2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
39 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
44 #include "common/gen_clflush.h"
45 #include "common/gen_device_info.h"
46 #include "blorp/blorp.h"
47 #include "compiler/brw_compiler.h"
48 #include "util/macros.h"
49 #include "util/list.h"
50 #include "util/u_atomic.h"
51 #include "util/u_vector.h"
54 /* Pre-declarations needed for WSI entrypoints */
57 typedef struct xcb_connection_t xcb_connection_t
;
58 typedef uint32_t xcb_visualid_t
;
59 typedef uint32_t xcb_window_t
;
62 struct anv_buffer_view
;
63 struct anv_image_view
;
65 struct anv_debug_report_callback
;
69 #include <vulkan/vulkan.h>
70 #include <vulkan/vulkan_intel.h>
71 #include <vulkan/vk_icd.h>
73 #include "anv_entrypoints.h"
76 #include "common/gen_debug.h"
77 #include "wsi_common.h"
79 /* Allowing different clear colors requires us to perform a depth resolve at
80 * the end of certain render passes. This is because while slow clears store
81 * the clear color in the HiZ buffer, fast clears (without a resolve) don't.
82 * See the PRMs for examples describing when additional resolves would be
83 * necessary. To enable fast clears without requiring extra resolves, we set
84 * the clear value to a globally-defined one. We could allow different values
85 * if the user doesn't expect coherent data during or after a render passes
86 * (VK_ATTACHMENT_STORE_OP_DONT_CARE), but such users (aside from the CTS)
87 * don't seem to exist yet. In almost all Vulkan applications tested thus far,
88 * 1.0f seems to be the only value used. The only application that doesn't set
89 * this value does so through the usage of an seemingly uninitialized clear
92 #define ANV_HZ_FC_VAL 1.0f
97 #define MAX_VIEWPORTS 16
98 #define MAX_SCISSORS 16
99 #define MAX_PUSH_CONSTANTS_SIZE 128
100 #define MAX_DYNAMIC_BUFFERS 16
102 #define MAX_PUSH_DESCRIPTORS 32 /* Minimum requirement */
104 #define ANV_SVGS_VB_INDEX MAX_VBS
105 #define ANV_DRAWID_VB_INDEX (MAX_VBS + 1)
107 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
109 static inline uint32_t
110 align_down_npot_u32(uint32_t v
, uint32_t a
)
115 static inline uint32_t
116 align_u32(uint32_t v
, uint32_t a
)
118 assert(a
!= 0 && a
== (a
& -a
));
119 return (v
+ a
- 1) & ~(a
- 1);
122 static inline uint64_t
123 align_u64(uint64_t v
, uint64_t a
)
125 assert(a
!= 0 && a
== (a
& -a
));
126 return (v
+ a
- 1) & ~(a
- 1);
129 static inline int32_t
130 align_i32(int32_t v
, int32_t a
)
132 assert(a
!= 0 && a
== (a
& -a
));
133 return (v
+ a
- 1) & ~(a
- 1);
136 /** Alignment must be a power of 2. */
138 anv_is_aligned(uintmax_t n
, uintmax_t a
)
140 assert(a
== (a
& -a
));
141 return (n
& (a
- 1)) == 0;
144 static inline uint32_t
145 anv_minify(uint32_t n
, uint32_t levels
)
147 if (unlikely(n
== 0))
150 return MAX2(n
>> levels
, 1);
154 anv_clamp_f(float f
, float min
, float max
)
167 anv_clear_mask(uint32_t *inout_mask
, uint32_t clear_mask
)
169 if (*inout_mask
& clear_mask
) {
170 *inout_mask
&= ~clear_mask
;
177 static inline union isl_color_value
178 vk_to_isl_color(VkClearColorValue color
)
180 return (union isl_color_value
) {
190 #define for_each_bit(b, dword) \
191 for (uint32_t __dword = (dword); \
192 (b) = __builtin_ffs(__dword) - 1, __dword; \
193 __dword &= ~(1 << (b)))
195 #define typed_memcpy(dest, src, count) ({ \
196 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
197 memcpy((dest), (src), (count) * sizeof(*(src))); \
200 /* Mapping from anv object to VkDebugReportObjectTypeEXT. New types need
201 * to be added here in order to utilize mapping in debug/error/perf macros.
203 #define REPORT_OBJECT_TYPE(o) \
204 __builtin_choose_expr ( \
205 __builtin_types_compatible_p (__typeof (o), struct anv_instance*), \
206 VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT, \
207 __builtin_choose_expr ( \
208 __builtin_types_compatible_p (__typeof (o), struct anv_physical_device*), \
209 VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT, \
210 __builtin_choose_expr ( \
211 __builtin_types_compatible_p (__typeof (o), struct anv_device*), \
212 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
213 __builtin_choose_expr ( \
214 __builtin_types_compatible_p (__typeof (o), const struct anv_device*), \
215 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
216 __builtin_choose_expr ( \
217 __builtin_types_compatible_p (__typeof (o), struct anv_queue*), \
218 VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, \
219 __builtin_choose_expr ( \
220 __builtin_types_compatible_p (__typeof (o), struct anv_semaphore*), \
221 VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, \
222 __builtin_choose_expr ( \
223 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_buffer*), \
224 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, \
225 __builtin_choose_expr ( \
226 __builtin_types_compatible_p (__typeof (o), struct anv_fence*), \
227 VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, \
228 __builtin_choose_expr ( \
229 __builtin_types_compatible_p (__typeof (o), struct anv_device_memory*), \
230 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, \
231 __builtin_choose_expr ( \
232 __builtin_types_compatible_p (__typeof (o), struct anv_buffer*), \
233 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, \
234 __builtin_choose_expr ( \
235 __builtin_types_compatible_p (__typeof (o), struct anv_image*), \
236 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
237 __builtin_choose_expr ( \
238 __builtin_types_compatible_p (__typeof (o), const struct anv_image*), \
239 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
240 __builtin_choose_expr ( \
241 __builtin_types_compatible_p (__typeof (o), struct anv_event*), \
242 VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, \
243 __builtin_choose_expr ( \
244 __builtin_types_compatible_p (__typeof (o), struct anv_query_pool*), \
245 VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT, \
246 __builtin_choose_expr ( \
247 __builtin_types_compatible_p (__typeof (o), struct anv_buffer_view*), \
248 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT, \
249 __builtin_choose_expr ( \
250 __builtin_types_compatible_p (__typeof (o), struct anv_image_view*), \
251 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT, \
252 __builtin_choose_expr ( \
253 __builtin_types_compatible_p (__typeof (o), struct anv_shader_module*), \
254 VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, \
255 __builtin_choose_expr ( \
256 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_cache*), \
257 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT, \
258 __builtin_choose_expr ( \
259 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_layout*), \
260 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, \
261 __builtin_choose_expr ( \
262 __builtin_types_compatible_p (__typeof (o), struct anv_render_pass*), \
263 VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, \
264 __builtin_choose_expr ( \
265 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline*), \
266 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, \
267 __builtin_choose_expr ( \
268 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set_layout*), \
269 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, \
270 __builtin_choose_expr ( \
271 __builtin_types_compatible_p (__typeof (o), struct anv_sampler*), \
272 VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, \
273 __builtin_choose_expr ( \
274 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_pool*), \
275 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT, \
276 __builtin_choose_expr ( \
277 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set*), \
278 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, \
279 __builtin_choose_expr ( \
280 __builtin_types_compatible_p (__typeof (o), struct anv_framebuffer*), \
281 VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, \
282 __builtin_choose_expr ( \
283 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_pool*), \
284 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT, \
285 __builtin_choose_expr ( \
286 __builtin_types_compatible_p (__typeof (o), struct anv_surface*), \
287 VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT, \
288 __builtin_choose_expr ( \
289 __builtin_types_compatible_p (__typeof (o), struct wsi_swapchain*), \
290 VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT, \
291 __builtin_choose_expr ( \
292 __builtin_types_compatible_p (__typeof (o), struct anv_debug_callback*), \
293 VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, \
294 __builtin_choose_expr ( \
295 __builtin_types_compatible_p (__typeof (o), void*), \
296 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, \
297 /* The void expression results in a compile-time error \
298 when assigning the result to something. */ \
299 (void)0)))))))))))))))))))))))))))))))
301 /* Whenever we generate an error, pass it through this function. Useful for
302 * debugging, where we can break on it. Only call at error site, not when
303 * propagating errors. Might be useful to plug in a stack trace here.
306 VkResult
__vk_errorf(struct anv_instance
*instance
, const void *object
,
307 VkDebugReportObjectTypeEXT type
, VkResult error
,
308 const char *file
, int line
, const char *format
, ...);
311 #define vk_error(error) __vk_errorf(NULL, NULL,\
312 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,\
313 error, __FILE__, __LINE__, NULL);
314 #define vk_errorf(instance, obj, error, format, ...)\
315 __vk_errorf(instance, obj, REPORT_OBJECT_TYPE(obj), error,\
316 __FILE__, __LINE__, format, ## __VA_ARGS__);
317 #define anv_debug(format, ...) fprintf(stderr, "debug: " format, ##__VA_ARGS__)
319 #define vk_error(error) error
320 #define vk_errorf(instance, obj, error, format, ...) error
321 #define anv_debug(format, ...)
325 * Warn on ignored extension structs.
327 * The Vulkan spec requires us to ignore unsupported or unknown structs in
328 * a pNext chain. In debug mode, emitting warnings for ignored structs may
329 * help us discover structs that we should not have ignored.
332 * From the Vulkan 1.0.38 spec:
334 * Any component of the implementation (the loader, any enabled layers,
335 * and drivers) must skip over, without processing (other than reading the
336 * sType and pNext members) any chained structures with sType values not
337 * defined by extensions supported by that component.
339 #define anv_debug_ignored_stype(sType) \
340 anv_debug("%s: ignored VkStructureType %u\n", __func__, (sType))
342 void __anv_finishme(const char *file
, int line
, const char *format
, ...)
343 anv_printflike(3, 4);
344 void __anv_perf_warn(struct anv_instance
*instance
, const void *object
,
345 VkDebugReportObjectTypeEXT type
, const char *file
,
346 int line
, const char *format
, ...)
347 anv_printflike(6, 7);
348 void anv_loge(const char *format
, ...) anv_printflike(1, 2);
349 void anv_loge_v(const char *format
, va_list va
);
351 void anv_debug_report(struct anv_instance
*instance
,
352 VkDebugReportFlagsEXT flags
,
353 VkDebugReportObjectTypeEXT object_type
,
357 const char* pLayerPrefix
,
358 const char *pMessage
);
361 * Print a FINISHME message, including its source location.
363 #define anv_finishme(format, ...) \
365 static bool reported = false; \
367 __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
373 * Print a perf warning message. Set INTEL_DEBUG=perf to see these.
375 #define anv_perf_warn(instance, obj, format, ...) \
377 static bool reported = false; \
378 if (!reported && unlikely(INTEL_DEBUG & DEBUG_PERF)) { \
379 __anv_perf_warn(instance, obj, REPORT_OBJECT_TYPE(obj), __FILE__, __LINE__,\
380 format, ##__VA_ARGS__); \
385 /* A non-fatal assert. Useful for debugging. */
387 #define anv_assert(x) ({ \
388 if (unlikely(!(x))) \
389 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
392 #define anv_assert(x)
395 /* A multi-pointer allocator
397 * When copying data structures from the user (such as a render pass), it's
398 * common to need to allocate data for a bunch of different things. Instead
399 * of doing several allocations and having to handle all of the error checking
400 * that entails, it can be easier to do a single allocation. This struct
401 * helps facilitate that. The intended usage looks like this:
404 * anv_multialloc_add(&ma, &main_ptr, 1);
405 * anv_multialloc_add(&ma, &substruct1, substruct1Count);
406 * anv_multialloc_add(&ma, &substruct2, substruct2Count);
408 * if (!anv_multialloc_alloc(&ma, pAllocator, VK_ALLOCATION_SCOPE_FOO))
409 * return vk_error(VK_ERROR_OUT_OF_HOST_MEORY);
411 struct anv_multialloc
{
419 #define ANV_MULTIALLOC_INIT \
420 ((struct anv_multialloc) { 0, })
422 #define ANV_MULTIALLOC(_name) \
423 struct anv_multialloc _name = ANV_MULTIALLOC_INIT
425 __attribute__((always_inline
))
427 _anv_multialloc_add(struct anv_multialloc
*ma
,
428 void **ptr
, size_t size
, size_t align
)
430 size_t offset
= align_u64(ma
->size
, align
);
431 ma
->size
= offset
+ size
;
432 ma
->align
= MAX2(ma
->align
, align
);
434 /* Store the offset in the pointer. */
435 *ptr
= (void *)(uintptr_t)offset
;
437 assert(ma
->ptr_count
< ARRAY_SIZE(ma
->ptrs
));
438 ma
->ptrs
[ma
->ptr_count
++] = ptr
;
441 #define anv_multialloc_add(_ma, _ptr, _count) \
442 _anv_multialloc_add((_ma), (void **)(_ptr), \
443 (_count) * sizeof(**(_ptr)), __alignof__(**(_ptr)))
445 __attribute__((always_inline
))
447 anv_multialloc_alloc(struct anv_multialloc
*ma
,
448 const VkAllocationCallbacks
*alloc
,
449 VkSystemAllocationScope scope
)
451 void *ptr
= vk_alloc(alloc
, ma
->size
, ma
->align
, scope
);
455 /* Fill out each of the pointers with their final value.
457 * for (uint32_t i = 0; i < ma->ptr_count; i++)
458 * *ma->ptrs[i] = ptr + (uintptr_t)*ma->ptrs[i];
460 * Unfortunately, even though ma->ptr_count is basically guaranteed to be a
461 * constant, GCC is incapable of figuring this out and unrolling the loop
462 * so we have to give it a little help.
464 STATIC_ASSERT(ARRAY_SIZE(ma
->ptrs
) == 8);
465 #define _ANV_MULTIALLOC_UPDATE_POINTER(_i) \
466 if ((_i) < ma->ptr_count) \
467 *ma->ptrs[_i] = ptr + (uintptr_t)*ma->ptrs[_i]
468 _ANV_MULTIALLOC_UPDATE_POINTER(0);
469 _ANV_MULTIALLOC_UPDATE_POINTER(1);
470 _ANV_MULTIALLOC_UPDATE_POINTER(2);
471 _ANV_MULTIALLOC_UPDATE_POINTER(3);
472 _ANV_MULTIALLOC_UPDATE_POINTER(4);
473 _ANV_MULTIALLOC_UPDATE_POINTER(5);
474 _ANV_MULTIALLOC_UPDATE_POINTER(6);
475 _ANV_MULTIALLOC_UPDATE_POINTER(7);
476 #undef _ANV_MULTIALLOC_UPDATE_POINTER
481 __attribute__((always_inline
))
483 anv_multialloc_alloc2(struct anv_multialloc
*ma
,
484 const VkAllocationCallbacks
*parent_alloc
,
485 const VkAllocationCallbacks
*alloc
,
486 VkSystemAllocationScope scope
)
488 return anv_multialloc_alloc(ma
, alloc
? alloc
: parent_alloc
, scope
);
494 /* Index into the current validation list. This is used by the
495 * validation list building alrogithm to track which buffers are already
496 * in the validation list so that we can ensure uniqueness.
500 /* Last known offset. This value is provided by the kernel when we
501 * execbuf and is used as the presumed offset for the next bunch of
509 /** Flags to pass to the kernel through drm_i915_exec_object2::flags */
514 anv_bo_init(struct anv_bo
*bo
, uint32_t gem_handle
, uint64_t size
)
516 bo
->gem_handle
= gem_handle
;
524 /* Represents a lock-free linked list of "free" things. This is used by
525 * both the block pool and the state pools. Unfortunately, in order to
526 * solve the ABA problem, we can't use a single uint32_t head.
528 union anv_free_list
{
532 /* A simple count that is incremented every time the head changes. */
538 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
540 struct anv_block_state
{
550 struct anv_block_pool
{
551 struct anv_device
*device
;
555 /* The offset from the start of the bo to the "center" of the block
556 * pool. Pointers to allocated blocks are given by
557 * bo.map + center_bo_offset + offsets.
559 uint32_t center_bo_offset
;
561 /* Current memory map of the block pool. This pointer may or may not
562 * point to the actual beginning of the block pool memory. If
563 * anv_block_pool_alloc_back has ever been called, then this pointer
564 * will point to the "center" position of the buffer and all offsets
565 * (negative or positive) given out by the block pool alloc functions
566 * will be valid relative to this pointer.
568 * In particular, map == bo.map + center_offset
574 * Array of mmaps and gem handles owned by the block pool, reclaimed when
575 * the block pool is destroyed.
577 struct u_vector mmap_cleanups
;
579 struct anv_block_state state
;
581 struct anv_block_state back_state
;
584 /* Block pools are backed by a fixed-size 1GB memfd */
585 #define BLOCK_POOL_MEMFD_SIZE (1ul << 30)
587 /* The center of the block pool is also the middle of the memfd. This may
588 * change in the future if we decide differently for some reason.
590 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
592 static inline uint32_t
593 anv_block_pool_size(struct anv_block_pool
*pool
)
595 return pool
->state
.end
+ pool
->back_state
.end
;
604 #define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
606 struct anv_fixed_size_state_pool
{
607 union anv_free_list free_list
;
608 struct anv_block_state block
;
611 #define ANV_MIN_STATE_SIZE_LOG2 6
612 #define ANV_MAX_STATE_SIZE_LOG2 20
614 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
616 struct anv_state_pool
{
617 struct anv_block_pool block_pool
;
619 /* The size of blocks which will be allocated from the block pool */
622 /** Free list for "back" allocations */
623 union anv_free_list back_alloc_free_list
;
625 struct anv_fixed_size_state_pool buckets
[ANV_STATE_BUCKETS
];
628 struct anv_state_stream_block
;
630 struct anv_state_stream
{
631 struct anv_state_pool
*state_pool
;
633 /* The size of blocks to allocate from the state pool */
636 /* Current block we're allocating from */
637 struct anv_state block
;
639 /* Offset into the current block at which to allocate the next state */
642 /* List of all blocks allocated from this pool */
643 struct anv_state_stream_block
*block_list
;
646 /* The block_pool functions exported for testing only. The block pool should
647 * only be used via a state pool (see below).
649 VkResult
anv_block_pool_init(struct anv_block_pool
*pool
,
650 struct anv_device
*device
,
651 uint32_t initial_size
);
652 void anv_block_pool_finish(struct anv_block_pool
*pool
);
653 int32_t anv_block_pool_alloc(struct anv_block_pool
*pool
,
654 uint32_t block_size
);
655 int32_t anv_block_pool_alloc_back(struct anv_block_pool
*pool
,
656 uint32_t block_size
);
658 VkResult
anv_state_pool_init(struct anv_state_pool
*pool
,
659 struct anv_device
*device
,
660 uint32_t block_size
);
661 void anv_state_pool_finish(struct anv_state_pool
*pool
);
662 struct anv_state
anv_state_pool_alloc(struct anv_state_pool
*pool
,
663 uint32_t state_size
, uint32_t alignment
);
664 struct anv_state
anv_state_pool_alloc_back(struct anv_state_pool
*pool
);
665 void anv_state_pool_free(struct anv_state_pool
*pool
, struct anv_state state
);
666 void anv_state_stream_init(struct anv_state_stream
*stream
,
667 struct anv_state_pool
*state_pool
,
668 uint32_t block_size
);
669 void anv_state_stream_finish(struct anv_state_stream
*stream
);
670 struct anv_state
anv_state_stream_alloc(struct anv_state_stream
*stream
,
671 uint32_t size
, uint32_t alignment
);
674 * Implements a pool of re-usable BOs. The interface is identical to that
675 * of block_pool except that each block is its own BO.
678 struct anv_device
*device
;
683 void anv_bo_pool_init(struct anv_bo_pool
*pool
, struct anv_device
*device
);
684 void anv_bo_pool_finish(struct anv_bo_pool
*pool
);
685 VkResult
anv_bo_pool_alloc(struct anv_bo_pool
*pool
, struct anv_bo
*bo
,
687 void anv_bo_pool_free(struct anv_bo_pool
*pool
, const struct anv_bo
*bo
);
689 struct anv_scratch_bo
{
694 struct anv_scratch_pool
{
695 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
696 struct anv_scratch_bo bos
[16][MESA_SHADER_STAGES
];
699 void anv_scratch_pool_init(struct anv_device
*device
,
700 struct anv_scratch_pool
*pool
);
701 void anv_scratch_pool_finish(struct anv_device
*device
,
702 struct anv_scratch_pool
*pool
);
703 struct anv_bo
*anv_scratch_pool_alloc(struct anv_device
*device
,
704 struct anv_scratch_pool
*pool
,
705 gl_shader_stage stage
,
706 unsigned per_thread_scratch
);
708 /** Implements a BO cache that ensures a 1-1 mapping of GEM BOs to anv_bos */
709 struct anv_bo_cache
{
710 struct hash_table
*bo_map
;
711 pthread_mutex_t mutex
;
714 VkResult
anv_bo_cache_init(struct anv_bo_cache
*cache
);
715 void anv_bo_cache_finish(struct anv_bo_cache
*cache
);
716 VkResult
anv_bo_cache_alloc(struct anv_device
*device
,
717 struct anv_bo_cache
*cache
,
718 uint64_t size
, struct anv_bo
**bo
);
719 VkResult
anv_bo_cache_import(struct anv_device
*device
,
720 struct anv_bo_cache
*cache
,
721 int fd
, uint64_t size
, struct anv_bo
**bo
);
722 VkResult
anv_bo_cache_export(struct anv_device
*device
,
723 struct anv_bo_cache
*cache
,
724 struct anv_bo
*bo_in
, int *fd_out
);
725 void anv_bo_cache_release(struct anv_device
*device
,
726 struct anv_bo_cache
*cache
,
729 struct anv_memory_type
{
730 /* Standard bits passed on to the client */
731 VkMemoryPropertyFlags propertyFlags
;
734 /* Driver-internal book-keeping */
735 VkBufferUsageFlags valid_buffer_usage
;
738 struct anv_memory_heap
{
739 /* Standard bits passed on to the client */
741 VkMemoryHeapFlags flags
;
743 /* Driver-internal book-keeping */
744 bool supports_48bit_addresses
;
747 struct anv_physical_device
{
748 VK_LOADER_DATA _loader_data
;
750 struct anv_instance
* instance
;
754 struct gen_device_info info
;
755 /** Amount of "GPU memory" we want to advertise
757 * Clearly, this value is bogus since Intel is a UMA architecture. On
758 * gen7 platforms, we are limited by GTT size unless we want to implement
759 * fine-grained tracking and GTT splitting. On Broadwell and above we are
760 * practically unlimited. However, we will never report more than 3/4 of
761 * the total system ram to try and avoid running out of RAM.
763 bool supports_48bit_addresses
;
764 struct brw_compiler
* compiler
;
765 struct isl_device isl_dev
;
766 int cmd_parser_version
;
770 bool has_syncobj_wait
;
773 uint32_t subslice_total
;
777 struct anv_memory_type types
[VK_MAX_MEMORY_TYPES
];
779 struct anv_memory_heap heaps
[VK_MAX_MEMORY_HEAPS
];
782 uint8_t pipeline_cache_uuid
[VK_UUID_SIZE
];
783 uint8_t driver_uuid
[VK_UUID_SIZE
];
784 uint8_t device_uuid
[VK_UUID_SIZE
];
786 struct wsi_device wsi_device
;
790 struct anv_debug_report_callback
{
791 /* Link in the 'callbacks' list in anv_instance struct. */
792 struct list_head link
;
793 VkDebugReportFlagsEXT flags
;
794 PFN_vkDebugReportCallbackEXT callback
;
798 struct anv_instance
{
799 VK_LOADER_DATA _loader_data
;
801 VkAllocationCallbacks alloc
;
804 int physicalDeviceCount
;
805 struct anv_physical_device physicalDevice
;
807 /* VK_EXT_debug_report debug callbacks */
808 pthread_mutex_t callbacks_mutex
;
809 struct list_head callbacks
;
810 struct anv_debug_report_callback destroy_debug_cb
;
813 VkResult
anv_init_wsi(struct anv_physical_device
*physical_device
);
814 void anv_finish_wsi(struct anv_physical_device
*physical_device
);
816 bool anv_instance_extension_supported(const char *name
);
817 uint32_t anv_physical_device_api_version(struct anv_physical_device
*dev
);
818 bool anv_physical_device_extension_supported(struct anv_physical_device
*dev
,
822 VK_LOADER_DATA _loader_data
;
824 struct anv_device
* device
;
826 struct anv_state_pool
* pool
;
829 struct anv_pipeline_cache
{
830 struct anv_device
* device
;
831 pthread_mutex_t mutex
;
833 struct hash_table
* cache
;
836 struct anv_pipeline_bind_map
;
838 void anv_pipeline_cache_init(struct anv_pipeline_cache
*cache
,
839 struct anv_device
*device
,
841 void anv_pipeline_cache_finish(struct anv_pipeline_cache
*cache
);
843 struct anv_shader_bin
*
844 anv_pipeline_cache_search(struct anv_pipeline_cache
*cache
,
845 const void *key
, uint32_t key_size
);
846 struct anv_shader_bin
*
847 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache
*cache
,
848 const void *key_data
, uint32_t key_size
,
849 const void *kernel_data
, uint32_t kernel_size
,
850 const struct brw_stage_prog_data
*prog_data
,
851 uint32_t prog_data_size
,
852 const struct anv_pipeline_bind_map
*bind_map
);
855 VK_LOADER_DATA _loader_data
;
857 VkAllocationCallbacks alloc
;
859 struct anv_instance
* instance
;
861 struct gen_device_info info
;
862 struct isl_device isl_dev
;
865 bool can_chain_batches
;
866 bool robust_buffer_access
;
868 struct anv_bo_pool batch_bo_pool
;
870 struct anv_bo_cache bo_cache
;
872 struct anv_state_pool dynamic_state_pool
;
873 struct anv_state_pool instruction_state_pool
;
874 struct anv_state_pool surface_state_pool
;
876 struct anv_bo workaround_bo
;
877 struct anv_bo trivial_batch_bo
;
879 struct anv_pipeline_cache blorp_shader_cache
;
880 struct blorp_context blorp
;
882 struct anv_state border_colors
;
884 struct anv_queue queue
;
886 struct anv_scratch_pool scratch_pool
;
888 uint32_t default_mocs
;
890 pthread_mutex_t mutex
;
891 pthread_cond_t queue_submit
;
896 anv_state_flush(struct anv_device
*device
, struct anv_state state
)
898 if (device
->info
.has_llc
)
901 gen_flush_range(state
.map
, state
.alloc_size
);
904 void anv_device_init_blorp(struct anv_device
*device
);
905 void anv_device_finish_blorp(struct anv_device
*device
);
907 VkResult
anv_device_execbuf(struct anv_device
*device
,
908 struct drm_i915_gem_execbuffer2
*execbuf
,
909 struct anv_bo
**execbuf_bos
);
910 VkResult
anv_device_query_status(struct anv_device
*device
);
911 VkResult
anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
);
912 VkResult
anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
915 void* anv_gem_mmap(struct anv_device
*device
,
916 uint32_t gem_handle
, uint64_t offset
, uint64_t size
, uint32_t flags
);
917 void anv_gem_munmap(void *p
, uint64_t size
);
918 uint32_t anv_gem_create(struct anv_device
*device
, uint64_t size
);
919 void anv_gem_close(struct anv_device
*device
, uint32_t gem_handle
);
920 uint32_t anv_gem_userptr(struct anv_device
*device
, void *mem
, size_t size
);
921 int anv_gem_busy(struct anv_device
*device
, uint32_t gem_handle
);
922 int anv_gem_wait(struct anv_device
*device
, uint32_t gem_handle
, int64_t *timeout_ns
);
923 int anv_gem_execbuffer(struct anv_device
*device
,
924 struct drm_i915_gem_execbuffer2
*execbuf
);
925 int anv_gem_set_tiling(struct anv_device
*device
, uint32_t gem_handle
,
926 uint32_t stride
, uint32_t tiling
);
927 int anv_gem_create_context(struct anv_device
*device
);
928 int anv_gem_destroy_context(struct anv_device
*device
, int context
);
929 int anv_gem_get_context_param(int fd
, int context
, uint32_t param
,
931 int anv_gem_get_param(int fd
, uint32_t param
);
932 bool anv_gem_get_bit6_swizzle(int fd
, uint32_t tiling
);
933 int anv_gem_get_aperture(int fd
, uint64_t *size
);
934 bool anv_gem_supports_48b_addresses(int fd
);
935 int anv_gem_gpu_get_reset_stats(struct anv_device
*device
,
936 uint32_t *active
, uint32_t *pending
);
937 int anv_gem_handle_to_fd(struct anv_device
*device
, uint32_t gem_handle
);
938 uint32_t anv_gem_fd_to_handle(struct anv_device
*device
, int fd
);
939 int anv_gem_set_caching(struct anv_device
*device
, uint32_t gem_handle
, uint32_t caching
);
940 int anv_gem_set_domain(struct anv_device
*device
, uint32_t gem_handle
,
941 uint32_t read_domains
, uint32_t write_domain
);
942 int anv_gem_sync_file_merge(struct anv_device
*device
, int fd1
, int fd2
);
943 uint32_t anv_gem_syncobj_create(struct anv_device
*device
, uint32_t flags
);
944 void anv_gem_syncobj_destroy(struct anv_device
*device
, uint32_t handle
);
945 int anv_gem_syncobj_handle_to_fd(struct anv_device
*device
, uint32_t handle
);
946 uint32_t anv_gem_syncobj_fd_to_handle(struct anv_device
*device
, int fd
);
947 int anv_gem_syncobj_export_sync_file(struct anv_device
*device
,
949 int anv_gem_syncobj_import_sync_file(struct anv_device
*device
,
950 uint32_t handle
, int fd
);
951 void anv_gem_syncobj_reset(struct anv_device
*device
, uint32_t handle
);
952 bool anv_gem_supports_syncobj_wait(int fd
);
953 int anv_gem_syncobj_wait(struct anv_device
*device
,
954 uint32_t *handles
, uint32_t num_handles
,
955 int64_t abs_timeout_ns
, bool wait_all
);
957 VkResult
anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
);
959 struct anv_reloc_list
{
961 uint32_t array_length
;
962 struct drm_i915_gem_relocation_entry
* relocs
;
963 struct anv_bo
** reloc_bos
;
966 VkResult
anv_reloc_list_init(struct anv_reloc_list
*list
,
967 const VkAllocationCallbacks
*alloc
);
968 void anv_reloc_list_finish(struct anv_reloc_list
*list
,
969 const VkAllocationCallbacks
*alloc
);
971 VkResult
anv_reloc_list_add(struct anv_reloc_list
*list
,
972 const VkAllocationCallbacks
*alloc
,
973 uint32_t offset
, struct anv_bo
*target_bo
,
976 struct anv_batch_bo
{
977 /* Link in the anv_cmd_buffer.owned_batch_bos list */
978 struct list_head link
;
982 /* Bytes actually consumed in this batch BO */
985 struct anv_reloc_list relocs
;
989 const VkAllocationCallbacks
* alloc
;
995 struct anv_reloc_list
* relocs
;
997 /* This callback is called (with the associated user data) in the event
998 * that the batch runs out of space.
1000 VkResult (*extend_cb
)(struct anv_batch
*, void *);
1004 * Current error status of the command buffer. Used to track inconsistent
1005 * or incomplete command buffer states that are the consequence of run-time
1006 * errors such as out of memory scenarios. We want to track this in the
1007 * batch because the command buffer object is not visible to some parts
1013 void *anv_batch_emit_dwords(struct anv_batch
*batch
, int num_dwords
);
1014 void anv_batch_emit_batch(struct anv_batch
*batch
, struct anv_batch
*other
);
1015 uint64_t anv_batch_emit_reloc(struct anv_batch
*batch
,
1016 void *location
, struct anv_bo
*bo
, uint32_t offset
);
1017 VkResult
anv_device_submit_simple_batch(struct anv_device
*device
,
1018 struct anv_batch
*batch
);
1020 static inline VkResult
1021 anv_batch_set_error(struct anv_batch
*batch
, VkResult error
)
1023 assert(error
!= VK_SUCCESS
);
1024 if (batch
->status
== VK_SUCCESS
)
1025 batch
->status
= error
;
1026 return batch
->status
;
1030 anv_batch_has_error(struct anv_batch
*batch
)
1032 return batch
->status
!= VK_SUCCESS
;
1035 struct anv_address
{
1040 static inline uint64_t
1041 _anv_combine_address(struct anv_batch
*batch
, void *location
,
1042 const struct anv_address address
, uint32_t delta
)
1044 if (address
.bo
== NULL
) {
1045 return address
.offset
+ delta
;
1047 assert(batch
->start
<= location
&& location
< batch
->end
);
1049 return anv_batch_emit_reloc(batch
, location
, address
.bo
, address
.offset
+ delta
);
1053 #define __gen_address_type struct anv_address
1054 #define __gen_user_data struct anv_batch
1055 #define __gen_combine_address _anv_combine_address
1057 /* Wrapper macros needed to work around preprocessor argument issues. In
1058 * particular, arguments don't get pre-evaluated if they are concatenated.
1059 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
1060 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
1061 * We can work around this easily enough with these helpers.
1063 #define __anv_cmd_length(cmd) cmd ## _length
1064 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
1065 #define __anv_cmd_header(cmd) cmd ## _header
1066 #define __anv_cmd_pack(cmd) cmd ## _pack
1067 #define __anv_reg_num(reg) reg ## _num
1069 #define anv_pack_struct(dst, struc, ...) do { \
1070 struct struc __template = { \
1073 __anv_cmd_pack(struc)(NULL, dst, &__template); \
1074 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
1077 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
1078 void *__dst = anv_batch_emit_dwords(batch, n); \
1080 struct cmd __template = { \
1081 __anv_cmd_header(cmd), \
1082 .DWordLength = n - __anv_cmd_length_bias(cmd), \
1085 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
1090 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
1094 STATIC_ASSERT(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
1095 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
1098 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
1099 dw[i] = (dwords0)[i] | (dwords1)[i]; \
1100 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
1103 #define anv_batch_emit(batch, cmd, name) \
1104 for (struct cmd name = { __anv_cmd_header(cmd) }, \
1105 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
1106 __builtin_expect(_dst != NULL, 1); \
1107 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
1108 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
1112 #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
1113 .GraphicsDataTypeGFDT = 0, \
1114 .LLCCacheabilityControlLLCCC = 0, \
1115 .L3CacheabilityControlL3CC = 1, \
1118 #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
1119 .LLCeLLCCacheabilityControlLLCCC = 0, \
1120 .L3CacheabilityControlL3CC = 1, \
1123 #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
1124 .MemoryTypeLLCeLLCCacheabilityControl = WB, \
1125 .TargetCache = L3DefertoPATforLLCeLLCselection, \
1126 .AgeforQUADLRU = 0 \
1129 /* Skylake: MOCS is now an index into an array of 62 different caching
1130 * configurations programmed by the kernel.
1133 #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
1134 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1135 .IndextoMOCSTables = 2 \
1138 #define GEN9_MOCS_PTE { \
1139 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1140 .IndextoMOCSTables = 1 \
1143 /* Cannonlake MOCS defines are duplicates of Skylake MOCS defines. */
1144 #define GEN10_MOCS (struct GEN10_MEMORY_OBJECT_CONTROL_STATE) { \
1145 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1146 .IndextoMOCSTables = 2 \
1149 #define GEN10_MOCS_PTE { \
1150 /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
1151 .IndextoMOCSTables = 1 \
1154 struct anv_device_memory
{
1156 struct anv_memory_type
* type
;
1157 VkDeviceSize map_size
;
1162 * Header for Vertex URB Entry (VUE)
1164 struct anv_vue_header
{
1166 uint32_t RTAIndex
; /* RenderTargetArrayIndex */
1167 uint32_t ViewportIndex
;
1171 struct anv_descriptor_set_binding_layout
{
1173 /* The type of the descriptors in this binding */
1174 VkDescriptorType type
;
1177 /* Number of array elements in this binding */
1178 uint16_t array_size
;
1180 /* Index into the flattend descriptor set */
1181 uint16_t descriptor_index
;
1183 /* Index into the dynamic state array for a dynamic buffer */
1184 int16_t dynamic_offset_index
;
1186 /* Index into the descriptor set buffer views */
1187 int16_t buffer_index
;
1190 /* Index into the binding table for the associated surface */
1191 int16_t surface_index
;
1193 /* Index into the sampler table for the associated sampler */
1194 int16_t sampler_index
;
1196 /* Index into the image table for the associated image */
1197 int16_t image_index
;
1198 } stage
[MESA_SHADER_STAGES
];
1200 /* Immutable samplers (or NULL if no immutable samplers) */
1201 struct anv_sampler
**immutable_samplers
;
1204 struct anv_descriptor_set_layout
{
1205 /* Number of bindings in this descriptor set */
1206 uint16_t binding_count
;
1208 /* Total size of the descriptor set with room for all array entries */
1211 /* Shader stages affected by this descriptor set */
1212 uint16_t shader_stages
;
1214 /* Number of buffers in this descriptor set */
1215 uint16_t buffer_count
;
1217 /* Number of dynamic offsets used by this descriptor set */
1218 uint16_t dynamic_offset_count
;
1220 /* Bindings in this descriptor set */
1221 struct anv_descriptor_set_binding_layout binding
[0];
1224 struct anv_descriptor
{
1225 VkDescriptorType type
;
1229 VkImageLayout layout
;
1230 struct anv_image_view
*image_view
;
1231 struct anv_sampler
*sampler
;
1235 struct anv_buffer
*buffer
;
1240 struct anv_buffer_view
*buffer_view
;
1244 struct anv_descriptor_set
{
1245 const struct anv_descriptor_set_layout
*layout
;
1247 uint32_t buffer_count
;
1248 struct anv_buffer_view
*buffer_views
;
1249 struct anv_descriptor descriptors
[0];
1252 struct anv_buffer_view
{
1253 enum isl_format format
; /**< VkBufferViewCreateInfo::format */
1255 uint32_t offset
; /**< Offset into bo. */
1256 uint64_t range
; /**< VkBufferViewCreateInfo::range */
1258 struct anv_state surface_state
;
1259 struct anv_state storage_surface_state
;
1260 struct anv_state writeonly_storage_surface_state
;
1262 struct brw_image_param storage_image_param
;
1265 struct anv_push_descriptor_set
{
1266 struct anv_descriptor_set set
;
1268 /* Put this field right behind anv_descriptor_set so it fills up the
1269 * descriptors[0] field. */
1270 struct anv_descriptor descriptors
[MAX_PUSH_DESCRIPTORS
];
1272 struct anv_buffer_view buffer_views
[MAX_PUSH_DESCRIPTORS
];
1275 struct anv_descriptor_pool
{
1280 struct anv_state_stream surface_state_stream
;
1281 void *surface_state_free_list
;
1286 enum anv_descriptor_template_entry_type
{
1287 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_IMAGE
,
1288 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER
,
1289 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER_VIEW
1292 struct anv_descriptor_template_entry
{
1293 /* The type of descriptor in this entry */
1294 VkDescriptorType type
;
1296 /* Binding in the descriptor set */
1299 /* Offset at which to write into the descriptor set binding */
1300 uint32_t array_element
;
1302 /* Number of elements to write into the descriptor set binding */
1303 uint32_t array_count
;
1305 /* Offset into the user provided data */
1308 /* Stride between elements into the user provided data */
1312 struct anv_descriptor_update_template
{
1313 /* The descriptor set this template corresponds to. This value is only
1314 * valid if the template was created with the templateType
1315 * VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR.
1319 /* Number of entries in this template */
1320 uint32_t entry_count
;
1322 /* Entries of the template */
1323 struct anv_descriptor_template_entry entries
[0];
1327 anv_descriptor_set_binding_layout_get_hw_size(const struct anv_descriptor_set_binding_layout
*binding
);
1330 anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout
*layout
);
1333 anv_descriptor_set_write_image_view(struct anv_descriptor_set
*set
,
1334 const struct gen_device_info
* const devinfo
,
1335 const VkDescriptorImageInfo
* const info
,
1336 VkDescriptorType type
,
1341 anv_descriptor_set_write_buffer_view(struct anv_descriptor_set
*set
,
1342 VkDescriptorType type
,
1343 struct anv_buffer_view
*buffer_view
,
1348 anv_descriptor_set_write_buffer(struct anv_descriptor_set
*set
,
1349 struct anv_device
*device
,
1350 struct anv_state_stream
*alloc_stream
,
1351 VkDescriptorType type
,
1352 struct anv_buffer
*buffer
,
1355 VkDeviceSize offset
,
1356 VkDeviceSize range
);
1359 anv_descriptor_set_write_template(struct anv_descriptor_set
*set
,
1360 struct anv_device
*device
,
1361 struct anv_state_stream
*alloc_stream
,
1362 const struct anv_descriptor_update_template
*template,
1366 anv_descriptor_set_create(struct anv_device
*device
,
1367 struct anv_descriptor_pool
*pool
,
1368 const struct anv_descriptor_set_layout
*layout
,
1369 struct anv_descriptor_set
**out_set
);
1372 anv_descriptor_set_destroy(struct anv_device
*device
,
1373 struct anv_descriptor_pool
*pool
,
1374 struct anv_descriptor_set
*set
);
1376 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
1378 struct anv_pipeline_binding
{
1379 /* The descriptor set this surface corresponds to. The special value of
1380 * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
1381 * to a color attachment and not a regular descriptor.
1385 /* Binding in the descriptor set */
1388 /* Index in the binding */
1391 /* Plane in the binding index */
1394 /* Input attachment index (relative to the subpass) */
1395 uint8_t input_attachment_index
;
1397 /* For a storage image, whether it is write-only */
1401 struct anv_pipeline_layout
{
1403 struct anv_descriptor_set_layout
*layout
;
1404 uint32_t dynamic_offset_start
;
1410 bool has_dynamic_offsets
;
1411 } stage
[MESA_SHADER_STAGES
];
1413 unsigned char sha1
[20];
1417 struct anv_device
* device
;
1420 VkBufferUsageFlags usage
;
1422 /* Set when bound */
1424 VkDeviceSize offset
;
1427 static inline uint64_t
1428 anv_buffer_get_range(struct anv_buffer
*buffer
, uint64_t offset
, uint64_t range
)
1430 assert(offset
<= buffer
->size
);
1431 if (range
== VK_WHOLE_SIZE
) {
1432 return buffer
->size
- offset
;
1434 assert(range
<= buffer
->size
);
1439 enum anv_cmd_dirty_bits
{
1440 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
= 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
1441 ANV_CMD_DIRTY_DYNAMIC_SCISSOR
= 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
1442 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
= 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
1443 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
= 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
1444 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
= 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
1445 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
= 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
1446 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
= 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
1447 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
= 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
1448 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
= 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
1449 ANV_CMD_DIRTY_DYNAMIC_ALL
= (1 << 9) - 1,
1450 ANV_CMD_DIRTY_PIPELINE
= 1 << 9,
1451 ANV_CMD_DIRTY_INDEX_BUFFER
= 1 << 10,
1452 ANV_CMD_DIRTY_RENDER_TARGETS
= 1 << 11,
1454 typedef uint32_t anv_cmd_dirty_mask_t
;
1456 enum anv_pipe_bits
{
1457 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
= (1 << 0),
1458 ANV_PIPE_STALL_AT_SCOREBOARD_BIT
= (1 << 1),
1459 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT
= (1 << 2),
1460 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
= (1 << 3),
1461 ANV_PIPE_VF_CACHE_INVALIDATE_BIT
= (1 << 4),
1462 ANV_PIPE_DATA_CACHE_FLUSH_BIT
= (1 << 5),
1463 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
= (1 << 10),
1464 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT
= (1 << 11),
1465 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
= (1 << 12),
1466 ANV_PIPE_DEPTH_STALL_BIT
= (1 << 13),
1467 ANV_PIPE_CS_STALL_BIT
= (1 << 20),
1469 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
1470 * a flush has happened but not a CS stall. The next time we do any sort
1471 * of invalidation we need to insert a CS stall at that time. Otherwise,
1472 * we would have to CS stall on every flush which could be bad.
1474 ANV_PIPE_NEEDS_CS_STALL_BIT
= (1 << 21),
1477 #define ANV_PIPE_FLUSH_BITS ( \
1478 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
1479 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1480 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
1482 #define ANV_PIPE_STALL_BITS ( \
1483 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
1484 ANV_PIPE_DEPTH_STALL_BIT | \
1485 ANV_PIPE_CS_STALL_BIT)
1487 #define ANV_PIPE_INVALIDATE_BITS ( \
1488 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
1489 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
1490 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
1491 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
1492 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
1493 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
1495 static inline enum anv_pipe_bits
1496 anv_pipe_flush_bits_for_access_flags(VkAccessFlags flags
)
1498 enum anv_pipe_bits pipe_bits
= 0;
1501 for_each_bit(b
, flags
) {
1502 switch ((VkAccessFlagBits
)(1 << b
)) {
1503 case VK_ACCESS_SHADER_WRITE_BIT
:
1504 pipe_bits
|= ANV_PIPE_DATA_CACHE_FLUSH_BIT
;
1506 case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
:
1507 pipe_bits
|= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
;
1509 case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
:
1510 pipe_bits
|= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
;
1512 case VK_ACCESS_TRANSFER_WRITE_BIT
:
1513 pipe_bits
|= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT
;
1514 pipe_bits
|= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT
;
1517 break; /* Nothing to do */
1524 static inline enum anv_pipe_bits
1525 anv_pipe_invalidate_bits_for_access_flags(VkAccessFlags flags
)
1527 enum anv_pipe_bits pipe_bits
= 0;
1530 for_each_bit(b
, flags
) {
1531 switch ((VkAccessFlagBits
)(1 << b
)) {
1532 case VK_ACCESS_INDIRECT_COMMAND_READ_BIT
:
1533 case VK_ACCESS_INDEX_READ_BIT
:
1534 case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT
:
1535 pipe_bits
|= ANV_PIPE_VF_CACHE_INVALIDATE_BIT
;
1537 case VK_ACCESS_UNIFORM_READ_BIT
:
1538 pipe_bits
|= ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
;
1539 pipe_bits
|= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
;
1541 case VK_ACCESS_SHADER_READ_BIT
:
1542 case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT
:
1543 case VK_ACCESS_TRANSFER_READ_BIT
:
1544 pipe_bits
|= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT
;
1547 break; /* Nothing to do */
1554 struct anv_vertex_binding
{
1555 struct anv_buffer
* buffer
;
1556 VkDeviceSize offset
;
1559 struct anv_push_constants
{
1560 /* Current allocated size of this push constants data structure.
1561 * Because a decent chunk of it may not be used (images on SKL, for
1562 * instance), we won't actually allocate the entire structure up-front.
1566 /* Push constant data provided by the client through vkPushConstants */
1567 uint8_t client_data
[MAX_PUSH_CONSTANTS_SIZE
];
1569 /* Image data for image_load_store on pre-SKL */
1570 struct brw_image_param images
[MAX_IMAGES
];
1573 struct anv_dynamic_state
{
1576 VkViewport viewports
[MAX_VIEWPORTS
];
1581 VkRect2D scissors
[MAX_SCISSORS
];
1592 float blend_constants
[4];
1602 } stencil_compare_mask
;
1607 } stencil_write_mask
;
1612 } stencil_reference
;
1615 extern const struct anv_dynamic_state default_dynamic_state
;
1617 void anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
1618 const struct anv_dynamic_state
*src
,
1619 uint32_t copy_mask
);
1621 struct anv_surface_state
{
1622 struct anv_state state
;
1623 /** Address of the surface referred to by this state
1625 * This address is relative to the start of the BO.
1628 /* Address of the aux surface, if any
1630 * This field is 0 if and only if no aux surface exists.
1632 * This address is relative to the start of the BO. On gen7, the bottom 12
1633 * bits of this address include extra aux information.
1635 uint64_t aux_address
;
1639 * Attachment state when recording a renderpass instance.
1641 * The clear value is valid only if there exists a pending clear.
1643 struct anv_attachment_state
{
1644 enum isl_aux_usage aux_usage
;
1645 enum isl_aux_usage input_aux_usage
;
1646 struct anv_surface_state color
;
1647 struct anv_surface_state input
;
1649 VkImageLayout current_layout
;
1650 VkImageAspectFlags pending_clear_aspects
;
1652 VkClearValue clear_value
;
1653 bool clear_color_is_zero_one
;
1654 bool clear_color_is_zero
;
1657 /** State required while building cmd buffer */
1658 struct anv_cmd_state
{
1659 /* PIPELINE_SELECT.PipelineSelection */
1660 uint32_t current_pipeline
;
1661 const struct gen_l3_config
* current_l3_config
;
1663 anv_cmd_dirty_mask_t dirty
;
1664 anv_cmd_dirty_mask_t compute_dirty
;
1665 enum anv_pipe_bits pending_pipe_bits
;
1666 uint32_t num_workgroups_offset
;
1667 struct anv_bo
*num_workgroups_bo
;
1668 VkShaderStageFlags descriptors_dirty
;
1669 VkShaderStageFlags push_constants_dirty
;
1670 uint32_t scratch_size
;
1671 struct anv_pipeline
* pipeline
;
1672 struct anv_pipeline
* compute_pipeline
;
1673 struct anv_framebuffer
* framebuffer
;
1674 struct anv_render_pass
* pass
;
1675 struct anv_subpass
* subpass
;
1676 VkRect2D render_area
;
1677 uint32_t restart_index
;
1678 struct anv_vertex_binding vertex_bindings
[MAX_VBS
];
1679 struct anv_descriptor_set
* descriptors
[MAX_SETS
];
1680 uint32_t dynamic_offsets
[MAX_DYNAMIC_BUFFERS
];
1681 VkShaderStageFlags push_constant_stages
;
1682 struct anv_push_constants
* push_constants
[MESA_SHADER_STAGES
];
1683 struct anv_state binding_tables
[MESA_SHADER_STAGES
];
1684 struct anv_state samplers
[MESA_SHADER_STAGES
];
1685 struct anv_dynamic_state dynamic
;
1688 struct anv_push_descriptor_set push_descriptor
;
1691 * Whether or not the gen8 PMA fix is enabled. We ensure that, at the top
1692 * of any command buffer it is disabled by disabling it in EndCommandBuffer
1693 * and before invoking the secondary in ExecuteCommands.
1695 bool pma_fix_enabled
;
1698 * Whether or not we know for certain that HiZ is enabled for the current
1699 * subpass. If, for whatever reason, we are unsure as to whether HiZ is
1700 * enabled or not, this will be false.
1705 * Array length is anv_cmd_state::pass::attachment_count. Array content is
1706 * valid only when recording a render pass instance.
1708 struct anv_attachment_state
* attachments
;
1711 * Surface states for color render targets. These are stored in a single
1712 * flat array. For depth-stencil attachments, the surface state is simply
1715 struct anv_state render_pass_states
;
1718 * A null surface state of the right size to match the framebuffer. This
1719 * is one of the states in render_pass_states.
1721 struct anv_state null_surface_state
;
1724 struct anv_buffer
* index_buffer
;
1725 uint32_t index_type
; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
1726 uint32_t index_offset
;
1730 struct anv_cmd_pool
{
1731 VkAllocationCallbacks alloc
;
1732 struct list_head cmd_buffers
;
1735 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
1737 enum anv_cmd_buffer_exec_mode
{
1738 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY
,
1739 ANV_CMD_BUFFER_EXEC_MODE_EMIT
,
1740 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT
,
1741 ANV_CMD_BUFFER_EXEC_MODE_CHAIN
,
1742 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN
,
1745 struct anv_cmd_buffer
{
1746 VK_LOADER_DATA _loader_data
;
1748 struct anv_device
* device
;
1750 struct anv_cmd_pool
* pool
;
1751 struct list_head pool_link
;
1753 struct anv_batch batch
;
1755 /* Fields required for the actual chain of anv_batch_bo's.
1757 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
1759 struct list_head batch_bos
;
1760 enum anv_cmd_buffer_exec_mode exec_mode
;
1762 /* A vector of anv_batch_bo pointers for every batch or surface buffer
1763 * referenced by this command buffer
1765 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1767 struct u_vector seen_bbos
;
1769 /* A vector of int32_t's for every block of binding tables.
1771 * initialized by anv_cmd_buffer_init_batch_bo_chain()
1773 struct u_vector bt_block_states
;
1776 struct anv_reloc_list surface_relocs
;
1777 /** Last seen surface state block pool center bo offset */
1778 uint32_t last_ss_pool_center
;
1780 /* Serial for tracking buffer completion */
1783 /* Stream objects for storing temporary data */
1784 struct anv_state_stream surface_state_stream
;
1785 struct anv_state_stream dynamic_state_stream
;
1787 VkCommandBufferUsageFlags usage_flags
;
1788 VkCommandBufferLevel level
;
1790 struct anv_cmd_state state
;
1793 VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1794 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1795 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer
*cmd_buffer
);
1796 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer
*cmd_buffer
);
1797 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer
*primary
,
1798 struct anv_cmd_buffer
*secondary
);
1799 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer
*cmd_buffer
);
1800 VkResult
anv_cmd_buffer_execbuf(struct anv_device
*device
,
1801 struct anv_cmd_buffer
*cmd_buffer
,
1802 const VkSemaphore
*in_semaphores
,
1803 uint32_t num_in_semaphores
,
1804 const VkSemaphore
*out_semaphores
,
1805 uint32_t num_out_semaphores
,
1808 VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
);
1811 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer
*cmd_buffer
,
1812 gl_shader_stage stage
, uint32_t size
);
1813 #define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
1814 anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
1815 (offsetof(struct anv_push_constants, field) + \
1816 sizeof(cmd_buffer->state.push_constants[0]->field)))
1818 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1819 const void *data
, uint32_t size
, uint32_t alignment
);
1820 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
1821 uint32_t *a
, uint32_t *b
,
1822 uint32_t dwords
, uint32_t alignment
);
1825 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1827 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1828 uint32_t entries
, uint32_t *state_offset
);
1830 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer
*cmd_buffer
);
1832 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer
*cmd_buffer
,
1833 uint32_t size
, uint32_t alignment
);
1836 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer
*cmd_buffer
);
1838 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
);
1839 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer
*cmd_buffer
,
1840 bool depth_clamp_enable
);
1841 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
);
1843 void anv_cmd_buffer_setup_attachments(struct anv_cmd_buffer
*cmd_buffer
,
1844 struct anv_render_pass
*pass
,
1845 struct anv_framebuffer
*framebuffer
,
1846 const VkClearValue
*clear_values
);
1848 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
);
1851 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
1852 gl_shader_stage stage
);
1854 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
);
1856 void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1857 void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer
*cmd_buffer
);
1859 const struct anv_image_view
*
1860 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
);
1863 anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer
*cmd_buffer
,
1864 uint32_t num_entries
,
1865 uint32_t *state_offset
,
1866 struct anv_state
*bt_state
);
1868 void anv_cmd_buffer_dump(struct anv_cmd_buffer
*cmd_buffer
);
1870 enum anv_fence_type
{
1871 ANV_FENCE_TYPE_NONE
= 0,
1873 ANV_FENCE_TYPE_SYNCOBJ
,
1876 enum anv_bo_fence_state
{
1877 /** Indicates that this is a new (or newly reset fence) */
1878 ANV_BO_FENCE_STATE_RESET
,
1880 /** Indicates that this fence has been submitted to the GPU but is still
1881 * (as far as we know) in use by the GPU.
1883 ANV_BO_FENCE_STATE_SUBMITTED
,
1885 ANV_BO_FENCE_STATE_SIGNALED
,
1888 struct anv_fence_impl
{
1889 enum anv_fence_type type
;
1892 /** Fence implementation for BO fences
1894 * These fences use a BO and a set of CPU-tracked state flags. The BO
1895 * is added to the object list of the last execbuf call in a QueueSubmit
1896 * and is marked EXEC_WRITE. The state flags track when the BO has been
1897 * submitted to the kernel. We need to do this because Vulkan lets you
1898 * wait on a fence that has not yet been submitted and I915_GEM_BUSY
1899 * will say it's idle in this case.
1903 enum anv_bo_fence_state state
;
1906 /** DRM syncobj handle for syncobj-based fences */
1912 /* Permanent fence state. Every fence has some form of permanent state
1913 * (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on (for
1914 * cross-process fences) or it could just be a dummy for use internally.
1916 struct anv_fence_impl permanent
;
1918 /* Temporary fence state. A fence *may* have temporary state. That state
1919 * is added to the fence by an import operation and is reset back to
1920 * ANV_SEMAPHORE_TYPE_NONE when the fence is reset. A fence with temporary
1921 * state cannot be signaled because the fence must already be signaled
1922 * before the temporary state can be exported from the fence in the other
1923 * process and imported here.
1925 struct anv_fence_impl temporary
;
1930 struct anv_state state
;
1933 enum anv_semaphore_type
{
1934 ANV_SEMAPHORE_TYPE_NONE
= 0,
1935 ANV_SEMAPHORE_TYPE_DUMMY
,
1936 ANV_SEMAPHORE_TYPE_BO
,
1937 ANV_SEMAPHORE_TYPE_SYNC_FILE
,
1938 ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ
,
1941 struct anv_semaphore_impl
{
1942 enum anv_semaphore_type type
;
1945 /* A BO representing this semaphore when type == ANV_SEMAPHORE_TYPE_BO.
1946 * This BO will be added to the object list on any execbuf2 calls for
1947 * which this semaphore is used as a wait or signal fence. When used as
1948 * a signal fence, the EXEC_OBJECT_WRITE flag will be set.
1952 /* The sync file descriptor when type == ANV_SEMAPHORE_TYPE_SYNC_FILE.
1953 * If the semaphore is in the unsignaled state due to either just being
1954 * created or because it has been used for a wait, fd will be -1.
1958 /* Sync object handle when type == ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ.
1959 * Unlike GEM BOs, DRM sync objects aren't deduplicated by the kernel on
1960 * import so we don't need to bother with a userspace cache.
1966 struct anv_semaphore
{
1967 /* Permanent semaphore state. Every semaphore has some form of permanent
1968 * state (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on
1969 * (for cross-process semaphores0 or it could just be a dummy for use
1972 struct anv_semaphore_impl permanent
;
1974 /* Temporary semaphore state. A semaphore *may* have temporary state.
1975 * That state is added to the semaphore by an import operation and is reset
1976 * back to ANV_SEMAPHORE_TYPE_NONE when the semaphore is waited on. A
1977 * semaphore with temporary state cannot be signaled because the semaphore
1978 * must already be signaled before the temporary state can be exported from
1979 * the semaphore in the other process and imported here.
1981 struct anv_semaphore_impl temporary
;
1984 void anv_semaphore_reset_temporary(struct anv_device
*device
,
1985 struct anv_semaphore
*semaphore
);
1987 struct anv_shader_module
{
1988 unsigned char sha1
[20];
1993 static inline gl_shader_stage
1994 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage
)
1996 assert(__builtin_popcount(vk_stage
) == 1);
1997 return ffs(vk_stage
) - 1;
2000 static inline VkShaderStageFlagBits
2001 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage
)
2003 return (1 << mesa_stage
);
2006 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
2008 #define anv_foreach_stage(stage, stage_bits) \
2009 for (gl_shader_stage stage, \
2010 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
2011 stage = __builtin_ffs(__tmp) - 1, __tmp; \
2012 __tmp &= ~(1 << (stage)))
2014 struct anv_pipeline_bind_map
{
2015 uint32_t surface_count
;
2016 uint32_t sampler_count
;
2017 uint32_t image_count
;
2019 struct anv_pipeline_binding
* surface_to_descriptor
;
2020 struct anv_pipeline_binding
* sampler_to_descriptor
;
2023 struct anv_shader_bin_key
{
2028 struct anv_shader_bin
{
2031 const struct anv_shader_bin_key
*key
;
2033 struct anv_state kernel
;
2034 uint32_t kernel_size
;
2036 const struct brw_stage_prog_data
*prog_data
;
2037 uint32_t prog_data_size
;
2039 struct anv_pipeline_bind_map bind_map
;
2041 /* Prog data follows, then params, then the key, all aligned to 8-bytes */
2044 struct anv_shader_bin
*
2045 anv_shader_bin_create(struct anv_device
*device
,
2046 const void *key
, uint32_t key_size
,
2047 const void *kernel
, uint32_t kernel_size
,
2048 const struct brw_stage_prog_data
*prog_data
,
2049 uint32_t prog_data_size
, const void *prog_data_param
,
2050 const struct anv_pipeline_bind_map
*bind_map
);
2053 anv_shader_bin_destroy(struct anv_device
*device
, struct anv_shader_bin
*shader
);
2056 anv_shader_bin_ref(struct anv_shader_bin
*shader
)
2058 assert(shader
&& shader
->ref_cnt
>= 1);
2059 p_atomic_inc(&shader
->ref_cnt
);
2063 anv_shader_bin_unref(struct anv_device
*device
, struct anv_shader_bin
*shader
)
2065 assert(shader
&& shader
->ref_cnt
>= 1);
2066 if (p_atomic_dec_zero(&shader
->ref_cnt
))
2067 anv_shader_bin_destroy(device
, shader
);
2070 struct anv_pipeline
{
2071 struct anv_device
* device
;
2072 struct anv_batch batch
;
2073 uint32_t batch_data
[512];
2074 struct anv_reloc_list batch_relocs
;
2075 uint32_t dynamic_state_mask
;
2076 struct anv_dynamic_state dynamic_state
;
2078 struct anv_subpass
* subpass
;
2079 struct anv_pipeline_layout
* layout
;
2081 bool needs_data_cache
;
2083 struct anv_shader_bin
* shaders
[MESA_SHADER_STAGES
];
2086 const struct gen_l3_config
* l3_config
;
2087 uint32_t total_size
;
2090 VkShaderStageFlags active_stages
;
2091 struct anv_state blend_state
;
2094 uint32_t binding_stride
[MAX_VBS
];
2095 bool instancing_enable
[MAX_VBS
];
2096 bool primitive_restart
;
2099 uint32_t cs_right_mask
;
2102 bool depth_test_enable
;
2103 bool writes_stencil
;
2104 bool stencil_test_enable
;
2105 bool depth_clamp_enable
;
2106 bool sample_shading_enable
;
2111 uint32_t depth_stencil_state
[3];
2117 uint32_t wm_depth_stencil
[3];
2121 uint32_t wm_depth_stencil
[4];
2124 uint32_t interface_descriptor_data
[8];
2128 anv_pipeline_has_stage(const struct anv_pipeline
*pipeline
,
2129 gl_shader_stage stage
)
2131 return (pipeline
->active_stages
& mesa_to_vk_shader_stage(stage
)) != 0;
2134 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
2135 static inline const struct brw_##prefix##_prog_data * \
2136 get_##prefix##_prog_data(const struct anv_pipeline *pipeline) \
2138 if (anv_pipeline_has_stage(pipeline, stage)) { \
2139 return (const struct brw_##prefix##_prog_data *) \
2140 pipeline->shaders[stage]->prog_data; \
2146 ANV_DECL_GET_PROG_DATA_FUNC(vs
, MESA_SHADER_VERTEX
)
2147 ANV_DECL_GET_PROG_DATA_FUNC(tcs
, MESA_SHADER_TESS_CTRL
)
2148 ANV_DECL_GET_PROG_DATA_FUNC(tes
, MESA_SHADER_TESS_EVAL
)
2149 ANV_DECL_GET_PROG_DATA_FUNC(gs
, MESA_SHADER_GEOMETRY
)
2150 ANV_DECL_GET_PROG_DATA_FUNC(wm
, MESA_SHADER_FRAGMENT
)
2151 ANV_DECL_GET_PROG_DATA_FUNC(cs
, MESA_SHADER_COMPUTE
)
2153 static inline const struct brw_vue_prog_data
*
2154 anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline
*pipeline
)
2156 if (anv_pipeline_has_stage(pipeline
, MESA_SHADER_GEOMETRY
))
2157 return &get_gs_prog_data(pipeline
)->base
;
2158 else if (anv_pipeline_has_stage(pipeline
, MESA_SHADER_TESS_EVAL
))
2159 return &get_tes_prog_data(pipeline
)->base
;
2161 return &get_vs_prog_data(pipeline
)->base
;
2165 anv_pipeline_init(struct anv_pipeline
*pipeline
, struct anv_device
*device
,
2166 struct anv_pipeline_cache
*cache
,
2167 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2168 const VkAllocationCallbacks
*alloc
);
2171 anv_pipeline_compile_cs(struct anv_pipeline
*pipeline
,
2172 struct anv_pipeline_cache
*cache
,
2173 const VkComputePipelineCreateInfo
*info
,
2174 struct anv_shader_module
*module
,
2175 const char *entrypoint
,
2176 const VkSpecializationInfo
*spec_info
);
2178 struct anv_format_plane
{
2179 enum isl_format isl_format
:16;
2180 struct isl_swizzle swizzle
;
2182 /* Whether this plane contains chroma channels */
2185 /* For downscaling of YUV planes */
2186 uint8_t denominator_scales
[2];
2188 /* How to map sampled ycbcr planes to a single 4 component element. */
2189 struct isl_swizzle ycbcr_swizzle
;
2194 struct anv_format_plane planes
[3];
2199 static inline uint32_t
2200 anv_image_aspect_to_plane(VkImageAspectFlags image_aspects
,
2201 VkImageAspectFlags aspect_mask
)
2203 switch (aspect_mask
) {
2204 case VK_IMAGE_ASPECT_COLOR_BIT
:
2205 case VK_IMAGE_ASPECT_DEPTH_BIT
:
2206 case VK_IMAGE_ASPECT_PLANE_0_BIT_KHR
:
2208 case VK_IMAGE_ASPECT_STENCIL_BIT
:
2209 if ((image_aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) == 0)
2212 case VK_IMAGE_ASPECT_PLANE_1_BIT_KHR
:
2214 case VK_IMAGE_ASPECT_PLANE_2_BIT_KHR
:
2217 unreachable("invalid image aspect");
2221 const struct anv_format
*
2222 anv_get_format(VkFormat format
);
2224 static inline uint32_t
2225 anv_get_format_planes(VkFormat vk_format
)
2227 const struct anv_format
*format
= anv_get_format(vk_format
);
2229 return format
!= NULL
? format
->n_planes
: 0;
2232 struct anv_format_plane
2233 anv_get_format_plane(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
2234 VkImageAspectFlags aspect
, VkImageTiling tiling
);
2236 static inline enum isl_format
2237 anv_get_isl_format(const struct gen_device_info
*devinfo
, VkFormat vk_format
,
2238 VkImageAspectFlags aspect
, VkImageTiling tiling
)
2240 return anv_get_format_plane(devinfo
, vk_format
, aspect
, tiling
).isl_format
;
2243 static inline struct isl_swizzle
2244 anv_swizzle_for_render(struct isl_swizzle swizzle
)
2246 /* Sometimes the swizzle will have alpha map to one. We do this to fake
2247 * RGB as RGBA for texturing
2249 assert(swizzle
.a
== ISL_CHANNEL_SELECT_ONE
||
2250 swizzle
.a
== ISL_CHANNEL_SELECT_ALPHA
);
2252 /* But it doesn't matter what we render to that channel */
2253 swizzle
.a
= ISL_CHANNEL_SELECT_ALPHA
;
2259 anv_pipeline_setup_l3_config(struct anv_pipeline
*pipeline
, bool needs_slm
);
2262 * Subsurface of an anv_image.
2264 struct anv_surface
{
2265 /** Valid only if isl_surf::size > 0. */
2266 struct isl_surf isl
;
2269 * Offset from VkImage's base address, as bound by vkBindImageMemory().
2276 /* The original VkFormat provided by the client. This may not match any
2277 * of the actual surface formats.
2280 VkImageAspectFlags aspects
;
2283 uint32_t array_size
;
2284 uint32_t samples
; /**< VkImageCreateInfo::samples */
2285 VkImageUsageFlags usage
; /**< Superset of VkImageCreateInfo::usage. */
2286 VkImageTiling tiling
; /** VkImageCreateInfo::tiling */
2291 /* Set when bound */
2293 VkDeviceSize offset
;
2298 * For each foo, anv_image::foo_surface is valid if and only if
2299 * anv_image::aspects has a foo aspect.
2301 * The hardware requires that the depth buffer and stencil buffer be
2302 * separate surfaces. From Vulkan's perspective, though, depth and stencil
2303 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
2304 * allocate the depth and stencil buffers as separate surfaces in the same
2308 struct anv_surface color_surface
;
2311 struct anv_surface depth_surface
;
2312 struct anv_surface stencil_surface
;
2317 * A surface which shadows the main surface and may have different tiling.
2318 * This is used for sampling using a tiling that isn't supported for other
2321 struct anv_surface shadow_surface
;
2324 * For color images, this is the aux usage for this image when not used as a
2327 * For depth/stencil images, this is set to ISL_AUX_USAGE_HIZ if the image
2330 enum isl_aux_usage aux_usage
;
2332 struct anv_surface aux_surface
;
2335 /* Returns the number of auxiliary buffer levels attached to an image. */
2336 static inline uint8_t
2337 anv_image_aux_levels(const struct anv_image
* const image
)
2340 return image
->aux_surface
.isl
.size
> 0 ? image
->aux_surface
.isl
.levels
: 0;
2343 /* Returns the number of auxiliary buffer layers attached to an image. */
2344 static inline uint32_t
2345 anv_image_aux_layers(const struct anv_image
* const image
,
2346 const uint8_t miplevel
)
2350 /* The miplevel must exist in the main buffer. */
2351 assert(miplevel
< image
->levels
);
2353 if (miplevel
>= anv_image_aux_levels(image
)) {
2354 /* There are no layers with auxiliary data because the miplevel has no
2359 return MAX2(image
->aux_surface
.isl
.logical_level0_px
.array_len
,
2360 image
->aux_surface
.isl
.logical_level0_px
.depth
>> miplevel
);
2364 static inline unsigned
2365 anv_fast_clear_state_entry_size(const struct anv_device
*device
)
2369 * +--------------------------------------------+
2370 * | clear value dword(s) | needs resolve dword |
2371 * +--------------------------------------------+
2374 /* Ensure that the needs resolve dword is in fact dword-aligned to enable
2375 * GPU memcpy operations.
2377 assert(device
->isl_dev
.ss
.clear_value_size
% 4 == 0);
2378 return device
->isl_dev
.ss
.clear_value_size
+ 4;
2381 /* Returns true if a HiZ-enabled depth buffer can be sampled from. */
2383 anv_can_sample_with_hiz(const struct gen_device_info
* const devinfo
,
2384 const VkImageAspectFlags aspect_mask
,
2385 const uint32_t samples
)
2387 /* Validate the inputs. */
2388 assert(devinfo
&& aspect_mask
&& samples
);
2389 return devinfo
->gen
>= 8 && (aspect_mask
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
2394 anv_gen8_hiz_op_resolve(struct anv_cmd_buffer
*cmd_buffer
,
2395 const struct anv_image
*image
,
2396 enum blorp_hiz_op op
);
2398 anv_ccs_resolve(struct anv_cmd_buffer
* const cmd_buffer
,
2399 const struct anv_state surface_state
,
2400 const struct anv_image
* const image
,
2401 const uint8_t level
, const uint32_t layer_count
,
2402 const enum blorp_fast_clear_op op
);
2405 anv_image_fast_clear(struct anv_cmd_buffer
*cmd_buffer
,
2406 const struct anv_image
*image
,
2407 const uint32_t base_level
, const uint32_t level_count
,
2408 const uint32_t base_layer
, uint32_t layer_count
);
2411 anv_image_copy_to_shadow(struct anv_cmd_buffer
*cmd_buffer
,
2412 const struct anv_image
*image
,
2413 VkImageAspectFlagBits aspect
,
2414 uint32_t base_level
, uint32_t level_count
,
2415 uint32_t base_layer
, uint32_t layer_count
);
2418 anv_layout_to_aux_usage(const struct gen_device_info
* const devinfo
,
2419 const struct anv_image
*image
,
2420 const VkImageAspectFlags aspects
,
2421 const VkImageLayout layout
);
2423 /* This is defined as a macro so that it works for both
2424 * VkImageSubresourceRange and VkImageSubresourceLayers
2426 #define anv_get_layerCount(_image, _range) \
2427 ((_range)->layerCount == VK_REMAINING_ARRAY_LAYERS ? \
2428 (_image)->array_size - (_range)->baseArrayLayer : (_range)->layerCount)
2430 static inline uint32_t
2431 anv_get_levelCount(const struct anv_image
*image
,
2432 const VkImageSubresourceRange
*range
)
2434 return range
->levelCount
== VK_REMAINING_MIP_LEVELS
?
2435 image
->levels
- range
->baseMipLevel
: range
->levelCount
;
2439 struct anv_image_view
{
2440 const struct anv_image
*image
; /**< VkImageViewCreateInfo::image */
2442 struct isl_view isl
;
2444 VkImageAspectFlags aspect_mask
;
2446 VkExtent3D extent
; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
2449 * RENDER_SURFACE_STATE when using image as a sampler surface with an image
2450 * layout of SHADER_READ_ONLY_OPTIMAL or DEPTH_STENCIL_READ_ONLY_OPTIMAL.
2452 struct anv_surface_state optimal_sampler_surface_state
;
2455 * RENDER_SURFACE_STATE when using image as a sampler surface with an image
2456 * layout of GENERAL.
2458 struct anv_surface_state general_sampler_surface_state
;
2461 * RENDER_SURFACE_STATE when using image as a storage image. Separate states
2462 * for write-only and readable, using the real format for write-only and the
2463 * lowered format for readable.
2465 struct anv_surface_state storage_surface_state
;
2466 struct anv_surface_state writeonly_storage_surface_state
;
2468 struct brw_image_param storage_image_param
;
2471 enum anv_image_view_state_flags
{
2472 ANV_IMAGE_VIEW_STATE_STORAGE_WRITE_ONLY
= (1 << 0),
2473 ANV_IMAGE_VIEW_STATE_TEXTURE_OPTIMAL
= (1 << 1),
2476 void anv_image_fill_surface_state(struct anv_device
*device
,
2477 const struct anv_image
*image
,
2478 VkImageAspectFlagBits aspect
,
2479 const struct isl_view
*view
,
2480 isl_surf_usage_flags_t view_usage
,
2481 enum isl_aux_usage aux_usage
,
2482 const union isl_color_value
*clear_color
,
2483 enum anv_image_view_state_flags flags
,
2484 struct anv_surface_state
*state_inout
,
2485 struct brw_image_param
*image_param_out
);
2487 struct anv_image_create_info
{
2488 const VkImageCreateInfo
*vk_info
;
2490 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
2491 isl_tiling_flags_t isl_tiling_flags
;
2496 VkResult
anv_image_create(VkDevice _device
,
2497 const struct anv_image_create_info
*info
,
2498 const VkAllocationCallbacks
* alloc
,
2501 const struct anv_surface
*
2502 anv_image_get_surface_for_aspect_mask(const struct anv_image
*image
,
2503 VkImageAspectFlags aspect_mask
);
2506 anv_isl_format_for_descriptor_type(VkDescriptorType type
);
2508 static inline struct VkExtent3D
2509 anv_sanitize_image_extent(const VkImageType imageType
,
2510 const struct VkExtent3D imageExtent
)
2512 switch (imageType
) {
2513 case VK_IMAGE_TYPE_1D
:
2514 return (VkExtent3D
) { imageExtent
.width
, 1, 1 };
2515 case VK_IMAGE_TYPE_2D
:
2516 return (VkExtent3D
) { imageExtent
.width
, imageExtent
.height
, 1 };
2517 case VK_IMAGE_TYPE_3D
:
2520 unreachable("invalid image type");
2524 static inline struct VkOffset3D
2525 anv_sanitize_image_offset(const VkImageType imageType
,
2526 const struct VkOffset3D imageOffset
)
2528 switch (imageType
) {
2529 case VK_IMAGE_TYPE_1D
:
2530 return (VkOffset3D
) { imageOffset
.x
, 0, 0 };
2531 case VK_IMAGE_TYPE_2D
:
2532 return (VkOffset3D
) { imageOffset
.x
, imageOffset
.y
, 0 };
2533 case VK_IMAGE_TYPE_3D
:
2536 unreachable("invalid image type");
2541 void anv_fill_buffer_surface_state(struct anv_device
*device
,
2542 struct anv_state state
,
2543 enum isl_format format
,
2544 uint32_t offset
, uint32_t range
,
2547 struct anv_sampler
{
2548 uint32_t state
[3][4];
2552 struct anv_framebuffer
{
2557 uint32_t attachment_count
;
2558 struct anv_image_view
* attachments
[0];
2561 struct anv_subpass
{
2562 uint32_t attachment_count
;
2565 * A pointer to all attachment references used in this subpass.
2566 * Only valid if ::attachment_count > 0.
2568 VkAttachmentReference
* attachments
;
2569 uint32_t input_count
;
2570 VkAttachmentReference
* input_attachments
;
2571 uint32_t color_count
;
2572 VkAttachmentReference
* color_attachments
;
2573 VkAttachmentReference
* resolve_attachments
;
2575 VkAttachmentReference depth_stencil_attachment
;
2579 /** Subpass has a depth/stencil self-dependency */
2580 bool has_ds_self_dep
;
2582 /** Subpass has at least one resolve attachment */
2586 static inline unsigned
2587 anv_subpass_view_count(const struct anv_subpass
*subpass
)
2589 return MAX2(1, _mesa_bitcount(subpass
->view_mask
));
2592 struct anv_render_pass_attachment
{
2593 /* TODO: Consider using VkAttachmentDescription instead of storing each of
2594 * its members individually.
2598 VkImageUsageFlags usage
;
2599 VkAttachmentLoadOp load_op
;
2600 VkAttachmentStoreOp store_op
;
2601 VkAttachmentLoadOp stencil_load_op
;
2602 VkImageLayout initial_layout
;
2603 VkImageLayout final_layout
;
2604 VkImageLayout first_subpass_layout
;
2606 /* The subpass id in which the attachment will be used last. */
2607 uint32_t last_subpass_idx
;
2610 struct anv_render_pass
{
2611 uint32_t attachment_count
;
2612 uint32_t subpass_count
;
2613 /* An array of subpass_count+1 flushes, one per subpass boundary */
2614 enum anv_pipe_bits
* subpass_flushes
;
2615 struct anv_render_pass_attachment
* attachments
;
2616 struct anv_subpass subpasses
[0];
2619 #define ANV_PIPELINE_STATISTICS_MASK 0x000007ff
2621 struct anv_query_pool
{
2623 VkQueryPipelineStatisticFlags pipeline_statistics
;
2624 /** Stride between slots, in bytes */
2626 /** Number of slots in this query pool */
2631 void *anv_lookup_entrypoint(const struct gen_device_info
*devinfo
,
2634 void anv_dump_image_to_ppm(struct anv_device
*device
,
2635 struct anv_image
*image
, unsigned miplevel
,
2636 unsigned array_layer
, VkImageAspectFlagBits aspect
,
2637 const char *filename
);
2639 enum anv_dump_action
{
2640 ANV_DUMP_FRAMEBUFFERS_BIT
= 0x1,
2643 void anv_dump_start(struct anv_device
*device
, enum anv_dump_action actions
);
2644 void anv_dump_finish(void);
2646 void anv_dump_add_framebuffer(struct anv_cmd_buffer
*cmd_buffer
,
2647 struct anv_framebuffer
*fb
);
2649 static inline uint32_t
2650 anv_get_subpass_id(const struct anv_cmd_state
* const cmd_state
)
2652 /* This function must be called from within a subpass. */
2653 assert(cmd_state
->pass
&& cmd_state
->subpass
);
2655 const uint32_t subpass_id
= cmd_state
->subpass
- cmd_state
->pass
->subpasses
;
2657 /* The id of this subpass shouldn't exceed the number of subpasses in this
2658 * render pass minus 1.
2660 assert(subpass_id
< cmd_state
->pass
->subpass_count
);
2664 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
2666 static inline struct __anv_type * \
2667 __anv_type ## _from_handle(__VkType _handle) \
2669 return (struct __anv_type *) _handle; \
2672 static inline __VkType \
2673 __anv_type ## _to_handle(struct __anv_type *_obj) \
2675 return (__VkType) _obj; \
2678 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
2680 static inline struct __anv_type * \
2681 __anv_type ## _from_handle(__VkType _handle) \
2683 return (struct __anv_type *)(uintptr_t) _handle; \
2686 static inline __VkType \
2687 __anv_type ## _to_handle(struct __anv_type *_obj) \
2689 return (__VkType)(uintptr_t) _obj; \
2692 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
2693 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
2695 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer
, VkCommandBuffer
)
2696 ANV_DEFINE_HANDLE_CASTS(anv_device
, VkDevice
)
2697 ANV_DEFINE_HANDLE_CASTS(anv_instance
, VkInstance
)
2698 ANV_DEFINE_HANDLE_CASTS(anv_physical_device
, VkPhysicalDevice
)
2699 ANV_DEFINE_HANDLE_CASTS(anv_queue
, VkQueue
)
2701 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool
, VkCommandPool
)
2702 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer
, VkBuffer
)
2703 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view
, VkBufferView
)
2704 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool
, VkDescriptorPool
)
2705 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set
, VkDescriptorSet
)
2706 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout
, VkDescriptorSetLayout
)
2707 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_update_template
, VkDescriptorUpdateTemplateKHR
)
2708 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory
, VkDeviceMemory
)
2709 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence
, VkFence
)
2710 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event
, VkEvent
)
2711 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer
, VkFramebuffer
)
2712 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image
, VkImage
)
2713 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view
, VkImageView
);
2714 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache
, VkPipelineCache
)
2715 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline
, VkPipeline
)
2716 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout
, VkPipelineLayout
)
2717 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool
, VkQueryPool
)
2718 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass
, VkRenderPass
)
2719 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler
, VkSampler
)
2720 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_semaphore
, VkSemaphore
)
2721 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module
, VkShaderModule
)
2722 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_debug_report_callback
, VkDebugReportCallbackEXT
)
2724 /* Gen-specific function declarations */
2726 # include "anv_genX.h"
2728 # define genX(x) gen7_##x
2729 # include "anv_genX.h"
2731 # define genX(x) gen75_##x
2732 # include "anv_genX.h"
2734 # define genX(x) gen8_##x
2735 # include "anv_genX.h"
2737 # define genX(x) gen9_##x
2738 # include "anv_genX.h"
2740 # define genX(x) gen10_##x
2741 # include "anv_genX.h"
2745 #endif /* ANV_PRIVATE_H */