anv: Always use point size from the shader
[mesa.git] / src / intel / vulkan / anv_private.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <stdbool.h>
29 #include <pthread.h>
30 #include <assert.h>
31 #include <stdint.h>
32 #include <i915_drm.h>
33
34 #ifdef HAVE_VALGRIND
35 #include <valgrind.h>
36 #include <memcheck.h>
37 #define VG(x) x
38 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
39 #else
40 #define VG(x)
41 #endif
42
43 #include "brw_device_info.h"
44 #include "brw_compiler.h"
45 #include "util/macros.h"
46 #include "util/list.h"
47
48 /* Pre-declarations needed for WSI entrypoints */
49 struct wl_surface;
50 struct wl_display;
51 typedef struct xcb_connection_t xcb_connection_t;
52 typedef uint32_t xcb_visualid_t;
53 typedef uint32_t xcb_window_t;
54
55 #define VK_USE_PLATFORM_XCB_KHR
56 #define VK_USE_PLATFORM_WAYLAND_KHR
57
58 #define VK_PROTOTYPES
59 #include <vulkan/vulkan.h>
60 #include <vulkan/vulkan_intel.h>
61 #include <vulkan/vk_icd.h>
62
63 #include "anv_entrypoints.h"
64 #include "brw_context.h"
65 #include "isl/isl.h"
66
67 #ifdef __cplusplus
68 extern "C" {
69 #endif
70
71 #define MAX_VBS 32
72 #define MAX_SETS 8
73 #define MAX_RTS 8
74 #define MAX_VIEWPORTS 16
75 #define MAX_SCISSORS 16
76 #define MAX_PUSH_CONSTANTS_SIZE 128
77 #define MAX_DYNAMIC_BUFFERS 16
78 #define MAX_IMAGES 8
79 #define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
80
81 #define anv_noreturn __attribute__((__noreturn__))
82 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
83
84 #define MIN(a, b) ((a) < (b) ? (a) : (b))
85 #define MAX(a, b) ((a) > (b) ? (a) : (b))
86
87 static inline uint32_t
88 align_u32(uint32_t v, uint32_t a)
89 {
90 assert(a != 0 && a == (a & -a));
91 return (v + a - 1) & ~(a - 1);
92 }
93
94 static inline uint64_t
95 align_u64(uint64_t v, uint64_t a)
96 {
97 assert(a != 0 && a == (a & -a));
98 return (v + a - 1) & ~(a - 1);
99 }
100
101 static inline int32_t
102 align_i32(int32_t v, int32_t a)
103 {
104 assert(a != 0 && a == (a & -a));
105 return (v + a - 1) & ~(a - 1);
106 }
107
108 /** Alignment must be a power of 2. */
109 static inline bool
110 anv_is_aligned(uintmax_t n, uintmax_t a)
111 {
112 assert(a == (a & -a));
113 return (n & (a - 1)) == 0;
114 }
115
116 static inline uint32_t
117 anv_minify(uint32_t n, uint32_t levels)
118 {
119 if (unlikely(n == 0))
120 return 0;
121 else
122 return MAX(n >> levels, 1);
123 }
124
125 static inline float
126 anv_clamp_f(float f, float min, float max)
127 {
128 assert(min < max);
129
130 if (f > max)
131 return max;
132 else if (f < min)
133 return min;
134 else
135 return f;
136 }
137
138 static inline bool
139 anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
140 {
141 if (*inout_mask & clear_mask) {
142 *inout_mask &= ~clear_mask;
143 return true;
144 } else {
145 return false;
146 }
147 }
148
149 #define for_each_bit(b, dword) \
150 for (uint32_t __dword = (dword); \
151 (b) = __builtin_ffs(__dword) - 1, __dword; \
152 __dword &= ~(1 << (b)))
153
154 #define typed_memcpy(dest, src, count) ({ \
155 static_assert(sizeof(*src) == sizeof(*dest), ""); \
156 memcpy((dest), (src), (count) * sizeof(*(src))); \
157 })
158
159 #define zero(x) (memset(&(x), 0, sizeof(x)))
160
161 /* Define no kernel as 1, since that's an illegal offset for a kernel */
162 #define NO_KERNEL 1
163
164 struct anv_common {
165 VkStructureType sType;
166 const void* pNext;
167 };
168
169 /* Whenever we generate an error, pass it through this function. Useful for
170 * debugging, where we can break on it. Only call at error site, not when
171 * propagating errors. Might be useful to plug in a stack trace here.
172 */
173
174 VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
175
176 #ifdef DEBUG
177 #define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
178 #define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
179 #else
180 #define vk_error(error) error
181 #define vk_errorf(error, format, ...) error
182 #endif
183
184 void __anv_finishme(const char *file, int line, const char *format, ...)
185 anv_printflike(3, 4);
186 void anv_loge(const char *format, ...) anv_printflike(1, 2);
187 void anv_loge_v(const char *format, va_list va);
188
189 /**
190 * Print a FINISHME message, including its source location.
191 */
192 #define anv_finishme(format, ...) \
193 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
194
195 /* A non-fatal assert. Useful for debugging. */
196 #ifdef DEBUG
197 #define anv_assert(x) ({ \
198 if (unlikely(!(x))) \
199 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
200 })
201 #else
202 #define anv_assert(x)
203 #endif
204
205 /**
206 * If a block of code is annotated with anv_validate, then the block runs only
207 * in debug builds.
208 */
209 #ifdef DEBUG
210 #define anv_validate if (1)
211 #else
212 #define anv_validate if (0)
213 #endif
214
215 void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
216 void anv_abortfv(const char *format, va_list va) anv_noreturn;
217
218 #define stub_return(v) \
219 do { \
220 anv_finishme("stub %s", __func__); \
221 return (v); \
222 } while (0)
223
224 #define stub() \
225 do { \
226 anv_finishme("stub %s", __func__); \
227 return; \
228 } while (0)
229
230 /**
231 * A dynamically growable, circular buffer. Elements are added at head and
232 * removed from tail. head and tail are free-running uint32_t indices and we
233 * only compute the modulo with size when accessing the array. This way,
234 * number of bytes in the queue is always head - tail, even in case of
235 * wraparound.
236 */
237
238 struct anv_vector {
239 uint32_t head;
240 uint32_t tail;
241 uint32_t element_size;
242 uint32_t size;
243 void *data;
244 };
245
246 int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
247 void *anv_vector_add(struct anv_vector *queue);
248 void *anv_vector_remove(struct anv_vector *queue);
249
250 static inline int
251 anv_vector_length(struct anv_vector *queue)
252 {
253 return (queue->head - queue->tail) / queue->element_size;
254 }
255
256 static inline void *
257 anv_vector_head(struct anv_vector *vector)
258 {
259 assert(vector->tail < vector->head);
260 return (void *)((char *)vector->data +
261 ((vector->head - vector->element_size) &
262 (vector->size - 1)));
263 }
264
265 static inline void *
266 anv_vector_tail(struct anv_vector *vector)
267 {
268 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
269 }
270
271 static inline void
272 anv_vector_finish(struct anv_vector *queue)
273 {
274 free(queue->data);
275 }
276
277 #define anv_vector_foreach(elem, queue) \
278 static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
279 for (uint32_t __anv_vector_offset = (queue)->tail; \
280 elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
281 __anv_vector_offset += (queue)->element_size)
282
283 struct anv_bo {
284 uint32_t gem_handle;
285
286 /* Index into the current validation list. This is used by the
287 * validation list building alrogithm to track which buffers are already
288 * in the validation list so that we can ensure uniqueness.
289 */
290 uint32_t index;
291
292 /* Last known offset. This value is provided by the kernel when we
293 * execbuf and is used as the presumed offset for the next bunch of
294 * relocations.
295 */
296 uint64_t offset;
297
298 uint64_t size;
299 void *map;
300
301 /* We need to set the WRITE flag on winsys bos so GEM will know we're
302 * writing to them and synchronize uses on other rings (eg if the display
303 * server uses the blitter ring).
304 */
305 bool is_winsys_bo;
306 };
307
308 /* Represents a lock-free linked list of "free" things. This is used by
309 * both the block pool and the state pools. Unfortunately, in order to
310 * solve the ABA problem, we can't use a single uint32_t head.
311 */
312 union anv_free_list {
313 struct {
314 int32_t offset;
315
316 /* A simple count that is incremented every time the head changes. */
317 uint32_t count;
318 };
319 uint64_t u64;
320 };
321
322 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
323
324 struct anv_block_state {
325 union {
326 struct {
327 uint32_t next;
328 uint32_t end;
329 };
330 uint64_t u64;
331 };
332 };
333
334 struct anv_block_pool {
335 struct anv_device *device;
336
337 struct anv_bo bo;
338
339 /* The offset from the start of the bo to the "center" of the block
340 * pool. Pointers to allocated blocks are given by
341 * bo.map + center_bo_offset + offsets.
342 */
343 uint32_t center_bo_offset;
344
345 /* Current memory map of the block pool. This pointer may or may not
346 * point to the actual beginning of the block pool memory. If
347 * anv_block_pool_alloc_back has ever been called, then this pointer
348 * will point to the "center" position of the buffer and all offsets
349 * (negative or positive) given out by the block pool alloc functions
350 * will be valid relative to this pointer.
351 *
352 * In particular, map == bo.map + center_offset
353 */
354 void *map;
355 int fd;
356
357 /**
358 * Array of mmaps and gem handles owned by the block pool, reclaimed when
359 * the block pool is destroyed.
360 */
361 struct anv_vector mmap_cleanups;
362
363 uint32_t block_size;
364
365 union anv_free_list free_list;
366 struct anv_block_state state;
367
368 union anv_free_list back_free_list;
369 struct anv_block_state back_state;
370 };
371
372 /* Block pools are backed by a fixed-size 2GB memfd */
373 #define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
374
375 /* The center of the block pool is also the middle of the memfd. This may
376 * change in the future if we decide differently for some reason.
377 */
378 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
379
380 static inline uint32_t
381 anv_block_pool_size(struct anv_block_pool *pool)
382 {
383 return pool->state.end + pool->back_state.end;
384 }
385
386 struct anv_state {
387 int32_t offset;
388 uint32_t alloc_size;
389 void *map;
390 };
391
392 struct anv_fixed_size_state_pool {
393 size_t state_size;
394 union anv_free_list free_list;
395 struct anv_block_state block;
396 };
397
398 #define ANV_MIN_STATE_SIZE_LOG2 6
399 #define ANV_MAX_STATE_SIZE_LOG2 10
400
401 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
402
403 struct anv_state_pool {
404 struct anv_block_pool *block_pool;
405 struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
406 };
407
408 struct anv_state_stream_block;
409
410 struct anv_state_stream {
411 struct anv_block_pool *block_pool;
412
413 /* The current working block */
414 struct anv_state_stream_block *block;
415
416 /* Offset at which the current block starts */
417 uint32_t start;
418 /* Offset at which to allocate the next state */
419 uint32_t next;
420 /* Offset at which the current block ends */
421 uint32_t end;
422 };
423
424 #define CACHELINE_SIZE 64
425 #define CACHELINE_MASK 63
426
427 static inline void
428 anv_clflush_range(void *start, size_t size)
429 {
430 void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
431 void *end = start + size;
432
433 __builtin_ia32_mfence();
434 while (p < end) {
435 __builtin_ia32_clflush(p);
436 p += CACHELINE_SIZE;
437 }
438 }
439
440 static void inline
441 anv_state_clflush(struct anv_state state)
442 {
443 anv_clflush_range(state.map, state.alloc_size);
444 }
445
446 void anv_block_pool_init(struct anv_block_pool *pool,
447 struct anv_device *device, uint32_t block_size);
448 void anv_block_pool_finish(struct anv_block_pool *pool);
449 int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
450 int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
451 void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
452 void anv_state_pool_init(struct anv_state_pool *pool,
453 struct anv_block_pool *block_pool);
454 void anv_state_pool_finish(struct anv_state_pool *pool);
455 struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
456 size_t state_size, size_t alignment);
457 void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
458 void anv_state_stream_init(struct anv_state_stream *stream,
459 struct anv_block_pool *block_pool);
460 void anv_state_stream_finish(struct anv_state_stream *stream);
461 struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
462 uint32_t size, uint32_t alignment);
463
464 /**
465 * Implements a pool of re-usable BOs. The interface is identical to that
466 * of block_pool except that each block is its own BO.
467 */
468 struct anv_bo_pool {
469 struct anv_device *device;
470
471 uint32_t bo_size;
472
473 void *free_list;
474 };
475
476 void anv_bo_pool_init(struct anv_bo_pool *pool,
477 struct anv_device *device, uint32_t block_size);
478 void anv_bo_pool_finish(struct anv_bo_pool *pool);
479 VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo);
480 void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
481
482
483 void *anv_resolve_entrypoint(uint32_t index);
484
485 extern struct anv_dispatch_table dtable;
486
487 #define ANV_CALL(func) ({ \
488 if (dtable.func == NULL) { \
489 size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
490 dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
491 } \
492 dtable.func; \
493 })
494
495 static inline void *
496 anv_alloc(const VkAllocationCallbacks *alloc,
497 size_t size, size_t align,
498 VkSystemAllocationScope scope)
499 {
500 return alloc->pfnAllocation(alloc->pUserData, size, align, scope);
501 }
502
503 static inline void *
504 anv_realloc(const VkAllocationCallbacks *alloc,
505 void *ptr, size_t size, size_t align,
506 VkSystemAllocationScope scope)
507 {
508 return alloc->pfnReallocation(alloc->pUserData, ptr, size, align, scope);
509 }
510
511 static inline void
512 anv_free(const VkAllocationCallbacks *alloc, void *data)
513 {
514 alloc->pfnFree(alloc->pUserData, data);
515 }
516
517 static inline void *
518 anv_alloc2(const VkAllocationCallbacks *parent_alloc,
519 const VkAllocationCallbacks *alloc,
520 size_t size, size_t align,
521 VkSystemAllocationScope scope)
522 {
523 if (alloc)
524 return anv_alloc(alloc, size, align, scope);
525 else
526 return anv_alloc(parent_alloc, size, align, scope);
527 }
528
529 static inline void
530 anv_free2(const VkAllocationCallbacks *parent_alloc,
531 const VkAllocationCallbacks *alloc,
532 void *data)
533 {
534 if (alloc)
535 anv_free(alloc, data);
536 else
537 anv_free(parent_alloc, data);
538 }
539
540 struct anv_physical_device {
541 VK_LOADER_DATA _loader_data;
542
543 struct anv_instance * instance;
544 uint32_t chipset_id;
545 const char * path;
546 const char * name;
547 const struct brw_device_info * info;
548 uint64_t aperture_size;
549 struct brw_compiler * compiler;
550 struct isl_device isl_dev;
551 };
552
553 struct anv_wsi_interaface;
554
555 #define VK_ICD_WSI_PLATFORM_MAX 5
556
557 struct anv_instance {
558 VK_LOADER_DATA _loader_data;
559
560 VkAllocationCallbacks alloc;
561
562 uint32_t apiVersion;
563 int physicalDeviceCount;
564 struct anv_physical_device physicalDevice;
565
566 struct anv_wsi_interface * wsi[VK_ICD_WSI_PLATFORM_MAX];
567 };
568
569 VkResult anv_init_wsi(struct anv_instance *instance);
570 void anv_finish_wsi(struct anv_instance *instance);
571
572 struct anv_meta_state {
573 VkAllocationCallbacks alloc;
574
575 /**
576 * Use array element `i` for images with `2^i` samples.
577 */
578 struct {
579 /**
580 * Pipeline N is used to clear color attachment N of the current
581 * subpass.
582 *
583 * HACK: We use one pipeline per color attachment to work around the
584 * compiler's inability to dynamically set the render target index of
585 * the render target write message.
586 */
587 struct anv_pipeline *color_pipelines[MAX_RTS];
588
589 struct anv_pipeline *depth_only_pipeline;
590 struct anv_pipeline *stencil_only_pipeline;
591 struct anv_pipeline *depthstencil_pipeline;
592 } clear[1 + MAX_SAMPLES_LOG2];
593
594 struct {
595 VkRenderPass render_pass;
596
597 /** Pipeline that blits from a 1D image. */
598 VkPipeline pipeline_1d_src;
599
600 /** Pipeline that blits from a 2D image. */
601 VkPipeline pipeline_2d_src;
602
603 /** Pipeline that blits from a 3D image. */
604 VkPipeline pipeline_3d_src;
605
606 VkPipelineLayout pipeline_layout;
607 VkDescriptorSetLayout ds_layout;
608 } blit;
609
610 struct {
611 /** Pipeline [i] resolves an image with 2^(i+1) samples. */
612 VkPipeline pipelines[MAX_SAMPLES_LOG2];
613
614 VkRenderPass pass;
615 VkPipelineLayout pipeline_layout;
616 VkDescriptorSetLayout ds_layout;
617 } resolve;
618 };
619
620 struct anv_queue {
621 VK_LOADER_DATA _loader_data;
622
623 struct anv_device * device;
624
625 struct anv_state_pool * pool;
626 };
627
628 struct anv_pipeline_cache {
629 struct anv_device * device;
630 struct anv_state_stream program_stream;
631 pthread_mutex_t mutex;
632
633 uint32_t total_size;
634 uint32_t table_size;
635 uint32_t kernel_count;
636 uint32_t * hash_table;
637 };
638
639 struct anv_pipeline_bind_map;
640
641 void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
642 struct anv_device *device);
643 void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
644 uint32_t anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
645 const unsigned char *sha1,
646 const struct brw_stage_prog_data **prog_data,
647 struct anv_pipeline_bind_map *map);
648 uint32_t anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
649 const unsigned char *sha1,
650 const void *kernel,
651 size_t kernel_size,
652 const struct brw_stage_prog_data **prog_data,
653 size_t prog_data_size,
654 struct anv_pipeline_bind_map *map);
655
656 struct anv_device {
657 VK_LOADER_DATA _loader_data;
658
659 VkAllocationCallbacks alloc;
660
661 struct anv_instance * instance;
662 uint32_t chipset_id;
663 struct brw_device_info info;
664 struct isl_device isl_dev;
665 int context_id;
666 int fd;
667
668 struct anv_bo_pool batch_bo_pool;
669
670 struct anv_block_pool dynamic_state_block_pool;
671 struct anv_state_pool dynamic_state_pool;
672
673 struct anv_block_pool instruction_block_pool;
674 struct anv_pipeline_cache default_pipeline_cache;
675
676 struct anv_block_pool surface_state_block_pool;
677 struct anv_state_pool surface_state_pool;
678
679 struct anv_bo workaround_bo;
680
681 struct anv_meta_state meta_state;
682
683 struct anv_state border_colors;
684
685 struct anv_queue queue;
686
687 struct anv_block_pool scratch_block_pool;
688
689 uint32_t default_mocs;
690
691 pthread_mutex_t mutex;
692 };
693
694 VkResult gen7_init_device_state(struct anv_device *device);
695 VkResult gen75_init_device_state(struct anv_device *device);
696 VkResult gen8_init_device_state(struct anv_device *device);
697 VkResult gen9_init_device_state(struct anv_device *device);
698
699 void anv_device_get_cache_uuid(void *uuid);
700
701
702 void* anv_gem_mmap(struct anv_device *device,
703 uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
704 void anv_gem_munmap(void *p, uint64_t size);
705 uint32_t anv_gem_create(struct anv_device *device, size_t size);
706 void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
707 uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
708 int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
709 int anv_gem_execbuffer(struct anv_device *device,
710 struct drm_i915_gem_execbuffer2 *execbuf);
711 int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
712 uint32_t stride, uint32_t tiling);
713 int anv_gem_create_context(struct anv_device *device);
714 int anv_gem_destroy_context(struct anv_device *device, int context);
715 int anv_gem_get_param(int fd, uint32_t param);
716 bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
717 int anv_gem_get_aperture(int fd, uint64_t *size);
718 int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
719 uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
720 int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
721 int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
722 uint32_t read_domains, uint32_t write_domain);
723
724 VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
725
726 struct anv_reloc_list {
727 size_t num_relocs;
728 size_t array_length;
729 struct drm_i915_gem_relocation_entry * relocs;
730 struct anv_bo ** reloc_bos;
731 };
732
733 VkResult anv_reloc_list_init(struct anv_reloc_list *list,
734 const VkAllocationCallbacks *alloc);
735 void anv_reloc_list_finish(struct anv_reloc_list *list,
736 const VkAllocationCallbacks *alloc);
737
738 uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
739 const VkAllocationCallbacks *alloc,
740 uint32_t offset, struct anv_bo *target_bo,
741 uint32_t delta);
742
743 struct anv_batch_bo {
744 /* Link in the anv_cmd_buffer.owned_batch_bos list */
745 struct list_head link;
746
747 struct anv_bo bo;
748
749 /* Bytes actually consumed in this batch BO */
750 size_t length;
751
752 /* Last seen surface state block pool bo offset */
753 uint32_t last_ss_pool_bo_offset;
754
755 struct anv_reloc_list relocs;
756 };
757
758 struct anv_batch {
759 const VkAllocationCallbacks * alloc;
760
761 void * start;
762 void * end;
763 void * next;
764
765 struct anv_reloc_list * relocs;
766
767 /* This callback is called (with the associated user data) in the event
768 * that the batch runs out of space.
769 */
770 VkResult (*extend_cb)(struct anv_batch *, void *);
771 void * user_data;
772 };
773
774 void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
775 void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
776 uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
777 void *location, struct anv_bo *bo, uint32_t offset);
778 VkResult anv_device_submit_simple_batch(struct anv_device *device,
779 struct anv_batch *batch);
780
781 struct anv_address {
782 struct anv_bo *bo;
783 uint32_t offset;
784 };
785
786 #define __gen_address_type struct anv_address
787 #define __gen_user_data struct anv_batch
788
789 static inline uint64_t
790 __gen_combine_address(struct anv_batch *batch, void *location,
791 const struct anv_address address, uint32_t delta)
792 {
793 if (address.bo == NULL) {
794 return address.offset + delta;
795 } else {
796 assert(batch->start <= location && location < batch->end);
797
798 return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
799 }
800 }
801
802 /* Wrapper macros needed to work around preprocessor argument issues. In
803 * particular, arguments don't get pre-evaluated if they are concatenated.
804 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
805 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
806 * We can work around this easily enough with these helpers.
807 */
808 #define __anv_cmd_length(cmd) cmd ## _length
809 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
810 #define __anv_cmd_header(cmd) cmd ## _header
811 #define __anv_cmd_pack(cmd) cmd ## _pack
812
813 #define anv_batch_emit(batch, cmd, ...) do { \
814 void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
815 struct cmd __template = { \
816 __anv_cmd_header(cmd), \
817 __VA_ARGS__ \
818 }; \
819 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
820 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
821 } while (0)
822
823 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
824 void *__dst = anv_batch_emit_dwords(batch, n); \
825 struct cmd __template = { \
826 __anv_cmd_header(cmd), \
827 .DWordLength = n - __anv_cmd_length_bias(cmd), \
828 __VA_ARGS__ \
829 }; \
830 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
831 __dst; \
832 })
833
834 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
835 do { \
836 uint32_t *dw; \
837 \
838 static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
839 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
840 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
841 dw[i] = (dwords0)[i] | (dwords1)[i]; \
842 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
843 } while (0)
844
845 #define anv_state_pool_emit(pool, cmd, align, ...) ({ \
846 const uint32_t __size = __anv_cmd_length(cmd) * 4; \
847 struct anv_state __state = \
848 anv_state_pool_alloc((pool), __size, align); \
849 struct cmd __template = { \
850 __VA_ARGS__ \
851 }; \
852 __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
853 VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
854 if (!(pool)->block_pool->device->info.has_llc) \
855 anv_state_clflush(__state); \
856 __state; \
857 })
858
859 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
860 .GraphicsDataTypeGFDT = 0, \
861 .LLCCacheabilityControlLLCCC = 0, \
862 .L3CacheabilityControlL3CC = 1, \
863 }
864
865 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
866 .LLCeLLCCacheabilityControlLLCCC = 0, \
867 .L3CacheabilityControlL3CC = 1, \
868 }
869
870 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
871 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
872 .TargetCache = L3DefertoPATforLLCeLLCselection, \
873 .AgeforQUADLRU = 0 \
874 }
875
876 /* Skylake: MOCS is now an index into an array of 62 different caching
877 * configurations programmed by the kernel.
878 */
879
880 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
881 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
882 .IndextoMOCSTables = 2 \
883 }
884
885 #define GEN9_MOCS_PTE { \
886 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
887 .IndextoMOCSTables = 1 \
888 }
889
890 struct anv_device_memory {
891 struct anv_bo bo;
892 uint32_t type_index;
893 VkDeviceSize map_size;
894 void * map;
895 };
896
897 /**
898 * Header for Vertex URB Entry (VUE)
899 */
900 struct anv_vue_header {
901 uint32_t Reserved;
902 uint32_t RTAIndex; /* RenderTargetArrayIndex */
903 uint32_t ViewportIndex;
904 float PointWidth;
905 };
906
907 struct anv_descriptor_set_binding_layout {
908 /* Number of array elements in this binding */
909 uint16_t array_size;
910
911 /* Index into the flattend descriptor set */
912 uint16_t descriptor_index;
913
914 /* Index into the dynamic state array for a dynamic buffer */
915 int16_t dynamic_offset_index;
916
917 /* Index into the descriptor set buffer views */
918 int16_t buffer_index;
919
920 struct {
921 /* Index into the binding table for the associated surface */
922 int16_t surface_index;
923
924 /* Index into the sampler table for the associated sampler */
925 int16_t sampler_index;
926
927 /* Index into the image table for the associated image */
928 int16_t image_index;
929 } stage[MESA_SHADER_STAGES];
930
931 /* Immutable samplers (or NULL if no immutable samplers) */
932 struct anv_sampler **immutable_samplers;
933 };
934
935 struct anv_descriptor_set_layout {
936 /* Number of bindings in this descriptor set */
937 uint16_t binding_count;
938
939 /* Total size of the descriptor set with room for all array entries */
940 uint16_t size;
941
942 /* Shader stages affected by this descriptor set */
943 uint16_t shader_stages;
944
945 /* Number of buffers in this descriptor set */
946 uint16_t buffer_count;
947
948 /* Number of dynamic offsets used by this descriptor set */
949 uint16_t dynamic_offset_count;
950
951 /* Bindings in this descriptor set */
952 struct anv_descriptor_set_binding_layout binding[0];
953 };
954
955 struct anv_descriptor {
956 VkDescriptorType type;
957
958 union {
959 struct {
960 struct anv_image_view *image_view;
961 struct anv_sampler *sampler;
962 };
963
964 struct anv_buffer_view *buffer_view;
965 };
966 };
967
968 struct anv_descriptor_set {
969 const struct anv_descriptor_set_layout *layout;
970 uint32_t size;
971 uint32_t buffer_count;
972 struct anv_buffer_view *buffer_views;
973 struct anv_descriptor descriptors[0];
974 };
975
976 struct anv_descriptor_pool {
977 uint32_t size;
978 uint32_t next;
979 uint32_t free_list;
980
981 struct anv_state_stream surface_state_stream;
982 void *surface_state_free_list;
983
984 char data[0];
985 };
986
987 VkResult
988 anv_descriptor_set_create(struct anv_device *device,
989 struct anv_descriptor_pool *pool,
990 const struct anv_descriptor_set_layout *layout,
991 struct anv_descriptor_set **out_set);
992
993 void
994 anv_descriptor_set_destroy(struct anv_device *device,
995 struct anv_descriptor_pool *pool,
996 struct anv_descriptor_set *set);
997
998 struct anv_pipeline_binding {
999 /* The descriptor set this surface corresponds to */
1000 uint16_t set;
1001
1002 /* Offset into the descriptor set */
1003 uint16_t offset;
1004 };
1005
1006 struct anv_pipeline_layout {
1007 struct {
1008 struct anv_descriptor_set_layout *layout;
1009 uint32_t dynamic_offset_start;
1010 } set[MAX_SETS];
1011
1012 uint32_t num_sets;
1013
1014 struct {
1015 bool has_dynamic_offsets;
1016 } stage[MESA_SHADER_STAGES];
1017 };
1018
1019 struct anv_buffer {
1020 struct anv_device * device;
1021 VkDeviceSize size;
1022
1023 VkBufferUsageFlags usage;
1024
1025 /* Set when bound */
1026 struct anv_bo * bo;
1027 VkDeviceSize offset;
1028 };
1029
1030 enum anv_cmd_dirty_bits {
1031 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1032 ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1033 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1034 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1035 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1036 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1037 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1038 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1039 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1040 ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
1041 ANV_CMD_DIRTY_PIPELINE = 1 << 9,
1042 ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
1043 ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
1044 };
1045 typedef uint32_t anv_cmd_dirty_mask_t;
1046
1047 struct anv_vertex_binding {
1048 struct anv_buffer * buffer;
1049 VkDeviceSize offset;
1050 };
1051
1052 struct anv_push_constants {
1053 /* Current allocated size of this push constants data structure.
1054 * Because a decent chunk of it may not be used (images on SKL, for
1055 * instance), we won't actually allocate the entire structure up-front.
1056 */
1057 uint32_t size;
1058
1059 /* Push constant data provided by the client through vkPushConstants */
1060 uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
1061
1062 /* Our hardware only provides zero-based vertex and instance id so, in
1063 * order to satisfy the vulkan requirements, we may have to push one or
1064 * both of these into the shader.
1065 */
1066 uint32_t base_vertex;
1067 uint32_t base_instance;
1068
1069 /* Offsets and ranges for dynamically bound buffers */
1070 struct {
1071 uint32_t offset;
1072 uint32_t range;
1073 } dynamic[MAX_DYNAMIC_BUFFERS];
1074
1075 /* Image data for image_load_store on pre-SKL */
1076 struct brw_image_param images[MAX_IMAGES];
1077 };
1078
1079 struct anv_dynamic_state {
1080 struct {
1081 uint32_t count;
1082 VkViewport viewports[MAX_VIEWPORTS];
1083 } viewport;
1084
1085 struct {
1086 uint32_t count;
1087 VkRect2D scissors[MAX_SCISSORS];
1088 } scissor;
1089
1090 float line_width;
1091
1092 struct {
1093 float bias;
1094 float clamp;
1095 float slope;
1096 } depth_bias;
1097
1098 float blend_constants[4];
1099
1100 struct {
1101 float min;
1102 float max;
1103 } depth_bounds;
1104
1105 struct {
1106 uint32_t front;
1107 uint32_t back;
1108 } stencil_compare_mask;
1109
1110 struct {
1111 uint32_t front;
1112 uint32_t back;
1113 } stencil_write_mask;
1114
1115 struct {
1116 uint32_t front;
1117 uint32_t back;
1118 } stencil_reference;
1119 };
1120
1121 extern const struct anv_dynamic_state default_dynamic_state;
1122
1123 void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
1124 const struct anv_dynamic_state *src,
1125 uint32_t copy_mask);
1126
1127 /**
1128 * Attachment state when recording a renderpass instance.
1129 *
1130 * The clear value is valid only if there exists a pending clear.
1131 */
1132 struct anv_attachment_state {
1133 VkImageAspectFlags pending_clear_aspects;
1134 VkClearValue clear_value;
1135 };
1136
1137 /** State required while building cmd buffer */
1138 struct anv_cmd_state {
1139 /* PIPELINE_SELECT.PipelineSelection */
1140 uint32_t current_pipeline;
1141 uint32_t current_l3_config;
1142 uint32_t vb_dirty;
1143 anv_cmd_dirty_mask_t dirty;
1144 anv_cmd_dirty_mask_t compute_dirty;
1145 uint32_t num_workgroups_offset;
1146 struct anv_bo *num_workgroups_bo;
1147 VkShaderStageFlags descriptors_dirty;
1148 VkShaderStageFlags push_constants_dirty;
1149 uint32_t scratch_size;
1150 struct anv_pipeline * pipeline;
1151 struct anv_pipeline * compute_pipeline;
1152 struct anv_framebuffer * framebuffer;
1153 struct anv_render_pass * pass;
1154 struct anv_subpass * subpass;
1155 uint32_t restart_index;
1156 struct anv_vertex_binding vertex_bindings[MAX_VBS];
1157 struct anv_descriptor_set * descriptors[MAX_SETS];
1158 struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
1159 struct anv_state binding_tables[MESA_SHADER_STAGES];
1160 struct anv_state samplers[MESA_SHADER_STAGES];
1161 struct anv_dynamic_state dynamic;
1162 bool need_query_wa;
1163
1164 /**
1165 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1166 * valid only when recording a render pass instance.
1167 */
1168 struct anv_attachment_state * attachments;
1169
1170 struct {
1171 struct anv_buffer * index_buffer;
1172 uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1173 uint32_t index_offset;
1174 } gen7;
1175 };
1176
1177 struct anv_cmd_pool {
1178 VkAllocationCallbacks alloc;
1179 struct list_head cmd_buffers;
1180 };
1181
1182 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1183
1184 enum anv_cmd_buffer_exec_mode {
1185 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
1186 ANV_CMD_BUFFER_EXEC_MODE_EMIT,
1187 ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
1188 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
1189 };
1190
1191 struct anv_cmd_buffer {
1192 VK_LOADER_DATA _loader_data;
1193
1194 struct anv_device * device;
1195
1196 struct anv_cmd_pool * pool;
1197 struct list_head pool_link;
1198
1199 struct anv_batch batch;
1200
1201 /* Fields required for the actual chain of anv_batch_bo's.
1202 *
1203 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1204 */
1205 struct list_head batch_bos;
1206 enum anv_cmd_buffer_exec_mode exec_mode;
1207
1208 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1209 * referenced by this command buffer
1210 *
1211 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1212 */
1213 struct anv_vector seen_bbos;
1214
1215 /* A vector of int32_t's for every block of binding tables.
1216 *
1217 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1218 */
1219 struct anv_vector bt_blocks;
1220 uint32_t bt_next;
1221 struct anv_reloc_list surface_relocs;
1222
1223 /* Information needed for execbuf
1224 *
1225 * These fields are generated by anv_cmd_buffer_prepare_execbuf().
1226 */
1227 struct {
1228 struct drm_i915_gem_execbuffer2 execbuf;
1229
1230 struct drm_i915_gem_exec_object2 * objects;
1231 uint32_t bo_count;
1232 struct anv_bo ** bos;
1233
1234 /* Allocated length of the 'objects' and 'bos' arrays */
1235 uint32_t array_length;
1236
1237 bool need_reloc;
1238 } execbuf2;
1239
1240 /* Serial for tracking buffer completion */
1241 uint32_t serial;
1242
1243 /* Stream objects for storing temporary data */
1244 struct anv_state_stream surface_state_stream;
1245 struct anv_state_stream dynamic_state_stream;
1246
1247 VkCommandBufferUsageFlags usage_flags;
1248 VkCommandBufferLevel level;
1249
1250 struct anv_cmd_state state;
1251 };
1252
1253 VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1254 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1255 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
1256 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
1257 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
1258 struct anv_cmd_buffer *secondary);
1259 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
1260
1261 VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
1262 unsigned stage, struct anv_state *bt_state);
1263 VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
1264 unsigned stage, struct anv_state *state);
1265 uint32_t gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
1266 void gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
1267 uint32_t stages);
1268
1269 struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
1270 const void *data, uint32_t size, uint32_t alignment);
1271 struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
1272 uint32_t *a, uint32_t *b,
1273 uint32_t dwords, uint32_t alignment);
1274
1275 struct anv_address
1276 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
1277 struct anv_state
1278 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
1279 uint32_t entries, uint32_t *state_offset);
1280 struct anv_state
1281 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
1282 struct anv_state
1283 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
1284 uint32_t size, uint32_t alignment);
1285
1286 VkResult
1287 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
1288
1289 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
1290 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
1291
1292 void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1293 void gen75_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1294 void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1295 void gen9_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1296
1297 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
1298
1299 void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
1300 const VkRenderPassBeginInfo *info);
1301
1302 void gen7_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1303 struct anv_subpass *subpass);
1304 void gen75_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1305 struct anv_subpass *subpass);
1306 void gen8_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1307 struct anv_subpass *subpass);
1308 void gen9_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1309 struct anv_subpass *subpass);
1310 void anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
1311 struct anv_subpass *subpass);
1312
1313 void gen7_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1314 void gen75_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1315 void gen8_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1316 void gen9_flush_pipeline_select_3d(struct anv_cmd_buffer *cmd_buffer);
1317
1318 void gen7_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1319 void gen75_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1320 void gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1321 void gen9_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer);
1322
1323 void gen7_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1324 void gen75_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1325 void gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1326 void gen9_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer);
1327
1328 struct anv_state
1329 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
1330 gl_shader_stage stage);
1331 struct anv_state
1332 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
1333
1334 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
1335 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
1336
1337 const struct anv_image_view *
1338 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
1339
1340 void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
1341
1342 struct anv_fence {
1343 struct anv_bo bo;
1344 struct drm_i915_gem_execbuffer2 execbuf;
1345 struct drm_i915_gem_exec_object2 exec2_objects[1];
1346 bool ready;
1347 };
1348
1349 struct anv_event {
1350 uint64_t semaphore;
1351 struct anv_state state;
1352 };
1353
1354 struct nir_shader;
1355
1356 struct anv_shader_module {
1357 struct nir_shader * nir;
1358
1359 unsigned char sha1[20];
1360 uint32_t size;
1361 char data[0];
1362 };
1363
1364 void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
1365 struct anv_shader_module *module,
1366 const char *entrypoint,
1367 const VkSpecializationInfo *spec_info);
1368
1369 static inline gl_shader_stage
1370 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
1371 {
1372 assert(__builtin_popcount(vk_stage) == 1);
1373 return ffs(vk_stage) - 1;
1374 }
1375
1376 static inline VkShaderStageFlagBits
1377 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
1378 {
1379 return (1 << mesa_stage);
1380 }
1381
1382 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
1383
1384 #define anv_foreach_stage(stage, stage_bits) \
1385 for (gl_shader_stage stage, \
1386 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
1387 stage = __builtin_ffs(__tmp) - 1, __tmp; \
1388 __tmp &= ~(1 << (stage)))
1389
1390 struct anv_pipeline_bind_map {
1391 uint32_t surface_count;
1392 uint32_t sampler_count;
1393 uint32_t image_count;
1394
1395 struct anv_pipeline_binding * surface_to_descriptor;
1396 struct anv_pipeline_binding * sampler_to_descriptor;
1397 };
1398
1399 struct anv_pipeline {
1400 struct anv_device * device;
1401 struct anv_batch batch;
1402 uint32_t batch_data[512];
1403 struct anv_reloc_list batch_relocs;
1404 uint32_t dynamic_state_mask;
1405 struct anv_dynamic_state dynamic_state;
1406
1407 struct anv_pipeline_layout * layout;
1408 struct anv_pipeline_bind_map bindings[MESA_SHADER_STAGES];
1409
1410 bool use_repclear;
1411
1412 const struct brw_stage_prog_data * prog_data[MESA_SHADER_STAGES];
1413 uint32_t scratch_start[MESA_SHADER_STAGES];
1414 uint32_t total_scratch;
1415 struct {
1416 uint8_t push_size[MESA_SHADER_FRAGMENT + 1];
1417 uint32_t start[MESA_SHADER_GEOMETRY + 1];
1418 uint32_t size[MESA_SHADER_GEOMETRY + 1];
1419 uint32_t entries[MESA_SHADER_GEOMETRY + 1];
1420 } urb;
1421
1422 VkShaderStageFlags active_stages;
1423 struct anv_state blend_state;
1424 uint32_t vs_simd8;
1425 uint32_t vs_vec4;
1426 uint32_t ps_simd8;
1427 uint32_t ps_simd16;
1428 uint32_t ps_ksp0;
1429 uint32_t ps_ksp2;
1430 uint32_t ps_grf_start0;
1431 uint32_t ps_grf_start2;
1432 uint32_t gs_kernel;
1433 uint32_t cs_simd;
1434
1435 uint32_t vb_used;
1436 uint32_t binding_stride[MAX_VBS];
1437 bool instancing_enable[MAX_VBS];
1438 bool primitive_restart;
1439 uint32_t topology;
1440
1441 uint32_t cs_thread_width_max;
1442 uint32_t cs_right_mask;
1443
1444 struct {
1445 uint32_t sf[7];
1446 uint32_t depth_stencil_state[3];
1447 } gen7;
1448
1449 struct {
1450 uint32_t sf[4];
1451 uint32_t raster[5];
1452 uint32_t wm_depth_stencil[3];
1453 } gen8;
1454
1455 struct {
1456 uint32_t wm_depth_stencil[4];
1457 } gen9;
1458 };
1459
1460 static inline const struct brw_vs_prog_data *
1461 get_vs_prog_data(struct anv_pipeline *pipeline)
1462 {
1463 return (const struct brw_vs_prog_data *) pipeline->prog_data[MESA_SHADER_VERTEX];
1464 }
1465
1466 static inline const struct brw_gs_prog_data *
1467 get_gs_prog_data(struct anv_pipeline *pipeline)
1468 {
1469 return (const struct brw_gs_prog_data *) pipeline->prog_data[MESA_SHADER_GEOMETRY];
1470 }
1471
1472 static inline const struct brw_wm_prog_data *
1473 get_wm_prog_data(struct anv_pipeline *pipeline)
1474 {
1475 return (const struct brw_wm_prog_data *) pipeline->prog_data[MESA_SHADER_FRAGMENT];
1476 }
1477
1478 static inline const struct brw_cs_prog_data *
1479 get_cs_prog_data(struct anv_pipeline *pipeline)
1480 {
1481 return (const struct brw_cs_prog_data *) pipeline->prog_data[MESA_SHADER_COMPUTE];
1482 }
1483
1484 struct anv_graphics_pipeline_create_info {
1485 /**
1486 * If non-negative, overrides the color attachment count of the pipeline's
1487 * subpass.
1488 */
1489 int8_t color_attachment_count;
1490
1491 bool use_repclear;
1492 bool disable_viewport;
1493 bool disable_scissor;
1494 bool disable_vs;
1495 bool use_rectlist;
1496 };
1497
1498 VkResult
1499 anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
1500 struct anv_pipeline_cache *cache,
1501 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1502 const struct anv_graphics_pipeline_create_info *extra,
1503 const VkAllocationCallbacks *alloc);
1504
1505 VkResult
1506 anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
1507 struct anv_pipeline_cache *cache,
1508 const VkComputePipelineCreateInfo *info,
1509 struct anv_shader_module *module,
1510 const char *entrypoint,
1511 const VkSpecializationInfo *spec_info);
1512
1513 VkResult
1514 anv_graphics_pipeline_create(VkDevice device,
1515 VkPipelineCache cache,
1516 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1517 const struct anv_graphics_pipeline_create_info *extra,
1518 const VkAllocationCallbacks *alloc,
1519 VkPipeline *pPipeline);
1520
1521 VkResult
1522 gen7_graphics_pipeline_create(VkDevice _device,
1523 struct anv_pipeline_cache *cache,
1524 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1525 const struct anv_graphics_pipeline_create_info *extra,
1526 const VkAllocationCallbacks *alloc,
1527 VkPipeline *pPipeline);
1528
1529 VkResult
1530 gen75_graphics_pipeline_create(VkDevice _device,
1531 struct anv_pipeline_cache *cache,
1532 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1533 const struct anv_graphics_pipeline_create_info *extra,
1534 const VkAllocationCallbacks *alloc,
1535 VkPipeline *pPipeline);
1536
1537 VkResult
1538 gen8_graphics_pipeline_create(VkDevice _device,
1539 struct anv_pipeline_cache *cache,
1540 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1541 const struct anv_graphics_pipeline_create_info *extra,
1542 const VkAllocationCallbacks *alloc,
1543 VkPipeline *pPipeline);
1544 VkResult
1545 gen9_graphics_pipeline_create(VkDevice _device,
1546 struct anv_pipeline_cache *cache,
1547 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1548 const struct anv_graphics_pipeline_create_info *extra,
1549 const VkAllocationCallbacks *alloc,
1550 VkPipeline *pPipeline);
1551 VkResult
1552 gen7_compute_pipeline_create(VkDevice _device,
1553 struct anv_pipeline_cache *cache,
1554 const VkComputePipelineCreateInfo *pCreateInfo,
1555 const VkAllocationCallbacks *alloc,
1556 VkPipeline *pPipeline);
1557 VkResult
1558 gen75_compute_pipeline_create(VkDevice _device,
1559 struct anv_pipeline_cache *cache,
1560 const VkComputePipelineCreateInfo *pCreateInfo,
1561 const VkAllocationCallbacks *alloc,
1562 VkPipeline *pPipeline);
1563
1564 VkResult
1565 gen8_compute_pipeline_create(VkDevice _device,
1566 struct anv_pipeline_cache *cache,
1567 const VkComputePipelineCreateInfo *pCreateInfo,
1568 const VkAllocationCallbacks *alloc,
1569 VkPipeline *pPipeline);
1570 VkResult
1571 gen9_compute_pipeline_create(VkDevice _device,
1572 struct anv_pipeline_cache *cache,
1573 const VkComputePipelineCreateInfo *pCreateInfo,
1574 const VkAllocationCallbacks *alloc,
1575 VkPipeline *pPipeline);
1576
1577 struct anv_format_swizzle {
1578 unsigned r:2;
1579 unsigned g:2;
1580 unsigned b:2;
1581 unsigned a:2;
1582 };
1583
1584 struct anv_format {
1585 const VkFormat vk_format;
1586 const char *name;
1587 enum isl_format isl_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
1588 const struct isl_format_layout *isl_layout;
1589 struct anv_format_swizzle swizzle;
1590 bool has_depth;
1591 bool has_stencil;
1592 };
1593
1594 const struct anv_format *
1595 anv_format_for_vk_format(VkFormat format);
1596
1597 enum isl_format
1598 anv_get_isl_format(VkFormat format, VkImageAspectFlags aspect,
1599 VkImageTiling tiling, struct anv_format_swizzle *swizzle);
1600
1601 static inline bool
1602 anv_format_is_color(const struct anv_format *format)
1603 {
1604 return !format->has_depth && !format->has_stencil;
1605 }
1606
1607 static inline bool
1608 anv_format_is_depth_or_stencil(const struct anv_format *format)
1609 {
1610 return format->has_depth || format->has_stencil;
1611 }
1612
1613 /**
1614 * Subsurface of an anv_image.
1615 */
1616 struct anv_surface {
1617 struct isl_surf isl;
1618
1619 /**
1620 * Offset from VkImage's base address, as bound by vkBindImageMemory().
1621 */
1622 uint32_t offset;
1623 };
1624
1625 struct anv_image {
1626 VkImageType type;
1627 /* The original VkFormat provided by the client. This may not match any
1628 * of the actual surface formats.
1629 */
1630 VkFormat vk_format;
1631 const struct anv_format *format;
1632 VkExtent3D extent;
1633 uint32_t levels;
1634 uint32_t array_size;
1635 uint32_t samples; /**< VkImageCreateInfo::samples */
1636 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
1637 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
1638
1639 VkDeviceSize size;
1640 uint32_t alignment;
1641
1642 /* Set when bound */
1643 struct anv_bo *bo;
1644 VkDeviceSize offset;
1645
1646 /**
1647 * Image subsurfaces
1648 *
1649 * For each foo, anv_image::foo_surface is valid if and only if
1650 * anv_image::format has a foo aspect.
1651 *
1652 * The hardware requires that the depth buffer and stencil buffer be
1653 * separate surfaces. From Vulkan's perspective, though, depth and stencil
1654 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
1655 * allocate the depth and stencil buffers as separate surfaces in the same
1656 * bo.
1657 */
1658 union {
1659 struct anv_surface color_surface;
1660
1661 struct {
1662 struct anv_surface depth_surface;
1663 struct anv_surface stencil_surface;
1664 };
1665 };
1666 };
1667
1668 static inline uint32_t
1669 anv_get_layerCount(const struct anv_image *image,
1670 const VkImageSubresourceRange *range)
1671 {
1672 return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
1673 image->array_size - range->baseArrayLayer : range->layerCount;
1674 }
1675
1676 static inline uint32_t
1677 anv_get_levelCount(const struct anv_image *image,
1678 const VkImageSubresourceRange *range)
1679 {
1680 return range->levelCount == VK_REMAINING_MIP_LEVELS ?
1681 image->levels - range->baseMipLevel : range->levelCount;
1682 }
1683
1684
1685 struct anv_image_view {
1686 const struct anv_image *image; /**< VkImageViewCreateInfo::image */
1687 struct anv_bo *bo;
1688 uint32_t offset; /**< Offset into bo. */
1689
1690 VkImageAspectFlags aspect_mask;
1691 VkFormat vk_format;
1692 uint32_t base_layer;
1693 uint32_t base_mip;
1694 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1695
1696 /** RENDER_SURFACE_STATE when using image as a color render target. */
1697 struct anv_state color_rt_surface_state;
1698
1699 /** RENDER_SURFACE_STATE when using image as a sampler surface. */
1700 struct anv_state sampler_surface_state;
1701
1702 /** RENDER_SURFACE_STATE when using image as a storage image. */
1703 struct anv_state storage_surface_state;
1704
1705 struct brw_image_param storage_image_param;
1706 };
1707
1708 struct anv_image_create_info {
1709 const VkImageCreateInfo *vk_info;
1710 isl_tiling_flags_t isl_tiling_flags;
1711 uint32_t stride;
1712 };
1713
1714 VkResult anv_image_create(VkDevice _device,
1715 const struct anv_image_create_info *info,
1716 const VkAllocationCallbacks* alloc,
1717 VkImage *pImage);
1718
1719 struct anv_surface *
1720 anv_image_get_surface_for_aspect_mask(struct anv_image *image,
1721 VkImageAspectFlags aspect_mask);
1722
1723 void anv_image_view_init(struct anv_image_view *view,
1724 struct anv_device *device,
1725 const VkImageViewCreateInfo* pCreateInfo,
1726 struct anv_cmd_buffer *cmd_buffer,
1727 uint32_t offset,
1728 VkImageUsageFlags usage_mask);
1729
1730 void
1731 anv_fill_image_surface_state(struct anv_device *device, struct anv_state state,
1732 struct anv_image_view *iview,
1733 const VkImageViewCreateInfo *pCreateInfo,
1734 VkImageUsageFlagBits usage);
1735 void
1736 gen7_fill_image_surface_state(struct anv_device *device, void *state_map,
1737 struct anv_image_view *iview,
1738 const VkImageViewCreateInfo *pCreateInfo,
1739 VkImageUsageFlagBits usage);
1740 void
1741 gen75_fill_image_surface_state(struct anv_device *device, void *state_map,
1742 struct anv_image_view *iview,
1743 const VkImageViewCreateInfo *pCreateInfo,
1744 VkImageUsageFlagBits usage);
1745 void
1746 gen8_fill_image_surface_state(struct anv_device *device, void *state_map,
1747 struct anv_image_view *iview,
1748 const VkImageViewCreateInfo *pCreateInfo,
1749 VkImageUsageFlagBits usage);
1750 void
1751 gen9_fill_image_surface_state(struct anv_device *device, void *state_map,
1752 struct anv_image_view *iview,
1753 const VkImageViewCreateInfo *pCreateInfo,
1754 VkImageUsageFlagBits usage);
1755
1756 struct anv_buffer_view {
1757 enum isl_format format; /**< VkBufferViewCreateInfo::format */
1758 struct anv_bo *bo;
1759 uint32_t offset; /**< Offset into bo. */
1760 uint64_t range; /**< VkBufferViewCreateInfo::range */
1761
1762 struct anv_state surface_state;
1763 struct anv_state storage_surface_state;
1764
1765 struct brw_image_param storage_image_param;
1766 };
1767
1768 const struct anv_format *
1769 anv_format_for_descriptor_type(VkDescriptorType type);
1770
1771 void anv_fill_buffer_surface_state(struct anv_device *device,
1772 struct anv_state state,
1773 enum isl_format format,
1774 uint32_t offset, uint32_t range,
1775 uint32_t stride);
1776
1777 void gen7_fill_buffer_surface_state(void *state, enum isl_format format,
1778 uint32_t offset, uint32_t range,
1779 uint32_t stride);
1780 void gen75_fill_buffer_surface_state(void *state, enum isl_format format,
1781 uint32_t offset, uint32_t range,
1782 uint32_t stride);
1783 void gen8_fill_buffer_surface_state(void *state, enum isl_format format,
1784 uint32_t offset, uint32_t range,
1785 uint32_t stride);
1786 void gen9_fill_buffer_surface_state(void *state, enum isl_format format,
1787 uint32_t offset, uint32_t range,
1788 uint32_t stride);
1789
1790 void anv_image_view_fill_image_param(struct anv_device *device,
1791 struct anv_image_view *view,
1792 struct brw_image_param *param);
1793 void anv_buffer_view_fill_image_param(struct anv_device *device,
1794 struct anv_buffer_view *view,
1795 struct brw_image_param *param);
1796
1797 struct anv_sampler {
1798 uint32_t state[4];
1799 };
1800
1801 struct anv_framebuffer {
1802 uint32_t width;
1803 uint32_t height;
1804 uint32_t layers;
1805
1806 uint32_t attachment_count;
1807 struct anv_image_view * attachments[0];
1808 };
1809
1810 struct anv_subpass {
1811 uint32_t input_count;
1812 uint32_t * input_attachments;
1813 uint32_t color_count;
1814 uint32_t * color_attachments;
1815 uint32_t * resolve_attachments;
1816 uint32_t depth_stencil_attachment;
1817
1818 /** Subpass has at least one resolve attachment */
1819 bool has_resolve;
1820 };
1821
1822 struct anv_render_pass_attachment {
1823 const struct anv_format *format;
1824 uint32_t samples;
1825 VkAttachmentLoadOp load_op;
1826 VkAttachmentLoadOp stencil_load_op;
1827 };
1828
1829 struct anv_render_pass {
1830 uint32_t attachment_count;
1831 uint32_t subpass_count;
1832 uint32_t * subpass_attachments;
1833 struct anv_render_pass_attachment * attachments;
1834 struct anv_subpass subpasses[0];
1835 };
1836
1837 extern struct anv_render_pass anv_meta_dummy_renderpass;
1838
1839 struct anv_query_pool_slot {
1840 uint64_t begin;
1841 uint64_t end;
1842 uint64_t available;
1843 };
1844
1845 struct anv_query_pool {
1846 VkQueryType type;
1847 uint32_t slots;
1848 struct anv_bo bo;
1849 };
1850
1851 VkResult anv_device_init_meta(struct anv_device *device);
1852 void anv_device_finish_meta(struct anv_device *device);
1853
1854 void *anv_lookup_entrypoint(const char *name);
1855
1856 void anv_dump_image_to_ppm(struct anv_device *device,
1857 struct anv_image *image, unsigned miplevel,
1858 unsigned array_layer, const char *filename);
1859
1860 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
1861 \
1862 static inline struct __anv_type * \
1863 __anv_type ## _from_handle(__VkType _handle) \
1864 { \
1865 return (struct __anv_type *) _handle; \
1866 } \
1867 \
1868 static inline __VkType \
1869 __anv_type ## _to_handle(struct __anv_type *_obj) \
1870 { \
1871 return (__VkType) _obj; \
1872 }
1873
1874 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
1875 \
1876 static inline struct __anv_type * \
1877 __anv_type ## _from_handle(__VkType _handle) \
1878 { \
1879 return (struct __anv_type *)(uintptr_t) _handle; \
1880 } \
1881 \
1882 static inline __VkType \
1883 __anv_type ## _to_handle(struct __anv_type *_obj) \
1884 { \
1885 return (__VkType)(uintptr_t) _obj; \
1886 }
1887
1888 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
1889 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
1890
1891 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
1892 ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
1893 ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
1894 ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
1895 ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
1896
1897 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
1898 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
1899 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
1900 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
1901 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
1902 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
1903 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
1904 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
1905 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
1906 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
1907 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
1908 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
1909 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
1910 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
1911 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
1912 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
1913 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
1914 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
1915 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
1916
1917 #define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
1918 \
1919 static inline const __VkType * \
1920 __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
1921 { \
1922 return (const __VkType *) __anv_obj; \
1923 }
1924
1925 #define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
1926 const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
1927
1928 ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
1929 ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
1930 ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
1931
1932 #ifdef __cplusplus
1933 }
1934 #endif