23327ec0724ca23dac5ed8fed95613d3a38638fc
[mesa.git] / src / intel / vulkan / gen7_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen7_pack.h"
33 #include "genxml/gen75_pack.h"
34
35 static uint32_t
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
37 {
38 static const uint32_t push_constant_opcodes[] = {
39 [MESA_SHADER_VERTEX] = 21,
40 [MESA_SHADER_TESS_CTRL] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY] = 22,
43 [MESA_SHADER_FRAGMENT] = 23,
44 [MESA_SHADER_COMPUTE] = 0,
45 };
46
47 VkShaderStageFlags flushed = 0;
48
49 anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
50 if (stage == MESA_SHADER_COMPUTE)
51 continue;
52
53 struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
54
55 if (state.offset == 0)
56 continue;
57
58 anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CONSTANT_VS,
59 ._3DCommandSubOpcode = push_constant_opcodes[stage],
60 .ConstantBody = {
61 .PointerToConstantBuffer0 = { .offset = state.offset },
62 .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
63 });
64
65 flushed |= mesa_to_vk_shader_stage(stage);
66 }
67
68 cmd_buffer->state.push_constants_dirty &= ~flushed;
69
70 return flushed;
71 }
72
73 GENX_FUNC(GEN7, GEN7) void
74 genX(cmd_buffer_emit_descriptor_pointers)(struct anv_cmd_buffer *cmd_buffer,
75 uint32_t stages)
76 {
77 static const uint32_t sampler_state_opcodes[] = {
78 [MESA_SHADER_VERTEX] = 43,
79 [MESA_SHADER_TESS_CTRL] = 44, /* HS */
80 [MESA_SHADER_TESS_EVAL] = 45, /* DS */
81 [MESA_SHADER_GEOMETRY] = 46,
82 [MESA_SHADER_FRAGMENT] = 47,
83 [MESA_SHADER_COMPUTE] = 0,
84 };
85
86 static const uint32_t binding_table_opcodes[] = {
87 [MESA_SHADER_VERTEX] = 38,
88 [MESA_SHADER_TESS_CTRL] = 39,
89 [MESA_SHADER_TESS_EVAL] = 40,
90 [MESA_SHADER_GEOMETRY] = 41,
91 [MESA_SHADER_FRAGMENT] = 42,
92 [MESA_SHADER_COMPUTE] = 0,
93 };
94
95 anv_foreach_stage(s, stages) {
96 if (cmd_buffer->state.samplers[s].alloc_size > 0) {
97 anv_batch_emit(&cmd_buffer->batch,
98 GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
99 ._3DCommandSubOpcode = sampler_state_opcodes[s],
100 .PointertoVSSamplerState = cmd_buffer->state.samplers[s].offset);
101 }
102
103 /* Always emit binding table pointers if we're asked to, since on SKL
104 * this is what flushes push constants. */
105 anv_batch_emit(&cmd_buffer->batch,
106 GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
107 ._3DCommandSubOpcode = binding_table_opcodes[s],
108 .PointertoVSBindingTable = cmd_buffer->state.binding_tables[s].offset);
109 }
110 }
111
112 GENX_FUNC(GEN7, GEN7) uint32_t
113 genX(cmd_buffer_flush_descriptor_sets)(struct anv_cmd_buffer *cmd_buffer)
114 {
115 VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
116 cmd_buffer->state.pipeline->active_stages;
117
118 VkResult result = VK_SUCCESS;
119 anv_foreach_stage(s, dirty) {
120 result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
121 &cmd_buffer->state.samplers[s]);
122 if (result != VK_SUCCESS)
123 break;
124 result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
125 &cmd_buffer->state.binding_tables[s]);
126 if (result != VK_SUCCESS)
127 break;
128 }
129
130 if (result != VK_SUCCESS) {
131 assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
132
133 result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
134 assert(result == VK_SUCCESS);
135
136 /* Re-emit state base addresses so we get the new surface state base
137 * address before we start emitting binding tables etc.
138 */
139 anv_cmd_buffer_emit_state_base_address(cmd_buffer);
140
141 /* Re-emit all active binding tables */
142 dirty |= cmd_buffer->state.pipeline->active_stages;
143 anv_foreach_stage(s, dirty) {
144 result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
145 &cmd_buffer->state.samplers[s]);
146 if (result != VK_SUCCESS)
147 return result;
148 result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
149 &cmd_buffer->state.binding_tables[s]);
150 if (result != VK_SUCCESS)
151 return result;
152 }
153 }
154
155 cmd_buffer->state.descriptors_dirty &= ~dirty;
156
157 return dirty;
158 }
159
160 static inline int64_t
161 clamp_int64(int64_t x, int64_t min, int64_t max)
162 {
163 if (x < min)
164 return min;
165 else if (x < max)
166 return x;
167 else
168 return max;
169 }
170
171 static void
172 emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
173 uint32_t count, const VkRect2D *scissors)
174 {
175 struct anv_state scissor_state =
176 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
177
178 for (uint32_t i = 0; i < count; i++) {
179 const VkRect2D *s = &scissors[i];
180
181 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
182 * ymax < ymin for empty clips. In case clip x, y, width height are all
183 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
184 * what we want. Just special case empty clips and produce a canonical
185 * empty clip. */
186 static const struct GEN7_SCISSOR_RECT empty_scissor = {
187 .ScissorRectangleYMin = 1,
188 .ScissorRectangleXMin = 1,
189 .ScissorRectangleYMax = 0,
190 .ScissorRectangleXMax = 0
191 };
192
193 const int max = 0xffff;
194 struct GEN7_SCISSOR_RECT scissor = {
195 /* Do this math using int64_t so overflow gets clamped correctly. */
196 .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
197 .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
198 .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
199 .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
200 };
201
202 if (s->extent.width <= 0 || s->extent.height <= 0) {
203 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8,
204 &empty_scissor);
205 } else {
206 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor);
207 }
208 }
209
210 anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
211 .ScissorRectPointer = scissor_state.offset);
212
213 if (!cmd_buffer->device->info.has_llc)
214 anv_state_clflush(scissor_state);
215 }
216
217 GENX_FUNC(GEN7, GEN7) void
218 genX(cmd_buffer_emit_scissor)(struct anv_cmd_buffer *cmd_buffer)
219 {
220 if (cmd_buffer->state.dynamic.scissor.count > 0) {
221 emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
222 cmd_buffer->state.dynamic.scissor.scissors);
223 } else {
224 /* Emit a default scissor based on the currently bound framebuffer */
225 emit_scissor_state(cmd_buffer, 1,
226 &(VkRect2D) {
227 .offset = { .x = 0, .y = 0, },
228 .extent = {
229 .width = cmd_buffer->state.framebuffer->width,
230 .height = cmd_buffer->state.framebuffer->height,
231 },
232 });
233 }
234 }
235
236 static const uint32_t vk_to_gen_index_type[] = {
237 [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
238 [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
239 };
240
241 static const uint32_t restart_index_for_type[] = {
242 [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
243 [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
244 };
245
246 void genX(CmdBindIndexBuffer)(
247 VkCommandBuffer commandBuffer,
248 VkBuffer _buffer,
249 VkDeviceSize offset,
250 VkIndexType indexType)
251 {
252 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
253 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
254
255 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
256 if (ANV_IS_HASWELL)
257 cmd_buffer->state.restart_index = restart_index_for_type[indexType];
258 cmd_buffer->state.gen7.index_buffer = buffer;
259 cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
260 cmd_buffer->state.gen7.index_offset = offset;
261 }
262
263 static VkResult
264 flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
265 {
266 struct anv_device *device = cmd_buffer->device;
267 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
268 struct anv_state surfaces = { 0, }, samplers = { 0, };
269 VkResult result;
270
271 result = anv_cmd_buffer_emit_samplers(cmd_buffer,
272 MESA_SHADER_COMPUTE, &samplers);
273 if (result != VK_SUCCESS)
274 return result;
275 result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
276 MESA_SHADER_COMPUTE, &surfaces);
277 if (result != VK_SUCCESS)
278 return result;
279
280 struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
281
282 const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
283 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
284
285 unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
286 unsigned push_constant_data_size =
287 (prog_data->nr_params + local_id_dwords) * 4;
288 unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
289 unsigned push_constant_regs = reg_aligned_constant_size / 32;
290
291 if (push_state.alloc_size) {
292 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
293 .CURBETotalDataLength = push_state.alloc_size,
294 .CURBEDataStartAddress = push_state.offset);
295 }
296
297 assert(prog_data->total_shared <= 64 * 1024);
298 uint32_t slm_size = 0;
299 if (prog_data->total_shared > 0) {
300 /* slm_size is in 4k increments, but must be a power of 2. */
301 slm_size = 4 * 1024;
302 while (slm_size < prog_data->total_shared)
303 slm_size <<= 1;
304 slm_size /= 4 * 1024;
305 }
306
307 struct anv_state state =
308 anv_state_pool_emit(&device->dynamic_state_pool,
309 GEN7_INTERFACE_DESCRIPTOR_DATA, 64,
310 .KernelStartPointer = pipeline->cs_simd,
311 .BindingTablePointer = surfaces.offset,
312 .SamplerStatePointer = samplers.offset,
313 .ConstantURBEntryReadLength =
314 push_constant_regs,
315 .ConstantURBEntryReadOffset = 0,
316 .BarrierEnable = cs_prog_data->uses_barrier,
317 .SharedLocalMemorySize = slm_size,
318 .NumberofThreadsinGPGPUThreadGroup =
319 pipeline->cs_thread_width_max);
320
321 const uint32_t size = GEN7_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
322 anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
323 .InterfaceDescriptorTotalLength = size,
324 .InterfaceDescriptorDataStartAddress = state.offset);
325
326 return VK_SUCCESS;
327 }
328
329 void
330 genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
331 {
332 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
333 VkResult result;
334
335 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
336
337 if (cmd_buffer->state.current_pipeline != GPGPU) {
338 anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
339 .PipelineSelection = GPGPU);
340 cmd_buffer->state.current_pipeline = GPGPU;
341 }
342
343 if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
344 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
345
346 if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
347 (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
348 /* FIXME: figure out descriptors for gen7 */
349 result = flush_compute_descriptor_set(cmd_buffer);
350 assert(result == VK_SUCCESS);
351 cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
352 }
353
354 cmd_buffer->state.compute_dirty = 0;
355 }
356
357 void
358 genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
359 {
360 struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
361 uint32_t *p;
362
363 uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
364
365 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
366
367 genX(flush_pipeline_select_3d)(cmd_buffer);
368
369 if (vb_emit) {
370 const uint32_t num_buffers = __builtin_popcount(vb_emit);
371 const uint32_t num_dwords = 1 + num_buffers * 4;
372
373 p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
374 GEN7_3DSTATE_VERTEX_BUFFERS);
375 uint32_t vb, i = 0;
376 for_each_bit(vb, vb_emit) {
377 struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
378 uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
379
380 struct GEN7_VERTEX_BUFFER_STATE state = {
381 .VertexBufferIndex = vb,
382 .BufferAccessType = pipeline->instancing_enable[vb] ? INSTANCEDATA : VERTEXDATA,
383 .VertexBufferMemoryObjectControlState = GEN7_MOCS,
384 .AddressModifyEnable = true,
385 .BufferPitch = pipeline->binding_stride[vb],
386 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
387 .EndAddress = { buffer->bo, buffer->offset + buffer->size - 1},
388 .InstanceDataStepRate = 1
389 };
390
391 GEN7_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
392 i++;
393 }
394 }
395
396 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
397 /* If somebody compiled a pipeline after starting a command buffer the
398 * scratch bo may have grown since we started this cmd buffer (and
399 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
400 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
401 if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
402 gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
403
404 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
405 }
406
407 if (cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_VERTEX_BIT ||
408 cmd_buffer->state.push_constants_dirty & VK_SHADER_STAGE_VERTEX_BIT) {
409 /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
410 *
411 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
412 * stall needs to be sent just prior to any 3DSTATE_VS,
413 * 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
414 * 3DSTATE_BINDING_TABLE_POINTER_VS,
415 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one
416 * PIPE_CONTROL needs to be sent before any combination of VS
417 * associated 3DSTATE."
418 */
419 anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
420 .DepthStallEnable = true,
421 .PostSyncOperation = WriteImmediateData,
422 .Address = { &cmd_buffer->device->workaround_bo, 0 });
423 }
424
425 uint32_t dirty = 0;
426 if (cmd_buffer->state.descriptors_dirty) {
427 dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
428 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
429 }
430
431 if (cmd_buffer->state.push_constants_dirty)
432 cmd_buffer_flush_push_constants(cmd_buffer);
433
434 /* We use the gen8 state here because it only contains the additional
435 * min/max fields and, since they occur at the end of the packet and
436 * don't change the stride, they work on gen7 too.
437 */
438 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
439 gen8_cmd_buffer_emit_viewport(cmd_buffer);
440
441 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
442 gen7_cmd_buffer_emit_scissor(cmd_buffer);
443
444 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
445 ANV_CMD_DIRTY_RENDER_TARGETS |
446 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
447 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
448
449 bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
450 cmd_buffer->state.dynamic.depth_bias.slope != 0.0f;
451
452 const struct anv_image_view *iview =
453 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
454 const struct anv_image *image = iview ? iview->image : NULL;
455 const uint32_t depth_format = image ?
456 isl_surf_get_depth_format(&cmd_buffer->device->isl_dev,
457 &image->depth_surface.isl) : D16_UNORM;
458
459 uint32_t sf_dw[GEN7_3DSTATE_SF_length];
460 struct GEN7_3DSTATE_SF sf = {
461 GEN7_3DSTATE_SF_header,
462 .DepthBufferSurfaceFormat = depth_format,
463 .LineWidth = cmd_buffer->state.dynamic.line_width,
464 .GlobalDepthOffsetEnableSolid = enable_bias,
465 .GlobalDepthOffsetEnableWireframe = enable_bias,
466 .GlobalDepthOffsetEnablePoint = enable_bias,
467 .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
468 .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
469 .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
470 };
471 GEN7_3DSTATE_SF_pack(NULL, sf_dw, &sf);
472
473 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
474 }
475
476 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
477 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
478 struct anv_state cc_state =
479 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
480 GEN7_COLOR_CALC_STATE_length * 4,
481 64);
482 struct GEN7_COLOR_CALC_STATE cc = {
483 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
484 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
485 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
486 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
487 .StencilReferenceValue =
488 cmd_buffer->state.dynamic.stencil_reference.front,
489 .BackFaceStencilReferenceValue =
490 cmd_buffer->state.dynamic.stencil_reference.back,
491 };
492 GEN7_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
493 if (!cmd_buffer->device->info.has_llc)
494 anv_state_clflush(cc_state);
495
496 anv_batch_emit(&cmd_buffer->batch,
497 GEN7_3DSTATE_CC_STATE_POINTERS,
498 .ColorCalcStatePointer = cc_state.offset);
499 }
500
501 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
502 ANV_CMD_DIRTY_RENDER_TARGETS |
503 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
504 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
505 uint32_t depth_stencil_dw[GEN7_DEPTH_STENCIL_STATE_length];
506
507 const struct anv_image_view *iview =
508 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
509
510 struct GEN7_DEPTH_STENCIL_STATE depth_stencil = {
511 .StencilBufferWriteEnable = iview && (iview->aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT),
512
513 .StencilTestMask =
514 cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
515 .StencilWriteMask =
516 cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
517
518 .BackfaceStencilTestMask =
519 cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
520 .BackfaceStencilWriteMask =
521 cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
522 };
523 GEN7_DEPTH_STENCIL_STATE_pack(NULL, depth_stencil_dw, &depth_stencil);
524
525 struct anv_state ds_state =
526 anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
527 pipeline->gen7.depth_stencil_state,
528 GEN7_DEPTH_STENCIL_STATE_length, 64);
529
530 anv_batch_emit(&cmd_buffer->batch,
531 GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
532 .PointertoDEPTH_STENCIL_STATE = ds_state.offset);
533 }
534
535 if (cmd_buffer->state.gen7.index_buffer &&
536 cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
537 ANV_CMD_DIRTY_INDEX_BUFFER)) {
538 struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
539 uint32_t offset = cmd_buffer->state.gen7.index_offset;
540
541 if (ANV_IS_HASWELL) {
542 anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF,
543 .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
544 .CutIndex = cmd_buffer->state.restart_index);
545 }
546
547 anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_INDEX_BUFFER,
548 .CutIndexEnable = pipeline->primitive_restart,
549 .IndexFormat = cmd_buffer->state.gen7.index_type,
550 .MemoryObjectControlState = GEN7_MOCS,
551 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
552 .BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
553 }
554
555 cmd_buffer->state.vb_dirty &= ~vb_emit;
556 cmd_buffer->state.dirty = 0;
557 }
558
559 void genX(CmdSetEvent)(
560 VkCommandBuffer commandBuffer,
561 VkEvent event,
562 VkPipelineStageFlags stageMask)
563 {
564 stub();
565 }
566
567 void genX(CmdResetEvent)(
568 VkCommandBuffer commandBuffer,
569 VkEvent event,
570 VkPipelineStageFlags stageMask)
571 {
572 stub();
573 }
574
575 void genX(CmdWaitEvents)(
576 VkCommandBuffer commandBuffer,
577 uint32_t eventCount,
578 const VkEvent* pEvents,
579 VkPipelineStageFlags srcStageMask,
580 VkPipelineStageFlags destStageMask,
581 uint32_t memoryBarrierCount,
582 const VkMemoryBarrier* pMemoryBarriers,
583 uint32_t bufferMemoryBarrierCount,
584 const VkBufferMemoryBarrier* pBufferMemoryBarriers,
585 uint32_t imageMemoryBarrierCount,
586 const VkImageMemoryBarrier* pImageMemoryBarriers)
587 {
588 stub();
589 }