2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
35 #include "genX_pipeline_util.h"
38 genX(graphics_pipeline_create
)(
40 struct anv_pipeline_cache
* cache
,
41 const VkGraphicsPipelineCreateInfo
* pCreateInfo
,
42 const struct anv_graphics_pipeline_create_info
*extra
,
43 const VkAllocationCallbacks
* pAllocator
,
44 VkPipeline
* pPipeline
)
46 ANV_FROM_HANDLE(anv_device
, device
, _device
);
47 ANV_FROM_HANDLE(anv_render_pass
, pass
, pCreateInfo
->renderPass
);
48 const struct anv_physical_device
*physical_device
=
49 &device
->instance
->physicalDevice
;
50 const struct gen_device_info
*devinfo
= &physical_device
->info
;
51 struct anv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
52 struct anv_pipeline
*pipeline
;
55 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
);
57 pipeline
= anv_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
58 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
60 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
62 result
= anv_pipeline_init(pipeline
, device
, cache
,
63 pCreateInfo
, extra
, pAllocator
);
64 if (result
!= VK_SUCCESS
) {
65 anv_free2(&device
->alloc
, pAllocator
, pipeline
);
69 assert(pCreateInfo
->pVertexInputState
);
70 emit_vertex_input(pipeline
, pCreateInfo
->pVertexInputState
, extra
);
72 assert(pCreateInfo
->pRasterizationState
);
73 emit_rs_state(pipeline
, pCreateInfo
->pRasterizationState
,
74 pCreateInfo
->pMultisampleState
, pass
, subpass
, extra
);
76 emit_ds_state(pipeline
, pCreateInfo
->pDepthStencilState
, pass
, subpass
);
78 emit_cb_state(pipeline
, pCreateInfo
->pColorBlendState
,
79 pCreateInfo
->pMultisampleState
);
81 emit_urb_setup(pipeline
);
83 emit_3dstate_clip(pipeline
, pCreateInfo
->pViewportState
,
84 pCreateInfo
->pRasterizationState
, extra
);
85 emit_3dstate_streamout(pipeline
, pCreateInfo
->pRasterizationState
);
87 emit_ms_state(pipeline
, pCreateInfo
->pMultisampleState
);
89 const struct brw_vs_prog_data
*vs_prog_data
= get_vs_prog_data(pipeline
);
92 /* From gen7_vs_state.c */
95 * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
96 * Geometry > Geometry Shader > State:
98 * "Note: Because of corruption in IVB:GT2, software needs to flush the
99 * whole fixed function pipeline when the GS enable changes value in
102 * The hardware architects have clarified that in this context "flush the
103 * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
106 if (!brw
->is_haswell
&& !brw
->is_baytrail
)
107 gen7_emit_vs_workaround_flush(brw
);
110 if (pipeline
->vs_vec4
== NO_KERNEL
|| (extra
&& extra
->disable_vs
))
111 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_VS
), vs
);
113 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_VS
), vs
) {
114 vs
.KernelStartPointer
= pipeline
->vs_vec4
;
116 vs
.ScratchSpaceBasePointer
= (struct anv_address
) {
117 .bo
= anv_scratch_pool_alloc(device
, &device
->scratch_pool
,
119 vs_prog_data
->base
.base
.total_scratch
),
122 vs
.PerThreadScratchSpace
= scratch_space(&vs_prog_data
->base
.base
);
124 vs
.DispatchGRFStartRegisterforURBData
=
125 vs_prog_data
->base
.base
.dispatch_grf_start_reg
;
127 vs
.VertexURBEntryReadLength
= vs_prog_data
->base
.urb_read_length
;
128 vs
.VertexURBEntryReadOffset
= 0;
129 vs
.MaximumNumberofThreads
= devinfo
->max_vs_threads
- 1;
130 vs
.StatisticsEnable
= true;
131 vs
.VSFunctionEnable
= true;
134 const struct brw_gs_prog_data
*gs_prog_data
= get_gs_prog_data(pipeline
);
136 if (pipeline
->gs_kernel
== NO_KERNEL
|| (extra
&& extra
->disable_vs
)) {
137 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_GS
), gs
);
139 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_GS
), gs
) {
140 gs
.KernelStartPointer
= pipeline
->gs_kernel
;
142 gs
.ScratchSpaceBasePointer
= (struct anv_address
) {
143 .bo
= anv_scratch_pool_alloc(device
, &device
->scratch_pool
,
144 MESA_SHADER_GEOMETRY
,
145 gs_prog_data
->base
.base
.total_scratch
),
148 gs
.PerThreadScratchSpace
= scratch_space(&gs_prog_data
->base
.base
);
150 gs
.OutputVertexSize
= gs_prog_data
->output_vertex_size_hwords
* 2 - 1;
151 gs
.OutputTopology
= gs_prog_data
->output_topology
;
152 gs
.VertexURBEntryReadLength
= gs_prog_data
->base
.urb_read_length
;
153 gs
.IncludeVertexHandles
= gs_prog_data
->base
.include_vue_handles
;
155 gs
.DispatchGRFStartRegisterforURBData
=
156 gs_prog_data
->base
.base
.dispatch_grf_start_reg
;
158 gs
.MaximumNumberofThreads
= devinfo
->max_gs_threads
- 1;
159 /* This in the next dword on HSW. */
160 gs
.ControlDataFormat
= gs_prog_data
->control_data_format
;
161 gs
.ControlDataHeaderSize
= gs_prog_data
->control_data_header_size_hwords
;
162 gs
.InstanceControl
= MAX2(gs_prog_data
->invocations
, 1) - 1;
163 gs
.DispatchMode
= gs_prog_data
->base
.dispatch_mode
;
164 gs
.GSStatisticsEnable
= true;
165 gs
.IncludePrimitiveID
= gs_prog_data
->include_primitive_id
;
166 # if (GEN_IS_HASWELL)
167 gs
.ReorderMode
= REORDER_TRAILING
;
169 gs
.ReorderEnable
= true;
175 if (pipeline
->ps_ksp0
== NO_KERNEL
) {
176 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_SBE
), sbe
);
178 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_WM
), wm
) {
179 wm
.StatisticsEnable
= true;
180 wm
.ThreadDispatchEnable
= false;
181 wm
.LineEndCapAntialiasingRegionWidth
= 0; /* 0.5 pixels */
182 wm
.LineAntialiasingRegionWidth
= 1; /* 1.0 pixels */
183 wm
.EarlyDepthStencilControl
= EDSC_NORMAL
;
184 wm
.PointRasterizationRule
= RASTRULE_UPPER_RIGHT
;
187 /* Even if no fragments are ever dispatched, the hardware hangs if we
188 * don't at least set the maximum number of threads.
190 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_PS
), ps
) {
191 ps
.MaximumNumberofThreads
= devinfo
->max_wm_threads
- 1;
194 const struct brw_wm_prog_data
*wm_prog_data
= get_wm_prog_data(pipeline
);
195 if (wm_prog_data
->urb_setup
[VARYING_SLOT_BFC0
] != -1 ||
196 wm_prog_data
->urb_setup
[VARYING_SLOT_BFC1
] != -1)
197 anv_finishme("two-sided color needs sbe swizzling setup");
198 if (wm_prog_data
->urb_setup
[VARYING_SLOT_PRIMITIVE_ID
] != -1)
199 anv_finishme("primitive_id needs sbe swizzling setup");
201 emit_3dstate_sbe(pipeline
);
203 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_PS
), ps
) {
204 ps
.KernelStartPointer0
= pipeline
->ps_ksp0
;
206 ps
.ScratchSpaceBasePointer
= (struct anv_address
) {
207 .bo
= anv_scratch_pool_alloc(device
, &device
->scratch_pool
,
208 MESA_SHADER_FRAGMENT
,
209 wm_prog_data
->base
.total_scratch
),
212 ps
.PerThreadScratchSpace
= scratch_space(&wm_prog_data
->base
);
213 ps
.MaximumNumberofThreads
= devinfo
->max_wm_threads
- 1;
214 ps
.PushConstantEnable
= wm_prog_data
->base
.nr_params
> 0;
215 ps
.AttributeEnable
= wm_prog_data
->num_varying_inputs
> 0;
216 ps
.oMaskPresenttoRenderTarget
= wm_prog_data
->uses_omask
;
218 ps
.RenderTargetFastClearEnable
= false;
219 ps
.DualSourceBlendEnable
= false;
220 ps
.RenderTargetResolveEnable
= false;
222 ps
.PositionXYOffsetSelect
= wm_prog_data
->uses_pos_offset
?
223 POSOFFSET_SAMPLE
: POSOFFSET_NONE
;
225 ps
._32PixelDispatchEnable
= false;
226 ps
._16PixelDispatchEnable
= wm_prog_data
->dispatch_16
;
227 ps
._8PixelDispatchEnable
= wm_prog_data
->dispatch_8
;
229 ps
.DispatchGRFStartRegisterforConstantSetupData0
=
230 wm_prog_data
->base
.dispatch_grf_start_reg
,
231 ps
.DispatchGRFStartRegisterforConstantSetupData1
= 0,
232 ps
.DispatchGRFStartRegisterforConstantSetupData2
=
233 wm_prog_data
->dispatch_grf_start_reg_2
,
235 /* Haswell requires the sample mask to be set in this packet as well as
236 * in 3DSTATE_SAMPLE_MASK; the values should match. */
237 /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
239 ps
.KernelStartPointer1
= 0;
240 ps
.KernelStartPointer2
= pipeline
->ps_ksp0
+ wm_prog_data
->prog_offset_2
;
243 uint32_t samples
= pCreateInfo
->pMultisampleState
?
244 pCreateInfo
->pMultisampleState
->rasterizationSamples
: 1;
246 /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
247 anv_batch_emit(&pipeline
->batch
, GENX(3DSTATE_WM
), wm
) {
248 wm
.StatisticsEnable
= true;
249 wm
.ThreadDispatchEnable
= true;
250 wm
.LineEndCapAntialiasingRegionWidth
= 0; /* 0.5 pixels */
251 wm
.LineAntialiasingRegionWidth
= 1; /* 1.0 pixels */
252 wm
.PointRasterizationRule
= RASTRULE_UPPER_RIGHT
;
253 wm
.PixelShaderKillPixel
= wm_prog_data
->uses_kill
;
254 wm
.PixelShaderComputedDepthMode
= wm_prog_data
->computed_depth_mode
;
255 wm
.PixelShaderUsesSourceDepth
= wm_prog_data
->uses_src_depth
;
256 wm
.PixelShaderUsesSourceW
= wm_prog_data
->uses_src_w
;
257 wm
.PixelShaderUsesInputCoverageMask
= wm_prog_data
->uses_sample_mask
;
259 if (wm_prog_data
->early_fragment_tests
) {
260 wm
.EarlyDepthStencilControl
= EDSC_PREPS
;
261 } else if (wm_prog_data
->has_side_effects
) {
262 wm
.EarlyDepthStencilControl
= EDSC_PSEXEC
;
264 wm
.EarlyDepthStencilControl
= EDSC_NORMAL
;
267 wm
.BarycentricInterpolationMode
= wm_prog_data
->barycentric_interp_modes
;
269 wm
.MultisampleRasterizationMode
= samples
> 1 ?
270 MSRASTMODE_ON_PATTERN
: MSRASTMODE_OFF_PIXEL
;
271 wm
.MultisampleDispatchMode
= wm_prog_data
->persample_dispatch
?
272 MSDISPMODE_PERSAMPLE
: MSDISPMODE_PERPIXEL
;
276 *pPipeline
= anv_pipeline_to_handle(pipeline
);