format format; /**< VkBufferViewCreateInfo::format */
1713 struct anv_bo *bo;
1714 uint32_t offset; /**< Offset into bo. */
1715 uint64_t range; /**< VkBufferViewCreateInfo::range */
1716
1717 struct anv_state surface_state;
1718 struct anv_state storage_surface_state;
1719 };
1720
1721 const struct anv_format *
1722 anv_format_for_descriptor_type(VkDescriptorType type);
1723
1724 void anv_fill_buffer_surface_state(struct anv_device *device,
1725 struct anv_state state,
1726 enum isl_format format,
1727 uint32_t offset, uint32_t range,
1728 uint32_t stride);
1729
1730 void gen7_fill_buffer_surface_state(void *state, enum isl_format format,
1731 uint32_t offset, uint32_t range,
1732 uint32_t stride);
1733 void gen75_fill_buffer_surface_state(void *state, enum isl_format format,
1734 uint32_t offset, uint32_t range,
1735 uint32_t stride);
1736 void gen8_fill_buffer_surface_state(void *state, enum isl_format format,
1737 uint32_t offset, uint32_t range,
1738 uint32_t stride);
1739 void gen9_fill_buffer_surface_state(void *state, enum isl_format format,
1740 uint32_t offset, uint32_t range,
1741 uint32_t stride);
1742
1743 void anv_image_view_fill_image_param(struct anv_device *device,
1744 struct anv_image_view *view,
1745 struct brw_image_param *param);
1746 void anv_buffer_view_fill_image_param(struct anv_device *device,
1747 struct anv_buffer_view *view,
1748 struct brw_image_param *param);
1749
1750 struct anv_sampler {
1751 uint32_t state[4];
1752 };
1753
1754 struct anv_framebuffer {
1755 uint32_t width;
1756 uint32_t height;
1757 uint32_t layers;
1758
1759 uint32_t attachment_count;
1760 struct anv_image_view * attachments[0];
1761 };
1762
1763 struct anv_subpass {
1764 uint32_t input_count;
1765 uint32_t * input_attachments;
1766 uint32_t color_count;
1767 uint32_t * color_attachments;
1768 uint32_t * resolve_attachments;
1769 uint32_t depth_stencil_attachment;
1770
1771 /** Subpass has at least one resolve attachment */
1772 bool has_resolve;
1773 };
1774
1775 struct anv_render_pass_attachment {
1776 const struct anv_format *format;
1777 uint32_t samples;
1778 VkAttachmentLoadOp load_op;
1779 VkAttachmentLoadOp stencil_load_op;
1780 };
1781
1782 struct anv_render_pass {
1783 uint32_t attachment_count;
1784 uint32_t subpass_count;
1785 uint32_t * subpass_attachments;
1786 struct anv_render_pass_attachment * attachments;
1787 struct anv_subpass subpasses[0];
1788 };
1789
1790 extern struct anv_render_pass anv_meta_dummy_renderpass;
1791
1792 struct anv_query_pool_slot {
1793 uint64_t begin;
1794 uint64_t end;
1795 uint64_t available;
1796 };
1797
1798 struct anv_query_pool {
1799 VkQueryType type;
1800 uint32_t slots;
1801 struct anv_bo bo;
1802 };
1803
1804 VkResult anv_device_init_meta(struct anv_device *device);
1805 void anv_device_finish_meta(struct anv_device *device);
1806
1807 void *anv_lookup_entrypoint(const char *name);
1808
1809 void anv_dump_image_to_ppm(struct anv_device *device,
1810 struct anv_image *image, unsigned miplevel,
1811 unsigned array_layer, const char *filename);
1812
1813 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1814 \
1815 static inline struct __anv_type * \
1816 __anv_type ## _from_handle(__VkType _handle) \
1817 { \
1818 return (struct __anv_type *) _handle; \
1819 } \
1820 \
1821 static inline __VkType \
1822 __anv_type ## _to_handle(struct __anv_type *_obj) \
1823 { \
1824 return (__VkType) _obj; \
1825 }
1826
1827 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1828 \
1829 static inline struct __anv_type * \
1830 __anv_type ## _from_handle(__VkType _handle) \
1831 { \
1832 return (struct __anv_type *)(uintptr_t) _handle; \
1833 } \
1834 \
1835 static inline __VkType \
1836 __anv_type ## _to_handle(struct __anv_type *_obj) \
1837 { \
1838 return (__VkType)(uintptr_t) _obj; \
1839 }
1840
1841 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1842 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1843
1844 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
1845 ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
1846 ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
1847 ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
1848 ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
1849
1850 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
1851 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
1852 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
1853 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
1854 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
1855 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
1856 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
1857 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
1858 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
1859 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
1860 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
1861 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
1862 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
1863 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
1864 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
1865 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
1866 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
1867 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
1868 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
1869
1870 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1871 \
1872 static inline const __VkType * \
1873 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1874 { \
1875 return (const __VkType *) __anv_obj; \
1876 }
1877
1878 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1879 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1880
1881 ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
1882 ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
1883 ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
1884
1885 #ifdef __cplusplus
1886 }
1887 #endif